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-rw-r--r--src/core/arm/skyeye_common/armstate.h1
-rw-r--r--src/core/core_timing.cpp3
-rw-r--r--src/core/file_sys/ivfc_archive.cpp2
-rw-r--r--src/core/hle/kernel/timer.cpp6
-rw-r--r--src/core/hle/service/cfg/cfg.cpp143
-rw-r--r--src/core/hle/service/cfg/cfg.h66
-rw-r--r--src/core/hle/service/dsp_dsp.cpp4
-rw-r--r--src/core/hle/service/hid/hid.cpp4
-rw-r--r--src/core/loader/3dsx.cpp40
-rw-r--r--src/core/loader/3dsx.h14
-rw-r--r--src/core/loader/loader.cpp10
-rw-r--r--src/core/settings.h8
-rw-r--r--src/core/tracer/recorder.cpp6
13 files changed, 191 insertions, 116 deletions
diff --git a/src/core/arm/skyeye_common/armstate.h b/src/core/arm/skyeye_common/armstate.h
index b364e2621..ceb159d14 100644
--- a/src/core/arm/skyeye_common/armstate.h
+++ b/src/core/arm/skyeye_common/armstate.h
@@ -247,6 +247,5 @@ private:
static const u32 RESERVATION_GRANULE_MASK = 0xFFFFFFF8;
u32 exclusive_tag; // The address for which the local monitor is in exclusive access mode
- u32 exclusive_result;
bool exclusive_state;
};
diff --git a/src/core/core_timing.cpp b/src/core/core_timing.cpp
index 56615502c..aba22cdd1 100644
--- a/src/core/core_timing.cpp
+++ b/src/core/core_timing.cpp
@@ -3,6 +3,7 @@
// Refer to the license.txt file included.
#include <atomic>
+#include <cinttypes>
#include <mutex>
#include <vector>
@@ -530,7 +531,7 @@ void Idle(int max_idle) {
}
}
- LOG_TRACE(Core_Timing, "Idle for %i cycles! (%f ms)", cycles_down, cycles_down / (float)(g_clock_rate_arm11 * 0.001f));
+ LOG_TRACE(Core_Timing, "Idle for %" PRId64 " cycles! (%f ms)", cycles_down, cycles_down / (float)(g_clock_rate_arm11 * 0.001f));
idled_cycles += cycles_down;
Core::g_app_core->down_count -= cycles_down;
diff --git a/src/core/file_sys/ivfc_archive.cpp b/src/core/file_sys/ivfc_archive.cpp
index e16aa1491..441ca9b53 100644
--- a/src/core/file_sys/ivfc_archive.cpp
+++ b/src/core/file_sys/ivfc_archive.cpp
@@ -62,7 +62,7 @@ std::unique_ptr<DirectoryBackend> IVFCArchive::OpenDirectory(const Path& path) c
////////////////////////////////////////////////////////////////////////////////////////////////////
size_t IVFCFile::Read(const u64 offset, const size_t length, u8* buffer) const {
- LOG_TRACE(Service_FS, "called offset=%llu, length=%d", offset, length);
+ LOG_TRACE(Service_FS, "called offset=%llu, length=%zu", offset, length);
romfs_file->Seek(data_offset + offset, SEEK_SET);
size_t read_length = (size_t)std::min((u64)length, data_size - offset);
diff --git a/src/core/hle/kernel/timer.cpp b/src/core/hle/kernel/timer.cpp
index 8aa4110a6..08b3ea8c0 100644
--- a/src/core/hle/kernel/timer.cpp
+++ b/src/core/hle/kernel/timer.cpp
@@ -2,6 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <cinttypes>
+
#include "common/assert.h"
#include "common/logging/log.h"
@@ -71,11 +73,11 @@ static void TimerCallback(u64 timer_handle, int cycles_late) {
