diff options
36 files changed, 795 insertions, 352 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt index aaf3a90cf..27aa56780 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -261,7 +261,7 @@ if(ENABLE_SDL2) find_package(SDL2) if (NOT SDL2_FOUND) # otherwise add this to the list of libraries to install - list(APPEND CONAN_REQUIRED_LIBS "sdl2/2.0.12@bincrafters/stable") + list(APPEND CONAN_REQUIRED_LIBS "sdl2/2.0.14@bincrafters/stable") endif() endif() diff --git a/src/common/bit_util.h b/src/common/bit_util.h index 685e7fc9b..64520ca4e 100644 --- a/src/common/bit_util.h +++ b/src/common/bit_util.h @@ -4,13 +4,10 @@ #pragma once +#include <bit> #include <climits> #include <cstddef> -#ifdef _MSC_VER -#include <intrin.h> -#endif - #include "common/common_types.h" namespace Common { @@ -21,48 +18,30 @@ template <typename T> return sizeof(T) * CHAR_BIT; } -#ifdef _MSC_VER - -[[nodiscard]] inline u32 MostSignificantBit32(const u32 value) { - unsigned long result; - _BitScanReverse(&result, value); - return static_cast<u32>(result); -} - -[[nodiscard]] inline u32 MostSignificantBit64(const u64 value) { - unsigned long result; - _BitScanReverse64(&result, value); - return static_cast<u32>(result); -} - -#else - -[[nodiscard]] inline u32 MostSignificantBit32(const u32 value) { - return 31U - static_cast<u32>(__builtin_clz(value)); +[[nodiscard]] constexpr u32 MostSignificantBit32(const u32 value) { + return 31U - static_cast<u32>(std::countl_zero(value)); } -[[nodiscard]] inline u32 MostSignificantBit64(const u64 value) { - return 63U - static_cast<u32>(__builtin_clzll(value)); +[[nodiscard]] constexpr u32 MostSignificantBit64(const u64 value) { + return 63U - static_cast<u32>(std::countl_zero(value)); } -#endif - -[[nodiscard]] inline u32 Log2Floor32(const u32 value) { +[[nodiscard]] constexpr u32 Log2Floor32(const u32 value) { return MostSignificantBit32(value); } -[[nodiscard]] inline u32 Log2Ceil32(const u32 value) { - const u32 log2_f = Log2Floor32(value); - return log2_f + ((value ^ (1U << log2_f)) != 0U); +[[nodiscard]] constexpr u32 Log2Floor64(const u64 value) { + return MostSignificantBit64(value); } -[[nodiscard]] inline u32 Log2Floor64(const u64 value) { - return MostSignificantBit64(value); +[[nodiscard]] constexpr u32 Log2Ceil32(const u32 value) { + const u32 log2_f = Log2Floor32(value); + return log2_f + static_cast<u32>((value ^ (1U << log2_f)) != 0U); } -[[nodiscard]] inline u32 Log2Ceil64(const u64 value) { - const u64 log2_f = static_cast<u64>(Log2Floor64(value)); - return static_cast<u32>(log2_f + ((value ^ (1ULL << log2_f)) != 0ULL)); +[[nodiscard]] constexpr u32 Log2Ceil64(const u64 value) { + const u64 log2_f = Log2Floor64(value); + return static_cast<u32>(log2_f + static_cast<u64>((value ^ (1ULL << log2_f)) != 0ULL)); } } // namespace Common diff --git a/src/core/frontend/emu_window.cpp b/src/core/frontend/emu_window.cpp index 8c1193894..ee7a58b1c 100644 --- a/src/core/frontend/emu_window.cpp +++ b/src/core/frontend/emu_window.cpp @@ -21,21 +21,18 @@ public: std::mutex mutex; - bool touch_pressed = false; ///< True if touchpad area is currently pressed, otherwise false - - float touch_x = 0.0f; ///< Touchpad X-position - float touch_y = 0.0f; ///< Touchpad Y-position + Input::TouchStatus status; private: class Device : public Input::TouchDevice { public: explicit Device(std::weak_ptr<TouchState>&& touch_state) : touch_state(touch_state) {} - std::tuple<float, float, bool> GetStatus() const override { + Input::TouchStatus GetStatus() const override { if (auto state = touch_state.lock()) { std::lock_guard guard{state->mutex}; - return std::make_tuple(state->touch_x, state->touch_y, state->touch_pressed); + return state->status; } - return std::make_tuple(0.0f, 0.0f, false); + return {}; } private: @@ -79,36 +76,44 @@ std::tuple<unsigned, unsigned> EmuWindow::ClipToTouchScreen(unsigned new_x, unsi return std::make_tuple(new_x, new_y); } -void EmuWindow::TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y) { - if (!IsWithinTouchscreen(framebuffer_layout, framebuffer_x, framebuffer_y)) +void EmuWindow::TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y, std::size_t id) { + if (!IsWithinTouchscreen(framebuffer_layout, framebuffer_x, framebuffer_y)) { return; + } + if (id >= touch_state->status.size()) { + return; + } std::lock_guard guard{touch_state->mutex}; - touch_state->touch_x = + const float x = static_cast<float>(framebuffer_x - framebuffer_layout.screen.left) / static_cast<float>(framebuffer_layout.screen.right - framebuffer_layout.screen.left); - touch_state->touch_y = + const float y = static_cast<float>(framebuffer_y - framebuffer_layout.screen.top) / static_cast<float>(framebuffer_layout.screen.bottom - framebuffer_layout.screen.top); - touch_state->touch_pressed = true; + touch_state->status[id] = std::make_tuple(x, y, true); } -void EmuWindow::TouchReleased() { +void EmuWindow::TouchReleased(std::size_t id) { + if (id >= touch_state->status.size()) { + return; + } std::lock_guard guard{touch_state->mutex}; - touch_state->touch_pressed = false; - touch_state->touch_x = 0; - touch_state->touch_y = 0; + touch_state->status[id] = std::make_tuple(0.0f, 0.0f, false); } -void EmuWindow::TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y) { - if (!touch_state->touch_pressed) +void EmuWindow::TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y, std::size_t id) { + if (id >= touch_state->status.size()) { + return; + } + if (!std::get<2>(touch_state->status[id])) return; if (!IsWithinTouchscreen(framebuffer_layout, framebuffer_x, framebuffer_y)) std::tie(framebuffer_x, framebuffer_y) = ClipToTouchScreen(framebuffer_x, framebuffer_y); - TouchPressed(framebuffer_x, framebuffer_y); + TouchPressed(framebuffer_x, framebuffer_y, id); } void EmuWindow::UpdateCurrentFramebufferLayout(unsigned width, unsigned height) { diff --git a/src/core/frontend/emu_window.h b/src/core/frontend/emu_window.h index 276d2b906..2436c6580 100644 --- a/src/core/frontend/emu_window.h +++ b/src/core/frontend/emu_window.h @@ -117,18 +117,23 @@ public: * Signal that a touch pressed event has occurred (e.g. mouse click pressed) * @param framebuffer_x Framebuffer x-coordinate that was pressed * @param framebuffer_y Framebuffer y-coordinate that was pressed + * @param id Touch event ID */ - void TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y); + void TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y, std::size_t id); - /// Signal that a touch released event has occurred (e.g. mouse click released) - void TouchReleased(); + /** + * Signal that a touch released event has occurred (e.g. mouse click released) + * @param id Touch event ID + */ + void TouchReleased(std::size_t id); /** * Signal that a touch movement event has occurred (e.g. mouse was moved over the emu window) * @param framebuffer_x Framebuffer x-coordinate * @param framebuffer_y Framebuffer y-coordinate + * @param id Touch event ID */ - void TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y); + void TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y, std::size_t id); /** * Returns currently active configuration. diff --git a/src/core/frontend/input.h b/src/core/frontend/input.h index de51a754e..f014dfea3 100644 --- a/src/core/frontend/input.h +++ b/src/core/frontend/input.h @@ -163,10 +163,11 @@ using MotionStatus = std::tuple<Common::Vec3<float>, Common::Vec3<float>, Common using MotionDevice = InputDevice<MotionStatus>; /** - * A touch status is an object that returns a tuple of two floats and a bool. The floats are - * x and y coordinates in the range 0.0 - 1.0, and the bool indicates whether it is pressed. + * A touch status is an object that returns an array of 16 tuple elements of two floats and a bool. + * The floats are x and y coordinates in the range 0.0 - 1.0, and the bool indicates whether it is + * pressed. */ -using TouchStatus = std::tuple<float, float, bool>; +using TouchStatus = std::array<std::tuple<float, float, bool>, 16>; /** * A touch device is an input device that returns a touch status object diff --git a/src/core/hle/service/acc/acc.cpp b/src/core/hle/service/acc/acc.cpp index bb07f6ccc..3ec0e1eca 100644 --- a/src/core/hle/service/acc/acc.cpp +++ b/src/core/hle/service/acc/acc.cpp @@ -32,9 +32,15 @@ namespace Service::Account { -constexpr ResultCode ERR_INVALID_BUFFER_SIZE{ErrorModule::Account, 30}; +constexpr ResultCode ERR_INVALID_USER_ID{ErrorModule::Account, 20}; +constexpr ResultCode ERR_INVALID_APPLICATION_ID{ErrorModule::Account, 22}; +constexpr ResultCode ERR_INVALID_BUFFER{ErrorModule::Account, 30}; +constexpr ResultCode ERR_INVALID_BUFFER_SIZE{ErrorModule::Account, 31}; constexpr ResultCode ERR_FAILED_SAVE_DATA{ErrorModule::Account, 100}; +// Thumbnails are hard coded to be at least this size +constexpr std::size_t THUMBNAIL_SIZE = 0x24000; + static std::string GetImagePath(Common::UUID uuid) { return