diff options
-rw-r--r-- | src/audio_core/sink/sink_stream.cpp | 4 | ||||
-rw-r--r-- | src/common/polyfill_thread.h | 21 | ||||
-rw-r--r-- | src/common/settings.cpp | 5 | ||||
-rw-r--r-- | src/common/settings.h | 5 | ||||
-rw-r--r-- | src/common/settings_enums.h | 2 | ||||
-rw-r--r-- | src/video_core/engines/draw_manager.cpp | 24 | ||||
-rw-r--r-- | src/video_core/engines/draw_manager.h | 2 | ||||
-rw-r--r-- | src/yuzu/configuration/config.cpp | 4 | ||||
-rw-r--r-- | src/yuzu/configuration/shared_translation.cpp | 8 | ||||
-rw-r--r-- | src/yuzu/main.cpp | 115 | ||||
-rw-r--r-- | src/yuzu/main.h | 18 | ||||
-rw-r--r-- | src/yuzu/uisettings.h | 11 |
12 files changed, 165 insertions, 54 deletions
diff --git a/src/audio_core/sink/sink_stream.cpp b/src/audio_core/sink/sink_stream.cpp index 6081352a2..d66d04fae 100644 --- a/src/audio_core/sink/sink_stream.cpp +++ b/src/audio_core/sink/sink_stream.cpp @@ -204,6 +204,10 @@ void SinkStream::ProcessAudioOutAndRender(std::span<s16> output_buffer, std::siz // paused and we'll desync, so just play silence. if (system.IsPaused() || system.IsShuttingDown()) { if (system.IsShuttingDown()) { + { + std::scoped_lock lk{release_mutex}; + queued_buffers.store(0); + } release_cv.notify_one(); } diff --git a/src/common/polyfill_thread.h b/src/common/polyfill_thread.h index 41cbb9ed5..12e59a893 100644 --- a/src/common/polyfill_thread.h +++ b/src/common/polyfill_thread.h @@ -15,12 +15,13 @@ #include <condition_variable> #include <stop_token> #include <thread> +#include <utility> namespace Common { template <typename Condvar, typename Lock, typename Pred> void CondvarWait(Condvar& cv, std::unique_lock<Lock>& lk, std::stop_token token, Pred&& pred) { - cv.wait(lk, token, std::move(pred)); + cv.wait(lk, token, std::forward<Pred>(pred)); } template <typename Rep, typename Period> @@ -109,7 +110,7 @@ public: // Insert the callback. stop_state_callback ret = ++m_next_callback; - m_callbacks.emplace(ret, move(f)); + m_callbacks.emplace(ret, std::move(f)); return ret; } @@ -162,7 +163,7 @@ private: friend class stop_source; template <typename Callback> friend class stop_callback; - stop_token(shared_ptr<polyfill::stop_state> stop_state) : m_stop_state(move(stop_state)) {} + stop_token(shared_ptr<polyfill::stop_state> stop_state) : m_stop_state(std::move(stop_state)) {} private: shared_ptr<polyfill::stop_state> m_stop_state; @@ -198,7 +199,7 @@ public: private: friend class jthread; explicit stop_source(shared_ptr<polyfill::stop_state> stop_state) - : m_stop_state(move(stop_state)) {} + : m_stop_state(std::move(stop_state)) {} private: shared_ptr<polyfill::stop_state> m_stop_state; @@ -218,16 +219,16 @@ public: C&& cb) noexcept(is_nothrow_constructible_v<Callback, C>) : m_stop_state(st.m_stop_state) { if (m_stop_state) { - m_callback = m_stop_state->insert_callback(move(cb)); + m_callback = m_stop_state->insert_callback(std::move(cb)); } } template <typename C> requires constructible_from<Callback, C> explicit stop_callback(stop_token&& st, C&& cb) noexcept(is_nothrow_constructible_v<Callback, C>) - : m_stop_state(move(st.m_stop_state)) { + : m_stop_state(std::move(st.m_stop_state)) { if (m_stop_state) { - m_callback = m_stop_state->insert_callback(move(cb)); + m_callback = m_stop_state->insert_callback(std::move(cb)); } } ~stop_callback() { @@ -260,7 +261,7 @@ public: typename = enable_if_t<!is_same_v<remove_cvref_t<F>, jthread>>> explicit jthread(F&& f, Args&&... args) : m_stop_state(make_shared<polyfill::stop_state>()), - m_thread(make_thread(move(f), move(args)...)) {} + m_thread(make_thread(std::forward<F>(f), std::forward<Args>(args)...)) {} ~jthread() { if (joinable()) { @@ -317,9 +318,9 @@ private: template <typename F, typename... Args> thread make_thread(F&& f, Args&&... args) { if constexpr (is_invocable_v<decay_t<F>, stop_token, decay_t<Args>...