SharedPtr<Timer> timer = timer_callback_handle_table.Get<Timer>(static_cast<Handle>(timer_handle));
if (timer == nullptr) {
- LOG_CRITICAL(Kernel, "Callback fired for invalid timer %08lX", timer_handle);
+ LOG_CRITICAL(Kernel, "Callback fired for invalid timer %08" PRIx64, timer_handle);
return;
}
- LOG_TRACE(Kernel, "Timer %u fired", timer_handle);
+ LOG_TRACE(Kernel, "Timer %08" PRIx64 " fired", timer_handle);
timer->signaled = true;
diff --git a/src/core/hle/service/cfg/cfg.cpp b/src/core/hle/service/cfg/cfg.cpp
index 62ad90fdc..56986a49e 100644
--- a/src/core/hle/service/cfg/cfg.cpp
+++ b/src/core/hle/service/cfg/cfg.cpp
@@ -21,28 +21,67 @@
namespace Service {
namespace CFG {
-const u64 CFG_SAVE_ID = 0x00010017;
-const u64 CONSOLE_UNIQUE_ID = 0xDEADC0DE;
-const ConsoleModelInfo CONSOLE_MODEL = { NINTENDO_3DS_XL, { 0, 0, 0 } };
-const u8 CONSOLE_LANGUAGE = LANGUAGE_EN;
-const char CONSOLE_USERNAME[0x14] = "CITRA";
+/// The maximum number of block entries that can exist in the config file
+static const u32 CONFIG_FILE_MAX_BLOCK_ENTRIES = 1479;
+
+namespace {
+
+/**
+ * The header of the config savedata file,
+ * contains information about the blocks in the file
+ */
+struct SaveFileConfig {
+ u16 total_entries; ///< The total number of set entries in the config file
+ u16 data_entries_offset; ///< The offset where the data for the blocks start, this is hardcoded to 0x455C as per hardware
+ SaveConfigBlockEntry block_entries[CONFIG_FILE_MAX_BLOCK_ENTRIES]; ///< The block headers, the maximum possible value is 1479 as per hardware
+ u32 unknown; ///< This field is unknown, possibly padding, 0 has been observed in hardware
+};
+static_assert(sizeof(SaveFileConfig) == 0x455C, "SaveFileConfig header must be exactly 0x455C bytes");
+
+struct UsernameBlock {
+ char16_t username[10]; ///< Exactly 20 bytes long, padded with zeros at the end if necessary
+ u32 zero;
+ u32 ng_word;
+};
+static_assert(sizeof(UsernameBlock) == 0x1C, "UsernameBlock must be exactly 0x1C bytes");
+
+struct ConsoleModelInfo {
+ u8 model; ///< The console model (3DS, 2DS, etc)
+ u8 unknown[3]; ///< Unknown data
+};
+static_assert(sizeof(ConsoleModelInfo) == 4, "ConsoleModelInfo must be exactly 4 bytes");
+
+struct ConsoleCountryInfo {
+ u8 unknown[3]; ///< Unknown data
+ u8 country_code; ///< The country code of the console
+};
+static_assert(sizeof(ConsoleCountryInfo) == 4, "ConsoleCountryInfo must be exactly 4 bytes");
+
+}
+
+static const u64 CFG_SAVE_ID = 0x00010017;
+static const u64 CONSOLE_UNIQUE_ID = 0xDEADC0DE;
+static const ConsoleModelInfo CONSOLE_MODEL = { NINTENDO_3DS_XL, { 0, 0, 0 } };
+static const u8 CONSOLE_LANGUAGE = LANGUAGE_EN;
+static const char CONSOLE_USERNAME[0x14] = "CITRA";
/// This will be initialized in Init, and will be used when creating the block
-UsernameBlock CONSOLE_USERNAME_BLOCK;
+static UsernameBlock CONSOLE_USERNAME_BLOCK;
