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-rw-r--r--src/input_common/drivers/joycon.cpp51
-rw-r--r--src/input_common/drivers/joycon.h1
-rw-r--r--src/input_common/drivers/mouse.cpp67
-rw-r--r--src/input_common/drivers/mouse.h38
-rw-r--r--src/input_common/drivers/sdl_driver.cpp22
5 files changed, 149 insertions, 30 deletions
diff --git a/src/input_common/drivers/joycon.cpp b/src/input_common/drivers/joycon.cpp
index 4fcfb4510..b4cd39a20 100644
--- a/src/input_common/drivers/joycon.cpp
+++ b/src/input_common/drivers/joycon.cpp
@@ -16,7 +16,7 @@ namespace InputCommon {
Joycons::Joycons(const std::string& input_engine_) : InputEngine(input_engine_) {
// Avoid conflicting with SDL driver
- if (!Settings::values.enable_joycon_driver) {
+ if (!Settings::values.enable_joycon_driver && !Settings::values.enable_procon_driver) {
return;
}
LOG_INFO(Input, "Joycon driver Initialization started");
@@ -46,6 +46,12 @@ void Joycons::Reset() {
}
device->Stop();
}
+ for (const auto& device : pro_controller) {
+ if (!device) {
+ continue;
+ }
+ device->Stop();
+ }
SDL_hid_exit();
}
@@ -61,6 +67,11 @@ void Joycons::Setup() {
PreSetController(GetIdentifier(port, Joycon::ControllerType::Right));
device = std::make_shared<Joycon::JoyconDriver>(port++);
}
+ port = 0;
+ for (auto& device : pro_controller) {
+ PreSetController(GetIdentifier(port, Joycon::ControllerType::Pro));
+ device = std::make_shared<Joycon::JoyconDriver>(port++);
+ }
scan_thread = std::jthread([this](std::stop_token stop_token) { ScanThread(stop_token); });
}
@@ -116,6 +127,9 @@ bool Joycons::IsDeviceNew(SDL_hid_device_info* device_info) const {
// Check if device already exist
switch (type) {
case Joycon::ControllerType::Left:
+ if (!Settings::values.enable_joycon_driver) {
+ return false;
+ }
for (const auto& device : left_joycons) {
if (is_handle_identical(device)) {
return false;
@@ -123,12 +137,25 @@ bool Joycons::IsDeviceNew(SDL_hid_device_info* device_info) const {
}
break;
case Joycon::ControllerType::Right:
+ if (!Settings::values.enable_joycon_driver) {
+ return false;
+ }
for (const auto& device : right_joycons) {
if (is_handle_identical(device)) {
return false;
}
}
break;
+ case Joycon::ControllerType::Pro:
+ if (!Settings::values.enable_procon_driver) {
+ return false;
+ }
+ for (const auto& device : pro_controller) {
+ if (is_handle_identical(device)) {
+ return false;
+ }
+ }
+ break;
default:
return false;
}
@@ -199,6 +226,14 @@ std::shared_ptr<Joycon::JoyconDriver> Joycons::GetNextFreeHandle(
return *unconnected_device;
}
}
+ if (type == Joycon::ControllerType::Pro) {
+ const auto unconnected_device = std::ranges::find_if(
+ pro_controller, [](auto& device) { return !device->IsConnected(); });
+
+ if (unconnected_device != pro_controller.end()) {
+ return *unconnected_device;
+ }
+ }
return nullptr;
}
@@ -355,7 +390,7 @@ void Joycons::OnMotionUpdate(std::size_t port, Joycon::ControllerType type, int
void Joycons::OnRingConUpdate(f32 ring_data) {
// To simplify ring detection it will always be mapped to an empty identifier for all
// controllers
- constexpr PadIdentifier identifier = {
