summaryrefslogtreecommitdiffstats
path: root/src/core/core.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/core/core.cpp')
-rw-r--r--src/core/core.cpp52
1 files changed, 35 insertions, 17 deletions
diff --git a/src/core/core.cpp b/src/core/core.cpp
index 572814e4b..89b3fb418 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -36,7 +36,8 @@
#include "frontend/applets/software_keyboard.h"
#include "frontend/applets/web_browser.h"
#include "video_core/debug_utils/debug_utils.h"
-#include "video_core/gpu.h"
+#include "video_core/gpu_asynch.h"
+#include "video_core/gpu_synch.h"
#include "video_core/renderer_base.h"
#include "video_core/video_core.h"
@@ -78,6 +79,7 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
return vfs->OpenFile(path, FileSys::Mode::Read);
}
struct System::Impl {
+ explicit Impl(System& system) : kernel{system} {}
Cpu& CurrentCpuCore() {
return cpu_core_manager.GetCurrentCore();
@@ -94,7 +96,7 @@ struct System::Impl {
ResultStatus Init(System& system, Frontend::EmuWindow& emu_window) {
LOG_DEBUG(HW_Memory, "initialized OK");
- CoreTiming::Init();
+ core_timing.Initialize();
kernel.Initialize();
const auto current_time = std::chrono::duration_cast<std::chrono::seconds>(
@@ -114,24 +116,30 @@ struct System::Impl {
if (web_browser == nullptr)
web_browser = std::make_unique<Core::Frontend::DefaultWebBrowserApplet>();
- auto main_process = Kernel::Process::Create(kernel, "main");
+ auto main_process = Kernel::Process::Create(system, "main");
kernel.MakeCurrentProcess(main_process.get());
telemetry_session = std::make_unique<Core::TelemetrySession>();
service_manager = std::make_shared<Service::SM::ServiceManager>();
- Service::Init(service_manager, *virtual_filesystem);
+ Service::Init(service_manager, system, *virtual_filesystem);
GDBStub::Init();
- renderer = VideoCore::CreateRenderer(emu_window);
+ renderer = VideoCore::CreateRenderer(emu_window, system);
if (!renderer->Init()) {
return ResultStatus::ErrorVideoCore;
}
- gpu_core = std::make_unique<Tegra::GPU>(renderer->Rasterizer());
+ is_powered_on = true;
+
+ if (Settings::values.use_asynchronous_gpu_emulation) {
+ gpu_core = std::make_unique<VideoCommon::GPUAsynch>(system, *renderer);
+ } else {
+ gpu_core = std::make_unique<VideoCommon::GPUSynch>(system, *renderer);
+ }
cpu_core_manager.Initialize(system);
- is_powered_on = true;
+
LOG_DEBUG(Core, "Initialized OK");
// Reset counters and set time origin to current frame
@@ -175,19 +183,20 @@ struct System::Impl {
return static_cast<ResultStatus>(static_cast<u32>(ResultStatus::ErrorLoader) +
static_cast<u32>(load_result));
}
+
status = ResultStatus::Success;
return status;
}
void Shutdown() {
// Log last frame performance stats
- auto perf_results = GetAndResetPerfStats();
- Telemetry().AddField(Telemetry::FieldType::Performance, "Shutdown_EmulationSpeed",
- perf_results.emulation_speed * 100.0);
- Telemetry().AddField(Telemetry::FieldType::Performance, "Shutdown_Framerate",
- perf_results.game_fps);
- Telemetry().AddField(Telemetry::FieldType::Performance, "Shutdown_Frametime",
- perf_results.frametime * 1000.0);
+ const auto perf_results = GetAndResetPerfStats();
+ telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_EmulationSpeed",
+ perf_results.emulation_speed * 100.0);
+ telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Framerate",
+ perf_results.game_fps);
+ telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Frametime",
+ perf_results.frametime * 1000.0);
is_powered_on = false;
@@ -204,7 +213,7 @@ struct System::Impl {
// Shutdown kernel and core timing
kernel.Shutdown();
- CoreTiming::Shutdown();
+ core_timing.Shutdown();
// Close app loader
app_loader.reset();
@@ -231,9 +240,10 @@ struct System::Impl {
}
PerfStatsResults GetAndResetPerfStats() {
- return perf_stats.GetAndResetStats(CoreTiming::GetGlobalTimeUs());
+ return perf_stats.GetAndResetStats(core_timing.GetGlobalTimeUs());
}
+ Timing::CoreTiming core_timing;
Kernel::KernelCore kernel;
/// RealVfsFilesystem instance
FileSys::VirtualFilesystem virtual_filesystem;
@@ -263,7 +273,7 @@ struct System::Impl {
Core::FrameLimiter frame_limiter;
};
-System::System() : impl{std::make_unique<Impl>()} {}
+System::System() : impl{std::make_unique<Impl>(*this)} {}
System::~System() = default;
Cpu& System::CurrentCpuCore() {
@@ -395,6 +405,14 @@ const Kernel::KernelCore& System::Kernel() const {
return impl->kernel;
}
+Timing::CoreTiming& System::CoreTiming() {
+ return impl->core_timing;
+}
+
+const Timing::CoreTiming& System::CoreTiming() const {
+ return impl->core_timing;
+}
+
Core::PerfStats& System::GetPerfStats() {
return impl->perf_stats;
}