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Diffstat (limited to 'src/core/hle/service/hid/controllers/npad.h')
-rw-r--r-- | src/core/hle/service/hid/controllers/npad.h | 289 |
1 files changed, 289 insertions, 0 deletions
diff --git a/src/core/hle/service/hid/controllers/npad.h b/src/core/hle/service/hid/controllers/npad.h new file mode 100644 index 000000000..ac86985ff --- /dev/null +++ b/src/core/hle/service/hid/controllers/npad.h @@ -0,0 +1,289 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <array> +#include "common/common_types.h" +#include "core/frontend/input.h" +#include "core/hle/service/hid/controllers/controller_base.h" +#include "core/settings.h" + +namespace Service::HID { + +class Controller_NPad final : public ControllerBase { +public: + Controller_NPad(); + ~Controller_NPad() override; + + // Called when the controller is initialized + void OnInit() override; + + // When the controller is released + void OnRelease() override; + + // When the controller is requesting an update for the shared memory + void OnUpdate(u8* data, std::size_t size) override; + + // Called when input devices should be loaded + void OnLoadInputDevices() override; + + struct NPadType { + union { + u32_le raw{}; + + BitField<0, 1, u32_le> pro_controller; + BitField<1, 1, u32_le> handheld; + BitField<2, 1, u32_le> joycon_dual; + BitField<3, 1, u32_le> joycon_left; + BitField<4, 1, u32_le> joycon_right; + + BitField<6, 1, u32_le> pokeball; // TODO(ogniK): Confirm when possible + }; + }; + static_assert(sizeof(NPadType) == 4, "NPadType is an invalid size"); + + struct Vibration { + f32 amp_low; + f32 freq_low; + f32 amp_high; + f32 freq_high; + }; + static_assert(sizeof(Vibration) == 0x10, "Vibration is an invalid size"); + + enum class NpadHoldType : u64 { + Vertical = 0, + Horizontal = 1, + }; + + enum class NPadAssignments : u32_le { + Dual = 0, + Single = 1, + }; + + enum class NPadControllerType { + None, + ProController, + Handheld, + JoyDual, + JoyLeft, + JoyRight, + Pokeball, + }; + + struct LedPattern { + explicit LedPattern(u64 light1, u64 light2, u64 light3, u64 light4) { + position1.Assign(light1); + position1.Assign(light2); + position1.Assign(light3); + position1.Assign(light4); + } + union { + u64 raw{}; + BitField<0, 1, u64> position1; + BitField<1, 1, u64> position2; + BitField<2, 1, u64> position3; + BitField<3, 1, u64> position4; + }; + }; + + void SetSupportedStyleSet(NPadType style_set); + NPadType GetSupportedStyleSet() const; + + void SetSupportedNPadIdTypes(u8* data, std::size_t length); + void GetSupportedNpadIdTypes(u32* data, std::size_t max_length); + std::size_t GetSupportedNPadIdTypesSize() const; + + void SetHoldType(NpadHoldType joy_hold_type); + NpadHoldType GetHoldType() const; + + void SetNpadMode(u32 npad_id, NPadAssignments assignment_mode); + + void VibrateController(const std::vector<u32>& controller_ids, + const std::vector<Vibration>& vibrations); + + Kernel::SharedPtr<Kernel::Event> GetStyleSetChangedEvent() const; + Vibration GetLastVibration() const; + + void AddNewController(NPadControllerType controller); + + void ConnectNPad(u32 npad_id); + void DisconnectNPad(u32 npad_id); + LedPattern GetLedPattern(u32 npad_id); + void SetVibrationEnabled(bool can_vibrate); + +private: + struct CommonHeader { + s64_le timestamp; + s64_le total_entry_count; + s64_le last_entry_index; + s64_le entry_count; + }; + static_assert(sizeof(CommonHeader) == 0x20, "CommonHeader is an invalid size"); + + struct ControllerColor { + u32_le body_color; + u32_le button_color; + }; + static_assert(sizeof(ControllerColor) == 8, "ControllerColor is an invalid size"); + + struct ControllerPadState { + union { + u64_le raw{}; + // Button states + BitField<0, 1, u64_le> a; + BitField<1, 1, u64_le> b; + BitField<2, 1, u64_le> x; + BitField<3, 1, u64_le> y; + BitField<4, 1, u64_le> l_stick; + BitField<5, 1, u64_le> r_stick; + BitField<6, 1, u64_le> l; + BitField<7, 1, u64_le> r; + BitField<8, 1, u64_le> zl; + BitField<9, 1, u64_le> zr; + BitField<10, 1, u64_le> plus; + BitField<11, 1, u64_le> minus; + + // D-Pad + BitField<12, 1, u64_le> d_left; + BitField<13, 