summaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
-rw-r--r--.gitmodules3
-rwxr-xr-x.travis/macos/deps.sh3
-rwxr-xr-x.travis/macos/upload.sh94
-rw-r--r--CMakeLists.txt90
-rw-r--r--externals/CMakeLists.txt4
m---------externals/zstd0
-rw-r--r--src/CMakeLists.txt61
-rw-r--r--src/audio_core/stream.cpp2
-rw-r--r--src/common/CMakeLists.txt6
-rw-r--r--src/common/assert.h18
-rw-r--r--src/common/bit_util.h47
-rw-r--r--src/common/common_types.h7
-rw-r--r--src/common/detached_tasks.cpp8
-rw-r--r--src/common/logging/backend.cpp6
-rw-r--r--src/common/lz4_compression.cpp76
-rw-r--r--src/common/lz4_compression.h55
-rw-r--r--src/common/multi_level_queue.h337
-rw-r--r--src/common/page_table.cpp2
-rw-r--r--src/common/page_table.h6
-rw-r--r--src/common/thread.cpp37
-rw-r--r--src/common/thread.h14
-rw-r--r--src/common/threadsafe_queue.h4
-rw-r--r--src/common/zstd_compression.cpp53
-rw-r--r--src/common/zstd_compression.h42
-rw-r--r--src/core/CMakeLists.txt8
-rw-r--r--src/core/arm/dynarmic/arm_dynarmic.cpp3
-rw-r--r--src/core/arm/dynarmic/arm_dynarmic.h10
-rw-r--r--src/core/arm/unicorn/arm_unicorn.cpp5
-rw-r--r--src/core/arm/unicorn/arm_unicorn.h4
-rw-r--r--src/core/core.cpp37
-rw-r--r--src/core/core.h18
-rw-r--r--src/core/core_cpu.cpp6
-rw-r--r--src/core/core_timing.cpp2
-rw-r--r--src/core/core_timing.h2
-rw-r--r--src/core/crypto/key_manager.cpp3
-rw-r--r--src/core/file_sys/cheat_engine.cpp492
-rw-r--r--src/core/file_sys/cheat_engine.h234
-rw-r--r--src/core/file_sys/control_metadata.cpp6
-rw-r--r--src/core/file_sys/control_metadata.h30
-rw-r--r--src/core/file_sys/errors.h3
-rw-r--r--src/core/file_sys/fsmitm_romfsbuild.cpp4
-rw-r--r--src/core/file_sys/nca_metadata.cpp8
-rw-r--r--src/core/file_sys/nca_metadata.h3
-rw-r--r--src/core/file_sys/patch_manager.cpp101
-rw-r--r--src/core/file_sys/patch_manager.h11
-rw-r--r--src/core/file_sys/program_metadata.cpp27
-rw-r--r--src/core/file_sys/program_metadata.h2
-rw-r--r--src/core/file_sys/registered_cache.cpp275
-rw-r--r--src/core/file_sys/registered_cache.h156
-rw-r--r--src/core/file_sys/romfs_factory.cpp2
-rw-r--r--src/core/file_sys/savedata_factory.cpp8
-rw-r--r--src/core/file_sys/savedata_factory.h11
-rw-r--r--src/core/file_sys/submission_package.cpp13
-rw-r--r--src/core/file_sys/submission_package.h11
-rw-r--r--src/core/file_sys/system_archive/system_archive.cpp3
-rw-r--r--src/core/file_sys/system_archive/system_version.cpp52
-rw-r--r--src/core/file_sys/system_archive/system_version.h16
-rw-r--r--src/core/frontend/emu_window.cpp6
-rw-r--r--src/core/gdbstub/gdbstub.cpp2
-rw-r--r--src/core/hle/ipc_helpers.h4
-rw-r--r--src/core/hle/kernel/address_arbiter.cpp6
-rw-r--r--src/core/hle/kernel/client_port.cpp10
-rw-r--r--src/core/hle/kernel/code_set.h3
-rw-r--r--src/core/hle/kernel/kernel.cpp15
-rw-r--r--src/core/hle/kernel/kernel.h6
-rw-r--r--src/core/hle/kernel/mutex.cpp35
-rw-r--r--src/core/hle/kernel/mutex.h20
-rw-r--r--src/core/hle/kernel/object.cpp2
-rw-r--r--src/core/hle/kernel/object.h2
-rw-r--r--src/core/hle/kernel/process.cpp48
-rw-r--r--src/core/hle/kernel/process.h54
-rw-r--r--src/core/hle/kernel/readable_event.cpp2
-rw-r--r--src/core/hle/kernel/readable_event.h2
-rw-r--r--src/core/hle/kernel/resource_limit.cpp7
-rw-r--r--src/core/hle/kernel/resource_limit.h11
-rw-r--r--src/core/hle/kernel/scheduler.cpp61
-rw-r--r--src/core/hle/kernel/scheduler.h6
-rw-r--r--src/core/hle/kernel/server_port.cpp9
-rw-r--r--src/core/hle/kernel/server_port.h9
-rw-r--r--src/core/hle/kernel/server_session.cpp13
-rw-r--r--src/core/hle/kernel/server_session.h9
-rw-r--r--src/core/hle/kernel/shared_memory.cpp11
-rw-r--r--src/core/hle/kernel/shared_memory.h10
-rw-r--r--src/core/hle/kernel/svc.cpp270
-rw-r--r--src/core/hle/kernel/svc_wrap.h8
-rw-r--r--src/core/hle/kernel/thread.cpp21
-rw-r--r--src/core/hle/kernel/thread.h9
-rw-r--r--src/core/hle/kernel/transfer_memory.cpp81
-rw-r--r--src/core/hle/kernel/transfer_memory.h103
-rw-r--r--src/core/hle/kernel/vm_manager.cpp96
-rw-r--r--src/core/hle/kernel/vm_manager.h60
-rw-r--r--src/core/hle/kernel/wait_object.h2
-rw-r--r--src/core/hle/result.h4
-rw-r--r--src/core/hle/service/am/am.cpp115
-rw-r--r--src/core/hle/service/am/am.h15
-rw-r--r--src/core/hle/service/am/applets/web_browser.cpp2
-rw-r--r--src/core/hle/service/aoc/aoc_u.cpp4
-rw-r--r--src/core/hle/service/audio/audin_u.cpp4
-rw-r--r--src/core/hle/service/audio/audout_u.cpp4
-rw-r--r--src/core/hle/service/audio/audrec_u.cpp4
-rw-r--r--src/core/hle/service/audio/audren_u.cpp13
-rw-r--r--src/core/hle/service/fatal/fatal.cpp89
-rw-r--r--src/core/hle/service/filesystem/filesystem.cpp30
-rw-r--r--src/core/hle/service/filesystem/filesystem.h4
-rw-r--r--src/core/hle/service/filesystem/fsp_srv.cpp89
-rw-r--r--src/core/hle/service/hid/hid.cpp10
-rw-r--r--src/core/hle/service/hid/hid.h5
-rw-r--r--src/core/hle/service/ldr/ldr.cpp8
-rw-r--r--src/core/hle/service/nfc/nfc.cpp2
-rw-r--r--src/core/hle/service/nfp/nfp.cpp2
-rw-r--r--src/core/hle/service/nvdrv/devices/nvdisp_disp0.h2
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp16
-rw-r--r--src/core/hle/service/nvdrv/interface.h2
-rw-r--r--src/core/hle/service/nvdrv/nvmemp.h2
-rw-r--r--src/core/hle/service/nvflinger/nvflinger.cpp4
-rw-r--r--src/core/hle/service/service.h2
-rw-r--r--src/core/hle/service/set/set_cal.h2
-rw-r--r--src/core/hle/service/set/set_sys.cpp79
-rw-r--r--src/core/hle/service/set/set_sys.h2
-rw-r--r--src/core/hle/service/sockets/sfdnsres.cpp12
-rw-r--r--src/core/hle/service/spl/module.cpp4
-rw-r--r--src/core/hle/service/ssl/ssl.cpp10
-rw-r--r--src/core/hle/service/vi/vi.cpp5
-rw-r--r--src/core/loader/elf.cpp2
-rw-r--r--src/core/loader/nro.cpp2
-rw-r--r--src/core/loader/nso.cpp120
-rw-r--r--src/core/loader/nso.h39
-rw-r--r--src/core/loader/xci.h2
-rw-r--r--src/core/memory.cpp6
-rw-r--r--src/core/memory.h16
-rw-r--r--src/core/perf_stats.cpp10
-rw-r--r--src/core/settings.cpp1
-rw-r--r--src/core/settings.h1
-rw-r--r--src/input_common/keyboard.cpp8
-rw-r--r--src/input_common/motion_emu.cpp10
-rw-r--r--src/input_common/sdl/sdl_impl.cpp26
-rw-r--r--src/tests/CMakeLists.txt2
-rw-r--r--src/tests/common/bit_utils.cpp23
-rw-r--r--src/tests/common/multi_level_queue.cpp55
-rw-r--r--src/tests/core/arm/arm_test_common.cpp3
-rw-r--r--src/video_core/CMakeLists.txt6
-rw-r--r--src/video_core/debug_utils/debug_utils.cpp4
-rw-r--r--src/video_core/debug_utils/debug_utils.h4
-rw-r--r--src/video_core/dma_pusher.cpp1
-rw-r--r--src/video_core/dma_pusher.h1
-rw-r--r--src/video_core/engines/fermi_2d.cpp3
-rw-r--r--src/video_core/engines/fermi_2d.h8
-rw-r--r--src/video_core/engines/kepler_compute.h10
-rw-r--r--src/video_core/engines/kepler_memory.cpp6
-rw-r--r--src/video_core/engines/kepler_memory.h7
-rw-r--r--src/video_core/engines/maxwell_3d.cpp27
-rw-r--r--src/video_core/engines/maxwell_3d.h24
-rw-r--r--src/video_core/engines/maxwell_dma.cpp14
-rw-r--r--src/video_core/engines/maxwell_dma.h9
-rw-r--r--src/video_core/engines/shader_bytecode.h5
-rw-r--r--src/video_core/gpu.cpp12
-rw-r--r--src/video_core/gpu.h12
-rw-r--r--src/video_core/gpu_asynch.cpp2
-rw-r--r--src/video_core/gpu_thread.cpp43
-rw-r--r--src/video_core/gpu_thread.h76
-rw-r--r--src/video_core/macro_interpreter.cpp20
-rw-r--r--src/video_core/memory_manager.cpp560
-rw-r--r--src/video_core/memory_manager.h180
-rw-r--r--src/video_core/rasterizer_cache.h20
-rw-r--r--src/video_core/rasterizer_interface.h1
-rw-r--r--src/video_core/renderer_opengl/gl_buffer_cache.cpp10
-rw-r--r--src/video_core/renderer_opengl/gl_buffer_cache.h2
-rw-r--r--src/video_core/renderer_opengl/gl_global_cache.cpp10
-rw-r--r--src/video_core/renderer_opengl/gl_global_cache.h2
-rw-r--r--src/video_core/renderer_opengl/gl_primitive_assembler.cpp5
-rw-r--r--src/video_core/renderer_opengl/gl_primitive_assembler.h4
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp67
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.h13
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp61
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.h30
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.cpp23
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.h5
-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp172
-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.h1
-rw-r--r--src/video_core/renderer_opengl/gl_shader_disk_cache.cpp46
-rw-r--r--src/video_core/renderer_opengl/gl_shader_gen.cpp1
-rw-r--r--src/video_core/renderer_opengl/gl_shader_gen.h3
-rw-r--r--src/video_core/renderer_opengl/gl_shader_manager.cpp17
-rw-r--r--src/video_core/renderer_opengl/gl_shader_manager.h12
-rw-r--r--src/video_core/renderer_opengl/gl_state.cpp610
-rw-r--r--src/video_core/renderer_opengl/gl_state.h52
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.cpp3
-rw-r--r--src/video_core/renderer_opengl/utils.cpp28
-rw-r--r--src/video_core/renderer_opengl/utils.h20
-rw-r--r--src/video_core/renderer_vulkan/vk_buffer_cache.cpp8
-rw-r--r--src/video_core/renderer_vulkan/vk_buffer_cache.h3
-rw-r--r--src/video_core/renderer_vulkan/vk_resource_manager.cpp2
-rw-r--r--src/video_core/renderer_vulkan/vk_resource_manager.h2
-rw-r--r--src/video_core/renderer_vulkan/vk_swapchain.cpp210
-rw-r--r--src/video_core/renderer_vulkan/vk_swapchain.h92
-rw-r--r--src/video_core/shader/decode/texture.cpp114
-rw-r--r--src/video_core/shader/decode/xmad.cpp39
-rw-r--r--src/video_core/shader/shader_ir.h12
-rw-r--r--src/video_core/shader/track.cpp17
-rw-r--r--src/video_core/textures/convert.cpp1
-rw-r--r--src/video_core/textures/convert.h5
-rw-r--r--src/video_core/textures/texture.h2
-rw-r--r--src/web_service/web_backend.cpp4
-rw-r--r--src/yuzu/CMakeLists.txt8
-rw-r--r--src/yuzu/applets/profile_select.cpp8
-rw-r--r--src/yuzu/applets/profile_select.h2
-rw-r--r--src/yuzu/applets/software_keyboard.cpp18
-rw-r--r--src/yuzu/applets/web_browser.cpp4
-rw-r--r--src/yuzu/bootmanager.cpp2
-rw-r--r--src/yuzu/bootmanager.h2
-rw-r--r--src/yuzu/configuration/config.cpp61
-rw-r--r--src/yuzu/configuration/config.h3
-rw-r--r--src/yuzu/configuration/configure.ui19
-rw-r--r--src/yuzu/configuration/configure_dialog.cpp16
-rw-r--r--src/yuzu/configuration/configure_dialog.h3
-rw-r--r--src/yuzu/configuration/configure_general.cpp6
-rw-r--r--src/yuzu/configuration/configure_general.h1
-rw-r--r--src/yuzu/configuration/configure_general.ui44
-rw-r--r--src/yuzu/configuration/configure_hotkeys.cpp121
-rw-r--r--src/yuzu/configuration/configure_hotkeys.h48
-rw-r--r--src/yuzu/configuration/configure_hotkeys.ui42
-rw-r--r--src/yuzu/debugger/graphics/graphics_surface.cpp460
-rw-r--r--src/yuzu/debugger/graphics/graphics_surface.h96
-rw-r--r--src/yuzu/debugger/profiler.cpp1
-rw-r--r--src/yuzu/debugger/profiler.h9
-rw-r--r--src/yuzu/debugger/wait_tree.cpp4
-rw-r--r--src/yuzu/game_list.cpp13
-rw-r--r--src/yuzu/game_list.h8
-rw-r--r--src/yuzu/game_list_worker.cpp125
-rw-r--r--src/yuzu/game_list_worker.h16
-rw-r--r--src/yuzu/hotkeys.cpp73
-rw-r--r--src/yuzu/hotkeys.h42
-rw-r--r--src/yuzu/hotkeys.ui46
-rw-r--r--src/yuzu/loading_screen.cpp7
-rw-r--r--src/yuzu/main.cpp130
-rw-r--r--src/yuzu/main.h11
-rw-r--r--src/yuzu/ui_settings.cpp1
-rw-r--r--src/yuzu/ui_settings.h7
-rw-r--r--src/yuzu/util/sequence_dialog/sequence_dialog.cpp37
-rw-r--r--src/yuzu/util/sequence_dialog/sequence_dialog.h24
-rw-r--r--src/yuzu_cmd/config.cpp1
-rw-r--r--src/yuzu_cmd/yuzu.cpp2
242 files changed, 5789 insertions, 2921 deletions
diff --git a/.gitmodules b/.gitmodules
index 2558a5ebc..26b4e5272 100644
--- a/.gitmodules
+++ b/.gitmodules
@@ -40,3 +40,6 @@
[submodule "Vulkan-Headers"]
path = externals/Vulkan-Headers
url = https://github.com/KhronosGroup/Vulkan-Headers.git
+[submodule "externals/zstd"]
+ path = externals/zstd
+ url = https://github.com/facebook/zstd
diff --git a/.travis/macos/deps.sh b/.travis/macos/deps.sh
index 1a547c060..faeafa216 100755
--- a/.travis/macos/deps.sh
+++ b/.travis/macos/deps.sh
@@ -1,5 +1,6 @@
#!/bin/sh -ex
brew update
-brew install dylibbundler p7zip qt5 sdl2 ccache
+brew install p7zip qt5 sdl2 ccache
brew outdated cmake || brew upgrade cmake
+pip3 install macpack
diff --git a/.travis/macos/upload.sh b/.travis/macos/upload.sh
index 9ba95086b..66e3455ff 100755
--- a/.travis/macos/upload.sh
+++ b/.travis/macos/upload.sh
@@ -11,92 +11,19 @@ mkdir "$REV_NAME"
cp build/bin/yuzu-cmd "$REV_NAME"
cp -r build/bin/yuzu.app "$REV_NAME"
-# move qt libs into app bundle for deployment
-$(brew --prefix)/opt/qt5/bin/macdeployqt "${REV_NAME}/yuzu.app"
+# move libs into folder for deployment
+macpack "${REV_NAME}/yuzu.app/Contents/MacOS/yuzu" -d "../Frameworks"
+# move qt frameworks into app bundle for deployment
+$(brew --prefix)/opt/qt5/bin/macdeployqt "${REV_NAME}/yuzu.app" -executable="${REV_NAME}/yuzu.app/Contents/MacOS/yuzu"
-# move SDL2 libs into folder for deployment
-dylibbundler -b -x "${REV_NAME}/yuzu-cmd" -cd -d "${REV_NAME}/libs" -p "@executable_path/libs/"
-
-# Make the changes to make the yuzu app standalone (i.e. not dependent on the current brew installation).
-# To do this, the absolute references to each and every QT framework must be re-written to point to the local frameworks
-# (in the Contents/Frameworks folder).
-# The "install_name_tool" is used to do so.
-
-# Coreutils is a hack to coerce Homebrew to point to the absolute Cellar path (symlink dereferenced). i.e:
-# ls -l /usr/local/opt/qt5:: /usr/local/opt/qt5 -> ../Cellar/qt5/5.6.1-1
-# grealpath ../Cellar/qt5/5.6.1-1:: /usr/local/Cellar/qt5/5.6.1-1
-brew install coreutils || brew upgrade coreutils || true
-
-REV_NAME_ALT=$REV_NAME/
-# grealpath is located in coreutils, there is no "realpath" for OS X :(
-QT_BREWS_PATH=$(grealpath "$(brew --prefix qt5)")
-BREW_PATH=$(brew --prefix)
-QT_VERSION_NUM=5
-
-$BREW_PATH/opt/qt5/bin/macdeployqt "${REV_NAME_ALT}yuzu.app" \
- -executable="${REV_NAME_ALT}yuzu.app/Contents/MacOS/yuzu"
-
-# These are the files that macdeployqt packed into Contents/Frameworks/ - we don't want those, so we replace them.
-declare -a macos_libs=("QtCore" "QtWidgets" "QtGui" "QtOpenGL" "QtPrintSupport")
-
-for macos_lib in "${macos_libs[@]}"
-do
- SC_FRAMEWORK_PART=$macos_lib.framework/Versions/$QT_VERSION_NUM/$macos_lib
- # Replace macdeployqt versions of the Frameworks with our own (from /usr/local/opt/qt5/lib/)
- cp "$BREW_PATH/opt/qt5/lib/$SC_FRAMEWORK_PART" "${REV_NAME_ALT}yuzu.app/Contents/Frameworks/$SC_FRAMEWORK_PART"
-
- # Replace references within the embedded Framework files with "internal" versions.
- for macos_lib2 in "${macos_libs[@]}"
- do
- # Since brew references both the non-symlinked and symlink paths of QT5, it needs to be duplicated.
- # /usr/local/Cellar/qt5/5.6.1-1/lib and /usr/local/opt/qt5/lib both resolve to the same files.
- # So the two lines below are effectively duplicates when resolved as a path, but as strings, they aren't.
- RM_FRAMEWORK_PART=$macos_lib2.framework/Versions/$QT_VERSION_NUM/$macos_lib2
- install_name_tool -change \
- $QT_BREWS_PATH/lib/$RM_FRAMEWORK_PART \
- @executable_path/../Frameworks/$RM_FRAMEWORK_PART \
- "${REV_NAME_ALT}yuzu.app/Contents/Frameworks/$SC_FRAMEWORK_PART"
- install_name_tool -change \
- "$BREW_PATH/opt/qt5/lib/$RM_FRAMEWORK_PART" \
- @executable_path/../Frameworks/$RM_FRAMEWORK_PART \
- "${REV_NAME_ALT}yuzu.app/Contents/Frameworks/$SC_FRAMEWORK_PART"
- done
-done
-
-# Handles `This application failed to start because it could not find or load the Qt platform plugin "cocoa"`
-# Which manifests itself as:
-# "Exception Type: EXC_CRASH (SIGABRT) | Exception Codes: 0x0000000000000000, 0x0000000000000000 | Exception Note: EXC_CORPSE_NOTIFY"
-# There may be more dylibs needed to be fixed...
-declare -a macos_plugins=("Plugins/platforms/libqcocoa.dylib")
-
-for macos_lib in "${macos_plugins[@]}"
-do
- install_name_tool -id @executable_path/../$macos_lib "${REV_NAME_ALT}yuzu.app/Contents/$macos_lib"
- for macos_lib2 in "${macos_libs[@]}"
- do
- RM_FRAMEWORK_PART=$macos_lib2.framework/Versions/$QT_VERSION_NUM/$macos_lib2
- install_name_tool -change \
- $QT_BREWS_PATH/lib/$RM_FRAMEWORK_PART \
- @executable_path/../Frameworks/$RM_FRAMEWORK_PART \
- "${REV_NAME_ALT}yuzu.app/Contents/$macos_lib"
- install_name_tool -change \
- "$BREW_PATH/opt/qt5/lib/$RM_FRAMEWORK_PART" \
- @executable_path/../Frameworks/$RM_FRAMEWORK_PART \
- "${REV_NAME_ALT}yuzu.app/Contents/$macos_lib"
- done
-done
-
-for macos_lib in "${macos_libs[@]}"
-do
- # Debugging info for Travis-CI
- otool -L "${REV_NAME_ALT}yuzu.app/Contents/Frameworks/$macos_lib.framework/Versions/$QT_VERSION_NUM/$macos_lib"
-done
+# move libs into folder for deployment
+macpack "${REV_NAME}/yuzu-cmd" -d "libs"
# Make the yuzu.app application launch a debugging terminal.
# Store away the actual binary
-mv ${REV_NAME_ALT}yuzu.app/Contents/MacOS/yuzu ${REV_NAME_ALT}yuzu.app/Contents/MacOS/yuzu-bin
+mv ${REV_NAME}/yuzu.app/Contents/MacOS/yuzu ${REV_NAME}/yuzu.app/Contents/MacOS/yuzu-bin
-cat > ${REV_NAME_ALT}yuzu.app/Contents/MacOS/yuzu <<EOL
+cat > ${REV_NAME}/yuzu.app/Contents/MacOS/yuzu <<EOL
#!/usr/bin/env bash
cd "\`dirname "\$0"\`"
chmod +x yuzu-bin
@@ -105,6 +32,9 @@ EOL
# Content that will serve as the launching script for yuzu (within the .app folder)
# Make the launching script executable
-chmod +x ${REV_NAME_ALT}yuzu.app/Contents/MacOS/yuzu
+chmod +x ${REV_NAME}/yuzu.app/Contents/MacOS/yuzu
+
+# Verify loader instructions
+find "$REV_NAME" -exec otool -L {} \;
. .travis/common/post-upload.sh
diff --git a/CMakeLists.txt b/CMakeLists.txt
index a4914f37d..6a417017c 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -104,78 +104,12 @@ endif()
message(STATUS "Target architecture: ${ARCHITECTURE}")
-# Configure compilation flags
+# Configure C++ standard
# ===========================
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
-if (NOT MSVC)
- set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-attributes")
- set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS}")
-
- if (MINGW)
- add_definitions(-DMINGW_HAS_SECURE_API)
-
- if (MINGW_STATIC_BUILD)
- add_definitions(-DQT_STATICPLUGIN)
- set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -static")
- set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -static")
- endif()
- endif()
-else()
- # Silence "deprecation" warnings
- add_definitions(/D_CRT_SECURE_NO_WARNINGS /D_CRT_NONSTDC_NO_DEPRECATE /D_SCL_SECURE_NO_WARNINGS)
- # Avoid windows.h junk
- add_definitions(/DNOMINMAX)
- # Avoid windows.h from including some usually unused libs like winsocks.h, since this might cause some redefinition errors.
- add_definitions(/DWIN32_LEAN_AND_MEAN)
-
- set(CMAKE_CONFIGURATION_TYPES Debug Release CACHE STRING "" FORCE)
-
- # Tweak optimization settings
- # As far as I can tell, there's no way to override the CMake defaults while leaving user
- # changes intact, so we'll just clobber everything and say sorry.
- message(STATUS "Cache compiler flags ignored, please edit CMakeLists.txt to change the flags.")
-
- # /W3 - Level 3 warnings
- # /MP - Multi-threaded compilation
- # /Zi - Output debugging information
- # /Zo - enhanced debug info for optimized builds
- # /permissive- - enables stricter C++ standards conformance checks
- set(CMAKE_C_FLAGS "/W3 /MP /Zi /Zo /permissive-" CACHE STRING "" FORCE)
- # /EHsc - C++-only exception handling semantics
- # /Zc:throwingNew - let codegen assume `operator new` will never return null
- # /Zc:inline - let codegen omit inline functions in object files
- set(CMAKE_CXX_FLAGS "${CMAKE_C_FLAGS} /EHsc /std:c++latest /Zc:throwingNew,inline" CACHE STRING "" FORCE)
-
- # /MDd - Multi-threaded Debug Runtime DLL
- set(CMAKE_C_FLAGS_DEBUG "/Od /MDd" CACHE STRING "" FORCE)
- set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG}" CACHE STRING "" FORCE)
-
- # /O2 - Optimization level 2
- # /GS- - No stack buffer overflow checks
- # /MD - Multi-threaded runtime DLL
- set(CMAKE_C_FLAGS_RELEASE "/O2 /GS- /MD" CACHE STRING "" FORCE)
- set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE}" CACHE STRING "" FORCE)
-
- set(CMAKE_EXE_LINKER_FLAGS_DEBUG "/DEBUG /MANIFEST:NO" CACHE STRING "" FORCE)
- set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/DEBUG /MANIFEST:NO /INCREMENTAL:NO /OPT:REF,ICF" CACHE STRING "" FORCE)
-endif()
-
-# Set file offset size to 64 bits.
-#
-# On modern Unixes, this is typically already the case. The lone exception is
-# glibc, which may default to 32 bits. glibc allows this to be configured
-# by setting _FILE_OFFSET_BITS.
-if(CMAKE_SYSTEM_NAME STREQUAL "Linux" OR MINGW)
- add_definitions(-D_FILE_OFFSET_BITS=64)
-endif()
-
-# CMake seems to only define _DEBUG on Windows
-set_property(DIRECTORY APPEND PROPERTY
- COMPILE_DEFINITIONS $<$<CONFIG:Debug>:_DEBUG> $<$<NOT:$<CONFIG:Debug>>:NDEBUG>)
-
# System imported libraries
# ======================
@@ -326,25 +260,21 @@ endif()
# Platform-specific library requirements
# ======================================
-IF (APPLE)
- find_library(COCOA_LIBRARY Cocoa) # Umbrella framework for everything GUI-related
+if (APPLE)
+ # Umbrella framework for everything GUI-related
+ find_library(COCOA_LIBRARY Cocoa)
set(PLATFORM_LIBRARIES ${COCOA_LIBRARY} ${IOKIT_LIBRARY} ${COREVIDEO_LIBRARY})
-
- if (CMAKE_CXX_COMPILER_ID STREQUAL Clang)
- set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -stdlib=libc++")
- set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -stdlib=libc++")
- endif()
-ELSEIF (WIN32)
+elseif (WIN32)
# WSAPoll and SHGetKnownFolderPath (AppData/Roaming) didn't exist before WinNT 6.x (Vista)
add_definitions(-D_WIN32_WINNT=0x0600 -DWINVER=0x0600)
set(PLATFORM_LIBRARIES winmm ws2_32)
- IF (MINGW)
+ if (MINGW)
# PSAPI is the Process Status API
set(PLATFORM_LIBRARIES ${PLATFORM_LIBRARIES} psapi imm32 version)
- ENDIF (MINGW)
-ELSEIF (CMAKE_SYSTEM_NAME MATCHES "^(Linux|kFreeBSD|GNU|SunOS)$")
+ endif()
+elseif (CMAKE_SYSTEM_NAME MATCHES "^(Linux|kFreeBSD|GNU|SunOS)$")
set(PLATFORM_LIBRARIES rt)
-ENDIF (APPLE)
+endif()
# Setup a custom clang-format target (if clang-format can be found) that will run
# against all the src files. This should be used before making a pull request.
@@ -379,7 +309,7 @@ if (CLANG_FORMAT)
set(CCOMMENT "Running clang format against all the .h and .cpp files in src/")
if (WIN32)
add_custom_target(clang-format
- COMMAND powershell.exe -Command "Get-ChildItem ${SRCS}/* -Include *.cpp,*.h -Recurse | Foreach {${CLANG_FORMAT} -i $_.fullname}"
+ COMMAND powershell.exe -Command "Get-ChildItem '${SRCS}/*' -Include *.cpp,*.h -Recurse | Foreach {&'${CLANG_FORMAT}' -i $_.fullname}"
COMMENT ${CCOMMENT})
elseif(MINGW)
add_custom_target(clang-format
diff --git a/externals/CMakeLists.txt b/externals/CMakeLists.txt
index e156bbece..aa3319eb1 100644
--- a/externals/CMakeLists.txt
+++ b/externals/CMakeLists.txt
@@ -49,6 +49,10 @@ add_subdirectory(open_source_archives EXCLUDE_FROM_ALL)
add_library(unicorn-headers INTERFACE)
target_include_directories(unicorn-headers INTERFACE ./unicorn/include)
+# Zstandard
+add_subdirectory(zstd/build/cmake EXCLUDE_FROM_ALL)
+target_include_directories(libzstd_static INTERFACE ./zstd/lib)
+
# SoundTouch
add_subdirectory(soundtouch)
diff --git a/externals/zstd b/externals/zstd
new file mode 160000
+Subproject 470344d33e1d52a2ada75d278466da8d4ee2faf
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index f69d00a2b..6c99dd5e2 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -1,18 +1,79 @@
# Enable modules to include each other's files
include_directories(.)
+# CMake seems to only define _DEBUG on Windows
+set_property(DIRECTORY APPEND PROPERTY
+ COMPILE_DEFINITIONS $<$<CONFIG:Debug>:_DEBUG> $<$<NOT:$<CONFIG:Debug>>:NDEBUG>)
+
+# Set compilation flags
+if (MSVC)
+ set(CMAKE_CONFIGURATION_TYPES Debug Release CACHE STRING "" FORCE)
+
+ # Silence "deprecation" warnings
+ add_definitions(-D_CRT_SECURE_NO_WARNINGS -D_CRT_NONSTDC_NO_DEPRECATE -D_SCL_SECURE_NO_WARNINGS)
+
+ # Avoid windows.h junk
+ add_definitions(-DNOMINMAX)
+
+ # Avoid windows.h from including some usually unused libs like winsocks.h, since this might cause some redefinition errors.
+ add_definitions(-DWIN32_LEAN_AND_MEAN)
+
+ # /W3 - Level 3 warnings
+ # /MP - Multi-threaded compilation
+ # /Zi - Output debugging information
+ # /Zo - enhanced debug info for optimized builds
+ # /permissive- - enables stricter C++ standards conformance checks
+ # /EHsc - C++-only exception handling semantics
+ # /Zc:throwingNew - let codegen assume `operator new` will never return null
+ # /Zc:inline - let codegen omit inline functions in object files
+ add_compile_options(/W3 /MP /Zi /Zo /permissive- /EHsc /std:c++latest /Zc:throwingNew,inline)
+
+ # /GS- - No stack buffer overflow checks
+ add_compile_options("$<$<CONFIG:Release>:/GS->")
+
+ set(CMAKE_EXE_LINKER_FLAGS_DEBUG "/DEBUG /MANIFEST:NO" CACHE STRING "" FORCE)
+ set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/DEBUG /MANIFEST:NO /INCREMENTAL:NO /OPT:REF,ICF" CACHE STRING "" FORCE)
+else()
+ add_compile_options("-Wno-attributes")
+
+ if (APPLE AND CMAKE_CXX_COMPILER_ID STREQUAL Clang)
+ add_compile_options("-stdlib=libc++")
+ endif()
+
+ # Set file offset size to 64 bits.
+ #
+ # On modern Unixes, this is typically already the case. The lone exception is
+ # glibc, which may default to 32 bits. glibc allows this to be configured
+ # by setting _FILE_OFFSET_BITS.
+ if(CMAKE_SYSTEM_NAME STREQUAL "Linux" OR MINGW)
+ add_definitions(-D_FILE_OFFSET_BITS=64)
+ endif()
+
+ if (MINGW)
+ add_definitions(-DMINGW_HAS_SECURE_API)
+
+ if (MINGW_STATIC_BUILD)
+ add_definitions(-DQT_STATICPLUGIN)
+ add_compile_options("-static")
+ endif()
+ endif()
+endif()
+
add_subdirectory(common)
add_subdirectory(core)
add_subdirectory(audio_core)
add_subdirectory(video_core)
add_subdirectory(input_common)
add_subdirectory(tests)
+
if (ENABLE_SDL2)
add_subdirectory(yuzu_cmd)
endif()
+
if (ENABLE_QT)
add_subdirectory(yuzu)
endif()
+
if (ENABLE_WEB_SERVICE)
add_subdirectory(web_service)
endif()
diff --git a/src/audio_core/stream.cpp b/src/audio_core/stream.cpp
index 4b66a6786..22a3f8c84 100644
--- a/src/audio_core/stream.cpp
+++ b/src/audio_core/stream.cpp
@@ -38,7 +38,7 @@ Stream::Stream(Core::Timing::CoreTiming& core_timing, u32 sample_rate, Format fo
sink_stream{sink_stream}, core_timing{core_timing}, name{std::move(name_)} {
release_event = core_timing.RegisterEvent(
- name, [this](u64 userdata, int cycles_late) { ReleaseActiveBuffer(); });
+ name, [this](u64 userdata, s64 cycles_late) { ReleaseActiveBuffer(); });
}
void Stream::Play() {
diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt
index 43ae8a9e7..1e8e1b215 100644
--- a/src/common/CMakeLists.txt
+++ b/src/common/CMakeLists.txt
@@ -91,6 +91,8 @@ add_library(common STATIC
logging/log.h
logging/text_formatter.cpp
logging/text_formatter.h
+ lz4_compression.cpp
+ lz4_compression.h
math_util.h
memory_hook.cpp
memory_hook.h
@@ -98,6 +100,7 @@ add_library(common STATIC
microprofile.h
microprofileui.h
misc.cpp
+ multi_level_queue.h
page_table.cpp
page_table.h
param_package.cpp
@@ -122,6 +125,8 @@ add_library(common STATIC
uint128.h
vector_math.h
web_result.h
+ zstd_compression.cpp
+ zstd_compression.h
)
if(ARCHITECTURE_x86_64)
@@ -135,3 +140,4 @@ endif()
create_target_directory_groups(common)
target_link_libraries(common PUBLIC Boost::boost fmt microprofile)
+target_link_libraries(common PRIVATE lz4_static libzstd_static)
diff --git a/src/common/assert.h b/src/common/assert.h
index 6002f7ab1..4b0e3f64e 100644
--- a/src/common/assert.h
+++ b/src/common/assert.h
@@ -57,3 +57,21 @@ __declspec(noinline, noreturn)
#define UNIMPLEMENTED_IF(cond) ASSERT_MSG(!(cond), "Unimplemented code!")
#define UNIMPLEMENTED_IF_MSG(cond, ...) ASSERT_MSG(!(cond), __VA_ARGS__)
+
+// If the assert is ignored, execute _b_
+#define ASSERT_OR_EXECUTE(_a_, _b_) \
+ do { \
+ ASSERT(_a_); \
+ if (!(_a_)) { \
+ _b_ \
+ } \
+ } while (0)
+
+// If the assert is ignored, execute _b_
+#define ASSERT_OR_EXECUTE_MSG(_a_, _b_, ...) \
+ do { \
+ ASSERT_MSG(_a_, __VA_ARGS__); \
+ if (!(_a_)) { \
+ _b_ \
+ } \
+ } while (0)
diff --git a/src/common/bit_util.h b/src/common/bit_util.h
index 1eea17ba1..d032df413 100644
--- a/src/common/bit_util.h
+++ b/src/common/bit_util.h
@@ -32,7 +32,7 @@ inline u32 CountLeadingZeroes32(u32 value) {
return 32;
}
-inline u64 CountLeadingZeroes64(u64 value) {
+inline u32 CountLeadingZeroes64(u64 value) {
unsigned long leading_zero = 0;
if (_BitScanReverse64(&leading_zero, value) != 0) {
@@ -47,15 +47,54 @@ inline u32 CountLeadingZeroes32(u32 value) {
return 32;
}
- return __builtin_clz(value);
+ return static_cast<u32>(__builtin_clz(value));
}
-inline u64 CountLeadingZeroes64(u64 value) {
+inline u32 CountLeadingZeroes64(u64 value) {
if (value == 0) {
return 64;
}
- return __builtin_clzll(value);
+ return static_cast<u32>(__builtin_clzll(value));
}
#endif
+
+#ifdef _MSC_VER
+inline u32 CountTrailingZeroes32(u32 value) {
+ unsigned long trailing_zero = 0;
+
+ if (_BitScanForward(&trailing_zero, value) != 0) {
+ return trailing_zero;
+ }
+
+ return 32;
+}
+
+inline u32 CountTrailingZeroes64(u64 value) {
+ unsigned long trailing_zero = 0;
+
+ if (_BitScanForward64(&trailing_zero, value) != 0) {
+ return trailing_zero;
+ }
+
+ return 64;
+}
+#else
+inline u32 CountTrailingZeroes32(u32 value) {
+ if (value == 0) {
+ return 32;
+ }
+
+ return static_cast<u32>(__builtin_ctz(value));
+}
+
+inline u32 CountTrailingZeroes64(u64 value) {
+ if (value == 0) {
+ return 64;
+ }
+
+ return static_cast<u32>(__builtin_ctzll(value));
+}
+#endif
+
} // namespace Common
diff --git a/src/common/common_types.h b/src/common/common_types.h
index 6b1766dca..4cec89fbd 100644
--- a/src/common/common_types.h
+++ b/src/common/common_types.h
@@ -40,10 +40,9 @@ using s64 = std::int64_t; ///< 64-bit signed int
using f32 = float; ///< 32-bit floating point
using f64 = double; ///< 64-bit floating point
-// TODO: It would be nice to eventually replace these with strong types that prevent accidental
-// conversion between each other.
-using VAddr = u64; ///< Represents a pointer in the userspace virtual address space.
-using PAddr = u64; ///< Represents a pointer in the ARM11 physical address space.
+using VAddr = u64; ///< Represents a pointer in the userspace virtual address space.
+using PAddr = u64; ///< Represents a pointer in the ARM11 physical address space.
+using GPUVAddr = u64; ///< Represents a pointer in the GPU virtual address space.
using u128 = std::array<std::uint64_t, 2>;
static_assert(sizeof(u128) == 16, "u128 must be 128 bits wide");
diff --git a/src/common/detached_tasks.cpp b/src/common/detached_tasks.cpp
index a347d9e02..f268d6021 100644
--- a/src/common/detached_tasks.cpp
+++ b/src/common/detached_tasks.cpp
@@ -16,22 +16,22 @@ DetachedTasks::DetachedTasks() {
}
void DetachedTasks::WaitForAllTasks() {
- std::unique_lock<std::mutex> lock(mutex);
+ std::unique_lock lock{mutex};
cv.wait(lock, [this]() { return count == 0; });
}
DetachedTasks::~DetachedTasks() {
- std::unique_lock<std::mutex> lock(mutex);
+ std::unique_lock lock{mutex};
ASSERT(count == 0);
instance = nullptr;
}
void DetachedTasks::AddTask(std::function<void()> task) {
- std::unique_lock<std::mutex> lock(instance->mutex);
+ std::unique_lock lock{instance->mutex};
++instance->count;
std::thread([task{std::move(task)}]() {
task();
- std::unique_lock<std::mutex> lock(instance->mutex);
+ std::unique_lock lock{instance->mutex};
--instance->count;
std::notify_all_at_thread_exit(instance->cv, std::move(lock));
})
diff --git a/src/common/logging/backend.cpp b/src/common/logging/backend.cpp
index 4462ff3fb..a03179520 100644
--- a/src/common/logging/backend.cpp
+++ b/src/common/logging/backend.cpp
@@ -46,12 +46,12 @@ public:
}
void AddBackend(std::unique_ptr<Backend> backend) {
- std::lock_guard<std::mutex> lock(writing_mutex);
+ std::lock_guard lock{writing_mutex};
backends.push_back(std::move(backend));
}
void RemoveBackend(std::string_view backend_name) {
- std::lock_guard<std::mutex> lock(writing_mutex);
+ std::lock_guard lock{writing_mutex};
const auto it =
std::remove_if(backends.begin(), backends.end(),
[&backend_name](const auto& i) { return backend_name == i->GetName(); });
@@ -80,7 +80,7 @@ private:
backend_thread = std::thread([&] {
Entry entry;
auto write_logs = [&](Entry& e) {
- std::lock_guard<std::mutex> lock(writing_mutex);
+ std::lock_guard lock{writing_mutex};
for (const auto& backend : backends) {
backend->Write(e);
}
diff --git a/src/common/lz4_compression.cpp b/src/common/lz4_compression.cpp
new file mode 100644
index 000000000..ade6759bb
--- /dev/null
+++ b/src/common/lz4_compression.cpp
@@ -0,0 +1,76 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <algorithm>
+#include <lz4hc.h>
+
+#include "common/assert.h"
+#include "common/lz4_compression.h"
+
+namespace Common::Compression {
+
+std::vector<u8> CompressDataLZ4(const u8* source, std::size_t source_size) {
+ ASSERT_MSG(source_size <= LZ4_MAX_INPUT_SIZE, "Source size exceeds LZ4 maximum input size");
+
+ const auto source_size_int = static_cast<int>(source_size);
+ const int max_compressed_size = LZ4_compressBound(source_size_int);
+ std::vector<u8> compressed(max_compressed_size);
+
+ const int compressed_size = LZ4_compress_default(reinterpret_cast<const char*>(source),
+ reinterpret_cast<char*>(compressed.data()),
+ source_size_int, max_compressed_size);
+
+ if (compressed_size <= 0) {
+ // Compression failed
+ return {};
+ }
+
+ compressed.resize(compressed_size);
+
+ return compressed;
+}
+
+std::vector<u8> CompressDataLZ4HC(const u8* source, std::size_t source_size,
+ s32 compression_level) {
+ ASSERT_MSG(source_size <= LZ4_MAX_INPUT_SIZE, "Source size exceeds LZ4 maximum input size");
+
+ compression_level = std::clamp(compression_level, LZ4HC_CLEVEL_MIN, LZ4HC_CLEVEL_MAX);
+
+ const auto source_size_int = static_cast<int>(source_size);
+ const int max_compressed_size = LZ4_compressBound(source_size_int);
+ std::vector<u8> compressed(max_compressed_size);
+
+ const int compressed_size = LZ4_compress_HC(
+ reinterpret_cast<const char*>(source), reinterpret_cast<char*>(compressed.data()),
+ source_size_int, max_compressed_size, compression_level);
+
+ if (compressed_size <= 0) {
+ // Compression failed
+ return {};
+ }
+
+ compressed.resize(compressed_size);
+
+ return compressed;
+}
+
+std::vector<u8> CompressDataLZ4HCMax(const u8* source, std::size_t source_size) {
+ return CompressDataLZ4HC(source, source_size, LZ4HC_CLEVEL_MAX);
+}
+
+std::vector<u8> DecompressDataLZ4(const std::vector<u8>& compressed,
+ std::size_t uncompressed_size) {
+ std::vector<u8> uncompressed(uncompressed_size);
+ const int size_check = LZ4_decompress_safe(reinterpret_cast<const char*>(compressed.data()),
+ reinterpret_cast<char*>(uncompressed.data()),
+ static_cast<int>(compressed.size()),
+ static_cast<int>(uncompressed.size()));
+ if (static_cast<int>(uncompressed_size) != size_check) {
+ // Decompression failed
+ return {};
+ }
+ return uncompressed;
+}
+
+} // namespace Common::Compression
diff --git a/src/common/lz4_compression.h b/src/common/lz4_compression.h
new file mode 100644
index 000000000..fe2231a6c
--- /dev/null
+++ b/src/common/lz4_compression.h
@@ -0,0 +1,55 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <vector>
+
+#include "common/common_types.h"
+
+namespace Common::Compression {
+
+/**
+ * Compresses a source memory region with LZ4 and returns the compressed data in a vector.
+ *
+ * @param source the uncompressed source memory region.
+ * @param source_size the size in bytes of the uncompressed source memory region.
+ *
+ * @return the compressed data.
+ */
+std::vector<u8> CompressDataLZ4(const u8* source, std::size_t source_size);
+
+/**
+ * Utilizes the LZ4 subalgorithm LZ4HC with the specified compression level. Higher compression
+ * levels result in a smaller compressed size, but require more CPU time for compression. The
+ * compression level has almost no impact on decompression speed. Data compressed with LZ4HC can
+ * also be decompressed with the default LZ4 decompression.
+ *
+ * @param source the uncompressed source memory region.
+ * @param source_size the size in bytes of the uncompressed source memory region.
+ * @param compression_level the used compression level. Should be between 3 and 12.
+ *
+ * @return the compressed data.
+ */
+std::vector<u8> CompressDataLZ4HC(const u8* source, std::size_t source_size, s32 compression_level);
+
+/**
+ * Utilizes the LZ4 subalgorithm LZ4HC with the highest possible compression level.
+ *
+ * @param source the uncompressed source memory region.
+ * @param source_size the size in bytes of the uncompressed source memory region.
+ *
+ * @return the compressed data.
+ */
+std::vector<u8> CompressDataLZ4HCMax(const u8* source, std::size_t source_size);
+
+/**
+ * Decompresses a source memory region with LZ4 and returns the uncompressed data in a vector.
+ *
+ * @param compressed the compressed source memory region.
+ * @param uncompressed_size the size in bytes of the uncompressed data.
+ *
+ * @return the decompressed data.
+ */
+std::vector<u8> DecompressDataLZ4(const std::vector<u8>& compressed, std::size_t uncompressed_size);
+
+} // namespace Common::Compression \ No newline at end of file
diff --git a/src/common/multi_level_queue.h b/src/common/multi_level_queue.h
new file mode 100644
index 000000000..9cb448f56
--- /dev/null
+++ b/src/common/multi_level_queue.h
@@ -0,0 +1,337 @@
+// Copyright 2019 TuxSH
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <iterator>
+#include <list>
+#include <utility>
+
+#include "common/bit_util.h"
+#include "common/common_types.h"
+
+namespace Common {
+
+/**
+ * A MultiLevelQueue is a type of priority queue which has the following characteristics:
+ * - iteratable through each of its elements.
+ * - back can be obtained.
