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-rw-r--r--src/core/core.h207
1 files changed, 106 insertions, 101 deletions
diff --git a/src/core/core.h b/src/core/core.h
index 8d862a8e6..cd155625c 100644
--- a/src/core/core.h
+++ b/src/core/core.h
@@ -27,6 +27,7 @@ class VfsFilesystem;
namespace Kernel {
class GlobalScheduler;
class KernelCore;
+class PhysicalCore;
class Process;
class Scheduler;
} // namespace Kernel
@@ -36,9 +37,10 @@ class AppLoader;
enum class ResultStatus : u16;
} // namespace Loader
-namespace Memory {
+namespace Core::Memory {
struct CheatEntry;
-} // namespace Memory
+class Memory;
+} // namespace Core::Memory
namespace Service {
@@ -67,6 +69,10 @@ namespace SM {
class ServiceManager;
} // namespace SM
+namespace Time {
+class TimeManager;
+} // namespace Time
+
} // namespace Service
namespace Tegra {
@@ -86,14 +92,11 @@ namespace Core::Hardware {
class InterruptManager;
}
-namespace Memory {
-class Memory;
-}
-
namespace Core {
class ARM_Interface;
-class CoreManager;
+class CpuManager;
+class DeviceMemory;
class ExclusiveMonitor;
class FrameLimiter;
class PerfStats;
@@ -121,7 +124,7 @@ public:
* Gets the instance of the System singleton class.
* @returns Reference to the instance of the System singleton class.
*/
- static System& GetInstance() {
+ [[deprecated("Use of the global system instance is deprecated")]] static System& GetInstance() {
return s_instance;
}
@@ -138,22 +141,22 @@ public:
};
/**
- * Run the core CPU loop
- * This function runs the core for the specified number of CPU instructions before trying to
- * update hardware. This is much faster than SingleStep (and should be equivalent), as the CPU
- * is not required to do a full dispatch with each instruction. NOTE: the number of instructions
- * requested is not guaranteed to run, as this will be interrupted preemptively if a hardware
- * update is requested (e.g. on a thread switch).
- * @param tight_loop If false, the CPU single-steps.
- * @return Result status, indicating whether or not the operation succeeded.
+ * Run the OS and Application
+ * This function will start emulation and run the relevant devices
*/
- ResultStatus RunLoop(bool tight_loop = true);
+ [[nodiscard]] ResultStatus Run();
+
+ /**
+ * Pause the OS and Application
+ * This function will pause emulation and stop the relevant devices
+ */
+ [[nodiscard]] ResultStatus Pause();
/**
* Step the CPU one instruction
* @return Result status, indicating whether or not the operation succeeded.
*/
- ResultStatus SingleStep();
+ [[nodiscard]] ResultStatus SingleStep();
/**
* Invalidate the CPU instruction caches
@@ -172,20 +175,20 @@ public:
* @param filepath String path to the executable application to load on the host file system.
* @returns ResultStatus code, indicating if the operation succeeded.
*/
- ResultStatus Load(Frontend::EmuWindow& emu_window, const std::string& filepath);
+ [[nodiscard]] ResultStatus Load(Frontend::EmuWindow& emu_window, const std::string& filepath);
/**
* Indicates if the emulated system is powered on (all subsystems initialized and able to run an
* application).
* @returns True if the emulated system is powered on, otherwise false.
*/
- bool IsPoweredOn() const;
+ [[nodiscard]] bool IsPoweredOn() const;
/// Gets a reference to the telemetry session for this emulation session.
- Core::TelemetrySession& TelemetrySession();
+ [[nodiscard]] Core::TelemetrySession& TelemetrySession();
/// Gets a reference to the telemetry session for this emulation session.
