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-rw-r--r--src/citra/citra.cpp23
-rw-r--r--src/citra_qt/main.cpp7
-rw-r--r--src/core/loader/elf.cpp318
-rw-r--r--src/core/loader/elf.h230
-rw-r--r--src/core/loader/loader.cpp55
-rw-r--r--src/core/loader/loader.h103
-rw-r--r--src/core/loader/ncch.cpp308
-rw-r--r--src/core/loader/ncch.h181
8 files changed, 682 insertions, 543 deletions
diff --git a/src/citra/citra.cpp b/src/citra/citra.cpp
index f6bb10f29..036af3735 100644
--- a/src/citra/citra.cpp
+++ b/src/citra/citra.cpp
@@ -16,28 +16,21 @@
/// Application entry point
int __cdecl main(int argc, char **argv) {
- std::string program_dir = File::GetCurrentDir();
-
LogManager::Init();
- EmuWindow_GLFW* emu_window = new EmuWindow_GLFW;
-
- System::Init(emu_window);
-
- std::string boot_filename;
-
if (argc < 2) {
ERROR_LOG(BOOT, "Failed to load ROM: No ROM specified");
+ return -1;
}
- else {
- boot_filename = argv[1];
- }
- std::string error_str;
- bool res = Loader::LoadFile(boot_filename, &error_str);
+ std::string boot_filename = argv[1];
+ EmuWindow_GLFW* emu_window = new EmuWindow_GLFW;
+
+ System::Init(emu_window);
- if (!res) {
- ERROR_LOG(BOOT, "Failed to load ROM: %s", error_str.c_str());
+ if (Loader::ResultStatus::Success != Loader::LoadFile(boot_filename)) {
+ ERROR_LOG(BOOT, "Failed to load ROM!");
+ return -1;
}
Core::RunLoop();
diff --git a/src/citra_qt/main.cpp b/src/citra_qt/main.cpp
index cff0b6a2a..0bcce7d16 100644
--- a/src/citra_qt/main.cpp
+++ b/src/citra_qt/main.cpp
@@ -135,11 +135,8 @@ void GMainWindow::BootGame(const char* filename)
// Load a game or die...
std::string boot_filename = filename;
- std::string error_str;
- bool res = Loader::LoadFile(boot_filename, &error_str);
-
- if (!res) {
- ERROR_LOG(BOOT, "Failed to load ROM: %s", error_str.c_str());
+ if (Loader::ResultStatus::Success != Loader::LoadFile(boot_filename)) {
+ ERROR_LOG(BOOT, "Failed to load ROM!");
}
disasmWidget->Init();
diff --git a/src/core/loader/elf.cpp b/src/core/loader/elf.cpp
index f93354817..065601546 100644
--- a/src/core/loader/elf.cpp
+++ b/src/core/loader/elf.cpp
@@ -3,6 +3,7 @@
// Refer to the license.txt file included.
#include <string>
+#include <memory>
#include "common/common.h"
#include "common/file_util.h"
@@ -12,6 +13,220 @@
#include "core/loader/elf.h"
#include "core/hle/kernel/kernel.h"
+////////////////////////////////////////////////////////////////////////////////////////////////////
+// ELF Header Constants
+
+// File type
+enum ElfType {
+ ET_NONE = 0,
+ ET_REL = 1,
+ ET_EXEC = 2,
+ ET_DYN = 3,
+ ET_CORE = 4,
+ ET_LOPROC = 0xFF00,
+ ET_HIPROC = 0xFFFF,
+};
+
+// Machine/Architecture
+enum ElfMachine {
+ EM_NONE = 0,
+ EM_M32 = 1,
+ EM_SPARC = 2,
+ EM_386 = 3,
+ EM_68K = 4,
+ EM_88K = 5,
+ EM_860 = 7,
+ EM_MIPS = 8
+};
+
+// File version
+#define EV_NONE 0
+#define EV_CURRENT 1
+
+// Identification index
+#define EI_MAG0 0
+#define EI_MAG1 1
+#define EI_MAG2 2
+#define EI_MAG3 3
+#define EI_CLASS 4
+#define EI_DATA 5
+#define EI_VERSION 6
+#define EI_PAD 7
+#define EI_NIDENT 16
+
+// Magic number
+#define ELFMAG0 0x7F
+#define ELFMAG1 'E'
+#define ELFMAG2 'L'
+#define ELFMAG3 'F'
+
+// Sections constants
+
+// Section types
+#define SHT_NULL 0
+#define SHT_PROGBITS 1
+#define SHT_SYMTAB 2
+#define SHT_STRTAB 3
+#define SHT_RELA 4
+#define SHT_HASH 5
+#define SHT_DYNAMIC 6
+#define SHT_NOTE 7
+#define SHT_NOBITS 8
+#define SHT_REL 9
+#define SHT_SHLIB 10
+#define SHT_DYNSYM 11
+#define SHT_LOPROC 0x70000000
+#define SHT_HIPROC 0x7FFFFFFF
+#define SHT_LOUSER 0x80000000
+#define SHT_HIUSER 0xFFFFFFFF
+
+// Section flags
+enum ElfSectionFlags
+{
+ SHF_WRITE = 0x1,
+ SHF_ALLOC = 0x2,
+ SHF_EXECINSTR = 0x4,
+ SHF_MASKPROC = 0xF0000000,
+};
+
+// Segment types
+#define PT_NULL 0
+#define PT_LOAD 1
+#define PT_DYNAMIC 2
+#define PT_INTERP 3
+#define PT_NOTE 4
+#define PT_SHLIB 5
+#define PT_PHDR 6
+#define PT_LOPROC 0x70000000
+#define PT_HIPROC 0x7FFFFFFF
+
+typedef unsigned int Elf32_Addr;
+typedef unsigned short Elf32_Half;
+typedef unsigned int Elf32_Off;
+typedef signed int Elf32_Sword;
+typedef unsigned int Elf32_Word;
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+// ELF file header
+
+struct Elf32_Ehdr {
+ unsigned char e_ident[EI_NIDENT];
+ Elf32_Half e_type;
+ Elf32_Half e_machine;
+ Elf32_Word e_version;
+ Elf32_Addr e_entry;
+ Elf32_Off e_phoff;
+ Elf32_Off e_shoff;
+ Elf32_Word e_flags;
+ Elf32_Half e_ehsize;
+ Elf32_Half e_phentsize;
+ Elf32_Half e_phnum;
+ Elf32_Half e_shentsize;
+ Elf32_Half e_shnum;
+ Elf32_Half e_shstrndx;
+};
+
+// Section header
+struct Elf32_Shdr {
+ Elf32_Word sh_name;
+ Elf32_Word sh_type;
+ Elf32_Word sh_flags;
+ Elf32_Addr sh_addr;
+ Elf32_Off sh_offset;
+ Elf32_Word sh_size;
+ Elf32_Word sh_link;
+ Elf32_Word sh_info;
+ Elf32_Word sh_addralign;
+ Elf32_Word sh_entsize;
+};
+
+// Segment header
+struct Elf32_Phdr {
+ Elf32_Word p_type;
+ Elf32_Off p_offset;
+ Elf32_Addr p_vaddr;
