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-rw-r--r--src/core/hle/service/fs/archive.cpp1
-rw-r--r--src/core/hle/service/gsp_gpu.cpp31
-rw-r--r--src/core/hle/service/y2r_u.cpp10
-rw-r--r--src/core/hw/gpu.cpp327
-rw-r--r--src/core/hw/gpu.h4
-rw-r--r--src/core/memory.cpp140
-rw-r--r--src/core/memory.h16
7 files changed, 348 insertions, 181 deletions
diff --git a/src/core/hle/service/fs/archive.cpp b/src/core/hle/service/fs/archive.cpp
index e9588cb72..cc51ede0c 100644
--- a/src/core/hle/service/fs/archive.cpp
+++ b/src/core/hle/service/fs/archive.cpp
@@ -114,6 +114,7 @@ ResultVal<bool> File::SyncRequest() {
return read.Code();
}
cmd_buff[2] = static_cast<u32>(*read);
+ Memory::RasterizerFlushAndInvalidateRegion(Memory::VirtualToPhysicalAddress(address), length);
break;
}
diff --git a/src/core/hle/service/gsp_gpu.cpp b/src/core/hle/service/gsp_gpu.cpp
index 0c655395e..211fcf599 100644
--- a/src/core/hle/service/gsp_gpu.cpp
+++ b/src/core/hle/service/gsp_gpu.cpp
@@ -4,6 +4,7 @@
#include "common/bit_field.h"
#include "common/microprofile.h"
+#include "common/profiler.h"
#include "core/memory.h"
#include "core/hle/kernel/event.h"
@@ -15,8 +16,6 @@
#include "video_core/gpu_debugger.h"
#include "video_core/debug_utils/debug_utils.h"
-#include "video_core/renderer_base.h"
-#include "video_core/video_core.h"
#include "gsp_gpu.h"
@@ -291,8 +290,6 @@ static void FlushDataCache(Service::Interface* self) {
u32 size = cmd_buff[2];
u32 process = cmd_buff[4];
- VideoCore::g_renderer->Rasterizer()->InvalidateRegion(Memory::VirtualToPhysicalAddress(address), size);
-
// TODO(purpasmart96): Verify return header on HW
cmd_buff[1] = RESULT_SUCCESS.raw; // No error
@@ -408,6 +405,8 @@ void SignalInterrupt(InterruptId interrupt_id) {
g_interrupt_event->Signal();
}
+MICROPROFILE_DEFINE(GPU_GSP_DMA, "GPU", "GSP DMA", MP_RGB(100, 0, 255));
+
/// Executes the next GSP command
static void ExecuteCommand(const Command& command, u32 thread_id) {
// Utility function to convert register ID to address
@@ -419,18 +418,21 @@ static void ExecuteCommand(const Command& command, u32 thread_id) {
// GX request DMA - typically used for copying memory from GSP heap to VRAM
case CommandId::REQUEST_DMA:
- VideoCore::g_renderer->Rasterizer()->FlushRegion(Memory::VirtualToPhysicalAddress(command.dma_request.source_address),
- command.dma_request.size);
+ {
+ MICROPROFILE_SCOPE(GPU_GSP_DMA);
+
+ // TODO: Consider attempting rasterizer-accelerated surface blit if that usage is ever possible/likely
+ Memory::RasterizerFlushRegion(Memory::VirtualToPhysicalAddress(command.dma_request.source_address),
+ command.dma_request.size);
+ Memory::RasterizerFlushAndInvalidateRegion(Memory::VirtualToPhysicalAddress(command.dma_request.dest_address),
+ command.dma_request.size);
memcpy(Memory::GetPointer(command.dma_request.dest_address),
Memory::GetPointer(command.dma_request.source_address),
command.dma_request.size);
SignalInterrupt(InterruptId::DMA);
-
- VideoCore::g_renderer->Rasterizer()->InvalidateRegion(Memory::VirtualToPhysicalAddress(command.dma_request.dest_address),
- command.dma_request.size);
break;
-
+ }
// TODO: This will need some rework in the future. (why?)
