diff options
Diffstat (limited to 'src/core/core.cpp')
-rw-r--r-- | src/core/core.cpp | 52 |
1 files changed, 35 insertions, 17 deletions
diff --git a/src/core/core.cpp b/src/core/core.cpp index 572814e4b..89b3fb418 100644 --- a/src/core/core.cpp +++ b/src/core/core.cpp @@ -36,7 +36,8 @@ #include "frontend/applets/software_keyboard.h" #include "frontend/applets/web_browser.h" #include "video_core/debug_utils/debug_utils.h" -#include "video_core/gpu.h" +#include "video_core/gpu_asynch.h" +#include "video_core/gpu_synch.h" #include "video_core/renderer_base.h" #include "video_core/video_core.h" @@ -78,6 +79,7 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs, return vfs->OpenFile(path, FileSys::Mode::Read); } struct System::Impl { + explicit Impl(System& system) : kernel{system} {} Cpu& CurrentCpuCore() { return cpu_core_manager.GetCurrentCore(); @@ -94,7 +96,7 @@ struct System::Impl { ResultStatus Init(System& system, Frontend::EmuWindow& emu_window) { LOG_DEBUG(HW_Memory, "initialized OK"); - CoreTiming::Init(); + core_timing.Initialize(); kernel.Initialize(); const auto current_time = std::chrono::duration_cast<std::chrono::seconds>( @@ -114,24 +116,30 @@ struct System::Impl { if (web_browser == nullptr) web_browser = std::make_unique<Core::Frontend::DefaultWebBrowserApplet>(); - auto main_process = Kernel::Process::Create(kernel, "main"); + auto main_process = Kernel::Process::Create(system, "main"); kernel.MakeCurrentProcess(main_process.get()); telemetry_session = std::make_unique<Core::TelemetrySession>(); service_manager = std::make_shared<Service::SM::ServiceManager>(); - Service::Init(service_manager, *virtual_filesystem); + Service::Init(service_manager, system, *virtual_filesystem); GDBStub::Init(); - renderer = VideoCore::CreateRenderer(emu_window); + renderer = VideoCore::CreateRenderer(emu_window, system); if (!renderer->Init()) { return ResultStatus::ErrorVideoCore; } - gpu_core = std::make_unique<Tegra::GPU>(renderer->Rasterizer()); + is_powered_on = true; + + if (Settings::values.use_asynchronous_gpu_emulation) { + gpu_core = std::make_unique<VideoCommon::GPUAsynch>(system, *renderer); + } else { + gpu_core = std::make_unique<VideoCommon::GPUSynch>(system, *renderer); + } cpu_core_manager.Initialize(system); - is_powered_on = true; + LOG_DEBUG(Core, "Initialized OK"); // Reset counters and set time origin to current frame @@ -175,19 +183,20 @@ struct System::Impl { return static_cast<ResultStatus>(static_cast<u32>(ResultStatus::ErrorLoader) + static_cast<u32>(load_result)); } + status = ResultStatus::Success; return status; } void Shutdown() { // Log last frame performance stats - auto perf_results = GetAndResetPerfStats(); - Telemetry().AddField(Telemetry::FieldType::Performance, "Shutdown_EmulationSpeed", - perf_results.emulation_speed * 100.0); - Telemetry().AddField(Telemetry::FieldType::Performance, "Shutdown_Framerate", - perf_results.game_fps); - Telemetry().AddField(Telemetry::FieldType::Performance, "Shutdown_Frametime", - perf_results.frametime * 1000.0); + const auto perf_results = GetAndResetPerfStats(); + telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_EmulationSpeed", + perf_results.emulation_speed * 100.0); + telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Framerate", + perf_results.game_fps); + telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Frametime", + perf_results.frametime * 1000.0); is_powered_on = false; @@ -204,7 +213,7 @@ struct System::Impl { // Shutdown kernel and core timing kernel.Shutdown(); - CoreTiming::Shutdown(); + core_timing.Shutdown(); // Close app loader app_loader.reset(); @@ -231,9 +240,10 @@ struct System::Impl { } PerfStatsResults GetAndResetPerfStats() { - return perf_stats.GetAndResetStats(CoreTiming::GetGlobalTimeUs()); + return perf_stats.GetAndResetStats(core_timing.GetGlobalTimeUs()); } + Timing::CoreTiming core_timing; Kernel::KernelCore kernel; /// RealVfsFilesystem instance FileSys::VirtualFilesystem virtual_filesystem; @@ -263,7 +273,7 @@ struct System::Impl { Core::FrameLimiter frame_limiter; }; -System::System() : impl{std::make_unique<Impl>()} {} +System::System() : impl{std::make_unique<Impl>(*this)} {} System::~System() = default; Cpu& System::CurrentCpuCore() { @@ -395,6 +405,14 @@ const Kernel::KernelCore& System::Kernel() const { return impl->kernel; } +Timing::CoreTiming& System::CoreTiming() { + return impl->core_timing; +} + +const Timing::CoreTiming& System::CoreTiming() const { + return impl->core_timing; +} + Core::PerfStats& System::GetPerfStats() { return impl->perf_stats; } |