+ Elf32_Addr p_paddr;
+ Elf32_Word p_filesz;
+ Elf32_Word p_memsz;
+ Elf32_Word p_flags;
+ Elf32_Word p_align;
+};
+
+// Symbol table entry
+struct Elf32_Sym {
+ Elf32_Word st_name;
+ Elf32_Addr st_value;
+ Elf32_Word st_size;
+ unsigned char st_info;
+ unsigned char st_other;
+ Elf32_Half st_shndx;
+};
+
+// Relocation entries
+struct Elf32_Rel {
+ Elf32_Addr r_offset;
+ Elf32_Word r_info;
+};
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+// ElfReader class
+
+typedef int SectionID;
+
+class ElfReader {
+private:
+ char *base;
+ u32 *base32;
+
+ Elf32_Ehdr *header;
+ Elf32_Phdr *segments;
+ Elf32_Shdr *sections;
+
+ u32 *sectionAddrs;
+ bool relocate;
+ u32 entryPoint;
+
+public:
+ ElfReader(void *ptr);
+ ~ElfReader() { }
+
+ u32 Read32(int off) const { return base32[off >> 2]; }
+
+ // Quick accessors
+ ElfType GetType() const { return (ElfType)(header->e_type); }
+ ElfMachine GetMachine() const { return (ElfMachine)(header->e_machine); }
+ u32 GetEntryPoint() const { return entryPoint; }
+ u32 GetFlags() const { return (u32)(header->e_flags); }
+ bool LoadInto(u32 vaddr);
+ bool LoadSymbols();
+
+ int GetNumSegments() const { return (int)(header->e_phnum); }
+ int GetNumSections() const { return (int)(header->e_shnum); }
+ const u8 *GetPtr(int offset) const { return (u8*)base + offset; }
+ const char *GetSectionName(int section) const;
+ const u8 *GetSectionDataPtr(int section) const {
+ if (section < 0 || section >= header->e_shnum)
+ return nullptr;
+ if (sections[section].sh_type != SHT_NOBITS)
+ return GetPtr(sections[section].sh_offset);
+ else
+ return nullptr;
+ }
+ bool IsCodeSection(int section) const {
+ return sections[section].sh_type == SHT_PROGBITS;
+ }
+ const u8 *GetSegmentPtr(int segment) {
+ return GetPtr(segments[segment].p_offset);
+ }
+ u32 GetSectionAddr(SectionID section) const { return sectionAddrs[section]; }
+ int GetSectionSize(SectionID section) const { return sections[section].sh_size; }
+ SectionID GetSectionByName(const char *name, int firstSection = 0) const; //-1 for not found
+
+ bool DidRelocate() {
+ return relocate;
+ }
+};
+
ElfReader::ElfReader(void *ptr) {
base = (char*)ptr;
base32 = (u32 *)ptr;
@@ -29,28 +244,25 @@ const char *ElfReader::GetSectionName(int section) const {
if (sections[section].sh_type == SHT_NULL)
return nullptr;
- int nameOffset = sections[section].sh_name;
+ int name_offset = sections[section].sh_name;
char *ptr = (char*)GetSectionDataPtr(header->e_shstrndx);
if (ptr)
- return ptr + nameOffset;
- else
- return nullptr;
+ return ptr + name_offset;
+
+ return nullptr;
}
bool ElfReader::LoadInto(u32 vaddr) {
DEBUG_LOG(MASTER_LOG, "String section: %i", header->e_shstrndx);
// Should we relocate?
- bRelocate = (header->e_type != ET_EXEC);
+ relocate = (header->e_type != ET_EXEC);
- if (bRelocate)
- {
+ if (relocate) {
DEBUG_LOG(MASTER_LOG, "Relocatable module");
entryPoint += vaddr;
- }
- else
- {
+ } else {
DEBUG_LOG(MASTER_LOG, "Prerelocated executable");
}
@@ -58,17 +270,14 @@ bool ElfReader::LoadInto(u32 vaddr) {
// First pass : Get the bits into RAM
u32 segmentVAddr[32];
+ u32 baseAddress = relocate ? vaddr : 0;
- u32 baseAddress = bRelocate ? vaddr : 0;
-
- for (int i = 0; i < header->e_phnum; i++)
- {
+ for (int i = 0; i < header->e_phnum; i++) {
Elf32_Phdr *p = segments + i;
INFO_LOG(MASTER_LOG, "Type: %i Vaddr: %08x Filesz: %i Memsz: %i ", p->p_type, p->p_vaddr, p->p_filesz, p->p_memsz);
- if (p->p_type == PT_LOAD)
- {
+ if (p->p_type == PT_LOAD) {
segmentVAddr[i] = baseAddress + p->p_vaddr;
u32 writeAddr = segmentVAddr[i];
@@ -78,27 +287,19 @@ bool ElfReader::LoadInto(u32 vaddr) {
u32 dstSize = p->p_memsz;
u32 *s = (u32*)src;
u32 *d = (u32*)dst;
- for (int j = 0; j < (int)(srcSize + 3) / 4; j++)
- {
- *d++ = /*_byteswap_ulong*/(*s++);
- }
- if (srcSize < dstSize)
- {
- //memset(dst + srcSize, 0, dstSize-srcSize); //zero out bss
+ for (int j = 0; j < (int)(srcSize + 3) / 4; j++) {
+ *d++ = (*s++);
}
INFO_LOG(MASTER_LOG, "Loadable Segment Copied to %08x, size %08x", writeAddr, p->p_memsz);
}
}
-
INFO_LOG(MASTER_LOG, "Done loading.");
return true;
}
-SectionID ElfReader::GetSectionByName(const char *name, int firstSection) const
-{
- for (int i = firstSection; i < header->e_shnum; i++)
- {
+SectionID ElfReader::GetSectionByName(const char *name, int firstSection) const {
+ for (int i = firstSection; i < header->e_shnum; i++) {
const char *secname = GetSectionName(i);
if (secname != nullptr && strcmp(name, secname) == 0)
@@ -107,25 +308,21 @@ SectionID ElfReader::GetSectionByName(const char *name, int firstSection) const
return -1;
}
-bool ElfReader::LoadSymbols()
-{
+bool ElfReader::LoadSymbols() {
bool hasSymbols = false;
SectionID sec = GetSectionByName(".symtab");
- if (sec != -1)
- {
+ if (sec != -1) {
int stringSection = sections[sec].sh_link;
const char *stringBase = (const char *)GetSectionDataPtr(stringSection);
//We have a symbol table!
