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-rw-r--r--src/core/hid/emulated_controller.cpp43
-rw-r--r--src/core/hid/emulated_controller.h14
-rw-r--r--src/core/hid/hid_core.cpp10
-rw-r--r--src/core/hid/hid_core.h2
-rw-r--r--src/core/hid/hid_types.h2
-rw-r--r--src/core/hle/service/hid/controllers/npad.cpp30
-rw-r--r--src/video_core/CMakeLists.txt1
-rw-r--r--src/video_core/command_classes/codecs/codec.cpp115
-rw-r--r--src/yuzu/configuration/configure_input_player.cpp131
-rw-r--r--src/yuzu/main.cpp3
10 files changed, 197 insertions, 154 deletions
diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp
index 466ff5542..720706794 100644
--- a/src/core/hid/emulated_controller.cpp
+++ b/src/core/hid/emulated_controller.cpp
@@ -866,7 +866,50 @@ void EmulatedController::SetLedPattern() {
}
}
+void EmulatedController::SetSupportedNpadStyleTag(NpadStyleTag supported_styles) {
+ supported_style_tag = supported_styles;
+ if (!is_connected) {
+ return;
+ }
+ if (!IsControllerSupported()) {
+ LOG_ERROR(Service_HID, "Controller type {} is not supported. Disconnecting controller",
+ npad_type);
+ Disconnect();
+ }
+}
+
+bool EmulatedController::IsControllerSupported() const {
+ switch (npad_type) {
+ case NpadStyleIndex::ProController:
+ return supported_style_tag.fullkey;
+ case NpadStyleIndex::JoyconDual:
+ return supported_style_tag.joycon_dual;
+ case NpadStyleIndex::JoyconLeft:
+ return supported_style_tag.joycon_left;
+ case NpadStyleIndex::JoyconRight:
+ return supported_style_tag.joycon_right;
+ case NpadStyleIndex::GameCube:
+ return supported_style_tag.gamecube;
+ case NpadStyleIndex::Pokeball:
+ return supported_style_tag.palma;
+ case NpadStyleIndex::NES:
+ return supported_style_tag.lark;
+ case NpadStyleIndex::SNES:
+ return supported_style_tag.lucia;
+ case NpadStyleIndex::N64:
+ return supported_style_tag.lagoon;
+ case NpadStyleIndex::SegaGenesis:
+ return supported_style_tag.lager;
+ default:
+ return false;
+ }
+}
+
void EmulatedController::Connect() {
+ if (!IsControllerSupported()) {
+ LOG_ERROR(Service_HID, "Controller type {} is not supported", npad_type);
+ return;
+ }
{
std::lock_guard lock{mutex};
if (is_configuring) {
diff --git a/src/core/hid/emulated_controller.h b/src/core/hid/emulated_controller.h
index 5887e3e38..425b3e7c4 100644
--- a/src/core/hid/emulated_controller.h
+++ b/src/core/hid/emulated_controller.h
@@ -160,6 +160,13 @@ public:
*/
NpadStyleIndex GetNpadStyleIndex(bool get_temporary_value = false) const;
+ /**
+ * Sets the supported controller types. Disconnects the controller if current type is not
+ * supported
+ * @param supported_styles bitflag with supported types
+ */
+ void SetSupportedNpadStyleTag(NpadStyleTag supported_styles);
+
/// Sets the connected status to true
void Connect();
@@ -311,6 +318,12 @@ private:
void LoadTASParams();
/**
+ * Checks the current controller type against the supported_style_tag
+ * @return true if the controller is supported
+ */
+ bool IsControllerSupported() const;
+
+ /**
* Updates the button status of the controller
* @param callback A CallbackStatus containing the button status
* @param index Button ID of the to be updated
@@ -354,6 +367,7 @@ private:
NpadIdType npad_id_type;
NpadStyleIndex npad_type{NpadStyleIndex::None};
+ NpadStyleTag supported_style_tag{NpadStyleSet::All};
