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-rw-r--r--src/audio_core/hle/pipe.h33
1 files changed, 26 insertions, 7 deletions
diff --git a/src/audio_core/hle/pipe.h b/src/audio_core/hle/pipe.h
index ff6536950..382d35e87 100644
--- a/src/audio_core/hle/pipe.h
+++ b/src/audio_core/hle/pipe.h
@@ -4,6 +4,7 @@
#pragma once
+#include <cstddef>
#include <vector>
#include "common/common_types.h"
@@ -14,25 +15,43 @@ namespace HLE {
/// Reset the pipes by setting pipe positions back to the beginning.
void ResetPipes();
+enum class DspPipe {
+ Debug = 0,
+ Dma = 1,
+ Audio = 2,
+ Binary = 3,
+ DspPipe_MAX
+};
+
/**
* Read a DSP pipe.
- * Pipe IDs:
- * pipe_number = 0: Debug
- * pipe_number = 1: P-DMA
- * pipe_number = 2: Audio
- * pipe_number = 3: Binary
* @param pipe_number The Pipe ID
* @param length How much data to request.
* @return The data read from the pipe. The size of this vector can be less than the length requested.
*/
-std::vector<u8> PipeRead(u32 pipe_number, u32 length);
+std::vector<u8> PipeRead(DspPipe pipe_number, u32 length);
+
+/**
+ * How much data is left in pipe
+ * @param pipe_number The Pipe ID
+ * @return The amount of data remaning in the pipe. This is the maximum length PipeRead will return.
+ */
+size_t GetPipeReadableSize(DspPipe pipe_number);
/**
* Write to a DSP pipe.
* @param pipe_number The Pipe ID
* @param buffer The data to write to the pipe.
*/
-void PipeWrite(u32 pipe_number, const std::vector<u8>& buffer);
+void PipeWrite(DspPipe pipe_number, const std::vector<u8>& buffer);
+
+enum class DspState {
+ Off,
+ On,
+ Sleeping
+};
+/// Get the state of the DSP
+DspState GetDspState();
} // namespace HLE
} // namespace DSP