1, u64_le> d_up; + BitField<14, 1, u64_le> d_right; + BitField<15, 1, u64_le> d_down; + + // Left JoyStick + BitField<16, 1, u64_le> l_stick_left; + BitField<17, 1, u64_le> l_stick_up; + BitField<18, 1, u64_le> l_stick_right; + BitField<19, 1, u64_le> l_stick_down; + + // Right JoyStick + BitField<20, 1, u64_le> r_stick_left; + BitField<21, 1, u64_le> r_stick_up; + BitField<22, 1, u64_le> r_stick_right; + BitField<23, 1, u64_le> r_stick_down; + + // Not always active? + BitField<24, 1, u64_le> sl; + BitField<25, 1, u64_le> sr; + }; + }; + static_assert(sizeof(ControllerPadState) == 8, "ControllerPadState is an invalid size"); + + struct AnalogPosition { + s32_le x; + s32_le y; + }; + static_assert(sizeof(AnalogPosition) == 8, "AnalogPosition is an invalid size"); + + struct ConnectionState { + union { + u32_le raw{}; + BitField<0, 1, u32_le> IsConnected; + BitField<1, 1, u32_le> IsWired; + BitField<2, 1, u32_le> IsLeftJoyConnected; + BitField<3, 1, u32_le> IsLeftJoyWired; + BitField<4, 1, u32_le> IsRightJoyConnected; + BitField<5, 1, u32_le> IsRightJoyWired; + }; + }; + static_assert(sizeof(ConnectionState) == 4, "ConnectionState is an invalid size"); + + struct GenericStates { + s64_le timestamp; + s64_le timestamp2; + ControllerPadState pad_states; + AnalogPosition l_stick; + AnalogPosition r_stick; + ConnectionState connection_status; + }; + static_assert(sizeof(GenericStates) == 0x30, "NPadGenericStates is an invalid size"); + + struct NPadGeneric { + CommonHeader common; + std::array<GenericStates, 17> npad; + }; + static_assert(sizeof(NPadGeneric) == 0x350, "NPadGeneric is an invalid size"); + + enum class ColorReadError : u32_le { + ReadOk = 0, + ColorDoesntExist = 1, + NoController = 2, + }; + + struct NPadProperties { + union { + s64_le raw{}; + BitField<11, 1, s64_le> is_vertical; + BitField<12, 1, s64_le> is_horizontal; + BitField<13, 1, s64_le> use_plus; + BitField<14, 1, s64_le> use_minus; + }; + }; + + struct NPadDevice { + union { + u32_le raw{}; + BitField<0, 1, s32_le> pro_controller; + BitField<1, 1, s32_le> handheld; + BitField<2, 1, s32_le> handheld_left; + BitField<3, 1, s32_le> handheld_right; + BitField<4, 1, s32_le> joycon_left; + BitField<5, 1, s32_le> joycon_right; + BitField<6, 1, s32_le> pokeball; + }; + }; + + struct NPadEntry { + NPadType joy_styles; + NPadAssignments pad_assignment; + + ColorReadError single_color_error; + ControllerColor single_color; + + ColorReadError dual_color_error; + ControllerColor left_color; + ControllerColor right_color; + + NPadGeneric main_controller_states; + NPadGeneric handheld_states; + NPadGeneric dual_states; + NPadGeneric left_joy_states; + NPadGeneric right_joy_states; + NPadGeneric pokeball_states; + NPadGeneric libnx; // TODO(ogniK): Find out what this actually is, libnx seems to only be + // relying on this for the time being + INSERT_PADDING_BYTES( + 0x708 * + 6); // TODO(ogniK): SixAxis states, require more information before implementation + NPadDevice device_type; + NPadProperties properties; + INSERT_PADDING_WORDS(1); + std::array<u32, 3> battery_level; + INSERT_PADDING_BYTES(0x5c); + INSERT_PADDING_BYTES(0xdf8); + }; + static_assert(sizeof(NPadEntry) == 0x5000, "NPadEntry is an invalid size"); + + struct ControllerHolder { + Controller_NPad::NPadControllerType type; + bool is_connected; + }; + + NPadType style{}; + std::array<NPadEntry, 10> shared_memory_entries{}; + std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeButton::NUM_BUTTONS_HID> + buttons; + std::array<std::unique_ptr<Input::AnalogDevice>, Settings::NativeAnalog::NUM_STICKS_HID> sticks; + std::vector<u32> supported_npad_id_types{}; + NpadHoldType hold_type{NpadHoldType::Vertical}; + Kernel::SharedPtr<Kernel::Event> styleset_changed_event; + Vibration last_processed_vibration{}; + std::array<ControllerHolder, 10> connected_controllers{}; + bool can_controllers_vibrate{true}; + + void InitNewlyAddedControler(std::size_t controller_idx); + bool IsControllerSupported(NPadControllerType controller) const; + NPadControllerType DecideBestController(NPadControllerType priority) const; +}; +} // namespace Service::HID |