- const Core::TelemetrySession& TelemetrySession() const;
+ [[nodiscard]] const Core::TelemetrySession& TelemetrySession() const;
/// Prepare the core emulation for a reschedule
void PrepareReschedule();
@@ -194,171 +197,178 @@ public:
void PrepareReschedule(u32 core_index);
/// Gets and resets core performance statistics
- PerfStatsResults GetAndResetPerfStats();
+ [[nodiscard]] PerfStatsResults GetAndResetPerfStats();
/// Gets an ARM interface to the CPU core that is currently running
- ARM_Interface& CurrentArmInterface();
+ [[nodiscard]] ARM_Interface& CurrentArmInterface();
/// Gets an ARM interface to the CPU core that is currently running
- const ARM_Interface& CurrentArmInterface() const;
+ [[nodiscard]] const ARM_Interface& CurrentArmInterface() const;
/// Gets the index of the currently running CPU core
- std::size_t CurrentCoreIndex() const;
+ [[nodiscard]] std::size_t CurrentCoreIndex() const;
/// Gets the scheduler for the CPU core that is currently running
- Kernel::Scheduler& CurrentScheduler();
+ [[nodiscard]] Kernel::Scheduler& CurrentScheduler();
/// Gets the scheduler for the CPU core that is currently running
- const Kernel::Scheduler& CurrentScheduler() const;
+ [[nodiscard]] const Kernel::Scheduler& CurrentScheduler() const;
+
+ /// Gets the physical core for the CPU core that is currently running
+ [[nodiscard]] Kernel::PhysicalCore& CurrentPhysicalCore();
+
+ /// Gets the physical core for the CPU core that is currently running
+ [[nodiscard]] const Kernel::PhysicalCore& CurrentPhysicalCore() const;
/// Gets a reference to an ARM interface for the CPU core with the specified index
- ARM_Interface& ArmInterface(std::size_t core_index);
+ [[nodiscard]] ARM_Interface& ArmInterface(std::size_t core_index);
/// Gets a const reference to an ARM interface from the CPU core with the specified index
- const ARM_Interface& ArmInterface(std::size_t core_index) const;
+ [[nodiscard]] const ARM_Interface& ArmInterface(std::size_t core_index) const;
- /// Gets a CPU interface to the CPU core with the specified index
- CoreManager& GetCoreManager(std::size_t core_index);
+ /// Gets a reference to the underlying CPU manager.
+ [[nodiscard]] CpuManager& GetCpuManager();
- /// Gets a CPU interface to the CPU core with the specified index
- const CoreManager& GetCoreManager(std::size_t core_index) const;
+ /// Gets a const reference to the underlying CPU manager
+ [[nodiscard]] const CpuManager& GetCpuManager() const;
/// Gets a reference to the exclusive monitor
- ExclusiveMonitor& Monitor();
+ [[nodiscard]] ExclusiveMonitor& Monitor();
/// Gets a constant reference to the exclusive monitor
- const ExclusiveMonitor& Monitor() const;
+ [[nodiscard]] const ExclusiveMonitor& Monitor() const;
/// Gets a mutable reference to the system memory instance.
- Memory::Memory& Memory();
+ [[nodiscard]] Core::Memory::Memory& Memory();
/// Gets a constant reference to the system memory instance.
- const Memory::Memory& Memory() const;
+ [[nodiscard]] const Core::Memory::Memory& Memory() const;
/// Gets a mutable reference to the GPU interface
- Tegra::GPU& GPU();
+ [[nodiscard]] Tegra::GPU& GPU();
/// Gets an immutable reference to the GPU interface.
- const Tegra::GPU& GPU() const;
+ [[nodiscard]] const Tegra::GPU& GPU() const;
/// Gets a mutable reference to the renderer.
- VideoCore::RendererBase& Renderer();
+ [[nodiscard]] VideoCore::RendererBase& Renderer();
/// Gets an immutable reference to the renderer.