/// TODO(Subv): Find out what this actually is
-const u8 SOUND_OUTPUT_MODE = 2;
-const u8 UNITED_STATES_COUNTRY_ID = 49;
+static const u8 SOUND_OUTPUT_MODE = 2;
+static const u8 UNITED_STATES_COUNTRY_ID = 49;
/// TODO(Subv): Find what the other bytes are
-const ConsoleCountryInfo COUNTRY_INFO = { { 0, 0, 0 }, UNITED_STATES_COUNTRY_ID };
+static const ConsoleCountryInfo COUNTRY_INFO = { { 0, 0, 0 }, UNITED_STATES_COUNTRY_ID };
/**
* TODO(Subv): Find out what this actually is, these values fix some NaN uniforms in some games,
* for example Nintendo Zone
* Thanks Normmatt for providing this information
*/
-const std::array<float, 8> STEREO_CAMERA_SETTINGS = {
+static const std::array<float, 8> STEREO_CAMERA_SETTINGS = {{
62.0f, 289.0f, 76.80000305175781f, 46.08000183105469f,
10.0f, 5.0f, 55.58000183105469f, 21.56999969482422f
-};
+}};
+static_assert(sizeof(STEREO_CAMERA_SETTINGS) == 0x20, "STEREO_CAMERA_SETTINGS must be exactly 0x20 bytes");
static const u32 CONFIG_SAVEFILE_SIZE = 0x8000;
static std::array<u8, CONFIG_SAVEFILE_SIZE> cfg_config_file_buffer;
@@ -212,7 +251,7 @@ ResultCode GetConfigInfoBlock(u32 block_id, u32 size, u32 flag, u8* output) {
return RESULT_SUCCESS;
}
-ResultCode CreateConfigInfoBlk(u32 block_id, u16 size, u16 flags, const u8* data) {
+ResultCode CreateConfigInfoBlk(u32 block_id, u16 size, u16 flags, const void* data) {
SaveFileConfig* config = reinterpret_cast<SaveFileConfig*>(cfg_config_file_buffer.data());
if (config->total_entries >= CONFIG_FILE_MAX_BLOCK_ENTRIES)
return ResultCode(-1); // TODO(Subv): Find the right error code
@@ -277,33 +316,63 @@ ResultCode FormatConfig() {
SaveFileConfig* config = reinterpret_cast<SaveFileConfig*>(cfg_config_file_buffer.data());
// This value is hardcoded, taken from 3dbrew, verified by hardware, it's always the same value
config->data_entries_offset = 0x455C;
+
// Insert the default blocks
- res = CreateConfigInfoBlk(0x00050005, sizeof(STEREO_CAMERA_SETTINGS), 0xE,
- reinterpret_cast<const u8*>(STEREO_CAMERA_SETTINGS.data()));
- if (!res.IsSuccess())
- return res;
- res = CreateConfigInfoBlk(0x00090001, sizeof(CONSOLE_UNIQUE_ID), 0xE,
- reinterpret_cast<const u8*>(&CONSOLE_UNIQUE_ID));
- if (!res.IsSuccess())
- return res;
- res = CreateConfigInfoBlk(0x000F0004, sizeof(CONSOLE_MODEL), 0x8,
- reinterpret_cast<const u8*>(&CONSOLE_MODEL));
- if (!res.IsSuccess())
- return res;
- res = CreateConfigInfoBlk(0x000A0002, sizeof(CONSOLE_LANGUAGE), 0xA, &CONSOLE_LANGUAGE);
- if (!res.IsSuccess())
- return res;
+ u8 zero_buffer[0xC0] = {};
+
+ // 0x00030001 - Unknown
+ res = CreateConfigInfoBlk(0x00030001, 0x8, 0xE, zero_buffer);
+ if (!res.IsSuccess()) return res;
+
+ res = CreateConfigInfoBlk(0x00050005, sizeof(STEREO_CAMERA_SETTINGS), 0xE, STEREO_CAMERA_SETTINGS.data());
+ if (!res.IsSuccess()) return res;
res = CreateConfigInfoBlk(0x00070001, sizeof(SOUND_OUTPUT_MODE), 0xE, &SOUND_OUTPUT_MODE);
