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-rw-r--r--CMakeModules/GenerateSCMRev.cmake3
-rw-r--r--README.md2
m---------externals/Vulkan-Headers0
-rw-r--r--src/audio_core/stream.cpp4
-rw-r--r--src/common/CMakeLists.txt5
-rw-r--r--src/common/math_util.h3
-rw-r--r--src/common/uuid.cpp33
-rw-r--r--src/common/uuid.h48
-rw-r--r--src/core/CMakeLists.txt5
-rw-r--r--src/core/core.cpp19
-rw-r--r--src/core/core.h1
-rw-r--r--src/core/core_timing_util.cpp42
-rw-r--r--src/core/core_timing_util.h52
-rw-r--r--src/core/file_sys/control_metadata.cpp4
-rw-r--r--src/core/file_sys/control_metadata.h1
-rw-r--r--src/core/frontend/applets/profile_select.cpp5
-rw-r--r--src/core/frontend/applets/profile_select.h8
-rw-r--r--src/core/frontend/framebuffer_layout.cpp13
-rw-r--r--src/core/frontend/framebuffer_layout.h21
-rw-r--r--src/core/hle/kernel/process.h1
-rw-r--r--src/core/hle/kernel/thread.cpp4
-rw-r--r--src/core/hle/service/acc/acc.cpp18
-rw-r--r--src/core/hle/service/acc/profile_manager.cpp28
-rw-r--r--src/core/hle/service/acc/profile_manager.h66
-rw-r--r--src/core/hle/service/am/am.cpp40
-rw-r--r--src/core/hle/service/am/applets/applets.cpp15
-rw-r--r--src/core/hle/service/am/applets/applets.h27
-rw-r--r--src/core/hle/service/am/applets/profile_select.cpp8
-rw-r--r--src/core/hle/service/am/applets/profile_select.h5
-rw-r--r--src/core/hle/service/mii/mii.cpp341
-rw-r--r--src/core/hle/service/mii/mii_manager.cpp416
-rw-r--r--src/core/hle/service/mii/mii_manager.h273
-rw-r--r--src/core/hle/service/ncm/ncm.cpp80
-rw-r--r--src/core/hle/service/ns/errors.h12
-rw-r--r--src/core/hle/service/ns/language.cpp392
-rw-r--r--src/core/hle/service/ns/language.h45
-rw-r--r--src/core/hle/service/ns/ns.cpp862
-rw-r--r--src/core/hle/service/ns/ns.h82
-rw-r--r--src/core/hle/service/ns/ns_language.h42
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.cpp3
-rw-r--r--src/core/hle/service/time/time.cpp9
-rw-r--r--src/core/loader/loader.h11
-rw-r--r--src/core/telemetry_session.cpp59
-rw-r--r--src/core/telemetry_session.h31
-rw-r--r--src/input_common/sdl/sdl.h7
-rw-r--r--src/input_common/sdl/sdl_impl.cpp136
-rw-r--r--src/input_common/sdl/sdl_impl.h13
-rw-r--r--src/video_core/CMakeLists.txt3
-rw-r--r--src/video_core/engines/shader_bytecode.h2
-rw-r--r--src/video_core/gpu_thread.cpp2
-rw-r--r--src/video_core/renderer_opengl/gl_device.cpp54
-rw-r--r--src/video_core/renderer_opengl/gl_device.h6
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.cpp66
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.h1
-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp123
-rw-r--r--src/video_core/renderer_opengl/gl_shader_gen.cpp19
-rw-r--r--src/video_core/renderer_vulkan/vk_device.cpp136
-rw-r--r--src/video_core/renderer_vulkan/vk_device.h58
-rw-r--r--src/video_core/renderer_vulkan/vk_shader_decompiler.cpp152
-rw-r--r--src/video_core/renderer_vulkan/vk_shader_decompiler.h8
-rw-r--r--src/video_core/shader/decode.cpp1
-rw-r--r--src/video_core/shader/decode/arithmetic.cpp1
-rw-r--r--src/video_core/shader/decode/arithmetic_half.cpp1
-rw-r--r--src/video_core/shader/decode/arithmetic_half_immediate.cpp1
-rw-r--r--src/video_core/shader/decode/arithmetic_immediate.cpp1
-rw-r--r--src/video_core/shader/decode/arithmetic_integer.cpp1
-rw-r--r--src/video_core/shader/decode/arithmetic_integer_immediate.cpp1
-rw-r--r--src/video_core/shader/decode/bfe.cpp1
-rw-r--r--src/video_core/shader/decode/bfi.cpp1
-rw-r--r--src/video_core/shader/decode/conversion.cpp1
-rw-r--r--src/video_core/shader/decode/ffma.cpp1
-rw-r--r--src/video_core/shader/decode/float_set.cpp1
-rw-r--r--src/video_core/shader/decode/float_set_predicate.cpp1
-rw-r--r--src/video_core/shader/decode/half_set.cpp1
-rw-r--r--src/video_core/shader/decode/half_set_predicate.cpp1
-rw-r--r--src/video_core/shader/decode/hfma2.cpp1
-rw-r--r--src/video_core/shader/decode/integer_set.cpp1
-rw-r--r--src/video_core/shader/decode/integer_set_predicate.cpp1
-rw-r--r--src/video_core/shader/decode/memory.cpp9
-rw-r--r--src/video_core/shader/decode/other.cpp1
-rw-r--r--src/video_core/shader/decode/predicate_set_predicate.cpp1
-rw-r--r--src/video_core/shader/decode/predicate_set_register.cpp1
-rw-r--r--src/video_core/shader/decode/register_set_predicate.cpp1
-rw-r--r--src/video_core/shader/decode/shift.cpp1
-rw-r--r--src/video_core/shader/decode/texture.cpp9
-rw-r--r--src/video_core/shader/decode/video.cpp1
-rw-r--r--src/video_core/shader/decode/xmad.cpp1
-rw-r--r--src/video_core/shader/node.h514
-rw-r--r--src/video_core/shader/node_helper.cpp99
-rw-r--r--src/video_core/shader/node_helper.h65
-rw-r--r--src/video_core/shader/shader_ir.cpp102
-rw-r--r--src/video_core/shader/shader_ir.h551
-rw-r--r--src/video_core/shader/track.cpp18
-rw-r--r--src/yuzu/CMakeLists.txt9
-rw-r--r--src/yuzu/applets/profile_select.cpp18
-rw-r--r--src/yuzu/applets/profile_select.h16
-rw-r--r--src/yuzu/applets/software_keyboard.cpp6
-rw-r--r--src/yuzu/applets/software_keyboard.h2
-rw-r--r--src/yuzu/bootmanager.cpp58
-rw-r--r--src/yuzu/bootmanager.h13
-rw-r--r--src/yuzu/configuration/config.cpp3
-rw-r--r--src/yuzu/configuration/configure_audio.cpp28
-rw-r--r--src/yuzu/configuration/configure_audio.h14
-rw-r--r--src/yuzu/configuration/configure_audio.ui6
-rw-r--r--src/yuzu/configuration/configure_debug.cpp7
-rw-r--r--src/yuzu/configuration/configure_debug.h4
-rw-r--r--src/yuzu/configuration/configure_debug.ui18
-rw-r--r--src/yuzu/configuration/configure_dialog.cpp32
-rw-r--r--src/yuzu/configuration/configure_dialog.h4
-rw-r--r--src/yuzu/configuration/configure_gamelist.cpp14
-rw-r--r--src/yuzu/configuration/configure_gamelist.h4
-rw-r--r--src/yuzu/configuration/configure_general.cpp6
-rw-r--r--src/yuzu/configuration/configure_general.h4
-rw-r--r--src/yuzu/configuration/configure_graphics.cpp16
-rw-r--r--src/yuzu/configuration/configure_graphics.h4
-rw-r--r--src/yuzu/configuration/configure_hotkeys.cpp4
-rw-r--r--src/yuzu/configuration/configure_hotkeys.h4
-rw-r--r--src/yuzu/configuration/configure_input.cpp36
-rw-r--r--src/yuzu/configuration/configure_input.h8
-rw-r--r--src/yuzu/configuration/configure_input.ui6
-rw-r--r--src/yuzu/configuration/configure_input_player.cpp45
-rw-r--r--src/yuzu/configuration/configure_input_player.h12
-rw-r--r--src/yuzu/configuration/configure_input_simple.cpp18
-rw-r--r--src/yuzu/configuration/configure_input_simple.h4
-rw-r--r--src/yuzu/configuration/configure_mouse_advanced.cpp39
-rw-r--r--src/yuzu/configuration/configure_mouse_advanced.h12
-rw-r--r--src/yuzu/configuration/configure_per_general.cpp20
-rw-r--r--src/yuzu/configuration/configure_per_general.h8
-rw-r--r--src/yuzu/configuration/configure_profile_manager.cpp20
-rw-r--r--src/yuzu/configuration/configure_profile_manager.h5
-rw-r--r--src/yuzu/configuration/configure_system.cpp74
-rw-r--r--src/yuzu/configuration/configure_system.h8
-rw-r--r--src/yuzu/configuration/configure_system.ui166
-rw-r--r--src/yuzu/configuration/configure_touchscreen_advanced.cpp10
-rw-r--r--src/yuzu/configuration/configure_touchscreen_advanced.h6
-rw-r--r--src/yuzu/configuration/configure_web.cpp8
-rw-r--r--src/yuzu/configuration/configure_web.h6
-rw-r--r--src/yuzu/game_list_worker.cpp114
-rw-r--r--src/yuzu/main.cpp74
-rw-r--r--src/yuzu/main.h2
-rw-r--r--src/yuzu/ui_settings.h1
-rw-r--r--src/yuzu_cmd/yuzu.cpp5
142 files changed, 4191 insertions, 2127 deletions
diff --git a/CMakeModules/GenerateSCMRev.cmake b/CMakeModules/GenerateSCMRev.cmake
index 5e00d839f..31edeb63d 100644
--- a/CMakeModules/GenerateSCMRev.cmake
+++ b/CMakeModules/GenerateSCMRev.cmake
@@ -82,6 +82,9 @@ set(HASH_FILES
"${VIDEO_CORE}/shader/decode/video.cpp"
"${VIDEO_CORE}/shader/decode/xmad.cpp"
"${VIDEO_CORE}/shader/decode.cpp"
+ "${VIDEO_CORE}/shader/node.h"
+ "${VIDEO_CORE}/shader/node_helper.cpp"
+ "${VIDEO_CORE}/shader/node_helper.h"
"${VIDEO_CORE}/shader/shader_ir.cpp"
"${VIDEO_CORE}/shader/shader_ir.h"
"${VIDEO_CORE}/shader/track.cpp"
diff --git a/README.md b/README.md
index fa4233b2a..4b1ea7d7c 100644
--- a/README.md
+++ b/README.md
@@ -7,7 +7,7 @@ yuzu is an experimental open-source emulator for the Nintendo Switch from the cr
It is written in C++ with portability in mind, with builds actively maintained for Windows, Linux and macOS. The emulator is currently only useful for homebrew development and research purposes.
-yuzu only emulates a subset of Switch hardware and therefore is generally only useful for running/debugging homebrew applications. At this time, yuzu cannot play any commercial games without major problems. yuzu can boot some games, to varying degrees of success.
+yuzu only emulates a subset of Switch hardware and therefore is generally only useful for running/debugging homebrew applications. yuzu can boot some games, to varying degrees of success.
yuzu is licensed under the GPLv2 (or any later version). Refer to the license.txt file included.
diff --git a/externals/Vulkan-Headers b/externals/Vulkan-Headers
-Subproject 15e5c4db7500b936ae758236f2e72fc1aec2202
+Subproject d05c8df88da98ec1ab3bc600d7f5783b4060895
diff --git a/src/audio_core/stream.cpp b/src/audio_core/stream.cpp
index 22a3f8c84..11481a776 100644
--- a/src/audio_core/stream.cpp
+++ b/src/audio_core/stream.cpp
@@ -57,7 +57,9 @@ Stream::State Stream::GetState() const {
s64 Stream::GetBufferReleaseCycles(const Buffer& buffer) const {
const std::size_t num_samples{buffer.GetSamples().size() / GetNumChannels()};
- return Core::Timing::usToCycles((static_cast<u64>(num_samples) * 1000000) / sample_rate);
+ const auto us =
+ std::chrono::microseconds((static_cast<u64>(num_samples) * 1000000) / sample_rate);
+ return Core::Timing::usToCycles(us);
}
static void VolumeAdjustSamples(std::vector<s16>& samples) {
diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt
index 1e8e1b215..198b3fe07 100644
--- a/src/common/CMakeLists.txt
+++ b/src/common/CMakeLists.txt
@@ -56,6 +56,9 @@ add_custom_command(OUTPUT scm_rev.cpp
"${VIDEO_CORE}/shader/decode/video.cpp"
"${VIDEO_CORE}/shader/decode/xmad.cpp"
"${VIDEO_CORE}/shader/decode.cpp"
+ "${VIDEO_CORE}/shader/node.h"
+ "${VIDEO_CORE}/shader/node_helper.cpp"
+ "${VIDEO_CORE}/shader/node_helper.h"
"${VIDEO_CORE}/shader/shader_ir.cpp"
"${VIDEO_CORE}/shader/shader_ir.h"
"${VIDEO_CORE}/shader/track.cpp"
@@ -123,6 +126,8 @@ add_library(common STATIC
timer.h
uint128.cpp
uint128.h
+ uuid.cpp
+ uuid.h
vector_math.h
web_result.h
zstd_compression.cpp
diff --git a/src/common/math_util.h b/src/common/math_util.h
index cff3d48c5..d6c35ee89 100644
--- a/src/common/math_util.h
+++ b/src/common/math_util.h
@@ -41,4 +41,7 @@ struct Rectangle {
}
};
+template <typename T>
+Rectangle(T, T, T, T)->Rectangle<T>;
+
} // namespace Common
diff --git a/src/common/uuid.cpp b/src/common/uuid.cpp
new file mode 100644
index 000000000..26db03fba
--- /dev/null
+++ b/src/common/uuid.cpp
@@ -0,0 +1,33 @@
+// Copyright 2018 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <random>
+
+#include <fmt/format.h>
+
+#include "common/uuid.h"
+
+namespace Common {
+
+UUID UUID::Generate() {
+ std::random_device device;
+ std::mt19937 gen(device());
+ std::uniform_int_distribution<u64> distribution(1, std::numeric_limits<u64>::max());
+ return UUID{distribution(gen), distribution(gen)};
+}
+
+std::string UUID::Format() const {
+ return fmt::format("0x{:016X}{:016X}", uuid[1], uuid[0]);
+}
+
+std::string UUID::FormatSwitch() const {
+ std::array<u8, 16> s{};
+ std::memcpy(s.data(), uuid.data(), sizeof(u128));
+ return fmt::format("{:02x}{:02x}{:02x}{:02x}-{:02x}{:02x}-{:02x}{:02x}-{:02x}{:02x}-{:02x}{"
+ ":02x}{:02x}{:02x}{:02x}{:02x}",
+ s[0], s[1], s[2], s[3], s[4], s[5], s[6], s[7], s[8], s[9], s[10], s[11],
+ s[12], s[13], s[14], s[15]);
+}
+
+} // namespace Common
diff --git a/src/common/uuid.h b/src/common/uuid.h
new file mode 100644
index 000000000..f6ad064fb
--- /dev/null
+++ b/src/common/uuid.h
@@ -0,0 +1,48 @@
+// Copyright 2018 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <string>
+
+#include "common/common_types.h"
+
+namespace Common {
+
+constexpr u128 INVALID_UUID{{0, 0}};
+
+struct UUID {
+ // UUIDs which are 0 are considered invalid!
+ u128 uuid = INVALID_UUID;
+ constexpr UUID() = default;
+ constexpr explicit UUID(const u128& id) : uuid{id} {}
+ constexpr explicit UUID(const u64 lo, const u64 hi) : uuid{{lo, hi}} {}
+
+ constexpr explicit operator bool() const {
+ return uuid[0] != INVALID_UUID[0] && uuid[1] != INVALID_UUID[1];
+ }
+
+ constexpr bool operator==(const UUID& rhs) const {
+ // TODO(DarkLordZach): Replace with uuid == rhs.uuid with C++20
+ return uuid[0] == rhs.uuid[0] && uuid[1] == rhs.uuid[1];
+ }
+
+ constexpr bool operator!=(const UUID& rhs) const {
+ return !operator==(rhs);
+ }
+
+ // TODO(ogniK): Properly generate uuids based on RFC-4122
+ static UUID Generate();
+
+ // Set the UUID to {0,0} to be considered an invalid user
+ constexpr void Invalidate() {
+ uuid = INVALID_UUID;
+ }
+
+ std::string Format() const;
+ std::string FormatSwitch() const;
+};
+static_assert(sizeof(UUID) == 16, "UUID is an invalid size!");
+
+} // namespace Common
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index 2ace866ee..6bf512e12 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -310,6 +310,8 @@ add_library(core STATIC
hle/service/mig/mig.h
hle/service/mii/mii.cpp
hle/service/mii/mii.h
+ hle/service/mii/mii_manager.cpp
+ hle/service/mii/mii_manager.h
hle/service/mm/mm_u.cpp
hle/service/mm/mm_u.h
hle/service/ncm/ncm.cpp
@@ -326,6 +328,9 @@ add_library(core STATIC
hle/service/nim/nim.h
hle/service/npns/npns.cpp
hle/service/npns/npns.h
+ hle/service/ns/errors.h
+ hle/service/ns/language.cpp
+ hle/service/ns/language.h
hle/service/ns/ns.cpp
hle/service/ns/ns.h
hle/service/ns/pl_u.cpp
diff --git a/src/core/core.cpp b/src/core/core.cpp
index 7106151bd..ff0721079 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -18,11 +18,6 @@
#include "core/file_sys/registered_cache.h"
#include "core/file_sys/vfs_concat.h"
#include "core/file_sys/vfs_real.h"
-#include "core/frontend/applets/error.h"
-#include "core/frontend/applets/general_frontend.h"
-#include "core/frontend/applets/profile_select.h"
-#include "core/frontend/applets/software_keyboard.h"
-#include "core/frontend/applets/web_browser.h"
#include "core/gdbstub/gdbstub.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/kernel.h"
@@ -37,9 +32,6 @@
#include "core/settings.h"
#include "core/telemetry_session.h"
#include "file_sys/cheat_engine.h"
-#include "frontend/applets/profile_select.h"
-#include "frontend/applets/software_keyboard.h"
-#include "frontend/applets/web_browser.h"
#include "video_core/debug_utils/debug_utils.h"
#include "video_core/renderer_base.h"
#include "video_core/video_core.h"
@@ -144,20 +136,10 @@ struct System::Impl {
ResultStatus Load(System& system, Frontend::EmuWindow& emu_window,
const std::string& filepath) {
app_loader = Loader::GetLoader(GetGameFileFromPath(virtual_filesystem, filepath));
-
if (!app_loader) {
LOG_CRITICAL(Core, "Failed to obtain loader for {}!", filepath);
return ResultStatus::ErrorGetLoader;
}
- std::pair<std::optional<u32>, Loader::ResultStatus> system_mode =
- app_loader->LoadKernelSystemMode();
-
- if (system_mode.second != Loader::ResultStatus::Success) {
- LOG_CRITICAL(Core, "Failed to determine system mode (Error {})!",
- static_cast<int>(system_mode.second));
-
- return ResultStatus::ErrorSystemMode;
- }
ResultStatus init_result{Init(system, emu_window)};
if (init_result != ResultStatus::Success) {
@@ -167,6 +149,7 @@ struct System::Impl {
return init_result;
}
+ telemetry_session->AddInitialInfo(*app_loader);
auto main_process = Kernel::Process::Create(system, "main");
const auto [load_result, load_parameters] = app_loader->Load(*main_process);
if (load_result != Loader::ResultStatus::Success) {
diff --git a/src/core/core.h b/src/core/core.h
index a9a756a4c..20959de54 100644
--- a/src/core/core.h
+++ b/src/core/core.h
@@ -98,7 +98,6 @@ public:
Success, ///< Succeeded
ErrorNotInitialized, ///< Error trying to use core prior to initialization
ErrorGetLoader, ///< Error finding the correct application loader
- ErrorSystemMode, ///< Error determining the system mode
ErrorSystemFiles, ///< Error in finding system files
ErrorSharedFont, ///< Error in finding shared font
ErrorVideoCore, ///< Error in the video core
diff --git a/src/core/core_timing_util.cpp b/src/core/core_timing_util.cpp
index c0f08cddb..a10472a95 100644
--- a/src/core/core_timing_util.cpp
+++ b/src/core/core_timing_util.cpp
@@ -13,52 +13,40 @@ namespace Core::Timing {
constexpr u64 MAX_VALUE_TO_MULTIPLY = std::numeric_limits<s64>::max() / BASE_CLOCK_RATE;
-s64 usToCycles(s64 us) {
- if (static_cast<u64>(us / 1000000) > MAX_VALUE_TO_MULTIPLY) {
+s64 msToCycles(std::chrono::milliseconds ms) {
+ if (static_cast<u64>(ms.count() / 1000) > MAX_VALUE_TO_MULTIPLY) {
LOG_ERROR(Core_Timing, "Integer overflow, use max value");
return std::numeric_limits<s64>::max();
}
- if (static_cast<u64>(us) > MAX_VALUE_TO_MULTIPLY) {
+ if (static_cast<u64>(ms.count()) > MAX_VALUE_TO_MULTIPLY) {
LOG_DEBUG(Core_Timing, "Time very big, do rounding");
- return BASE_CLOCK_RATE * (us / 1000000);
+ return BASE_CLOCK_RATE * (ms.count() / 1000);
}
- return (BASE_CLOCK_RATE * us) / 1000000;
+ return (BASE_CLOCK_RATE * ms.count()) / 1000;
}
-s64 usToCycles(u64 us) {
- if (us / 1000000 > MAX_VALUE_TO_MULTIPLY) {
+s64 usToCycles(std::chrono::microseconds us) {
+ if (static_cast<u64>(us.count() / 1000000) > MAX_VALUE_TO_MULTIPLY) {
LOG_ERROR(Core_Timing, "Integer overflow, use max value");
return std::numeric_limits<s64>::max();
}
- if (us > MAX_VALUE_TO_MULTIPLY) {
+ if (static_cast<u64>(us.count()) > MAX_VALUE_TO_MULTIPLY) {
LOG_DEBUG(Core_Timing, "Time very big, do rounding");
- return BASE_CLOCK_RATE * static_cast<s64>(us / 1000000);
+ return BASE_CLOCK_RATE * (us.count() / 1000000);
}
- return (BASE_CLOCK_RATE * static_cast<s64>(us)) / 1000000;
+ return (BASE_CLOCK_RATE * us.count()) / 1000000;
}
-s64 nsToCycles(s64 ns) {
- if (static_cast<u64>(ns / 1000000000) > MAX_VALUE_TO_MULTIPLY) {
+s64 nsToCycles(std::chrono::nanoseconds ns) {
+ if (static_cast<u64>(ns.count() / 1000000000) > MAX_VALUE_TO_MULTIPLY) {
LOG_ERROR(Core_Timing, "Integer overflow, use max value");
return std::numeric_limits<s64>::max();
}
- if (static_cast<u64>(ns) > MAX_VALUE_TO_MULTIPLY) {
+ if (static_cast<u64>(ns.count()) > MAX_VALUE_TO_MULTIPLY) {
LOG_DEBUG(Core_Timing, "Time very big, do rounding");
- return BASE_CLOCK_RATE * (ns / 1000000000);
+ return BASE_CLOCK_RATE * (ns.count() / 1000000000);
}
- return (BASE_CLOCK_RATE * ns) / 1000000000;
-}
-
-s64 nsToCycles(u64 ns) {
- if (ns / 1000000000 > MAX_VALUE_TO_MULTIPLY) {
- LOG_ERROR(Core_Timing, "Integer overflow, use max value");
- return std::numeric_limits<s64>::max();
- }
- if (ns > MAX_VALUE_TO_MULTIPLY) {
- LOG_DEBUG(Core_Timing, "Time very big, do rounding");
- return BASE_CLOCK_RATE * (static_cast<s64>(ns) / 1000000000);
- }
- return (BASE_CLOCK_RATE * static_cast<s64>(ns)) / 1000000000;
+ return (BASE_CLOCK_RATE * ns.count()) / 1000000000;
}
u64 CpuCyclesToClockCycles(u64 ticks) {
diff --git a/src/core/core_timing_util.h b/src/core/core_timing_util.h
index 679aa3123..cdd84d70f 100644
--- a/src/core/core_timing_util.h
+++ b/src/core/core_timing_util.h
@@ -4,6 +4,7 @@
#pragma once
+#include <chrono>
#include "common/common_types.h"
namespace Core::Timing {
@@ -13,53 +14,20 @@ namespace Core::Timing {
constexpr u64 BASE_CLOCK_RATE = 1019215872; // Switch clock speed is 1020MHz un/docked
constexpr u64 CNTFREQ = 19200000; // Value from fusee.
-inline s64 msToCycles(int ms) {
- // since ms is int there is no way to overflow
- return BASE_CLOCK_RATE * static_cast<s64>(ms) / 1000;
-}
-
-inline s64 msToCycles(float ms) {
- return static_cast<s64>(BASE_CLOCK_RATE * (0.001f) * ms);
-}
-
-inline s64 msToCycles(double ms) {
- return static_cast<s64>(BASE_CLOCK_RATE * (0.001) * ms);
-}
-
-inline s64 usToCycles(float us) {
- return static_cast<s64>(BASE_CLOCK_RATE * (0.000001f) * us);
-}
-
-inline s64 usToCycles(int us) {
- return (BASE_CLOCK_RATE * static_cast<s64>(us) / 1000000);
-}
-
-s64 usToCycles(s64 us);
-
-s64 usToCycles(u64 us);
-
-inline s64 nsToCycles(float ns) {
- return static_cast<s64>(BASE_CLOCK_RATE * (0.000000001f) * ns);
-}
-
-inline s64 nsToCycles(int ns) {
- return BASE_CLOCK_RATE * static_cast<s64>(ns) / 1000000000;
-}
-
-s64 nsToCycles(s64 ns);
-
-s64 nsToCycles(u64 ns);
+s64 msToCycles(std::chrono::milliseconds ms);
+s64 usToCycles(std::chrono::microseconds us);
+s64 nsToCycles(std::chrono::nanoseconds ns);
-inline u64 cyclesToNs(s64 cycles) {
- return cycles * 1000000000 / BASE_CLOCK_RATE;
+inline std::chrono::milliseconds CyclesToMs(s64 cycles) {
+ return std::chrono::milliseconds(cycles * 1000 / BASE_CLOCK_RATE);
}
-inline s64 cyclesToUs(s64 cycles) {
- return cycles * 1000000 / BASE_CLOCK_RATE;
+inline std::chrono::nanoseconds CyclesToNs(s64 cycles) {
+ return std::chrono::nanoseconds(cycles * 1000000000 / BASE_CLOCK_RATE);
}
-inline u64 cyclesToMs(s64 cycles) {
- return cycles * 1000 / BASE_CLOCK_RATE;
+inline std::chrono::microseconds CyclesToUs(s64 cycles) {
+ return std::chrono::microseconds(cycles * 1000000 / BASE_CLOCK_RATE);
}
u64 CpuCyclesToClockCycles(u64 ticks);
diff --git a/src/core/file_sys/control_metadata.cpp b/src/core/file_sys/control_metadata.cpp
index 60ea9ad12..04da30825 100644
--- a/src/core/file_sys/control_metadata.cpp
+++ b/src/core/file_sys/control_metadata.cpp
@@ -87,6 +87,10 @@ u64 NACP::GetDefaultJournalSaveSize() const {
return raw.user_account_save_data_journal_size;
}
+u32 NACP::GetSupportedLanguages() const {
+ return raw.supported_languages;
+}
+
std::vector<u8> NACP::GetRawBytes() const {
std::vector<u8> out(sizeof(RawNACP));
std::memcpy(out.data(), &raw, sizeof(RawNACP));
diff --git a/src/core/file_sys/control_metadata.h b/src/core/file_sys/control_metadata.h
index 280710ddf..1be34ed55 100644
--- a/src/core/file_sys/control_metadata.h
+++ b/src/core/file_sys/control_metadata.h
@@ -109,6 +109,7 @@ public:
std::string GetVersionString() const;
u64 GetDefaultNormalSaveSize() const;
u64 GetDefaultJournalSaveSize() const;
+ u32 GetSupportedLanguages() const;
std::vector<u8> GetRawBytes() const;
private:
diff --git a/src/core/frontend/applets/profile_select.cpp b/src/core/frontend/applets/profile_select.cpp
index fbf5f2a9e..4df3574d2 100644
--- a/src/core/frontend/applets/profile_select.cpp
+++ b/src/core/frontend/applets/profile_select.cpp
@@ -3,6 +3,7 @@
// Refer to the license.txt file included.
#include "core/frontend/applets/profile_select.h"
+#include "core/hle/service/acc/profile_manager.h"
#include "core/settings.h"
namespace Core::Frontend {
@@ -10,9 +11,9 @@ namespace Core::Frontend {
ProfileSelectApplet::~ProfileSelectApplet() = default;
void DefaultProfileSelectApplet::SelectProfile(
- std::function<void(std::optional<Service::Account::UUID>)> callback) const {
+ std::function<void(std::optional<Common::UUID>)> callback) const {
Service::Account::ProfileManager manager;
- callback(manager.GetUser(Settings::values.current_user).value_or(Service::Account::UUID{}));
+ callback(manager.GetUser(Settings::values.current_user).value_or(Common::UUID{}));
LOG_INFO(Service_ACC, "called, selecting current user instead of prompting...");
}
diff --git a/src/core/frontend/applets/profile_select.h b/src/core/frontend/applets/profile_select.h
index fc8f7ae94..3506b9885 100644
--- a/src/core/frontend/applets/profile_select.h
+++ b/src/core/frontend/applets/profile_select.h
@@ -6,7 +6,7 @@
#include <functional>
#include <optional>
-#include "core/hle/service/acc/profile_manager.h"
+#include "common/uuid.h"
namespace Core::Frontend {
@@ -14,14 +14,12 @@ class ProfileSelectApplet {
public:
virtual ~ProfileSelectApplet();
- virtual void SelectProfile(
- std::function<void(std::optional<Service::Account::UUID>)> callback) const = 0;
+ virtual void SelectProfile(std::function<void(std::optional<Common::UUID>)> callback) const = 0;
};
class DefaultProfileSelectApplet final : public ProfileSelectApplet {
public:
- void SelectProfile(
- std::function<void(std::optional<Service::Account::UUID>)> callback) const override;
+ void SelectProfile(std::function<void(std::optional<Common::UUID>)> callback) const override;
};
} // namespace Core::Frontend
diff --git a/src/core/frontend/framebuffer_layout.cpp b/src/core/frontend/framebuffer_layout.cpp
index a1357179f..d6d2cf3f0 100644
--- a/src/core/frontend/framebuffer_layout.cpp
+++ b/src/core/frontend/framebuffer_layout.cpp
@@ -20,7 +20,7 @@ static Common::Rectangle<T> MaxRectangle(Common::Rectangle<T> window_area,
static_cast<T>(std::round(scale * screen_aspect_ratio))};
}
-FramebufferLayout DefaultFrameLayout(unsigned width, unsigned height) {
+FramebufferLayout DefaultFrameLayout(u32 width, u32 height) {
ASSERT(width > 0);
ASSERT(height > 0);
// The drawing code needs at least somewhat valid values for both screens
@@ -29,22 +29,23 @@ FramebufferLayout DefaultFrameLayout(unsigned width, unsigned height) {
const float emulation_aspect_ratio{static_cast<float>(ScreenUndocked::Height) /
ScreenUndocked::Width};
- Common::Rectangle<unsigned> screen_window_area{0, 0, width, height};
- Common::Rectangle<unsigned> screen = MaxRectangle(screen_window_area, emulation_aspect_ratio);
+ const auto window_aspect_ratio = static_cast<float>(height) / width;
- float window_aspect_ratio = static_cast<float>(height) / width;
+ const Common::Rectangle<u32> screen_window_area{0, 0, width, height};
+ Common::Rectangle<u32> screen = MaxRectangle(screen_window_area, emulation_aspect_ratio);
if (window_aspect_ratio < emulation_aspect_ratio) {
screen = screen.TranslateX((screen_window_area.GetWidth() - screen.GetWidth()) / 2);
} else {
screen = screen.TranslateY((height - screen.GetHeight()) / 2);
}
+
res.screen = screen;
return res;
}
-FramebufferLayout FrameLayoutFromResolutionScale(u16 res_scale) {
- int width, height;
+FramebufferLayout FrameLayoutFromResolutionScale(u32 res_scale) {
+ u32 width, height;
if (Settings::values.use_docked_mode) {
width = ScreenDocked::WidthDocked * res_scale;
diff --git a/src/core/frontend/framebuffer_layout.h b/src/core/frontend/framebuffer_layout.h
index c2c63d08c..d2370adde 100644
--- a/src/core/frontend/framebuffer_layout.h
+++ b/src/core/frontend/framebuffer_layout.h
@@ -8,15 +8,22 @@
namespace Layout {
-enum ScreenUndocked : unsigned { Width = 1280, Height = 720 };
-enum ScreenDocked : unsigned { WidthDocked = 1920, HeightDocked = 1080 };
+enum ScreenUndocked : u32 {
+ Width = 1280,
+ Height = 720,
+};
+
+enum ScreenDocked : u32 {
+ WidthDocked = 1920,
+ HeightDocked = 1080,
+};
/// Describes the layout of the window framebuffer
struct FramebufferLayout {
- unsigned width{ScreenUndocked::Width};
- unsigned height{ScreenUndocked::Height};
+ u32 width{ScreenUndocked::Width};
+ u32 height{ScreenUndocked::Height};
- Common::Rectangle<unsigned> screen;
+ Common::Rectangle<u32> screen;
/**
* Returns the ration of pixel size of the screen, compared to the native size of the undocked
@@ -33,12 +40,12 @@ struct FramebufferLayout {
* @param height Window framebuffer height in pixels
* @return Newly created FramebufferLayout object with default screen regions initialized
*/
-FramebufferLayout DefaultFrameLayout(unsigned width, unsigned height);
+FramebufferLayout DefaultFrameLayout(u32 width, u32 height);
/**
* Convenience method to get frame layout by resolution scale
* @param res_scale resolution scale factor
*/
-FramebufferLayout FrameLayoutFromResolutionScale(u16 res_scale);
+FramebufferLayout FrameLayoutFromResolutionScale(u32 res_scale);
} // namespace Layout
diff --git a/src/core/hle/kernel/process.h b/src/core/hle/kernel/process.h
index bf3b7eef3..f027fafa3 100644
--- a/src/core/hle/kernel/process.h
+++ b/src/core/hle/kernel/process.h
@@ -10,7 +10,6 @@
#include <list>
#include <string>
#include <vector>
-#include <boost/container/static_vector.hpp>
#include "common/common_types.h"
#include "core/hle/kernel/address_arbiter.h"
#include "core/hle/kernel/handle_table.h"
diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp
index 2abf9efca..c73a40977 100644
--- a/src/core/hle/kernel/thread.cpp
+++ b/src/core/hle/kernel/thread.cpp
@@ -75,9 +75,9 @@ void Thread::WakeAfterDelay(s64 nanoseconds) {
// This function might be called from any thread so we have to be cautious and use the
// thread-safe version of ScheduleEvent.
+ const s64 cycles = Core::Timing::nsToCycles(std::chrono::nanoseconds{nanoseconds});
Core::System::GetInstance().CoreTiming().ScheduleEventThreadsafe(
- Core::Timing::nsToCycles(nanoseconds), kernel.ThreadWakeupCallbackEventType(),
- callback_handle);
+ cycles, kernel.ThreadWakeupCallbackEventType(), callback_handle);
}
void Thread::CancelWakeupTimer() {
diff --git a/src/core/hle/service/acc/acc.cpp b/src/core/hle/service/acc/acc.cpp
index ba7d7acbd..86bf53d08 100644
--- a/src/core/hle/service/acc/acc.cpp
+++ b/src/core/hle/service/acc/acc.cpp
@@ -34,7 +34,7 @@ constexpr std::array<u8, backup_jpeg_size> backup_jpeg{{
0x01, 0x01, 0x00, 0x00, 0x3f, 0x00, 0xd2, 0xcf, 0x20, 0xff, 0xd9,
}};
-static std::string GetImagePath(UUID uuid) {
+static std::string GetImagePath(Common::UUID uuid) {
return FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) +
"/system/save/8000000000000010/su/avators/" + uuid.FormatSwitch() + ".jpg";
}
@@ -46,7 +46,7 @@ static constexpr u32 SanitizeJPEGSize(std::size_t size) {
class IProfile final : public ServiceFramework<IProfile> {
public:
- explicit IProfile(UUID user_id, ProfileManager& profile_manager)
+ explicit IProfile(Common::UUID user_id, ProfileManager& profile_manager)
: ServiceFramework("IProfile"), profile_manager(profile_manager), user_id(user_id) {
static const FunctionInfo functions[] = {
{0, &IProfile::Get, "Get"},
@@ -131,7 +131,7 @@ private:
}
const ProfileManager& profile_manager;
- UUID user_id; ///< The user id this profile refers to.
+ Common::UUID user_id; ///< The user id this profile refers to.
};
class IManagerForApplication final : public ServiceFramework<IManagerForApplication> {
@@ -179,7 +179,7 @@ void Module::Interface::GetUserCount(Kernel::HLERequestContext& ctx) {
void Module::Interface::GetUserExistence(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- UUID user_id = rp.PopRaw<UUID>();
+ Common::UUID user_id = rp.PopRaw<Common::UUID>();
LOG_INFO(Service_ACC, "called user_id={}", user_id.Format());
IPC::ResponseBuilder rb{ctx, 3};
@@ -205,12 +205,12 @@ void Module::Interface::GetLastOpenedUser(Kernel::HLERequestContext& ctx) {
LOG_INFO(Service_ACC, "called");
IPC::ResponseBuilder rb{ctx, 6};
rb.Push(RESULT_SUCCESS);
- rb.PushRaw<UUID>(profile_manager->GetLastOpenedUser());
+ rb.PushRaw<Common::UUID>(profile_manager->GetLastOpenedUser());
}
void Module::Interface::GetProfile(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- UUID user_id = rp.PopRaw<UUID>();
+ Common::UUID user_id = rp.PopRaw<Common::UUID>();
LOG_DEBUG(Service_ACC, "called user_id={}", user_id.Format());
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
@@ -245,15 +245,15 @@ void Module::Interface::TrySelectUserWithoutInteraction(Kernel::HLERequestContex
IPC::ResponseBuilder rb{ctx, 6};
if (profile_manager->GetUserCount() != 1) {
rb.Push(RESULT_SUCCESS);
- rb.PushRaw<u128>(INVALID_UUID);
+ rb.PushRaw<u128>(Common::INVALID_UUID);
return;
}
const auto user_list = profile_manager->GetAllUsers();
if (std::all_of(user_list.begin(), user_list.end(),
- [](const auto& user) { return user.uuid == INVALID_UUID; })) {
+ [](const auto& user) { return user.uuid == Common::INVALID_UUID; })) {
rb.Push(ResultCode(-1)); // TODO(ogniK): Find the correct error code
- rb.PushRaw<u128>(INVALID_UUID);
+ rb.PushRaw<u128>(Common::INVALID_UUID);
return;
}
diff --git a/src/core/hle/service/acc/profile_manager.cpp b/src/core/hle/service/acc/profile_manager.cpp
index 1316d0b07..49aa5908b 100644
--- a/src/core/hle/service/acc/profile_manager.cpp
+++ b/src/core/hle/service/acc/profile_manager.cpp
@@ -13,6 +13,8 @@
namespace Service::Account {
+using Common::UUID;
+
struct UserRaw {
UUID uuid;
UUID uuid2;
@@ -35,26 +37,6 @@ constexpr ResultCode ERROR_ARGUMENT_IS_NULL(ErrorModule::Account, 20);
constexpr char ACC_SAVE_AVATORS_BASE_PATH[] = "/system/save/8000000000000010/su/avators/";
-UUID UUID::Generate() {
- std::random_device device;
- std::mt19937 gen(device());
- std::uniform_int_distribution<u64> distribution(1, std::numeric_limits<u64>::max());
- return UUID{distribution(gen), distribution(gen)};
-}
-
-std::string UUID::Format() const {
- return fmt::format("0x{:016X}{:016X}", uuid[1], uuid[0]);
-}
-
-std::string UUID::FormatSwitch() const {
- std::array<u8, 16> s{};
- std::memcpy(s.data(), uuid.data(), sizeof(u128));
- return fmt::format("{:02x}{:02x}{:02x}{:02x}-{:02x}{:02x}-{:02x}{:02x}-{:02x}{:02x}-{:02x}{"
- ":02x}{:02x}{:02x}{:02x}{:02x}",
- s[0], s[1], s[2], s[3], s[4], s[5], s[6], s[7], s[8], s[9], s[10], s[11],
- s[12], s[13], s[14], s[15]);
-}
-
ProfileManager::ProfileManager() {
ParseUserSaveFile();
@@ -217,7 +199,7 @@ bool ProfileManager::UserExists(UUID uuid) const {
bool ProfileManager::UserExistsIndex(std::size_t index) const {
if (index >= MAX_USERS)
return false;
- return profiles[index].user_uuid.uuid != INVALID_UUID;
+ return profiles[index].user_uuid.uuid != Common::INVALID_UUID;
}
/// Opens a specific user
@@ -311,7 +293,7 @@ bool ProfileManager::RemoveUser(UUID uuid) {
bool ProfileManager::SetProfileBase(UUID uuid, const ProfileBase& profile_new) {
const auto index = GetUserIndex(uuid);
- if (!index || profile_new.user_uuid == UUID(INVALID_UUID)) {
+ if (!index || profile_new.user_uuid == UUID(Common::INVALID_UUID)) {
return false;
}
@@ -342,7 +324,7 @@ void ProfileManager::ParseUserSaveFile() {
}
for (const auto& user : data.users) {
- if (user.uuid == UUID(INVALID_UUID)) {
+ if (user.uuid == UUID(Common::INVALID_UUID)) {
continue;
}
diff --git a/src/core/hle/service/acc/profile_manager.h b/src/core/hle/service/acc/profile_manager.h
index c4ce2e0b3..fd7abb541 100644
--- a/src/core/hle/service/acc/profile_manager.h
+++ b/src/core/hle/service/acc/profile_manager.h
@@ -9,47 +9,15 @@
#include "common/common_types.h"
#include "common/swap.h"
+#include "common/uuid.h"
#include "core/hle/result.h"
namespace Service::Account {
constexpr std::size_t MAX_USERS = 8;
-constexpr u128 INVALID_UUID{{0, 0}};
-
-struct UUID {
- // UUIDs which are 0 are considered invalid!
- u128 uuid = INVALID_UUID;
- UUID() = default;
- explicit UUID(const u128& id) : uuid{id} {}
- explicit UUID(const u64 lo, const u64 hi) : uuid{{lo, hi}} {}
-
- explicit operator bool() const {
- return uuid != INVALID_UUID;
- }
-
- bool operator==(const UUID& rhs) const {
- return uuid == rhs.uuid;
- }
-
- bool operator!=(const UUID& rhs) const {
- return !operator==(rhs);
- }
-
- // TODO(ogniK): Properly generate uuids based on RFC-4122
- static UUID Generate();
-
- // Set the UUID to {0,0} to be considered an invalid user
- void Invalidate() {
- uuid = INVALID_UUID;
- }
-
- std::string Format() const;
- std::string FormatSwitch() const;
-};
-static_assert(sizeof(UUID) == 16, "UUID is an invalid size!");
constexpr std::size_t profile_username_size = 32;
using ProfileUsername = std::array<u8, profile_username_size>;
-using UserIDArray = std::array<UUID, MAX_USERS>;
+using UserIDArray = std::array<Common::UUID, MAX_USERS>;
/// Contains extra data related to a user.
/// TODO: RE this structure
@@ -66,7 +34,7 @@ static_assert(sizeof(ProfileData) == 0x80, "ProfileData structure has incorrect
/// This holds general information about a users profile. This is where we store all the information
/// based on a specific user
struct ProfileInfo {
- UUID user_uuid;
+ Common::UUID user_uuid;
ProfileUsername username;
u64 creation_time;
ProfileData data; // TODO(ognik): Work out what this is
@@ -74,7 +42,7 @@ struct ProfileInfo {
};
struct ProfileBase {
- UUID user_uuid;
+ Common::UUID user_uuid;
u64_le timestamp;
ProfileUsername username;
@@ -96,33 +64,33 @@ public:
~ProfileManager();
ResultCode AddUser(const ProfileInfo& user);
- ResultCode CreateNewUser(UUID uuid, const ProfileUsername& username);
- ResultCode CreateNewUser(UUID uuid, const std::string& username);
- std::optional<UUID> GetUser(std::size_t index) const;
- std::optional<std::size_t> GetUserIndex(const UUID& uuid) const;
+ ResultCode CreateNewUser(Common::UUID uuid, const ProfileUsername& username);
+ ResultCode CreateNewUser(Common::UUID uuid, const std::string& username);
+ std::optional<Common::UUID> GetUser(std::size_t index) const;
+ std::optional<std::size_t> GetUserIndex(const Common::UUID& uuid) const;
std::optional<std::size_t> GetUserIndex(const ProfileInfo& user) const;
bool GetProfileBase(std::optional<std::size_t> index, ProfileBase& profile) const;
- bool GetProfileBase(UUID uuid, ProfileBase& profile) const;
+ bool GetProfileBase(Common::UUID uuid, ProfileBase& profile) const;
bool GetProfileBase(const ProfileInfo& user, ProfileBase& profile) const;
bool GetProfileBaseAndData(std::optional<std::size_t> index, ProfileBase& profile,
ProfileData& data) const;
- bool GetProfileBaseAndData(UUID uuid, ProfileBase& profile, ProfileData& data) const;
+ bool GetProfileBaseAndData(Common::UUID uuid, ProfileBase& profile, ProfileData& data) const;
bool GetProfileBaseAndData(const ProfileInfo& user, ProfileBase& profile,
ProfileData& data) const;
std::size_t GetUserCount() const;
std::size_t GetOpenUserCount() const;
- bool UserExists(UUID uuid) const;
+ bool UserExists(Common::UUID uuid) const;
bool UserExistsIndex(std::size_t index) const;
- void OpenUser(UUID uuid);
- void CloseUser(UUID uuid);
+ void OpenUser(Common::UUID uuid);
+ void CloseUser(Common::UUID uuid);
UserIDArray GetOpenUsers() const;
UserIDArray GetAllUsers() const;
- UUID GetLastOpenedUser() const;
+ Common::UUID GetLastOpenedUser() const;
bool CanSystemRegisterUser() const;
- bool RemoveUser(UUID uuid);
- bool SetProfileBase(UUID uuid, const ProfileBase& profile_new);
+ bool RemoveUser(Common::UUID uuid);
+ bool SetProfileBase(Common::UUID uuid, const ProfileBase& profile_new);
private:
void ParseUserSaveFile();
@@ -132,7 +100,7 @@ private:
std::array<ProfileInfo, MAX_USERS> profiles{};
std::size_t user_count = 0;
- UUID last_opened_user{INVALID_UUID};
+ Common::UUID last_opened_user{Common::INVALID_UUID};
};
}; // namespace Service::Account
diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp
index 1a32a109f..3f201c821 100644
--- a/src/core/hle/service/am/am.cpp
+++ b/src/core/hle/service/am/am.cpp
@@ -8,6 +8,8 @@
#include <cstring>
#include "audio_core/audio_renderer.h"
#include "core/core.h"
+#include "core/file_sys/control_metadata.h"
+#include "core/file_sys/patch_manager.h"
#include "core/file_sys/savedata_factory.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/kernel.h"
@@ -29,9 +31,11 @@
#include "core/hle/service/am/tcap.h"
#include "core/hle/service/apm/apm.h"
#include "core/hle/service/filesystem/filesystem.h"
+#include "core/hle/service/ns/ns.h"
#include "core/hle/service/nvflinger/nvflinger.h"
#include "core/hle/service/pm/pm.h"
#include "core/hle/service/set/set.h"
+#include "core/hle/service/sm/sm.h"
#include "core/hle/service/vi/vi.h"
#include "core/settings.h"
@@ -1100,10 +1104,42 @@ void IApplicationFunctions::GetDesiredLanguage(Kernel::HLERequestContext& ctx) {
// TODO(bunnei): This should be configurable
LOG_DEBUG(Service_AM, "called");
+ // Get supported languages from NACP, if possible
+ // Default to 0 (all languages supported)
+ u32 supported_languages = 0;
+ FileSys::PatchManager pm{Core::System::GetInstance().CurrentProcess()->GetTitleID()};
+
+ const auto res = pm.GetControlMetadata();
+ if (res.first != nullptr) {
+ supported_languages = res.first->GetSupportedLanguages();
+ }
+
+ // Call IApplicationManagerInterface implementation.
+ auto& service_manager = Core::System::GetInstance().ServiceManager();
+ auto ns_am2 = service_manager.GetService<Service::NS::NS>("ns:am2");
+ auto app_man = ns_am2->GetApplicationManagerInterface();
+
+ // Get desired application language
+ const auto res_lang = app_man->GetApplicationDesiredLanguage(supported_languages);
+ if (res_lang.Failed()) {
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(res_lang.Code());
+ return;
+ }
+
+ // Convert to settings language code.