Elf32_Sym *symtab = (Elf32_Sym *)(GetSectionDataPtr(sec));
int numSymbols = sections[sec].sh_size / sizeof(Elf32_Sym);
- for (int sym = 0; sym < numSymbols; sym++)
- {
+ for (int sym = 0; sym < numSymbols; sym++) {
int size = symtab[sym].st_size;
if (size == 0)
continue;
- // int bind = symtab[sym].st_info >> 4;
int type = symtab[sym].st_info & 0xF;
const char *name = stringBase + symtab[sym].st_name;
@@ -144,42 +341,41 @@ bool ElfReader::LoadSymbols()
namespace Loader {
+/// AppLoader_ELF constructor
+AppLoader_ELF::AppLoader_ELF(std::string& filename) : is_loaded(false) {
+ this->filename = filename;
+}
+
+/// AppLoader_NCCH destructor
+AppLoader_ELF::~AppLoader_ELF() {
+}
+
/**
- * Loads an ELF file
- * @param filename String filename of ELF file
+ * Loads an NCCH file (e.g. from a CCI, or the first NCCH in a CXI)
* @param error_string Pointer to string to put error message if an error has occurred
+ * @todo Move NCSD parsing out of here and create a separate function for loading these
* @return True on success, otherwise false
*/
-bool Load_ELF(std::string& filename, std::string* error_string) {
- std::string full_path = filename;
- std::string path, file, extension;
- SplitPath(ReplaceAll(full_path, "\\", "/"), &path, &file, &extension);
-#if EMU_PLATFORM == PLATFORM_WINDOWS
- path = ReplaceAll(path, "/", "\\");
-#endif
- File::IOFile f(filename, "rb");
+const ResultStatus AppLoader_ELF::Load() {
+ INFO_LOG(LOADER, "Loading ELF file %s...", filename.c_str());
- if (f.IsOpen()) {
- u32 size = (u32)f.GetSize();
- u8* buffer = new u8[size];
- ElfReader* elf_reader = NULL;
+ if (is_loaded)
+ return ResultStatus::ErrorAlreadyLoaded;
- f.ReadBytes(buffer, size);
+ File::IOFile file(filename, "rb");
- elf_reader = new ElfReader(buffer);
- elf_reader->LoadInto(0x00100000);
+ if (file.IsOpen()) {
+ u32 size = (u32)file.GetSize();
+ std::unique_ptr<u8[]> buffer(new u8[size]);
+ file.ReadBytes(&buffer[0], size);
- Kernel::LoadExec(elf_reader->GetEntryPoint());
-
- delete[] buffer;
- delete elf_reader;
+ ElfReader elf_reader(&buffer[0]);
+ elf_reader.LoadInto(0x00100000);
+ Kernel::LoadExec(elf_reader.GetEntryPoint());
} else {
- *error_string = "Unable to open ELF file!";
- return false;
+ return ResultStatus::Error;
}
- f.Close();
-
- return true;
+ return ResultStatus::Success;
}
} // namespace Loader
diff --git a/src/core/loader/elf.h b/src/core/loader/elf.h
index 24d2f91be..3fb010113 100644
--- a/src/core/loader/elf.h
+++ b/src/core/loader/elf.h
@@ -5,226 +5,28 @@
#pragma once
#include "common/common_types.h"
+#include "core/loader/loader.h"
-// ELF Header Constants
-
-// File type
-enum ElfType {
- ET_NONE = 0,
- ET_REL = 1,
- ET_EXEC = 2,
- ET_DYN = 3,
- ET_CORE = 4,
- ET_LOPROC = 0xFF00,
- ET_HIPROC = 0xFFFF,
-};
-
-// Machine/Architecture
-enum ElfMachine {
- EM_NONE = 0,
- EM_M32 = 1,
- EM_SPARC = 2,
- EM_386 = 3,
- EM_68K = 4,
- EM_88K = 5,
- EM_860 = 7,
- EM_MIPS = 8
-};
-
-// File version
-#define EV_NONE 0
-#define EV_CURRENT 1
-
-// Identification index
-#define EI_MAG0 0
-#define EI_MAG1 1
-#define EI_MAG2 2
-#define EI_MAG3 3
-#define EI_CLASS 4
-#define EI_DATA 5
-#define EI_VERSION 6
-#define EI_PAD 7
-#define EI_NIDENT 16
-
-// Magic number
-#define ELFMAG0 0x7F
-#define ELFMAG1 'E'
-#define ELFMAG2 'L'
-#define ELFMAG3 'F'
-
-// Sections constants
-
-// Section types
-#define SHT_NULL 0
-#define SHT_PROGBITS 1
-#define SHT_SYMTAB 2
-#define SHT_STRTAB 3
-#define SHT_RELA 4
-#define SHT_HASH 5
-#define SHT_DYNAMIC 6
-#define SHT_NOTE 7
-#define SHT_NOBITS 8
-#define SHT_REL 9
-#define SHT_SHLIB 10
-#define SHT_DYNSYM 11
-#define SHT_LOPROC 0x70000000
-#define SHT_HIPROC 0x7FFFFFFF
-#define SHT_LOUSER 0x80000000
-#define SHT_HIUSER 0xFFFFFFFF
-
-// Section flags
-enum ElfSectionFlags
-{
- SHF_WRITE = 0x1,
- SHF_ALLOC = 0x2,
- SHF_EXECINSTR = 0x4,
- SHF_MASKPROC = 0xF0000000,
-};
-
-// Segment types
-#define PT_NULL 0
-#define PT_LOAD 1
-#define PT_DYNAMIC 2
-#define PT_INTERP 3
-#define PT_NOTE 4
-#define PT_SHLIB 5
-#define PT_PHDR 6
-#define PT_LOPROC 0x70000000
-#define PT_HIPROC 0x7FFFFFFF
-
-typedef unsigned int Elf32_Addr;
-typedef unsigned short Elf32_Half;
-typedef unsigned int Elf32_Off;
-typedef signed int Elf32_Sword;
-typedef unsigned int Elf32_Word;
-
-// ELF file header
-struct Elf32_Ehdr {
- unsigned char e_ident[EI_NIDENT];
- Elf32_Half e_type;
- Elf32_Half e_machine;
- Elf32_Word e_version;
- Elf32_Addr e_entry;
- Elf32_Off e_phoff;
- Elf32_Off e_shoff;
- Elf32_Word e_flags;
- Elf32_Half e_ehsize;
- Elf32_Half e_phentsize;
- Elf32_Half e_phnum;
- Elf32_Half e_shentsize;
- Elf32_Half e_shnum;
- Elf32_Half e_shstrndx;
-};
-
-// Section header
-struct Elf32_Shdr {
- Elf32_Word sh_name;
- Elf32_Word sh_type;
- Elf32_Word sh_flags;
- Elf32_Addr sh_addr;
- Elf32_Off sh_offset;
- Elf32_Word sh_size;
- Elf32_Word sh_link;
- Elf32_Word sh_info;
- Elf32_Word sh_addralign;
- Elf32_Word sh_entsize;
-};
-
-// Segment header
-struct Elf32_Phdr {
- Elf32_Word p_type;
- Elf32_Off p_offset;
- Elf32_Addr p_vaddr;
- Elf32_Addr p_paddr;
- Elf32_Word p_filesz;
- Elf32_Word p_memsz;
- Elf32_Word p_flags;
- Elf32_Word p_align;
-};
-
-// Symbol table entry
-struct Elf32_Sym {
- Elf32_Word st_name;
- Elf32_Addr st_value;
- Elf32_Word st_size;
- unsigned char st_info;
- unsigned char st_other;
- Elf32_Half st_shndx;
-};
-
-// Relocation entries
-struct Elf32_Rel {
- Elf32_Addr r_offset;
- Elf32_Word r_info;
-};
-
-typedef int SectionID;
-
-class ElfReader {
-private:
- char *base;
- u32 *base32;
-
- Elf32_Ehdr *header;
- Elf32_Phdr *segments;
- Elf32_Shdr *sections;
+////////////////////////////////////////////////////////////////////////////////////////////////////
+// Loader namespace
- u32 *sectionAddrs;
- bool bRelocate;
- u32 entryPoint;
+namespace Loader {
+/// Loads an ELF/AXF file
+class AppLoader_ELF : public AppLoader {
public:
- ElfReader(void *ptr);
- ~ElfReader() { }
+ AppLoader_ELF(std::string& filename);
+ ~AppLoader_ELF();
- u32 Read32(int off) const { return base32[off >> 2]; }
+ /**
+ * Load the bootable file
+ * @return ResultStatus result of function
+ */
+ const ResultStatus Load();
- // Quick accessors
- ElfType GetType() const { return (ElfType)(header->e_type); }
- ElfMachine GetMachine() const { return (ElfMachine)(header->e_machine); }
- u32 GetEntryPoint() const { return entryPoint; }
- u32 GetFlags() const { return (u32)(header->e_flags); }
- bool LoadInto(u32 vaddr);
- bool LoadSymbols();
-
- int GetNumSegments() const { return (int)(header->e_phnum); }
- int GetNumSections() const { return (int)(header->e_shnum); }
- const u8 *GetPtr(int offset) const { return (u8*)base + offset; }
- const char *GetSectionName(int section) const;
- const u8 *GetSectionDataPtr(int section) const {
- if (section < 0 || section >= header->e_shnum)
- return nullptr;
- if (sections[section].sh_type != SHT_NOBITS)
- return GetPtr(sections[section].sh_offset);
- else
- return nullptr;
- }
- bool IsCodeSection(int section) const {
- return sections[section].sh_type == SHT_PROGBITS;
- }
- const u8 *GetSegmentPtr(int segment) {
- return GetPtr(segments[segment].p_offset);
- }
- u32 GetSectionAddr(SectionID section) const { return sectionAddrs[section]; }
- int GetSectionSize(SectionID section) const { return sections[section].sh_size; }
- SectionID GetSectionByName(const char *name, int firstSection = 0) const; //-1 for not found
-
- bool DidRelocate() {
- return bRelocate;
- }
+private:
+ std::string filename;
+ bool is_loaded;
};
-////////////////////////////////////////////////////////////////////////////////////////////////////
-// Loader namespace
-
-namespace Loader {
-
-/**
- * Loads an ELF file
- * @param filename String filename of ELF file
- * @param error_string Pointer to string to put error message if an error has occurred
- * @return True on success, otherwise false
- */
-bool Load_ELF(std::string& filename, std::string* error_string);
-
} // namespace Loader
diff --git a/src/core/loader/loader.cpp b/src/core/loader/loader.cpp
index 1a647d8a5..dd0863ff3 100644
--- a/src/core/loader/loader.cpp
+++ b/src/core/loader/loader.cpp
@@ -2,6 +2,8 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
+#include <memory>
+
#include "core/loader/loader.h"
#include "core/loader/elf.h"
#include "core/loader/ncch.h"
@@ -16,59 +18,60 @@ namespace Loader {
* @todo (ShizZy) this function sucks... make it actually check file contents etc.
* @return FileType of file
*/
-FileType IdentifyFile(std::string &filename) {
+const FileType IdentifyFile(const std::string &filename) {
if (filename.size() == 0) {
ERROR_LOG(LOADER, "invalid filename %s", filename.c_str());
- return FILETYPE_ERROR;
+ return FileType::Error;
}
std::string extension = filename.size() >= 5 ? filename.substr(filename.size() - 4) : "";
if (!strcasecmp(extension.c_str(), ".elf")) {
- return FILETYPE_CTR_ELF; // TODO(bunnei): Do some filetype checking :p
+ return FileType::ELF; // TODO(bunnei): Do some filetype checking :p
}
else if (!strcasecmp(extension.c_str(), ".axf")) {
- return FILETYPE_CTR_ELF; // TODO(bunnei): Do some filetype checking :p
+ return FileType::ELF; // TODO(bunnei): Do some filetype checking :p
}
else if (!strcasecmp(extension.c_str(), ".cxi")) {
- return FILETYPE_CTR_CXI; // TODO(bunnei): Do some filetype checking :p
+ return FileType::CXI; // TODO(bunnei): Do some filetype checking :p
}
else if (!strcasecmp(extension.c_str(), ".cci")) {
- return FILETYPE_CTR_CCI; // TODO(bunnei): Do some filetype checking :p
+ return FileType::CCI; // TODO(bunnei): Do some filetype checking :p
}
- return FILETYPE_UNKNOWN;
+ return FileType::Unknown;
}
/**
* Identifies and loads a bootable file
* @param filename String filename of bootable file
- * @param error_string Point to string to put error message if an error has occurred
- * @return True on success, otherwise false
+ * @return ResultStatus result of function
*/
-bool LoadFile(std::string &filename, std::string *error_string) {
- INFO_LOG(LOADER, "Identifying file...");
+const ResultStatus LoadFile(std::string& filename) {
+ INFO_LOG(LOADER, "Loading file %s...", filename.c_str());
- // Note that this can modify filename!
switch (IdentifyFile(filename)) {
- case FILETYPE_CTR_ELF:
- return Loader::Load_ELF(filename, error_string);
+ // Standard ELF file format...
+ case FileType::ELF: {
+ return AppLoader_ELF(filename).Load();
+ }
- case FILETYPE_CTR_CXI:
- case FILETYPE_CTR_CCI:
- return Loader::Load_NCCH(filename, error_string);
+ // NCCH/NCSD container formats...
+ case FileType::CXI:
+ case FileType::CCI: {
+ return AppLoader_NCCH(filename).Load();
+ }
- case FILETYPE_ERROR:
- ERROR_LOG(LOADER, "Could not read file");
- *error_string = "Error reading file";
- break;
+ // Error occurred durring IdentifyFile...
+ case FileType::Error:
+
+ // IdentifyFile could know identify file type...
+ case FileType::Unknown:
- case FILETYPE_UNKNOWN:
default:
- ERROR_LOG(LOADER, "Failed to identify file");
- *error_string = " Failed to identify file";
- break;
+ return ResultStatus::ErrorInvalidFormat;
}
- return false;
+
+ return ResultStatus::Error;
}
} // namespace Loader
diff --git a/src/core/loader/loader.h b/src/core/loader/loader.h
index 979003553..42caa29e6 100644
--- a/src/core/loader/loader.h
+++ b/src/core/loader/loader.h
@@ -4,6 +4,8 @@
#pragma once
+#include <vector>
+
#include "common/common.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
@@ -11,16 +13,94 @@
namespace Loader {
-enum FileType {
- FILETYPE_ERROR,
+/// File types supported by CTR
+enum class FileType {
+ Error,
+ Unknown,
+ CCI,
+ CXI,
+ CIA,
+ ELF,
+};
+
+/// Return type for functions in Loader namespace
+enum class ResultStatus {
+ Success,
+ Error,
+ ErrorInvalidFormat,
+ ErrorNotImplemented,
+ ErrorNotLoaded,
+ ErrorAlreadyLoaded,
+};
+
+/// Interface for loading an application
+class AppLoader : NonCopyable {
+public:
+ AppLoader() { }
+ virtual ~AppLoader() { }
+
+ /**
+ * Load the application
+ * @return ResultStatus result of function
+ */
+ virtual const ResultStatus Load() = 0;
+
+ /**
+ * Get the code (typically .code section) of the application
+ * @param error ResultStatus result of function
+ * @return Reference to code buffer
+ */
+ virtual const std::vector<u8>& GetCode(ResultStatus& error) const {
+ error = ResultStatus::ErrorNotImplemented;
+ return code;
+ }
+
+ /**
+ * Get the icon (typically .icon section) of the application
+ * @param error ResultStatus result of function
+ * @return Reference to icon buffer
+ */
+ virtual const std::vector<u8>& GetIcon(ResultStatus& error) const {
+ error = ResultStatus::ErrorNotImplemented;
+ return icon;
+ }
+
+ /**
+ * Get the banner (typically .banner section) of the application
+ * @param error ResultStatus result of function
+ * @return Reference to banner buffer
+ */
+ virtual const std::vector<u8>& GetBanner(ResultStatus& error) const {
+ error = ResultStatus::ErrorNotImplemented;
+ return banner;
+ }
+
+ /**
+ * Get the logo (typically .logo section) of the application
+ * @param error ResultStatus result of function
+ * @return Reference to logo buffer
+ */
+ virtual const std::vector<u8>& GetLogo(ResultStatus& error) const {
+ error = ResultStatus::ErrorNotImplemented;
+ return logo;
+ }
- FILETYPE_CTR_CCI,
- FILETYPE_CTR_CIA,
- FILETYPE_CTR_CXI,
- FILETYPE_CTR_ELF,
- FILETYPE_CTR_BIN,
+ /**
+ * Get the RomFs archive of the application
+ * @param error ResultStatus result of function
+ * @return Reference to RomFs archive buffer
+ */
+ virtual const std::vector<u8>& GetRomFs(ResultStatus error) const {
+ error = ResultStatus::ErrorNotImplemented;
+ return romfs;
+ }
- FILETYPE_UNKNOWN
+protected:
+ std::vector<u8> code; ///< ExeFS .code section
+ std::vector<u8> icon; ///< ExeFS .icon section
+ std::vector<u8> banner; ///< ExeFS .banner section
+ std::vector<u8> logo; ///< ExeFS .logo section
+ std::vector<u8> romfs; ///< RomFs archive
};
/**
@@ -28,14 +108,13 @@ enum FileType {
* @param filename String filename of bootable file
* @return FileType of file
*/
-FileType IdentifyFile(std::string &filename);
+const FileType IdentifyFile(const std::string &filename);
/**
* Identifies and loads a bootable file
* @param filename String filename of bootable file
- * @param error_string Point to string to put error message if an error has occurred
- * @return True on success, otherwise false
+ * @return ResultStatus result of function
*/
-bool LoadFile(std::string &filename, std::string *error_string);
+const ResultStatus LoadFile(std::string& filename);
} // namespace
diff --git a/src/core/loader/ncch.cpp b/src/core/loader/ncch.cpp
index 23864d262..765efcf65 100644
--- a/src/core/loader/ncch.cpp
+++ b/src/core/loader/ncch.cpp
@@ -2,6 +2,8 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
+#include <memory>
+
#include "common/file_util.h"
#include "core/loader/ncch.h"
@@ -9,136 +11,6 @@
#include "core/mem_map.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
-/// NCCH header (Note: "NCCH" appears to be a publically unknown acronym)
-
-struct NCCH_Header {
- u8 signature[0x100];
- char magic[4];
- u32 content_size;
- u8 partition_id[8];
- u16 maker_code;
- u16 version;
- u8 reserved_0[4];
- u8 program_id[8];
- u8 temp_flag;
- u8 reserved_1[0x2f];
- u8 product_code[0x10];
- u8 extended_header_hash[0x20];
- u32 extended_header_size;
- u8 reserved_2[4];
- u8 flags[8];
- u32 plain_region_offset;
- u32 plain_region_size;
- u8 reserved_3[8];
- u32 exefs_offset;
- u32 exefs_size;
- u32 exefs_hash_region_size;
- u8 reserved_4[4];
- u32 romfs_offset;
- u32 romfs_size;
- u32 romfs_hash_region_size;
- u8 reserved_5[4];
- u8 exefs_super_block_hash[0x20];
- u8 romfs_super_block_hash[0x20];
-};
-
-////////////////////////////////////////////////////////////////////////////////////////////////////
-// ExeFS (executable file system) headers
-
-typedef struct {
- char name[8];
- u32 offset;
- u32 size;