- if (!res.IsSuccess())
- return res;
- res = CreateConfigInfoBlk(0x000B0000, sizeof(COUNTRY_INFO), 0xE,
- reinterpret_cast<const u8*>(&COUNTRY_INFO));
- if (!res.IsSuccess())
- return res;
- res = CreateConfigInfoBlk(0x000A0000, sizeof(CONSOLE_USERNAME_BLOCK), 0xE,
- reinterpret_cast<const u8*>(&CONSOLE_USERNAME_BLOCK));
- if (!res.IsSuccess())
- return res;
+ if (!res.IsSuccess()) return res;
+ res = CreateConfigInfoBlk(0x00090001, sizeof(CONSOLE_UNIQUE_ID), 0xE, &CONSOLE_UNIQUE_ID);
+ if (!res.IsSuccess()) return res;
+ res = CreateConfigInfoBlk(0x000A0000, sizeof(CONSOLE_USERNAME_BLOCK), 0xE, &CONSOLE_USERNAME_BLOCK);
+ if (!res.IsSuccess()) return res;
+
+ // 0x000A0001 - Profile birthday
+ const u8 profile_birthday[2] = {3, 25}; // March 25th, 2014
+ res = CreateConfigInfoBlk(0x000A0001, sizeof(profile_birthday), 0xE, profile_birthday);
+ if (!res.IsSuccess()) return res;
+
+ res = CreateConfigInfoBlk(0x000A0002, sizeof(CONSOLE_LANGUAGE), 0xE, &CONSOLE_LANGUAGE);
+ if (!res.IsSuccess()) return res;
+ res = CreateConfigInfoBlk(0x000B0000, sizeof(COUNTRY_INFO), 0xE, &COUNTRY_INFO);
+ if (!res.IsSuccess()) return res;
+
+ char16_t country_name_buffer[16][0x40] = {};
+ for (size_t i = 0; i < 16; ++i) {
+ Common::UTF8ToUTF16("Gensokyo").copy(country_name_buffer[i], 0x40);
+ }
+ // 0x000B0001 - Localized names for the profile Country
+ res = CreateConfigInfoBlk(0x000B0001, sizeof(country_name_buffer), 0xE, country_name_buffer);
+ if (!res.IsSuccess()) return res;
+ // 0x000B0002 - Localized names for the profile State/Province
+ res = CreateConfigInfoBlk(0x000B0002, sizeof(country_name_buffer), 0xE, country_name_buffer);
+ if (!res.IsSuccess()) return res;
+
+ // 0x000B0003 - Unknown, related to country/address (zip code?)
+ res = CreateConfigInfoBlk(0x000B0003, 0x4, 0xE, zero_buffer);
+ if (!res.IsSuccess()) return res;
+
+ // 0x000C0000 - Unknown
+ res = CreateConfigInfoBlk(0x000C0000, 0xC0, 0xE, zero_buffer);
+ if (!res.IsSuccess()) return res;
+
+ // 0x000C0001 - Unknown
+ res = CreateConfigInfoBlk(0x000C0001, 0x14, 0xE, zero_buffer);
+ if (!res.IsSuccess()) return res;
+
+ // 0x000D0000 - Accepted EULA version
+ res = CreateConfigInfoBlk(0x000D0000, 0x4, 0xE, zero_buffer);
+ if (!res.IsSuccess()) return res;
+
+ res = CreateConfigInfoBlk(0x000F0004, sizeof(CONSOLE_MODEL), 0xC, &CONSOLE_MODEL);
+ if (!res.IsSuccess()) return res;
+
// Save the buffer to the file
res = UpdateConfigNANDSavegame();
if (!res.IsSuccess())
diff --git a/src/core/hle/service/cfg/cfg.h b/src/core/hle/service/cfg/cfg.h
index ff76dc9dc..fc2a16a04 100644
--- a/src/core/hle/service/cfg/cfg.h
+++ b/src/core/hle/service/cfg/cfg.h
@@ -41,10 +41,11 @@ struct SaveConfigBlockEntry {
u16 flags; ///< The flags of the block, possibly used for access control
};
-// TODO(Link Mauve): use a constexpr once MSVC starts supporting it.