+ const auto res_code = app_man->ConvertApplicationLanguageToLanguageCode(*res_lang);
+ if (res_code.Failed()) {
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(res_code.Code());
+ return;
+ }
+
+ LOG_DEBUG(Service_AM, "got desired_language={:016X}", *res_code);
+
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
- rb.Push(
- static_cast<u64>(Service::Set::GetLanguageCodeFromIndex(Settings::values.language_index)));
+ rb.Push(*res_code);
}
void IApplicationFunctions::InitializeGamePlayRecording(Kernel::HLERequestContext& ctx) {
diff --git a/src/core/hle/service/am/applets/applets.cpp b/src/core/hle/service/am/applets/applets.cpp
index e812c66e9..14fa92318 100644
--- a/src/core/hle/service/am/applets/applets.cpp
+++ b/src/core/hle/service/am/applets/applets.cpp
@@ -121,6 +121,21 @@ void Applet::Initialize() {
initialized = true;
}
+AppletFrontendSet::AppletFrontendSet() = default;
+
+AppletFrontendSet::AppletFrontendSet(ErrorApplet error, PhotoViewer photo_viewer,
+ ProfileSelect profile_select,
+ SoftwareKeyboard software_keyboard, WebBrowser web_browser)
+ : error{std::move(error)}, photo_viewer{std::move(photo_viewer)}, profile_select{std::move(
+ profile_select)},
+ software_keyboard{std::move(software_keyboard)}, web_browser{std::move(web_browser)} {}
+
+AppletFrontendSet::~AppletFrontendSet() = default;
+
+AppletFrontendSet::AppletFrontendSet(AppletFrontendSet&&) noexcept = default;
+
+AppletFrontendSet& AppletFrontendSet::operator=(AppletFrontendSet&&) noexcept = default;
+
AppletManager::AppletManager() = default;
AppletManager::~AppletManager() = default;
diff --git a/src/core/hle/service/am/applets/applets.h b/src/core/hle/service/am/applets/applets.h
index 7f932672c..b46e10a4a 100644
--- a/src/core/hle/service/am/applets/applets.h
+++ b/src/core/hle/service/am/applets/applets.h
@@ -137,11 +137,28 @@ protected:
};
struct AppletFrontendSet {
- std::unique_ptr<Core::Frontend::ErrorApplet> error;
- std::unique_ptr<Core::Frontend::PhotoViewerApplet> photo_viewer;
- std::unique_ptr<Core::Frontend::ProfileSelectApplet> profile_select;
- std::unique_ptr<Core::Frontend::SoftwareKeyboardApplet> software_keyboard;
- std::unique_ptr<Core::Frontend::WebBrowserApplet> web_browser;
+ using ErrorApplet = std::unique_ptr<Core::Frontend::ErrorApplet>;
+ using PhotoViewer = std::unique_ptr<Core::Frontend::PhotoViewerApplet>;
+ using ProfileSelect = std::unique_ptr<Core::Frontend::ProfileSelectApplet>;
+ using SoftwareKeyboard = std::unique_ptr<Core::Frontend::SoftwareKeyboardApplet>;
+ using WebBrowser = std::unique_ptr<Core::Frontend::WebBrowserApplet>;
+
+ AppletFrontendSet();
+ AppletFrontendSet(ErrorApplet error, PhotoViewer photo_viewer, ProfileSelect profile_select,
+ SoftwareKeyboard software_keyboard, WebBrowser web_browser);
+ ~AppletFrontendSet();
+
+ AppletFrontendSet(const AppletFrontendSet&) = delete;
+ AppletFrontendSet& operator=(const AppletFrontendSet&) = delete;
+
+ AppletFrontendSet(AppletFrontendSet&&) noexcept;
+ AppletFrontendSet& operator=(AppletFrontendSet&&) noexcept;
+
+ ErrorApplet error;
+ PhotoViewer photo_viewer;
+ ProfileSelect profile_select;
+ SoftwareKeyboard software_keyboard;
+ WebBrowser web_browser;
};
class AppletManager {
diff --git a/src/core/hle/service/am/applets/profile_select.cpp b/src/core/hle/service/am/applets/profile_select.cpp
index d113bd2eb..57b5419e8 100644
--- a/src/core/hle/service/am/applets/profile_select.cpp
+++ b/src/core/hle/service/am/applets/profile_select.cpp
@@ -53,19 +53,19 @@ void ProfileSelect::Execute() {
return;
}
- frontend.SelectProfile([this](std::optional<Account::UUID> uuid) { SelectionComplete(uuid); });
+ frontend.SelectProfile([this](std::optional<Common::UUID> uuid) { SelectionComplete(uuid); });
}
-void ProfileSelect::SelectionComplete(std::optional<Account::UUID> uuid) {
+void ProfileSelect::SelectionComplete(std::optional<Common::UUID> uuid) {
UserSelectionOutput output{};
- if (uuid.has_value() && uuid->uuid != Account::INVALID_UUID) {
+ if (uuid.has_value() && uuid->uuid != Common::INVALID_UUID) {
output.result = 0;
output.uuid_selected = uuid->uuid;
} else {
status = ERR_USER_CANCELLED_SELECTION;
output.result = ERR_USER_CANCELLED_SELECTION.raw;
- output.uuid_selected = Account::INVALID_UUID;
+ output.uuid_selected = Common::INVALID_UUID;
}
final_data = std::vector<u8>(sizeof(UserSelectionOutput));
diff --git a/src/core/hle/service/am/applets/profile_select.h b/src/core/hle/service/am/applets/profile_select.h
index a2ac6cf50..563cd744a 100644
--- a/src/core/hle/service/am/applets/profile_select.h
+++ b/src/core/hle/service/am/applets/profile_select.h
@@ -7,7 +7,8 @@
#include <vector>
#include "common/common_funcs.h"
-#include "core/hle/service/acc/profile_manager.h"
+#include "common/uuid.h"
+#include "core/hle/result.h"
#include "core/hle/service/am/applets/applets.h"
namespace Service::AM::Applets {
@@ -38,7 +39,7 @@ public:
void ExecuteInteractive() override;
void Execute() override;
- void SelectionComplete(std::optional<Account::UUID> uuid);
+ void SelectionComplete(std::optional<Common::UUID> uuid);
private:
const Core::Frontend::ProfileSelectApplet& frontend;
diff --git a/src/core/hle/service/mii/mii.cpp b/src/core/hle/service/mii/mii.cpp
index a6197124a..ce84e25ed 100644
--- a/src/core/hle/service/mii/mii.cpp
+++ b/src/core/hle/service/mii/mii.cpp
@@ -4,42 +4,50 @@
#include <memory>
+#include <fmt/ostream.h>
+
#include "common/logging/log.h"
+#include "common/string_util.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/mii/mii.h"
+#include "core/hle/service/mii/mii_manager.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
namespace Service::Mii {
+constexpr ResultCode ERROR_INVALID_ARGUMENT{ErrorModule::Mii, 1};
+constexpr ResultCode ERROR_CANNOT_FIND_ENTRY{ErrorModule::Mii, 4};
+constexpr ResultCode ERROR_NOT_IN_TEST_MODE{ErrorModule::Mii, 99};
+
class IDatabaseService final : public ServiceFramework<IDatabaseService> {
public:
explicit IDatabaseService() : ServiceFramework{"IDatabaseService"} {
// clang-format off
static const FunctionInfo functions[] = {
- {0, nullptr, "IsUpdated"},
- {1, nullptr, "IsFullDatabase"},
- {2, nullptr, "GetCount"},
- {3, nullptr, "Get"},
- {4, nullptr, "Get1"},
+ {0, &IDatabaseService::IsUpdated, "IsUpdated"},
+ {1, &IDatabaseService::IsFullDatabase, "IsFullDatabase"},
+ {2, &IDatabaseService::GetCount, "GetCount"},
+ {3, &IDatabaseService::Get, "Get"},
+ {4, &IDatabaseService::Get1, "Get1"},
{5, nullptr, "UpdateLatest"},
- {6, nullptr, "BuildRandom"},
- {7, nullptr, "BuildDefault"},
- {8, nullptr, "Get2"},
- {9, nullptr, "Get3"},
+ {6, &IDatabaseService::BuildRandom, "BuildRandom"},
+ {7, &IDatabaseService::BuildDefault, "BuildDefault"},
+ {8, &IDatabaseService::Get2, "Get2"},
+ {9, &IDatabaseService::Get3, "Get3"},
{10, nullptr, "UpdateLatest1"},
- {11, nullptr, "FindIndex"},
- {12, nullptr, "Move"},
- {13, nullptr, "AddOrReplace"},
- {14, nullptr, "Delete"},
- {15, nullptr, "DestroyFile"},
- {16, nullptr, "DeleteFile"},
- {17, nullptr, "Format"},
+ {11, &IDatabaseService::FindIndex, "FindIndex"},
+ {12, &IDatabaseService::Move, "Move"},
+ {13, &IDatabaseService::AddOrReplace, "AddOrReplace"},
+ {14, &IDatabaseService::Delete, "Delete"},
+ {15, &IDatabaseService::DestroyFile, "DestroyFile"},
+ {16, &IDatabaseService::DeleteFile, "DeleteFile"},
+ {17, &IDatabaseService::Format, "Format"},
{18, nullptr, "Import"},
{19, nullptr, "Export"},
{20, nullptr, "IsBrokenDatabaseWithClearFlag"},
- {21, nullptr, "GetIndex"},
+ {21, &IDatabaseService::GetIndex, "GetIndex"},
{22, nullptr, "SetInterfaceVersion"},
{23, nullptr, "Convert"},
};
@@ -47,6 +55,305 @@ public:
RegisterHandlers(functions);
}
+
+private:
+ template <typename OutType>
+ std::vector<u8> SerializeArray(OutType (MiiManager::*getter)(u32) const, u32 offset,
+ u32 requested_size, u32& read_size) {
+ read_size = std::min(requested_size, db.Size() - offset);
+
+ std::vector<u8> out(read_size * sizeof(OutType));
+
+ for (u32 i = 0; i < read_size; ++i) {
+ const auto obj = (db.*getter)(offset + i);
+ std::memcpy(out.data() + i * sizeof(OutType), &obj, sizeof(OutType));
+ }
+
+ return out;
+ }
+
+ void IsUpdated(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto source{rp.PopRaw<Source>()};
+
+ LOG_DEBUG(Service_Mii, "called with source={}", source);
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push(db.CheckUpdatedFlag());
+ db.ResetUpdatedFlag();
+ }
+
+ void IsFullDatabase(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Mii, "called");
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push(db.Full());
+ }
+
+ void GetCount(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto source{rp.PopRaw<Source>()};
+
+ LOG_DEBUG(Service_Mii, "called with source={}", source);
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push<u32>(db.Size());
+ }
+
+ // Gets Miis from database at offset and index in format MiiInfoElement
+ void Get(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto size{rp.PopRaw<u32>()};
+ const auto source{rp.PopRaw<Source>()};
+
+ LOG_DEBUG(Service_Mii, "called with size={:08X}, offset={:08X}, source={}", size,
+ offsets[0], source);
+
+ u32 read_size{};
+ ctx.WriteBuffer(SerializeArray(&MiiManager::GetInfoElement, offsets[0], size, read_size));
+ offsets[0] += read_size;
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push<u32>(read_size);
+ }
+
+ // Gets Miis from database at offset and index in format MiiInfo
+ void Get1(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto size{rp.PopRaw<u32>()};
+ const auto source{rp.PopRaw<Source>()};
+
+ LOG_DEBUG(Service_Mii, "called with size={:08X}, offset={:08X}, source={}", size,
+ offsets[1], source);
+
+ u32 read_size{};
+ ctx.WriteBuffer(SerializeArray(&MiiManager::GetInfo, offsets[1], size, read_size));
+ offsets[1] += read_size;
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push<u32>(read_size);
+ }
+
+ void BuildRandom(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto [unknown1, unknown2, unknown3] = rp.PopRaw<RandomParameters>();
+
+ if (unknown1 > 3) {
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ERROR_INVALID_ARGUMENT);
+ LOG_ERROR(Service_Mii, "Invalid unknown1 value: {}", unknown1);
+ return;
+ }
+
+ if (unknown2 > 2) {
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ERROR_INVALID_ARGUMENT);
+ LOG_ERROR(Service_Mii, "Invalid unknown2 value: {}", unknown2);
+ return;
+ }
+
+ if (unknown3 > 3) {
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ERROR_INVALID_ARGUMENT);
+ LOG_ERROR(Service_Mii, "Invalid unknown3 value: {}", unknown3);
+ return;
+ }
+
+ LOG_DEBUG(Service_Mii, "called with param_1={:08X}, param_2={:08X}, param_3={:08X}",
+ unknown1, unknown2, unknown3);
+
+ const auto info = db.CreateRandom({unknown1, unknown2, unknown3});
+ IPC::ResponseBuilder rb{ctx, 2 + sizeof(MiiInfo) / sizeof(u32)};
+ rb.Push(RESULT_SUCCESS);
+ rb.PushRaw<MiiInfo>(info);
+ }
+
+ void BuildDefault(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto index{rp.PopRaw<u32>()};
+
+ if (index > 5) {
+ LOG_ERROR(Service_Mii, "invalid argument, index cannot be greater than 5 but is {:08X}",
+ index);
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ERROR_INVALID_ARGUMENT);
+ return;
+ }
+
+ LOG_DEBUG(Service_Mii, "called with index={:08X}", index);
+
+ const auto info = db.CreateDefault(index);
+ IPC::ResponseBuilder rb{ctx, 2 + sizeof(MiiInfo) / sizeof(u32)};
+ rb.Push(RESULT_SUCCESS);
+ rb.PushRaw<MiiInfo>(info);
+ }
+
+ // Gets Miis from database at offset and index in format MiiStoreDataElement
+ void Get2(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto size{rp.PopRaw<u32>()};
+ const auto source{rp.PopRaw<Source>()};
+
+ LOG_DEBUG(Service_Mii, "called with size={:08X}, offset={:08X}, source={}", size,
+ offsets[2], source);
+
+ u32 read_size{};
+ ctx.WriteBuffer(
+ SerializeArray(&MiiManager::GetStoreDataElement, offsets[2], size, read_size));
+ offsets[2] += read_size;
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push<u32>(read_size);
+ }
+
+ // Gets Miis from database at offset and index in format MiiStoreData
+ void Get3(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto size{rp.PopRaw<u32>()};
+ const auto source{rp.PopRaw<Source>()};
+
+ LOG_DEBUG(Service_Mii, "called with size={:08X}, offset={:08X}, source={}", size,
+ offsets[3], source);
+
+ u32 read_size{};
+ ctx.WriteBuffer(SerializeArray(&MiiManager::GetStoreData, offsets[3], size, read_size));
+ offsets[3] += read_size;
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push<u32>(read_size);
+ }
+
+ void FindIndex(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto uuid{rp.PopRaw<Common::UUID>()};
+ const auto unknown{rp.PopRaw<bool>()};
+
+ LOG_DEBUG(Service_Mii, "called with uuid={}, unknown={}", uuid.FormatSwitch(), unknown);
+
+ IPC::ResponseBuilder rb{ctx, 3};
+
+ const auto index = db.IndexOf(uuid);
+ if (index > MAX_MIIS) {
+ // TODO(DarkLordZach): Find a better error code
+ rb.Push(ResultCode(-1));
+ rb.Push(index);
+ } else {
+ rb.Push(RESULT_SUCCESS);
+ rb.Push(index);
+ }
+ }
+
+ void Move(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto uuid{rp.PopRaw<Common::UUID>()};
+ const auto index{rp.PopRaw<s32>()};
+
+ if (index < 0) {
+ LOG_ERROR(Service_Mii, "Index cannot be negative but is {:08X}!", index);
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ERROR_INVALID_ARGUMENT);
+ return;
+ }
+
+ LOG_DEBUG(Service_Mii, "called with uuid={}, index={:08X}", uuid.FormatSwitch(), index);
+
+ const auto success = db.Move(uuid, index);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ // TODO(DarkLordZach): Find a better error code
+ rb.Push(success ? RESULT_SUCCESS : ResultCode(-1));
+ }
+
+ void AddOrReplace(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto data{rp.PopRaw<MiiStoreData>()};
+
+ LOG_DEBUG(Service_Mii, "called with Mii data uuid={}, name={}", data.uuid.FormatSwitch(),
+ Common::UTF16ToUTF8(data.Name()));
+
+ const auto success = db.AddOrReplace(data);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ // TODO(DarkLordZach): Find a better error code
+ rb.Push(success ? RESULT_SUCCESS : ResultCode(-1));
+ }
+
+ void Delete(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto uuid{rp.PopRaw<Common::UUID>()};
+
+ LOG_DEBUG(Service_Mii, "called with uuid={}", uuid.FormatSwitch());
+
+ const auto success = db.Remove(uuid);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(success ? RESULT_SUCCESS : ERROR_CANNOT_FIND_ENTRY);
+ }
+
+ void DestroyFile(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Mii, "called");
+
+ if (!db.IsTestModeEnabled()) {
+ LOG_ERROR(Service_Mii, "Database is not in test mode -- cannot destory database file.");
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ERROR_NOT_IN_TEST_MODE);
+ return;
+ }
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push(db.DestroyFile());
+ }
+
+ void DeleteFile(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Mii, "called");
+
+ if (!db.IsTestModeEnabled()) {
+ LOG_ERROR(Service_Mii, "Database is not in test mode -- cannot delete database file.");
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ERROR_NOT_IN_TEST_MODE);
+ return;
+ }
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push(db.DeleteFile());
+ }
+
+ void Format(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Mii, "called");
+
+ db.Clear();
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+ }
+
+ void GetIndex(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto info{rp.PopRaw<MiiInfo>()};
+
+ LOG_DEBUG(Service_Mii, "called with Mii info uuid={}, name={}", info.uuid.FormatSwitch(),
+ Common::UTF16ToUTF8(info.Name()));
+
+ const auto index = db.IndexOf(info);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push(index);
+ }
+
+ MiiManager db;
+
+ // Last read offsets of Get functions
+ std::array<u32, 4> offsets{};
};
class MiiDBModule final : public ServiceFramework<MiiDBModule> {
diff --git a/src/core/hle/service/mii/mii_manager.cpp b/src/core/hle/service/mii/mii_manager.cpp
new file mode 100644
index 000000000..131b01d62
--- /dev/null
+++ b/src/core/hle/service/mii/mii_manager.cpp
@@ -0,0 +1,416 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <algorithm>
+#include <cstring>
+#include "common/assert.h"
+#include "common/file_util.h"
+#include "common/logging/log.h"
+#include "common/string_util.h"
+#include "core/hle/service/mii/mii_manager.h"
+
+namespace Service::Mii {
+
+namespace {
+
+constexpr char MII_SAVE_DATABASE_PATH[] = "/system/save/8000000000000030/MiiDatabase.dat";
+constexpr std::array<char16_t, 11> DEFAULT_MII_NAME = {u'y', u'u', u'z', u'u', u'\0'};
+
+// This value was retrieved from HW test
+constexpr MiiStoreData DEFAULT_MII = {
+ {
+ 0x21, 0x40, 0x40, 0x01, 0x08, 0x01, 0x13, 0x08, 0x08, 0x02, 0x17, 0x8C, 0x06, 0x01,
+ 0x69, 0x6D, 0x8A, 0x6A, 0x82, 0x14, 0x00, 0x00, 0x00, 0x20, 0x64, 0x72, 0x44, 0x44,
+ },
+ {'y', 'u', 'z', 'u', '\0'},
+ Common::UUID{1, 0},
+ 0,
+ 0,
+};
+
+// Default values taken from multiple real databases
+const MiiDatabase DEFAULT_MII_DATABASE{Common::MakeMagic('N', 'F', 'D', 'B'), {}, {1}, 0, 0};
+
+constexpr std::array<const char*, 4> SOURCE_NAMES{
+ "Database",
+ "Default",
+ "Account",
+ "Friend",
+};
+
+template <typename T, std::size_t SourceArraySize, std::size_t DestArraySize>
+std::array<T, DestArraySize> ResizeArray(const std::array<T, SourceArraySize>& in) {
+ std::array<T, DestArraySize> out{};
+ std::memcpy(out.data(), in.data(), sizeof(T) * std::min(SourceArraySize, DestArraySize));
+ return out;
+}
+
+MiiInfo ConvertStoreDataToInfo(const MiiStoreData& data) {
+ MiiStoreBitFields bf{};
+ std::memcpy(&bf, data.data.data(), sizeof(MiiStoreBitFields));
+ return {
+ data.uuid,
+ ResizeArray<char16_t, 10, 11>(data.name),
+ static_cast<u8>(bf.font_region.Value()),
+ static_cast<u8>(bf.favorite_color.Value()),
+ static_cast<u8>(bf.gender.Value()),
+ static_cast<u8>(bf.height.Value()),
+ static_cast<u8>(bf.weight.Value()),
+ static_cast<u8>(bf.mii_type.Value()),
+ static_cast<u8>(bf.mii_region.Value()),
+ static_cast<u8>(bf.face_type.Value()),
+ static_cast<u8>(bf.face_color.Value()),
+ static_cast<u8>(bf.face_wrinkle.Value()),
+ static_cast<u8>(bf.face_makeup.Value()),
+ static_cast<u8>(bf.hair_type.Value()),
+ static_cast<u8>(bf.hair_color.Value()),
+ static_cast<bool>(bf.hair_flip.Value()),
+ static_cast<u8>(bf.eye_type.Value()),
+ static_cast<u8>(bf.eye_color.Value()),
+ static_cast<u8>(bf.eye_scale.Value()),
+ static_cast<u8>(bf.eye_aspect.Value()),
+ static_cast<u8>(bf.eye_rotate.Value()),
+ static_cast<u8>(bf.eye_x.Value()),
+ static_cast<u8>(bf.eye_y.Value()),
+ static_cast<u8>(bf.eyebrow_type.Value()),
+ static_cast<u8>(bf.eyebrow_color.Value()),
+ static_cast<u8>(bf.eyebrow_scale.Value()),
+ static_cast<u8>(bf.eyebrow_aspect.Value()),
+ static_cast<u8>(bf.eyebrow_rotate.Value()),
+ static_cast<u8>(bf.eyebrow_x.Value()),
+ static_cast<u8>(bf.eyebrow_y.Value()),
+ static_cast<u8>(bf.nose_type.Value()),
+ static_cast<u8>(bf.nose_scale.Value()),
+ static_cast<u8>(bf.nose_y.Value()),
+ static_cast<u8>(bf.mouth_type.Value()),
+ static_cast<u8>(bf.mouth_color.Value()),
+ static_cast<u8>(bf.mouth_scale.Value()),
+ static_cast<u8>(bf.mouth_aspect.Value()),
+ static_cast<u8>(bf.mouth_y.Value()),
+ static_cast<u8>(bf.facial_hair_color.Value()),
+ static_cast<u8>(bf.beard_type.Value()),
+ static_cast<u8>(bf.mustache_type.Value()),
+ static_cast<u8>(bf.mustache_scale.Value()),
+ static_cast<u8>(bf.mustache_y.Value()),
+ static_cast<u8>(bf.glasses_type.Value()),
+ static_cast<u8>(bf.glasses_color.Value()),
+ static_cast<u8>(bf.glasses_scale.Value()),
+ static_cast<u8>(bf.glasses_y.Value()),
+ static_cast<u8>(bf.mole_type.Value()),
+ static_cast<u8>(bf.mole_scale.Value()),
+ static_cast<u8>(bf.mole_x.Value()),
+ static_cast<u8>(bf.mole_y.Value()),
+ 0x00,
+ };
+}
+MiiStoreData ConvertInfoToStoreData(const MiiInfo& info) {
+ MiiStoreData out{};
+ out.name = ResizeArray<char16_t, 11, 10>(info.name);
+ out.uuid = info.uuid;
+
+ MiiStoreBitFields bf{};
+
+ bf.hair_type.Assign(info.hair_type);
+ bf.mole_type.Assign(info.mole_type);
+ bf.height.Assign(info.height);
+ bf.hair_flip.Assign(info.hair_flip);
+ bf.weight.Assign(info.weight);
+ bf.hair_color.Assign(info.hair_color);
+
+ bf.gender.Assign(info.gender);
+ bf.eye_color.Assign(info.eye_color);
+ bf.eyebrow_color.Assign(info.eyebrow_color);
+ bf.mouth_color.Assign(info.mouth_color);
+ bf.facial_hair_color.Assign(info.facial_hair_color);
+
+ bf.mii_type.Assign(info.mii_type);
+ bf.glasses_color.Assign(info.glasses_color);
+ bf.font_region.Assign(info.font_region);
+ bf.eye_type.Assign(info.eye_type);
+ bf.mii_region.Assign(info.mii_region);
+ bf.mouth_type.Assign(info.mouth_type);
+ bf.glasses_scale.Assign(info.glasses_scale);
+ bf.eye_y.Assign(info.eye_y);
+
+ bf.mustache_type.Assign(info.mustache_type);
+ bf.eyebrow_type.Assign(info.eyebrow_type);
+ bf.beard_type.Assign(info.beard_type);
+ bf.nose_type.Assign(info.nose_type);
+ bf.mouth_aspect.Assign(info.mouth_aspect_ratio);
+ bf.nose_y.Assign(info.nose_y);
+ bf.eyebrow_aspect.Assign(info.eyebrow_aspect_ratio);
+ bf.mouth_y.Assign(info.mouth_y);
+
+ bf.eye_rotate.Assign(info.eye_rotate);
+ bf.mustache_y.Assign(info.mustache_y);
+ bf.eye_aspect.Assign(info.eye_aspect_ratio);
+ bf.glasses_y.Assign(info.glasses_y);
+ bf.eye_scale.Assign(info.eye_scale);
+ bf.mole_x.Assign(info.mole_x);
+ bf.mole_y.Assign(info.mole_y);
+
+ bf.glasses_type.Assign(info.glasses_type);
+ bf.face_type.Assign(info.face_type);
+ bf.favorite_color.Assign(info.favorite_color);
+ bf.face_wrinkle.Assign(info.face_wrinkle);
+ bf.face_color.Assign(info.face_color);
+ bf.eye_x.Assign(info.eye_x);
+ bf.face_makeup.Assign(info.face_makeup);
+
+ bf.eyebrow_rotate.Assign(info.eyebrow_rotate);
+ bf.eyebrow_scale.Assign(info.eyebrow_scale);
+ bf.eyebrow_y.Assign(info.eyebrow_y);
+ bf.eyebrow_x.Assign(info.eyebrow_x);
+ bf.mouth_scale.Assign(info.mouth_scale);
+ bf.nose_scale.Assign(info.nose_scale);
+ bf.mole_scale.Assign(info.mole_scale);
+ bf.mustache_scale.Assign(info.mustache_scale);
+
+ std::memcpy(out.data.data(), &bf, sizeof(MiiStoreBitFields));
+
+ return out;
+}
+
+} // namespace
+
+std::ostream& operator<<(std::ostream& os, Source source) {
+ os << SOURCE_NAMES.at(static_cast<std::size_t>(source));
+ return os;
+}
+
+std::u16string MiiInfo::Name() const {
+ return Common::UTF16StringFromFixedZeroTerminatedBuffer(name.data(), name.size());
+}
+
+bool operator==(const MiiInfo& lhs, const MiiInfo& rhs) {
+ return std::memcmp(&lhs, &rhs, sizeof(MiiInfo)) == 0;
+}
+
+bool operator!=(const MiiInfo& lhs, const MiiInfo& rhs) {
+ return !operator==(lhs, rhs);
+}
+
+std::u16string MiiStoreData::Name() const {
+ return Common::UTF16StringFromFixedZeroTerminatedBuffer(name.data(), name.size());
+}
+
+MiiManager::MiiManager() = default;
+
+MiiManager::~MiiManager() = default;
+
+MiiInfo MiiManager::CreateRandom(RandomParameters params) {
+ LOG_WARNING(Service_Mii,
+ "(STUBBED) called with params={:08X}{:08X}{:08X}, returning default Mii",
+ params.unknown_1, params.unknown_2, params.unknown_3);
+
+ return ConvertStoreDataToInfo(CreateMiiWithUniqueUUID());
+}
+
+MiiInfo MiiManager::CreateDefault(u32 index) {
+ const auto new_mii = CreateMiiWithUniqueUUID();
+
+ database.miis.at(index) = new_mii;
+
+ EnsureDatabasePartition();
+ return ConvertStoreDataToInfo(new_mii);
+}
+
+bool MiiManager::CheckUpdatedFlag() const {
+ return updated_flag;
+}
+
+void MiiManager::ResetUpdatedFlag() {
+ updated_flag = false;
+}
+
+bool MiiManager::IsTestModeEnabled() const {
+ return is_test_mode_enabled;
+}
+
+bool MiiManager::Empty() const {
+ return Size() == 0;
+}
+
+bool MiiManager::Full() const {
+ return Size() == MAX_MIIS;
+}
+
+void MiiManager::Clear() {
+ updated_flag = true;
+ std::fill(database.miis.begin(), database.miis.end(), MiiStoreData{});
+}
+
+u32 MiiManager::Size() const {
+ return static_cast<u32>(std::count_if(database.miis.begin(), database.miis.end(),
+ [](const MiiStoreData& elem) { return elem.uuid; }));
+}
+
+MiiInfo MiiManager::GetInfo(u32 index) const {
+ return ConvertStoreDataToInfo(GetStoreData(index));
+}
+
+MiiInfoElement MiiManager::GetInfoElement(u32 index) const {
+ return {GetInfo(index), Source::Database};
+}
+
+MiiStoreData MiiManager::GetStoreData(u32 index) const {
+ return database.miis.at(index);
+}
+
+MiiStoreDataElement MiiManager::GetStoreDataElement(u32 index) const {
+ return {GetStoreData(index), Source::Database};
+}
+
+bool MiiManager::Remove(Common::UUID uuid) {
+ const auto iter = std::find_if(database.miis.begin(), database.miis.end(),
+ [uuid](const MiiStoreData& elem) { return elem.uuid == uuid; });
+
+ if (iter == database.miis.end())
+ return false;
+
+ updated_flag = true;
+ *iter = MiiStoreData{};
+ EnsureDatabasePartition();
+ return true;
+}
+
+u32 MiiManager::IndexOf(Common::UUID uuid) const {
+ const auto iter = std::find_if(database.miis.begin(), database.miis.end(),
+ [uuid](const MiiStoreData& elem) { return elem.uuid == uuid; });
+
+ if (iter == database.miis.end())
+ return INVALID_INDEX;
+
+ return static_cast<u32>(std::distance(database.miis.begin(), iter));
+}
+
+u32 MiiManager::IndexOf(const MiiInfo& info) const {
+ const auto iter =
+ std::find_if(database.miis.begin(), database.miis.end(), [&info](const MiiStoreData& elem) {
+ return ConvertStoreDataToInfo(elem) == info;
+ });
+
+ if (iter == database.miis.end())
+ return INVALID_INDEX;
+
+ return static_cast<u32>(std::distance(database.miis.begin(), iter));
+}
+
+bool MiiManager::Move(Common::UUID uuid, u32 new_index) {
+ const auto index = IndexOf(uuid);
+
+ if (index == INVALID_INDEX || new_index >= MAX_MIIS)
+ return false;
+
+ updated_flag = true;
+ const auto moving = database.miis[index];
+ const auto replacing = database.miis[new_index];
+ if (replacing.uuid) {
+ database.miis[index] = replacing;
+ database.miis[new_index] = moving;
+ } else {
+ database.miis[index] = MiiStoreData{};
+ database.miis[new_index] = moving;
+ }
+
+ EnsureDatabasePartition();
+ return true;
+}
+
+bool MiiManager::AddOrReplace(const MiiStoreData& data) {
+ const auto index = IndexOf(data.uuid);
+
+ updated_flag = true;
+ if (index == INVALID_INDEX) {
+ const auto size = Size();
+ if (size == MAX_MIIS)
+ return false;
+ database.miis[size] = data;
+ } else {
+ database.miis[index] = data;
+ }
+
+ return true;
+}
+
+bool MiiManager::DestroyFile() {
+ database = DEFAULT_MII_DATABASE;
+ updated_flag = false;
+ return DeleteFile();
+}
+
+bool MiiManager::DeleteFile() {
+ const auto path = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) + MII_SAVE_DATABASE_PATH;
+ return FileUtil::Exists(path) && FileUtil::Delete(path);
+}
+
+void MiiManager::WriteToFile() {
+ const auto raw_path =
+ FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) + "/system/save/8000000000000030";
+ if (FileUtil::Exists(raw_path) && !FileUtil::IsDirectory(raw_path))
+ FileUtil::Delete(raw_path);
+
+ const auto path = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) + MII_SAVE_DATABASE_PATH;
+
+ if (!FileUtil::CreateFullPath(path)) {
+ LOG_WARNING(Service_Mii,
+ "Failed to create full path of MiiDatabase.dat. Create the directory "
+ "nand/system/save/8000000000000030 to mitigate this "
+ "issue.");
+ return;
+ }
+
+ FileUtil::IOFile save(path, "wb");
+
+ if (!save.IsOpen()) {
+ LOG_WARNING(Service_Mii, "Failed to write save data to file... No changes to user data "
+ "made in current session will be saved.");
+ return;
+ }
+
+ save.Resize(sizeof(MiiDatabase));
+ if (save.WriteBytes(&database, sizeof(MiiDatabase)) != sizeof(MiiDatabase)) {
+ LOG_WARNING(Service_Mii, "Failed to write all data to save file... Data may be malformed "
+ "and/or regenerated on next run.");
+ save.Resize(0);
+ }
+}
+
+void MiiManager::ReadFromFile() {
+ FileUtil::IOFile save(
+ FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) + MII_SAVE_DATABASE_PATH, "rb");
+
+ if (!save.IsOpen()) {
+ LOG_WARNING(Service_ACC, "Failed to load profile data from save data... Generating new "
+ "blank Mii database with no Miis.");
+ std::memcpy(&database, &DEFAULT_MII_DATABASE, sizeof(MiiDatabase));
+ return;
+ }
+
+ if (save.ReadBytes(&database, sizeof(MiiDatabase)) != sizeof(MiiDatabase)) {
+ LOG_WARNING(Service_ACC, "MiiDatabase.dat is smaller than expected... Generating new blank "
+ "Mii database with no Miis.");
+ std::memcpy(&database, &DEFAULT_MII_DATABASE, sizeof(MiiDatabase));
+ return;
+ }
+
+ EnsureDatabasePartition();
+}
+
+MiiStoreData MiiManager::CreateMiiWithUniqueUUID() const {
+ auto new_mii = DEFAULT_MII;
+
+ do {
+ new_mii.uuid = Common::UUID::Generate();
+ } while (IndexOf(new_mii.uuid) != INVALID_INDEX);
+
+ return new_mii;
+}
+
+void MiiManager::EnsureDatabasePartition() {
+ std::stable_partition(database.miis.begin(), database.miis.end(),
+ [](const MiiStoreData& elem) { return elem.uuid; });
+}
+
+} // namespace Service::Mii
diff --git a/src/core/hle/service/mii/mii_manager.h b/src/core/hle/service/mii/mii_manager.h
new file mode 100644
index 000000000..38ad78a0d
--- /dev/null
+++ b/src/core/hle/service/mii/mii_manager.h
@@ -0,0 +1,273 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "common/bit_field.h"
+#include "common/common_funcs.h"
+#include "common/uuid.h"
+
+namespace Service::Mii {
+
+constexpr std::size_t MAX_MIIS = 100;
+constexpr u32 INVALID_INDEX = 0xFFFFFFFF;
+
+struct RandomParameters {
+ u32 unknown_1;
+ u32 unknown_2;
+ u32 unknown_3;
+};
+static_assert(sizeof(RandomParameters) == 0xC, "RandomParameters has incorrect size.");
+
+enum class Source : u32 {
+ Database = 0,
+ Default = 1,
+ Account = 2,
+ Friend = 3,
+};
+
+std::ostream& operator<<(std::ostream& os, Source source);
+
+struct MiiInfo {
+ Common::UUID uuid;
+ std::array<char16_t, 11> name;
+ u8 font_region;
+ u8 favorite_color;
+ u8 gender;
+ u8 height;
+ u8 weight;
+ u8 mii_type;
+ u8 mii_region;
+ u8 face_type;
+ u8 face_color;
+ u8 face_wrinkle;
+ u8 face_makeup;
+ u8 hair_type;
+ u8 hair_color;
+ bool hair_flip;
+ u8 eye_type;
+ u8 eye_color;
+ u8 eye_scale;
+ u8 eye_aspect_ratio;
+ u8 eye_rotate;
+ u8 eye_x;
+ u8 eye_y;
+ u8 eyebrow_type;
+ u8 eyebrow_color;
+ u8 eyebrow_scale;
+ u8 eyebrow_aspect_ratio;
+ u8 eyebrow_rotate;
+ u8 eyebrow_x;
+ u8 eyebrow_y;
+ u8 nose_type;
+ u8 nose_scale;
+ u8 nose_y;
+ u8 mouth_type;
+ u8 mouth_color;
+ u8 mouth_scale;
+ u8 mouth_aspect_ratio;
+ u8 mouth_y;
+ u8 facial_hair_color;
+ u8 beard_type;
+ u8 mustache_type;
+ u8 mustache_scale;
+ u8 mustache_y;
+ u8 glasses_type;
+ u8 glasses_color;
+ u8 glasses_scale;
+ u8 glasses_y;
+ u8 mole_type;
+ u8 mole_scale;
+ u8 mole_x;
+ u8 mole_y;
+ INSERT_PADDING_BYTES(1);
+
+ std::u16string Name() const;
+};
+static_assert(sizeof(MiiInfo) == 0x58, "MiiInfo has incorrect size.");
+static_assert(std::has_unique_object_representations_v<MiiInfo>,
+ "All bits of MiiInfo must contribute to its value.");
+
+bool operator==(const MiiInfo& lhs, const MiiInfo& rhs);
+bool operator!=(const MiiInfo& lhs, const MiiInfo& rhs);
+
+#pragma pack(push, 4)
+struct MiiInfoElement {
+ MiiInfo info;
+ Source source;
+};
+static_assert(sizeof(MiiInfoElement) == 0x5C, "MiiInfoElement has incorrect size.");
+
+struct MiiStoreBitFields {
+ union {
+ u32 word_0;
+
+ BitField<24, 8, u32> hair_type;
+ BitField<23, 1, u32> mole_type;
+ BitField<16, 7, u32> height;
+ BitField<15, 1, u32> hair_flip;
+ BitField<8, 7, u32> weight;
+ BitField<0, 7, u32> hair_color;
+ };
+
+ union {
+ u32 word_1;
+
+ BitField<31, 1, u32> gender;
+ BitField<24, 7, u32> eye_color;
+ BitField<16, 7, u32> eyebrow_color;
+ BitField<8, 7, u32> mouth_color;
+ BitField<0, 7, u32> facial_hair_color;
+ };
+
+ union {
+ u32 word_2;
+
+ BitField<31, 1, u32> mii_type;
+ BitField<24, 7, u32> glasses_color;
+ BitField<22, 2, u32> font_region;
+ BitField<16, 6, u32> eye_type;
+ BitField<14, 2, u32> mii_region;
+ BitField<8, 6, u32> mouth_type;
+ BitField<5, 3, u32> glasses_scale;
+ BitField<0, 5, u32> eye_y;
+ };
+
+ union {
+ u32 word_3;
+
+ BitField<29, 3, u32> mustache_type;
+ BitField<24, 5, u32> eyebrow_type;
+ BitField<21, 3, u32> beard_type;
+ BitField<16, 5, u32> nose_type;
+ BitField<13, 3, u32> mouth_aspect;
+ BitField<8, 5, u32> nose_y;
+ BitField<5, 3, u32> eyebrow_aspect;
+ BitField<0, 5, u32> mouth_y;
+ };
+
+ union {
+ u32 word_4;
+
+ BitField<29, 3, u32> eye_rotate;
+ BitField<24, 5, u32> mustache_y;
+ BitField<21, 3, u32> eye_aspect;
+ BitField<16, 5, u32> glasses_y;
+ BitField<13, 3, u32> eye_scale;
+ BitField<8, 5, u32> mole_x;
+ BitField<0, 5, u32> mole_y;
+ };
+
+ union {
+ u32 word_5;
+
+ BitField<24, 5, u32> glasses_type;
+ BitField<20, 4, u32> face_type;
+ BitField<16, 4, u32> favorite_color;
+ BitField<12, 4, u32> face_wrinkle;
+ BitField<8, 4, u32> face_color;
+ BitField<4, 4, u32> eye_x;
+ BitField<0, 4, u32> face_makeup;
+ };
+
+ union {
+ u32 word_6;
+
+ BitField<28, 4, u32> eyebrow_rotate;
+ BitField<24, 4, u32> eyebrow_scale;
+ BitField<20, 4, u32> eyebrow_y;
+ BitField<16, 4, u32> eyebrow_x;
+ BitField<12, 4, u32> mouth_scale;
+ BitField<8, 4, u32> nose_scale;
+ BitField<4, 4, u32> mole_scale;
+ BitField<0, 4, u32> mustache_scale;
+ };
+};
+static_assert(sizeof(MiiStoreBitFields) == 0x1C, "MiiStoreBitFields has incorrect size.");
+static_assert(std::is_trivially_copyable_v<MiiStoreBitFields>,
+ "MiiStoreBitFields is not trivially copyable.");
+
+struct MiiStoreData {
+ // This corresponds to the above structure MiiStoreBitFields. I did it like this because the
+ // BitField<> type makes this (and any thing that contains it) not trivially copyable, which is
+ // not suitable for our uses.
+ std::array<u8, 0x1C> data;
+ static_assert(sizeof(MiiStoreBitFields) == sizeof(data), "data field has incorrect size.");
+
+ std::array<char16_t, 10> name;
+ Common::UUID uuid;
+ u16 crc_1;
+ u16 crc_2;
+
+ std::u16string Name() const;
+};
+static_assert(sizeof(MiiStoreData) == 0x44, "MiiStoreData has incorrect size.");
+
+struct MiiStoreDataElement {
+ MiiStoreData data;
+ Source source;
+};
+static_assert(sizeof(MiiStoreDataElement) == 0x48, "MiiStoreDataElement has incorrect size.");
+
+struct MiiDatabase {
+ u32 magic; // 'NFDB'
+ std::array<MiiStoreData, MAX_MIIS> miis;
+ INSERT_PADDING_BYTES(1);
+ u8 count;
+ u16 crc;
+};
+static_assert(sizeof(MiiDatabase) == 0x1A98, "MiiDatabase has incorrect size.");
+#pragma pack(pop)
+
+// The Mii manager is responsible for loading and storing the Miis to the database in NAND along
+// with providing an easy interface for HLE emulation of the mii service.
+class MiiManager {
+public:
+ MiiManager();
+ ~MiiManager();
+
+ MiiInfo CreateRandom(RandomParameters params);
+ MiiInfo CreateDefault(u32 index);
+
+ bool CheckUpdatedFlag() const;
+ void ResetUpdatedFlag();
+
+ bool IsTestModeEnabled() const;
+
+ bool Empty() const;
+ bool Full() const;
+
+ void Clear();
+
+ u32 Size() const;
+
+ MiiInfo GetInfo(u32 index) const;
+ MiiInfoElement GetInfoElement(u32 index) const;
+ MiiStoreData GetStoreData(u32 index) const;
+ MiiStoreDataElement GetStoreDataElement(u32 index) const;
+
+ bool Remove(Common::UUID uuid);
+ u32 IndexOf(Common::UUID uuid) const;
+ u32 IndexOf(const MiiInfo& info) const;
+
+ bool Move(Common::UUID uuid, u32 new_index);
+ bool AddOrReplace(const MiiStoreData& data);
+
+ bool DestroyFile();
+ bool DeleteFile();
+
+private:
+ void WriteToFile();
+ void ReadFromFile();
+
+ MiiStoreData CreateMiiWithUniqueUUID() const;
+
+ void EnsureDatabasePartition();
+
+ MiiDatabase database;
+ bool updated_flag = false;
+ bool is_test_mode_enabled = false;
+};
+
+}; // namespace Service::Mii
diff --git a/src/core/hle/service/ncm/ncm.cpp b/src/core/hle/service/ncm/ncm.cpp
index 5d31f638f..b405a4b66 100644
--- a/src/core/hle/service/ncm/ncm.cpp
+++ b/src/core/hle/service/ncm/ncm.cpp
@@ -4,15 +4,89 @@
#include <memory>
+#include "core/file_sys/romfs_factory.h"
+#include "core/hle/ipc_helpers.h"
#include "core/hle/service/ncm/ncm.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
namespace Service::NCM {
-class LocationResolver final : public ServiceFramework<LocationResolver> {
+class ILocationResolver final : public ServiceFramework<ILocationResolver> {
public:
- explicit LocationResolver() : ServiceFramework{"lr"} {
+ explicit ILocationResolver(FileSys::StorageId id)
+ : ServiceFramework{"ILocationResolver"}, storage(id) {
+ // clang-format off
+ static const FunctionInfo functions[] = {
+ {0, nullptr, "ResolveProgramPath"},
+ {1, nullptr, "RedirectProgramPath"},
+ {2, nullptr, "ResolveApplicationControlPath"},
+ {3, nullptr, "ResolveApplicationHtmlDocumentPath"},
+ {4, nullptr, "ResolveDataPath"},
+ {5, nullptr, "RedirectApplicationControlPath"},
+ {6, nullptr, "RedirectApplicationHtmlDocumentPath"},
+ {7, nullptr, "ResolveApplicationLegalInformationPath"},
+ {8, nullptr, "RedirectApplicationLegalInformationPath"},
+ {9, nullptr, "Refresh"},
+ {10, nullptr, "RedirectProgramPath2"},
+ {11, nullptr, "Refresh2"},
+ {12, nullptr, "DeleteProgramPath"},
+ {13, nullptr, "DeleteApplicationControlPath"},
+ {14, nullptr, "DeleteApplicationHtmlDocumentPath"},
+ {15, nullptr, "DeleteApplicationLegalInformationPath"},
+ {16, nullptr, ""},
+ {17, nullptr, ""},
+ {18, nullptr, ""},
+ {19, nullptr, ""},
+ };
+ // clang-format on
+
+ RegisterHandlers(functions);
+ }
+
+private:
+ FileSys::StorageId storage;
+};
+
+class IRegisteredLocationResolver final : public ServiceFramework<IRegisteredLocationResolver> {
+public:
+ explicit IRegisteredLocationResolver() : ServiceFramework{"IRegisteredLocationResolver"} {
+ // clang-format off
+ static const FunctionInfo functions[] = {
+ {0, nullptr, "ResolveProgramPath"},
+ {1, nullptr, "RegisterProgramPath"},
+ {2, nullptr, "UnregisterProgramPath"},
+ {3, nullptr, "RedirectProgramPath"},
+ {4, nullptr, "ResolveHtmlDocumentPath"},
+ {5, nullptr, "RegisterHtmlDocumentPath"},
+ {6, nullptr, "UnregisterHtmlDocumentPath"},
+ {7, nullptr, "RedirectHtmlDocumentPath"},
+ {8, nullptr, ""},
+ };
+ // clang-format on
+
+ RegisterHandlers(functions);
+ }
+};
+
+class IAddOnContentLocationResolver final : public ServiceFramework<IAddOnContentLocationResolver> {
+public:
+ explicit IAddOnContentLocationResolver() : ServiceFramework{"IAddOnContentLocationResolver"} {
+ // clang-format off
+ static const FunctionInfo functions[] = {
+ {0, nullptr, "ResolveAddOnContentPath"},
+ {1, nullptr, "RegisterAddOnContentStorage"},
+ {2, nullptr, "UnregisterAllAddOnContentPath"},
+ };
+ // clang-format on
+
+ RegisterHandlers(functions);
+ }
+};
+
+class LR final : public ServiceFramework<LR> {
+public:
+ explicit LR() : ServiceFramework{"lr"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "OpenLocationResolver"},
@@ -52,7 +126,7 @@ public:
};
void InstallInterfaces(SM::ServiceManager& sm) {
- std::make_shared<LocationResolver>()->InstallAsService(sm);
+ std::make_shared<LR>()->InstallAsService(sm);
std::make_shared<NCM>()->InstallAsService(sm);
}
diff --git a/src/core/hle/service/ns/errors.h b/src/core/hle/service/ns/errors.h
new file mode 100644
index 000000000..f4aea8a65
--- /dev/null
+++ b/src/core/hle/service/ns/errors.h
@@ -0,0 +1,12 @@
+// Copyright 2019 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "core/hle/result.h"
+
+namespace Service::NS {
+
+constexpr ResultCode ERR_APPLICATION_LANGUAGE_NOT_FOUND{ErrorModule::NS, 300};
+} \ No newline at end of file
diff --git a/src/core/hle/service/ns/language.cpp b/src/core/hle/service/ns/language.cpp
new file mode 100644
index 000000000..29c4a820c
--- /dev/null
+++ b/src/core/hle/service/ns/language.cpp
@@ -0,0 +1,392 @@
+// Copyright 2019 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "core/hle/service/ns/language.h"
+#include "core/hle/service/set/set.h"
+
+namespace Service::NS {
+
+constexpr ApplicationLanguagePriorityList priority_list_american_english = {{
+ ApplicationLanguage::AmericanEnglish,
+ ApplicationLanguage::BritishEnglish,
+ ApplicationLanguage::LatinAmericanSpanish,
+ ApplicationLanguage::CanadianFrench,
+ ApplicationLanguage::French,
+ ApplicationLanguage::German,
+ ApplicationLanguage::Spanish,
+ ApplicationLanguage::Italian,
+ ApplicationLanguage::Dutch,
+ ApplicationLanguage::Portuguese,
+ ApplicationLanguage::Russian,
+ ApplicationLanguage::Japanese,
+ ApplicationLanguage::SimplifiedChinese,
+ ApplicationLanguage::TraditionalChinese,
+ ApplicationLanguage::Korean,
+}};
+
+constexpr ApplicationLanguagePriorityList priority_list_british_english = {{
+ ApplicationLanguage::BritishEnglish,
+ ApplicationLanguage::AmericanEnglish,
+ ApplicationLanguage::French,
+ ApplicationLanguage::German,
+ ApplicationLanguage::Spanish,
+ ApplicationLanguage::Italian,
+ ApplicationLanguage::Dutch,
+ ApplicationLanguage::Portuguese,
+ ApplicationLanguage::Russian,
+ ApplicationLanguage::LatinAmericanSpanish,
+ ApplicationLanguage::CanadianFrench,
+ ApplicationLanguage::Japanese,
+ ApplicationLanguage::SimplifiedChinese,
+ ApplicationLanguage::TraditionalChinese,
+ ApplicationLanguage::Korean,
+}};
+
+constexpr ApplicationLanguagePriorityList priority_list_japanese = {{
+ ApplicationLanguage::Japanese,
+ ApplicationLanguage::AmericanEnglish,
+ ApplicationLanguage::BritishEnglish,
+ ApplicationLanguage::LatinAmericanSpanish,
+ ApplicationLanguage::CanadianFrench,
+ ApplicationLanguage::French,
+ ApplicationLanguage::German,
+ ApplicationLanguage::Spanish,
+ ApplicationLanguage::Italian,
+ ApplicationLanguage::Dutch,
+ ApplicationLanguage::Portuguese,
+ ApplicationLanguage::Russian,
+ ApplicationLanguage::SimplifiedChinese,
+ ApplicationLanguage::TraditionalChinese,
+ ApplicationLanguage::Korean,
+}};
+
+constexpr ApplicationLanguagePriorityList priority_list_french = {{
+ ApplicationLanguage::French,
+ ApplicationLanguage::CanadianFrench,
+ ApplicationLanguage::BritishEnglish,
+ ApplicationLanguage::AmericanEnglish,
+ ApplicationLanguage::German,
+ ApplicationLanguage::Spanish,
+ ApplicationLanguage::Italian,
+ ApplicationLanguage::Dutch,
+ ApplicationLanguage::Portuguese,
+ ApplicationLanguage::Russian,
+ ApplicationLanguage::LatinAmericanSpanish,
+ ApplicationLanguage::Japanese,
+ ApplicationLanguage::SimplifiedChinese,
+ ApplicationLanguage::TraditionalChinese,
+ ApplicationLanguage::Korean,
+}};
+
+constexpr ApplicationLanguagePriorityList priority_list_german = {{
+ ApplicationLanguage::German,
+ ApplicationLanguage::BritishEnglish,
+ ApplicationLanguage::AmericanEnglish,
+ ApplicationLanguage::French,
+ ApplicationLanguage::Spanish,
+ ApplicationLanguage::Italian,
+ ApplicationLanguage::Dutch,
+ ApplicationLanguage::Portuguese,
+ ApplicationLanguage::Russian,
+ ApplicationLanguage::LatinAmericanSpanish,
+ ApplicationLanguage::CanadianFrench,
+ ApplicationLanguage::Japanese,
+ ApplicationLanguage::SimplifiedChinese,
+ ApplicationLanguage::TraditionalChinese,
+ ApplicationLanguage::Korean,
+}};
+
+constexpr ApplicationLanguagePriorityList priority_list_latin_american_spanish = {{
+ ApplicationLanguage::LatinAmericanSpanish,
+ ApplicationLanguage::Spanish,
+ ApplicationLanguage::AmericanEnglish,
+ ApplicationLanguage::BritishEnglish,
+ ApplicationLanguage::Portuguese,
+ ApplicationLanguage::CanadianFrench,
+ ApplicationLanguage::French,
+ ApplicationLanguage::Italian,
+ ApplicationLanguage::German,
+ ApplicationLanguage::Dutch,
+ ApplicationLanguage::Russian,
+ ApplicationLanguage::Japanese,
+ ApplicationLanguage::SimplifiedChinese,
+ ApplicationLanguage::TraditionalChinese,
+ ApplicationLanguage::Korean,
+}};
+
+constexpr ApplicationLanguagePriorityList priority_list_spanish = {{
+ ApplicationLanguage::Spanish,
+ ApplicationLanguage::LatinAmericanSpanish,
+ ApplicationLanguage::BritishEnglish,
+ ApplicationLanguage::AmericanEnglish,
+ ApplicationLanguage::French,
+ ApplicationLanguage::German,
+ ApplicationLanguage::Italian,
+ ApplicationLanguage::Dutch,
+ ApplicationLanguage::Portuguese,
+ ApplicationLanguage::Russian,
+ ApplicationLanguage::CanadianFrench,
+ ApplicationLanguage::Japanese,
+ ApplicationLanguage::SimplifiedChinese,
+ ApplicationLanguage::TraditionalChinese,
+ ApplicationLanguage::Korean,
+}};
+
+constexpr ApplicationLanguagePriorityList priority_list_italian = {{
+ ApplicationLanguage::Italian,
+ ApplicationLanguage::BritishEnglish,
+ ApplicationLanguage::AmericanEnglish,
+ ApplicationLanguage::French,
+ ApplicationLanguage::German,
+ ApplicationLanguage::Spanish,
+ ApplicationLanguage::Dutch,
+ ApplicationLanguage::Portuguese,
+ ApplicationLanguage::Russian,
+ ApplicationLanguage::LatinAmericanSpanish,
+ ApplicationLanguage::CanadianFrench,
+ ApplicationLanguage::Japanese,
+ ApplicationLanguage::SimplifiedChinese,
+ ApplicationLanguage::TraditionalChinese,
+ ApplicationLanguage::Korean,
+}};
+
+constexpr ApplicationLanguagePriorityList priority_list_dutch = {{
+ ApplicationLanguage::Dutch,
+ ApplicationLanguage::BritishEnglish,
+ ApplicationLanguage::AmericanEnglish,
+ ApplicationLanguage::French,
+ ApplicationLanguage::German,
+ ApplicationLanguage::Spanish,
+ ApplicationLanguage::Italian,
+ ApplicationLanguage::Portuguese,
+ ApplicationLanguage::Russian,
+ ApplicationLanguage::LatinAmericanSpanish,
+ ApplicationLanguage::CanadianFrench,
+ ApplicationLanguage::Japanese,
+ ApplicationLanguage::SimplifiedChinese,
+ ApplicationLanguage::TraditionalChinese,
+ ApplicationLanguage::Korean,
+}};
+
+constexpr ApplicationLanguagePriorityList priority_list_canadian_french = {{
+ ApplicationLanguage::CanadianFrench,
+ ApplicationLanguage::French,
+ ApplicationLanguage::AmericanEnglish,
+ ApplicationLanguage::BritishEnglish,
+ ApplicationLanguage::LatinAmericanSpanish,
+ ApplicationLanguage::Spanish,
+ ApplicationLanguage::German,
+ ApplicationLanguage::Italian,
+ ApplicationLanguage::Dutch,
+ ApplicationLanguage::Portuguese,
+ ApplicationLanguage::Russian,
+ ApplicationLanguage::Japanese,
+ ApplicationLanguage::SimplifiedChinese,
+ ApplicationLanguage::TraditionalChinese,
+ ApplicationLanguage::Korean,
+}};
+
+constexpr ApplicationLanguagePriorityList priority_list_portuguese = {{
+ ApplicationLanguage::Portuguese,
+ ApplicationLanguage::BritishEnglish,
+ ApplicationLanguage::AmericanEnglish,
+ ApplicationLanguage::French,
+ ApplicationLanguage::German,
+ ApplicationLanguage::Spanish,
+ ApplicationLanguage::Italian,
+ ApplicationLanguage::Dutch,
+ ApplicationLanguage::Russian,
+ ApplicationLanguage::LatinAmericanSpanish,
+ ApplicationLanguage::CanadianFrench,
+ ApplicationLanguage::Japanese,
+ ApplicationLanguage::SimplifiedChinese,
+ ApplicationLanguage::TraditionalChinese,
+ ApplicationLanguage::Korean,
+}};
+
+constexpr ApplicationLanguagePriorityList priority_list_russian = {{
+ ApplicationLanguage::Russian,
+ ApplicationLanguage::BritishEnglish,
+ ApplicationLanguage::AmericanEnglish,
+ ApplicationLanguage::French,
+ ApplicationLanguage::German,
+ ApplicationLanguage::Spanish,
+ ApplicationLanguage::Italian,
+ ApplicationLanguage::Dutch,
+ ApplicationLanguage::Portuguese,
+ ApplicationLanguage::LatinAmericanSpanish,
+ ApplicationLanguage::CanadianFrench,
+ ApplicationLanguage::Japanese,
+ ApplicationLanguage::SimplifiedChinese,
+ ApplicationLanguage::TraditionalChinese,
+ ApplicationLanguage::Korean,
+}};
+
+constexpr ApplicationLanguagePriorityList priority_list_korean = {{
+ ApplicationLanguage::Korean,
+ ApplicationLanguage::AmericanEnglish,
+ ApplicationLanguage::BritishEnglish,
+ ApplicationLanguage::LatinAmericanSpanish,
+ ApplicationLanguage::CanadianFrench,
+ ApplicationLanguage::French,
+ ApplicationLanguage::German,
+ ApplicationLanguage::Spanish,
+ ApplicationLanguage::Italian,