bool is_connected{false};
bool is_configuring{false};
f32 motion_sensitivity{0.01f};
diff --git a/src/core/hid/hid_core.cpp b/src/core/hid/hid_core.cpp
index 946adde00..0c3eb5a62 100644
--- a/src/core/hid/hid_core.cpp
+++ b/src/core/hid/hid_core.cpp
@@ -108,6 +108,16 @@ const EmulatedController* HIDCore::GetEmulatedControllerByIndex(std::size_t inde
void HIDCore::SetSupportedStyleTag(NpadStyleTag style_tag) {
supported_style_tag.raw = style_tag.raw;
+ player_1->SetSupportedNpadStyleTag(supported_style_tag);
+ player_2->SetSupportedNpadStyleTag(supported_style_tag);
+ player_3->SetSupportedNpadStyleTag(supported_style_tag);
+ player_4->SetSupportedNpadStyleTag(supported_style_tag);
+ player_5->SetSupportedNpadStyleTag(supported_style_tag);
+ player_6->SetSupportedNpadStyleTag(supported_style_tag);
+ player_7->SetSupportedNpadStyleTag(supported_style_tag);
+ player_8->SetSupportedNpadStyleTag(supported_style_tag);
+ other->SetSupportedNpadStyleTag(supported_style_tag);
+ handheld->SetSupportedNpadStyleTag(supported_style_tag);
}
NpadStyleTag HIDCore::GetSupportedStyleTag() const {
diff --git a/src/core/hid/hid_core.h b/src/core/hid/hid_core.h
index 140a0e962..2fb0f7e19 100644
--- a/src/core/hid/hid_core.h
+++ b/src/core/hid/hid_core.h
@@ -73,7 +73,7 @@ private:
std::unique_ptr<EmulatedController> handheld;
std::unique_ptr<EmulatedConsole> console;
std::unique_ptr<EmulatedDevices> devices;
- NpadStyleTag supported_style_tag;
+ NpadStyleTag supported_style_tag{NpadStyleSet::All};
};
} // namespace Core::HID
diff --git a/src/core/hid/hid_types.h b/src/core/hid/hid_types.h
index 780659b86..7c12f01fc 100644
--- a/src/core/hid/hid_types.h
+++ b/src/core/hid/hid_types.h
@@ -256,6 +256,8 @@ enum class NpadStyleSet : u32 {
Lager = 1U << 11,
SystemExt = 1U << 29,
System = 1U << 30,
+
+ All = 0xFFFFFFFFU,
};
static_assert(sizeof(NpadStyleSet) == 4, "NpadStyleSet is an invalid size");
diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp
index 6916930f7..ae56f10cf 100644
--- a/src/core/hle/service/hid/controllers/npad.cpp
+++ b/src/core/hle/service/hid/controllers/npad.cpp
@@ -126,8 +126,11 @@ void Controller_NPad::ControllerUpdate(Core::HID::ControllerTriggerType type,
}
void Controller_NPad::InitNewlyAddedController(Core::HID::NpadIdType npad_id) {
- LOG_DEBUG(Service_HID, "Npad connected {}", npad_id);
auto& controller = GetControllerFromNpadIdType(npad_id);
+ if (!IsControllerSupported(controller.device->GetNpadStyleIndex())) {
+ return;
+ }
+ LOG_DEBUG(Service_HID, "Npad connected {}", npad_id);
const auto controller_type = controller.device->GetNpadStyleIndex();
auto& shared_memory = controller.shared_memory_entry;
if (controller_type == Core::HID::NpadStyleIndex::None) {
@@ -255,19 +258,7 @@ void Controller_NPad::OnInit() {
if (hid_core.GetSupportedStyleTag().raw == Core::HID::NpadStyleSet::None) {
// We want to support all controllers
- Core::HID::NpadStyleTag style{};
- style.handheld.Assign(1);
- style.joycon_left.Assign(1);
- style.joycon_right.Assign(1);
- style.joycon_dual.Assign(1);
- style.fullkey.Assign(1);
- style.gamecube.Assign(1);
- style.palma.Assign(1);
- style.lark.Assign(1);
- style.lucia.Assign(1);
- style.lagoon.Assign(1);
- style.lager.Assign(1);
- hid_core.SetSupportedStyleTag(style);