Common::FS::GetUserPath(Common::FS::UserPath::NANDDir) + "/system/save/8000000000000010/su/avators/" + uuid.FormatSwitch() + ".jpg"; @@ -369,7 +375,7 @@ protected: if (user_data.size() < sizeof(ProfileData)) { LOG_ERROR(Service_ACC, "ProfileData buffer too small!"); IPC::ResponseBuilder rb{ctx, 2}; - rb.Push(ERR_INVALID_BUFFER_SIZE); + rb.Push(ERR_INVALID_BUFFER); return; } @@ -402,7 +408,7 @@ protected: if (user_data.size() < sizeof(ProfileData)) { LOG_ERROR(Service_ACC, "ProfileData buffer too small!"); IPC::ResponseBuilder rb{ctx, 2}; - rb.Push(ERR_INVALID_BUFFER_SIZE); + rb.Push(ERR_INVALID_BUFFER); return; } @@ -811,6 +817,55 @@ void Module::Interface::ListOpenContextStoredUsers(Kernel::HLERequestContext& ct rb.Push(RESULT_SUCCESS); } +void Module::Interface::StoreSaveDataThumbnailApplication(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto uuid = rp.PopRaw<Common::UUID>(); + + LOG_WARNING(Service_ACC, "(STUBBED) called, uuid={}", uuid.Format()); + + // TODO(ogniK): Check if application ID is zero on acc initialize. As we don't have a reliable + // way of confirming things like the TID, we're going to assume a non zero value for the time + // being. + constexpr u64 tid{1}; + StoreSaveDataThumbnail(ctx, uuid, tid); +} + +void Module::Interface::StoreSaveDataThumbnailSystem(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto uuid = rp.PopRaw<Common::UUID>(); + const auto tid = rp.Pop<u64_le>(); + + LOG_WARNING(Service_ACC, "(STUBBED) called, uuid={}, tid={:016X}", uuid.Format(), tid); + StoreSaveDataThumbnail(ctx, uuid, tid); +} + +void Module::Interface::StoreSaveDataThumbnail(Kernel::HLERequestContext& ctx, + const Common::UUID& uuid, const u64 tid) { + IPC::ResponseBuilder rb{ctx, 2}; + + if (tid == 0) { + LOG_ERROR(Service_ACC, "TitleID is not valid!"); + rb.Push(ERR_INVALID_APPLICATION_ID); + return; + } + + if (!uuid) { + LOG_ERROR(Service_ACC, "User ID is not valid!"); + rb.Push(ERR_INVALID_USER_ID); + return; + } + const auto thumbnail_size = ctx.GetReadBufferSize(); + if (thumbnail_size != THUMBNAIL_SIZE) { + LOG_ERROR(Service_ACC, "Buffer size is empty! size={:X} expecting {:X}", thumbnail_size, + THUMBNAIL_SIZE); + rb.Push(ERR_INVALID_BUFFER_SIZE); + return; + } + + // TODO(ogniK): Construct save data thumbnail + rb.Push(RESULT_SUCCESS); +} + void Module::Interface::TrySelectUserWithoutInteraction(Kernel::HLERequestContext& ctx) { LOG_DEBUG(Service_ACC, "called"); // A u8 is passed into this function which we can safely ignore. It's to determine if we have diff --git a/src/core/hle/service/acc/acc.h b/src/core/hle/service/acc/acc.h index ab8edc049..0e3ad8ec6 100644 --- a/src/core/hle/service/acc/acc.h +++ b/src/core/hle/service/acc/acc.h @@ -4,6 +4,7 @@ #pragma once +#include "common/uuid.h" #include "core/hle/service/glue/manager.h" #include "core/hle/service/service.h" @@ -36,9 +37,13 @@ public: void ListQualifiedUsers(Kernel::HLERequestContext& ctx); void LoadOpenContext(Kernel::HLERequestContext& ctx); void ListOpenContextStoredUsers(Kernel::HLERequestContext& ctx); + void StoreSaveDataThumbnailApplication(Kernel::HLERequestContext& ctx); + void StoreSaveDataThumbnailSystem(Kernel::HLERequestContext& ctx); private: ResultCode InitializeApplicationInfoBase(); + void StoreSaveDataThumbnail(Kernel::HLERequestContext& ctx, const Common::UUID& uuid, + const u64 tid); enum class ApplicationType : u32_le { GameCard = 0, diff --git a/src/core/hle/service/acc/acc_su.cpp b/src/core/hle/service/acc/acc_su.cpp index d2bb8c2c8..49b22583e 100644 --- a/src/core/hle/service/acc/acc_su.cpp +++ b/src/core/hle/service/acc/acc_su.cpp @@ -29,7 +29,7 @@ ACC_SU::ACC_SU(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p {104, nullptr, "GetProfileUpdateNotifier"}, {105, nullptr, "CheckNetworkServiceAvailabilityAsync"}, // 4.0.0+ {106, nullptr, "GetProfileSyncNotifier"}, // 9.0.0+ - {110, nullptr, "StoreSaveDataThumbnail"}, + {110, &ACC_SU::StoreSaveDataThumbnailSystem, "StoreSaveDataThumbnail"}, {111, nullptr, "ClearSaveDataThumbnail"}, {112, nullptr, "LoadSaveDataThumbnail"}, {113, nullptr, "GetSaveDataThumbnailExistence"}, // 5.0.0+ diff --git a/src/core/hle/service/acc/acc_u0.cpp b/src/core/hle/service/acc/acc_u0.cpp index 75a24f8f5..8d66d180d 100644 --- a/src/core/hle/service/acc/acc_u0.cpp +++ b/src/core/hle/service/acc/acc_u0.cpp @@ -26,7 +26,7 @@ ACC_U0::ACC_U0(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p {101, &ACC_U0::GetBaasAccountManagerForApplication, "GetBaasAccountManagerForApplication"}, {102, nullptr, "AuthenticateApplicationAsync"}, {103, nullptr, "CheckNetworkServiceAvailabilityAsync"}, // 4.0.0+ - {110, nullptr, "StoreSaveDataThumbnail"}, + {110, &ACC_U0::StoreSaveDataThumbnailApplication, "StoreSaveDataThumbnail"}, {111, nullptr, "ClearSaveDataThumbnail"}, {120, nullptr, "CreateGuestLoginRequest"}, {130, &ACC_U0::LoadOpenContext, "LoadOpenContext"}, // 5.0.0+ diff --git a/src/core/hle/service/acc/acc_u1.cpp b/src/core/hle/service/acc/acc_u1.cpp index a4aa5316a..951081cd0 100644 --- a/src/core/hle/service/acc/acc_u1.cpp +++ b/src/core/hle/service/acc/acc_u1.cpp @@ -29,7 +29,7 @@ ACC_U1::ACC_U1(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p {104, nullptr, "GetProfileUpdateNotifier"}, {105, nullptr, "CheckNetworkServiceAvailabilityAsync"}, // 4.0.0+ {106, nullptr, "GetProfileSyncNotifier"}, // 9.0.0+ - {110, nullptr, "StoreSaveDataThumbnail"}, + {110, &ACC_U1::StoreSaveDataThumbnailApplication, "StoreSaveDataThumbnail"}, {111, nullptr, "ClearSaveDataThumbnail"}, {112, nullptr, "LoadSaveDataThumbnail"}, {113, nullptr, "GetSaveDataThumbnailExistence"}, // 5.0.0+ diff --git a/src/core/hle/service/hid/controllers/touchscreen.cpp b/src/core/hle/service/hid/controllers/touchscreen.cpp index 0df395e85..5219f2dad 100644 --- a/src/core/hle/service/hid/controllers/touchscreen.cpp +++ b/src/core/hle/service/hid/controllers/touchscreen.cpp @@ -2,6 +2,7 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include <algorithm> #include <cstring> #include "common/common_types.h" #include "core/core_timing.h" @@ -16,7 +17,13 @@ constexpr std::size_t SHARED_MEMORY_OFFSET = 0x400; Controller_Touchscreen::Controller_Touchscreen(Core::System& system) : ControllerBase(system) {} Controller_Touchscreen::~Controller_Touchscreen() = default; -void Controller_Touchscreen::OnInit() {} +void Controller_Touchscreen::OnInit() { + for (std::size_t id = 0; id < MAX_FINGERS; ++id) { + mouse_finger_id[id] = MAX_FINGERS; + keyboard_finger_id[id] = MAX_FINGERS; + udp_finger_id[id] = MAX_FINGERS; + } +} void Controller_Touchscreen::OnRelease() {} @@ -40,38 +47,106 @@ void Controller_Touchscreen::OnUpdate(const Core::Timing::CoreTiming& core_timin cur_entry.sampling_number = last_entry.sampling_number + 1; cur_entry.sampling_number2 = cur_entry.sampling_number; - bool pressed = false; - float x, y; - std::tie(x, y, pressed) = touch_device->GetStatus(); - auto& touch_entry = cur_entry.states[0]; - touch_entry.attribute.raw = 0; - if (!pressed && touch_btn_device) { - std::tie(x, y, pressed) = touch_btn_device->GetStatus(); + const Input::TouchStatus& mouse_status = touch_mouse_device->GetStatus(); + const Input::TouchStatus& udp_status = touch_udp_device->GetStatus(); + for (std::size_t id = 0; id < mouse_status.size(); ++id) { + mouse_finger_id[id] = UpdateTouchInputEvent(mouse_status[id], mouse_finger_id[id]); + udp_finger_id[id] = UpdateTouchInputEvent(udp_status[id], udp_finger_id[id]); } - if (pressed && Settings::values.touchscreen.enabled) { - touch_entry.x = static_cast<u16>(x * Layout::ScreenUndocked::Width); - touch_entry.y = static_cast<u16>(y * Layout::ScreenUndocked::Height); - touch_entry.diameter_x = Settings::values.touchscreen.diameter_x; - touch_entry.diameter_y = Settings::values.touchscreen.diameter_y; - touch_entry.rotation_angle = Settings::values.touchscreen.rotation_angle; - const u64 tick = core_timing.GetCPUTicks(); - touch_entry.delta_time = tick - last_touch; - last_touch = tick; - touch_entry.finger = Settings::values.touchscreen.finger; - cur_entry.entry_count = 1; - } else { - cur_entry.entry_count = 0; + + if (Settings::values.use_touch_from_button) { + const Input::TouchStatus& keyboard_status = touch_btn_device->GetStatus(); + for (std::size_t id = 0; id < mouse_status.size(); ++id) { + keyboard_finger_id[id] = + UpdateTouchInputEvent(keyboard_status[id], keyboard_finger_id[id]); + } } + std::array<Finger, 16> active_fingers; + const auto end_iter = std::copy_if(fingers.begin(), fingers.end(), active_fingers.begin(), + [](const auto& finger) { return finger.pressed; }); + const auto active_fingers_count = + static_cast<std::size_t>(std::distance(active_fingers.begin(), end_iter)); + + const u64 tick = core_timing.GetCPUTicks(); + cur_entry.entry_count = static_cast<s32_le>(active_fingers_count); + for (std::size_t id = 0; id < MAX_FINGERS; ++id) { + auto& touch_entry = cur_entry.states[id]; + if (id < active_fingers_count) { + touch_entry.x = static_cast<u16>(active_fingers[id].x * Layout::ScreenUndocked::Width); + touch_entry.y = static_cast<u16>(active_fingers[id].y * Layout::ScreenUndocked::Height); + touch_entry.diameter_x = Settings::values.touchscreen.diameter_x; + touch_entry.diameter_y = Settings::values.touchscreen.diameter_y; + touch_entry.rotation_angle = Settings::values.touchscreen.rotation_angle; + touch_entry.delta_time = tick - active_fingers[id].last_touch; + fingers[active_fingers[id].id].last_touch = tick; + touch_entry.finger = active_fingers[id].id; + touch_entry.attribute.raw = active_fingers[id].attribute.raw; + } else { + // Clear touch entry + touch_entry.attribute.raw = 0; + touch_entry.x = 0; + touch_entry.y = 0; + touch_entry.diameter_x = 0; + touch_entry.diameter_y = 0; + touch_entry.rotation_angle = 0; + touch_entry.delta_time = 0; + touch_entry.finger = 0; + } + } std::memcpy(data + SHARED_MEMORY_OFFSET, &shared_memory, sizeof(TouchScreenSharedMemory)); } void Controller_Touchscreen::OnLoadInputDevices() { - touch_device = Input::CreateDevice<Input::TouchDevice>(Settings::values.touchscreen.device); - if (Settings::values.use_touch_from_button) { - touch_btn_device = Input::CreateDevice<Input::TouchDevice>("engine:touch_from_button"); - } else { - touch_btn_device.reset(); + touch_mouse_device = Input::CreateDevice<Input::TouchDevice>("engine:emu_window"); + touch_udp_device = Input::CreateDevice<Input::TouchDevice>("engine:cemuhookudp"); + touch_btn_device = Input::CreateDevice<Input::TouchDevice>("engine:touch_from_button"); +} + +std::optional<std::size_t> Controller_Touchscreen::GetUnusedFingerID() const { + std::size_t first_free_id = 0; + while (first_free_id < MAX_FINGERS) { + if (!fingers[first_free_id].pressed) { + return first_free_id; + } else { + first_free_id++; + } + } + return std::nullopt; +} + +std::size_t Controller_Touchscreen::UpdateTouchInputEvent( + const std::tuple<float, float, bool>& touch_input, std::size_t finger_id) { + const auto& [x, y, pressed] = touch_input; + if (pressed) { + Attributes attribute{}; + if (finger_id == MAX_FINGERS) { + const auto first_free_id = GetUnusedFingerID(); + if (!first_free_id) { + // Invalid finger id do nothing + return MAX_FINGERS; + } + finger_id = first_free_id.value(); + fingers[finger_id].pressed = true; + fingers[finger_id].id = static_cast<u32_le>(finger_id); + attribute.start_touch.Assign(1); + } + fingers[finger_id].x = x; + fingers[finger_id].y = y; + fingers[finger_id].attribute = attribute; + return finger_id; } + + if (finger_id != MAX_FINGERS) { + if (!fingers[finger_id].attribute.end_touch) { + fingers[finger_id].attribute.end_touch.Assign(1); + fingers[finger_id].attribute.start_touch.Assign(0); + return finger_id; + } + fingers[finger_id].pressed = false; + } + + return MAX_FINGERS; } + } // namespace Service::HID diff --git a/src/core/hle/service/hid/controllers/touchscreen.h b/src/core/hle/service/hid/controllers/touchscreen.h index 4d9042adc..784124e25 100644 --- a/src/core/hle/service/hid/controllers/touchscreen.h +++ b/src/core/hle/service/hid/controllers/touchscreen.h @@ -30,6 +30,18 @@ public: void OnLoadInputDevices() override; private: + static constexpr std::size_t MAX_FINGERS = 16; + + // Returns an unused finger id, if there is no fingers available std::nullopt will be returned + std::optional<std::size_t> GetUnusedFingerID() const; + + // If the touch is new it tries to assing a new finger id, if there is no fingers avaliable no + // changes will be made. Updates the coordinates if the finger id it's already set. If the touch + // ends delays the output by one frame to set the end_touch flag before finally freeing the + // finger id + std::size_t UpdateTouchInputEvent(const std::tuple<float, float, bool>& touch_input, + std::size_t finger_id); + struct Attributes { union { u32 raw{}; @@ -55,7 +67,7 @@ private: s64_le sampling_number; s64_le sampling_number2; s32_le entry_count; - std::array<TouchState, 16> states; + std::array<TouchState, MAX_FINGERS> states; }; static_assert(sizeof(TouchScreenEntry) == 0x298, "TouchScreenEntry is an invalid size"); @@ -66,9 +78,23 @@ private: }; static_assert(sizeof(TouchScreenSharedMemory) == 0x3000, "TouchScreenSharedMemory is an invalid size"); + + struct Finger { + u64_le last_touch{}; + float x{}; + float y{}; + u32_le id{}; + bool pressed{}; + Attributes attribute; + }; + TouchScreenSharedMemory shared_memory{}; - std::unique_ptr<Input::TouchDevice> touch_device; + std::unique_ptr<Input::TouchDevice> touch_mouse_device; + std::unique_ptr<Input::TouchDevice> touch_udp_device; std::unique_ptr<Input::TouchDevice> touch_btn_device; - s64_le last_touch{}; + std::array<std::size_t, MAX_FINGERS> mouse_finger_id; + std::array<std::size_t, MAX_FINGERS> keyboard_finger_id; + std::array<std::size_t, MAX_FINGERS> udp_finger_id; + std::array<Finger, MAX_FINGERS> fingers; }; } // namespace Service::HID diff --git a/src/core/hle/service/lbl/lbl.cpp b/src/core/hle/service/lbl/lbl.cpp index 6ad3a2877..f4490f3d9 100644 --- a/src/core/hle/service/lbl/lbl.cpp +++ b/src/core/hle/service/lbl/lbl.cpp @@ -20,30 +20,30 @@ public: static const FunctionInfo functions[] = { {0, nullptr, "SaveCurrentSetting"}, {1, nullptr, "LoadCurrentSetting"}, - {2, nullptr, "SetCurrentBrightnessSetting"}, - {3, nullptr, "GetCurrentBrightnessSetting"}, + {2, &LBL::SetCurrentBrightnessSetting, "SetCurrentBrightnessSetting"}, + {3, &LBL::GetCurrentBrightnessSetting, "GetCurrentBrightnessSetting"}, {4, nullptr, "ApplyCurrentBrightnessSettingToBacklight"}, {5, nullptr, "GetBrightnessSettingAppliedToBacklight"}, - {6, nullptr, "SwitchBacklightOn"}, - {7, nullptr, "SwitchBacklightOff"}, - {8, nullptr, "GetBacklightSwitchStatus"}, - {9, nullptr, "EnableDimming"}, - {10, nullptr, "DisableDimming"}, - {11, nullptr, "IsDimmingEnabled"}, - {12, nullptr, "EnableAutoBrightnessControl"}, - {13, nullptr, "DisableAutoBrightnessControl"}, - {14, nullptr, "IsAutoBrightnessControlEnabled"}, - {15, nullptr, "SetAmbientLightSensorValue"}, - {16, nullptr, "GetAmbientLightSensorValue"}, - {17, nullptr, "SetBrightnessReflectionDelayLevel"}, - {18, nullptr, "GetBrightnessReflectionDelayLevel"}, - {19, nullptr, "SetCurrentBrightnessMapping"}, - {20, nullptr, "GetCurrentBrightnessMapping"}, - {21, nullptr, "SetCurrentAmbientLightSensorMapping"}, - {22, nullptr, "GetCurrentAmbientLightSensorMapping"}, - {23, nullptr, "IsAmbientLightSensorAvailable"}, - {24, nullptr, "SetCurrentBrightnessSettingForVrMode"}, - {25, nullptr, "GetCurrentBrightnessSettingForVrMode"}, + {6, &LBL::SwitchBacklightOn, "SwitchBacklightOn"}, + {7, &LBL::SwitchBacklightOff, "SwitchBacklightOff"}, + {8, &LBL::GetBacklightSwitchStatus, "GetBacklightSwitchStatus"}, + {9, &LBL::EnableDimming, "EnableDimming"}, + {10, &LBL::DisableDimming, "DisableDimming"}, + {11, &LBL::IsDimmingEnabled, "IsDimmingEnabled"}, + {12, &LBL::EnableAutoBrightnessControl, "EnableAutoBrightnessControl"}, + {13, &LBL::DisableAutoBrightnessControl, "DisableAutoBrightnessControl"}, + {14, &LBL::IsAutoBrightnessControlEnabled, "IsAutoBrightnessControlEnabled"}, + {15, &LBL::SetAmbientLightSensorValue, "SetAmbientLightSensorValue"}, + {16, &LBL::GetAmbientLightSensorValue, "GetAmbientLightSensorValue"}, + {17, &LBL::SetBrightnessReflectionDelayLevel, "SetBrightnessReflectionDelayLevel"}, + {18, &LBL::GetBrightnessReflectionDelayLevel, "GetBrightnessReflectionDelayLevel"}, + {19, &LBL::SetCurrentBrightnessMapping, "SetCurrentBrightnessMapping"}, + {20, &LBL::GetCurrentBrightnessMapping, "GetCurrentBrightnessMapping"}, + {21, &LBL::SetCurrentAmbientLightSensorMapping, "SetCurrentAmbientLightSensorMapping"}, + {22, &LBL::GetCurrentAmbientLightSensorMapping, "GetCurrentAmbientLightSensorMapping"}, + {23, &LBL::IsAmbientLightSensorAvailable, "IsAmbientLightSensorAvailable"}, + {24, &LBL::SetCurrentBrightnessSettingForVrMode, "SetCurrentBrightnessSettingForVrMode"}, + {25, &LBL::GetCurrentBrightnessSettingForVrMode, "GetCurrentBrightnessSettingForVrMode"}, {26, &LBL::EnableVrMode, "EnableVrMode"}, {27, &LBL::DisableVrMode, "DisableVrMode"}, {28, &LBL::IsVrModeEnabled, "IsVrModeEnabled"}, @@ -55,6 +55,237 @@ public: } private: + enum class BacklightSwitchStatus : u32 { + Off = 0, + On = 1, + }; + + void SetCurrentBrightnessSetting(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + auto brightness = rp.Pop<float>(); + + if (!std::isfinite(brightness)) { + LOG_ERROR(Service_LBL, "Brightness is infinite!"); + brightness = 0.0f; + } + + LOG_DEBUG(Service_LBL, "called brightness={}", brightness); + + current_brightness = brightness; + update_instantly = true; + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + } + + void GetCurrentBrightnessSetting(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + auto brightness = current_brightness; + if (!std::isfinite(brightness)) { + LOG_ERROR(Service_LBL, "Brightness