case CommandId::SUBMIT_GPU_CMDLIST:
{
@@ -517,13 +519,8 @@ static void ExecuteCommand(const Command& command, u32 thread_id) {
case CommandId::CACHE_FLUSH:
{
- for (auto& region : command.cache_flush.regions) {
- if (region.size == 0)
- break;
-
- VideoCore::g_renderer->Rasterizer()->InvalidateRegion(
- Memory::VirtualToPhysicalAddress(region.address), region.size);
- }
+ // NOTE: Rasterizer flushing handled elsewhere in CPU read/write and other GPU handlers
+ // Use command.cache_flush.regions to implement this handler
break;
}
diff --git a/src/core/hle/service/y2r_u.cpp b/src/core/hle/service/y2r_u.cpp
index 22f373adf..1672ad775 100644
--- a/src/core/hle/service/y2r_u.cpp
+++ b/src/core/hle/service/y2r_u.cpp
@@ -12,9 +12,6 @@
#include "core/hle/service/y2r_u.h"
#include "core/hw/y2r.h"
-#include "video_core/renderer_base.h"
-#include "video_core/video_core.h"
-
////////////////////////////////////////////////////////////////////////////////////////////////////
// Namespace Y2R_U
@@ -262,13 +259,12 @@ static void SetAlpha(Service::Interface* self) {
static void StartConversion(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
- HW::Y2R::PerformConversion(conversion);
-
// dst_image_size would seem to be perfect for this, but it doesn't include the gap :(
u32 total_output_size = conversion.input_lines *
(conversion.dst.transfer_unit + conversion.dst.gap);
- VideoCore::g_renderer->Rasterizer()->InvalidateRegion(
- Memory::VirtualToPhysicalAddress(conversion.dst.address), total_output_size);
+ Memory::RasterizerFlushAndInvalidateRegion(Memory::VirtualToPhysicalAddress(conversion.dst.address), total_output_size);
+
+ HW::Y2R::PerformConversion(conversion);
LOG_DEBUG(Service_Y2R, "called");
completion_event->Signal();
diff --git a/src/core/hw/gpu.cpp b/src/core/hw/gpu.cpp
index 7e2f9cdfa..2fe856293 100644
--- a/src/core/hw/gpu.cpp
+++ b/src/core/hw/gpu.cpp
@@ -115,21 +115,39 @@ inline void Write(u32 addr, const T data) {
u8* start = Memory::GetPhysicalPointer(config.GetStartAddress());
u8* end = Memory::GetPhysicalPointer(config.GetEndAddress());
- if (config.fill_24bit) {
- // fill with 24-bit values
- for (u8* ptr = start; ptr < end; ptr += 3) {
- ptr[0] = config.value_24bit_r;
- ptr[1] = config.value_24bit_g;
- ptr[2] = config.value_24bit_b;
+ // TODO: Consider always accelerating and returning vector of
+ // regions that the accelerated fill did not cover to
+ // reduce/eliminate the fill that the cpu has to do.
+ // This would also mean that the flush below is not needed.
+ // Fill should first flush all surfaces that touch but are
+ // not completely within the fill range.
+ // Then fill all completely covered surfaces, and return the
+ // regions that were between surfaces or within the touching
+ // ones for cpu to manually fill here.
+ if (!VideoCore::g_renderer->Rasterizer()->AccelerateFill(config)) {
+ Memory::RasterizerFlushAndInvalidateRegion(config.GetStartAddress(), config.GetEndAddress() - config.GetStartAddress());
+
+ if (config.fill_24bit) {
+ // fill with 24-bit values
+ for (u8* ptr = start; ptr < end; ptr += 3) {
+ ptr[0] = config.value_24bit_r;
+ ptr[1] = config.value_24bit_g;
+ ptr[2] = config.value_24bit_b;
+ }
+ } else if (config.fill_32bit) {
+ // fill with 32-bit values
+ if (end > start) {
+ u32 value = config.value_32bit;
+ size_t len = (end - start) / sizeof(u32);
+ for (size_t i = 0; i < len; ++i)
+ memcpy(&start[i * sizeof(u32)], &value, sizeof(u32));
+ }
+ } else {
+ // fill with 16-bit values
+ u16 value_16bit = config.value_16bit.Value();
+ for (u8* ptr = start; ptr < end; ptr += sizeof(u16))
+ memcpy(ptr, &value_16bit, sizeof(u16));
}
- } else if (config.fill_32bit) {
- // fill with 32-bit values
- for (u32* ptr = (u32*)start; ptr < (u32*)end; ++ptr)
- *ptr = config.value_32bit;
- } else {
- // fill with 16-bit values
- for (u16* ptr = (u16*)start; ptr < (u16*)end; ++ptr)
- *ptr = config.value_16bit;
}