+ hid_core.SetSupportedStyleTag({Core::HID::NpadStyleSet::All});
}
supported_npad_id_types.resize(npad_id_list.size());
@@ -1072,13 +1063,18 @@ bool Controller_NPad::SwapNpadAssignment(Core::HID::NpadIdType npad_id_1,
const auto& controller_2 = GetControllerFromNpadIdType(npad_id_2).device;
const auto type_index_1 = controller_1->GetNpadStyleIndex();
const auto type_index_2 = controller_2->GetNpadStyleIndex();
+ const auto is_connected_1 = controller_1->IsConnected();
+ const auto is_connected_2 = controller_2->IsConnected();
- if (!IsControllerSupported(type_index_1) || !IsControllerSupported(type_index_2)) {
+ if (!IsControllerSupported(type_index_1) && is_connected_1) {
+ return false;
+ }
+ if (!IsControllerSupported(type_index_2) && is_connected_2) {
return false;
}
- AddNewControllerAt(type_index_2, npad_id_1);
- AddNewControllerAt(type_index_1, npad_id_2);
+ UpdateControllerAt(type_index_2, npad_id_1, is_connected_2);
+ UpdateControllerAt(type_index_1, npad_id_2, is_connected_1);
return true;
}
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt
index 91a30fef7..6a6325e38 100644
--- a/src/video_core/CMakeLists.txt
+++ b/src/video_core/CMakeLists.txt
@@ -3,6 +3,7 @@ add_subdirectory(host_shaders)
if(LIBVA_FOUND)
set_source_files_properties(command_classes/codecs/codec.cpp
PROPERTIES COMPILE_DEFINITIONS LIBVA_FOUND=1)
+ list(APPEND FFmpeg_LIBRARIES ${LIBVA_LIBRARIES})
endif()
add_library(video_core STATIC
diff --git a/src/video_core/command_classes/codecs/codec.cpp b/src/video_core/command_classes/codecs/codec.cpp
index 02d309170..2a532b883 100644
--- a/src/video_core/command_classes/codecs/codec.cpp
+++ b/src/video_core/command_classes/codecs/codec.cpp
@@ -17,12 +17,28 @@
extern "C" {
#include <libavutil/opt.h>
+#ifdef LIBVA_FOUND
+// for querying VAAPI driver information
+#include <libavutil/hwcontext_vaapi.h>
+#endif
}
namespace Tegra {
namespace {
constexpr AVPixelFormat PREFERRED_GPU_FMT = AV_PIX_FMT_NV12;
constexpr AVPixelFormat PREFERRED_CPU_FMT = AV_PIX_FMT_YUV420P;
+constexpr std::array PREFERRED_GPU_DECODERS = {
+ AV_HWDEVICE_TYPE_CUDA,
+#ifdef _WIN32
+ AV_HWDEVICE_TYPE_D3D11VA,
+ AV_HWDEVICE_TYPE_DXVA2,
+#elif defined(__linux__)
+ AV_HWDEVICE_TYPE_VAAPI,
+ AV_HWDEVICE_TYPE_VDPAU,
+#endif
+ // last resort for Linux Flatpak (w/ NVIDIA)
+ AV_HWDEVICE_TYPE_VULKAN,
+};
void AVPacketDeleter(AVPacket* ptr) {
av_packet_free(&ptr);
@@ -61,83 +77,50 @@ Codec::~Codec() {
av_buffer_unref(&av_gpu_decoder);
}
-#ifdef LIBVA_FOUND
-// List all the currently loaded Linux modules
-static std::vector<std::string> ListLinuxKernelModules() {
- using FILEPtr = std::unique_ptr<FILE, decltype(&std::fclose)>;
- auto module_listing = FILEPtr{fopen("/proc/modules", "rt"), std::fclose};
- std::vector<std::string> modules{};
- if (!module_listing) {
- LOG_WARNING(Service_NVDRV, "Could not open /proc/modules to collect available modules");
- return modules;
- }
- char* buffer = nullptr;
- size_t buf_len = 0;
- while (getline(&buffer, &buf_len, module_listing.get()) != -1) {
- // format for the module listing file (sysfs)
- // <name> <module_size> <depended_by_count> <depended_by_names> <status> <load_address>
- auto line = std::string(buffer);
- // we are only interested in module names
- auto name_pos = line.find_first_of(" ");