+ ApplicationLanguage::Dutch,
+ ApplicationLanguage::Portuguese,
+ ApplicationLanguage::Russian,
+ ApplicationLanguage::Japanese,
+ ApplicationLanguage::SimplifiedChinese,
+ ApplicationLanguage::TraditionalChinese,
+}};
+
+constexpr ApplicationLanguagePriorityList priority_list_traditional_chinese = {{
+ ApplicationLanguage::TraditionalChinese,
+ ApplicationLanguage::SimplifiedChinese,
+ ApplicationLanguage::AmericanEnglish,
+ ApplicationLanguage::BritishEnglish,
+ ApplicationLanguage::Japanese,
+ ApplicationLanguage::LatinAmericanSpanish,
+ ApplicationLanguage::CanadianFrench,
+ ApplicationLanguage::French,
+ ApplicationLanguage::German,
+ ApplicationLanguage::Spanish,
+ ApplicationLanguage::Italian,
+ ApplicationLanguage::Dutch,
+ ApplicationLanguage::Portuguese,
+ ApplicationLanguage::Russian,
+ ApplicationLanguage::Korean,
+}};
+
+constexpr ApplicationLanguagePriorityList priority_list_simplified_chinese = {{
+ ApplicationLanguage::SimplifiedChinese,
+ ApplicationLanguage::TraditionalChinese,
+ ApplicationLanguage::AmericanEnglish,
+ ApplicationLanguage::BritishEnglish,
+ ApplicationLanguage::Japanese,
+ ApplicationLanguage::LatinAmericanSpanish,
+ ApplicationLanguage::CanadianFrench,
+ ApplicationLanguage::French,
+ ApplicationLanguage::German,
+ ApplicationLanguage::Spanish,
+ ApplicationLanguage::Italian,
+ ApplicationLanguage::Dutch,
+ ApplicationLanguage::Portuguese,
+ ApplicationLanguage::Russian,
+ ApplicationLanguage::Korean,
+}};
+
+const ApplicationLanguagePriorityList* GetApplicationLanguagePriorityList(
+ const ApplicationLanguage lang) {
+ switch (lang) {
+ case ApplicationLanguage::AmericanEnglish:
+ return &priority_list_american_english;
+ case ApplicationLanguage::BritishEnglish:
+ return &priority_list_british_english;
+ case ApplicationLanguage::Japanese:
+ return &priority_list_japanese;
+ case ApplicationLanguage::French:
+ return &priority_list_french;
+ case ApplicationLanguage::German:
+ return &priority_list_german;
+ case ApplicationLanguage::LatinAmericanSpanish:
+ return &priority_list_latin_american_spanish;
+ case ApplicationLanguage::Spanish:
+ return &priority_list_spanish;
+ case ApplicationLanguage::Italian:
+ return &priority_list_italian;
+ case ApplicationLanguage::Dutch:
+ return &priority_list_dutch;
+ case ApplicationLanguage::CanadianFrench:
+ return &priority_list_canadian_french;
+ case ApplicationLanguage::Portuguese:
+ return &priority_list_portuguese;
+ case ApplicationLanguage::Russian:
+ return &priority_list_russian;
+ case ApplicationLanguage::Korean:
+ return &priority_list_korean;
+ case ApplicationLanguage::TraditionalChinese:
+ return &priority_list_traditional_chinese;
+ case ApplicationLanguage::SimplifiedChinese:
+ return &priority_list_simplified_chinese;
+ default:
+ return nullptr;
+ }
+}
+
+std::optional<ApplicationLanguage> ConvertToApplicationLanguage(
+ const Set::LanguageCode language_code) {
+ switch (language_code) {
+ case Set::LanguageCode::EN_US:
+ return ApplicationLanguage::AmericanEnglish;
+ case Set::LanguageCode::EN_GB:
+ return ApplicationLanguage::BritishEnglish;
+ case Set::LanguageCode::JA:
+ return ApplicationLanguage::Japanese;
+ case Set::LanguageCode::FR:
+ return ApplicationLanguage::French;
+ case Set::LanguageCode::DE:
+ return ApplicationLanguage::German;
+ case Set::LanguageCode::ES_419:
+ return ApplicationLanguage::LatinAmericanSpanish;
+ case Set::LanguageCode::ES:
+ return ApplicationLanguage::Spanish;
+ case Set::LanguageCode::IT:
+ return ApplicationLanguage::Italian;
+ case Set::LanguageCode::NL:
+ return ApplicationLanguage::Dutch;
+ case Set::LanguageCode::FR_CA:
+ return ApplicationLanguage::CanadianFrench;
+ case Set::LanguageCode::PT:
+ return ApplicationLanguage::Portuguese;
+ case Set::LanguageCode::RU:
+ return ApplicationLanguage::Russian;
+ case Set::LanguageCode::KO:
+ return ApplicationLanguage::Korean;
+ case Set::LanguageCode::ZH_HANT:
+ return ApplicationLanguage::TraditionalChinese;
+ case Set::LanguageCode::ZH_HANS:
+ return ApplicationLanguage::SimplifiedChinese;
+ default:
+ return std::nullopt;
+ }
+}
+
+std::optional<Set::LanguageCode> ConvertToLanguageCode(const ApplicationLanguage lang) {
+ switch (lang) {
+ case ApplicationLanguage::AmericanEnglish:
+ return Set::LanguageCode::EN_US;
+ case ApplicationLanguage::BritishEnglish:
+ return Set::LanguageCode::EN_GB;
+ case ApplicationLanguage::Japanese:
+ return Set::LanguageCode::JA;
+ case ApplicationLanguage::French:
+ return Set::LanguageCode::FR;
+ case ApplicationLanguage::German:
+ return Set::LanguageCode::DE;
+ case ApplicationLanguage::LatinAmericanSpanish:
+ return Set::LanguageCode::ES_419;
+ case ApplicationLanguage::Spanish:
+ return Set::LanguageCode::ES;
+ case ApplicationLanguage::Italian:
+ return Set::LanguageCode::IT;
+ case ApplicationLanguage::Dutch:
+ return Set::LanguageCode::NL;
+ case ApplicationLanguage::CanadianFrench:
+ return Set::LanguageCode::FR_CA;
+ case ApplicationLanguage::Portuguese:
+ return Set::LanguageCode::PT;
+ case ApplicationLanguage::Russian:
+ return Set::LanguageCode::RU;
+ case ApplicationLanguage::Korean:
+ return Set::LanguageCode::KO;
+ case ApplicationLanguage::TraditionalChinese:
+ return Set::LanguageCode::ZH_HANT;
+ case ApplicationLanguage::SimplifiedChinese:
+ return Set::LanguageCode::ZH_HANS;
+ default:
+ return std::nullopt;
+ }
+}
+} // namespace Service::NS \ No newline at end of file
diff --git a/src/core/hle/service/ns/language.h b/src/core/hle/service/ns/language.h
new file mode 100644
index 000000000..e9829f9d2
--- /dev/null
+++ b/src/core/hle/service/ns/language.h
@@ -0,0 +1,45 @@
+// Copyright 2019 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <optional>
+#include <string>
+#include "common/common_types.h"
+
+namespace Service::Set {
+enum class LanguageCode : u64;
+}
+
+namespace Service::NS {
+/// This is nn::ns::detail::ApplicationLanguage
+enum class ApplicationLanguage : u8 {
+ AmericanEnglish = 0,
+ BritishEnglish,
+ Japanese,
+ French,
+ German,
+ LatinAmericanSpanish,
+ Spanish,
+ Italian,
+ Dutch,
+ CanadianFrench,
+ Portuguese,
+ Russian,
+ Korean,
+ TraditionalChinese,
+ SimplifiedChinese,
+ Count
+};
+using ApplicationLanguagePriorityList =
+ const std::array<ApplicationLanguage, static_cast<std::size_t>(ApplicationLanguage::Count)>;
+
+constexpr u32 GetSupportedLanguageFlag(const ApplicationLanguage lang) {
+ return 1U << static_cast<u32>(lang);
+}
+
+const ApplicationLanguagePriorityList* GetApplicationLanguagePriorityList(ApplicationLanguage lang);
+std::optional<ApplicationLanguage> ConvertToApplicationLanguage(Set::LanguageCode language_code);
+std::optional<Set::LanguageCode> ConvertToLanguageCode(ApplicationLanguage lang);
+} // namespace Service::NS \ No newline at end of file
diff --git a/src/core/hle/service/ns/ns.cpp b/src/core/hle/service/ns/ns.cpp
index 0eb04037a..ce88a2941 100644
--- a/src/core/hle/service/ns/ns.cpp
+++ b/src/core/hle/service/ns/ns.cpp
@@ -7,445 +7,507 @@
#include "core/file_sys/patch_manager.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/hle_ipc.h"
+#include "core/hle/service/ns/errors.h"
+#include "core/hle/service/ns/language.h"
#include "core/hle/service/ns/ns.h"
#include "core/hle/service/ns/pl_u.h"
+#include "core/hle/service/set/set.h"
+#include "core/settings.h"
namespace Service::NS {
-class IAccountProxyInterface final : public ServiceFramework<IAccountProxyInterface> {
-public:
- explicit IAccountProxyInterface() : ServiceFramework{"IAccountProxyInterface"} {
- // clang-format off
- static const FunctionInfo functions[] = {
- {0, nullptr, "CreateUserAccount"},
- };
- // clang-format on
+IAccountProxyInterface::IAccountProxyInterface() : ServiceFramework{"IAccountProxyInterface"} {
+ // clang-format off
+ static const FunctionInfo functions[] = {
+ {0, nullptr, "CreateUserAccount"},
+ };
+ // clang-format on
- RegisterHandlers(functions);
- }
-};
+ RegisterHandlers(functions);
+}
-class IApplicationManagerInterface final : public ServiceFramework<IApplicationManagerInterface> {
-public:
- explicit IApplicationManagerInterface() : ServiceFramework{"IApplicationManagerInterface"} {
- // clang-format off
- static const FunctionInfo functions[] = {
- {0, nullptr, "ListApplicationRecord"},
- {1, nullptr, "GenerateApplicationRecordCount"},
- {2, nullptr, "GetApplicationRecordUpdateSystemEvent"},
- {3, nullptr, "GetApplicationViewDeprecated"},
- {4, nullptr, "DeleteApplicationEntity"},
- {5, nullptr, "DeleteApplicationCompletely"},
- {6, nullptr, "IsAnyApplicationEntityRedundant"},
- {7, nullptr, "DeleteRedundantApplicationEntity"},
- {8, nullptr, "IsApplicationEntityMovable"},
- {9, nullptr, "MoveApplicationEntity"},
- {11, nullptr, "CalculateApplicationOccupiedSize"},
- {16, nullptr, "PushApplicationRecord"},
- {17, nullptr, "ListApplicationRecordContentMeta"},
- {19, nullptr, "LaunchApplicationOld"},
- {21, nullptr, "GetApplicationContentPath"},
- {22, nullptr, "TerminateApplication"},
- {23, nullptr, "ResolveApplicationContentPath"},
- {26, nullptr, "BeginInstallApplication"},
- {27, nullptr, "DeleteApplicationRecord"},
- {30, nullptr, "RequestApplicationUpdateInfo"},
- {32, nullptr, "CancelApplicationDownload"},
- {33, nullptr, "ResumeApplicationDownload"},
- {35, nullptr, "UpdateVersionList"},
- {36, nullptr, "PushLaunchVersion"},
- {37, nullptr, "ListRequiredVersion"},
- {38, nullptr, "CheckApplicationLaunchVersion"},
- {39, nullptr, "CheckApplicationLaunchRights"},
- {40, nullptr, "GetApplicationLogoData"},
- {41, nullptr, "CalculateApplicationDownloadRequiredSize"},
- {42, nullptr, "CleanupSdCard"},
- {43, nullptr, "CheckSdCardMountStatus"},
- {44, nullptr, "GetSdCardMountStatusChangedEvent"},
- {45, nullptr, "GetGameCardAttachmentEvent"},
- {46, nullptr, "GetGameCardAttachmentInfo"},
- {47, nullptr, "GetTotalSpaceSize"},
- {48, nullptr, "GetFreeSpaceSize"},
- {49, nullptr, "GetSdCardRemovedEvent"},
- {52, nullptr, "GetGameCardUpdateDetectionEvent"},
- {53, nullptr, "DisableApplicationAutoDelete"},
- {54, nullptr, "EnableApplicationAutoDelete"},
- {55, nullptr, "GetApplicationDesiredLanguage"},
- {56, nullptr, "SetApplicationTerminateResult"},
- {57, nullptr, "ClearApplicationTerminateResult"},
- {58, nullptr, "GetLastSdCardMountUnexpectedResult"},
- {59, nullptr, "ConvertApplicationLanguageToLanguageCode"},
- {60, nullptr, "ConvertLanguageCodeToApplicationLanguage"},
- {61, nullptr, "GetBackgroundDownloadStressTaskInfo"},
- {62, nullptr, "GetGameCardStopper"},
- {63, nullptr, "IsSystemProgramInstalled"},
- {64, nullptr, "StartApplyDeltaTask"},
- {65, nullptr, "GetRequestServerStopper"},
- {66, nullptr, "GetBackgroundApplyDeltaStressTaskInfo"},
- {67, nullptr, "CancelApplicationApplyDelta"},
- {68, nullptr, "ResumeApplicationApplyDelta"},
- {69, nullptr, "CalculateApplicationApplyDeltaRequiredSize"},
- {70, nullptr, "ResumeAll"},
- {71, nullptr, "GetStorageSize"},
- {80, nullptr, "RequestDownloadApplication"},
- {81, nullptr, "RequestDownloadAddOnContent"},
- {82, nullptr, "DownloadApplication"},
- {83, nullptr, "CheckApplicationResumeRights"},
- {84, nullptr, "GetDynamicCommitEvent"},
- {85, nullptr, "RequestUpdateApplication2"},
- {86, nullptr, "EnableApplicationCrashReport"},
- {87, nullptr, "IsApplicationCrashReportEnabled"},
- {90, nullptr, "BoostSystemMemoryResourceLimit"},
- {91, nullptr, "DeprecatedLaunchApplication"},
- {92, nullptr, "GetRunningApplicationProgramId"},
- {93, nullptr, "GetMainApplicationProgramIndex"},
- {94, nullptr, "LaunchApplication"},
- {95, nullptr, "GetApplicationLaunchInfo"},
- {96, nullptr, "AcquireApplicationLaunchInfo"},
- {97, nullptr, "GetMainApplicationProgramIndex2"},
- {98, nullptr, "EnableApplicationAllThreadDumpOnCrash"},
- {100, nullptr, "ResetToFactorySettings"},
- {101, nullptr, "ResetToFactorySettingsWithoutUserSaveData"},
- {102, nullptr, "ResetToFactorySettingsForRefurbishment"},
- {200, nullptr, "CalculateUserSaveDataStatistics"},
- {201, nullptr, "DeleteUserSaveDataAll"},
- {210, nullptr, "DeleteUserSystemSaveData"},
- {211, nullptr, "DeleteSaveData"},
- {220, nullptr, "UnregisterNetworkServiceAccount"},
- {221, nullptr, "UnregisterNetworkServiceAccountWithUserSaveDataDeletion"},
- {300, nullptr, "GetApplicationShellEvent"},
- {301, nullptr, "PopApplicationShellEventInfo"},
- {302, nullptr, "LaunchLibraryApplet"},
- {303, nullptr, "TerminateLibraryApplet"},
- {304, nullptr, "LaunchSystemApplet"},
- {305, nullptr, "TerminateSystemApplet"},
- {306, nullptr, "LaunchOverlayApplet"},
- {307, nullptr, "TerminateOverlayApplet"},
- {400, &IApplicationManagerInterface::GetApplicationControlData, "GetApplicationControlData"},
- {401, nullptr, "InvalidateAllApplicationControlCache"},
- {402, nullptr, "RequestDownloadApplicationControlData"},
- {403, nullptr, "GetMaxApplicationControlCacheCount"},
- {404, nullptr, "InvalidateApplicationControlCache"},
- {405, nullptr, "ListApplicationControlCacheEntryInfo"},
- {406, nullptr, "GetApplicationControlProperty"},
- {502, nullptr, "RequestCheckGameCardRegistration"},
- {503, nullptr, "RequestGameCardRegistrationGoldPoint"},
- {504, nullptr, "RequestRegisterGameCard"},
- {505, nullptr, "GetGameCardMountFailureEvent"},
- {506, nullptr, "IsGameCardInserted"},
- {507, nullptr, "EnsureGameCardAccess"},
- {508, nullptr, "GetLastGameCardMountFailureResult"},
- {509, nullptr, "ListApplicationIdOnGameCard"},
- {600, nullptr, "CountApplicationContentMeta"},
- {601, nullptr, "ListApplicationContentMetaStatus"},
- {602, nullptr, "ListAvailableAddOnContent"},
- {603, nullptr, "GetOwnedApplicationContentMetaStatus"},
- {604, nullptr, "RegisterContentsExternalKey"},
- {605, nullptr, "ListApplicationContentMetaStatusWithRightsCheck"},
- {606, nullptr, "GetContentMetaStorage"},
- {607, nullptr, "ListAvailableAddOnContent"},
- {700, nullptr, "PushDownloadTaskList"},
- {701, nullptr, "ClearTaskStatusList"},
- {702, nullptr, "RequestDownloadTaskList"},
- {703, nullptr, "RequestEnsureDownloadTask"},
- {704, nullptr, "ListDownloadTaskStatus"},
- {705, nullptr, "RequestDownloadTaskListData"},
- {800, nullptr, "RequestVersionList"},
- {801, nullptr, "ListVersionList"},
- {802, nullptr, "RequestVersionListData"},
- {900, nullptr, "GetApplicationRecord"},
- {901, nullptr, "GetApplicationRecordProperty"},
- {902, nullptr, "EnableApplicationAutoUpdate"},
- {903, nullptr, "DisableApplicationAutoUpdate"},
- {904, nullptr, "TouchApplication"},
- {905, nullptr, "RequestApplicationUpdate"},
- {906, nullptr, "IsApplicationUpdateRequested"},
- {907, nullptr, "WithdrawApplicationUpdateRequest"},
- {908, nullptr, "ListApplicationRecordInstalledContentMeta"},
- {909, nullptr, "WithdrawCleanupAddOnContentsWithNoRightsRecommendation"},
- {910, nullptr, "HasApplicationRecord"},
- {911, nullptr, "SetPreInstalledApplication"},
- {912, nullptr, "ClearPreInstalledApplicationFlag"},
- {1000, nullptr, "RequestVerifyApplicationDeprecated"},
- {1001, nullptr, "CorruptApplicationForDebug"},
- {1002, nullptr, "RequestVerifyAddOnContentsRights"},
- {1003, nullptr, "RequestVerifyApplication"},
- {1004, nullptr, "CorruptContentForDebug"},
- {1200, nullptr, "NeedsUpdateVulnerability"},
- {1300, nullptr, "IsAnyApplicationEntityInstalled"},
- {1301, nullptr, "DeleteApplicationContentEntities"},
- {1302, nullptr, "CleanupUnrecordedApplicationEntity"},
- {1303, nullptr, "CleanupAddOnContentsWithNoRights"},
- {1304, nullptr, "DeleteApplicationContentEntity"},
- {1305, nullptr, "TryDeleteRunningApplicationEntity"},
- {1306, nullptr, "TryDeleteRunningApplicationCompletely"},
- {1307, nullptr, "TryDeleteRunningApplicationContentEntities"},
- {1308, nullptr, "DeleteApplicationCompletelyForDebug"},
- {1309, nullptr, "CleanupUnavailableAddOnContents"},
- {1400, nullptr, "PrepareShutdown"},
- {1500, nullptr, "FormatSdCard"},
- {1501, nullptr, "NeedsSystemUpdateToFormatSdCard"},
- {1502, nullptr, "GetLastSdCardFormatUnexpectedResult"},
- {1504, nullptr, "InsertSdCard"},
- {1505, nullptr, "RemoveSdCard"},
- {1600, nullptr, "GetSystemSeedForPseudoDeviceId"},
- {1601, nullptr, "ResetSystemSeedForPseudoDeviceId"},
- {1700, nullptr, "ListApplicationDownloadingContentMeta"},
- {1701, nullptr, "GetApplicationView"},
- {1702, nullptr, "GetApplicationDownloadTaskStatus"},
- {1703, nullptr, "GetApplicationViewDownloadErrorContext"},
- {1800, nullptr, "IsNotificationSetupCompleted"},
- {1801, nullptr, "GetLastNotificationInfoCount"},
- {1802, nullptr, "ListLastNotificationInfo"},
- {1803, nullptr, "ListNotificationTask"},
- {1900, nullptr, "IsActiveAccount"},
- {1901, nullptr, "RequestDownloadApplicationPrepurchasedRights"},
- {1902, nullptr, "GetApplicationTicketInfo"},
- {2000, nullptr, "GetSystemDeliveryInfo"},
- {2001, nullptr, "SelectLatestSystemDeliveryInfo"},
- {2002, nullptr, "VerifyDeliveryProtocolVersion"},
- {2003, nullptr, "GetApplicationDeliveryInfo"},
- {2004, nullptr, "HasAllContentsToDeliver"},
- {2005, nullptr, "CompareApplicationDeliveryInfo"},
- {2006, nullptr, "CanDeliverApplication"},
- {2007, nullptr, "ListContentMetaKeyToDeliverApplication"},
- {2008, nullptr, "NeedsSystemUpdateToDeliverApplication"},
- {2009, nullptr, "EstimateRequiredSize"},
- {2010, nullptr, "RequestReceiveApplication"},
- {2011, nullptr, "CommitReceiveApplication"},
- {2012, nullptr, "GetReceiveApplicationProgress"},
- {2013, nullptr, "RequestSendApplication"},
- {2014, nullptr, "GetSendApplicationProgress"},
- {2015, nullptr, "CompareSystemDeliveryInfo"},
- {2016, nullptr, "ListNotCommittedContentMeta"},
- {2017, nullptr, "CreateDownloadTask"},
- {2018, nullptr, "GetApplicationDeliveryInfoHash"},
- {2050, nullptr, "GetApplicationRightsOnClient"},
- {2100, nullptr, "GetApplicationTerminateResult"},
- {2101, nullptr, "GetRawApplicationTerminateResult"},
- {2150, nullptr, "CreateRightsEnvironment"},
- {2151, nullptr, "DestroyRightsEnvironment"},
- {2152, nullptr, "ActivateRightsEnvironment"},
- {2153, nullptr, "DeactivateRightsEnvironment"},
- {2154, nullptr, "ForceActivateRightsContextForExit"},
- {2160, nullptr, "AddTargetApplicationToRightsEnvironment"},
- {2161, nullptr, "SetUsersToRightsEnvironment"},
- {2170, nullptr, "GetRightsEnvironmentStatus"},
- {2171, nullptr, "GetRightsEnvironmentStatusChangedEvent"},
- {2180, nullptr, "RequestExtendRightsInRightsEnvironment"},
- {2181, nullptr, "GetLastResultOfExtendRightsInRightsEnvironment"},
- {2182, nullptr, "SetActiveRightsContextUsingStateToRightsEnvironment"},
- {2190, nullptr, "GetRightsEnvironmentHandleForApplication"},
- {2199, nullptr, "GetRightsEnvironmentCountForDebug"},
- {2200, nullptr, "GetGameCardApplicationCopyIdentifier"},
- {2201, nullptr, "GetInstalledApplicationCopyIdentifier"},
- {2250, nullptr, "RequestReportActiveELicence"},
- {2300, nullptr, "ListEventLog"},
- };
- // clang-format on
+IAccountProxyInterface::~IAccountProxyInterface() = default;
+
+IApplicationManagerInterface::IApplicationManagerInterface()
+ : ServiceFramework{"IApplicationManagerInterface"} {
+ // clang-format off
+ static const FunctionInfo functions[] = {
+ {0, nullptr, "ListApplicationRecord"},
+ {1, nullptr, "GenerateApplicationRecordCount"},
+ {2, nullptr, "GetApplicationRecordUpdateSystemEvent"},
+ {3, nullptr, "GetApplicationViewDeprecated"},
+ {4, nullptr, "DeleteApplicationEntity"},
+ {5, nullptr, "DeleteApplicationCompletely"},
+ {6, nullptr, "IsAnyApplicationEntityRedundant"},
+ {7, nullptr, "DeleteRedundantApplicationEntity"},
+ {8, nullptr, "IsApplicationEntityMovable"},
+ {9, nullptr, "MoveApplicationEntity"},
+ {11, nullptr, "CalculateApplicationOccupiedSize"},
+ {16, nullptr, "PushApplicationRecord"},
+ {17, nullptr, "ListApplicationRecordContentMeta"},
+ {19, nullptr, "LaunchApplicationOld"},
+ {21, nullptr, "GetApplicationContentPath"},
+ {22, nullptr, "TerminateApplication"},
+ {23, nullptr, "ResolveApplicationContentPath"},
+ {26, nullptr, "BeginInstallApplication"},
+ {27, nullptr, "DeleteApplicationRecord"},
+ {30, nullptr, "RequestApplicationUpdateInfo"},
+ {32, nullptr, "CancelApplicationDownload"},
+ {33, nullptr, "ResumeApplicationDownload"},
+ {35, nullptr, "UpdateVersionList"},
+ {36, nullptr, "PushLaunchVersion"},
+ {37, nullptr, "ListRequiredVersion"},
+ {38, nullptr, "CheckApplicationLaunchVersion"},
+ {39, nullptr, "CheckApplicationLaunchRights"},
+ {40, nullptr, "GetApplicationLogoData"},
+ {41, nullptr, "CalculateApplicationDownloadRequiredSize"},
+ {42, nullptr, "CleanupSdCard"},
+ {43, nullptr, "CheckSdCardMountStatus"},
+ {44, nullptr, "GetSdCardMountStatusChangedEvent"},
+ {45, nullptr, "GetGameCardAttachmentEvent"},
+ {46, nullptr, "GetGameCardAttachmentInfo"},
+ {47, nullptr, "GetTotalSpaceSize"},
+ {48, nullptr, "GetFreeSpaceSize"},
+ {49, nullptr, "GetSdCardRemovedEvent"},
+ {52, nullptr, "GetGameCardUpdateDetectionEvent"},
+ {53, nullptr, "DisableApplicationAutoDelete"},
+ {54, nullptr, "EnableApplicationAutoDelete"},
+ {55, &IApplicationManagerInterface::GetApplicationDesiredLanguage, "GetApplicationDesiredLanguage"},
+ {56, nullptr, "SetApplicationTerminateResult"},
+ {57, nullptr, "ClearApplicationTerminateResult"},
+ {58, nullptr, "GetLastSdCardMountUnexpectedResult"},
+ {59, &IApplicationManagerInterface::ConvertApplicationLanguageToLanguageCode, "ConvertApplicationLanguageToLanguageCode"},
+ {60, nullptr, "ConvertLanguageCodeToApplicationLanguage"},
+ {61, nullptr, "GetBackgroundDownloadStressTaskInfo"},
+ {62, nullptr, "GetGameCardStopper"},
+ {63, nullptr, "IsSystemProgramInstalled"},
+ {64, nullptr, "StartApplyDeltaTask"},
+ {65, nullptr, "GetRequestServerStopper"},
+ {66, nullptr, "GetBackgroundApplyDeltaStressTaskInfo"},
+ {67, nullptr, "CancelApplicationApplyDelta"},
+ {68, nullptr, "ResumeApplicationApplyDelta"},
+ {69, nullptr, "CalculateApplicationApplyDeltaRequiredSize"},
+ {70, nullptr, "ResumeAll"},
+ {71, nullptr, "GetStorageSize"},
+ {80, nullptr, "RequestDownloadApplication"},
+ {81, nullptr, "RequestDownloadAddOnContent"},
+ {82, nullptr, "DownloadApplication"},
+ {83, nullptr, "CheckApplicationResumeRights"},
+ {84, nullptr, "GetDynamicCommitEvent"},
+ {85, nullptr, "RequestUpdateApplication2"},
+ {86, nullptr, "EnableApplicationCrashReport"},
+ {87, nullptr, "IsApplicationCrashReportEnabled"},
+ {90, nullptr, "BoostSystemMemoryResourceLimit"},
+ {91, nullptr, "DeprecatedLaunchApplication"},
+ {92, nullptr, "GetRunningApplicationProgramId"},
+ {93, nullptr, "GetMainApplicationProgramIndex"},
+ {94, nullptr, "LaunchApplication"},
+ {95, nullptr, "GetApplicationLaunchInfo"},
+ {96, nullptr, "AcquireApplicationLaunchInfo"},
+ {97, nullptr, "GetMainApplicationProgramIndex2"},
+ {98, nullptr, "EnableApplicationAllThreadDumpOnCrash"},
+ {100, nullptr, "ResetToFactorySettings"},
+ {101, nullptr, "ResetToFactorySettingsWithoutUserSaveData"},
+ {102, nullptr, "ResetToFactorySettingsForRefurbishment"},
+ {200, nullptr, "CalculateUserSaveDataStatistics"},
+ {201, nullptr, "DeleteUserSaveDataAll"},
+ {210, nullptr, "DeleteUserSystemSaveData"},
+ {211, nullptr, "DeleteSaveData"},
+ {220, nullptr, "UnregisterNetworkServiceAccount"},
+ {221, nullptr, "UnregisterNetworkServiceAccountWithUserSaveDataDeletion"},
+ {300, nullptr, "GetApplicationShellEvent"},
+ {301, nullptr, "PopApplicationShellEventInfo"},
+ {302, nullptr, "LaunchLibraryApplet"},
+ {303, nullptr, "TerminateLibraryApplet"},
+ {304, nullptr, "LaunchSystemApplet"},
+ {305, nullptr, "TerminateSystemApplet"},
+ {306, nullptr, "LaunchOverlayApplet"},
+ {307, nullptr, "TerminateOverlayApplet"},
+ {400, &IApplicationManagerInterface::GetApplicationControlData, "GetApplicationControlData"},
+ {401, nullptr, "InvalidateAllApplicationControlCache"},
+ {402, nullptr, "RequestDownloadApplicationControlData"},
+ {403, nullptr, "GetMaxApplicationControlCacheCount"},
+ {404, nullptr, "InvalidateApplicationControlCache"},
+ {405, nullptr, "ListApplicationControlCacheEntryInfo"},
+ {406, nullptr, "GetApplicationControlProperty"},
+ {502, nullptr, "RequestCheckGameCardRegistration"},
+ {503, nullptr, "RequestGameCardRegistrationGoldPoint"},
+ {504, nullptr, "RequestRegisterGameCard"},
+ {505, nullptr, "GetGameCardMountFailureEvent"},
+ {506, nullptr, "IsGameCardInserted"},
+ {507, nullptr, "EnsureGameCardAccess"},
+ {508, nullptr, "GetLastGameCardMountFailureResult"},
+ {509, nullptr, "ListApplicationIdOnGameCard"},
+ {600, nullptr, "CountApplicationContentMeta"},
+ {601, nullptr, "ListApplicationContentMetaStatus"},
+ {602, nullptr, "ListAvailableAddOnContent"},
+ {603, nullptr, "GetOwnedApplicationContentMetaStatus"},
+ {604, nullptr, "RegisterContentsExternalKey"},
+ {605, nullptr, "ListApplicationContentMetaStatusWithRightsCheck"},
+ {606, nullptr, "GetContentMetaStorage"},
+ {607, nullptr, "ListAvailableAddOnContent"},
+ {700, nullptr, "PushDownloadTaskList"},
+ {701, nullptr, "ClearTaskStatusList"},
+ {702, nullptr, "RequestDownloadTaskList"},
+ {703, nullptr, "RequestEnsureDownloadTask"},
+ {704, nullptr, "ListDownloadTaskStatus"},
+ {705, nullptr, "RequestDownloadTaskListData"},
+ {800, nullptr, "RequestVersionList"},
+ {801, nullptr, "ListVersionList"},
+ {802, nullptr, "RequestVersionListData"},
+ {900, nullptr, "GetApplicationRecord"},
+ {901, nullptr, "GetApplicationRecordProperty"},
+ {902, nullptr, "EnableApplicationAutoUpdate"},
+ {903, nullptr, "DisableApplicationAutoUpdate"},
+ {904, nullptr, "TouchApplication"},
+ {905, nullptr, "RequestApplicationUpdate"},
+ {906, nullptr, "IsApplicationUpdateRequested"},
+ {907, nullptr, "WithdrawApplicationUpdateRequest"},
+ {908, nullptr, "ListApplicationRecordInstalledContentMeta"},
+ {909, nullptr, "WithdrawCleanupAddOnContentsWithNoRightsRecommendation"},
+ {910, nullptr, "HasApplicationRecord"},
+ {911, nullptr, "SetPreInstalledApplication"},
+ {912, nullptr, "ClearPreInstalledApplicationFlag"},
+ {1000, nullptr, "RequestVerifyApplicationDeprecated"},
+ {1001, nullptr, "CorruptApplicationForDebug"},
+ {1002, nullptr, "RequestVerifyAddOnContentsRights"},
+ {1003, nullptr, "RequestVerifyApplication"},
+ {1004, nullptr, "CorruptContentForDebug"},
+ {1200, nullptr, "NeedsUpdateVulnerability"},
+ {1300, nullptr, "IsAnyApplicationEntityInstalled"},
+ {1301, nullptr, "DeleteApplicationContentEntities"},
+ {1302, nullptr, "CleanupUnrecordedApplicationEntity"},
+ {1303, nullptr, "CleanupAddOnContentsWithNoRights"},
+ {1304, nullptr, "DeleteApplicationContentEntity"},
+ {1305, nullptr, "TryDeleteRunningApplicationEntity"},
+ {1306, nullptr, "TryDeleteRunningApplicationCompletely"},
+ {1307, nullptr, "TryDeleteRunningApplicationContentEntities"},
+ {1308, nullptr, "DeleteApplicationCompletelyForDebug"},
+ {1309, nullptr, "CleanupUnavailableAddOnContents"},
+ {1400, nullptr, "PrepareShutdown"},
+ {1500, nullptr, "FormatSdCard"},
+ {1501, nullptr, "NeedsSystemUpdateToFormatSdCard"},
+ {1502, nullptr, "GetLastSdCardFormatUnexpectedResult"},
+ {1504, nullptr, "InsertSdCard"},
+ {1505, nullptr, "RemoveSdCard"},
+ {1600, nullptr, "GetSystemSeedForPseudoDeviceId"},
+ {1601, nullptr, "ResetSystemSeedForPseudoDeviceId"},
+ {1700, nullptr, "ListApplicationDownloadingContentMeta"},
+ {1701, nullptr, "GetApplicationView"},
+ {1702, nullptr, "GetApplicationDownloadTaskStatus"},
+ {1703, nullptr, "GetApplicationViewDownloadErrorContext"},
+ {1800, nullptr, "IsNotificationSetupCompleted"},
+ {1801, nullptr, "GetLastNotificationInfoCount"},
+ {1802, nullptr, "ListLastNotificationInfo"},
+ {1803, nullptr, "ListNotificationTask"},
+ {1900, nullptr, "IsActiveAccount"},
+ {1901, nullptr, "RequestDownloadApplicationPrepurchasedRights"},
+ {1902, nullptr, "GetApplicationTicketInfo"},
+ {2000, nullptr, "GetSystemDeliveryInfo"},
+ {2001, nullptr, "SelectLatestSystemDeliveryInfo"},
+ {2002, nullptr, "VerifyDeliveryProtocolVersion"},
+ {2003, nullptr, "GetApplicationDeliveryInfo"},
+ {2004, nullptr, "HasAllContentsToDeliver"},
+ {2005, nullptr, "CompareApplicationDeliveryInfo"},
+ {2006, nullptr, "CanDeliverApplication"},
+ {2007, nullptr, "ListContentMetaKeyToDeliverApplication"},
+ {2008, nullptr, "NeedsSystemUpdateToDeliverApplication"},
+ {2009, nullptr, "EstimateRequiredSize"},
+ {2010, nullptr, "RequestReceiveApplication"},
+ {2011, nullptr, "CommitReceiveApplication"},
+ {2012, nullptr, "GetReceiveApplicationProgress"},
+ {2013, nullptr, "RequestSendApplication"},
+ {2014, nullptr, "GetSendApplicationProgress"},
+ {2015, nullptr, "CompareSystemDeliveryInfo"},
+ {2016, nullptr, "ListNotCommittedContentMeta"},
+ {2017, nullptr, "CreateDownloadTask"},
+ {2018, nullptr, "GetApplicationDeliveryInfoHash"},
+ {2050, nullptr, "GetApplicationRightsOnClient"},
+ {2100, nullptr, "GetApplicationTerminateResult"},
+ {2101, nullptr, "GetRawApplicationTerminateResult"},
+ {2150, nullptr, "CreateRightsEnvironment"},
+ {2151, nullptr, "DestroyRightsEnvironment"},
+ {2152, nullptr, "ActivateRightsEnvironment"},
+ {2153, nullptr, "DeactivateRightsEnvironment"},
+ {2154, nullptr, "ForceActivateRightsContextForExit"},
+ {2160, nullptr, "AddTargetApplicationToRightsEnvironment"},
+ {2161, nullptr, "SetUsersToRightsEnvironment"},
+ {2170, nullptr, "GetRightsEnvironmentStatus"},
+ {2171, nullptr, "GetRightsEnvironmentStatusChangedEvent"},
+ {2180, nullptr, "RequestExtendRightsInRightsEnvironment"},
+ {2181, nullptr, "GetLastResultOfExtendRightsInRightsEnvironment"},
+ {2182, nullptr, "SetActiveRightsContextUsingStateToRightsEnvironment"},
+ {2190, nullptr, "GetRightsEnvironmentHandleForApplication"},
+ {2199, nullptr, "GetRightsEnvironmentCountForDebug"},
+ {2200, nullptr, "GetGameCardApplicationCopyIdentifier"},
+ {2201, nullptr, "GetInstalledApplicationCopyIdentifier"},
+ {2250, nullptr, "RequestReportActiveELicence"},
+ {2300, nullptr, "ListEventLog"},
+ };
+ // clang-format on
+
+ RegisterHandlers(functions);
+}
- RegisterHandlers(functions);
- }
+IApplicationManagerInterface::~IApplicationManagerInterface() = default;
+
+void IApplicationManagerInterface::GetApplicationControlData(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto flag = rp.PopRaw<u64>();
+ LOG_DEBUG(Service_NS, "called with flag={:016X}", flag);
- void GetApplicationControlData(Kernel::HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
- const auto flag = rp.PopRaw<u64>();
- LOG_DEBUG(Service_NS, "called with flag={:016X}", flag);
-
- const auto title_id = rp.PopRaw<u64>();
-
- const auto size = ctx.GetWriteBufferSize();
-
- const FileSys::PatchManager pm{title_id};
- const auto control = pm.GetControlMetadata();
-
- std::vector<u8> out;
-
- if (control.first != nullptr) {
- if (size < 0x4000) {
- LOG_ERROR(Service_NS,
- "output buffer is too small! (actual={:016X}, expected_min=0x4000)",
- size);
- IPC::ResponseBuilder rb{ctx, 2};
- // TODO(DarkLordZach): Find a better error code for this.
- rb.Push(ResultCode(-1));
- return;
- }
-
- out.resize(0x4000);
- const auto bytes = control.first->GetRawBytes();
- std::memcpy(out.data(), bytes.data(), bytes.size());
- } else {
- LOG_WARNING(Service_NS, "missing NACP data for title_id={:016X}, defaulting to zeros.",
- title_id);
- out.resize(std::min<u64>(0x4000, size));
+ const auto title_id = rp.PopRaw<u64>();
+
+ const auto size = ctx.GetWriteBufferSize();
+
+ const FileSys::PatchManager pm{title_id};
+ const auto control = pm.GetControlMetadata();
+
+ std::vector<u8> out;
+
+ if (control.first != nullptr) {
+ if (size < 0x4000) {
+ LOG_ERROR(Service_NS,
+ "output buffer is too small! (actual={:016X}, expected_min=0x4000)", size);
+ IPC::ResponseBuilder rb{ctx, 2};
+ // TODO(DarkLordZach): Find a better error code for this.
+ rb.Push(ResultCode(-1));
+ return;
}
- if (control.second != nullptr) {
- if (size < 0x4000 + control.second->GetSize()) {
- LOG_ERROR(Service_NS,
- "output buffer is too small! (actual={:016X}, expected_min={:016X})",
- size, 0x4000 + control.second->GetSize());
- IPC::ResponseBuilder rb{ctx, 2};
- // TODO(DarkLordZach): Find a better error code for this.
- rb.Push(ResultCode(-1));
- return;
- }
-
- out.resize(0x4000 + control.second->GetSize());
- control.second->Read(out.data() + 0x4000, control.second->GetSize());
- } else {
- LOG_WARNING(Service_NS, "missing icon data for title_id={:016X}, defaulting to zeros.",
- title_id);
+ out.resize(0x4000);
+ const auto bytes = control.first->GetRawBytes();
+ std::memcpy(out.data(), bytes.data(), bytes.size());
+ } else {
+ LOG_WARNING(Service_NS, "missing NACP data for title_id={:016X}, defaulting to zeros.",
+ title_id);
+ out.resize(std::min<u64>(0x4000, size));
+ }
+
+ if (control.second != nullptr) {
+ if (size < 0x4000 + control.second->GetSize()) {
+ LOG_ERROR(Service_NS,
+ "output buffer is too small! (actual={:016X}, expected_min={:016X})", size,
+ 0x4000 + control.second->GetSize());
+ IPC::ResponseBuilder rb{ctx, 2};
+ // TODO(DarkLordZach): Find a better error code for this.
+ rb.Push(ResultCode(-1));
+ return;
}
- ctx.WriteBuffer(out);
+ out.resize(0x4000 + control.second->GetSize());
+ control.second->Read(out.data() + 0x4000, control.second->GetSize());
+ } else {
+ LOG_WARNING(Service_NS, "missing icon data for title_id={:016X}, defaulting to zeros.",
+ title_id);
+ }
+
+ ctx.WriteBuffer(out);
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push<u32>(static_cast<u32>(out.size()));
+}
+
+void IApplicationManagerInterface::GetApplicationDesiredLanguage(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto supported_languages = rp.Pop<u32>();
+ const auto res = GetApplicationDesiredLanguage(supported_languages);
+ if (res.Succeeded()) {
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
- rb.Push<u32>(static_cast<u32>(out.size()));
+ rb.Push<u32>(*res);
+ } else {
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(res.Code());
}
-};
+}
-class IApplicationVersionInterface final : public ServiceFramework<IApplicationVersionInterface> {
-public:
- explicit IApplicationVersionInterface() : ServiceFramework{"IApplicationVersionInterface"} {
- // clang-format off
- static const FunctionInfo functions[] = {
- {0, nullptr, "GetLaunchRequiredVersion"},
- {1, nullptr, "UpgradeLaunchRequiredVersion"},
- {35, nullptr, "UpdateVersionList"},
- {36, nullptr, "PushLaunchVersion"},
- {37, nullptr, "ListRequiredVersion"},
- {800, nullptr, "RequestVersionList"},
- {801, nullptr, "ListVersionList"},
- {802, nullptr, "RequestVersionListData"},
- {1000, nullptr, "PerformAutoUpdate"},
- };
- // clang-format on
+ResultVal<u8> IApplicationManagerInterface::GetApplicationDesiredLanguage(
+ const u32 supported_languages) {
+ LOG_DEBUG(Service_NS, "called with supported_languages={:08X}", supported_languages);
- RegisterHandlers(functions);
- }
-};
+ // Get language code from settings
+ const auto language_code = Set::GetLanguageCodeFromIndex(Settings::values.language_index);
-class IContentManagerInterface final : public ServiceFramework<IContentManagerInterface> {
-public:
- explicit IContentManagerInterface() : ServiceFramework{"IContentManagerInterface"} {
- // clang-format off
- static const FunctionInfo functions[] = {
- {11, nullptr, "CalculateApplicationOccupiedSize"},
- {43, nullptr, "CheckSdCardMountStatus"},
- {47, nullptr, "GetTotalSpaceSize"},
- {48, nullptr, "GetFreeSpaceSize"},
- {600, nullptr, "CountApplicationContentMeta"},
- {601, nullptr, "ListApplicationContentMetaStatus"},
- {605, nullptr, "ListApplicationContentMetaStatusWithRightsCheck"},
- {607, nullptr, "IsAnyApplicationRunning"},
- };
- // clang-format on
+ // Convert to application language, get priority list
+ const auto application_language = ConvertToApplicationLanguage(language_code);
+ if (application_language == std::nullopt) {
+ return ERR_APPLICATION_LANGUAGE_NOT_FOUND;
+ }
+ const auto priority_list = GetApplicationLanguagePriorityList(*application_language);
+ if (!priority_list) {
+ return ERR_APPLICATION_LANGUAGE_NOT_FOUND;
+ }
- RegisterHandlers(functions);
+ // Try to find a valid language.
+ for (const auto lang : *priority_list) {
+ const auto supported_flag = GetSupportedLanguageFlag(lang);
+ if (supported_languages == 0 || (supported_languages & supported_flag) == supported_flag) {
+ return MakeResult(static_cast<u8>(lang));
+ }
}
-};
-class IDocumentInterface final : public ServiceFramework<IDocumentInterface> {
-public:
- explicit IDocumentInterface() : ServiceFramework{"IDocumentInterface"} {
- // clang-format off
- static const FunctionInfo functions[] = {
- {21, nullptr, "GetApplicationContentPath"},
- {23, nullptr, "ResolveApplicationContentPath"},
- {93, nullptr, "GetRunningApplicationProgramId"},
- };
- // clang-format on
+ return ERR_APPLICATION_LANGUAGE_NOT_FOUND;
+}
- RegisterHandlers(functions);
- }
-};
+void IApplicationManagerInterface::ConvertApplicationLanguageToLanguageCode(
+ Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto application_language = rp.Pop<u8>();
-class IDownloadTaskInterface final : public ServiceFramework<IDownloadTaskInterface> {
-public:
- explicit IDownloadTaskInterface() : ServiceFramework{"IDownloadTaskInterface"} {
- // clang-format off
- static const FunctionInfo functions[] = {
- {701, nullptr, "ClearTaskStatusList"},
- {702, nullptr, "RequestDownloadTaskList"},
- {703, nullptr, "RequestEnsureDownloadTask"},
- {704, nullptr, "ListDownloadTaskStatus"},
- {705, nullptr, "RequestDownloadTaskListData"},
- {706, nullptr, "TryCommitCurrentApplicationDownloadTask"},
- {707, nullptr, "EnableAutoCommit"},
- {708, nullptr, "DisableAutoCommit"},
- {709, nullptr, "TriggerDynamicCommitEvent"},
- };
- // clang-format on
+ const auto res = ConvertApplicationLanguageToLanguageCode(application_language);
+ if (res.Succeeded()) {
+ IPC::ResponseBuilder rb{ctx, 4};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push(*res);
+ } else {
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(res.Code());
+ }
+}
- RegisterHandlers(functions);
+ResultVal<u64> IApplicationManagerInterface::ConvertApplicationLanguageToLanguageCode(
+ u8 application_language) {
+ const auto language_code =
+ ConvertToLanguageCode(static_cast<ApplicationLanguage>(application_language));
+ if (language_code == std::nullopt) {
+ return ERR_APPLICATION_LANGUAGE_NOT_FOUND;
}
-};
-class IECommerceInterface final : public ServiceFramework<IECommerceInterface> {
-public:
- explicit IECommerceInterface() : ServiceFramework{"IECommerceInterface"} {
- // clang-format off
- static const FunctionInfo functions[] = {
- {0, nullptr, "RequestLinkDevice"},
- {1, nullptr, "RequestCleanupAllPreInstalledApplications"},
- {2, nullptr, "RequestCleanupPreInstalledApplication"},
- {3, nullptr, "RequestSyncRights"},
- {4, nullptr, "RequestUnlinkDevice"},
- {5, nullptr, "RequestRevokeAllELicense"},
- };
- // clang-format on
+ return MakeResult(static_cast<u64>(*language_code));
+}
- RegisterHandlers(functions);
- }
-};
+IApplicationVersionInterface::IApplicationVersionInterface()
+ : ServiceFramework{"IApplicationVersionInterface"} {
+ // clang-format off
+ static const FunctionInfo functions[] = {
+ {0, nullptr, "GetLaunchRequiredVersion"},
+ {1, nullptr, "UpgradeLaunchRequiredVersion"},
+ {35, nullptr, "UpdateVersionList"},
+ {36, nullptr, "PushLaunchVersion"},
+ {37, nullptr, "ListRequiredVersion"},
+ {800, nullptr, "RequestVersionList"},
+ {801, nullptr, "ListVersionList"},
+ {802, nullptr, "RequestVersionListData"},
+ {1000, nullptr, "PerformAutoUpdate"},
+ };
+ // clang-format on
+
+ RegisterHandlers(functions);
+}
-class IFactoryResetInterface final : public ServiceFramework<IFactoryResetInterface> {
-public:
- explicit IFactoryResetInterface() : ServiceFramework{"IFactoryResetInterface"} {
- // clang-format off
+IApplicationVersionInterface::~IApplicationVersionInterface() = default;
+
+IContentManagerInterface::IContentManagerInterface()
+ : ServiceFramework{"IContentManagerInterface"} {
+ // clang-format off
+ static const FunctionInfo functions[] = {
+ {11, nullptr, "CalculateApplicationOccupiedSize"},
+ {43, nullptr, "CheckSdCardMountStatus"},
+ {47, nullptr, "GetTotalSpaceSize"},
+ {48, nullptr, "GetFreeSpaceSize"},
+ {600, nullptr, "CountApplicationContentMeta"},
+ {601, nullptr, "ListApplicationContentMetaStatus"},
+ {605, nullptr, "ListApplicationContentMetaStatusWithRightsCheck"},
+ {607, nullptr, "IsAnyApplicationRunning"},
+ };
+ // clang-format on
+
+ RegisterHandlers(functions);
+}
+
+IContentManagerInterface::~IContentManagerInterface() = default;
+
+IDocumentInterface::IDocumentInterface() : ServiceFramework{"IDocumentInterface"} {
+ // clang-format off
+ static const FunctionInfo functions[] = {
+ {21, nullptr, "GetApplicationContentPath"},
+ {23, nullptr, "ResolveApplicationContentPath"},
+ {93, nullptr, "GetRunningApplicationProgramId"},
+ };
+ // clang-format on
+
+ RegisterHandlers(functions);
+}
+
+IDocumentInterface::~IDocumentInterface() = default;
+
+IDownloadTaskInterface::IDownloadTaskInterface() : ServiceFramework{"IDownloadTaskInterface"} {
+ // clang-format off
+ static const FunctionInfo functions[] = {
+ {701, nullptr, "ClearTaskStatusList"},
+ {702, nullptr, "RequestDownloadTaskList"},
+ {703, nullptr, "RequestEnsureDownloadTask"},
+ {704, nullptr, "ListDownloadTaskStatus"},
+ {705, nullptr, "RequestDownloadTaskListData"},
+ {706, nullptr, "TryCommitCurrentApplicationDownloadTask"},
+ {707, nullptr, "EnableAutoCommit"},
+ {708, nullptr, "DisableAutoCommit"},
+ {709, nullptr, "TriggerDynamicCommitEvent"},
+ };
+ // clang-format on
+
+ RegisterHandlers(functions);
+}
+
+IDownloadTaskInterface::~IDownloadTaskInterface() = default;
+
+IECommerceInterface::IECommerceInterface() : ServiceFramework{"IECommerceInterface"} {
+ // clang-format off
+ static const FunctionInfo functions[] = {
+ {0, nullptr, "RequestLinkDevice"},
+ {1, nullptr, "RequestCleanupAllPreInstalledApplications"},
+ {2, nullptr, "RequestCleanupPreInstalledApplication"},
+ {3, nullptr, "RequestSyncRights"},
+ {4, nullptr, "RequestUnlinkDevice"},
+ {5, nullptr, "RequestRevokeAllELicense"},
+ };
+ // clang-format on
+
+ RegisterHandlers(functions);
+}
+
+IECommerceInterface::~IECommerceInterface() = default;
+
+IFactoryResetInterface::IFactoryResetInterface::IFactoryResetInterface()
+ : ServiceFramework{"IFactoryResetInterface"} {
+ // clang-format off
static const FunctionInfo functions[] = {
{100, nullptr, "ResetToFactorySettings"},
{101, nullptr, "ResetToFactorySettingsWithoutUserSaveData"},
{102, nullptr, "ResetToFactorySettingsForRefurbishment"},
};
- // clang-format on
+ // clang-format on
- RegisterHandlers(functions);
- }
-};
-
-class NS final : public ServiceFramework<NS> {
-public:
- explicit NS(const char* name) : ServiceFramework{name} {
- // clang-format off
- static const FunctionInfo functions[] = {
- {7992, &NS::PushInterface<IECommerceInterface>, "GetECommerceInterface"},
- {7993, &NS::PushInterface<IApplicationVersionInterface>, "GetApplicationVersionInterface"},
- {7994, &NS::PushInterface<IFactoryResetInterface>, "GetFactoryResetInterface"},
- {7995, &NS::PushInterface<IAccountProxyInterface>, "GetAccountProxyInterface"},
- {7996, &NS::PushInterface<IApplicationManagerInterface>, "GetApplicationManagerInterface"},
- {7997, &NS::PushInterface<IDownloadTaskInterface>, "GetDownloadTaskInterface"},
- {7998, &NS::PushInterface<IContentManagerInterface>, "GetContentManagementInterface"},
- {7999, &NS::PushInterface<IDocumentInterface>, "GetDocumentInterface"},
- };
- // clang-format on
+ RegisterHandlers(functions);
+}
- RegisterHandlers(functions);
- }
+IFactoryResetInterface::~IFactoryResetInterface() = default;
+
+NS::NS(const char* name) : ServiceFramework{name} {
+ // clang-format off
+ static const FunctionInfo functions[] = {
+ {7992, &NS::PushInterface<IECommerceInterface>, "GetECommerceInterface"},
+ {7993, &NS::PushInterface<IApplicationVersionInterface>, "GetApplicationVersionInterface"},
+ {7994, &NS::PushInterface<IFactoryResetInterface>, "GetFactoryResetInterface"},
+ {7995, &NS::PushInterface<IAccountProxyInterface>, "GetAccountProxyInterface"},
+ {7996, &NS::PushInterface<IApplicationManagerInterface>, "GetApplicationManagerInterface"},
+ {7997, &NS::PushInterface<IDownloadTaskInterface>, "GetDownloadTaskInterface"},
+ {7998, &NS::PushInterface<IContentManagerInterface>, "GetContentManagementInterface"},
+ {7999, &NS::PushInterface<IDocumentInterface>, "GetDocumentInterface"},
+ };
+ // clang-format on
+
+ RegisterHandlers(functions);
+}
-private:
- template <typename T>
- void PushInterface(Kernel::HLERequestContext& ctx) {
- LOG_DEBUG(Service_NS, "called");
+NS::~NS() = default;
- IPC::ResponseBuilder rb{ctx, 2, 0, 1};
- rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<T>();
- }
-};
+std::shared_ptr<IApplicationManagerInterface> NS::GetApplicationManagerInterface() const {
+ return GetInterface<IApplicationManagerInterface>();
+}
class NS_DEV final : public ServiceFramework<NS_DEV> {
public:
diff --git a/src/core/hle/service/ns/ns.h b/src/core/hle/service/ns/ns.h
index b81ca8f1e..0e8256cb4 100644
--- a/src/core/hle/service/ns/ns.h
+++ b/src/core/hle/service/ns/ns.h
@@ -8,6 +8,88 @@
namespace Service::NS {
+class IAccountProxyInterface final : public ServiceFramework<IAccountProxyInterface> {
+public:
+ explicit IAccountProxyInterface();
+ ~IAccountProxyInterface() override;
+};
+
+class IApplicationManagerInterface final : public ServiceFramework<IApplicationManagerInterface> {
+public:
+ explicit IApplicationManagerInterface();
+ ~IApplicationManagerInterface() override;
+
+ ResultVal<u8> GetApplicationDesiredLanguage(u32 supported_languages);
+ ResultVal<u64> ConvertApplicationLanguageToLanguageCode(u8 application_language);
+
+private:
+ void GetApplicationControlData(Kernel::HLERequestContext& ctx);
+ void GetApplicationDesiredLanguage(Kernel::HLERequestContext& ctx);
+ void ConvertApplicationLanguageToLanguageCode(Kernel::HLERequestContext& ctx);
+};
+
+class IApplicationVersionInterface final : public ServiceFramework<IApplicationVersionInterface> {
+public:
+ explicit IApplicationVersionInterface();
+ ~IApplicationVersionInterface() override;
+};
+
+class IContentManagerInterface final : public ServiceFramework<IContentManagerInterface> {
+public:
+ explicit IContentManagerInterface();
+ ~IContentManagerInterface() override;
+};
+
+class IDocumentInterface final : public ServiceFramework<IDocumentInterface> {
+public:
+ explicit IDocumentInterface();
+ ~IDocumentInterface() override;
+};
+
+class IDownloadTaskInterface final : public ServiceFramework<IDownloadTaskInterface> {
+public:
+ explicit IDownloadTaskInterface();
+ ~IDownloadTaskInterface() override;
+};
+
+class IECommerceInterface final : public ServiceFramework<IECommerceInterface> {
+public:
+ explicit IECommerceInterface();
+ ~IECommerceInterface() override;
+};
+
+class IFactoryResetInterface final : public ServiceFramework<IFactoryResetInterface> {
+public:
+ explicit IFactoryResetInterface();
+ ~IFactoryResetInterface() override;
+};
+
+class NS final : public ServiceFramework<NS> {
+public:
+ explicit NS(const char* name);
+ ~NS() override;
+
+ std::shared_ptr<IApplicationManagerInterface> GetApplicationManagerInterface() const;
+
+private:
+ template <typename T>
+ void PushInterface(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Service_NS, "called");
+
+ IPC::ResponseBuilder rb{ctx, 2, 0, 1};
+ rb.Push(RESULT_SUCCESS);
+ rb.PushIpcInterface<T>();
+ }
+
+ template <typename T>
+ std::shared_ptr<T> GetInterface() const {
+ static_assert(std::is_base_of_v<Kernel::SessionRequestHandler, T>,
+ "Not a base of ServiceFrameworkBase");
+
+ return std::make_shared<T>();
+ }
+};
+
/// Registers all NS services with the specified service manager.