-} ExeFs_SectionHeader;
-
-typedef struct {
- ExeFs_SectionHeader section[8];
- u8 reserved[0x80];
- u8 hashes[8][0x20];
-} ExeFs_Header;
-
-////////////////////////////////////////////////////////////////////////////////////////////////////
-// ExHeader (executable file system header) headers
-
-struct ExHeader_SystemInfoFlags{
- u8 reserved[5];
- u8 flag;
- u8 remaster_version[2];
-} exheader_systeminfoflags;
-
-struct ExHeader_CodeSegmentInfo{
- u32 address;
- u32 num_max_pages;
- u32 code_size;
-} exheader_codesegmentinfo;
-
-struct ExHeader_CodeSetInfo {
- u8 name[8];
- ExHeader_SystemInfoFlags flags;
- ExHeader_CodeSegmentInfo text;
- u8 stacksize[4];
- ExHeader_CodeSegmentInfo ro;
- u8 reserved[4];
- ExHeader_CodeSegmentInfo data;
- u8 bsssize[4];
-};
-
-struct ExHeader_DependencyList{
- u8 program_id[0x30][8];
-};
-
-struct ExHeader_SystemInfo{
- u32 save_data_size;
- u8 reserved[4];
- u8 jump_id[8];
- u8 reserved_2[0x30];
-};
-
-struct ExHeader_StorageInfo{
- u8 ext_save_data_id[8];
- u8 system_save_data_id[8];
- u8 reserved[8];
- u8 access_info[7];
- u8 other_attributes;
-};
-
-struct ExHeader_ARM11_SystemLocalCaps{
- u8 program_id[8];
- u8 flags[8];
- u8 resource_limit_descriptor[0x10][2];
- ExHeader_StorageInfo storage_info;
- u8 service_access_control[0x20][8];
- u8 reserved[0x1f];
- u8 resource_limit_category;
-};
-
-struct ExHeader_ARM11_KernelCaps{
- u8 descriptors[28][4];
- u8 reserved[0x10];
-};
-
-struct ExHeader_ARM9_AccessControl{
- u8 descriptors[15];
- u8 descversion;
-};
-
-struct ExHeader_Header{
- ExHeader_CodeSetInfo codeset_info;
- ExHeader_DependencyList dependency_list;
- ExHeader_SystemInfo system_info;
- ExHeader_ARM11_SystemLocalCaps arm11_system_local_caps;
- ExHeader_ARM11_KernelCaps arm11_kernel_caps;
- ExHeader_ARM9_AccessControl arm9_access_control;
- struct {
- u8 signature[0x100];
- u8 ncch_public_key_modulus[0x100];
- ExHeader_ARM11_SystemLocalCaps arm11_system_local_caps;
- ExHeader_ARM11_KernelCaps arm11_kernel_caps;
- ExHeader_ARM9_AccessControl arm9_access_control;
- } access_desc;
-};
-
-////////////////////////////////////////////////////////////////////////////////////////////////////
// Loader namespace
namespace Loader {
@@ -163,11 +35,9 @@ u32 LZSS_GetDecompressedSize(u8* buffer, u32 size) {
* @param compressed_size Size of compressed buffer
* @param decompressed Decompressed buffer
* @param decompressed_size Size of decompressed buffer
- * @param error_string String populated with error message on failure
* @return True on success, otherwise false
*/
-bool LZSS_Decompress(u8* compressed, u32 compressed_size, u8* decompressed, u32 decompressed_size,
- std::string* error_string) {
+bool LZSS_Decompress(u8* compressed, u32 compressed_size, u8* decompressed, u32 decompressed_size) {
u8* footer = compressed + compressed_size - 8;
u32 buffer_top_and_bottom = *(u32*)footer;
u32 i, j;
@@ -191,8 +61,8 @@ bool LZSS_Decompress(u8* compressed, u32 compressed_size, u8* decompressed, u32
break;
if(control & 0x80) {
+ // Check if compression is out of bounds
if(index < 2) {
- *error_string = "Compression out of bounds";
return false;
}
index -= 2;
@@ -202,22 +72,22 @@ bool LZSS_Decompress(u8* compressed, u32 compressed_size, u8* decompressed, u32
segment_offset &= 0x0FFF;
segment_offset += 2;
+ // Check if compression is out of bounds
if(out < segment_size) {
- *error_string = "Compression out of bounds";
return false;
}
for(j = 0; j < segment_size; j++) {
u8 data;
+ // Check if compression is out of bounds
if(out + segment_offset >= decompressed_size) {
- *error_string = "Compression out of bounds";
return false;
}
data = decompressed[out + segment_offset];
decompressed[--out] = data;
}
} else {
+ // Check if compression is out of bounds
if(out < 1) {
- *error_string = "Compression out of bounds";
return false;
}
decompressed[--out] = compressed[--index];
@@ -228,34 +98,96 @@ bool LZSS_Decompress(u8* compressed, u32 compressed_size, u8* decompressed, u32
return true;
}
+////////////////////////////////////////////////////////////////////////////////////////////////////
+// AppLoader_NCCH class
+
+/// AppLoader_NCCH constructor
+AppLoader_NCCH::AppLoader_NCCH(std::string& filename) {
+ this->filename = filename;
+ is_loaded = false;
+ is_compressed = false;
+ entry_point = 0;
+ ncch_offset = 0;
+ exefs_offset = 0;
+}
+
+/// AppLoader_NCCH destructor
+AppLoader_NCCH::~AppLoader_NCCH() {
+}
+
/**
- * Load a data buffer into memory at the specified address
- * @param addr Address to load memory into
- * @param buffer Buffer of data to load into memory
- * @param size Size of data to load into memory
- * @todo Perhaps move this code somewhere more generic?
+ * Loads .code section into memory for booting
+ * @return ResultStatus result of function
*/
-void LoadBuffer(const u32 addr, const u8* const buffer, const int size) {
- u32 *dst = (u32*)Memory::GetPointer(addr);
- u32 *src = (u32*)buffer;
- int size_aligned = (size + 3) / 4;
+const ResultStatus AppLoader_NCCH::LoadExec() const {
+ if (!is_loaded)
+ return ResultStatus::ErrorNotLoaded;
- for (int j = 0; j < size_aligned; j++) {
- *dst++ = (*src++);
+ for (std::vector<u8>::size_type i = 0; i != code.size(); i++) {
+ Memory::Write8(entry_point + i, code[i]);
}
- return;
+ Kernel::LoadExec(entry_point);
+
+ return ResultStatus::Success;
}
/**
+ * Reads an application section of an NCCH file into AppLoader (e.g. .code, .logo, etc.)
+ * @param file Handle to file to read from
+ * @param name Name of section to read out of NCCH file
+ * @param buffer Buffer to read section into.