- if (name_pos == std::string::npos) {
- continue;
- }
- modules.push_back(line.erase(name_pos));
- }
- free(buffer);
- return modules;
+// List all the currently available hwcontext in ffmpeg
+static std::vector<AVHWDeviceType> ListSupportedContexts() {
+ std::vector<AVHWDeviceType> contexts{};
+ AVHWDeviceType current_device_type = AV_HWDEVICE_TYPE_NONE;
+ do {
+ current_device_type = av_hwdevice_iterate_types(current_device_type);
+ contexts.push_back(current_device_type);
+ } while (current_device_type != AV_HWDEVICE_TYPE_NONE);
+ return contexts;
}
-#endif
bool Codec::CreateGpuAvDevice() {
-#if defined(LIBVA_FOUND)
- static constexpr std::array<const char*, 3> VAAPI_DRIVERS = {
- "i915",
- "iHD",
- "amdgpu",
- };
- AVDictionary* hwdevice_options = nullptr;
- const auto loaded_modules = ListLinuxKernelModules();
- av_dict_set(&hwdevice_options, "connection_type", "drm", 0);
- for (const auto& driver : VAAPI_DRIVERS) {
- // first check if the target driver is loaded in the kernel
- bool found = std::any_of(loaded_modules.begin(), loaded_modules.end(),
- [&driver](const auto& module) { return module == driver; });
- if (!found) {
- LOG_DEBUG(Service_NVDRV, "Kernel driver {} is not loaded, trying the next one", driver);
+ static constexpr auto HW_CONFIG_METHOD = AV_CODEC_HW_CONFIG_METHOD_HW_DEVICE_CTX;
+ static const auto supported_contexts = ListSupportedContexts();
+ for (const auto& type : PREFERRED_GPU_DECODERS) {
+ if (std::none_of(supported_contexts.begin(), supported_contexts.end(),
+ [&type](const auto& context) { return context == type; })) {
+ LOG_DEBUG(Service_NVDRV, "{} explicitly unsupported", av_hwdevice_get_type_name(type));
continue;
}
- av_dict_set(&hwdevice_options, "kernel_driver", driver, 0);
- const int hwdevice_error = av_hwdevice_ctx_create(&av_gpu_decoder, AV_HWDEVICE_TYPE_VAAPI,
- nullptr, hwdevice_options, 0);
- if (hwdevice_error >= 0) {
- LOG_INFO(Service_NVDRV, "Using VA-API with {}", driver);
- av_dict_free(&hwdevice_options);
- av_codec_ctx->pix_fmt = AV_PIX_FMT_VAAPI;
- return true;
- }
- LOG_DEBUG(Service_NVDRV, "VA-API av_hwdevice_ctx_create failed {}", hwdevice_error);
- }
- LOG_DEBUG(Service_NVDRV, "VA-API av_hwdevice_ctx_create failed for all drivers");
- av_dict_free(&hwdevice_options);
-#endif
- static constexpr auto HW_CONFIG_METHOD = AV_CODEC_HW_CONFIG_METHOD_HW_DEVICE_CTX;
- static constexpr std::array GPU_DECODER_TYPES{
-#ifdef linux
- AV_HWDEVICE_TYPE_VDPAU,
-#endif
- AV_HWDEVICE_TYPE_CUDA,
-#ifdef _WIN32
- AV_HWDEVICE_TYPE_D3D11VA,
-#endif
- };
- for (const auto& type : GPU_DECODER_TYPES) {
const int hwdevice_res = av_hwdevice_ctx_create(&av_gpu_decoder, type, nullptr, nullptr, 0);
if (hwdevice_res < 0) {
LOG_DEBUG(Service_NVDRV, "{} av_hwdevice_ctx_create failed {}",
av_hwdevice_get_type_name(type), hwdevice_res);
continue;
}
+#ifdef LIBVA_FOUND
+ if (type == AV_HWDEVICE_TYPE_VAAPI) {
+ // we need to determine if this is an impersonated VAAPI driver
+ AVHWDeviceContext* hwctx =
+ static_cast<AVHWDeviceContext*>(static_cast<void*>(av_gpu_decoder->data));
+ AVVAAPIDeviceContext* vactx = static_cast<AVVAAPIDeviceContext*>(hwctx->hwctx);
+ const char* vendor_name = vaQueryVendorString(vactx->display);
+ if (strstr(vendor_name, "VDPAU backend")) {
+ // VDPAU impersonated VAAPI impl's are super buggy, we need to skip them
