diff options
-rw-r--r-- | src/core/hle/service/am/am.cpp | 15 | ||||
-rw-r--r-- | src/core/hle/service/am/am.h | 1 | ||||
-rw-r--r-- | src/core/hle/service/hid/controllers/npad.cpp | 10 | ||||
-rwxr-xr-x | src/input_common/analog_from_button.cpp | 14 | ||||
-rw-r--r-- | src/video_core/shader/decode/arithmetic.cpp | 33 | ||||
-rw-r--r-- | src/video_core/shader/decode/arithmetic_integer.cpp | 94 |
6 files changed, 105 insertions, 62 deletions
diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp index cc978713b..d1bf13c89 100644 --- a/src/core/hle/service/am/am.cpp +++ b/src/core/hle/service/am/am.cpp @@ -607,7 +607,7 @@ ICommonStateGetter::ICommonStateGetter(Core::System& system, {40, nullptr, "GetCradleFwVersion"}, {50, nullptr, "IsVrModeEnabled"}, {51, nullptr, "SetVrModeEnabled"}, - {52, nullptr, "SwitchLcdBacklight"}, + {52, &ICommonStateGetter::SetLcdBacklighOffEnabled, "SetLcdBacklighOffEnabled"}, {53, nullptr, "BeginVrModeEx"}, {54, nullptr, "EndVrModeEx"}, {55, nullptr, "IsInControllerFirmwareUpdateSection"}, @@ -636,7 +636,6 @@ void ICommonStateGetter::GetBootMode(Kernel::HLERequestContext& ctx) { IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); - rb.Push<u8>(static_cast<u8>(Service::PM::SystemBootMode::Normal)); // Normal boot mode } @@ -660,6 +659,7 @@ void ICommonStateGetter::ReceiveMessage(Kernel::HLERequestContext& ctx) { rb.PushEnum<AppletMessageQueue::AppletMessage>(message); return; } + rb.Push(RESULT_SUCCESS); rb.PushEnum<AppletMessageQueue::AppletMessage>(message); } @@ -672,6 +672,17 @@ void ICommonStateGetter::GetCurrentFocusState(Kernel::HLERequestContext& ctx) { rb.Push(static_cast<u8>(FocusState::InFocus)); } +void ICommonStateGetter::SetLcdBacklighOffEnabled(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto is_lcd_backlight_off_enabled = rp.Pop<bool>(); + + LOG_WARNING(Service_AM, "(STUBBED) called. is_lcd_backlight_off_enabled={}", + is_lcd_backlight_off_enabled); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); +} + void ICommonStateGetter::GetDefaultDisplayResolutionChangeEvent(Kernel::HLERequestContext& ctx) { LOG_DEBUG(Service_AM, "called"); diff --git a/src/core/hle/service/am/am.h b/src/core/hle/service/am/am.h index 0b9a4332d..0843de781 100644 --- a/src/core/hle/service/am/am.h +++ b/src/core/hle/service/am/am.h @@ -182,6 +182,7 @@ private: void GetOperationMode(Kernel::HLERequestContext& ctx); void GetPerformanceMode(Kernel::HLERequestContext& ctx); void GetBootMode(Kernel::HLERequestContext& ctx); + void SetLcdBacklighOffEnabled(Kernel::HLERequestContext& ctx); void GetDefaultDisplayResolution(Kernel::HLERequestContext& ctx); void SetCpuBoostMode(Kernel::HLERequestContext& ctx); diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp index 15c09f04c..c1e32b28c 100644 --- a/src/core/hle/service/hid/controllers/npad.cpp +++ b/src/core/hle/service/hid/controllers/npad.cpp @@ -287,13 +287,13 @@ void Controller_NPad::RequestPadStateUpdate(u32 npad_id) { analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetAnalogDirectionStatus( Input::AnalogDirection::DOWN)); - pad_state.r_stick_up.Assign(analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)] - ->GetAnalogDirectionStatus(Input::AnalogDirection::RIGHT)); - pad_state.r_stick_left.Assign(analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)] - ->GetAnalogDirectionStatus(Input::AnalogDirection::LEFT)); pad_state.r_stick_right.Assign( analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)] - ->GetAnalogDirectionStatus(Input::AnalogDirection::UP)); + ->GetAnalogDirectionStatus(Input::AnalogDirection::RIGHT)); + pad_state.r_stick_left.Assign(analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)] + ->GetAnalogDirectionStatus(Input::AnalogDirection::LEFT)); + pad_state.r_stick_up.Assign(analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)] + ->GetAnalogDirectionStatus(Input::AnalogDirection::UP)); pad_state.r_stick_down.Assign(analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)] ->GetAnalogDirectionStatus(Input::AnalogDirection::DOWN)); diff --git a/src/input_common/analog_from_button.cpp b/src/input_common/analog_from_button.cpp index e1a260762..6cabdaa3c 100755 --- a/src/input_common/analog_from_button.cpp +++ b/src/input_common/analog_from_button.cpp @@ -34,6 +34,20 @@ public: y * coef * (x == 0 ? 