+ */
+const ResultStatus AppLoader_NCCH::LoadSection(File::IOFile& file, const char* name,
+ std::vector<u8>& buffer) {
+ // Iterate through the ExeFs archive until we find the .code file...
+ for (int i = 0; i < kExeFs_MaxSections; i++) {
+ INFO_LOG(LOADER, "ExeFS section %d:", i);
+ INFO_LOG(LOADER, " name: %s", exefs_header.section[i].name);
+ INFO_LOG(LOADER, " offset: 0x%08X", exefs_header.section[i].offset);
+ INFO_LOG(LOADER, " size: 0x%08X", exefs_header.section[i].size);
+
+ // Load the .code section (executable code)...
+ if (strcmp((const char*)exefs_header.section[i].name, name) == 0) {
+ s64 section_offset = (exefs_header.section[i].offset + exefs_offset +
+ sizeof(ExeFs_Header) + ncch_offset);
+ file.Seek(section_offset, 0);
+
+ // Section is compressed...
+ if (i == 0 && is_compressed) {
+ // Read compressed .code section...
+ std::unique_ptr<u8[]> temp_buffer(new u8[exefs_header.section[i].size]);
+ file.ReadBytes(&temp_buffer[0], exefs_header.section[i].size);
+
+ // Decompress .code section...
+ u32 decompressed_size = LZSS_GetDecompressedSize(&temp_buffer[0], exefs_header.section[i].size);
+ buffer.resize(decompressed_size);
+ if (!LZSS_Decompress(&temp_buffer[0], exefs_header.section[i].size, &buffer[0],
+ decompressed_size)) {
+ return ResultStatus::ErrorInvalidFormat;
+ }
+ // Section is uncompressed...
+ } else {
+ buffer.resize(exefs_header.section[i].size);
+ file.ReadBytes(&buffer[0], exefs_header.section[i].size);
+ }
+ return ResultStatus::Success;
+ }
+ }
+ return ResultStatus::Error;
+}
+
+/**
* Loads an NCCH file (e.g. from a CCI, or the first NCCH in a CXI)
- * @param filename String filename of NCCH file
* @param error_string Pointer to string to put error message if an error has occurred
* @todo Move NCSD parsing out of here and create a separate function for loading these
* @return True on success, otherwise false
*/
-bool Load_NCCH(std::string& filename, std::string* error_string) {
+const ResultStatus AppLoader_NCCH::Load() {
INFO_LOG(LOADER, "Loading NCCH file %s...", filename.c_str());
+ if (is_loaded)
+ return ResultStatus::ErrorAlreadyLoaded;
+
File::IOFile file(filename, "rb");
if (file.IsOpen()) {
@@ -263,80 +195,50 @@ bool Load_NCCH(std::string& filename, std::string* error_string) {
file.ReadBytes(&ncch_header, sizeof(NCCH_Header));
// Skip NCSD header and load first NCCH (NCSD is just a container of NCCH files)...
- int ncch_off = 0; // Offset to NCCH header, can be 0 or after NCSD header
- if (memcmp(&ncch_header.magic, "NCSD", 4) == 0) {
+ if (0 == memcmp(&ncch_header.magic, "NCSD", 4)) {
WARN_LOG(LOADER, "Only loading the first (bootable) NCCH within the NCSD file!");
- ncch_off = 0x4000;
- file.Seek(ncch_off, 0);
+ ncch_offset = 0x4000;
+ file.Seek(ncch_offset, 0);
file.ReadBytes(&ncch_header, sizeof(NCCH_Header));
}
+
// Verify we are loading the correct file type...
- if (memcmp(&ncch_header.magic, "NCCH", 4) != 0) {
- *error_string = "Invalid NCCH magic number (likely incorrect file type)";
- return false;
- }
+ if (0 != memcmp(&ncch_header.magic, "NCCH", 4))
+ return ResultStatus::ErrorInvalidFormat;
+
// Read ExHeader
- ExHeader_Header exheader_header;
file.ReadBytes(&exheader_header, sizeof(ExHeader_Header));
- bool is_compressed = (exheader_header.codeset_info.flags.flag & 1) == 1;
+ is_compressed = (exheader_header.codeset_info.flags.flag & 1) == 1;
+ entry_point = exheader_header.codeset_info.text.address;
INFO_LOG(LOADER, "Name: %s", exheader_header.codeset_info.name);
INFO_LOG(LOADER, "Code compressed: %s", is_compressed ? "yes" : "no");
+ INFO_LOG(LOADER, "Entry point: 0x%08X", entry_point);
// Read ExeFS
- u32 exefs_offset = ncch_header.exefs_offset * kExeFs_BlockSize;
+ exefs_offset = ncch_header.exefs_offset * kExeFs_BlockSize;
u32 exefs_size = ncch_header.exefs_size * kExeFs_BlockSize;
INFO_LOG(LOADER, "ExeFS offset: 0x%08X", exefs_offset);
INFO_LOG(LOADER, "ExeFS size: 0x%08X", exefs_size);
- ExeFs_Header exefs_header;
- file.Seek(exefs_offset + ncch_off, 0);
+ file.Seek(exefs_offset + ncch_offset, 0);
file.ReadBytes(&exefs_header, sizeof(ExeFs_Header));
- // Iterate through the ExeFs archive until we find the .code file...
- for (int i = 0; i < kExeFs_MaxSections; i++) {
- INFO_LOG(LOADER, "ExeFS section %d:", i);
- INFO_LOG(LOADER, " name: %s", exefs_header.section[i].name);
- INFO_LOG(LOADER, " offset: 0x%08X", exefs_header.section[i].offset);
- INFO_LOG(LOADER, " size: 0x%08X", exefs_header.section[i].size);
-
- // Load the .code section (executable code)...
- if (strcmp((char*) exefs_header.section[i].name, ".code") == 0) {
- file.Seek(exefs_header.section[i].offset + exefs_offset + sizeof(ExeFs_Header) +
- ncch_off, 0);
-
- u8* buffer = new u8[exefs_header.section[i].size];
- file.ReadBytes(buffer, exefs_header.section[i].size);
-
- // Load compressed executable...
- if (i == 0 && is_compressed) {
- u32 decompressed_size = LZSS_GetDecompressedSize(buffer,
- exefs_header.section[i].size);
-
- if (!LZSS_Decompress(buffer, exefs_header.section[i].size,
- Memory::GetPointer(exheader_header.codeset_info.text.address),
- decompressed_size, error_string)) {
- return false;
- }
- // Load uncompressed executable...
- } else {
- // Load .code section into memory...
- LoadBuffer(exheader_header.codeset_info.text.address, buffer,
- exefs_header.section[i].size);
- }
- delete[] buffer;
+ // TODO(bunnei): Check ResultStatus here...