- const VideoCore::RendererBase& Renderer() const;
+ [[nodiscard]] const VideoCore::RendererBase& Renderer() const;
/// Gets the scheduler for the CPU core with the specified index
- Kernel::Scheduler& Scheduler(std::size_t core_index);
+ [[nodiscard]] Kernel::Scheduler& Scheduler(std::size_t core_index);
/// Gets the scheduler for the CPU core with the specified index
- const Kernel::Scheduler& Scheduler(std::size_t core_index) const;
+ [[nodiscard]] const Kernel::Scheduler& Scheduler(std::size_t core_index) const;
/// Gets the global scheduler
- Kernel::GlobalScheduler& GlobalScheduler();
+ [[nodiscard]] Kernel::GlobalScheduler& GlobalScheduler();
/// Gets the global scheduler
- const Kernel::GlobalScheduler& GlobalScheduler() const;
+ [[nodiscard]] const Kernel::GlobalScheduler& GlobalScheduler() const;
+
+ /// Gets the manager for the guest device memory
+ [[nodiscard]] Core::DeviceMemory& DeviceMemory();
+
+ /// Gets the manager for the guest device memory
+ [[nodiscard]] const Core::DeviceMemory& DeviceMemory() const;
/// Provides a pointer to the current process
- Kernel::Process* CurrentProcess();
+ [[nodiscard]] Kernel::Process* CurrentProcess();
/// Provides a constant pointer to the current process.
- const Kernel::Process* CurrentProcess() const;
+ [[nodiscard]] const Kernel::Process* CurrentProcess() const;
/// Provides a reference to the core timing instance.
- Timing::CoreTiming& CoreTiming();
+ [[nodiscard]] Timing::CoreTiming& CoreTiming();
/// Provides a constant reference to the core timing instance.
- const Timing::CoreTiming& CoreTiming() const;
+ [[nodiscard]] const Timing::CoreTiming& CoreTiming() const;
/// Provides a reference to the interrupt manager instance.
- Core::Hardware::InterruptManager& InterruptManager();
+ [[nodiscard]] Core::Hardware::InterruptManager& InterruptManager();
/// Provides a constant reference to the interrupt manager instance.
- const Core::Hardware::InterruptManager& InterruptManager() const;
+ [[nodiscard]] const Core::Hardware::InterruptManager& InterruptManager() const;
/// Provides a reference to the kernel instance.
- Kernel::KernelCore& Kernel();
+ [[nodiscard]] Kernel::KernelCore& Kernel();
/// Provides a constant reference to the kernel instance.
- const Kernel::KernelCore& Kernel() const;
+ [[nodiscard]] const Kernel::KernelCore& Kernel() const;
/// Provides a reference to the internal PerfStats instance.
- Core::PerfStats& GetPerfStats();
+ [[nodiscard]] Core::PerfStats& GetPerfStats();
/// Provides a constant reference to the internal PerfStats instance.
- const Core::PerfStats& GetPerfStats() const;
+ [[nodiscard]] const Core::PerfStats& GetPerfStats() const;
/// Provides a reference to the frame limiter;
- Core::FrameLimiter& FrameLimiter();
+ [[nodiscard]] Core::FrameLimiter& FrameLimiter();
/// Provides a constant referent to the frame limiter
- const Core::FrameLimiter& FrameLimiter() const;
+ [[nodiscard]] const Core::FrameLimiter& FrameLimiter() const;
/// Gets the name of the current game
- Loader::ResultStatus GetGameName(std::string& out) const;
+ [[nodiscard]] Loader::ResultStatus GetGameName(std::string& out) const;
void SetStatus(ResultStatus new_status, const char* details);
- const std::string& GetStatusDetails() const;
+ [[nodiscard]] const std::string& GetStatusDetails() const;
- Loader::AppLoader& GetAppLoader() const;
+ [[nodiscard]] Loader::AppLoader& GetAppLoader();
+ [[nodiscard]] const Loader::AppLoader& GetAppLoader() const;
- Service::SM::ServiceManager& ServiceManager();
- const Service::SM::ServiceManager& ServiceManager() const;
+ [[nodiscard]] Service::SM::ServiceManager& ServiceManager();
+ [[nodiscard]] const Service::SM::ServiceManager& ServiceManager() const;
- void SetFilesystem(std::shared_ptr<FileSys::VfsFilesystem> vfs);