+ * - O(1) add, lookup (both front and back)
+ * - discrete priorities and a max of 64 priorities (limited domain)
+ * This type of priority queue is normaly used for managing threads within an scheduler
+ */
+template <typename T, std::size_t Depth>
+class MultiLevelQueue {
+public:
+ using value_type = T;
+ using reference = value_type&;
+ using const_reference = const value_type&;
+ using pointer = value_type*;
+ using const_pointer = const value_type*;
+
+ using difference_type = typename std::pointer_traits<pointer>::difference_type;
+ using size_type = std::size_t;
+
+ template <bool is_constant>
+ class iterator_impl {
+ public:
+ using iterator_category = std::bidirectional_iterator_tag;
+ using value_type = T;
+ using pointer = std::conditional_t<is_constant, T*, const T*>;
+ using reference = std::conditional_t<is_constant, const T&, T&>;
+ using difference_type = typename std::pointer_traits<pointer>::difference_type;
+
+ friend bool operator==(const iterator_impl& lhs, const iterator_impl& rhs) {
+ if (lhs.IsEnd() && rhs.IsEnd())
+ return true;
+ return std::tie(lhs.current_priority, lhs.it) == std::tie(rhs.current_priority, rhs.it);
+ }
+
+ friend bool operator!=(const iterator_impl& lhs, const iterator_impl& rhs) {
+ return !operator==(lhs, rhs);
+ }
+
+ reference operator*() const {
+ return *it;
+ }
+
+ pointer operator->() const {
+ return it.operator->();
+ }
+
+ iterator_impl& operator++() {
+ if (IsEnd()) {
+ return *this;
+ }
+
+ ++it;
+
+ if (it == GetEndItForPrio()) {
+ u64 prios = mlq.used_priorities;
+ prios &= ~((1ULL << (current_priority + 1)) - 1);
+ if (prios == 0) {
+ current_priority = static_cast<u32>(mlq.depth());
+ } else {
+ current_priority = CountTrailingZeroes64(prios);
+ it = GetBeginItForPrio();
+ }
+ }
+ return *this;
+ }
+
+ iterator_impl& operator--() {
+ if (IsEnd()) {
+ if (mlq.used_priorities != 0) {
+ current_priority = 63 - CountLeadingZeroes64(mlq.used_priorities);
+ it = GetEndItForPrio();
+ --it;
+ }
+ } else if (it == GetBeginItForPrio()) {
+ u64 prios = mlq.used_priorities;
+ prios &= (1ULL << current_priority) - 1;
+ if (prios != 0) {
+ current_priority = CountTrailingZeroes64(prios);
+ it = GetEndItForPrio();
+ --it;
+ }
+ } else {
+ --it;
+ }
+ return *this;
+ }
+
+ iterator_impl operator++(int) {
+ const iterator_impl v{*this};
+ ++(*this);
+ return v;
+ }
+
+ iterator_impl operator--(int) {
+ const iterator_impl v{*this};
+ --(*this);
+ return v;
+ }
+
+ // allow implicit const->non-const
+ iterator_impl(const iterator_impl<false>& other)
+ : mlq(other.mlq), it(other.it), current_priority(other.current_priority) {}
+
+ iterator_impl(const iterator_impl<true>& other)
+ : mlq(other.mlq), it(other.it), current_priority(other.current_priority) {}
+
+ iterator_impl& operator=(const iterator_impl<false>& other) {
+ mlq = other.mlq;
+ it = other.it;
+ current_priority = other.current_priority;
+ return *this;
+ }
+
+ friend class iterator_impl<true>;
+ iterator_impl() = default;
+
+ private:
+ friend class MultiLevelQueue;
+ using container_ref =
+ std::conditional_t<is_constant, const MultiLevelQueue&, MultiLevelQueue&>;
+ using list_iterator = std::conditional_t<is_constant, typename std::list<T>::const_iterator,
+ typename std::list<T>::iterator>;
+
+ explicit iterator_impl(container_ref mlq, list_iterator it, u32 current_priority)
+ : mlq(mlq), it(it), current_priority(current_priority) {}
+ explicit iterator_impl(container_ref mlq, u32 current_priority)
+ : mlq(mlq), it(), current_priority(current_priority) {}
+
+ bool IsEnd() const {
+ return current_priority == mlq.depth();
+ }
+
+ list_iterator GetBeginItForPrio() const {
+ return mlq.levels[current_priority].begin();
+ }
+
+ list_iterator GetEndItForPrio() const {
+ return mlq.levels[current_priority].end();
+ }
+
+ container_ref mlq;
+ list_iterator it;
+ u32 current_priority;
+ };
+
+ using iterator = iterator_impl<false>;
+ using const_iterator = iterator_impl<true>;
+
+ void add(const T& element, u32 priority, bool send_back = true) {
+ if (send_back)
+ levels[priority].push_back(element);
+ else
+ levels[priority].push_front(element);
+ used_priorities |= 1ULL << priority;
+ }
+
+ void remove(const T& element, u32 priority) {
+ auto it = ListIterateTo(levels[priority], element);
+ if (it == levels[priority].end())
+ return;
+ levels[priority].erase(it);
+ if (levels[priority].empty()) {
+ used_priorities &= ~(1ULL << priority);
+ }
+ }
+
+ void adjust(const T& element, u32 old_priority, u32 new_priority, bool adjust_front = false) {
+ remove(element, old_priority);
+ add(element, new_priority, !adjust_front);
+ }
+ void adjust(const_iterator it, u32 old_priority, u32 new_priority, bool adjust_front = false) {
+ adjust(*it, old_priority, new_priority, adjust_front);
+ }
+
+ void transfer_to_front(const T& element, u32 priority, MultiLevelQueue& other) {
+ ListSplice(other.levels[priority], other.levels[priority].begin(), levels[priority],
+ ListIterateTo(levels[priority], element));
+
+ other.used_priorities |= 1ULL << priority;
+
+ if (levels[priority].empty()) {
+ used_priorities &= ~(1ULL << priority);
+ }
+ }
+
+ void transfer_to_front(const_iterator it, u32 priority, MultiLevelQueue& other) {
+ transfer_to_front(*it, priority, other);
+ }
+
+ void transfer_to_back(const T& element, u32 priority, MultiLevelQueue& other) {
+ ListSplice(other.levels[priority], other.levels[priority].end(), levels[priority],
+ ListIterateTo(levels[priority], element));
+
+ other.used_priorities |= 1ULL << priority;
+
+ if (levels[priority].empty()) {
+ used_priorities &= ~(1ULL << priority);
+ }
+ }
+
+ void transfer_to_back(const_iterator it, u32 priority, MultiLevelQueue& other) {
+ transfer_to_back(*it, priority, other);
+ }
+
+ void yield(u32 priority, std::size_t n = 1) {
+ ListShiftForward(levels[priority], n);
+ }
+
+ std::size_t depth() const {
+ return Depth;
+ }
+
+ std::size_t size(u32 priority) const {
+ return levels[priority].size();
+ }
+
+ std::size_t size() const {
+ u64 priorities = used_priorities;
+ std::size_t size = 0;
+ while (priorities != 0) {
+ const u64 current_priority = CountTrailingZeroes64(priorities);
+ size += levels[current_priority].size();
+ priorities &= ~(1ULL << current_priority);
+ }
+ return size;
+ }
+
+ bool empty() const {
+ return used_priorities == 0;
+ }
+
+ bool empty(u32 priority) const {
+ return (used_priorities & (1ULL << priority)) == 0;
+ }
+
+ u32 highest_priority_set(u32 max_priority = 0) const {
+ const u64 priorities =
+ max_priority == 0 ? used_priorities : (used_priorities & ~((1ULL << max_priority) - 1));
+ return priorities == 0 ? Depth : static_cast<u32>(CountTrailingZeroes64(priorities));
+ }
+
+ u32 lowest_priority_set(u32 min_priority = Depth - 1) const {
+ const u64 priorities = min_priority >= Depth - 1
+ ? used_priorities
+ : (used_priorities & ((1ULL << (min_priority + 1)) - 1));
+ return priorities == 0 ? Depth : 63 - CountLeadingZeroes64(priorities);
+ }
+
+ const_iterator cbegin(u32 max_prio = 0) const {
+ const u32 priority = highest_priority_set(max_prio);
+ return priority == Depth ? cend()
+ : const_iterator{*this, levels[priority].cbegin(), priority};
+ }
+ const_iterator begin(u32 max_prio = 0) const {
+ return cbegin(max_prio);
+ }
+ iterator begin(u32 max_prio = 0) {
+ const u32 priority = highest_priority_set(max_prio);
+ return priority == Depth ? end() : iterator{*this, levels[priority].begin(), priority};
+ }
+
+ const_iterator cend(u32 min_prio = Depth - 1) const {
+ return min_prio == Depth - 1 ? const_iterator{*this, Depth} : cbegin(min_prio + 1);
+ }
+ const_iterator end(u32 min_prio = Depth - 1) const {
+ return cend(min_prio);
+ }
+ iterator end(u32 min_prio = Depth - 1) {
+ return min_prio == Depth - 1 ? iterator{*this, Depth} : begin(min_prio + 1);
+ }
+
+ T& front(u32 max_priority = 0) {
+ const u32 priority = highest_priority_set(max_priority);
+ return levels[priority == Depth ? 0 : priority].front();
+ }
+ const T& front(u32 max_priority = 0) const {
+ const u32 priority = highest_priority_set(max_priority);
+ return levels[priority == Depth ? 0 : priority].front();
+ }
+
+ T back(u32 min_priority = Depth - 1) {
+ const u32 priority = lowest_priority_set(min_priority); // intended
+ return levels[priority == Depth ? 63 : priority].back();
+ }
+ const T& back(u32 min_priority = Depth - 1) const {
+ const u32 priority = lowest_priority_set(min_priority); // intended
+ return levels[priority == Depth ? 63 : priority].back();
+ }
+
+private:
+ using const_list_iterator = typename std::list<T>::const_iterator;
+
+ static void ListShiftForward(std::list<T>& list, const std::size_t shift = 1) {
+ if (shift >= list.size()) {
+ return;
+ }
+
+ const auto begin_range = list.begin();
+ const auto end_range = std::next(begin_range, shift);
+ list.splice(list.end(), list, begin_range, end_range);
+ }
+
+ static void ListSplice(std::list<T>& in_list, const_list_iterator position,
+ std::list<T>& out_list, const_list_iterator element) {
+ in_list.splice(position, out_list, element);
+ }
+
+ static const_list_iterator ListIterateTo(const std::list<T>& list, const T& element) {
+ auto it = list.cbegin();
+ while (it != list.cend() && *it != element) {
+ ++it;
+ }
+ return it;
+ }
+
+ std::array<std::list<T>, Depth> levels;
+ u64 used_priorities = 0;
+};
+
+} // namespace Common
diff --git a/src/common/page_table.cpp b/src/common/page_table.cpp
index 8eba1c3f1..69b7abc54 100644
--- a/src/common/page_table.cpp
+++ b/src/common/page_table.cpp
@@ -16,6 +16,7 @@ void PageTable::Resize(std::size_t address_space_width_in_bits) {
pointers.resize(num_page_table_entries);
attributes.resize(num_page_table_entries);
+ backing_addr.resize(num_page_table_entries);
// The default is a 39-bit address space, which causes an initial 1GB allocation size. If the
// vector size is subsequently decreased (via resize), the vector might not automatically
@@ -24,6 +25,7 @@ void PageTable::Resize(std::size_t address_space_width_in_bits) {
pointers.shrink_to_fit();
attributes.shrink_to_fit();
+ backing_addr.shrink_to_fit();
}
} // namespace Common
diff --git a/src/common/page_table.h b/src/common/page_table.h
index 8339f2890..8b8ff0bb8 100644
--- a/src/common/page_table.h
+++ b/src/common/page_table.h
@@ -21,6 +21,8 @@ enum class PageType : u8 {
RasterizerCachedMemory,
/// Page is mapped to a I/O region. Writing and reading to this page is handled by functions.
Special,
+ /// Page is allocated for use.
+ Allocated,
};
struct SpecialRegion {
@@ -66,7 +68,7 @@ struct PageTable {
* Contains MMIO handlers that back memory regions whose entries in the `attribute` vector is
* of type `Special`.
*/
- boost::icl::interval_map<VAddr, std::set<SpecialRegion>> special_regions;
+ boost::icl::interval_map<u64, std::set<SpecialRegion>> special_regions;
/**
* Vector of fine grained page attributes. If it is set to any value other than `Memory`, then
@@ -74,6 +76,8 @@ struct PageTable {
*/
std::vector<PageType> attributes;
+ std::vector<u64> backing_addr;
+
const std::size_t page_size_in_bits{};
};
diff --git a/src/common/thread.cpp b/src/common/thread.cpp
index 5144c0d9f..fe7a420cc 100644
--- a/src/common/thread.cpp
+++ b/src/common/thread.cpp
@@ -27,18 +27,6 @@ namespace Common {
#ifdef _MSC_VER
-void SetThreadAffinity(std::thread::native_handle_type thread, u32 mask) {
- SetThreadAffinityMask(thread, mask);
-}
-
-void SetCurrentThreadAffinity(u32 mask) {
- SetThreadAffinityMask(GetCurrentThread(), mask);
-}
-
-void SwitchCurrentThread() {
- SwitchToThread();
-}
-
// Sets the debugger-visible name of the current thread.
// Uses undocumented (actually, it is now documented) trick.
// http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vsdebug/html/vxtsksettingthreadname.asp
@@ -70,31 +58,6 @@ void SetCurrentThreadName(const char* name) {
#else // !MSVC_VER, so must be POSIX threads
-void SetThreadAffinity(std::thread::native_handle_type thread, u32 mask) {
-#ifdef __APPLE__
- thread_policy_set(pthread_mach_thread_np(thread), THREAD_AFFINITY_POLICY, (integer_t*)&mask, 1);
-#elif (defined __linux__ || defined __FreeBSD__) && !(defined ANDROID)
- cpu_set_t cpu_set;
- CPU_ZERO(&cpu_set);
-
- for (int i = 0; i != sizeof(mask) * 8; ++i)
- if ((mask >> i) & 1)
- CPU_SET(i, &cpu_set);
-
- pthread_setaffinity_np(thread, sizeof(cpu_set), &cpu_set);
-#endif
-}
-
-void SetCurrentThreadAffinity(u32 mask) {
- SetThreadAffinity(pthread_self(), mask);
-}
-
-#ifndef _WIN32
-void SwitchCurrentThread() {
- usleep(1000 * 1);
-}
-#endif
-
// MinGW with the POSIX threading model does not support pthread_setname_np
#if !defined(_WIN32) || defined(_MSC_VER)
void SetCurrentThreadName(const char* name) {
diff --git a/src/common/thread.h b/src/common/thread.h
index 2cf74452d..0cfd98be6 100644
--- a/src/common/thread.h
+++ b/src/common/thread.h
@@ -9,14 +9,13 @@
#include <cstddef>
#include <mutex>
#include <thread>
-#include "common/common_types.h"
namespace Common {
class Event {
public:
void Set() {
- std::lock_guard<std::mutex> lk(mutex);
+ std::lock_guard lk{mutex};
if (!is_set) {
is_set = true;
condvar.notify_one();
@@ -24,14 +23,14 @@ public:
}
void Wait() {
- std::unique_lock<std::mutex> lk(mutex);
+ std::unique_lock lk{mutex};
condvar.wait(lk, [&] { return is_set; });
is_set = false;
}
template <class Clock, class Duration>
bool WaitUntil(const std::chrono::time_point<Clock, Duration>& time) {
- std::unique_lock<std::mutex> lk(mutex);
+ std::unique_lock lk{mutex};
if (!condvar.wait_until(lk, time, [this] { return is_set; }))
return false;
is_set = false;
@@ -39,7 +38,7 @@ public:
}
void Reset() {
- std::unique_lock<std::mutex> lk(mutex);
+ std::unique_lock lk{mutex};
// no other action required, since wait loops on the predicate and any lingering signal will
// get cleared on the first iteration
is_set = false;
@@ -57,7 +56,7 @@ public:
/// Blocks until all "count" threads have called Sync()
void Sync() {
- std::unique_lock<std::mutex> lk(mutex);
+ std::unique_lock lk{mutex};
const std::size_t current_generation = generation;
if (++waiting == count) {
@@ -78,9 +77,6 @@ private:
std::size_t generation = 0; // Incremented once each time the barrier is used
};
-void SetThreadAffinity(std::thread::native_handle_type thread, u32 mask);
-void SetCurrentThreadAffinity(u32 mask);
-void SwitchCurrentThread(); // On Linux, this is equal to sleep 1ms
void SetCurrentThreadName(const char* name);
} // namespace Common
diff --git a/src/common/threadsafe_queue.h b/src/common/threadsafe_queue.h
index 821e8536a..e714ba5b3 100644
--- a/src/common/threadsafe_queue.h
+++ b/src/common/threadsafe_queue.h
@@ -78,7 +78,7 @@ public:
T PopWait() {
if (Empty()) {
- std::unique_lock<std::mutex> lock(cv_mutex);
+ std::unique_lock lock{cv_mutex};
cv.wait(lock, [this]() { return !Empty(); });
}
T t;
@@ -137,7 +137,7 @@ public:
template <typename Arg>
void Push(Arg&& t) {
- std::lock_guard<std::mutex> lock(write_lock);
+ std::lock_guard lock{write_lock};
spsc_queue.Push(t);
}
diff --git a/src/common/zstd_compression.cpp b/src/common/zstd_compression.cpp
new file mode 100644
index 000000000..60a35c67c
--- /dev/null
+++ b/src/common/zstd_compression.cpp
@@ -0,0 +1,53 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <algorithm>
+#include <zstd.h>
+
+#include "common/assert.h"
+#include "common/zstd_compression.h"
+
+namespace Common::Compression {
+
+std::vector<u8> CompressDataZSTD(const u8* source, std::size_t source_size, s32 compression_level) {
+ compression_level = std::clamp(compression_level, 1, ZSTD_maxCLevel());
+
+ const std::size_t max_compressed_size = ZSTD_compressBound(source_size);
+ std::vector<u8> compressed(max_compressed_size);
+
+ const std::size_t compressed_size =
+ ZSTD_compress(compressed.data(), compressed.size(), source, source_size, compression_level);
+
+ if (ZSTD_isError(compressed_size)) {
+ // Compression failed
+ return {};
+ }
+
+ compressed.resize(compressed_size);
+
+ return compressed;
+}
+
+std::vector<u8> CompressDataZSTDDefault(const u8* source, std::size_t source_size) {
+ return CompressDataZSTD(source, source_size, ZSTD_CLEVEL_DEFAULT);
+}
+
+std::vector<u8> DecompressDataZSTD(const std::vector<u8>& compressed) {
+ const std::size_t decompressed_size =
+ ZSTD_getDecompressedSize(compressed.data(), compressed.size());
+ std::vector<u8> decompressed(decompressed_size);
+
+ const std::size_t uncompressed_result_size = ZSTD_decompress(
+ decompressed.data(), decompressed.size(), compressed.data(), compressed.size());
+
+ if (decompressed_size != uncompressed_result_size || ZSTD_isError(uncompressed_result_size)) {
+ // Decompression failed
+ return {};
+ }
+ return decompressed;
+}
+
+} // namespace Common::Compression
diff --git a/src/common/zstd_compression.h b/src/common/zstd_compression.h
new file mode 100644
index 000000000..e0a64b035
--- /dev/null
+++ b/src/common/zstd_compression.h
@@ -0,0 +1,42 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <vector>
+
+#include "common/common_types.h"
+
+namespace Common::Compression {
+
+/**
+ * Compresses a source memory region with Zstandard and returns the compressed data in a vector.
+ *
+ * @param source the uncompressed source memory region.
+ * @param source_size the size in bytes of the uncompressed source memory region.
+ * @param compression_level the used compression level. Should be between 1 and 22.
+ *
+ * @return the compressed data.
+ */
+std::vector<u8> CompressDataZSTD(const u8* source, std::size_t source_size, s32 compression_level);
+
+/**
+ * Compresses a source memory region with Zstandard with the default compression level and returns
+ * the compressed data in a vector.
+ *
+ * @param source the uncompressed source memory region.
+ * @param source_size the size in bytes of the uncompressed source memory region.
+ *
+ * @return the compressed data.
+ */
+std::vector<u8> CompressDataZSTDDefault(const u8* source, std::size_t source_size);
+
+/**
+ * Decompresses a source memory region with Zstandard and returns the uncompressed data in a vector.
+ *
+ * @param compressed the compressed source memory region.
+ *
+ * @return the decompressed data.
+ */
+std::vector<u8> DecompressDataZSTD(const std::vector<u8>& compressed);
+
+} // namespace Common::Compression \ No newline at end of file
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index 16920e2e9..c59107102 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -31,6 +31,8 @@ add_library(core STATIC
file_sys/bis_factory.h
file_sys/card_image.cpp
file_sys/card_image.h
+ file_sys/cheat_engine.cpp
+ file_sys/cheat_engine.h
file_sys/content_archive.cpp
file_sys/content_archive.h
file_sys/control_metadata.cpp
@@ -68,6 +70,8 @@ add_library(core STATIC
file_sys/system_archive/ng_word.h
file_sys/system_archive/system_archive.cpp
file_sys/system_archive/system_archive.h
+ file_sys/system_archive/system_version.cpp
+ file_sys/system_archive/system_version.h
file_sys/vfs.cpp
file_sys/vfs.h
file_sys/vfs_concat.cpp
@@ -142,6 +146,8 @@ add_library(core STATIC
hle/kernel/svc_wrap.h
hle/kernel/thread.cpp
hle/kernel/thread.h
+ hle/kernel/transfer_memory.cpp
+ hle/kernel/transfer_memory.h
hle/kernel/vm_manager.cpp
hle/kernel/vm_manager.h
hle/kernel/wait_object.cpp
@@ -452,7 +458,7 @@ add_library(core STATIC
create_target_directory_groups(core)
target_link_libraries(core PUBLIC common PRIVATE audio_core video_core)
-target_link_libraries(core PUBLIC Boost::boost PRIVATE fmt lz4_static mbedtls opus unicorn open_source_archives)
+target_link_libraries(core PUBLIC Boost::boost PRIVATE fmt mbedtls opus unicorn open_source_archives)
if (ENABLE_WEB_SERVICE)
target_compile_definitions(core PRIVATE -DENABLE_WEB_SERVICE)
target_link_libraries(core PRIVATE web_service)
diff --git a/src/core/arm/dynarmic/arm_dynarmic.cpp b/src/core/arm/dynarmic/arm_dynarmic.cpp
index 4fdc12f11..49145911b 100644
--- a/src/core/arm/dynarmic/arm_dynarmic.cpp
+++ b/src/core/arm/dynarmic/arm_dynarmic.cpp
@@ -26,7 +26,6 @@ using Vector = Dynarmic::A64::Vector;
class ARM_Dynarmic_Callbacks : public Dynarmic::A64::UserCallbacks {
public:
explicit ARM_Dynarmic_Callbacks(ARM_Dynarmic& parent) : parent(parent) {}
- ~ARM_Dynarmic_Callbacks() = default;
u8 MemoryRead8(u64 vaddr) override {
return Memory::Read8(vaddr);
@@ -164,7 +163,6 @@ MICROPROFILE_DEFINE(ARM_Jit_Dynarmic, "ARM JIT", "Dynarmic", MP_RGB(255, 64, 64)
void ARM_Dynarmic::Run() {
MICROPROFILE_SCOPE(ARM_Jit_Dynarmic);
- ASSERT(Memory::GetCurrentPageTable() == current_page_table);
jit->Run();
}
@@ -279,7 +277,6 @@ void ARM_Dynarmic::ClearExclusiveState() {
void ARM_Dynarmic::PageTableChanged() {
jit = MakeJit();
- current_page_table = Memory::GetCurrentPageTable();
}
DynarmicExclusiveMonitor::DynarmicExclusiveMonitor(std::size_t core_count) : monitor(core_count) {}
diff --git a/src/core/arm/dynarmic/arm_dynarmic.h b/src/core/arm/dynarmic/arm_dynarmic.h
index aada1e862..d867c2a50 100644
--- a/src/core/arm/dynarmic/arm_dynarmic.h
+++ b/src/core/arm/dynarmic/arm_dynarmic.h
@@ -12,10 +12,6 @@
#include "core/arm/exclusive_monitor.h"
#include "core/arm/unicorn/arm_unicorn.h"
-namespace Common {
-struct PageTable;
-}
-
namespace Core::Timing {
class CoreTiming;
}
@@ -29,7 +25,7 @@ class ARM_Dynarmic final : public ARM_Interface {
public:
ARM_Dynarmic(Timing::CoreTiming& core_timing, ExclusiveMonitor& exclusive_monitor,
std::size_t core_index);
- ~ARM_Dynarmic();
+ ~ARM_Dynarmic() override;
void MapBackingMemory(VAddr address, std::size_t size, u8* memory,
Kernel::VMAPermission perms) override;
@@ -69,14 +65,12 @@ private:
std::size_t core_index;
Timing::CoreTiming& core_timing;
DynarmicExclusiveMonitor& exclusive_monitor;
-
- Common::PageTable* current_page_table = nullptr;
};
class DynarmicExclusiveMonitor final : public ExclusiveMonitor {
public:
explicit DynarmicExclusiveMonitor(std::size_t core_count);
- ~DynarmicExclusiveMonitor();
+ ~DynarmicExclusiveMonitor() override;
void SetExclusive(std::size_t core_index, VAddr addr) override;
void ClearExclusive() override;
diff --git a/src/core/arm/unicorn/arm_unicorn.cpp b/src/core/arm/unicorn/arm_unicorn.cpp
index a542a098b..27309280c 100644
--- a/src/core/arm/unicorn/arm_unicorn.cpp
+++ b/src/core/arm/unicorn/arm_unicorn.cpp
@@ -192,12 +192,13 @@ void ARM_Unicorn::ExecuteInstructions(int num_instructions) {
CHECKED(uc_emu_start(uc, GetPC(), 1ULL << 63, 0, num_instructions));
core_timing.AddTicks(num_instructions);
if (GDBStub::IsServerEnabled()) {
- if (last_bkpt_hit) {
+ if (last_bkpt_hit && last_bkpt.type == GDBStub::BreakpointType::Execute) {
uc_reg_write(uc, UC_ARM64_REG_PC, &last_bkpt.address);
}
+
Kernel::Thread* thread = Kernel::GetCurrentThread();
SaveContext(thread->GetContext());
- if (last_bkpt_hit || GDBStub::GetCpuStepFlag()) {
+ if (last_bkpt_hit || GDBStub::IsMemoryBreak() || GDBStub::GetCpuStepFlag()) {
last_bkpt_hit = false;
GDBStub::Break();
GDBStub::SendTrap(thread, 5);
diff --git a/src/core/arm/unicorn/arm_unicorn.h b/src/core/arm/unicorn/arm_unicorn.h
index dbd6955ea..1e44f0736 100644
--- a/src/core/arm/unicorn/arm_unicorn.h
+++ b/src/core/arm/unicorn/arm_unicorn.h
@@ -18,7 +18,7 @@ namespace Core {
class ARM_Unicorn final : public ARM_Interface {
public:
explicit ARM_Unicorn(Timing::CoreTiming& core_timing);
- ~ARM_Unicorn();
+ ~ARM_Unicorn() override;
void MapBackingMemory(VAddr address, std::size_t size, u8* memory,
Kernel::VMAPermission perms) override;
@@ -50,7 +50,7 @@ private:
uc_engine* uc{};
Timing::CoreTiming& core_timing;
GDBStub::BreakpointAddress last_bkpt{};
- bool last_bkpt_hit;
+ bool last_bkpt_hit = false;
};
} // namespace Core
diff --git a/src/core/core.cpp b/src/core/core.cpp
index 89b3fb418..bc9e887b6 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -17,6 +17,7 @@
#include "core/core_timing.h"
#include "core/cpu_core_manager.h"
#include "core/file_sys/mode.h"
+#include "core/file_sys/registered_cache.h"
#include "core/file_sys/vfs_concat.h"
#include "core/file_sys/vfs_real.h"
#include "core/gdbstub/gdbstub.h"
@@ -32,6 +33,7 @@
#include "core/perf_stats.h"
#include "core/settings.h"
#include "core/telemetry_session.h"
+#include "file_sys/cheat_engine.h"
#include "frontend/applets/profile_select.h"
#include "frontend/applets/software_keyboard.h"
#include "frontend/applets/web_browser.h"
@@ -107,6 +109,8 @@ struct System::Impl {
// Create a default fs if one doesn't already exist.
if (virtual_filesystem == nullptr)
virtual_filesystem = std::make_shared<FileSys::RealVfsFilesystem>();
+ if (content_provider == nullptr)
+ content_provider = std::make_unique<FileSys::ContentProviderUnion>();
/// Create default implementations of applets if one is not provided.
if (profile_selector == nullptr)
@@ -205,6 +209,7 @@ struct System::Impl {
GDBStub::Shutdown();
Service::Shutdown();
service_manager.reset();
+ cheat_engine.reset();
telemetry_session.reset();
gpu_core.reset();
@@ -247,6 +252,8 @@ struct System::Impl {
Kernel::KernelCore kernel;
/// RealVfsFilesystem instance
FileSys::VirtualFilesystem virtual_filesystem;
+ /// ContentProviderUnion instance
+ std::unique_ptr<FileSys::ContentProviderUnion> content_provider;
/// AppLoader used to load the current executing application
std::unique_ptr<Loader::AppLoader> app_loader;
std::unique_ptr<VideoCore::RendererBase> renderer;
@@ -255,6 +262,8 @@ struct System::Impl {
CpuCoreManager cpu_core_manager;
bool is_powered_on = false;
+ std::unique_ptr<FileSys::CheatEngine> cheat_engine;
+
/// Frontend applets
std::unique_ptr<Core::Frontend::ProfileSelectApplet> profile_selector;
std::unique_ptr<Core::Frontend::SoftwareKeyboardApplet> software_keyboard;
@@ -453,6 +462,13 @@ Tegra::DebugContext* System::GetGPUDebugContext() const {
return impl->debug_context.get();
}
+void System::RegisterCheatList(const std::vector<FileSys::CheatList>& list,
+ const std::string& build_id, VAddr code_region_start,
+ VAddr code_region_end) {
+ impl->cheat_engine = std::make_unique<FileSys::CheatEngine>(*this, list, build_id,
+ code_region_start, code_region_end);
+}
+
void System::SetFilesystem(std::shared_ptr<FileSys::VfsFilesystem> vfs) {
impl->virtual_filesystem = std::move(vfs);
}
@@ -477,6 +493,27 @@ const Frontend::SoftwareKeyboardApplet& System::GetSoftwareKeyboard() const {
return *impl->software_keyboard;
}
+void System::SetContentProvider(std::unique_ptr<FileSys::ContentProviderUnion> provider) {
+ impl->content_provider = std::move(provider);
+}
+
+FileSys::ContentProvider& System::GetContentProvider() {
+ return *impl->content_provider;
+}
+
+const FileSys::ContentProvider& System::GetContentProvider() const {
+ return *impl->content_provider;
+}
+
+void System::RegisterContentProvider(FileSys::ContentProviderUnionSlot slot,
+ FileSys::ContentProvider* provider) {
+ impl->content_provider->SetSlot(slot, provider);
+}
+
+void System::ClearContentProvider(FileSys::ContentProviderUnionSlot slot) {
+ impl->content_provider->ClearSlot(slot);
+}
+
void System::SetWebBrowser(std::unique_ptr<Frontend::WebBrowserApplet> applet) {
impl->web_browser = std::move(applet);
}
diff --git a/src/core/core.h b/src/core/core.h
index ba76a41d8..82b2e087e 100644
--- a/src/core/core.h
+++ b/src/core/core.h
@@ -20,6 +20,10 @@ class WebBrowserApplet;
} // namespace Core::Frontend
namespace FileSys {
+class CheatList;
+class ContentProvider;
+class ContentProviderUnion;
+enum class ContentProviderUnionSlot;
class VfsFilesystem;
} // namespace FileSys
@@ -253,6 +257,9 @@ public:
std::shared_ptr<FileSys::VfsFilesystem> GetFilesystem() const;
+ void RegisterCheatList(const std::vector<FileSys::CheatList>& list, const std::string& build_id,
+ VAddr code_region_start, VAddr code_region_end);
+
void SetProfileSelector(std::unique_ptr<Frontend::ProfileSelectApplet> applet);
const Frontend::ProfileSelectApplet& GetProfileSelector() const;
@@ -266,6 +273,17 @@ public:
Frontend::WebBrowserApplet& GetWebBrowser();
const Frontend::WebBrowserApplet& GetWebBrowser() const;
+ void SetContentProvider(std::unique_ptr<FileSys::ContentProviderUnion> provider);
+
+ FileSys::ContentProvider& GetContentProvider();
+
+ const FileSys::ContentProvider& GetContentProvider() const;
+
+ void RegisterContentProvider(FileSys::ContentProviderUnionSlot slot,
+ FileSys::ContentProvider* provider);
+
+ void ClearContentProvider(FileSys::ContentProviderUnionSlot slot);
+
private:
System();
diff --git a/src/core/core_cpu.cpp b/src/core/core_cpu.cpp
index 1eefed6d0..e75741db0 100644
--- a/src/core/core_cpu.cpp
+++ b/src/core/core_cpu.cpp
@@ -22,7 +22,7 @@
namespace Core {
void CpuBarrier::NotifyEnd() {
- std::unique_lock<std::mutex> lock(mutex);
+ std::unique_lock lock{mutex};
end = true;
condition.notify_all();
}
@@ -34,7 +34,7 @@ bool CpuBarrier::Rendezvous() {
}
if (!end) {
- std::unique_lock<std::mutex> lock(mutex);
+ std::unique_lock lock{mutex};
--cores_waiting;
if (!cores_waiting) {
@@ -131,7 +131,7 @@ void Cpu::Reschedule() {
reschedule_pending = false;
// Lock the global kernel mutex when we manipulate the HLE state
- std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
+ std::lock_guard lock{HLE::g_hle_lock};
scheduler->Reschedule();
}
diff --git a/src/core/core_timing.cpp b/src/core/core_timing.cpp
index a0dd5db24..41adb2302 100644
--- a/src/core/core_timing.cpp
+++ b/src/core/core_timing.cpp
@@ -186,7 +186,7 @@ void CoreTiming::Advance() {
Event evt = std::move(event_queue.front());
std::pop_heap(event_queue.begin(), event_queue.end(), std::greater<>());
event_queue.pop_back();
- evt.type->callback(evt.userdata, static_cast<int>(global_timer - evt.time));
+ evt.type->callback(evt.userdata, global_timer - evt.time);
}
is_global_timer_sane = false;
diff --git a/src/core/core_timing.h b/src/core/core_timing.h
index 59163bae1..9d2efde37 100644
--- a/src/core/core_timing.h
+++ b/src/core/core_timing.h
@@ -15,7 +15,7 @@
namespace Core::Timing {
/// A callback that may be scheduled for a particular core timing event.
-using TimedCallback = std::function<void(u64 userdata, int cycles_late)>;
+using TimedCallback = std::function<void(u64 userdata, s64 cycles_late)>;
/// Contains the characteristics of a particular event.
struct EventType {
diff --git a/src/core/crypto/key_manager.cpp b/src/core/crypto/key_manager.cpp
index dfac9a4b3..dc006e2bb 100644
--- a/src/core/crypto/key_manager.cpp
+++ b/src/core/crypto/key_manager.cpp
@@ -22,6 +22,7 @@
#include "common/file_util.h"
#include "common/hex_util.h"
#include "common/logging/log.h"
+#include "core/core.h"
#include "core/crypto/aes_util.h"
#include "core/crypto/key_manager.h"
#include "core/crypto/partition_data_manager.h"
@@ -794,7 +795,7 @@ void KeyManager::DeriveBase() {
void KeyManager::DeriveETicket(PartitionDataManager& data) {
// ETicket keys
- const auto es = Service::FileSystem::GetUnionContents().GetEntry(
+ const auto es = Core::System::GetInstance().GetContentProvider().GetEntry(
0x0100000000000033, FileSys::ContentRecordType::Program);
if (es == nullptr)
diff --git a/src/core/file_sys/cheat_engine.cpp b/src/core/file_sys/cheat_engine.cpp
new file mode 100644
index 000000000..b06c2f20a
--- /dev/null
+++ b/src/core/file_sys/cheat_engine.cpp
@@ -0,0 +1,492 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <locale>
+#include "common/hex_util.h"
+#include "common/microprofile.h"
+#include "common/swap.h"
+#include "core/core.h"
+#include "core/core_timing.h"
+#include "core/core_timing_util.h"
+#include "core/file_sys/cheat_engine.h"
+#include "core/hle/kernel/process.h"
+#include "core/hle/service/hid/controllers/npad.h"
+#include "core/hle/service/hid/hid.h"
+#include "core/hle/service/sm/sm.h"
+
+namespace FileSys {
+
+constexpr s64 CHEAT_ENGINE_TICKS = static_cast<s64>(Core::Timing::BASE_CLOCK_RATE / 60);
+constexpr u32 KEYPAD_BITMASK = 0x3FFFFFF;
+
+u64 Cheat::Address() const {
+ u64 out;
+ std::memcpy(&out, raw.data(), sizeof(u64));
+ return Common::swap64(out) & 0xFFFFFFFFFF;
+}
+
+u64 Cheat::ValueWidth(u64 offset) const {
+ return Value(offset, width);
+}
+
+u64 Cheat::Value(u64 offset, u64 width) const {
+ u64 out;
+ std::memcpy(&out, raw.data() + offset, sizeof(u64));
+ out = Common::swap64(out);
+ if (width == 8)
+ return out;
+ return out & ((1ull << (width * CHAR_BIT)) - 1);
+}
+
+u32 Cheat::KeypadValue() const {
+ u32 out;
+ std::memcpy(&out, raw.data(), sizeof(u32));
+ return Common::swap32(out) & 0x0FFFFFFF;
+}
+
+void CheatList::SetMemoryParameters(VAddr main_begin, VAddr heap_begin, VAddr main_end,
+ VAddr heap_end, MemoryWriter writer, MemoryReader reader) {
+ this->main_region_begin = main_begin;
+ this->main_region_end = main_end;
+ this->heap_region_begin = heap_begin;
+ this->heap_region_end = heap_end;
+ this->writer = writer;
+ this->reader = reader;
+}
+
+MICROPROFILE_DEFINE(Cheat_Engine, "Add-Ons", "Cheat Engine", MP_RGB(70, 200, 70));
+
+void CheatList::Execute() {
+ MICROPROFILE_SCOPE(Cheat_Engine);
+
+ std::fill(scratch.begin(), scratch.end(), 0);
+ in_standard = false;
+ for (std::size_t i = 0; i < master_list.size(); ++i) {
+ LOG_DEBUG(Common_Filesystem, "Executing block #{:08X} ({})", i, master_list[i].first);
+ current_block = i;
+ ExecuteBlock(master_list[i].second);
+ }
+
+ in_standard = true;
+ for (std::size_t i = 0; i < standard_list.size(); ++i) {
+ LOG_DEBUG(Common_Filesystem, "Executing block #{:08X} ({})", i, standard_list[i].first);
+ current_block = i;
+ ExecuteBlock(standard_list[i].second);
+ }
+}
+
+CheatList::CheatList(const Core::System& system_, ProgramSegment master, ProgramSegment standard)
+ : master_list{std::move(master)}, standard_list{std::move(standard)}, system{&system_} {}
+
+bool CheatList::EvaluateConditional(const Cheat& cheat) const {
+ using ComparisonFunction = bool (*)(u64, u64);
+ constexpr std::array<ComparisonFunction, 6> comparison_functions{
+ [](u64 a, u64 b) { return a > b; }, [](u64 a, u64 b) { return a >= b; },
+ [](u64 a, u64 b) { return a < b; }, [](u64 a, u64 b) { return a <= b; },
+ [](u64 a, u64 b) { return a == b; }, [](u64 a, u64 b) { return a != b; },
+ };
+
+ if (cheat.type == CodeType::ConditionalInput) {
+ const auto applet_resource =
+ system->ServiceManager().GetService<Service::HID::Hid>("hid")->GetAppletResource();
+ if (applet_resource == nullptr) {
+ LOG_WARNING(
+ Common_Filesystem,
+ "Attempted to evaluate input conditional, but applet resource is not initialized!");
+ return false;
+ }
+
+ const auto press_state =
+ applet_resource
+ ->GetController<Service::HID::Controller_NPad>(Service::HID::HidController::NPad)
+ .GetAndResetPressState();
+ return ((press_state & cheat.KeypadValue()) & KEYPAD_BITMASK) != 0;
+ }
+
+ ASSERT(cheat.type == CodeType::Conditional);
+
+ const auto offset =
+ cheat.memory_type == MemoryType::MainNSO ? main_region_begin : heap_region_begin;
+ ASSERT(static_cast<u8>(cheat.comparison_op.Value()) < 6);
+ auto* function = comparison_functions[static_cast<u8>(cheat.comparison_op.Value())];
+ const auto addr = cheat.Address() + offset;
+
+ return function(reader(cheat.width, SanitizeAddress(addr)), cheat.ValueWidth(8));
+}
+
+void CheatList::ProcessBlockPairs(const Block& block) {
+ block_pairs.clear();
+
+ u64 scope = 0;
+ std::map<u64, u64> pairs;
+
+ for (std::size_t i = 0; i < block.size(); ++i) {
+ const auto& cheat = block[i];
+
+ switch (cheat.type) {
+ case CodeType::Conditional:
+ case CodeType::ConditionalInput:
+ pairs.insert_or_assign(scope, i);
+ ++scope;
+ break;
+ case CodeType::EndConditional: {
+ --scope;
+ const auto idx = pairs.at(scope);
+ block_pairs.insert_or_assign(idx, i);
+ break;
+ }
+ case CodeType::Loop: {
+ if (cheat.end_of_loop) {
+ --scope;
+ const auto idx = pairs.at(scope);
+ block_pairs.insert_or_assign(idx, i);
+ } else {
+ pairs.insert_or_assign(scope, i);
+ ++scope;
+ }
+ break;
+ }
+ }
+ }
+}
+
+void CheatList::WriteImmediate(const Cheat& cheat) {
+ const auto offset =
+ cheat.memory_type == MemoryType::MainNSO ? main_region_begin : heap_region_begin;
+ const auto& register_3 = scratch.at(cheat.register_3);
+
+ const auto addr = cheat.Address() + offset + register_3;
+ LOG_DEBUG(Common_Filesystem, "writing value={:016X} to addr={:016X}", addr,
+ cheat.Value(8, cheat.width));
+ writer(cheat.width, SanitizeAddress(addr), cheat.ValueWidth(8));
+}
+
+void CheatList::BeginConditional(const Cheat& cheat) {
+ if (EvaluateConditional(cheat)) {
+ return;
+ }
+
+ const auto iter = block_pairs.find(current_index);
+ ASSERT(iter != block_pairs.end());
+ current_index = iter->second - 1;
+}
+
+void CheatList::EndConditional(const Cheat& cheat) {
+ LOG_DEBUG(Common_Filesystem, "Ending conditional block.");
+}
+
+void CheatList::Loop(const Cheat& cheat) {
+ if (cheat.end_of_loop.Value())
+ ASSERT(!cheat.end_of_loop.Value());
+
+ auto& register_3 = scratch.at(cheat.register_3);
+ const auto iter = block_pairs.find(current_index);
+ ASSERT(iter != block_pairs.end());
+ ASSERT(iter->first < iter->second);
+
+ const s32 initial_value = static_cast<s32>(cheat.Value(4, sizeof(s32)));
+ for (s32 i = initial_value; i >= 0; --i) {
+ register_3 = static_cast<u64>(i);
+ for (std::size_t c = iter->first + 1; c < iter->second; ++c) {
+ current_index = c;
+ ExecuteSingleCheat(
+ (in_standard ? standard_list : master_list)[current_block].second[c]);
+ }
+ }
+
+ current_index = iter->second;
+}
+
+void CheatList::LoadImmediate(const Cheat& cheat) {
+ auto& register_3 = scratch.at(cheat.register_3);
+
+ LOG_DEBUG(Common_Filesystem, "setting register={:01X} equal to value={:016X}", cheat.register_3,
+ cheat.Value(4, 8));
+ register_3 = cheat.Value(4, 8);
+}
+
+void CheatList::LoadIndexed(const Cheat& cheat) {
+ const auto offset =
+ cheat.memory_type == MemoryType::MainNSO ? main_region_begin : heap_region_begin;
+ auto& register_3 = scratch.at(cheat.register_3);
+
+ const auto addr = (cheat.load_from_register.Value() ? register_3 : offset) + cheat.Address();
+ LOG_DEBUG(Common_Filesystem, "writing indexed value to register={:01X}, addr={:016X}",
+ cheat.register_3, addr);
+ register_3 = reader(cheat.width, SanitizeAddress(addr));
+}
+
+void CheatList::StoreIndexed(const Cheat& cheat) {
+ const auto& register_3 = scratch.at(cheat.register_3);
+
+ const auto addr =
+ register_3 + (cheat.add_additional_register.Value() ? scratch.at(cheat.register_6) : 0);
+ LOG_DEBUG(Common_Filesystem, "writing value={:016X} to addr={:016X}",
+ cheat.Value(4, cheat.width), addr);
+ writer(cheat.width, SanitizeAddress(addr), cheat.ValueWidth(4));
+}
+
+void CheatList::RegisterArithmetic(const Cheat& cheat) {
+ using ArithmeticFunction = u64 (*)(u64, u64);
+ constexpr std::array<ArithmeticFunction, 5> arithmetic_functions{
+ [](u64 a, u64 b) { return a + b; }, [](u64 a, u64 b) { return a - b; },
+ [](u64 a, u64 b) { return a * b; }, [](u64 a, u64 b) { return a << b; },
+ [](u64 a, u64 b) { return a >> b; },
+ };
+
+ using ArithmeticOverflowCheck = bool (*)(u64, u64);
+ constexpr std::array<ArithmeticOverflowCheck, 5> arithmetic_overflow_checks{
+ [](u64 a, u64 b) { return a > (std::numeric_limits<u64>::max() - b); }, // a + b
+ [](u64 a, u64 b) { return a > (std::numeric_limits<u64>::max() + b); }, // a - b
+ [](u64 a, u64 b) { return a > (std::numeric_limits<u64>::max() / b); }, // a * b
+ [](u64 a, u64 b) { return b >= 64 || (a & ~((1ull << (64 - b)) - 1)) != 0; }, // a << b
+ [](u64 a, u64 b) { return b >= 64 || (a & ((1ull << b) - 1)) != 0; }, // a >> b
+ };
+
+ static_assert(sizeof(arithmetic_functions) == sizeof(arithmetic_overflow_checks),
+ "Missing or have extra arithmetic overflow checks compared to functions!");
+
+ auto& register_3 = scratch.at(cheat.register_3);
+
+ ASSERT(static_cast<u8>(cheat.arithmetic_op.Value()) < 5);
+ auto* function = arithmetic_functions[static_cast<u8>(cheat.arithmetic_op.Value())];
+ auto* overflow_function =
+ arithmetic_overflow_checks[static_cast<u8>(cheat.arithmetic_op.Value())];
+ LOG_DEBUG(Common_Filesystem, "performing arithmetic with register={:01X}, value={:016X}",
+ cheat.register_3, cheat.ValueWidth(4));
+
+ if (overflow_function(register_3, cheat.ValueWidth(4))) {
+ LOG_WARNING(Common_Filesystem,
+ "overflow will occur when performing arithmetic operation={:02X} with operands "
+ "a={:016X}, b={:016X}!",
+ static_cast<u8>(cheat.arithmetic_op.Value()), register_3, cheat.ValueWidth(4));
+ }
+
+ register_3 = function(register_3, cheat.ValueWidth(4));
+}
+
+void CheatList::BeginConditionalInput(const Cheat& cheat) {
+ if (EvaluateConditional(cheat))
+ return;
+
+ const auto iter = block_pairs.find(current_index);
+ ASSERT(iter != block_pairs.end());
+ current_index = iter->second - 1;
+}
+
+VAddr CheatList::SanitizeAddress(VAddr in) const {
+ if ((in < main_region_begin || in >= main_region_end) &&
+ (in < heap_region_begin || in >= heap_region_end)) {
+ LOG_ERROR(Common_Filesystem,
+ "Cheat attempting to access memory at invalid address={:016X}, if this persists, "
+ "the cheat may be incorrect. However, this may be normal early in execution if "
+ "the game has not properly set up yet.",
+ in);
+ return 0; ///< Invalid addresses will hard crash
+ }
+
+ return in;
+}
+
+void CheatList::ExecuteSingleCheat(const Cheat& cheat) {
+ using CheatOperationFunction = void (CheatList::*)(const Cheat&);
+ constexpr std::array<CheatOperationFunction, 9> cheat_operation_functions{
+ &CheatList::WriteImmediate, &CheatList::BeginConditional,
+ &CheatList::EndConditional, &CheatList::Loop,
+ &CheatList::LoadImmediate, &CheatList::LoadIndexed,
+ &CheatList::StoreIndexed, &CheatList::RegisterArithmetic,
+ &CheatList::BeginConditionalInput,
+ };
+
+ const auto index = static_cast<u8>(cheat.type.Value());
+ ASSERT(index < sizeof(cheat_operation_functions));
+ const auto op = cheat_operation_functions[index];
+ (this->*op)(cheat);
+}
+
+void CheatList::ExecuteBlock(const Block& block) {
+ encountered_loops.clear();
+
+ ProcessBlockPairs(block);
+ for (std::size_t i = 0; i < block.size(); ++i) {
+ current_index = i;
+ ExecuteSingleCheat(block[i]);
+ i = current_index;
+ }
+}
+
+CheatParser::~CheatParser() = default;
+
+CheatList CheatParser::MakeCheatList(const Core::System& system, CheatList::ProgramSegment master,
+ CheatList::ProgramSegment standard) const {
+ return {system, std::move(master), std::move(standard)};
+}
+
+TextCheatParser::~TextCheatParser() = default;
+
+CheatList TextCheatParser::Parse(const Core::System& system, const std::vector<u8>& data) const {
+ std::stringstream ss;
+ ss.write(reinterpret_cast<const char*>(data.data()), data.size());
+
+ std::vector<std::string> lines;
+ std::string stream_line;
+ while (std::getline(ss, stream_line)) {
+ // Remove a trailing \r
+ if (!stream_line.empty() && stream_line.back() == '\r')
+ stream_line.pop_back();
+ lines.push_back(std::move(stream_line));
+ }
+
+ CheatList::ProgramSegment master_list;
+ CheatList::ProgramSegment standard_list;
+
+ for (std::size_t i = 0; i < lines.size(); ++i) {
+ auto line = lines[i];
+
+ if (!line.empty() && (line[0] == '[' || line[0] == '{')) {
+ const auto master = line[0] == '{';
+ const auto begin = master ? line.find('{') : line.find('[');
+ const auto end = master ? line.rfind('}') : line.rfind(']');
+
+ ASSERT(begin != std::string::npos && end != std::string::npos);
+
+ const std::string patch_name{line.begin() + begin + 1, line.begin() + end};
+ CheatList::Block block{};
+
+ while (i < lines.size() - 1) {
+ line = lines[++i];
+ if (!line.empty() && (line[0] == '[' || line[0] == '{')) {
+ --i;
+ break;
+ }
+
+ if (line.size() < 8)
+ continue;
+
+ Cheat out{};
+ out.raw = ParseSingleLineCheat(line);
+ block.push_back(out);
+ }
+
+ (master ? master_list : standard_list).emplace_back(patch_name, block);
+ }
+ }
+
+ return MakeCheatList(system, master_list, standard_list);
+}
+
+std::array<u8, 16> TextCheatParser::ParseSingleLineCheat(const std::string& line) const {
+ std::array<u8, 16> out{};
+
+ if (line.size() < 8)
+ return out;
+
+ const auto word1 = Common::HexStringToArray<sizeof(u32)>(std::string_view{line.data(), 8});
+ std::memcpy(out.data(), word1.data(), sizeof(u32));
+
+ if (line.size() < 17 || line[8] != ' ')
+ return out;
+
+ const auto word2 = Common::HexStringToArray<sizeof(u32)>(std::string_view{line.data() + 9, 8});
+ std::memcpy(out.data() + sizeof(u32), word2.data(), sizeof(u32));
+
+ if (line.size() < 26 || line[17] != ' ') {
+ // Perform shifting in case value is truncated early.
+ const auto type = static_cast<CodeType>((out[0] & 0xF0) >> 4);
+ if (type == CodeType::Loop || type == CodeType::LoadImmediate ||
+ type == CodeType::StoreIndexed || type == CodeType::RegisterArithmetic) {
+ std::memcpy(out.data() + 8, out.data() + 4, sizeof(u32));
+ std::memset(out.data() + 4, 0, sizeof(u32));
+ }
+
+ return out;
+ }
+
+ const auto word3 = Common::HexStringToArray<sizeof(u32)>(std::string_view{line.data() + 18, 8});
+ std::memcpy(out.data() + 2 * sizeof(u32), word3.data(), sizeof(u32));
+
+ if (line.size() < 35 || line[26] != ' ') {
+ // Perform shifting in case value is truncated early.
+ const auto type = static_cast<CodeType>((out[0] & 0xF0) >> 4);
+ if (type == CodeType::WriteImmediate || type == CodeType::Conditional) {
+ std::memcpy(out.data() + 12, out.data() + 8, sizeof(u32));
+ std::memset(out.data() + 8, 0, sizeof(u32));
+ }
+
+ return out;
+ }
+
+ const auto word4 = Common::HexStringToArray<sizeof(u32)>(std::string_view{line.data() + 27, 8});
+ std::memcpy(out.data() + 3 * sizeof(u32), word4.data(), sizeof(u32));
+
+ return out;
+}
+
+namespace {
+u64 MemoryReadImpl(u32 width, VAddr addr) {
+ switch (width) {
+ case 1:
+ return Memory::Read8(addr);
+ case 2:
+ return Memory::Read16(addr);
+ case 4:
+ return Memory::Read32(addr);
+ case 8:
+ return Memory::Read64(addr);
+ default:
+ UNREACHABLE();
+ return 0;
+ }
+}
+
+void MemoryWriteImpl(u32 width, VAddr addr, u64 value) {
+ switch (width) {
+ case 1:
+ Memory::Write8(addr, static_cast<u8>(value));
+ break;
+ case 2:
+ Memory::Write16(addr, static_cast<u16>(value));
+ break;
+ case 4:
+ Memory::Write32(addr, static_cast<u32>(value));
+ break;
+ case 8:
+ Memory::Write64(addr, value);
+ break;
+ default:
+ UNREACHABLE();
+ }
+}
+} // Anonymous namespace
+
+CheatEngine::CheatEngine(Core::System& system, std::vector<CheatList> cheats_,
+ const std::string& build_id, VAddr code_region_start,
+ VAddr code_region_end)
+ : cheats{std::move(cheats_)}, core_timing{system.CoreTiming()} {
+ event = core_timing.RegisterEvent(
+ "CheatEngine::FrameCallback::" + build_id,
+ [this](u64 userdata, s64 cycles_late) { FrameCallback(userdata, cycles_late); });
+ core_timing.ScheduleEvent(CHEAT_ENGINE_TICKS, event);
+
+ const auto& vm_manager = system.CurrentProcess()->VMManager();
+ for (auto& list : this->cheats) {
+ list.SetMemoryParameters(code_region_start, vm_manager.GetHeapRegionBaseAddress(),
+ code_region_end, vm_manager.GetHeapRegionEndAddress(),
+ &MemoryWriteImpl, &MemoryReadImpl);
+ }
+}
+
+CheatEngine::~CheatEngine() {
+ core_timing.UnscheduleEvent(event, 0);
+}
+
+void CheatEngine::FrameCallback(u64 userdata, s64 cycles_late) {
+ for (auto& list : cheats) {
+ list.Execute();
+ }
+
+ core_timing.ScheduleEvent(CHEAT_ENGINE_TICKS - cycles_late, event);
+}
+
+} // namespace FileSys
diff --git a/src/core/file_sys/cheat_engine.h b/src/core/file_sys/cheat_engine.h
new file mode 100644
index 000000000..ac22a82cb
--- /dev/null
+++ b/src/core/file_sys/cheat_engine.h
@@ -0,0 +1,234 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <map>
+#include <set>
+#include <vector>
+#include "common/bit_field.h"
+#include "common/common_types.h"
+
+namespace Core {
+class System;
+}
+
+namespace Core::Timing {
+class CoreTiming;
+struct EventType;
+} // namespace Core::Timing
+
+namespace FileSys {
+
+enum class CodeType : u32 {
+ // 0TMR00AA AAAAAAAA YYYYYYYY YYYYYYYY
+ // Writes a T sized value Y to the address A added to the value of register R in memory domain M
+ WriteImmediate = 0,
+
+ // 1TMC00AA AAAAAAAA YYYYYYYY YYYYYYYY
+ // Compares the T sized value Y to the value at address A in memory domain M using the
+ // conditional function C. If success, continues execution. If failure, jumps to the matching
+ // EndConditional statement.
+ Conditional = 1,
+
+ // 20000000
+ // Terminates a Conditional or ConditionalInput block.
+ EndConditional = 2,
+
+ // 300R0000 VVVVVVVV
+ // Starts looping V times, storing the current count in register R.
+ // Loop block is terminated with a matching 310R0000.
+ Loop = 3,
+
+ // 400R0000 VVVVVVVV VVVVVVVV
+ // Sets the value of register R to the value V.
+ LoadImmediate = 4,
+
+ // 5TMRI0AA AAAAAAAA
+ // Sets the value of register R to the value of width T at address A in memory domain M, with
+ // the current value of R added to the address if I == 1.
