diff options
Diffstat (limited to 'src/common/x64')
-rw-r--r-- | src/common/x64/cpu_detect.cpp | 1 | ||||
-rw-r--r-- | src/common/x64/cpu_detect.h | 1 | ||||
-rw-r--r-- | src/common/x64/cpu_wait.cpp | 69 | ||||
-rw-r--r-- | src/common/x64/cpu_wait.h | 10 | ||||
-rw-r--r-- | src/common/x64/native_clock.cpp | 13 |
5 files changed, 86 insertions, 8 deletions
diff --git a/src/common/x64/cpu_detect.cpp b/src/common/x64/cpu_detect.cpp index e54383a4a..72ed6e96c 100644 --- a/src/common/x64/cpu_detect.cpp +++ b/src/common/x64/cpu_detect.cpp @@ -144,6 +144,7 @@ static CPUCaps Detect() { caps.bmi2 = Common::Bit<8>(cpu_id[1]); caps.sha = Common::Bit<29>(cpu_id[1]); + caps.waitpkg = Common::Bit<5>(cpu_id[2]); caps.gfni = Common::Bit<8>(cpu_id[2]); __cpuidex(cpu_id, 0x00000007, 0x00000001); diff --git a/src/common/x64/cpu_detect.h b/src/common/x64/cpu_detect.h index ca8db19d6..8253944d6 100644 --- a/src/common/x64/cpu_detect.h +++ b/src/common/x64/cpu_detect.h @@ -67,6 +67,7 @@ struct CPUCaps { bool pclmulqdq : 1; bool popcnt : 1; bool sha : 1; + bool waitpkg : 1; }; /** diff --git a/src/common/x64/cpu_wait.cpp b/src/common/x64/cpu_wait.cpp new file mode 100644 index 000000000..cfeef6a3d --- /dev/null +++ b/src/common/x64/cpu_wait.cpp @@ -0,0 +1,69 @@ +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include <thread> + +#ifdef _MSC_VER +#include <intrin.h> +#endif + +#include "common/x64/cpu_detect.h" +#include "common/x64/cpu_wait.h" + +namespace Common::X64 { + +#ifdef _MSC_VER +__forceinline static u64 FencedRDTSC() { + _mm_lfence(); + _ReadWriteBarrier(); + const u64 result = __rdtsc(); + _mm_lfence(); + _ReadWriteBarrier(); + return result; +} + +__forceinline static void TPAUSE() { + // 100,000 cycles is a reasonable amount of time to wait to save on CPU resources. + // For reference: + // At 1 GHz, 100K cycles is 100us + // At 2 GHz, 100K cycles is 50us + // At 4 GHz, 100K cycles is 25us + static constexpr auto PauseCycles = 100'000; + _tpause(0, FencedRDTSC() + PauseCycles); +} +#else +static u64 FencedRDTSC() { + u64 eax; + u64 edx; + asm volatile("lfence\n\t" + "rdtsc\n\t" + "lfence\n\t" + : "=a"(eax), "=d"(edx)); + return (edx << 32) | eax; +} + +static void TPAUSE() { + // 100,000 cycles is a reasonable amount of time to wait to save on CPU resources. + // For reference: + // At 1 GHz, 100K cycles is 100us + // At 2 GHz, 100K cycles is 50us + // At 4 GHz, 100K cycles is 25us + static constexpr auto PauseCycles = 100'000; + const auto tsc = FencedRDTSC() + PauseCycles; + const auto eax = static_cast<u32>(tsc & 0xFFFFFFFF); + const auto edx = static_cast<u32>(tsc >> 32); + asm volatile("tpause %0" : : "r"(0), "d"(edx), "a"(eax)); +} +#endif + +void MicroSleep() { + static const bool has_waitpkg = GetCPUCaps().waitpkg; + + if (has_waitpkg) { + TPAUSE(); + } else { + std::this_thread::yield(); + } +} + +} // namespace Common::X64 diff --git a/src/common/x64/cpu_wait.h b/src/common/x64/cpu_wait.h new file mode 100644 index 000000000..99d3757a7 --- /dev/null +++ b/src/common/x64/cpu_wait.h @@ -0,0 +1,10 @@ +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +namespace Common::X64 { + +void MicroSleep(); + +} // namespace Common::X64 diff --git a/src/common/x64/native_clock.cpp b/src/common/x64/native_clock.cpp index 76c66e7ee..277b00662 100644 --- a/src/common/x64/native_clock.cpp +++ b/src/common/x64/native_clock.cpp @@ -27,16 +27,13 @@ __forceinline static u64 FencedRDTSC() { } #else static u64 FencedRDTSC() { - u64 result; + u64 eax; + u64 edx; asm volatile("lfence\n\t" "rdtsc\n\t" - "shl $32, %%rdx\n\t" - "or %%rdx, %0\n\t" - "lfence" - : "=a"(result) - : - : "rdx", "memory", "cc"); - return result; + "lfence\n\t" + : "=a"(eax), "=d"(edx)); + return (edx << 32) | eax; } #endif |