+ LOG_DEBUG(Service_NVDRV, "Skipping vdapu impersonated VAAPI driver");
+ continue;
+ } else {
+ // according to some user testing, certain vaapi driver (Intel?) could be buggy
+ // so let's log the driver name which may help the developers/supporters
+ LOG_DEBUG(Service_NVDRV, "Using VAAPI driver: {}", vendor_name);
+ }
+ }
+#endif
for (int i = 0;; i++) {
const AVCodecHWConfig* config = avcodec_get_hw_config(av_codec, i);
if (!config) {
diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp
index 34099bc83..8a8be8e40 100644
--- a/src/yuzu/configuration/configure_input_player.cpp
+++ b/src/yuzu/configuration/configure_input_player.cpp
@@ -907,88 +907,79 @@ void ConfigureInputPlayer::UpdateUI() {
}
void ConfigureInputPlayer::SetConnectableControllers() {
- const auto add_controllers = [this](bool enable_all,
- Core::HID::NpadStyleTag npad_style_set = {}) {
- index_controller_type_pairs.clear();
- ui->comboControllerType->clear();
-
- if (enable_all || npad_style_set.fullkey == 1) {
- index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
- Core::HID::NpadStyleIndex::ProController);
- ui->comboControllerType->addItem(tr("Pro Controller"));
- }
-
- if (enable_all || npad_style_set.joycon_dual == 1) {
- index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
- Core::HID::NpadStyleIndex::JoyconDual);
- ui->comboControllerType->addItem(tr("Dual Joycons"));
- }
+ Core::HID::NpadStyleTag npad_style_set = hid_core.GetSupportedStyleTag();
+ index_controller_type_pairs.clear();
+ ui->comboControllerType->clear();
- if (enable_all || npad_style_set.joycon_left == 1) {
- index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
- Core::HID::NpadStyleIndex::JoyconLeft);
- ui->comboControllerType->addItem(tr("Left Joycon"));
- }
+ if (npad_style_set.fullkey == 1) {
+ index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
+ Core::HID::NpadStyleIndex::ProController);
+ ui->comboControllerType->addItem(tr("Pro Controller"));
+ }
- if (enable_all || npad_style_set.joycon_right == 1) {
- index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
- Core::HID::NpadStyleIndex::JoyconRight);
- ui->comboControllerType->addItem(tr("Right Joycon"));
- }
+ if (npad_style_set.joycon_dual == 1) {
+ index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
+ Core::HID::NpadStyleIndex::JoyconDual);
+ ui->comboControllerType->addItem(tr("Dual Joycons"));
+ }
- if (player_index == 0 && (enable_all || npad_style_set.handheld == 1)) {
- index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
- Core::HID::NpadStyleIndex::Handheld);
- ui->comboControllerType->addItem(tr("Handheld"));
- }
+ if (npad_style_set.joycon_left == 1) {
+ index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
+ Core::HID::NpadStyleIndex::JoyconLeft);
+ ui->comboControllerType->addItem(tr("Left Joycon"));
+ }
- if (enable_all || npad_style_set.gamecube == 1) {
- index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
- Core::HID::NpadStyleIndex::GameCube);
- ui->comboControllerType->addItem(tr("GameCube Controller"));
- }
+ if (npad_style_set.joycon_right == 1) {
+ index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
+ Core::HID::NpadStyleIndex::JoyconRight);
+ ui->comboControllerType->addItem(tr("Right Joycon"));
+ }
- // Disable all unsupported controllers