+ LoadIndexed = 5,
+
+ // 6T0RIFG0 VVVVVVVV VVVVVVVV
+ // Writes the value V of width T to the memory address stored in register R. Adds the value of
+ // register G to the final calculation if F is nonzero. Increments the value of register R by T
+ // after operation if I is nonzero.
+ StoreIndexed = 6,
+
+ // 7T0RA000 VVVVVVVV
+ // Performs the arithmetic operation A on the value in register R and the value V of width T,
+ // storing the result in register R.
+ RegisterArithmetic = 7,
+
+ // 8KKKKKKK
+ // Checks to see if any of the buttons defined by the bitmask K are pressed. If any are,
+ // execution continues. If none are, execution skips to the next EndConditional command.
+ ConditionalInput = 8,
+};
+
+enum class MemoryType : u32 {
+ // Addressed relative to start of main NSO
+ MainNSO = 0,
+
+ // Addressed relative to start of heap
+ Heap = 1,
+};
+
+enum class ArithmeticOp : u32 {
+ Add = 0,
+ Sub = 1,
+ Mult = 2,
+ LShift = 3,
+ RShift = 4,
+};
+
+enum class ComparisonOp : u32 {
+ GreaterThan = 1,
+ GreaterThanEqual = 2,
+ LessThan = 3,
+ LessThanEqual = 4,
+ Equal = 5,
+ Inequal = 6,
+};
+
+union Cheat {
+ std::array<u8, 16> raw;
+
+ BitField<4, 4, CodeType> type;
+ BitField<0, 4, u32> width; // Can be 1, 2, 4, or 8. Measured in bytes.
+ BitField<0, 4, u32> end_of_loop;
+ BitField<12, 4, MemoryType> memory_type;
+ BitField<8, 4, u32> register_3;
+ BitField<8, 4, ComparisonOp> comparison_op;
+ BitField<20, 4, u32> load_from_register;
+ BitField<20, 4, u32> increment_register;
+ BitField<20, 4, ArithmeticOp> arithmetic_op;
+ BitField<16, 4, u32> add_additional_register;
+ BitField<28, 4, u32> register_6;
+
+ u64 Address() const;
+ u64 ValueWidth(u64 offset) const;
+ u64 Value(u64 offset, u64 width) const;
+ u32 KeypadValue() const;
+};
+
+class CheatParser;
+
+// Represents a full collection of cheats for a game. The Execute function should be called every
+// interval that all cheats should be executed. Clients should not directly instantiate this class
+// (hence private constructor), they should instead receive an instance from CheatParser, which
+// guarantees the list is always in an acceptable state.
+class CheatList {
+public:
+ friend class CheatParser;
+
+ using Block = std::vector<Cheat>;
+ using ProgramSegment = std::vector<std::pair<std::string, Block>>;
+
+ // (width in bytes, address, value)
+ using MemoryWriter = void (*)(u32, VAddr, u64);
+ // (width in bytes, address) -> value
+ using MemoryReader = u64 (*)(u32, VAddr);
+
+ void SetMemoryParameters(VAddr main_begin, VAddr heap_begin, VAddr main_end, VAddr heap_end,
+ MemoryWriter writer, MemoryReader reader);
+
+ void Execute();
+
+private:
+ CheatList(const Core::System& system_, ProgramSegment master, ProgramSegment standard);
+
+ void ProcessBlockPairs(const Block& block);
+ void ExecuteSingleCheat(const Cheat& cheat);
+
+ void ExecuteBlock(const Block& block);
+
+ bool EvaluateConditional(const Cheat& cheat) const;
+
+ // Individual cheat operations
+ void WriteImmediate(const Cheat& cheat);
+ void BeginConditional(const Cheat& cheat);
+ void EndConditional(const Cheat& cheat);
+ void Loop(const Cheat& cheat);
+ void LoadImmediate(const Cheat& cheat);
+ void LoadIndexed(const Cheat& cheat);
+ void StoreIndexed(const Cheat& cheat);
+ void RegisterArithmetic(const Cheat& cheat);
+ void BeginConditionalInput(const Cheat& cheat);
+
+ VAddr SanitizeAddress(VAddr in) const;
+
+ // Master Codes are defined as codes that cannot be disabled and are run prior to all
+ // others.
+ ProgramSegment master_list;
+ // All other codes
+ ProgramSegment standard_list;
+
+ bool in_standard = false;
+
+ // 16 (0x0-0xF) scratch registers that can be used by cheats
+ std::array<u64, 16> scratch{};
+
+ MemoryWriter writer = nullptr;
+ MemoryReader reader = nullptr;
+
+ u64 main_region_begin{};
+ u64 heap_region_begin{};
+ u64 main_region_end{};
+ u64 heap_region_end{};
+
+ u64 current_block{};
+ // The current index of the cheat within the current Block
+ u64 current_index{};
+
+ // The 'stack' of the program. When a conditional or loop statement is encountered, its index is
+ // pushed onto this queue. When a end block is encountered, the condition is checked.
+ std::map<u64, u64> block_pairs;
+
+ std::set<u64> encountered_loops;
+
+ const Core::System* system;
+};
+
+// Intermediary class that parses a text file or other disk format for storing cheats into a
+// CheatList object, that can be used for execution.
+class CheatParser {
+public:
+ virtual ~CheatParser();
+
+ virtual CheatList Parse(const Core::System& system, const std::vector<u8>& data) const = 0;
+
+protected:
+ CheatList MakeCheatList(const Core::System& system_, CheatList::ProgramSegment master,
+ CheatList::ProgramSegment standard) const;
+};
+
+// CheatParser implementation that parses text files
+class TextCheatParser final : public CheatParser {
+public:
+ ~TextCheatParser() override;
+
+ CheatList Parse(const Core::System& system, const std::vector<u8>& data) const override;
+
+private:
+ std::array<u8, 16> ParseSingleLineCheat(const std::string& line) const;
+};
+
+// Class that encapsulates a CheatList and manages its interaction with memory and CoreTiming
+class CheatEngine final {
+public:
+ CheatEngine(Core::System& system_, std::vector<CheatList> cheats_, const std::string& build_id,
+ VAddr code_region_start, VAddr code_region_end);
+ ~CheatEngine();
+
+private:
+ void FrameCallback(u64 userdata, s64 cycles_late);
+
+ std::vector<CheatList> cheats;
+
+ Core::Timing::EventType* event;
+ Core::Timing::CoreTiming& core_timing;
+};
+
+} // namespace FileSys
diff --git a/src/core/file_sys/control_metadata.cpp b/src/core/file_sys/control_metadata.cpp
index 83c184750..60ea9ad12 100644
--- a/src/core/file_sys/control_metadata.cpp
+++ b/src/core/file_sys/control_metadata.cpp
@@ -67,7 +67,7 @@ std::string NACP::GetDeveloperName(Language language) const {
}
u64 NACP::GetTitleId() const {
- return raw.title_id;
+ return raw.save_data_owner_id;
}
u64 NACP::GetDLCBaseTitleId() const {
@@ -80,11 +80,11 @@ std::string NACP::GetVersionString() const {
}
u64 NACP::GetDefaultNormalSaveSize() const {
- return raw.normal_save_data_size;
+ return raw.user_account_save_data_size;
}
u64 NACP::GetDefaultJournalSaveSize() const {
- return raw.journal_sava_data_size;
+ return raw.user_account_save_data_journal_size;
}
std::vector<u8> NACP::GetRawBytes() const {
diff --git a/src/core/file_sys/control_metadata.h b/src/core/file_sys/control_metadata.h
index 7b9cdc910..280710ddf 100644
--- a/src/core/file_sys/control_metadata.h
+++ b/src/core/file_sys/control_metadata.h
@@ -38,23 +38,35 @@ struct RawNACP {
u8 video_capture_mode;
bool data_loss_confirmation;
INSERT_PADDING_BYTES(1);
- u64_le title_id;
+ u64_le presence_group_id;
std::array<u8, 0x20> rating_age;
std::array<char, 0x10> version_string;
u64_le dlc_base_title_id;
- u64_le title_id_2;
- u64_le normal_save_data_size;
- u64_le journal_sava_data_size;
- INSERT_PADDING_BYTES(0x18);
- u64_le product_code;
+ u64_le save_data_owner_id;
+ u64_le user_account_save_data_size;
+ u64_le user_account_save_data_journal_size;
+ u64_le device_save_data_size;
+ u64_le device_save_data_journal_size;
+ u64_le bcat_delivery_cache_storage_size;
+ char application_error_code_category[8];
std::array<u64_le, 0x8> local_communication;
u8 logo_type;
u8 logo_handling;
bool runtime_add_on_content_install;
INSERT_PADDING_BYTES(5);
- u64_le title_id_update;
- std::array<u8, 0x40> bcat_passphrase;
- INSERT_PADDING_BYTES(0xEC0);
+ u64_le seed_for_pseudo_device_id;
+ std::array<u8, 0x41> bcat_passphrase;
+ INSERT_PADDING_BYTES(7);
+ u64_le user_account_save_data_max_size;
+ u64_le user_account_save_data_max_journal_size;
+ u64_le device_save_data_max_size;
+ u64_le device_save_data_max_journal_size;
+ u64_le temporary_storage_size;
+ u64_le cache_storage_size;
+ u64_le cache_storage_journal_size;
+ u64_le cache_storage_data_and_journal_max_size;
+ u64_le cache_storage_max_index;
+ INSERT_PADDING_BYTES(0xE70);
};
static_assert(sizeof(RawNACP) == 0x4000, "RawNACP has incorrect size.");
diff --git a/src/core/file_sys/errors.h b/src/core/file_sys/errors.h
index e4a4ee4ab..bb4654366 100644
--- a/src/core/file_sys/errors.h
+++ b/src/core/file_sys/errors.h
@@ -11,6 +11,9 @@ namespace FileSys {
constexpr ResultCode ERROR_PATH_NOT_FOUND{ErrorModule::FS, 1};
constexpr ResultCode ERROR_ENTITY_NOT_FOUND{ErrorModule::FS, 1002};
constexpr ResultCode ERROR_SD_CARD_NOT_FOUND{ErrorModule::FS, 2001};
+constexpr ResultCode ERROR_OUT_OF_BOUNDS{ErrorModule::FS, 3005};
+constexpr ResultCode ERROR_FAILED_MOUNT_ARCHIVE{ErrorModule::FS, 3223};
+constexpr ResultCode ERROR_INVALID_ARGUMENT{ErrorModule::FS, 6001};
constexpr ResultCode ERROR_INVALID_OFFSET{ErrorModule::FS, 6061};
constexpr ResultCode ERROR_INVALID_SIZE{ErrorModule::FS, 6062};
diff --git a/src/core/file_sys/fsmitm_romfsbuild.cpp b/src/core/file_sys/fsmitm_romfsbuild.cpp
index 47b7526c7..d126ae8dd 100644
--- a/src/core/file_sys/fsmitm_romfsbuild.cpp
+++ b/src/core/file_sys/fsmitm_romfsbuild.cpp
@@ -23,6 +23,7 @@
*/
#include <cstring>
+#include <string_view>
#include "common/alignment.h"
#include "common/assert.h"
#include "core/file_sys/fsmitm_romfsbuild.h"
@@ -97,7 +98,8 @@ struct RomFSBuildFileContext {
VirtualFile source;
};
-static u32 romfs_calc_path_hash(u32 parent, std::string path, u32 start, std::size_t path_len) {
+static u32 romfs_calc_path_hash(u32 parent, std::string_view path, u32 start,
+ std::size_t path_len) {
u32 hash = parent ^ 123456789;
for (u32 i = 0; i < path_len; i++) {
hash = (hash >> 5) | (hash << 27);
diff --git a/src/core/file_sys/nca_metadata.cpp b/src/core/file_sys/nca_metadata.cpp
index 6f34b7836..93d0df6b9 100644
--- a/src/core/file_sys/nca_metadata.cpp
+++ b/src/core/file_sys/nca_metadata.cpp
@@ -10,14 +10,6 @@
namespace FileSys {
-bool operator>=(TitleType lhs, TitleType rhs) {
- return static_cast<std::size_t>(lhs) >= static_cast<std::size_t>(rhs);
-}
-
-bool operator<=(TitleType lhs, TitleType rhs) {
- return static_cast<std::size_t>(lhs) <= static_cast<std::size_t>(rhs);
-}
-
CNMT::CNMT(VirtualFile file) {
if (file->ReadObject(&header) != sizeof(CNMTHeader))
return;
diff --git a/src/core/file_sys/nca_metadata.h b/src/core/file_sys/nca_metadata.h
index a05d155f4..50bf38471 100644
--- a/src/core/file_sys/nca_metadata.h
+++ b/src/core/file_sys/nca_metadata.h
@@ -29,9 +29,6 @@ enum class TitleType : u8 {
DeltaTitle = 0x83,
};
-bool operator>=(TitleType lhs, TitleType rhs);
-bool operator<=(TitleType lhs, TitleType rhs);
-
enum class ContentRecordType : u8 {
Meta = 0,
Program = 1,
diff --git a/src/core/file_sys/patch_manager.cpp b/src/core/file_sys/patch_manager.cpp
index 61706966e..78dbadee3 100644
--- a/src/core/file_sys/patch_manager.cpp
+++ b/src/core/file_sys/patch_manager.cpp
@@ -7,8 +7,10 @@
#include <cstddef>
#include <cstring>
+#include "common/file_util.h"
#include "common/hex_util.h"
#include "common/logging/log.h"
+#include "core/core.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/ips_layer.h"
@@ -19,6 +21,7 @@
#include "core/file_sys/vfs_vector.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/loader/loader.h"
+#include "core/loader/nso.h"
#include "core/settings.h"
namespace FileSys {
@@ -31,14 +34,6 @@ constexpr std::array<const char*, 14> EXEFS_FILE_NAMES{
"subsdk3", "subsdk4", "subsdk5", "subsdk6", "subsdk7", "subsdk8", "subsdk9",
};
-struct NSOBuildHeader {
- u32_le magic;
- INSERT_PADDING_BYTES(0x3C);
- std::array<u8, 0x20> build_id;
- INSERT_PADDING_BYTES(0xA0);
-};
-static_assert(sizeof(NSOBuildHeader) == 0x100, "NSOBuildHeader has incorrect size.");
-
std::string FormatTitleVersion(u32 version, TitleVersionFormat format) {
std::array<u8, sizeof(u32)> bytes{};
bytes[0] = version % SINGLE_BYTE_MODULUS;
@@ -75,7 +70,7 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
}
}
- const auto installed = Service::FileSystem::GetUnionContents();
+ const auto& installed = Core::System::GetInstance().GetContentProvider();
const auto& disabled = Settings::values.disabled_addons[title_id];
const auto update_disabled =
@@ -161,32 +156,35 @@ std::vector<VirtualFile> PatchManager::CollectPatches(const std::vector<VirtualD
return out;
}
-std::vector<u8> PatchManager::PatchNSO(const std::vector<u8>& nso) const {
- if (nso.size() < 0x100)
+std::vector<u8> PatchManager::PatchNSO(const std::vector<u8>& nso, const std::string& name) const {
+ if (nso.size() < sizeof(Loader::NSOHeader)) {
return nso;
+ }
- NSOBuildHeader header;
- std::memcpy(&header, nso.data(), sizeof(NSOBuildHeader));
+ Loader::NSOHeader header;
+ std::memcpy(&header, nso.data(), sizeof(header));
- if (header.magic != Common::MakeMagic('N', 'S', 'O', '0'))
+ if (header.magic != Common::MakeMagic('N', 'S', 'O', '0')) {
return nso;
+ }
const auto build_id_raw = Common::HexArrayToString(header.build_id);
const auto build_id = build_id_raw.substr(0, build_id_raw.find_last_not_of('0') + 1);
if (Settings::values.dump_nso) {
- LOG_INFO(Loader, "Dumping NSO for build_id={}, title_id={:016X}", build_id, title_id);
+ LOG_INFO(Loader, "Dumping NSO for name={}, build_id={}, title_id={:016X}", name, build_id,
+ title_id);
const auto dump_dir = Service::FileSystem::GetModificationDumpRoot(title_id);
if (dump_dir != nullptr) {
const auto nso_dir = GetOrCreateDirectoryRelative(dump_dir, "/nso");
- const auto file = nso_dir->CreateFile(fmt::format("{}.nso", build_id));
+ const auto file = nso_dir->CreateFile(fmt::format("{}-{}.nso", name, build_id));
file->Resize(nso.size());
file->WriteBytes(nso);
}
}
- LOG_INFO(Loader, "Patching NSO for build_id={}", build_id);
+ LOG_INFO(Loader, "Patching NSO for name={}, build_id={}", name, build_id);
const auto load_dir = Service::FileSystem::GetModificationLoadRoot(title_id);
auto patch_dirs = load_dir->GetSubdirectories();
@@ -212,9 +210,11 @@ std::vector<u8> PatchManager::PatchNSO(const std::vector<u8>& nso) const {
}
}
- if (out.size() < 0x100)
+ if (out.size() < sizeof(Loader::NSOHeader)) {
return nso;
- std::memcpy(out.data(), &header, sizeof(NSOBuildHeader));
+ }
+
+ std::memcpy(out.data(), &header, sizeof(header));
return out;
}
@@ -232,6 +232,57 @@ bool PatchManager::HasNSOPatch(const std::array<u8, 32>& build_id_) const {
return !CollectPatches(patch_dirs, build_id).empty();
}
+static std::optional<CheatList> ReadCheatFileFromFolder(const Core::System& system, u64 title_id,
+ const std::array<u8, 0x20>& build_id_,
+ const VirtualDir& base_path, bool upper) {
+ const auto build_id_raw = Common::HexArrayToString(build_id_, upper);
+ const auto build_id = build_id_raw.substr(0, sizeof(u64) * 2);
+ const auto file = base_path->GetFile(fmt::format("{}.txt", build_id));
+
+ if (file == nullptr) {
+ LOG_INFO(Common_Filesystem, "No cheats file found for title_id={:016X}, build_id={}",
+ title_id, build_id);
+ return std::nullopt;
+ }
+
+ std::vector<u8> data(file->GetSize());
+ if (file->Read(data.data(), data.size()) != data.size()) {
+ LOG_INFO(Common_Filesystem, "Failed to read cheats file for title_id={:016X}, build_id={}",
+ title_id, build_id);
+ return std::nullopt;
+ }
+
+ TextCheatParser parser;
+ return parser.Parse(system, data);
+}
+
+std::vector<CheatList> PatchManager::CreateCheatList(const Core::System& system,
+ const std::array<u8, 32>& build_id_) const {
+ const auto load_dir = Service::FileSystem::GetModificationLoadRoot(title_id);
+ auto patch_dirs = load_dir->GetSubdirectories();
+ std::sort(patch_dirs.begin(), patch_dirs.end(),
+ [](const VirtualDir& l, const VirtualDir& r) { return l->GetName() < r->GetName(); });
+
+ std::vector<CheatList> out;
+ out.reserve(patch_dirs.size());
+ for (const auto& subdir : patch_dirs) {
+ auto cheats_dir = subdir->GetSubdirectory("cheats");
+ if (cheats_dir != nullptr) {
+ auto res = ReadCheatFileFromFolder(system, title_id, build_id_, cheats_dir, true);
+ if (res.has_value()) {
+ out.push_back(std::move(*res));
+ continue;
+ }
+
+ res = ReadCheatFileFromFolder(system, title_id, build_id_, cheats_dir, false);
+ if (res.has_value())
+ out.push_back(std::move(*res));
+ }
+ }
+
+ return out;
+}
+
static void ApplyLayeredFS(VirtualFile& romfs, u64 title_id, ContentRecordType type) {
const auto load_dir = Service::FileSystem::GetModificationLoadRoot(title_id);
if ((type != ContentRecordType::Program && type != ContentRecordType::Data) ||
@@ -296,7 +347,7 @@ VirtualFile PatchManager::PatchRomFS(VirtualFile romfs, u64 ivfc_offset, Content
if (romfs == nullptr)
return romfs;
- const auto installed = Service::FileSystem::GetUnionContents();
+ const auto& installed = Core::System::GetInstance().GetContentProvider();
// Game Updates
const auto update_tid = GetUpdateTitleID(title_id);
@@ -343,7 +394,7 @@ static bool IsDirValidAndNonEmpty(const VirtualDir& dir) {
std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNames(
VirtualFile update_raw) const {
std::map<std::string, std::string, std::less<>> out;
- const auto installed = Service::FileSystem::GetUnionContents();
+ const auto& installed = Core::System::GetInstance().GetContentProvider();
const auto& disabled = Settings::values.disabled_addons[title_id];
// Game Updates
@@ -403,6 +454,8 @@ std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNam
}
if (IsDirValidAndNonEmpty(mod->GetSubdirectory("romfs")))
AppendCommaIfNotEmpty(types, "LayeredFS");
+ if (IsDirValidAndNonEmpty(mod->GetSubdirectory("cheats")))
+ AppendCommaIfNotEmpty(types, "Cheats");
if (types.empty())
continue;
@@ -415,10 +468,10 @@ std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNam
// DLC
const auto dlc_entries = installed.ListEntriesFilter(TitleType::AOC, ContentRecordType::Data);
- std::vector<RegisteredCacheEntry> dlc_match;
+ std::vector<ContentProviderEntry> dlc_match;
dlc_match.reserve(dlc_entries.size());
std::copy_if(dlc_entries.begin(), dlc_entries.end(), std::back_inserter(dlc_match),
- [this, &installed](const RegisteredCacheEntry& entry) {
+ [this, &installed](const ContentProviderEntry& entry) {
return (entry.title_id & DLC_BASE_TITLE_ID_MASK) == title_id &&
installed.GetEntry(entry)->GetStatus() == Loader::ResultStatus::Success;
});
@@ -441,7 +494,7 @@ std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNam
}
std::pair<std::unique_ptr<NACP>, VirtualFile> PatchManager::GetControlMetadata() const {
- const auto installed{Service::FileSystem::GetUnionContents()};
+ const auto& installed = Core::System::GetInstance().GetContentProvider();
const auto base_control_nca = installed.GetEntry(title_id, ContentRecordType::Control);
if (base_control_nca == nullptr)
diff --git a/src/core/file_sys/patch_manager.h b/src/core/file_sys/patch_manager.h
index b8a1652fd..769f8c6f0 100644
--- a/src/core/file_sys/patch_manager.h
+++ b/src/core/file_sys/patch_manager.h
@@ -8,9 +8,14 @@
#include <memory>
#include <string>
#include "common/common_types.h"
+#include "core/file_sys/cheat_engine.h"
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/vfs.h"
+namespace Core {
+class System;
+}
+
namespace FileSys {
class NCA;
@@ -39,12 +44,16 @@ public:
// Currently tracked NSO patches:
// - IPS
// - IPSwitch
- std::vector<u8> PatchNSO(const std::vector<u8>& nso) const;
+ std::vector<u8> PatchNSO(const std::vector<u8>& nso, const std::string& name) const;
// Checks to see if PatchNSO() will have any effect given the NSO's build ID.
// Used to prevent expensive copies in NSO loader.
bool HasNSOPatch(const std::array<u8, 0x20>& build_id) const;
+ // Creates a CheatList object with all
+ std::vector<CheatList> CreateCheatList(const Core::System& system,
+ const std::array<u8, 0x20>& build_id) const;
+
// Currently tracked RomFS patches:
// - Game Updates
// - LayeredFS
diff --git a/src/core/file_sys/program_metadata.cpp b/src/core/file_sys/program_metadata.cpp
index d3e00437f..d863253f8 100644
--- a/src/core/file_sys/program_metadata.cpp
+++ b/src/core/file_sys/program_metadata.cpp
@@ -3,7 +3,6 @@
// Refer to the license.txt file included.
#include <cstddef>
-#include <cstring>
#include <vector>
#include "common/logging/log.h"
@@ -17,28 +16,30 @@ ProgramMetadata::ProgramMetadata() = default;
ProgramMetadata::~ProgramMetadata() = default;
Loader::ResultStatus ProgramMetadata::Load(VirtualFile file) {
- std::size_t total_size = static_cast<std::size_t>(file->GetSize());
- if (total_size < sizeof(Header))
+ const std::size_t total_size = file->GetSize();
+ if (total_size < sizeof(Header)) {
return Loader::ResultStatus::ErrorBadNPDMHeader;
+ }
- // TODO(DarkLordZach): Use ReadObject when Header/AcidHeader becomes trivially copyable.
- std::vector<u8> npdm_header_data = file->ReadBytes(sizeof(Header));
- if (sizeof(Header) != npdm_header_data.size())
+ if (sizeof(Header) != file->ReadObject(&npdm_header)) {
return Loader::ResultStatus::ErrorBadNPDMHeader;
- std::memcpy(&npdm_header, npdm_header_data.data(), sizeof(Header));
+ }
- std::vector<u8> acid_header_data = file->ReadBytes(sizeof(AcidHeader), npdm_header.acid_offset);
- if (sizeof(AcidHeader) != acid_header_data.size())
+ if (sizeof(AcidHeader) != file->ReadObject(&acid_header, npdm_header.acid_offset)) {
return Loader::ResultStatus::ErrorBadACIDHeader;
- std::memcpy(&acid_header, acid_header_data.data(), sizeof(AcidHeader));
+ }
- if (sizeof(AciHeader) != file->ReadObject(&aci_header, npdm_header.aci_offset))
+ if (sizeof(AciHeader) != file->ReadObject(&aci_header, npdm_header.aci_offset)) {
return Loader::ResultStatus::ErrorBadACIHeader;
+ }
- if (sizeof(FileAccessControl) != file->ReadObject(&acid_file_access, acid_header.fac_offset))
+ if (sizeof(FileAccessControl) != file->ReadObject(&acid_file_access, acid_header.fac_offset)) {
return Loader::ResultStatus::ErrorBadFileAccessControl;
- if (sizeof(FileAccessHeader) != file->ReadObject(&aci_file_access, aci_header.fah_offset))
+ }
+
+ if (sizeof(FileAccessHeader) != file->ReadObject(&aci_file_access, aci_header.fah_offset)) {
return Loader::ResultStatus::ErrorBadFileAccessHeader;
+ }
aci_kernel_capabilities.resize(aci_header.kac_size / sizeof(u32));
const u64 read_size = aci_header.kac_size;
diff --git a/src/core/file_sys/program_metadata.h b/src/core/file_sys/program_metadata.h
index 0033ba347..7de5b9cf9 100644
--- a/src/core/file_sys/program_metadata.h
+++ b/src/core/file_sys/program_metadata.h
@@ -58,7 +58,6 @@ public:
void Print() const;
private:
- // TODO(DarkLordZach): BitField is not trivially copyable.
struct Header {
std::array<char, 4> magic;
std::array<u8, 8> reserved;
@@ -85,7 +84,6 @@ private:
static_assert(sizeof(Header) == 0x80, "NPDM header structure size is wrong");
- // TODO(DarkLordZach): BitField is not trivially copyable.
struct AcidHeader {
std::array<u8, 0x100> signature;
std::array<u8, 0x100> nca_modulus;
diff --git a/src/core/file_sys/registered_cache.cpp b/src/core/file_sys/registered_cache.cpp
index 1c6bacace..3946ff871 100644
--- a/src/core/file_sys/registered_cache.cpp
+++ b/src/core/file_sys/registered_cache.cpp
@@ -23,19 +23,19 @@ namespace FileSys {
// The size of blocks to use when vfs raw copying into nand.
constexpr size_t VFS_RC_LARGE_COPY_BLOCK = 0x400000;
-std::string RegisteredCacheEntry::DebugInfo() const {
+std::string ContentProviderEntry::DebugInfo() const {
return fmt::format("title_id={:016X}, content_type={:02X}", title_id, static_cast<u8>(type));
}
-bool operator<(const RegisteredCacheEntry& lhs, const RegisteredCacheEntry& rhs) {
+bool operator<(const ContentProviderEntry& lhs, const ContentProviderEntry& rhs) {
return (lhs.title_id < rhs.title_id) || (lhs.title_id == rhs.title_id && lhs.type < rhs.type);
}
-bool operator==(const RegisteredCacheEntry& lhs, const RegisteredCacheEntry& rhs) {
+bool operator==(const ContentProviderEntry& lhs, const ContentProviderEntry& rhs) {
return std::tie(lhs.title_id, lhs.type) == std::tie(rhs.title_id, rhs.type);
}
-bool operator!=(const RegisteredCacheEntry& lhs, const RegisteredCacheEntry& rhs) {
+bool operator!=(const ContentProviderEntry& lhs, const ContentProviderEntry& rhs) {
return !operator==(lhs, rhs);
}
@@ -84,7 +84,7 @@ static std::string GetCNMTName(TitleType type, u64 title_id) {
return fmt::format("{}_{:016x}.cnmt", TITLE_TYPE_NAMES[index], title_id);
}
-static ContentRecordType GetCRTypeFromNCAType(NCAContentType type) {
+ContentRecordType GetCRTypeFromNCAType(NCAContentType type) {
switch (type) {
case NCAContentType::Program:
// TODO(DarkLordZach): Differentiate between Program and Patch
@@ -104,6 +104,28 @@ static ContentRecordType GetCRTypeFromNCAType(NCAContentType type) {
}
}
+ContentProvider::~ContentProvider() = default;
+
+bool ContentProvider::HasEntry(ContentProviderEntry entry) const {
+ return HasEntry(entry.title_id, entry.type);
+}
+
+VirtualFile ContentProvider::GetEntryUnparsed(ContentProviderEntry entry) const {
+ return GetEntryUnparsed(entry.title_id, entry.type);
+}
+
+VirtualFile ContentProvider::GetEntryRaw(ContentProviderEntry entry) const {
+ return GetEntryRaw(entry.title_id, entry.type);
+}
+
+std::unique_ptr<NCA> ContentProvider::GetEntry(ContentProviderEntry entry) const {
+ return GetEntry(entry.title_id, entry.type);
+}
+
+std::vector<ContentProviderEntry> ContentProvider::ListEntries() const {
+ return ListEntriesFilter(std::nullopt, std::nullopt, std::nullopt);
+}
+
VirtualFile RegisteredCache::OpenFileOrDirectoryConcat(const VirtualDir& dir,
std::string_view path) const {
const auto file = dir->GetFileRelative(path);
@@ -161,8 +183,8 @@ VirtualFile RegisteredCache::GetFileAtID(NcaID id) const {
return file;
}
-static std::optional<NcaID> CheckMapForContentRecord(
- const boost::container::flat_map<u64, CNMT>& map, u64 title_id, ContentRecordType type) {
+static std::optional<NcaID> CheckMapForContentRecord(const std::map<u64, CNMT>& map, u64 title_id,
+ ContentRecordType type) {
if (map.find(title_id) == map.end())
return {};
@@ -268,7 +290,7 @@ void RegisteredCache::Refresh() {
AccumulateYuzuMeta();
}
-RegisteredCache::RegisteredCache(VirtualDir dir_, RegisteredCacheParsingFunction parsing_function)
+RegisteredCache::RegisteredCache(VirtualDir dir_, ContentProviderParsingFunction parsing_function)
: dir(std::move(dir_)), parser(std::move(parsing_function)) {
Refresh();
}
@@ -279,19 +301,11 @@ bool RegisteredCache::HasEntry(u64 title_id, ContentRecordType type) const {
return GetEntryRaw(title_id, type) != nullptr;
}
-bool RegisteredCache::HasEntry(RegisteredCacheEntry entry) const {
- return GetEntryRaw(entry) != nullptr;
-}
-
VirtualFile RegisteredCache::GetEntryUnparsed(u64 title_id, ContentRecordType type) const {
const auto id = GetNcaIDFromMetadata(title_id, type);
return id ? GetFileAtID(*id) : nullptr;
}
-VirtualFile RegisteredCache::GetEntryUnparsed(RegisteredCacheEntry entry) const {
- return GetEntryUnparsed(entry.title_id, entry.type);
-}
-
std::optional<u32> RegisteredCache::GetEntryVersion(u64 title_id) const {
const auto meta_iter = meta.find(title_id);
if (meta_iter != meta.end())
@@ -309,10 +323,6 @@ VirtualFile RegisteredCache::GetEntryRaw(u64 title_id, ContentRecordType type) c
return id ? parser(GetFileAtID(*id), *id) : nullptr;
}
-VirtualFile RegisteredCache::GetEntryRaw(RegisteredCacheEntry entry) const {
- return GetEntryRaw(entry.title_id, entry.type);
-}
-
std::unique_ptr<NCA> RegisteredCache::GetEntry(u64 title_id, ContentRecordType type) const {
const auto raw = GetEntryRaw(title_id, type);
if (raw == nullptr)
@@ -320,10 +330,6 @@ std::unique_ptr<NCA> RegisteredCache::GetEntry(u64 title_id, ContentRecordType t
return std::make_unique<NCA>(raw, nullptr, 0, keys);
}
-std::unique_ptr<NCA> RegisteredCache::GetEntry(RegisteredCacheEntry entry) const {
- return GetEntry(entry.title_id, entry.type);
-}
-
template <typename T>
void RegisteredCache::IterateAllMetadata(
std::vector<T>& out, std::function<T(const CNMT&, const ContentRecord&)> proc,
@@ -348,25 +354,14 @@ void RegisteredCache::IterateAllMetadata(
}
}
-std::vector<RegisteredCacheEntry> RegisteredCache::ListEntries() const {
- std::vector<RegisteredCacheEntry> out;
- IterateAllMetadata<RegisteredCacheEntry>(
- out,
- [](const CNMT& c, const ContentRecord& r) {
- return RegisteredCacheEntry{c.GetTitleID(), r.type};
- },
- [](const CNMT& c, const ContentRecord& r) { return true; });
- return out;
-}
-
-std::vector<RegisteredCacheEntry> RegisteredCache::ListEntriesFilter(
+std::vector<ContentProviderEntry> RegisteredCache::ListEntriesFilter(
std::optional<TitleType> title_type, std::optional<ContentRecordType> record_type,
std::optional<u64> title_id) const {
- std::vector<RegisteredCacheEntry> out;
- IterateAllMetadata<RegisteredCacheEntry>(
+ std::vector<ContentProviderEntry> out;
+ IterateAllMetadata<ContentProviderEntry>(
out,
[](const CNMT& c, const ContentRecord& r) {
- return RegisteredCacheEntry{c.GetTitleID(), r.type};
+ return ContentProviderEntry{c.GetTitleID(), r.type};
},
[&title_type, &record_type, &title_id](const CNMT& c, const ContentRecord& r) {
if (title_type && *title_type != c.GetType())
@@ -521,37 +516,56 @@ bool RegisteredCache::RawInstallYuzuMeta(const CNMT& cnmt) {
}) != yuzu_meta.end();
}
-RegisteredCacheUnion::RegisteredCacheUnion(std::vector<RegisteredCache*> caches)
- : caches(std::move(caches)) {}
+ContentProviderUnion::~ContentProviderUnion() = default;
-void RegisteredCacheUnion::Refresh() {
- for (const auto& c : caches)
- c->Refresh();
+void ContentProviderUnion::SetSlot(ContentProviderUnionSlot slot, ContentProvider* provider) {
+ providers[slot] = provider;
}
-bool RegisteredCacheUnion::HasEntry(u64 title_id, ContentRecordType type) const {
- return std::any_of(caches.begin(), caches.end(), [title_id, type](const auto& cache) {
- return cache->HasEntry(title_id, type);
- });
+void ContentProviderUnion::ClearSlot(ContentProviderUnionSlot slot) {
+ providers[slot] = nullptr;
}
-bool RegisteredCacheUnion::HasEntry(RegisteredCacheEntry entry) const {
- return HasEntry(entry.title_id, entry.type);
+void ContentProviderUnion::Refresh() {
+ for (auto& provider : providers) {
+ if (provider.second == nullptr)
+ continue;
+
+ provider.second->Refresh();
+ }
}
-std::optional<u32> RegisteredCacheUnion::GetEntryVersion(u64 title_id) const {
- for (const auto& c : caches) {
- const auto res = c->GetEntryVersion(title_id);
- if (res)
+bool ContentProviderUnion::HasEntry(u64 title_id, ContentRecordType type) const {
+ for (const auto& provider : providers) {
+ if (provider.second == nullptr)
+ continue;
+
+ if (provider.second->HasEntry(title_id, type))
+ return true;
+ }
+
+ return false;
+}
+
+std::optional<u32> ContentProviderUnion::GetEntryVersion(u64 title_id) const {
+ for (const auto& provider : providers) {
+ if (provider.second == nullptr)
+ continue;
+
+ const auto res = provider.second->GetEntryVersion(title_id);
+ if (res != std::nullopt)
return res;
}
- return {};
+ return std::nullopt;
}
-VirtualFile RegisteredCacheUnion::GetEntryUnparsed(u64 title_id, ContentRecordType type) const {
- for (const auto& c : caches) {
- const auto res = c->GetEntryUnparsed(title_id, type);
+VirtualFile ContentProviderUnion::GetEntryUnparsed(u64 title_id, ContentRecordType type) const {
+ for (const auto& provider : providers) {
+ if (provider.second == nullptr)
+ continue;
+
+ const auto res = provider.second->GetEntryUnparsed(title_id, type);
if (res != nullptr)
return res;
}
@@ -559,13 +573,12 @@ VirtualFile RegisteredCacheUnion::GetEntryUnparsed(u64 title_id, ContentRecordTy
return nullptr;
}
-VirtualFile RegisteredCacheUnion::GetEntryUnparsed(RegisteredCacheEntry entry) const {
- return GetEntryUnparsed(entry.title_id, entry.type);
-}
+VirtualFile ContentProviderUnion::GetEntryRaw(u64 title_id, ContentRecordType type) const {
+ for (const auto& provider : providers) {
+ if (provider.second == nullptr)
+ continue;
-VirtualFile RegisteredCacheUnion::GetEntryRaw(u64 title_id, ContentRecordType type) const {
- for (const auto& c : caches) {
- const auto res = c->GetEntryRaw(title_id, type);
+ const auto res = provider.second->GetEntryRaw(title_id, type);
if (res != nullptr)
return res;
}
@@ -573,30 +586,56 @@ VirtualFile RegisteredCacheUnion::GetEntryRaw(u64 title_id, ContentRecordType ty
return nullptr;
}
-VirtualFile RegisteredCacheUnion::GetEntryRaw(RegisteredCacheEntry entry) const {
- return GetEntryRaw(entry.title_id, entry.type);
-}
+std::unique_ptr<NCA> ContentProviderUnion::GetEntry(u64 title_id, ContentRecordType type) const {
+ for (const auto& provider : providers) {
+ if (provider.second == nullptr)
+ continue;
-std::unique_ptr<NCA> RegisteredCacheUnion::GetEntry(u64 title_id, ContentRecordType type) const {
- const auto raw = GetEntryRaw(title_id, type);
- if (raw == nullptr)
- return nullptr;
- return std::make_unique<NCA>(raw);
+ auto res = provider.second->GetEntry(title_id, type);
+ if (res != nullptr)
+ return res;
+ }
+
+ return nullptr;
}
-std::unique_ptr<NCA> RegisteredCacheUnion::GetEntry(RegisteredCacheEntry entry) const {
- return GetEntry(entry.title_id, entry.type);
+std::vector<ContentProviderEntry> ContentProviderUnion::ListEntriesFilter(
+ std::optional<TitleType> title_type, std::optional<ContentRecordType> record_type,
+ std::optional<u64> title_id) const {
+ std::vector<ContentProviderEntry> out;
+
+ for (const auto& provider : providers) {
+ if (provider.second == nullptr)
+ continue;
+
+ const auto vec = provider.second->ListEntriesFilter(title_type, record_type, title_id);
+ std::copy(vec.begin(), vec.end(), std::back_inserter(out));
+ }
+
+ std::sort(out.begin(), out.end());
+ out.erase(std::unique(out.begin(), out.end()), out.end());
+ return out;
}
-std::vector<RegisteredCacheEntry> RegisteredCacheUnion::ListEntries() const {
- std::vector<RegisteredCacheEntry> out;
- for (const auto& c : caches) {
- c->IterateAllMetadata<RegisteredCacheEntry>(
- out,
- [](const CNMT& c, const ContentRecord& r) {
- return RegisteredCacheEntry{c.GetTitleID(), r.type};
- },
- [](const CNMT& c, const ContentRecord& r) { return true; });
+std::vector<std::pair<ContentProviderUnionSlot, ContentProviderEntry>>
+ContentProviderUnion::ListEntriesFilterOrigin(std::optional<ContentProviderUnionSlot> origin,
+ std::optional<TitleType> title_type,
+ std::optional<ContentRecordType> record_type,
+ std::optional<u64> title_id) const {
+ std::vector<std::pair<ContentProviderUnionSlot, ContentProviderEntry>> out;
+
+ for (const auto& provider : providers) {
+ if (provider.second == nullptr)
+ continue;
+
+ if (origin.has_value() && *origin != provider.first)
+ continue;
+
+ const auto vec = provider.second->ListEntriesFilter(title_type, record_type, title_id);
+ std::transform(vec.begin(), vec.end(), std::back_inserter(out),
+ [&provider](const ContentProviderEntry& entry) {
+ return std::make_pair(provider.first, entry);
+ });
}
std::sort(out.begin(), out.end());
@@ -604,25 +643,61 @@ std::vector<RegisteredCacheEntry> RegisteredCacheUnion::ListEntries() const {
return out;
}
-std::vector<RegisteredCacheEntry> RegisteredCacheUnion::ListEntriesFilter(
+ManualContentProvider::~ManualContentProvider() = default;
+
+void ManualContentProvider::AddEntry(TitleType title_type, ContentRecordType content_type,
+ u64 title_id, VirtualFile file) {
+ entries.insert_or_assign({title_type, content_type, title_id}, file);
+}
+
+void ManualContentProvider::ClearAllEntries() {
+ entries.clear();
+}
+
+void ManualContentProvider::Refresh() {}
+
+bool ManualContentProvider::HasEntry(u64 title_id, ContentRecordType type) const {
+ return GetEntryRaw(title_id, type) != nullptr;
+}
+
+std::optional<u32> ManualContentProvider::GetEntryVersion(u64 title_id) const {
+ return std::nullopt;
+}
+
+VirtualFile ManualContentProvider::GetEntryUnparsed(u64 title_id, ContentRecordType type) const {
+ return GetEntryRaw(title_id, type);
+}
+
+VirtualFile ManualContentProvider::GetEntryRaw(u64 title_id, ContentRecordType type) const {
+ const auto iter =
+ std::find_if(entries.begin(), entries.end(), [title_id, type](const auto& entry) {
+ const auto [title_type, content_type, e_title_id] = entry.first;
+ return content_type == type && e_title_id == title_id;
+ });
+ if (iter == entries.end())
+ return nullptr;
+ return iter->second;
+}
+
+std::unique_ptr<NCA> ManualContentProvider::GetEntry(u64 title_id, ContentRecordType type) const {
+ const auto res = GetEntryRaw(title_id, type);
+ if (res == nullptr)
+ return nullptr;
+ return std::make_unique<NCA>(res, nullptr, 0, keys);
+}
+
+std::vector<ContentProviderEntry> ManualContentProvider::ListEntriesFilter(
std::optional<TitleType> title_type, std::optional<ContentRecordType> record_type,
std::optional<u64> title_id) const {
- std::vector<RegisteredCacheEntry> out;
- for (const auto& c : caches) {
- c->IterateAllMetadata<RegisteredCacheEntry>(
- out,
- [](const CNMT& c, const ContentRecord& r) {
- return RegisteredCacheEntry{c.GetTitleID(), r.type};
- },
- [&title_type, &record_type, &title_id](const CNMT& c, const ContentRecord& r) {
- if (title_type && *title_type != c.GetType())
- return false;
- if (record_type && *record_type != r.type)
- return false;
- if (title_id && *title_id != c.GetTitleID())
- return false;
- return true;
- });
+ std::vector<ContentProviderEntry> out;
+
+ for (const auto& entry : entries) {
+ const auto [e_title_type, e_content_type, e_title_id] = entry.first;
+ if ((title_type == std::nullopt || e_title_type == *title_type) &&
+ (record_type == std::nullopt || e_content_type == *record_type) &&
+ (title_id == std::nullopt || e_title_id == *title_id)) {
+ out.emplace_back(ContentProviderEntry{e_title_id, e_content_type});
+ }
}
std::sort(out.begin(), out.end());
diff --git a/src/core/file_sys/registered_cache.h b/src/core/file_sys/registered_cache.h
index 3b77af4e0..ec9052653 100644
--- a/src/core/file_sys/registered_cache.h
+++ b/src/core/file_sys/registered_cache.h
@@ -21,12 +21,13 @@ class NSP;
class XCI;
enum class ContentRecordType : u8;
+enum class NCAContentType : u8;
enum class TitleType : u8;
struct ContentRecord;
using NcaID = std::array<u8, 0x10>;
-using RegisteredCacheParsingFunction = std::function<VirtualFile(const VirtualFile&, const NcaID&)>;
+using ContentProviderParsingFunction = std::function<VirtualFile(const VirtualFile&, const NcaID&)>;
using VfsCopyFunction = std::function<bool(const VirtualFile&, const VirtualFile&, size_t)>;
enum class InstallResult {
@@ -36,7 +37,7 @@ enum class InstallResult {
ErrorMetaFailed,
};
-struct RegisteredCacheEntry {
+struct ContentProviderEntry {
u64 title_id;
ContentRecordType type;
@@ -47,12 +48,46 @@ constexpr u64 GetUpdateTitleID(u64 base_title_id) {
return base_title_id | 0x800;
}
+ContentRecordType GetCRTypeFromNCAType(NCAContentType type);
+
// boost flat_map requires operator< for O(log(n)) lookups.
-bool operator<(const RegisteredCacheEntry& lhs, const RegisteredCacheEntry& rhs);
+bool operator<(const ContentProviderEntry& lhs, const ContentProviderEntry& rhs);
// std unique requires operator== to identify duplicates.
-bool operator==(const RegisteredCacheEntry& lhs, const RegisteredCacheEntry& rhs);
-bool operator!=(const RegisteredCacheEntry& lhs, const RegisteredCacheEntry& rhs);
+bool operator==(const ContentProviderEntry& lhs, const ContentProviderEntry& rhs);
+bool operator!=(const ContentProviderEntry& lhs, const ContentProviderEntry& rhs);
+
+class ContentProvider {
+public:
+ virtual ~ContentProvider();
+
+ virtual void Refresh() = 0;
+
+ virtual bool HasEntry(u64 title_id, ContentRecordType type) const = 0;
+ virtual bool HasEntry(ContentProviderEntry entry) const;
+
+ virtual std::optional<u32> GetEntryVersion(u64 title_id) const = 0;
+
+ virtual VirtualFile GetEntryUnparsed(u64 title_id, ContentRecordType type) const = 0;
+ virtual VirtualFile GetEntryUnparsed(ContentProviderEntry entry) const;
+
+ virtual VirtualFile GetEntryRaw(u64 title_id, ContentRecordType type) const = 0;
+ virtual VirtualFile GetEntryRaw(ContentProviderEntry entry) const;
+
+ virtual std::unique_ptr<NCA> GetEntry(u64 title_id, ContentRecordType type) const = 0;
+ virtual std::unique_ptr<NCA> GetEntry(ContentProviderEntry entry) const;
+
+ virtual std::vector<ContentProviderEntry> ListEntries() const;
+
+ // If a parameter is not std::nullopt, it will be filtered for from all entries.
+ virtual std::vector<ContentProviderEntry> ListEntriesFilter(
+ std::optional<TitleType> title_type = {}, std::optional<ContentRecordType> record_type = {},
+ std::optional<u64> title_id = {}) const = 0;
+
+protected:
+ // A single instance of KeyManager to be used by GetEntry()
+ Core::Crypto::KeyManager keys;
+};
/*
* A class that catalogues NCAs in the registered directory structure.
@@ -67,39 +102,32 @@ bool operator!=(const RegisteredCacheEntry& lhs, const RegisteredCacheEntry& rhs
* (This impl also supports substituting the nca dir for an nca file, as that's more convenient
* when 4GB splitting can be ignored.)
*/
-class RegisteredCache {
- friend class RegisteredCacheUnion;
-
+class RegisteredCache : public ContentProvider {
public:
// Parsing function defines the conversion from raw file to NCA. If there are other steps
// besides creating the NCA from the file (e.g. NAX0 on SD Card), that should go in a custom
// parsing function.
explicit RegisteredCache(VirtualDir dir,
- RegisteredCacheParsingFunction parsing_function =
+ ContentProviderParsingFunction parsing_function =
[](const VirtualFile& file, const NcaID& id) { return file; });
- ~RegisteredCache();
+ ~RegisteredCache() override;
- void Refresh();
+ void Refresh() override;
- bool HasEntry(u64 title_id, ContentRecordType type) const;
- bool HasEntry(RegisteredCacheEntry entry) const;
+ bool HasEntry(u64 title_id, ContentRecordType type) const override;
- std::optional<u32> GetEntryVersion(u64 title_id) const;
+ std::optional<u32> GetEntryVersion(u64 title_id) const override;
- VirtualFile GetEntryUnparsed(u64 title_id, ContentRecordType type) const;
- VirtualFile GetEntryUnparsed(RegisteredCacheEntry entry) const;
+ VirtualFile GetEntryUnparsed(u64 title_id, ContentRecordType type) const override;
- VirtualFile GetEntryRaw(u64 title_id, ContentRecordType type) const;
- VirtualFile GetEntryRaw(RegisteredCacheEntry entry) const;
+ VirtualFile GetEntryRaw(u64 title_id, ContentRecordType type) const override;
- std::unique_ptr<NCA> GetEntry(u64 title_id, ContentRecordType type) const;
- std::unique_ptr<NCA> GetEntry(RegisteredCacheEntry entry) const;
+ std::unique_ptr<NCA> GetEntry(u64 title_id, ContentRecordType type) const override;
- std::vector<RegisteredCacheEntry> ListEntries() const;
// If a parameter is not std::nullopt, it will be filtered for from all entries.
- std::vector<RegisteredCacheEntry> ListEntriesFilter(
+ std::vector<ContentProviderEntry> ListEntriesFilter(
std::optional<TitleType> title_type = {}, std::optional<ContentRecordType> record_type = {},
- std::optional<u64> title_id = {}) const;
+ std::optional<u64> title_id = {}) const override;
// Raw copies all the ncas from the xci/nsp to the csache. Does some quick checks to make sure
// there is a meta NCA and all of them are accessible.
@@ -131,46 +159,70 @@ private:
bool RawInstallYuzuMeta(const CNMT& cnmt);
VirtualDir dir;
- RegisteredCacheParsingFunction parser;
- Core::Crypto::KeyManager keys;
+ ContentProviderParsingFunction parser;
// maps tid -> NcaID of meta
- boost::container::flat_map<u64, NcaID> meta_id;
+ std::map<u64, NcaID> meta_id;
// maps tid -> meta
- boost::container::flat_map<u64, CNMT> meta;
+ std::map<u64, CNMT> meta;
// maps tid -> meta for CNMT in yuzu_meta
- boost::container::flat_map<u64, CNMT> yuzu_meta;
+ std::map<u64, CNMT> yuzu_meta;
};
-// Combines multiple RegisteredCaches (i.e. SysNAND, UserNAND, SDMC) into one interface.
-class RegisteredCacheUnion {
-public:
- explicit RegisteredCacheUnion(std::vector<RegisteredCache*> caches);
-
- void Refresh();
-
- bool HasEntry(u64 title_id, ContentRecordType type) const;
- bool HasEntry(RegisteredCacheEntry entry) const;
-
- std::optional<u32> GetEntryVersion(u64 title_id) const;
-
- VirtualFile GetEntryUnparsed(u64 title_id, ContentRecordType type) const;
- VirtualFile GetEntryUnparsed(RegisteredCacheEntry entry) const;
-
- VirtualFile GetEntryRaw(u64 title_id, ContentRecordType type) const;
- VirtualFile GetEntryRaw(RegisteredCacheEntry entry) const;
-
- std::unique_ptr<NCA> GetEntry(u64 title_id, ContentRecordType type) const;
- std::unique_ptr<NCA> GetEntry(RegisteredCacheEntry entry) const;
+enum class ContentProviderUnionSlot {
+ SysNAND, ///< System NAND
+ UserNAND, ///< User NAND
+ SDMC, ///< SD Card
+ FrontendManual, ///< Frontend-defined game list or similar
+};
- std::vector<RegisteredCacheEntry> ListEntries() const;
- // If a parameter is not std::nullopt, it will be filtered for from all entries.
- std::vector<RegisteredCacheEntry> ListEntriesFilter(
+// Combines multiple ContentProvider(s) (i.e. SysNAND, UserNAND, SDMC) into one interface.