LOG_TRACE(HW_GPU, "MemoryFill from 0x%08x to 0x%08x", config.GetStartAddress(), config.GetEndAddress());
@@ -139,8 +157,6 @@ inline void Write(u32 addr, const T data) {
} else {
GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PSC1);
}
-
- VideoCore::g_renderer->Rasterizer()->InvalidateRegion(config.GetStartAddress(), config.GetEndAddress() - config.GetStartAddress());
}
// Reset "trigger" flag and set the "finish" flag
@@ -161,184 +177,185 @@ inline void Write(u32 addr, const T data) {
if (Pica::g_debug_context)
Pica::g_debug_context->OnEvent(Pica::DebugContext::Event::IncomingDisplayTransfer, nullptr);
- u8* src_pointer = Memory::GetPhysicalPointer(config.GetPhysicalInputAddress());
- u8* dst_pointer = Memory::GetPhysicalPointer(config.GetPhysicalOutputAddress());
-
- if (config.is_texture_copy) {
- u32 input_width = config.texture_copy.input_width * 16;
- u32 input_gap = config.texture_copy.input_gap * 16;
- u32 output_width = config.texture_copy.output_width * 16;
- u32 output_gap = config.texture_copy.output_gap * 16;
-
- size_t contiguous_input_size = config.texture_copy.size / input_width * (input_width + input_gap);
- VideoCore::g_renderer->Rasterizer()->FlushRegion(config.GetPhysicalInputAddress(), contiguous_input_size);
-
- u32 remaining_size = config.texture_copy.size;
- u32 remaining_input = input_width;
- u32 remaining_output = output_width;
- while (remaining_size > 0) {
- u32 copy_size = std::min({ remaining_input, remaining_output, remaining_size });
+ if (!VideoCore::g_renderer->Rasterizer()->AccelerateDisplayTransfer(config)) {
+ u8* src_pointer = Memory::GetPhysicalPointer(config.GetPhysicalInputAddress());
+ u8* dst_pointer = Memory::GetPhysicalPointer(config.GetPhysicalOutputAddress());
- std::memcpy(dst_pointer, src_pointer, copy_size);
- src_pointer += copy_size;
- dst_pointer += copy_size;
+ if (config.is_texture_copy) {
+ u32 input_width = config.texture_copy.input_width * 16;
+ u32 input_gap = config.texture_copy.input_gap * 16;
+ u32 output_width = config.texture_copy.output_width * 16;
+ u32 output_gap = config.texture_copy.output_gap * 16;
- remaining_input -= copy_size;
- remaining_output -= copy_size;
- remaining_size -= copy_size;
+ size_t contiguous_input_size = config.texture_copy.size / input_width * (input_width + input_gap);
+ Memory::RasterizerFlushRegion(config.GetPhysicalInputAddress(), contiguous_input_size);
- if (remaining_input == 0) {
- remaining_input = input_width;
- src_pointer += input_gap;
- }
- if (remaining_output == 0) {
- remaining_output = output_width;
- dst_pointer += output_gap;
- }
- }
+ size_t contiguous_output_size = config.texture_copy.size / output_width * (output_width + output_gap);
+ Memory::RasterizerFlushAndInvalidateRegion(config.GetPhysicalOutputAddress(), contiguous_output_size);
- LOG_TRACE(HW_GPU, "TextureCopy: 0x%X bytes from 0x%08X(%u+%u)-> 0x%08X(%u+%u), flags 0x%08X",
- config.texture_copy.size,
- config.GetPhysicalInputAddress(), input_width, input_gap,
- config.GetPhysicalOutputAddress(), output_width, output_gap,
- config.flags);
+ u32 remaining_size = config.texture_copy.size;
+ u32 remaining_input = input_width;
+ u32 remaining_output = output_width;
+ while (remaining_size > 0) {
+ u32 copy_size = std::min({ remaining_input, remaining_output, remaining_size });
- size_t contiguous_output_size = config.texture_copy.size / output_width * (output_width + output_gap);
- VideoCore::g_renderer->Rasterizer()->InvalidateRegion(config.GetPhysicalOutputAddress(), contiguous_output_size);
+ std::memcpy(dst_pointer, src_pointer, copy_size);
+ src_pointer += copy_size;
+ dst_pointer += copy_size;
- GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PPF);
- break;
- }
+ remaining_input -= copy_size;
+ remaining_output -= copy_size;
+ remaining_size -= copy_size;
- if (config.scaling > config.ScaleXY) {
- LOG_CRITICAL(HW_GPU, "Unimplemented display transfer scaling mode %u", config.scaling.Value());
- UNIMPLEMENTED();
- break;
- }
+ if (remaining_input == 0) {
