diff options
Diffstat (limited to '')
-rw-r--r-- | src/citra_qt/main.cpp | 39 |
1 files changed, 23 insertions, 16 deletions
diff --git a/src/citra_qt/main.cpp b/src/citra_qt/main.cpp index 08fd03b24..f9bf6e881 100644 --- a/src/citra_qt/main.cpp +++ b/src/citra_qt/main.cpp @@ -15,10 +15,10 @@ #include "hotkeys.hxx" //debugger -#include "disasm.hxx" -#include "cpu_regs.hxx" -#include "callstack.hxx" -#include "ramview.hxx" +#include "debugger/disassembler.hxx" +#include "debugger/registers.hxx" +#include "debugger/callstack.hxx" +#include "debugger/ramview.hxx" #include "core/system.h" #include "core/loader.h" @@ -36,17 +36,22 @@ GMainWindow::GMainWindow() ui.horizontalLayout->addWidget(render_window); //render_window->hide(); - disasm = new GDisAsmView(this, render_window->GetEmuThread()); - addDockWidget(Qt::BottomDockWidgetArea, disasm); - disasm->hide(); + disasmWidget = new DisassemblerWidget(this, render_window->GetEmuThread()); + addDockWidget(Qt::BottomDockWidgetArea, disasmWidget); + disasmWidget->hide(); - arm_regs = new GARM11RegsView(this); - addDockWidget(Qt::RightDockWidgetArea, arm_regs); - arm_regs->hide(); + registersWidget = new RegistersWidget(this); + addDockWidget(Qt::RightDockWidgetArea, registersWidget); + registersWidget->hide(); + + callstackWidget = new CallstackWidget(this); + addDockWidget(Qt::RightDockWidgetArea, callstackWidget); + callstackWidget->hide(); QMenu* debug_menu = ui.menu_View->addMenu(tr("Debugging")); - debug_menu->addAction(disasm->toggleViewAction()); - debug_menu->addAction(arm_regs->toggleViewAction()); + debug_menu->addAction(disasmWidget->toggleViewAction()); + debug_menu->addAction(registersWidget->toggleViewAction()); + debug_menu->addAction(callstackWidget->toggleViewAction()); // Set default UI state // geometry: 55% of the window contents are in the upper screen half, 45% in the lower half @@ -78,8 +83,9 @@ GMainWindow::GMainWindow() connect(ui.action_Hotkeys, SIGNAL(triggered()), this, SLOT(OnOpenHotkeysDialog())); // BlockingQueuedConnection is important here, it makes sure we've finished refreshing our views before the CPU continues - connect(&render_window->GetEmuThread(), SIGNAL(CPUStepped()), disasm, SLOT(OnCPUStepped()), Qt::BlockingQueuedConnection); - connect(&render_window->GetEmuThread(), SIGNAL(CPUStepped()), arm_regs, SLOT(OnCPUStepped()), Qt::BlockingQueuedConnection); + connect(&render_window->GetEmuThread(), SIGNAL(CPUStepped()), disasmWidget, SLOT(OnCPUStepped()), Qt::BlockingQueuedConnection); + connect(&render_window->GetEmuThread(), SIGNAL(CPUStepped()), registersWidget, SLOT(OnCPUStepped()), Qt::BlockingQueuedConnection); + connect(&render_window->GetEmuThread(), SIGNAL(CPUStepped()), callstackWidget, SLOT(OnCPUStepped()), Qt::BlockingQueuedConnection); // Setup hotkeys RegisterHotkey("Main Window", "Load Image", QKeySequence::Open); @@ -124,8 +130,9 @@ void GMainWindow::BootGame(const char* filename) ERROR_LOG(BOOT, "Failed to load ROM: %s", error_str.c_str()); } - disasm->Init(); - arm_regs->OnCPUStepped(); + disasmWidget->Init(); + registersWidget->OnCPUStepped(); + callstackWidget->OnCPUStepped(); render_window->GetEmuThread().start(); } |