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-rw-r--r--src/common/settings.cpp22
1 files changed, 19 insertions, 3 deletions
diff --git a/src/common/settings.cpp b/src/common/settings.cpp
index 16a58a750..98b43e49c 100644
--- a/src/common/settings.cpp
+++ b/src/common/settings.cpp
@@ -2,6 +2,7 @@
// SPDX-License-Identifier: GPL-2.0-or-later
#include <version>
+#include "common/settings_enums.h"
#if __cpp_lib_chrono >= 201907L
#include <chrono>
#include <exception>
@@ -44,6 +45,7 @@ SWITCHABLE(CpuAccuracy, true);
SWITCHABLE(FullscreenMode, true);
SWITCHABLE(GpuAccuracy, true);
SWITCHABLE(Language, true);
+SWITCHABLE(MemoryLayout, true);
SWITCHABLE(NvdecEmulation, false);
SWITCHABLE(Region, true);
SWITCHABLE(RendererBackend, true);
@@ -60,6 +62,10 @@ SWITCHABLE(u32, false);
SWITCHABLE(u8, false);
SWITCHABLE(u8, true);
+// Used in UISettings
+// TODO see if we can move this to uisettings.cpp
+SWITCHABLE(ConfirmStop, true);
+
#undef SETTING
#undef SWITCHABLE
#endif
@@ -129,13 +135,17 @@ void LogSettings() {
log_path("DataStorage_SDMCDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::SDMCDir));
}
+void UpdateGPUAccuracy() {
+ values.current_gpu_accuracy = values.gpu_accuracy.GetValue();
+}
+
bool IsGPULevelExtreme() {
- return values.gpu_accuracy.GetValue() == GpuAccuracy::Extreme;
+ return values.current_gpu_accuracy == GpuAccuracy::Extreme;
}
bool IsGPULevelHigh() {
- return values.gpu_accuracy.GetValue() == GpuAccuracy::Extreme ||
- values.gpu_accuracy.GetValue() == GpuAccuracy::High;
+ return values.current_gpu_accuracy == GpuAccuracy::Extreme ||
+ values.current_gpu_accuracy == GpuAccuracy::High;
}
bool IsFastmemEnabled() {
@@ -145,6 +155,10 @@ bool IsFastmemEnabled() {
return true;
}
+bool IsDockedMode() {
+ return values.use_docked_mode.GetValue() == Settings::ConsoleMode::Docked;
+}
+
float Volume() {
if (values.audio_muted) {
return 0.0f;
@@ -154,6 +168,8 @@ float Volume() {
const char* TranslateCategory(Category category) {
switch (category) {
+ case Category::Android:
+ return "Android";
case Category::Audio:
return "Audio";
case Category::Core: