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-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp
index e9d1bae05..cea45a3e0 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp
@@ -67,7 +67,11 @@ void EmitIMul32(EmitContext& ctx, IR::Inst& inst, ScalarS32 a, ScalarS32 b) {
}
void EmitINeg32(EmitContext& ctx, IR::Inst& inst, ScalarS32 value) {
- ctx.Add("MOV.S {},-{};", inst, value);
+ if (value.type != Type::Register && static_cast<s32>(value.imm_u32) < 0) {
+ ctx.Add("MOV.S {},{};", inst, -static_cast<s32>(value.imm_u32));
+ } else {
+ ctx.Add("MOV.S {},-{};", inst, value);
+ }
}
void EmitINeg64(EmitContext& ctx, IR::Inst& inst, Register value) {