-#define C(code) ((code)[0] | ((code)[1] << 8))
+static constexpr u16 C(const char code[2]) {
+ return code[0] | (code[1] << 8);
+}
-static const std::array<u16, 187> country_codes = {
+static const std::array<u16, 187> country_codes = {{
0, C("JP"), 0, 0, 0, 0, 0, 0, // 0-7
C("AI"), C("AG"), C("AR"), C("AW"), C("BS"), C("BB"), C("BZ"), C("BO"), // 8-15
C("BR"), C("VG"), C("CA"), C("KY"), C("CL"), C("CO"), C("CR"), C("DM"), // 16-23
@@ -69,9 +70,7 @@ static const std::array<u16, 187> country_codes = {
C("AE"), C("IN"), C("EG"), C("OM"), C("QA"), C("KW"), C("SA"), C("SY"), // 168-175
C("BH"), C("JO"), 0, 0, 0, 0, 0, 0, // 176-183
C("SM"), C("VA"), C("BM") // 184-186
-};
-
-#undef C
+}};
/**
* CFG::GetCountryCodeString service function
@@ -204,59 +203,6 @@ void UpdateConfigNANDSavegame(Service::Interface* self);
*/
void FormatConfig(Service::Interface* self);
-/// The maximum number of block entries that can exist in the config file
-static const u32 CONFIG_FILE_MAX_BLOCK_ENTRIES = 1479;
-
-/**
-* The header of the config savedata file,
-* contains information about the blocks in the file
-*/
-struct SaveFileConfig {
- u16 total_entries; ///< The total number of set entries in the config file
- u16 data_entries_offset; ///< The offset where the data for the blocks start, this is hardcoded to 0x455C as per hardware
- SaveConfigBlockEntry block_entries[CONFIG_FILE_MAX_BLOCK_ENTRIES]; ///< The block headers, the maximum possible value is 1479 as per hardware
- u32 unknown; ///< This field is unknown, possibly padding, 0 has been observed in hardware
-};
-static_assert(sizeof(SaveFileConfig) == 0x455C, "The SaveFileConfig header must be exactly 0x455C bytes");
-
-struct UsernameBlock {
- char16_t username[10]; ///< Exactly 20 bytes long, padded with zeros at the end if necessary
- u32 zero;
- u32 ng_word;
-};
-static_assert(sizeof(UsernameBlock) == 0x1C, "Size of UsernameBlock must be 0x1C");
-
-struct ConsoleModelInfo {
- u8 model; ///< The console model (3DS, 2DS, etc)
- u8 unknown[3]; ///< Unknown data
-};
-static_assert(sizeof(ConsoleModelInfo) == 4, "ConsoleModelInfo must be exactly 4 bytes");
-
-struct ConsoleCountryInfo {
- u8 unknown[3]; ///< Unknown data
- u8 country_code; ///< The country code of the console
-};
-static_assert(sizeof(ConsoleCountryInfo) == 4, "ConsoleCountryInfo must be exactly 4 bytes");
-
-extern const u64 CFG_SAVE_ID;
-extern const u64 CONSOLE_UNIQUE_ID;
-extern const ConsoleModelInfo CONSOLE_MODEL;
-extern const u8 CONSOLE_LANGUAGE;
-extern const char CONSOLE_USERNAME[0x14];
-/// This will be initialized in the Interface constructor, and will be used when creating the block
-extern UsernameBlock CONSOLE_USERNAME_BLOCK;
-/// TODO(Subv): Find out what this actually is
-extern const u8 SOUND_OUTPUT_MODE;
-extern const u8 UNITED_STATES_COUNTRY_ID;
-/// TODO(Subv): Find what the other bytes are
-extern const ConsoleCountryInfo COUNTRY_INFO;
-extern const std::array<float, 8> STEREO_CAMERA_SETTINGS;
-
-static_assert(sizeof(STEREO_CAMERA_SETTINGS) == 0x20, "STEREO_CAMERA_SETTINGS must be exactly 0x20 bytes");
-static_assert(sizeof(CONSOLE_UNIQUE_ID) == 8, "CONSOLE_UNIQUE_ID must be exactly 8 bytes");
-static_assert(sizeof(CONSOLE_LANGUAGE) == 1, "CONSOLE_LANGUAGE must be exactly 1 byte");
-static_assert(sizeof(SOUND_OUTPUT_MODE) == 1, "SOUND_OUTPUT_MODE must be exactly 1 byte");
-
/**
* Reads a block with the specified id and flag from the Config savegame buffer
* and writes the output to output.