is infinite!"); + brightness = 0.0f; + } + + LOG_DEBUG(Service_LBL, "called brightness={}", brightness); + + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(RESULT_SUCCESS); + rb.Push(brightness); + } + + void SwitchBacklightOn(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto fade_time = rp.Pop<u64_le>(); + LOG_WARNING(Service_LBL, "(STUBBED) called, fade_time={}", fade_time); + + backlight_enabled = true; + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + } + + void SwitchBacklightOff(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto fade_time = rp.Pop<u64_le>(); + LOG_WARNING(Service_LBL, "(STUBBED) called, fade_time={}", fade_time); + + backlight_enabled = false; + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + } + + void GetBacklightSwitchStatus(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_LBL, "called"); + + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(RESULT_SUCCESS); + rb.PushEnum<BacklightSwitchStatus>(backlight_enabled ? BacklightSwitchStatus::On + : BacklightSwitchStatus::Off); + } + + void EnableDimming(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_LBL, "called"); + + dimming = true; + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + } + + void DisableDimming(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_LBL, "called"); + + dimming = false; + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + } + + void IsDimmingEnabled(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_LBL, "called"); + + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(RESULT_SUCCESS); + rb.Push(dimming); + } + + void EnableAutoBrightnessControl(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_LBL, "called"); + auto_brightness = true; + update_instantly = true; + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + } + + void DisableAutoBrightnessControl(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_LBL, "called"); + auto_brightness = false; + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + } + + void IsAutoBrightnessControlEnabled(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_LBL, "called"); + + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(RESULT_SUCCESS); + rb.Push(auto_brightness); + } + + void SetAmbientLightSensorValue(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto light_value = rp.Pop<float>(); + + LOG_DEBUG(Service_LBL, "called light_value={}", light_value); + + ambient_light_value = light_value; + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + } + + void GetAmbientLightSensorValue(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_LBL, "called"); + + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(RESULT_SUCCESS); + rb.Push(ambient_light_value); + } + + void SetBrightnessReflectionDelayLevel(Kernel::HLERequestContext& ctx) { + // This is Intentional, this function does absolutely nothing + LOG_DEBUG(Service_LBL, "called"); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + } + + void GetBrightnessReflectionDelayLevel(Kernel::HLERequestContext& ctx) { + // This is intentional, the function is hard coded to return 0.0f on hardware + LOG_DEBUG(Service_LBL, "called"); + + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(RESULT_SUCCESS); + rb.Push(0.0f); + } + + void SetCurrentBrightnessMapping(Kernel::HLERequestContext& ctx) { + // This is Intentional, this function does absolutely nothing + LOG_DEBUG(Service_LBL, "called"); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + } + + void GetCurrentBrightnessMapping(Kernel::HLERequestContext& ctx) { + // This is Intentional, this function does absolutely nothing + LOG_DEBUG(Service_LBL, "called"); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + // This function is suppose to return something but it seems like it doesn't + } + + void SetCurrentAmbientLightSensorMapping(Kernel::HLERequestContext& ctx) { + // This is Intentional, this function does absolutely nothing + LOG_DEBUG(Service_LBL, "called"); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + } + + void GetCurrentAmbientLightSensorMapping(Kernel::HLERequestContext& ctx) { + // This is Intentional, this function does absolutely nothing + LOG_DEBUG(Service_LBL, "called"); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + // This function is suppose to return something but it seems like it doesn't + } + + void IsAmbientLightSensorAvailable(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_LBL, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(RESULT_SUCCESS); + // TODO(ogniK): Only return true if there's no device error + rb.Push(true); + } + + void SetCurrentBrightnessSettingForVrMode(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + auto brightness = rp.Pop<float>(); + + if (!std::isfinite(brightness)) { + LOG_ERROR(Service_LBL, "Brightness is infinite!"); + brightness = 0.0f; + } + + LOG_DEBUG(Service_LBL, "called brightness={}", brightness); + + current_vr_brightness = brightness; + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + } + + void GetCurrentBrightnessSettingForVrMode(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + auto brightness = current_vr_brightness; + if (!std::isfinite(brightness)) { + LOG_ERROR(Service_LBL, "Brightness is infinite!"); + brightness = 0.0f; + } + + LOG_DEBUG(Service_LBL, "called brightness={}", brightness); + + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(RESULT_SUCCESS); + rb.Push(brightness); + } + void EnableVrMode(Kernel::HLERequestContext& ctx) { LOG_DEBUG(Service_LBL, "called"); @@ -82,6 +313,14 @@ private: } bool vr_mode_enabled = false; + float current_brightness = 1.0f; + float backlight_brightness = 1.0f; + float ambient_light_value = 0.0f; + float current_vr_brightness = 1.0f; + bool dimming = true; + bool backlight_enabled = true; + bool update_instantly = false; + bool auto_brightness = false; // TODO(ogniK): Move to system settings }; void InstallInterfaces(SM::ServiceManager& sm, Core::System& system) { diff --git a/src/input_common/sdl/sdl_impl.cpp b/src/input_common/sdl/sdl_impl.cpp index d32eb732a..1b5750937 100644 --- a/src/input_common/sdl/sdl_impl.cpp +++ b/src/input_common/sdl/sdl_impl.cpp @@ -81,10 +81,14 @@ public: } bool RumblePlay(u16 amp_low, u16 amp_high) { + constexpr u32 rumble_max_duration_ms = 1000; + if (sdl_controller) { - return SDL_GameControllerRumble(sdl_controller.get(), amp_low, amp_high, 0) == 0; + return SDL_GameControllerRumble(sdl_controller.get(), amp_low, amp_high, + rumble_max_duration_ms) == 0; } else if (sdl_joystick) { - return SDL_JoystickRumble(sdl_joystick.get(), amp_low, amp_high, 0) == 0; + return SDL_JoystickRumble(sdl_joystick.get(), amp_low, amp_high, + rumble_max_duration_ms) == 0; } return false; diff --git a/src/input_common/touch_from_button.cpp b/src/input_common/touch_from_button.cpp index a07124a86..ffbe4f2ed 100644 --- a/src/input_common/touch_from_button.cpp +++ b/src/input_common/touch_from_button.cpp @@ -25,18 +25,19 @@ public: } } - std::tuple<float, float, bool> GetStatus() const override { - for (const auto& m : map) { - const bool state = std::get<0>(m)->GetStatus(); + Input::TouchStatus GetStatus() const override { + Input::TouchStatus touch_status{}; + for (std::size_t id = 0; id < map.size() && id < touch_status.size(); ++id) { + const bool state = std::get<0>(map[id])->GetStatus(); if (state) { - const float x = static_cast<float>(std::get<1>(m)) / + const float x = static_cast<float>(std::get<1>(map[id])) / static_cast<int>(Layout::ScreenUndocked::Width); - const float y = static_cast<float>(std::get<2>(m)) / + const float y = static_cast<float>(std::get<2>(map[id])) / static_cast<int>(Layout::ScreenUndocked::Height); - return {x, y, true}; + touch_status[id] = {x, y, true}; } } - return {}; + return touch_status; } private: diff --git a/src/input_common/udp/client.cpp b/src/input_common/udp/client.cpp index 412d57896..e7e50d789 100644 --- a/src/input_common/udp/client.cpp +++ b/src/input_common/udp/client.cpp @@ -136,6 +136,7 @@ static void SocketLoop(Socket* socket) { Client::Client() { LOG_INFO(Input, "Udp Initialization started"); + finger_id.fill(MAX_TOUCH_FINGERS); ReloadSockets(); } @@ -176,7 +177,7 @@ void Client::ReloadSockets() { std::string server_token; std::size_t client = 0; while (std::getline(servers_ss, server_token, ',')) { - if (client == max_udp_clients) { + if (client == MAX_UDP_CLIENTS) { break; } std::stringstream server_ss(server_token); @@ -194,7 +195,7 @@ void Client::ReloadSockets() { for (std::size_t pad = 0; pad < 4; ++pad) { const std::size_t client_number = GetClientNumber(udp_input_address, udp_input_port, pad); - if (client_number != max_udp_clients) { + if (client_number != MAX_UDP_CLIENTS) { LOG_ERROR(Input, "Duplicated UDP servers found"); continue; } @@ -213,7 +214,7 @@ std::size_t Client::GetClientNumber(std::string_view host, u16 port, std::size_t return client; } } - return max_udp_clients; + return