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-rw-r--r--src/audio_core/renderer/adsp/audio_renderer.cpp2
-rw-r--r--src/audio_core/renderer/command/command_buffer.cpp4
-rw-r--r--src/audio_core/renderer/command/effect/biquad_filter.cpp38
-rw-r--r--src/audio_core/renderer/command/effect/i3dl2_reverb.cpp8
-rw-r--r--src/audio_core/renderer/command/effect/reverb.cpp8
-rw-r--r--src/audio_core/renderer/command/resample/upsample.cpp12
-rw-r--r--src/audio_core/renderer/system.cpp2
-rw-r--r--src/audio_core/renderer/system_manager.cpp2
-rw-r--r--src/audio_core/renderer/voice/voice_state.h8
-rw-r--r--src/audio_core/sink/sink_stream.cpp8
10 files changed, 42 insertions, 50 deletions
diff --git a/src/audio_core/renderer/adsp/audio_renderer.cpp b/src/audio_core/renderer/adsp/audio_renderer.cpp
index d982ef630..78c15629b 100644
--- a/src/audio_core/renderer/adsp/audio_renderer.cpp
+++ b/src/audio_core/renderer/adsp/audio_renderer.cpp
@@ -132,7 +132,7 @@ void AudioRenderer::CreateSinkStreams() {
}
void AudioRenderer::ThreadFunc() {
- constexpr char name[]{"AudioRenderer"};
+ static constexpr char name[]{"AudioRenderer"};
MicroProfileOnThreadCreate(name);
Common::SetCurrentThreadName(name);
Common::SetCurrentThreadPriority(Common::ThreadPriority::Critical);
diff --git a/src/audio_core/renderer/command/command_buffer.cpp b/src/audio_core/renderer/command/command_buffer.cpp
index 8c6fe97e7..0bd418306 100644
--- a/src/audio_core/renderer/command/command_buffer.cpp
+++ b/src/audio_core/renderer/command/command_buffer.cpp
@@ -251,8 +251,8 @@ void CommandBuffer::GenerateBiquadFilterCommand(const s32 node_id, EffectInfoBas
const auto& parameter{
*reinterpret_cast<BiquadFilterInfo::ParameterVersion1*>(effect_info.GetParameter())};
- const auto state{
- reinterpret_cast<VoiceState::BiquadFilterState*>(effect_info.GetStateBuffer())};
+ const auto state{reinterpret_cast<VoiceState::BiquadFilterState*>(
+ effect_info.GetStateBuffer() + channel * sizeof(VoiceState::BiquadFilterState))};
cmd.input = buffer_offset + parameter.inputs[channel];
cmd.output = buffer_offset + parameter.outputs[channel];
diff --git a/src/audio_core/renderer/command/effect/biquad_filter.cpp b/src/audio_core/renderer/command/effect/biquad_filter.cpp
index edb30ce72..dea6423dc 100644
--- a/src/audio_core/renderer/command/effect/biquad_filter.cpp
+++ b/src/audio_core/renderer/command/effect/biquad_filter.cpp
@@ -4,6 +4,7 @@
#include "audio_core/renderer/adsp/command_list_processor.h"
#include "audio_core/renderer/command/effect/biquad_filter.h"
#include "audio_core/renderer/voice/voice_state.h"
+#include "common/bit_cast.h"
namespace AudioCore::AudioRenderer {
/**
@@ -19,21 +20,21 @@ namespace AudioCore::AudioRenderer {
void ApplyBiquadFilterFloat(std::span<s32> output, std::span<const s32> input,
std::array<s16, 3>& b_, std::array<s16, 2>& a_,
VoiceState::BiquadFilterState& state, const u32 sample_count) {
- constexpr s64 min{std::numeric_limits<s32>::min()};
- constexpr s64 max{std::numeric_limits<s32>::max()};
+ constexpr f64 min{std::numeric_limits<s32>::min()};
+ constexpr f64 max{std::numeric_limits<s32>::max()};
std::array<f64, 3> b{Common::FixedPoint<50, 14>::from_base(b_[0]).to_double(),
Common::FixedPoint<50, 14>::from_base(b_[1]).to_double(),
Common::FixedPoint<50, 14>::from_base(b_[2]).to_double()};
std::array<f64, 2> a{Common::FixedPoint<50, 14>::from_base(a_[0]).to_double(),
Common::FixedPoint<50, 14>::from_base(a_[1]).to_double()};
- std::array<f64, 4> s{state.s0.to_double(), state.s1.to_double(), state.s2.to_double(),
- state.s3.to_double()};
+ std::array<f64, 4> s{Common::BitCast<f64>(state.s0), Common::BitCast<f64>(state.s1),
+ Common::BitCast<f64>(state.s2), Common::BitCast<f64>(state.s3)};
for (u32 i = 0; i < sample_count; i++) {
f64 in_sample{static_cast<f64>(input[i])};
auto sample{in_sample * b[0] + s[0] * b[1] + s[1] * b[2] + s[2] * a[0] + s[3] * a[1]};
- output[i] = static_cast<s32>(std::clamp(static_cast<s64>(sample), min, max));
+ output[i] = static_cast<s32>(std::clamp(sample, min, max));
s[1] = s[0];
s[0] = in_sample;
@@ -41,10 +42,10 @@ void ApplyBiquadFilterFloat(std::span<s32> output, std::span<const s32> input,
s[2] = sample;
}
- state.s0 = s[0];
- state.s1 = s[1];
- state.s2 = s[2];
- state.s3 = s[3];
+ state.s0 = Common::BitCast<s64>(s[0]);
+ state.s1 = Common::BitCast<s64>(s[1]);
+ state.s2 = Common::BitCast<s64>(s[2]);
+ state.s3 = Common::BitCast<s64>(s[3]);
}
/**
@@ -58,29 +59,20 @@ void ApplyBiquadFilterFloat(std::span<s32> output, std::span<const s32> input,
* @param sample_count - Number of samples to process.