+ remaining_input = input_width;
+ src_pointer += input_gap;
+ }
+ if (remaining_output == 0) {
+ remaining_output = output_width;
+ dst_pointer += output_gap;
+ }
+ }
- if (config.input_linear && config.scaling != config.NoScale) {
- LOG_CRITICAL(HW_GPU, "Scaling is only implemented on tiled input");
- UNIMPLEMENTED();
- break;
- }
+ LOG_TRACE(HW_GPU, "TextureCopy: 0x%X bytes from 0x%08X(%u+%u)-> 0x%08X(%u+%u), flags 0x%08X",
+ config.texture_copy.size,
+ config.GetPhysicalInputAddress(), input_width, input_gap,
+ config.GetPhysicalOutputAddress(), output_width, output_gap,
+ config.flags);
- bool horizontal_scale = config.scaling != config.NoScale;
- bool vertical_scale = config.scaling == config.ScaleXY;
+ GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PPF);
+ break;
+ }
- u32 output_width = config.output_width >> horizontal_scale;
- u32 output_height = config.output_height >> vertical_scale;
+ if (config.scaling > config.ScaleXY) {
+ LOG_CRITICAL(HW_GPU, "Unimplemented display transfer scaling mode %u", config.scaling.Value());
+ UNIMPLEMENTED();
+ break;
+ }
- u32 input_size = config.input_width * config.input_height * GPU::Regs::BytesPerPixel(config.input_format);
- u32 output_size = output_width * output_height * GPU::Regs::BytesPerPixel(config.output_format);
+ if (config.input_linear && config.scaling != config.NoScale) {
+ LOG_CRITICAL(HW_GPU, "Scaling is only implemented on tiled input");
+ UNIMPLEMENTED();
+ break;
+ }
- VideoCore::g_renderer->Rasterizer()->FlushRegion(config.GetPhysicalInputAddress(), input_size);
+ int horizontal_scale = config.scaling != config.NoScale ? 1 : 0;
+ int vertical_scale = config.scaling == config.ScaleXY ? 1 : 0;
- for (u32 y = 0; y < output_height; ++y) {
- for (u32 x = 0; x < output_width; ++x) {
- Math::Vec4<u8> src_color;
+ u32 output_width = config.output_width >> horizontal_scale;
+ u32 output_height = config.output_height >> vertical_scale;
- // Calculate the [x,y] position of the input image
- // based on the current output position and the scale
- u32 input_x = x << horizontal_scale;
- u32 input_y = y << vertical_scale;
+ u32 input_size = config.input_width * config.input_height * GPU::Regs::BytesPerPixel(config.input_format);
+ u32 output_size = output_width * output_height * GPU::Regs::BytesPerPixel(config.output_format);
- if (config.flip_vertically) {
- // Flip the y value of the output data,
- // we do this after calculating the [x,y] position of the input image
- // to account for the scaling options.
- y = output_height - y - 1;
- }
+ Memory::RasterizerFlushRegion(config.GetPhysicalInputAddress(), input_size);
+ Memory::RasterizerFlushAndInvalidateRegion(config.GetPhysicalOutputAddress(), output_size);
- u32 dst_bytes_per_pixel = GPU::Regs::BytesPerPixel(config.output_format);
- u32 src_bytes_per_pixel = GPU::Regs::BytesPerPixel(config.input_format);
- u32 src_offset;
- u32 dst_offset;
+ for (u32 y = 0; y < output_height; ++y) {
+ for (u32 x = 0; x < output_width; ++x) {
+ Math::Vec4<u8> src_color;
- if (config.input_linear) {
- if (!config.dont_swizzle) {
- // Interpret the input as linear and the output as tiled
- u32 coarse_y = y & ~7;
- u32 stride = output_width * dst_bytes_per_pixel;
+ // Calculate the [x,y] position of the input image
+ // based on the current output position and the scale
+ u32 input_x = x << horizontal_scale;
+ u32 input_y = y << vertical_scale;
- src_offset = (input_x + input_y * config.input_width) * src_bytes_per_pixel;
- dst_offset = VideoCore::GetMortonOffset(x, y, dst_bytes_per_pixel) + coarse_y * stride;
- } else {
- // Both input and output are linear
- src_offset = (input_x + input_y * config.input_width) * src_bytes_per_pixel;
- dst_offset = (x + y * output_width) * dst_bytes_per_pixel;
+ if (config.flip_vertically) {
+ // Flip the y value of the output data,
+ // we do this after calculating the [x,y] position of the input image
+ // to account for the scaling options.
+ y = output_height - y - 1;
}
- } else {
- if (!config.dont_swizzle) {
- // Interpret the input as tiled and the output as linear
- u32 coarse_y = input_y & ~7;
- u32 stride = config.input_width * src_bytes_per_pixel;
- src_offset = VideoCore::GetMortonOffset(input_x, input_y, src_bytes_per_pixel) + coarse_y * stride;
- dst_offset = (x + y * output_width) * dst_bytes_per_pixel;
+ u32 dst_bytes_per_pixel = GPU::Regs::BytesPerPixel(config.output_format);
+ u32 src_bytes_per_pixel = GPU::Regs::BytesPerPixel(config.input_format);
+ u32 src_offset;
+ u32 dst_offset;
+
+ if (config.input_linear) {
+ if (!config.dont_swizzle) {
+ // Interpret the input as linear and the output as tiled
+ u32 coarse_y = y & ~7;
+ u32 stride = output_width * dst_bytes_per_pixel;
+
+ src_offset = (input_x + input_y * config.input_width) * src_bytes_per_pixel;
+ dst_offset = VideoCore::GetMortonOffset(x, y, dst_bytes_per_pixel) + coarse_y * stride;
+ } else {
+ // Both input and output are linear
+ src_offset = (input_x + input_y * config.input_width) * src_bytes_per_pixel;
+ dst_offset = (x + y * output_width) * dst_bytes_per_pixel;
+ }
} else {
- // Both input and output are tiled
- u32 out_coarse_y = y & ~7;
- u32 out_stride = output_width * dst_bytes_per_pixel;
-
- u32 in_coarse_y = input_y & ~7;
- u32 in_stride = config.input_width * src_bytes_per_pixel;
-
- src_offset = VideoCore::GetMortonOffset(input_x, input_y, src_bytes_per_pixel) + in_coarse_y * in_stride;
- dst_offset = VideoCore::GetMortonOffset(x, y, dst_bytes_per_pixel) + out_coarse_y * out_stride;
+ if (!config.dont_swizzle) {
+ // Interpret the input as tiled and the output as linear
+ u32 coarse_y = input_y & ~7;
+ u32 stride = config.input_width * src_bytes_per_pixel;
+
+ src_offset = VideoCore::GetMortonOffset(input_x, input_y, src_bytes_per_pixel) + coarse_y * stride;
+ dst_offset = (x + y * output_width) * dst_bytes_per_pixel;
+ } else {
+ // Both input and output are tiled
+ u32 out_coarse_y = y & ~7;
+ u32 out_stride = output_width * dst_bytes_per_pixel;
+
+ u32 in_coarse_y = input_y & ~7;
+ u32 in_stride = config.input_width * src_bytes_per_pixel;
+
+ src_offset = VideoCore::GetMortonOffset(input_x, input_y, src_bytes_per_pixel) + in_coarse_y * in_stride;
+ dst_offset = VideoCore::GetMortonOffset(x, y, dst_bytes_per_pixel) + out_coarse_y * out_stride;
+ }
}
- }
- const u8* src_pixel = src_pointer + src_offset;
- src_color = DecodePixel(config.input_format, src_pixel);
- if (config.scaling == config.ScaleX) {
- Math::Vec4<u8> pixel = DecodePixel(config.input_format, src_pixel + src_bytes_per_pixel);
- src_color = ((src_color + pixel) / 2).Cast<u8>();
- } else if (config.scaling == config.ScaleXY) {
- Math::Vec4<u8> pixel1 = DecodePixel(config.input_format, src_pixel + 1 * src_bytes_per_pixel);
- Math::Vec4<u8> pixel2 = DecodePixel(config.input_format, src_pixel + 2 * src_bytes_per_pixel);
- Math::Vec4<u8> pixel3 = DecodePixel(config.input_format, src_pixel + 3 * src_bytes_per_pixel);
- src_color = (((src_color + pixel1) + (pixel2 + pixel3)) / 4).Cast<u8>();
- }
+ const u8* src_pixel = src_pointer + src_offset;
+ src_color = DecodePixel(config.input_format, src_pixel);
+ if (config.scaling == config.ScaleX) {
+ Math::Vec4<u8> pixel = DecodePixel(config.input_format, src_pixel + src_bytes_per_pixel);
+ src_color = ((src_color + pixel) / 2).Cast<u8>();
+ } else if (config.scaling == config.ScaleXY) {
+ Math::Vec4<u8> pixel1 = DecodePixel(config.input_format, src_pixel + 1 * src_bytes_per_pixel);
+ Math::Vec4<u8> pixel2 = DecodePixel(config.input_format, src_pixel + 2 * src_bytes_per_pixel);