@@ -278,7 +224,7 @@ ResultCode GetConfigInfoBlock(u32 block_id, u32 size, u32 flag, u8* output);
* @param data A pointer containing the data we will write to the new block
* @returns ResultCode indicating the result of the operation, 0 on success
*/
-ResultCode CreateConfigInfoBlk(u32 block_id, u16 size, u16 flags, const u8* data);
+ResultCode CreateConfigInfoBlk(u32 block_id, u16 size, u16 flags, const void* data);
/**
* Deletes the config savegame file from the filesystem, the buffer in memory is not affected
diff --git a/src/core/hle/service/dsp_dsp.cpp b/src/core/hle/service/dsp_dsp.cpp
index a8cb15d60..ce5619069 100644
--- a/src/core/hle/service/dsp_dsp.cpp
+++ b/src/core/hle/service/dsp_dsp.cpp
@@ -212,10 +212,10 @@ static void ReadPipeIfPossible(Service::Interface* self) {
// Canned DSP responses that games expect. These were taken from HW by 3dmoo team.
// TODO: Remove this hack :)
- static const std::array<u16, 16> canned_read_pipe = {
+ static const std::array<u16, 16> canned_read_pipe = {{
0x000F, 0xBFFF, 0x9E8E, 0x8680, 0xA78E, 0x9430, 0x8400, 0x8540,
0x948E, 0x8710, 0x8410, 0xA90E, 0xAA0E, 0xAACE, 0xAC4E, 0xAC58
- };
+ }};
u32 initial_size = read_pipe_count;
diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp
index c35b13b25..2e1e5c3e9 100644
--- a/src/core/hle/service/hid/hid.cpp
+++ b/src/core/hle/service/hid/hid.cpp
@@ -35,14 +35,14 @@ static Kernel::SharedPtr<Kernel::Event> event_debug_pad;
static u32 next_pad_index;
static u32 next_touch_index;
-const std::array<Service::HID::PadState, Settings::NativeInput::NUM_INPUTS> pad_mapping = {
+const std::array<Service::HID::PadState, Settings::NativeInput::NUM_INPUTS> pad_mapping = {{
Service::HID::PAD_A, Service::HID::PAD_B, Service::HID::PAD_X, Service::HID::PAD_Y,
Service::HID::PAD_L, Service::HID::PAD_R, Service::HID::PAD_ZL, Service::HID::PAD_ZR,
Service::HID::PAD_START, Service::HID::PAD_SELECT, Service::HID::PAD_NONE,
Service::HID::PAD_UP, Service::HID::PAD_DOWN, Service::HID::PAD_LEFT, Service::HID::PAD_RIGHT,
Service::HID::PAD_CIRCLE_UP, Service::HID::PAD_CIRCLE_DOWN, Service::HID::PAD_CIRCLE_LEFT, Service::HID::PAD_CIRCLE_RIGHT,
Service::HID::PAD_C_UP, Service::HID::PAD_C_DOWN, Service::HID::PAD_C_LEFT, Service::HID::PAD_C_RIGHT
-};
+}};
// TODO(peachum):
diff --git a/src/core/loader/3dsx.cpp b/src/core/loader/3dsx.cpp
index 530837d08..111b6a409 100644
--- a/src/core/loader/3dsx.cpp
+++ b/src/core/loader/3dsx.cpp
@@ -62,6 +62,10 @@ struct THREEDSX_Header
// Sizes of the code, rodata and data segments +
// size of the BSS section (uninitialized latter half of the data segment)
u32 code_seg_size, rodata_seg_size, data_seg_size, bss_size;
+ // offset and size of smdh
+ u32 smdh_offset, smdh_size;
+ // offset to filesystem
+ u32 fs_offset;
};
// Relocation header: all fields (even extra unknown fields) are guaranteed to be relocation counts.
@@ -267,4 +271,40 @@ ResultStatus AppLoader_THREEDSX::Load() {
return ResultStatus::Success;
}
+ResultStatus AppLoader_THREEDSX::ReadRomFS(std::shared_ptr<FileUtil::IOFile>& romfs_file, u64& offset, u64& size) {
+ if (!file.IsOpen())
+ return ResultStatus::Error;
+
+ // Reset read pointer in case this file has been read before.
+ file.Seek(0, SEEK_SET);
+
+ THREEDSX_Header hdr;
+ if (file.ReadBytes(&hdr, sizeof(THREEDSX_Header)) != sizeof(THREEDSX_Header))
+ return ResultStatus::Error;
+
+ if (hdr.header_size != sizeof(THREEDSX_Header))
+ return ResultStatus::Error;
+
+ // Check if the 3DSX has a RomFS...
+ if (hdr.fs_offset != 0) {
+ u32 romfs_offset = hdr.fs_offset;
+ u32 romfs_size = file.GetSize() - hdr.fs_offset;
+
+ LOG_DEBUG(Loader, "RomFS offset: 0x%08X", romfs_offset);
+ LOG_DEBUG(Loader, "RomFS size: 0x%08X", romfs_size);
+
+ // We reopen the file, to allow its position to be independent from file's
+ romfs_file = std::make_shared<FileUtil::IOFile>(filepath, "rb");
+ if (!romfs_file->IsOpen())
+ return ResultStatus::Error;
+
+ offset = romfs_offset;
+ size = romfs_size;
+
+ return ResultStatus::Success;
+ }
+ LOG_DEBUG(Loader, "3DSX has no RomFS");
+ return ResultStatus::ErrorNotUsed;
+}
+
} // namespace Loader
diff --git a/src/core/loader/3dsx.h b/src/core/loader/3dsx.h
index a0aa0c533..365ddb7a5 100644
--- a/src/core/loader/3dsx.h
+++ b/src/core/loader/3dsx.h
@@ -17,8 +17,8 @@ namespace Loader {
/// Loads an 3DSX file
class AppLoader_THREEDSX final : public AppLoader {
public:
- AppLoader_THREEDSX(FileUtil::IOFile&& file, std::string filename)
- : AppLoader(std::move(file)), filename(std::move(filename)) {}
+ AppLoader_THREEDSX(FileUtil::IOFile&& file, std::string filename, const std::string& filepath)
+ : AppLoader(std::move(file)), filename(std::move(filename)), filepath(filepath) {}
/**
* Returns the type of the file
@@ -33,8 +33,18 @@ public:
*/
ResultStatus Load() override;
+ /**
+ * Get the RomFS of the application
+ * @param romfs_file Reference to buffer to store data
+ * @param offset Offset in the file to the RomFS
+ * @param size Size of the RomFS in bytes
+ * @return ResultStatus result of function
+ */
+ ResultStatus ReadRomFS(std::shared_ptr<FileUtil::IOFile>& romfs_file, u64& offset, u64& size) override;
+
private:
std::string filename;
+ std::string filepath;
};
} // namespace Loader
diff --git a/src/core/loader/loader.cpp b/src/core/loader/loader.cpp
index b1902dcca..6b88169e1 100644
--- a/src/core/loader/loader.cpp
+++ b/src/core/loader/loader.cpp
@@ -116,7 +116,15 @@ ResultStatus LoadFile(const std::string& filename) {
//3DSX file format...
