diff options
Diffstat (limited to 'src/core/file_sys/directory.h')
-rw-r--r-- | src/core/file_sys/directory.h | 65 |
1 files changed, 0 insertions, 65 deletions
diff --git a/src/core/file_sys/directory.h b/src/core/file_sys/directory.h deleted file mode 100644 index 1bb4101d6..000000000 --- a/src/core/file_sys/directory.h +++ /dev/null @@ -1,65 +0,0 @@ -// Copyright 2014 Citra Emulator Project -// Licensed under GPLv2 -// Refer to the license.txt file included. - -#pragma once - -#include <cstddef> - -#include "common/common_types.h" - -#include "core/hle/kernel/kernel.h" - -//////////////////////////////////////////////////////////////////////////////////////////////////// -// FileSys namespace - -namespace FileSys { - -// Structure of a directory entry, from http://3dbrew.org/wiki/FSDir:Read#Entry_format -const size_t FILENAME_LENGTH = 0x20C / 2; -struct Entry { - char16_t filename[FILENAME_LENGTH]; // Entry name (UTF-16, null-terminated) - std::array<char, 9> short_name; // 8.3 file name ('longfilename' -> 'LONGFI~1', null-terminated) - char unknown1; // unknown (observed values: 0x0A, 0x70, 0xFD) - std::array<char, 4> extension; // 8.3 file extension (set to spaces for directories, null-terminated) - char unknown2; // unknown (always 0x01) - char unknown3; // unknown (0x00 or 0x08) - char is_directory; // directory flag - char is_hidden; // hidden flag - char is_archive; // archive flag - char is_read_only; // read-only flag - u64 file_size; // file size (for files only) -}; -static_assert(sizeof(Entry) == 0x228, "Directory Entry struct isn't exactly 0x228 bytes long!"); -static_assert(offsetof(Entry, short_name) == 0x20C, "Wrong offset for short_name in Entry."); -static_assert(offsetof(Entry, extension) == 0x216, "Wrong offset for extension in Entry."); -static_assert(offsetof(Entry, is_archive) == 0x21E, "Wrong offset for is_archive in Entry."); -static_assert(offsetof(Entry, file_size) == 0x220, "Wrong offset for file_size in Entry."); - -class Directory : NonCopyable { -public: - Directory() { } - virtual ~Directory() { } - - /** - * Open the directory - * @return true if the directory opened correctly - */ - virtual bool Open() = 0; - - /** - * List files contained in the directory - * @param count Number of entries to return at once in entries - * @param entries Buffer to read data into - * @return Number of entries listed - */ - virtual u32 Read(const u32 count, Entry* entries) = 0; - - /** - * Close the directory - * @return true if the directory closed correctly - */ - virtual bool Close() const = 0; -}; - -} // namespace FileSys |