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-rw-r--r--src/input_common/motion_input.h62
1 files changed, 62 insertions, 0 deletions
diff --git a/src/input_common/motion_input.h b/src/input_common/motion_input.h
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+++ b/src/input_common/motion_input.h
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+// Copyright 2014 Dolphin Emulator Project
+// Licensed under GPLv2+
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "common/common_types.h"
+#include "common/quaternion.h"
+#include "common/vector_math.h"
+
+namespace InputCommon {
+
+class MotionInput {
+public:
+ MotionInput(f32 new_kp, f32 new_ki, f32 new_kd);
+
+ void SetAcceleration(Common::Vec3f acceleration);
+ void SetGyroscope(Common::Vec3f acceleration);
+ void SetQuaternion(Common::Quaternion<f32> quaternion);
+ void SetGyroDrift(Common::Vec3f drift);
+ void SetGyroThreshold(f32 threshold);
+
+ void EnableReset(bool reset);
+ void ResetRotations();
+
+ void UpdateRotation(u64 elapsed_time);
+ void UpdateOrientation(u64 elapsed_time);
+
+ std::array<Common::Vec3f, 3> GetOrientation();
+ Common::Vec3f GetAcceleration();
+ Common::Vec3f GetGyroscope();
+ Common::Vec3f GetRotations();
+ Common::Quaternion<f32> GetQuaternion();
+
+ bool IsMoving(f32 sensitivity);
+ bool IsCalibrated(f32 sensitivity);
+
+ // PID constants
+ const f32 kp;
+ const f32 ki;
+ const f32 kd;
+
+private:
+ void resetOrientation();
+
+ // PID errors
+ Common::Vec3f real_error;
+ Common::Vec3f integral_error;
+ Common::Vec3f derivative_error;
+
+ Common::Quaternion<f32> quat;
+ Common::Vec3f rotations;
+ Common::Vec3f accel;
+ Common::Vec3f gyro;
+ Common::Vec3f gyro_drift;
+
+ f32 gyro_threshold;
+ f32 reset_counter;
+ bool reset_enabled;
+};
+
+} // namespace InputCommon