+ static constexpr PadIdentifier identifier = {
.guid = Common::UUID{},
.port = 0,
.pad = 0,
@@ -409,6 +444,15 @@ std::shared_ptr<Joycon::JoyconDriver> Joycons::GetHandle(PadIdentifier identifie
}
}
+ if (type == Joycon::ControllerType::Pro) {
+ const auto matching_device = std::ranges::find_if(
+ pro_controller, [is_handle_active](auto& device) { return is_handle_active(device); });
+
+ if (matching_device != pro_controller.end()) {
+ return *matching_device;
+ }
+ }
+
return nullptr;
}
@@ -455,6 +499,9 @@ std::vector<Common::ParamPackage> Joycons::GetInputDevices() const {
for (const auto& controller : right_joycons) {
add_entry(controller);
}
+ for (const auto& controller : pro_controller) {
+ add_entry(controller);
+ }
// List dual joycon pairs
for (std::size_t i = 0; i < MaxSupportedControllers; i++) {
diff --git a/src/input_common/drivers/joycon.h b/src/input_common/drivers/joycon.h
index 2149ab7fd..473ba1b9e 100644
--- a/src/input_common/drivers/joycon.h
+++ b/src/input_common/drivers/joycon.h
@@ -106,6 +106,7 @@ private:
// Joycon types are split by type to ease supporting dualjoycon configurations
std::array<std::shared_ptr<Joycon::JoyconDriver>, MaxSupportedControllers> left_joycons{};
std::array<std::shared_ptr<Joycon::JoyconDriver>, MaxSupportedControllers> right_joycons{};
+ std::array<std::shared_ptr<Joycon::JoyconDriver>, MaxSupportedControllers> pro_controller{};
};
} // namespace InputCommon
diff --git a/src/input_common/drivers/mouse.cpp b/src/input_common/drivers/mouse.cpp
index faf9cbdc3..da50e0a24 100644
--- a/src/input_common/drivers/mouse.cpp
+++ b/src/input_common/drivers/mouse.cpp
@@ -15,23 +15,39 @@ constexpr int mouse_axis_y = 1;
constexpr int wheel_axis_x = 2;
constexpr int wheel_axis_y = 3;
constexpr int motion_wheel_y = 4;
-constexpr int touch_axis_x = 10;
-constexpr int touch_axis_y = 11;
constexpr PadIdentifier identifier = {
.guid = Common::UUID{},
.port = 0,
.pad = 0,
};
+constexpr PadIdentifier real_mouse_identifier = {
+ .guid = Common::UUID{},
+ .port = 1,
+ .pad = 0,
+};
+
+constexpr PadIdentifier touch_identifier = {
+ .guid = Common::UUID{},
+ .port = 2,
+ .pad = 0,
+};
+
Mouse::Mouse(std::string input_engine_) : InputEngine(std::move(input_engine_)) {
PreSetController(identifier);
+ PreSetController(real_mouse_identifier);
+ PreSetController(touch_identifier);
+
+ // Initialize all mouse axis
PreSetAxis(identifier, mouse_axis_x);
PreSetAxis(identifier, mouse_axis_y);
PreSetAxis(identifier, wheel_axis_x);
PreSetAxis(identifier, wheel_axis_y);
PreSetAxis(identifier, motion_wheel_y);
- PreSetAxis(identifier, touch_axis_x);
- PreSetAxis(identifier, touch_axis_y);
+ PreSetAxis(real_mouse_identifier, mouse_axis_x);
+ PreSetAxis(real_mouse_identifier, mouse_axis_y);
+ PreSetAxis(touch_identifier, mouse_axis_x);
+ PreSetAxis(touch_identifier, mouse_axis_y);
update_thread = std::jthread([this](std::stop_token stop_token) { UpdateThread(stop_token); });
}
@@ -39,7 +55,7 @@ void Mouse::UpdateThread(std::stop_token stop_token) {
Common::SetCurrentThreadName("Mouse");
constexpr int update_time = 10;
while (!stop_token.stop_requested()) {