void InstallInterfaces(SM::ServiceManager& service_manager);
diff --git a/src/core/hle/service/ns/ns_language.h b/src/core/hle/service/ns/ns_language.h
new file mode 100644
index 000000000..59ac85a19
--- /dev/null
+++ b/src/core/hle/service/ns/ns_language.h
@@ -0,0 +1,42 @@
+// Copyright 2019 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+#include <optional>
+#include <string>
+#include "common/common_types.h"
+#include "core/hle/service/set/set.h"
+
+namespace Service::NS {
+/// This is nn::ns::detail::ApplicationLanguage
+enum class ApplicationLanguage : u8 {
+ AmericanEnglish = 0,
+ BritishEnglish,
+ Japanese,
+ French,
+ German,
+ LatinAmericanSpanish,
+ Spanish,
+ Italian,
+ Dutch,
+ CanadianFrench,
+ Portuguese,
+ Russian,
+ Korean,
+ TraditionalChinese,
+ SimplifiedChinese,
+ Count
+};
+using ApplicationLanguagePriorityList =
+ const std::array<ApplicationLanguage, static_cast<std::size_t>(ApplicationLanguage::Count)>;
+
+constexpr u32 GetSupportedLanguageFlag(const ApplicationLanguage lang) {
+ return 1U << static_cast<u32>(lang);
+}
+
+const ApplicationLanguagePriorityList* GetApplicationLanguagePriorityList(ApplicationLanguage lang);
+std::optional<ApplicationLanguage> ConvertToApplicationLanguage(
+ Service::Set::LanguageCode language_code);
+std::optional<Service::Set::LanguageCode> ConvertToLanguageCode(ApplicationLanguage lang);
+} // namespace Service::NS \ No newline at end of file
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.cpp b/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.cpp
index 45812d238..0e28755bd 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.cpp
@@ -185,7 +185,8 @@ u32 nvhost_ctrl_gpu::GetGpuTime(const std::vector<u8>& input, std::vector<u8>& o
IoctlGetGpuTime params{};
std::memcpy(&params, input.data(), input.size());
- params.gpu_time = Core::Timing::cyclesToNs(Core::System::GetInstance().CoreTiming().GetTicks());
+ const auto ns = Core::Timing::CyclesToNs(Core::System::GetInstance().CoreTiming().GetTicks());
+ params.gpu_time = static_cast<u64_le>(ns.count());
std::memcpy(output.data(), &params, output.size());
return 0;
}
diff --git a/src/core/hle/service/time/time.cpp b/src/core/hle/service/time/time.cpp
index aa115935d..346bad80d 100644
--- a/src/core/hle/service/time/time.cpp
+++ b/src/core/hle/service/time/time.cpp
@@ -108,8 +108,9 @@ private:
LOG_DEBUG(Service_Time, "called");
const auto& core_timing = Core::System::GetInstance().CoreTiming();
- const SteadyClockTimePoint steady_clock_time_point{
- Core::Timing::cyclesToMs(core_timing.GetTicks()) / 1000};
+ const auto ms = Core::Timing::CyclesToMs(core_timing.GetTicks());
+ const SteadyClockTimePoint steady_clock_time_point{static_cast<u64_le>(ms.count() / 1000),
+ {}};
IPC::ResponseBuilder rb{ctx, (sizeof(SteadyClockTimePoint) / 4) + 2};
rb.Push(RESULT_SUCCESS);
rb.PushRaw(steady_clock_time_point);
@@ -284,8 +285,8 @@ void Module::Interface::GetClockSnapshot(Kernel::HLERequestContext& ctx) {
}
const auto& core_timing = Core::System::GetInstance().CoreTiming();
- const SteadyClockTimePoint steady_clock_time_point{
- Core::Timing::cyclesToMs(core_timing.GetTicks()) / 1000, {}};
+ const auto ms = Core::Timing::CyclesToMs(core_timing.GetTicks());
+ const SteadyClockTimePoint steady_clock_time_point{static_cast<u64_le>(ms.count() / 1000), {}};
CalendarTime calendar_time{};
calendar_time.year = tm->tm_year + 1900;
diff --git a/src/core/loader/loader.h b/src/core/loader/loader.h
index f7846db52..869406b75 100644
--- a/src/core/loader/loader.h
+++ b/src/core/loader/loader.h
@@ -154,17 +154,6 @@ public:
virtual LoadResult Load(Kernel::Process& process) = 0;
/**
- * Loads the system mode that this application needs.
- * This function defaults to 2 (96MB allocated to the application) if it can't read the
- * information.
- * @returns A pair with the optional system mode, and and the status.
- */
- virtual std::pair<std::optional<u32>, ResultStatus> LoadKernelSystemMode() {
- // 96MB allocated to the application.
- return std::make_pair(2, ResultStatus::Success);
- }
-
- /**
* Get the code (typically .code section) of the application
* @param buffer Reference to buffer to store data
* @return ResultStatus result of function
diff --git a/src/core/telemetry_session.cpp b/src/core/telemetry_session.cpp
index 4b17bada5..90d06830f 100644
--- a/src/core/telemetry_session.cpp
+++ b/src/core/telemetry_session.cpp
@@ -12,7 +12,6 @@
#include "common/file_util.h"
#include "common/logging/log.h"
-#include "core/core.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/patch_manager.h"
#include "core/loader/loader.h"
@@ -101,7 +100,30 @@ bool VerifyLogin(const std::string& username, const std::string& token) {
#endif
}
-TelemetrySession::TelemetrySession() {
+TelemetrySession::TelemetrySession() = default;
+
+TelemetrySession::~TelemetrySession() {
+ // Log one-time session end information
+ const s64 shutdown_time{std::chrono::duration_cast<std::chrono::milliseconds>(
+ std::chrono::system_clock::now().time_since_epoch())
+ .count()};
+ AddField(Telemetry::FieldType::Session, "Shutdown_Time", shutdown_time);
+
+#ifdef ENABLE_WEB_SERVICE
+ auto backend = std::make_unique<WebService::TelemetryJson>(
+ Settings::values.web_api_url, Settings::values.yuzu_username, Settings::values.yuzu_token);
+#else
+ auto backend = std::make_unique<Telemetry::NullVisitor>();
+#endif
+
+ // Complete the session, submitting to the web service backend if necessary
+ field_collection.Accept(*backend);
+ if (Settings::values.enable_telemetry) {
+ backend->Complete();
+ }
+}
+
+void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader) {
// Log one-time top-level information
AddField(Telemetry::FieldType::None, "TelemetryId", GetTelemetryId());
@@ -112,26 +134,28 @@ TelemetrySession::TelemetrySession() {
AddField(Telemetry::FieldType::Session, "Init_Time", init_time);
u64 program_id{};
- const Loader::ResultStatus res{System::GetInstance().GetAppLoader().ReadProgramId(program_id)};
+ const Loader::ResultStatus res{app_loader.ReadProgramId(program_id)};
if (res == Loader::ResultStatus::Success) {
const std::string formatted_program_id{fmt::format("{:016X}", program_id)};
AddField(Telemetry::FieldType::Session, "ProgramId", formatted_program_id);
std::string name;
- System::GetInstance().GetAppLoader().ReadTitle(name);
+ app_loader.ReadTitle(name);
if (name.empty()) {
auto [nacp, icon_file] = FileSys::PatchManager(program_id).GetControlMetadata();
- if (nacp != nullptr)
+ if (nacp != nullptr) {
name = nacp->GetApplicationName();
+ }
}
- if (!name.empty())
+ if (!name.empty()) {
AddField(Telemetry::FieldType::Session, "ProgramName", name);
+ }
}
AddField(Telemetry::FieldType::Session, "ProgramFormat",
- static_cast<u8>(System::GetInstance().GetAppLoader().GetFileType()));
+ static_cast<u8>(app_loader.GetFileType()));
// Log application information
Telemetry::AppendBuildInfo(field_collection);
@@ -162,27 +186,6 @@ TelemetrySession::TelemetrySession() {
Settings::values.use_docked_mode);
}
-TelemetrySession::~TelemetrySession() {
- // Log one-time session end information
- const s64 shutdown_time{std::chrono::duration_cast<std::chrono::milliseconds>(
- std::chrono::system_clock::now().time_since_epoch())
- .count()};
- AddField(Telemetry::FieldType::Session, "Shutdown_Time", shutdown_time);
-
-#ifdef ENABLE_WEB_SERVICE
- auto backend = std::make_unique<WebService::TelemetryJson>(
- Settings::values.web_api_url, Settings::values.yuzu_username, Settings::values.yuzu_token);
-#else
- auto backend = std::make_unique<Telemetry::NullVisitor>();
-#endif
-
- // Complete the session, submitting to web service if necessary
- field_collection.Accept(*backend);
- if (Settings::values.enable_telemetry)
- backend->Complete();
- backend = nullptr;
-}
-
bool TelemetrySession::SubmitTestcase() {
#ifdef ENABLE_WEB_SERVICE
auto backend = std::make_unique<WebService::TelemetryJson>(
diff --git a/src/core/telemetry_session.h b/src/core/telemetry_session.h
index cae5a45a0..17ac22377 100644
--- a/src/core/telemetry_session.h
+++ b/src/core/telemetry_session.h
@@ -4,10 +4,13 @@
#pragma once
-#include <memory>
#include <string>
#include "common/telemetry.h"
+namespace Loader {
+class AppLoader;
+}
+
namespace Core {
/**
@@ -15,11 +18,33 @@ namespace Core {
* session, logging any one-time fields. Interfaces with the telemetry backend used for submitting
* data to the web service. Submits session data on close.
*/
-class TelemetrySession : NonCopyable {
+class TelemetrySession {
public:
- TelemetrySession();
+ explicit TelemetrySession();
~TelemetrySession();
+ TelemetrySession(const TelemetrySession&) = delete;
+ TelemetrySession& operator=(const TelemetrySession&) = delete;
+
+ TelemetrySession(TelemetrySession&&) = delete;
+ TelemetrySession& operator=(TelemetrySession&&) = delete;
+
+ /**
+ * Adds the initial telemetry info necessary when starting up a title.
+ *
+ * This includes information such as:
+ * - Telemetry ID
+ * - Initialization time
+ * - Title ID
+ * - Title name
+ * - Title file format
+ * - Miscellaneous settings values.
+ *
+ * @param app_loader The application loader to use to retrieve
+ * title-specific information.
+ */
+ void AddInitialInfo(Loader::AppLoader& app_loader);
+
/**
* Wrapper around the Telemetry::FieldCollection::AddField method.
* @param type Type of the field to add.
diff --git a/src/input_common/sdl/sdl.h b/src/input_common/sdl/sdl.h
index d7f24c68a..5306daa70 100644
--- a/src/input_common/sdl/sdl.h
+++ b/src/input_common/sdl/sdl.h
@@ -6,15 +6,8 @@
#include <memory>
#include <vector>
-#include "core/frontend/input.h"
#include "input_common/main.h"
-union SDL_Event;
-
-namespace Common {
-class ParamPackage;
-} // namespace Common
-
namespace InputCommon::Polling {
class DevicePoller;
enum class DeviceType;
diff --git a/src/input_common/sdl/sdl_impl.cpp b/src/input_common/sdl/sdl_impl.cpp
index 5949ecbae..d2e9d278f 100644
--- a/src/input_common/sdl/sdl_impl.cpp
+++ b/src/input_common/sdl/sdl_impl.cpp
@@ -6,7 +6,6 @@
#include <atomic>
#include <cmath>
#include <functional>
-#include <iterator>
#include <mutex>
#include <string>
#include <thread>
@@ -15,7 +14,6 @@
#include <utility>
#include <vector>
#include <SDL.h>
-#include "common/assert.h"
#include "common/logging/log.h"
#include "common/math_util.h"
#include "common/param_package.h"
@@ -23,12 +21,10 @@
#include "core/frontend/input.h"
#include "input_common/sdl/sdl_impl.h"
-namespace InputCommon {
-
-namespace SDL {
+namespace InputCommon::SDL {
static std::string GetGUID(SDL_Joystick* joystick) {
- SDL_JoystickGUID guid = SDL_JoystickGetGUID(joystick);
+ const SDL_JoystickGUID guid = SDL_JoystickGetGUID(joystick);
char guid_str[33];
SDL_JoystickGetGUIDString(guid, guid_str, sizeof(guid_str));
return guid_str;
@@ -37,26 +33,27 @@ static std::string GetGUID(SDL_Joystick* joystick) {
/// Creates a ParamPackage from an SDL_Event that can directly be used to create a ButtonDevice
static Common::ParamPackage SDLEventToButtonParamPackage(SDLState& state, const SDL_Event& event);
-static int SDLEventWatcher(void* userdata, SDL_Event* event) {
- SDLState* sdl_state = reinterpret_cast<SDLState*>(userdata);
+static int SDLEventWatcher(void* user_data, SDL_Event* event) {
+ auto* const sdl_state = static_cast<SDLState*>(user_data);
+
// Don't handle the event if we are configuring
if (sdl_state->polling) {
sdl_state->event_queue.Push(*event);
} else {
sdl_state->HandleGameControllerEvent(*event);
}
+
return 0;
}
class SDLJoystick {
public:
- SDLJoystick(std::string guid_, int port_, SDL_Joystick* joystick,
- decltype(&SDL_JoystickClose) deleter = &SDL_JoystickClose)
- : guid{std::move(guid_)}, port{port_}, sdl_joystick{joystick, deleter} {}
+ SDLJoystick(std::string guid_, int port_, SDL_Joystick* joystick)
+ : guid{std::move(guid_)}, port{port_}, sdl_joystick{joystick, &SDL_JoystickClose} {}
void SetButton(int button, bool value) {
std::lock_guard lock{mutex};
- state.buttons[button] = value;
+ state.buttons.insert_or_assign(button, value);
}
bool GetButton(int button) const {
@@ -66,7 +63,7 @@ public:
void SetAxis(int axis, Sint16 value) {
std::lock_guard lock{mutex};
- state.axes[axis] = value;
+ state.axes.insert_or_assign(axis, value);
}
float GetAxis(int axis) const {
@@ -93,7 +90,7 @@ public:
void SetHat(int hat, Uint8 direction) {
std::lock_guard lock{mutex};
- state.hats[hat] = direction;
+ state.hats.insert_or_assign(hat, direction);
}
bool GetHatDirection(int hat, Uint8 direction) const {
@@ -118,10 +115,8 @@ public:
return sdl_joystick.get();
}
- void SetSDLJoystick(SDL_Joystick* joystick,
- decltype(&SDL_JoystickClose) deleter = &SDL_JoystickClose) {
- sdl_joystick =
- std::unique_ptr<SDL_Joystick, decltype(&SDL_JoystickClose)>(joystick, deleter);
+ void SetSDLJoystick(SDL_Joystick* joystick) {
+ sdl_joystick.reset(joystick);
}
private:
@@ -136,59 +131,57 @@ private:
mutable std::mutex mutex;
};
-/**
- * Get the nth joystick with the corresponding GUID
- */
std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickByGUID(const std::string& guid, int port) {
std::lock_guard lock{joystick_map_mutex};
const auto it = joystick_map.find(guid);
if (it != joystick_map.end()) {
- while (it->second.size() <= port) {
- auto joystick = std::make_shared<SDLJoystick>(guid, it->second.size(), nullptr,
- [](SDL_Joystick*) {});
+ while (it->second.size() <= static_cast<std::size_t>(port)) {
+ auto joystick =
+ std::make_shared<SDLJoystick>(guid, static_cast<int>(it->second.size()), nullptr);
it->second.emplace_back(std::move(joystick));
}
return it->second[port];
}
- auto joystick = std::make_shared<SDLJoystick>(guid, 0, nullptr, [](SDL_Joystick*) {});
+ auto joystick = std::make_shared<SDLJoystick>(guid, 0, nullptr);
return joystick_map[guid].emplace_back(std::move(joystick));
}
-/**
- * Check how many identical joysticks (by guid) were connected before the one with sdl_id and so tie
- * it to a SDLJoystick with the same guid and that port
- */
std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickBySDLID(SDL_JoystickID sdl_id) {
auto sdl_joystick = SDL_JoystickFromInstanceID(sdl_id);
const std::string guid = GetGUID(sdl_joystick);
std::lock_guard lock{joystick_map_mutex};
- auto map_it = joystick_map.find(guid);
+ const auto map_it = joystick_map.find(guid);
if (map_it != joystick_map.end()) {
- auto vec_it = std::find_if(map_it->second.begin(), map_it->second.end(),
- [&sdl_joystick](const std::shared_ptr<SDLJoystick>& joystick) {
- return sdl_joystick == joystick->GetSDLJoystick();
- });
+ const auto vec_it =
+ std::find_if(map_it->second.begin(), map_it->second.end(),
+ [&sdl_joystick](const std::shared_ptr<SDLJoystick>& joystick) {
+ return sdl_joystick == joystick->GetSDLJoystick();
+ });
if (vec_it != map_it->second.end()) {
// This is the common case: There is already an existing SDL_Joystick maped to a
// SDLJoystick. return the SDLJoystick
return *vec_it;
}
+
// Search for a SDLJoystick without a mapped SDL_Joystick...
- auto nullptr_it = std::find_if(map_it->second.begin(), map_it->second.end(),
- [](const std::shared_ptr<SDLJoystick>& joystick) {
- return !joystick->GetSDLJoystick();
- });
+ const auto nullptr_it = std::find_if(map_it->second.begin(), map_it->second.end(),
+ [](const std::shared_ptr<SDLJoystick>& joystick) {
+ return !joystick->GetSDLJoystick();
+ });
if (nullptr_it != map_it->second.end()) {
// ... and map it
(*nullptr_it)->SetSDLJoystick(sdl_joystick);
return *nullptr_it;
}
+
// There is no SDLJoystick without a mapped SDL_Joystick
// Create a new SDLJoystick
- auto joystick = std::make_shared<SDLJoystick>(guid, map_it->second.size(), sdl_joystick);
+ const int port = static_cast<int>(map_it->second.size());
+ auto joystick = std::make_shared<SDLJoystick>(guid, port, sdl_joystick);
return map_it->second.emplace_back(std::move(joystick));
}
+
auto joystick = std::make_shared<SDLJoystick>(guid, 0, sdl_joystick);
return joystick_map[guid].emplace_back(std::move(joystick));
}
@@ -215,17 +208,19 @@ void SDLState::InitJoystick(int joystick_index) {
(*it)->SetSDLJoystick(sdl_joystick);
return;
}
- auto joystick = std::make_shared<SDLJoystick>(guid, joystick_guid_list.size(), sdl_joystick);
+ const int port = static_cast<int>(joystick_guid_list.size());
+ auto joystick = std::make_shared<SDLJoystick>(guid, port, sdl_joystick);
joystick_guid_list.emplace_back(std::move(joystick));
}
void SDLState::CloseJoystick(SDL_Joystick* sdl_joystick) {
- std::string guid = GetGUID(sdl_joystick);
+ const std::string guid = GetGUID(sdl_joystick);
+
std::shared_ptr<SDLJoystick> joystick;
{
std::lock_guard lock{joystick_map_mutex};
// This call to guid is safe since the joystick is guaranteed to be in the map
- auto& joystick_guid_list = joystick_map[guid];
+ const auto& joystick_guid_list = joystick_map[guid];
const auto joystick_it =
std::find_if(joystick_guid_list.begin(), joystick_guid_list.end(),
[&sdl_joystick](const std::shared_ptr<SDLJoystick>& joystick) {
@@ -233,9 +228,10 @@ void SDLState::CloseJoystick(SDL_Joystick* sdl_joystick) {
});
joystick = *joystick_it;
}
- // Destruct SDL_Joystick outside the lock guard because SDL can internally call event calback
- // which locks the mutex again
- joystick->SetSDLJoystick(nullptr, [](SDL_Joystick*) {});
+
+ // Destruct SDL_Joystick outside the lock guard because SDL can internally call the
+ // event callback which locks the mutex again.
+ joystick->SetSDLJoystick(nullptr);
}
void SDLState::HandleGameControllerEvent(const SDL_Event& event) {
@@ -317,9 +313,10 @@ public:
trigger_if_greater(trigger_if_greater_) {}
bool GetStatus() const override {
- float axis_value = joystick->GetAxis(axis);
- if (trigger_if_greater)
+ const float axis_value = joystick->GetAxis(axis);
+ if (trigger_if_greater) {
return axis_value > threshold;
+ }
return axis_value < threshold;
}
@@ -444,7 +441,7 @@ public:
const int port = params.Get("port", 0);
const int axis_x = params.Get("axis_x", 0);
const int axis_y = params.Get("axis_y", 1);
- float deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, .99f);
+ const float deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, .99f);
auto joystick = state.GetSDLJoystickByGUID(guid, port);
@@ -470,7 +467,7 @@ SDLState::SDLState() {
return;
}
if (SDL_SetHint(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, "1") == SDL_FALSE) {
- LOG_ERROR(Input, "Failed to set Hint for background events", SDL_GetError());
+ LOG_ERROR(Input, "Failed to set hint for background events with: {}", SDL_GetError());
}
SDL_AddEventWatch(&SDLEventWatcher, this);
@@ -507,12 +504,12 @@ SDLState::~SDLState() {
}
}
-Common::ParamPackage SDLEventToButtonParamPackage(SDLState& state, const SDL_Event& event) {
+static Common::ParamPackage SDLEventToButtonParamPackage(SDLState& state, const SDL_Event& event) {
Common::ParamPackage params({{"engine", "sdl"}});
switch (event.type) {
case SDL_JOYAXISMOTION: {
- auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which);
+ const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which);
params.Set("port", joystick->GetPort());
params.Set("guid", joystick->GetGUID());
params.Set("axis", event.jaxis.axis);
@@ -526,14 +523,14 @@ Common::ParamPackage SDLEventToButtonParamPackage(SDLState& state, const SDL_Eve
break;
}
case SDL_JOYBUTTONUP: {
- auto joystick = state.GetSDLJoystickBySDLID(event.jbutton.which);
+ const auto joystick = state.GetSDLJoystickBySDLID(event.jbutton.which);
params.Set("port", joystick->GetPort());
params.Set("guid", joystick->GetGUID());
params.Set("button", event.jbutton.button);
break;
}
case SDL_JOYHATMOTION: {
- auto joystick = state.GetSDLJoystickBySDLID(event.jhat.which);
+ const auto joystick = state.GetSDLJoystickBySDLID(event.jhat.which);
params.Set("port", joystick->GetPort());
params.Set("guid", joystick->GetGUID());
params.Set("hat", event.jhat.hat);
@@ -607,8 +604,8 @@ public:
SDLPoller::Start();
// Reset stored axes
- analog_xaxis = -1;
- analog_yaxis = -1;
+ analog_x_axis = -1;
+ analog_y_axis = -1;
analog_axes_joystick = -1;
}
@@ -620,25 +617,25 @@ public:
}
// An analog device needs two axes, so we need to store the axis for later and wait for
// a second SDL event. The axes also must be from the same joystick.
- int axis = event.jaxis.axis;
- if (analog_xaxis == -1) {
- analog_xaxis = axis;
+ const int axis = event.jaxis.axis;
+ if (analog_x_axis == -1) {
+ analog_x_axis = axis;
analog_axes_joystick = event.jaxis.which;
- } else if (analog_yaxis == -1 && analog_xaxis != axis &&
+ } else if (analog_y_axis == -1 && analog_x_axis != axis &&
analog_axes_joystick == event.jaxis.which) {
- analog_yaxis = axis;
+ analog_y_axis = axis;
}
}
Common::ParamPackage params;
- if (analog_xaxis != -1 && analog_yaxis != -1) {
- auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which);
+ if (analog_x_axis != -1 && analog_y_axis != -1) {
+ const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which);
params.Set("engine", "sdl");
params.Set("port", joystick->GetPort());
params.Set("guid", joystick->GetGUID());
- params.Set("axis_x", analog_xaxis);
- params.Set("axis_y", analog_yaxis);
- analog_xaxis = -1;
- analog_yaxis = -1;
+ params.Set("axis_x", analog_x_axis);
+ params.Set("axis_y", analog_y_axis);
+ analog_x_axis = -1;
+ analog_y_axis = -1;
analog_axes_joystick = -1;
return params;
}
@@ -646,8 +643,8 @@ public:
}
private:
- int analog_xaxis = -1;
- int analog_yaxis = -1;
+ int analog_x_axis = -1;
+ int analog_y_axis = -1;
SDL_JoystickID analog_axes_joystick = -1;
};
} // namespace Polling
@@ -667,5 +664,4 @@ SDLState::Pollers SDLState::GetPollers(InputCommon::Polling::DeviceType type) {
return pollers;
}
-} // namespace SDL
-} // namespace InputCommon
+} // namespace InputCommon::SDL
diff --git a/src/input_common/sdl/sdl_impl.h b/src/input_common/sdl/sdl_impl.h
index 2579741d6..606a32c5b 100644
--- a/src/input_common/sdl/sdl_impl.h
+++ b/src/input_common/sdl/sdl_impl.h
@@ -6,7 +6,10 @@
#include <atomic>
#include <memory>
+#include <mutex>
#include <thread>
+#include <unordered_map>
+#include "common/common_types.h"
#include "common/threadsafe_queue.h"
#include "input_common/sdl/sdl.h"
@@ -16,9 +19,9 @@ using SDL_JoystickID = s32;
namespace InputCommon::SDL {
-class SDLJoystick;
-class SDLButtonFactory;
class SDLAnalogFactory;
+class SDLButtonFactory;
+class SDLJoystick;
class SDLState : public State {
public:
@@ -31,7 +34,13 @@ public:
/// Handle SDL_Events for joysticks from SDL_PollEvent
void HandleGameControllerEvent(const SDL_Event& event);
+ /// Get the nth joystick with the corresponding GUID
std::shared_ptr<SDLJoystick> GetSDLJoystickBySDLID(SDL_JoystickID sdl_id);
+
+ /**
+ * Check how many identical joysticks (by guid) were connected before the one with sdl_id and so
+ * tie it to a SDLJoystick with the same guid and that port
+ */
std::shared_ptr<SDLJoystick> GetSDLJoystickByGUID(const std::string& guid, int port);
/// Get all DevicePoller that use the SDL backend for a specific device type
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt
index 0b9b6edee..2d4caa08d 100644
--- a/src/video_core/CMakeLists.txt
+++ b/src/video_core/CMakeLists.txt
@@ -100,6 +100,9 @@ add_library(video_core STATIC
shader/decode/xmad.cpp
shader/decode/other.cpp
shader/decode.cpp
+ shader/node_helper.cpp
+ shader/node_helper.h
+ shader/node.h
shader/shader_ir.cpp
shader/shader_ir.h
shader/track.cpp
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h
index e83f25fa1..ffb3ec3e0 100644
--- a/src/video_core/engines/shader_bytecode.h
+++ b/src/video_core/engines/shader_bytecode.h
@@ -1663,6 +1663,7 @@ private:
INST("111000100100----", Id::BRA, Type::Flow, "BRA"),
INST("1111000011111---", Id::SYNC, Type::Flow, "SYNC"),
INST("111000110100---", Id::BRK, Type::Flow, "BRK"),
+ INST("111000110000----", Id::EXIT, Type::Flow, "EXIT"),
INST("1111000011110---", Id::DEPBAR, Type::Synch, "DEPBAR"),
INST("1110111111011---", Id::LD_A, Type::Memory, "LD_A"),
INST("1110111101001---", Id::LD_S, Type::Memory, "LD_S"),
@@ -1686,7 +1687,6 @@ private:
INST("1101111100------", Id::TLD4S, Type::Texture, "TLD4S"),
INST("110111110110----", Id::TMML_B, Type::Texture, "TMML_B"),
INST("1101111101011---", Id::TMML, Type::Texture, "TMML"),
- INST("111000110000----", Id::EXIT, Type::Trivial, "EXIT"),
INST("11100000--------", Id::IPA, Type::Trivial, "IPA"),
INST("1111101111100---", Id::OUT_R, Type::Trivial, "OUT_R"),
INST("1110111111010---", Id::ISBERD, Type::Trivial, "ISBERD"),
diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp
index 1e2ff46b0..3f0939ec9 100644
--- a/src/video_core/gpu_thread.cpp
+++ b/src/video_core/gpu_thread.cpp
@@ -75,7 +75,7 @@ void ThreadManager::StartThread(VideoCore::RendererBase& renderer, Tegra::DmaPus
void ThreadManager::SubmitList(Tegra::CommandList&& entries) {
const u64 fence{PushCommand(SubmitListCommand(std::move(entries)))};
- const s64 synchronization_ticks{Core::Timing::usToCycles(9000)};
+ const s64 synchronization_ticks{Core::Timing::usToCycles(std::chrono::microseconds{9000})};
system.CoreTiming().ScheduleEvent(synchronization_ticks, synchronization_event, fence);
}
diff --git a/src/video_core/renderer_opengl/gl_device.cpp b/src/video_core/renderer_opengl/gl_device.cpp
index 1d1581f49..65a88b06c 100644
--- a/src/video_core/renderer_opengl/gl_device.cpp
+++ b/src/video_core/renderer_opengl/gl_device.cpp
@@ -2,11 +2,14 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <array>
#include <cstddef>
#include <glad/glad.h>
#include "common/logging/log.h"
+#include "common/scope_exit.h"
#include "video_core/renderer_opengl/gl_device.h"
+#include "video_core/renderer_opengl/gl_resource_manager.h"
namespace OpenGL {
@@ -24,6 +27,7 @@ Device::Device() {
max_vertex_attributes = GetInteger<u32>(GL_MAX_VERTEX_ATTRIBS);
max_varyings = GetInteger<u32>(GL_MAX_VARYING_VECTORS);
has_variable_aoffi = TestVariableAoffi();
+ has_component_indexing_bug = TestComponentIndexingBug();
}
Device::Device(std::nullptr_t) {
@@ -31,6 +35,7 @@ Device::Device(std::nullptr_t) {
max_vertex_attributes = 16;
max_varyings = 15;
has_variable_aoffi = true;
+ has_component_indexing_bug = false;
}
bool Device::TestVariableAoffi() {
@@ -52,4 +57,53 @@ void main() {
return supported;
}
+bool Device::TestComponentIndexingBug() {
+ constexpr char log_message[] = "Renderer_ComponentIndexingBug: {}";
+ const GLchar* COMPONENT_TEST = R"(#version 430 core
+layout (std430, binding = 0) buffer OutputBuffer {
+ uint output_value;
+};
+layout (std140, binding = 0) uniform InputBuffer {
+ uvec4 input_value[4096];
+};
+layout (location = 0) uniform uint idx;
+void main() {
+ output_value = input_value[idx >> 2][idx & 3];
+})";
+ const GLuint shader{glCreateShaderProgramv(GL_VERTEX_SHADER, 1, &COMPONENT_TEST)};
+ SCOPE_EXIT({ glDeleteProgram(shader); });
+ glUseProgram(shader);
+
+ OGLVertexArray vao;
+ vao.Create();
+ glBindVertexArray(vao.handle);
+
+ constexpr std::array<GLuint, 8> values{0, 0, 0, 0, 0x1236327, 0x985482, 0x872753, 0x2378432};
+ OGLBuffer ubo;
+ ubo.Create();
+ glNamedBufferData(ubo.handle, sizeof(values), values.data(), GL_STATIC_DRAW);
+ glBindBufferBase(GL_UNIFORM_BUFFER, 0, ubo.handle);
+
+ OGLBuffer ssbo;
+ ssbo.Create();
+ glNamedBufferStorage(ssbo.handle, sizeof(GLuint), nullptr, GL_CLIENT_STORAGE_BIT);
+
+ for (GLuint index = 4; index < 8; ++index) {
+ glInvalidateBufferData(ssbo.handle);
+ glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, ssbo.handle);
+
+ glProgramUniform1ui(shader, 0, index);
+ glDrawArrays(GL_POINTS, 0, 1);
+
+ GLuint result;
+ glGetNamedBufferSubData(ssbo.handle, 0, sizeof(result), &result);
+ if (result != values.at(index)) {
+ LOG_INFO(Render_OpenGL, log_message, true);
+ return true;
+ }
+ }
+ LOG_INFO(Render_OpenGL, log_message, false);
+ return false;
+}
+
} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/gl_device.h b/src/video_core/renderer_opengl/gl_device.h
index de8490682..8c8c93760 100644
--- a/src/video_core/renderer_opengl/gl_device.h
+++ b/src/video_core/renderer_opengl/gl_device.h
@@ -30,13 +30,19 @@ public:
return has_variable_aoffi;
}
+ bool HasComponentIndexingBug() const {
+ return has_component_indexing_bug;
+ }
+
private:
static bool TestVariableAoffi();
+ static bool TestComponentIndexingBug();
std::size_t uniform_buffer_alignment{};
u32 max_vertex_attributes{};
u32 max_varyings{};
bool has_variable_aoffi{};
+ bool has_component_indexing_bug{};
};
} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp
index d66252224..ac8a9e6b7 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp
@@ -35,8 +35,8 @@ struct UnspecializedShader {
namespace {
/// Gets the address for the specified shader stage program
-GPUVAddr GetShaderAddress(Maxwell::ShaderProgram program) {
- const auto& gpu{Core::System::GetInstance().GPU().Maxwell3D()};
+GPUVAddr GetShaderAddress(Core::System& system, Maxwell::ShaderProgram program) {
+ const auto& gpu{system.GPU().Maxwell3D()};
const auto& shader_config{gpu.regs.shader_config[static_cast<std::size_t>(program)]};
return gpu.regs.code_address.CodeAddress() + shader_config.offset;
}
@@ -350,7 +350,8 @@ ShaderDiskCacheUsage CachedShader::GetUsage(GLenum primitive_mode,
ShaderCacheOpenGL::ShaderCacheOpenGL(RasterizerOpenGL& rasterizer, Core::System& system,
Core::Frontend::EmuWindow& emu_window, const Device& device)
- : RasterizerCache{rasterizer}, emu_window{emu_window}, device{device}, disk_cache{system} {}
+ : RasterizerCache{rasterizer}, system{system}, emu_window{emu_window}, device{device},
+ disk_cache{system} {}
void ShaderCacheOpenGL::LoadDiskCache(const std::atomic_bool& stop_loading,
const VideoCore::DiskResourceLoadCallback& callback) {
@@ -546,42 +547,45 @@ std::unordered_map<u64, UnspecializedShader> ShaderCacheOpenGL::GenerateUnspecia
}
Shader ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program) {
- if (!Core::System::GetInstance().GPU().Maxwell3D().dirty_flags.shaders) {
- return last_shaders[static_cast<u32>(program)];
+ if (!system.GPU().Maxwell3D().dirty_flags.shaders) {
+ return last_shaders[static_cast<std::size_t>(program)];
}
- auto& memory_manager{Core::System::GetInstance().GPU().MemoryManager()};
- const GPUVAddr program_addr{GetShaderAddress(program)};
+ auto& memory_manager{system.GPU().MemoryManager()};
+ const GPUVAddr program_addr{GetShaderAddress(system, program)};
// Look up shader in the cache based on address
- const auto& host_ptr{memory_manager.GetPointer(program_addr)};
+ const auto host_ptr{memory_manager.GetPointer(program_addr)};
Shader shader{TryGet(host_ptr)};
+ if (shader) {
+ return last_shaders[static_cast<std::size_t>(program)] = shader;
+ }
- if (!shader) {
- // No shader found - create a new one
- ProgramCode program_code{GetShaderCode(memory_manager, program_addr, host_ptr)};
- ProgramCode program_code_b;
- if (program == Maxwell::ShaderProgram::VertexA) {
- const GPUVAddr program_addr_b{GetShaderAddress(Maxwell::ShaderProgram::VertexB)};
- program_code_b = GetShaderCode(memory_manager, program_addr_b,
- memory_manager.GetPointer(program_addr_b));
- }
- const u64 unique_identifier = GetUniqueIdentifier(program, program_code, program_code_b);
- const VAddr cpu_addr{*memory_manager.GpuToCpuAddress(program_addr)};
- const auto found = precompiled_shaders.find(unique_identifier);
- if (found != precompiled_shaders.end()) {
- shader =
- std::make_shared<CachedShader>(cpu_addr, unique_identifier, program, disk_cache,
- precompiled_programs, found->second, host_ptr);
- } else {
- shader = std::make_shared<CachedShader>(
- device, cpu_addr, unique_identifier, program, disk_cache, precompiled_programs,
- std::move(program_code), std::move(program_code_b), host_ptr);
- }
- Register(shader);
+ // No shader found - create a new one
+ ProgramCode program_code{GetShaderCode(memory_manager, program_addr, host_ptr)};
+ ProgramCode program_code_b;
+ if (program == Maxwell::ShaderProgram::VertexA) {
+ const GPUVAddr program_addr_b{GetShaderAddress(system, Maxwell::ShaderProgram::VertexB)};
+ program_code_b = GetShaderCode(memory_manager, program_addr_b,
+ memory_manager.GetPointer(program_addr_b));
+ }
+
+ const u64 unique_identifier = GetUniqueIdentifier(program, program_code, program_code_b);
+ const VAddr cpu_addr{*memory_manager.GpuToCpuAddress(program_addr)};
+ const auto found = precompiled_shaders.find(unique_identifier);
+ if (found != precompiled_shaders.end()) {
+ // Create a shader from the cache
+ shader = std::make_shared<CachedShader>(cpu_addr, unique_identifier, program, disk_cache,
+ precompiled_programs, found->second, host_ptr);
+ } else {
+ // Create a shader from guest memory
+ shader = std::make_shared<CachedShader>(
+ device, cpu_addr, unique_identifier, program, disk_cache, precompiled_programs,
+ std::move(program_code), std::move(program_code_b), host_ptr);
}
+ Register(shader);
- return last_shaders[static_cast<u32>(program)] = shader;
+ return last_shaders[static_cast<std::size_t>(program)] = shader;
}
} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.h b/src/video_core/renderer_opengl/gl_shader_cache.h
index 64e5a5594..09bd0761d 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.h
+++ b/src/video_core/renderer_opengl/gl_shader_cache.h
@@ -137,6 +137,7 @@ private:
CachedProgram GeneratePrecompiledProgram(const ShaderDiskCacheDump& dump,
const std::set<GLenum>& supported_formats);
+ Core::System& system;
Core::Frontend::EmuWindow& emu_window;
const Device& device;
ShaderDiskCacheOpenGL disk_cache;
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index ab75bb795..739477cc9 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -45,7 +45,6 @@ struct TextureAoffi {};
using TextureArgument = std::pair<Type, Node>;
using TextureIR = std::variant<TextureAoffi, TextureArgument>;
-enum : u32 { POSITION_VARYING_LOCATION = 0, GENERIC_VARYING_START_LOCATION = 1 };
constexpr u32 MAX_CONSTBUFFER_ELEMENTS =
static_cast<u32>(RasterizerOpenGL::MaxConstbufferSize) / (4 * sizeof(float));
@@ -124,8 +123,8 @@ bool IsPrecise(Operation operand) {
return false;
}
-bool IsPrecise(Node node) {
- if (const auto operation = std::get_if<OperationNode>(node)) {
+bool IsPrecise(const Node& node) {
+ if (const auto operation = std::get_if<OperationNode>(&*node)) {
return IsPrecise(*operation);
}
return false;
@@ -247,6 +246,12 @@ private:
code.AddLine("layout ({}, max_vertices = {}) out;", topology, max_vertices);
code.AddNewLine();
+ code.AddLine("in gl_PerVertex {{");
+ ++code.scope;
+ code.AddLine("vec4 gl_Position;");
+ --code.scope;
+ code.AddLine("}} gl_in[];");
+
DeclareVertexRedeclarations();
}
@@ -349,7 +354,7 @@ private:
}
void DeclareInputAttribute(Attribute::Index index, bool skip_unused) {
- const u32 generic_index{GetGenericAttributeIndex(index)};
+ const u32 location{GetGenericAttributeIndex(index)};
std::string name{GetInputAttribute(index)};
if (stage == ShaderStage::Geometry) {
@@ -358,19 +363,13 @@ private:
std::string suffix;
if (stage == ShaderStage::Fragment) {
- const auto input_mode{header.ps.GetAttributeUse(generic_index)};
+ const auto input_mode{header.ps.GetAttributeUse(location)};
if (skip_unused && input_mode == AttributeUse::Unused) {
return;
}
suffix = GetInputFlags(input_mode);
}
- u32 location = generic_index;
- if (stage != ShaderStage::Vertex) {
- // If inputs are varyings, add an offset
- location += GENERIC_VARYING_START_LOCATION;
- }
-
code.AddLine("layout (location = {}) {} in vec4 {};", location, suffix, name);
}
@@ -395,7 +394,7 @@ private:
}
void DeclareOutputAttribute(Attribute::Index index) {
- const u32 location{GetGenericAttributeIndex(index) + GENERIC_VARYING_START_LOCATION};
+ const u32 location{GetGenericAttributeIndex(index)};
code.AddLine("layout (location = {}) out vec4 {};", location, GetOutputAttribute(index));
}
@@ -498,15 +497,15 @@ private:
}
void VisitBlock(const NodeBlock& bb) {
- for (const Node node : bb) {
+ for (const auto& node : bb) {
if (const std::string expr = Visit(node); !expr.empty()) {
code.AddLine(expr);
}
}
}
- std::string Visit(Node node) {
- if (const auto operation = std::get_if<OperationNode>(node)) {
+ std::string Visit(const Node& node) {
+ if (const auto operation = std::get_if<OperationNode>(&*node)) {
const auto operation_index = static_cast<std::size_t>(operation->GetCode());
if (operation_index >= operation_decompilers.size()) {
UNREACHABLE_MSG("Out of bounds operation: {}", operation_index);
@@ -520,7 +519,7 @@ private:
return (this->*decompiler)(*operation);
}
- if (const auto gpr = std::get_if<GprNode>(node)) {
+ if (const auto gpr = std::get_if<GprNode>(&*node)) {
const u32 index = gpr->GetIndex();
if (index == Register::ZeroIndex) {
return "0";
@@ -528,7 +527,7 @@ private:
return GetRegister(index);
}
- if (const auto immediate = std::get_if<ImmediateNode>(node)) {
+ if (const auto immediate = std::get_if<ImmediateNode>(&*node)) {
const u32 value = immediate->GetValue();
if (value < 10) {
// For eyecandy avoid using hex numbers on single digits
@@ -537,7 +536,7 @@ private:
return fmt::format("utof(0x{:x}u)", immediate->GetValue());
}
- if (const auto predicate = std::get_if<PredicateNode>(node)) {
+ if (const auto predicate = std::get_if<PredicateNode>(&*node)) {
const auto value = [&]() -> std::string {
switch (const auto index = predicate->GetIndex(); index) {
case Tegra::Shader::Pred::UnusedIndex:
@@ -554,7 +553,7 @@ private:
return value;
}
- if (const auto abuf = std::get_if<AbufNode>(node)) {
+ if (const auto abuf = std::get_if<AbufNode>(&*node)) {
UNIMPLEMENTED_IF_MSG(abuf->IsPhysicalBuffer() && stage == ShaderStage::Geometry,
"Physical attributes in geometry shaders are not implemented");
if (abuf->IsPhysicalBuffer()) {
@@ -564,9 +563,9 @@ private:
return ReadAttribute(abuf->GetIndex(), abuf->GetElement(), abuf->GetBuffer());
}
- if (const auto cbuf = std::get_if<CbufNode>(node)) {
+ if (const auto cbuf = std::get_if<CbufNode>(&*node)) {
const Node offset = cbuf->GetOffset();
- if (const auto immediate = std::get_if<ImmediateNode>(offset)) {
+ if (const auto immediate = std::get_if<ImmediateNode>(&*offset)) {
// Direct access
const u32 offset_imm = immediate->GetValue();
ASSERT_MSG(offset_imm % 4 == 0, "Unaligned cbuf direct access");
@@ -577,30 +576,47 @@ private:
if (std::holds_alternative<OperationNode>(*offset)) {
// Indirect access
const std::string final_offset = code.GenerateTemporary();
- code.AddLine("uint {} = (ftou({}) / 4);", final_offset, Visit(offset));
- return fmt::format("{}[{} / 4][{} % 4]", GetConstBuffer(cbuf->GetIndex()),
- final_offset, final_offset);
+ code.AddLine("uint {} = ftou({}) >> 2;", final_offset, Visit(offset));
+
+ if (!device.HasComponentIndexingBug()) {
+ return fmt::format("{}[{} >> 2][{} & 3]", GetConstBuffer(cbuf->GetIndex()),
+ final_offset, final_offset);
+ }
+
+ // AMD's proprietary GLSL compiler emits ill code for variable component access.
+ // To bypass this driver bug generate 4 ifs, one per each component.
+ const std::string pack = code.GenerateTemporary();
+ code.AddLine("vec4 {} = {}[{} >> 2];", pack, GetConstBuffer(cbuf->GetIndex()),
+ final_offset);
+
+ const std::string result = code.GenerateTemporary();
+ code.AddLine("float {};", result);
+ for (u32 swizzle = 0; swizzle < 4; ++swizzle) {
+ code.AddLine("if (({} & 3) == {}) {} = {}{};", final_offset, swizzle, result,
+ pack, GetSwizzle(swizzle));
+ }
+ return result;
}
UNREACHABLE_MSG("Unmanaged offset node type");
}
- if (const auto gmem = std::get_if<GmemNode>(node)) {
+ if (const auto gmem = std::get_if<GmemNode>(&*node)) {
const std::string real = Visit(gmem->GetRealAddress());
const std::string base = Visit(gmem->GetBaseAddress());
const std::string final_offset = fmt::format("(ftou({}) - ftou({})) / 4", real, base);
return fmt::format("{}[{}]", GetGlobalMemory(gmem->GetDescriptor()), final_offset);
}
- if (const auto lmem = std::get_if<LmemNode>(node)) {
+ if (const auto lmem = std::get_if<LmemNode>(&*node)) {
return fmt::format("{}[ftou({}) / 4]", GetLocalMemory(), Visit(lmem->GetAddress()));
}
- if (const auto internal_flag = std::get_if<InternalFlagNode>(node)) {
+ if (const auto internal_flag = std::get_if<InternalFlagNode>(&*node)) {
return GetInternalFlag(internal_flag->GetFlag());
}
- if (const auto conditional = std::get_if<ConditionalNode>(node)) {
+ if (const auto conditional = std::get_if<ConditionalNode>(&*node)) {
// It's invalid to call conditional on nested nodes, use an operation instead
code.AddLine("if ({}) {{", Visit(conditional->GetCondition()));
++code.scope;
@@ -612,7 +628,7 @@ private:
return {};
}
- if (const auto comment = std::get_if<CommentNode>(node)) {
+ if (const auto comment = std::get_if<CommentNode>(&*node)) {
return "// " + comment->GetText();
}
@@ -620,7 +636,7 @@ private:
return {};
}
- std::string ReadAttribute(Attribute::Index attribute, u32 element, Node buffer = {}) {
+ std::string ReadAttribute(Attribute::Index attribute, u32 element, const Node& buffer = {}) {
const auto GeometryPass = [&](std::string_view name) {
if (stage == ShaderStage::Geometry && buffer) {
// TODO(Rodrigo): Guard geometry inputs against out of bound reads. Some games
@@ -633,10 +649,14 @@ private:
switch (attribute) {
case Attribute::Index::Position:
- if (stage != ShaderStage::Fragment) {
- return GeometryPass("position") + GetSwizzle(element);
- } else {
+ switch (stage) {
+ case ShaderStage::Geometry:
+ return fmt::format("gl_in[ftou({})].gl_Position{}", Visit(buffer),
+ GetSwizzle(element));
+ case ShaderStage::Fragment:
return element == 3 ? "1.0f" : ("gl_FragCoord"s + GetSwizzle(element));
+ default:
+ UNREACHABLE();
}
case Attribute::Index::PointCoord:
switch (element) {
@@ -852,7 +872,7 @@ private:
std::string expr = ", ";
switch (type) {
case Type::Int:
- if (const auto immediate = std::get_if<ImmediateNode>(operand)) {
+ if (const auto immediate = std::get_if<ImmediateNode>(&*operand)) {
// Inline the string as an immediate integer in GLSL (some extra arguments are
// required to be constant)
expr += std::to_string(static_cast<s32>(immediate->GetValue()));
@@ -884,7 +904,7 @@ private:
for (std::size_t index = 0; index < aoffi.size(); ++index) {
const auto operand{aoffi.at(index)};
- if (const auto immediate = std::get_if<ImmediateNode>(operand)) {
+ if (const auto immediate = std::get_if<ImmediateNode>(&*operand)) {
// Inline the string as an immediate integer in GLSL (AOFFI arguments are required
// to be constant by the standard).
expr += std::to_string(static_cast<s32>(immediate->GetValue()));
@@ -905,23 +925,23 @@ private:
}
std::string Assign(Operation operation) {
- const Node dest = operation[0];
- const Node src = operation[1];
+ const Node& dest = operation[0];
+ const Node& src = operation[1];
std::string target;
- if (const auto gpr = std::get_if<GprNode>(dest)) {
+ if (const auto gpr = std::get_if<GprNode>(&*dest)) {
if (gpr->GetIndex() == Register::ZeroIndex) {
// Writing to Register::ZeroIndex is a no op
return {};
}
target = GetRegister(gpr->GetIndex());
- } else if (const auto abuf = std::get_if<AbufNode>(dest)) {
+ } else if (const auto abuf = std::get_if<AbufNode>(&*dest)) {
UNIMPLEMENTED_IF(abuf->IsPhysicalBuffer());
target = [&]() -> std::string {
switch (const auto attribute = abuf->GetIndex(); abuf->GetIndex()) {
case Attribute::Index::Position:
- return "position"s + GetSwizzle(abuf->GetElement());
+ return "gl_Position"s + GetSwizzle(abuf->GetElement());
case Attribute::Index::PointSize:
return "gl_PointSize";
case Attribute::Index::ClipDistances0123:
@@ -937,9 +957,9 @@ private:
return "0";
}
}();
- } else if (const auto lmem = std::get_if<LmemNode>(dest)) {
+ } else if (const auto lmem = std::get_if<LmemNode>(&*dest)) {
target = fmt::format("{}[ftou({}) / 4]", GetLocalMemory(), Visit(lmem->GetAddress()));
- } else if (const auto gmem = std::get_if<GmemNode>(dest)) {
+ } else if (const auto gmem = std::get_if<GmemNode>(&*dest)) {
const std::string real = Visit(gmem->GetRealAddress());
const std::string base = Visit(gmem->GetBaseAddress());
const std::string final_offset = fmt::format("(ftou({}) - ftou({})) / 4", real, base);
@@ -1216,12 +1236,12 @@ private:
}
std::string LogicalAssign(Operation operation) {
- const Node dest = operation[0];
- const Node src = operation[1];
+ const Node& dest = operation[0];
+ const Node& src = operation[1];
std::string target;
- if (const auto pred = std::get_if<PredicateNode>(dest)) {
+ if (const auto pred = std::get_if<PredicateNode>(&*dest)) {
ASSERT_MSG(!pred->IsNegated(), "Negating logical assignment");
const auto index = pred->GetIndex();
@@ -1232,7 +1252,7 @@ private:
return {};
}
target = GetPredicate(index);
- } else if (const auto flag = std::get_if<InternalFlagNode>(dest)) {
+ } else if (const auto flag = std::get_if<InternalFlagNode>(&*dest)) {
target = GetInternalFlag(flag->GetFlag());
}
@@ -1409,7 +1429,7 @@ private:
}
std::string Branch(Operation operation) {
- const auto target = std::get_if<ImmediateNode>(operation[0]);
+ const auto target = std::get_if<ImmediateNode>(&*operation[0]);
UNIMPLEMENTED_IF(!target);
code.AddLine("jmp_to = 0x{:x}u;", target->GetValue());
@@ -1418,7 +1438,7 @@ private:
}
std::string PushFlowStack(Operation operation) {
- const auto target = std::get_if<ImmediateNode>(operation[0]);
+ const auto target = std::get_if<ImmediateNode>(&*operation[0]);
UNIMPLEMENTED_IF(!target);
code.AddLine("flow_stack[flow_stack_top++] = 0x{:x}u;", target->GetValue());
@@ -1488,9 +1508,7 @@ private:
// If a geometry shader is attached, it will always flip (it's the last stage before
// fragment). For more info about flipping, refer to gl_shader_gen.cpp.