*/
static void ApplyBiquadFilterInt(std::span<s32> output, std::span<const s32> input,
- std::array<s16, 3>& b_, std::array<s16, 2>& a_,
+ std::array<s16, 3>& b, std::array<s16, 2>& a,
VoiceState::BiquadFilterState& state, const u32 sample_count) {
constexpr s64 min{std::numeric_limits<s32>::min()};
constexpr s64 max{std::numeric_limits<s32>::max()};
- std::array<Common::FixedPoint<50, 14>, 3> b{
- Common::FixedPoint<50, 14>::from_base(b_[0]),
- Common::FixedPoint<50, 14>::from_base(b_[1]),
- Common::FixedPoint<50, 14>::from_base(b_[2]),
- };
- std::array<Common::FixedPoint<50, 14>, 3> a{
- Common::FixedPoint<50, 14>::from_base(a_[0]),
- Common::FixedPoint<50, 14>::from_base(a_[1]),
- };
for (u32 i = 0; i < sample_count; i++) {
- s64 in_sample{input[i]};
- auto sample{in_sample * b[0] + state.s0};
- const auto out_sample{std::clamp(sample.to_long(), min, max)};
+ const s64 in_sample{input[i]};
+ const s64 sample{in_sample * b[0] + state.s0};
+ const s64 out_sample{std::clamp<s64>((sample + (1 << 13)) >> 14, min, max)};
output[i] = static_cast<s32>(out_sample);
state.s0 = state.s1 + b[1] * in_sample + a[0] * out_sample;
- state.s1 = 0 + b[2] * in_sample + a[1] * out_sample;
+ state.s1 = b[2] * in_sample + a[1] * out_sample;
}
}
diff --git a/src/audio_core/renderer/command/effect/i3dl2_reverb.cpp b/src/audio_core/renderer/command/effect/i3dl2_reverb.cpp
index 2187d8a65..27d8b9844 100644
--- a/src/audio_core/renderer/command/effect/i3dl2_reverb.cpp
+++ b/src/audio_core/renderer/command/effect/i3dl2_reverb.cpp
@@ -244,16 +244,16 @@ template <size_t NumChannels>
static void ApplyI3dl2ReverbEffect(I3dl2ReverbInfo::State& state,
std::span<std::span<const s32>> inputs,
std::span<std::span<s32>> outputs, const u32 sample_count) {
- constexpr std::array<u8, I3dl2ReverbInfo::MaxDelayTaps> OutTapIndexes1Ch{
+ static constexpr std::array<u8, I3dl2ReverbInfo::MaxDelayTaps> OutTapIndexes1Ch{
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
};
- constexpr std::array<u8, I3dl2ReverbInfo::MaxDelayTaps> OutTapIndexes2Ch{
+ static constexpr std::array<u8, I3dl2ReverbInfo::MaxDelayTaps> OutTapIndexes2Ch{
0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1,
};
- constexpr std::array<u8, I3dl2ReverbInfo::MaxDelayTaps> OutTapIndexes4Ch{
+ static constexpr std::array<u8, I3dl2ReverbInfo::MaxDelayTaps> OutTapIndexes4Ch{
0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 1, 1, 1, 0, 0, 0, 0, 3, 3, 3,
};
- constexpr std::array<u8, I3dl2ReverbInfo::MaxDelayTaps> OutTapIndexes6Ch{
+ static constexpr std::array<u8, I3dl2ReverbInfo::MaxDelayTaps> OutTapIndexes6Ch{
2, 0, 0, 1, 1, 1, 1, 4, 4, 4, 1, 1, 1, 0, 0, 0, 0, 5, 5, 5,
};
diff --git a/src/audio_core/renderer/command/effect/reverb.cpp b/src/audio_core/renderer/command/effect/reverb.cpp
index 427489214..6fe844ff0 100644
--- a/src/audio_core/renderer/command/effect/reverb.cpp
+++ b/src/audio_core/renderer/command/effect/reverb.cpp
@@ -252,16 +252,16 @@ template <size_t NumChannels>
static void ApplyReverbEffect(const ReverbInfo::ParameterVersion2& params, ReverbInfo::State& state,
std::vector<std::span<const s32>>& inputs,
std::vector<std::span<s32>>& outputs, const u32 sample_count) {
- constexpr std::array<u8, ReverbInfo::MaxDelayTaps> OutTapIndexes1Ch{
+ static constexpr std::array<u8, ReverbInfo::MaxDelayTaps> OutTapIndexes1Ch{
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
