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-rw-r--r--src/common/fs/path_util.cpp8
1 files changed, 6 insertions, 2 deletions
diff --git a/src/common/fs/path_util.cpp b/src/common/fs/path_util.cpp
index d71cfacc6..0abd81a45 100644
--- a/src/common/fs/path_util.cpp
+++ b/src/common/fs/path_util.cpp
@@ -88,8 +88,9 @@ public:
fs::path yuzu_path_config;
#ifdef _WIN32
+#ifdef YUZU_ENABLE_PORTABLE
yuzu_path = GetExeDirectory() / PORTABLE_DIR;
-
+#endif
if (!IsDir(yuzu_path)) {
yuzu_path = GetAppDataRoamingDirectory() / YUZU_DIR;
}
@@ -101,8 +102,9 @@ public:
yuzu_path_cache = yuzu_path / CACHE_DIR;
yuzu_path_config = yuzu_path / CONFIG_DIR;
#else
+#ifdef YUZU_ENABLE_PORTABLE
yuzu_path = GetCurrentDir() / PORTABLE_DIR;
-
+#endif
if (Exists(yuzu_path) && IsDir(yuzu_path)) {
yuzu_path_cache = yuzu_path / CACHE_DIR;
yuzu_path_config = yuzu_path / CONFIG_DIR;
@@ -122,10 +124,12 @@ public:
GenerateYuzuPath(YuzuPath::LoadDir, yuzu_path / LOAD_DIR);
GenerateYuzuPath(YuzuPath::LogDir, yuzu_path / LOG_DIR);
GenerateYuzuPath(YuzuPath::NANDDir, yuzu_path / NAND_DIR);
+ GenerateYuzuPath(YuzuPath::PlayTimeDir, yuzu_path / PLAY_TIME_DIR);
GenerateYuzuPath(YuzuPath::ScreenshotsDir, yuzu_path / SCREENSHOTS_DIR);
GenerateYuzuPath(YuzuPath::SDMCDir, yuzu_path / SDMC_DIR);
GenerateYuzuPath(YuzuPath::ShaderDir, yuzu_path / SHADER_DIR);
GenerateYuzuPath(YuzuPath::TASDir, yuzu_path / TAS_DIR);
+ GenerateYuzuPath(YuzuPath::IconsDir, yuzu_path / ICONS_DIR);
}
private: