diff options
Diffstat (limited to 'src/input_common/drivers/sdl_driver.cpp')
-rw-r--r-- | src/input_common/drivers/sdl_driver.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/input_common/drivers/sdl_driver.cpp b/src/input_common/drivers/sdl_driver.cpp index 5cc1ccbd9..c175a8853 100644 --- a/src/input_common/drivers/sdl_driver.cpp +++ b/src/input_common/drivers/sdl_driver.cpp @@ -40,8 +40,8 @@ public: void EnableMotion() { if (sdl_controller) { SDL_GameController* controller = sdl_controller.get(); - has_accel = SDL_GameControllerHasSensor(controller, SDL_SENSOR_ACCEL); - has_gyro = SDL_GameControllerHasSensor(controller, SDL_SENSOR_GYRO); + has_accel = SDL_GameControllerHasSensor(controller, SDL_SENSOR_ACCEL) == SDL_TRUE; + has_gyro = SDL_GameControllerHasSensor(controller, SDL_SENSOR_GYRO) == SDL_TRUE; if (has_accel) { SDL_GameControllerSetSensorEnabled(controller, SDL_SENSOR_ACCEL, SDL_TRUE); } @@ -436,7 +436,7 @@ SDLDriver::SDLDriver(std::string input_engine_) : InputEngine(std::move(input_en initialized = true; if (start_thread) { poll_thread = std::thread([this] { - Common::SetCurrentThreadName("yuzu:input:SDL"); + Common::SetCurrentThreadName("SDL_MainLoop"); using namespace std::chrono_literals; while (initialized) { SDL_PumpEvents(); @@ -444,7 +444,7 @@ SDLDriver::SDLDriver(std::string input_engine_) : InputEngine(std::move(input_en } }); vibration_thread = std::thread([this] { - Common::SetCurrentThreadName("yuzu:input:SDL_Vibration"); + Common::SetCurrentThreadName("SDL_Vibration"); using namespace std::chrono_literals; while (initialized) { SendVibrations(); |