>) { - return thread(move(f), get_stop_token(), move(args)...); + return thread(std::forward<F>(f), get_stop_token(), std::forward<Args>(args)...); } else { - return thread(move(f), move(args)...); + return thread(std::forward<F>(f), std::forward<Args>(args)...); } } diff --git a/src/common/settings.cpp b/src/common/settings.cpp index 3fde3cae6..98b43e49c 100644 --- a/src/common/settings.cpp +++ b/src/common/settings.cpp @@ -45,6 +45,7 @@ SWITCHABLE(CpuAccuracy, true); SWITCHABLE(FullscreenMode, true); SWITCHABLE(GpuAccuracy, true); SWITCHABLE(Language, true); +SWITCHABLE(MemoryLayout, true); SWITCHABLE(NvdecEmulation, false); SWITCHABLE(Region, true); SWITCHABLE(RendererBackend, true); @@ -61,6 +62,10 @@ SWITCHABLE(u32, false); SWITCHABLE(u8, false); SWITCHABLE(u8, true); +// Used in UISettings +// TODO see if we can move this to uisettings.cpp +SWITCHABLE(ConfirmStop, true); + #undef SETTING #undef SWITCHABLE #endif diff --git a/src/common/settings.h b/src/common/settings.h index 98ab0ec2e..236e33bee 100644 --- a/src/common/settings.h +++ b/src/common/settings.h @@ -67,6 +67,7 @@ SWITCHABLE(CpuAccuracy, true); SWITCHABLE(FullscreenMode, true); SWITCHABLE(GpuAccuracy, true); SWITCHABLE(Language, true); +SWITCHABLE(MemoryLayout, true); SWITCHABLE(NvdecEmulation, false); SWITCHABLE(Region, true); SWITCHABLE(RendererBackend, true); @@ -83,6 +84,10 @@ SWITCHABLE(u32, false); SWITCHABLE(u8, false); SWITCHABLE(u8, true); +// Used in UISettings +// TODO see if we can move this to uisettings.h +SWITCHABLE(ConfirmStop, true); + #undef SETTING #undef SWITCHABLE #endif diff --git a/src/common/settings_enums.h b/src/common/settings_enums.h index 815cafe15..11429d7a8 100644 --- a/src/common/settings_enums.h +++ b/src/common/settings_enums.h @@ -133,6 +133,8 @@ ENUM(CpuAccuracy, Auto, Accurate, Unsafe, Paranoid); ENUM(MemoryLayout, Memory_4Gb, Memory_6Gb, Memory_8Gb); +ENUM(ConfirmStop, Ask_Always, Ask_Based_On_Game, Ask_Never); + ENUM(FullscreenMode, Borderless, Exclusive); ENUM(NvdecEmulation, Off, Cpu, Gpu); diff --git a/src/video_core/engines/draw_manager.cpp b/src/video_core/engines/draw_manager.cpp index f34090791..d77ff455b 100644 --- a/src/video_core/engines/draw_manager.cpp +++ b/src/video_core/engines/draw_manager.cpp @@ -48,8 +48,14 @@ void DrawManager::ProcessMethodCall(u32 method, u32 argument) { SetInlineIndexBuffer(regs.inline_index_4x8.index3); break; case MAXWELL3D_REG_INDEX(vertex_array_instance_first): + DrawArrayInstanced(regs.vertex_array_instance_first.topology.Value(), + regs.vertex_array_instance_first.start.Value(), + regs.vertex_array_instance_first.count.Value(), false); + break; case MAXWELL3D_REG_INDEX(vertex_array_instance_subsequent): { - LOG_WARNING(HW_GPU, "(STUBBED) called"); + DrawArrayInstanced(regs.vertex_array_instance_subsequent.topology.Value(), + regs.vertex_array_instance_subsequent.start.Value(), + regs.vertex_array_instance_subsequent.count.Value(), true); break; } case MAXWELL3D_REG_INDEX(draw_texture.src_y0): { @@ -84,6 +90,22 @@ void DrawManager::DrawArray(PrimitiveTopology topology, u32 vertex_first, u32 ve ProcessDraw(false, num_instances); } +void