+ LoadSection(file, ".code", code);
+ LoadSection(file, ".icon", icon);
+ LoadSection(file, ".banner", banner);
+ LoadSection(file, ".logo", logo);
- // Setup kernel emulation to boot .code section...
- Kernel::LoadExec(exheader_header.codeset_info.text.address);
+ is_loaded = true; // Set state to loaded
- // No need to load the other files from ExeFS until we do something with them...
- return true;
- }
- }
+ LoadExec(); // Load the executable into memory for booting
+
+ return ResultStatus::Success;
}
- return false;
+ return ResultStatus::Error;
}
} // namespace Loader
diff --git a/src/core/loader/ncch.h b/src/core/loader/ncch.h
index 778e8b456..3aae5417c 100644
--- a/src/core/loader/ncch.h
+++ b/src/core/loader/ncch.h
@@ -5,17 +5,184 @@
#pragma once
#include "common/common.h"
+#include "common/file_util.h"
+
+#include "core/loader/loader.h"
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+/// NCCH header (Note: "NCCH" appears to be a publically unknown acronym)
+
+struct NCCH_Header {
+ u8 signature[0x100];
+ char magic[4];
+ u32 content_size;
+ u8 partition_id[8];
+ u16 maker_code;
+ u16 version;
+ u8 reserved_0[4];
+ u8 program_id[8];
+ u8 temp_flag;
+ u8 reserved_1[0x2f];
+ u8 product_code[0x10];
+ u8 extended_header_hash[0x20];
+ u32 extended_header_size;
+ u8 reserved_2[4];
+ u8 flags[8];
+ u32 plain_region_offset;
+ u32 plain_region_size;
+ u8 reserved_3[8];
+ u32 exefs_offset;
+ u32 exefs_size;
+ u32 exefs_hash_region_size;
+ u8 reserved_4[4];
+ u32 romfs_offset;
+ u32 romfs_size;
+ u32 romfs_hash_region_size;
+ u8 reserved_5[4];
+ u8 exefs_super_block_hash[0x20];
+ u8 romfs_super_block_hash[0x20];
+};
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+// ExeFS (executable file system) headers
+
+typedef struct {
+ char name[8];
+ u32 offset;
+ u32 size;
+} ExeFs_SectionHeader;
+
+typedef struct {
+ ExeFs_SectionHeader section[8];
+ u8 reserved[0x80];
+ u8 hashes[8][0x20];
+} ExeFs_Header;
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+// ExHeader (executable file system header) headers
+
+struct ExHeader_SystemInfoFlags{
+ u8 reserved[5];
+ u8 flag;
+ u8 remaster_version[2];
+};
+
+struct ExHeader_CodeSegmentInfo{
+ u32 address;
+ u32 num_max_pages;
+ u32 code_size;
+};
+
+struct ExHeader_CodeSetInfo {
+ u8 name[8];
+ ExHeader_SystemInfoFlags flags;
+ ExHeader_CodeSegmentInfo text;
+ u8 stacksize[4];
+ ExHeader_CodeSegmentInfo ro;
+ u8 reserved[4];
+ ExHeader_CodeSegmentInfo data;
+ u8 bsssize[4];
+};
+
+struct ExHeader_DependencyList{
+ u8 program_id[0x30][8];
+};
+
+struct ExHeader_SystemInfo{
+ u32 save_data_size;
+ u8 reserved[4];
+ u8 jump_id[8];
+ u8 reserved_2[0x30];
+};
+
+struct ExHeader_StorageInfo{
+ u8 ext_save_data_id[8];
+ u8 system_save_data_id[8];
+ u8 reserved[8];
+ u8 access_info[7];
+ u8 other_attributes;
+};
+
+struct ExHeader_ARM11_SystemLocalCaps{
+ u8 program_id[8];
+ u8 flags[8];
+ u8 resource_limit_descriptor[0x10][2];
+ ExHeader_StorageInfo storage_info;
+ u8 service_access_control[0x20][8];
+ u8 reserved[0x1f];
+ u8 resource_limit_category;
+};
+
+struct ExHeader_ARM11_KernelCaps{
+ u8 descriptors[28][4];
+ u8 reserved[0x10];
+};
+
+struct ExHeader_ARM9_AccessControl{
+ u8 descriptors[15];
+ u8 descversion;
+};
+
+struct ExHeader_Header{
+ ExHeader_CodeSetInfo codeset_info;
+ ExHeader_DependencyList dependency_list;
+ ExHeader_SystemInfo system_info;
+ ExHeader_ARM11_SystemLocalCaps arm11_system_local_caps;
+ ExHeader_ARM11_KernelCaps arm11_kernel_caps;
+ ExHeader_ARM9_AccessControl arm9_access_control;
+ struct {
+ u8 signature[0x100];
+ u8 ncch_public_key_modulus[0x100];
+ ExHeader_ARM11_SystemLocalCaps arm11_system_local_caps;
+ ExHeader_ARM11_KernelCaps arm11_kernel_caps;
+ ExHeader_ARM9_AccessControl arm9_access_control;
+ } access_desc;
+};
////////////////////////////////////////////////////////////////////////////////////////////////////
+// Loader namespace
namespace Loader {
-/**
- * Loads an NCCH file (e.g. from a CCI or CXI)
- * @param filename String filename of NCCH file
- * @param error_string Pointer to string to put error message if an error has occurred
- * @return True on success, otherwise false
- */
-bool Load_NCCH(std::string& filename, std::string* error_string);
+/// Loads an NCCH file (e.g. from a CCI, or the first NCCH in a CXI)
+class AppLoader_NCCH : public AppLoader {
+public:
+ AppLoader_NCCH(std::string& filename);
+ ~AppLoader_NCCH();
+
+ /**
+ * Load the application
+ * @return ResultStatus result of function
+ */
+ const ResultStatus Load();
+
+private:
+
+ /**
+ * Reads an application section of an NCCH file into AppLoader (e.g. .code, .logo, etc.)
+ * @param file Handle to file to read from
+ * @param name Name of section to read out of NCCH file
+ * @param buffer Buffer to read section into.
+ */
+ const ResultStatus LoadSection(File::IOFile& file, const char* name,
+ std::vector<u8>& buffer);
+
+ /**
+ * Loads .code section into memory for booting
+ * @return ResultStatus result of function
+ */
+ const ResultStatus LoadExec() const;
+
+ std::string filename;
+ bool is_loaded;
+ bool is_compressed;
+ u32 entry_point;
+
+ u32 ncch_offset; // Offset to NCCH header, can be 0 or after NCSD header
+ u32 exefs_offset;
+
+ ExeFs_Header exefs_header;
+ ExHeader_Header exheader_header;
+};
} // namespace Loader