1.0f : SQRT_HALF)); } + bool GetAnalogDirectionStatus(Input::AnalogDirection direction) const override { + switch (direction) { + case Input::AnalogDirection::RIGHT: + return right->GetStatus(); + case Input::AnalogDirection::LEFT: + return left->GetStatus(); + case Input::AnalogDirection::UP: + return up->GetStatus(); + case Input::AnalogDirection::DOWN: + return down->GetStatus(); + } + return false; + } + private: Button up; Button down; diff --git a/src/video_core/shader/decode/arithmetic.cpp b/src/video_core/shader/decode/arithmetic.cpp index 90240c765..478394682 100644 --- a/src/video_core/shader/decode/arithmetic.cpp +++ b/src/video_core/shader/decode/arithmetic.cpp @@ -53,29 +53,24 @@ u32 ShaderIR::DecodeArithmetic(NodeBlock& bb, u32 pc) { op_b = GetOperandAbsNegFloat(op_b, false, instr.fmul.negate_b); - // TODO(Rodrigo): Should precise be used when there's a postfactor? - Node value = Operation(OperationCode::FMul, PRECISE, op_a, op_b); + static constexpr std::array FmulPostFactor = { + 1.000f, // None + 0.500f, // Divide 2 + 0.250f, // Divide 4 + 0.125f, // Divide 8 + 8.000f, // Mul 8 + 4.000f, // Mul 4 + 2.000f, // Mul 2 + }; if (instr.fmul.postfactor != 0) { - auto postfactor = static_cast<s32>(instr.fmul.postfactor); - - // Postfactor encoded as 3-bit 1's complement in instruction, interpreted with below - // logic. - if (postfactor >= 4) { - postfactor = 7 - postfactor; - } else { - postfactor = 0 - postfactor; - } - - if (postfactor > 0) { - value = Operation(OperationCode::FMul, NO_PRECISE, value, - Immediate(static_cast<f32>(1 << postfactor))); - } else { - value = Operation(OperationCode::FDiv, NO_PRECISE, value, - Immediate(static_cast<f32>(1 << -postfactor))); - } + op_a = Operation(OperationCode::FMul, NO_PRECISE, op_a, + Immediate(FmulPostFactor[instr.fmul.postfactor])); } + // TODO(Rodrigo): Should precise be used when there's a postfactor? + Node value = Operation(OperationCode::FMul, PRECISE, op_a, op_b); + value = GetSaturatedFloat(value, instr.alu.saturate_d); SetInternalFlagsFromFloat(bb, value, instr.generates_cc); diff --git a/src/video_core/shader/decode/arithmetic_integer.cpp b/src/video_core/shader/decode/arithmetic_integer.cpp index 21366869d..2fe787d6f 100644 --- a/src/video_core/shader/decode/arithmetic_integer.cpp +++ b/src/video_core/shader/decode/arithmetic_integer.cpp @@ -293,44 +293,66 @@ u32 ShaderIR::DecodeArithmeticInteger(NodeBlock& bb, u32 pc) { void ShaderIR::WriteLop3Instruction(NodeBlock& bb, Register dest, Node op_a, Node op_b, Node op_c, Node imm_lut, bool sets_cc) { - constexpr u32 lop_iterations = 32; - const Node one = Immediate(1); - const Node two = Immediate(2); - - Node value; - for (u32 i = 0; i < lop_iterations; ++i) { - const Node shift_amount = Immediate(i); - - const Node a = Operation(OperationCode::ILogicalShiftRight, NO_PRECISE, op_c, shift_amount); - const Node pack_0 = Operation(OperationCode::IBitwiseAnd, NO_PRECISE, a, one); - - const Node b = Operation(OperationCode::ILogicalShiftRight, NO_PRECISE, op_b, shift_amount); - const Node c = Operation(OperationCode::IBitwiseAnd, NO_PRECISE, b, one); - const Node pack_1 = Operation(OperationCode::ILogicalShiftLeft, NO_PRECISE, c, one); - - const Node d = Operation(OperationCode::ILogicalShiftRight, NO_PRECISE, op_a, shift_amount); - const Node e = Operation(OperationCode::IBitwiseAnd, NO_PRECISE, d, one); - const Node pack_2 = Operation(OperationCode::ILogicalShiftLeft, NO_PRECISE, e, two); - - const Node pack_01 = Operation(OperationCode::IBitwiseAnd, NO_PRECISE, pack_0, pack_1); - const Node pack_012 = Operation(OperationCode::IBitwiseAnd, NO_PRECISE, pack_01, pack_2); - - const Node shifted_bit = - Operation(OperationCode::ILogicalShiftRight, NO_PRECISE, imm_lut, pack_012); - const Node bit = Operation(OperationCode::IBitwiseAnd, NO_PRECISE, shifted_bit, one); - - const Node right = - Operation(OperationCode::ILogicalShiftLeft, NO_PRECISE, bit, shift_amount); - - if (i > 0) { - value = Operation(OperationCode::IBitwiseOr, NO_PRECISE, value, right); - } else { - value = right; + const Node lop3_fast = [&](const Node na, const Node nb, const Node nc, const Node ttbl) { + Node value = Immediate(0); + const ImmediateNode imm = std::get<ImmediateNode>(*ttbl); + if (imm.GetValue() & 0x01) { + const Node a = Operation(OperationCode::IBitwiseNot, na); + const Node b = Operation(OperationCode::IBitwiseNot, nb); + const Node c = Operation(OperationCode::IBitwiseNot, nc); + Node r = Operation(OperationCode::IBitwiseAnd, NO_PRECISE, a, b); + r = Operation(OperationCode::IBitwiseAnd, NO_PRECISE, r, c); + value = Operation(OperationCode::IBitwiseOr, value, r); } - } + if (imm.GetValue() & 0x02) { + const Node a = Operation(OperationCode::IBitwiseNot, na); + const Node b = Operation(OperationCode::IBitwiseNot, nb); + Node r = Operation(OperationCode::IBitwiseAnd, NO_PRECISE, a, b); + r = Operation(OperationCode::IBitwiseAnd, NO_PRECISE, r, nc); + value = Operation(OperationCode::IBitwiseOr, value, r); + } + if (imm.GetValue() & 0x04) { + const Node a = Operation(OperationCode::IBitwiseNot, na); + const Node c = Operation(OperationCode::IBitwiseNot, nc); + Node r = Operation(OperationCode::IBitwiseAnd, NO_PRECISE, a, nb); + r = Operation(OperationCode::IBitwiseAnd, NO_PRECISE, r, c); + value = Operation(OperationCode::IBitwiseOr, value, r); + } + if (imm.GetValue() & 0x08) { + const Node a = Operation(OperationCode::IBitwiseNot, na); + Node r = Operation(OperationCode::IBitwiseAnd, NO_PRECISE, a, nb); + r = Operation(OperationCode::IBitwiseAnd, NO_PRECISE, r, nc); + value = Operation(OperationCode::IBitwiseOr, value, r); + } + if (imm.GetValue() & 0x10) { + const Node b = Operation(OperationCode::IBitwiseNot, nb); + const Node c = Operation(OperationCode::IBitwiseNot, nc); + Node r = Operation(OperationCode::IBitwiseAnd, NO_PRECISE, na, b); + r = Operation(OperationCode::IBitwiseAnd, NO_PRECISE, r, c); + value = Operation(OperationCode::IBitwiseOr, value, r); + } + if (imm.GetValue() & 0x20) { + const Node b = Operation(OperationCode::IBitwiseNot, nb); + Node r = Operation(OperationCode::IBitwiseAnd, NO_PRECISE, na, b); + r = Operation(OperationCode::IBitwiseAnd, NO_PRECISE, r, nc); + value = Operation(OperationCode::IBitwiseOr, value, r); + } + if (imm.GetValue() & 0x40) { + const Node c = Operation(OperationCode::IBitwiseNot, nc); + Node r = Operation(OperationCode::IBitwiseAnd, NO_PRECISE, na, nb); + r = Operation(OperationCode::IBitwiseAnd, NO_PRECISE, r, c); + value = Operation(OperationCode::IBitwiseOr, value, r); + } + if (imm.GetValue() & 0x80) { + Node r = Operation(OperationCode::IBitwiseAnd, NO_PRECISE, na, nb); + r = Operation(OperationCode::IBitwiseAnd, NO_PRECISE, r, nc); + value = Operation(OperationCode::IBitwiseOr, value, r); + } + return value; + }(op_a, op_b, op_c, imm_lut); - SetInternalFlagsFromInteger(bb, value, sets_cc); - SetRegister(bb, dest, value); + SetInternalFlagsFromInteger(bb, lop3_fast, sets_cc); + SetRegister(bb, dest, lop3_fast); } } // namespace VideoCommon::Shader |