- if (Settings::values.mouse_panning && !Settings::values.mouse_enabled) {
+ if (Settings::values.mouse_panning) {
// Slow movement by 4%
last_mouse_change *= 0.96f;
const float sensitivity =
@@ -57,17 +73,7 @@ void Mouse::UpdateThread(std::stop_token stop_token) {
}
}
-void Mouse::MouseMove(int x, int y, f32 touch_x, f32 touch_y, int center_x, int center_y) {
- // If native mouse is enabled just set the screen coordinates
- if (Settings::values.mouse_enabled) {
- SetAxis(identifier, mouse_axis_x, touch_x);
- SetAxis(identifier, mouse_axis_y, touch_y);
- return;
- }
-
- SetAxis(identifier, touch_axis_x, touch_x);
- SetAxis(identifier, touch_axis_y, touch_y);
-
+void Mouse::Move(int x, int y, int center_x, int center_y) {
if (Settings::values.mouse_panning) {
auto mouse_change =
(Common::MakeVec(x, y) - Common::MakeVec(center_x, center_y)).Cast<float>();
@@ -113,20 +119,41 @@ void Mouse::MouseMove(int x, int y, f32 touch_x, f32 touch_y, int center_x, int
}
}
-void Mouse::PressButton(int x, int y, f32 touch_x, f32 touch_y, MouseButton button) {
- SetAxis(identifier, touch_axis_x, touch_x);
- SetAxis(identifier, touch_axis_y, touch_y);
+void Mouse::MouseMove(f32 touch_x, f32 touch_y) {
+ SetAxis(real_mouse_identifier, mouse_axis_x, touch_x);
+ SetAxis(real_mouse_identifier, mouse_axis_y, touch_y);
+}
+
+void Mouse::TouchMove(f32 touch_x, f32 touch_y) {
+ SetAxis(touch_identifier, mouse_axis_x, touch_x);
+ SetAxis(touch_identifier, mouse_axis_y, touch_y);
+}
+
+void Mouse::PressButton(int x, int y, MouseButton button) {
SetButton(identifier, static_cast<int>(button), true);
+
// Set initial analog parameters
mouse_origin = {x, y};
last_mouse_position = {x, y};
button_pressed = true;
}
+void Mouse::PressMouseButton(MouseButton button) {
+ SetButton(real_mouse_identifier, static_cast<int>(button), true);
+}
+
+void Mouse::PressTouchButton(f32 touch_x, f32 touch_y, MouseButton button) {
+ SetAxis(touch_identifier, mouse_axis_x, touch_x);
+ SetAxis(touch_identifier, mouse_axis_y, touch_y);
+ SetButton(touch_identifier, static_cast<int>(button), true);
+}
+
void Mouse::ReleaseButton(MouseButton button) {
SetButton(identifier, static_cast<int>(button), false);
+ SetButton(real_mouse_identifier, static_cast<int>(button), false);
+ SetButton(touch_identifier, static_cast<int>(button), false);
- if (!Settings::values.mouse_panning && !Settings::values.mouse_enabled) {
+ if (!Settings::values.mouse_panning) {
SetAxis(identifier, mouse_axis_x, 0);
SetAxis(identifier, mouse_axis_y, 0);
}
diff --git a/src/input_common/drivers/mouse.h b/src/input_common/drivers/mouse.h
index 72073cc23..f3b65bdd1 100644
--- a/src/input_common/drivers/mouse.h
+++ b/src/input_common/drivers/mouse.h
@@ -37,13 +37,43 @@ public:
* @param center_x the x-coordinate of the middle of the screen
* @param center_y the y-coordinate of the middle of the screen
*/
- void MouseMove(int x, int y, f32 touch_x, f32 touch_y, int center_x, int center_y);
+ void Move(int x, int y, int center_x, int center_y);
/**
- * Sets the status of all buttons bound with the key to pressed
- * @param key_code the code of the key to press
+ * Signals that real mouse has moved.
