summaryrefslogtreecommitdiffstats
path: root/src/citra/emu_window/emu_window_glfw.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/citra/emu_window/emu_window_glfw.cpp')
-rw-r--r--src/citra/emu_window/emu_window_glfw.cpp38
1 files changed, 4 insertions, 34 deletions
diff --git a/src/citra/emu_window/emu_window_glfw.cpp b/src/citra/emu_window/emu_window_glfw.cpp
index 0192d8598..442176d91 100644
--- a/src/citra/emu_window/emu_window_glfw.cpp
+++ b/src/citra/emu_window/emu_window_glfw.cpp
@@ -1,43 +1,13 @@
-/**
- * Copyright (C) 2013 Citra Emulator
- *
- * @file emu_window_glfw.cpp
- * @author ShizZy <shizzy@6bit.net>
- * @date 2013-09-04
- * @brief Implementation implementation of EmuWindow class for GLFW
- *
- * @section LICENSE
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License as
- * published by the Free Software Foundation; either version 2 of
- * the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but
- * WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details at
- * http://www.gnu.org/copyleft/gpl.html
- *
- * Official project repository can be found at:
- * http://code.google.com/p/gekko-gc-emu/
- */
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2
+// Refer to the license.txt file included.
#include "common/common.h"
#include "video_core/video_core.h"
#include "citra/emu_window/emu_window_glfw.h"
static void OnKeyEvent(GLFWwindow* win, int key, int action) {
- // EmuWindow_GLFW* emuwin = (EmuWindow_GLFW*)glfwGetWindowUserPointer(win);
- //input_common::GCController::GCButtonState state;
-
- //if (action == GLFW_PRESS) {
- // state = input_common::GCController::PRESSED;
- //} else {
- // state = input_common::GCController::RELEASED;
- //}
- // for (int channel = 0; channel < 4 && emuwin->controller_interface(); ++channel) {
- // emuwin->controller_interface()->SetControllerStatus(channel, key, state);
- // }
+ // TODO(bunnei): ImplementMe
}
static void OnWindowSizeEvent(GLFWwindow* win, int width, int height) {