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-rw-r--r--src/core/memory.cpp14
1 files changed, 10 insertions, 4 deletions
diff --git a/src/core/memory.cpp b/src/core/memory.cpp
index 79468e4dc..f285c6f63 100644
--- a/src/core/memory.cpp
+++ b/src/core/memory.cpp
@@ -47,7 +47,9 @@ struct Memory::Impl {
"Out of bounds target: {:016X}", target);
MapPages(page_table, base / PAGE_SIZE, size / PAGE_SIZE, target, Common::PageType::Memory);
- system.DeviceMemory().buffer.Map(base, target - DramMemoryMap::Base, size);
+ if (Settings::IsFastmemEnabled()) {
+ system.DeviceMemory().buffer.Map(base, target - DramMemoryMap::Base, size);
+ }
}
void UnmapRegion(Common::PageTable& page_table, VAddr base, u64 size) {
@@ -55,7 +57,9 @@ struct Memory::Impl {
ASSERT_MSG((base & PAGE_MASK) == 0, "non-page aligned base: {:016X}", base);
MapPages(page_table, base / PAGE_SIZE, size / PAGE_SIZE, 0, Common::PageType::Unmapped);
- system.DeviceMemory().buffer.Unmap(base, size);
+ if (Settings::IsFastmemEnabled()) {
+ system.DeviceMemory().buffer.Unmap(base, size);
+ }
}
bool IsValidVirtualAddress(const Kernel::KProcess& process, const VAddr vaddr) const {
@@ -475,8 +479,10 @@ struct Memory::Impl {
return;
}
- const bool is_read_enable = Settings::IsGPULevelHigh() || !cached;
- system.DeviceMemory().buffer.Protect(vaddr, size, is_read_enable, !cached);
+ if (Settings::IsFastmemEnabled()) {
+ const bool is_read_enable = Settings::IsGPULevelHigh() || !cached;
+ system.DeviceMemory().buffer.Protect(vaddr, size, is_read_enable, !cached);
+ }
// Iterate over a contiguous CPU address space, which corresponds to the specified GPU
// address space, marking the region as un/cached. The region is marked un/cached at a