case FileType::THREEDSX:
- return AppLoader_THREEDSX(std::move(file), filename_filename).Load();
+ {
+ AppLoader_THREEDSX app_loader(std::move(file), filename_filename, filename);
+ // Load application and RomFS
+ if (ResultStatus::Success == app_loader.Load()) {
+ Service::FS::RegisterArchiveType(Common::make_unique<FileSys::ArchiveFactory_RomFS>(app_loader), Service::FS::ArchiveIdCode::RomFS);
+ return ResultStatus::Success;
+ }
+ break;
+ }
// Standard ELF file format...
case FileType::ELF:
diff --git a/src/core/settings.h b/src/core/settings.h
index 6ca0e1afc..0b05e5bee 100644
--- a/src/core/settings.h
+++ b/src/core/settings.h
@@ -19,22 +19,22 @@ enum Values {
CUP, CDOWN, CLEFT, CRIGHT,
NUM_INPUTS
};
-static const std::array<const char*, NUM_INPUTS> Mapping = {
+static const std::array<const char*, NUM_INPUTS> Mapping = {{
"pad_a", "pad_b", "pad_x", "pad_y",
"pad_l", "pad_r", "pad_zl", "pad_zr",
"pad_start", "pad_select", "pad_home",
"pad_dup", "pad_ddown", "pad_dleft", "pad_dright",
"pad_sup", "pad_sdown", "pad_sleft", "pad_sright",
"pad_cup", "pad_cdown", "pad_cleft", "pad_cright"
-};
-static const std::array<Values, NUM_INPUTS> All = {
+}};
+static const std::array<Values, NUM_INPUTS> All = {{
A, B, X, Y,
L, R, ZL, ZR,
START, SELECT, HOME,
DUP, DDOWN, DLEFT, DRIGHT,
SUP, SDOWN, SLEFT, SRIGHT,
CUP, CDOWN, CLEFT, CRIGHT
-};
+}};
}
diff --git a/src/core/tracer/recorder.cpp b/src/core/tracer/recorder.cpp
index 656706c0c..c6dc35c83 100644
--- a/src/core/tracer/recorder.cpp
+++ b/src/core/tracer/recorder.cpp
@@ -143,11 +143,11 @@ void Recorder::Finish(const std::string& filename) {
}
void Recorder::FrameFinished() {
- stream.push_back( { FrameMarker } );
+ stream.push_back( { { FrameMarker } } );
}
void Recorder::MemoryAccessed(const u8* data, u32 size, u32 physical_address) {
- StreamElement element = { MemoryLoad };
+ StreamElement element = { { MemoryLoad } };
element.data.memory_load.size = size;
element.data.memory_load.physical_address = physical_address;
@@ -168,7 +168,7 @@ void Recorder::MemoryAccessed(const u8* data, u32 size, u32 physical_address) {
template<typename T>
void Recorder::RegisterWritten(u32 physical_address, T value) {
- StreamElement element = { RegisterWrite };
+ StreamElement element = { { RegisterWrite } };
element.data.register_write.size = (sizeof(T) == 1) ? CTRegisterWrite::SIZE_8
: (sizeof(T) == 2) ? CTRegisterWrite::SIZE_16
: (sizeof(T) == 4) ? CTRegisterWrite::SIZE_32