- if (!Settings::values.enable_all_controllers) {
- return;
- }
- if (enable_all || npad_style_set.palma == 1) {
- index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
- Core::HID::NpadStyleIndex::Pokeball);
- ui->comboControllerType->addItem(tr("Poke Ball Plus"));
- }
+ if (player_index == 0 && npad_style_set.handheld == 1) {
+ index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
+ Core::HID::NpadStyleIndex::Handheld);
+ ui->comboControllerType->addItem(tr("Handheld"));
+ }
- if (enable_all || npad_style_set.lark == 1) {
- index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
- Core::HID::NpadStyleIndex::NES);
- ui->comboControllerType->addItem(tr("NES Controller"));
- }
+ if (npad_style_set.gamecube == 1) {
+ index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
+ Core::HID::NpadStyleIndex::GameCube);
+ ui->comboControllerType->addItem(tr("GameCube Controller"));
+ }
- if (enable_all || npad_style_set.lucia == 1) {
- index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
- Core::HID::NpadStyleIndex::SNES);
- ui->comboControllerType->addItem(tr("SNES Controller"));
- }
+ // Disable all unsupported controllers
+ if (!Settings::values.enable_all_controllers) {
+ return;
+ }
+ if (npad_style_set.palma == 1) {
+ index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
+ Core::HID::NpadStyleIndex::Pokeball);
+ ui->comboControllerType->addItem(tr("Poke Ball Plus"));
+ }
- if (enable_all || npad_style_set.lagoon == 1) {
- index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
- Core::HID::NpadStyleIndex::N64);
- ui->comboControllerType->addItem(tr("N64 Controller"));
- }
+ if (npad_style_set.lark == 1) {
+ index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
+ Core::HID::NpadStyleIndex::NES);
+ ui->comboControllerType->addItem(tr("NES Controller"));
+ }
- if (enable_all || npad_style_set.lager == 1) {
- index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
- Core::HID::NpadStyleIndex::SegaGenesis);
- ui->comboControllerType->addItem(tr("Sega Genesis"));
- }
- };
+ if (npad_style_set.lucia == 1) {
+ index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
+ Core::HID::NpadStyleIndex::SNES);
+ ui->comboControllerType->addItem(tr("SNES Controller"));
+ }
- if (!is_powered_on) {
- add_controllers(true);
- return;
+ if (npad_style_set.lagoon == 1) {
+ index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
+ Core::HID::NpadStyleIndex::N64);
+ ui->comboControllerType->addItem(tr("N64 Controller"));
}
- add_controllers(false, hid_core.GetSupportedStyleTag());
+ if (npad_style_set.lager == 1) {
+ index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
+ Core::HID::NpadStyleIndex::SegaGenesis);
+ ui->comboControllerType->addItem(tr("Sega Genesis"));
+ }
}
Core::HID::NpadStyleIndex ConfigureInputPlayer::GetControllerTypeFromIndex(int index) const {
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index f266fd963..5a9dec8f3 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -1516,6 +1516,9 @@ void GMainWindow::ShutdownGame() {
input_subsystem->GetTas()->Stop();
OnTasStateChanged();
+ // Enable all controllers
+ system->HIDCore().SetSupportedStyleTag({Core::HID::NpadStyleSet::All});
+
render_window->removeEventFilter(render_window);
render_window->setAttribute(Qt::WA_Hover, false);