+class ContentProviderUnion : public ContentProvider {
+public:
+ ~ContentProviderUnion() override;
+
+ void SetSlot(ContentProviderUnionSlot slot, ContentProvider* provider);
+ void ClearSlot(ContentProviderUnionSlot slot);
+
+ void Refresh() override;
+ bool HasEntry(u64 title_id, ContentRecordType type) const override;
+ std::optional<u32> GetEntryVersion(u64 title_id) const override;
+ VirtualFile GetEntryUnparsed(u64 title_id, ContentRecordType type) const override;
+ VirtualFile GetEntryRaw(u64 title_id, ContentRecordType type) const override;
+ std::unique_ptr<NCA> GetEntry(u64 title_id, ContentRecordType type) const override;
+ std::vector<ContentProviderEntry> ListEntriesFilter(
+ std::optional<TitleType> title_type, std::optional<ContentRecordType> record_type,
+ std::optional<u64> title_id) const override;
+
+ std::vector<std::pair<ContentProviderUnionSlot, ContentProviderEntry>> ListEntriesFilterOrigin(
+ std::optional<ContentProviderUnionSlot> origin = {},
std::optional<TitleType> title_type = {}, std::optional<ContentRecordType> record_type = {},
std::optional<u64> title_id = {}) const;
private:
- std::vector<RegisteredCache*> caches;
+ std::map<ContentProviderUnionSlot, ContentProvider*> providers;
+};
+
+class ManualContentProvider : public ContentProvider {
+public:
+ ~ManualContentProvider() override;
+
+ void AddEntry(TitleType title_type, ContentRecordType content_type, u64 title_id,
+ VirtualFile file);
+ void ClearAllEntries();
+
+ void Refresh() override;
+ bool HasEntry(u64 title_id, ContentRecordType type) const override;
+ std::optional<u32> GetEntryVersion(u64 title_id) const override;
+ VirtualFile GetEntryUnparsed(u64 title_id, ContentRecordType type) const override;
+ VirtualFile GetEntryRaw(u64 title_id, ContentRecordType type) const override;
+ std::unique_ptr<NCA> GetEntry(u64 title_id, ContentRecordType type) const override;
+ std::vector<ContentProviderEntry> ListEntriesFilter(
+ std::optional<TitleType> title_type, std::optional<ContentRecordType> record_type,
+ std::optional<u64> title_id) const override;
+
+private:
+ std::map<std::tuple<TitleType, ContentRecordType, u64>, VirtualFile> entries;
};
} // namespace FileSys
diff --git a/src/core/file_sys/romfs_factory.cpp b/src/core/file_sys/romfs_factory.cpp
index 6ad1e4f86..b2ccb2926 100644
--- a/src/core/file_sys/romfs_factory.cpp
+++ b/src/core/file_sys/romfs_factory.cpp
@@ -48,7 +48,7 @@ ResultVal<VirtualFile> RomFSFactory::Open(u64 title_id, StorageId storage, Conte
switch (storage) {
case StorageId::None:
- res = Service::FileSystem::GetUnionContents().GetEntry(title_id, type);
+ res = Core::System::GetInstance().GetContentProvider().GetEntry(title_id, type);
break;
case StorageId::NandSystem:
res = Service::FileSystem::GetSystemNANDContents()->GetEntry(title_id, type);
diff --git a/src/core/file_sys/savedata_factory.cpp b/src/core/file_sys/savedata_factory.cpp
index 1913dc956..7974b031d 100644
--- a/src/core/file_sys/savedata_factory.cpp
+++ b/src/core/file_sys/savedata_factory.cpp
@@ -16,8 +16,10 @@ namespace FileSys {
constexpr char SAVE_DATA_SIZE_FILENAME[] = ".yuzu_save_size";
std::string SaveDataDescriptor::DebugInfo() const {
- return fmt::format("[type={:02X}, title_id={:016X}, user_id={:016X}{:016X}, save_id={:016X}]",
- static_cast<u8>(type), title_id, user_id[1], user_id[0], save_id);
+ return fmt::format("[type={:02X}, title_id={:016X}, user_id={:016X}{:016X}, save_id={:016X}, "
+ "rank={}, index={}]",
+ static_cast<u8>(type), title_id, user_id[1], user_id[0], save_id,
+ static_cast<u8>(rank), index);
}
SaveDataFactory::SaveDataFactory(VirtualDir save_directory) : dir(std::move(save_directory)) {
@@ -28,7 +30,7 @@ SaveDataFactory::SaveDataFactory(VirtualDir save_directory) : dir(std::move(save
SaveDataFactory::~SaveDataFactory() = default;
-ResultVal<VirtualDir> SaveDataFactory::Open(SaveDataSpaceId space, SaveDataDescriptor meta) {
+ResultVal<VirtualDir> SaveDataFactory::Open(SaveDataSpaceId space, const SaveDataDescriptor& meta) {
if (meta.type == SaveDataType::SystemSaveData || meta.type == SaveDataType::SaveData) {
if (meta.zero_1 != 0) {
LOG_WARNING(Service_FS,
diff --git a/src/core/file_sys/savedata_factory.h b/src/core/file_sys/savedata_factory.h
index 3a1caf292..b73654571 100644
--- a/src/core/file_sys/savedata_factory.h
+++ b/src/core/file_sys/savedata_factory.h
@@ -32,12 +32,19 @@ enum class SaveDataType : u8 {
CacheStorage = 5,
};
+enum class SaveDataRank : u8 {
+ Primary,
+ Secondary,
+};
+
struct SaveDataDescriptor {
u64_le title_id;
u128 user_id;
u64_le save_id;
SaveDataType type;
- INSERT_PADDING_BYTES(7);
+ SaveDataRank rank;
+ u16_le index;
+ INSERT_PADDING_BYTES(4);
u64_le zero_1;
u64_le zero_2;
u64_le zero_3;
@@ -57,7 +64,7 @@ public:
explicit SaveDataFactory(VirtualDir dir);
~SaveDataFactory();
- ResultVal<VirtualDir> Open(SaveDataSpaceId space, SaveDataDescriptor meta);
+ ResultVal<VirtualDir> Open(SaveDataSpaceId space, const SaveDataDescriptor& meta);
VirtualDir GetSaveDataSpaceDirectory(SaveDataSpaceId space) const;
diff --git a/src/core/file_sys/submission_package.cpp b/src/core/file_sys/submission_package.cpp
index e1a4210db..c69caae0f 100644
--- a/src/core/file_sys/submission_package.cpp
+++ b/src/core/file_sys/submission_package.cpp
@@ -143,11 +143,12 @@ std::multimap<u64, std::shared_ptr<NCA>> NSP::GetNCAsByTitleID() const {
return out;
}
-std::map<u64, std::map<ContentRecordType, std::shared_ptr<NCA>>> NSP::GetNCAs() const {
+std::map<u64, std::map<std::pair<TitleType, ContentRecordType>, std::shared_ptr<NCA>>>
+NSP::GetNCAs() const {
return ncas;
}
-std::shared_ptr<NCA> NSP::GetNCA(u64 title_id, ContentRecordType type) const {
+std::shared_ptr<NCA> NSP::GetNCA(u64 title_id, ContentRecordType type, TitleType title_type) const {
if (extracted)
LOG_WARNING(Service_FS, "called on an NSP that is of type extracted.");
@@ -155,14 +156,14 @@ std::shared_ptr<NCA> NSP::GetNCA(u64 title_id, ContentRecordType type) const {
if (title_id_iter == ncas.end())
return nullptr;
- const auto type_iter = title_id_iter->second.find(type);
+ const auto type_iter = title_id_iter->second.find({title_type, type});
if (type_iter == title_id_iter->second.end())
return nullptr;
return type_iter->second;
}
-VirtualFile NSP::GetNCAFile(u64 title_id, ContentRecordType type) const {
+VirtualFile NSP::GetNCAFile(u64 title_id, ContentRecordType type, TitleType title_type) const {
if (extracted)
LOG_WARNING(Service_FS, "called on an NSP that is of type extracted.");
const auto nca = GetNCA(title_id, type);
@@ -240,7 +241,7 @@ void NSP::ReadNCAs(const std::vector<VirtualFile>& files) {
const CNMT cnmt(inner_file);
auto& ncas_title = ncas[cnmt.GetTitleID()];
- ncas_title[ContentRecordType::Meta] = nca;
+ ncas_title[{cnmt.GetType(), ContentRecordType::Meta}] = nca;
for (const auto& rec : cnmt.GetContentRecords()) {
const auto id_string = Common::HexArrayToString(rec.nca_id, false);
const auto next_file = pfs->GetFile(fmt::format("{}.nca", id_string));
@@ -258,7 +259,7 @@ void NSP::ReadNCAs(const std::vector<VirtualFile>& files) {
if (next_nca->GetStatus() == Loader::ResultStatus::Success ||
(next_nca->GetStatus() == Loader::ResultStatus::ErrorMissingBKTRBaseRomFS &&
(cnmt.GetTitleID() & 0x800) != 0)) {
- ncas_title[rec.type] = std::move(next_nca);
+ ncas_title[{cnmt.GetType(), rec.type}] = std::move(next_nca);
}
}
diff --git a/src/core/file_sys/submission_package.h b/src/core/file_sys/submission_package.h
index 9a28ed5bb..ee9b6ce17 100644
--- a/src/core/file_sys/submission_package.h
+++ b/src/core/file_sys/submission_package.h
@@ -42,9 +42,12 @@ public:
// Type 0 Only (Collection of NCAs + Certificate + Ticket + Meta XML)
std::vector<std::shared_ptr<NCA>> GetNCAsCollapsed() const;
std::multimap<u64, std::shared_ptr<NCA>> GetNCAsByTitleID() const;
- std::map<u64, std::map<ContentRecordType, std::shared_ptr<NCA>>> GetNCAs() const;
- std::shared_ptr<NCA> GetNCA(u64 title_id, ContentRecordType type) const;
- VirtualFile GetNCAFile(u64 title_id, ContentRecordType type) const;
+ std::map<u64, std::map<std::pair<TitleType, ContentRecordType>, std::shared_ptr<NCA>>> GetNCAs()
+ const;
+ std::shared_ptr<NCA> GetNCA(u64 title_id, ContentRecordType type,
+ TitleType title_type = TitleType::Application) const;
+ VirtualFile GetNCAFile(u64 title_id, ContentRecordType type,
+ TitleType title_type = TitleType::Application) const;
std::vector<Core::Crypto::Key128> GetTitlekey() const;
std::vector<VirtualFile> GetFiles() const override;
@@ -67,7 +70,7 @@ private:
std::shared_ptr<PartitionFilesystem> pfs;
// Map title id -> {map type -> NCA}
- std::map<u64, std::map<ContentRecordType, std::shared_ptr<NCA>>> ncas;
+ std::map<u64, std::map<std::pair<TitleType, ContentRecordType>, std::shared_ptr<NCA>>> ncas;
std::vector<VirtualFile> ticket_files;
Core::Crypto::KeyManager keys;
diff --git a/src/core/file_sys/system_archive/system_archive.cpp b/src/core/file_sys/system_archive/system_archive.cpp
index e3e79f40a..c9722ed77 100644
--- a/src/core/file_sys/system_archive/system_archive.cpp
+++ b/src/core/file_sys/system_archive/system_archive.cpp
@@ -6,6 +6,7 @@
#include "core/file_sys/romfs.h"
#include "core/file_sys/system_archive/ng_word.h"
#include "core/file_sys/system_archive/system_archive.h"
+#include "core/file_sys/system_archive/system_version.h"
namespace FileSys::SystemArchive {
@@ -30,7 +31,7 @@ constexpr std::array<SystemArchiveDescriptor, SYSTEM_ARCHIVE_COUNT> SYSTEM_ARCHI
{0x0100000000000806, "NgWord", &NgWord1},
{0x0100000000000807, "SsidList", nullptr},
{0x0100000000000808, "Dictionary", nullptr},
- {0x0100000000000809, "SystemVersion", nullptr},
+ {0x0100000000000809, "SystemVersion", &SystemVersion},
{0x010000000000080A, "AvatarImage", nullptr},
{0x010000000000080B, "LocalNews", nullptr},
{0x010000000000080C, "Eula", nullptr},
diff --git a/src/core/file_sys/system_archive/system_version.cpp b/src/core/file_sys/system_archive/system_version.cpp
new file mode 100644
index 000000000..6e22f97b0
--- /dev/null
+++ b/src/core/file_sys/system_archive/system_version.cpp
@@ -0,0 +1,52 @@
+// Copyright 2019 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "core/file_sys/system_archive/system_version.h"
+#include "core/file_sys/vfs_vector.h"
+
+namespace FileSys::SystemArchive {
+
+namespace SystemVersionData {
+
+// This section should reflect the best system version to describe yuzu's HLE api.
+// TODO(DarkLordZach): Update when HLE gets better.
+
+constexpr u8 VERSION_MAJOR = 5;
+constexpr u8 VERSION_MINOR = 1;
+constexpr u8 VERSION_MICRO = 0;
+
+constexpr u8 REVISION_MAJOR = 3;
+constexpr u8 REVISION_MINOR = 0;
+
+constexpr char PLATFORM_STRING[] = "NX";
+constexpr char VERSION_HASH[] = "23f9df53e25709d756e0c76effcb2473bd3447dd";
+constexpr char DISPLAY_VERSION[] = "5.1.0";
+constexpr char DISPLAY_TITLE[] = "NintendoSDK Firmware for NX 5.1.0-3.0";
+
+} // namespace SystemVersionData
+
+std::string GetLongDisplayVersion() {
+ return SystemVersionData::DISPLAY_TITLE;
+}
+
+VirtualDir SystemVersion() {
+ VirtualFile file = std::make_shared<VectorVfsFile>(std::vector<u8>(0x100), "file");
+ file->WriteObject(SystemVersionData::VERSION_MAJOR, 0);
+ file->WriteObject(SystemVersionData::VERSION_MINOR, 1);
+ file->WriteObject(SystemVersionData::VERSION_MICRO, 2);
+ file->WriteObject(SystemVersionData::REVISION_MAJOR, 4);
+ file->WriteObject(SystemVersionData::REVISION_MINOR, 5);
+ file->WriteArray(SystemVersionData::PLATFORM_STRING,
+ std::min<u64>(sizeof(SystemVersionData::PLATFORM_STRING), 0x20ULL), 0x8);
+ file->WriteArray(SystemVersionData::VERSION_HASH,
+ std::min<u64>(sizeof(SystemVersionData::VERSION_HASH), 0x40ULL), 0x28);
+ file->WriteArray(SystemVersionData::DISPLAY_VERSION,
+ std::min<u64>(sizeof(SystemVersionData::DISPLAY_VERSION), 0x18ULL), 0x68);
+ file->WriteArray(SystemVersionData::DISPLAY_TITLE,
+ std::min<u64>(sizeof(SystemVersionData::DISPLAY_TITLE), 0x80ULL), 0x80);
+ return std::make_shared<VectorVfsDirectory>(std::vector<VirtualFile>{file},
+ std::vector<VirtualDir>{}, "data");
+}
+
+} // namespace FileSys::SystemArchive
diff --git a/src/core/file_sys/system_archive/system_version.h b/src/core/file_sys/system_archive/system_version.h
new file mode 100644
index 000000000..deed79b26
--- /dev/null
+++ b/src/core/file_sys/system_archive/system_version.h
@@ -0,0 +1,16 @@
+// Copyright 2019 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <string>
+#include "core/file_sys/vfs_types.h"
+
+namespace FileSys::SystemArchive {
+
+std::string GetLongDisplayVersion();
+
+VirtualDir SystemVersion();
+
+} // namespace FileSys::SystemArchive
diff --git a/src/core/frontend/emu_window.cpp b/src/core/frontend/emu_window.cpp
index e29afd630..1320bbe77 100644
--- a/src/core/frontend/emu_window.cpp
+++ b/src/core/frontend/emu_window.cpp
@@ -30,7 +30,7 @@ private:
explicit Device(std::weak_ptr<TouchState>&& touch_state) : touch_state(touch_state) {}
std::tuple<float, float, bool> GetStatus() const override {
if (auto state = touch_state.lock()) {
- std::lock_guard<std::mutex> guard(state->mutex);
+ std::lock_guard guard{state->mutex};
return std::make_tuple(state->touch_x, state->touch_y, state->touch_pressed);
}
return std::make_tuple(0.0f, 0.0f, false);
@@ -81,7 +81,7 @@ void EmuWindow::TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y) {
if (!IsWithinTouchscreen(framebuffer_layout, framebuffer_x, framebuffer_y))
return;
- std::lock_guard<std::mutex> guard(touch_state->mutex);
+ std::lock_guard guard{touch_state->mutex};
touch_state->touch_x = static_cast<float>(framebuffer_x - framebuffer_layout.screen.left) /
(framebuffer_layout.screen.right - framebuffer_layout.screen.left);
touch_state->touch_y = static_cast<float>(framebuffer_y - framebuffer_layout.screen.top) /
@@ -91,7 +91,7 @@ void EmuWindow::TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y) {
}
void EmuWindow::TouchReleased() {
- std::lock_guard<std::mutex> guard(touch_state->mutex);
+ std::lock_guard guard{touch_state->mutex};
touch_state->touch_pressed = false;
touch_state->touch_x = 0;
touch_state->touch_y = 0;
diff --git a/src/core/gdbstub/gdbstub.cpp b/src/core/gdbstub/gdbstub.cpp
index dafb32aae..afa812598 100644
--- a/src/core/gdbstub/gdbstub.cpp
+++ b/src/core/gdbstub/gdbstub.cpp
@@ -1030,7 +1030,7 @@ static void Step() {
/// Tell the CPU if we hit a memory breakpoint.
bool IsMemoryBreak() {
- if (IsConnected()) {
+ if (!IsConnected()) {
return false;
}
diff --git a/src/core/hle/ipc_helpers.h b/src/core/hle/ipc_helpers.h
index 68406eb63..ac0e1d796 100644
--- a/src/core/hle/ipc_helpers.h
+++ b/src/core/hle/ipc_helpers.h
@@ -139,10 +139,8 @@ public:
context->AddDomainObject(std::move(iface));
} else {
auto& kernel = Core::System::GetInstance().Kernel();
- auto sessions =
+ auto [server, client] =
Kernel::ServerSession::CreateSessionPair(kernel, iface->GetServiceName());
- auto server = std::get<Kernel::SharedPtr<Kernel::ServerSession>>(sessions);
- auto client = std::get<Kernel::SharedPtr<Kernel::ClientSession>>(sessions);
iface->ClientConnected(server);
context->AddMoveObject(std::move(client));
}
diff --git a/src/core/hle/kernel/address_arbiter.cpp b/src/core/hle/kernel/address_arbiter.cpp
index 352190da8..c8842410b 100644
--- a/src/core/hle/kernel/address_arbiter.cpp
+++ b/src/core/hle/kernel/address_arbiter.cpp
@@ -26,7 +26,7 @@ void WakeThreads(const std::vector<SharedPtr<Thread>>& waiting_threads, s32 num_
// them all.
std::size_t last = waiting_threads.size();
if (num_to_wake > 0) {
- last = num_to_wake;
+ last = std::min(last, static_cast<std::size_t>(num_to_wake));
}
// Signal the waiting threads.
@@ -90,9 +90,9 @@ ResultCode AddressArbiter::ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr a
// Determine the modified value depending on the waiting count.
s32 updated_value;
if (waiting_threads.empty()) {
- updated_value = value - 1;
- } else if (num_to_wake <= 0 || waiting_threads.size() <= static_cast<u32>(num_to_wake)) {
updated_value = value + 1;
+ } else if (num_to_wake <= 0 || waiting_threads.size() <= static_cast<u32>(num_to_wake)) {
+ updated_value = value - 1;
} else {
updated_value = value;
}
diff --git a/src/core/hle/kernel/client_port.cpp b/src/core/hle/kernel/client_port.cpp
index aa432658e..744b1697d 100644
--- a/src/core/hle/kernel/client_port.cpp
+++ b/src/core/hle/kernel/client_port.cpp
@@ -2,8 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include <tuple>
-
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/client_session.h"
#include "core/hle/kernel/errors.h"
@@ -31,18 +29,18 @@ ResultVal<SharedPtr<ClientSession>> ClientPort::Connect() {
active_sessions++;
// Create a new session pair, let the created sessions inherit the parent port's HLE handler.
- auto sessions = ServerSession::CreateSessionPair(kernel, server_port->GetName(), this);
+ auto [server, client] = ServerSession::CreateSessionPair(kernel, server_port->GetName(), this);
if (server_port->HasHLEHandler()) {
- server_port->GetHLEHandler()->ClientConnected(std::get<SharedPtr<ServerSession>>(sessions));
+ server_port->GetHLEHandler()->ClientConnected(server);
} else {
- server_port->AppendPendingSession(std::get<SharedPtr<ServerSession>>(sessions));
+ server_port->AppendPendingSession(server);
}
// Wake the threads waiting on the ServerPort
server_port->WakeupAllWaitingThreads();
- return MakeResult(std::get<SharedPtr<ClientSession>>(sessions));
+ return MakeResult(client);
}
void ClientPort::ConnectionClosed() {
diff --git a/src/core/hle/kernel/code_set.h b/src/core/hle/kernel/code_set.h
index 834fd23d2..879957dcb 100644
--- a/src/core/hle/kernel/code_set.h
+++ b/src/core/hle/kernel/code_set.h
@@ -5,7 +5,6 @@
#pragma once
#include <cstddef>
-#include <memory>
#include <vector>
#include "common/common_types.h"
@@ -78,7 +77,7 @@ struct CodeSet final {
}
/// The overall data that backs this code set.
- std::shared_ptr<std::vector<u8>> memory;
+ std::vector<u8> memory;
/// The segments that comprise this code set.
std::array<Segment, 3> segments;
diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp
index 4d224d01d..4d58e7c69 100644
--- a/src/core/hle/kernel/kernel.cpp
+++ b/src/core/hle/kernel/kernel.cpp
@@ -21,6 +21,7 @@
#include "core/hle/kernel/thread.h"
#include "core/hle/lock.h"
#include "core/hle/result.h"
+#include "core/memory.h"
namespace Kernel {
@@ -29,12 +30,12 @@ namespace Kernel {
* @param thread_handle The handle of the thread that's been awoken
* @param cycles_late The number of CPU cycles that have passed since the desired wakeup time
*/
-static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] int cycles_late) {
+static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] s64 cycles_late) {
const auto proper_handle = static_cast<Handle>(thread_handle);
const auto& system = Core::System::GetInstance();
// Lock the global kernel mutex when we enter the kernel HLE.
- std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
+ std::lock_guard lock{HLE::g_hle_lock};
SharedPtr<Thread> thread =
system.Kernel().RetrieveThreadFromWakeupCallbackHandleTable(proper_handle);
@@ -62,7 +63,8 @@ static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] int cycles_
if (thread->GetMutexWaitAddress() != 0 || thread->GetCondVarWaitAddress() != 0 ||
thread->GetWaitHandle() != 0) {
- ASSERT(thread->GetStatus() == ThreadStatus::WaitMutex);
+ ASSERT(thread->GetStatus() == ThreadStatus::WaitMutex ||
+ thread->GetStatus() == ThreadStatus::WaitCondVar);
thread->SetMutexWaitAddress(0);
thread->SetCondVarWaitAddress(0);
thread->SetWaitHandle(0);
@@ -114,7 +116,7 @@ struct KernelCore::Impl {
// Creates the default system resource limit
void InitializeSystemResourceLimit(KernelCore& kernel) {
- system_resource_limit = ResourceLimit::Create(kernel, "System");
+ system_resource_limit = ResourceLimit::Create(kernel);
// If setting the default system values fails, then something seriously wrong has occurred.
ASSERT(system_resource_limit->SetLimitValue(ResourceType::PhysicalMemory, 0x200000000)
@@ -180,6 +182,7 @@ void KernelCore::AppendNewProcess(SharedPtr<Process> process) {
void KernelCore::MakeCurrentProcess(Process* process) {
impl->current_process = process;
+ Memory::SetCurrentPageTable(&process->VMManager().page_table);
}
Process* KernelCore::CurrentProcess() {
@@ -190,6 +193,10 @@ const Process* KernelCore::CurrentProcess() const {
return impl->current_process;
}
+const std::vector<SharedPtr<Process>>& KernelCore::GetProcessList() const {
+ return impl->process_list;
+}
+
void KernelCore::AddNamedPort(std::string name, SharedPtr<ClientPort> port) {
impl->named_ports.emplace(std::move(name), std::move(port));
}
diff --git a/src/core/hle/kernel/kernel.h b/src/core/hle/kernel/kernel.h
index ff17ff865..6b8738599 100644
--- a/src/core/hle/kernel/kernel.h
+++ b/src/core/hle/kernel/kernel.h
@@ -8,9 +8,6 @@
#include <unordered_map>
#include "core/hle/kernel/object.h"
-template <typename T>
-class ResultVal;
-
namespace Core {
class System;
}
@@ -75,6 +72,9 @@ public:
/// Retrieves a const pointer to the current process.
const Process* CurrentProcess() const;
+ /// Retrieves the list of processes.
+ const std::vector<SharedPtr<Process>>& GetProcessList() const;
+
/// Adds a port to the named port table
void AddNamedPort(std::string name, SharedPtr<ClientPort> port);
diff --git a/src/core/hle/kernel/mutex.cpp b/src/core/hle/kernel/mutex.cpp
index 0743670ad..98e87313b 100644
--- a/src/core/hle/kernel/mutex.cpp
+++ b/src/core/hle/kernel/mutex.cpp
@@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include <map>
#include <utility>
#include <vector>
@@ -10,8 +9,11 @@
#include "core/core.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/handle_table.h"
+#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/mutex.h"
#include "core/hle/kernel/object.h"
+#include "core/hle/kernel/process.h"
+#include "core/hle/kernel/scheduler.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/result.h"
#include "core/memory.h"
@@ -57,41 +59,47 @@ static void TransferMutexOwnership(VAddr mutex_addr, SharedPtr<Thread> current_t
}
}
-ResultCode Mutex::TryAcquire(HandleTable& handle_table, VAddr address, Handle holding_thread_handle,
+Mutex::Mutex(Core::System& system) : system{system} {}
+Mutex::~Mutex() = default;
+
+ResultCode Mutex::TryAcquire(VAddr address, Handle holding_thread_handle,
Handle requesting_thread_handle) {
// The mutex address must be 4-byte aligned
if ((address % sizeof(u32)) != 0) {
return ERR_INVALID_ADDRESS;
}
+ const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
+ Thread* const current_thread = system.CurrentScheduler().GetCurrentThread();
SharedPtr<Thread> holding_thread = handle_table.Get<Thread>(holding_thread_handle);
SharedPtr<Thread> requesting_thread = handle_table.Get<Thread>(requesting_thread_handle);
// TODO(Subv): It is currently unknown if it is possible to lock a mutex in behalf of another
// thread.
- ASSERT(requesting_thread == GetCurrentThread());
+ ASSERT(requesting_thread == current_thread);
- u32 addr_value = Memory::Read32(address);
+ const u32 addr_value = Memory::Read32(address);
// If the mutex isn't being held, just return success.
if (addr_value != (holding_thread_handle | Mutex::MutexHasWaitersFlag)) {
return RESULT_SUCCESS;
}
- if (holding_thread == nullptr)
+ if (holding_thread == nullptr) {
return ERR_INVALID_HANDLE;
+ }
// Wait until the mutex is released
- GetCurrentThread()->SetMutexWaitAddress(address);
- GetCurrentThread()->SetWaitHandle(requesting_thread_handle);
+ current_thread->SetMutexWaitAddress(address);
+ current_thread->SetWaitHandle(requesting_thread_handle);
- GetCurrentThread()->SetStatus(ThreadStatus::WaitMutex);
- GetCurrentThread()->InvalidateWakeupCallback();
+ current_thread->SetStatus(ThreadStatus::WaitMutex);
+ current_thread->InvalidateWakeupCallback();
// Update the lock holder thread's priority to prevent priority inversion.
- holding_thread->AddMutexWaiter(GetCurrentThread());
+ holding_thread->AddMutexWaiter(current_thread);
- Core::System::GetInstance().PrepareReschedule();
+ system.PrepareReschedule();
return RESULT_SUCCESS;
}
@@ -102,7 +110,8 @@ ResultCode Mutex::Release(VAddr address) {
return ERR_INVALID_ADDRESS;
}
- auto [thread, num_waiters] = GetHighestPriorityMutexWaitingThread(GetCurrentThread(), address);
+ auto* const current_thread = system.CurrentScheduler().GetCurrentThread();
+ auto [thread, num_waiters] = GetHighestPriorityMutexWaitingThread(current_thread, address);
// There are no more threads waiting for the mutex, release it completely.
if (thread == nullptr) {
@@ -111,7 +120,7 @@ ResultCode Mutex::Release(VAddr address) {
}
// Transfer the ownership of the mutex from the previous owner to the new one.
- TransferMutexOwnership(address, GetCurrentThread(), thread);
+ TransferMutexOwnership(address, current_thread, thread);
u32 mutex_value = thread->GetWaitHandle();
diff --git a/src/core/hle/kernel/mutex.h b/src/core/hle/kernel/mutex.h
index 81e62d497..b904de2e8 100644
--- a/src/core/hle/kernel/mutex.h
+++ b/src/core/hle/kernel/mutex.h
@@ -5,32 +5,34 @@
#pragma once
#include "common/common_types.h"
-#include "core/hle/kernel/object.h"
union ResultCode;
-namespace Kernel {
+namespace Core {
+class System;
+}
-class HandleTable;
-class Thread;
+namespace Kernel {
class Mutex final {
public:
+ explicit Mutex(Core::System& system);
+ ~Mutex();
+
/// Flag that indicates that a mutex still has threads waiting for it.
static constexpr u32 MutexHasWaitersFlag = 0x40000000;
/// Mask of the bits in a mutex address value that contain the mutex owner.
static constexpr u32 MutexOwnerMask = 0xBFFFFFFF;
/// Attempts to acquire a mutex at the specified address.
- static ResultCode TryAcquire(HandleTable& handle_table, VAddr address,
- Handle holding_thread_handle, Handle requesting_thread_handle);
+ ResultCode TryAcquire(VAddr address, Handle holding_thread_handle,
+ Handle requesting_thread_handle);
/// Releases the mutex at the specified address.
- static ResultCode Release(VAddr address);
+ ResultCode Release(VAddr address);
private:
- Mutex() = default;
- ~Mutex() = default;
+ Core::System& system;
};
} // namespace Kernel
diff --git a/src/core/hle/kernel/object.cpp b/src/core/hle/kernel/object.cpp
index 8870463d0..10431e94c 100644
--- a/src/core/hle/kernel/object.cpp
+++ b/src/core/hle/kernel/object.cpp
@@ -23,7 +23,7 @@ bool Object::IsWaitable() const {
case HandleType::Unknown:
case HandleType::WritableEvent:
case HandleType::SharedMemory:
- case HandleType::AddressArbiter:
+ case HandleType::TransferMemory:
case HandleType::ResourceLimit:
case HandleType::ClientPort:
case HandleType::ClientSession:
diff --git a/src/core/hle/kernel/object.h b/src/core/hle/kernel/object.h
index 4c2505908..332876c27 100644
--- a/src/core/hle/kernel/object.h
+++ b/src/core/hle/kernel/object.h
@@ -22,9 +22,9 @@ enum class HandleType : u32 {
WritableEvent,
ReadableEvent,
SharedMemory,
+ TransferMemory,
Thread,
Process,
- AddressArbiter,
ResourceLimit,
ClientPort,
ServerPort,
diff --git a/src/core/hle/kernel/process.cpp b/src/core/hle/kernel/process.cpp
index 15a16ae14..4e94048da 100644
--- a/src/core/hle/kernel/process.cpp
+++ b/src/core/hle/kernel/process.cpp
@@ -5,6 +5,7 @@
#include <algorithm>
#include <memory>
#include <random>
+#include "common/alignment.h"
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/core.h"
@@ -31,9 +32,6 @@ namespace {
* @param priority The priority to give the main thread
*/
void SetupMainThread(Process& owner_process, KernelCore& kernel, VAddr entry_point, u32 priority) {
- // Setup page table so we can write to memory
- Memory::SetCurrentPageTable(&owner_process.VMManager().page_table);
-
// Initialize new "main" thread
const VAddr stack_top = owner_process.VMManager().GetTLSIORegionEndAddress();
auto thread_res = Thread::Create(kernel, "main", entry_point, priority, 0,
@@ -75,6 +73,18 @@ SharedPtr<ResourceLimit> Process::GetResourceLimit() const {
return resource_limit;
}
+u64 Process::GetTotalPhysicalMemoryUsed() const {
+ return vm_manager.GetCurrentHeapSize() + main_thread_stack_size + code_memory_size;
+}
+
+void Process::RegisterThread(const Thread* thread) {
+ thread_list.push_back(thread);
+}
+
+void Process::UnregisterThread(const Thread* thread) {
+ thread_list.remove(thread);
+}
+
ResultCode Process::ClearSignalState() {
if (status == ProcessStatus::Exited) {
LOG_ERROR(Kernel, "called on a terminated process instance.");
@@ -96,6 +106,8 @@ ResultCode Process::LoadFromMetadata(const FileSys::ProgramMetadata& metadata) {
is_64bit_process = metadata.Is64BitProgram();
vm_manager.Reset(metadata.GetAddressSpaceType());
+ // Ensure that the potentially resized page table is seen by CPU backends.
+ Memory::SetCurrentPageTable(&vm_manager.page_table);
const auto& caps = metadata.GetKernelCapabilities();
const auto capability_init_result =
@@ -107,14 +119,17 @@ ResultCode Process::LoadFromMetadata(const FileSys::ProgramMetadata& metadata) {
return handle_table.SetSize(capabilities.GetHandleTableSize());
}
-void Process::Run(VAddr entry_point, s32 main_thread_priority, u32 stack_size) {
+void Process::Run(VAddr entry_point, s32 main_thread_priority, u64 stack_size) {
+ // The kernel always ensures that the given stack size is page aligned.
+ main_thread_stack_size = Common::AlignUp(stack_size, Memory::PAGE_SIZE);
+
// Allocate and map the main thread stack
// TODO(bunnei): This is heap area that should be allocated by the kernel and not mapped as part
// of the user address space.
+ const VAddr mapping_address = vm_manager.GetTLSIORegionEndAddress() - main_thread_stack_size;
vm_manager
- .MapMemoryBlock(vm_manager.GetTLSIORegionEndAddress() - stack_size,
- std::make_shared<std::vector<u8>>(stack_size, 0), 0, stack_size,
- MemoryState::Stack)
+ .MapMemoryBlock(mapping_address, std::make_shared<std::vector<u8>>(main_thread_stack_size),
+ 0, main_thread_stack_size, MemoryState::Stack)
.Unwrap();
vm_manager.LogLayout();
@@ -210,33 +225,38 @@ void Process::FreeTLSSlot(VAddr tls_address) {
}
void Process::LoadModule(CodeSet module_, VAddr base_addr) {
+ const auto memory = std::make_shared<std::vector<u8>>(std::move(module_.memory));
+
const auto MapSegment = [&](const CodeSet::Segment& segment, VMAPermission permissions,
MemoryState memory_state) {
const auto vma = vm_manager
- .MapMemoryBlock(segment.addr + base_addr, module_.memory,
- segment.offset, segment.size, memory_state)
+ .MapMemoryBlock(segment.addr + base_addr, memory, segment.offset,
+ segment.size, memory_state)
.Unwrap();
vm_manager.Reprotect(vma, permissions);
};
// Map CodeSet segments
- MapSegment(module_.CodeSegment(), VMAPermission::ReadExecute, MemoryState::CodeStatic);
- MapSegment(module_.RODataSegment(), VMAPermission::Read, MemoryState::CodeMutable);
- MapSegment(module_.DataSegment(), VMAPermission::ReadWrite, MemoryState::CodeMutable);
+ MapSegment(module_.CodeSegment(), VMAPermission::ReadExecute, MemoryState::Code);
+ MapSegment(module_.RODataSegment(), VMAPermission::Read, MemoryState::CodeData);
+ MapSegment(module_.DataSegment(), VMAPermission::ReadWrite, MemoryState::CodeData);
+
+ code_memory_size += module_.memory.size();
// Clear instruction cache in CPU JIT
system.InvalidateCpuInstructionCaches();
}
Process::Process(Core::System& system)
- : WaitObject{system.Kernel()}, address_arbiter{system}, system{system} {}
+ : WaitObject{system.Kernel()}, address_arbiter{system}, mutex{system}, system{system} {}
+
Process::~Process() = default;
void Process::Acquire(Thread* thread) {
ASSERT_MSG(!ShouldWait(thread), "Object unavailable!");
}
-bool Process::ShouldWait(Thread* thread) const {
+bool Process::ShouldWait(const Thread* thread) const {
return !is_signaled;
}
diff --git a/src/core/hle/kernel/process.h b/src/core/hle/kernel/process.h
index 3ae7c922c..f060f2a3b 100644
--- a/src/core/hle/kernel/process.h
+++ b/src/core/hle/kernel/process.h
@@ -7,12 +7,14 @@
#include <array>
#include <bitset>
#include <cstddef>
+#include <list>
#include <string>
#include <vector>
#include <boost/container/static_vector.hpp>
#include "common/common_types.h"
#include "core/hle/kernel/address_arbiter.h"
#include "core/hle/kernel/handle_table.h"
+#include "core/hle/kernel/mutex.h"
#include "core/hle/kernel/process_capability.h"
#include "core/hle/kernel/vm_manager.h"
#include "core/hle/kernel/wait_object.h"
@@ -34,14 +36,6 @@ class Thread;
struct CodeSet;
-struct AddressMapping {
- // Address and size must be page-aligned
- VAddr address;
- u64 size;
- bool read_only;
- bool unk_flag;
-};
-
enum class MemoryRegion : u16 {
APPLICATION = 1,
SYSTEM = 2,
@@ -126,6 +120,16 @@ public:
return address_arbiter;
}
+ /// Gets a reference to the process' mutex lock.
+ Mutex& GetMutex() {
+ return mutex;
+ }
+
+ /// Gets a const reference to the process' mutex lock
+ const Mutex& GetMutex() const {
+ return mutex;
+ }
+
/// Gets the current status of the process
ProcessStatus GetStatus() const {
return status;
@@ -183,6 +187,22 @@ public:
return random_entropy.at(index);
}
+ /// Retrieves the total physical memory used by this process in bytes.
+ u64 GetTotalPhysicalMemoryUsed() const;
+
+ /// Gets the list of all threads created with this process as their owner.
+ const std::list<const Thread*>& GetThreadList() const {
+ return thread_list;
+ }
+
+ /// Registers a thread as being created under this process,
+ /// adding it to this process' thread list.
+ void RegisterThread(const Thread* thread);
+
+ /// Unregisters a thread from this process, removing it
+ /// from this process' thread list.
+ void UnregisterThread(const Thread* thread);
+
/// Clears the signaled state of the process if and only if it's signaled.
///
/// @pre The process must not be already terminated. If this is called on a
@@ -207,7 +227,7 @@ public:
/**
* Applies address space changes and launches the process main thread.
*/
- void Run(VAddr entry_point, s32 main_thread_priority, u32 stack_size);
+ void Run(VAddr entry_point, s32 main_thread_priority, u64 stack_size);
/**
* Prepares a process for termination by stopping all of its threads
@@ -231,7 +251,7 @@ private:
~Process() override;
/// Checks if the specified thread should wait until this process is available.
- bool ShouldWait(Thread* thread) const override;
+ bool ShouldWait(const Thread* thread) const override;
/// Acquires/locks this process for the specified thread if it's available.
void Acquire(Thread* thread) override;
@@ -244,6 +264,12 @@ private:
/// Memory manager for this process.
Kernel::VMManager vm_manager;
+ /// Size of the main thread's stack in bytes.
+ u64 main_thread_stack_size = 0;
+
+ /// Size of the loaded code memory in bytes.
+ u64 code_memory_size = 0;
+
/// Current status of the process
ProcessStatus status;
@@ -288,9 +314,17 @@ private:
/// Per-process address arbiter.
AddressArbiter address_arbiter;
+ /// The per-process mutex lock instance used for handling various
+ /// forms of services, such as lock arbitration, and condition
+ /// variable related facilities.
+ Mutex mutex;
+
/// Random values for svcGetInfo RandomEntropy
std::array<u64, RANDOM_ENTROPY_SIZE> random_entropy;
+ /// List of threads that are running with this process as their owner.
+ std::list<const Thread*> thread_list;
+
/// System context
Core::System& system;
diff --git a/src/core/hle/kernel/readable_event.cpp b/src/core/hle/kernel/readable_event.cpp
index 0e5083f70..c2b798a4e 100644
--- a/src/core/hle/kernel/readable_event.cpp
+++ b/src/core/hle/kernel/readable_event.cpp
@@ -14,7 +14,7 @@ namespace Kernel {
ReadableEvent::ReadableEvent(KernelCore& kernel) : WaitObject{kernel} {}
ReadableEvent::~ReadableEvent() = default;
-bool ReadableEvent::ShouldWait(Thread* thread) const {
+bool ReadableEvent::ShouldWait(const Thread* thread) const {
return !signaled;
}
diff --git a/src/core/hle/kernel/readable_event.h b/src/core/hle/kernel/readable_event.h
index 77a9c362c..2eb9dcbb7 100644
--- a/src/core/hle/kernel/readable_event.h
+++ b/src/core/hle/kernel/readable_event.h
@@ -36,7 +36,7 @@ public:
return HANDLE_TYPE;
}
- bool ShouldWait(Thread* thread) const override;
+ bool ShouldWait(const Thread* thread) const override;
void Acquire(Thread* thread) override;
/// Unconditionally clears the readable event's state.
diff --git a/src/core/hle/kernel/resource_limit.cpp b/src/core/hle/kernel/resource_limit.cpp
index 2f9695005..173f69915 100644
--- a/src/core/hle/kernel/resource_limit.cpp
+++ b/src/core/hle/kernel/resource_limit.cpp
@@ -16,11 +16,8 @@ constexpr std::size_t ResourceTypeToIndex(ResourceType type) {
ResourceLimit::ResourceLimit(KernelCore& kernel) : Object{kernel} {}
ResourceLimit::~ResourceLimit() = default;
-SharedPtr<ResourceLimit> ResourceLimit::Create(KernelCore& kernel, std::string name) {
- SharedPtr<ResourceLimit> resource_limit(new ResourceLimit(kernel));
-
- resource_limit->name = std::move(name);
- return resource_limit;
+SharedPtr<ResourceLimit> ResourceLimit::Create(KernelCore& kernel) {
+ return new ResourceLimit(kernel);
}
s64 ResourceLimit::GetCurrentResourceValue(ResourceType resource) const {
diff --git a/src/core/hle/kernel/resource_limit.h b/src/core/hle/kernel/resource_limit.h
index 59dc11c22..70e09858a 100644
--- a/src/core/hle/kernel/resource_limit.h
+++ b/src/core/hle/kernel/resource_limit.h
@@ -31,16 +31,14 @@ constexpr bool IsValidResourceType(ResourceType type) {
class ResourceLimit final : public Object {
public:
- /**
- * Creates a resource limit object.
- */
- static SharedPtr<ResourceLimit> Create(KernelCore& kernel, std::string name = "Unknown");
+ /// Creates a resource limit object.
+ static SharedPtr<ResourceLimit> Create(KernelCore& kernel);
std::string GetTypeName() const override {
return "ResourceLimit";
}
std::string GetName() const override {
- return name;
+ return GetTypeName();
}
static const HandleType HANDLE_TYPE = HandleType::ResourceLimit;
@@ -95,9 +93,6 @@ private:
ResourceArray limits{};
/// Current resource limit values.
ResourceArray values{};
-
- /// Name of resource limit object.
- std::string name;
};
} // namespace Kernel
diff --git a/src/core/hle/kernel/scheduler.cpp b/src/core/hle/kernel/scheduler.cpp
index cc189cc64..e8447b69a 100644
--- a/src/core/hle/kernel/scheduler.cpp
+++ b/src/core/hle/kernel/scheduler.cpp
@@ -29,8 +29,8 @@ Scheduler::~Scheduler() {
}
bool Scheduler::HaveReadyThreads() const {
- std::lock_guard<std::mutex> lock(scheduler_mutex);
- return ready_queue.get_first() != nullptr;
+ std::lock_guard lock{scheduler_mutex};
+ return !ready_queue.empty();
}
Thread* Scheduler::GetCurrentThread() const {
@@ -46,22 +46,27 @@ Thread* Scheduler::PopNextReadyThread() {
Thread* thread = GetCurrentThread();
if (thread && thread->GetStatus() == ThreadStatus::Running) {
+ if (ready_queue.empty()) {
+ return thread;
+ }
// We have to do better than the current thread.
// This call returns null when that's not possible.
- next = ready_queue.pop_first_better(thread->GetPriority());
- if (!next) {
- // Otherwise just keep going with the current thread
+ next = ready_queue.front();
+ if (next == nullptr || next->GetPriority() >= thread->GetPriority()) {
next = thread;
}
} else {
- next = ready_queue.pop_first();
+ if (ready_queue.empty()) {
+ return nullptr;
+ }
+ next = ready_queue.front();
}
return next;
}
void Scheduler::SwitchContext(Thread* new_thread) {
- Thread* const previous_thread = GetCurrentThread();
+ Thread* previous_thread = GetCurrentThread();
Process* const previous_process = system.Kernel().CurrentProcess();
UpdateLastContextSwitchTime(previous_thread, previous_process);
@@ -75,7 +80,7 @@ void Scheduler::SwitchContext(Thread* new_thread) {
if (previous_thread->GetStatus() == ThreadStatus::Running) {
// This is only the case when a reschedule is triggered without the current thread
// yielding execution (i.e. an event triggered, system core time-sliced, etc)
- ready_queue.push_front(previous_thread->GetPriority(), previous_thread);
+ ready_queue.add(previous_thread, previous_thread->GetPriority(), false);
previous_thread->SetStatus(ThreadStatus::Ready);
}
}
@@ -90,13 +95,12 @@ void Scheduler::SwitchContext(Thread* new_thread) {
current_thread = new_thread;
- ready_queue.remove(new_thread->GetPriority(), new_thread);
+ ready_queue.remove(new_thread, new_thread->GetPriority());
new_thread->SetStatus(ThreadStatus::Running);
auto* const thread_owner_process = current_thread->GetOwnerProcess();
if (previous_process != thread_owner_process) {
system.Kernel().MakeCurrentProcess(thread_owner_process);
- Memory::SetCurrentPageTable(&thread_owner_process->VMManager().page_table);
}
cpu_core.LoadContext(new_thread->GetContext());
@@ -127,7 +131,7 @@ void Scheduler::UpdateLastContextSwitchTime(Thread* thread, Process* process) {
}
void Scheduler::Reschedule() {
- std::lock_guard<std::mutex> lock(scheduler_mutex);
+ std::lock_guard lock{scheduler_mutex};
Thread* cur = GetCurrentThread();
Thread* next = PopNextReadyThread();
@@ -143,51 +147,54 @@ void Scheduler::Reschedule() {
SwitchContext(next);
}
-void Scheduler::AddThread(SharedPtr<Thread> thread, u32 priority) {
- std::lock_guard<std::mutex> lock(scheduler_mutex);
+void Scheduler::AddThread(SharedPtr<Thread> thread) {
+ std::lock_guard lock{scheduler_mutex};
thread_list.push_back(std::move(thread));
- ready_queue.prepare(priority);
}
void Scheduler::RemoveThread(Thread* thread) {
- std::lock_guard<std::mutex> lock(scheduler_mutex);
+ std::lock_guard lock{scheduler_mutex};
thread_list.erase(std::remove(thread_list.begin(), thread_list.end(), thread),
thread_list.end());
}
void Scheduler::ScheduleThread(Thread* thread, u32 priority) {
- std::lock_guard<std::mutex> lock(scheduler_mutex);
+ std::lock_guard lock{scheduler_mutex};
ASSERT(thread->GetStatus() == ThreadStatus::Ready);
- ready_queue.push_back(priority, thread);
+ ready_queue.add(thread, priority);
}
void Scheduler::UnscheduleThread(Thread* thread, u32 priority) {
- std::lock_guard<std::mutex> lock(scheduler_mutex);
+ std::lock_guard lock{scheduler_mutex};
ASSERT(thread->GetStatus() == ThreadStatus::Ready);
- ready_queue.remove(priority, thread);
+ ready_queue.remove(thread, priority);
}
void Scheduler::SetThreadPriority(Thread* thread, u32 priority) {
- std::lock_guard<std::mutex> lock(scheduler_mutex);
+ std::lock_guard lock{scheduler_mutex};
+ if (thread->GetPriority() == priority) {
+ return;
+ }
// If thread was ready, adjust queues
if (thread->GetStatus() == ThreadStatus::Ready)
- ready_queue.move(thread, thread->GetPriority(), priority);
- else
- ready_queue.prepare(priority);
+ ready_queue.adjust(thread, thread->GetPriority(), priority);
}
Thread* Scheduler::GetNextSuggestedThread(u32 core, u32 maximum_priority) const {
- std::lock_guard<std::mutex> lock(scheduler_mutex);
+ std::lock_guard lock{scheduler_mutex};
const u32 mask = 1U << core;
- return ready_queue.get_first_filter([mask, maximum_priority](Thread const* thread) {
- return (thread->GetAffinityMask() & mask) != 0 && thread->GetPriority() < maximum_priority;
- });
+ for (auto* thread : ready_queue) {
+ if ((thread->GetAffinityMask() & mask) != 0 && thread->GetPriority() < maximum_priority) {
+ return thread;
+ }
+ }
+ return nullptr;
}
void Scheduler::YieldWithoutLoadBalancing(Thread* thread) {
diff --git a/src/core/hle/kernel/scheduler.h b/src/core/hle/kernel/scheduler.h
index 1c5bf57d9..b29bf7be8 100644
--- a/src/core/hle/kernel/scheduler.h
+++ b/src/core/hle/kernel/scheduler.h
@@ -7,7 +7,7 @@
#include <mutex>
#include <vector>
#include "common/common_types.h"
-#include "common/thread_queue_list.h"
+#include "common/multi_level_queue.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/thread.h"
@@ -38,7 +38,7 @@ public:
u64 GetLastContextSwitchTicks() const;
/// Adds a new thread to the scheduler
- void AddThread(SharedPtr<Thread> thread, u32 priority);
+ void AddThread(SharedPtr<Thread> thread);
/// Removes a thread from the scheduler
void RemoveThread(Thread* thread);
@@ -156,7 +156,7 @@ private:
std::vector<SharedPtr<Thread>> thread_list;
/// Lists only ready thread ids.
- Common::ThreadQueueList<Thread*, THREADPRIO_LOWEST + 1> ready_queue;
+ Common::MultiLevelQueue<Thread*, THREADPRIO_LOWEST + 1> ready_queue;
SharedPtr<Thread> current_thread = nullptr;
diff --git a/src/core/hle/kernel/server_port.cpp b/src/core/hle/kernel/server_port.cpp
index 0e1515c89..02e7c60e6 100644
--- a/src/core/hle/kernel/server_port.cpp
+++ b/src/core/hle/kernel/server_port.cpp
@@ -30,7 +30,7 @@ void ServerPort::AppendPendingSession(SharedPtr<ServerSession> pending_session)
pending_sessions.push_back(std::move(pending_session));
}
-bool ServerPort::ShouldWait(Thread* thread) const {
+bool ServerPort::ShouldWait(const Thread* thread) const {
// If there are no pending sessions, we wait until a new one is added.
return pending_sessions.empty();
}
@@ -39,9 +39,8 @@ void ServerPort::Acquire(Thread* thread) {
ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
}
-std::tuple<SharedPtr<ServerPort>, SharedPtr<ClientPort>> ServerPort::CreatePortPair(
- KernelCore& kernel, u32 max_sessions, std::string name) {
-
+ServerPort::PortPair ServerPort::CreatePortPair(KernelCore& kernel, u32 max_sessions,
+ std::string name) {
SharedPtr<ServerPort> server_port(new ServerPort(kernel));
SharedPtr<ClientPort> client_port(new ClientPort(kernel));
@@ -51,7 +50,7 @@ std::tuple<SharedPtr<ServerPort>, SharedPtr<ClientPort>> ServerPort::CreatePortP
client_port->max_sessions = max_sessions;
client_port->active_sessions = 0;
- return std::make_tuple(std::move(server_port), std::move(client_port));
+ return std::make_pair(std::move(server_port), std::move(client_port));
}
} // namespace Kernel
diff --git a/src/core/hle/kernel/server_port.h b/src/core/hle/kernel/server_port.h
index 9bc667cf2..fef573b71 100644
--- a/src/core/hle/kernel/server_port.h
+++ b/src/core/hle/kernel/server_port.h
@@ -6,7 +6,7 @@
#include <memory>
#include <string>
-#include <tuple>
+#include <utility>
#include <vector>
#include "common/common_types.h"
#include "core/hle/kernel/object.h"
@@ -23,6 +23,7 @@ class SessionRequestHandler;
class ServerPort final : public WaitObject {
public:
using HLEHandler = std::shared_ptr<SessionRequestHandler>;
+ using PortPair = std::pair<SharedPtr<ServerPort>, SharedPtr<ClientPort>>;
/**
* Creates a pair of ServerPort and an associated ClientPort.