+ void SetFilesystem(FileSys::VirtualFilesystem vfs);
- std::shared_ptr<FileSys::VfsFilesystem> GetFilesystem() const;
+ [[nodiscard]] FileSys::VirtualFilesystem GetFilesystem() const;
void RegisterCheatList(const std::vector<Memory::CheatEntry>& list,
const std::array<u8, 0x20>& build_id, VAddr main_region_begin,
u64 main_region_size);
void SetAppletFrontendSet(Service::AM::Applets::AppletFrontendSet&& set);
-
void SetDefaultAppletFrontendSet();
- Service::AM::Applets::AppletManager& GetAppletManager();
-
- const Service::AM::Applets::AppletManager& GetAppletManager() const;
+ [[nodiscard]] Service::AM::Applets::AppletManager& GetAppletManager();
+ [[nodiscard]] const Service::AM::Applets::AppletManager& GetAppletManager() const;
void SetContentProvider(std::unique_ptr<FileSys::ContentProviderUnion> provider);
- FileSys::ContentProvider& GetContentProvider();
+ [[nodiscard]] FileSys::ContentProvider& GetContentProvider();
+ [[nodiscard]] const FileSys::ContentProvider& GetContentProvider() const;
- const FileSys::ContentProvider& GetContentProvider() const;
-
- Service::FileSystem::FileSystemController& GetFileSystemController();
-
- const Service::FileSystem::FileSystemController& GetFileSystemController() const;
+ [[nodiscard]] Service::FileSystem::FileSystemController& GetFileSystemController();
+ [[nodiscard]] const Service::FileSystem::FileSystemController& GetFileSystemController() const;
void RegisterContentProvider(FileSys::ContentProviderUnionSlot slot,
FileSys::ContentProvider* provider);
void ClearContentProvider(FileSys::ContentProviderUnionSlot slot);
- const Reporter& GetReporter() const;
-
- Service::Glue::ARPManager& GetARPManager();
-
- const Service::Glue::ARPManager& GetARPManager() const;
+ [[nodiscard]] const Reporter& GetReporter() const;
- Service::APM::Controller& GetAPMController();
+ [[nodiscard]] Service::Glue::ARPManager& GetARPManager();
+ [[nodiscard]] const Service::Glue::ARPManager& GetARPManager() const;
- const Service::APM::Controller& GetAPMController() const;
+ [[nodiscard]] Service::APM::Controller& GetAPMController();
+ [[nodiscard]] const Service::APM::Controller& GetAPMController() const;
- Service::LM::Manager& GetLogManager();
+ [[nodiscard]] Service::LM::Manager& GetLogManager();
+ [[nodiscard]] const Service::LM::Manager& GetLogManager() const;
- const Service::LM::Manager& GetLogManager() const;
+ [[nodiscard]] Service::Time::TimeManager& GetTimeManager();
+ [[nodiscard]] const Service::Time::TimeManager& GetTimeManager() const;
void SetExitLock(bool locked);
-
- bool GetExitLock() const;
+ [[nodiscard]] bool GetExitLock() const;
void SetCurrentProcessBuildID(const CurrentBuildProcessID& id);
-
- const CurrentBuildProcessID& GetCurrentProcessBuildID() const;
+ [[nodiscard]] const CurrentBuildProcessID& GetCurrentProcessBuildID() const;
/// Register a host thread as an emulated CPU Core.
void RegisterCoreThread(std::size_t id);
@@ -366,22 +376,17 @@ public:
/// Register a host thread as an auxiliary thread.
void RegisterHostThread();
-private:
- System();
+ /// Enter Dynarmic Microprofile
+ void EnterDynarmicProfile();
- /// Returns the currently running CPU core
- CoreManager& CurrentCoreManager();
+ /// Exit Dynarmic Microprofile
+ void ExitDynarmicProfile();
- /// Returns the currently running CPU core
- const CoreManager& CurrentCoreManager() const;
+ /// Tells if system is running on multicore.
+ [[nodiscard]] bool IsMulticore() const;
- /**
- * Initialize the emulated system.
- * @param emu_window Reference to the host-system window used for video output and keyboard
- * input.
- * @return ResultStatus code, indicating if the operation succeeded.
- */
- ResultStatus Init(Frontend::EmuWindow& emu_window);
+private:
+ System();
struct Impl;
std::unique_ptr<Impl> impl;