+ Math::Vec4<u8> pixel3 = DecodePixel(config.input_format, src_pixel + 3 * src_bytes_per_pixel);
+ src_color = (((src_color + pixel1) + (pixel2 + pixel3)) / 4).Cast<u8>();
+ }
- u8* dst_pixel = dst_pointer + dst_offset;
- switch (config.output_format) {
- case Regs::PixelFormat::RGBA8:
- Color::EncodeRGBA8(src_color, dst_pixel);
- break;
+ u8* dst_pixel = dst_pointer + dst_offset;
+ switch (config.output_format) {
+ case Regs::PixelFormat::RGBA8:
+ Color::EncodeRGBA8(src_color, dst_pixel);
+ break;
- case Regs::PixelFormat::RGB8:
- Color::EncodeRGB8(src_color, dst_pixel);
- break;
+ case Regs::PixelFormat::RGB8:
+ Color::EncodeRGB8(src_color, dst_pixel);
+ break;
- case Regs::PixelFormat::RGB565:
- Color::EncodeRGB565(src_color, dst_pixel);
- break;
+ case Regs::PixelFormat::RGB565:
+ Color::EncodeRGB565(src_color, dst_pixel);
+ break;
- case Regs::PixelFormat::RGB5A1:
- Color::EncodeRGB5A1(src_color, dst_pixel);
- break;
+ case Regs::PixelFormat::RGB5A1:
+ Color::EncodeRGB5A1(src_color, dst_pixel);
+ break;
- case Regs::PixelFormat::RGBA4:
- Color::EncodeRGBA4(src_color, dst_pixel);
- break;
+ case Regs::PixelFormat::RGBA4:
+ Color::EncodeRGBA4(src_color, dst_pixel);
+ break;
- default:
- LOG_ERROR(HW_GPU, "Unknown destination framebuffer format %x", config.output_format.Value());
- break;
+ default:
+ LOG_ERROR(HW_GPU, "Unknown destination framebuffer format %x", config.output_format.Value());
+ break;
+ }
}
}
- }
- LOG_TRACE(HW_GPU, "DisplayTriggerTransfer: 0x%08x bytes from 0x%08x(%ux%u)-> 0x%08x(%ux%u), dst format %x, flags 0x%08X",
+ LOG_TRACE(HW_GPU, "DisplayTriggerTransfer: 0x%08x bytes from 0x%08x(%ux%u)-> 0x%08x(%ux%u), dst format %x, flags 0x%08X",
config.output_height * output_width * GPU::Regs::BytesPerPixel(config.output_format),
config.GetPhysicalInputAddress(), config.input_width.Value(), config.input_height.Value(),
config.GetPhysicalOutputAddress(), output_width, output_height,
config.output_format.Value(), config.flags);
+ }
g_regs.display_transfer_config.trigger = 0;
GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PPF);
-
- VideoCore::g_renderer->Rasterizer()->InvalidateRegion(config.GetPhysicalOutputAddress(), output_size);
}
break;
}
diff --git a/src/core/hw/gpu.h b/src/core/hw/gpu.h
index a00adbf53..da4c345b4 100644
--- a/src/core/hw/gpu.h
+++ b/src/core/hw/gpu.h
@@ -78,7 +78,7 @@ struct Regs {
INSERT_PADDING_WORDS(0x4);
- struct {
+ struct MemoryFillConfig {
u32 address_start;
u32 address_end;
@@ -165,7 +165,7 @@ struct Regs {
INSERT_PADDING_WORDS(0x169);
- struct {
+ struct DisplayTransferConfig {
u32 input_address;
u32 output_address;
diff --git a/src/core/memory.cpp b/src/core/memory.cpp
index 7de5bd15d..ee9b69f81 100644
--- a/src/core/memory.cpp
+++ b/src/core/memory.cpp
@@ -15,6 +15,9 @@
#include "core/memory_setup.h"
#include "core/mmio.h"
+#include "video_core/renderer_base.h"
+#include "video_core/video_core.h"
+
namespace Memory {
enum class PageType {
@@ -22,8 +25,12 @@ enum class PageType {
Unmapped,
/// Page is mapped to regular memory. This is the only type you can get pointers to.
Memory,
+ /// Page is mapped to regular memory, but also needs to check for rasterizer cache flushing and invalidation
+ RasterizerCachedMemory,
/// Page is mapped to a I/O region. Writing and reading to this page is handled by functions.
Special,
+ /// Page is mapped to a I/O region, but also needs to check for rasterizer cache flushing and invalidation
+ RasterizerCachedSpecial,
};
struct SpecialRegion {
@@ -57,6 +64,12 @@ struct PageTable {
* the corresponding entry in `pointers` MUST be set to null.