@@ -32,8 +33,8 @@ public:
* @param name Optional name of the ports
* @return The created port tuple
*/
- static std::tuple<SharedPtr<ServerPort>, SharedPtr<ClientPort>> CreatePortPair(
- KernelCore& kernel, u32 max_sessions, std::string name = "UnknownPort");
+ static PortPair CreatePortPair(KernelCore& kernel, u32 max_sessions,
+ std::string name = "UnknownPort");
std::string GetTypeName() const override {
return "ServerPort";
@@ -75,7 +76,7 @@ public:
/// waiting to be accepted by this port.
void AppendPendingSession(SharedPtr<ServerSession> pending_session);
- bool ShouldWait(Thread* thread) const override;
+ bool ShouldWait(const Thread* thread) const override;
void Acquire(Thread* thread) override;
private:
diff --git a/src/core/hle/kernel/server_session.cpp b/src/core/hle/kernel/server_session.cpp
index 4d8a337a7..696a82cd9 100644
--- a/src/core/hle/kernel/server_session.cpp
+++ b/src/core/hle/kernel/server_session.cpp
@@ -28,11 +28,9 @@ ServerSession::~ServerSession() {
// the emulated application.
// Decrease the port's connection count.
- if (parent->port)
+ if (parent->port) {
parent->port->ConnectionClosed();
-
- // TODO(Subv): Wake up all the ClientSession's waiting threads and set
- // the SendSyncRequest result to 0xC920181A.
+ }
parent->server = nullptr;
}
@@ -46,7 +44,7 @@ ResultVal<SharedPtr<ServerSession>> ServerSession::Create(KernelCore& kernel, st
return MakeResult(std::move(server_session));
}
-bool ServerSession::ShouldWait(Thread* thread) const {
+bool ServerSession::ShouldWait(const Thread* thread) const {
// Closed sessions should never wait, an error will be returned from svcReplyAndReceive.
if (parent->client == nullptr)
return false;
@@ -74,9 +72,6 @@ void ServerSession::ClientDisconnected() {
handler->ClientDisconnected(this);
}
- // TODO(Subv): Force a wake up of all the ServerSession's waiting threads and set
- // their WaitSynchronization result to 0xC920181A.
-
// Clean up the list of client threads with pending requests, they are unneeded now that the
// client endpoint is closed.
pending_requesting_threads.clear();
@@ -204,6 +199,6 @@ ServerSession::SessionPair ServerSession::CreateSessionPair(KernelCore& kernel,
client_session->parent = parent;
server_session->parent = parent;
- return std::make_tuple(std::move(server_session), std::move(client_session));
+ return std::make_pair(std::move(server_session), std::move(client_session));
}
} // namespace Kernel
diff --git a/src/core/hle/kernel/server_session.h b/src/core/hle/kernel/server_session.h
index aea4ccfeb..09b835ff8 100644
--- a/src/core/hle/kernel/server_session.h
+++ b/src/core/hle/kernel/server_session.h
@@ -6,6 +6,7 @@
#include <memory>
#include <string>
+#include <utility>
#include <vector>
#include "core/hle/kernel/object.h"
@@ -41,6 +42,10 @@ public:
return "ServerSession";
}
+ std::string GetName() const override {
+ return name;
+ }
+
static const HandleType HANDLE_TYPE = HandleType::ServerSession;
HandleType GetHandleType() const override {
return HANDLE_TYPE;
@@ -54,7 +59,7 @@ public:
return parent.get();
}
- using SessionPair = std::tuple<SharedPtr<ServerSession>, SharedPtr<ClientSession>>;
+ using SessionPair = std::pair<SharedPtr<ServerSession>, SharedPtr<ClientSession>>;
/**
* Creates a pair of ServerSession and an associated ClientSession.
@@ -82,7 +87,7 @@ public:
*/
ResultCode HandleSyncRequest(SharedPtr<Thread> thread);
- bool ShouldWait(Thread* thread) const override;
+ bool ShouldWait(const Thread* thread) const override;
void Acquire(Thread* thread) override;
diff --git a/src/core/hle/kernel/shared_memory.cpp b/src/core/hle/kernel/shared_memory.cpp
index 62861da36..f15c5ee36 100644
--- a/src/core/hle/kernel/shared_memory.cpp
+++ b/src/core/hle/kernel/shared_memory.cpp
@@ -9,7 +9,6 @@
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/shared_memory.h"
-#include "core/memory.h"
namespace Kernel {
@@ -119,7 +118,15 @@ ResultCode SharedMemory::Map(Process& target_process, VAddr address, MemoryPermi
ConvertPermissions(permissions));
}
-ResultCode SharedMemory::Unmap(Process& target_process, VAddr address) {
+ResultCode SharedMemory::Unmap(Process& target_process, VAddr address, u64 unmap_size) {
+ if (unmap_size != size) {
+ LOG_ERROR(Kernel,
+ "Invalid size passed to Unmap. Size must be equal to the size of the "
+ "memory managed. Shared memory size=0x{:016X}, Unmap size=0x{:016X}",
+ size, unmap_size);
+ return ERR_INVALID_SIZE;
+ }
+
// TODO(Subv): Verify what happens if the application tries to unmap an address that is not
// mapped to a SharedMemory.
return target_process.VMManager().UnmapRange(address, size);
diff --git a/src/core/hle/kernel/shared_memory.h b/src/core/hle/kernel/shared_memory.h
index dab2a6bea..37e18c443 100644
--- a/src/core/hle/kernel/shared_memory.h
+++ b/src/core/hle/kernel/shared_memory.h
@@ -104,11 +104,17 @@ public:
/**
* Unmaps a shared memory block from the specified address in system memory
+ *
* @param target_process Process from which to unmap the memory block.
- * @param address Address in system memory where the shared memory block is mapped
+ * @param address Address in system memory where the shared memory block is mapped.
+ * @param unmap_size The amount of bytes to unmap from this shared memory instance.
+ *
* @return Result code of the unmap operation
+ *
+ * @pre The given size to unmap must be the same size as the amount of memory managed by
+ * the SharedMemory instance itself, otherwise ERR_INVALID_SIZE will be returned.
*/
- ResultCode Unmap(Process& target_process, VAddr address);
+ ResultCode Unmap(Process& target_process, VAddr address, u64 unmap_size);
/**
* Gets a pointer to the shared memory block
diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp
index 047fa0c19..2fd07ab34 100644
--- a/src/core/hle/kernel/svc.cpp
+++ b/src/core/hle/kernel/svc.cpp
@@ -32,6 +32,7 @@
#include "core/hle/kernel/svc.h"
#include "core/hle/kernel/svc_wrap.h"
#include "core/hle/kernel/thread.h"
+#include "core/hle/kernel/transfer_memory.h"
#include "core/hle/kernel/writable_event.h"
#include "core/hle/lock.h"
#include "core/hle/result.h"
@@ -174,11 +175,8 @@ static ResultCode SetHeapSize(VAddr* heap_addr, u64 heap_size) {
return ERR_INVALID_SIZE;
}
- auto& vm_manager = Core::CurrentProcess()->VMManager();
- const VAddr heap_base = vm_manager.GetHeapRegionBaseAddress();
- const auto alloc_result =
- vm_manager.HeapAllocate(heap_base, heap_size, VMAPermission::ReadWrite);
-
+ auto& vm_manager = Core::System::GetInstance().Kernel().CurrentProcess()->VMManager();
+ const auto alloc_result = vm_manager.SetHeapSize(heap_size);
if (alloc_result.Failed()) {
return alloc_result.Code();
}
@@ -551,9 +549,9 @@ static ResultCode ArbitrateLock(Handle holding_thread_handle, VAddr mutex_addr,
return ERR_INVALID_ADDRESS;
}
- auto& handle_table = Core::CurrentProcess()->GetHandleTable();
- return Mutex::TryAcquire(handle_table, mutex_addr, holding_thread_handle,
- requesting_thread_handle);
+ auto* const current_process = Core::System::GetInstance().Kernel().CurrentProcess();
+ return current_process->GetMutex().TryAcquire(mutex_addr, holding_thread_handle,
+ requesting_thread_handle);
}
/// Unlock a mutex
@@ -571,7 +569,8 @@ static ResultCode ArbitrateUnlock(VAddr mutex_addr) {
return ERR_INVALID_ADDRESS;
}
- return Mutex::Release(mutex_addr);
+ auto* const current_process = Core::System::GetInstance().Kernel().CurrentProcess();
+ return current_process->GetMutex().Release(mutex_addr);
}
enum class BreakType : u32 {
@@ -710,7 +709,7 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
HeapRegionBaseAddr = 4,
HeapRegionSize = 5,
TotalMemoryUsage = 6,
- TotalHeapUsage = 7,
+ TotalPhysicalMemoryUsed = 7,
IsCurrentProcessBeingDebugged = 8,
RegisterResourceLimit = 9,
IdleTickCount = 10,
@@ -746,7 +745,7 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
case GetInfoType::NewMapRegionBaseAddr:
case GetInfoType::NewMapRegionSize:
case GetInfoType::TotalMemoryUsage:
- case GetInfoType::TotalHeapUsage:
+ case GetInfoType::TotalPhysicalMemoryUsed:
case GetInfoType::IsVirtualAddressMemoryEnabled:
case GetInfoType::PersonalMmHeapUsage:
case GetInfoType::TitleId:
@@ -806,8 +805,8 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
*result = process->VMManager().GetTotalMemoryUsage();
return RESULT_SUCCESS;
- case GetInfoType::TotalHeapUsage:
- *result = process->VMManager().GetTotalHeapUsage();
+ case GetInfoType::TotalPhysicalMemoryUsed:
+ *result = process->GetTotalPhysicalMemoryUsed();
return RESULT_SUCCESS;
case GetInfoType::IsVirtualAddressMemoryEnabled:
@@ -1141,7 +1140,7 @@ static ResultCode UnmapSharedMemory(Handle shared_memory_handle, VAddr addr, u64
return ERR_INVALID_MEMORY_RANGE;
}
- return shared_memory->Unmap(*current_process, addr);
+ return shared_memory->Unmap(*current_process, addr, size);
}
static ResultCode QueryProcessMemory(VAddr memory_info_address, VAddr page_info_address,
@@ -1340,17 +1339,35 @@ static ResultCode WaitProcessWideKeyAtomic(VAddr mutex_addr, VAddr condition_var
"called mutex_addr={:X}, condition_variable_addr={:X}, thread_handle=0x{:08X}, timeout={}",
mutex_addr, condition_variable_addr, thread_handle, nano_seconds);
- const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
+ if (Memory::IsKernelVirtualAddress(mutex_addr)) {
+ LOG_ERROR(
+ Kernel_SVC,
+ "Given mutex address must not be within the kernel address space. address=0x{:016X}",
+ mutex_addr);
+ return ERR_INVALID_ADDRESS_STATE;
+ }
+
+ if (!Common::IsWordAligned(mutex_addr)) {
+ LOG_ERROR(Kernel_SVC, "Given mutex address must be word-aligned. address=0x{:016X}",
+ mutex_addr);
+ return ERR_INVALID_ADDRESS;
+ }
+
+ auto* const current_process = Core::System::GetInstance().Kernel().CurrentProcess();
+ const auto& handle_table = current_process->GetHandleTable();
SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle);
ASSERT(thread);
- CASCADE_CODE(Mutex::Release(mutex_addr));
+ const auto release_result = current_process->GetMutex().Release(mutex_addr);
+ if (release_result.IsError()) {
+ return release_result;
+ }
SharedPtr<Thread> current_thread = GetCurrentThread();
current_thread->SetCondVarWaitAddress(condition_variable_addr);
current_thread->SetMutexWaitAddress(mutex_addr);
current_thread->SetWaitHandle(thread_handle);
- current_thread->SetStatus(ThreadStatus::WaitMutex);
+ current_thread->SetStatus(ThreadStatus::WaitCondVar);
current_thread->InvalidateWakeupCallback();
current_thread->WakeAfterDelay(nano_seconds);
@@ -1394,10 +1411,10 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
// them all.
std::size_t last = waiting_threads.size();
if (target != -1)
- last = target;
+ last = std::min(waiting_threads.size(), static_cast<std::size_t>(target));
// If there are no threads waiting on this condition variable, just exit
- if (last > waiting_threads.size())
+ if (last == 0)
return RESULT_SUCCESS;
for (std::size_t index = 0; index < last; ++index) {
@@ -1405,6 +1422,9 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
ASSERT(thread->GetCondVarWaitAddress() == condition_variable_addr);
+ // liberate Cond Var Thread.
+ thread->SetCondVarWaitAddress(0);
+
std::size_t current_core = Core::System::GetInstance().CurrentCoreIndex();
auto& monitor = Core::System::GetInstance().Monitor();
@@ -1423,10 +1443,9 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
}
} while (!monitor.ExclusiveWrite32(current_core, thread->GetMutexWaitAddress(),
thread->GetWaitHandle()));
-
if (mutex_val == 0) {
// We were able to acquire the mutex, resume this thread.
- ASSERT(thread->GetStatus() == ThreadStatus::WaitMutex);
+ ASSERT(thread->GetStatus() == ThreadStatus::WaitCondVar);
thread->ResumeFromWait();
auto* const lock_owner = thread->GetLockOwner();
@@ -1436,8 +1455,8 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
thread->SetLockOwner(nullptr);
thread->SetMutexWaitAddress(0);
- thread->SetCondVarWaitAddress(0);
thread->SetWaitHandle(0);
+ Core::System::GetInstance().CpuCore(thread->GetProcessorID()).PrepareReschedule();
} else {
// Atomically signal that the mutex now has a waiting thread.
do {
@@ -1456,12 +1475,11 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
auto owner = handle_table.Get<Thread>(owner_handle);
ASSERT(owner);
- ASSERT(thread->GetStatus() == ThreadStatus::WaitMutex);
+ ASSERT(thread->GetStatus() == ThreadStatus::WaitCondVar);
thread->InvalidateWakeupCallback();
+ thread->SetStatus(ThreadStatus::WaitMutex);
owner->AddMutexWaiter(thread);
-
- Core::System::GetInstance().CpuCore(thread->GetProcessorID()).PrepareReschedule();
}
}
@@ -1581,14 +1599,121 @@ static ResultCode CreateTransferMemory(Handle* handle, VAddr addr, u64 size, u32
}
auto& kernel = Core::System::GetInstance().Kernel();
- auto process = kernel.CurrentProcess();
- auto& handle_table = process->GetHandleTable();
- const auto shared_mem_handle = SharedMemory::Create(kernel, process, size, perms, perms, addr);
+ auto transfer_mem_handle = TransferMemory::Create(kernel, addr, size, perms);
- CASCADE_RESULT(*handle, handle_table.Create(shared_mem_handle));
+ auto& handle_table = kernel.CurrentProcess()->GetHandleTable();
+ const auto result = handle_table.Create(std::move(transfer_mem_handle));
+ if (result.Failed()) {
+ return result.Code();
+ }
+
+ *handle = *result;
return RESULT_SUCCESS;
}
+static ResultCode MapTransferMemory(Handle handle, VAddr address, u64 size, u32 permission_raw) {
+ LOG_DEBUG(Kernel_SVC,
+ "called. handle=0x{:08X}, address=0x{:016X}, size=0x{:016X}, permissions=0x{:08X}",
+ handle, address, size, permission_raw);
+
+ if (!Common::Is4KBAligned(address)) {
+ LOG_ERROR(Kernel_SVC, "Transfer memory addresses must be 4KB aligned (size=0x{:016X}).",
+ address);
+ return ERR_INVALID_ADDRESS;
+ }
+
+ if (size == 0 || !Common::Is4KBAligned(size)) {
+ LOG_ERROR(Kernel_SVC,
+ "Transfer memory sizes must be 4KB aligned and not be zero (size=0x{:016X}).",
+ size);
+ return ERR_INVALID_SIZE;
+ }
+
+ if (!IsValidAddressRange(address, size)) {
+ LOG_ERROR(Kernel_SVC,
+ "Given address and size overflows the 64-bit range (address=0x{:016X}, "
+ "size=0x{:016X}).",
+ address, size);
+ return ERR_INVALID_ADDRESS_STATE;
+ }
+
+ const auto permissions = static_cast<MemoryPermission>(permission_raw);
+ if (permissions != MemoryPermission::None && permissions != MemoryPermission::Read &&
+ permissions != MemoryPermission::ReadWrite) {
+ LOG_ERROR(Kernel_SVC, "Invalid transfer memory permissions given (permissions=0x{:08X}).",
+ permission_raw);
+ return ERR_INVALID_STATE;
+ }
+
+ const auto& kernel = Core::System::GetInstance().Kernel();
+ const auto* const current_process = kernel.CurrentProcess();
+ const auto& handle_table = current_process->GetHandleTable();
+
+ auto transfer_memory = handle_table.Get<TransferMemory>(handle);
+ if (!transfer_memory) {
+ LOG_ERROR(Kernel_SVC, "Nonexistent transfer memory handle given (handle=0x{:08X}).",
+ handle);
+ return ERR_INVALID_HANDLE;
+ }
+
+ if (!current_process->VMManager().IsWithinASLRRegion(address, size)) {
+ LOG_ERROR(Kernel_SVC,
+ "Given address and size don't fully fit within the ASLR region "
+ "(address=0x{:016X}, size=0x{:016X}).",
+ address, size);
+ return ERR_INVALID_MEMORY_RANGE;
+ }
+
+ return transfer_memory->MapMemory(address, size, permissions);
+}
+
+static ResultCode UnmapTransferMemory(Handle handle, VAddr address, u64 size) {
+ LOG_DEBUG(Kernel_SVC, "called. handle=0x{:08X}, address=0x{:016X}, size=0x{:016X}", handle,
+ address, size);
+
+ if (!Common::Is4KBAligned(address)) {
+ LOG_ERROR(Kernel_SVC, "Transfer memory addresses must be 4KB aligned (size=0x{:016X}).",
+ address);
+ return ERR_INVALID_ADDRESS;
+ }
+
+ if (size == 0 || !Common::Is4KBAligned(size)) {
+ LOG_ERROR(Kernel_SVC,
+ "Transfer memory sizes must be 4KB aligned and not be zero (size=0x{:016X}).",
+ size);
+ return ERR_INVALID_SIZE;
+ }
+
+ if (!IsValidAddressRange(address, size)) {
+ LOG_ERROR(Kernel_SVC,
+ "Given address and size overflows the 64-bit range (address=0x{:016X}, "
+ "size=0x{:016X}).",
+ address, size);
+ return ERR_INVALID_ADDRESS_STATE;
+ }
+
+ const auto& kernel = Core::System::GetInstance().Kernel();
+ const auto* const current_process = kernel.CurrentProcess();
+ const auto& handle_table = current_process->GetHandleTable();
+
+ auto transfer_memory = handle_table.Get<TransferMemory>(handle);
+ if (!transfer_memory) {
+ LOG_ERROR(Kernel_SVC, "Nonexistent transfer memory handle given (handle=0x{:08X}).",
+ handle);
+ return ERR_INVALID_HANDLE;
+ }
+
+ if (!current_process->VMManager().IsWithinASLRRegion(address, size)) {
+ LOG_ERROR(Kernel_SVC,
+ "Given address and size don't fully fit within the ASLR region "
+ "(address=0x{:016X}, size=0x{:016X}).",
+ address, size);
+ return ERR_INVALID_MEMORY_RANGE;
+ }
+
+ return transfer_memory->UnmapMemory(address, size);
+}
+
static ResultCode GetThreadCoreMask(Handle thread_handle, u32* core, u64* mask) {
LOG_TRACE(Kernel_SVC, "called, handle=0x{:08X}", thread_handle);
@@ -1872,6 +1997,83 @@ static ResultCode SetResourceLimitLimitValue(Handle resource_limit, u32 resource
return RESULT_SUCCESS;
}
+static ResultCode GetProcessList(u32* out_num_processes, VAddr out_process_ids,
+ u32 out_process_ids_size) {
+ LOG_DEBUG(Kernel_SVC, "called. out_process_ids=0x{:016X}, out_process_ids_size={}",
+ out_process_ids, out_process_ids_size);
+
+ // If the supplied size is negative or greater than INT32_MAX / sizeof(u64), bail.
+ if ((out_process_ids_size & 0xF0000000) != 0) {
+ LOG_ERROR(Kernel_SVC,
+ "Supplied size outside [0, 0x0FFFFFFF] range. out_process_ids_size={}",
+ out_process_ids_size);
+ return ERR_OUT_OF_RANGE;
+ }
+
+ const auto& kernel = Core::System::GetInstance().Kernel();
+ const auto& vm_manager = kernel.CurrentProcess()->VMManager();
+ const auto total_copy_size = out_process_ids_size * sizeof(u64);
+
+ if (out_process_ids_size > 0 &&
+ !vm_manager.IsWithinAddressSpace(out_process_ids, total_copy_size)) {
+ LOG_ERROR(Kernel_SVC, "Address range outside address space. begin=0x{:016X}, end=0x{:016X}",
+ out_process_ids, out_process_ids + total_copy_size);
+ return ERR_INVALID_ADDRESS_STATE;
+ }
+
+ const auto& process_list = kernel.GetProcessList();
+ const auto num_processes = process_list.size();
+ const auto copy_amount = std::min(std::size_t{out_process_ids_size}, num_processes);
+
+ for (std::size_t i = 0; i < copy_amount; ++i) {
+ Memory::Write64(out_process_ids, process_list[i]->GetProcessID());
+ out_process_ids += sizeof(u64);
+ }
+
+ *out_num_processes = static_cast<u32>(num_processes);
+ return RESULT_SUCCESS;
+}
+
+ResultCode GetThreadList(u32* out_num_threads, VAddr out_thread_ids, u32 out_thread_ids_size,
+ Handle debug_handle) {
+ // TODO: Handle this case when debug events are supported.
+ UNIMPLEMENTED_IF(debug_handle != InvalidHandle);
+
+ LOG_DEBUG(Kernel_SVC, "called. out_thread_ids=0x{:016X}, out_thread_ids_size={}",
+ out_thread_ids, out_thread_ids_size);
+
+ // If the size is negative or larger than INT32_MAX / sizeof(u64)
+ if ((out_thread_ids_size & 0xF0000000) != 0) {
+ LOG_ERROR(Kernel_SVC, "Supplied size outside [0, 0x0FFFFFFF] range. size={}",
+ out_thread_ids_size);
+ return ERR_OUT_OF_RANGE;
+ }
+
+ const auto* const current_process = Core::System::GetInstance().Kernel().CurrentProcess();
+ const auto& vm_manager = current_process->VMManager();
+ const auto total_copy_size = out_thread_ids_size * sizeof(u64);
+
+ if (out_thread_ids_size > 0 &&
+ !vm_manager.IsWithinAddressSpace(out_thread_ids, total_copy_size)) {
+ LOG_ERROR(Kernel_SVC, "Address range outside address space. begin=0x{:016X}, end=0x{:016X}",
+ out_thread_ids, out_thread_ids + total_copy_size);
+ return ERR_INVALID_ADDRESS_STATE;
+ }
+
+ const auto& thread_list = current_process->GetThreadList();
+ const auto num_threads = thread_list.size();
+ const auto copy_amount = std::min(std::size_t{out_thread_ids_size}, num_threads);
+
+ auto list_iter = thread_list.cbegin();
+ for (std::size_t i = 0; i < copy_amount; ++i, ++list_iter) {
+ Memory::Write64(out_thread_ids, (*list_iter)->GetThreadID());
+ out_thread_ids += sizeof(u64);
+ }
+
+ *out_num_threads = static_cast<u32>(num_threads);
+ return RESULT_SUCCESS;
+}
+
namespace {
struct FunctionDef {
using Func = void();
@@ -1964,8 +2166,8 @@ static const FunctionDef SVC_Table[] = {
{0x4E, nullptr, "ReadWriteRegister"},
{0x4F, nullptr, "SetProcessActivity"},
{0x50, SvcWrap<CreateSharedMemory>, "CreateSharedMemory"},
- {0x51, nullptr, "MapTransferMemory"},
- {0x52, nullptr, "UnmapTransferMemory"},
+ {0x51, SvcWrap<MapTransferMemory>, "MapTransferMemory"},
+ {0x52, SvcWrap<UnmapTransferMemory>, "UnmapTransferMemory"},
{0x53, nullptr, "CreateInterruptEvent"},
{0x54, nullptr, "QueryPhysicalAddress"},
{0x55, nullptr, "QueryIoMapping"},
@@ -1984,8 +2186,8 @@ static const FunctionDef SVC_Table[] = {
{0x62, nullptr, "TerminateDebugProcess"},
{0x63, nullptr, "GetDebugEvent"},
{0x64, nullptr, "ContinueDebugEvent"},
- {0x65, nullptr, "GetProcessList"},
- {0x66, nullptr, "GetThreadList"},
+ {0x65, SvcWrap<GetProcessList>, "GetProcessList"},
+ {0x66, SvcWrap<GetThreadList>, "GetThreadList"},
{0x67, nullptr, "GetDebugThreadContext"},
{0x68, nullptr, "SetDebugThreadContext"},
{0x69, nullptr, "QueryDebugProcessMemory"},
@@ -2027,7 +2229,7 @@ void CallSVC(u32 immediate) {
MICROPROFILE_SCOPE(Kernel_SVC);
// Lock the global kernel mutex when we enter the kernel HLE.
- std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
+ std::lock_guard lock{HLE::g_hle_lock};
const FunctionDef* info = GetSVCInfo(immediate);
if (info) {
diff --git a/src/core/hle/kernel/svc_wrap.h b/src/core/hle/kernel/svc_wrap.h
index 2a2c2c5ea..b3733680f 100644
--- a/src/core/hle/kernel/svc_wrap.h
+++ b/src/core/hle/kernel/svc_wrap.h
@@ -78,6 +78,14 @@ void SvcWrap() {
FuncReturn(retval);
}
+template <ResultCode func(u32*, u64, u32)>
+void SvcWrap() {
+ u32 param_1 = 0;
+ const u32 retval = func(&param_1, Param(1), static_cast<u32>(Param(2))).raw;
+ Core::CurrentArmInterface().SetReg(1, param_1);
+ FuncReturn(retval);
+}
+
template <ResultCode func(u64*, u32)>
void SvcWrap() {
u64 param_1 = 0;
diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp
index 3b22e8e0d..1b891f632 100644
--- a/src/core/hle/kernel/thread.cpp
+++ b/src/core/hle/kernel/thread.cpp
@@ -28,7 +28,7 @@
namespace Kernel {
-bool Thread::ShouldWait(Thread* thread) const {
+bool Thread::ShouldWait(const Thread* thread) const {
return status != ThreadStatus::Dead;
}
@@ -62,6 +62,8 @@ void Thread::Stop() {
}
wait_objects.clear();
+ owner_process->UnregisterThread(this);
+
// Mark the TLS slot in the thread's page as free.
owner_process->FreeTLSSlot(tls_address);
}
@@ -105,6 +107,7 @@ void Thread::ResumeFromWait() {
case ThreadStatus::WaitSleep:
case ThreadStatus::WaitIPC:
case ThreadStatus::WaitMutex:
+ case ThreadStatus::WaitCondVar:
case ThreadStatus::WaitArb:
break;
@@ -198,9 +201,11 @@ ResultVal<SharedPtr<Thread>> Thread::Create(KernelCore& kernel, std::string name
thread->callback_handle = kernel.ThreadWakeupCallbackHandleTable().Create(thread).Unwrap();
thread->owner_process = &owner_process;
thread->scheduler = &system.Scheduler(processor_id);
- thread->scheduler->AddThread(thread, priority);
+ thread->scheduler->AddThread(thread);
thread->tls_address = thread->owner_process->MarkNextAvailableTLSSlotAsUsed(*thread);
+ thread->owner_process->RegisterThread(thread.get());
+
// TODO(peachum): move to ScheduleThread() when scheduler is added so selected core is used
// to initialize the context
ResetThreadContext(thread->context, stack_top, entry_point, arg);
@@ -228,16 +233,16 @@ void Thread::SetWaitSynchronizationOutput(s32 output) {
context.cpu_registers[1] = output;
}
-s32 Thread::GetWaitObjectIndex(WaitObject* object) const {
+s32 Thread::GetWaitObjectIndex(const WaitObject* object) const {
ASSERT_MSG(!wait_objects.empty(), "Thread is not waiting for anything");
- auto match = std::find(wait_objects.rbegin(), wait_objects.rend(), object);
+ const auto match = std::find(wait_objects.rbegin(), wait_objects.rend(), object);
return static_cast<s32>(std::distance(match, wait_objects.rend()) - 1);
}
VAddr Thread::GetCommandBufferAddress() const {
// Offset from the start of TLS at which the IPC command buffer begins.
- static constexpr int CommandHeaderOffset = 0x80;
- return GetTLSAddress() + CommandHeaderOffset;
+ constexpr u64 command_header_offset = 0x80;
+ return GetTLSAddress() + command_header_offset;
}
void Thread::SetStatus(ThreadStatus new_status) {
@@ -351,7 +356,7 @@ void Thread::ChangeScheduler() {
if (*new_processor_id != processor_id) {
// Remove thread from previous core's scheduler
scheduler->RemoveThread(this);
- next_scheduler.AddThread(this, current_priority);
+ next_scheduler.AddThread(this);
}
processor_id = *new_processor_id;
@@ -366,7 +371,7 @@ void Thread::ChangeScheduler() {
system.CpuCore(processor_id).PrepareReschedule();
}
-bool Thread::AllWaitObjectsReady() {
+bool Thread::AllWaitObjectsReady() const {
return std::none_of(
wait_objects.begin(), wait_objects.end(),
[this](const SharedPtr<WaitObject>& object) { return object->ShouldWait(this); });
diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h
index faad5f391..73e5d1bb4 100644
--- a/src/core/hle/kernel/thread.h
+++ b/src/core/hle/kernel/thread.h
@@ -51,7 +51,8 @@ enum class ThreadStatus {
WaitIPC, ///< Waiting for the reply from an IPC request
WaitSynchAny, ///< Waiting due to WaitSynch1 or WaitSynchN with wait_all = false
WaitSynchAll, ///< Waiting due to WaitSynchronizationN with wait_all = true
- WaitMutex, ///< Waiting due to an ArbitrateLock/WaitProcessWideKey svc
+ WaitMutex, ///< Waiting due to an ArbitrateLock svc
+ WaitCondVar, ///< Waiting due to an WaitProcessWideKey svc
WaitArb, ///< Waiting due to a SignalToAddress/WaitForAddress svc
Dormant, ///< Created but not yet made ready
Dead ///< Run to completion, or forcefully terminated
@@ -110,7 +111,7 @@ public:
return HANDLE_TYPE;
}
- bool ShouldWait(Thread* thread) const override;
+ bool ShouldWait(const Thread* thread) const override;
void Acquire(Thread* thread) override;
/**
@@ -204,7 +205,7 @@ public:
* object in the list.
* @param object Object to query the index of.
*/
- s32 GetWaitObjectIndex(WaitObject* object) const;
+ s32 GetWaitObjectIndex(const WaitObject* object) const;
/**
* Stops a thread, invalidating it from further use
@@ -298,7 +299,7 @@ public:
}
/// Determines whether all the objects this thread is waiting on are ready.
- bool AllWaitObjectsReady();
+ bool AllWaitObjectsReady() const;
const MutexWaitingThreads& GetMutexWaitingThreads() const {
return wait_mutex_threads;
diff --git a/src/core/hle/kernel/transfer_memory.cpp b/src/core/hle/kernel/transfer_memory.cpp
new file mode 100644
index 000000000..26c4e5e67
--- /dev/null
+++ b/src/core/hle/kernel/transfer_memory.cpp
@@ -0,0 +1,81 @@
+// Copyright 2019 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "core/hle/kernel/errors.h"
+#include "core/hle/kernel/kernel.h"
+#include "core/hle/kernel/process.h"
+#include "core/hle/kernel/shared_memory.h"
+#include "core/hle/kernel/transfer_memory.h"
+#include "core/hle/result.h"
+
+namespace Kernel {
+
+TransferMemory::TransferMemory(KernelCore& kernel) : Object{kernel} {}
+TransferMemory::~TransferMemory() = default;
+
+SharedPtr<TransferMemory> TransferMemory::Create(KernelCore& kernel, VAddr base_address, u64 size,
+ MemoryPermission permissions) {
+ SharedPtr<TransferMemory> transfer_memory{new TransferMemory(kernel)};
+
+ transfer_memory->base_address = base_address;
+ transfer_memory->memory_size = size;
+ transfer_memory->owner_permissions = permissions;
+ transfer_memory->owner_process = kernel.CurrentProcess();
+
+ return transfer_memory;
+}
+
+const u8* TransferMemory::GetPointer() const {
+ return backing_block.get()->data();
+}
+
+u64 TransferMemory::GetSize() const {
+ return memory_size;
+}
+
+ResultCode TransferMemory::MapMemory(VAddr address, u64 size, MemoryPermission permissions) {
+ if (memory_size != size) {
+ return ERR_INVALID_SIZE;
+ }
+
+ if (owner_permissions != permissions) {
+ return ERR_INVALID_STATE;
+ }
+
+ if (is_mapped) {
+ return ERR_INVALID_STATE;
+ }
+
+ backing_block = std::make_shared<std::vector<u8>>(size);
+
+ const auto map_state = owner_permissions == MemoryPermission::None
+ ? MemoryState::TransferMemoryIsolated
+ : MemoryState::TransferMemory;
+ auto& vm_manager = owner_process->VMManager();
+ const auto map_result = vm_manager.MapMemoryBlock(address, backing_block, 0, size, map_state);
+ if (map_result.Failed()) {
+ return map_result.Code();
+ }
+
+ is_mapped = true;
+ return RESULT_SUCCESS;
+}
+
+ResultCode TransferMemory::UnmapMemory(VAddr address, u64 size) {
+ if (memory_size != size) {
+ return ERR_INVALID_SIZE;
+ }
+
+ auto& vm_manager = owner_process->VMManager();
+ const auto result = vm_manager.UnmapRange(address, size);
+
+ if (result.IsError()) {
+ return result;
+ }
+
+ is_mapped = false;
+ return RESULT_SUCCESS;
+}
+
+} // namespace Kernel
diff --git a/src/core/hle/kernel/transfer_memory.h b/src/core/hle/kernel/transfer_memory.h
new file mode 100644
index 000000000..a140b1e2b
--- /dev/null
+++ b/src/core/hle/kernel/transfer_memory.h
@@ -0,0 +1,103 @@
+// Copyright 2019 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include <vector>
+
+#include "core/hle/kernel/object.h"
+
+union ResultCode;
+
+namespace Kernel {
+
+class KernelCore;
+class Process;
+
+enum class MemoryPermission : u32;
+
+/// Defines the interface for transfer memory objects.
+///
+/// Transfer memory is typically used for the purpose of
+/// transferring memory between separate process instances,
+/// thus the name.
+///
+class TransferMemory final : public Object {
+public:
+ static constexpr HandleType HANDLE_TYPE = HandleType::TransferMemory;
+
+ static SharedPtr<TransferMemory> Create(KernelCore& kernel, VAddr base_address, u64 size,
+ MemoryPermission permissions);
+
+ TransferMemory(const TransferMemory&) = delete;
+ TransferMemory& operator=(const TransferMemory&) = delete;
+
+ TransferMemory(TransferMemory&&) = delete;
+ TransferMemory& operator=(TransferMemory&&) = delete;
+
+ std::string GetTypeName() const override {
+ return "TransferMemory";
+ }
+
+ std::string GetName() const override {
+ return GetTypeName();
+ }
+
+ HandleType GetHandleType() const override {
+ return HANDLE_TYPE;
+ }
+
+ /// Gets a pointer to the backing block of this instance.
+ const u8* GetPointer() const;
+
+ /// Gets the size of the memory backing this instance in bytes.
+ u64 GetSize() const;
+
+ /// Attempts to map transfer memory with the given range and memory permissions.
+ ///
+ /// @param address The base address to being mapping memory at.
+ /// @param size The size of the memory to map, in bytes.
+ /// @param permissions The memory permissions to check against when mapping memory.
+ ///
+ /// @pre The given address, size, and memory permissions must all match
+ /// the same values that were given when creating the transfer memory
+ /// instance.
+ ///
+ ResultCode MapMemory(VAddr address, u64 size, MemoryPermission permissions);
+
+ /// Unmaps the transfer memory with the given range
+ ///
+ /// @param address The base address to begin unmapping memory at.
+ /// @param size The size of the memory to unmap, in bytes.
+ ///
+ /// @pre The given address and size must be the same as the ones used
+ /// to create the transfer memory instance.
+ ///
+ ResultCode UnmapMemory(VAddr address, u64 size);
+
+private:
+ explicit TransferMemory(KernelCore& kernel);
+ ~TransferMemory() override;
+
+ /// Memory block backing this instance.
+ std::shared_ptr<std::vector<u8>> backing_block;
+
+ /// The base address for the memory managed by this instance.
+ VAddr base_address = 0;
+
+ /// Size of the memory, in bytes, that this instance manages.
+ u64 memory_size = 0;
+
+ /// The memory permissions that are applied to this instance.
+ MemoryPermission owner_permissions{};
+
+ /// The process that this transfer memory instance was created under.
+ Process* owner_process = nullptr;
+
+ /// Whether or not this transfer memory instance has mapped memory.
+ bool is_mapped = false;
+};
+
+} // namespace Kernel
diff --git a/src/core/hle/kernel/vm_manager.cpp b/src/core/hle/kernel/vm_manager.cpp
index 3def3e52c..ec0a480ce 100644
--- a/src/core/hle/kernel/vm_manager.cpp
+++ b/src/core/hle/kernel/vm_manager.cpp
@@ -20,16 +20,16 @@ namespace Kernel {
namespace {
const char* GetMemoryStateName(MemoryState state) {
static constexpr const char* names[] = {
- "Unmapped", "Io",
- "Normal", "CodeStatic",
- "CodeMutable", "Heap",
- "Shared", "Unknown1",
- "ModuleCodeStatic", "ModuleCodeMutable",
- "IpcBuffer0", "Stack",
- "ThreadLocal", "TransferMemoryIsolated",
- "TransferMemory", "ProcessMemory",
- "Inaccessible", "IpcBuffer1",
- "IpcBuffer3", "KernelStack",
+ "Unmapped", "Io",
+ "Normal", "Code",
+ "CodeData", "Heap",
+ "Shared", "Unknown1",
+ "ModuleCode", "ModuleCodeData",
+ "IpcBuffer0", "Stack",
+ "ThreadLocal", "TransferMemoryIsolated",
+ "TransferMemory", "ProcessMemory",
+ "Inaccessible", "IpcBuffer1",
+ "IpcBuffer3", "KernelStack",
};
return names[ToSvcMemoryState(state)];
@@ -256,57 +256,50 @@ ResultCode VMManager::ReprotectRange(VAddr target, u64 size, VMAPermission new_p
return RESULT_SUCCESS;
}
-ResultVal<VAddr> VMManager::HeapAllocate(VAddr target, u64 size, VMAPermission perms) {
- if (!IsWithinHeapRegion(target, size)) {
- return ERR_INVALID_ADDRESS;
+ResultVal<VAddr> VMManager::SetHeapSize(u64 size) {
+ if (size > GetHeapRegionSize()) {
+ return ERR_OUT_OF_MEMORY;
+ }
+
+ // No need to do any additional work if the heap is already the given size.
+ if (size == GetCurrentHeapSize()) {
+ return MakeResult(heap_region_base);
}
if (heap_memory == nullptr) {
// Initialize heap
- heap_memory = std::make_shared<std::vector<u8>>();
- heap_start = heap_end = target;
+ heap_memory = std::make_shared<std::vector<u8>>(size);
+ heap_end = heap_region_base + size;
} else {
- UnmapRange(heap_start, heap_end - heap_start);
- }
-
- // If necessary, expand backing vector to cover new heap extents.
- if (target < heap_start) {
- heap_memory->insert(begin(*heap_memory), heap_start - target, 0);
- heap_start = target;
- RefreshMemoryBlockMappings(heap_memory.get());
- }
- if (target + size > heap_end) {
- heap_memory->insert(end(*heap_memory), (target + size) - heap_end, 0);
- heap_end = target + size;
- RefreshMemoryBlockMappings(heap_memory.get());
+ UnmapRange(heap_region_base, GetCurrentHeapSize());
}
- ASSERT(heap_end - heap_start == heap_memory->size());
- CASCADE_RESULT(auto vma, MapMemoryBlock(target, heap_memory, target - heap_start, size,
- MemoryState::Heap));
- Reprotect(vma, perms);
+ // If necessary, expand backing vector to cover new heap extents in
+ // the case of allocating. Otherwise, shrink the backing memory,
+ // if a smaller heap has been requested.
+ const u64 old_heap_size = GetCurrentHeapSize();
+ if (size > old_heap_size) {
+ const u64 alloc_size = size - old_heap_size;
- heap_used = size;
-
- return MakeResult<VAddr>(heap_end - size);
-}
+ heap_memory->insert(heap_memory->end(), alloc_size, 0);
+ RefreshMemoryBlockMappings(heap_memory.get());
+ } else if (size < old_heap_size) {
+ heap_memory->resize(size);
+ heap_memory->shrink_to_fit();
-ResultCode VMManager::HeapFree(VAddr target, u64 size) {
- if (!IsWithinHeapRegion(target, size)) {
- return ERR_INVALID_ADDRESS;
+ RefreshMemoryBlockMappings(heap_memory.get());
}
- if (size == 0) {
- return RESULT_SUCCESS;
- }
+ heap_end = heap_region_base + size;
+ ASSERT(GetCurrentHeapSize() == heap_memory->size());
- const ResultCode result = UnmapRange(target, size);
- if (result.IsError()) {
- return result;
+ const auto mapping_result =
+ MapMemoryBlock(heap_region_base, heap_memory, 0, size, MemoryState::Heap);
+ if (mapping_result.Failed()) {
+ return mapping_result.Code();
}
- heap_used -= size;
- return RESULT_SUCCESS;
+ return MakeResult<VAddr>(heap_region_base);
}
MemoryInfo VMManager::QueryMemory(VAddr address) const {
@@ -598,6 +591,7 @@ void VMManager::InitializeMemoryRegionRanges(FileSys::ProgramAddressSpaceType ty
heap_region_base = map_region_end;
heap_region_end = heap_region_base + heap_region_size;
+ heap_end = heap_region_base;
new_map_region_base = heap_region_end;
new_map_region_end = new_map_region_base + new_map_region_size;
@@ -692,10 +686,6 @@ u64 VMManager::GetTotalMemoryUsage() const {
return 0xF8000000;
}
-u64 VMManager::GetTotalHeapUsage() const {
- return heap_used;
-}
-
VAddr VMManager::GetAddressSpaceBaseAddress() const {
return address_space_base;
}
@@ -778,6 +768,10 @@ u64 VMManager::GetHeapRegionSize() const {
return heap_region_end - heap_region_base;
}
+u64 VMManager::GetCurrentHeapSize() const {
+ return heap_end - heap_region_base;
+}
+
bool VMManager::IsWithinHeapRegion(VAddr address, u64 size) const {
return IsInsideAddressRange(address, size, GetHeapRegionBaseAddress(),
GetHeapRegionEndAddress());
diff --git a/src/core/hle/kernel/vm_manager.h b/src/core/hle/kernel/vm_manager.h
index b96980f8f..6f484b7bf 100644
--- a/src/core/hle/kernel/vm_manager.h
+++ b/src/core/hle/kernel/vm_manager.h
@@ -165,12 +165,12 @@ enum class MemoryState : u32 {
Unmapped = 0x00,
Io = 0x01 | FlagMapped,
Normal = 0x02 | FlagMapped | FlagQueryPhysicalAddressAllowed,
- CodeStatic = 0x03 | CodeFlags | FlagMapProcess,
- CodeMutable = 0x04 | CodeFlags | FlagMapProcess | FlagCodeMemory,
+ Code = 0x03 | CodeFlags | FlagMapProcess,
+ CodeData = 0x04 | DataFlags | FlagMapProcess | FlagCodeMemory,
Heap = 0x05 | DataFlags | FlagCodeMemory,
Shared = 0x06 | FlagMapped | FlagMemoryPoolAllocated,
- ModuleCodeStatic = 0x08 | CodeFlags | FlagModule | FlagMapProcess,
- ModuleCodeMutable = 0x09 | DataFlags | FlagModule | FlagMapProcess | FlagCodeMemory,
+ ModuleCode = 0x08 | CodeFlags | FlagModule | FlagMapProcess,
+ ModuleCodeData = 0x09 | DataFlags | FlagModule | FlagMapProcess | FlagCodeMemory,
IpcBuffer0 = 0x0A | FlagMapped | FlagQueryPhysicalAddressAllowed | FlagMemoryPoolAllocated |
IPCFlags | FlagSharedDevice | FlagSharedDeviceAligned,
@@ -380,11 +380,41 @@ public:
/// Changes the permissions of a range of addresses, splitting VMAs as necessary.
ResultCode ReprotectRange(VAddr target, u64 size, VMAPermission new_perms);
- ResultVal<VAddr> HeapAllocate(VAddr target, u64 size, VMAPermission perms);
- ResultCode HeapFree(VAddr target, u64 size);
-
ResultCode MirrorMemory(VAddr dst_addr, VAddr src_addr, u64 size, MemoryState state);
+ /// Attempts to allocate a heap with the given size.
+ ///
+ /// @param size The size of the heap to allocate in bytes.
+ ///
+ /// @note If a heap is currently allocated, and this is called
+ /// with a size that is equal to the size of the current heap,
+ /// then this function will do nothing and return the current
+ /// heap's starting address, as there's no need to perform
+ /// any additional heap allocation work.
+ ///
+ /// @note If a heap is currently allocated, and this is called
+ /// with a size less than the current heap's size, then
+ /// this function will attempt to shrink the heap.
+ ///
+ /// @note If a heap is currently allocated, and this is called
+ /// with a size larger than the current heap's size, then
+ /// this function will attempt to extend the size of the heap.
+ ///
+ /// @returns A result indicating either success or failure.
+ /// <p>
+ /// If successful, this function will return a result
+ /// containing the starting address to the allocated heap.
+ /// <p>
+ /// If unsuccessful, this function will return a result
+ /// containing an error code.
+ ///
+ /// @pre The given size must lie within the allowable heap
+ /// memory region managed by this VMManager instance.
+ /// Failure to abide by this will result in ERR_OUT_OF_MEMORY
+ /// being returned as the result.
+ ///
+ ResultVal<VAddr> SetHeapSize(u64 size);
+
/// Queries the memory manager for information about the given address.
///
/// @param address The address to query the memory manager about for information.
@@ -418,9 +448,6 @@ public:
/// Gets the total memory usage, used by svcGetInfo
u64 GetTotalMemoryUsage() const;
- /// Gets the total heap usage, used by svcGetInfo
- u64 GetTotalHeapUsage() const;
-
/// Gets the address space base address
VAddr GetAddressSpaceBaseAddress() const;
@@ -469,6 +496,13 @@ public:
/// Gets the total size of the heap region in bytes.
u64 GetHeapRegionSize() const;
+ /// Gets the total size of the current heap in bytes.
+ ///
+ /// @note This is the current allocated heap size, not the size
+ /// of the region it's allowed to exist within.
+ ///
+ u64 GetCurrentHeapSize() const;
+
/// Determines whether or not the specified range is within the heap region.
bool IsWithinHeapRegion(VAddr address, u64 size) const;
@@ -625,9 +659,9 @@ private:
// This makes deallocation and reallocation of holes fast and keeps process memory contiguous
// in the emulator address space, allowing Memory::GetPointer to be reasonably safe.
std::shared_ptr<std::vector<u8>> heap_memory;
- // The left/right bounds of the address space covered by heap_memory.
- VAddr heap_start = 0;
+
+ // The end of the currently allocated heap. This is not an inclusive
+ // end of the range. This is essentially 'base_address + current_size'.
VAddr heap_end = 0;
- u64 heap_used = 0;
};
} // namespace Kernel
diff --git a/src/core/hle/kernel/wait_object.h b/src/core/hle/kernel/wait_object.h
index 5987fb971..04464a51a 100644
--- a/src/core/hle/kernel/wait_object.h
+++ b/src/core/hle/kernel/wait_object.h
@@ -24,7 +24,7 @@ public:
* @param thread The thread about which we're deciding.
* @return True if the current thread should wait due to this object being unavailable
*/
- virtual bool ShouldWait(Thread* thread) const = 0;
+ virtual bool ShouldWait(const Thread* thread) const = 0;
/// Acquire/lock the object for the specified thread if it is available
virtual void Acquire(Thread* thread) = 0;
diff --git a/src/core/hle/result.h b/src/core/hle/result.h
index ab84f5ddc..8a3701151 100644
--- a/src/core/hle/result.h
+++ b/src/core/hle/result.h
@@ -119,10 +119,6 @@ union ResultCode {
BitField<0, 9, ErrorModule> module;
BitField<9, 13, u32> description;
- // The last bit of `level` is checked by apps and the kernel to determine if a result code is an
- // error
- BitField<31, 1, u32> is_error;
-
constexpr explicit ResultCode(u32 raw) : raw(raw) {}
constexpr ResultCode(ErrorModule module_, u32 description_)
diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp
index c750d70ac..85271d418 100644
--- a/src/core/hle/service/am/am.cpp
+++ b/src/core/hle/service/am/am.cpp
@@ -13,7 +13,7 @@
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/readable_event.h"
-#include "core/hle/kernel/shared_memory.h"
+#include "core/hle/kernel/transfer_memory.h"
#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/acc/profile_manager.h"
#include "core/hle/service/am/am.h"
@@ -215,7 +215,21 @@ IDisplayController::IDisplayController() : ServiceFramework("IDisplayController"
IDisplayController::~IDisplayController() = default;
-IDebugFunctions::IDebugFunctions() : ServiceFramework("IDebugFunctions") {}
+IDebugFunctions::IDebugFunctions() : ServiceFramework{"IDebugFunctions"} {
+ // clang-format off
+ static const FunctionInfo functions[] = {
+ {0, nullptr, "NotifyMessageToHomeMenuForDebug"},
+ {1, nullptr, "OpenMainApplication"},
+ {10, nullptr, "EmulateButtonEvent"},
+ {20, nullptr, "InvalidateTransitionLayer"},
+ {30, nullptr, "RequestLaunchApplicationWithUserAndArgumentForDebug"},
+ {40, nullptr, "GetAppletResourceUsageInfo"},
+ };
+ // clang-format on
+
+ RegisterHandlers(functions);
+}
+
IDebugFunctions::~IDebugFunctions() = default;
ISelfController::ISelfController(std::shared_ptr<NVFlinger::NVFlinger> nvflinger)
@@ -225,8 +239,8 @@ ISelfController::ISelfController(std::shared_ptr<NVFlinger::NVFlinger> nvflinger
{0, nullptr, "Exit"},
{1, &ISelfController::LockExit, "LockExit"},
{2, &ISelfController::UnlockExit, "UnlockExit"},
- {3, nullptr, "EnterFatalSection"},
- {4, nullptr, "LeaveFatalSection"},
+ {3, &ISelfController::EnterFatalSection, "EnterFatalSection"},
+ {4, &ISelfController::LeaveFatalSection, "LeaveFatalSection"},
{9, &ISelfController::GetLibraryAppletLaunchableEvent, "GetLibraryAppletLaunchableEvent"},
{10, &ISelfController::SetScreenShotPermission, "SetScreenShotPermission"},
{11, &ISelfController::SetOperationModeChangedNotification, "SetOperationModeChangedNotification"},
@@ -271,41 +285,54 @@ ISelfController::ISelfController(std::shared_ptr<NVFlinger::NVFlinger> nvflinger
ISelfController::~ISelfController() = default;
-void ISelfController::SetFocusHandlingMode(Kernel::HLERequestContext& ctx) {
- // Takes 3 input u8s with each field located immediately after the previous
- // u8, these are bool flags. No output.
+void ISelfController::LockExit(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
- IPC::RequestParser rp{ctx};
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+}
- struct FocusHandlingModeParams {
- u8 unknown0;
- u8 unknown1;
- u8 unknown2;
- };
- auto flags = rp.PopRaw<FocusHandlingModeParams>();
+void ISelfController::UnlockExit(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_AM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
-void ISelfController::SetRestartMessageEnabled(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_AM, "(STUBBED) called");
+void ISelfController::EnterFatalSection(Kernel::HLERequestContext& ctx) {
+ ++num_fatal_sections_entered;
+ LOG_DEBUG(Service_AM, "called. Num fatal sections entered: {}", num_fatal_sections_entered);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
-void ISelfController::SetPerformanceModeChangedNotification(Kernel::HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
+void ISelfController::LeaveFatalSection(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Service_AM, "called.");
- bool flag = rp.Pop<bool>();
- LOG_WARNING(Service_AM, "(STUBBED) called flag={}", flag);
+ // Entry and exit of fatal sections must be balanced.
+ if (num_fatal_sections_entered == 0) {
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultCode{ErrorModule::AM, 512});
+ return;
+ }
+
+ --num_fatal_sections_entered;
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
+void ISelfController::GetLibraryAppletLaunchableEvent(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_AM, "(STUBBED) called");
+
+ launchable_event.writable->Signal();
+
+ IPC::ResponseBuilder rb{ctx, 2, 1};
+ rb.Push(RESULT_SUCCESS);
+ rb.PushCopyObjects(launchable_event.readable);
+}
+
void ISelfController::SetScreenShotPermission(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
@@ -323,40 +350,52 @@ void ISelfController::SetOperationModeChangedNotification(Kernel::HLERequestCont
rb.Push(RESULT_SUCCESS);
}
-void ISelfController::SetOutOfFocusSuspendingEnabled(Kernel::HLERequestContext& ctx) {
- // Takes 3 input u8s with each field located immediately after the previous
- // u8, these are bool flags. No output.
+void ISelfController::SetPerformanceModeChangedNotification(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- bool enabled = rp.Pop<bool>();
- LOG_WARNING(Service_AM, "(STUBBED) called enabled={}", enabled);
+ bool flag = rp.Pop<bool>();
+ LOG_WARNING(Service_AM, "(STUBBED) called flag={}", flag);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
-void ISelfController::LockExit(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_AM, "(STUBBED) called");
+void ISelfController::SetFocusHandlingMode(Kernel::HLERequestContext& ctx) {
+ // Takes 3 input u8s with each field located immediately after the previous
+ // u8, these are bool flags. No output.
+ IPC::RequestParser rp{ctx};
+
+ struct FocusHandlingModeParams {
+ u8 unknown0;
+ u8 unknown1;
+ u8 unknown2;
+ };
+ const auto flags = rp.PopRaw<FocusHandlingModeParams>();
+
+ LOG_WARNING(Service_AM, "(STUBBED) called. unknown0={}, unknown1={}, unknown2={}",
+ flags.unknown0, flags.unknown1, flags.unknown2);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
-void ISelfController::UnlockExit(Kernel::HLERequestContext& ctx) {
+void ISelfController::SetRestartMessageEnabled(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
-void ISelfController::GetLibraryAppletLaunchableEvent(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_AM, "(STUBBED) called");
+void ISelfController::SetOutOfFocusSuspendingEnabled(Kernel::HLERequestContext& ctx) {
+ // Takes 3 input u8s with each field located immediately after the previous
+ // u8, these are bool flags. No output.
+ IPC::RequestParser rp{ctx};
- launchable_event.writable->Signal();
+ bool enabled = rp.Pop<bool>();
+ LOG_WARNING(Service_AM, "(STUBBED) called enabled={}", enabled);
- IPC::ResponseBuilder rb{ctx, 2, 1};
+ IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
- rb.PushCopyObjects(launchable_event.readable);
}
void ISelfController::SetScreenShotImageOrientation(Kernel::HLERequestContext& ctx) {
@@ -893,19 +932,19 @@ void ILibraryAppletCreator::CreateTransferMemoryStorage(Kernel::HLERequestContex
rp.SetCurrentOffset(3);
const auto handle{rp.Pop<Kernel::Handle>()};
- const auto shared_mem =
- Core::System::GetInstance().CurrentProcess()->GetHandleTable().Get<Kernel::SharedMemory>(
+ const auto transfer_mem =
+ Core::System::GetInstance().CurrentProcess()->GetHandleTable().Get<Kernel::TransferMemory>(
handle);
- if (shared_mem == nullptr) {
+ if (transfer_mem == nullptr) {
LOG_ERROR(Service_AM, "shared_mem is a nullpr for handle={:08X}", handle);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultCode(-1));
return;
}
- const u8* mem_begin = shared_mem->GetPointer();
- const u8* mem_end = mem_begin + shared_mem->GetSize();
+ const u8* const mem_begin = transfer_mem->GetPointer();
+ const u8* const mem_end = mem_begin + transfer_mem->GetSize();
std::vector<u8> memory{mem_begin, mem_end};
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
diff --git a/src/core/hle/service/am/am.h b/src/core/hle/service/am/am.h
index 565dd8e9e..991b7d47c 100644
--- a/src/core/hle/service/am/am.h
+++ b/src/core/hle/service/am/am.h
@@ -117,17 +117,19 @@ public:
~ISelfController() override;
private:
- void SetFocusHandlingMode(Kernel::HLERequestContext& ctx);
- void SetRestartMessageEnabled(Kernel::HLERequestContext& ctx);
- void SetPerformanceModeChangedNotification(Kernel::HLERequestContext& ctx);
- void SetOperationModeChangedNotification(Kernel::HLERequestContext& ctx);
- void SetOutOfFocusSuspendingEnabled(Kernel::HLERequestContext& ctx);
void LockExit(Kernel::HLERequestContext& ctx);
void UnlockExit(Kernel::HLERequestContext& ctx);
+ void EnterFatalSection(Kernel::HLERequestContext& ctx);
+ void LeaveFatalSection(Kernel::HLERequestContext& ctx);
void GetLibraryAppletLaunchableEvent(Kernel::HLERequestContext& ctx);
+ void SetScreenShotPermission(Kernel::HLERequestContext& ctx);
+ void SetOperationModeChangedNotification(Kernel::HLERequestContext& ctx);
+ void SetPerformanceModeChangedNotification(Kernel::HLERequestContext& ctx);
+ void SetFocusHandlingMode(Kernel::HLERequestContext& ctx);
+ void SetRestartMessageEnabled(Kernel::HLERequestContext& ctx);
+ void SetOutOfFocusSuspendingEnabled(Kernel::HLERequestContext& ctx);
void SetScreenShotImageOrientation(Kernel::HLERequestContext& ctx);
void CreateManagedDisplayLayer(Kernel::HLERequestContext& ctx);
- void SetScreenShotPermission(Kernel::HLERequestContext& ctx);
void SetHandlesRequestToDisplay(Kernel::HLERequestContext& ctx);
void SetIdleTimeDetectionExtension(Kernel::HLERequestContext& ctx);
void GetIdleTimeDetectionExtension(Kernel::HLERequestContext& ctx);
@@ -135,6 +137,7 @@ private:
std::shared_ptr<NVFlinger::NVFlinger> nvflinger;
Kernel::EventPair launchable_event;
u32 idle_time_detection_extension = 0;
+ u64 num_fatal_sections_entered = 0;
};
class ICommonStateGetter final : public ServiceFramework<ICommonStateGetter> {
diff --git a/src/core/hle/service/am/applets/web_browser.cpp b/src/core/hle/service/am/applets/web_browser.cpp
index 9b0aa7f5f..7e17df98a 100644
--- a/src/core/hle/service/am/applets/web_browser.cpp
+++ b/src/core/hle/service/am/applets/web_browser.cpp
@@ -86,7 +86,7 @@ static FileSys::VirtualFile GetManualRomFS() {
if (loader.ReadManualRomFS(out) == Loader::ResultStatus::Success)
return out;
- const auto& installed{FileSystem::GetUnionContents()};
+ const auto& installed{Core::System::GetInstance().GetContentProvider()};
const auto res = installed.GetEntry(Core::System::GetInstance().CurrentProcess()->GetTitleID(),
FileSys::ContentRecordType::Manual);
diff --git a/src/core/hle/service/aoc/aoc_u.cpp b/src/core/hle/service/aoc/aoc_u.cpp
index b506bc3dd..2d768d9fc 100644
--- a/src/core/hle/service/aoc/aoc_u.cpp
+++ b/src/core/hle/service/aoc/aoc_u.cpp
@@ -33,11 +33,11 @@ static bool CheckAOCTitleIDMatchesBase(u64 title_id, u64 base) {
static std::vector<u64> AccumulateAOCTitleIDs() {
std::vector<u64> add_on_content;
- const auto rcu = FileSystem::GetUnionContents();
+ const auto& rcu = Core::System::GetInstance().GetContentProvider();
const auto list =
rcu.ListEntriesFilter(FileSys::TitleType::AOC, FileSys::ContentRecordType::Data);
std::transform(list.begin(), list.end(), std::back_inserter(add_on_content),
- [](const FileSys::RegisteredCacheEntry& rce) { return rce.title_id; });
+ [](const FileSys::ContentProviderEntry& rce) { return rce.title_id; });
add_on_content.erase(
std::remove_if(
add_on_content.begin(), add_on_content.end(),
diff --git a/src/core/hle/service/audio/audin_u.cpp b/src/core/hle/service/audio/audin_u.cpp
index 088410564..e5daefdde 100644
--- a/src/core/hle/service/audio/audin_u.cpp
+++ b/src/core/hle/service/audio/audin_u.cpp
@@ -2,9 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include "common/logging/log.h"
-#include "core/hle/ipc_helpers.h"
-#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/audio/audin_u.h"
namespace Service::Audio {
@@ -33,7 +30,6 @@ public:
RegisterHandlers(functions);
}
- ~IAudioIn() = default;
};
AudInU::AudInU() : ServiceFramework("audin:u") {
diff --git a/src/core/hle/service/audio/audout_u.cpp b/src/core/hle/service/audio/audout_u.cpp
index 21f5e64c7..39acb7b23 100644
--- a/src/core/hle/service/audio/audout_u.cpp
+++ b/src/core/hle/service/audio/audout_u.cpp
@@ -150,7 +150,6 @@ private:
void GetReleasedAudioOutBufferImpl(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called {}", ctx.Description());
- IPC::RequestParser rp{ctx};
const u64 max_count{ctx.GetWriteBufferSize() / sizeof(u64)};
const auto released_buffers{audio_core.GetTagsAndReleaseBuffers(stream, max_count)};
@@ -194,12 +193,9 @@ private:
void AudOutU::ListAudioOutsImpl(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
- IPC::RequestParser rp{ctx};
-
ctx.WriteBuffer(DefaultDevice);
IPC::ResponseBuilder rb{ctx, 3};
-
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(1); // Amount of audio devices
}
diff --git a/src/core/hle/service/audio/audrec_u.cpp b/src/core/hle/service/audio/audrec_u.cpp
index 6956a2e64..1a5aed9ed 100644
--- a/src/core/hle/service/audio/audrec_u.cpp
+++ b/src/core/hle/service/audio/audrec_u.cpp
@@ -2,9 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include "common/logging/log.h"
-#include "core/hle/ipc_helpers.h"
-#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/audio/audrec_u.h"
namespace Service::Audio {
@@ -30,7 +27,6 @@ public:
RegisterHandlers(functions);
}
- ~IFinalOutputRecorder() = default;
};
AudRecU::AudRecU() : ServiceFramework("audrec:u") {
diff --git a/src/core/hle/service/audio/audren_u.cpp b/src/core/hle/service/audio/audren_u.cpp
index c9de10a24..1dde6edb7 100644
--- a/src/core/hle/service/audio/audren_u.cpp
+++ b/src/core/hle/service/audio/audren_u.cpp
@@ -10,6 +10,7 @@
#include "common/alignment.h"
#include "common/common_funcs.h"
#include "common/logging/log.h"
+#include "common/string_util.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/hle_ipc.h"
@@ -184,7 +185,6 @@ public:
private:
void ListAudioDeviceName(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_Audio, "(STUBBED) called");
- IPC::RequestParser rp{ctx};
constexpr std::array<char, 15> audio_interface{{"AudioInterface"}};
ctx.WriteBuffer(audio_interface);
@@ -195,13 +195,13 @@ private:
}
void SetAudioDeviceOutputVolume(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_Audio, "(STUBBED) called");
-
IPC::RequestParser rp{ctx};
- f32 volume = static_cast<f32>(rp.Pop<u32>());
+ const f32 volume = rp.Pop<f32>();
- auto file_buffer = ctx.ReadBuffer();
- auto end = std::find(file_buffer.begin(), file_buffer.end(), '\0');
+ const auto device_name_buffer = ctx.ReadBuffer();
+ const std::string name = Common::StringFromBuffer(device_name_buffer);
+
+ LOG_WARNING(Service_Audio, "(STUBBED) called. name={}, volume={}", name, volume);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
@@ -209,7 +209,6 @@ private:
void GetActiveAudioDeviceName(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_Audio, "(STUBBED) called");
- IPC::RequestParser rp{ctx};
constexpr std::array<char, 12> audio_interface{{"AudioDevice"}};
ctx.WriteBuffer(audio_interface);
diff --git a/src/core/hle/service/fatal/fatal.cpp b/src/core/hle/service/fatal/fatal.cpp
index 770590d0b..2c229bcad 100644
--- a/src/core/hle/service/fatal/fatal.cpp
+++ b/src/core/hle/service/fatal/fatal.cpp
@@ -25,21 +25,34 @@ Module::Interface::Interface(std::shared_ptr<Module> module, const char* name)
Module::Interface::~Interface() = default;
struct FatalInfo {
- std::array<u64_le, 31> registers{}; // TODO(ogniK): See if this actually is registers or
- // not(find a game which has non zero valeus)
- u64_le unk0{};
- u64_le unk1{};
- u64_le unk2{};
- u64_le unk3{};
- u64_le unk4{};
- u64_le unk5{};
- u64_le unk6{};
+ enum class Architecture : s32 {
+ AArch64,
+ AArch32,
+ };
+
+ const char* ArchAsString() const {
+ return arch == Architecture::AArch64 ? "AArch64" : "AArch32";
+ }
+
+ std::array<u64_le, 31> registers{};
+ u64_le sp{};
+ u64_le pc{};
+ u64_le pstate{};
+ u64_le afsr0{};
+ u64_le afsr1{};
+ u64_le esr{};
+ u64_le far{};
std::array<u64_le, 32> backtrace{};
- u64_le unk7{};
- u64_le unk8{};
+ u64_le program_entry_point{};
+
+ // Bit flags that indicate which registers have been set with values
+ // for this context. The service itself uses these to determine which
+ // registers to specifically print out.
+ u64_le set_flags{};
+
u32_le backtrace_size{};
- u32_le unk9{};
+ Architecture arch{};
u32_le unk10{}; // TODO(ogniK): Is this even used or is it just padding?
};
static_assert(sizeof(FatalInfo) == 0x250, "FatalInfo is an invalid size");
@@ -52,36 +65,36 @@ enum class FatalType : u32 {
static void GenerateErrorReport(ResultCode error_code, const FatalInfo& info) {
const auto title_id = Core::CurrentProcess()->GetTitleID();
- std::string crash_report =
- fmt::format("Yuzu {}-{} crash report\n"
- "Title ID: {:016x}\n"
- "Result: 0x{:X} ({:04}-{:04d})\n"
- "\n",
- Common::g_scm_branch, Common::g_scm_desc, title_id, error_code.raw,
- 2000 + static_cast<u32>(error_code.module.Value()),
- static_cast<u32>(error_code.description.Value()), info.unk8, info.unk7);
+ std::string crash_report = fmt::format(
+ "Yuzu {}-{} crash report\n"
+ "Title ID: {:016x}\n"
+ "Result: 0x{:X} ({:04}-{:04d})\n"
+ "Set flags: 0x{:16X}\n"
+ "Program entry point: 0x{:16X}\n"
+ "\n",
+ Common::g_scm_branch, Common::g_scm_desc, title_id, error_code.raw,
+ 2000 + static_cast<u32>(error_code.module.Value()),
+ static_cast<u32>(error_code.description.Value()), info.set_flags, info.program_entry_point);
if (info.backtrace_size != 0x0) {
crash_report += "Registers:\n";
- // TODO(ogniK): This is just a guess, find a game which actually has non zero values
for (size_t i = 0; i < info.registers.size(); i++) {
crash_report +=
fmt::format(" X[{:02d}]: {:016x}\n", i, info.registers[i]);
}
- crash_report += fmt::format(" Unknown 0: {:016x}\n", info.unk0);
- crash_report += fmt::format(" Unknown 1: {:016x}\n", info.unk1);
- crash_report += fmt::format(" Unknown 2: {:016x}\n", info.unk2);
- crash_report += fmt::format(" Unknown 3: {:016x}\n", info.unk3);
- crash_report += fmt::format(" Unknown 4: {:016x}\n", info.unk4);
- crash_report += fmt::format(" Unknown 5: {:016x}\n", info.unk5);
- crash_report += fmt::format(" Unknown 6: {:016x}\n", info.unk6);
+ crash_report += fmt::format(" SP: {:016x}\n", info.sp);
+ crash_report += fmt::format(" PC: {:016x}\n", info.pc);
+ crash_report += fmt::format(" PSTATE: {:016x}\n", info.pstate);
+ crash_report += fmt::format(" AFSR0: {:016x}\n", info.afsr0);
+ crash_report += fmt::format(" AFSR1: {:016x}\n", info.afsr1);
+ crash_report += fmt::format(" ESR: {:016x}\n", info.esr);
+ crash_report += fmt::format(" FAR: {:016x}\n", info.far);
crash_report += "\nBacktrace:\n";
for (size_t i = 0; i < info.backtrace_size; i++) {
crash_report +=
fmt::format(" Backtrace[{:02d}]: {:016x}\n", i, info.backtrace[i]);
}
- crash_report += fmt::format("\nUnknown 7: 0x{:016x}\n", info.unk7);
- crash_report += fmt::format("Unknown 8: 0x{:016x}\n", info.unk8);
- crash_report += fmt::format("Unknown 9: 0x{:016x}\n", info.unk9);
+
+ crash_report += fmt::format("Architecture: {}\n", info.ArchAsString());
crash_report += fmt::format("Unknown 10: 0x{:016x}\n", info.unk10);
}
@@ -125,13 +138,13 @@ static void ThrowFatalError(ResultCode error_code, FatalType fatal_type, const F
case FatalType::ErrorReport:
GenerateErrorReport(error_code, info);
break;
- };
+ }
}
void Module::Interface::ThrowFatal(Kernel::HLERequestContext& ctx) {
LOG_ERROR(Service_Fatal, "called");
IPC::RequestParser rp{ctx};
- auto error_code = rp.Pop<ResultCode>();
+ const auto error_code = rp.Pop<ResultCode>();
ThrowFatalError(error_code, FatalType::ErrorScreen, {});
IPC::ResponseBuilder rb{ctx, 2};
@@ -141,8 +154,8 @@ void Module::Interface::ThrowFatal(Kernel::HLERequestContext& ctx) {
void Module::Interface::ThrowFatalWithPolicy(Kernel::HLERequestContext& ctx) {
LOG_ERROR(Service_Fatal, "called");
IPC::RequestParser rp(ctx);
- auto error_code = rp.Pop<ResultCode>();
- auto fatal_type = rp.PopEnum<FatalType>();
+ const auto error_code = rp.Pop<ResultCode>();
+ const auto fatal_type = rp.PopEnum<FatalType>();
ThrowFatalError(error_code, fatal_type, {}); // No info is passed with ThrowFatalWithPolicy
IPC::ResponseBuilder rb{ctx, 2};
@@ -152,9 +165,9 @@ void Module::Interface::ThrowFatalWithPolicy(Kernel::HLERequestContext& ctx) {
void Module::Interface::ThrowFatalWithCpuContext(Kernel::HLERequestContext& ctx) {
LOG_ERROR(Service_Fatal, "called");
IPC::RequestParser rp(ctx);
- auto error_code = rp.Pop<ResultCode>();
- auto fatal_type = rp.PopEnum<FatalType>();
- auto fatal_info = ctx.ReadBuffer();
+ const auto error_code = rp.Pop<ResultCode>();
+ const auto fatal_type = rp.PopEnum<FatalType>();
+ const auto fatal_info = ctx.ReadBuffer();
FatalInfo info{};
ASSERT_MSG(fatal_info.size() == sizeof(FatalInfo), "Invalid fatal info buffer size!");
diff --git a/src/core/hle/service/filesystem/filesystem.cpp b/src/core/hle/service/filesystem/filesystem.cpp
index c6da2df43..1ebfeb4bf 100644
--- a/src/core/hle/service/filesystem/filesystem.cpp
+++ b/src/core/hle/service/filesystem/filesystem.cpp
@@ -197,13 +197,16 @@ ResultCode VfsDirectoryServiceWrapper::RenameDirectory(const std::string& src_pa
ResultVal<FileSys::VirtualFile> VfsDirectoryServiceWrapper::OpenFile(const std::string& path_,
FileSys::Mode mode) const {
- std::string path(FileUtil::SanitizePath(path_));
- auto npath = path;
- while (npath.size() > 0 && (npath[0] == '/' || npath[0] == '\\'))
- npath = npath.substr(1);
+ const std::string path(FileUtil::SanitizePath(path_));
+ std::string_view npath = path;
+ while (!npath.empty() && (npath[0] == '/' || npath[0] == '\\')) {
+ npath.remove_prefix(1);
+ }
+
auto file = backing->GetFileRelative(npath);
- if (file == nullptr)
+ if (file == nullptr) {
return FileSys::ERROR_PATH_NOT_FOUND;
+ }
if (mode == FileSys::Mode::Append) {
return MakeResult<FileSys::VirtualFile>(
@@ -319,15 +322,15 @@ ResultVal<FileSys::VirtualFile> OpenRomFS(u64 title_id, FileSys::StorageId stora
}
ResultVal<FileSys::VirtualDir> OpenSaveData(FileSys::SaveDataSpaceId space,
- FileSys::SaveDataDescriptor save_struct) {
+ const FileSys::SaveDataDescriptor& descriptor) {
LOG_TRACE(Service_FS, "Opening Save Data for space_id={:01X}, save_struct={}",
- static_cast<u8>(space), save_struct.DebugInfo());
+ static_cast<u8>(space), descriptor.DebugInfo());
if (save_data_factory == nullptr) {
return FileSys::ERROR_ENTITY_NOT_FOUND;
}
- return save_data_factory->Open(space, save_struct);
+ return save_data_factory->Open(space, descriptor);
}
ResultVal<FileSys::VirtualDir> OpenSaveDataSpace(FileSys::SaveDataSpaceId space) {
@@ -388,11 +391,6 @@ void WriteSaveDataSize(FileSys::SaveDataType type, u64 title_id, u128 user_id,
save_data_factory->WriteSaveDataSize(type, title_id, user_id, new_value);
}
-FileSys::RegisteredCacheUnion GetUnionContents() {
- return FileSys::RegisteredCacheUnion{
- {GetSystemNANDContents(), GetUserNANDContents(), GetSDMCContents()}};
-}
-
FileSys::RegisteredCache* GetSystemNANDContents() {
LOG_TRACE(Service_FS, "Opening System NAND Contents");
@@ -457,6 +455,10 @@ void CreateFactories(FileSys::VfsFilesystem& vfs, bool overwrite) {
if (bis_factory == nullptr) {
bis_factory =
std::make_unique<FileSys::BISFactory>(nand_directory, load_directory, dump_directory);
+ Core::System::GetInstance().RegisterContentProvider(
+ FileSys::ContentProviderUnionSlot::SysNAND, bis_factory->GetSystemNANDContents());
+ Core::System::GetInstance().RegisterContentProvider(
+ FileSys::ContentProviderUnionSlot::UserNAND, bis_factory->GetUserNANDContents());
}
if (save_data_factory == nullptr) {
@@ -465,6 +467,8 @@ void CreateFactories(FileSys::VfsFilesystem& vfs, bool overwrite) {
if (sdmc_factory == nullptr) {
sdmc_factory = std::make_unique<FileSys::SDMCFactory>(std::move(sd_directory));
+ Core::System::GetInstance().RegisterContentProvider(FileSys::ContentProviderUnionSlot::SDMC,
+ sdmc_factory->GetSDMCContents());
}
}
diff --git a/src/core/hle/service/filesystem/filesystem.h b/src/core/hle/service/filesystem/filesystem.h
index 6fd5e7b23..6481f237c 100644
--- a/src/core/hle/service/filesystem/filesystem.h
+++ b/src/core/hle/service/filesystem/filesystem.h
@@ -46,7 +46,7 @@ ResultVal<FileSys::VirtualFile> OpenRomFSCurrentProcess();
ResultVal<FileSys::VirtualFile> OpenRomFS(u64 title_id, FileSys::StorageId storage_id,
FileSys::ContentRecordType type);
ResultVal<FileSys::VirtualDir> OpenSaveData(FileSys::SaveDataSpaceId space,
- FileSys::SaveDataDescriptor save_struct);
+ const FileSys::SaveDataDescriptor& descriptor);
ResultVal<FileSys::VirtualDir> OpenSaveDataSpace(FileSys::SaveDataSpaceId space);
ResultVal<FileSys::VirtualDir> OpenSDMC();
@@ -54,8 +54,6 @@ FileSys::SaveDataSize ReadSaveDataSize(FileSys::SaveDataType type, u64 title_id,
void WriteSaveDataSize(FileSys::SaveDataType type, u64 title_id, u128 user_id,
FileSys::SaveDataSize new_value);
-FileSys::RegisteredCacheUnion GetUnionContents();
-
FileSys::RegisteredCache* GetSystemNANDContents();
FileSys::RegisteredCache* GetUserNANDContents();
FileSys::RegisteredCache* GetSDMCContents();
diff --git a/src/core/hle/service/filesystem/fsp_srv.cpp b/src/core/hle/service/filesystem/fsp_srv.cpp
index f03fb629c..657baddb8 100644
--- a/src/core/hle/service/filesystem/fsp_srv.cpp
+++ b/src/core/hle/service/filesystem/fsp_srv.cpp
@@ -315,61 +315,53 @@ public:
void CreateFile(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- auto file_buffer = ctx.ReadBuffer();
- std::string name = Common::StringFromBuffer(file_buffer);
+ const auto file_buffer = ctx.ReadBuffer();
+ const std::string name = Common::StringFromBuffer(file_buffer);
- u64 mode = rp.Pop<u64>();
- u32 size = rp.Pop<u32>();
+ const u64 mode = rp.Pop<u64>();
+ const u32 size = rp.Pop<u32>();
- LOG_DEBUG(Service_FS, "called file {} mode 0x{:X} size 0x{:08X}", name, mode, size);
+ LOG_DEBUG(Service_FS, "called. file={}, mode=0x{:X}, size=0x{:08X}", name, mode, size);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(backend.CreateFile(name, size));
}
void DeleteFile(Kernel::HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
-
- auto file_buffer = ctx.ReadBuffer();
- std::string name = Common::StringFromBuffer(file_buffer);
+ const auto file_buffer = ctx.ReadBuffer();
+ const std::string name = Common::StringFromBuffer(file_buffer);
- LOG_DEBUG(Service_FS, "called file {}", name);
+ LOG_DEBUG(Service_FS, "called. file={}", name);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(backend.DeleteFile(name));
}
void CreateDirectory(Kernel::HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
-
- auto file_buffer = ctx.ReadBuffer();
- std::string name = Common::StringFromBuffer(file_buffer);
+ const auto file_buffer = ctx.ReadBuffer();
+ const std::string name = Common::StringFromBuffer(file_buffer);
- LOG_DEBUG(Service_FS, "called directory {}", name);
+ LOG_DEBUG(Service_FS, "called. directory={}", name);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(backend.CreateDirectory(name));
}
void DeleteDirectory(Kernel::HLERequestContext& ctx) {
- const IPC::RequestParser rp{ctx};
-
const auto file_buffer = ctx.ReadBuffer();
- std::string name = Common::StringFromBuffer(file_buffer);
+ const std::string name = Common::StringFromBuffer(file_buffer);
- LOG_DEBUG(Service_FS, "called directory {}", name);
+ LOG_DEBUG(Service_FS, "called. directory={}", name);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(backend.DeleteDirectory(name));
}
void DeleteDirectoryRecursively(Kernel::HLERequestContext& ctx) {
- const IPC::RequestParser rp{ctx};
-
const auto file_buffer = ctx.ReadBuffer();
- std::string name = Common::StringFromBuffer(file_buffer);
+ const std::string name = Common::StringFromBuffer(file_buffer);
- LOG_DEBUG(Service_FS, "called directory {}", name);
+ LOG_DEBUG(Service_FS, "called. directory={}", name);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(backend.DeleteDirectoryRecursively(name));
@@ -386,18 +378,16 @@ public:
}
void RenameFile(Kernel::HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
-
std::vector<u8> buffer;
buffer.resize(ctx.BufferDescriptorX()[0].Size());
Memory::ReadBlock(ctx.BufferDescriptorX()[0].Address(), buffer.data(), buffer.size());
- std::string src_name = Common::StringFromBuffer(buffer);
+ const std::string src_name = Common::StringFromBuffer(buffer);
buffer.resize(ctx.BufferDescriptorX()[1].Size());
Memory::ReadBlock(ctx.BufferDescriptorX()[1].Address(), buffer.data(), buffer.size());
- std::string dst_name = Common::StringFromBuffer(buffer);
+ const std::string dst_name = Common::StringFromBuffer(buffer);
- LOG_DEBUG(Service_FS, "called file '{}' to file '{}'", src_name, dst_name);
+ LOG_DEBUG(Service_FS, "called. file '{}' to file '{}'", src_name, dst_name);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(backend.RenameFile(src_name, dst_name));
@@ -406,12 +396,12 @@ public:
void OpenFile(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- auto file_buffer = ctx.ReadBuffer();
- std::string name = Common::StringFromBuffer(file_buffer);
+ const auto file_buffer = ctx.ReadBuffer();
+ const std::string name = Common::StringFromBuffer(file_buffer);
- auto mode = static_cast<FileSys::Mode>(rp.Pop<u32>());
+ const auto mode = static_cast<FileSys::Mode>(rp.Pop<u32>());
- LOG_DEBUG(Service_FS, "called file {} mode {}", name, static_cast<u32>(mode));
+ LOG_DEBUG(Service_FS, "called. file={}, mode={}", name, static_cast<u32>(mode));
auto result = backend.OpenFile(name, mode);
if (result.Failed()) {
@@ -430,13 +420,13 @@ public:
void OpenDirectory(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- auto file_buffer = ctx.ReadBuffer();
- std::string name = Common::StringFromBuffer(file_buffer);
+ const auto file_buffer = ctx.ReadBuffer();
+ const std::string name = Common::StringFromBuffer(file_buffer);
// TODO(Subv): Implement this filter.
- u32 filter_flags = rp.Pop<u32>();
+ const u32 filter_flags = rp.Pop<u32>();
- LOG_DEBUG(Service_FS, "called directory {} filter {}", name, filter_flags);
+ LOG_DEBUG(Service_FS, "called. directory={}, filter={}", name, filter_flags);
auto result = backend.OpenDirectory(name);
if (result.Failed()) {
@@ -453,12 +443,10 @@ public:
}
void GetEntryType(Kernel::HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
-
- auto file_buffer = ctx.ReadBuffer();
- std::string name = Common::StringFromBuffer(file_buffer);
+ const auto file_buffer = ctx.ReadBuffer();
+ const std::string name = Common::StringFromBuffer(file_buffer);
- LOG_DEBUG(Service_FS, "called file {}", name);
+ LOG_DEBUG(Service_FS, "called. file={}", name);
auto result = backend.GetEntryType(name);
if (result.Failed()) {
@@ -616,7 +604,9 @@ private:
u64_le save_id;
u64_le title_id;
u64_le save_image_size;
- INSERT_PADDING_BYTES(0x28);
+ u16_le index;
+ FileSys::SaveDataRank rank;
+ INSERT_PADDING_BYTES(0x25);
};
static_assert(sizeof(SaveDataInfo) == 0x60, "SaveDataInfo has incorrect size.");
@@ -779,16 +769,17 @@ void FSP_SRV::CreateSaveDataFileSystem(Kernel::HLERequestContext& ctx) {
}
void FSP_SRV::OpenSaveDataFileSystem(Kernel::HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
-
- auto space_id = rp.PopRaw<FileSys::SaveDataSpaceId>();
- auto unk = rp.Pop<u32>();
- LOG_INFO(Service_FS, "called with unknown={:08X}", unk);
+ LOG_INFO(Service_FS, "called.");
- auto save_struct = rp.PopRaw<FileSys::SaveDataDescriptor>();
+ struct Parameters {
+ FileSys::SaveDataSpaceId save_data_space_id;
+ FileSys::SaveDataDescriptor descriptor;
+ };
- auto dir = OpenSaveData(space_id, save_struct);
+ IPC::RequestParser rp{ctx};
+ const auto parameters = rp.PopRaw<Parameters>();
+ auto dir = OpenSaveData(parameters.save_data_space_id, parameters.descriptor);
if (dir.Failed()) {
IPC::ResponseBuilder rb{ctx, 2, 0, 0};
rb.Push(FileSys::ERROR_ENTITY_NOT_FOUND);
diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp
index 8a6de83a2..63b55758b 100644
--- a/src/core/hle/service/hid/hid.cpp
+++ b/src/core/hle/service/hid/hid.cpp
@@ -36,9 +36,9 @@ namespace Service::HID {
// Updating period for each HID device.
// TODO(ogniK): Find actual polling rate of hid
-constexpr u64 pad_update_ticks = Core::Timing::BASE_CLOCK_RATE / 66;
-constexpr u64 accelerometer_update_ticks = Core::Timing::BASE_CLOCK_RATE / 100;
-constexpr u64 gyroscope_update_ticks = Core::Timing::BASE_CLOCK_RATE / 100;
+constexpr s64 pad_update_ticks = static_cast<s64>(Core::Timing::BASE_CLOCK_RATE / 66);
+constexpr s64 accelerometer_update_ticks = static_cast<s64>(Core::Timing::BASE_CLOCK_RATE / 100);
+constexpr s64 gyroscope_update_ticks = static_cast<s64>(Core::Timing::BASE_CLOCK_RATE / 100);
constexpr std::size_t SHARED_MEMORY_SIZE = 0x40000;
IAppletResource::IAppletResource() : ServiceFramework("IAppletResource") {
@@ -75,7 +75,7 @@ IAppletResource::IAppletResource() : ServiceFramework("IAppletResource") {
// Register update callbacks
auto& core_timing = Core::System::GetInstance().CoreTiming();
pad_update_event =
- core_timing.RegisterEvent("HID::UpdatePadCallback", [this](u64 userdata, int cycles_late) {
+ core_timing.RegisterEvent("HID::UpdatePadCallback", [this](u64 userdata, s64 cycles_late) {
UpdateControllers(userdata, cycles_late);
});
@@ -106,7 +106,7 @@ void IAppletResource::GetSharedMemoryHandle(Kernel::HLERequestContext& ctx) {
rb.PushCopyObjects(shared_mem);
}
-void IAppletResource::UpdateControllers(u64 userdata, int cycles_late) {
+void IAppletResource::UpdateControllers(u64 userdata, s64 cycles_late) {
auto& core_timing = Core::System::GetInstance().CoreTiming();
const bool should_reload = Settings::values.is_device_reload_pending.exchange(false);
diff --git a/src/core/hle/service/hid/hid.h b/src/core/hle/service/hid/hid.h
index 7cc58db4c..d3660cad2 100644
--- a/src/core/hle/service/hid/hid.h
+++ b/src/core/hle/service/hid/hid.h
@@ -4,6 +4,9 @@
#pragma once
+#include "core/hle/service/hid/controllers/controller_base.h"
+#include "core/hle/service/service.h"
+
#include "controllers/controller_base.h"
#include "core/hle/service/service.h"
@@ -62,7 +65,7 @@ private:
}
void GetSharedMemoryHandle(Kernel::HLERequestContext& ctx);
- void UpdateControllers(u64 userdata, int cycles_late);
+ void UpdateControllers(u64 userdata, s64 cycles_late);
Kernel::SharedPtr<Kernel::SharedMemory> shared_mem;
diff --git a/src/core/hle/service/ldr/ldr.cpp b/src/core/hle/service/ldr/ldr.cpp
index 9df7ac50f..d65693fc7 100644
--- a/src/core/hle/service/ldr/ldr.cpp
+++ b/src/core/hle/service/ldr/ldr.cpp
@@ -319,15 +319,14 @@ public:
}
ASSERT(vm_manager
- .MirrorMemory(*map_address, nro_addr, nro_size,
- Kernel::MemoryState::ModuleCodeStatic)
+ .MirrorMemory(*map_address, nro_addr, nro_size, Kernel::MemoryState::ModuleCode)
.IsSuccess());
ASSERT(vm_manager.UnmapRange(nro_addr, nro_size).IsSuccess());
if (bss_size > 0) {
ASSERT(vm_manager
.MirrorMemory(*map_address + nro_size, bss_addr, bss_size,
- Kernel::MemoryState::ModuleCodeStatic)
+ Kernel::MemoryState::ModuleCode)
.IsSuccess());
ASSERT(vm_manager.UnmapRange(bss_addr, bss_size).IsSuccess());
}
@@ -388,8 +387,7 @@ public:
const auto& nro_size = iter->second.size;
ASSERT(vm_manager
- .MirrorMemory(heap_addr, mapped_addr, nro_size,
- Kernel::MemoryState::ModuleCodeStatic)
+ .MirrorMemory(heap_addr, mapped_addr, nro_size, Kernel::MemoryState::ModuleCode)
.IsSuccess());
ASSERT(vm_manager.UnmapRange(mapped_addr, nro_size).IsSuccess());
diff --git a/src/core/hle/service/nfc/nfc.cpp b/src/core/hle/service/nfc/nfc.cpp
index 5c62d42ba..ca88bf97f 100644
--- a/src/core/hle/service/nfc/nfc.cpp
+++ b/src/core/hle/service/nfc/nfc.cpp
@@ -150,7 +150,7 @@ private:
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
- rb.PushRaw<u8>(Settings::values.enable_nfc);
+ rb.PushRaw<u8>(true);
}
void GetStateOld(Kernel::HLERequestContext& ctx) {
diff --git a/src/core/hle/service/nfp/nfp.cpp b/src/core/hle/service/nfp/nfp.cpp
index 1c4482e47..c6babdd4d 100644
--- a/src/core/hle/service/nfp/nfp.cpp
+++ b/src/core/hle/service/nfp/nfp.cpp
@@ -335,7 +335,7 @@ void Module::Interface::CreateUserInterface(Kernel::HLERequestContext& ctx) {
}
bool Module::Interface::LoadAmiibo(const std::vector<u8>& buffer) {
- std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
+ std::lock_guard lock{HLE::g_hle_lock};
if (buffer.size() < sizeof(AmiiboFile)) {
return false;
}
diff --git a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.h b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.h
index ace71169f..12f3ef825 100644
--- a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.h
+++ b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.h
@@ -18,7 +18,7 @@ class nvmap;
class nvdisp_disp0 final : public nvdevice {
public:
explicit nvdisp_disp0(std::shared_ptr<nvmap> nvmap_dev);
- ~nvdisp_disp0();
+ ~nvdisp_disp0() override;
u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override;
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp b/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp
index b031ebc66..af62d33d2 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp
@@ -89,7 +89,7 @@ u32 nvhost_as_gpu::Remap(const std::vector<u8>& input, std::vector<u8>& output)
for (const auto& entry : entries) {
LOG_WARNING(Service_NVDRV, "remap entry, offset=0x{:X} handle=0x{:X} pages=0x{:X}",
entry.offset, entry.nvmap_handle, entry.pages);
- Tegra::GPUVAddr offset = static_cast<Tegra::GPUVAddr>(entry.offset) << 0x10;
+ GPUVAddr offset = static_cast<GPUVAddr>(entry.offset) << 0x10;
auto object = nvmap_dev->GetObject(entry.nvmap_handle);
if (!object) {
LOG_CRITICAL(Service_NVDRV, "nvmap {} is an invalid handle!", entry.nvmap_handle);
@@ -102,7 +102,7 @@ u32 nvhost_as_gpu::Remap(const std::vector<u8>& input, std::vector<u8>& output)
u64 size = static_cast<u64>(entry.pages) << 0x10;
ASSERT(size <= object->size);
- Tegra::GPUVAddr returned = gpu.MemoryManager().MapBufferEx(object->addr, offset, size);
+ GPUVAddr returned = gpu.MemoryManager().MapBufferEx(object->addr, offset, size);
ASSERT(returned == offset);
}
std::memcpy(output.data(), entries.data(), output.size());
@@ -173,16 +173,8 @@ u32 nvhost_as_gpu::UnmapBuffer(const std::vector<u8>& input, std::vector<u8>& ou
return 0;
}
- auto& system_instance = Core::System::GetInstance();
-
- // Remove this memory region from the rasterizer cache.
- auto& gpu = system_instance.GPU();
- auto cpu_addr = gpu.MemoryManager().GpuToCpuAddress(params.offset);
- ASSERT(cpu_addr);
- gpu.FlushAndInvalidateRegion(ToCacheAddr(Memory::GetPointer(*cpu_addr)), itr->second.size);
-
- params.offset = gpu.MemoryManager().UnmapBuffer(params.offset, itr->second.size);
-
+ params.offset = Core::System::GetInstance().GPU().MemoryManager().UnmapBuffer(params.offset,
+ itr->second.size);
buffer_mappings.erase(itr->second.offset);
std::memcpy(output.data(), &params, output.size());
diff --git a/src/core/hle/service/nvdrv/interface.h b/src/core/hle/service/nvdrv/interface.h
index fe311b069..5b4889910 100644
--- a/src/core/hle/service/nvdrv/interface.h
+++ b/src/core/hle/service/nvdrv/interface.h
@@ -17,7 +17,7 @@ namespace Service::Nvidia {
class NVDRV final : public ServiceFramework<NVDRV> {
public:
NVDRV(std::shared_ptr<Module> nvdrv, const char* name);
- ~NVDRV();
+ ~NVDRV() override;
private:
void Open(Kernel::HLERequestContext& ctx);
diff --git a/src/core/hle/service/nvdrv/nvmemp.h b/src/core/hle/service/nvdrv/nvmemp.h
index 5a4dfc1f9..6eafb1346 100644
--- a/src/core/hle/service/nvdrv/nvmemp.h
+++ b/src/core/hle/service/nvdrv/nvmemp.h
@@ -11,7 +11,7 @@ namespace Service::Nvidia {
class NVMEMP final : public ServiceFramework<NVMEMP> {
public:
NVMEMP();
- ~NVMEMP();
+ ~NVMEMP() override;
private:
void Cmd0(Kernel::HLERequestContext& ctx);
diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp
index fc496b654..c7f5bbf28 100644
--- a/src/core/hle/service/nvflinger/nvflinger.cpp
+++ b/src/core/hle/service/nvflinger/nvflinger.cpp
@@ -26,7 +26,7 @@
namespace Service::NVFlinger {
constexpr std::size_t SCREEN_REFRESH_RATE = 60;
-constexpr u64 frame_ticks = static_cast<u64>(Core::Timing::BASE_CLOCK_RATE / SCREEN_REFRESH_RATE);
+constexpr s64 frame_ticks = static_cast<s64>(Core::Timing::BASE_CLOCK_RATE / SCREEN_REFRESH_RATE);
NVFlinger::NVFlinger(Core::Timing::CoreTiming& core_timing) : core_timing{core_timing} {
displays.emplace_back(0, "Default");
@@ -37,7 +37,7 @@ NVFlinger::NVFlinger(Core::Timing::CoreTiming& core_timing) : core_timing{core_t
// Schedule the screen composition events
composition_event =
- core_timing.RegisterEvent("ScreenComposition", [this](u64 userdata, int cycles_late) {
+ core_timing.RegisterEvent("ScreenComposition", [this](u64 userdata, s64 cycles_late) {
Compose();
this->core_timing.ScheduleEvent(frame_ticks - cycles_late, composition_event);
});
diff --git a/src/core/hle/service/service.h b/src/core/hle/service/service.h
index 830790269..abbfe5524 100644
--- a/src/core/hle/service/service.h
+++ b/src/core/hle/service/service.h
@@ -90,7 +90,7 @@ private:
Kernel::HLERequestContext& ctx);
ServiceFrameworkBase(const char* service_name, u32 max_sessions, InvokerFn* handler_invoker);
- ~ServiceFrameworkBase();
+ ~ServiceFrameworkBase() override;
void RegisterHandlersBase(const FunctionInfoBase* functions, std::size_t n);
void ReportUnimplementedFunction(Kernel::HLERequestContext& ctx, const FunctionInfoBase* info);
diff --git a/src/core/hle/service/set/set_cal.h b/src/core/hle/service/set/set_cal.h
index 583036eac..a0677e815 100644
--- a/src/core/hle/service/set/set_cal.h
+++ b/src/core/hle/service/set/set_cal.h
@@ -11,7 +11,7 @@ namespace Service::Set {
class SET_CAL final : public ServiceFramework<SET_CAL> {
public:
explicit SET_CAL();
- ~SET_CAL();
+ ~SET_CAL() override;
};
} // namespace Service::Set
diff --git a/src/core/hle/service/set/set_sys.cpp b/src/core/hle/service/set/set_sys.cpp
index c9b4da5b0..ecee554bf 100644
--- a/src/core/hle/service/set/set_sys.cpp
+++ b/src/core/hle/service/set/set_sys.cpp
@@ -2,13 +2,88 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include "common/assert.h"
#include "common/logging/log.h"
+#include "core/file_sys/errors.h"
+#include "core/file_sys/system_archive/system_version.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/client_port.h"
+#include "core/hle/service/filesystem/filesystem.h"
#include "core/hle/service/set/set_sys.h"
namespace Service::Set {
+namespace {
+constexpr u64 SYSTEM_VERSION_FILE_MINOR_REVISION_OFFSET = 0x05;
+
+enum class GetFirmwareVersionType {
+ Version1,
+ Version2,
+};
+
+void GetFirmwareVersionImpl(Kernel::HLERequestContext& ctx, GetFirmwareVersionType type) {
+ LOG_WARNING(Service_SET, "called - Using hardcoded firmware version '{}'",
+ FileSys::SystemArchive::GetLongDisplayVersion());
+
+ ASSERT_MSG(ctx.GetWriteBufferSize() == 0x100,
+ "FirmwareVersion output buffer must be 0x100 bytes in size!");
+
+ // Instead of using the normal procedure of checking for the real system archive and if it
+ // doesn't exist, synthesizing one, I feel that that would lead to strange bugs because a
+ // used is using a really old or really new SystemVersion title. The synthesized one ensures
+ // consistence (currently reports as 5.1.0-0.0)
+ const auto archive = FileSys::SystemArchive::SystemVersion();
+
+ const auto early_exit_failure = [&ctx](const std::string& desc, ResultCode code) {
+ LOG_ERROR(Service_SET, "General failure while attempting to resolve firmware version ({}).",
+ desc.c_str());
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(code);
+ };
+
+ if (archive == nullptr) {
+ early_exit_failure("The system version archive couldn't be synthesized.",
+ FileSys::ERROR_FAILED_MOUNT_ARCHIVE);
+ return;
+ }
+
+ const auto ver_file = archive->GetFile("file");
+ if (ver_file == nullptr) {
+ early_exit_failure("The system version archive didn't contain the file 'file'.",
+ FileSys::ERROR_INVALID_ARGUMENT);
+ return;
+ }
+
+ auto data = ver_file->ReadAllBytes();
+ if (data.size() != 0x100) {
+ early_exit_failure("The system version file 'file' was not the correct size.",
+ FileSys::ERROR_OUT_OF_BOUNDS);
+ return;
+ }
+
+ // If the command is GetFirmwareVersion (as opposed to GetFirmwareVersion2), hardware will
+ // zero out the REVISION_MINOR field.