- code.AddLine("position.xy *= viewport_flip.xy;");
- code.AddLine("gl_Position = position;");
- code.AddLine("position.w = 1.0;");
+ code.AddLine("gl_Position.xy *= viewport_flip.xy;");
code.AddLine("EmitVertex();");
return {};
}
@@ -1728,8 +1746,7 @@ private:
}
u32 GetNumPhysicalVaryings() const {
- return std::min<u32>(device.GetMaxVaryings() - GENERIC_VARYING_START_LOCATION,
- Maxwell::NumVaryings);
+ return std::min<u32>(device.GetMaxVaryings(), Maxwell::NumVaryings);
}
const Device& device;
diff --git a/src/video_core/renderer_opengl/gl_shader_gen.cpp b/src/video_core/renderer_opengl/gl_shader_gen.cpp
index 269dda122..9148629ec 100644
--- a/src/video_core/renderer_opengl/gl_shader_gen.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_gen.cpp
@@ -23,8 +23,6 @@ ProgramResult GenerateVertexShader(const Device& device, const ShaderSetup& setu
out += GetCommonDeclarations();
out += R"(
-layout (location = 0) out vec4 position;
-
layout (std140, binding = EMULATION_UBO_BINDING) uniform vs_config {
vec4 viewport_flip;
uvec4 config_pack; // instance_id, flip_stage, y_direction, padding
@@ -47,7 +45,6 @@ layout (std140, binding = EMULATION_UBO_BINDING) uniform vs_config {
out += R"(
void main() {
- position = vec4(0.0, 0.0, 0.0, 0.0);
execute_vertex();
)";
@@ -58,19 +55,12 @@ void main() {
out += R"(
// Set Position Y direction
- position.y *= utof(config_pack[2]);
+ gl_Position.y *= utof(config_pack[2]);
// Check if the flip stage is VertexB
// Config pack's second value is flip_stage
if (config_pack[1] == 1) {
// Viewport can be flipped, which is unsupported by glViewport
- position.xy *= viewport_flip.xy;
- }
- gl_Position = position;
-
- // TODO(bunnei): This is likely a hack, position.w should be interpolated as 1.0
- // For now, this is here to bring order in lieu of proper emulation
- if (config_pack[1] == 1) {
- position.w = 1.0;
+ gl_Position.xy *= viewport_flip.xy;
}
})";
@@ -84,9 +74,6 @@ ProgramResult GenerateGeometryShader(const Device& device, const ShaderSetup& se
out += GetCommonDeclarations();
out += R"(
-layout (location = 0) in vec4 gs_position[];
-layout (location = 0) out vec4 position;
-
layout (std140, binding = EMULATION_UBO_BINDING) uniform gs_config {
vec4 viewport_flip;
uvec4 config_pack; // instance_id, flip_stage, y_direction, padding
@@ -122,8 +109,6 @@ layout (location = 5) out vec4 FragColor5;
layout (location = 6) out vec4 FragColor6;
layout (location = 7) out vec4 FragColor7;
-layout (location = 0) in noperspective vec4 position;
-
layout (std140, binding = EMULATION_UBO_BINDING) uniform fs_config {
vec4 viewport_flip;
uvec4 config_pack; // instance_id, flip_stage, y_direction, padding
diff --git a/src/video_core/renderer_vulkan/vk_device.cpp b/src/video_core/renderer_vulkan/vk_device.cpp
index 00242ecbe..3b966ddc3 100644
--- a/src/video_core/renderer_vulkan/vk_device.cpp
+++ b/src/video_core/renderer_vulkan/vk_device.cpp
@@ -18,6 +18,7 @@ constexpr std::array<vk::Format, 3> Depth24UnormS8Uint = {
vk::Format::eD32SfloatS8Uint, vk::Format::eD16UnormS8Uint, {}};
constexpr std::array<vk::Format, 3> Depth16UnormS8Uint = {
vk::Format::eD24UnormS8Uint, vk::Format::eD32SfloatS8Uint, {}};
+constexpr std::array<vk::Format, 2> Astc = {vk::Format::eA8B8G8R8UnormPack32, {}};
} // namespace Alternatives
@@ -51,15 +52,19 @@ VKDevice::VKDevice(const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDevice phy
: physical{physical}, format_properties{GetFormatProperties(dldi, physical)} {
SetupFamilies(dldi, surface);
SetupProperties(dldi);
+ SetupFeatures(dldi);
}
VKDevice::~VKDevice() = default;
bool VKDevice::Create(const vk::DispatchLoaderDynamic& dldi, vk::Instance instance) {
- const auto queue_cis = GetDeviceQueueCreateInfos();
- vk::PhysicalDeviceFeatures device_features{};
+ vk::PhysicalDeviceFeatures device_features;
+ device_features.vertexPipelineStoresAndAtomics = true;
+ device_features.independentBlend = true;
+ device_features.textureCompressionASTC_LDR = is_optimal_astc_supported;
- const std::vector<const char*> extensions = {VK_KHR_SWAPCHAIN_EXTENSION_NAME};
+ const auto queue_cis = GetDeviceQueueCreateInfos();
+ const std::vector<const char*> extensions = LoadExtensions(dldi);
const vk::DeviceCreateInfo device_ci({}, static_cast<u32>(queue_cis.size()), queue_cis.data(),
0, nullptr, static_cast<u32>(extensions.size()),
extensions.data(), &device_features);
@@ -90,7 +95,7 @@ vk::Format VKDevice::GetSupportedFormat(vk::Format wanted_format,
LOG_CRITICAL(Render_Vulkan,
"Format={} with usage={} and type={} has no defined alternatives and host "
"hardware does not support it",
- static_cast<u32>(wanted_format), static_cast<u32>(wanted_usage),
+ vk::to_string(wanted_format), vk::to_string(wanted_usage),
static_cast<u32>(format_type));
UNREACHABLE();
return wanted_format;
@@ -118,6 +123,30 @@ vk::Format VKDevice::GetSupportedFormat(vk::Format wanted_format,
return wanted_format;
}
+bool VKDevice::IsOptimalAstcSupported(const vk::PhysicalDeviceFeatures& features,
+ const vk::DispatchLoaderDynamic& dldi) const {
+ if (!features.textureCompressionASTC_LDR) {
+ return false;
+ }
+ const auto format_feature_usage{
+ vk::FormatFeatureFlagBits::eSampledImage | vk::FormatFeatureFlagBits::eBlitSrc |
+ vk::FormatFeatureFlagBits::eBlitDst | vk::FormatFeatureFlagBits::eTransferSrc |
+ vk::FormatFeatureFlagBits::eTransferDst};
+ constexpr std::array<vk::Format, 9> astc_formats = {
+ vk::Format::eAstc4x4UnormBlock, vk::Format::eAstc4x4SrgbBlock,
+ vk::Format::eAstc8x8SrgbBlock, vk::Format::eAstc8x6SrgbBlock,
+ vk::Format::eAstc5x4SrgbBlock, vk::Format::eAstc5x5UnormBlock,
+ vk::Format::eAstc5x5SrgbBlock, vk::Format::eAstc10x8UnormBlock,
+ vk::Format::eAstc10x8SrgbBlock};
+ for (const auto format : astc_formats) {
+ const auto format_properties{physical.getFormatProperties(format, dldi)};
+ if (!(format_properties.optimalTilingFeatures & format_feature_usage)) {
+ return false;
+ }
+ }
+ return true;
+}
+
bool VKDevice::IsFormatSupported(vk::Format wanted_format, vk::FormatFeatureFlags wanted_usage,
FormatType format_type) const {
const auto it = format_properties.find(wanted_format);
@@ -132,11 +161,9 @@ bool VKDevice::IsFormatSupported(vk::Format wanted_format, vk::FormatFeatureFlag
bool VKDevice::IsSuitable(const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDevice physical,
vk::SurfaceKHR surface) {
- const std::string swapchain_extension = VK_KHR_SWAPCHAIN_EXTENSION_NAME;
-
bool has_swapchain{};
for (const auto& prop : physical.enumerateDeviceExtensionProperties(nullptr, dldi)) {
- has_swapchain |= prop.extensionName == swapchain_extension;
+ has_swapchain |= prop.extensionName == std::string(VK_KHR_SWAPCHAIN_EXTENSION_NAME);
}
if (!has_swapchain) {
// The device doesn't support creating swapchains.
@@ -160,8 +187,14 @@ bool VKDevice::IsSuitable(const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDev
}
// TODO(Rodrigo): Check if the device matches all requeriments.
- const vk::PhysicalDeviceProperties props = physical.getProperties(dldi);
- if (props.limits.maxUniformBufferRange < 65536) {
+ const auto properties{physical.getProperties(dldi)};
+ const auto limits{properties.limits};
+ if (limits.maxUniformBufferRange < 65536) {
+ return false;
+ }
+
+ const vk::PhysicalDeviceFeatures features{physical.getFeatures(dldi)};
+ if (!features.vertexPipelineStoresAndAtomics || !features.independentBlend) {
return false;
}
@@ -169,6 +202,30 @@ bool VKDevice::IsSuitable(const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDev
return true;
}
+std::vector<const char*> VKDevice::LoadExtensions(const vk::DispatchLoaderDynamic& dldi) {
+ std::vector<const char*> extensions;
+ extensions.reserve(2);
+ extensions.push_back(VK_KHR_SWAPCHAIN_EXTENSION_NAME);
+
+ const auto Test = [&](const vk::ExtensionProperties& extension,
+ std::optional<std::reference_wrapper<bool>> status, const char* name,
+ u32 revision) {
+ if (extension.extensionName != std::string(name)) {
+ return;
+ }
+ extensions.push_back(name);
+ if (status) {
+ status->get() = true;
+ }
+ };
+
+ for (const auto& extension : physical.enumerateDeviceExtensionProperties(nullptr, dldi)) {
+ Test(extension, ext_scalar_block_layout, VK_EXT_SCALAR_BLOCK_LAYOUT_EXTENSION_NAME, 1);
+ }
+
+ return extensions;
+}
+
void VKDevice::SetupFamilies(const vk::DispatchLoaderDynamic& dldi, vk::SurfaceKHR surface) {
std::optional<u32> graphics_family_, present_family_;
@@ -196,10 +253,16 @@ void VKDevice::SetupProperties(const vk::DispatchLoaderDynamic& dldi) {
const vk::PhysicalDeviceProperties props = physical.getProperties(dldi);
device_type = props.deviceType;
uniform_buffer_alignment = static_cast<u64>(props.limits.minUniformBufferOffsetAlignment);
+ max_storage_buffer_range = static_cast<u64>(props.limits.maxStorageBufferRange);
+}
+
+void VKDevice::SetupFeatures(const vk::DispatchLoaderDynamic& dldi) {
+ const auto supported_features{physical.getFeatures(dldi)};
+ is_optimal_astc_supported = IsOptimalAstcSupported(supported_features, dldi);
}
std::vector<vk::DeviceQueueCreateInfo> VKDevice::GetDeviceQueueCreateInfos() const {
- static const float QUEUE_PRIORITY = 1.f;
+ static const float QUEUE_PRIORITY = 1.0f;
std::set<u32> unique_queue_families = {graphics_family, present_family};
std::vector<vk::DeviceQueueCreateInfo> queue_cis;
@@ -212,26 +275,43 @@ std::vector<vk::DeviceQueueCreateInfo> VKDevice::GetDeviceQueueCreateInfos() con
std::map<vk::Format, vk::FormatProperties> VKDevice::GetFormatProperties(
const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDevice physical) {
+ static constexpr std::array formats{vk::Format::eA8B8G8R8UnormPack32,
+ vk::Format::eB5G6R5UnormPack16,
+ vk::Format::eA2B10G10R10UnormPack32,
+ vk::Format::eR32G32B32A32Sfloat,
+ vk::Format::eR16G16Unorm,
+ vk::Format::eR16G16Snorm,
+ vk::Format::eR8G8B8A8Srgb,
+ vk::Format::eR8Unorm,
+ vk::Format::eB10G11R11UfloatPack32,
+ vk::Format::eR32Sfloat,
+ vk::Format::eR16Sfloat,
+ vk::Format::eR16G16B16A16Sfloat,
+ vk::Format::eD32Sfloat,
+ vk::Format::eD16Unorm,
+ vk::Format::eD16UnormS8Uint,
+ vk::Format::eD24UnormS8Uint,
+ vk::Format::eD32SfloatS8Uint,
+ vk::Format::eBc1RgbaUnormBlock,
+ vk::Format::eBc2UnormBlock,
+ vk::Format::eBc3UnormBlock,
+ vk::Format::eBc4UnormBlock,
+ vk::Format::eBc5UnormBlock,
+ vk::Format::eBc5SnormBlock,
+ vk::Format::eBc7UnormBlock,
+ vk::Format::eAstc4x4UnormBlock,
+ vk::Format::eAstc4x4SrgbBlock,
+ vk::Format::eAstc8x8SrgbBlock,
+ vk::Format::eAstc8x6SrgbBlock,
+ vk::Format::eAstc5x4SrgbBlock,
+ vk::Format::eAstc5x5UnormBlock,
+ vk::Format::eAstc5x5SrgbBlock,
+ vk::Format::eAstc10x8UnormBlock,
+ vk::Format::eAstc10x8SrgbBlock};
std::map<vk::Format, vk::FormatProperties> format_properties;
-
- const auto AddFormatQuery = [&format_properties, &dldi, physical](vk::Format format) {
+ for (const auto format : formats) {
format_properties.emplace(format, physical.getFormatProperties(format, dldi));
- };
- AddFormatQuery(vk::Format::eA8B8G8R8UnormPack32);
- AddFormatQuery(vk::Format::eB5G6R5UnormPack16);
- AddFormatQuery(vk::Format::eA2B10G10R10UnormPack32);
- AddFormatQuery(vk::Format::eR8G8B8A8Srgb);
- AddFormatQuery(vk::Format::eR8Unorm);
- AddFormatQuery(vk::Format::eD32Sfloat);
- AddFormatQuery(vk::Format::eD16Unorm);
- AddFormatQuery(vk::Format::eD16UnormS8Uint);
- AddFormatQuery(vk::Format::eD24UnormS8Uint);
- AddFormatQuery(vk::Format::eD32SfloatS8Uint);
- AddFormatQuery(vk::Format::eBc1RgbaUnormBlock);
- AddFormatQuery(vk::Format::eBc2UnormBlock);
- AddFormatQuery(vk::Format::eBc3UnormBlock);
- AddFormatQuery(vk::Format::eBc4UnormBlock);
-
+ }
return format_properties;
}
diff --git a/src/video_core/renderer_vulkan/vk_device.h b/src/video_core/renderer_vulkan/vk_device.h
index e87c7a508..537825d8b 100644
--- a/src/video_core/renderer_vulkan/vk_device.h
+++ b/src/video_core/renderer_vulkan/vk_device.h
@@ -11,7 +11,7 @@
namespace Vulkan {
-/// Format usage descriptor
+/// Format usage descriptor.
enum class FormatType { Linear, Optimal, Buffer };
/// Handles data specific to a physical device.
@@ -34,12 +34,12 @@ public:
vk::Format GetSupportedFormat(vk::Format wanted_format, vk::FormatFeatureFlags wanted_usage,
FormatType format_type) const;
- /// Returns the dispatch loader with direct function pointers of the device
+ /// Returns the dispatch loader with direct function pointers of the device.
const vk::DispatchLoaderDynamic& GetDispatchLoader() const {
return dld;
}
- /// Returns the logical device
+ /// Returns the logical device.
vk::Device GetLogical() const {
return logical.get();
}
@@ -69,30 +69,55 @@ public:
return present_family;
}
- /// Returns if the device is integrated with the host CPU
+ /// Returns if the device is integrated with the host CPU.
bool IsIntegrated() const {
return device_type == vk::PhysicalDeviceType::eIntegratedGpu;
}
- /// Returns uniform buffer alignment requeriment
+ /// Returns uniform buffer alignment requeriment.
u64 GetUniformBufferAlignment() const {
return uniform_buffer_alignment;
}
+ /// Returns the maximum range for storage buffers.
+ u64 GetMaxStorageBufferRange() const {
+ return max_storage_buffer_range;
+ }
+
+ /// Returns true if ASTC is natively supported.
+ bool IsOptimalAstcSupported() const {
+ return is_optimal_astc_supported;
+ }
+
+ /// Returns true if the device supports VK_EXT_scalar_block_layout.
+ bool IsExtScalarBlockLayoutSupported() const {
+ return ext_scalar_block_layout;
+ }
+
/// Checks if the physical device is suitable.
static bool IsSuitable(const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDevice physical,
vk::SurfaceKHR surface);
private:
+ /// Loads extensions into a vector and stores available ones in this object.
+ std::vector<const char*> LoadExtensions(const vk::DispatchLoaderDynamic& dldi);
+
/// Sets up queue families.
void SetupFamilies(const vk::DispatchLoaderDynamic& dldi, vk::SurfaceKHR surface);
/// Sets up device properties.
void SetupProperties(const vk::DispatchLoaderDynamic& dldi);
+ /// Sets up device features.
+ void SetupFeatures(const vk::DispatchLoaderDynamic& dldi);
+
/// Returns a list of queue initialization descriptors.
std::vector<vk::DeviceQueueCreateInfo> GetDeviceQueueCreateInfos() const;
+ /// Returns true if ASTC textures are natively supported.
+ bool IsOptimalAstcSupported(const vk::PhysicalDeviceFeatures& features,
+ const vk::DispatchLoaderDynamic& dldi) const;
+
/// Returns true if a format is supported.
bool IsFormatSupported(vk::Format wanted_format, vk::FormatFeatureFlags wanted_usage,
FormatType format_type) const;
@@ -101,16 +126,19 @@ private:
static std::map<vk::Format, vk::FormatProperties> GetFormatProperties(
const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDevice physical);
- const vk::PhysicalDevice physical; ///< Physical device
- vk::DispatchLoaderDynamic dld; ///< Device function pointers
- UniqueDevice logical; ///< Logical device
- vk::Queue graphics_queue; ///< Main graphics queue
- vk::Queue present_queue; ///< Main present queue
- u32 graphics_family{}; ///< Main graphics queue family index
- u32 present_family{}; ///< Main present queue family index
- vk::PhysicalDeviceType device_type; ///< Physical device type
- u64 uniform_buffer_alignment{}; ///< Uniform buffer alignment requeriment
- std::map<vk::Format, vk::FormatProperties> format_properties; ///< Format properties dictionary
+ const vk::PhysicalDevice physical; ///< Physical device.
+ vk::DispatchLoaderDynamic dld; ///< Device function pointers.
+ UniqueDevice logical; ///< Logical device.
+ vk::Queue graphics_queue; ///< Main graphics queue.
+ vk::Queue present_queue; ///< Main present queue.
+ u32 graphics_family{}; ///< Main graphics queue family index.
+ u32 present_family{}; ///< Main present queue family index.
+ vk::PhysicalDeviceType device_type; ///< Physical device type.
+ u64 uniform_buffer_alignment{}; ///< Uniform buffer alignment requeriment.
+ u64 max_storage_buffer_range{}; ///< Max storage buffer size.
+ bool is_optimal_astc_supported{}; ///< Support for native ASTC.
+ bool ext_scalar_block_layout{}; ///< Support for VK_EXT_scalar_block_layout.
+ std::map<vk::Format, vk::FormatProperties> format_properties; ///< Format properties dictionary.
};
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp b/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp
index a5b25aeff..547883425 100644
--- a/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp
+++ b/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp
@@ -17,6 +17,7 @@
#include "video_core/engines/maxwell_3d.h"
#include "video_core/engines/shader_bytecode.h"
#include "video_core/engines/shader_header.h"
+#include "video_core/renderer_vulkan/vk_device.h"
#include "video_core/renderer_vulkan/vk_shader_decompiler.h"
#include "video_core/shader/shader_ir.h"
@@ -33,7 +34,8 @@ using ShaderStage = Tegra::Engines::Maxwell3D::Regs::ShaderStage;
using Operation = const OperationNode&;
// TODO(Rodrigo): Use rasterizer's value
-constexpr u32 MAX_CONSTBUFFER_ELEMENTS = 0x1000;
+constexpr u32 MAX_CONSTBUFFER_FLOATS = 0x4000;
+constexpr u32 MAX_CONSTBUFFER_ELEMENTS = MAX_CONSTBUFFER_FLOATS / 4;
constexpr u32 STAGE_BINDING_STRIDE = 0x100;
enum class Type { Bool, Bool2, Float, Int, Uint, HalfFloat };
@@ -87,8 +89,8 @@ bool IsPrecise(Operation operand) {
class SPIRVDecompiler : public Sirit::Module {
public:
- explicit SPIRVDecompiler(const ShaderIR& ir, ShaderStage stage)
- : Module(0x00010300), ir{ir}, stage{stage}, header{ir.GetHeader()} {
+ explicit SPIRVDecompiler(const VKDevice& device, const ShaderIR& ir, ShaderStage stage)
+ : Module(0x00010300), device{device}, ir{ir}, stage{stage}, header{ir.GetHeader()} {
AddCapability(spv::Capability::Shader);
AddExtension("SPV_KHR_storage_buffer_storage_class");
AddExtension("SPV_KHR_variable_pointers");
@@ -195,7 +197,9 @@ public:
entries.samplers.emplace_back(sampler);
}
for (const auto& attribute : ir.GetInputAttributes()) {
- entries.attributes.insert(GetGenericAttributeLocation(attribute));
+ if (IsGenericAttribute(attribute)) {
+ entries.attributes.insert(GetGenericAttributeLocation(attribute));
+ }
}
entries.clip_distances = ir.GetClipDistances();
entries.shader_length = ir.GetLength();
@@ -210,7 +214,6 @@ private:
std::array<OperationDecompilerFn, static_cast<std::size_t>(OperationCode::Amount)>;
static constexpr auto INTERNAL_FLAGS_COUNT = static_cast<std::size_t>(InternalFlag::Amount);
- static constexpr u32 CBUF_STRIDE = 16;
void AllocateBindings() {
const u32 binding_base = static_cast<u32>(stage) * STAGE_BINDING_STRIDE;
@@ -315,6 +318,7 @@ private:
constexpr std::array<const char*, INTERNAL_FLAGS_COUNT> names = {"zero", "sign", "carry",
"overflow"};
for (std::size_t flag = 0; flag < INTERNAL_FLAGS_COUNT; ++flag) {
+ const auto flag_code = static_cast<InternalFlag>(flag);
const Id id = OpVariable(t_prv_bool, spv::StorageClass::Private, v_false);
internal_flags[flag] = AddGlobalVariable(Name(id, names[flag]));
}
@@ -374,7 +378,9 @@ private:
u32 binding = const_buffers_base_binding;
for (const auto& entry : ir.GetConstantBuffers()) {
const auto [index, size] = entry;
- const Id id = OpVariable(t_cbuf_ubo, spv::StorageClass::Uniform);
+ const Id type =
+ device.IsExtScalarBlockLayoutSupported() ? t_cbuf_scalar_ubo : t_cbuf_std140_ubo;
+ const Id id = OpVariable(type, spv::StorageClass::Uniform);
AddGlobalVariable(Name(id, fmt::format("cbuf_{}", index)));
Decorate(id, spv::Decoration::Binding, binding++);
@@ -475,13 +481,13 @@ private:
}
void VisitBasicBlock(const NodeBlock& bb) {
- for (const Node node : bb) {
+ for (const auto& node : bb) {
static_cast<void>(Visit(node));
}
}
- Id Visit(Node node) {
- if (const auto operation = std::get_if<OperationNode>(node)) {
+ Id Visit(const Node& node) {
+ if (const auto operation = std::get_if<OperationNode>(&*node)) {
const auto operation_index = static_cast<std::size_t>(operation->GetCode());
const auto decompiler = operation_decompilers[operation_index];
if (decompiler == nullptr) {
@@ -489,17 +495,17 @@ private:
}
return (this->*decompiler)(*operation);
- } else if (const auto gpr = std::get_if<GprNode>(node)) {
+ } else if (const auto gpr = std::get_if<GprNode>(&*node)) {
const u32 index = gpr->GetIndex();
if (index == Register::ZeroIndex) {
return Constant(t_float, 0.0f);
}
return Emit(OpLoad(t_float, registers.at(index)));
- } else if (const auto immediate = std::get_if<ImmediateNode>(node)) {
+ } else if (const auto immediate = std::get_if<ImmediateNode>(&*node)) {
return BitcastTo<Type::Float>(Constant(t_uint, immediate->GetValue()));
- } else if (const auto predicate = std::get_if<PredicateNode>(node)) {
+ } else if (const auto predicate = std::get_if<PredicateNode>(&*node)) {
const auto value = [&]() -> Id {
switch (const auto index = predicate->GetIndex(); index) {
case Tegra::Shader::Pred::UnusedIndex:
@@ -515,7 +521,7 @@ private:
}
return value;
- } else if (const auto abuf = std::get_if<AbufNode>(node)) {
+ } else if (const auto abuf = std::get_if<AbufNode>(&*node)) {
const auto attribute = abuf->GetIndex();
const auto element = abuf->GetElement();
@@ -565,40 +571,42 @@ private:
}
UNIMPLEMENTED_MSG("Unhandled input attribute: {}", static_cast<u32>(attribute));
- } else if (const auto cbuf = std::get_if<CbufNode>(node)) {
- const Node offset = cbuf->GetOffset();
+ } else if (const auto cbuf = std::get_if<CbufNode>(&*node)) {
+ const Node& offset = cbuf->GetOffset();
const Id buffer_id = constant_buffers.at(cbuf->GetIndex());
- Id buffer_index{};
- Id buffer_element{};
-
- if (const auto immediate = std::get_if<ImmediateNode>(offset)) {
- // Direct access
- const u32 offset_imm = immediate->GetValue();
- ASSERT(offset_imm % 4 == 0);
- buffer_index = Constant(t_uint, offset_imm / 16);
- buffer_element = Constant(t_uint, (offset_imm / 4) % 4);
-
- } else if (std::holds_alternative<OperationNode>(*offset)) {
- // Indirect access
- // TODO(Rodrigo): Use a uniform buffer stride of 4 and drop this slow math (which
- // emits sub-optimal code on GLSL from my testing).
- const Id offset_id = BitcastTo<Type::Uint>(Visit(offset));
- const Id unsafe_offset = Emit(OpUDiv(t_uint, offset_id, Constant(t_uint, 4)));
- const Id final_offset = Emit(
- OpUMod(t_uint, unsafe_offset, Constant(t_uint, MAX_CONSTBUFFER_ELEMENTS - 1)));
- buffer_index = Emit(OpUDiv(t_uint, final_offset, Constant(t_uint, 4)));
- buffer_element = Emit(OpUMod(t_uint, final_offset, Constant(t_uint, 4)));
-
+ Id pointer{};
+ if (device.IsExtScalarBlockLayoutSupported()) {
+ const Id buffer_offset = Emit(OpShiftRightLogical(
+ t_uint, BitcastTo<Type::Uint>(Visit(offset)), Constant(t_uint, 2u)));
+ pointer = Emit(
+ OpAccessChain(t_cbuf_float, buffer_id, Constant(t_uint, 0u), buffer_offset));
} else {
- UNREACHABLE_MSG("Unmanaged offset node type");
+ Id buffer_index{};
+ Id buffer_element{};
+ if (const auto immediate = std::get_if<ImmediateNode>(&*offset)) {
+ // Direct access
+ const u32 offset_imm = immediate->GetValue();
+ ASSERT(offset_imm % 4 == 0);
+ buffer_index = Constant(t_uint, offset_imm / 16);
+ buffer_element = Constant(t_uint, (offset_imm / 4) % 4);
+ } else if (std::holds_alternative<OperationNode>(*offset)) {
+ // Indirect access
+ const Id offset_id = BitcastTo<Type::Uint>(Visit(offset));
+ const Id unsafe_offset = Emit(OpUDiv(t_uint, offset_id, Constant(t_uint, 4)));
+ const Id final_offset = Emit(OpUMod(
+ t_uint, unsafe_offset, Constant(t_uint, MAX_CONSTBUFFER_ELEMENTS - 1)));
+ buffer_index = Emit(OpUDiv(t_uint, final_offset, Constant(t_uint, 4)));
+ buffer_element = Emit(OpUMod(t_uint, final_offset, Constant(t_uint, 4)));
+ } else {
+ UNREACHABLE_MSG("Unmanaged offset node type");
+ }
+ pointer = Emit(OpAccessChain(t_cbuf_float, buffer_id, Constant(t_uint, 0),
+ buffer_index, buffer_element));
}
-
- const Id pointer = Emit(OpAccessChain(t_cbuf_float, buffer_id, Constant(t_uint, 0),
- buffer_index, buffer_element));
return Emit(OpLoad(t_float, pointer));
- } else if (const auto gmem = std::get_if<GmemNode>(node)) {
+ } else if (const auto gmem = std::get_if<GmemNode>(&*node)) {
const Id gmem_buffer = global_buffers.at(gmem->GetDescriptor());
const Id real = BitcastTo<Type::Uint>(Visit(gmem->GetRealAddress()));
const Id base = BitcastTo<Type::Uint>(Visit(gmem->GetBaseAddress()));
@@ -608,11 +616,13 @@ private:
return Emit(OpLoad(t_float, Emit(OpAccessChain(t_gmem_float, gmem_buffer,
Constant(t_uint, 0u), offset))));
- } else if (const auto conditional = std::get_if<ConditionalNode>(node)) {
+ } else if (const auto conditional = std::get_if<ConditionalNode>(&*node)) {
// It's invalid to call conditional on nested nodes, use an operation instead
const Id true_label = OpLabel();
const Id skip_label = OpLabel();
- Emit(OpBranchConditional(Visit(conditional->GetCondition()), true_label, skip_label));
+ const Id condition = Visit(conditional->GetCondition());
+ Emit(OpSelectionMerge(skip_label, spv::SelectionControlMask::MaskNone));
+ Emit(OpBranchConditional(condition, true_label, skip_label));
Emit(true_label);
VisitBasicBlock(conditional->GetCode());
@@ -621,7 +631,7 @@ private:
Emit(skip_label);
return {};
- } else if (const auto comment = std::get_if<CommentNode>(node)) {
+ } else if (const auto comment = std::get_if<CommentNode>(&*node)) {
Name(Emit(OpUndef(t_void)), comment->GetText());
return {};
}
@@ -689,18 +699,18 @@ private:
}
Id Assign(Operation operation) {
- const Node dest = operation[0];
- const Node src = operation[1];
+ const Node& dest = operation[0];
+ const Node& src = operation[1];
Id target{};
- if (const auto gpr = std::get_if<GprNode>(dest)) {
+ if (const auto gpr = std::get_if<GprNode>(&*dest)) {
if (gpr->GetIndex() == Register::ZeroIndex) {
// Writing to Register::ZeroIndex is a no op
return {};
}
target = registers.at(gpr->GetIndex());
- } else if (const auto abuf = std::get_if<AbufNode>(dest)) {
+ } else if (const auto abuf = std::get_if<AbufNode>(&*dest)) {
target = [&]() -> Id {
switch (const auto attribute = abuf->GetIndex(); attribute) {
case Attribute::Index::Position:
@@ -725,7 +735,7 @@ private:
}
}();
- } else if (const auto lmem = std::get_if<LmemNode>(dest)) {
+ } else if (const auto lmem = std::get_if<LmemNode>(&*dest)) {
Id address = BitcastTo<Type::Uint>(Visit(lmem->GetAddress()));
address = Emit(OpUDiv(t_uint, address, Constant(t_uint, 4)));
target = Emit(OpAccessChain(t_prv_float, local_memory, {address}));
@@ -771,11 +781,11 @@ private:
}
Id LogicalAssign(Operation operation) {
- const Node dest = operation[0];
- const Node src = operation[1];
+ const Node& dest = operation[0];
+ const Node& src = operation[1];
Id target{};
- if (const auto pred = std::get_if<PredicateNode>(dest)) {
+ if (const auto pred = std::get_if<PredicateNode>(&*dest)) {
ASSERT_MSG(!pred->IsNegated(), "Negating logical assignment");
const auto index = pred->GetIndex();
@@ -787,7 +797,7 @@ private:
}
target = predicates.at(index);
- } else if (const auto flag = std::get_if<InternalFlagNode>(dest)) {
+ } else if (const auto flag = std::get_if<InternalFlagNode>(&*dest)) {
target = internal_flags.at(static_cast<u32>(flag->GetFlag()));
}
@@ -873,7 +883,7 @@ private:
} else {
u32 component_value = 0;
if (meta->component) {
- const auto component = std::get_if<ImmediateNode>(meta->component);
+ const auto component = std::get_if<ImmediateNode>(&*meta->component);
ASSERT_MSG(component, "Component is not an immediate value");
component_value = component->GetValue();
}
@@ -930,7 +940,7 @@ private:
}
Id Branch(Operation operation) {
- const auto target = std::get_if<ImmediateNode>(operation[0]);
+ const auto target = std::get_if<ImmediateNode>(&*operation[0]);
UNIMPLEMENTED_IF(!target);
Emit(OpStore(jmp_to, Constant(t_uint, target->GetValue())));
@@ -939,7 +949,7 @@ private:
}
Id PushFlowStack(Operation operation) {
- const auto target = std::get_if<ImmediateNode>(operation[0]);
+ const auto target = std::get_if<ImmediateNode>(&*operation[0]);
ASSERT(target);
const Id current = Emit(OpLoad(t_uint, flow_stack_top));
@@ -968,11 +978,11 @@ private:
case ShaderStage::Vertex: {
// TODO(Rodrigo): We should use VK_EXT_depth_range_unrestricted instead, but it doesn't
// seem to be working on Nvidia's drivers and Intel (mesa and blob) doesn't support it.
- const Id position = AccessElement(t_float4, per_vertex, position_index);
- Id depth = Emit(OpLoad(t_float, AccessElement(t_out_float, position, 2)));
+ const Id z_pointer = AccessElement(t_out_float, per_vertex, position_index, 2u);
+ Id depth = Emit(OpLoad(t_float, z_pointer));
depth = Emit(OpFAdd(t_float, depth, Constant(t_float, 1.0f)));
depth = Emit(OpFMul(t_float, depth, Constant(t_float, 0.5f)));
- Emit(OpStore(AccessElement(t_out_float, position, 2), depth));
+ Emit(OpStore(z_pointer, depth));
break;
}
case ShaderStage::Fragment: {
@@ -1311,6 +1321,7 @@ private:
&SPIRVDecompiler::WorkGroupId<2>,
};
+ const VKDevice& device;
const ShaderIR& ir;
const ShaderStage stage;
const Tegra::Shader::Header header;
@@ -1349,12 +1360,18 @@ private:
const Id t_out_float4 = Name(TypePointer(spv::StorageClass::Output, t_float4), "out_float4");
const Id t_cbuf_float = TypePointer(spv::StorageClass::Uniform, t_float);
- const Id t_cbuf_array =
- Decorate(Name(TypeArray(t_float4, Constant(t_uint, MAX_CONSTBUFFER_ELEMENTS)), "CbufArray"),
- spv::Decoration::ArrayStride, CBUF_STRIDE);
- const Id t_cbuf_struct = MemberDecorate(
- Decorate(TypeStruct(t_cbuf_array), spv::Decoration::Block), 0, spv::Decoration::Offset, 0);
- const Id t_cbuf_ubo = TypePointer(spv::StorageClass::Uniform, t_cbuf_struct);
+ const Id t_cbuf_std140 = Decorate(
+ Name(TypeArray(t_float4, Constant(t_uint, MAX_CONSTBUFFER_ELEMENTS)), "CbufStd140Array"),
+ spv::Decoration::ArrayStride, 16u);
+ const Id t_cbuf_scalar = Decorate(
+ Name(TypeArray(t_float, Constant(t_uint, MAX_CONSTBUFFER_FLOATS)), "CbufScalarArray"),
+ spv::Decoration::ArrayStride, 4u);
+ const Id t_cbuf_std140_struct = MemberDecorate(
+ Decorate(TypeStruct(t_cbuf_std140), spv::Decoration::Block), 0, spv::Decoration::Offset, 0);
+ const Id t_cbuf_scalar_struct = MemberDecorate(
+ Decorate(TypeStruct(t_cbuf_scalar), spv::Decoration::Block), 0, spv::Decoration::Offset, 0);
+ const Id t_cbuf_std140_ubo = TypePointer(spv::StorageClass::Uniform, t_cbuf_std140_struct);
+ const Id t_cbuf_scalar_ubo = TypePointer(spv::StorageClass::Uniform, t_cbuf_scalar_struct);
const Id t_gmem_float = TypePointer(spv::StorageClass::StorageBuffer, t_float);
const Id t_gmem_array =
@@ -1403,8 +1420,9 @@ private:
std::map<u32, Id> labels;
};
-DecompilerResult Decompile(const VideoCommon::Shader::ShaderIR& ir, Maxwell::ShaderStage stage) {
- auto decompiler = std::make_unique<SPIRVDecompiler>(ir, stage);
+DecompilerResult Decompile(const VKDevice& device, const VideoCommon::Shader::ShaderIR& ir,
+ Maxwell::ShaderStage stage) {
+ auto decompiler = std::make_unique<SPIRVDecompiler>(device, ir, stage);
decompiler->Decompile();
return {std::move(decompiler), decompiler->GetShaderEntries()};
}
diff --git a/src/video_core/renderer_vulkan/vk_shader_decompiler.h b/src/video_core/renderer_vulkan/vk_shader_decompiler.h
index 329d8fa38..f90541cc1 100644
--- a/src/video_core/renderer_vulkan/vk_shader_decompiler.h
+++ b/src/video_core/renderer_vulkan/vk_shader_decompiler.h
@@ -20,10 +20,13 @@ namespace VideoCommon::Shader {
class ShaderIR;
}
+namespace Vulkan {
+class VKDevice;
+}
+
namespace Vulkan::VKShader {
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
-
using SamplerEntry = VideoCommon::Shader::Sampler;
constexpr u32 DESCRIPTOR_SET = 0;
@@ -75,6 +78,7 @@ struct ShaderEntries {
using DecompilerResult = std::pair<std::unique_ptr<Sirit::Module>, ShaderEntries>;
-DecompilerResult Decompile(const VideoCommon::Shader::ShaderIR& ir, Maxwell::ShaderStage stage);
+DecompilerResult Decompile(const VKDevice& device, const VideoCommon::Shader::ShaderIR& ir,
+ Maxwell::ShaderStage stage);
} // namespace Vulkan::VKShader
diff --git a/src/video_core/shader/decode.cpp b/src/video_core/shader/decode.cpp
index 2da595c0d..a0554c97e 100644
--- a/src/video_core/shader/decode.cpp
+++ b/src/video_core/shader/decode.cpp
@@ -11,6 +11,7 @@
#include "common/common_types.h"
#include "video_core/engines/shader_bytecode.h"
#include "video_core/engines/shader_header.h"
+#include "video_core/shader/node_helper.h"
#include "video_core/shader/shader_ir.h"
namespace VideoCommon::Shader {
diff --git a/src/video_core/shader/decode/arithmetic.cpp b/src/video_core/shader/decode/arithmetic.cpp
index b4859bc1e..87d8fecaa 100644
--- a/src/video_core/shader/decode/arithmetic.cpp
+++ b/src/video_core/shader/decode/arithmetic.cpp
@@ -6,6 +6,7 @@
#include "common/common_types.h"
#include "common/logging/log.h"
#include "video_core/engines/shader_bytecode.h"
+#include "video_core/shader/node_helper.h"
#include "video_core/shader/shader_ir.h"
namespace VideoCommon::Shader {
diff --git a/src/video_core/shader/decode/arithmetic_half.cpp b/src/video_core/shader/decode/arithmetic_half.cpp
index 3a29c4a46..b06cbe441 100644
--- a/src/video_core/shader/decode/arithmetic_half.cpp
+++ b/src/video_core/shader/decode/arithmetic_half.cpp
@@ -6,6 +6,7 @@
#include "common/common_types.h"
#include "common/logging/log.h"
#include "video_core/engines/shader_bytecode.h"
+#include "video_core/shader/node_helper.h"
#include "video_core/shader/shader_ir.h"
namespace VideoCommon::Shader {
diff --git a/src/video_core/shader/decode/arithmetic_half_immediate.cpp b/src/video_core/shader/decode/arithmetic_half_immediate.cpp
index 5341e460f..7bcf38f23 100644
--- a/src/video_core/shader/decode/arithmetic_half_immediate.cpp
+++ b/src/video_core/shader/decode/arithmetic_half_immediate.cpp
@@ -6,6 +6,7 @@
#include "common/common_types.h"
#include "common/logging/log.h"
#include "video_core/engines/shader_bytecode.h"
+#include "video_core/shader/node_helper.h"
#include "video_core/shader/shader_ir.h"
namespace VideoCommon::Shader {
diff --git a/src/video_core/shader/decode/arithmetic_immediate.cpp b/src/video_core/shader/decode/arithmetic_immediate.cpp
index 3095f2fd4..f1875967c 100644
--- a/src/video_core/shader/decode/arithmetic_immediate.cpp
+++ b/src/video_core/shader/decode/arithmetic_immediate.cpp
@@ -5,6 +5,7 @@
#include "common/assert.h"
#include "common/common_types.h"
#include "video_core/engines/shader_bytecode.h"
+#include "video_core/shader/node_helper.h"
#include "video_core/shader/shader_ir.h"
namespace VideoCommon::Shader {
diff --git a/src/video_core/shader/decode/arithmetic_integer.cpp b/src/video_core/shader/decode/arithmetic_integer.cpp
index 9fd4b273e..c8c1a7f40 100644
--- a/src/video_core/shader/decode/arithmetic_integer.cpp
+++ b/src/video_core/shader/decode/arithmetic_integer.cpp
@@ -5,6 +5,7 @@
#include "common/assert.h"
#include "common/common_types.h"
#include "video_core/engines/shader_bytecode.h"
+#include "video_core/shader/node_helper.h"
#include "video_core/shader/shader_ir.h"
namespace VideoCommon::Shader {
diff --git a/src/video_core/shader/decode/arithmetic_integer_immediate.cpp b/src/video_core/shader/decode/arithmetic_integer_immediate.cpp
index 679ac0d4e..73880db0e 100644
--- a/src/video_core/shader/decode/arithmetic_integer_immediate.cpp
+++ b/src/video_core/shader/decode/arithmetic_integer_immediate.cpp
@@ -5,6 +5,7 @@
#include "common/assert.h"
#include "common/common_types.h"
#include "video_core/engines/shader_bytecode.h"
+#include "video_core/shader/node_helper.h"
#include "video_core/shader/shader_ir.h"
namespace VideoCommon::Shader {
diff --git a/src/video_core/shader/decode/bfe.cpp b/src/video_core/shader/decode/bfe.cpp
index 1ae192c6a..e02bcd097 100644
--- a/src/video_core/shader/decode/bfe.cpp
+++ b/src/video_core/shader/decode/bfe.cpp
@@ -5,6 +5,7 @@
#include "common/assert.h"
#include "common/common_types.h"
#include "video_core/engines/shader_bytecode.h"
+#include "video_core/shader/node_helper.h"
#include "video_core/shader/shader_ir.h"
namespace VideoCommon::Shader {
diff --git a/src/video_core/shader/decode/bfi.cpp b/src/video_core/shader/decode/bfi.cpp
index 0b12a0d08..8be1119df 100644
--- a/src/video_core/shader/decode/bfi.cpp
+++ b/src/video_core/shader/decode/bfi.cpp
@@ -5,6 +5,7 @@
#include "common/assert.h"
#include "common/common_types.h"
#include "video_core/engines/shader_bytecode.h"
+#include "video_core/shader/node_helper.h"
#include "video_core/shader/shader_ir.h"
namespace VideoCommon::Shader {
diff --git a/src/video_core/shader/decode/conversion.cpp b/src/video_core/shader/decode/conversion.cpp
index b5ec9a6f5..4221f0c58 100644
--- a/src/video_core/shader/decode/conversion.cpp
+++ b/src/video_core/shader/decode/conversion.cpp
@@ -5,6 +5,7 @@
#include "common/assert.h"
#include "common/common_types.h"
#include "video_core/engines/shader_bytecode.h"
+#include "video_core/shader/node_helper.h"
#include "video_core/shader/shader_ir.h"
namespace VideoCommon::Shader {
diff --git a/src/video_core/shader/decode/ffma.cpp b/src/video_core/shader/decode/ffma.cpp
index a1d04c6e5..29be25ca3 100644
--- a/src/video_core/shader/decode/ffma.cpp
+++ b/src/video_core/shader/decode/ffma.cpp
@@ -5,6 +5,7 @@
#include "common/assert.h"
#include "common/common_types.h"
#include "video_core/engines/shader_bytecode.h"
+#include "video_core/shader/node_helper.h"
#include "video_core/shader/shader_ir.h"
namespace VideoCommon::Shader {
diff --git a/src/video_core/shader/decode/float_set.cpp b/src/video_core/shader/decode/float_set.cpp
index cc522f1de..f5013e44a 100644
--- a/src/video_core/shader/decode/float_set.cpp
+++ b/src/video_core/shader/decode/float_set.cpp
@@ -5,6 +5,7 @@
#include "common/assert.h"
#include "common/common_types.h"
#include "video_core/engines/shader_bytecode.h"
+#include "video_core/shader/node_helper.h"
#include "video_core/shader/shader_ir.h"
namespace VideoCommon::Shader {
diff --git a/src/video_core/shader/decode/float_set_predicate.cpp b/src/video_core/shader/decode/float_set_predicate.cpp
index 9d2322a1d..2323052b0 100644
--- a/src/video_core/shader/decode/float_set_predicate.cpp
+++ b/src/video_core/shader/decode/float_set_predicate.cpp
@@ -5,6 +5,7 @@
#include "common/assert.h"
#include "common/common_types.h"
#include "video_core/engines/shader_bytecode.h"
+#include "video_core/shader/node_helper.h"
#include "video_core/shader/shader_ir.h"
namespace VideoCommon::Shader {
diff --git a/src/video_core/shader/decode/half_set.cpp b/src/video_core/shader/decode/half_set.cpp
index 755f2ec44..48ca7a4af 100644
--- a/src/video_core/shader/decode/half_set.cpp
+++ b/src/video_core/shader/decode/half_set.cpp
@@ -8,6 +8,7 @@
#include "common/common_types.h"
#include "common/logging/log.h"
#include "video_core/engines/shader_bytecode.h"
+#include "video_core/shader/node_helper.h"
#include "video_core/shader/shader_ir.h"
namespace VideoCommon::Shader {
diff --git a/src/video_core/shader/decode/half_set_predicate.cpp b/src/video_core/shader/decode/half_set_predicate.cpp
index fba44d714..d59d15bd8 100644
--- a/src/video_core/shader/decode/half_set_predicate.cpp
+++ b/src/video_core/shader/decode/half_set_predicate.cpp
@@ -5,6 +5,7 @@
#include "common/assert.h"
#include "common/common_types.h"
#include "video_core/engines/shader_bytecode.h"
+#include "video_core/shader/node_helper.h"
#include "video_core/shader/shader_ir.h"
namespace VideoCommon::Shader {
diff --git a/src/video_core/shader/decode/hfma2.cpp b/src/video_core/shader/decode/hfma2.cpp
index a425f9eb7..c3bcf1ae9 100644
--- a/src/video_core/shader/decode/hfma2.cpp
+++ b/src/video_core/shader/decode/hfma2.cpp
@@ -7,6 +7,7 @@
#include "common/assert.h"
#include "common/common_types.h"
#include "video_core/engines/shader_bytecode.h"
+#include "video_core/shader/node_helper.h"
#include "video_core/shader/shader_ir.h"
namespace VideoCommon::Shader {
diff --git a/src/video_core/shader/decode/integer_set.cpp b/src/video_core/shader/decode/integer_set.cpp
index a4cdaf74d..46e3d5905 100644
--- a/src/video_core/shader/decode/integer_set.cpp
+++ b/src/video_core/shader/decode/integer_set.cpp
@@ -4,6 +4,7 @@
#include "common/common_types.h"
#include "video_core/engines/shader_bytecode.h"
+#include "video_core/shader/node_helper.h"
#include "video_core/shader/shader_ir.h"
namespace VideoCommon::Shader {
diff --git a/src/video_core/shader/decode/integer_set_predicate.cpp b/src/video_core/shader/decode/integer_set_predicate.cpp
index a6a1fb632..dd20775d7 100644
--- a/src/video_core/shader/decode/integer_set_predicate.cpp
+++ b/src/video_core/shader/decode/integer_set_predicate.cpp
@@ -5,6 +5,7 @@
#include "common/assert.h"
#include "common/common_types.h"
#include "video_core/engines/shader_bytecode.h"
+#include "video_core/shader/node_helper.h"
#include "video_core/shader/shader_ir.h"
namespace VideoCommon::Shader {
diff --git a/src/video_core/shader/decode/memory.cpp b/src/video_core/shader/decode/memory.cpp
index e6a010a7d..80fc0ccfc 100644
--- a/src/video_core/shader/decode/memory.cpp
+++ b/src/video_core/shader/decode/memory.cpp
@@ -10,6 +10,7 @@
#include "common/common_types.h"
#include "common/logging/log.h"
#include "video_core/engines/shader_bytecode.h"
+#include "video_core/shader/node_helper.h"
#include "video_core/shader/shader_ir.h"
namespace VideoCommon::Shader {
@@ -169,7 +170,7 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
const Node it_offset = Immediate(i * 4);
const Node real_address =
Operation(OperationCode::UAdd, NO_PRECISE, real_address_base, it_offset);
- const Node gmem = StoreNode(GmemNode(real_address, base_address, descriptor));
+ const Node gmem = MakeNode<GmemNode>(real_address, base_address, descriptor);
SetTemporal(bb, i, gmem);
}
@@ -262,7 +263,7 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
const Node it_offset = Immediate(i * 4);
const Node real_address =
Operation(OperationCode::UAdd, NO_PRECISE, real_address_base, it_offset);
- const Node gmem = StoreNode(GmemNode(real_address, base_address, descriptor));
+ const Node gmem = MakeNode<GmemNode>(real_address, base_address, descriptor);
bb.push_back(Operation(OperationCode::Assign, gmem, GetTemporal(i + 1)));
}
@@ -298,9 +299,9 @@ std::tuple<Node, Node, GlobalMemoryBase> ShaderIR::TrackAndGetGlobalMemory(NodeB
const Node base_address{
TrackCbuf(addr_register, global_code, static_cast<s64>(global_code.size()))};
- const auto cbuf = std::get_if<CbufNode>(base_address);
+ const auto cbuf = std::get_if<CbufNode>(&*base_address);
ASSERT(cbuf != nullptr);
- const auto cbuf_offset_imm = std::get_if<ImmediateNode>(cbuf->GetOffset());
+ const auto cbuf_offset_imm = std::get_if<ImmediateNode>(&*cbuf->GetOffset());
ASSERT(cbuf_offset_imm != nullptr);
const auto cbuf_offset = cbuf_offset_imm->GetValue();
diff --git a/src/video_core/shader/decode/other.cpp b/src/video_core/shader/decode/other.cpp
index a6c123573..6fc07f213 100644
--- a/src/video_core/shader/decode/other.cpp
+++ b/src/video_core/shader/decode/other.cpp
@@ -6,6 +6,7 @@
#include "common/common_types.h"
#include "common/logging/log.h"
#include "video_core/engines/shader_bytecode.h"
+#include "video_core/shader/node_helper.h"
#include "video_core/shader/shader_ir.h"
namespace VideoCommon::Shader {
diff --git a/src/video_core/shader/decode/predicate_set_predicate.cpp b/src/video_core/shader/decode/predicate_set_predicate.cpp
index 71844c42b..9290d22eb 100644
--- a/src/video_core/shader/decode/predicate_set_predicate.cpp
+++ b/src/video_core/shader/decode/predicate_set_predicate.cpp
@@ -5,6 +5,7 @@
#include "common/assert.h"
#include "common/common_types.h"
#include "video_core/engines/shader_bytecode.h"
+#include "video_core/shader/node_helper.h"
#include "video_core/shader/shader_ir.h"
namespace VideoCommon::Shader {
diff --git a/src/video_core/shader/decode/predicate_set_register.cpp b/src/video_core/shader/decode/predicate_set_register.cpp
index 387491bd3..febbfeb50 100644
--- a/src/video_core/shader/decode/predicate_set_register.cpp
+++ b/src/video_core/shader/decode/predicate_set_register.cpp
@@ -5,6 +5,7 @@
#include "common/assert.h"
#include "common/common_types.h"
#include "video_core/engines/shader_bytecode.h"
+#include "video_core/shader/node_helper.h"
#include "video_core/shader/shader_ir.h"
namespace VideoCommon::Shader {
diff --git a/src/video_core/shader/decode/register_set_predicate.cpp b/src/video_core/shader/decode/register_set_predicate.cpp
index f8659e48e..e6c9d287e 100644
--- a/src/video_core/shader/decode/register_set_predicate.cpp
+++ b/src/video_core/shader/decode/register_set_predicate.cpp
@@ -5,6 +5,7 @@
#include "common/assert.h"
#include "common/common_types.h"
#include "video_core/engines/shader_bytecode.h"
+#include "video_core/shader/node_helper.h"
#include "video_core/shader/shader_ir.h"
namespace VideoCommon::Shader {
diff --git a/src/video_core/shader/decode/shift.cpp b/src/video_core/shader/decode/shift.cpp
index 44ae87ece..2ac16eeb0 100644
--- a/src/video_core/shader/decode/shift.cpp
+++ b/src/video_core/shader/decode/shift.cpp
@@ -5,6 +5,7 @@
#include "common/assert.h"
#include "common/common_types.h"
#include "video_core/engines/shader_bytecode.h"
+#include "video_core/shader/node_helper.h"
#include "video_core/shader/shader_ir.h"
namespace VideoCommon::Shader {
