diff options
Diffstat (limited to '')
-rw-r--r-- | src/audio_core/sink/cubeb_sink.cpp | 3 | ||||
-rw-r--r-- | src/audio_core/sink/sdl2_sink.cpp | 3 | ||||
-rw-r--r-- | src/audio_core/sink/sink.h | 12 | ||||
-rw-r--r-- | src/audio_core/sink/sink_stream.cpp | 43 |
4 files changed, 42 insertions, 19 deletions
diff --git a/src/audio_core/sink/cubeb_sink.cpp b/src/audio_core/sink/cubeb_sink.cpp index 51a23fe15..d97ca2a40 100644 --- a/src/audio_core/sink/cubeb_sink.cpp +++ b/src/audio_core/sink/cubeb_sink.cpp @@ -253,8 +253,9 @@ CubebSink::~CubebSink() { #endif } -SinkStream* CubebSink::AcquireSinkStream(Core::System& system, u32 system_channels, +SinkStream* CubebSink::AcquireSinkStream(Core::System& system, u32 system_channels_, const std::string& name, StreamType type) { + system_channels = system_channels_; SinkStreamPtr& stream = sink_streams.emplace_back(std::make_unique<CubebSinkStream>( ctx, device_channels, system_channels, output_device, input_device, name, type, system)); diff --git a/src/audio_core/sink/sdl2_sink.cpp b/src/audio_core/sink/sdl2_sink.cpp index 96e0efce2..7dd155ff0 100644 --- a/src/audio_core/sink/sdl2_sink.cpp +++ b/src/audio_core/sink/sdl2_sink.cpp @@ -168,8 +168,9 @@ SDLSink::SDLSink(std::string_view target_device_name) { SDLSink::~SDLSink() = default; -SinkStream* SDLSink::AcquireSinkStream(Core::System& system, u32 system_channels, +SinkStream* SDLSink::AcquireSinkStream(Core::System& system, u32 system_channels_, const std::string&, StreamType type) { + system_channels = system_channels_; SinkStreamPtr& stream = sink_streams.emplace_back(std::make_unique<SDLSinkStream>( device_channels, system_channels, output_device, input_device, type, system)); return stream.get(); diff --git a/src/audio_core/sink/sink.h b/src/audio_core/sink/sink.h index f28c6d126..e22e8c3e5 100644 --- a/src/audio_core/sink/sink.h +++ b/src/audio_core/sink/sink.h @@ -85,9 +85,21 @@ public: */ virtual void SetSystemVolume(f32 volume) = 0; + /** + * Get the number of channels the game has set, can be different to the host hardware's support. + * Either 2 or 6. + * + * @return Number of device channels. + */ + u32 GetSystemChannels() const { + return system_channels; + } + protected: /// Number of device channels supported by the hardware u32 device_channels{2}; + /// Number of channels the game is sending + u32 system_channels{2}; }; using SinkPtr = std::unique_ptr<Sink>; diff --git a/src/audio_core/sink/sink_stream.cpp b/src/audio_core/sink/sink_stream.cpp index 2a09db599..97866f417 100644 --- a/src/audio_core/sink/sink_stream.cpp +++ b/src/audio_core/sink/sink_stream.cpp @@ -40,29 +40,38 @@ void SinkStream::AppendBuffer(SinkBuffer& buffer, std::span<s16> samples) { if (system_channels == 6 && device_channels == 2) { // We're given 6 channels, but our device only outputs 2, so downmix. - static constexpr std::array<f32, 4> down_mix_coeff{1.0f, 0.707f, 0.251f, 0.707f}; + // Front = 1.0 + // Center = 0.596 + // Back = 0.707 + // LFE = 0.354 + // 1.0 + 0.596 + 0.707 + 0.354 = 2.657, 1/2.657 = 0.37636f downscale coefficient + static constexpr std::array<f32, 4> down_mix_coeff{0.37636f, 0.22431056f, 0.13323144f, + 0.26608652f}; for (u32 read_index = 0, write_index = 0; read_index < samples.size(); read_index += system_channels, write_index += device_channels) { + const auto fl = + static_cast<f32>(samples[read_index + static_cast<u32>(Channels::FrontLeft)]); + const auto fr = + static_cast<f32>(samples[read_index + static_cast<u32>(Channels::FrontRight)]); + const auto c = + static_cast<f32>(samples[read_index + static_cast<u32>(Channels::Center)]); + const auto lfe = + static_cast<f32>(samples[read_index + static_cast<u32>(Channels::LFE)]); + const auto bl = + static_cast<f32>(samples[read_index + static_cast<u32>(Channels::BackLeft)]); + const auto br = + static_cast<f32>(samples[read_index + static_cast<u32>(Channels::BackRight)]); + const auto left_sample{ - ((Common::FixedPoint<49, 15>( - samples[read_index + static_cast<u32>(Channels::FrontLeft)]) * - down_mix_coeff[0] + - samples[read_index + static_cast<u32>(Channels::Center)] * down_mix_coeff[1] + - samples[read_index + static_cast<u32>(Channels::LFE)] * down_mix_coeff[2] + - samples[read_index + static_cast<u32>(Channels::BackLeft)] * down_mix_coeff[3]) * - volume) - .to_int()}; + static_cast<s32>((fl * down_mix_coeff[0] + c * down_mix_coeff[1] + + lfe * down_mix_coeff[2] + bl * down_mix_coeff[3]) * + volume)}; const auto right_sample{ - ((Common::FixedPoint<49, 15>( - samples[read_index + static_cast<u32>(Channels::FrontRight)]) * - down_mix_coeff[0] + - samples[read_index + static_cast<u32>(Channels::Center)] * down_mix_coeff[1] + - samples[read_index + static_cast<u32>(Channels::LFE)] * down_mix_coeff[2] + - samples[read_index + static_cast<u32>(Channels::BackRight)] * down_mix_coeff[3]) * - volume) - .to_int()}; + static_cast<s32>((fr * down_mix_coeff[0] + c * down_mix_coeff[1] + + lfe * down_mix_coeff[2] + br * down_mix_coeff[3]) * + volume)}; samples[write_index + static_cast<u32>(Channels::FrontLeft)] = static_cast<s16>(std::clamp(left_sample, min, max)); |