+ if (type == GetFirmwareVersionType::Version1) {
+ data[SYSTEM_VERSION_FILE_MINOR_REVISION_OFFSET] = 0;
+ }
+
+ ctx.WriteBuffer(data);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+}
+} // Anonymous namespace
+
+void SET_SYS::GetFirmwareVersion(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Service_SET, "called");
+ GetFirmwareVersionImpl(ctx, GetFirmwareVersionType::Version1);
+}
+
+void SET_SYS::GetFirmwareVersion2(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Service_SET, "called");
+ GetFirmwareVersionImpl(ctx, GetFirmwareVersionType::Version2);
+}
+
void SET_SYS::GetColorSetId(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_SET, "called");
@@ -33,8 +108,8 @@ SET_SYS::SET_SYS() : ServiceFramework("set:sys") {
{0, nullptr, "SetLanguageCode"},
{1, nullptr, "SetNetworkSettings"},
{2, nullptr, "GetNetworkSettings"},
- {3, nullptr, "GetFirmwareVersion"},
- {4, nullptr, "GetFirmwareVersion2"},
+ {3, &SET_SYS::GetFirmwareVersion, "GetFirmwareVersion"},
+ {4, &SET_SYS::GetFirmwareVersion2, "GetFirmwareVersion2"},
{5, nullptr, "GetFirmwareVersionDigest"},
{7, nullptr, "GetLockScreenFlag"},
{8, nullptr, "SetLockScreenFlag"},
diff --git a/src/core/hle/service/set/set_sys.h b/src/core/hle/service/set/set_sys.h
index f602f3c77..13ee2cf46 100644
--- a/src/core/hle/service/set/set_sys.h
+++ b/src/core/hle/service/set/set_sys.h
@@ -20,6 +20,8 @@ private:
BasicBlack = 1,
};
+ void GetFirmwareVersion(Kernel::HLERequestContext& ctx);
+ void GetFirmwareVersion2(Kernel::HLERequestContext& ctx);
void GetColorSetId(Kernel::HLERequestContext& ctx);
void SetColorSetId(Kernel::HLERequestContext& ctx);
diff --git a/src/core/hle/service/sockets/sfdnsres.cpp b/src/core/hle/service/sockets/sfdnsres.cpp
index 13ab1d31e..852e71e4b 100644
--- a/src/core/hle/service/sockets/sfdnsres.cpp
+++ b/src/core/hle/service/sockets/sfdnsres.cpp
@@ -8,12 +8,20 @@
namespace Service::Sockets {
void SFDNSRES::GetAddrInfo(Kernel::HLERequestContext& ctx) {
+ struct Parameters {
+ u8 use_nsd_resolve;
+ u32 unknown;
+ u64 process_id;
+ };
+
IPC::RequestParser rp{ctx};
+ const auto parameters = rp.PopRaw<Parameters>();
- LOG_WARNING(Service, "(STUBBED) called");
+ LOG_WARNING(Service,
+ "(STUBBED) called. use_nsd_resolve={}, unknown=0x{:08X}, process_id=0x{:016X}",
+ parameters.use_nsd_resolve, parameters.unknown, parameters.process_id);
IPC::ResponseBuilder rb{ctx, 2};
-
rb.Push(RESULT_SUCCESS);
}
diff --git a/src/core/hle/service/spl/module.cpp b/src/core/hle/service/spl/module.cpp
index 8db0c2f13..e724d4ab8 100644
--- a/src/core/hle/service/spl/module.cpp
+++ b/src/core/hle/service/spl/module.cpp
@@ -26,9 +26,7 @@ Module::Interface::~Interface() = default;
void Module::Interface::GetRandomBytes(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_SPL, "called");
- IPC::RequestParser rp{ctx};
-
- std::size_t size = ctx.GetWriteBufferSize();
+ const std::size_t size = ctx.GetWriteBufferSize();
std::uniform_int_distribution<u16> distribution(0, std::numeric_limits<u8>::max());
std::vector<u8> data(size);
diff --git a/src/core/hle/service/ssl/ssl.cpp b/src/core/hle/service/ssl/ssl.cpp
index af40a1815..f7f87a958 100644
--- a/src/core/hle/service/ssl/ssl.cpp
+++ b/src/core/hle/service/ssl/ssl.cpp
@@ -64,13 +64,19 @@ public:
};
RegisterHandlers(functions);
}
- ~ISslContext() = default;
private:
void SetOption(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_SSL, "(STUBBED) called");
+ struct Parameters {
+ u8 enable;
+ u32 option;
+ };
IPC::RequestParser rp{ctx};
+ const auto parameters = rp.PopRaw<Parameters>();
+
+ LOG_WARNING(Service_SSL, "(STUBBED) called. enable={}, option={}", parameters.enable,
+ parameters.option);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
diff --git a/src/core/hle/service/vi/vi.cpp b/src/core/hle/service/vi/vi.cpp
index 566cd6006..4e17249a9 100644
--- a/src/core/hle/service/vi/vi.cpp
+++ b/src/core/hle/service/vi/vi.cpp
@@ -498,7 +498,6 @@ public:
};
RegisterHandlers(functions);
}
- ~IHOSBinderDriver() = default;
private:
enum class TransactionId {
@@ -692,7 +691,6 @@ public:
};
RegisterHandlers(functions);
}
- ~ISystemDisplayService() = default;
private:
void SetLayerZ(Kernel::HLERequestContext& ctx) {
@@ -818,7 +816,6 @@ public:
};
RegisterHandlers(functions);
}
- ~IManagerDisplayService() = default;
private:
void CloseDisplay(Kernel::HLERequestContext& ctx) {
@@ -884,7 +881,6 @@ private:
class IApplicationDisplayService final : public ServiceFramework<IApplicationDisplayService> {
public:
explicit IApplicationDisplayService(std::shared_ptr<NVFlinger::NVFlinger> nv_flinger);
- ~IApplicationDisplayService() = default;
private:
enum class ConvertedScaleMode : u64 {
@@ -1037,7 +1033,6 @@ private:
void ListDisplays(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_VI, "(STUBBED) called");
- IPC::RequestParser rp{ctx};
DisplayInfo display_info;
display_info.width *= static_cast<u64>(Settings::values.resolution_factor);
display_info.height *= static_cast<u64>(Settings::values.resolution_factor);
diff --git a/src/core/loader/elf.cpp b/src/core/loader/elf.cpp
index 8b1920f22..46ac372f6 100644
--- a/src/core/loader/elf.cpp
+++ b/src/core/loader/elf.cpp
@@ -341,7 +341,7 @@ Kernel::CodeSet ElfReader::LoadInto(VAddr vaddr) {
}
codeset.entrypoint = base_addr + header->e_entry;
- codeset.memory = std::make_shared<std::vector<u8>>(std::move(program_image));
+ codeset.memory = std::move(program_image);
LOG_DEBUG(Loader, "Done loading.");
diff --git a/src/core/loader/nro.cpp b/src/core/loader/nro.cpp
index 5de02a94b..31e4a0c84 100644
--- a/src/core/loader/nro.cpp
+++ b/src/core/loader/nro.cpp
@@ -187,7 +187,7 @@ static bool LoadNroImpl(Kernel::Process& process, const std::vector<u8>& data,
program_image.resize(static_cast<u32>(program_image.size()) + bss_size);
// Load codeset for current process
- codeset.memory = std::make_shared<std::vector<u8>>(std::move(program_image));
+ codeset.memory = std::move(program_image);
process.LoadModule(std::move(codeset), load_base);
// Register module with GDBStub
diff --git a/src/core/loader/nso.cpp b/src/core/loader/nso.cpp
index e1c8908a1..d7c47c197 100644
--- a/src/core/loader/nso.cpp
+++ b/src/core/loader/nso.cpp
@@ -4,11 +4,14 @@
#include <cinttypes>
#include <vector>
-#include <lz4.h>
+
#include "common/common_funcs.h"
#include "common/file_util.h"
+#include "common/hex_util.h"
#include "common/logging/log.h"
+#include "common/lz4_compression.h"
#include "common/swap.h"
+#include "core/core.h"
#include "core/file_sys/patch_manager.h"
#include "core/gdbstub/gdbstub.h"
#include "core/hle/kernel/code_set.h"
@@ -18,37 +21,11 @@
#include "core/memory.h"
#include "core/settings.h"
-namespace Loader {
+#pragma optimize("", off)
-struct NsoSegmentHeader {
- u32_le offset;
- u32_le location;
- u32_le size;
- union {
- u32_le alignment;
- u32_le bss_size;
- };
-};
-static_assert(sizeof(NsoSegmentHeader) == 0x10, "NsoSegmentHeader has incorrect size.");
-
-struct NsoHeader {
- u32_le magic;
- u32_le version;
- INSERT_PADDING_WORDS(1);
- u8 flags;
- std::array<NsoSegmentHeader, 3> segments; // Text, RoData, Data (in that order)
- std::array<u8, 0x20> build_id;
- std::array<u32_le, 3> segments_compressed_size;
-
- bool IsSegmentCompressed(size_t segment_num) const {
- ASSERT_MSG(segment_num < 3, "Invalid segment {}", segment_num);
- return ((flags >> segment_num) & 1);
- }
-};
-static_assert(sizeof(NsoHeader) == 0x6c, "NsoHeader has incorrect size.");
-static_assert(std::is_trivially_copyable_v<NsoHeader>, "NsoHeader isn't trivially copyable.");
-
-struct ModHeader {
+namespace Loader {
+namespace {
+struct MODHeader {
u32_le magic;
u32_le dynamic_offset;
u32_le bss_start_offset;
@@ -57,7 +34,28 @@ struct ModHeader {
u32_le eh_frame_hdr_end_offset;
u32_le module_offset; // Offset to runtime-generated module object. typically equal to .bss base
};
-static_assert(sizeof(ModHeader) == 0x1c, "ModHeader has incorrect size.");
+static_assert(sizeof(MODHeader) == 0x1c, "MODHeader has incorrect size.");
+
+std::vector<u8> DecompressSegment(const std::vector<u8>& compressed_data,
+ const NSOSegmentHeader& header) {
+ const std::vector<u8> uncompressed_data =
+ Common::Compression::DecompressDataLZ4(compressed_data, header.size);
+
+ ASSERT_MSG(uncompressed_data.size() == static_cast<int>(header.size), "{} != {}", header.size,
+ uncompressed_data.size());
+
+ return uncompressed_data;
+}
+
+constexpr u32 PageAlignSize(u32 size) {
+ return (size + Memory::PAGE_MASK) & ~Memory::PAGE_MASK;
+}
+} // Anonymous namespace
+
+bool NSOHeader::IsSegmentCompressed(size_t segment_num) const {
+ ASSERT_MSG(segment_num < 3, "Invalid segment {}", segment_num);
+ return ((flags >> segment_num) & 1) != 0;
+}
AppLoader_NSO::AppLoader_NSO(FileSys::VirtualFile file) : AppLoader(std::move(file)) {}
@@ -74,38 +72,22 @@ FileType AppLoader_NSO::IdentifyType(const FileSys::VirtualFile& file) {
return FileType::NSO;
}
-static std::vector<u8> DecompressSegment(const std::vector<u8>& compressed_data,
- const NsoSegmentHeader& header) {
- std::vector<u8> uncompressed_data(header.size);
- const int bytes_uncompressed =
- LZ4_decompress_safe(reinterpret_cast<const char*>(compressed_data.data()),
- reinterpret_cast<char*>(uncompressed_data.data()),
- static_cast<int>(compressed_data.size()), header.size);
-
- ASSERT_MSG(bytes_uncompressed == static_cast<int>(header.size) &&
- bytes_uncompressed == static_cast<int>(uncompressed_data.size()),
- "{} != {} != {}", bytes_uncompressed, header.size, uncompressed_data.size());
-
- return uncompressed_data;
-}
-
-static constexpr u32 PageAlignSize(u32 size) {
- return (size + Memory::PAGE_MASK) & ~Memory::PAGE_MASK;
-}
-
std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::Process& process,
const FileSys::VfsFile& file, VAddr load_base,
bool should_pass_arguments,
std::optional<FileSys::PatchManager> pm) {
- if (file.GetSize() < sizeof(NsoHeader))
+ if (file.GetSize() < sizeof(NSOHeader)) {
return {};
+ }
- NsoHeader nso_header{};
- if (sizeof(NsoHeader) != file.ReadObject(&nso_header))
+ NSOHeader nso_header{};
+ if (sizeof(NSOHeader) != file.ReadObject(&nso_header)) {
return {};
+ }
- if (nso_header.magic != Common::MakeMagic('N', 'S', 'O', '0'))
+ if (nso_header.magic != Common::MakeMagic('N', 'S', 'O', '0')) {
return {};
+ }
// Build program image
Kernel::CodeSet codeset;
@@ -141,10 +123,10 @@ std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::Process& process,
std::memcpy(&module_offset, program_image.data() + 4, sizeof(u32));
// Read MOD header
- ModHeader mod_header{};
+ MODHeader mod_header{};
// Default .bss to size in segment header if MOD0 section doesn't exist
u32 bss_size{PageAlignSize(nso_header.segments[2].bss_size)};
- std::memcpy(&mod_header, program_image.data() + module_offset, sizeof(ModHeader));
+ std::memcpy(&mod_header, program_image.data() + module_offset, sizeof(MODHeader));
const bool has_mod_header{mod_header.magic == Common::MakeMagic('M', 'O', 'D', '0')};
if (has_mod_header) {
// Resize program image to include .bss section and page align each section
@@ -156,17 +138,29 @@ std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::Process& process,
// Apply patches if necessary
if (pm && (pm->HasNSOPatch(nso_header.build_id) || Settings::values.dump_nso)) {
- std::vector<u8> pi_header(program_image.size() + 0x100);
- std::memcpy(pi_header.data(), &nso_header, sizeof(NsoHeader));
- std::memcpy(pi_header.data() + 0x100, program_image.data(), program_image.size());
+ std::vector<u8> pi_header;
+ pi_header.insert(pi_header.begin(), reinterpret_cast<u8*>(&nso_header),
+ reinterpret_cast<u8*>(&nso_header) + sizeof(NSOHeader));
+ pi_header.insert(pi_header.begin() + sizeof(NSOHeader), program_image.begin(),
+ program_image.end());
+
+ pi_header = pm->PatchNSO(pi_header, file.GetName());
- pi_header = pm->PatchNSO(pi_header);
+ std::copy(pi_header.begin() + sizeof(NSOHeader), pi_header.end(), program_image.begin());
+ }
- std::memcpy(program_image.data(), pi_header.data() + 0x100, program_image.size());
+ // Apply cheats if they exist and the program has a valid title ID
+ if (pm) {
+ auto& system = Core::System::GetInstance();
+ const auto cheats = pm->CreateCheatList(system, nso_header.build_id);
+ if (!cheats.empty()) {
+ system.RegisterCheatList(cheats, Common::HexArrayToString(nso_header.build_id),
+ load_base, load_base + program_image.size());
+ }
}
// Load codeset for current process
- codeset.memory = std::make_shared<std::vector<u8>>(std::move(program_image));
+ codeset.memory = std::move(program_image);
process.LoadModule(std::move(codeset), load_base);
// Register module with GDBStub
diff --git a/src/core/loader/nso.h b/src/core/loader/nso.h
index 167c8a694..4674c3724 100644
--- a/src/core/loader/nso.h
+++ b/src/core/loader/nso.h
@@ -4,7 +4,9 @@
#pragma once
+#include <array>
#include <optional>
+#include <type_traits>
#include "common/common_types.h"
#include "common/swap.h"
#include "core/file_sys/patch_manager.h"
@@ -16,6 +18,43 @@ class Process;
namespace Loader {
+struct NSOSegmentHeader {
+ u32_le offset;
+ u32_le location;
+ u32_le size;
+ union {
+ u32_le alignment;
+ u32_le bss_size;
+ };
+};
+static_assert(sizeof(NSOSegmentHeader) == 0x10, "NsoSegmentHeader has incorrect size.");
+
+struct NSOHeader {
+ using SHA256Hash = std::array<u8, 0x20>;
+
+ struct RODataRelativeExtent {
+ u32_le data_offset;
+ u32_le size;
+ };
+
+ u32_le magic;
+ u32_le version;
+ u32 reserved;
+ u32_le flags;
+ std::array<NSOSegmentHeader, 3> segments; // Text, RoData, Data (in that order)
+ std::array<u8, 0x20> build_id;
+ std::array<u32_le, 3> segments_compressed_size;
+ std::array<u8, 0x1C> padding;
+ RODataRelativeExtent api_info_extent;
+ RODataRelativeExtent dynstr_extent;
+ RODataRelativeExtent dynsyn_extent;
+ std::array<SHA256Hash, 3> segment_hashes;
+
+ bool IsSegmentCompressed(size_t segment_num) const;
+};
+static_assert(sizeof(NSOHeader) == 0x100, "NSOHeader has incorrect size.");
+static_assert(std::is_trivially_copyable_v<NSOHeader>, "NSOHeader must be trivially copyable.");
+
constexpr u64 NSO_ARGUMENT_DATA_ALLOCATION_SIZE = 0x9000;
struct NSOArgumentHeader {
diff --git a/src/core/loader/xci.h b/src/core/loader/xci.h
index d6995b61e..436f7387c 100644
--- a/src/core/loader/xci.h
+++ b/src/core/loader/xci.h
@@ -22,7 +22,7 @@ class AppLoader_NCA;
class AppLoader_XCI final : public AppLoader {
public:
explicit AppLoader_XCI(FileSys::VirtualFile file);
- ~AppLoader_XCI();
+ ~AppLoader_XCI() override;
/**
* Returns the type of the file
diff --git a/src/core/memory.cpp b/src/core/memory.cpp
index 365ac82b4..4e0538bc2 100644
--- a/src/core/memory.cpp
+++ b/src/core/memory.cpp
@@ -38,17 +38,13 @@ void SetCurrentPageTable(Common::PageTable* page_table) {
}
}
-Common::PageTable* GetCurrentPageTable() {
- return current_page_table;
-}
-
static void MapPages(Common::PageTable& page_table, VAddr base, u64 size, u8* memory,
Common::PageType type) {
LOG_DEBUG(HW_Memory, "Mapping {} onto {:016X}-{:016X}", fmt::ptr(memory), base * PAGE_SIZE,
(base + size) * PAGE_SIZE);
// During boot, current_page_table might not be set yet, in which case we need not flush
- if (current_page_table) {
+ if (Core::System::GetInstance().IsPoweredOn()) {
Core::System::GetInstance().GPU().FlushAndInvalidateRegion(base << PAGE_BITS,
size * PAGE_SIZE);
}
diff --git a/src/core/memory.h b/src/core/memory.h
index 3f60d868c..6845f5fe1 100644
--- a/src/core/memory.h
+++ b/src/core/memory.h
@@ -6,9 +6,6 @@
#include <cstddef>
#include <string>
-#include <tuple>
-#include <vector>
-#include <boost/icl/interval_map.hpp>
#include "common/common_types.h"
namespace Common {
@@ -31,16 +28,6 @@ constexpr u64 PAGE_MASK = PAGE_SIZE - 1;
/// Virtual user-space memory regions
enum : VAddr {
- /// Read-only page containing kernel and system configuration values.
- CONFIG_MEMORY_VADDR = 0x1FF80000,
- CONFIG_MEMORY_SIZE = 0x00001000,
- CONFIG_MEMORY_VADDR_END = CONFIG_MEMORY_VADDR + CONFIG_MEMORY_SIZE,
-
- /// Usually read-only page containing mostly values read from hardware.
- SHARED_PAGE_VADDR = 0x1FF81000,
- SHARED_PAGE_SIZE = 0x00001000,
- SHARED_PAGE_VADDR_END = SHARED_PAGE_VADDR + SHARED_PAGE_SIZE,
-
/// TLS (Thread-Local Storage) related.
TLS_ENTRY_SIZE = 0x200,
@@ -53,9 +40,8 @@ enum : VAddr {
KERNEL_REGION_END = KERNEL_REGION_VADDR + KERNEL_REGION_SIZE,
};
-/// Currently active page table
+/// Changes the currently active page table.
void SetCurrentPageTable(Common::PageTable* page_table);
-Common::PageTable* GetCurrentPageTable();
/// Determines if the given VAddr is valid for the specified process.
bool IsValidVirtualAddress(const Kernel::Process& process, VAddr vaddr);
diff --git a/src/core/perf_stats.cpp b/src/core/perf_stats.cpp
index c716a462b..4afd6c8a3 100644
--- a/src/core/perf_stats.cpp
+++ b/src/core/perf_stats.cpp
@@ -18,13 +18,13 @@ using std::chrono::microseconds;
namespace Core {
void PerfStats::BeginSystemFrame() {
- std::lock_guard<std::mutex> lock(object_mutex);
+ std::lock_guard lock{object_mutex};
frame_begin = Clock::now();
}
void PerfStats::EndSystemFrame() {
- std::lock_guard<std::mutex> lock(object_mutex);
+ std::lock_guard lock{object_mutex};
auto frame_end = Clock::now();
accumulated_frametime += frame_end - frame_begin;
@@ -35,13 +35,13 @@ void PerfStats::EndSystemFrame() {
}
void PerfStats::EndGameFrame() {
- std::lock_guard<std::mutex> lock(object_mutex);
+ std::lock_guard lock{object_mutex};
game_frames += 1;
}
PerfStatsResults PerfStats::GetAndResetStats(microseconds current_system_time_us) {
- std::lock_guard<std::mutex> lock(object_mutex);
+ std::lock_guard lock{object_mutex};
const auto now = Clock::now();
// Walltime elapsed since stats were reset
@@ -67,7 +67,7 @@ PerfStatsResults PerfStats::GetAndResetStats(microseconds current_system_time_us
}
double PerfStats::GetLastFrameTimeScale() {
- std::lock_guard<std::mutex> lock(object_mutex);
+ std::lock_guard lock{object_mutex};
constexpr double FRAME_LENGTH = 1.0 / 60;
return duration_cast<DoubleSecs>(previous_frame_length).count() / FRAME_LENGTH;
diff --git a/src/core/settings.cpp b/src/core/settings.cpp
index 6dd3139cc..6d32ebea3 100644
--- a/src/core/settings.cpp
+++ b/src/core/settings.cpp
@@ -82,7 +82,6 @@ void LogSetting(const std::string& name, const T& value) {
void LogSettings() {
LOG_INFO(Config, "yuzu Configuration:");
LogSetting("System_UseDockedMode", Settings::values.use_docked_mode);
- LogSetting("System_EnableNfc", Settings::values.enable_nfc);
LogSetting("System_RngSeed", Settings::values.rng_seed.value_or(0));
LogSetting("System_CurrentUser", Settings::values.current_user);
LogSetting("System_LanguageIndex", Settings::values.language_index);
diff --git a/src/core/settings.h b/src/core/settings.h
index cdfb2f742..d543eb32f 100644
--- a/src/core/settings.h
+++ b/src/core/settings.h
@@ -349,7 +349,6 @@ struct TouchscreenInput {
struct Values {
// System
bool use_docked_mode;
- bool enable_nfc;
std::optional<u32> rng_seed;
// Measured in seconds since epoch
std::optional<std::chrono::seconds> custom_rtc;
diff --git a/src/input_common/keyboard.cpp b/src/input_common/keyboard.cpp
index 525fe6abc..078374be5 100644
--- a/src/input_common/keyboard.cpp
+++ b/src/input_common/keyboard.cpp
@@ -36,18 +36,18 @@ struct KeyButtonPair {
class KeyButtonList {
public:
void AddKeyButton(int key_code, KeyButton* key_button) {
- std::lock_guard<std::mutex> guard(mutex);
+ std::lock_guard guard{mutex};
list.push_back(KeyButtonPair{key_code, key_button});
}
void RemoveKeyButton(const KeyButton* key_button) {
- std::lock_guard<std::mutex> guard(mutex);
+ std::lock_guard guard{mutex};
list.remove_if(
[key_button](const KeyButtonPair& pair) { return pair.key_button == key_button; });
}
void ChangeKeyStatus(int key_code, bool pressed) {
- std::lock_guard<std::mutex> guard(mutex);
+ std::lock_guard guard{mutex};
for (const KeyButtonPair& pair : list) {
if (pair.key_code == key_code)
pair.key_button->status.store(pressed);
@@ -55,7 +55,7 @@ public:
}
void ChangeAllKeyStatus(bool pressed) {
- std::lock_guard<std::mutex> guard(mutex);
+ std::lock_guard guard{mutex};
for (const KeyButtonPair& pair : list) {
pair.key_button->status.store(pressed);
}
diff --git a/src/input_common/motion_emu.cpp b/src/input_common/motion_emu.cpp
index 6d96d4019..868251628 100644
--- a/src/input_common/motion_emu.cpp
+++ b/src/input_common/motion_emu.cpp
@@ -39,7 +39,7 @@ public:
void Tilt(int x, int y) {
auto mouse_move = Common::MakeVec(x, y) - mouse_origin;
if (is_tilting) {
- std::lock_guard<std::mutex> guard(tilt_mutex);
+ std::lock_guard guard{tilt_mutex};
if (mouse_move.x == 0 && mouse_move.y == 0) {
tilt_angle = 0;
} else {
@@ -51,13 +51,13 @@ public:
}
void EndTilt() {
- std::lock_guard<std::mutex> guard(tilt_mutex);
+ std::lock_guard guard{tilt_mutex};
tilt_angle = 0;
is_tilting = false;
}
std::tuple<Common::Vec3<float>, Common::Vec3<float>> GetStatus() {
- std::lock_guard<std::mutex> guard(status_mutex);
+ std::lock_guard guard{status_mutex};
return status;
}
@@ -93,7 +93,7 @@ private:
old_q = q;
{
- std::lock_guard<std::mutex> guard(tilt_mutex);
+ std::lock_guard guard{tilt_mutex};
// Find the quaternion describing current 3DS tilting
q = Common::MakeQuaternion(
@@ -115,7 +115,7 @@ private:
// Update the sensor state
{
- std::lock_guard<std::mutex> guard(status_mutex);
+ std::lock_guard guard{status_mutex};
status = std::make_tuple(gravity, angular_rate);
}
}
diff --git a/src/input_common/sdl/sdl_impl.cpp b/src/input_common/sdl/sdl_impl.cpp
index b132d77f5..5949ecbae 100644
--- a/src/input_common/sdl/sdl_impl.cpp
+++ b/src/input_common/sdl/sdl_impl.cpp
@@ -55,22 +55,22 @@ public:
: guid{std::move(guid_)}, port{port_}, sdl_joystick{joystick, deleter} {}
void SetButton(int button, bool value) {
- std::lock_guard<std::mutex> lock(mutex);
+ std::lock_guard lock{mutex};
state.buttons[button] = value;
}
bool GetButton(int button) const {
- std::lock_guard<std::mutex> lock(mutex);
+ std::lock_guard lock{mutex};
return state.buttons.at(button);
}
void SetAxis(int axis, Sint16 value) {
- std::lock_guard<std::mutex> lock(mutex);
+ std::lock_guard lock{mutex};
state.axes[axis] = value;
}
float GetAxis(int axis) const {
- std::lock_guard<std::mutex> lock(mutex);
+ std::lock_guard lock{mutex};
return state.axes.at(axis) / 32767.0f;
}
@@ -92,12 +92,12 @@ public:
}
void SetHat(int hat, Uint8 direction) {
- std::lock_guard<std::mutex> lock(mutex);
+ std::lock_guard lock{mutex};
state.hats[hat] = direction;
}
bool GetHatDirection(int hat, Uint8 direction) const {
- std::lock_guard<std::mutex> lock(mutex);
+ std::lock_guard lock{mutex};
return (state.hats.at(hat) & direction) != 0;
}
/**
@@ -140,7 +140,7 @@ private:
* Get the nth joystick with the corresponding GUID
*/
std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickByGUID(const std::string& guid, int port) {
- std::lock_guard<std::mutex> lock(joystick_map_mutex);
+ std::lock_guard lock{joystick_map_mutex};
const auto it = joystick_map.find(guid);
if (it != joystick_map.end()) {
while (it->second.size() <= port) {
@@ -161,7 +161,8 @@ std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickByGUID(const std::string& g
std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickBySDLID(SDL_JoystickID sdl_id) {
auto sdl_joystick = SDL_JoystickFromInstanceID(sdl_id);
const std::string guid = GetGUID(sdl_joystick);
- std::lock_guard<std::mutex> lock(joystick_map_mutex);
+
+ std::lock_guard lock{joystick_map_mutex};
auto map_it = joystick_map.find(guid);
if (map_it != joystick_map.end()) {
auto vec_it = std::find_if(map_it->second.begin(), map_it->second.end(),
@@ -198,8 +199,9 @@ void SDLState::InitJoystick(int joystick_index) {
LOG_ERROR(Input, "failed to open joystick {}", joystick_index);
return;
}
- std::string guid = GetGUID(sdl_joystick);
- std::lock_guard<std::mutex> lock(joystick_map_mutex);
+ const std::string guid = GetGUID(sdl_joystick);
+
+ std::lock_guard lock{joystick_map_mutex};
if (joystick_map.find(guid) == joystick_map.end()) {
auto joystick = std::make_shared<SDLJoystick>(guid, 0, sdl_joystick);
joystick_map[guid].emplace_back(std::move(joystick));
@@ -221,7 +223,7 @@ void SDLState::CloseJoystick(SDL_Joystick* sdl_joystick) {
std::string guid = GetGUID(sdl_joystick);
std::shared_ptr<SDLJoystick> joystick;
{
- std::lock_guard<std::mutex> lock(joystick_map_mutex);
+ std::lock_guard lock{joystick_map_mutex};
// This call to guid is safe since the joystick is guaranteed to be in the map
auto& joystick_guid_list = joystick_map[guid];
const auto joystick_it =
@@ -274,7 +276,7 @@ void SDLState::HandleGameControllerEvent(const SDL_Event& event) {
}
void SDLState::CloseJoysticks() {
- std::lock_guard<std::mutex> lock(joystick_map_mutex);
+ std::lock_guard lock{joystick_map_mutex};
joystick_map.clear();
}
diff --git a/src/tests/CMakeLists.txt b/src/tests/CMakeLists.txt
index d0284bdf4..c7038b217 100644
--- a/src/tests/CMakeLists.txt
+++ b/src/tests/CMakeLists.txt
@@ -1,5 +1,7 @@
add_executable(tests
common/bit_field.cpp
+ common/bit_utils.cpp
+ common/multi_level_queue.cpp
common/param_package.cpp
common/ring_buffer.cpp
core/arm/arm_test_common.cpp
diff --git a/src/tests/common/bit_utils.cpp b/src/tests/common/bit_utils.cpp
new file mode 100644
index 000000000..479b5995a
--- /dev/null
+++ b/src/tests/common/bit_utils.cpp
@@ -0,0 +1,23 @@
+// Copyright 2017 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <catch2/catch.hpp>
+#include <math.h>
+#include "common/bit_util.h"
+
+namespace Common {
+
+TEST_CASE("BitUtils::CountTrailingZeroes", "[common]") {
+ REQUIRE(Common::CountTrailingZeroes32(0) == 32);
+ REQUIRE(Common::CountTrailingZeroes64(0) == 64);
+ REQUIRE(Common::CountTrailingZeroes32(9) == 0);
+ REQUIRE(Common::CountTrailingZeroes32(8) == 3);
+ REQUIRE(Common::CountTrailingZeroes32(0x801000) == 12);
+ REQUIRE(Common::CountTrailingZeroes64(9) == 0);
+ REQUIRE(Common::CountTrailingZeroes64(8) == 3);
+ REQUIRE(Common::CountTrailingZeroes64(0x801000) == 12);
+ REQUIRE(Common::CountTrailingZeroes64(0x801000000000UL) == 36);
+}
+
+} // namespace Common
diff --git a/src/tests/common/multi_level_queue.cpp b/src/tests/common/multi_level_queue.cpp
new file mode 100644
index 000000000..cca7ec7da
--- /dev/null
+++ b/src/tests/common/multi_level_queue.cpp
@@ -0,0 +1,55 @@
+// Copyright 2019 Yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <catch2/catch.hpp>
+#include <math.h>
+#include "common/common_types.h"
+#include "common/multi_level_queue.h"
+
+namespace Common {
+
+TEST_CASE("MultiLevelQueue", "[common]") {
+ std::array<f32, 8> values = {0.0, 5.0, 1.0, 9.0, 8.0, 2.0, 6.0, 7.0};
+ Common::MultiLevelQueue<f32, 64> mlq;
+ REQUIRE(mlq.empty());
+ mlq.add(values[2], 2);
+ mlq.add(values[7], 7);
+ mlq.add(values[3], 3);
+ mlq.add(values[4], 4);
+ mlq.add(values[0], 0);
+ mlq.add(values[5], 5);
+ mlq.add(values[6], 6);
+ mlq.add(values[1], 1);
+ u32 index = 0;
+ bool all_set = true;
+ for (auto& f : mlq) {
+ all_set &= (f == values[index]);
+ index++;
+ }
+ REQUIRE(all_set);
+ REQUIRE(!mlq.empty());
+ f32 v = 8.0;
+ mlq.add(v, 2);
+ v = -7.0;
+ mlq.add(v, 2, false);
+ REQUIRE(mlq.front(2) == -7.0);
+ mlq.yield(2);
+ REQUIRE(mlq.front(2) == values[2]);
+ REQUIRE(mlq.back(2) == -7.0);
+ REQUIRE(mlq.empty(8));
+ v = 10.0;
+ mlq.add(v, 8);
+ mlq.adjust(v, 8, 9);
+ REQUIRE(mlq.front(9) == v);
+ REQUIRE(mlq.empty(8));
+ REQUIRE(!mlq.empty(9));
+ mlq.adjust(values[0], 0, 9);
+ REQUIRE(mlq.highest_priority_set() == 1);
+ REQUIRE(mlq.lowest_priority_set() == 9);
+ mlq.remove(values[1], 1);
+ REQUIRE(mlq.highest_priority_set() == 2);
+ REQUIRE(mlq.empty(1));
+}
+
+} // namespace Common
diff --git a/src/tests/core/arm/arm_test_common.cpp b/src/tests/core/arm/arm_test_common.cpp
index 3e1a735c3..58af41f6e 100644
--- a/src/tests/core/arm/arm_test_common.cpp
+++ b/src/tests/core/arm/arm_test_common.cpp
@@ -17,7 +17,6 @@ TestEnvironment::TestEnvironment(bool mutable_memory_)
: mutable_memory(mutable_memory_),
test_memory(std::make_shared<TestMemory>(this)), kernel{Core::System::GetInstance()} {
auto process = Kernel::Process::Create(Core::System::GetInstance(), "");
- kernel.MakeCurrentProcess(process.get());
page_table = &process->VMManager().page_table;
std::fill(page_table->pointers.begin(), page_table->pointers.end(), nullptr);
@@ -28,7 +27,7 @@ TestEnvironment::TestEnvironment(bool mutable_memory_)
Memory::MapIoRegion(*page_table, 0x00000000, 0x80000000, test_memory);
Memory::MapIoRegion(*page_table, 0x80000000, 0x80000000, test_memory);
- Memory::SetCurrentPageTable(page_table);
+ kernel.MakeCurrentProcess(process.get());
}
TestEnvironment::~TestEnvironment() {
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt
index 63577a9c5..5c8ca429e 100644
--- a/src/video_core/CMakeLists.txt
+++ b/src/video_core/CMakeLists.txt
@@ -130,7 +130,9 @@ if (ENABLE_VULKAN)
renderer_vulkan/vk_scheduler.cpp
renderer_vulkan/vk_scheduler.h
renderer_vulkan/vk_stream_buffer.cpp
- renderer_vulkan/vk_stream_buffer.h)
+ renderer_vulkan/vk_stream_buffer.h
+ renderer_vulkan/vk_swapchain.cpp
+ renderer_vulkan/vk_swapchain.h)
target_include_directories(video_core PRIVATE ../../externals/Vulkan-Headers/include)
target_compile_definitions(video_core PRIVATE HAS_VULKAN)
@@ -139,4 +141,4 @@ endif()
create_target_directory_groups(video_core)
target_link_libraries(video_core PUBLIC common core)
-target_link_libraries(video_core PRIVATE glad lz4_static)
+target_link_libraries(video_core PRIVATE glad)
diff --git a/src/video_core/debug_utils/debug_utils.cpp b/src/video_core/debug_utils/debug_utils.cpp
index 5ffb492ea..f0ef67535 100644
--- a/src/video_core/debug_utils/debug_utils.cpp
+++ b/src/video_core/debug_utils/debug_utils.cpp
@@ -10,7 +10,7 @@ namespace Tegra {
void DebugContext::DoOnEvent(Event event, void* data) {
{
- std::unique_lock<std::mutex> lock(breakpoint_mutex);
+ std::unique_lock lock{breakpoint_mutex};
// TODO(Subv): Commit the rasterizer's caches so framebuffers, render targets, etc. will
// show on debug widgets
@@ -32,7 +32,7 @@ void DebugContext::DoOnEvent(Event event, void* data) {
void DebugContext::Resume() {
{
- std::lock_guard<std::mutex> lock(breakpoint_mutex);
+ std::lock_guard lock{breakpoint_mutex};
// Tell all observers that we are about to resume
for (auto& breakpoint_observer : breakpoint_observers) {
diff --git a/src/video_core/debug_utils/debug_utils.h b/src/video_core/debug_utils/debug_utils.h
index c235faf46..ac3a2eb01 100644
--- a/src/video_core/debug_utils/debug_utils.h
+++ b/src/video_core/debug_utils/debug_utils.h
@@ -40,7 +40,7 @@ public:
/// Constructs the object such that it observes events of the given DebugContext.
explicit BreakPointObserver(std::shared_ptr<DebugContext> debug_context)
: context_weak(debug_context) {
- std::unique_lock<std::mutex> lock(debug_context->breakpoint_mutex);
+ std::unique_lock lock{debug_context->breakpoint_mutex};
debug_context->breakpoint_observers.push_back(this);
}
@@ -48,7 +48,7 @@ public:
auto context = context_weak.lock();
if (context) {
{
- std::unique_lock<std::mutex> lock(context->breakpoint_mutex);
+ std::unique_lock lock{context->breakpoint_mutex};
context->breakpoint_observers.remove(this);
}
diff --git a/src/video_core/dma_pusher.cpp b/src/video_core/dma_pusher.cpp
index 8b1bea1ae..046d047cb 100644
--- a/src/video_core/dma_pusher.cpp
+++ b/src/video_core/dma_pusher.cpp
@@ -8,6 +8,7 @@
#include "video_core/dma_pusher.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/gpu.h"
+#include "video_core/memory_manager.h"
namespace Tegra {
diff --git a/src/video_core/dma_pusher.h b/src/video_core/dma_pusher.h
index 27a36348c..6ab06518f 100644
--- a/src/video_core/dma_pusher.h
+++ b/src/video_core/dma_pusher.h
@@ -9,7 +9,6 @@
#include "common/bit_field.h"
#include "common/common_types.h"
-#include "video_core/memory_manager.h"
namespace Tegra {
diff --git a/src/video_core/engines/fermi_2d.cpp b/src/video_core/engines/fermi_2d.cpp
index 03b7ee5d8..55966eef1 100644
--- a/src/video_core/engines/fermi_2d.cpp
+++ b/src/video_core/engines/fermi_2d.cpp
@@ -6,12 +6,13 @@
#include "common/logging/log.h"
#include "common/math_util.h"
#include "video_core/engines/fermi_2d.h"
+#include "video_core/memory_manager.h"
#include "video_core/rasterizer_interface.h"
namespace Tegra::Engines {
Fermi2D::Fermi2D(VideoCore::RasterizerInterface& rasterizer, MemoryManager& memory_manager)
- : memory_manager(memory_manager), rasterizer{rasterizer} {}
+ : rasterizer{rasterizer}, memory_manager{memory_manager} {}
void Fermi2D::CallMethod(const GPU::MethodCall& method_call) {
ASSERT_MSG(method_call.method < Regs::NUM_REGS,
diff --git a/src/video_core/engines/fermi_2d.h b/src/video_core/engines/fermi_2d.h
index 80523e320..2e51b7f13 100644
--- a/src/video_core/engines/fermi_2d.h
+++ b/src/video_core/engines/fermi_2d.h
@@ -10,7 +10,10 @@
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "video_core/gpu.h"
-#include "video_core/memory_manager.h"
+
+namespace Tegra {
+class MemoryManager;
+}
namespace VideoCore {
class RasterizerInterface;
@@ -115,10 +118,9 @@ public:
};
} regs{};
- MemoryManager& memory_manager;
-
private:
VideoCore::RasterizerInterface& rasterizer;
+ MemoryManager& memory_manager;
/// Performs the copy from the source surface to the destination surface as configured in the
/// registers.
diff --git a/src/video_core/engines/kepler_compute.h b/src/video_core/engines/kepler_compute.h
index 6575afd0f..fb6cdf432 100644
--- a/src/video_core/engines/kepler_compute.h
+++ b/src/video_core/engines/kepler_compute.h
@@ -9,7 +9,10 @@
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "video_core/gpu.h"
-#include "video_core/memory_manager.h"
+
+namespace Tegra {
+class MemoryManager;
+}
namespace Tegra::Engines {
@@ -40,10 +43,11 @@ public:
static_assert(sizeof(Regs) == Regs::NUM_REGS * sizeof(u32),
"KeplerCompute Regs has wrong size");
- MemoryManager& memory_manager;
-
/// Write the value to the register identified by method.
void CallMethod(const GPU::MethodCall& method_call);
+
+private:
+ MemoryManager& memory_manager;
};
#define ASSERT_REG_POSITION(field_name, position) \
diff --git a/src/video_core/engines/kepler_memory.cpp b/src/video_core/engines/kepler_memory.cpp
index 0931b9626..cd51a31d7 100644
--- a/src/video_core/engines/kepler_memory.cpp
+++ b/src/video_core/engines/kepler_memory.cpp
@@ -5,9 +5,9 @@
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/core.h"
-#include "core/memory.h"
#include "video_core/engines/kepler_memory.h"
#include "video_core/engines/maxwell_3d.h"
+#include "video_core/memory_manager.h"
#include "video_core/rasterizer_interface.h"
#include "video_core/renderer_base.h"
@@ -15,7 +15,7 @@ namespace Tegra::Engines {
KeplerMemory::KeplerMemory(Core::System& system, VideoCore::RasterizerInterface& rasterizer,
MemoryManager& memory_manager)
- : system{system}, memory_manager(memory_manager), rasterizer{rasterizer} {}
+ : system{system}, rasterizer{rasterizer}, memory_manager{memory_manager} {}
KeplerMemory::~KeplerMemory() = default;
@@ -46,7 +46,7 @@ void KeplerMemory::ProcessData(u32 data) {
// contain a dirty surface that will have to be written back to memory.
const GPUVAddr address{regs.dest.Address() + state.write_offset * sizeof(u32)};
rasterizer.InvalidateRegion(ToCacheAddr(memory_manager.GetPointer(address)), sizeof(u32));
- memory_manager.Write32(address, data);
+ memory_manager.Write<u32>(address, data);
system.GPU().Maxwell3D().dirty_flags.OnMemoryWrite();
diff --git a/src/video_core/engines/kepler_memory.h b/src/video_core/engines/kepler_memory.h
index 9181e9d80..78b6c3e45 100644
--- a/src/video_core/engines/kepler_memory.h
+++ b/src/video_core/engines/kepler_memory.h
@@ -10,12 +10,15 @@
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "video_core/gpu.h"
-#include "video_core/memory_manager.h"
namespace Core {
class System;
}
+namespace Tegra {
+class MemoryManager;
+}
+
namespace VideoCore {
class RasterizerInterface;
}
@@ -82,8 +85,8 @@ public:
private:
Core::System& system;
- MemoryManager& memory_manager;
VideoCore::RasterizerInterface& rasterizer;
+ MemoryManager& memory_manager;
void ProcessData(u32 data);
};
diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp
index c5d5be4ef..74403eed4 100644
--- a/src/video_core/engines/maxwell_3d.cpp
+++ b/src/video_core/engines/maxwell_3d.cpp
@@ -7,11 +7,10 @@
#include "common/assert.h"
#include "core/core.h"
#include "core/core_timing.h"
-#include "core/memory.h"
#include "video_core/debug_utils/debug_utils.h"
#include "video_core/engines/maxwell_3d.h"
+#include "video_core/memory_manager.h"
#include "video_core/rasterizer_interface.h"
-#include "video_core/renderer_base.h"
#include "video_core/textures/texture.h"
namespace Tegra::Engines {
@@ -21,8 +20,8 @@ constexpr u32 MacroRegistersStart = 0xE00;
Maxwell3D::Maxwell3D(Core::System& system, VideoCore::RasterizerInterface& rasterizer,
MemoryManager& memory_manager)
- : memory_manager(memory_manager), system{system}, rasterizer{rasterizer},
- macro_interpreter(*this) {
+ : system{system}, rasterizer{rasterizer}, memory_manager{memory_manager}, macro_interpreter{
+ *this} {
InitializeRegisterDefaults();
}
@@ -250,6 +249,10 @@ void Maxwell3D::CallMethod(const GPU::MethodCall& method_call) {
ProcessQueryGet();
break;
}
+ case MAXWELL3D_REG_INDEX(sync_info): {
+ ProcessSyncPoint();
+ break;
+ }
default:
break;
}
@@ -307,7 +310,7 @@ void Maxwell3D::ProcessQueryGet() {
// Write the current query sequence to the sequence address.
// TODO(Subv): Find out what happens if you use a long query type but mark it as a short
// query.
- memory_manager.Write32(sequence_address, sequence);
+ memory_manager.Write<u32>(sequence_address, sequence);
} else {
// Write the 128-bit result structure in long mode. Note: We emulate an infinitely fast
// GPU, this command may actually take a while to complete in real hardware due to GPU
@@ -327,6 +330,14 @@ void Maxwell3D::ProcessQueryGet() {
}
}
+void Maxwell3D::ProcessSyncPoint() {
+ const u32 sync_point = regs.sync_info.sync_point.Value();
+ const u32 increment = regs.sync_info.increment.Value();
+ const u32 cache_flush = regs.sync_info.unknown.Value();
+ LOG_DEBUG(HW_GPU, "Syncpoint set {}, increment: {}, unk: {}", sync_point, increment,
+ cache_flush);
+}
+
void Maxwell3D::DrawArrays() {
LOG_DEBUG(HW_GPU, "called, topology={}, count={}", static_cast<u32>(regs.draw.topology.Value()),
regs.vertex_buffer.count);
@@ -395,7 +406,7 @@ void Maxwell3D::ProcessCBData(u32 value) {
u8* ptr{memory_manager.GetPointer(address)};
rasterizer.InvalidateRegion(ToCacheAddr(ptr), sizeof(u32));
- memory_manager.Write32(address, value);
+ memory_manager.Write<u32>(address, value);
dirty_flags.OnMemoryWrite();
@@ -447,7 +458,7 @@ std::vector<Texture::FullTextureInfo> Maxwell3D::GetStageTextures(Regs::ShaderSt
for (GPUVAddr current_texture = tex_info_buffer.address + TextureInfoOffset;
current_texture < tex_info_buffer_end; current_texture += sizeof(Texture::TextureHandle)) {
- const Texture::TextureHandle tex_handle{memory_manager.Read32(current_texture)};
+ const Texture::TextureHandle tex_handle{memory_manager.Read<u32>(current_texture)};
Texture::FullTextureInfo tex_info{};
// TODO(Subv): Use the shader to determine which textures are actually accessed.
@@ -482,7 +493,7 @@ Texture::FullTextureInfo Maxwell3D::GetStageTexture(Regs::ShaderStage stage,
ASSERT(tex_info_address < tex_info_buffer.address + tex_info_buffer.size);
- const Texture::TextureHandle tex_handle{memory_manager.Read32(tex_info_address)};
+ const Texture::TextureHandle tex_handle{memory_manager.Read<u32>(tex_info_address)};
Texture::FullTextureInfo tex_info{};
tex_info.index = static_cast<u32>(offset);
diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h
index 7fbf1026e..321af3297 100644
--- a/src/video_core/engines/maxwell_3d.h
+++ b/src/video_core/engines/maxwell_3d.h
@@ -16,13 +16,16 @@
#include "common/math_util.h"
#include "video_core/gpu.h"
#include "video_core/macro_interpreter.h"
-#include "video_core/memory_manager.h"
#include "video_core/textures/texture.h"
namespace Core {
class System;
}
+namespace Tegra {
+class MemoryManager;
+}
+
namespace VideoCore {
class RasterizerInterface;
}
@@ -576,7 +579,17 @@ public:
u32 bind;
} macros;
- INSERT_PADDING_WORDS(0x188);
+ INSERT_PADDING_WORDS(0x69);
+
+ struct {
+ union {
+ BitField<0, 16, u32> sync_point;
+ BitField<16, 1, u32> unknown;
+ BitField<20, 1, u32> increment;
+ };
+ } sync_info;
+
+ INSERT_PADDING_WORDS(0x11E);
u32 tfb_enabled;
@@ -1093,7 +1106,6 @@ public:
};
State state{};
- MemoryManager& memory_manager;
struct DirtyFlags {
std::bitset<8> color_buffer{0xFF};
@@ -1141,6 +1153,8 @@ private:
VideoCore::RasterizerInterface& rasterizer;
+ MemoryManager& memory_manager;
+
/// Start offsets of each macro in macro_memory
std::unordered_map<u32, u32> macro_offsets;
@@ -1180,6 +1194,9 @@ private:
/// Handles a write to the QUERY_GET register.
void ProcessQueryGet();
+ /// Handles writes to syncing register.
+ void ProcessSyncPoint();
+
/// Handles a write to the CB_DATA[i] register.
void ProcessCBData(u32 value);
@@ -1195,6 +1212,7 @@ private:
"Field " #field_name " has invalid position")
ASSERT_REG_POSITION(macros, 0x45);
+ASSERT_REG_POSITION(sync_info, 0xB2);
ASSERT_REG_POSITION(tfb_enabled, 0x1D1);
ASSERT_REG_POSITION(rt, 0x200);
ASSERT_REG_POSITION(viewport_transform, 0x280);
diff --git a/src/video_core/engines/maxwell_dma.cpp b/src/video_core/engines/maxwell_dma.cpp
index a0ded4c25..2426d0067 100644
--- a/src/video_core/engines/maxwell_dma.cpp
+++ b/src/video_core/engines/maxwell_dma.cpp
@@ -5,9 +5,9 @@
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/core.h"
-#include "core/memory.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/engines/maxwell_dma.h"
+#include "video_core/memory_manager.h"
#include "video_core/rasterizer_interface.h"
#include "video_core/renderer_base.h"
#include "video_core/textures/decoders.h"
@@ -16,7 +16,7 @@ namespace Tegra::Engines {
MaxwellDMA::MaxwellDMA(Core::System& system, VideoCore::RasterizerInterface& rasterizer,
MemoryManager& memory_manager)
- : memory_manager(memory_manager), system{system}, rasterizer{rasterizer} {}
+ : system{system}, rasterizer{rasterizer}, memory_manager{memory_manager} {}
void MaxwellDMA::CallMethod(const GPU::MethodCall& method_call) {
ASSERT_MSG(method_call.method < Regs::NUM_REGS,
@@ -88,6 +88,16 @@ void MaxwellDMA::HandleCopy() {
auto source_ptr{memory_manager.GetPointer(source)};
auto dst_ptr{memory_manager.GetPointer(dest)};
+ if (!source_ptr) {
+ LOG_ERROR(HW_GPU, "source_ptr is invalid");
+ return;
+ }
+
+ if (!dst_ptr) {
+ LOG_ERROR(HW_GPU, "dst_ptr is invalid");
+ return;
+ }
+
const auto FlushAndInvalidate = [&](u32 src_size, u64 dst_size) {
// TODO(Subv): For now, manually flush the regions until we implement GPU-accelerated
// copying.
diff --git a/src/video_core/engines/maxwell_dma.h b/src/video_core/engines/maxwell_dma.h
index 34c369320..c6b649842 100644
--- a/src/video_core/engines/maxwell_dma.h
+++ b/src/video_core/engines/maxwell_dma.h
@@ -10,12 +10,15 @@
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "video_core/gpu.h"
-#include "video_core/memory_manager.h"
namespace Core {
class System;
}
+namespace Tegra {
+class MemoryManager;
+}
+
namespace VideoCore {
class RasterizerInterface;
}
@@ -139,13 +142,13 @@ public:
};
} regs{};
- MemoryManager& memory_manager;
-
private:
Core::System& system;
VideoCore::RasterizerInterface& rasterizer;
+ MemoryManager& memory_manager;
+
/// Performs the copy from the source buffer to the destination buffer as configured in the
/// registers.
void HandleCopy();
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h
index 7f613370b..2e1e96c81 100644
--- a/src/video_core/engines/shader_bytecode.h
+++ b/src/video_core/engines/shader_bytecode.h
@@ -1238,13 +1238,16 @@ union Instruction {
union {
BitField<20, 16, u64> imm20_16;
+ BitField<35, 1, u64> high_b_rr; // used on RR
BitField<36, 1, u64> product_shift_left;
BitField<37, 1, u64> merge_37;
BitField<48, 1, u64> sign_a;
BitField<49, 1, u64> sign_b;
+ BitField<50, 2, XmadMode> mode_cbf; // used by CR, RC
BitField<50, 3, XmadMode> mode;
BitField<52, 1, u64> high_b;
BitField<53, 1, u64> high_a;
+ BitField<55, 1, u64> product_shift_left_second; // used on CR
BitField<56, 1, u64> merge_56;
} xmad;
@@ -1662,7 +1665,7 @@ private:
INST("0011011-11110---", Id::BFI_IMM_R, Type::Bfi, "BFI_IMM_R"),
INST("0100110001000---", Id::LOP_C, Type::ArithmeticInteger, "LOP_C"),
INST("0101110001000---", Id::LOP_R, Type::ArithmeticInteger, "LOP_R"),
- INST("0011100001000---", Id::LOP_IMM, Type::ArithmeticInteger, "LOP_IMM"),
+ INST("0011100-01000---", Id::LOP_IMM, Type::ArithmeticInteger, "LOP_IMM"),
INST("000001----------", Id::LOP32I, Type::ArithmeticIntegerImmediate, "LOP32I"),
INST("0000001---------", Id::LOP3_C, Type::ArithmeticInteger, "LOP3_C"),
INST("0101101111100---", Id::LOP3_R, Type::ArithmeticInteger, "LOP3_R"),
diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp
index 66c690494..4461083ff 100644
--- a/src/video_core/gpu.cpp
+++ b/src/video_core/gpu.cpp
@@ -12,6 +12,7 @@
#include "video_core/engines/maxwell_3d.h"
#include "video_core/engines/maxwell_dma.h"
#include "video_core/gpu.h"
+#include "video_core/memory_manager.h"
#include "video_core/renderer_base.h"
namespace Tegra {
@@ -30,7 +31,7 @@ u32 FramebufferConfig::BytesPerPixel(PixelFormat format) {
GPU::GPU(Core::System& system, VideoCore::RendererBase& renderer) : renderer{renderer} {
auto& rasterizer{renderer.Rasterizer()};
- memory_manager = std::make_unique<Tegra::MemoryManager>();
+ memory_manager = std::make_unique<Tegra::MemoryManager>(rasterizer);
dma_pusher = std::make_unique<Tegra::DmaPusher>(*this);
maxwell_3d = std::make_unique<Engines::Maxwell3D>(system, rasterizer, *memory_manager);
fermi_2d = std::make_unique<Engines::Fermi2D>(rasterizer, *memory_manager);
@@ -285,9 +286,10 @@ void GPU::ProcessSemaphoreTriggerMethod() {
// TODO(Kmather73): Generate a real GPU timestamp and write it here instead of
// CoreTiming
block.timestamp = Core::System::GetInstance().CoreTiming().GetTicks();
- memory_manager->WriteBlock(regs.smaphore_address.SmaphoreAddress(), &block, sizeof(block));
+ memory_manager->WriteBlock(regs.semaphore_address.SemaphoreAddress(), &block,
+ sizeof(block));
} else {
- const u32 word{memory_manager->Read32(regs.smaphore_address.SmaphoreAddress())};
+ const u32 word{memory_manager->Read<u32>(regs.semaphore_address.SemaphoreAddress())};
if ((op == GpuSemaphoreOperation::AcquireEqual && word == regs.semaphore_sequence) ||
(op == GpuSemaphoreOperation::AcquireGequal &&
static_cast<s32>(word - regs.semaphore_sequence) > 0) ||
@@ -314,11 +316,11 @@ void GPU::ProcessSemaphoreTriggerMethod() {
}
void GPU::ProcessSemaphoreRelease() {
- memory_manager->Write32(regs.smaphore_address.SmaphoreAddress(), regs.semaphore_release);
+ memory_manager->Write<u32>(regs.semaphore_address.SemaphoreAddress(), regs.semaphore_release);
}
void GPU::ProcessSemaphoreAcquire() {
- const u32 word = memory_manager->Read32(regs.smaphore_address.SmaphoreAddress());
+ const u32 word = memory_manager->Read<u32>(regs.semaphore_address.SemaphoreAddress());
const auto value = regs.semaphore_acquire;
if (word != value) {
regs.acquire_active = true;
diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h
index a14b95c30..de30ea354 100644
--- a/src/video_core/gpu.h
+++ b/src/video_core/gpu.h
@@ -9,7 +9,6 @@
#include "common/common_types.h"
#include "core/hle/service/nvflinger/buffer_queue.h"
#include "video_core/dma_pusher.h"
-#include "video_core/memory_manager.h"
using CacheAddr = std::uintptr_t;
inline CacheAddr ToCacheAddr(const void* host_ptr) {
@@ -124,6 +123,8 @@ enum class EngineID {
MAXWELL_DMA_COPY_A = 0xB0B5,
};
+class MemoryManager;
+
class GPU {
public:
explicit GPU(Core::System& system, VideoCore::RendererBase& renderer);
@@ -176,11 +177,11 @@ public:
u32 address_high;
u32 address_low;
- GPUVAddr SmaphoreAddress() const {
+ GPUVAddr SemaphoreAddress() const {
return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) |
address_low);
}
- } smaphore_address;
+ } semaphore_address;
u32 semaphore_sequence;
u32 semaphore_trigger;
@@ -244,9 +245,8 @@ protected:
private:
std::unique_ptr<Tegra::MemoryManager> memory_manager;
- /// Mapping of command subchannels to their bound engine ids.