diff --git a/src/video_core/shader/decode/texture.cpp b/src/video_core/shader/decode/texture.cpp
index 5b033126d..4a356dbd4 100644
--- a/src/video_core/shader/decode/texture.cpp
+++ b/src/video_core/shader/decode/texture.cpp
@@ -11,6 +11,7 @@
#include "common/common_types.h"
#include "common/logging/log.h"
#include "video_core/engines/shader_bytecode.h"
+#include "video_core/shader/node_helper.h"
#include "video_core/shader/shader_ir.h"
namespace VideoCommon::Shader {
@@ -291,8 +292,8 @@ const Sampler& ShaderIR::GetBindlessSampler(const Tegra::Shader::Register& reg,
const Node sampler_register = GetRegister(reg);
const Node base_sampler =
TrackCbuf(sampler_register, global_code, static_cast<s64>(global_code.size()));
- const auto cbuf = std::get_if<CbufNode>(base_sampler);
- const auto cbuf_offset_imm = std::get_if<ImmediateNode>(cbuf->GetOffset());
+ const auto cbuf = std::get_if<CbufNode>(&*base_sampler);
+ const auto cbuf_offset_imm = std::get_if<ImmediateNode>(&*cbuf->GetOffset());
ASSERT(cbuf_offset_imm != nullptr);
const auto cbuf_offset = cbuf_offset_imm->GetValue();
const auto cbuf_index = cbuf->GetIndex();
@@ -388,8 +389,8 @@ Node4 ShaderIR::GetTextureCode(Instruction instr, TextureType texture_type,
Node array, Node depth_compare, u32 bias_offset,
std::vector<Node> aoffi,
std::optional<Tegra::Shader::Register> bindless_reg) {
- const bool is_array = array;
- const bool is_shadow = depth_compare;
+ const auto is_array = static_cast<bool>(array);
+ const auto is_shadow = static_cast<bool>(depth_compare);
const bool is_bindless = bindless_reg.has_value();
UNIMPLEMENTED_IF_MSG((texture_type == TextureType::Texture3D && (is_array || is_shadow)) ||
diff --git a/src/video_core/shader/decode/video.cpp b/src/video_core/shader/decode/video.cpp
index cb9ab72b1..97fc6f9b1 100644
--- a/src/video_core/shader/decode/video.cpp
+++ b/src/video_core/shader/decode/video.cpp
@@ -5,6 +5,7 @@
#include "common/assert.h"
#include "common/common_types.h"
#include "video_core/engines/shader_bytecode.h"
+#include "video_core/shader/node_helper.h"
#include "video_core/shader/shader_ir.h"
namespace VideoCommon::Shader {
diff --git a/src/video_core/shader/decode/xmad.cpp b/src/video_core/shader/decode/xmad.cpp
index 04a776398..93dee77d1 100644
--- a/src/video_core/shader/decode/xmad.cpp
+++ b/src/video_core/shader/decode/xmad.cpp
@@ -5,6 +5,7 @@
#include "common/assert.h"
#include "common/common_types.h"
#include "video_core/engines/shader_bytecode.h"
+#include "video_core/shader/node_helper.h"
#include "video_core/shader/shader_ir.h"
namespace VideoCommon::Shader {
diff --git a/src/video_core/shader/node.h b/src/video_core/shader/node.h
new file mode 100644
index 000000000..c002f90f9
--- /dev/null
+++ b/src/video_core/shader/node.h
@@ -0,0 +1,514 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <cstddef>
+#include <memory>
+#include <string>
+#include <tuple>
+#include <utility>
+#include <variant>
+#include <vector>
+
+#include "common/common_types.h"
+#include "video_core/engines/shader_bytecode.h"
+
+namespace VideoCommon::Shader {
+
+enum class OperationCode {
+ Assign, /// (float& dest, float src) -> void
+
+ Select, /// (MetaArithmetic, bool pred, float a, float b) -> float
+
+ FAdd, /// (MetaArithmetic, float a, float b) -> float
+ FMul, /// (MetaArithmetic, float a, float b) -> float
+ FDiv, /// (MetaArithmetic, float a, float b) -> float
+ FFma, /// (MetaArithmetic, float a, float b, float c) -> float
+ FNegate, /// (MetaArithmetic, float a) -> float
+ FAbsolute, /// (MetaArithmetic, float a) -> float
+ FClamp, /// (MetaArithmetic, float value, float min, float max) -> float
+ FMin, /// (MetaArithmetic, float a, float b) -> float
+ FMax, /// (MetaArithmetic, float a, float b) -> float
+ FCos, /// (MetaArithmetic, float a) -> float
+ FSin, /// (MetaArithmetic, float a) -> float
+ FExp2, /// (MetaArithmetic, float a) -> float
+ FLog2, /// (MetaArithmetic, float a) -> float
+ FInverseSqrt, /// (MetaArithmetic, float a) -> float
+ FSqrt, /// (MetaArithmetic, float a) -> float
+ FRoundEven, /// (MetaArithmetic, float a) -> float
+ FFloor, /// (MetaArithmetic, float a) -> float
+ FCeil, /// (MetaArithmetic, float a) -> float
+ FTrunc, /// (MetaArithmetic, float a) -> float
+ FCastInteger, /// (MetaArithmetic, int a) -> float
+ FCastUInteger, /// (MetaArithmetic, uint a) -> float
+
+ IAdd, /// (MetaArithmetic, int a, int b) -> int
+ IMul, /// (MetaArithmetic, int a, int b) -> int
+ IDiv, /// (MetaArithmetic, int a, int b) -> int
+ INegate, /// (MetaArithmetic, int a) -> int
+ IAbsolute, /// (MetaArithmetic, int a) -> int
+ IMin, /// (MetaArithmetic, int a, int b) -> int
+ IMax, /// (MetaArithmetic, int a, int b) -> int
+ ICastFloat, /// (MetaArithmetic, float a) -> int
+ ICastUnsigned, /// (MetaArithmetic, uint a) -> int
+ ILogicalShiftLeft, /// (MetaArithmetic, int a, uint b) -> int
+ ILogicalShiftRight, /// (MetaArithmetic, int a, uint b) -> int
+ IArithmeticShiftRight, /// (MetaArithmetic, int a, uint b) -> int
+ IBitwiseAnd, /// (MetaArithmetic, int a, int b) -> int
+ IBitwiseOr, /// (MetaArithmetic, int a, int b) -> int
+ IBitwiseXor, /// (MetaArithmetic, int a, int b) -> int
+ IBitwiseNot, /// (MetaArithmetic, int a) -> int
+ IBitfieldInsert, /// (MetaArithmetic, int base, int insert, int offset, int bits) -> int
+ IBitfieldExtract, /// (MetaArithmetic, int value, int offset, int offset) -> int
+ IBitCount, /// (MetaArithmetic, int) -> int
+
+ UAdd, /// (MetaArithmetic, uint a, uint b) -> uint
+ UMul, /// (MetaArithmetic, uint a, uint b) -> uint
+ UDiv, /// (MetaArithmetic, uint a, uint b) -> uint
+ UMin, /// (MetaArithmetic, uint a, uint b) -> uint
+ UMax, /// (MetaArithmetic, uint a, uint b) -> uint
+ UCastFloat, /// (MetaArithmetic, float a) -> uint
+ UCastSigned, /// (MetaArithmetic, int a) -> uint
+ ULogicalShiftLeft, /// (MetaArithmetic, uint a, uint b) -> uint
+ ULogicalShiftRight, /// (MetaArithmetic, uint a, uint b) -> uint
+ UArithmeticShiftRight, /// (MetaArithmetic, uint a, uint b) -> uint
+ UBitwiseAnd, /// (MetaArithmetic, uint a, uint b) -> uint
+ UBitwiseOr, /// (MetaArithmetic, uint a, uint b) -> uint
+ UBitwiseXor, /// (MetaArithmetic, uint a, uint b) -> uint
+ UBitwiseNot, /// (MetaArithmetic, uint a) -> uint
+ UBitfieldInsert, /// (MetaArithmetic, uint base, uint insert, int offset, int bits) -> uint
+ UBitfieldExtract, /// (MetaArithmetic, uint value, int offset, int offset) -> uint
+ UBitCount, /// (MetaArithmetic, uint) -> uint
+
+ HAdd, /// (MetaArithmetic, f16vec2 a, f16vec2 b) -> f16vec2
+ HMul, /// (MetaArithmetic, f16vec2 a, f16vec2 b) -> f16vec2
+ HFma, /// (MetaArithmetic, f16vec2 a, f16vec2 b, f16vec2 c) -> f16vec2
+ HAbsolute, /// (f16vec2 a) -> f16vec2
+ HNegate, /// (f16vec2 a, bool first, bool second) -> f16vec2
+ HClamp, /// (f16vec2 src, float min, float max) -> f16vec2
+ HUnpack, /// (Tegra::Shader::HalfType, T value) -> f16vec2
+ HMergeF32, /// (f16vec2 src) -> float
+ HMergeH0, /// (f16vec2 dest, f16vec2 src) -> f16vec2
+ HMergeH1, /// (f16vec2 dest, f16vec2 src) -> f16vec2
+ HPack2, /// (float a, float b) -> f16vec2
+
+ LogicalAssign, /// (bool& dst, bool src) -> void
+ LogicalAnd, /// (bool a, bool b) -> bool
+ LogicalOr, /// (bool a, bool b) -> bool
+ LogicalXor, /// (bool a, bool b) -> bool
+ LogicalNegate, /// (bool a) -> bool
+ LogicalPick2, /// (bool2 pair, uint index) -> bool
+ LogicalAll2, /// (bool2 a) -> bool
+ LogicalAny2, /// (bool2 a) -> bool
+
+ LogicalFLessThan, /// (float a, float b) -> bool
+ LogicalFEqual, /// (float a, float b) -> bool
+ LogicalFLessEqual, /// (float a, float b) -> bool
+ LogicalFGreaterThan, /// (float a, float b) -> bool
+ LogicalFNotEqual, /// (float a, float b) -> bool
+ LogicalFGreaterEqual, /// (float a, float b) -> bool
+ LogicalFIsNan, /// (float a) -> bool
+
+ LogicalILessThan, /// (int a, int b) -> bool
+ LogicalIEqual, /// (int a, int b) -> bool
+ LogicalILessEqual, /// (int a, int b) -> bool
+ LogicalIGreaterThan, /// (int a, int b) -> bool
+ LogicalINotEqual, /// (int a, int b) -> bool
+ LogicalIGreaterEqual, /// (int a, int b) -> bool
+
+ LogicalULessThan, /// (uint a, uint b) -> bool
+ LogicalUEqual, /// (uint a, uint b) -> bool
+ LogicalULessEqual, /// (uint a, uint b) -> bool
+ LogicalUGreaterThan, /// (uint a, uint b) -> bool
+ LogicalUNotEqual, /// (uint a, uint b) -> bool
+ LogicalUGreaterEqual, /// (uint a, uint b) -> bool
+
+ Logical2HLessThan, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
+ Logical2HEqual, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
+ Logical2HLessEqual, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
+ Logical2HGreaterThan, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
+ Logical2HNotEqual, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
+ Logical2HGreaterEqual, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
+ Logical2HLessThanWithNan, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
+ Logical2HEqualWithNan, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
+ Logical2HLessEqualWithNan, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
+ Logical2HGreaterThanWithNan, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
+ Logical2HNotEqualWithNan, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
+ Logical2HGreaterEqualWithNan, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
+
+ Texture, /// (MetaTexture, float[N] coords) -> float4
+ TextureLod, /// (MetaTexture, float[N] coords) -> float4
+ TextureGather, /// (MetaTexture, float[N] coords) -> float4
+ TextureQueryDimensions, /// (MetaTexture, float a) -> float4
+ TextureQueryLod, /// (MetaTexture, float[N] coords) -> float4
+ TexelFetch, /// (MetaTexture, int[N], int) -> float4
+
+ Branch, /// (uint branch_target) -> void
+ PushFlowStack, /// (uint branch_target) -> void
+ PopFlowStack, /// () -> void
+ Exit, /// () -> void
+ Discard, /// () -> void
+
+ EmitVertex, /// () -> void
+ EndPrimitive, /// () -> void
+
+ YNegate, /// () -> float
+ LocalInvocationIdX, /// () -> uint
+ LocalInvocationIdY, /// () -> uint
+ LocalInvocationIdZ, /// () -> uint
+ WorkGroupIdX, /// () -> uint
+ WorkGroupIdY, /// () -> uint
+ WorkGroupIdZ, /// () -> uint
+
+ Amount,
+};
+
+enum class InternalFlag {
+ Zero = 0,
+ Sign = 1,
+ Carry = 2,
+ Overflow = 3,
+ Amount = 4,
+};
+
+class OperationNode;
+class ConditionalNode;
+class GprNode;
+class ImmediateNode;
+class InternalFlagNode;
+class PredicateNode;
+class AbufNode;
+class CbufNode;
+class LmemNode;
+class GmemNode;
+class CommentNode;
+
+using NodeData =
+ std::variant<OperationNode, ConditionalNode, GprNode, ImmediateNode, InternalFlagNode,
+ PredicateNode, AbufNode, CbufNode, LmemNode, GmemNode, CommentNode>;
+using Node = std::shared_ptr<NodeData>;
+using Node4 = std::array<Node, 4>;
+using NodeBlock = std::vector<Node>;
+
+class Sampler {
+public:
+ /// This constructor is for bound samplers
+ explicit Sampler(std::size_t offset, std::size_t index, Tegra::Shader::TextureType type,
+ bool is_array, bool is_shadow)
+ : offset{offset}, index{index}, type{type}, is_array{is_array}, is_shadow{is_shadow},
+ is_bindless{false} {}
+
+ /// This constructor is for bindless samplers
+ explicit Sampler(u32 cbuf_index, u32 cbuf_offset, std::size_t index,
+ Tegra::Shader::TextureType type, bool is_array, bool is_shadow)
+ : offset{(static_cast<u64>(cbuf_index) << 32) | cbuf_offset}, index{index}, type{type},
+ is_array{is_array}, is_shadow{is_shadow}, is_bindless{true} {}
+
+ /// This constructor is for serialization/deserialization
+ explicit Sampler(std::size_t offset, std::size_t index, Tegra::Shader::TextureType type,
+ bool is_array, bool is_shadow, bool is_bindless)
+ : offset{offset}, index{index}, type{type}, is_array{is_array}, is_shadow{is_shadow},
+ is_bindless{is_bindless} {}
+
+ std::size_t GetOffset() const {
+ return offset;
+ }
+
+ std::size_t GetIndex() const {
+ return index;
+ }
+
+ Tegra::Shader::TextureType GetType() const {
+ return type;
+ }
+
+ bool IsArray() const {
+ return is_array;
+ }
+
+ bool IsShadow() const {
+ return is_shadow;
+ }
+
+ bool IsBindless() const {
+ return is_bindless;
+ }
+
+ std::pair<u32, u32> GetBindlessCBuf() const {
+ return {static_cast<u32>(offset >> 32), static_cast<u32>(offset)};
+ }
+
+ bool operator<(const Sampler& rhs) const {
+ return std::tie(index, offset, type, is_array, is_shadow, is_bindless) <
+ std::tie(rhs.index, rhs.offset, rhs.type, rhs.is_array, rhs.is_shadow,
+ rhs.is_bindless);
+ }
+
+private:
+ /// Offset in TSC memory from which to read the sampler object, as specified by the sampling
+ /// instruction.
+ std::size_t offset{};
+ std::size_t index{}; ///< Value used to index into the generated GLSL sampler array.
+ Tegra::Shader::TextureType type{}; ///< The type used to sample this texture (Texture2D, etc)
+ bool is_array{}; ///< Whether the texture is being sampled as an array texture or not.
+ bool is_shadow{}; ///< Whether the texture is being sampled as a depth texture or not.
+ bool is_bindless{}; ///< Whether this sampler belongs to a bindless texture or not.
+};
+
+struct GlobalMemoryBase {
+ u32 cbuf_index{};
+ u32 cbuf_offset{};
+
+ bool operator<(const GlobalMemoryBase& rhs) const {
+ return std::tie(cbuf_index, cbuf_offset) < std::tie(rhs.cbuf_index, rhs.cbuf_offset);
+ }
+};
+
+/// Parameters describing an arithmetic operation
+struct MetaArithmetic {
+ bool precise{}; ///< Whether the operation can be constraint or not
+};
+
+/// Parameters describing a texture sampler
+struct MetaTexture {
+ const Sampler& sampler;
+ Node array;
+ Node depth_compare;
+ std::vector<Node> aoffi;
+ Node bias;
+ Node lod;
+ Node component{};
+ u32 element{};
+};
+
+/// Parameters that modify an operation but are not part of any particular operand
+using Meta = std::variant<MetaArithmetic, MetaTexture, Tegra::Shader::HalfType>;
+
+/// Holds any kind of operation that can be done in the IR
+class OperationNode final {
+public:
+ explicit OperationNode(OperationCode code) : OperationNode(code, Meta{}) {}
+
+ explicit OperationNode(OperationCode code, Meta meta)
+ : OperationNode(code, meta, std::vector<Node>{}) {}
+
+ explicit OperationNode(OperationCode code, std::vector<Node> operands)
+ : OperationNode(code, Meta{}, std::move(operands)) {}
+
+ explicit OperationNode(OperationCode code, Meta meta, std::vector<Node> operands)
+ : code{code}, meta{std::move(meta)}, operands{std::move(operands)} {}
+
+ template <typename... Args>
+ explicit OperationNode(OperationCode code, Meta meta, Args&&... operands)
+ : code{code}, meta{std::move(meta)}, operands{operands...} {}
+
+ OperationCode GetCode() const {
+ return code;
+ }
+
+ const Meta& GetMeta() const {
+ return meta;
+ }
+
+ std::size_t GetOperandsCount() const {
+ return operands.size();
+ }
+
+ const Node& operator[](std::size_t operand_index) const {
+ return operands.at(operand_index);
+ }
+
+private:
+ OperationCode code{};
+ Meta meta{};
+ std::vector<Node> operands;
+};
+
+/// Encloses inside any kind of node that returns a boolean conditionally-executed code
+class ConditionalNode final {
+public:
+ explicit ConditionalNode(Node condition, std::vector<Node>&& code)
+ : condition{std::move(condition)}, code{std::move(code)} {}
+
+ const Node& GetCondition() const {
+ return condition;
+ }
+
+ const std::vector<Node>& GetCode() const {
+ return code;
+ }
+
+private:
+ Node condition; ///< Condition to be satisfied
+ std::vector<Node> code; ///< Code to execute
+};
+
+/// A general purpose register
+class GprNode final {
+public:
+ explicit constexpr GprNode(Tegra::Shader::Register index) : index{index} {}
+
+ u32 GetIndex() const {
+ return static_cast<u32>(index);
+ }
+
+private:
+ Tegra::Shader::Register index{};
+};
+
+/// A 32-bits value that represents an immediate value
+class ImmediateNode final {
+public:
+ explicit constexpr ImmediateNode(u32 value) : value{value} {}
+
+ u32 GetValue() const {
+ return value;
+ }
+
+private:
+ u32 value{};
+};
+
+/// One of Maxwell's internal flags
+class InternalFlagNode final {
+public:
+ explicit constexpr InternalFlagNode(InternalFlag flag) : flag{flag} {}
+
+ InternalFlag GetFlag() const {
+ return flag;
+ }
+
+private:
+ InternalFlag flag{};
+};
+
+/// A predicate register, it can be negated without additional nodes
+class PredicateNode final {
+public:
+ explicit constexpr PredicateNode(Tegra::Shader::Pred index, bool negated)
+ : index{index}, negated{negated} {}
+
+ Tegra::Shader::Pred GetIndex() const {
+ return index;
+ }
+
+ bool IsNegated() const {
+ return negated;
+ }
+
+private:
+ Tegra::Shader::Pred index{};
+ bool negated{};
+};
+
+/// Attribute buffer memory (known as attributes or varyings in GLSL terms)
+class AbufNode final {
+public:
+ // Initialize for standard attributes (index is explicit).
+ explicit AbufNode(Tegra::Shader::Attribute::Index index, u32 element, Node buffer = {})
+ : buffer{std::move(buffer)}, index{index}, element{element} {}
+
+ // Initialize for physical attributes (index is a variable value).
+ explicit AbufNode(Node physical_address, Node buffer = {})
+ : physical_address{std::move(physical_address)}, buffer{std::move(buffer)} {}
+
+ Tegra::Shader::Attribute::Index GetIndex() const {
+ return index;
+ }
+
+ u32 GetElement() const {
+ return element;
+ }
+
+ const Node& GetBuffer() const {
+ return buffer;
+ }
+
+ bool IsPhysicalBuffer() const {
+ return static_cast<bool>(physical_address);
+ }
+
+ const Node& GetPhysicalAddress() const {
+ return physical_address;
+ }
+
+private:
+ Node physical_address;
+ Node buffer;
+ Tegra::Shader::Attribute::Index index{};
+ u32 element{};
+};
+
+/// Constant buffer node, usually mapped to uniform buffers in GLSL
+class CbufNode final {
+public:
+ explicit CbufNode(u32 index, Node offset) : index{index}, offset{std::move(offset)} {}
+
+ u32 GetIndex() const {
+ return index;
+ }
+
+ const Node& GetOffset() const {
+ return offset;
+ }
+
+private:
+ u32 index{};
+ Node offset;
+};
+
+/// Local memory node
+class LmemNode final {
+public:
+ explicit LmemNode(Node address) : address{std::move(address)} {}
+
+ const Node& GetAddress() const {
+ return address;
+ }
+
+private:
+ Node address;
+};
+
+/// Global memory node
+class GmemNode final {
+public:
+ explicit GmemNode(Node real_address, Node base_address, const GlobalMemoryBase& descriptor)
+ : real_address{std::move(real_address)}, base_address{std::move(base_address)},
+ descriptor{descriptor} {}
+
+ const Node& GetRealAddress() const {
+ return real_address;
+ }
+
+ const Node& GetBaseAddress() const {
+ return base_address;
+ }
+
+ const GlobalMemoryBase& GetDescriptor() const {
+ return descriptor;
+ }
+
+private:
+ Node real_address;
+ Node base_address;
+ GlobalMemoryBase descriptor;
+};
+
+/// Commentary, can be dropped
+class CommentNode final {
+public:
+ explicit CommentNode(std::string text) : text{std::move(text)} {}
+
+ const std::string& GetText() const {
+ return text;
+ }
+
+private:
+ std::string text;
+};
+
+} // namespace VideoCommon::Shader
diff --git a/src/video_core/shader/node_helper.cpp b/src/video_core/shader/node_helper.cpp
new file mode 100644
index 000000000..6fccbbba3
--- /dev/null
+++ b/src/video_core/shader/node_helper.cpp
@@ -0,0 +1,99 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <cstring>
+#include <vector>
+
+#include "common/common_types.h"
+#include "video_core/shader/node_helper.h"
+#include "video_core/shader/shader_ir.h"
+
+namespace VideoCommon::Shader {
+
+Node Conditional(Node condition, std::vector<Node> code) {
+ return MakeNode<ConditionalNode>(condition, std::move(code));
+}
+
+Node Comment(std::string text) {
+ return MakeNode<CommentNode>(std::move(text));
+}
+
+Node Immediate(u32 value) {
+ return MakeNode<ImmediateNode>(value);
+}
+
+Node Immediate(s32 value) {
+ return Immediate(static_cast<u32>(value));
+}
+
+Node Immediate(f32 value) {
+ u32 integral;
+ std::memcpy(&integral, &value, sizeof(u32));
+ return Immediate(integral);
+}
+
+OperationCode SignedToUnsignedCode(OperationCode operation_code, bool is_signed) {
+ if (is_signed) {
+ return operation_code;
+ }
+ switch (operation_code) {
+ case OperationCode::FCastInteger:
+ return OperationCode::FCastUInteger;
+ case OperationCode::IAdd:
+ return OperationCode::UAdd;
+ case OperationCode::IMul:
+ return OperationCode::UMul;
+ case OperationCode::IDiv:
+ return OperationCode::UDiv;
+ case OperationCode::IMin:
+ return OperationCode::UMin;
+ case OperationCode::IMax:
+ return OperationCode::UMax;
+ case OperationCode::ICastFloat:
+ return OperationCode::UCastFloat;
+ case OperationCode::ICastUnsigned:
+ return OperationCode::UCastSigned;
+ case OperationCode::ILogicalShiftLeft:
+ return OperationCode::ULogicalShiftLeft;
+ case OperationCode::ILogicalShiftRight:
+ return OperationCode::ULogicalShiftRight;
+ case OperationCode::IArithmeticShiftRight:
+ return OperationCode::UArithmeticShiftRight;
+ case OperationCode::IBitwiseAnd:
+ return OperationCode::UBitwiseAnd;
+ case OperationCode::IBitwiseOr:
+ return OperationCode::UBitwiseOr;
+ case OperationCode::IBitwiseXor:
+ return OperationCode::UBitwiseXor;
+ case OperationCode::IBitwiseNot:
+ return OperationCode::UBitwiseNot;
+ case OperationCode::IBitfieldInsert:
+ return OperationCode::UBitfieldInsert;
+ case OperationCode::IBitCount:
+ return OperationCode::UBitCount;
+ case OperationCode::LogicalILessThan:
+ return OperationCode::LogicalULessThan;
+ case OperationCode::LogicalIEqual:
+ return OperationCode::LogicalUEqual;
+ case OperationCode::LogicalILessEqual:
+ return OperationCode::LogicalULessEqual;
+ case OperationCode::LogicalIGreaterThan:
+ return OperationCode::LogicalUGreaterThan;
+ case OperationCode::LogicalINotEqual:
+ return OperationCode::LogicalUNotEqual;
+ case OperationCode::LogicalIGreaterEqual:
+ return OperationCode::LogicalUGreaterEqual;
+ case OperationCode::INegate:
+ UNREACHABLE_MSG("Can't negate an unsigned integer");
+ return {};
+ case OperationCode::IAbsolute:
+ UNREACHABLE_MSG("Can't apply absolute to an unsigned integer");
+ return {};
+ default:
+ UNREACHABLE_MSG("Unknown signed operation with code={}", static_cast<u32>(operation_code));
+ return {};
+ }
+}
+
+} // namespace VideoCommon::Shader
diff --git a/src/video_core/shader/node_helper.h b/src/video_core/shader/node_helper.h
new file mode 100644
index 000000000..0c2aa749b
--- /dev/null
+++ b/src/video_core/shader/node_helper.h
@@ -0,0 +1,65 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include <string>
+#include <tuple>
+#include <type_traits>
+#include <utility>
+#include <vector>
+
+#include "common/common_types.h"
+#include "video_core/shader/node.h"
+
+namespace VideoCommon::Shader {
+
+/// This arithmetic operation cannot be constraint
+inline constexpr MetaArithmetic PRECISE = {true};
+/// This arithmetic operation can be optimized away
+inline constexpr MetaArithmetic NO_PRECISE = {false};
+
+/// Creates a conditional node
+Node Conditional(Node condition, std::vector<Node> code);
+
+/// Creates a commentary node
+Node Comment(std::string text);
+
+/// Creates an u32 immediate
+Node Immediate(u32 value);
+
+/// Creates a s32 immediate
+Node Immediate(s32 value);
+
+/// Creates a f32 immediate
+Node Immediate(f32 value);
+
+/// Converts an signed operation code to an unsigned operation code
+OperationCode SignedToUnsignedCode(OperationCode operation_code, bool is_signed);
+
+template <typename T, typename... Args>
+Node MakeNode(Args&&... args) {
+ static_assert(std::is_convertible_v<T, NodeData>);
+ return std::make_shared<NodeData>(T(std::forward<Args>(args)...));
+}
+
+template <typename... Args>
+Node Operation(OperationCode code, Args&&... args) {
+ if constexpr (sizeof...(args) == 0) {
+ return MakeNode<OperationNode>(code);
+ } else if constexpr (std::is_convertible_v<std::tuple_element_t<0, std::tuple<Args...>>,
+ Meta>) {
+ return MakeNode<OperationNode>(code, std::forward<Args>(args)...);
+ } else {
+ return MakeNode<OperationNode>(code, Meta{}, std::forward<Args>(args)...);
+ }
+}
+
+template <typename... Args>
+Node SignedOperation(OperationCode code, bool is_signed, Args&&... args) {
+ return Operation(SignedToUnsignedCode(code, is_signed), std::forward<Args>(args)...);
+}
+
+} // namespace VideoCommon::Shader
diff --git a/src/video_core/shader/shader_ir.cpp b/src/video_core/shader/shader_ir.cpp
index 8a6ee5cf5..11b545cca 100644
--- a/src/video_core/shader/shader_ir.cpp
+++ b/src/video_core/shader/shader_ir.cpp
@@ -9,6 +9,7 @@
#include "common/common_types.h"
#include "common/logging/log.h"
#include "video_core/engines/shader_bytecode.h"
+#include "video_core/shader/node_helper.h"
#include "video_core/shader/shader_ir.h"
namespace VideoCommon::Shader {
@@ -28,30 +29,11 @@ ShaderIR::ShaderIR(const ProgramCode& program_code, u32 main_offset)
ShaderIR::~ShaderIR() = default;
-Node ShaderIR::StoreNode(NodeData&& node_data) {
- auto store = std::make_unique<NodeData>(node_data);
- const Node node = store.get();
- stored_nodes.push_back(std::move(store));
- return node;
-}
-
-Node ShaderIR::Conditional(Node condition, std::vector<Node>&& code) {
- return StoreNode(ConditionalNode(condition, std::move(code)));
-}
-
-Node ShaderIR::Comment(std::string text) {
- return StoreNode(CommentNode(std::move(text)));
-}
-
-Node ShaderIR::Immediate(u32 value) {
- return StoreNode(ImmediateNode(value));
-}
-
Node ShaderIR::GetRegister(Register reg) {
if (reg != Register::ZeroIndex) {
used_registers.insert(static_cast<u32>(reg));
}
- return StoreNode(GprNode(reg));
+ return MakeNode<GprNode>(reg);
}
Node ShaderIR::GetImmediate19(Instruction instr) {
@@ -69,7 +51,7 @@ Node ShaderIR::GetConstBuffer(u64 index_, u64 offset_) {
const auto [entry, is_new] = used_cbufs.try_emplace(index);
entry->second.MarkAsUsed(offset);
- return StoreNode(CbufNode(index, Immediate(offset)));
+ return MakeNode<CbufNode>(index, Immediate(offset));
}
Node ShaderIR::GetConstBufferIndirect(u64 index_, u64 offset_, Node node) {
@@ -80,7 +62,7 @@ Node ShaderIR::GetConstBufferIndirect(u64 index_, u64 offset_, Node node) {
entry->second.MarkAsUsedIndirect();
const Node final_offset = Operation(OperationCode::UAdd, NO_PRECISE, node, Immediate(offset));
- return StoreNode(CbufNode(index, final_offset));
+ return MakeNode<CbufNode>(index, final_offset);
}
Node ShaderIR::GetPredicate(u64 pred_, bool negated) {
@@ -89,7 +71,7 @@ Node ShaderIR::GetPredicate(u64 pred_, bool negated) {
used_predicates.insert(pred);
}
- return StoreNode(PredicateNode(pred, negated));
+ return MakeNode<PredicateNode>(pred, negated);
}
Node ShaderIR::GetPredicate(bool immediate) {
@@ -98,12 +80,12 @@ Node ShaderIR::GetPredicate(bool immediate) {
Node ShaderIR::GetInputAttribute(Attribute::Index index, u64 element, Node buffer) {
used_input_attributes.emplace(index);
- return StoreNode(AbufNode(index, static_cast<u32>(element), buffer));
+ return MakeNode<AbufNode>(index, static_cast<u32>(element), buffer);
}
Node ShaderIR::GetPhysicalInputAttribute(Tegra::Shader::Register physical_address, Node buffer) {
uses_physical_attributes = true;
- return StoreNode(AbufNode(GetRegister(physical_address), buffer));
+ return MakeNode<AbufNode>(GetRegister(physical_address), buffer);
}
Node ShaderIR::GetOutputAttribute(Attribute::Index index, u64 element, Node buffer) {
@@ -115,11 +97,11 @@ Node ShaderIR::GetOutputAttribute(Attribute::Index index, u64 element, Node buff
}
used_output_attributes.insert(index);
- return StoreNode(AbufNode(index, static_cast<u32>(element), buffer));
+ return MakeNode<AbufNode>(index, static_cast<u32>(element), buffer);
}
Node ShaderIR::GetInternalFlag(InternalFlag flag, bool negated) {
- const Node node = StoreNode(InternalFlagNode(flag));
+ const Node node = MakeNode<InternalFlagNode>(flag);
if (negated) {
return Operation(OperationCode::LogicalNegate, node);
}
@@ -127,7 +109,7 @@ Node ShaderIR::GetInternalFlag(InternalFlag flag, bool negated) {
}
Node ShaderIR::GetLocalMemory(Node address) {
- return StoreNode(LmemNode(address));
+ return MakeNode<LmemNode>(address);
}
Node ShaderIR::GetTemporal(u32 id) {
@@ -393,68 +375,4 @@ Node ShaderIR::BitfieldExtract(Node value, u32 offset, u32 bits) {
Immediate(bits));
}
-/*static*/ OperationCode ShaderIR::SignedToUnsignedCode(OperationCode operation_code,
- bool is_signed) {
- if (is_signed) {
- return operation_code;
- }
- switch (operation_code) {
- case OperationCode::FCastInteger:
- return OperationCode::FCastUInteger;
- case OperationCode::IAdd:
- return OperationCode::UAdd;
- case OperationCode::IMul:
- return OperationCode::UMul;
- case OperationCode::IDiv:
- return OperationCode::UDiv;
- case OperationCode::IMin:
- return OperationCode::UMin;
- case OperationCode::IMax:
- return OperationCode::UMax;
- case OperationCode::ICastFloat:
- return OperationCode::UCastFloat;
- case OperationCode::ICastUnsigned:
- return OperationCode::UCastSigned;
- case OperationCode::ILogicalShiftLeft:
- return OperationCode::ULogicalShiftLeft;
- case OperationCode::ILogicalShiftRight:
- return OperationCode::ULogicalShiftRight;
- case OperationCode::IArithmeticShiftRight:
- return OperationCode::UArithmeticShiftRight;
- case OperationCode::IBitwiseAnd:
- return OperationCode::UBitwiseAnd;
- case OperationCode::IBitwiseOr:
- return OperationCode::UBitwiseOr;
- case OperationCode::IBitwiseXor:
- return OperationCode::UBitwiseXor;
- case OperationCode::IBitwiseNot:
- return OperationCode::UBitwiseNot;
- case OperationCode::IBitfieldInsert:
- return OperationCode::UBitfieldInsert;
- case OperationCode::IBitCount:
- return OperationCode::UBitCount;
- case OperationCode::LogicalILessThan:
- return OperationCode::LogicalULessThan;
- case OperationCode::LogicalIEqual:
- return OperationCode::LogicalUEqual;
- case OperationCode::LogicalILessEqual:
- return OperationCode::LogicalULessEqual;
- case OperationCode::LogicalIGreaterThan:
- return OperationCode::LogicalUGreaterThan;
- case OperationCode::LogicalINotEqual:
- return OperationCode::LogicalUNotEqual;
- case OperationCode::LogicalIGreaterEqual:
- return OperationCode::LogicalUGreaterEqual;
- case OperationCode::INegate:
- UNREACHABLE_MSG("Can't negate an unsigned integer");
- return {};
- case OperationCode::IAbsolute:
- UNREACHABLE_MSG("Can't apply absolute to an unsigned integer");
- return {};
- default:
- UNREACHABLE_MSG("Unknown signed operation with code={}", static_cast<u32>(operation_code));
- return {};
- }
-}
-
} // namespace VideoCommon::Shader
diff --git a/src/video_core/shader/shader_ir.h b/src/video_core/shader/shader_ir.h
index ff7472e30..edcf2288e 100644
--- a/src/video_core/shader/shader_ir.h
+++ b/src/video_core/shader/shader_ir.h
@@ -18,188 +18,14 @@
#include "video_core/engines/maxwell_3d.h"
#include "video_core/engines/shader_bytecode.h"
#include "video_core/engines/shader_header.h"
+#include "video_core/shader/node.h"
namespace VideoCommon::Shader {
-class OperationNode;
-class ConditionalNode;
-class GprNode;
-class ImmediateNode;
-class InternalFlagNode;
-class PredicateNode;
-class AbufNode; ///< Attribute buffer
-class CbufNode; ///< Constant buffer
-class LmemNode; ///< Local memory
-class GmemNode; ///< Global memory
-class CommentNode;
-
using ProgramCode = std::vector<u64>;
-using NodeData =
- std::variant<OperationNode, ConditionalNode, GprNode, ImmediateNode, InternalFlagNode,
- PredicateNode, AbufNode, CbufNode, LmemNode, GmemNode, CommentNode>;
-using Node = const NodeData*;
-using Node4 = std::array<Node, 4>;
-using NodeBlock = std::vector<Node>;
-
constexpr u32 MAX_PROGRAM_LENGTH = 0x1000;
-enum class OperationCode {
- Assign, /// (float& dest, float src) -> void
-
- Select, /// (MetaArithmetic, bool pred, float a, float b) -> float
-
- FAdd, /// (MetaArithmetic, float a, float b) -> float
- FMul, /// (MetaArithmetic, float a, float b) -> float
- FDiv, /// (MetaArithmetic, float a, float b) -> float
- FFma, /// (MetaArithmetic, float a, float b, float c) -> float
- FNegate, /// (MetaArithmetic, float a) -> float
- FAbsolute, /// (MetaArithmetic, float a) -> float
- FClamp, /// (MetaArithmetic, float value, float min, float max) -> float
- FMin, /// (MetaArithmetic, float a, float b) -> float
- FMax, /// (MetaArithmetic, float a, float b) -> float
- FCos, /// (MetaArithmetic, float a) -> float
- FSin, /// (MetaArithmetic, float a) -> float
- FExp2, /// (MetaArithmetic, float a) -> float
- FLog2, /// (MetaArithmetic, float a) -> float
- FInverseSqrt, /// (MetaArithmetic, float a) -> float
- FSqrt, /// (MetaArithmetic, float a) -> float
- FRoundEven, /// (MetaArithmetic, float a) -> float
- FFloor, /// (MetaArithmetic, float a) -> float
- FCeil, /// (MetaArithmetic, float a) -> float
- FTrunc, /// (MetaArithmetic, float a) -> float
- FCastInteger, /// (MetaArithmetic, int a) -> float
- FCastUInteger, /// (MetaArithmetic, uint a) -> float
-
- IAdd, /// (MetaArithmetic, int a, int b) -> int
- IMul, /// (MetaArithmetic, int a, int b) -> int
- IDiv, /// (MetaArithmetic, int a, int b) -> int
- INegate, /// (MetaArithmetic, int a) -> int
- IAbsolute, /// (MetaArithmetic, int a) -> int
- IMin, /// (MetaArithmetic, int a, int b) -> int
- IMax, /// (MetaArithmetic, int a, int b) -> int
- ICastFloat, /// (MetaArithmetic, float a) -> int
- ICastUnsigned, /// (MetaArithmetic, uint a) -> int
- ILogicalShiftLeft, /// (MetaArithmetic, int a, uint b) -> int
- ILogicalShiftRight, /// (MetaArithmetic, int a, uint b) -> int
- IArithmeticShiftRight, /// (MetaArithmetic, int a, uint b) -> int
- IBitwiseAnd, /// (MetaArithmetic, int a, int b) -> int
- IBitwiseOr, /// (MetaArithmetic, int a, int b) -> int
- IBitwiseXor, /// (MetaArithmetic, int a, int b) -> int
- IBitwiseNot, /// (MetaArithmetic, int a) -> int
- IBitfieldInsert, /// (MetaArithmetic, int base, int insert, int offset, int bits) -> int
- IBitfieldExtract, /// (MetaArithmetic, int value, int offset, int offset) -> int
- IBitCount, /// (MetaArithmetic, int) -> int
-
- UAdd, /// (MetaArithmetic, uint a, uint b) -> uint
- UMul, /// (MetaArithmetic, uint a, uint b) -> uint
- UDiv, /// (MetaArithmetic, uint a, uint b) -> uint
- UMin, /// (MetaArithmetic, uint a, uint b) -> uint
- UMax, /// (MetaArithmetic, uint a, uint b) -> uint
- UCastFloat, /// (MetaArithmetic, float a) -> uint
- UCastSigned, /// (MetaArithmetic, int a) -> uint
- ULogicalShiftLeft, /// (MetaArithmetic, uint a, uint b) -> uint
- ULogicalShiftRight, /// (MetaArithmetic, uint a, uint b) -> uint
- UArithmeticShiftRight, /// (MetaArithmetic, uint a, uint b) -> uint
- UBitwiseAnd, /// (MetaArithmetic, uint a, uint b) -> uint
- UBitwiseOr, /// (MetaArithmetic, uint a, uint b) -> uint
- UBitwiseXor, /// (MetaArithmetic, uint a, uint b) -> uint
- UBitwiseNot, /// (MetaArithmetic, uint a) -> uint
- UBitfieldInsert, /// (MetaArithmetic, uint base, uint insert, int offset, int bits) -> uint
- UBitfieldExtract, /// (MetaArithmetic, uint value, int offset, int offset) -> uint
- UBitCount, /// (MetaArithmetic, uint) -> uint
-
- HAdd, /// (MetaArithmetic, f16vec2 a, f16vec2 b) -> f16vec2
- HMul, /// (MetaArithmetic, f16vec2 a, f16vec2 b) -> f16vec2
- HFma, /// (MetaArithmetic, f16vec2 a, f16vec2 b, f16vec2 c) -> f16vec2
- HAbsolute, /// (f16vec2 a) -> f16vec2
- HNegate, /// (f16vec2 a, bool first, bool second) -> f16vec2
- HClamp, /// (f16vec2 src, float min, float max) -> f16vec2
- HUnpack, /// (Tegra::Shader::HalfType, T value) -> f16vec2
- HMergeF32, /// (f16vec2 src) -> float
- HMergeH0, /// (f16vec2 dest, f16vec2 src) -> f16vec2
- HMergeH1, /// (f16vec2 dest, f16vec2 src) -> f16vec2
- HPack2, /// (float a, float b) -> f16vec2
-
- LogicalAssign, /// (bool& dst, bool src) -> void
- LogicalAnd, /// (bool a, bool b) -> bool
- LogicalOr, /// (bool a, bool b) -> bool
- LogicalXor, /// (bool a, bool b) -> bool
- LogicalNegate, /// (bool a) -> bool
- LogicalPick2, /// (bool2 pair, uint index) -> bool
- LogicalAll2, /// (bool2 a) -> bool
- LogicalAny2, /// (bool2 a) -> bool
-
- LogicalFLessThan, /// (float a, float b) -> bool
- LogicalFEqual, /// (float a, float b) -> bool
- LogicalFLessEqual, /// (float a, float b) -> bool
- LogicalFGreaterThan, /// (float a, float b) -> bool
- LogicalFNotEqual, /// (float a, float b) -> bool
- LogicalFGreaterEqual, /// (float a, float b) -> bool
- LogicalFIsNan, /// (float a) -> bool
-
- LogicalILessThan, /// (int a, int b) -> bool
- LogicalIEqual, /// (int a, int b) -> bool
- LogicalILessEqual, /// (int a, int b) -> bool
- LogicalIGreaterThan, /// (int a, int b) -> bool
- LogicalINotEqual, /// (int a, int b) -> bool
- LogicalIGreaterEqual, /// (int a, int b) -> bool
-
- LogicalULessThan, /// (uint a, uint b) -> bool
- LogicalUEqual, /// (uint a, uint b) -> bool
- LogicalULessEqual, /// (uint a, uint b) -> bool
- LogicalUGreaterThan, /// (uint a, uint b) -> bool
- LogicalUNotEqual, /// (uint a, uint b) -> bool
- LogicalUGreaterEqual, /// (uint a, uint b) -> bool
-
- Logical2HLessThan, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
- Logical2HEqual, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
- Logical2HLessEqual, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
- Logical2HGreaterThan, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
- Logical2HNotEqual, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
- Logical2HGreaterEqual, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
- Logical2HLessThanWithNan, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
- Logical2HEqualWithNan, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
- Logical2HLessEqualWithNan, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
- Logical2HGreaterThanWithNan, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
- Logical2HNotEqualWithNan, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
- Logical2HGreaterEqualWithNan, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool2
-
- Texture, /// (MetaTexture, float[N] coords) -> float4
- TextureLod, /// (MetaTexture, float[N] coords) -> float4
- TextureGather, /// (MetaTexture, float[N] coords) -> float4
- TextureQueryDimensions, /// (MetaTexture, float a) -> float4
- TextureQueryLod, /// (MetaTexture, float[N] coords) -> float4
- TexelFetch, /// (MetaTexture, int[N], int) -> float4
-
- Branch, /// (uint branch_target) -> void
- PushFlowStack, /// (uint branch_target) -> void
- PopFlowStack, /// () -> void
- Exit, /// () -> void
- Discard, /// () -> void
-
- EmitVertex, /// () -> void
- EndPrimitive, /// () -> void
-
- YNegate, /// () -> float
- LocalInvocationIdX, /// () -> uint
- LocalInvocationIdY, /// () -> uint
- LocalInvocationIdZ, /// () -> uint
- WorkGroupIdX, /// () -> uint
- WorkGroupIdY, /// () -> uint
- WorkGroupIdZ, /// () -> uint
-
- Amount,
-};
-
-enum class InternalFlag {
- Zero = 0,
- Sign = 1,
- Carry = 2,
- Overflow = 3,
- Amount = 4,
-};
-
/// Describes the behaviour of code path of a given entry point and a return point.
enum class ExitMethod {
Undetermined, ///< Internal value. Only occur when analyzing JMP loop.
@@ -208,71 +34,6 @@ enum class ExitMethod {
AlwaysEnd, ///< All code paths reach a END instruction.
};
-class Sampler {
-public:
- // Use this constructor for bounded Samplers
- explicit Sampler(std::size_t offset, std::size_t index, Tegra::Shader::TextureType type,
- bool is_array, bool is_shadow)
- : offset{offset}, index{index}, type{type}, is_array{is_array}, is_shadow{is_shadow},
- is_bindless{false} {}
-
- // Use this constructor for bindless Samplers
- explicit Sampler(u32 cbuf_index, u32 cbuf_offset, std::size_t index,
- Tegra::Shader::TextureType type, bool is_array, bool is_shadow)
- : offset{(static_cast<u64>(cbuf_index) << 32) | cbuf_offset}, index{index}, type{type},
- is_array{is_array}, is_shadow{is_shadow}, is_bindless{true} {}
-
- // Use this only for serialization/deserialization
- explicit Sampler(std::size_t offset, std::size_t index, Tegra::Shader::TextureType type,
- bool is_array, bool is_shadow, bool is_bindless)
- : offset{offset}, index{index}, type{type}, is_array{is_array}, is_shadow{is_shadow},
- is_bindless{is_bindless} {}
-
- std::size_t GetOffset() const {
- return offset;
- }
-
- std::size_t GetIndex() const {
- return index;
- }
-
- Tegra::Shader::TextureType GetType() const {
- return type;
- }
-
- bool IsArray() const {
- return is_array;
- }
-
- bool IsShadow() const {
- return is_shadow;
- }
-
- bool IsBindless() const {
- return is_bindless;
- }
-
- std::pair<u32, u32> GetBindlessCBuf() const {
- return {static_cast<u32>(offset >> 32), static_cast<u32>(offset)};
- }
-
- bool operator<(const Sampler& rhs) const {
- return std::tie(index, offset, type, is_array, is_shadow, is_bindless) <
- std::tie(rhs.index, rhs.offset, rhs.type, rhs.is_array, rhs.is_shadow,
- rhs.is_bindless);
- }
-
-private:
- /// Offset in TSC memory from which to read the sampler object, as specified by the sampling
- /// instruction.
- std::size_t offset{};
- std::size_t index{}; ///< Value used to index into the generated GLSL sampler array.
- Tegra::Shader::TextureType type{}; ///< The type used to sample this texture (Texture2D, etc)
- bool is_array{}; ///< Whether the texture is being sampled as an array texture or not.
- bool is_shadow{}; ///< Whether the texture is being sampled as a depth texture or not.
- bool is_bindless{}; ///< Whether this sampler belongs to a bindless texture or not.
-};
-
class ConstBuffer {
public:
explicit ConstBuffer(u32 max_offset, bool is_indirect)
@@ -305,268 +66,11 @@ private:
bool is_indirect{};
};
-struct GlobalMemoryBase {
- u32 cbuf_index{};
- u32 cbuf_offset{};
-
- bool operator<(const GlobalMemoryBase& rhs) const {
- return std::tie(cbuf_index, cbuf_offset) < std::tie(rhs.cbuf_index, rhs.cbuf_offset);
- }
-};
-
struct GlobalMemoryUsage {
bool is_read{};
bool is_written{};
};
-struct MetaArithmetic {
- bool precise{};
-};
-
-struct MetaTexture {
- const Sampler& sampler;
- Node array{};
- Node depth_compare{};
- std::vector<Node> aoffi;
- Node bias{};
- Node lod{};
- Node component{};
- u32 element{};
-};
-
-constexpr MetaArithmetic PRECISE = {true};
-constexpr MetaArithmetic NO_PRECISE = {false};
-
-using Meta = std::variant<MetaArithmetic, MetaTexture, Tegra::Shader::HalfType>;
-
-/// Holds any kind of operation that can be done in the IR
-class OperationNode final {
-public:
- explicit OperationNode(OperationCode code) : code{code} {}
-
- explicit OperationNode(OperationCode code, Meta&& meta) : code{code}, meta{std::move(meta)} {}
-
- template <typename... T>
- explicit OperationNode(OperationCode code, const T*... operands)
- : OperationNode(code, {}, operands...) {}
-
- template <typename... T>
- explicit OperationNode(OperationCode code, Meta&& meta, const T*... operands_)
- : code{code}, meta{std::move(meta)}, operands{operands_...} {}
-
- explicit OperationNode(OperationCode code, Meta&& meta, std::vector<Node>&& operands)
- : code{code}, meta{meta}, operands{std::move(operands)} {}
-
- explicit OperationNode(OperationCode code, std::vector<Node>&& operands)
- : code{code}, operands{std::move(operands)} {}
-
- OperationCode GetCode() const {
- return code;
- }
-
- const Meta& GetMeta() const {
- return meta;
- }
-
- std::size_t GetOperandsCount() const {
- return operands.size();
- }
-
- Node operator[](std::size_t operand_index) const {
- return operands.at(operand_index);
- }
-
-private:
- const OperationCode code;
- const Meta meta;
- std::vector<Node> operands;
-};
-
-/// Encloses inside any kind of node that returns a boolean conditionally-executed code
-class ConditionalNode final {
-public:
- explicit ConditionalNode(Node condition, std::vector<Node>&& code)
- : condition{condition}, code{std::move(code)} {}
-
- Node GetCondition() const {
- return condition;
- }
-
- const std::vector<Node>& GetCode() const {
- return code;
- }
-
-private:
- const Node condition; ///< Condition to be satisfied
- std::vector<Node> code; ///< Code to execute
-};
-
-/// A general purpose register
-class GprNode final {
-public:
- explicit constexpr GprNode(Tegra::Shader::Register index) : index{index} {}
-
- u32 GetIndex() const {
- return static_cast<u32>(index);
- }
-
-private:
- const Tegra::Shader::Register index;
-};
-
-/// A 32-bits value that represents an immediate value
-class ImmediateNode final {
-public:
- explicit constexpr ImmediateNode(u32 value) : value{value} {}
-
- u32 GetValue() const {
- return value;
- }
-
-private:
- const u32 value;
-};
-
-/// One of Maxwell's internal flags
-class InternalFlagNode final {
-public:
- explicit constexpr InternalFlagNode(InternalFlag flag) : flag{flag} {}
-
- InternalFlag GetFlag() const {
- return flag;
- }
-
-private:
- const InternalFlag flag;
-};
-
-/// A predicate register, it can be negated without additional nodes
-class PredicateNode final {
-public:
- explicit constexpr PredicateNode(Tegra::Shader::Pred index, bool negated)
- : index{index}, negated{negated} {}
-
- Tegra::Shader::Pred GetIndex() const {
- return index;
- }
-
- bool IsNegated() const {
- return negated;
- }
-
-private:
- const Tegra::Shader::Pred index;
- const bool negated;
-};
-
-/// Attribute buffer memory (known as attributes or varyings in GLSL terms)
-class AbufNode final {
-public:
- // Initialize for standard attributes (index is explicit).