};
- constexpr std::array<u8, ReverbInfo::MaxDelayTaps> OutTapIndexes2Ch{
+ static constexpr std::array<u8, ReverbInfo::MaxDelayTaps> OutTapIndexes2Ch{
0, 0, 1, 1, 0, 1, 0, 0, 1, 1,
};
- constexpr std::array<u8, ReverbInfo::MaxDelayTaps> OutTapIndexes4Ch{
+ static constexpr std::array<u8, ReverbInfo::MaxDelayTaps> OutTapIndexes4Ch{
0, 0, 1, 1, 0, 1, 2, 2, 3, 3,
};
- constexpr std::array<u8, ReverbInfo::MaxDelayTaps> OutTapIndexes6Ch{
+ static constexpr std::array<u8, ReverbInfo::MaxDelayTaps> OutTapIndexes6Ch{
0, 0, 1, 1, 2, 2, 4, 4, 5, 5,
};
diff --git a/src/audio_core/renderer/command/resample/upsample.cpp b/src/audio_core/renderer/command/resample/upsample.cpp
index 5f7db12ca..86ddee1a4 100644
--- a/src/audio_core/renderer/command/resample/upsample.cpp
+++ b/src/audio_core/renderer/command/resample/upsample.cpp
@@ -19,24 +19,24 @@ namespace AudioCore::AudioRenderer {
static void SrcProcessFrame(std::span<s32> output, std::span<const s32> input,
const u32 target_sample_count, const u32 source_sample_count,
UpsamplerState* state) {
- constexpr u32 WindowSize = 10;
- constexpr std::array<Common::FixedPoint<17, 15>, WindowSize> WindowedSinc1{
+ static constexpr u32 WindowSize = 10;
+ static constexpr std::array<Common::FixedPoint<17, 15>, WindowSize> WindowedSinc1{
0.95376587f, -0.12872314f, 0.060028076f, -0.032470703f, 0.017669678f,
-0.009124756f, 0.004272461f, -0.001739502f, 0.000579834f, -0.000091552734f,
};
- constexpr std::array<Common::FixedPoint<17, 15>, WindowSize> WindowedSinc2{
+ static constexpr std::array<Common::FixedPoint<17, 15>, WindowSize> WindowedSinc2{
0.8230896f, -0.19161987f, 0.093444824f, -0.05090332f, 0.027557373f,
-0.014038086f, 0.0064697266f, -0.002532959f, 0.00079345703f, -0.00012207031f,
};
- constexpr std::array<Common::FixedPoint<17, 15>, WindowSize> WindowedSinc3{
+ static constexpr std::array<Common::FixedPoint<17, 15>, WindowSize> WindowedSinc3{
0.6298828f, -0.19274902f, 0.09725952f, -0.05319214f, 0.028625488f,
-0.014373779f, 0.006500244f, -0.0024719238f, 0.0007324219f, -0.000091552734f,
};
- constexpr std::array<Common::FixedPoint<17, 15>, WindowSize> WindowedSinc4{
+ static constexpr std::array<Common::FixedPoint<17, 15>, WindowSize> WindowedSinc4{
0.4057312f, -0.1468811f, 0.07601929f, -0.041656494f, 0.022216797f,
-0.011016846f, 0.004852295f, -0.0017700195f, 0.00048828125f, -0.000030517578f,
};
- constexpr std::array<Common::FixedPoint<17, 15>, WindowSize> WindowedSinc5{
+ static constexpr std::array<Common::FixedPoint<17, 15>, WindowSize> WindowedSinc5{
0.1854248f, -0.075164795f, 0.03967285f, -0.021728516f, 0.011474609f,
-0.005584717f, 0.0024108887f, -0.0008239746f, 0.00021362305f, 0.0f,
};
diff --git a/src/audio_core/renderer/system.cpp b/src/audio_core/renderer/system.cpp
index 4fac30c7c..31cbee282 100644
--- a/src/audio_core/renderer/system.cpp
+++ b/src/audio_core/renderer/system.cpp
@@ -127,7 +127,7 @@ Result System::Initialize(const AudioRendererParameterInternal& params,
render_device = params.rendering_device;
execution_mode = params.execution_mode;
- core.Memory().ZeroBlock(*core.Kernel().CurrentProcess(), transfer_memory->GetSourceAddress(),
+ core.Memory().ZeroBlock(*core.ApplicationProcess(), transfer_memory->GetSourceAddress(),
transfer_memory_size);
// Note: We're not actually using the transfer memory because it's a pain to code for.
diff --git a/src/audio_core/renderer/system_manager.cpp b/src/audio_core/renderer/system_manager.cpp
index f66b2b890..ce631f810 100644
--- a/src/audio_core/renderer/system_manager.cpp
+++ b/src/audio_core/renderer/system_manager.cpp
@@ -94,7 +94,7 @@ bool SystemManager::Remove(System& system_) {
}
void SystemManager::ThreadFunc() {
- constexpr char name[]{"AudioRenderSystemManager"};
+ static constexpr char name[]{"AudioRenderSystemManager"};
MicroProfileOnThreadCreate(name);
Common::SetCurrentThreadName(name);
Common::SetCurrentThreadPriority(Common::ThreadPriority::High);
diff --git a/src/audio_core/renderer/voice/voice_state.h b/src/audio_core/renderer/voice/voice_state.h
index d5497e2fb..ce947233f 100644
--- a/src/audio_core/renderer/voice/voice_state.h
+++ b/src/audio_core/renderer/voice/voice_state.h
@@ -19,10 +19,10 @@ struct VoiceState {
* State of the voice's biquad filter.
*/
struct BiquadFilterState {
- Common::FixedPoint<50, 14> s0;
- Common::FixedPoint<50, 14> s1;
- Common::FixedPoint<50, 14> s2;
- Common::FixedPoint<50, 14> s3;
+ s64 s0;
+ s64 s1;
+ s64 s2;
+ s64 s3;
};
/**
diff --git a/src/audio_core/sink/sink_stream.cpp b/src/audio_core/sink/sink_stream.cpp
index 06c2a876e..39a21b0f0 100644
--- a/src/audio_core/sink/sink_stream.cpp
+++ b/src/audio_core/sink/sink_stream.cpp
@@ -35,7 +35,7 @@ void SinkStream::AppendBuffer(SinkBuffer& buffer, std::vector<s16>& samples) {
if (system_channels == 6 && device_channels == 2) {
// We're given 6 channels, but our device only outputs 2, so downmix.
- constexpr std::array<f32, 4> down_mix_coeff{1.0f, 0.707f, 0.251f, 0.707f};
+ static constexpr std::array<f32, 4> down_mix_coeff{1.0f, 0.707f, 0.251f, 0.707f};
for (u32 read_index = 0, write_index = 0; read_index < samples.size();
read_index += system_channels, write_index += device_channels) {
@@ -202,7 +202,7 @@ void SinkStream::ProcessAudioOutAndRender(std::span<s16> output_buffer, std::siz
// If we're paused or going to shut down, we don't want to consume buffers as coretiming is
// paused and we'll desync, so just play silence.
if (system.IsPaused() || system.IsShuttingDown()) {
- constexpr std::array<s16, 6> silence{};
+ static constexpr std::array<s16, 6> silence{};
for (size_t i = frames_written; i < num_frames; i++) {
std::memcpy(&output_buffer[i * frame_size], &silence[0], frame_size_bytes);
}
@@ -270,7 +270,7 @@ void SinkStream::Stall() {
if (stalled_lock) {
return;
}
- stalled_lock = system.StallProcesses();
+ stalled_lock = system.StallApplication();
}
void SinkStream::Unstall() {
@@ -278,7 +278,7 @@ void SinkStream::Unstall() {
if (!stalled_lock) {
return;
}
- system.UnstallProcesses();
+ system.UnstallApplication();
stalled_lock.unlock();
}