MAX_UDP_CLIENTS; } void Client::OnVersion([[maybe_unused]] Response::Version data) { @@ -259,33 +260,14 @@ void Client::OnPadData(Response::PadData data, std::size_t client) { std::lock_guard guard(clients[client].status.update_mutex); clients[client].status.motion_status = clients[client].motion.GetMotion(); - // TODO: add a setting for "click" touch. Click touch refers to a device that differentiates - // between a simple "tap" and a hard press that causes the touch screen to click. - const bool is_active = data.touch_1.is_active != 0; - - float x = 0; - float y = 0; - - if (is_active && clients[client].status.touch_calibration) { - const u16 min_x = clients[client].status.touch_calibration->min_x; - const u16 max_x = clients[client].status.touch_calibration->max_x; - const u16 min_y = clients[client].status.touch_calibration->min_y; - const u16 max_y = clients[client].status.touch_calibration->max_y; - - x = static_cast<float>(std::clamp(static_cast<u16>(data.touch_1.x), min_x, max_x) - - min_x) / - static_cast<float>(max_x - min_x); - y = static_cast<float>(std::clamp(static_cast<u16>(data.touch_1.y), min_y, max_y) - - min_y) / - static_cast<float>(max_y - min_y); + for (std::size_t id = 0; id < data.touch.size(); ++id) { + UpdateTouchInput(data.touch[id], client, id); } - clients[client].status.touch_status = {x, y, is_active}; - if (configuring) { const Common::Vec3f gyroscope = clients[client].motion.GetGyroscope(); const Common::Vec3f accelerometer = clients[client].motion.GetAcceleration(); - UpdateYuzuSettings(client, accelerometer, gyroscope, is_active); + UpdateYuzuSettings(client, accelerometer, gyroscope); } } } @@ -320,21 +302,17 @@ void Client::Reset() { } void Client::UpdateYuzuSettings(std::size_t client, const Common::Vec3<float>& acc, - const Common::Vec3<float>& gyro, bool touch) { + const Common::Vec3<float>& gyro) { if (gyro.Length() > 0.2f) { - LOG_DEBUG(Input, "UDP Controller {}: gyro=({}, {}, {}), accel=({}, {}, {}), touch={}", - client, gyro[0], gyro[1], gyro[2], acc[0], acc[1], acc[2], touch); + LOG_DEBUG(Input, "UDP Controller {}: gyro=({}, {}, {}), accel=({}, {}, {})", client, + gyro[0], gyro[1], gyro[2], acc[0], acc[1], acc[2]); } UDPPadStatus pad{ .host = clients[client].host, .port = clients[client].port, .pad_index = clients[client].pad_index, }; - if (touch) { - pad.touch = PadTouch::Click; - pad_queue.Push(pad); - } - for (size_t i = 0; i < 3; ++i) { + for (std::size_t i = 0; i < 3; ++i) { if (gyro[i] > 5.0f || gyro[i] < -5.0f) { pad.motion = static_cast<PadMotion>(i); pad.motion_value = gyro[i]; @@ -348,6 +326,50 @@ void Client::UpdateYuzuSettings(std::size_t client, const Common::Vec3<float>& a } } +std::optional<std::size_t> Client::GetUnusedFingerID() const { + std::size_t first_free_id = 0; + while (first_free_id < MAX_TOUCH_FINGERS) { + if (!std::get<2>(touch_status[first_free_id])) { + return first_free_id; + } else { + first_free_id++; + } + } + return std::nullopt; +} + +void Client::UpdateTouchInput(Response::TouchPad& touch_pad, std::size_t client, std::size_t id) { + // TODO: Use custom calibration per device + const Common::ParamPackage touch_param(Settings::values.touch_device); + const u16 min_x = static_cast<u16>(touch_param.Get("min_x", 100)); + const u16 min_y = static_cast<u16>(touch_param.Get("min_y", 50)); + const u16 max_x = static_cast<u16>(touch_param.Get("max_x", 1800)); + const u16 max_y = static_cast<u16>(touch_param.Get("max_y", 850)); + const std::size_t touch_id = client * 2 + id; + if (touch_pad.is_active) { + if (finger_id[touch_id] == MAX_TOUCH_FINGERS) { + const auto first_free_id = GetUnusedFingerID(); + if (!first_free_id) { + // Invalid finger id skip to next input + return; + } + finger_id[touch_id] = *first_free_id; + } + auto& [x, y, pressed] = touch_status[finger_id[touch_id]]; + x = static_cast<float>(std::clamp(static_cast<u16>(touch_pad.x), min_x, max_x) - min_x) / + static_cast<float>(max_x - min_x); + y = static_cast<float>(std::clamp(static_cast<u16>(touch_pad.y), min_y, max_y) - min_y) / + static_cast<float>(max_y - min_y); + pressed = true; + return; + } + + if (finger_id[touch_id] != MAX_TOUCH_FINGERS) { + touch_status[finger_id[touch_id]] = {}; + finger_id[touch_id] = MAX_TOUCH_FINGERS; + } +} + void Client::BeginConfiguration() { pad_queue.Clear(); configuring = true; @@ -360,7 +382,7 @@ void Client::EndConfiguration() { DeviceStatus& Client::GetPadState(const std::string& host, u16 port, std::size_t pad) { const std::size_t client_number = GetClientNumber(host, port, pad); - if (client_number == max_udp_clients) { + if (client_number == MAX_UDP_CLIENTS) { return clients[0].status; } return clients[client_number].status; @@ -368,12 +390,20 @@ DeviceStatus& Client::GetPadState(const std::string& host, u16 port, std::size_t const DeviceStatus& Client::GetPadState(const std::string& host, u16 port, std::size_t pad) const { const std::size_t client_number = GetClientNumber(host, port, pad); - if (client_number == max_udp_clients) { + if (client_number == MAX_UDP_CLIENTS) { return clients[0].status; } return clients[client_number].status; } +Input::TouchStatus& Client::GetTouchState() { + return touch_status; +} + +const Input::TouchStatus& Client::GetTouchState() const { + return touch_status; +} + Common::SPSCQueue<UDPPadStatus>& Client::GetPadQueue() { return pad_queue; } @@ -426,24 +456,24 @@ CalibrationConfigurationJob::CalibrationConfigurationJob( current_status = Status::Ready; status_callback(current_status); } - if (data.touch_1.is_active == 0) { + if (data.touch[0].is_active == 0) { return; } - LOG_DEBUG(Input, "Current touch: {} {}", data.touch_1.x, - data.touch_1.y); - min_x = std::min(min_x, static_cast<u16>(data.touch_1.x)); - min_y = std::min(min_y, static_cast<u16>(data.touch_1.y)); + LOG_DEBUG(Input, "Current touch: {} {}", data.touch[0].x, + data.touch[0].y); + min_x = std::min(min_x, static_cast<u16>(data.touch[0].x)); + min_y = std::min(min_y, static_cast<u16>(data.touch[0].y)); if (current_status == Status::Ready) { // First touch - min data (min_x/min_y) current_status = Status::Stage1Completed; status_callback(current_status); } - if (data.touch_1.x - min_x > CALIBRATION_THRESHOLD && - data.touch_1.y - min_y > CALIBRATION_THRESHOLD) { + if (data.touch[0].x - min_x > CALIBRATION_THRESHOLD && + data.touch[0].y - min_y > CALIBRATION_THRESHOLD) { // Set the current position as max value and finishes // configuration - max_x = data.touch_1.x; - max_y = data.touch_1.y; + max_x = data.touch[0].x; + max_y = data.touch[0].y; current_status = Status::Completed; data_callback(min_x, min_y, max_x, max_y); status_callback(current_status); diff --git a/src/input_common/udp/client.h b/src/input_common/udp/client.h index 00c8b09f5..822f9c550 100644 --- a/src/input_common/udp/client.h +++ b/src/input_common/udp/client.h @@ -28,6 +28,7 @@ class Socket; namespace Response { struct PadData; struct PortInfo; +struct TouchPad; struct Version; } // namespace Response @@ -50,7 +51,6 @@ struct UDPPadStatus { std::string host{"127.0.0.1"}; u16 port{26760}; std::size_t pad_index{}; - PadTouch touch{PadTouch::Undefined}; PadMotion motion{PadMotion::Undefined}; f32 motion_value{0.0f}; }; @@ -93,6 +93,9 @@ public: DeviceStatus& GetPadState(const std::string& host, u16 port, std::size_t pad); const DeviceStatus& GetPadState(const std::string& host, u16 port, std::size_t pad) const; + Input::TouchStatus& GetTouchState(); + const Input::TouchStatus& GetTouchState() const; + private: struct ClientData { std::string host{"127.0.0.1"}; @@ -122,14 +125,25 @@ private: void StartCommunication(std::size_t client, const std::string& host, u16 port, std::size_t pad_index, u32 client_id); void UpdateYuzuSettings(std::size_t client, const Common::Vec3<float>& acc, - const Common::Vec3<float>& gyro, bool touch); + const Common::Vec3<float>& gyro); + + // Returns an unused finger id, if there is no fingers available std::nullopt will be + // returned + std::optional<std::size_t> GetUnusedFingerID() const; + + // Merges and updates all touch inputs into the touch_status array + void UpdateTouchInput(Response::TouchPad& touch_pad, std::size_t client, std::size_t id); bool configuring = false; // Allocate clients for 8 udp servers - const std::size_t max_udp_clients = 32; - std::array<ClientData, 4 * 8> clients; - Common::SPSCQueue<UDPPadStatus> pad_queue; + static constexpr std::size_t MAX_UDP_CLIENTS = 4 * 8; + // Each client can have up 2 touch inputs + static constexpr std::size_t MAX_TOUCH_FINGERS = MAX_UDP_CLIENTS * 2; + std::array<ClientData, MAX_UDP_CLIENTS> clients{}; + Common::SPSCQueue<UDPPadStatus> pad_queue{}; + Input::TouchStatus touch_status{}; + std::array<std::size_t, MAX_TOUCH_FINGERS> finger_id{}; }; /// An async job allowing configuration of the touchpad calibration. diff --git a/src/input_common/udp/protocol.h b/src/input_common/udp/protocol.h