- explicit constexpr AbufNode(Tegra::Shader::Attribute::Index index, u32 element,
- Node buffer = {})
- : buffer{buffer}, index{index}, element{element} {}
-
- // Initialize for physical attributes (index is a variable value).
- explicit constexpr AbufNode(Node physical_address, Node buffer = {})
- : physical_address{physical_address}, buffer{buffer} {}
-
- Tegra::Shader::Attribute::Index GetIndex() const {
- return index;
- }
-
- u32 GetElement() const {
- return element;
- }
-
- Node GetBuffer() const {
- return buffer;
- }
-
- bool IsPhysicalBuffer() const {
- return physical_address != nullptr;
- }
-
- Node GetPhysicalAddress() const {
- return physical_address;
- }
-
-private:
- Node physical_address{};
- Node buffer{};
- Tegra::Shader::Attribute::Index index{};
- u32 element{};
-};
-
-/// Constant buffer node, usually mapped to uniform buffers in GLSL
-class CbufNode final {
-public:
- explicit constexpr CbufNode(u32 index, Node offset) : index{index}, offset{offset} {}
-
- u32 GetIndex() const {
- return index;
- }
-
- Node GetOffset() const {
- return offset;
- }
-
-private:
- const u32 index;
- const Node offset;
-};
-
-/// Local memory node
-class LmemNode final {
-public:
- explicit constexpr LmemNode(Node address) : address{address} {}
-
- Node GetAddress() const {
- return address;
- }
-
-private:
- const Node address;
-};
-
-/// Global memory node
-class GmemNode final {
-public:
- explicit constexpr GmemNode(Node real_address, Node base_address,
- const GlobalMemoryBase& descriptor)
- : real_address{real_address}, base_address{base_address}, descriptor{descriptor} {}
-
- Node GetRealAddress() const {
- return real_address;
- }
-
- Node GetBaseAddress() const {
- return base_address;
- }
-
- const GlobalMemoryBase& GetDescriptor() const {
- return descriptor;
- }
-
-private:
- const Node real_address;
- const Node base_address;
- const GlobalMemoryBase descriptor;
-};
-
-/// Commentary, can be dropped
-class CommentNode final {
-public:
- explicit CommentNode(std::string text) : text{std::move(text)} {}
-
- const std::string& GetText() const {
- return text;
- }
-
-private:
- std::string text;
-};
-
class ShaderIR final {
public:
explicit ShaderIR(const ProgramCode& program_code, u32 main_offset);
@@ -663,26 +167,6 @@ private:
u32 DecodeXmad(NodeBlock& bb, u32 pc);
u32 DecodeOther(NodeBlock& bb, u32 pc);
- /// Internalizes node's data and returns a managed pointer to a clone of that node
- Node StoreNode(NodeData&& node_data);
-
- /// Creates a conditional node
- Node Conditional(Node condition, std::vector<Node>&& code);
- /// Creates a commentary
- Node Comment(std::string text);
- /// Creates an u32 immediate
- Node Immediate(u32 value);
- /// Creates a s32 immediate
- Node Immediate(s32 value) {
- return Immediate(static_cast<u32>(value));
- }
- /// Creates a f32 immediate
- Node Immediate(f32 value) {
- u32 integral;
- std::memcpy(&integral, &value, sizeof(u32));
- return Immediate(integral);
- }
-
/// Generates a node for a passed register.
Node GetRegister(Tegra::Shader::Register reg);
/// Generates a node representing a 19-bit immediate value
@@ -827,37 +311,6 @@ private:
std::tuple<Node, Node, GlobalMemoryBase> TrackAndGetGlobalMemory(
NodeBlock& bb, Tegra::Shader::Instruction instr, bool is_write);
- template <typename... T>
- Node Operation(OperationCode code, const T*... operands) {
- return StoreNode(OperationNode(code, operands...));
- }
-
- template <typename... T>
- Node Operation(OperationCode code, Meta&& meta, const T*... operands) {
- return StoreNode(OperationNode(code, std::move(meta), operands...));
- }
-
- Node Operation(OperationCode code, std::vector<Node>&& operands) {
- return StoreNode(OperationNode(code, std::move(operands)));
- }
-
- Node Operation(OperationCode code, Meta&& meta, std::vector<Node>&& operands) {
- return StoreNode(OperationNode(code, std::move(meta), std::move(operands)));
- }
-
- template <typename... T>
- Node SignedOperation(OperationCode code, bool is_signed, const T*... operands) {
- return StoreNode(OperationNode(SignedToUnsignedCode(code, is_signed), operands...));
- }
-
- template <typename... T>
- Node SignedOperation(OperationCode code, bool is_signed, Meta&& meta, const T*... operands) {
- return StoreNode(
- OperationNode(SignedToUnsignedCode(code, is_signed), std::move(meta), operands...));
- }
-
- static OperationCode SignedToUnsignedCode(OperationCode operation_code, bool is_signed);
-
const ProgramCode& program_code;
const u32 main_offset;
@@ -868,8 +321,6 @@ private:
std::map<u32, NodeBlock> basic_blocks;
NodeBlock global_code;
- std::vector<std::unique_ptr<NodeData>> stored_nodes;
-
std::set<u32> used_registers;
std::set<Tegra::Shader::Pred> used_predicates;
std::set<Tegra::Shader::Attribute::Index> used_input_attributes;
diff --git a/src/video_core/shader/track.cpp b/src/video_core/shader/track.cpp
index 19ede1eb9..fc957d980 100644
--- a/src/video_core/shader/track.cpp
+++ b/src/video_core/shader/track.cpp
@@ -16,12 +16,12 @@ std::pair<Node, s64> FindOperation(const NodeBlock& code, s64 cursor,
OperationCode operation_code) {
for (; cursor >= 0; --cursor) {
const Node node = code.at(cursor);
- if (const auto operation = std::get_if<OperationNode>(node)) {
+ if (const auto operation = std::get_if<OperationNode>(&*node)) {
if (operation->GetCode() == operation_code) {
return {node, cursor};
}
}
- if (const auto conditional = std::get_if<ConditionalNode>(node)) {
+ if (const auto conditional = std::get_if<ConditionalNode>(&*node)) {
const auto& conditional_code = conditional->GetCode();
const auto [found, internal_cursor] = FindOperation(
conditional_code, static_cast<s64>(conditional_code.size() - 1), operation_code);
@@ -35,11 +35,11 @@ std::pair<Node, s64> FindOperation(const NodeBlock& code, s64 cursor,
} // namespace
Node ShaderIR::TrackCbuf(Node tracked, const NodeBlock& code, s64 cursor) const {
- if (const auto cbuf = std::get_if<CbufNode>(tracked)) {
+ if (const auto cbuf = std::get_if<CbufNode>(&*tracked)) {
// Cbuf found, but it has to be immediate
return std::holds_alternative<ImmediateNode>(*cbuf->GetOffset()) ? tracked : nullptr;
}
- if (const auto gpr = std::get_if<GprNode>(tracked)) {
+ if (const auto gpr = std::get_if<GprNode>(&*tracked)) {
if (gpr->GetIndex() == Tegra::Shader::Register::ZeroIndex) {
return nullptr;
}
@@ -51,7 +51,7 @@ Node ShaderIR::TrackCbuf(Node tracked, const NodeBlock& code, s64 cursor) const
}
return TrackCbuf(source, code, new_cursor);
}
- if (const auto operation = std::get_if<OperationNode>(tracked)) {
+ if (const auto operation = std::get_if<OperationNode>(&*tracked)) {
for (std::size_t i = 0; i < operation->GetOperandsCount(); ++i) {
if (const auto found = TrackCbuf((*operation)[i], code, cursor)) {
// Cbuf found in operand
@@ -60,7 +60,7 @@ Node ShaderIR::TrackCbuf(Node tracked, const NodeBlock& code, s64 cursor) const
}
return nullptr;
}
- if (const auto conditional = std::get_if<ConditionalNode>(tracked)) {
+ if (const auto conditional = std::get_if<ConditionalNode>(&*tracked)) {
const auto& conditional_code = conditional->GetCode();
return TrackCbuf(tracked, conditional_code, static_cast<s64>(conditional_code.size()));
}
@@ -75,7 +75,7 @@ std::optional<u32> ShaderIR::TrackImmediate(Node tracked, const NodeBlock& code,
if (!found) {
return {};
}
- if (const auto immediate = std::get_if<ImmediateNode>(found)) {
+ if (const auto immediate = std::get_if<ImmediateNode>(&*found)) {
return immediate->GetValue();
}
return {};
@@ -88,11 +88,11 @@ std::pair<Node, s64> ShaderIR::TrackRegister(const GprNode* tracked, const NodeB
if (!found_node) {
return {};
}
- const auto operation = std::get_if<OperationNode>(found_node);
+ const auto operation = std::get_if<OperationNode>(&*found_node);
ASSERT(operation);
const auto& target = (*operation)[0];
- if (const auto gpr_target = std::get_if<GprNode>(target)) {
+ if (const auto gpr_target = std::get_if<GprNode>(&*target)) {
if (gpr_target->GetIndex() == tracked->GetIndex()) {
return {(*operation)[1], new_cursor};
}
diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt
index 3ea7b55d0..3dc0e47d0 100644
--- a/src/yuzu/CMakeLists.txt
+++ b/src/yuzu/CMakeLists.txt
@@ -159,6 +159,15 @@ target_compile_definitions(yuzu PRIVATE
# Disable implicit conversions from/to C strings
-DQT_NO_CAST_FROM_ASCII
-DQT_NO_CAST_TO_ASCII
+
+ # Disable implicit type narrowing in signal/slot connect() calls.
+ -DQT_NO_NARROWING_CONVERSIONS_IN_CONNECT
+
+ # Disable unsafe overloads of QProcess' start() function.
+ -DQT_NO_PROCESS_COMBINED_ARGUMENT_START
+
+ # Disable implicit QString->QUrl conversions to enforce use of proper resolving functions.
+ -DQT_NO_URL_CAST_FROM_STRING
)
if (YUZU_ENABLE_COMPATIBILITY_REPORTING)
diff --git a/src/yuzu/applets/profile_select.cpp b/src/yuzu/applets/profile_select.cpp
index 7fbc9deeb..6b5c7ba61 100644
--- a/src/yuzu/applets/profile_select.cpp
+++ b/src/yuzu/applets/profile_select.cpp
@@ -27,20 +27,20 @@ constexpr std::array<u8, 107> backup_jpeg{
0x01, 0x01, 0x00, 0x00, 0x3f, 0x00, 0xd2, 0xcf, 0x20, 0xff, 0xd9,
};
-QString FormatUserEntryText(const QString& username, Service::Account::UUID uuid) {
+QString FormatUserEntryText(const QString& username, Common::UUID uuid) {
return QtProfileSelectionDialog::tr(
"%1\n%2", "%1 is the profile username, %2 is the formatted UUID (e.g. "
"00112233-4455-6677-8899-AABBCCDDEEFF))")
.arg(username, QString::fromStdString(uuid.FormatSwitch()));
}
-QString GetImagePath(Service::Account::UUID uuid) {
+QString GetImagePath(Common::UUID uuid) {
const auto path = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) +
"/system/save/8000000000000010/su/avators/" + uuid.FormatSwitch() + ".jpg";
return QString::fromStdString(path);
}
-QPixmap GetIcon(Service::Account::UUID uuid) {
+QPixmap GetIcon(Common::UUID uuid) {
QPixmap icon{GetImagePath(uuid)};
if (!icon) {
@@ -122,21 +122,15 @@ QtProfileSelectionDialog::QtProfileSelectionDialog(QWidget* parent)
QtProfileSelectionDialog::~QtProfileSelectionDialog() = default;
void QtProfileSelectionDialog::accept() {
- ok = true;
QDialog::accept();
}
void QtProfileSelectionDialog::reject() {
- ok = false;
user_index = 0;
QDialog::reject();
}
-bool QtProfileSelectionDialog::GetStatus() const {
- return ok;
-}
-
-u32 QtProfileSelectionDialog::GetIndex() const {
+int QtProfileSelectionDialog::GetIndex() const {
return user_index;
}
@@ -154,12 +148,12 @@ QtProfileSelector::QtProfileSelector(GMainWindow& parent) {
QtProfileSelector::~QtProfileSelector() = default;
void QtProfileSelector::SelectProfile(
- std::function<void(std::optional<Service::Account::UUID>)> callback) const {
+ std::function<void(std::optional<Common::UUID>)> callback) const {
this->callback = std::move(callback);
emit MainWindowSelectProfile();
}
-void QtProfileSelector::MainWindowFinishedSelection(std::optional<Service::Account::UUID> uuid) {
+void QtProfileSelector::MainWindowFinishedSelection(std::optional<Common::UUID> uuid) {
// Acquire the HLE mutex
std::lock_guard lock{HLE::g_hle_lock};
callback(uuid);
diff --git a/src/yuzu/applets/profile_select.h b/src/yuzu/applets/profile_select.h
index 1c2922e54..cee886a77 100644
--- a/src/yuzu/applets/profile_select.h
+++ b/src/yuzu/applets/profile_select.h
@@ -9,6 +9,7 @@
#include <QList>
#include <QTreeView>
#include "core/frontend/applets/profile_select.h"
+#include "core/hle/service/acc/profile_manager.h"
class GMainWindow;
class QDialogButtonBox;
@@ -29,15 +30,13 @@ public:
void accept() override;
void reject() override;
- bool GetStatus() const;
- u32 GetIndex() const;
+ int GetIndex() const;
private:
- bool ok = false;
- u32 user_index = 0;
-
void SelectUser(const QModelIndex& index);
+ int user_index = 0;
+
QVBoxLayout* layout;
QTreeView* tree_view;
QStandardItemModel* item_model;
@@ -60,14 +59,13 @@ public:
explicit QtProfileSelector(GMainWindow& parent);
~QtProfileSelector() override;
- void SelectProfile(
- std::function<void(std::optional<Service::Account::UUID>)> callback) const override;
+ void SelectProfile(std::function<void(std::optional<Common::UUID>)> callback) const override;
signals:
void MainWindowSelectProfile() const;
private:
- void MainWindowFinishedSelection(std::optional<Service::Account::UUID> uuid);
+ void MainWindowFinishedSelection(std::optional<Common::UUID> uuid);
- mutable std::function<void(std::optional<Service::Account::UUID>)> callback;
+ mutable std::function<void(std::optional<Common::UUID>)> callback;
};
diff --git a/src/yuzu/applets/software_keyboard.cpp b/src/yuzu/applets/software_keyboard.cpp
index 5223ec977..af36f07c6 100644
--- a/src/yuzu/applets/software_keyboard.cpp
+++ b/src/yuzu/applets/software_keyboard.cpp
@@ -104,13 +104,11 @@ QtSoftwareKeyboardDialog::QtSoftwareKeyboardDialog(
QtSoftwareKeyboardDialog::~QtSoftwareKeyboardDialog() = default;
void QtSoftwareKeyboardDialog::accept() {
- ok = true;
text = line_edit->text().toStdU16String();
QDialog::accept();
}
void QtSoftwareKeyboardDialog::reject() {
- ok = false;
text.clear();
QDialog::reject();
}
@@ -119,10 +117,6 @@ std::u16string QtSoftwareKeyboardDialog::GetText() const {
return text;
}
-bool QtSoftwareKeyboardDialog::GetStatus() const {
- return ok;
-}
-
QtSoftwareKeyboard::QtSoftwareKeyboard(GMainWindow& main_window) {
connect(this, &QtSoftwareKeyboard::MainWindowGetText, &main_window,
&GMainWindow::SoftwareKeyboardGetText, Qt::QueuedConnection);
diff --git a/src/yuzu/applets/software_keyboard.h b/src/yuzu/applets/software_keyboard.h
index 78c5a042b..44bcece75 100644
--- a/src/yuzu/applets/software_keyboard.h
+++ b/src/yuzu/applets/software_keyboard.h
@@ -36,10 +36,8 @@ public:
void reject() override;
std::u16string GetText() const;
- bool GetStatus() const;
private:
- bool ok = false;
std::u16string text;
QDialogButtonBox* buttons;
diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp
index 5243fe820..07a720494 100644
--- a/src/yuzu/bootmanager.cpp
+++ b/src/yuzu/bootmanager.cpp
@@ -26,6 +26,8 @@
EmuThread::EmuThread(GRenderWindow* render_window) : render_window(render_window) {}
+EmuThread::~EmuThread() = default;
+
void EmuThread::run() {
render_window->MakeCurrent();
@@ -185,7 +187,7 @@ private:
bool do_painting;
};
-GRenderWindow::GRenderWindow(QWidget* parent, EmuThread* emu_thread)
+GRenderWindow::GRenderWindow(GMainWindow* parent, EmuThread* emu_thread)
: QWidget(parent), emu_thread(emu_thread) {
setWindowTitle(QStringLiteral("yuzu %1 | %2-%3")
.arg(QString::fromUtf8(Common::g_build_name),
@@ -194,8 +196,7 @@ GRenderWindow::GRenderWindow(QWidget* parent, EmuThread* emu_thread)
setAttribute(Qt::WA_AcceptTouchEvents);
InputCommon::Init();
- connect(this, &GRenderWindow::FirstFrameDisplayed, static_cast<GMainWindow*>(parent),
- &GMainWindow::OnLoadComplete);
+ connect(this, &GRenderWindow::FirstFrameDisplayed, parent, &GMainWindow::OnLoadComplete);
}
GRenderWindow::~GRenderWindow() {
@@ -247,9 +248,9 @@ void GRenderWindow::PollEvents() {}
void GRenderWindow::OnFramebufferSizeChanged() {
// Screen changes potentially incur a change in screen DPI, hence we should update the
// framebuffer size
- qreal pixelRatio = GetWindowPixelRatio();
- unsigned width = child->QPaintDevice::width() * pixelRatio;
- unsigned height = child->QPaintDevice::height() * pixelRatio;
+ const qreal pixel_ratio = GetWindowPixelRatio();
+ const u32 width = child->QPaintDevice::width() * pixel_ratio;
+ const u32 height = child->QPaintDevice::height() * pixel_ratio;
UpdateCurrentFramebufferLayout(width, height);
}
@@ -266,7 +267,7 @@ void GRenderWindow::ForwardKeyReleaseEvent(QKeyEvent* event) {
}
void GRenderWindow::BackupGeometry() {
- geometry = ((QWidget*)this)->saveGeometry();
+ geometry = QWidget::saveGeometry();
}
void GRenderWindow::RestoreGeometry() {
@@ -283,10 +284,11 @@ void GRenderWindow::restoreGeometry(const QByteArray& geometry) {
QByteArray GRenderWindow::saveGeometry() {
// If we are a top-level widget, store the current geometry
// otherwise, store the last backup
- if (parent() == nullptr)
- return ((QWidget*)this)->saveGeometry();
- else
- return geometry;
+ if (parent() == nullptr) {
+ return QWidget::saveGeometry();
+ }
+
+ return geometry;
}
qreal GRenderWindow::GetWindowPixelRatio() const {
@@ -294,10 +296,10 @@ qreal GRenderWindow::GetWindowPixelRatio() const {
return windowHandle() ? windowHandle()->screen()->devicePixelRatio() : 1.0f;
}
-std::pair<unsigned, unsigned> GRenderWindow::ScaleTouch(const QPointF pos) const {
+std::pair<u32, u32> GRenderWindow::ScaleTouch(const QPointF pos) const {
const qreal pixel_ratio = GetWindowPixelRatio();
- return {static_cast<unsigned>(std::max(std::round(pos.x() * pixel_ratio), qreal{0.0})),
- static_cast<unsigned>(std::max(std::round(pos.y() * pixel_ratio), qreal{0.0}))};
+ return {static_cast<u32>(std::max(std::round(pos.x() * pixel_ratio), qreal{0.0})),
+ static_cast<u32>(std::max(std::round(pos.y() * pixel_ratio), qreal{0.0}))};
}
void GRenderWindow::closeEvent(QCloseEvent* event) {
@@ -353,7 +355,7 @@ void GRenderWindow::focusOutEvent(QFocusEvent* event) {
InputCommon::GetKeyboard()->ReleaseAllKeys();
}
-void GRenderWindow::OnClientAreaResized(unsigned width, unsigned height) {
+void GRenderWindow::OnClientAreaResized(u32 width, u32 height) {
NotifyClientAreaSizeChanged(std::make_pair(width, height));
}
@@ -390,7 +392,7 @@ void GRenderWindow::InitRenderTarget() {
context->setShareContext(shared_context.get());
context->setFormat(fmt);
context->create();
- fmt.setSwapInterval(false);
+ fmt.setSwapInterval(0);
child = new GGLWidgetInternal(this, shared_context.get());
container = QWidget::createWindowContainer(child, this);
@@ -420,23 +422,29 @@ void GRenderWindow::InitRenderTarget() {
BackupGeometry();
}
-void GRenderWindow::CaptureScreenshot(u16 res_scale, const QString& screenshot_path) {
+void GRenderWindow::CaptureScreenshot(u32 res_scale, const QString& screenshot_path) {
auto& renderer = Core::System::GetInstance().Renderer();
- if (!res_scale)
+ if (res_scale == 0) {
res_scale = VideoCore::GetResolutionScaleFactor(renderer);
+ }
const Layout::FramebufferLayout layout{Layout::FrameLayoutFromResolutionScale(res_scale)};
screenshot_image = QImage(QSize(layout.width, layout.height), QImage::Format_RGB32);
- renderer.RequestScreenshot(screenshot_image.bits(),
- [=] {
- screenshot_image.mirrored(false, true).save(screenshot_path);
- LOG_INFO(Frontend, "The screenshot is saved.");
- },
- layout);
+ renderer.RequestScreenshot(
+ screenshot_image.bits(),
+ [=] {
+ const std::string std_screenshot_path = screenshot_path.toStdString();
+ if (screenshot_image.mirrored(false, true).save(screenshot_path)) {
+ LOG_INFO(Frontend, "Screenshot saved to \"{}\"", std_screenshot_path);
+ } else {
+ LOG_ERROR(Frontend, "Failed to save screenshot to \"{}\"", std_screenshot_path);
+ }
+ },
+ layout);
}
-void GRenderWindow::OnMinimalClientAreaChangeRequest(std::pair<unsigned, unsigned> minimal_size) {
+void GRenderWindow::OnMinimalClientAreaChangeRequest(std::pair<u32, u32> minimal_size) {
setMinimumSize(minimal_size.first, minimal_size.second);
}
diff --git a/src/yuzu/bootmanager.h b/src/yuzu/bootmanager.h
index 7f9f8e8e3..2fc64895f 100644
--- a/src/yuzu/bootmanager.h
+++ b/src/yuzu/bootmanager.h
@@ -27,11 +27,12 @@ namespace VideoCore {
enum class LoadCallbackStage;
}
-class EmuThread : public QThread {
+class EmuThread final : public QThread {
Q_OBJECT
public:
explicit EmuThread(GRenderWindow* render_window);
+ ~EmuThread() override;
/**
* Start emulation (on new thread)
@@ -114,7 +115,7 @@ class GRenderWindow : public QWidget, public Core::Frontend::EmuWindow {
Q_OBJECT
public:
- GRenderWindow(QWidget* parent, EmuThread* emu_thread);
+ GRenderWindow(GMainWindow* parent, EmuThread* emu_thread);
~GRenderWindow() override;
// EmuWindow implementation
@@ -133,17 +134,17 @@ public:
QByteArray saveGeometry(); // overridden
qreal GetWindowPixelRatio() const;
- std::pair<unsigned, unsigned> ScaleTouch(const QPointF pos) const;
+ std::pair<u32, u32> ScaleTouch(QPointF pos) const;
void closeEvent(QCloseEvent* event) override;
bool event(QEvent* event) override;
void focusOutEvent(QFocusEvent* event) override;
- void OnClientAreaResized(unsigned width, unsigned height);
+ void OnClientAreaResized(u32 width, u32 height);
void InitRenderTarget();
- void CaptureScreenshot(u16 res_scale, const QString& screenshot_path);
+ void CaptureScreenshot(u32 res_scale, const QString& screenshot_path);
public slots:
void moveContext(); // overridden
@@ -162,7 +163,7 @@ private:
void TouchUpdateEvent(const QTouchEvent* event);
void TouchEndEvent();
- void OnMinimalClientAreaChangeRequest(std::pair<unsigned, unsigned> minimal_size) override;
+ void OnMinimalClientAreaChangeRequest(std::pair<u32, u32> minimal_size) override;
QWidget* container = nullptr;
GGLWidgetInternal* child = nullptr;
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index 02a213e58..10e5c5c38 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -643,6 +643,8 @@ void Config::ReadUIGamelistValues() {
UISettings::values.icon_size = ReadSetting(QStringLiteral("icon_size"), 64).toUInt();
UISettings::values.row_1_text_id = ReadSetting(QStringLiteral("row_1_text_id"), 3).toUInt();
UISettings::values.row_2_text_id = ReadSetting(QStringLiteral("row_2_text_id"), 2).toUInt();
+ UISettings::values.cache_game_list =
+ ReadSetting(QStringLiteral("cache_game_list"), true).toBool();
qt_config->endGroup();
}
@@ -1005,6 +1007,7 @@ void Config::SaveUIGamelistValues() {
WriteSetting(QStringLiteral("icon_size"), UISettings::values.icon_size, 64);
WriteSetting(QStringLiteral("row_1_text_id"), UISettings::values.row_1_text_id, 3);
WriteSetting(QStringLiteral("row_2_text_id"), UISettings::values.row_2_text_id, 2);
+ WriteSetting(QStringLiteral("cache_game_list"), UISettings::values.cache_game_list, true);
qt_config->endGroup();
}
diff --git a/src/yuzu/configuration/configure_audio.cpp b/src/yuzu/configuration/configure_audio.cpp
index b0f9b814d..110842eb2 100644
--- a/src/yuzu/configuration/configure_audio.cpp
+++ b/src/yuzu/configuration/configure_audio.cpp
@@ -22,11 +22,11 @@ ConfigureAudio::ConfigureAudio(QWidget* parent)
}
connect(ui->volume_slider, &QSlider::valueChanged, this,
- &ConfigureAudio::setVolumeIndicatorText);
+ &ConfigureAudio::SetVolumeIndicatorText);
- this->setConfiguration();
+ SetConfiguration();
connect(ui->output_sink_combo_box, qOverload<int>(&QComboBox::currentIndexChanged), this,
- &ConfigureAudio::updateAudioDevices);
+ &ConfigureAudio::UpdateAudioDevices);
const bool is_powered_on = Core::System::GetInstance().IsPoweredOn();
ui->output_sink_combo_box->setEnabled(!is_powered_on);
@@ -35,20 +35,20 @@ ConfigureAudio::ConfigureAudio(QWidget* parent)
ConfigureAudio::~ConfigureAudio() = default;
-void ConfigureAudio::setConfiguration() {
- setOutputSinkFromSinkID();
+void ConfigureAudio::SetConfiguration() {
+ SetOutputSinkFromSinkID();
// The device list cannot be pre-populated (nor listed) until the output sink is known.
- updateAudioDevices(ui->output_sink_combo_box->currentIndex());
+ UpdateAudioDevices(ui->output_sink_combo_box->currentIndex());
- setAudioDeviceFromDeviceID();
+ SetAudioDeviceFromDeviceID();
ui->toggle_audio_stretching->setChecked(Settings::values.enable_audio_stretching);
ui->volume_slider->setValue(Settings::values.volume * ui->volume_slider->maximum());
- setVolumeIndicatorText(ui->volume_slider->sliderPosition());
+ SetVolumeIndicatorText(ui->volume_slider->sliderPosition());
}
-void ConfigureAudio::setOutputSinkFromSinkID() {
+void ConfigureAudio::SetOutputSinkFromSinkID() {
int new_sink_index = 0;
const QString sink_id = QString::fromStdString(Settings::values.sink_id);
@@ -62,7 +62,7 @@ void ConfigureAudio::setOutputSinkFromSinkID() {
ui->output_sink_combo_box->setCurrentIndex(new_sink_index);
}
-void ConfigureAudio::setAudioDeviceFromDeviceID() {
+void ConfigureAudio::SetAudioDeviceFromDeviceID() {
int new_device_index = -1;
const QString device_id = QString::fromStdString(Settings::values.audio_device_id);
@@ -76,11 +76,11 @@ void ConfigureAudio::setAudioDeviceFromDeviceID() {
ui->audio_device_combo_box->setCurrentIndex(new_device_index);
}
-void ConfigureAudio::setVolumeIndicatorText(int percentage) {
+void ConfigureAudio::SetVolumeIndicatorText(int percentage) {
ui->volume_indicator->setText(tr("%1%", "Volume percentage (e.g. 50%)").arg(percentage));
}
-void ConfigureAudio::applyConfiguration() {
+void ConfigureAudio::ApplyConfiguration() {
Settings::values.sink_id =
ui->output_sink_combo_box->itemText(ui->output_sink_combo_box->currentIndex())
.toStdString();
@@ -92,7 +92,7 @@ void ConfigureAudio::applyConfiguration() {
static_cast<float>(ui->volume_slider->sliderPosition()) / ui->volume_slider->maximum();
}
-void ConfigureAudio::updateAudioDevices(int sink_index) {
+void ConfigureAudio::UpdateAudioDevices(int sink_index) {
ui->audio_device_combo_box->clear();
ui->audio_device_combo_box->addItem(QString::fromUtf8(AudioCore::auto_device_name));
@@ -102,6 +102,6 @@ void ConfigureAudio::updateAudioDevices(int sink_index) {
}
}
-void ConfigureAudio::retranslateUi() {
+void ConfigureAudio::RetranslateUI() {
ui->retranslateUi(this);
}
diff --git a/src/yuzu/configuration/configure_audio.h b/src/yuzu/configuration/configure_audio.h
index 8771421c0..2bb92d9b5 100644
--- a/src/yuzu/configuration/configure_audio.h
+++ b/src/yuzu/configuration/configure_audio.h
@@ -18,16 +18,16 @@ public:
explicit ConfigureAudio(QWidget* parent = nullptr);
~ConfigureAudio() override;
- void applyConfiguration();
- void retranslateUi();
+ void ApplyConfiguration();
+ void RetranslateUI();
private:
- void updateAudioDevices(int sink_index);
+ void UpdateAudioDevices(int sink_index);
- void setConfiguration();
- void setOutputSinkFromSinkID();
- void setAudioDeviceFromDeviceID();
- void setVolumeIndicatorText(int percentage);
+ void SetConfiguration();
+ void SetOutputSinkFromSinkID();
+ void SetAudioDeviceFromDeviceID();
+ void SetVolumeIndicatorText(int percentage);
std::unique_ptr<Ui::ConfigureAudio> ui;
};
diff --git a/src/yuzu/configuration/configure_audio.ui b/src/yuzu/configuration/configure_audio.ui
index a29a0e265..a098b9acc 100644
--- a/src/yuzu/configuration/configure_audio.ui
+++ b/src/yuzu/configuration/configure_audio.ui
@@ -20,7 +20,7 @@
<item>
<layout class="QHBoxLayout">
<item>
- <widget class="QLabel" name="label">
+ <widget class="QLabel" name="label_1">
<property name="text">
<string>Output Engine:</string>
</property>
@@ -44,7 +44,7 @@
<item>
<layout class="QHBoxLayout">
<item>
- <widget class="QLabel" name="label">
+ <widget class="QLabel" name="label_2">
<property name="text">
<string>Audio Device:</string>
</property>
@@ -61,7 +61,7 @@
<number>0</number>
</property>
<item>
- <widget class="QLabel" name="label">
+ <widget class="QLabel" name="label_3">
<property name="text">
<string>Volume:</string>
</property>
diff --git a/src/yuzu/configuration/configure_debug.cpp b/src/yuzu/configuration/configure_debug.cpp
index 550cf9dca..afc2e3b38 100644
--- a/src/yuzu/configuration/configure_debug.cpp
+++ b/src/yuzu/configuration/configure_debug.cpp
@@ -16,7 +16,8 @@
ConfigureDebug::ConfigureDebug(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureDebug) {
ui->setupUi(this);
- this->setConfiguration();
+ SetConfiguration();
+
connect(ui->open_log_button, &QPushButton::pressed, []() {
QString path = QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::LogDir));
QDesktopServices::openUrl(QUrl::fromLocalFile(path));
@@ -25,7 +26,7 @@ ConfigureDebug::ConfigureDebug(QWidget* parent) : QWidget(parent), ui(new Ui::Co
ConfigureDebug::~ConfigureDebug() = default;
-void ConfigureDebug::setConfiguration() {
+void ConfigureDebug::SetConfiguration() {
ui->toggle_gdbstub->setChecked(Settings::values.use_gdbstub);
ui->gdbport_spinbox->setEnabled(Settings::values.use_gdbstub);
ui->gdbport_spinbox->setValue(Settings::values.gdbstub_port);
@@ -37,7 +38,7 @@ void ConfigureDebug::setConfiguration() {
ui->dump_decompressed_nso->setChecked(Settings::values.dump_nso);
}
-void ConfigureDebug::applyConfiguration() {
+void ConfigureDebug::ApplyConfiguration() {
Settings::values.use_gdbstub = ui->toggle_gdbstub->isChecked();
Settings::values.gdbstub_port = ui->gdbport_spinbox->value();
UISettings::values.show_console = ui->toggle_console->isChecked();
diff --git a/src/yuzu/configuration/configure_debug.h b/src/yuzu/configuration/configure_debug.h
index c6420b18c..06b89026c 100644
--- a/src/yuzu/configuration/configure_debug.h
+++ b/src/yuzu/configuration/configure_debug.h
@@ -18,10 +18,10 @@ public:
explicit ConfigureDebug(QWidget* parent = nullptr);
~ConfigureDebug() override;
- void applyConfiguration();
+ void ApplyConfiguration();
private:
- void setConfiguration();
+ void SetConfiguration();
std::unique_ptr<Ui::ConfigureDebug> ui;
};
diff --git a/src/yuzu/configuration/configure_debug.ui b/src/yuzu/configuration/configure_debug.ui
index 758a92335..5ca9ce0e6 100644
--- a/src/yuzu/configuration/configure_debug.ui
+++ b/src/yuzu/configuration/configure_debug.ui
@@ -45,7 +45,7 @@
</spacer>
</item>
<item>
- <widget class="QLabel" name="label_2">
+ <widget class="QLabel" name="label_1">
<property name="text">
<string>Port:</string>
</property>
@@ -70,11 +70,11 @@
<property name="title">
<string>Logging</string>
</property>
- <layout class="QVBoxLayout" name="verticalLayout">
+ <layout class="QVBoxLayout" name="verticalLayout_4">
<item>
- <layout class="QHBoxLayout" name="horizontalLayout">
+ <layout class="QHBoxLayout" name="horizontalLayout_2">
<item>
- <widget class="QLabel" name="label">
+ <widget class="QLabel" name="label_2">
<property name="text">
<string>Global Log Filter</string>
</property>
@@ -86,7 +86,7 @@
</layout>
</item>
<item>
- <layout class="QHBoxLayout" name="horizontalLayout_2">
+ <layout class="QHBoxLayout" name="horizontalLayout_3">
<item>
<widget class="QCheckBox" name="toggle_console">
<property name="text">
@@ -111,11 +111,11 @@
<property name="title">
<string>Homebrew</string>
</property>
- <layout class="QVBoxLayout" name="verticalLayout">
+ <layout class="QVBoxLayout" name="verticalLayout_5">
<item>
- <layout class="QHBoxLayout" name="horizontalLayout">
+ <layout class="QHBoxLayout" name="horizontalLayout_4">
<item>
- <widget class="QLabel" name="label">
+ <widget class="QLabel" name="label_3">
<property name="text">
<string>Arguments String</string>
</property>
@@ -134,7 +134,7 @@
<property name="title">
<string>Dump</string>
</property>
- <layout class="QVBoxLayout" name="verticalLayout_4">
+ <layout class="QVBoxLayout" name="verticalLayout_6">
<item>
<widget class="QCheckBox" name="dump_decompressed_nso">
<property name="whatsThis">
diff --git a/src/yuzu/configuration/configure_dialog.cpp b/src/yuzu/configuration/configure_dialog.cpp
index 8086f9d6b..a1b1e00bc 100644
--- a/src/yuzu/configuration/configure_dialog.cpp
+++ b/src/yuzu/configuration/configure_dialog.cpp
@@ -15,11 +15,11 @@ ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry)
: QDialog(parent), ui(new Ui::ConfigureDialog), registry(registry) {
ui->setupUi(this);
ui->hotkeysTab->Populate(registry);
- this->setConfiguration();
- this->PopulateSelectionList();
-
setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
+ SetConfiguration();
+ PopulateSelectionList();
+
connect(ui->selectorList, &QListWidget::itemSelectionChanged, this,
&ConfigureDialog::UpdateVisibleTabs);
@@ -29,19 +29,19 @@ ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry)
ConfigureDialog::~ConfigureDialog() = default;
-void ConfigureDialog::setConfiguration() {}
-
-void ConfigureDialog::applyConfiguration() {
- ui->generalTab->applyConfiguration();
- ui->gameListTab->applyConfiguration();
- ui->systemTab->applyConfiguration();
- ui->profileManagerTab->applyConfiguration();
- ui->inputTab->applyConfiguration();
- ui->hotkeysTab->applyConfiguration(registry);
- ui->graphicsTab->applyConfiguration();
- ui->audioTab->applyConfiguration();
- ui->debugTab->applyConfiguration();
- ui->webTab->applyConfiguration();
+void ConfigureDialog::SetConfiguration() {}
+
+void ConfigureDialog::ApplyConfiguration() {
+ ui->generalTab->ApplyConfiguration();
+ ui->gameListTab->ApplyConfiguration();
+ ui->systemTab->ApplyConfiguration();
+ ui->profileManagerTab->ApplyConfiguration();
+ ui->inputTab->ApplyConfiguration();
+ ui->hotkeysTab->ApplyConfiguration(registry);
+ ui->graphicsTab->ApplyConfiguration();
+ ui->audioTab->ApplyConfiguration();
+ ui->debugTab->ApplyConfiguration();
+ ui->webTab->ApplyConfiguration();
Settings::Apply();
Settings::LogSettings();
}
diff --git a/src/yuzu/configuration/configure_dialog.h b/src/yuzu/configuration/configure_dialog.h
index 2363ba584..7e7d90f59 100644
--- a/src/yuzu/configuration/configure_dialog.h
+++ b/src/yuzu/configuration/configure_dialog.h
@@ -20,10 +20,10 @@ public:
explicit ConfigureDialog(QWidget* parent, HotkeyRegistry& registry);
~ConfigureDialog() override;
- void applyConfiguration();
+ void ApplyConfiguration();
private:
- void setConfiguration();
+ void SetConfiguration();
void UpdateVisibleTabs();
void PopulateSelectionList();
diff --git a/src/yuzu/configuration/configure_gamelist.cpp b/src/yuzu/configuration/configure_gamelist.cpp
index 6f0d75605..4b5b0ee48 100644
--- a/src/yuzu/configuration/configure_gamelist.cpp
+++ b/src/yuzu/configuration/configure_gamelist.cpp
@@ -12,20 +12,20 @@
#include "yuzu/ui_settings.h"
namespace {
-constexpr std::array<std::pair<u32, const char*>, 5> default_icon_sizes{{
+constexpr std::array default_icon_sizes{
std::make_pair(0, QT_TR_NOOP("None")),
std::make_pair(32, QT_TR_NOOP("Small (32x32)")),
std::make_pair(64, QT_TR_NOOP("Standard (64x64)")),
std::make_pair(128, QT_TR_NOOP("Large (128x128)")),
std::make_pair(256, QT_TR_NOOP("Full Size (256x256)")),
-}};
+};
-constexpr std::array<const char*, 4> row_text_names{{
+constexpr std::array row_text_names{
QT_TR_NOOP("Filename"),
QT_TR_NOOP("Filetype"),
QT_TR_NOOP("Title ID"),
QT_TR_NOOP("Title Name"),
-}};
+};
} // Anonymous namespace
ConfigureGameList::ConfigureGameList(QWidget* parent)
@@ -35,7 +35,7 @@ ConfigureGameList::ConfigureGameList(QWidget* parent)
InitializeIconSizeComboBox();
InitializeRowComboBoxes();
- this->setConfiguration();
+ SetConfiguration();
// Force game list reload if any of the relevant settings are changed.
connect(ui->show_unknown, &QCheckBox::stateChanged, this,
@@ -50,7 +50,7 @@ ConfigureGameList::ConfigureGameList(QWidget* parent)
ConfigureGameList::~ConfigureGameList() = default;
-void ConfigureGameList::applyConfiguration() {
+void ConfigureGameList::ApplyConfiguration() {
UISettings::values.show_unknown = ui->show_unknown->isChecked();
UISettings::values.show_add_ons = ui->show_add_ons->isChecked();
UISettings::values.icon_size = ui->icon_size_combobox->currentData().toUInt();
@@ -63,7 +63,7 @@ void ConfigureGameList::RequestGameListUpdate() {
UISettings::values.is_game_list_reload_pending.exchange(true);
}
-void ConfigureGameList::setConfiguration() {
+void ConfigureGameList::SetConfiguration() {
ui->show_unknown->setChecked(UISettings::values.show_unknown);
ui->show_add_ons->setChecked(UISettings::values.show_add_ons);
ui->icon_size_combobox->setCurrentIndex(
diff --git a/src/yuzu/configuration/configure_gamelist.h b/src/yuzu/configuration/configure_gamelist.h
index bf3f1cdfa..e11822919 100644
--- a/src/yuzu/configuration/configure_gamelist.h
+++ b/src/yuzu/configuration/configure_gamelist.h
@@ -18,12 +18,12 @@ public:
explicit ConfigureGameList(QWidget* parent = nullptr);
~ConfigureGameList() override;
- void applyConfiguration();
+ void ApplyConfiguration();
private:
void RequestGameListUpdate();
- void setConfiguration();
+ void SetConfiguration();
void changeEvent(QEvent*) override;
void RetranslateUI();
diff --git a/src/yuzu/configuration/configure_general.cpp b/src/yuzu/configuration/configure_general.cpp
index dd25dc6e1..8bdc1787a 100644
--- a/src/yuzu/configuration/configure_general.cpp
+++ b/src/yuzu/configuration/configure_general.cpp
@@ -18,7 +18,7 @@ ConfigureGeneral::ConfigureGeneral(QWidget* parent)
QString::fromUtf8(theme.second));
}
- this->setConfiguration();
+ SetConfiguration();
connect(ui->toggle_deepscan, &QCheckBox::stateChanged, this,
[] { UISettings::values.is_game_list_reload_pending.exchange(true); });
@@ -28,7 +28,7 @@ ConfigureGeneral::ConfigureGeneral(QWidget* parent)
ConfigureGeneral::~ConfigureGeneral() = default;
-void ConfigureGeneral::setConfiguration() {
+void ConfigureGeneral::SetConfiguration() {
ui->toggle_deepscan->setChecked(UISettings::values.game_directory_deepscan);
ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing);
ui->toggle_user_on_boot->setChecked(UISettings::values.select_user_on_boot);
@@ -36,7 +36,7 @@ void ConfigureGeneral::setConfiguration() {
ui->use_cpu_jit->setChecked(Settings::values.use_cpu_jit);
}
-void ConfigureGeneral::applyConfiguration() {
+void ConfigureGeneral::ApplyConfiguration() {
UISettings::values.game_directory_deepscan = ui->toggle_deepscan->isChecked();
UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked();
UISettings::values.select_user_on_boot = ui->toggle_user_on_boot->isChecked();
diff --git a/src/yuzu/configuration/configure_general.h b/src/yuzu/configuration/configure_general.h
index df41d995b..fd5fd2a91 100644
--- a/src/yuzu/configuration/configure_general.h
+++ b/src/yuzu/configuration/configure_general.h
@@ -20,10 +20,10 @@ public:
explicit ConfigureGeneral(QWidget* parent = nullptr);
~ConfigureGeneral() override;
- void applyConfiguration();
+ void ApplyConfiguration();
private:
- void setConfiguration();
+ void SetConfiguration();
std::unique_ptr<Ui::ConfigureGeneral> ui;
};
diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp
index c01281ee1..902ef5cd4 100644
--- a/src/yuzu/configuration/configure_graphics.cpp
+++ b/src/yuzu/configuration/configure_graphics.cpp
@@ -51,29 +51,29 @@ Resolution FromResolutionFactor(float factor) {
ConfigureGraphics::ConfigureGraphics(QWidget* parent)
: QWidget(parent), ui(new Ui::ConfigureGraphics) {
-
ui->setupUi(this);
- this->setConfiguration();
- ui->frame_limit->setEnabled(Settings::values.use_frame_limit);
- connect(ui->toggle_frame_limit, &QCheckBox::stateChanged, ui->frame_limit,
- &QSpinBox::setEnabled);
+ SetConfiguration();
+
+ connect(ui->toggle_frame_limit, &QCheckBox::toggled, ui->frame_limit, &QSpinBox::setEnabled);
connect(ui->bg_button, &QPushButton::clicked, this, [this] {
const QColor new_bg_color = QColorDialog::getColor(bg_color);
- if (!new_bg_color.isValid())
+ if (!new_bg_color.isValid()) {
return;
+ }
UpdateBackgroundColorButton(new_bg_color);
});
}
ConfigureGraphics::~ConfigureGraphics() = default;
-void ConfigureGraphics::setConfiguration() {
+void ConfigureGraphics::SetConfiguration() {
const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn();
ui->resolution_factor_combobox->setCurrentIndex(
static_cast<int>(FromResolutionFactor(Settings::values.resolution_factor)));
ui->toggle_frame_limit->setChecked(Settings::values.use_frame_limit);
+ ui->frame_limit->setEnabled(ui->toggle_frame_limit->isChecked());
ui->frame_limit->setValue(Settings::values.frame_limit);
ui->use_disk_shader_cache->setEnabled(runtime_lock);
ui->use_disk_shader_cache->setChecked(Settings::values.use_disk_shader_cache);
@@ -86,7 +86,7 @@ void ConfigureGraphics::setConfiguration() {
Settings::values.bg_blue));
}
-void ConfigureGraphics::applyConfiguration() {
+void ConfigureGraphics::ApplyConfiguration() {
Settings::values.resolution_factor =
ToResolutionFactor(static_cast<Resolution>(ui->resolution_factor_combobox->currentIndex()));
Settings::values.use_frame_limit = ui->toggle_frame_limit->isChecked();
diff --git a/src/yuzu/configuration/configure_graphics.h b/src/yuzu/configuration/configure_graphics.h
index f2799822d..6b3c39705 100644
--- a/src/yuzu/configuration/configure_graphics.h
+++ b/src/yuzu/configuration/configure_graphics.h
@@ -18,10 +18,10 @@ public:
explicit ConfigureGraphics(QWidget* parent = nullptr);
~ConfigureGraphics() override;
- void applyConfiguration();
+ void ApplyConfiguration();
private:
- void setConfiguration();
+ void SetConfiguration();
void UpdateBackgroundColorButton(QColor color);
diff --git a/src/yuzu/configuration/configure_hotkeys.cpp b/src/yuzu/configuration/configure_hotkeys.cpp
index 9fb970c21..04119e9d7 100644
--- a/src/yuzu/configuration/configure_hotkeys.cpp
+++ b/src/yuzu/configuration/configure_hotkeys.cpp
@@ -92,7 +92,7 @@ bool ConfigureHotkeys::IsUsedKey(QKeySequence key_sequence) const {
return false;
}
-void ConfigureHotkeys::applyConfiguration(HotkeyRegistry& registry) {
+void ConfigureHotkeys::ApplyConfiguration(HotkeyRegistry& registry) {
for (int key_id = 0; key_id < model->rowCount(); key_id++) {
const QStandardItem* parent = model->item(key_id, 0);
for (int key_column_id = 0; key_column_id < parent->rowCount(); key_column_id++) {
@@ -113,6 +113,6 @@ void ConfigureHotkeys::applyConfiguration(HotkeyRegistry& registry) {
registry.SaveHotkeys();
}
-void ConfigureHotkeys::retranslateUi() {
+void ConfigureHotkeys::RetranslateUI() {
ui->retranslateUi(this);
}
diff --git a/src/yuzu/configuration/configure_hotkeys.h b/src/yuzu/configuration/configure_hotkeys.h
index e77d73c35..a1f4c7134 100644
--- a/src/yuzu/configuration/configure_hotkeys.h
+++ b/src/yuzu/configuration/configure_hotkeys.h
@@ -21,8 +21,8 @@ public:
explicit ConfigureHotkeys(QWidget* parent = nullptr);
~ConfigureHotkeys() override;
- void applyConfiguration(HotkeyRegistry& registry);
- void retranslateUi();
+ void ApplyConfiguration(HotkeyRegistry& registry);
+ void RetranslateUI();
/**
* Populates the hotkey list widget using data from the provided registry.
diff --git a/src/yuzu/configuration/configure_input.cpp b/src/yuzu/configuration/configure_input.cpp
index 87e459714..fb1210bcb 100644
--- a/src/yuzu/configuration/configure_input.cpp
+++ b/src/yuzu/configuration/configure_input.cpp
@@ -50,12 +50,12 @@ void OnDockedModeChanged(bool last_state, bool new_state) {
namespace {
template <typename Dialog, typename... Args>
void CallConfigureDialog(ConfigureInput& parent, Args&&... args) {
- parent.applyConfiguration();
+ parent.ApplyConfiguration();
Dialog dialog(&parent, std::forward<Args>(args)...);
const auto res = dialog.exec();
if (res == QDialog::Accepted) {
- dialog.applyConfiguration();
+ dialog.ApplyConfiguration();
}
}
} // Anonymous namespace
@@ -79,24 +79,24 @@ ConfigureInput::ConfigureInput(QWidget* parent)
tr("Single Right Joycon"), tr("Single Left Joycon")});
}
- this->loadConfiguration();
- updateUIEnabled();
+ LoadConfiguration();
+ UpdateUIEnabled();
connect(ui->restore_defaults_button, &QPushButton::pressed, this,
- &ConfigureInput::restoreDefaults);
+ &ConfigureInput::RestoreDefaults);
for (auto* enabled : players_controller) {
connect(enabled, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
- &ConfigureInput::updateUIEnabled);
+ &ConfigureInput::UpdateUIEnabled);
}
- connect(ui->use_docked_mode, &QCheckBox::stateChanged, this, &ConfigureInput::updateUIEnabled);
+ connect(ui->use_docked_mode, &QCheckBox::stateChanged, this, &ConfigureInput::UpdateUIEnabled);
connect(ui->handheld_connected, &QCheckBox::stateChanged, this,
- &ConfigureInput::updateUIEnabled);
- connect(ui->mouse_enabled, &QCheckBox::stateChanged, this, &ConfigureInput::updateUIEnabled);
- connect(ui->keyboard_enabled, &QCheckBox::stateChanged, this, &ConfigureInput::updateUIEnabled);
- connect(ui->debug_enabled, &QCheckBox::stateChanged, this, &ConfigureInput::updateUIEnabled);
+ &ConfigureInput::UpdateUIEnabled);
+ connect(ui->mouse_enabled, &QCheckBox::stateChanged, this, &ConfigureInput::UpdateUIEnabled);
+ connect(ui->keyboard_enabled, &QCheckBox::stateChanged, this, &ConfigureInput::UpdateUIEnabled);
+ connect(ui->debug_enabled, &QCheckBox::stateChanged, this, &ConfigureInput::UpdateUIEnabled);
connect(ui->touchscreen_enabled, &QCheckBox::stateChanged, this,
- &ConfigureInput::updateUIEnabled);
+ &ConfigureInput::UpdateUIEnabled);
for (std::size_t i = 0; i < players_configure.size(); ++i) {
connect(players_configure[i], &QPushButton::pressed, this,
@@ -118,7 +118,7 @@ ConfigureInput::ConfigureInput(QWidget* parent)
ConfigureInput::~ConfigureInput() = default;
-void ConfigureInput::applyConfiguration() {
+void ConfigureInput::ApplyConfiguration() {
for (std::size_t i = 0; i < players_controller.size(); ++i) {
const auto controller_type_index = players_controller[i]->currentIndex();
@@ -144,7 +144,7 @@ void ConfigureInput::applyConfiguration() {
Settings::values.touchscreen.enabled = ui->touchscreen_enabled->isChecked();
}
-void ConfigureInput::updateUIEnabled() {
+void ConfigureInput::UpdateUIEnabled() {
bool hit_disabled = false;
for (auto* player : players_controller) {
player->setDisabled(hit_disabled);
@@ -168,7 +168,7 @@ void ConfigureInput::updateUIEnabled() {
ui->touchscreen_advanced->setEnabled(ui->touchscreen_enabled->isChecked());
}
-void ConfigureInput::loadConfiguration() {
+void ConfigureInput::LoadConfiguration() {
std::stable_partition(
Settings::values.players.begin(),
Settings::values.players.begin() +
@@ -191,10 +191,10 @@ void ConfigureInput::loadConfiguration() {
ui->keyboard_enabled->setChecked(Settings::values.keyboard_enabled);
ui->touchscreen_enabled->setChecked(Settings::values.touchscreen.enabled);
- updateUIEnabled();
+ UpdateUIEnabled();
}
-void ConfigureInput::restoreDefaults() {
+void ConfigureInput::RestoreDefaults() {
players_controller[0]->setCurrentIndex(2);
for (std::size_t i = 1; i < players_controller.size(); ++i) {
@@ -207,5 +207,5 @@ void ConfigureInput::restoreDefaults() {
ui->keyboard_enabled->setCheckState(Qt::Unchecked);
ui->debug_enabled->setCheckState(Qt::Unchecked);
ui->touchscreen_enabled->setCheckState(Qt::Checked);
- updateUIEnabled();
+ UpdateUIEnabled();
}
diff --git a/src/yuzu/configuration/configure_input.h b/src/yuzu/configuration/configure_input.h
index b8e62cc2b..6a2125215 100644
--- a/src/yuzu/configuration/configure_input.h
+++ b/src/yuzu/configuration/configure_input.h
@@ -30,15 +30,15 @@ public:
~ConfigureInput() override;
/// Save all button configurations to settings file
- void applyConfiguration();
+ void ApplyConfiguration();
private:
- void updateUIEnabled();
+ void UpdateUIEnabled();
/// Load configuration settings.
