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-rw-r--r--src/core/hle/service/friend/friend.cpp11
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue.cpp48
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue.h2
-rw-r--r--src/core/hle/service/vi/vi.cpp46
4 files changed, 87 insertions, 20 deletions
diff --git a/src/core/hle/service/friend/friend.cpp b/src/core/hle/service/friend/friend.cpp
index 6aadb3ea8..7938b4b80 100644
--- a/src/core/hle/service/friend/friend.cpp
+++ b/src/core/hle/service/friend/friend.cpp
@@ -27,7 +27,7 @@ public:
{10110, nullptr, "GetFriendProfileImage"},
{10200, nullptr, "SendFriendRequestForApplication"},
{10211, nullptr, "AddFacedFriendRequestForApplication"},
- {10400, nullptr, "GetBlockedUserListIds"},
+ {10400, &IFriendService::GetBlockedUserListIds, "GetBlockedUserListIds"},
{10500, nullptr, "GetProfileList"},
{10600, nullptr, "DeclareOpenOnlinePlaySession"},
{10601, &IFriendService::DeclareCloseOnlinePlaySession, "DeclareCloseOnlinePlaySession"},
@@ -121,6 +121,15 @@ private:
};
static_assert(sizeof(SizedFriendFilter) == 0x10, "SizedFriendFilter is an invalid size");
+ void GetBlockedUserListIds(Kernel::HLERequestContext& ctx) {
+ // This is safe to stub, as there should be no adverse consequences from reporting no
+ // blocked users.
+ LOG_WARNING(Service_ACC, "(STUBBED) called");
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push<u32>(0); // Indicates there are no blocked users
+ }
+
void DeclareCloseOnlinePlaySession(Kernel::HLERequestContext& ctx) {
// Stub used by Splatoon 2
LOG_WARNING(Service_ACC, "(STUBBED) called");
diff --git a/src/core/hle/service/nvflinger/buffer_queue.cpp b/src/core/hle/service/nvflinger/buffer_queue.cpp
index 32b6f4b27..f1e3d832a 100644
--- a/src/core/hle/service/nvflinger/buffer_queue.cpp
+++ b/src/core/hle/service/nvflinger/buffer_queue.cpp
@@ -28,6 +28,7 @@ void BufferQueue::SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer)
buffer.slot = slot;
buffer.igbp_buffer = igbp_buffer;
buffer.status = Buffer::Status::Free;
+ free_buffers.push_back(slot);
queue.emplace_back(buffer);
buffer_wait_event.writable->Signal();
@@ -35,16 +36,37 @@ void BufferQueue::SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer)
std::optional<std::pair<u32, Service::Nvidia::MultiFence*>> BufferQueue::DequeueBuffer(u32 width,
u32 height) {
- auto itr = std::find_if(queue.begin(), queue.end(), [&](const Buffer& buffer) {
- // Only consider free buffers. Buffers become free once again after they've been Acquired
- // and Released by the compositor, see the NVFlinger::Compose method.
- if (buffer.status != Buffer::Status::Free) {
- return false;
- }
- // Make sure that the parameters match.
- return buffer.igbp_buffer.width == width && buffer.igbp_buffer.height == height;
- });
+ if (free_buffers.empty()) {
+ return {};
+ }
+
+ auto f_itr = free_buffers.begin();
+ auto itr = queue.end();
+
+ while (f_itr != free_buffers.end()) {
+ auto slot = *f_itr;
+ itr = std::find_if(queue.begin(), queue.end(), [&](const Buffer& buffer) {
+ // Only consider free buffers. Buffers become free once again after they've been
+ // Acquired and Released by the compositor, see the NVFlinger::Compose method.
+ if (buffer.status != Buffer::Status::Free) {
+ return false;
+ }
+
+ if (buffer.slot != slot) {
+ return false;
+ }
+
+ // Make sure that the parameters match.