*/
std::array<PageType, NUM_ENTRIES> attributes;
+
+ /**
+ * Indicates the number of externally cached resources touching a page that should be
+ * flushed before the memory is accessed
+ */
+ std::array<u8, NUM_ENTRIES> cached_res_count;
};
/// Singular page table used for the singleton process
@@ -72,8 +85,15 @@ static void MapPages(u32 base, u32 size, u8* memory, PageType type) {
while (base != end) {
ASSERT_MSG(base < PageTable::NUM_ENTRIES, "out of range mapping at %08X", base);
+ // Since pages are unmapped on shutdown after video core is shutdown, the renderer may be null here
+ if (current_page_table->attributes[base] == PageType::RasterizerCachedMemory ||
+ current_page_table->attributes[base] == PageType::RasterizerCachedSpecial) {
+ RasterizerFlushAndInvalidateRegion(VirtualToPhysicalAddress(base << PAGE_BITS), PAGE_SIZE);
+ }
+
current_page_table->attributes[base] = type;
current_page_table->pointers[base] = memory;
+ current_page_table->cached_res_count[base] = 0;
base += 1;
if (memory != nullptr)
@@ -84,6 +104,7 @@ static void MapPages(u32 base, u32 size, u8* memory, PageType type) {
void InitMemoryMap() {
main_page_table.pointers.fill(nullptr);
main_page_table.attributes.fill(PageType::Unmapped);
+ main_page_table.cached_res_count.fill(0);
}
void MapMemoryRegion(VAddr base, u32 size, u8* target) {
@@ -107,6 +128,28 @@ void UnmapRegion(VAddr base, u32 size) {
}
/**
+ * Gets a pointer to the exact memory at the virtual address (i.e. not page aligned)
+ * using a VMA from the current process
+ */
+static u8* GetPointerFromVMA(VAddr vaddr) {
+ u8* direct_pointer = nullptr;
+
+ auto& vma = Kernel::g_current_process->vm_manager.FindVMA(vaddr)->second;
+ switch (vma.type) {
+ case Kernel::VMAType::AllocatedMemoryBlock:
+ direct_pointer = vma.backing_block->data() + vma.offset;
+ break;
+ case Kernel::VMAType::BackingMemory:
+ direct_pointer = vma.backing_memory;
+ break;
+ default:
+ UNREACHABLE();
+ }
+
+ return direct_pointer + (vaddr - vma.base);
+}
+
+/**
* This function should only be called for virtual addreses with attribute `PageType::Special`.
*/
static MMIORegionPointer GetMMIOHandler(VAddr vaddr) {
@@ -126,6 +169,7 @@ template <typename T>
T Read(const VAddr vaddr) {
const u8* page_pointer = current_page_table->pointers[vaddr >> PAGE_BITS];
if (page_pointer) {
+ // NOTE: Avoid adding any extra logic to this fast-path block
T value;
std::memcpy(&value, &page_pointer[vaddr & PAGE_MASK], sizeof(T));
return value;
@@ -139,8 +183,22 @@ T Read(const VAddr vaddr) {
case PageType::Memory:
ASSERT_MSG(false, "Mapped memory page without a pointer @ %08X", vaddr);
break;
+ case PageType::RasterizerCachedMemory:
+ {
+ RasterizerFlushRegion(VirtualToPhysicalAddress(vaddr), sizeof(T));
+
+ T value;
+ std::memcpy(&value, GetPointerFromVMA(vaddr), sizeof(T));
+ return value;
+ }
case PageType::Special:
return ReadMMIO<T>(GetMMIOHandler(vaddr), vaddr);
+ case PageType::RasterizerCachedSpecial:
+ {
+ RasterizerFlushRegion(VirtualToPhysicalAddress(vaddr), sizeof(T));
+
+ return ReadMMIO<T>(GetMMIOHandler(vaddr), vaddr);
+ }
default:
UNREACHABLE();
}
@@ -153,6 +211,7 @@ template <typename T>
void Write(const VAddr vaddr, const T data) {
u8* page_pointer = current_page_table->pointers[vaddr >> PAGE_BITS];
if (page_pointer) {
+ // NOTE: Avoid adding any extra logic to this fast-path block
std::memcpy(&page_pointer[vaddr & PAGE_MASK], &data, sizeof(T));
return;
}
@@ -165,9 +224,23 @@ void Write(const VAddr vaddr, const T data) {
case PageType::Memory:
ASSERT_MSG(false, "Mapped memory page without a pointer @ %08X", vaddr);
break;
+ case PageType::RasterizerCachedMemory:
+ {
+ RasterizerFlushAndInvalidateRegion(VirtualToPhysicalAddress(vaddr), sizeof(T));
+
+ std::memcpy(GetPointerFromVMA(vaddr), &data, sizeof(T));
+ break;
+ }
case PageType::Special:
WriteMMIO<T>(GetMMIOHandler(vaddr), vaddr, data);
break;
+ case PageType::RasterizerCachedSpecial:
+ {
+ RasterizerFlushAndInvalidateRegion(VirtualToPhysicalAddress(vaddr), sizeof(T));
+
+ WriteMMIO<T>(GetMMIOHandler(vaddr), vaddr, data);
+ break;
+ }
default:
UNREACHABLE();
}
@@ -179,6 +252,10 @@ u8* GetPointer(const VAddr vaddr) {
return page_pointer + (vaddr & PAGE_MASK);
}
+ if (current_page_table->attributes[vaddr >> PAGE_BITS] == PageType::RasterizerCachedMemory) {
+ return GetPointerFromVMA(vaddr);
+ }
+
LOG_ERROR(HW_Memory, "unknown GetPointer @ 0x%08x", vaddr);
return nullptr;
}
@@ -187,6 +264,69 @@ u8* GetPhysicalPointer(PAddr address) {
return GetPointer(PhysicalToVirtualAddress(address));
}
+void RasterizerMarkRegionCached(PAddr start, u32 size, int count_delta) {
+ if (start == 0) {
+ return;
+ }
+
+ u32 num_pages = ((start + size - 1) >> PAGE_BITS) - (start >> PAGE_BITS) + 1;
+ PAddr paddr = start;
+
+ for (unsigned i = 0; i < num_pages; ++i) {
+ VAddr vaddr = PhysicalToVirtualAddress(paddr);
+ u8& res_count = current_page_table->cached_res_count[vaddr >> PAGE_BITS];
+ ASSERT_MSG(count_delta <= UINT8_MAX - res_count, "Rasterizer resource cache counter overflow!");
+ ASSERT_MSG(count_delta >= -res_count, "Rasterizer resource cache counter underflow!");
+
+ // Switch page type to cached if now cached
+ if (res_count == 0) {
+ PageType& page_type = current_page_table->attributes[vaddr >> PAGE_BITS];
+ switch (page_type) {
+ case PageType::Memory:
+ page_type = PageType::RasterizerCachedMemory;
+ current_page_table->pointers[vaddr >> PAGE_BITS] = nullptr;
+ break;
+ case PageType::Special:
+ page_type = PageType::RasterizerCachedSpecial;
+ break;
+ default:
+ UNREACHABLE();
+ }
+ }
+
+ res_count += count_delta;
+
+ // Switch page type to uncached if now uncached
+ if (res_count == 0) {
+ PageType& page_type = current_page_table->attributes[vaddr >> PAGE_BITS];
+ switch (page_type) {
+ case PageType::RasterizerCachedMemory:
+ page_type = PageType::Memory;
+ current_page_table->pointers[vaddr >> PAGE_BITS] = GetPointerFromVMA(vaddr & ~PAGE_MASK);
+ break;
+ case PageType::RasterizerCachedSpecial:
+ page_type = PageType::Special;
+ break;
+ default:
+ UNREACHABLE();
+ }
+ }
+ paddr += PAGE_SIZE;
+ }
+}
+
+void RasterizerFlushRegion(PAddr start, u32 size) {
+ if (VideoCore::g_renderer != nullptr) {
+ VideoCore::g_renderer->Rasterizer()->FlushRegion(start, size);
+ }
+}
+
+void RasterizerFlushAndInvalidateRegion(PAddr start, u32 size) {
+ if (VideoCore::g_renderer != nullptr) {
+ VideoCore::g_renderer->Rasterizer()->FlushAndInvalidateRegion(start, size);
+ }
+}
+
u8 Read8(const VAddr addr) {
return Read<u8>(addr);
}
diff --git a/src/core/memory.h b/src/core/memory.h
index 5af72b7a7..9caa3c3f5 100644
--- a/src/core/memory.h
+++ b/src/core/memory.h
@@ -148,4 +148,20 @@ VAddr PhysicalToVirtualAddress(PAddr addr);
*/
u8* GetPhysicalPointer(PAddr address);
+/**
+ * Adds the supplied value to the rasterizer resource cache counter of each
+ * page touching the region.
+ */
+void RasterizerMarkRegionCached(PAddr start, u32 size, int count_delta);
+
+/**
+ * Flushes any externally cached rasterizer resources touching the given region.
+ */
+void RasterizerFlushRegion(PAddr start, u32 size);
+
+/**
+ * Flushes and invalidates any externally cached rasterizer resources touching the given region.
+ */
+void RasterizerFlushAndInvalidateRegion(PAddr start, u32 size);
+
}