- void loadConfiguration();
+ void LoadConfiguration();
/// Restore all buttons to their default values.
- void restoreDefaults();
+ void RestoreDefaults();
std::unique_ptr<Ui::ConfigureInput> ui;
diff --git a/src/yuzu/configuration/configure_input.ui b/src/yuzu/configuration/configure_input.ui
index 0a2d9f024..8378451c8 100644
--- a/src/yuzu/configuration/configure_input.ui
+++ b/src/yuzu/configuration/configure_input.ui
@@ -17,7 +17,7 @@
<item>
<layout class="QVBoxLayout" name="verticalLayout">
<item>
- <widget class="QGroupBox" name="gridGroupBox">
+ <widget class="QGroupBox" name="gridGroupBox_1">
<property name="title">
<string>Players</string>
</property>
@@ -260,7 +260,7 @@
</widget>
</item>
<item>
- <widget class="QGroupBox" name="gridGroupBox">
+ <widget class="QGroupBox" name="gridGroupBox_2">
<property name="title">
<string>Handheld</string>
</property>
@@ -332,7 +332,7 @@
</widget>
</item>
<item>
- <widget class="QGroupBox" name="gridGroupBox">
+ <widget class="QGroupBox" name="gridGroupBox_3">
<property name="title">
<string>Other</string>
</property>
diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp
index 95b0a656a..32d2a6815 100644
--- a/src/yuzu/configuration/configure_input_player.cpp
+++ b/src/yuzu/configuration/configure_input_player.cpp
@@ -245,7 +245,7 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
button->setContextMenuPolicy(Qt::CustomContextMenu);
connect(button, &QPushButton::released, [=] {
- handleClick(
+ HandleClick(
button_map[button_id],
[=](const Common::ParamPackage& params) { buttons_param[button_id] = params; },
InputCommon::Polling::DeviceType::Button);
@@ -274,7 +274,7 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
analog_button->setContextMenuPolicy(Qt::CustomContextMenu);
connect(analog_button, &QPushButton::released, [=]() {
- handleClick(analog_map_buttons[analog_id][sub_button_id],
+ HandleClick(analog_map_buttons[analog_id][sub_button_id],
[=](const Common::ParamPackage& params) {
SetAnalogButton(params, analogs_param[analog_id],
analog_sub_buttons[sub_button_id]);
@@ -304,7 +304,7 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
QMessageBox::information(this, tr("Information"),
tr("After pressing OK, first move your joystick horizontally, "
"and then vertically."));
- handleClick(
+ HandleClick(
analog_map_stick[analog_id],
[=](const Common::ParamPackage& params) { analogs_param[analog_id] = params; },
InputCommon::Polling::DeviceType::Analog);
@@ -312,17 +312,17 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
}
connect(ui->buttonClearAll, &QPushButton::released, [this] { ClearAll(); });
- connect(ui->buttonRestoreDefaults, &QPushButton::released, [this]() { restoreDefaults(); });
+ connect(ui->buttonRestoreDefaults, &QPushButton::released, [this] { RestoreDefaults(); });
timeout_timer->setSingleShot(true);
- connect(timeout_timer.get(), &QTimer::timeout, [this]() { setPollingResult({}, true); });
+ connect(timeout_timer.get(), &QTimer::timeout, [this] { SetPollingResult({}, true); });
- connect(poll_timer.get(), &QTimer::timeout, [this]() {
+ connect(poll_timer.get(), &QTimer::timeout, [this] {
Common::ParamPackage params;
for (auto& poller : device_pollers) {
params = poller->GetNextInput();
if (params.Has("engine")) {
- setPollingResult(params, false);
+ SetPollingResult(params, false);
return;
}
}
@@ -340,8 +340,8 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
[this, i] { OnControllerButtonClick(static_cast<int>(i)); });
}
- this->loadConfiguration();
- this->resize(0, 0);
+ LoadConfiguration();
+ resize(0, 0);
// TODO(wwylele): enable this when we actually emulate it
ui->buttonHome->setEnabled(false);
@@ -349,7 +349,7 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
ConfigureInputPlayer::~ConfigureInputPlayer() = default;
-void ConfigureInputPlayer::applyConfiguration() {
+void ConfigureInputPlayer::ApplyConfiguration() {
auto& buttons =
debug ? Settings::values.debug_pad_buttons : Settings::values.players[player_index].buttons;
auto& analogs =
@@ -382,7 +382,7 @@ void ConfigureInputPlayer::OnControllerButtonClick(int i) {
QStringLiteral("QPushButton { background-color: %1 }").arg(controller_colors[i].name()));
}
-void ConfigureInputPlayer::loadConfiguration() {
+void ConfigureInputPlayer::LoadConfiguration() {
if (debug) {
std::transform(Settings::values.debug_pad_buttons.begin(),
Settings::values.debug_pad_buttons.end(), buttons_param.begin(),
@@ -399,7 +399,7 @@ void ConfigureInputPlayer::loadConfiguration() {
[](const std::string& str) { return Common::ParamPackage(str); });
}
- updateButtonLabels();
+ UpdateButtonLabels();
if (debug)
return;
@@ -421,7 +421,7 @@ void ConfigureInputPlayer::loadConfiguration() {
}
}
-void ConfigureInputPlayer::restoreDefaults() {
+void ConfigureInputPlayer::RestoreDefaults() {
for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) {
buttons_param[button_id] = Common::ParamPackage{
InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])};
@@ -434,7 +434,7 @@ void ConfigureInputPlayer::restoreDefaults() {
SetAnalogButton(params, analogs_param[analog_id], analog_sub_buttons[sub_button_id]);
}
}
- updateButtonLabels();
+ UpdateButtonLabels();
}
void ConfigureInputPlayer::ClearAll() {
@@ -458,10 +458,10 @@ void ConfigureInputPlayer::ClearAll() {
}
}
- updateButtonLabels();
+ UpdateButtonLabels();
}
-void ConfigureInputPlayer::updateButtonLabels() {
+void ConfigureInputPlayer::UpdateButtonLabels() {
for (int button = 0; button < Settings::NativeButton::NumButtons; button++) {
button_map[button]->setText(ButtonToText(buttons_param[button]));
}
@@ -481,7 +481,7 @@ void ConfigureInputPlayer::updateButtonLabels() {
}
}
-void ConfigureInputPlayer::handleClick(
+void ConfigureInputPlayer::HandleClick(
QPushButton* button, std::function<void(const Common::ParamPackage&)> new_input_setter,
InputCommon::Polling::DeviceType type) {
button->setText(tr("[press key]"));
@@ -509,7 +509,7 @@ void ConfigureInputPlayer::handleClick(
poll_timer->start(200); // Check for new inputs every 200ms
}
-void ConfigureInputPlayer::setPollingResult(const Common::ParamPackage& params, bool abort) {
+void ConfigureInputPlayer::SetPollingResult(const Common::ParamPackage& params, bool abort) {
releaseKeyboard();
releaseMouse();
timeout_timer->stop();
@@ -522,22 +522,23 @@ void ConfigureInputPlayer::setPollingResult(const Common::ParamPackage& params,
(*input_setter)(params);
}
- updateButtonLabels();
+ UpdateButtonLabels();
input_setter = std::nullopt;
}
void ConfigureInputPlayer::keyPressEvent(QKeyEvent* event) {
- if (!input_setter || !event)
+ if (!input_setter || !event) {
return;
+ }
if (event->key() != Qt::Key_Escape) {
if (want_keyboard_keys) {
- setPollingResult(Common::ParamPackage{InputCommon::GenerateKeyboardParam(event->key())},
+ SetPollingResult(Common::ParamPackage{InputCommon::GenerateKeyboardParam(event->key())},
false);
} else {
// Escape key wasn't pressed and we don't want any keyboard keys, so don't stop polling
return;
}
}
- setPollingResult({}, true);
+ SetPollingResult({}, true);
}
diff --git a/src/yuzu/configuration/configure_input_player.h b/src/yuzu/configuration/configure_input_player.h
index ade8d4435..27924fcce 100644
--- a/src/yuzu/configuration/configure_input_player.h
+++ b/src/yuzu/configuration/configure_input_player.h
@@ -38,28 +38,28 @@ public:
~ConfigureInputPlayer() override;
/// Save all button configurations to settings file
- void applyConfiguration();
+ void ApplyConfiguration();
private:
void OnControllerButtonClick(int i);
/// Load configuration settings.
- void loadConfiguration();
+ void LoadConfiguration();
/// Restore all buttons to their default values.
- void restoreDefaults();
+ void RestoreDefaults();
/// Clear all input configuration
void ClearAll();
/// Update UI to reflect current configuration.
- void updateButtonLabels();
+ void UpdateButtonLabels();
/// Called when the button was pressed.
- void handleClick(QPushButton* button,
+ void HandleClick(QPushButton* button,
std::function<void(const Common::ParamPackage&)> new_input_setter,
InputCommon::Polling::DeviceType type);
/// Finish polling and configure input using the input_setter
- void setPollingResult(const Common::ParamPackage& params, bool abort);
+ void SetPollingResult(const Common::ParamPackage& params, bool abort);
/// Handle key press events.
void keyPressEvent(QKeyEvent* event) override;
diff --git a/src/yuzu/configuration/configure_input_simple.cpp b/src/yuzu/configuration/configure_input_simple.cpp
index 07d71e9d1..6140a5573 100644
--- a/src/yuzu/configuration/configure_input_simple.cpp
+++ b/src/yuzu/configuration/configure_input_simple.cpp
@@ -15,12 +15,12 @@ namespace {
template <typename Dialog, typename... Args>
void CallConfigureDialog(ConfigureInputSimple* caller, Args&&... args) {
- caller->applyConfiguration();
+ caller->ApplyConfiguration();
Dialog dialog(caller, std::forward<Args>(args)...);
const auto res = dialog.exec();
if (res == QDialog::Accepted) {
- dialog.applyConfiguration();
+ dialog.ApplyConfiguration();
}
}
@@ -103,27 +103,29 @@ ConfigureInputSimple::ConfigureInputSimple(QWidget* parent)
&ConfigureInputSimple::OnSelectProfile);
connect(ui->profile_configure, &QPushButton::pressed, this, &ConfigureInputSimple::OnConfigure);
- this->loadConfiguration();
+ LoadConfiguration();
}
ConfigureInputSimple::~ConfigureInputSimple() = default;
-void ConfigureInputSimple::applyConfiguration() {
+void ConfigureInputSimple::ApplyConfiguration() {
auto index = ui->profile_combobox->currentIndex();
// Make the stored index for "Custom" very large so that if new profiles are added it
// doesn't change.
- if (index >= static_cast<int>(INPUT_PROFILES.size() - 1))
+ if (index >= static_cast<int>(INPUT_PROFILES.size() - 1)) {
index = std::numeric_limits<int>::max();
+ }
UISettings::values.profile_index = index;
}
-void ConfigureInputSimple::loadConfiguration() {
+void ConfigureInputSimple::LoadConfiguration() {
const auto index = UISettings::values.profile_index;
- if (index >= static_cast<int>(INPUT_PROFILES.size()) || index < 0)
+ if (index >= static_cast<int>(INPUT_PROFILES.size()) || index < 0) {
ui->profile_combobox->setCurrentIndex(static_cast<int>(INPUT_PROFILES.size() - 1));
- else
+ } else {
ui->profile_combobox->setCurrentIndex(index);
+ }
}
void ConfigureInputSimple::OnSelectProfile(int index) {
diff --git a/src/yuzu/configuration/configure_input_simple.h b/src/yuzu/configuration/configure_input_simple.h
index 5b6b69994..573c2db2b 100644
--- a/src/yuzu/configuration/configure_input_simple.h
+++ b/src/yuzu/configuration/configure_input_simple.h
@@ -27,11 +27,11 @@ public:
~ConfigureInputSimple() override;
/// Save all button configurations to settings file
- void applyConfiguration();
+ void ApplyConfiguration();
private:
/// Load configuration settings.
- void loadConfiguration();
+ void LoadConfiguration();
void OnSelectProfile(int index);
void OnConfigure();
diff --git a/src/yuzu/configuration/configure_mouse_advanced.cpp b/src/yuzu/configuration/configure_mouse_advanced.cpp
index a14bb1475..26f53128f 100644
--- a/src/yuzu/configuration/configure_mouse_advanced.cpp
+++ b/src/yuzu/configuration/configure_mouse_advanced.cpp
@@ -84,7 +84,7 @@ ConfigureMouseAdvanced::ConfigureMouseAdvanced(QWidget* parent)
button->setContextMenuPolicy(Qt::CustomContextMenu);
connect(button, &QPushButton::released, [=] {
- handleClick(
+ HandleClick(
button_map[button_id],
[=](const Common::ParamPackage& params) { buttons_param[button_id] = params; },
InputCommon::Polling::DeviceType::Button);
@@ -105,48 +105,48 @@ ConfigureMouseAdvanced::ConfigureMouseAdvanced(QWidget* parent)
}
connect(ui->buttonClearAll, &QPushButton::released, [this] { ClearAll(); });
- connect(ui->buttonRestoreDefaults, &QPushButton::released, [this]() { restoreDefaults(); });
+ connect(ui->buttonRestoreDefaults, &QPushButton::released, [this] { RestoreDefaults(); });
timeout_timer->setSingleShot(true);
- connect(timeout_timer.get(), &QTimer::timeout, [this]() { setPollingResult({}, true); });
+ connect(timeout_timer.get(), &QTimer::timeout, [this] { SetPollingResult({}, true); });
- connect(poll_timer.get(), &QTimer::timeout, [this]() {
+ connect(poll_timer.get(), &QTimer::timeout, [this] {
Common::ParamPackage params;
for (auto& poller : device_pollers) {
params = poller->GetNextInput();
if (params.Has("engine")) {
- setPollingResult(params, false);
+ SetPollingResult(params, false);
return;
}
}
});
- loadConfiguration();
+ LoadConfiguration();
resize(0, 0);
}
ConfigureMouseAdvanced::~ConfigureMouseAdvanced() = default;
-void ConfigureMouseAdvanced::applyConfiguration() {
+void ConfigureMouseAdvanced::ApplyConfiguration() {
std::transform(buttons_param.begin(), buttons_param.end(),
Settings::values.mouse_buttons.begin(),
[](const Common::ParamPackage& param) { return param.Serialize(); });
}
-void ConfigureMouseAdvanced::loadConfiguration() {
+void ConfigureMouseAdvanced::LoadConfiguration() {
std::transform(Settings::values.mouse_buttons.begin(), Settings::values.mouse_buttons.end(),
buttons_param.begin(),
[](const std::string& str) { return Common::ParamPackage(str); });
- updateButtonLabels();
+ UpdateButtonLabels();
}
-void ConfigureMouseAdvanced::restoreDefaults() {
+void ConfigureMouseAdvanced::RestoreDefaults() {
for (int button_id = 0; button_id < Settings::NativeMouseButton::NumMouseButtons; button_id++) {
buttons_param[button_id] = Common::ParamPackage{
InputCommon::GenerateKeyboardParam(Config::default_mouse_buttons[button_id])};
}
- updateButtonLabels();
+ UpdateButtonLabels();
}
void ConfigureMouseAdvanced::ClearAll() {
@@ -157,16 +157,16 @@ void ConfigureMouseAdvanced::ClearAll() {
}
}
- updateButtonLabels();
+ UpdateButtonLabels();
}
-void ConfigureMouseAdvanced::updateButtonLabels() {
+void ConfigureMouseAdvanced::UpdateButtonLabels() {
for (int button = 0; button < Settings::NativeMouseButton::NumMouseButtons; button++) {
button_map[button]->setText(ButtonToText(buttons_param[button]));
}
}
-void ConfigureMouseAdvanced::handleClick(
+void ConfigureMouseAdvanced::HandleClick(
QPushButton* button, std::function<void(const Common::ParamPackage&)> new_input_setter,
InputCommon::Polling::DeviceType type) {
button->setText(tr("[press key]"));
@@ -194,7 +194,7 @@ void ConfigureMouseAdvanced::handleClick(
poll_timer->start(200); // Check for new inputs every 200ms
}
-void ConfigureMouseAdvanced::setPollingResult(const Common::ParamPackage& params, bool abort) {
+void ConfigureMouseAdvanced::SetPollingResult(const Common::ParamPackage& params, bool abort) {
releaseKeyboard();
releaseMouse();
timeout_timer->stop();
@@ -207,22 +207,23 @@ void ConfigureMouseAdvanced::setPollingResult(const Common::ParamPackage& params
(*input_setter)(params);
}
- updateButtonLabels();
+ UpdateButtonLabels();
input_setter = std::nullopt;
}
void ConfigureMouseAdvanced::keyPressEvent(QKeyEvent* event) {
- if (!input_setter || !event)
+ if (!input_setter || !event) {
return;
+ }
if (event->key() != Qt::Key_Escape) {
if (want_keyboard_keys) {
- setPollingResult(Common::ParamPackage{InputCommon::GenerateKeyboardParam(event->key())},
+ SetPollingResult(Common::ParamPackage{InputCommon::GenerateKeyboardParam(event->key())},
false);
} else {
// Escape key wasn't pressed and we don't want any keyboard keys, so don't stop polling
return;
}
}
- setPollingResult({}, true);
+ SetPollingResult({}, true);
}
diff --git a/src/yuzu/configuration/configure_mouse_advanced.h b/src/yuzu/configuration/configure_mouse_advanced.h
index e04da4bf2..373f992c9 100644
--- a/src/yuzu/configuration/configure_mouse_advanced.h
+++ b/src/yuzu/configuration/configure_mouse_advanced.h
@@ -25,26 +25,26 @@ public:
explicit ConfigureMouseAdvanced(QWidget* parent);
~ConfigureMouseAdvanced() override;
- void applyConfiguration();
+ void ApplyConfiguration();
private:
/// Load configuration settings.
- void loadConfiguration();
+ void LoadConfiguration();
/// Restore all buttons to their default values.
- void restoreDefaults();
+ void RestoreDefaults();
/// Clear all input configuration
void ClearAll();
/// Update UI to reflect current configuration.
- void updateButtonLabels();
+ void UpdateButtonLabels();
/// Called when the button was pressed.
- void handleClick(QPushButton* button,
+ void HandleClick(QPushButton* button,
std::function<void(const Common::ParamPackage&)> new_input_setter,
InputCommon::Polling::DeviceType type);
/// Finish polling and configure input using the input_setter
- void setPollingResult(const Common::ParamPackage& params, bool abort);
+ void SetPollingResult(const Common::ParamPackage& params, bool abort);
/// Handle key press events.
void keyPressEvent(QKeyEvent* event) override;
diff --git a/src/yuzu/configuration/configure_per_general.cpp b/src/yuzu/configuration/configure_per_general.cpp
index 2bdfc8e5a..275519c7b 100644
--- a/src/yuzu/configuration/configure_per_general.cpp
+++ b/src/yuzu/configuration/configure_per_general.cpp
@@ -13,6 +13,8 @@
#include <QTimer>
#include <QTreeView>
+#include "common/common_paths.h"
+#include "common/file_util.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/patch_manager.h"
#include "core/file_sys/xts_archive.h"
@@ -65,12 +67,12 @@ ConfigurePerGameGeneral::ConfigurePerGameGeneral(QWidget* parent, u64 title_id)
connect(item_model, &QStandardItemModel::itemChanged,
[] { UISettings::values.is_game_list_reload_pending.exchange(true); });
- this->loadConfiguration();
+ LoadConfiguration();
}
ConfigurePerGameGeneral::~ConfigurePerGameGeneral() = default;
-void ConfigurePerGameGeneral::applyConfiguration() {
+void ConfigurePerGameGeneral::ApplyConfiguration() {
std::vector<std::string> disabled_addons;
for (const auto& item : list_items) {
@@ -79,15 +81,23 @@ void ConfigurePerGameGeneral::applyConfiguration() {
disabled_addons.push_back(item.front()->text().toStdString());
}
+ auto current = Settings::values.disabled_addons[title_id];
+ std::sort(disabled_addons.begin(), disabled_addons.end());
+ std::sort(current.begin(), current.end());
+ if (disabled_addons != current) {
+ FileUtil::Delete(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP +
+ "game_list" + DIR_SEP + fmt::format("{:016X}.pv.txt", title_id));
+ }
+
Settings::values.disabled_addons[title_id] = disabled_addons;
}
-void ConfigurePerGameGeneral::loadFromFile(FileSys::VirtualFile file) {
+void ConfigurePerGameGeneral::LoadFromFile(FileSys::VirtualFile file) {
this->file = std::move(file);
- this->loadConfiguration();
+ LoadConfiguration();
}
-void ConfigurePerGameGeneral::loadConfiguration() {
+void ConfigurePerGameGeneral::LoadConfiguration() {
if (file == nullptr) {
return;
}
diff --git a/src/yuzu/configuration/configure_per_general.h b/src/yuzu/configuration/configure_per_general.h
index f8a7d5326..b95e07079 100644
--- a/src/yuzu/configuration/configure_per_general.h
+++ b/src/yuzu/configuration/configure_per_general.h
@@ -30,11 +30,13 @@ public:
~ConfigurePerGameGeneral() override;
/// Save all button configurations to settings file
- void applyConfiguration();
+ void ApplyConfiguration();
- void loadFromFile(FileSys::VirtualFile file);
+ void LoadFromFile(FileSys::VirtualFile file);
private:
+ void LoadConfiguration();
+
std::unique_ptr<Ui::ConfigurePerGameGeneral> ui;
FileSys::VirtualFile file;
u64 title_id;
@@ -45,6 +47,4 @@ private:
QGraphicsScene* scene;
std::vector<QList<QStandardItem*>> list_items;
-
- void loadConfiguration();
};
diff --git a/src/yuzu/configuration/configure_profile_manager.cpp b/src/yuzu/configuration/configure_profile_manager.cpp
index 002a51780..7c1597488 100644
--- a/src/yuzu/configuration/configure_profile_manager.cpp
+++ b/src/yuzu/configuration/configure_profile_manager.cpp
@@ -33,14 +33,13 @@ constexpr std::array<u8, 107> backup_jpeg{
0x01, 0x01, 0x00, 0x00, 0x3f, 0x00, 0xd2, 0xcf, 0x20, 0xff, 0xd9,
};
-QString GetImagePath(Service::Account::UUID uuid) {
+QString GetImagePath(Common::UUID uuid) {
const auto path = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) +
"/system/save/8000000000000010/su/avators/" + uuid.FormatSwitch() + ".jpg";
return QString::fromStdString(path);
}
-QString GetAccountUsername(const Service::Account::ProfileManager& manager,
- Service::Account::UUID uuid) {
+QString GetAccountUsername(const Service::Account::ProfileManager& manager, Common::UUID uuid) {
Service::Account::ProfileBase profile;
if (!manager.GetProfileBase(uuid, profile)) {
return {};
@@ -51,14 +50,14 @@ QString GetAccountUsername(const Service::Account::ProfileManager& manager,
return QString::fromStdString(text);
}
-QString FormatUserEntryText(const QString& username, Service::Account::UUID uuid) {
+QString FormatUserEntryText(const QString& username, Common::UUID uuid) {
return ConfigureProfileManager::tr("%1\n%2",
"%1 is the profile username, %2 is the formatted UUID (e.g. "
"00112233-4455-6677-8899-AABBCCDDEEFF))")
.arg(username, QString::fromStdString(uuid.FormatSwitch()));
}
-QPixmap GetIcon(Service::Account::UUID uuid) {
+QPixmap GetIcon(Common::UUID uuid) {
QPixmap icon{GetImagePath(uuid)};
if (!icon) {
@@ -120,12 +119,12 @@ ConfigureProfileManager ::ConfigureProfileManager(QWidget* parent)
scene = new QGraphicsScene;
ui->current_user_icon->setScene(scene);
- this->setConfiguration();
+ SetConfiguration();
}
ConfigureProfileManager::~ConfigureProfileManager() = default;
-void ConfigureProfileManager::setConfiguration() {
+void ConfigureProfileManager::SetConfiguration() {
enabled = !Core::System::GetInstance().IsPoweredOn();
item_model->removeRows(0, item_model->rowCount());
list_items.clear();
@@ -165,9 +164,10 @@ void ConfigureProfileManager::UpdateCurrentUser() {
ui->current_user_username->setText(username);
}
-void ConfigureProfileManager::applyConfiguration() {
- if (!enabled)
+void ConfigureProfileManager::ApplyConfiguration() {
+ if (!enabled) {
return;
+ }
Settings::Apply();
}
@@ -190,7 +190,7 @@ void ConfigureProfileManager::AddUser() {
return;
}
- const auto uuid = Service::Account::UUID::Generate();
+ const auto uuid = Common::UUID::Generate();
profile_manager->CreateNewUser(uuid, username.toStdString());
item_model->appendRow(new QStandardItem{GetIcon(uuid), FormatUserEntryText(username, uuid)});
diff --git a/src/yuzu/configuration/configure_profile_manager.h b/src/yuzu/configuration/configure_profile_manager.h
index 7fe95a2a8..4e9b4e8ea 100644
--- a/src/yuzu/configuration/configure_profile_manager.h
+++ b/src/yuzu/configuration/configure_profile_manager.h
@@ -30,10 +30,11 @@ public:
explicit ConfigureProfileManager(QWidget* parent = nullptr);
~ConfigureProfileManager() override;
- void applyConfiguration();
- void setConfiguration();
+ void ApplyConfiguration();
private:
+ void SetConfiguration();
+
void PopulateUserList();
void UpdateCurrentUser();
diff --git a/src/yuzu/configuration/configure_system.cpp b/src/yuzu/configuration/configure_system.cpp
index ff18ace40..5f0ed2f61 100644
--- a/src/yuzu/configuration/configure_system.cpp
+++ b/src/yuzu/configuration/configure_system.cpp
@@ -16,49 +16,31 @@
#include "ui_configure_system.h"
#include "yuzu/configuration/configure_system.h"
-namespace {
-constexpr std::array<int, 12> days_in_month = {{
- 31,
- 29,
- 31,
- 30,
- 31,
- 30,
- 31,
- 31,
- 30,
- 31,
- 30,
- 31,
-}};
-} // Anonymous namespace
-
ConfigureSystem::ConfigureSystem(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureSystem) {
ui->setupUi(this);
- connect(ui->combo_birthmonth,
- static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this,
- &ConfigureSystem::UpdateBirthdayComboBox);
connect(ui->button_regenerate_console_id, &QPushButton::clicked, this,
&ConfigureSystem::RefreshConsoleID);
connect(ui->rng_seed_checkbox, &QCheckBox::stateChanged, this, [this](bool checked) {
ui->rng_seed_edit->setEnabled(checked);
- if (!checked)
+ if (!checked) {
ui->rng_seed_edit->setText(QStringLiteral("00000000"));
+ }
});
connect(ui->custom_rtc_checkbox, &QCheckBox::stateChanged, this, [this](bool checked) {
ui->custom_rtc_edit->setEnabled(checked);
- if (!checked)
+ if (!checked) {
ui->custom_rtc_edit->setDateTime(QDateTime::currentDateTime());
+ }
});
- this->setConfiguration();
+ SetConfiguration();
}
ConfigureSystem::~ConfigureSystem() = default;
-void ConfigureSystem::setConfiguration() {
+void ConfigureSystem::SetConfiguration() {
enabled = !Core::System::GetInstance().IsPoweredOn();
ui->combo_language->setCurrentIndex(Settings::values.language_index);
@@ -81,49 +63,27 @@ void ConfigureSystem::setConfiguration() {
void ConfigureSystem::ReadSystemSettings() {}
-void ConfigureSystem::applyConfiguration() {
- if (!enabled)
+void ConfigureSystem::ApplyConfiguration() {
+ if (!enabled) {
return;
+ }
Settings::values.language_index = ui->combo_language->currentIndex();
- if (ui->rng_seed_checkbox->isChecked())
+ if (ui->rng_seed_checkbox->isChecked()) {
Settings::values.rng_seed = ui->rng_seed_edit->text().toULongLong(nullptr, 16);
- else
+ } else {
Settings::values.rng_seed = std::nullopt;
+ }
- if (ui->custom_rtc_checkbox->isChecked())
+ if (ui->custom_rtc_checkbox->isChecked()) {
Settings::values.custom_rtc =
std::chrono::seconds(ui->custom_rtc_edit->dateTime().toSecsSinceEpoch());
- else
+ } else {
Settings::values.custom_rtc = std::nullopt;
-
- Settings::Apply();
-}
-
-void ConfigureSystem::UpdateBirthdayComboBox(int birthmonth_index) {
- if (birthmonth_index < 0 || birthmonth_index >= 12)
- return;
-
- // store current day selection
- int birthday_index = ui->combo_birthday->currentIndex();
-
- // get number of days in the new selected month
- int days = days_in_month[birthmonth_index];
-
- // if the selected day is out of range,
- // reset it to 1st
- if (birthday_index < 0 || birthday_index >= days)
- birthday_index = 0;
-
- // update the day combo box
- ui->combo_birthday->clear();
- for (int i = 1; i <= days; ++i) {
- ui->combo_birthday->addItem(QString::number(i));
}
- // restore the day selection
- ui->combo_birthday->setCurrentIndex(birthday_index);
+ Settings::Apply();
}
void ConfigureSystem::RefreshConsoleID() {
@@ -134,8 +94,10 @@ void ConfigureSystem::RefreshConsoleID() {
"if you use an outdated config savegame. Continue?");
reply = QMessageBox::critical(this, tr("Warning"), warning_text,
QMessageBox::No | QMessageBox::Yes);
- if (reply == QMessageBox::No)
+ if (reply == QMessageBox::No) {
return;
+ }
+
u64 console_id{};
ui->label_console_id->setText(
tr("Console ID: 0x%1").arg(QString::number(console_id, 16).toUpper()));
diff --git a/src/yuzu/configuration/configure_system.h b/src/yuzu/configuration/configure_system.h
index cf1e54de5..4c0329d57 100644
--- a/src/yuzu/configuration/configure_system.h
+++ b/src/yuzu/configuration/configure_system.h
@@ -20,20 +20,18 @@ public:
explicit ConfigureSystem(QWidget* parent = nullptr);
~ConfigureSystem() override;
- void applyConfiguration();
- void setConfiguration();
+ void ApplyConfiguration();
private:
+ void SetConfiguration();
+
void ReadSystemSettings();
- void UpdateBirthdayComboBox(int birthmonth_index);
void RefreshConsoleID();
std::unique_ptr<Ui::ConfigureSystem> ui;
bool enabled = false;
- int birthmonth = 0;
- int birthday = 0;
int language_index = 0;
int sound_index = 0;
};
diff --git a/src/yuzu/configuration/configure_system.ui b/src/yuzu/configuration/configure_system.ui
index 073327298..65745a2f8 100644
--- a/src/yuzu/configuration/configure_system.ui
+++ b/src/yuzu/configuration/configure_system.ui
@@ -22,14 +22,21 @@
<string>System Settings</string>
</property>
<layout class="QGridLayout" name="gridLayout">
- <item row="2" column="0">
+ <item row="1" column="0">
<widget class="QLabel" name="label_sound">
<property name="text">
<string>Sound output mode</string>
</property>
</widget>
</item>
- <item row="1" column="1">
+ <item row="2" column="0">
+ <widget class="QLabel" name="label_console_id">
+ <property name="text">
+ <string>Console ID:</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1">
<widget class="QComboBox" name="combo_language">
<property name="toolTip">
<string>Note: this can be overridden when region setting is auto-select</string>
@@ -121,108 +128,14 @@
</item>
</widget>
</item>
- <item row="0" column="1">
- <layout class="QHBoxLayout" name="horizontalLayout_birthday2">
- <item>
- <widget class="QComboBox" name="combo_birthmonth">
- <item>
- <property name="text">
- <string>January</string>
- </property>
- </item>
- <item>
- <property name="text">
- <string>February</string>
- </property>
- </item>
- <item>
- <property name="text">
- <string>March</string>
- </property>
- </item>
- <item>
- <property name="text">
- <string>April</string>
- </property>
- </item>
- <item>
- <property name="text">
- <string>May</string>
- </property>
- </item>
- <item>
- <property name="text">
- <string>June</string>
- </property>
- </item>
- <item>
- <property name="text">
- <string>July</string>
- </property>
- </item>
- <item>
- <property name="text">
- <string>August</string>
- </property>
- </item>
- <item>
- <property name="text">
- <string>September</string>
- </property>
- </item>
- <item>
- <property name="text">
- <string>October</string>
- </property>
- </item>
- <item>
- <property name="text">
- <string>November</string>
- </property>
- </item>
- <item>
- <property name="text">
- <string>December</string>
- </property>
- </item>
- </widget>
- </item>
- <item>
- <widget class="QComboBox" name="combo_birthday"/>
- </item>
- </layout>
- </item>
- <item row="3" column="0">
- <widget class="QLabel" name="label_console_id">
- <property name="text">
- <string>Console ID:</string>
- </property>
- </widget>
- </item>
- <item row="0" column="0">
- <widget class="QLabel" name="label_birthday">
- <property name="text">
- <string>Birthday</string>
- </property>
- </widget>
- </item>
- <item row="3" column="1">
- <widget class="QPushButton" name="button_regenerate_console_id">
- <property name="sizePolicy">
- <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
- <horstretch>0</horstretch>
- <verstretch>0</verstretch>
- </sizepolicy>
- </property>
- <property name="layoutDirection">
- <enum>Qt::RightToLeft</enum>
- </property>
+ <item row="4" column="0">
+ <widget class="QCheckBox" name="rng_seed_checkbox">
<property name="text">
- <string>Regenerate</string>
+ <string>RNG Seed</string>
</property>
</widget>
</item>
- <item row="2" column="1">
+ <item row="1" column="1">
<widget class="QComboBox" name="combo_sound">
<item>
<property name="text">
@@ -241,49 +154,37 @@
</item>
</widget>
</item>
- <item row="5" column="0">
- <widget class="QCheckBox" name="rng_seed_checkbox">
- <property name="text">
- <string>RNG Seed</string>
- </property>
- </widget>
- </item>
- <item row="1" column="0">
+ <item row="0" column="0">
<widget class="QLabel" name="label_language">
<property name="text">
<string>Language</string>
</property>
</widget>
</item>
- <item row="5" column="1">
- <widget class="QLineEdit" name="rng_seed_edit">
+ <item row="2" column="1">
+ <widget class="QPushButton" name="button_regenerate_console_id">
<property name="sizePolicy">
- <sizepolicy hsizetype="Minimum" vsizetype="Fixed">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
- <property name="font">
- <font>
- <family>Lucida Console</family>
- </font>
- </property>
- <property name="inputMask">
- <string notr="true">HHHHHHHH</string>
+ <property name="layoutDirection">
+ <enum>Qt::RightToLeft</enum>
</property>
- <property name="maxLength">
- <number>8</number>
+ <property name="text">
+ <string>Regenerate</string>
</property>
</widget>
</item>
- <item row="4" column="0">
+ <item row="3" column="0">
<widget class="QCheckBox" name="custom_rtc_checkbox">
<property name="text">
<string>Custom RTC</string>
</property>
</widget>
</item>
- <item row="4" column="1">
+ <item row="3" column="1">
<widget class="QDateTimeEdit" name="custom_rtc_edit">
<property name="minimumDate">
<date>
@@ -297,6 +198,27 @@
</property>
</widget>
</item>
+ <item row="4" column="1">
+ <widget class="QLineEdit" name="rng_seed_edit">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Minimum" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="font">
+ <font>
+ <family>Lucida Console</family>
+ </font>
+ </property>
+ <property name="inputMask">
+ <string notr="true">HHHHHHHH</string>
+ </property>
+ <property name="maxLength">
+ <number>8</number>
+ </property>
+ </widget>
+ </item>
</layout>
</widget>
</item>
diff --git a/src/yuzu/configuration/configure_touchscreen_advanced.cpp b/src/yuzu/configuration/configure_touchscreen_advanced.cpp
index 9c1561e9d..bad224239 100644
--- a/src/yuzu/configuration/configure_touchscreen_advanced.cpp
+++ b/src/yuzu/configuration/configure_touchscreen_advanced.cpp
@@ -12,29 +12,29 @@ ConfigureTouchscreenAdvanced::ConfigureTouchscreenAdvanced(QWidget* parent)
ui->setupUi(this);
connect(ui->restore_defaults_button, &QPushButton::pressed, this,
- &ConfigureTouchscreenAdvanced::restoreDefaults);
+ &ConfigureTouchscreenAdvanced::RestoreDefaults);
- loadConfiguration();
+ LoadConfiguration();
resize(0, 0);
}
ConfigureTouchscreenAdvanced::~ConfigureTouchscreenAdvanced() = default;
-void ConfigureTouchscreenAdvanced::applyConfiguration() {
+void ConfigureTouchscreenAdvanced::ApplyConfiguration() {
Settings::values.touchscreen.finger = ui->finger_box->value();
Settings::values.touchscreen.diameter_x = ui->diameter_x_box->value();
Settings::values.touchscreen.diameter_y = ui->diameter_y_box->value();
Settings::values.touchscreen.rotation_angle = ui->angle_box->value();
}
-void ConfigureTouchscreenAdvanced::loadConfiguration() {
+void ConfigureTouchscreenAdvanced::LoadConfiguration() {
ui->finger_box->setValue(Settings::values.touchscreen.finger);
ui->diameter_x_box->setValue(Settings::values.touchscreen.diameter_x);
ui->diameter_y_box->setValue(Settings::values.touchscreen.diameter_y);
ui->angle_box->setValue(Settings::values.touchscreen.rotation_angle);
}
-void ConfigureTouchscreenAdvanced::restoreDefaults() {
+void ConfigureTouchscreenAdvanced::RestoreDefaults() {
ui->finger_box->setValue(0);
ui->diameter_x_box->setValue(15);
ui->diameter_y_box->setValue(15);
diff --git a/src/yuzu/configuration/configure_touchscreen_advanced.h b/src/yuzu/configuration/configure_touchscreen_advanced.h
index 3d0772c87..94edd85b1 100644
--- a/src/yuzu/configuration/configure_touchscreen_advanced.h
+++ b/src/yuzu/configuration/configure_touchscreen_advanced.h
@@ -18,13 +18,13 @@ public:
explicit ConfigureTouchscreenAdvanced(QWidget* parent);
~ConfigureTouchscreenAdvanced() override;
- void applyConfiguration();
+ void ApplyConfiguration();
private:
/// Load configuration settings.
- void loadConfiguration();
+ void LoadConfiguration();
/// Restore all buttons to their default values.
- void restoreDefaults();
+ void RestoreDefaults();
std::unique_ptr<Ui::ConfigureTouchscreenAdvanced> ui;
};
diff --git a/src/yuzu/configuration/configure_web.cpp b/src/yuzu/configuration/configure_web.cpp
index 9dc34412d..8cacb75f3 100644
--- a/src/yuzu/configuration/configure_web.cpp
+++ b/src/yuzu/configuration/configure_web.cpp
@@ -22,12 +22,12 @@ ConfigureWeb::ConfigureWeb(QWidget* parent)
#ifndef USE_DISCORD_PRESENCE
ui->discord_group->setVisible(false);
#endif
- this->setConfiguration();
+ SetConfiguration();
}
ConfigureWeb::~ConfigureWeb() = default;
-void ConfigureWeb::setConfiguration() {
+void ConfigureWeb::SetConfiguration() {
ui->web_credentials_disclaimer->setWordWrap(true);
ui->telemetry_learn_more->setOpenExternalLinks(true);
ui->telemetry_learn_more->setText(
@@ -56,7 +56,7 @@ void ConfigureWeb::setConfiguration() {
ui->toggle_discordrpc->setChecked(UISettings::values.enable_discord_presence);
}
-void ConfigureWeb::applyConfiguration() {
+void ConfigureWeb::ApplyConfiguration() {
Settings::values.enable_telemetry = ui->toggle_telemetry->isChecked();
UISettings::values.enable_discord_presence = ui->toggle_discordrpc->isChecked();
if (user_verified) {
@@ -121,6 +121,6 @@ void ConfigureWeb::OnLoginVerified() {
}
}
-void ConfigureWeb::retranslateUi() {
+void ConfigureWeb::RetranslateUI() {
ui->retranslateUi(this);
}
diff --git a/src/yuzu/configuration/configure_web.h b/src/yuzu/configuration/configure_web.h
index 7752ae4a1..49bee171b 100644
--- a/src/yuzu/configuration/configure_web.h
+++ b/src/yuzu/configuration/configure_web.h
@@ -19,8 +19,8 @@ public:
explicit ConfigureWeb(QWidget* parent = nullptr);
~ConfigureWeb() override;
- void applyConfiguration();
- void retranslateUi();
+ void ApplyConfiguration();
+ void RetranslateUI();
private:
void RefreshTelemetryID();
@@ -28,7 +28,7 @@ private:
void VerifyLogin();
void OnLoginVerified();
- void setConfiguration();
+ void SetConfiguration();
bool user_verified = true;
QFutureWatcher<bool> verify_watcher;
diff --git a/src/yuzu/game_list_worker.cpp b/src/yuzu/game_list_worker.cpp
index 82d2826ba..4f30e9147 100644
--- a/src/yuzu/game_list_worker.cpp
+++ b/src/yuzu/game_list_worker.cpp
@@ -8,7 +8,9 @@
#include <vector>
#include <QDir>
+#include <QFile>
#include <QFileInfo>
+#include <QSettings>
#include "common/common_paths.h"
#include "common/file_util.h"
@@ -30,13 +32,108 @@
#include "yuzu/ui_settings.h"
namespace {
+
+QString GetGameListCachedObject(const std::string& filename, const std::string& ext,
+ const std::function<QString()>& generator) {
+ if (!UISettings::values.cache_game_list || filename == "0000000000000000") {
+ return generator();
+ }
+
+ const auto path = FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP + "game_list" +
+ DIR_SEP + filename + '.' + ext;
+
+ FileUtil::CreateFullPath(path);
+
+ if (!FileUtil::Exists(path)) {
+ const auto str = generator();
+
+ QFile file{QString::fromStdString(path)};
+ if (file.open(QFile::WriteOnly)) {
+ file.write(str.toUtf8());
+ }
+
+ return str;
+ }
+
+ QFile file{QString::fromStdString(path)};
+ if (file.open(QFile::ReadOnly)) {
+ return QString::fromUtf8(file.readAll());
+ }
+
+ return generator();
+}
+
+std::pair<std::vector<u8>, std::string> GetGameListCachedObject(
+ const std::string& filename, const std::string& ext,
+ const std::function<std::pair<std::vector<u8>, std::string>()>& generator) {
+ if (!UISettings::values.cache_game_list || filename == "0000000000000000") {
+ return generator();
+ }
+
+ const auto path1 = FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP + "game_list" +
+ DIR_SEP + filename + ".jpeg";
+ const auto path2 = FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP + "game_list" +
+ DIR_SEP + filename + ".appname.txt";
+
+ FileUtil::CreateFullPath(path1);
+
+ if (!FileUtil::Exists(path1) || !FileUtil::Exists(path2)) {
+ const auto [icon, nacp] = generator();
+
+ QFile file1{QString::fromStdString(path1)};
+ if (!file1.open(QFile::WriteOnly)) {
+ LOG_ERROR(Frontend, "Failed to open cache file.");
+ return generator();
+ }
+
+ if (!file1.resize(icon.size())) {
+ LOG_ERROR(Frontend, "Failed to resize cache file to necessary size.");
+ return generator();
+ }
+
+ if (file1.write(reinterpret_cast<const char*>(icon.data()), icon.size()) != icon.size()) {
+ LOG_ERROR(Frontend, "Failed to write data to cache file.");
+ return generator();
+ }
+
+ QFile file2{QString::fromStdString(path2)};
+ if (file2.open(QFile::WriteOnly)) {
+ file2.write(nacp.data(), nacp.size());
+ }
+
+ return std::make_pair(icon, nacp);
+ }
+
+ QFile file1(QString::fromStdString(path1));
+ QFile file2(QString::fromStdString(path2));
+
+ if (!file1.open(QFile::ReadOnly)) {
+ LOG_ERROR(Frontend, "Failed to open cache file for reading.");
+ return generator();
+ }
+
+ if (!file2.open(QFile::ReadOnly)) {
+ LOG_ERROR(Frontend, "Failed to open cache file for reading.");
+ return generator();
+ }
+
+ std::vector<u8> vec(file1.size());
+ if (file1.read(reinterpret_cast<char*>(vec.data()), vec.size()) !=
+ static_cast<s64>(vec.size())) {
+ return generator();
+ }
+
+ const auto data = file2.readAll();
+ return std::make_pair(vec, data.toStdString());
+}
+
void GetMetadataFromControlNCA(const FileSys::PatchManager& patch_manager, const FileSys::NCA& nca,
std::vector<u8>& icon, std::string& name) {
- auto [nacp, icon_file] = patch_manager.ParseControlNCA(nca);
- if (icon_file != nullptr)
- icon = icon_file->ReadAllBytes();
- if (nacp != nullptr)
- name = nacp->GetApplicationName();
+ std::tie(icon, name) = GetGameListCachedObject(
+ fmt::format("{:016X}", patch_manager.GetTitleID()), {}, [&patch_manager, &nca] {
+ const auto [nacp, icon_f] = patch_manager.ParseControlNCA(nca);
+ return std::make_pair(icon_f->ReadAllBytes(), nacp->GetApplicationName());
+ });
}
bool HasSupportedFileExtension(const std::string& file_name) {
@@ -114,8 +211,11 @@ QList<QStandardItem*> MakeGameListEntry(const std::string& path, const std::stri
};
if (UISettings::values.show_add_ons) {
- list.insert(
- 2, new GameListItem(FormatPatchNameVersions(patch, loader, loader.IsRomFSUpdatable())));
+ const auto patch_versions = GetGameListCachedObject(
+ fmt::format("{:016X}", patch.GetTitleID()), "pv.txt", [&patch, &loader] {
+ return FormatPatchNameVersions(patch, loader, loader.IsRomFSUpdatable());
+ });
+ list.insert(2, new GameListItem(patch_versions));
}
return list;
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index cef2cc1ae..cd32623b4 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -238,15 +238,13 @@ void GMainWindow::ProfileSelectorSelectProfile() {
dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint |
Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint);
dialog.setWindowModality(Qt::WindowModal);
- dialog.exec();
-
- if (!dialog.GetStatus()) {
+ if (dialog.exec() == QDialog::Rejected) {
emit ProfileSelectorFinishedSelection(std::nullopt);
return;
}
Service::Account::ProfileManager manager;
- const auto uuid = manager.GetUser(dialog.GetIndex());
+ const auto uuid = manager.GetUser(static_cast<std::size_t>(dialog.GetIndex()));
if (!uuid.has_value()) {
emit ProfileSelectorFinishedSelection(std::nullopt);
return;
@@ -261,9 +259,8 @@ void GMainWindow::SoftwareKeyboardGetText(
dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint |
Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint);
dialog.setWindowModality(Qt::WindowModal);
- dialog.exec();
- if (!dialog.GetStatus()) {
+ if (dialog.exec() == QDialog::Rejected) {
emit SoftwareKeyboardFinishedText(std::nullopt);
return;
}
@@ -850,11 +847,6 @@ bool GMainWindow::LoadROM(const QString& filename) {
QMessageBox::critical(this, tr("Error while loading ROM!"),
tr("The ROM format is not supported."));
break;
- case Core::System::ResultStatus::ErrorSystemMode:
- LOG_CRITICAL(Frontend, "Failed to load ROM!");
- QMessageBox::critical(this, tr("Error while loading ROM!"),
- tr("Could not determine the system mode."));
- break;
case Core::System::ResultStatus::ErrorVideoCore:
QMessageBox::critical(
this, tr("An error occurred initializing the video core."),
@@ -901,11 +893,12 @@ void GMainWindow::SelectAndSetCurrentUser() {
dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint |
Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint);
dialog.setWindowModality(Qt::WindowModal);
- dialog.exec();
- if (dialog.GetStatus()) {
- Settings::values.current_user = static_cast<s32>(dialog.GetIndex());
+ if (dialog.exec() == QDialog::Rejected) {
+ return;
}
+
+ Settings::values.current_user = dialog.GetIndex();
}
void GMainWindow::BootGame(const QString& filename) {
@@ -1055,14 +1048,13 @@ void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target
const std::string nand_dir = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir);
ASSERT(program_id != 0);
- const auto select_profile = [this]() -> s32 {
+ const auto select_profile = [this] {
QtProfileSelectionDialog dialog(this);
dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint |
Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint);
dialog.setWindowModality(Qt::WindowModal);
- dialog.exec();
- if (!dialog.GetStatus()) {
+ if (dialog.exec() == QDialog::Rejected) {
return -1;
}
@@ -1070,11 +1062,12 @@ void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target
};
const auto index = select_profile();
- if (index == -1)
+ if (index == -1) {
return;
+ }
Service::Account::ProfileManager manager;
- const auto user_id = manager.GetUser(index);
+ const auto user_id = manager.GetUser(static_cast<std::size_t>(index));
ASSERT(user_id);
path = nand_dir + FileSys::SaveDataFactory::GetFullPath(FileSys::SaveDataSpaceId::NandUser,
FileSys::SaveDataType::SaveData,
@@ -1296,10 +1289,10 @@ void GMainWindow::OnGameListOpenPerGameProperties(const std::string& file) {
}
ConfigurePerGameGeneral dialog(this, title_id);
- dialog.loadFromFile(v_file);
+ dialog.LoadFromFile(v_file);
auto result = dialog.exec();
if (result == QDialog::Accepted) {
- dialog.applyConfiguration();
+ dialog.ApplyConfiguration();
const auto reload = UISettings::values.is_game_list_reload_pending.exchange(false);
if (reload) {
@@ -1396,6 +1389,8 @@ void GMainWindow::OnMenuInstallToNAND() {
tr("The file was successfully installed."));
game_list->PopulateAsync(UISettings::values.game_directory_path,
UISettings::values.game_directory_deepscan);
+ FileUtil::DeleteDirRecursively(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) +
+ DIR_SEP + "game_list");
};
const auto failed = [this]() {
@@ -1688,26 +1683,31 @@ void GMainWindow::ToggleWindowMode() {
}
void GMainWindow::OnConfigure() {
- ConfigureDialog configureDialog(this, hotkey_registry);
- auto old_theme = UISettings::values.theme;
+ const auto old_theme = UISettings::values.theme;
const bool old_discord_presence = UISettings::values.enable_discord_presence;
- auto result = configureDialog.exec();
- if (result == QDialog::Accepted) {
- configureDialog.applyConfiguration();
- InitializeHotkeys();
- if (UISettings::values.theme != old_theme)
- UpdateUITheme();
- if (UISettings::values.enable_discord_presence != old_discord_presence)
- SetDiscordEnabled(UISettings::values.enable_discord_presence);
- const auto reload = UISettings::values.is_game_list_reload_pending.exchange(false);
- if (reload) {
- game_list->PopulateAsync(UISettings::values.game_directory_path,
- UISettings::values.game_directory_deepscan);
- }
+ ConfigureDialog configure_dialog(this, hotkey_registry);
+ const auto result = configure_dialog.exec();
+ if (result != QDialog::Accepted) {
+ return;
+ }
- config->Save();
+ configure_dialog.ApplyConfiguration();
+ InitializeHotkeys();
+ if (UISettings::values.theme != old_theme) {
+ UpdateUITheme();
+ }
+ if (UISettings::values.enable_discord_presence != old_discord_presence) {
+ SetDiscordEnabled(UISettings::values.enable_discord_presence);
}
+
+ const auto reload = UISettings::values.is_game_list_reload_pending.exchange(false);
+ if (reload) {
+ game_list->PopulateAsync(UISettings::values.game_directory_path,
+ UISettings::values.game_directory_deepscan);
+ }
+
+ config->Save();
}
void GMainWindow::OnLoadAmiibo() {
diff --git a/src/yuzu/main.h b/src/yuzu/main.h
index 7bf82e665..1137bbc7a 100644
--- a/src/yuzu/main.h
+++ b/src/yuzu/main.h
@@ -104,7 +104,7 @@ signals:
void ErrorDisplayFinished();
- void ProfileSelectorFinishedSelection(std::optional<Service::Account::UUID> uuid);
+ void ProfileSelectorFinishedSelection(std::optional<Common::UUID> uuid);
void SoftwareKeyboardFinishedText(std::optional<std::u16string> text);
void SoftwareKeyboardFinishedCheckDialog();
diff --git a/src/yuzu/ui_settings.h b/src/yuzu/ui_settings.h
index dbd318e20..a62cd6911 100644
--- a/src/yuzu/ui_settings.h
+++ b/src/yuzu/ui_settings.h
@@ -79,6 +79,7 @@ struct Values {
uint8_t row_1_text_id;
uint8_t row_2_text_id;
std::atomic_bool is_game_list_reload_pending{false};
+ bool cache_game_list;
};
extern Values values;
diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp
index 5d9442646..129d8ca73 100644
--- a/src/yuzu_cmd/yuzu.cpp
+++ b/src/yuzu_cmd/yuzu.cpp
@@ -192,7 +192,7 @@ int main(int argc, char** argv) {
switch (load_result) {
case Core::System::ResultStatus::ErrorGetLoader:
- LOG_CRITICAL(Frontend, "Failed to obtain loader for %s!", filepath.c_str());
+ LOG_CRITICAL(Frontend, "Failed to obtain loader for {}!", filepath);
return -1;
case Core::System::ResultStatus::ErrorLoader:
LOG_CRITICAL(Frontend, "Failed to load ROM!");
@@ -200,9 +200,6 @@ int main(int argc, char** argv) {
case Core::System::ResultStatus::ErrorNotInitialized:
LOG_CRITICAL(Frontend, "CPUCore not initialized");
return -1;
- case Core::System::ResultStatus::ErrorSystemMode:
- LOG_CRITICAL(Frontend, "Failed to determine system mode!");
- return -1;
case Core::System::ResultStatus::ErrorVideoCore:
LOG_CRITICAL(Frontend, "Failed to initialize VideoCore!");
return -1;