+ return buffer.igbp_buffer.width == width && buffer.igbp_buffer.height == height;
+ });
+
+ if (itr != queue.end()) {
+ free_buffers.erase(f_itr);
+ break;
+ }
+ ++f_itr;
+ }
if (itr == queue.end()) {
return {};
@@ -99,10 +121,18 @@ void BufferQueue::ReleaseBuffer(u32 slot) {
ASSERT(itr != queue.end());
ASSERT(itr->status == Buffer::Status::Acquired);
itr->status = Buffer::Status::Free;
+ free_buffers.push_back(slot);
buffer_wait_event.writable->Signal();
}
+void BufferQueue::Disconnect() {
+ queue.clear();
+ queue_sequence.clear();
+ id = 1;
+ layer_id = 1;
+}
+
u32 BufferQueue::Query(QueryType type) {
LOG_WARNING(Service, "(STUBBED) called type={}", static_cast<u32>(type));
diff --git a/src/core/hle/service/nvflinger/buffer_queue.h b/src/core/hle/service/nvflinger/buffer_queue.h
index f4bbfd945..d5f31e567 100644
--- a/src/core/hle/service/nvflinger/buffer_queue.h
+++ b/src/core/hle/service/nvflinger/buffer_queue.h
@@ -87,6 +87,7 @@ public:
Service::Nvidia::MultiFence& multi_fence);
std::optional<std::reference_wrapper<const Buffer>> AcquireBuffer();
void ReleaseBuffer(u32 slot);
+ void Disconnect();
u32 Query(QueryType type);
u32 GetId() const {
@@ -101,6 +102,7 @@ private:
u32 id;
u64 layer_id;
+ std::list<u32> free_buffers;
std::vector<Buffer> queue;
std::list<u32> queue_sequence;
Kernel::EventPair buffer_wait_event;
diff --git a/src/core/hle/service/vi/vi.cpp b/src/core/hle/service/vi/vi.cpp
index 519da74e0..fdc62d05b 100644
--- a/src/core/hle/service/vi/vi.cpp
+++ b/src/core/hle/service/vi/vi.cpp
@@ -513,7 +513,8 @@ private:
auto& buffer_queue = nv_flinger->FindBufferQueue(id);
- if (transaction == TransactionId::Connect) {
+ switch (transaction) {
+ case TransactionId::Connect: {
IGBPConnectRequestParcel request{ctx.ReadBuffer()};
IGBPConnectResponseParcel response{
static_cast<u32>(static_cast<u32>(DisplayResolution::UndockedWidth) *
@@ -521,14 +522,18 @@ private:
static_cast<u32>(static_cast<u32>(DisplayResolution::UndockedHeight) *
Settings::values.resolution_factor)};
ctx.WriteBuffer(response.Serialize());
- } else if (transaction == TransactionId::SetPreallocatedBuffer) {
+ break;
+ }
+ case TransactionId::SetPreallocatedBuffer: {
IGBPSetPreallocatedBufferRequestParcel request{ctx.ReadBuffer()};
buffer_queue.SetPreallocatedBuffer(request.data.slot, request.buffer);
IGBPSetPreallocatedBufferResponseParcel response{};
ctx.WriteBuffer(response.Serialize());
- } else if (transaction == TransactionId::DequeueBuffer) {
+ break;
+ }
+ case TransactionId::DequeueBuffer: {
IGBPDequeueBufferRequestParcel request{ctx.ReadBuffer()};
const u32 width{request.data.width};
const u32 height{request.data.height};
@@ -556,14 +561,18 @@ private:
},
buffer_queue.GetWritableBufferWaitEvent());
}
- } else if (transaction == TransactionId::RequestBuffer) {
+ break;
+ }
+ case TransactionId::RequestBuffer: {
IGBPRequestBufferRequestParcel request{ctx.ReadBuffer()};
auto& buffer = buffer_queue.RequestBuffer(request.slot);
IGBPRequestBufferResponseParcel response{buffer};
ctx.WriteBuffer(response.Serialize());
- } else if (transaction == TransactionId::QueueBuffer) {
+ break;
+ }
+ case TransactionId::QueueBuffer: {
IGBPQueueBufferRequestParcel request{ctx.ReadBuffer()};
buffer_queue.QueueBuffer(request.data.slot, request.data.transform,
@@ -572,7 +581,9 @@ private:
IGBPQueueBufferResponseParcel response{1280, 720};
ctx.WriteBuffer(response.Serialize());
- } else if (transaction == TransactionId::Query) {
+ break;
+ }
+ case TransactionId::Query: {
IGBPQueryRequestParcel request{ctx.ReadBuffer()};
const u32 value =
@@ -580,15 +591,30 @@ private:
IGBPQueryResponseParcel response{value};
ctx.WriteBuffer(response.Serialize());
- } else if (transaction == TransactionId::CancelBuffer) {
+ break;
+ }
+ case TransactionId::CancelBuffer: {
LOG_CRITICAL(Service_VI, "(STUBBED) called, transaction=CancelBuffer");
- } else if (transaction == TransactionId::Disconnect ||
- transaction == TransactionId::DetachBuffer) {
+ break;
+ }
+ case TransactionId::Disconnect: {
+ LOG_WARNING(Service_VI, "(STUBBED) called, transaction=Disconnect");
+ const auto buffer = ctx.ReadBuffer();
+
+ buffer_queue.Disconnect();
+
+ IGBPEmptyResponseParcel response{};
+ ctx.WriteBuffer(response.Serialize());
+ break;
+ }
+ case TransactionId::DetachBuffer: {
const auto buffer = ctx.ReadBuffer();
IGBPEmptyResponseParcel response{};
ctx.WriteBuffer(response.Serialize());
- } else {
+ break;
+ }
+ default:
ASSERT_MSG(false, "Unimplemented");
}