diff options
Diffstat (limited to '')
-rw-r--r-- | src/core/hw/gpu.cpp | 342 |
1 files changed, 101 insertions, 241 deletions
diff --git a/src/core/hw/gpu.cpp b/src/core/hw/gpu.cpp index 31989f445..372e4f4cc 100644 --- a/src/core/hw/gpu.cpp +++ b/src/core/hw/gpu.cpp @@ -15,38 +15,48 @@ namespace GPU { -Registers g_regs; +RegisterSet<u32, Regs> g_regs; u64 g_last_ticks = 0; ///< Last CPU ticks /** * Sets whether the framebuffers are in the GSP heap (FCRAM) or VRAM - * @param + * @param */ void SetFramebufferLocation(const FramebufferLocation mode) { switch (mode) { case FRAMEBUFFER_LOCATION_FCRAM: - g_regs.framebuffer_top_left_1 = PADDR_TOP_LEFT_FRAME1; - g_regs.framebuffer_top_left_2 = PADDR_TOP_LEFT_FRAME2; - g_regs.framebuffer_top_right_1 = PADDR_TOP_RIGHT_FRAME1; - g_regs.framebuffer_top_right_2 = PADDR_TOP_RIGHT_FRAME2; - g_regs.framebuffer_sub_left_1 = PADDR_SUB_FRAME1; - //g_regs.framebuffer_sub_left_2 = unknown; - g_regs.framebuffer_sub_right_1 = PADDR_SUB_FRAME2; - //g_regs.framebufferr_sub_right_2 = unknown; + { + auto& framebuffer_top = g_regs.Get<Regs::FramebufferTop>(); + auto& framebuffer_sub = g_regs.Get<Regs::FramebufferBottom>(); + + framebuffer_top.data.address_left1 = PADDR_TOP_LEFT_FRAME1; + framebuffer_top.data.address_left2 = PADDR_TOP_LEFT_FRAME2; + framebuffer_top.data.address_right1 = PADDR_TOP_RIGHT_FRAME1; + framebuffer_top.data.address_right2 = PADDR_TOP_RIGHT_FRAME2; + framebuffer_sub.data.address_left1 = PADDR_SUB_FRAME1; + //framebuffer_sub.data.address_left2 = unknown; + framebuffer_sub.data.address_right1 = PADDR_SUB_FRAME2; + //framebuffer_sub.data.address_right2 = unknown; break; + } case FRAMEBUFFER_LOCATION_VRAM: - g_regs.framebuffer_top_left_1 = PADDR_VRAM_TOP_LEFT_FRAME1; - g_regs.framebuffer_top_left_2 = PADDR_VRAM_TOP_LEFT_FRAME2; - g_regs.framebuffer_top_right_1 = PADDR_VRAM_TOP_RIGHT_FRAME1; - g_regs.framebuffer_top_right_2 = PADDR_VRAM_TOP_RIGHT_FRAME2; - g_regs.framebuffer_sub_left_1 = PADDR_VRAM_SUB_FRAME1; - //g_regs.framebuffer_sub_left_2 = unknown; - g_regs.framebuffer_sub_right_1 = PADDR_VRAM_SUB_FRAME2; - //g_regs.framebufferr_sub_right_2 = unknown; + { + auto& framebuffer_top = g_regs.Get<Regs::FramebufferTop>(); + auto& framebuffer_sub = g_regs.Get<Regs::FramebufferBottom>(); + + framebuffer_top.data.address_left1 = PADDR_VRAM_TOP_LEFT_FRAME1; + framebuffer_top.data.address_left2 = PADDR_VRAM_TOP_LEFT_FRAME2; + framebuffer_top.data.address_right1 = PADDR_VRAM_TOP_RIGHT_FRAME1; + framebuffer_top.data.address_right2 = PADDR_VRAM_TOP_RIGHT_FRAME2; + framebuffer_sub.data.address_left1 = PADDR_VRAM_SUB_FRAME1; + //framebuffer_sub.data.address_left2 = unknown; + framebuffer_sub.data.address_right1 = PADDR_VRAM_SUB_FRAME2; + //framebuffer_sub.data.address_right2 = unknown; break; } + } } /** @@ -87,219 +97,73 @@ const u8* GetFramebufferPointer(const u32 address) { } template <typename T> -inline void Read(T &var, const u32 addr) { - switch (addr) { - case Registers::MemoryFillStart1: - case Registers::MemoryFillStart2: - var = g_regs.memory_fill[(addr - Registers::MemoryFillStart1) / 0x10].address_start; - break; - - case Registers::MemoryFillEnd1: - case Registers::MemoryFillEnd2: - var = g_regs.memory_fill[(addr - Registers::MemoryFillEnd1) / 0x10].address_end; - break; - - case Registers::MemoryFillSize1: - case Registers::MemoryFillSize2: - var = g_regs.memory_fill[(addr - Registers::MemoryFillSize1) / 0x10].size; - break; - - case Registers::MemoryFillValue1: - case Registers::MemoryFillValue2: - var = g_regs.memory_fill[(addr - Registers::MemoryFillValue1) / 0x10].value; - break; - - case Registers::FramebufferTopSize: - var = g_regs.top_framebuffer.size; - break; - - case Registers::FramebufferTopLeft1: - var = g_regs.framebuffer_top_left_1; - break; - - case Registers::FramebufferTopLeft2: - var = g_regs.framebuffer_top_left_2; - break; - - case Registers::FramebufferTopFormat: - var = g_regs.top_framebuffer.format; - break; - - case Registers::FramebufferTopSwapBuffers: - var = g_regs.top_framebuffer.active_fb; - break; - - case Registers::FramebufferTopStride: - var = g_regs.top_framebuffer.stride; - break; - - case Registers::FramebufferTopRight1: - var = g_regs.framebuffer_top_right_1; - break; - - case Registers::FramebufferTopRight2: - var = g_regs.framebuffer_top_right_2; - break; - - case Registers::FramebufferSubSize: - var = g_regs.sub_framebuffer.size; - break; - - case Registers::FramebufferSubLeft1: - var = g_regs.framebuffer_sub_left_1; - break; - - case Registers::FramebufferSubRight1: - var = g_regs.framebuffer_sub_right_1; - break; - - case Registers::FramebufferSubFormat: - var = g_regs.sub_framebuffer.format; - break; - - case Registers::FramebufferSubSwapBuffers: - var = g_regs.sub_framebuffer.active_fb; - break; - - case Registers::FramebufferSubStride: - var = g_regs.sub_framebuffer.stride; - break; - - case Registers::FramebufferSubLeft2: - var = g_regs.framebuffer_sub_left_2; - break; - - case Registers::FramebufferSubRight2: - var = g_regs.framebuffer_sub_right_2; - break; - - case Registers::DisplayInputBufferAddr: - var = g_regs.display_transfer.input_address; - break; +inline void Read(T &var, const u32 raw_addr) { + u32 addr = raw_addr - 0x1EF00000; + int index = addr / 4; - case Registers::DisplayOutputBufferAddr: - var = g_regs.display_transfer.output_address; - break; - - case Registers::DisplayOutputBufferSize: - var = g_regs.display_transfer.output_size; - break; - - case Registers::DisplayInputBufferSize: - var = g_regs.display_transfer.input_size; - break; - - case Registers::DisplayTransferFlags: - var = g_regs.display_transfer.flags; - break; - - // Not sure if this is supposed to be readable - case Registers::DisplayTriggerTransfer: - var = g_regs.display_transfer.trigger; - break; - - case Registers::CommandListSize: - var = g_regs.command_list_size; - break; - - case Registers::CommandListAddress: - var = g_regs.command_list_address; - break; - - case Registers::ProcessCommandList: - var = g_regs.command_processing_enabled; - break; - - default: + // Reads other than u32 are untested, so I'd rather have them abort than silently fail + if (index >= Regs::NumIds || !std::is_same<T,u32>::value) + { ERROR_LOG(GPU, "unknown Read%d @ 0x%08X", sizeof(var) * 8, addr); - break; + return; } + + var = g_regs[static_cast<Regs::Id>(addr / 4)]; } template <typename T> inline void Write(u32 addr, const T data) { - switch (static_cast<Registers::Id>(addr)) { - case Registers::MemoryFillStart1: - case Registers::MemoryFillStart2: - g_regs.memory_fill[(addr - Registers::MemoryFillStart1) / 0x10].address_start = data; - break; + addr -= 0x1EF00000; + int index = addr / 4; - case Registers::MemoryFillEnd1: - case Registers::MemoryFillEnd2: - g_regs.memory_fill[(addr - Registers::MemoryFillEnd1) / 0x10].address_end = data; - break; + // Writes other than u32 are untested, so I'd rather have them abort than silently fail + if (index >= Regs::NumIds || !std::is_same<T,u32>::value) + { + ERROR_LOG(GPU, "unknown Write%d 0x%08X @ 0x%08X", sizeof(data) * 8, data, addr); + return; + } - case Registers::MemoryFillSize1: - case Registers::MemoryFillSize2: - g_regs.memory_fill[(addr - Registers::MemoryFillSize1) / 0x10].size = data; - break; + g_regs[static_cast<Regs::Id>(index)] = data; + + switch (static_cast<Regs::Id>(index)) { - case Registers::MemoryFillValue1: - case Registers::MemoryFillValue2: + // Memory fills are triggered once the fill value is written. + // NOTE: This is not verified. + case Regs::MemoryFill + 3: + case Regs::MemoryFill + 7: { - Registers::MemoryFillConfig& config = g_regs.memory_fill[(addr - Registers::MemoryFillValue1) / 0x10]; - config.value = data; + const auto& config = g_regs.Get<Regs::MemoryFill>(static_cast<Regs::Id>(index - 3)); // TODO: Not