diff options
Diffstat (limited to 'src/core/file_sys/patch_manager.h')
-rw-r--r-- | src/core/file_sys/patch_manager.h | 36 |
1 files changed, 20 insertions, 16 deletions
diff --git a/src/core/file_sys/patch_manager.h b/src/core/file_sys/patch_manager.h index 92a7c6e04..1f28c6241 100644 --- a/src/core/file_sys/patch_manager.h +++ b/src/core/file_sys/patch_manager.h @@ -25,55 +25,59 @@ class NACP; // A centralized class to manage patches to games. class PatchManager { public: + using BuildID = std::array<u8, 0x20>; + using Metadata = std::pair<std::unique_ptr<NACP>, VirtualFile>; + using PatchVersionNames = std::map<std::string, std::string, std::less<>>; + explicit PatchManager(u64 title_id); ~PatchManager(); - u64 GetTitleID() const; + [[nodiscard]] u64 GetTitleID() const; // Currently tracked ExeFS patches: // - Game Updates - VirtualDir PatchExeFS(VirtualDir exefs) const; + [[nodiscard]] VirtualDir PatchExeFS(VirtualDir exefs) const; // Currently tracked NSO patches: // - IPS // - IPSwitch - std::vector<u8> PatchNSO(const std::vector<u8>& nso, const std::string& name) const; + [[nodiscard]] std::vector<u8> PatchNSO(const std::vector<u8>& nso, + const std::string& name) const; // Checks to see if PatchNSO() will have any effect given the NSO's build ID. // Used to prevent expensive copies in NSO loader. - bool HasNSOPatch(const std::array<u8, 0x20>& build_id) const; + [[nodiscard]] bool HasNSOPatch(const BuildID& build_id) const; // Creates a CheatList object with all - std::vector<Core::Memory::CheatEntry> CreateCheatList( - const Core::System& system, const std::array<u8, 0x20>& build_id) const; + [[nodiscard]] std::vector<Core::Memory::CheatEntry> CreateCheatList( + const Core::System& system, const BuildID& build_id) const; // Currently tracked RomFS patches: // - Game Updates // - LayeredFS - VirtualFile PatchRomFS(VirtualFile base, u64 ivfc_offset, - ContentRecordType type = ContentRecordType::Program, - VirtualFile update_raw = nullptr) const; + [[nodiscard]] VirtualFile PatchRomFS(VirtualFile base, u64 ivfc_offset, + ContentRecordType type = ContentRecordType::Program, + VirtualFile update_raw = nullptr) const; // Returns a vector of pairs between patch names and patch versions. // i.e. Update 3.2.2 will return {"Update", "3.2.2"} - std::map<std::string, std::string, std::less<>> GetPatchVersionNames( - VirtualFile update_raw = nullptr) const; + [[nodiscard]] PatchVersionNames GetPatchVersionNames(VirtualFile update_raw = nullptr) const; // If the game update exists, returns the u32 version field in its Meta-type NCA. If that fails, // it will fallback to the Meta-type NCA of the base game. If that fails, the result will be // std::nullopt - std::optional<u32> GetGameVersion() const; + [[nodiscard]] std::optional<u32> GetGameVersion() const; // Given title_id of the program, attempts to get the control data of the update and parse // it, falling back to the base control data. - std::pair<std::unique_ptr<NACP>, VirtualFile> GetControlMetadata() const; + [[nodiscard]] Metadata GetControlMetadata() const; // Version of GetControlMetadata that takes an arbitrary NCA - std::pair<std::unique_ptr<NACP>, VirtualFile> ParseControlNCA(const NCA& nca) const; + [[nodiscard]] Metadata ParseControlNCA(const NCA& nca) const; private: - std::vector<VirtualFile> CollectPatches(const std::vector<VirtualDir>& patch_dirs, - const std::string& build_id) const; + [[nodiscard]] std::vector<VirtualFile> CollectPatches(const std::vector<VirtualDir>& patch_dirs, + const std::string& build_id) const; u64 title_id; }; |