+ * @param x the absolute position on the touchscreen of the cursor
+ * @param y the absolute position on the touchscreen of the cursor
*/
- void PressButton(int x, int y, f32 touch_x, f32 touch_y, MouseButton button);
+ void MouseMove(f32 touch_x, f32 touch_y);
+
+ /**
+ * Signals that touch finger has moved.
+ * @param x the absolute position on the touchscreen of the cursor
+ * @param y the absolute position on the touchscreen of the cursor
+ */
+ void TouchMove(f32 touch_x, f32 touch_y);
+
+ /**
+ * Sets the status of a button to pressed
+ * @param x the x-coordinate of the cursor
+ * @param y the y-coordinate of the cursor
+ * @param button the id of the button to press
+ */
+ void PressButton(int x, int y, MouseButton button);
+
+ /**
+ * Sets the status of a mouse button to pressed
+ * @param button the id of the button to press
+ */
+ void PressMouseButton(MouseButton button);
+
+ /**
+ * Sets the status of touch finger to pressed
+ * @param x the absolute position on the touchscreen of the cursor
+ * @param y the absolute position on the touchscreen of the cursor
+ * @param button the id of the button to press
+ */
+ void PressTouchButton(f32 touch_x, f32 touch_y, MouseButton button);
/**
* Sets the status of all buttons bound with the key to released
diff --git a/src/input_common/drivers/sdl_driver.cpp b/src/input_common/drivers/sdl_driver.cpp
index d975eb815..5c20b3426 100644
--- a/src/input_common/drivers/sdl_driver.cpp
+++ b/src/input_common/drivers/sdl_driver.cpp
@@ -343,6 +343,14 @@ void SDLDriver::InitJoystick(int joystick_index) {
}
}
+ if (Settings::values.enable_procon_driver) {
+ if (guid.uuid[5] == 0x05 && guid.uuid[4] == 0x7e && guid.uuid[8] == 0x09) {
+ LOG_WARNING(Input, "Preferring joycon driver for device index {}", joystick_index);
+ SDL_JoystickClose(sdl_joystick);
+ return;
+ }
+ }
+
std::scoped_lock lock{joystick_map_mutex};
if (joystick_map.find(guid) == joystick_map.end()) {
auto joystick = std::make_shared<SDLJoystick>(guid, 0, sdl_joystick, sdl_gamecontroller);
@@ -465,13 +473,19 @@ SDLDriver::SDLDriver(std::string input_engine_) : InputEngine(std::move(input_en
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS5_RUMBLE, "1");
SDL_SetHint(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, "1");
- // Disable hidapi drivers for switch controllers when the custom joycon driver is enabled
+ // Disable hidapi drivers for joycon controllers when the custom joycon driver is enabled
if (Settings::values.enable_joycon_driver) {
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS, "0");
} else {
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS, "1");
}
- SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_SWITCH, "1");
+
+ // Disable hidapi drivers for pro controllers when the custom joycon driver is enabled
+ if (Settings::values.enable_procon_driver) {
+ SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_SWITCH, "0");
+ } else {
+ SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_SWITCH, "1");
+ }
// Disable hidapi driver for xbox. Already default on Windows, this causes conflict with native
// driver on Linux.
@@ -602,7 +616,7 @@ bool SDLDriver::IsVibrationEnabled(const PadIdentifier& identifier) {
const auto joystick =
GetSDLJoystickByGUID(identifier.guid.RawString(), static_cast<int>(identifier.port));
- constexpr Common::Input::VibrationStatus test_vibration{
+ static constexpr Common::Input::VibrationStatus test_vibration{
.low_amplitude = 1,
.low_frequency = 160.0f,
.high_amplitude = 1,
@@ -610,7 +624,7 @@ bool SDLDriver::IsVibrationEnabled(const PadIdentifier& identifier) {
.type = Common::Input::VibrationAmplificationType::Exponential,
};
- constexpr Common::Input::VibrationStatus zero_vibration{
+ static constexpr Common::Input::VibrationStatus zero_vibration{
.low_amplitude = 0,
.low_frequency = 160.0f,
.high_amplitude = 0,