index fc1aea4b9..a3d276697 100644 --- a/src/input_common/udp/protocol.h +++ b/src/input_common/udp/protocol.h @@ -140,6 +140,14 @@ static_assert(sizeof(PortInfo) == 12, "UDP Response PortInfo struct has wrong si static_assert(std::is_trivially_copyable_v<PortInfo>, "UDP Response PortInfo is not trivially copyable"); +struct TouchPad { + u8 is_active{}; + u8 id{}; + u16_le x{}; + u16_le y{}; +}; +static_assert(sizeof(TouchPad) == 6, "UDP Response TouchPad struct has wrong size "); + #pragma pack(push, 1) struct PadData { PortInfo info{}; @@ -190,12 +198,7 @@ struct PadData { u8 button_13{}; } analog_button; - struct TouchPad { - u8 is_active{}; - u8 id{}; - u16_le x{}; - u16_le y{}; - } touch_1, touch_2; + std::array<TouchPad, 2> touch; u64_le motion_timestamp; @@ -222,7 +225,6 @@ static_assert(sizeof(Message<PadData>) == MAX_PACKET_SIZE, static_assert(sizeof(PadData::AnalogButton) == 12, "UDP Response AnalogButton struct has wrong size "); -static_assert(sizeof(PadData::TouchPad) == 6, "UDP Response TouchPad struct has wrong size "); static_assert(sizeof(PadData::Accelerometer) == 12, "UDP Response Accelerometer struct has wrong size "); static_assert(sizeof(PadData::Gyroscope) == 12, "UDP Response Gyroscope struct has wrong size "); diff --git a/src/input_common/udp/udp.cpp b/src/input_common/udp/udp.cpp index c5da27a38..b630281a0 100644 --- a/src/input_common/udp/udp.cpp +++ b/src/input_common/udp/udp.cpp @@ -78,8 +78,8 @@ public: explicit UDPTouch(std::string ip_, u16 port_, u16 pad_, CemuhookUDP::Client* client_) : ip(std::move(ip_)), port(port_), pad(pad_), client(client_) {} - std::tuple<float, float, bool> GetStatus() const override { - return client->GetPadState(ip, port, pad).touch_status; + Input::TouchStatus GetStatus() const override { + return client->GetTouchState(); } private: @@ -107,32 +107,4 @@ std::unique_ptr<Input::TouchDevice> UDPTouchFactory::Create(const Common::ParamP return std::make_unique<UDPTouch>(std::move(ip), port, pad, client.get()); } -void UDPTouchFactory::BeginConfiguration() { - polling = true; - client->BeginConfiguration(); -} - -void UDPTouchFactory::EndConfiguration() { - polling = false; - client->EndConfiguration(); -} - -Common::ParamPackage UDPTouchFactory::GetNextInput() { - Common::ParamPackage params; - CemuhookUDP::UDPPadStatus pad; - auto& queue = client->GetPadQueue(); - while (queue.Pop(pad)) { - if (pad.touch == CemuhookUDP::PadTouch::Undefined) { - continue; - } - params.Set("engine", "cemuhookudp"); - params.Set("ip", pad.host); - params.Set("port", static_cast<u16>(pad.port)); - params.Set("pad_index", static_cast<u16>(pad.pad_index)); - params.Set("touch", static_cast<u16>(pad.touch)); - return params; - } - return params; -} - } // namespace InputCommon diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt index e01ea55ab..bb1f8491f 100644 --- a/src/video_core/CMakeLists.txt +++ b/src/video_core/CMakeLists.txt @@ -288,10 +288,10 @@ target_link_libraries(video_core PRIVATE sirit) if (ENABLE_NSIGHT_AFTERMATH) if (NOT DEFINED ENV{NSIGHT_AFTERMATH_SDK}) - message(ERROR "Environment variable NSIGHT_AFTERMATH_SDK has to be provided") + message(FATAL_ERROR "Environment variable NSIGHT_AFTERMATH_SDK has to be provided") endif() if (NOT WIN32) - message(ERROR "Nsight Aftermath doesn't support non-Windows platforms") + message(FATAL_ERROR "Nsight Aftermath doesn't support non-Windows platforms") endif() target_compile_definitions(video_core PRIVATE HAS_NSIGHT_AFTERMATH) target_include_directories(video_core PRIVATE "$ENV{NSIGHT_AFTERMATH_SDK}/include") diff --git a/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp b/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp index 89cbe01ad..61d52b961 100644 --- a/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp +++ b/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp @@ -1334,7 +1334,10 @@ private: } if (const auto comment = std::get_if<CommentNode>(&*node)) { - Name(OpUndef(t_void), comment->GetText()); + if (device.HasDebuggingToolAttached()) { + // We should insert comments with OpString instead of using named variables + Name(OpUndef(t_int), comment->GetText()); + } return {}; } diff --git a/src/video_core/shader/node.h b/src/video_core/shader/node.h index b54d33763..c9840b75e 100644 --- a/src/video_core/shader/node.h +++ b/src/video_core/shader/node.h @@ -465,6 +465,14 @@ public: return operands.size(); } + NodeBlock& GetOperands() { + return operands; + } + + const NodeBlock& GetOperands() const { + return operands; + } + [[nodiscard]] const Node& operator[](std::size_t operand_index) const { return operands.at(operand_index); } diff --git a/src/video_core/shader/shader_ir.cpp b/src/video_core/shader/shader_ir.cpp index a4987ffc6..625a5eb46 100644 --- a/src/video_core/shader/shader_ir.cpp +++ b/src/video_core/shader/shader_ir.cpp @@ -388,9 +388,54 @@ void ShaderIR::SetInternalFlagsFromInteger(NodeBlock& bb, Node value, bool sets_ if (!sets_cc) { return; } - Node zerop = Operation(OperationCode::LogicalIEqual, std::move(value), Immediate(0)); - SetInternalFlag(bb, InternalFlag::Zero, std::move(zerop)); - LOG_WARNING(HW_GPU, "Condition codes implementation is incomplete"); + switch (value->index()) { + case 0: // Operation Node + SearchOperands(bb, value); + break; + case 2: // General Purpose Node + if (const auto* gpr = std::get_if<GprNode>(value.get())) { + LOG_DEBUG(HW_GPU, "GprNode: index={}", gpr->GetIndex()); + Node zerop = Operation(OperationCode::LogicalIEqual, std::move(value), + Immediate(gpr->GetIndex())); + SetInternalFlag(bb, InternalFlag::Zero, std::move(zerop)); + } + break; + + default: + Node zerop = Operation(OperationCode::LogicalIEqual, std::move(value), Immediate(0)); + SetInternalFlag(bb, InternalFlag::Zero, std::move(zerop)); + LOG_WARNING(HW_GPU, "Node Type: {}", value->index()); + break; + } +} + +void ShaderIR::SearchOperands(NodeBlock& nb, Node var) { + const auto* op = std::get_if<OperationNode>(var.get()); + if (op == nullptr) { + return; + } + + if (op->GetOperandsCount() == 0) { + return; + } + + for (auto& operand : op->GetOperands()) { + switch (operand->index()) { + case 0: // Operation Node + return SearchOperands(nb, operand); + case 2: // General Purpose Node + if (const auto* gpr = std::get_if<GprNode>(operand.get())) { + LOG_DEBUG(HW_GPU, "Child GprNode: index={}", gpr->GetIndex()); + Node zerop = Operation(OperationCode::LogicalIEqual, std::move(operand), + Immediate(gpr->GetIndex())); + SetInternalFlag(nb, InternalFlag::Zero, std::move(zerop)); + } + break; + default: + LOG_WARNING(HW_GPU, "Child Node Type: {}", operand->index()); + break; + } + } } Node ShaderIR::BitfieldExtract(Node value, u32 offset, u32 bits) { diff --git a/src/video_core/shader/shader_ir.h b/src/video_core/shader/shader_ir.h index 0c6ab0f07..0afa39531 100644 --- a/src/video_core/shader/shader_ir.h +++ b/src/video_core/shader/shader_ir.h @@ -346,6 +346,9 @@ private: /// Access a bindless image sampler. ImageEntry& GetBindlessImage(Tegra::Shader::Register reg, Tegra::Shader::ImageType type); + /// Recursive Iteration over the OperationNode operands, searching for GprNodes. + void SearchOperands(NodeBlock& nb, Node var); + /// Extracts a sequence of bits from a node Node BitfieldExtract(Node value, u32 offset, u32 bits); diff --git a/src/video_core/vulkan_common/nsight_aftermath_tracker.cpp b/src/video_core/vulkan_common/nsight_aftermath_tracker.cpp index 8d10ac29e..7a9d00d4f 100644 --- a/src/video_core/vulkan_common/nsight_aftermath_tracker.cpp +++ b/src/video_core/vulkan_common/nsight_aftermath_tracker.cpp @@ -12,21 +12,12 @@ #include <fmt/format.h> -#define VK_NO_PROTOTYPES -#include <vulkan/vulkan.h> - -#include <GFSDK_Aftermath.h> -#include <GFSDK_Aftermath_Defines.h> -#include <GFSDK_Aftermath_GpuCrashDump.h> -#include <GFSDK_Aftermath_GpuCrashDumpDecoding.h> - #include "common/common_paths.h" #include "common/common_types.h" #include "common/file_util.h" #include "common/logging/log.h" #include "common/scope_exit.h" - -#include "video_core/renderer_vulkan/nsight_aftermath_tracker.h" +#include "video_core/vulkan_common/nsight_aftermath_tracker.h" namespace Vulkan { @@ -53,7 +44,7 @@ NsightAftermathTracker::NsightAftermathTracker() { !dl.GetSymbol("GFSDK_Aftermath_GpuCrashDump_GetJSON", &GFSDK_Aftermath_GpuCrashDump_GetJSON)) { LOG_ERROR(Render_Vulkan, "Failed to load Nsight Aftermath function pointers"); - return false; + return; } dump_dir = Common::FS::GetUserPath(Common::FS::UserPath::LogDir) + "gpucrash"; diff --git a/src/video_core/vulkan_common/nsight_aftermath_tracker.h b/src/video_core/vulkan_common/nsight_aftermath_tracker.h index cee3847fb..1ce8d4e8e 100644 --- a/src/video_core/vulkan_common/nsight_aftermath_tracker.h +++ b/src/video_core/vulkan_common/nsight_aftermath_tracker.h @@ -8,8 +8,9 @@ #include <string> #include <vector> -#define VK_NO_PROTOTYPES -#include <vulkan/vulkan.h> +#include "common/common_types.h" +#include "common/dynamic_library.h" +#include "video_core/vulkan_common/vulkan_wrapper.h" #ifdef HAS_NSIGHT_AFTERMATH #include <GFSDK_Aftermath_Defines.h> @@ -17,9 +18,6 @@ #include <GFSDK_Aftermath_GpuCrashDumpDecoding.h> #endif -#include "common/common_types.h" -#include "common/dynamic_library.h" - namespace Vulkan { class NsightAftermathTracker { diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp index e6c8f18af..4528eb196 100644 --- a/src/yuzu/bootmanager.cpp +++ b/src/yuzu/bootmanager.cpp @@ -394,7 +394,7 @@ void GRenderWindow::mousePressEvent(QMouseEvent* event) { input_subsystem->GetMouse()->PressButton(x, y, event->button()); if (event->button() == Qt::LeftButton) { - this->TouchPressed(x, y); + this->TouchPressed(x, y, 0); } emit MouseActivity(); @@ -409,7 +409,7 @@ void GRenderWindow::mouseMoveEvent(QMouseEvent* event) { auto pos = event->pos(); const auto [x, y] = ScaleTouch(pos); input_subsystem->GetMouse()->MouseMove(x, y); - this->TouchMoved(x, y); + this->TouchMoved(x, y, 0); emit MouseActivity(); } @@ -423,36 +423,72 @@ void GRenderWindow::mouseReleaseEvent(QMouseEvent* event) { input_subsystem->GetMouse()->ReleaseButton(event->button()); if (event->button() == Qt::LeftButton) { - this->TouchReleased(); + this->TouchReleased(0); } } void GRenderWindow::TouchBeginEvent(const QTouchEvent* event) { - // TouchBegin always has exactly one touch point, so take the .first() - const auto [x, y] = ScaleTouch(event->touchPoints().first().pos()); - this->TouchPressed(x, y); + QList<QTouchEvent::TouchPoint> touch_points = event->touchPoints(); + for (const auto& touch_point : touch_points) { + if (!TouchUpdate(touch_point)) { + TouchStart(touch_point); + } + } } void GRenderWindow::TouchUpdateEvent(const QTouchEvent* event) { - QPointF pos; - int active_points = 0; - - // average all active touch points - for (const auto& tp : event->touchPoints()) { - if (tp.state() & (Qt::TouchPointPressed | Qt::TouchPointMoved | Qt::TouchPointStationary)) { - active_points++; - pos += tp.pos(); + QList<QTouchEvent::TouchPoint> touch_points = event->touchPoints(); + for (const auto& touch_point : touch_points) { + if (!TouchUpdate(touch_point)) { + TouchStart(touch_point); } } + // Release all inactive points + for (std::size_t id = 0; id < touch_ids.size(); ++id) { + if (!TouchExist(touch_ids[id], touch_points)) { + touch_ids[id] = 0; + this->TouchReleased(id + 1); + } + } +} - pos /= active_points; +void GRenderWindow::TouchEndEvent() { + for (std::size_t id = 0; id < touch_ids.size(); ++id) { + if (touch_ids[id] != 0) { + touch_ids[id] = 0; + this->TouchReleased(id + 1); + } + } +} - const auto [x, y] = ScaleTouch(pos); - this->TouchMoved(x, y); +bool GRenderWindow::TouchStart(const QTouchEvent::TouchPoint& touch_point) { + for (std::size_t id = 0; id < touch_ids.size(); ++id) { + if (touch_ids[id] == 0) { + touch_ids[id] = touch_point.id() + 1; + const auto [x, y] = ScaleTouch(touch_point.pos()); + this->TouchPressed(x, y, id + 1); + return true; + } + } + return false; } -void GRenderWindow::TouchEndEvent() { - this->TouchReleased(); +bool GRenderWindow::TouchUpdate(const QTouchEvent::TouchPoint& touch_point) { + for (std::size_t id = 0; id < touch_ids.size(); ++id) { + if (touch_ids[id] == static_cast<std::size_t>(touch_point.id() + 1)) { + const auto [x, y] = ScaleTouch(touch_point.pos()); + this->TouchMoved(x, y, id + 1); + return true; + } + } + return false; +} + +bool GRenderWindow::TouchExist(std::size_t id, + const QList<QTouchEvent::TouchPoint>& touch_points) const { + return std::any_of(touch_points.begin(), touch_points.end(), [id](const auto& point) { + return id == static_cast<std::size_t>(point.id() + 1); + }); } bool GRenderWindow::event(QEvent* event) { diff --git a/src/yuzu/bootmanager.h b/src/yuzu/bootmanager.h index 339095509..b5ec7de07 100644 --- a/src/yuzu/bootmanager.h +++ b/src/yuzu/bootmanager.h @@ -11,6 +11,7 @@ #include <QImage> #include <QThread> +#include <QTouchEvent> #include <QWidget> #include <QWindow> @@ -21,7 +22,6 @@ class GRenderWindow; class GMainWindow; class QKeyEvent; -class QTouchEvent; class QStringList; namespace InputCommon { @@ -191,6 +191,10 @@ private: void TouchUpdateEvent(const QTouchEvent* event); void TouchEndEvent(); + bool TouchStart(const QTouchEvent::TouchPoint& touch_point); + bool TouchUpdate(const QTouchEvent::TouchPoint& touch_point); + bool TouchExist(std::size_t id, const QList<QTouchEvent::TouchPoint>& touch_points) const; + void OnMinimalClientAreaChangeRequest(std::pair<u32, u32> minimal_size) override; bool InitializeOpenGL(); @@ -215,6 +219,8 @@ private: bool first_frame = false; + std::array<std::size_t, 16> touch_ids{}; + protected: void showEvent(QShowEvent* event) override; bool eventFilter(QObject* object, QEvent* event) override; diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index cda448718..8d85a1986 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -464,13 +464,7 @@ void Config::ReadMouseValues() { void Config::ReadTouchscreenValues() { Settings::values.touchscreen.enabled = ReadSetting(QStringLiteral("touchscreen_enabled"), true).toBool(); - Settings::values.touchscreen.device = - ReadSetting(QStringLiteral("touchscreen_device"), QStringLiteral("engine:emu_window")) - .toString() - .toStdString(); - Settings::values.touchscreen.finger = - ReadSetting(QStringLiteral("touchscreen_finger"), 0).toUInt(); Settings::values.touchscreen.rotation_angle = ReadSetting(QStringLiteral("touchscreen_angle"), 0).toUInt(); Settings::values.touchscreen.diameter_x = @@ -563,7 +557,8 @@ void Config::ReadMotionTouchValues() { .toString() .toStdString(); Settings::values.touch_device = - ReadSetting(QStringLiteral("touch_device"), QStringLiteral("engine:emu_window")) + ReadSetting(QStringLiteral("touch_device"), + QStringLiteral("min_x:100,min_y:50,max_x:1800,max_y:850")) .toString() .toStdString(); Settings::values.use_touch_from_button = @@ -1005,7 +1000,8 @@ void Config::SavePlayerValue(std::size_t player_index) { static_cast<u8>(Settings::ControllerType::ProController)); if (!player_prefix.isEmpty()) { - WriteSetting(QStringLiteral("%1connected").arg(player_prefix), player.connected, false); + WriteSetting(QStringLiteral("%1connected").arg(player_prefix), player.connected, + player_index == 0); WriteSetting(QStringLiteral("%1vibration_enabled").arg(player_prefix), player.vibration_enabled, true); WriteSetting(QStringLiteral("%1vibration_strength").arg(player_prefix), @@ -1087,10 +1083,7 @@ void Config::SaveTouchscreenValues() { const auto& touchscreen = Settings::values.touchscreen; WriteSetting(QStringLiteral("touchscreen_enabled"), touchscreen.enabled, true); - WriteSetting(QStringLiteral("touchscreen_device"), QString::fromStdString(touchscreen.device), - QStringLiteral("engine:emu_window")); - WriteSetting(QStringLiteral("touchscreen_finger"), touchscreen.finger, 0); WriteSetting(QStringLiteral("touchscreen_angle"), touchscreen.rotation_angle, 0); WriteSetting(QStringLiteral("touchscreen_diameter_x"), touchscreen.diameter_x, 15); WriteSetting(QStringLiteral("touchscreen_diameter_y"), touchscreen.diameter_y, 15); diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp index 46ea026e4..13f0351d4 100644 --- a/src/yuzu/configuration/configure_input_player.cpp +++ b/src/yuzu/configuration/configure_input_player.cpp @@ -575,6 +575,16 @@ void ConfigureInputPlayer::ApplyConfiguration() { std::transform(motions_param.begin(), motions_param.end(), motions.begin(), [](const Common::ParamPackage& param) { return param.Serialize(); }); + + // Apply configuration for handheld + if (player_index == 0) { + auto& handheld = Settings::values.players.GetValue()[HANDHELD_INDEX]; + if (player.controller_type == Settings::ControllerType::Handheld) { + handheld = player; + } + handheld.connected = ui->groupConnectedController->isChecked() && + player.controller_type == Settings::ControllerType::Handheld; + } } void ConfigureInputPlayer::TryConnectSelectedController() { diff --git a/src/yuzu/configuration/configure_motion_touch.cpp b/src/yuzu/configuration/configure_motion_touch.cpp index caaa85930..1f2b792e4 100644 --- a/src/yuzu/configuration/configure_motion_touch.cpp +++ b/src/yuzu/configuration/configure_motion_touch.cpp @@ -81,19 +81,11 @@ void CalibrationConfigurationDialog::UpdateButtonText(const QString& text) { cancel_button->setText(text); } -constexpr std::array<std::pair<const char*, const char*>, 2> TouchProviders = {{ - {"emu_window", QT_TRANSLATE_NOOP("ConfigureMotionTouch", "Emulator Window")}, - {"cemuhookudp", QT_TRANSLATE_NOOP("ConfigureMotionTouch", "CemuhookUDP")}, -}}; - ConfigureMotionTouch::ConfigureMotionTouch(QWidget* parent, InputCommon::InputSubsystem* input_subsystem_) : QDialog(parent), input_subsystem{input_subsystem_}, ui(std::make_unique<Ui::ConfigureMotionTouch>()) { ui->setupUi(this); - for (const