diff options
Diffstat (limited to 'src/audio_core/stream.h')
-rw-r--r-- | src/audio_core/stream.h | 30 |
1 files changed, 16 insertions, 14 deletions
diff --git a/src/audio_core/stream.h b/src/audio_core/stream.h index aebfeb51d..05071243b 100644 --- a/src/audio_core/stream.h +++ b/src/audio_core/stream.h @@ -13,9 +13,10 @@ #include "audio_core/buffer.h" #include "common/common_types.h" -namespace CoreTiming { +namespace Core::Timing { +class CoreTiming; struct EventType; -} +} // namespace Core::Timing namespace AudioCore { @@ -42,8 +43,8 @@ public: /// Callback function type, used to change guest state on a buffer being released using ReleaseCallback = std::function<void()>; - Stream(u32 sample_rate, Format format, ReleaseCallback&& release_callback, - SinkStream& sink_stream, std::string&& name_); + Stream(Core::Timing::CoreTiming& core_timing, u32 sample_rate, Format format, + ReleaseCallback&& release_callback, SinkStream& sink_stream, std::string&& name_); /// Plays the audio stream void Play(); @@ -91,16 +92,17 @@ private: /// Gets the number of core cycles when the specified buffer will be released s64 GetBufferReleaseCycles(const Buffer& buffer) const; - u32 sample_rate; ///< Sample rate of the stream - Format format; ///< Format of the stream - ReleaseCallback release_callback; ///< Buffer release callback for the stream - State state{State::Stopped}; ///< Playback state of the stream - CoreTiming::EventType* release_event{}; ///< Core timing release event for the stream - BufferPtr active_buffer; ///< Actively playing buffer in the stream - std::queue<BufferPtr> queued_buffers; ///< Buffers queued to be played in the stream - std::queue<BufferPtr> released_buffers; ///< Buffers recently released from the stream - SinkStream& sink_stream; ///< Output sink for the stream - std::string name; ///< Name of the stream, must be unique + u32 sample_rate; ///< Sample rate of the stream + Format format; ///< Format of the stream + ReleaseCallback release_callback; ///< Buffer release callback for the stream + State state{State::Stopped}; ///< Playback state of the stream + Core::Timing::EventType* release_event{}; ///< Core timing release event for the stream + BufferPtr active_buffer; ///< Actively playing buffer in the stream + std::queue<BufferPtr> queued_buffers; ///< Buffers queued to be played in the stream + std::queue<BufferPtr> released_buffers; ///< Buffers recently released from the stream + SinkStream& sink_stream; ///< Output sink for the stream + Core::Timing::CoreTiming& core_timing; ///< Core timing instance. + std::string name; ///< Name of the stream, must be unique }; using StreamPtr = std::shared_ptr<Stream>; |