diff options
-rw-r--r-- | src/yuzu/configuration/configure_input_per_game.cpp | 104 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_input_per_game.h | 14 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_input_per_game.ui | 49 |
3 files changed, 113 insertions, 54 deletions
diff --git a/src/yuzu/configuration/configure_input_per_game.cpp b/src/yuzu/configuration/configure_input_per_game.cpp index 5773c268d..af5cee542 100644 --- a/src/yuzu/configuration/configure_input_per_game.cpp +++ b/src/yuzu/configuration/configure_input_per_game.cpp @@ -13,64 +13,90 @@ ConfigureInputPerGame::ConfigureInputPerGame(Core::System& system_, QWidget* par : QWidget(parent), ui(std::make_unique<Ui::ConfigureInputPerGame>()), profiles(std::make_unique<InputProfiles>()), system{system_} { ui->setupUi(this); - - Settings::values.players.SetGlobal(false); - const auto previous_profile = Settings::values.players.GetValue()[0].profile_name; + const std::array labels = { + ui->label_player_1, ui->label_player_2, ui->label_player_3, ui->label_player_4, + ui->label_player_5, ui->label_player_6, ui->label_player_7, ui->label_player_8, + }; + profile_comboboxes = { + ui->profile_player_1, ui->profile_player_2, ui->profile_player_3, ui->profile_player_4, + ui->profile_player_5, ui->profile_player_6, ui->profile_player_7, ui->profile_player_8, + }; const auto& profile_names = profiles->GetInputProfileNames(); + const auto populate_profiles = [this, &profile_names](size_t player_index) { + const auto previous_profile = + Settings::values.players.GetValue()[player_index].profile_name; - ui->profile_player_1->addItem(QString::fromStdString("Use global configuration")); - for (size_t index = 0; index < profile_names.size(); ++index) { - const auto& profile_name = profile_names[index]; - ui->profile_player_1->addItem(QString::fromStdString(profile_name)); - if (profile_name == previous_profile) { - // offset by 1 since the first element is the global config - ui->profile_player_1->setCurrentIndex(static_cast<int>(index + 1)); + auto* const player_combobox = profile_comboboxes[player_index]; + player_combobox->addItem(tr("Use global input configuration")); + for (size_t index = 0; index < profile_names.size(); ++index) { + const auto& profile_name = profile_names[index]; + player_combobox->addItem(QString::fromStdString(profile_name)); + if (profile_name == previous_profile) { + // offset by 1 since the first element is the global config + player_combobox->setCurrentIndex(static_cast<int>(index + 1)); + } } + }; + + for (size_t index = 0; index < profile_comboboxes.size(); ++index) { + labels[index]->setText(tr("Player %1 profile").arg(index + 1)); + populate_profiles(index); } + LoadConfiguration(); } void ConfigureInputPerGame::ApplyConfiguration() { LoadConfiguration(); + SaveConfiguration(); +} +void ConfigureInputPerGame::LoadConfiguration() { auto& hid_core = system.HIDCore(); - auto* emulated_controller = hid_core.GetEmulatedControllerByIndex(0); + const auto load_player_profile = [this, &hid_core](size_t player_index) { + Settings::values.players.SetGlobal(false); + + auto* emulated_controller = hid_core.GetEmulatedControllerByIndex(player_index); + auto* const player_combobox = profile_comboboxes[player_index]; - const auto selection_index = ui->profile_player_1->currentIndex(); - if (selection_index == 0) { - Settings::values.players.SetGlobal(true); + const auto selection_index = player_combobox->currentIndex(); + if (selection_index == 0) { + Settings::values.players.GetValue()[player_index].profile_name = ""; + Settings::values.players.SetGlobal(true); + emulated_controller->ReloadFromSettings(); + return; + } + const auto profile_name = player_combobox->itemText(selection_index).toStdString(); + if (profile_name.empty()) { + return; + } + profiles->LoadProfile(profile_name, player_index); + Settings::values.players.GetValue()[player_index].profile_name = profile_name; emulated_controller->ReloadFromSettings(); - return; - } else { - Settings::values.players.SetGlobal(false); - } - const QString profile_name = ui->profile_player_1->itemText(selection_index); - if (profile_name.isEmpty()) { - return; + }; + + for (size_t index = 0; index < profile_comboboxes.size(); ++index) { + load_player_profile(index); } - profiles->SaveProfile(Settings::values.players.GetValue()[0].profile_name, 0); - emulated_controller->ReloadFromSettings(); } -void ConfigureInputPerGame::LoadConfiguration() { - auto& hid_core = system.HIDCore(); - auto* emulated_controller = hid_core.GetEmulatedControllerByIndex(0); - +void ConfigureInputPerGame::SaveConfiguration() { Settings::values.players.SetGlobal(false); - const auto selection_index = ui->profile_player_1->currentIndex(); - if (selection_index == 0) { - Settings::values.players.GetValue()[0].profile_name = ""; - Settings::values.players.SetGlobal(true); + auto& hid_core = system.HIDCore(); + const auto save_player_profile = [this, &hid_core](size_t player_index) { + const auto selection_index = profile_comboboxes[player_index]->currentIndex(); + if (selection_index == 0) { + return; + } + auto* emulated_controller = hid_core.GetEmulatedControllerByIndex(player_index); + profiles->SaveProfile(Settings::values.players.GetValue()[player_index].profile_name, + player_index); emulated_controller->ReloadFromSettings(); - return; - } - const QString profile_name = ui->profile_player_1->itemText(selection_index); - if (profile_name.isEmpty()) { - return; + }; + + for (size_t index = 0; index < profile_comboboxes.size(); ++index) { + save_player_profile(index); } - profiles->LoadProfile(profile_name.toStdString(), 0); - Settings::values.players.GetValue()[0].profile_name = profile_name.toStdString(); - emulated_controller->ReloadFromSettings(); } diff --git a/src/yuzu/configuration/configure_input_per_game.h b/src/yuzu/configuration/configure_input_per_game.h index 6feb608b7..a586ec07c 100644 --- a/src/yuzu/configuration/configure_input_per_game.h +++ b/src/yuzu/configuration/configure_input_per_game.h @@ -11,10 +11,6 @@ namespace Core { class System; } -namespace InputCommon { -class InputSubsystem; -} - namespace Ui { class ConfigureInputPerGame; } @@ -27,18 +23,20 @@ class ConfigureInputPerGame : public QWidget { public: explicit ConfigureInputPerGame(Core::System& system_, QWidget* parent = nullptr); - /// Initializes the input dialog with the given input subsystem. - // void Initialize(InputCommon::InputSubsystem* input_subsystem_, std::size_t max_players = 8); - - /// Save configurations to settings file. + /// Load and Save configurations to settings file. void ApplyConfiguration(); private: /// Load configuration from settings file. void LoadConfiguration(); + /// Save configuration to settings file. + void SaveConfiguration(); + std::unique_ptr<Ui::ConfigureInputPerGame> ui; std::unique_ptr<InputProfiles> profiles; + std::array<QComboBox*, 8> profile_comboboxes; + Core::System& system; }; diff --git a/src/yuzu/configuration/configure_input_per_game.ui b/src/yuzu/configuration/configure_input_per_game.ui index 8a384c0df..fbd8eab1c 100644 --- a/src/yuzu/configuration/configure_input_per_game.ui +++ b/src/yuzu/configuration/configure_input_per_game.ui @@ -30,7 +30,7 @@ <layout class="QVBoxLayout" name="verticalLayout_4"> <item> <widget class="QWidget" name="player_1" native="true"> - <layout class="QHBoxLayout" name="input_profile_layout"> + <layout class="QHBoxLayout" name="input_profile_layout_1"> <property name="leftMargin"> <number>0</number> </property> @@ -64,8 +64,43 @@ </widget> </item> <item> + <widget class="QWidget" name="player_2" native="true"> + <layout class="QHBoxLayout" name="input_profile_layout_2"> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QLabel" name="label_player_2"> + <property name="text"> + <string>Player 2 Profile</string> + </property> + </widget> + </item> + <item> + <widget class="QComboBox" name="profile_player_2"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Preferred" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> <widget class="QWidget" name="player_3" native="true"> - <layout class="QHBoxLayout" name="input_profile_layout"> + <layout class="QHBoxLayout" name="input_profile_layout_3"> <property name="leftMargin"> <number>0</number> </property> @@ -100,7 +135,7 @@ </item> <item> <widget class="QWidget" name="player_4" native="true"> - <layout class="QHBoxLayout" name="input_profile_layout"> + <layout class="QHBoxLayout" name="input_profile_layout_4"> <property name="leftMargin"> <number>0</number> </property> @@ -135,7 +170,7 @@ </item> <item> <widget class="QWidget" name="player_5" native="true"> - <layout class="QHBoxLayout" name="input_profile_layout"> + <layout class="QHBoxLayout" name="input_profile_layout_5"> <property name="leftMargin"> <number>0</number> </property> @@ -170,7 +205,7 @@ </item> <item> <widget class="QWidget" name="player_6" native="true"> - <layout class="QHBoxLayout" name="input_profile_layout"> + <layout class="QHBoxLayout" name="input_profile_layout_6"> <property name="leftMargin"> <number>0</number> </property> @@ -205,7 +240,7 @@ </item> <item> <widget class="QWidget" name="player_7" native="true"> - <layout class="QHBoxLayout" name="input_profile_layout"> + <layout class="QHBoxLayout" name="input_profile_layout_7"> <property name="leftMargin"> <number>0</number> </property> @@ -240,7 +275,7 @@ </item> <item> <widget class="QWidget" name="player_8" native="true"> - <layout class="QHBoxLayout" name="input_profile_layout"> + <layout class="QHBoxLayout" name="input_profile_layout_8"> <property name="leftMargin"> <number>0</number> </property> |