auto& [provider, name] : TouchProviders) { - ui->touch_provider->addItem(tr(name), QString::fromUtf8(provider)); - } ui->udp_learn_more->setOpenExternalLinks(true); ui->udp_learn_more->setText( @@ -112,10 +104,7 @@ ConfigureMotionTouch::~ConfigureMotionTouch() = default; void ConfigureMotionTouch::SetConfiguration() { const Common::ParamPackage motion_param(Settings::values.motion_device); const Common::ParamPackage touch_param(Settings::values.touch_device); - const std::string touch_engine = touch_param.Get("engine", "emu_window"); - ui->touch_provider->setCurrentIndex( - ui->touch_provider->findData(QString::fromStdString(touch_engine))); ui->touch_from_button_checkbox->setChecked(Settings::values.use_touch_from_button); touch_from_button_maps = Settings::values.touch_from_button_maps; for (const auto& touch_map : touch_from_button_maps) { @@ -148,30 +137,21 @@ void ConfigureMotionTouch::SetConfiguration() { } void ConfigureMotionTouch::UpdateUiDisplay() { - const QString touch_engine = ui->touch_provider->currentData().toString(); const QString cemuhook_udp = QStringLiteral("cemuhookudp"); ui->motion_sensitivity_label->setVisible(true); ui->motion_sensitivity->setVisible(true); - if (touch_engine == cemuhook_udp) { - ui->touch_calibration->setVisible(true); - ui->touch_calibration_config->setVisible(true); - ui->touch_calibration_label->setVisible(true); - ui->touch_calibration->setText( - QStringLiteral("(%1, %2) - (%3, %4)").arg(min_x).arg(min_y).arg(max_x).arg(max_y)); - } else { - ui->touch_calibration->setVisible(false); - ui->touch_calibration_config->setVisible(false); - ui->touch_calibration_label->setVisible(false); - } + ui->touch_calibration->setVisible(true); + ui->touch_calibration_config->setVisible(true); + ui->touch_calibration_label->setVisible(true); + ui->touch_calibration->setText( + QStringLiteral("(%1, %2) - (%3, %4)").arg(min_x).arg(min_y).arg(max_x).arg(max_y)); ui->udp_config_group_box->setVisible(true); } void ConfigureMotionTouch::ConnectEvents() { - connect(ui->touch_provider, qOverload<int>(&QComboBox::currentIndexChanged), this, - [this](int index) { UpdateUiDisplay(); }); connect(ui->udp_test, &QPushButton::clicked, this, &ConfigureMotionTouch::OnCemuhookUDPTest); connect(ui->udp_add, &QPushButton::clicked, this, &ConfigureMotionTouch::OnUDPAddServer); connect(ui->udp_remove, &QPushButton::clicked, this, &ConfigureMotionTouch::OnUDPDeleteServer); @@ -327,16 +307,11 @@ void ConfigureMotionTouch::ApplyConfiguration() { return; } - std::string touch_engine = ui->touch_provider->currentData().toString().toStdString(); - Common::ParamPackage touch_param{}; - if (touch_engine == "cemuhookudp") { - touch_param.Set("min_x", min_x); - touch_param.Set("min_y", min_y); - touch_param.Set("max_x", max_x); - touch_param.Set("max_y", max_y); - } - touch_param.Set("engine", std::move(touch_engine)); + touch_param.Set("min_x", min_x); + touch_param.Set("min_y", min_y); + touch_param.Set("max_x", max_x); + touch_param.Set("max_y", max_y); Settings::values.touch_device = touch_param.Serialize(); Settings::values.use_touch_from_button = ui->touch_from_button_checkbox->isChecked(); diff --git a/src/yuzu/configuration/configure_motion_touch.ui b/src/yuzu/configuration/configure_motion_touch.ui index ebca835ac..1e35ea946 100644 --- a/src/yuzu/configuration/configure_motion_touch.ui +++ b/src/yuzu/configuration/configure_motion_touch.ui @@ -68,23 +68,9 @@ <item> <layout class="QHBoxLayout"> <item> - <widget class="QLabel" name="touch_provider_label"> - <property name="text"> - <string>Touch Provider:</string> - </property> - </widget> - </item> - <item> - <widget class="QComboBox" name="touch_provider"/> - </item> - </layout> - </item> - <item> - <layout class="QHBoxLayout"> - <item> <widget class="QLabel" name="touch_calibration_label"> <property name="text"> - <string>Calibration:</string> + <string>UDP Calibration:</string> </property> </widget> </item> diff --git a/src/yuzu/configuration/configure_touchscreen_advanced.cpp b/src/yuzu/configuration/configure_touchscreen_advanced.cpp index 7d7cc00b7..29c86c7bc 100644 --- a/src/yuzu/configuration/configure_touchscreen_advanced.cpp +++ b/src/yuzu/configuration/configure_touchscreen_advanced.cpp @@ -33,21 +33,18 @@ void ConfigureTouchscreenAdvanced::RetranslateUI() { } void ConfigureTouchscreenAdvanced::ApplyConfiguration() { - Settings::values.touchscreen.finger = ui->finger_box->value(); Settings::values.touchscreen.diameter_x = ui->diameter_x_box->value(); Settings::values.touchscreen.diameter_y = ui->diameter_y_box->value(); Settings::values.touchscreen.rotation_angle = ui->angle_box->value(); } void ConfigureTouchscreenAdvanced::LoadConfiguration() { - ui->finger_box->setValue(Settings::values.touchscreen.finger); ui->diameter_x_box->setValue(Settings::values.touchscreen.diameter_x); ui->diameter_y_box->setValue(Settings::values.touchscreen.diameter_y); ui->angle_box->setValue(Settings::values.touchscreen.rotation_angle); } void ConfigureTouchscreenAdvanced::RestoreDefaults() { - ui->finger_box->setValue(0); ui->diameter_x_box->setValue(15); ui->diameter_y_box->setValue(15); ui->angle_box->setValue(0); diff --git a/src/yuzu/configuration/configure_touchscreen_advanced.ui b/src/yuzu/configuration/configure_touchscreen_advanced.ui index 30ceccddb..88e7cf050 100644 --- a/src/yuzu/configuration/configure_touchscreen_advanced.ui +++ b/src/yuzu/configuration/configure_touchscreen_advanced.ui @@ -65,20 +65,13 @@ </property> </spacer> </item> - <item row="2" column="1"> + <item row="1" column="1"> <widget class="QLabel" name="label_4"> <property name="text"> <string>Touch Diameter Y</string> </property> </widget> </item> - <item row="0" column="1"> - <widget class="QLabel" name="label"> - <property name="text"> - <string>Finger</string> - </property> - </widget> - </item> <item row="0" column="3"> <spacer name="horizontalSpacer_2"> <property name="orientation"> @@ -92,37 +85,27 @@ </property> </spacer> </item> - <item row="1" column="1"> + <item row="0" column="1"> <widget class="QLabel" name="label_3"> <property name="text"> <string>Touch Diameter X</string> </property> </widget> </item> - <item row="0" column="2"> - <widget class="QSpinBox" name="finger_box"> - <property name="minimumSize"> - <size> - <width>80</width> - <height>0</height> - </size> - </property> - </widget> - </item> - <item row="3" column="1"> + <item row="2" column="1"> <widget class="QLabel" name="label_5"> <property name="text"> <string>Rotational Angle</string> </property> </widget> </item> - <item row="1" column="2"> + <item row="0" column="2"> <widget class="QSpinBox" name="diameter_x_box"/> </item> - <item row="2" column="2"> + <item row="1" column="2"> <widget class="QSpinBox" name="diameter_y_box"/> </item> - <item row="3" column="2"> + <item row="2" column="2"> <widget class="QSpinBox" name="angle_box"/> </item> </layout> diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp index 41ef6f6b8..f76102459 100644 --- a/src/yuzu_cmd/config.cpp +++ b/src/yuzu_cmd/config.cpp @@ -296,10 +296,6 @@ void Config::ReadValues() { sdl2_config->GetBoolean("ControlsGeneral", "motion_enabled", true)); Settings::values.touchscreen.enabled = sdl2_config->GetBoolean("ControlsGeneral", "touch_enabled", true); - Settings::values.touchscreen.device = - sdl2_config->Get("ControlsGeneral", "touch_device", "engine:emu_window"); - Settings::values.touchscreen.finger = - sdl2_config->GetInteger("ControlsGeneral", "touch_finger", 0); Settings::values.touchscreen.rotation_angle = sdl2_config->GetInteger("ControlsGeneral", "touch_angle", 0); Settings::values.touchscreen.diameter_x = diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp index e32bed5e6..7843d5167 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp @@ -29,16 +29,16 @@ EmuWindow_SDL2::~EmuWindow_SDL2() { } void EmuWindow_SDL2::OnMouseMotion(s32 x, s32 y) { - TouchMoved((unsigned)std::max(x, 0), (unsigned)std::max(y, 0)); + TouchMoved((unsigned)std::max(x, 0), (unsigned)std::max(y, 0), 0); input_subsystem->GetMouse()->MouseMove(x, y); } void EmuWindow_SDL2::OnMouseButton(u32 button, u8 state, s32 x, s32 y) { if (button == SDL_BUTTON_LEFT) { if (state == SDL_PRESSED) { - TouchPressed((unsigned)std::max(x, 0), (unsigned)std::max(y, 0)); + TouchPressed((unsigned)std::max(x, 0), (unsigned)std::max(y, 0), 0); } else { - TouchReleased(); + TouchReleased(0); } } else if (button == SDL_BUTTON_RIGHT) { if (state == SDL_PRESSED) { @@ -66,16 +66,16 @@ void EmuWindow_SDL2::OnFingerDown(float x, float y) { // 3DS does const auto [px, py] = TouchToPixelPos(x, y); - TouchPressed(px, py); + TouchPressed(px, py, 0); } void EmuWindow_SDL2::OnFingerMotion(float x, float y) { const auto [px, py] = TouchToPixelPos(x, y); - TouchMoved(px, py); + TouchMoved(px, py, 0); } void EmuWindow_SDL2::OnFingerUp() { - TouchReleased(); + TouchReleased(0); } void EmuWindow_SDL2::OnKeyEvent(int key, u8 state) { |