DrawManager::DrawArrayInstanced(PrimitiveTopology topology, u32 vertex_first, u32 vertex_count, + bool subsequent) { + draw_state.topology = topology; + draw_state.vertex_buffer.first = vertex_first; + draw_state.vertex_buffer.count = vertex_count; + + if (!subsequent) { + draw_state.instance_count = 1; + } + + draw_state.base_instance = draw_state.instance_count - 1; + draw_state.draw_mode = DrawMode::Instance; + draw_state.instance_count++; + ProcessDraw(false, 1); +} + void DrawManager::DrawIndex(PrimitiveTopology topology, u32 index_first, u32 index_count, u32 base_index, u32 base_instance, u32 num_instances) { const auto& regs{maxwell3d->regs}; diff --git a/src/video_core/engines/draw_manager.h b/src/video_core/engines/draw_manager.h index 18d959143..cfc8127fc 100644 --- a/src/video_core/engines/draw_manager.h +++ b/src/video_core/engines/draw_manager.h @@ -66,6 +66,8 @@ public: void DrawArray(PrimitiveTopology topology, u32 vertex_first, u32 vertex_count, u32 base_instance, u32 num_instances); + void DrawArrayInstanced(PrimitiveTopology topology, u32 vertex_first, u32 vertex_count, + bool subsequent); void DrawIndex(PrimitiveTopology topology, u32 index_first, u32 index_count, u32 base_index, u32 base_instance, u32 num_instances); diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 1de093447..d5157c502 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -128,8 +128,8 @@ const std::array<UISettings::Shortcut, 22> Config::default_hotkeys{{ {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Fullscreen")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F11"), QStringLiteral("Home+B"), Qt::WindowShortcut, false}}, {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Load File")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+O"), QStringLiteral(""), Qt::WidgetWithChildrenShortcut, false}}, {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Load/Remove Amiibo")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F2"), QStringLiteral("Home+A"), Qt::WidgetWithChildrenShortcut, false}}, - {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Restart Emulation")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F6"), QStringLiteral(""), Qt::WindowShortcut, false}}, - {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Stop Emulation")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F5"), QStringLiteral(""), Qt::WindowShortcut, false}}, + {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Restart Emulation")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F6"), QStringLiteral("R+Plus+Minus"), Qt::WindowShortcut, false}}, + {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Stop Emulation")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F5"), QStringLiteral("L+Plus+Minus"), Qt::WindowShortcut, false}}, {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Record")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F7"), QStringLiteral(""), Qt::ApplicationShortcut, false}}, {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Reset")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F6"), QStringLiteral(""), Qt::ApplicationShortcut, false}}, {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Start/Stop")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F5"), QStringLiteral(""), Qt::ApplicationShortcut, false}}, diff --git a/src/yuzu/configuration/shared_translation.cpp b/src/yuzu/configuration/shared_translation.cpp index a4e8af1b4..3fe448f27 100644 --- a/src/yuzu/configuration/shared_translation.cpp +++ b/src/yuzu/configuration/shared_translation.cpp @@ -157,6 +157,7 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QWidget* parent) { INSERT(UISettings, select_user_on_boot, "Prompt for user on game boot", ""); INSERT(UISettings, pause_when_in_background, "Pause emulation when in background", ""); INSERT(UISettings, confirm_before_closing, "Confirm exit while emulation is running", ""); + INSERT(UISettings, confirm_before_stopping, "Confirm before stopping emulation", ""); INSERT(UISettings, hide_mouse, "Hide mouse on inactivity", ""); INSERT(UISettings, controller_applet_disabled, "Disable controller applet", ""); @@ -383,6 +384,13 @@ std::unique_ptr<ComboboxTranslationMap> ComboboxEnumeration(QWidget* parent) { translations->insert( {Settings::EnumMetadata<Settings::ConsoleMode>::Index(), {PAIR(ConsoleMode, Docked, "Docked"), PAIR(ConsoleMode, Handheld, "Handheld")}}); + translations->insert( + {Settings::EnumMetadata<Settings::ConfirmStop>::Index(), + { + PAIR(ConfirmStop, Ask_Always, "Always ask (Default)"), + PAIR(ConfirmStop, Ask_Based_On_Game, "Only if game specifies not to stop"), + PAIR(ConfirmStop, Ask_Never, "Never ask"), + }}); #undef PAIR #undef CTX_PAIR diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 1a6b63856..1431cf2fe 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -211,7 +211,7 @@ void GMainWindow::ShowTelemetryCallout() { tr("<a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous " "data is collected</a> to help improve yuzu. " "<br/><br/>Would you like to share your usage data with us?"); - if (QMessageBox::question(this, tr("Telemetry"), telemetry_message) != QMessageBox::Yes) { + if (!question(this, tr("Telemetry"), telemetry_message)) { Settings::values.enable_telemetry = false; system->ApplySettings(); } @@ -2420,9 +2420,8 @@ void GMainWindow::OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryT } }(); - if (QMessageBox::question(this, tr("Remove Entry"), entry_question, - QMessageBox::Yes | QMessageBox::No, - QMessageBox::No) != QMessageBox::Yes) { + if (!question(this, tr("Remove Entry"), entry_question, QMessageBox::Yes | QMessageBox::No, + QMessageBox::No)) { return; } @@ -2521,8 +2520,8 @@ void GMainWindow::OnGameListRemoveFile(u64 program_id, GameListRemoveTarget targ } }(); - if (QMessageBox::question(this, tr("Remove File"), question, QMessageBox::Yes | QMessageBox::No, - QMessageBox::No) != QMessageBox::Yes) { + if (!GMainWindow::question(this, tr("Remove File"), question, + QMessageBox::Yes | QMessageBox::No, QMessageBox::No)) { return; } @@ -3409,10 +3408,13 @@ void GMainWindow::OnRestartGame() { if (!system->IsPoweredOn()) { return; } - // Make a copy since ShutdownGame edits game_path - const auto current_game = QString(current_game_path); - ShutdownGame(); - BootGame(current_game); + + if (ConfirmShutdownGame()) { + // Make a copy since ShutdownGame edits game_path + const auto current_game = QString(current_game_path); + ShutdownGame(); + BootGame(current_game); + } } void GMainWindow::OnPauseGame() { @@ -3434,18 +3436,39 @@ void GMainWindow::OnPauseContinueGame() { } void GMainWindow::OnStopGame() { - if (system->GetExitLocked() && !ConfirmForceLockedExit()) { - return; + if (ConfirmShutdownGame()) { + play_time_manager->Stop(); + // Update game list to show new play time + game_list->PopulateAsync(UISettings::values.game_dirs); + if (OnShutdownBegin()) { + OnShutdownBeginDialog(); + } else { + OnEmulationStopped(); + } } +} - play_time_manager->Stop(); - // Update game list to show new play time - game_list->PopulateAsync(UISettings::values.game_dirs); - if (OnShutdownBegin()) { - OnShutdownBeginDialog(); +bool GMainWindow::ConfirmShutdownGame() { + if (UISettings::values.confirm_before_stopping.GetValue() == ConfirmStop::Ask_Always) { + if (system->GetExitLocked()) { + if (!ConfirmForceLockedExit()) { + return false; + } + } else { + if (!ConfirmChangeGame()) { + return false; + } + } } else { - OnEmulationStopped(); + if (UISettings::values.confirm_before_stopping.GetValue() == + ConfirmStop::Ask_Based_On_Game && + system->GetExitLocked()) { + if (!ConfirmForceLockedExit()) { + return false; + } + } } + return true; } void GMainWindow::OnLoadComplete() { @@ -3825,22 +3848,11 @@ void GMainWindow::OnTasRecord() { const bool is_recording = input_subsystem->GetTas()->Record(); if (!is_recording) { is_tas_recording_dialog_active = true; - ControllerNavigation* controller_navigation = - new ControllerNavigation(system->HIDCore(), this); - // Use QMessageBox instead of question so we can link controller navigation - QMessageBox* box_dialog = new QMessageBox(); - box_dialog->setWindowTitle(tr("TAS Recording")); - box_dialog->setText(tr("Overwrite file of player 1?")); - box_dialog->setStandardButtons(QMessageBox::Yes | QMessageBox::No); - box_dialog->setDefaultButton(QMessageBox::Yes); - connect(controller_navigation, &ControllerNavigation::TriggerKeyboardEvent, - [box_dialog](Qt::Key key) { - QKeyEvent* event = new QKeyEvent(QEvent::KeyPress, key, Qt::NoModifier); - QCoreApplication::postEvent(box_dialog, event); - }); - int res = box_dialog->exec(); - controller_navigation->UnloadController(); - input_subsystem->GetTas()->SaveRecording(res == QMessageBox::Yes); + + bool answer = question(this, tr("TAS Recording"), tr("Overwrite file of player 1?"), + QMessageBox::Yes | QMessageBox::No, QMessageBox::Yes); + + input_subsystem->GetTas()->SaveRecording(answer); is_tas_recording_dialog_active = false; } OnTasStateChanged(); @@ -4081,6 +4093,29 @@ void GMainWindow::OnLoadAmiibo() { LoadAmiibo(filename); } +bool GMainWindow::question(QWidget* parent, const QString& title, const QString& text, + QMessageBox::StandardButtons buttons, + QMessageBox::StandardButton defaultButton) { + + QMessageBox* box_dialog = new QMessageBox(parent); + box_dialog->setWindowTitle(title); + box_dialog->setText(text); + box_dialog->setStandardButtons(buttons); + box_dialog->setDefaultButton(defaultButton); + + ControllerNavigation* controller_navigation = + new ControllerNavigation(system->HIDCore(), box_dialog); + connect(controller_navigation, &ControllerNavigation::TriggerKeyboardEvent, + [box_dialog](Qt::Key key) { + QKeyEvent* event = new QKeyEvent(QEvent::KeyPress, key, Qt::NoModifier); + QCoreApplication::postEvent(box_dialog, event); + }); + int res = box_dialog->exec(); + + controller_navigation->UnloadController(); + return res == QMessageBox::Yes; +} + void GMainWindow::LoadAmiibo(const QString& filename) { auto* virtual_amiibo = input_subsystem->GetVirtualAmiibo(); const QString title = tr("Error loading Amiibo data"); @@ -4814,8 +4849,7 @@ bool GMainWindow::ConfirmClose() { return true; } const auto text = tr("Are you sure you want to close yuzu?"); - const auto answer = QMessageBox::question(this, tr("yuzu"), text); - return answer != QMessageBox::No; + return question(this, tr("yuzu"), text); } void GMainWindow::closeEvent(QCloseEvent* event) { @@ -4908,11 +4942,11 @@ bool GMainWindow::ConfirmChangeGame() { if (emu_thread == nullptr) return true; - const auto answer = QMessageBox::question( + // Use custom question to link controller navigation + return question( this, tr("yuzu"), tr("Are you sure you want to stop the emulation? Any unsaved progress will be lost."), - QMessageBox::Yes | QMessageBox::No, QMessageBox::No); - return answer != QMessageBox::No; + QMessageBox::Yes | QMessageBox::No, QMessageBox::Yes); } bool GMainWindow::ConfirmForceLockedExit() { @@ -4922,8 +4956,7 @@ bool GMainWindow::ConfirmForceLockedExit() { const auto text = tr("The currently running application has requested yuzu to not exit.\n\n" "Would you like to bypass this and exit anyway?"); - const auto answer = QMessageBox::question(this, tr("yuzu"), text); - return answer != QMessageBox::No; + return question(this, tr("yuzu"), text); } void GMainWindow::RequestGameExit() { diff --git a/src/yuzu/main.h b/src/yuzu/main.h index 2346eb3bd..270a40c5f 100644 --- a/src/yuzu/main.h +++ b/src/yuzu/main.h @@ -7,6 +7,7 @@ #include <optional> #include <QMainWindow> +#include <QMessageBox> #include <QTimer> #include <QTranslator> @@ -15,6 +16,7 @@ #include "input_common/drivers/tas_input.h" #include "yuzu/compatibility_list.h" #include "yuzu/hotkeys.h" +#include "yuzu/util/controller_navigation.h" #ifdef __unix__ #include <QVariant> @@ -424,6 +426,11 @@ private: bool CheckSystemArchiveDecryption(); bool CheckFirmwarePresence(); void ConfigureFilesystemProvider(const std::string& filepath); + /** + * Open (or not) the right confirm dialog based on current setting and game exit lock + * @returns true if the player confirmed or the settings do no require it + */ + bool ConfirmShutdownGame(); QString GetTasStateDescription() const; bool CreateShortcut(const std::string& shortcut_path, const std::string& title, @@ -431,6 +438,17 @@ private: const std::string& command, const std::string& arguments, const std::string& categories, const std::string& keywords); + /** + * Mimic the behavior of QMessageBox::question but link controller navigation to the dialog + * The only difference is that it returns a boolean. + * + * @returns true if buttons contains QMessageBox::Yes and the user clicks on the "Yes" button. + */ + bool question(QWidget* parent, const QString& title, const QString& text, + QMessageBox::StandardButtons buttons = + QMessageBox::StandardButtons(QMessageBox::Yes | QMessageBox::No), + QMessageBox::StandardButton defaultButton = QMessageBox::NoButton); + std::unique_ptr<Ui::MainWindow> ui; std::unique_ptr<Core::System> system; diff --git a/src/yuzu/uisettings.h b/src/yuzu/uisettings.h index 975008159..b62ff620c 100644 --- a/src/yuzu/uisettings.h +++ b/src/yuzu/uisettings.h @@ -16,7 +16,9 @@ #include "common/settings_enums.h" using Settings::Category; +using Settings::ConfirmStop; using Settings::Setting; +using Settings::SwitchableSetting; #ifndef CANNOT_EXPLICITLY_INSTANTIATE namespace Settings { @@ -94,6 +96,15 @@ struct Values { Setting<bool> confirm_before_closing{ linkage, true, "confirmClose", Category::UiGeneral, Settings::Specialization::Default, true, true}; + + SwitchableSetting<ConfirmStop> confirm_before_stopping{linkage, + ConfirmStop::Ask_Always, + "confirmStop", + Category::UiGeneral, + Settings::Specialization::Default, + true, + true}; + Setting<bool> first_start{linkage, true, "firstStart", Category::Ui}; Setting<bool> pause_when_in_background{linkage, false, |