sure if this check should be done at GSP level instead - if (config.address_start) { + if (config.data.address_start) { // TODO: Not sure if this algorithm is correct, particularly because it doesn't use the size member at all - u32* start = (u32*)Memory::GetPointer(config.GetStartAddress()); - u32* end = (u32*)Memory::GetPointer(config.GetEndAddress()); + u32* start = (u32*)Memory::GetPointer(config.data.GetStartAddress()); + u32* end = (u32*)Memory::GetPointer(config.data.GetEndAddress()); for (u32* ptr = start; ptr < end; ++ptr) - *ptr = bswap32(config.value); // TODO: This is just a workaround to missing framebuffer format emulation + *ptr = bswap32(config.data.value); // TODO: This is just a workaround to missing framebuffer format emulation - DEBUG_LOG(GPU, "MemoryFill from %x to %x", config.GetStartAddress(), config.GetEndAddress()); + DEBUG_LOG(GPU, "MemoryFill from %x to %x", config.data.GetStartAddress(), config.data.GetEndAddress()); } break; } - // TODO: Framebuffer registers!! - case Registers::FramebufferTopSwapBuffers: - g_regs.top_framebuffer.active_fb = data; - // TODO: Not sure if this should only be done upon a change! - break; - - case Registers::FramebufferSubSwapBuffers: - g_regs.sub_framebuffer.active_fb = data; - // TODO: Not sure if this should only be done upon a change! - break; - - case Registers::DisplayInputBufferAddr: - g_regs.display_transfer.input_address = data; - break; - - case Registers::DisplayOutputBufferAddr: - g_regs.display_transfer.output_address = data; - break; - - case Registers::DisplayOutputBufferSize: - g_regs.display_transfer.output_size = data; - break; - - case Registers::DisplayInputBufferSize: - g_regs.display_transfer.input_size = data; - break; - - case Registers::DisplayTransferFlags: - g_regs.display_transfer.flags = data; - break; - - case Registers::DisplayTriggerTransfer: - g_regs.display_transfer.trigger = data; - if (g_regs.display_transfer.trigger & 1) { - u8* source_pointer = Memory::GetPointer(g_regs.display_transfer.GetPhysicalInputAddress()); - u8* dest_pointer = Memory::GetPointer(g_regs.display_transfer.GetPhysicalOutputAddress()); + case Regs::DisplayTransfer + 6: + { + const auto& config = g_regs.Get<Regs::DisplayTransfer>(); + if (config.data.trigger & 1) { + u8* source_pointer = Memory::GetPointer(config.data.GetPhysicalInputAddress()); + u8* dest_pointer = Memory::GetPointer(config.data.GetPhysicalOutputAddress()); - for (int y = 0; y < g_regs.display_transfer.output_height; ++y) { + for (int y = 0; y < config.data.output_height; ++y) { // TODO: Why does the register seem to hold twice the framebuffer width? - for (int x = 0; x < g_regs.display_transfer.output_width / 2; ++x) { + for (int x = 0; x < config.data.output_width / 2; ++x) { int source[4] = { 0, 0, 0, 0}; // rgba; - switch (g_regs.display_transfer.input_format) { - case Registers::FramebufferFormat::RGBA8: + switch (config.data.input_format) { + case Regs::FramebufferFormat::RGBA8: { // TODO: Most likely got the component order messed up. - u8* srcptr = source_pointer + x * 4 + y * g_regs.display_transfer.input_width * 4 / 2; + u8* srcptr = source_pointer + x * 4 + y * config.data.input_width * 4 / 2; source[0] = srcptr[0]; // blue source[1] = srcptr[1]; // green source[2] = srcptr[2]; // red @@ -308,15 +172,15 @@ inline void Write(u32 addr, const T data) { } default: - ERROR_LOG(GPU, "Unknown source framebuffer format %x", (int)g_regs.display_transfer.input_format.Value()); + ERROR_LOG(GPU, "Unknown source framebuffer format %x", config.data.input_format.Value()); break; } - switch (g_regs.display_transfer.output_format) { - /*case Registers::FramebufferFormat::RGBA8: + switch (config.data.output_format) { + /*case Regs::FramebufferFormat::RGBA8: { // TODO: Untested - u8* dstptr = (u32*)(dest_pointer + x * 4 + y * g_regs.display_transfer.output_width * 4); + u8* dstptr = (u32*)(dest_pointer + x * 4 + y * config.data.output_width * 4); dstptr[0] = source[0]; dstptr[1] = source[1]; dstptr[2] = source[2]; @@ -324,9 +188,9 @@ inline void Write(u32 addr, const T data) { break; }*/ - case Registers::FramebufferFormat::RGB8: + case Regs::FramebufferFormat::RGB8: { - u8* dstptr = dest_pointer + x * 3 + y * g_regs.display_transfer.output_width * 3 / 2; + u8* dstptr = dest_pointer + x * 3 + y * config.data.output_width * 3 / 2; dstptr[0] = source[0]; // blue dstptr[1] = source[1]; // green dstptr[2] = source[2]; // red @@ -334,40 +198,34 @@ inline void Write(u32 addr, const T data) { } default: - ERROR_LOG(GPU, "Unknown destination framebuffer format %x", static_cast<int>(g_regs.display_transfer.output_format.Value())); + ERROR_LOG(GPU, "Unknown destination framebuffer format %x", config.data.output_format.Value()); break; } } } DEBUG_LOG(GPU, "DisplayTriggerTransfer: %x bytes from %x(%xx%x)-> %x(%xx%x), dst format %x", - g_regs.display_transfer.output_height * g_regs.display_transfer.output_width * 4, - g_regs.display_transfer.GetPhysicalInputAddress(), (int)g_regs.display_transfer.input_width, (int)g_regs.display_transfer.input_height, - g_regs.display_transfer.GetPhysicalOutputAddress(), (int)g_regs.display_transfer.output_width, (int)g_regs.display_transfer.output_height, - (int)g_regs.display_transfer.output_format.Value()); + config.data.output_height * config.data.output_width * 4, + config.data.GetPhysicalInputAddress(), (int)config.data.input_width, (int)config.data.input_height, + config.data.GetPhysicalOutputAddress(), (int)config.data.output_width, (int)config.data.output_height, + config.data.output_format.Value()); } break; + } - case Registers::CommandListSize: - g_regs.command_list_size = data; - break; - - case Registers::CommandListAddress: - g_regs.command_list_address = data; - break; - - case Registers::ProcessCommandList: - g_regs.command_processing_enabled = data; - if (g_regs.command_processing_enabled & 1) + case Regs::CommandProcessor + 4: + { + const auto& config = g_regs.Get<Regs::CommandProcessor>(); + if (config.data.trigger & 1) { - // u32* buffer = (u32*)Memory::GetPointer(g_regs.command_list_address << 3); - ERROR_LOG(GPU, "Beginning %x bytes of commands from address %x", g_regs.command_list_size, g_regs.command_list_address << 3); + // u32* buffer = (u32*)Memory::GetPointer(config.data.address << 3); + ERROR_LOG(GPU, "Beginning %x bytes of commands from address %x", config.data.size, config.data.address << 3); // TODO: Process command list! } break; + } default: - ERROR_LOG(GPU, "unknown Write%d 0x%08X @ 0x%08X", sizeof(data) * 8, data, addr); break; } } @@ -402,18 +260,20 @@ void Init() { // SetFramebufferLocation(FRAMEBUFFER_LOCATION_FCRAM); SetFramebufferLocation(FRAMEBUFFER_LOCATION_VRAM); + auto& framebuffer_top = g_regs.Get<Regs::FramebufferTop>(); + auto& framebuffer_sub = g_regs.Get<Regs::FramebufferBottom>(); // TODO: Width should be 240 instead? - g_regs.top_framebuffer.width = 480; - g_regs.top_framebuffer.height = 400; - g_regs.top_framebuffer.stride = 480*3; - g_regs.top_framebuffer.color_format = Registers::FramebufferFormat::RGB8; - g_regs.top_framebuffer.active_fb = 0; - - g_regs.sub_framebuffer.width = 480; - g_regs.sub_framebuffer.height = 400; - g_regs.sub_framebuffer.stride = 480*3; - g_regs.sub_framebuffer.color_format = Registers::FramebufferFormat::RGB8; - g_regs.sub_framebuffer.active_fb = 0; + framebuffer_top.data.width = 480; + framebuffer_top.data.height = 400; + framebuffer_top.data.stride = 480*3; + framebuffer_top.data.color_format = Regs::FramebufferFormat::RGB8; + framebuffer_top.data.active_fb = 0; + + framebuffer_sub.data.width = 480; + framebuffer_sub.data.height = 400; + framebuffer_sub.data.stride = 480*3; + framebuffer_sub.data.color_format = Regs::FramebufferFormat::RGB8; + framebuffer_sub.data.active_fb = 0; NOTICE_LOG(GPU, "initialized OK"); } |