+ /// Mapping of command subchannels to their bound engine ids
std::array<EngineID, 8> bound_engines = {};
-
/// 3D engine
std::unique_ptr<Engines::Maxwell3D> maxwell_3d;
/// 2D engine
@@ -263,7 +263,7 @@ private:
static_assert(offsetof(GPU::Regs, field_name) == position * 4, \
"Field " #field_name " has invalid position")
-ASSERT_REG_POSITION(smaphore_address, 0x4);
+ASSERT_REG_POSITION(semaphore_address, 0x4);
ASSERT_REG_POSITION(semaphore_sequence, 0x6);
ASSERT_REG_POSITION(semaphore_trigger, 0x7);
ASSERT_REG_POSITION(reference_count, 0x14);
diff --git a/src/video_core/gpu_asynch.cpp b/src/video_core/gpu_asynch.cpp
index 8b355cf7b..db507cf04 100644
--- a/src/video_core/gpu_asynch.cpp
+++ b/src/video_core/gpu_asynch.cpp
@@ -9,7 +9,7 @@
namespace VideoCommon {
GPUAsynch::GPUAsynch(Core::System& system, VideoCore::RendererBase& renderer)
- : Tegra::GPU(system, renderer), gpu_thread{renderer, *dma_pusher} {}
+ : Tegra::GPU(system, renderer), gpu_thread{system, renderer, *dma_pusher} {}
GPUAsynch::~GPUAsynch() = default;
diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp
index 086b2f625..cc56cf467 100644
--- a/src/video_core/gpu_thread.cpp
+++ b/src/video_core/gpu_thread.cpp
@@ -4,6 +4,9 @@
#include "common/assert.h"
#include "common/microprofile.h"
+#include "core/core.h"
+#include "core/core_timing.h"
+#include "core/core_timing_util.h"
#include "core/frontend/scope_acquire_window_context.h"
#include "video_core/dma_pusher.h"
#include "video_core/gpu.h"
@@ -36,7 +39,6 @@ static void RunThread(VideoCore::RendererBase& renderer, Tegra::DmaPusher& dma_p
dma_pusher.Push(std::move(submit_list->entries));
dma_pusher.DispatchCalls();
} else if (const auto data = std::get_if<SwapBuffersCommand>(&next.data)) {
- state.DecrementFramesCounter();
renderer.SwapBuffers(std::move(data->framebuffer));
} else if (const auto data = std::get_if<FlushRegionCommand>(&next.data)) {
renderer.Rasterizer().FlushRegion(data->addr, data->size);
@@ -47,13 +49,18 @@ static void RunThread(VideoCore::RendererBase& renderer, Tegra::DmaPusher& dma_p
} else {
UNREACHABLE();
}
+ state.signaled_fence = next.fence;
+ state.TrySynchronize();
}
}
}
-ThreadManager::ThreadManager(VideoCore::RendererBase& renderer, Tegra::DmaPusher& dma_pusher)
- : renderer{renderer}, dma_pusher{dma_pusher}, thread{RunThread, std::ref(renderer),
- std::ref(dma_pusher), std::ref(state)} {}
+ThreadManager::ThreadManager(Core::System& system, VideoCore::RendererBase& renderer,
+ Tegra::DmaPusher& dma_pusher)
+ : system{system}, thread{RunThread, std::ref(renderer), std::ref(dma_pusher), std::ref(state)} {
+ synchronization_event = system.CoreTiming().RegisterEvent(
+ "GPUThreadSynch", [this](u64 fence, s64) { state.WaitForSynchronization(fence); });
+}
ThreadManager::~ThreadManager() {
// Notify GPU thread that a shutdown is pending
@@ -62,14 +69,14 @@ ThreadManager::~ThreadManager() {
}
void ThreadManager::SubmitList(Tegra::CommandList&& entries) {
- PushCommand(SubmitListCommand(std::move(entries)));
+ const u64 fence{PushCommand(SubmitListCommand(std::move(entries)))};
+ const s64 synchronization_ticks{Core::Timing::usToCycles(9000)};
+ system.CoreTiming().ScheduleEvent(synchronization_ticks, synchronization_event, fence);
}
void ThreadManager::SwapBuffers(
std::optional<std::reference_wrapper<const Tegra::FramebufferConfig>> framebuffer) {
- state.IncrementFramesCounter();
PushCommand(SwapBuffersCommand(std::move(framebuffer)));
- state.WaitForFrames();
}
void ThreadManager::FlushRegion(CacheAddr addr, u64 size) {
@@ -79,7 +86,7 @@ void ThreadManager::FlushRegion(CacheAddr addr, u64 size) {
void ThreadManager::InvalidateRegion(CacheAddr addr, u64 size) {
if (state.queue.Empty()) {
// It's quicker to invalidate a single region on the CPU if the queue is already empty
- renderer.Rasterizer().InvalidateRegion(addr, size);
+ system.Renderer().Rasterizer().InvalidateRegion(addr, size);
} else {
PushCommand(InvalidateRegionCommand(addr, size));
}
@@ -90,9 +97,25 @@ void ThreadManager::FlushAndInvalidateRegion(CacheAddr addr, u64 size) {
InvalidateRegion(addr, size);
}
-void ThreadManager::PushCommand(CommandData&& command_data) {
- state.queue.Push(CommandDataContainer(std::move(command_data)));
+u64 ThreadManager::PushCommand(CommandData&& command_data) {
+ const u64 fence{++state.last_fence};
+ state.queue.Push(CommandDataContainer(std::move(command_data), fence));
state.SignalCommands();
+ return fence;
+}
+
+MICROPROFILE_DEFINE(GPU_wait, "GPU", "Wait for the GPU", MP_RGB(128, 128, 192));
+void SynchState::WaitForSynchronization(u64 fence) {
+ if (signaled_fence >= fence) {
+ return;
+ }
+
+ // Wait for the GPU to be idle (all commands to be executed)
+ {
+ MICROPROFILE_SCOPE(GPU_wait);
+ std::unique_lock<std::mutex> lock{synchronization_mutex};
+ synchronization_condition.wait(lock, [this, fence] { return signaled_fence >= fence; });
+ }
}
} // namespace VideoCommon::GPUThread
diff --git a/src/video_core/gpu_thread.h b/src/video_core/gpu_thread.h
index 8cd7db1c6..62bcea5bb 100644
--- a/src/video_core/gpu_thread.h
+++ b/src/video_core/gpu_thread.h
@@ -4,10 +4,8 @@
#pragma once
-#include <array>
#include <atomic>
#include <condition_variable>
-#include <memory>
#include <mutex>
#include <optional>
#include <thread>
@@ -21,9 +19,12 @@ struct FramebufferConfig;
class DmaPusher;
} // namespace Tegra
-namespace VideoCore {
-class RendererBase;
-} // namespace VideoCore
+namespace Core {
+class System;
+namespace Timing {
+struct EventType;
+} // namespace Timing
+} // namespace Core
namespace VideoCommon::GPUThread {
@@ -77,81 +78,68 @@ using CommandData =
struct CommandDataContainer {
CommandDataContainer() = default;
- CommandDataContainer(CommandData&& data) : data{std::move(data)} {}
+ CommandDataContainer(CommandData&& data, u64 next_fence)
+ : data{std::move(data)}, fence{next_fence} {}
CommandDataContainer& operator=(const CommandDataContainer& t) {
data = std::move(t.data);
+ fence = t.fence;
return *this;
}
CommandData data;
+ u64 fence{};
};
/// Struct used to synchronize the GPU thread
struct SynchState final {
std::atomic_bool is_running{true};
std::atomic_int queued_frame_count{};
- std::mutex frames_mutex;
+ std::mutex synchronization_mutex;
std::mutex commands_mutex;
std::condition_variable commands_condition;
- std::condition_variable frames_condition;
+ std::condition_variable synchronization_condition;
- void IncrementFramesCounter() {
- std::lock_guard<std::mutex> lock{frames_mutex};
- ++queued_frame_count;
+ /// Returns true if the gap in GPU commands is small enough that we can consider the CPU and GPU
+ /// synchronized. This is entirely empirical.
+ bool IsSynchronized() const {
+ constexpr std::size_t max_queue_gap{5};
+ return queue.Size() <= max_queue_gap;
}
- void DecrementFramesCounter() {
- {
- std::lock_guard<std::mutex> lock{frames_mutex};
- --queued_frame_count;
-
- if (queued_frame_count) {
- return;
- }
+ void TrySynchronize() {
+ if (IsSynchronized()) {
+ std::lock_guard<std::mutex> lock{synchronization_mutex};
+ synchronization_condition.notify_one();
}
- frames_condition.notify_one();
}
- void WaitForFrames() {
- {
- std::lock_guard<std::mutex> lock{frames_mutex};
- if (!queued_frame_count) {
- return;
- }
- }
-
- // Wait for the GPU to be idle (all commands to be executed)
- {
- std::unique_lock<std::mutex> lock{frames_mutex};
- frames_condition.wait(lock, [this] { return !queued_frame_count; });
- }
- }
+ void WaitForSynchronization(u64 fence);
void SignalCommands() {
- {
- std::unique_lock<std::mutex> lock{commands_mutex};
- if (queue.Empty()) {
- return;
- }
+ if (queue.Empty()) {
+ return;
}
commands_condition.notify_one();
}
void WaitForCommands() {
- std::unique_lock<std::mutex> lock{commands_mutex};
+ std::unique_lock lock{commands_mutex};
commands_condition.wait(lock, [this] { return !queue.Empty(); });
}
using CommandQueue = Common::SPSCQueue<CommandDataContainer>;
CommandQueue queue;
+ u64 last_fence{};
+ std::atomic<u64> signaled_fence{};
};
/// Class used to manage the GPU thread
class ThreadManager final {
public:
- explicit ThreadManager(VideoCore::RendererBase& renderer, Tegra::DmaPusher& dma_pusher);
+ explicit ThreadManager(Core::System& system, VideoCore::RendererBase& renderer,
+ Tegra::DmaPusher& dma_pusher);
~ThreadManager();
/// Push GPU command entries to be processed
@@ -172,12 +160,12 @@ public:
private:
/// Pushes a command to be executed by the GPU thread
- void PushCommand(CommandData&& command_data);
+ u64 PushCommand(CommandData&& command_data);
private:
SynchState state;
- VideoCore::RendererBase& renderer;
- Tegra::DmaPusher& dma_pusher;
+ Core::System& system;
+ Core::Timing::EventType* synchronization_event{};
std::thread thread;
std::thread::id thread_id;
};
diff --git a/src/video_core/macro_interpreter.cpp b/src/video_core/macro_interpreter.cpp
index 64f75db43..524d9ea5a 100644
--- a/src/video_core/macro_interpreter.cpp
+++ b/src/video_core/macro_interpreter.cpp
@@ -223,27 +223,21 @@ void MacroInterpreter::ProcessResult(ResultOperation operation, u32 reg, u32 res
}
u32 MacroInterpreter::FetchParameter() {
- ASSERT(next_parameter_index < parameters.size());
- return parameters[next_parameter_index++];
+ return parameters.at(next_parameter_index++);
}
u32 MacroInterpreter::GetRegister(u32 register_id) const {
- // Register 0 is supposed to always return 0.
- if (register_id == 0)
- return 0;
-
- ASSERT(register_id < registers.size());
- return registers[register_id];
+ return registers.at(register_id);
}
void MacroInterpreter::SetRegister(u32 register_id, u32 value) {
- // Register 0 is supposed to always return 0. NOP is implemented as a store to the zero
- // register.
- if (register_id == 0)
+ // Register 0 is hardwired as the zero register.
+ // Ensure no writes to it actually occur.
+ if (register_id == 0) {
return;
+ }
- ASSERT(register_id < registers.size());
- registers[register_id] = value;
+ registers.at(register_id) = value;
}
void MacroInterpreter::SetMethodAddress(u32 address) {
diff --git a/src/video_core/memory_manager.cpp b/src/video_core/memory_manager.cpp
index 8e8f36f28..0f4e820aa 100644
--- a/src/video_core/memory_manager.cpp
+++ b/src/video_core/memory_manager.cpp
@@ -7,216 +7,526 @@
#include "common/logging/log.h"
#include "core/memory.h"
#include "video_core/memory_manager.h"
+#include "video_core/rasterizer_interface.h"
namespace Tegra {
-MemoryManager::MemoryManager() {
- // Mark the first page as reserved, so that 0 is not a valid GPUVAddr. Otherwise, games might
- // try to use 0 as a valid address, which is also used to mean nullptr. This fixes a bug with
- // Undertale using 0 for a render target.
- PageSlot(0) = static_cast<u64>(PageStatus::Reserved);
-}
-
-GPUVAddr MemoryManager::AllocateSpace(u64 size, u64 align) {
- const std::optional<GPUVAddr> gpu_addr{FindFreeBlock(0, size, align, PageStatus::Unmapped)};
+MemoryManager::MemoryManager(VideoCore::RasterizerInterface& rasterizer) : rasterizer{rasterizer} {
+ std::fill(page_table.pointers.begin(), page_table.pointers.end(), nullptr);
+ std::fill(page_table.attributes.begin(), page_table.attributes.end(),
+ Common::PageType::Unmapped);
+ page_table.Resize(address_space_width);
- ASSERT_MSG(gpu_addr, "unable to find available GPU memory");
+ // Initialize the map with a single free region covering the entire managed space.
+ VirtualMemoryArea initial_vma;
+ initial_vma.size = address_space_end;
+ vma_map.emplace(initial_vma.base, initial_vma);
- for (u64 offset{}; offset < size; offset += PAGE_SIZE) {
- VAddr& slot{PageSlot(*gpu_addr + offset)};
+ UpdatePageTableForVMA(initial_vma);
+}
- ASSERT(slot == static_cast<u64>(PageStatus::Unmapped));
+GPUVAddr MemoryManager::AllocateSpace(u64 size, u64 align) {
+ const u64 aligned_size{Common::AlignUp(size, page_size)};
+ const GPUVAddr gpu_addr{FindFreeRegion(address_space_base, aligned_size)};
- slot = static_cast<u64>(PageStatus::Allocated);
- }
+ AllocateMemory(gpu_addr, 0, aligned_size);
- return *gpu_addr;
+ return gpu_addr;
}
GPUVAddr MemoryManager::AllocateSpace(GPUVAddr gpu_addr, u64 size, u64 align) {
- for (u64 offset{}; offset < size; offset += PAGE_SIZE) {
- VAddr& slot{PageSlot(gpu_addr + offset)};
-
- ASSERT(slot == static_cast<u64>(PageStatus::Unmapped));
+ const u64 aligned_size{Common::AlignUp(size, page_size)};
- slot = static_cast<u64>(PageStatus::Allocated);
- }
+ AllocateMemory(gpu_addr, 0, aligned_size);
return gpu_addr;
}
GPUVAddr MemoryManager::MapBufferEx(VAddr cpu_addr, u64 size) {
- const std::optional<GPUVAddr> gpu_addr{FindFreeBlock(0, size, PAGE_SIZE, PageStatus::Unmapped)};
+ const u64 aligned_size{Common::AlignUp(size, page_size)};
+ const GPUVAddr gpu_addr{FindFreeRegion(address_space_base, aligned_size)};
- ASSERT_MSG(gpu_addr, "unable to find available GPU memory");
+ MapBackingMemory(gpu_addr, Memory::GetPointer(cpu_addr), aligned_size, cpu_addr);
- for (u64 offset{}; offset < size; offset += PAGE_SIZE) {
- VAddr& slot{PageSlot(*gpu_addr + offset)};
+ return gpu_addr;
+}
- ASSERT(slot == static_cast<u64>(PageStatus::Unmapped));
+GPUVAddr MemoryManager::MapBufferEx(VAddr cpu_addr, GPUVAddr gpu_addr, u64 size) {
+ ASSERT((gpu_addr & page_mask) == 0);
- slot = cpu_addr + offset;
- }
+ const u64 aligned_size{Common::AlignUp(size, page_size)};
- const MappedRegion region{cpu_addr, *gpu_addr, size};
- mapped_regions.push_back(region);
+ MapBackingMemory(gpu_addr, Memory::GetPointer(cpu_addr), aligned_size, cpu_addr);
- return *gpu_addr;
+ return gpu_addr;
}
-GPUVAddr MemoryManager::MapBufferEx(VAddr cpu_addr, GPUVAddr gpu_addr, u64 size) {
- ASSERT((gpu_addr & PAGE_MASK) == 0);
+GPUVAddr MemoryManager::UnmapBuffer(GPUVAddr gpu_addr, u64 size) {
+ ASSERT((gpu_addr & page_mask) == 0);
- if (PageSlot(gpu_addr) != static_cast<u64>(PageStatus::Allocated)) {
- // Page has been already mapped. In this case, we must find a new area of memory to use that
- // is different than the specified one. Super Mario Odyssey hits this scenario when changing
- // areas, but we do not want to overwrite the old pages.
- // TODO(bunnei): We need to write a hardware test to confirm this behavior.
+ const u64 aligned_size{Common::AlignUp(size, page_size)};
+ const CacheAddr cache_addr{ToCacheAddr(GetPointer(gpu_addr))};
- LOG_ERROR(HW_GPU, "attempting to map addr 0x{:016X}, which is not available!", gpu_addr);
+ rasterizer.FlushAndInvalidateRegion(cache_addr, aligned_size);
+ UnmapRange(gpu_addr, aligned_size);
- const std::optional<GPUVAddr> new_gpu_addr{
- FindFreeBlock(gpu_addr, size, PAGE_SIZE, PageStatus::Allocated)};
+ return gpu_addr;
+}
+
+GPUVAddr MemoryManager::FindFreeRegion(GPUVAddr region_start, u64 size) const {
+ // Find the first Free VMA.
+ const VMAHandle vma_handle{
+ std::find_if(vma_map.begin(), vma_map.end(), [region_start, size](const auto& vma) {
+ if (vma.second.type != VirtualMemoryArea::Type::Unmapped) {
+ return false;
+ }
- ASSERT_MSG(new_gpu_addr, "unable to find available GPU memory");
+ const VAddr vma_end{vma.second.base + vma.second.size};
+ return vma_end > region_start && vma_end >= region_start + size;
+ })};
- gpu_addr = *new_gpu_addr;
+ if (vma_handle == vma_map.end()) {
+ return {};
}
- for (u64 offset{}; offset < size; offset += PAGE_SIZE) {
- VAddr& slot{PageSlot(gpu_addr + offset)};
+ return std::max(region_start, vma_handle->second.base);
+}
- ASSERT(slot == static_cast<u64>(PageStatus::Allocated));
+bool MemoryManager::IsAddressValid(GPUVAddr addr) const {
+ return (addr >> page_bits) < page_table.pointers.size();
+}
- slot = cpu_addr + offset;
+std::optional<VAddr> MemoryManager::GpuToCpuAddress(GPUVAddr addr) const {
+ if (!IsAddressValid(addr)) {
+ return {};
}
- const MappedRegion region{cpu_addr, gpu_addr, size};
- mapped_regions.push_back(region);
+ const VAddr cpu_addr{page_table.backing_addr[addr >> page_bits]};
+ if (cpu_addr) {
+ return cpu_addr + (addr & page_mask);
+ }
- return gpu_addr;
+ return {};
}
-GPUVAddr MemoryManager::UnmapBuffer(GPUVAddr gpu_addr, u64 size) {
- ASSERT((gpu_addr & PAGE_MASK) == 0);
+template <typename T>
+T MemoryManager::Read(GPUVAddr addr) const {
+ if (!IsAddressValid(addr)) {
+ return {};
+ }
- for (u64 offset{}; offset < size; offset += PAGE_SIZE) {
- VAddr& slot{PageSlot(gpu_addr + offset)};
+ const u8* page_pointer{page_table.pointers[addr >> page_bits]};
+ if (page_pointer) {
+ // NOTE: Avoid adding any extra logic to this fast-path block
+ T value;
+ std::memcpy(&value, &page_pointer[addr & page_mask], sizeof(T));
+ return value;
+ }
- ASSERT(slot != static_cast<u64>(PageStatus::Allocated) &&
- slot != static_cast<u64>(PageStatus::Unmapped));
+ switch (page_table.attributes[addr >> page_bits]) {
+ case Common::PageType::Unmapped:
+ LOG_ERROR(HW_GPU, "Unmapped Read{} @ 0x{:08X}", sizeof(T) * 8, addr);
+ return 0;
+ case Common::PageType::Memory:
+ ASSERT_MSG(false, "Mapped memory page without a pointer @ {:016X}", addr);
+ break;
+ default:
+ UNREACHABLE();
+ }
+ return {};
+}
- slot = static_cast<u64>(PageStatus::Unmapped);
+template <typename T>
+void MemoryManager::Write(GPUVAddr addr, T data) {
+ if (!IsAddressValid(addr)) {
+ return;
}
- // Delete the region mappings that are contained within the unmapped region
- mapped_regions.erase(std::remove_if(mapped_regions.begin(), mapped_regions.end(),
- [&](const MappedRegion& region) {
- return region.gpu_addr <= gpu_addr &&
- region.gpu_addr + region.size < gpu_addr + size;
- }),
- mapped_regions.end());
- return gpu_addr;
+ u8* page_pointer{page_table.pointers[addr >> page_bits]};
+ if (page_pointer) {
+ // NOTE: Avoid adding any extra logic to this fast-path block
+ std::memcpy(&page_pointer[addr & page_mask], &data, sizeof(T));
+ return;
+ }
+
+ switch (page_table.attributes[addr >> page_bits]) {
+ case Common::PageType::Unmapped:
+ LOG_ERROR(HW_GPU, "Unmapped Write{} 0x{:08X} @ 0x{:016X}", sizeof(data) * 8,
+ static_cast<u32>(data), addr);
+ return;
+ case Common::PageType::Memory:
+ ASSERT_MSG(false, "Mapped memory page without a pointer @ {:016X}", addr);
+ break;
+ default:
+ UNREACHABLE();
+ }
}
-GPUVAddr MemoryManager::GetRegionEnd(GPUVAddr region_start) const {
- for (const auto& region : mapped_regions) {
- const GPUVAddr region_end{region.gpu_addr + region.size};
- if (region_start >= region.gpu_addr && region_start < region_end) {
- return region_end;
- }
+template u8 MemoryManager::Read<u8>(GPUVAddr addr) const;
+template u16 MemoryManager::Read<u16>(GPUVAddr addr) const;
+template u32 MemoryManager::Read<u32>(GPUVAddr addr) const;
+template u64 MemoryManager::Read<u64>(GPUVAddr addr) const;
+template void MemoryManager::Write<u8>(GPUVAddr addr, u8 data);
+template void MemoryManager::Write<u16>(GPUVAddr addr, u16 data);
+template void MemoryManager::Write<u32>(GPUVAddr addr, u32 data);
+template void MemoryManager::Write<u64>(GPUVAddr addr, u64 data);
+
+u8* MemoryManager::GetPointer(GPUVAddr addr) {
+ if (!IsAddressValid(addr)) {
+ return {};
}
+
+ u8* const page_pointer{page_table.pointers[addr >> page_bits]};
+ if (page_pointer != nullptr) {
+ return page_pointer + (addr & page_mask);
+ }
+
+ LOG_ERROR(HW_GPU, "Unknown GetPointer @ 0x{:016X}", addr);
return {};
}
-std::optional<GPUVAddr> MemoryManager::FindFreeBlock(GPUVAddr region_start, u64 size, u64 align,
- PageStatus status) {
- GPUVAddr gpu_addr{region_start};
- u64 free_space{};
- align = (align + PAGE_MASK) & ~PAGE_MASK;
+const u8* MemoryManager::GetPointer(GPUVAddr addr) const {
+ if (!IsAddressValid(addr)) {
+ return {};
+ }
- while (gpu_addr + free_space < MAX_ADDRESS) {
- if (PageSlot(gpu_addr + free_space) == static_cast<u64>(status)) {
- free_space += PAGE_SIZE;
- if (free_space >= size) {
- return gpu_addr;
- }
- } else {
- gpu_addr += free_space + PAGE_SIZE;
- free_space = 0;
- gpu_addr = Common::AlignUp(gpu_addr, align);
- }
+ const u8* const page_pointer{page_table.pointers[addr >> page_bits]};
+ if (page_pointer != nullptr) {
+ return page_pointer + (addr & page_mask);
}
+ LOG_ERROR(HW_GPU, "Unknown GetPointer @ 0x{:016X}", addr);
return {};
}
-std::optional<VAddr> MemoryManager::GpuToCpuAddress(GPUVAddr gpu_addr) {
- const VAddr base_addr{PageSlot(gpu_addr)};
+void MemoryManager::ReadBlock(GPUVAddr src_addr, void* dest_buffer, std::size_t size) const {
+ std::size_t remaining_size{size};
+ std::size_t page_index{src_addr >> page_bits};
+ std::size_t page_offset{src_addr & page_mask};
+
+ while (remaining_size > 0) {
+ const std::size_t copy_amount{
+ std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
+
+ switch (page_table.attributes[page_index]) {
+ case Common::PageType::Memory: {
+ const u8* src_ptr{page_table.pointers[page_index] + page_offset};
+ rasterizer.FlushRegion(ToCacheAddr(src_ptr), copy_amount);
+ std::memcpy(dest_buffer, src_ptr, copy_amount);
+ break;
+ }
+ default:
+ UNREACHABLE();
+ }
- if (base_addr == static_cast<u64>(PageStatus::Allocated) ||
- base_addr == static_cast<u64>(PageStatus::Unmapped) ||
- base_addr == static_cast<u64>(PageStatus::Reserved)) {
- return {};
+ page_index++;
+ page_offset = 0;
+ dest_buffer = static_cast<u8*>(dest_buffer) + copy_amount;
+ remaining_size -= copy_amount;
}
+}
- return base_addr + (gpu_addr & PAGE_MASK);
+void MemoryManager::WriteBlock(GPUVAddr dest_addr, const void* src_buffer, std::size_t size) {
+ std::size_t remaining_size{size};
+ std::size_t page_index{dest_addr >> page_bits};
+ std::size_t page_offset{dest_addr & page_mask};
+
+ while (remaining_size > 0) {
+ const std::size_t copy_amount{
+ std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
+
+ switch (page_table.attributes[page_index]) {
+ case Common::PageType::Memory: {
+ u8* dest_ptr{page_table.pointers[page_index] + page_offset};
+ rasterizer.InvalidateRegion(ToCacheAddr(dest_ptr), copy_amount);
+ std::memcpy(dest_ptr, src_buffer, copy_amount);
+ break;
+ }
+ default:
+ UNREACHABLE();
+ }
+
+ page_index++;
+ page_offset = 0;
+ src_buffer = static_cast<const u8*>(src_buffer) + copy_amount;
+ remaining_size -= copy_amount;
+ }
}
-u8 MemoryManager::Read8(GPUVAddr addr) {
- return Memory::Read8(*GpuToCpuAddress(addr));
+void MemoryManager::CopyBlock(GPUVAddr dest_addr, GPUVAddr src_addr, std::size_t size) {
+ std::size_t remaining_size{size};
+ std::size_t page_index{src_addr >> page_bits};
+ std::size_t page_offset{src_addr & page_mask};
+
+ while (remaining_size > 0) {
+ const std::size_t copy_amount{
+ std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
+
+ switch (page_table.attributes[page_index]) {
+ case Common::PageType::Memory: {
+ const u8* src_ptr{page_table.pointers[page_index] + page_offset};
+ rasterizer.FlushRegion(ToCacheAddr(src_ptr), copy_amount);
+ WriteBlock(dest_addr, src_ptr, copy_amount);
+ break;
+ }
+ default:
+ UNREACHABLE();
+ }
+
+ page_index++;
+ page_offset = 0;
+ dest_addr += static_cast<VAddr>(copy_amount);
+ src_addr += static_cast<VAddr>(copy_amount);
+ remaining_size -= copy_amount;
+ }
}
-u16 MemoryManager::Read16(GPUVAddr addr) {
- return Memory::Read16(*GpuToCpuAddress(addr));
+void MemoryManager::MapPages(GPUVAddr base, u64 size, u8* memory, Common::PageType type,
+ VAddr backing_addr) {
+ LOG_DEBUG(HW_GPU, "Mapping {} onto {:016X}-{:016X}", fmt::ptr(memory), base * page_size,
+ (base + size) * page_size);
+
+ const VAddr end{base + size};
+ ASSERT_MSG(end <= page_table.pointers.size(), "out of range mapping at {:016X}",
+ base + page_table.pointers.size());
+
+ std::fill(page_table.attributes.begin() + base, page_table.attributes.begin() + end, type);
+
+ if (memory == nullptr) {
+ std::fill(page_table.pointers.begin() + base, page_table.pointers.begin() + end, memory);
+ std::fill(page_table.backing_addr.begin() + base, page_table.backing_addr.begin() + end,
+ backing_addr);
+ } else {
+ while (base != end) {
+ page_table.pointers[base] = memory;
+ page_table.backing_addr[base] = backing_addr;
+
+ base += 1;
+ memory += page_size;
+ backing_addr += page_size;
+ }
+ }
}
-u32 MemoryManager::Read32(GPUVAddr addr) {
- return Memory::Read32(*GpuToCpuAddress(addr));
+void MemoryManager::MapMemoryRegion(GPUVAddr base, u64 size, u8* target, VAddr backing_addr) {
+ ASSERT_MSG((size & page_mask) == 0, "non-page aligned size: {:016X}", size);
+ ASSERT_MSG((base & page_mask) == 0, "non-page aligned base: {:016X}", base);
+ MapPages(base / page_size, size / page_size, target, Common::PageType::Memory, backing_addr);
}
-u64 MemoryManager::Read64(GPUVAddr addr) {
- return Memory::Read64(*GpuToCpuAddress(addr));
+void MemoryManager::UnmapRegion(GPUVAddr base, u64 size) {
+ ASSERT_MSG((size & page_mask) == 0, "non-page aligned size: {:016X}", size);
+ ASSERT_MSG((base & page_mask) == 0, "non-page aligned base: {:016X}", base);
+ MapPages(base / page_size, size / page_size, nullptr, Common::PageType::Unmapped);
}
-void MemoryManager::Write8(GPUVAddr addr, u8 data) {
- Memory::Write8(*GpuToCpuAddress(addr), data);
+bool VirtualMemoryArea::CanBeMergedWith(const VirtualMemoryArea& next) const {
+ ASSERT(base + size == next.base);
+ if (type != next.type) {
+ return {};
+ }
+ if (type == VirtualMemoryArea::Type::Allocated && (offset + size != next.offset)) {
+ return {};
+ }
+ if (type == VirtualMemoryArea::Type::Mapped && backing_memory + size != next.backing_memory) {
+ return {};
+ }
+ return true;
}
-void MemoryManager::Write16(GPUVAddr addr, u16 data) {
- Memory::Write16(*GpuToCpuAddress(addr), data);
+MemoryManager::VMAHandle MemoryManager::FindVMA(GPUVAddr target) const {
+ if (target >= address_space_end) {
+ return vma_map.end();
+ } else {
+ return std::prev(vma_map.upper_bound(target));
+ }
}
-void MemoryManager::Write32(GPUVAddr addr, u32 data) {
- Memory::Write32(*GpuToCpuAddress(addr), data);
+MemoryManager::VMAIter MemoryManager::Allocate(VMAIter vma_handle) {
+ VirtualMemoryArea& vma{vma_handle->second};
+
+ vma.type = VirtualMemoryArea::Type::Allocated;
+ vma.backing_addr = 0;
+ vma.backing_memory = {};
+ UpdatePageTableForVMA(vma);
+
+ return MergeAdjacent(vma_handle);
}
-void MemoryManager::Write64(GPUVAddr addr, u64 data) {
- Memory::Write64(*GpuToCpuAddress(addr), data);
+MemoryManager::VMAHandle MemoryManager::AllocateMemory(GPUVAddr target, std::size_t offset,
+ u64 size) {
+
+ // This is the appropriately sized VMA that will turn into our allocation.
+ VMAIter vma_handle{CarveVMA(target, size)};
+ VirtualMemoryArea& vma{vma_handle->second};
+
+ ASSERT(vma.size == size);
+
+ vma.offset = offset;
+
+ return Allocate(vma_handle);
}
-u8* MemoryManager::GetPointer(GPUVAddr addr) {
- return Memory::GetPointer(*GpuToCpuAddress(addr));
+MemoryManager::VMAHandle MemoryManager::MapBackingMemory(GPUVAddr target, u8* memory, u64 size,
+ VAddr backing_addr) {
+ // This is the appropriately sized VMA that will turn into our allocation.
+ VMAIter vma_handle{CarveVMA(target, size)};
+ VirtualMemoryArea& vma{vma_handle->second};
+
+ ASSERT(vma.size == size);
+
+ vma.type = VirtualMemoryArea::Type::Mapped;
+ vma.backing_memory = memory;
+ vma.backing_addr = backing_addr;
+ UpdatePageTableForVMA(vma);
+
+ return MergeAdjacent(vma_handle);
}
-void MemoryManager::ReadBlock(GPUVAddr src_addr, void* dest_buffer, std::size_t size) {
- std::memcpy(dest_buffer, GetPointer(src_addr), size);
+void MemoryManager::UnmapRange(GPUVAddr target, u64 size) {
+ VMAIter vma{CarveVMARange(target, size)};
+ const VAddr target_end{target + size};
+ const VMAIter end{vma_map.end()};
+
+ // The comparison against the end of the range must be done using addresses since VMAs can be
+ // merged during this process, causing invalidation of the iterators.
+ while (vma != end && vma->second.base < target_end) {
+ // Unmapped ranges return to allocated state and can be reused
+ // This behavior is used by Super Mario Odyssey, Sonic Forces, and likely other games
+ vma = std::next(Allocate(vma));
+ }
+
+ ASSERT(FindVMA(target)->second.size >= size);
}
-void MemoryManager::WriteBlock(GPUVAddr dest_addr, const void* src_buffer, std::size_t size) {
- std::memcpy(GetPointer(dest_addr), src_buffer, size);
+
+MemoryManager::VMAIter MemoryManager::StripIterConstness(const VMAHandle& iter) {
+ // This uses a neat C++ trick to convert a const_iterator to a regular iterator, given
+ // non-const access to its container.
+ return vma_map.erase(iter, iter); // Erases an empty range of elements
}
-void MemoryManager::CopyBlock(GPUVAddr dest_addr, GPUVAddr src_addr, std::size_t size) {
- std::memcpy(GetPointer(dest_addr), GetPointer(src_addr), size);
+MemoryManager::VMAIter MemoryManager::CarveVMA(GPUVAddr base, u64 size) {
+ ASSERT_MSG((size & page_mask) == 0, "non-page aligned size: 0x{:016X}", size);
+ ASSERT_MSG((base & page_mask) == 0, "non-page aligned base: 0x{:016X}", base);
+
+ VMAIter vma_handle{StripIterConstness(FindVMA(base))};
+ if (vma_handle == vma_map.end()) {
+ // Target address is outside the managed range
+ return {};
+ }
+
+ const VirtualMemoryArea& vma{vma_handle->second};
+ if (vma.type == VirtualMemoryArea::Type::Mapped) {
+ // Region is already allocated
+ return vma_handle;
+ }
+
+ const VAddr start_in_vma{base - vma.base};
+ const VAddr end_in_vma{start_in_vma + size};
+
+ ASSERT_MSG(end_in_vma <= vma.size, "region size 0x{:016X} is less than required size 0x{:016X}",
+ vma.size, end_in_vma);
+
+ if (end_in_vma < vma.size) {
+ // Split VMA at the end of the allocated region
+ SplitVMA(vma_handle, end_in_vma);
+ }
+ if (start_in_vma != 0) {
+ // Split VMA at the start of the allocated region
+ vma_handle = SplitVMA(vma_handle, start_in_vma);
+ }
+
+ return vma_handle;
+}
+
+MemoryManager::VMAIter MemoryManager::CarveVMARange(GPUVAddr target, u64 size) {
+ ASSERT_MSG((size & page_mask) == 0, "non-page aligned size: 0x{:016X}", size);
+ ASSERT_MSG((target & page_mask) == 0, "non-page aligned base: 0x{:016X}", target);
+
+ const VAddr target_end{target + size};
+ ASSERT(target_end >= target);
+ ASSERT(size > 0);
+
+ VMAIter begin_vma{StripIterConstness(FindVMA(target))};
+ const VMAIter i_end{vma_map.lower_bound(target_end)};
+ if (std::any_of(begin_vma, i_end, [](const auto& entry) {
+ return entry.second.type == VirtualMemoryArea::Type::Unmapped;
+ })) {
+ return {};
+ }
+
+ if (target != begin_vma->second.base) {
+ begin_vma = SplitVMA(begin_vma, target - begin_vma->second.base);
+ }
+
+ VMAIter end_vma{StripIterConstness(FindVMA(target_end))};
+ if (end_vma != vma_map.end() && target_end != end_vma->second.base) {
+ end_vma = SplitVMA(end_vma, target_end - end_vma->second.base);
+ }
+
+ return begin_vma;
+}
+
+MemoryManager::VMAIter MemoryManager::SplitVMA(VMAIter vma_handle, u64 offset_in_vma) {
+ VirtualMemoryArea& old_vma{vma_handle->second};
+ VirtualMemoryArea new_vma{old_vma}; // Make a copy of the VMA
+
+ // For now, don't allow no-op VMA splits (trying to split at a boundary) because it's probably
+ // a bug. This restriction might be removed later.
+ ASSERT(offset_in_vma < old_vma.size);
+ ASSERT(offset_in_vma > 0);
+
+ old_vma.size = offset_in_vma;
+ new_vma.base += offset_in_vma;
+ new_vma.size -= offset_in_vma;
+
+ switch (new_vma.type) {
+ case VirtualMemoryArea::Type::Unmapped:
+ break;
+ case VirtualMemoryArea::Type::Allocated:
+ new_vma.offset += offset_in_vma;
+ break;
+ case VirtualMemoryArea::Type::Mapped:
+ new_vma.backing_memory += offset_in_vma;
+ break;
+ }
+
+ ASSERT(old_vma.CanBeMergedWith(new_vma));
+
+ return vma_map.emplace_hint(std::next(vma_handle), new_vma.base, new_vma);
+}
+
+MemoryManager::VMAIter MemoryManager::MergeAdjacent(VMAIter iter) {
+ const VMAIter next_vma{std::next(iter)};
+ if (next_vma != vma_map.end() && iter->second.CanBeMergedWith(next_vma->second)) {
+ iter->second.size += next_vma->second.size;
+ vma_map.erase(next_vma);
+ }
+
+ if (iter != vma_map.begin()) {
+ VMAIter prev_vma{std::prev(iter)};
+ if (prev_vma->second.CanBeMergedWith(iter->second)) {
+ prev_vma->second.size += iter->second.size;
+ vma_map.erase(iter);
+ iter = prev_vma;
+ }
+ }
+
+ return iter;
}
-VAddr& MemoryManager::PageSlot(GPUVAddr gpu_addr) {
- auto& block{page_table[(gpu_addr >> (PAGE_BITS + PAGE_TABLE_BITS)) & PAGE_TABLE_MASK]};
- if (!block) {
- block = std::make_unique<PageBlock>();
- block->fill(static_cast<VAddr>(PageStatus::Unmapped));
+void MemoryManager::UpdatePageTableForVMA(const VirtualMemoryArea& vma) {
+ switch (vma.type) {
+ case VirtualMemoryArea::Type::Unmapped:
+ UnmapRegion(vma.base, vma.size);
+ break;
+ case VirtualMemoryArea::Type::Allocated:
+ MapMemoryRegion(vma.base, vma.size, nullptr, vma.backing_addr);
+ break;
+ case VirtualMemoryArea::Type::Mapped:
+ MapMemoryRegion(vma.base, vma.size, vma.backing_memory, vma.backing_addr);
+ break;
}
- return (*block)[(gpu_addr >> PAGE_BITS) & PAGE_BLOCK_MASK];
}
} // namespace Tegra
diff --git a/src/video_core/memory_manager.h b/src/video_core/memory_manager.h
index 425e2f31c..647cbf93a 100644
--- a/src/video_core/memory_manager.h
+++ b/src/video_core/memory_manager.h
@@ -1,82 +1,154 @@
-// Copyright 2018 yuzu emulator team
+// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
-#include <array>
-#include <memory>
+#include <map>
#include <optional>
-#include <vector>
#include "common/common_types.h"
+#include "common/page_table.h"
+
+namespace VideoCore {
+class RasterizerInterface;
+}
namespace Tegra {
-/// Virtual addresses in the GPU's memory map are 64 bit.
-using GPUVAddr = u64;
+/**
+ * Represents a VMA in an address space. A VMA is a contiguous region of virtual addressing space
+ * with homogeneous attributes across its extents. In this particular implementation each VMA is
+ * also backed by a single host memory allocation.
+ */
+struct VirtualMemoryArea {
+ enum class Type : u8 {
+ Unmapped,
+ Allocated,
+ Mapped,
+ };
+
+ /// Virtual base address of the region.
+ GPUVAddr base{};
+ /// Size of the region.
+ u64 size{};
+ /// Memory area mapping type.
+ Type type{Type::Unmapped};
+ /// CPU memory mapped address corresponding to this memory area.
+ VAddr backing_addr{};
+ /// Offset into the backing_memory the mapping starts from.
+ std::size_t offset{};
+ /// Pointer backing this VMA.
+ u8* backing_memory{};
+
+ /// Tests if this area can be merged to the right with `next`.
+ bool CanBeMergedWith(const VirtualMemoryArea& next) const;
+};
class MemoryManager final {
public:
- MemoryManager();
+ MemoryManager(VideoCore::RasterizerInterface& rasterizer);
GPUVAddr AllocateSpace(u64 size, u64 align);
- GPUVAddr AllocateSpace(GPUVAddr gpu_addr, u64 size, u64 align);
+ GPUVAddr AllocateSpace(GPUVAddr addr, u64 size, u64 align);
GPUVAddr MapBufferEx(VAddr cpu_addr, u64 size);
- GPUVAddr MapBufferEx(VAddr cpu_addr, GPUVAddr gpu_addr, u64 size);
- GPUVAddr UnmapBuffer(GPUVAddr gpu_addr, u64 size);
- GPUVAddr GetRegionEnd(GPUVAddr region_start) const;
- std::optional<VAddr> GpuToCpuAddress(GPUVAddr gpu_addr);
-
- static constexpr u64 PAGE_BITS = 16;
- static constexpr u64 PAGE_SIZE = 1 << PAGE_BITS;
- static constexpr u64 PAGE_MASK = PAGE_SIZE - 1;
+ GPUVAddr MapBufferEx(VAddr cpu_addr, GPUVAddr addr, u64 size);
+ GPUVAddr UnmapBuffer(GPUVAddr addr, u64 size);
+ std::optional<VAddr> GpuToCpuAddress(GPUVAddr addr) const;
- u8 Read8(GPUVAddr addr);
- u16 Read16(GPUVAddr addr);
- u32 Read32(GPUVAddr addr);
- u64 Read64(GPUVAddr addr);
+ template <typename T>
+ T Read(GPUVAddr addr) const;
- void Write8(GPUVAddr addr, u8 data);
- void Write16(GPUVAddr addr, u16 data);
- void Write32(GPUVAddr addr, u32 data);
- void Write64(GPUVAddr addr, u64 data);
+ template <typename T>
+ void Write(GPUVAddr addr, T data);
- u8* GetPointer(GPUVAddr vaddr);
+ u8* GetPointer(GPUVAddr addr);
+ const u8* GetPointer(GPUVAddr addr) const;
- void ReadBlock(GPUVAddr src_addr, void* dest_buffer, std::size_t size);
+ void ReadBlock(GPUVAddr src_addr, void* dest_buffer, std::size_t size) const;
void WriteBlock(GPUVAddr dest_addr, const void* src_buffer, std::size_t size);
- void CopyBlock(VAddr dest_addr, VAddr src_addr, std::size_t size);
+ void CopyBlock(GPUVAddr dest_addr, GPUVAddr src_addr, std::size_t size);
private:
- enum class PageStatus : u64 {
- Unmapped = 0xFFFFFFFFFFFFFFFFULL,
- Allocated = 0xFFFFFFFFFFFFFFFEULL,
- Reserved = 0xFFFFFFFFFFFFFFFDULL,
- };
-
- std::optional<GPUVAddr> FindFreeBlock(GPUVAddr region_start, u64 size, u64 align,
- PageStatus status);
- VAddr& PageSlot(GPUVAddr gpu_addr);
-
- static constexpr u64 MAX_ADDRESS{0x10000000000ULL};
- static constexpr u64 PAGE_TABLE_BITS{10};
- static constexpr u64 PAGE_TABLE_SIZE{1 << PAGE_TABLE_BITS};
- static constexpr u64 PAGE_TABLE_MASK{PAGE_TABLE_SIZE - 1};
- static constexpr u64 PAGE_BLOCK_BITS{14};
- static constexpr u64 PAGE_BLOCK_SIZE{1 << PAGE_BLOCK_BITS};
- static constexpr u64 PAGE_BLOCK_MASK{PAGE_BLOCK_SIZE - 1};
-
- using PageBlock = std::array<VAddr, PAGE_BLOCK_SIZE>;
- std::array<std::unique_ptr<PageBlock>, PAGE_TABLE_SIZE> page_table{};
-
- struct MappedRegion {
- VAddr cpu_addr;
- GPUVAddr gpu_addr;
- u64 size;
- };
+ using VMAMap = std::map<GPUVAddr, VirtualMemoryArea>;
+ using VMAHandle = VMAMap::const_iterator;
+ using VMAIter = VMAMap::iterator;
+
+ bool IsAddressValid(GPUVAddr addr) const;
+ void MapPages(GPUVAddr base, u64 size, u8* memory, Common::PageType type,
+ VAddr backing_addr = 0);
+ void MapMemoryRegion(GPUVAddr base, u64 size, u8* target, VAddr backing_addr);
+ void UnmapRegion(GPUVAddr base, u64 size);
+
+ /// Finds the VMA in which the given address is included in, or `vma_map.end()`.
+ VMAHandle FindVMA(GPUVAddr target) const;
+
+ VMAHandle AllocateMemory(GPUVAddr target, std::size_t offset, u64 size);
+
+ /**
+ * Maps an unmanaged host memory pointer at a given address.
+ *
+ * @param target The guest address to start the mapping at.
+ * @param memory The memory to be mapped.
+ * @param size Size of the mapping.
+ * @param state MemoryState tag to attach to the VMA.
+ */
+ VMAHandle MapBackingMemory(GPUVAddr target, u8* memory, u64 size, VAddr backing_addr);
+
+ /// Unmaps a range of addresses, splitting VMAs as necessary.
+ void UnmapRange(GPUVAddr target, u64 size);
+
+ /// Converts a VMAHandle to a mutable VMAIter.
+ VMAIter StripIterConstness(const VMAHandle& iter);
+
+ /// Marks as the specfied VMA as allocated.
+ VMAIter Allocate(VMAIter vma);
+
+ /**
+ * Carves a VMA of a specific size at the specified address by splitting Free VMAs while doing
+ * the appropriate error checking.
+ */
+ VMAIter CarveVMA(GPUVAddr base, u64 size);
+
+ /**
+ * Splits the edges of the given range of non-Free VMAs so that there is a VMA split at each
+ * end of the range.
+ */
+ VMAIter CarveVMARange(GPUVAddr base, u64 size);
+
+ /**
+ * Splits a VMA in two, at the specified offset.
+ * @returns the right side of the split, with the original iterator becoming the left side.
+ */
+ VMAIter SplitVMA(VMAIter vma, u64 offset_in_vma);
+
+ /**
+ * Checks for and merges the specified VMA with adjacent ones if possible.
+ * @returns the merged VMA or the original if no merging was possible.
+ */
+ VMAIter MergeAdjacent(VMAIter vma);
+
+ /// Updates the pages corresponding to this VMA so they match the VMA's attributes.
+ void UpdatePageTableForVMA(const VirtualMemoryArea& vma);
+
+ /// Finds a free (unmapped region) of the specified size starting at the specified address.
+ GPUVAddr FindFreeRegion(GPUVAddr region_start, u64 size) const;
- std::vector<MappedRegion> mapped_regions;
+private:
+ static constexpr u64 page_bits{16};
+ static constexpr u64 page_size{1 << page_bits};
+ static constexpr u64 page_mask{page_size - 1};
+
+ /// Address space in bits, this is fairly arbitrary but sufficiently large.
+ static constexpr u32 address_space_width{39};
+ /// Start address for mapping, this is fairly arbitrary but must be non-zero.
+ static constexpr GPUVAddr address_space_base{0x100000};
+ /// End of address space, based on address space in bits.
+ static constexpr GPUVAddr address_space_end{1ULL << address_space_width};
+
+ Common::PageTable page_table{page_bits};
+ VMAMap vma_map;
+ VideoCore::RasterizerInterface& rasterizer;
};
} // namespace Tegra
diff --git a/src/video_core/rasterizer_cache.h b/src/video_core/rasterizer_cache.h
index ecd9986a0..291772186 100644
--- a/src/video_core/rasterizer_cache.h
+++ b/src/video_core/rasterizer_cache.h
@@ -71,8 +71,8 @@ private:
bool is_registered{}; ///< Whether the object is currently registered with the cache
bool is_dirty{}; ///< Whether the object is dirty (out of sync with guest memory)
u64 last_modified_ticks{}; ///< When the object was last modified, used for in-order flushing
- CacheAddr cache_addr{}; ///< Cache address memory, unique from emulated virtual address space
const u8* host_ptr{}; ///< Pointer to the memory backing this cached region
+ CacheAddr cache_addr{}; ///< Cache address memory, unique from emulated virtual address space
};
template <class T>
@@ -84,7 +84,7 @@ public:
/// Write any cached resources overlapping the specified region back to memory
void FlushRegion(CacheAddr addr, std::size_t size) {
- std::lock_guard<std::recursive_mutex> lock{mutex};
+ std::lock_guard lock{mutex};
const auto& objects{GetSortedObjectsFromRegion(addr, size)};
for (auto& object : objects) {
@@ -94,7 +94,7 @@ public:
/// Mark the specified region as being invalidated
void InvalidateRegion(CacheAddr addr, u64 size) {
- std::lock_guard<std::recursive_mutex> lock{mutex};
+ std::lock_guard lock{mutex};
const auto& objects{GetSortedObjectsFromRegion(addr, size)};
for (auto& object : objects) {
@@ -108,7 +108,7 @@ public:
/// Invalidates everything in the cache
void InvalidateAll() {
- std::lock_guard<std::recursive_mutex> lock{mutex};
+ std::lock_guard lock{mutex};
while (interval_cache.begin() != interval_cache.end()) {
Unregister(*interval_cache.begin()->second.begin());
@@ -132,8 +132,8 @@ protected:
}
/// Register an object into the cache
- void Register(const T& object) {
- std::lock_guard<std::recursive_mutex> lock{mutex};
+ virtual void Register(const T& object) {
+ std::lock_guard lock{mutex};
object->SetIsRegistered(true);
interval_cache.add({GetInterval(object), ObjectSet{object}});
@@ -142,8 +142,8 @@ protected:
}
/// Unregisters an object from the cache
- void Unregister(const T& object) {
- std::lock_guard<std::recursive_mutex> lock{mutex};
+ virtual void Unregister(const T& object) {
+ std::lock_guard lock{mutex};
object->SetIsRegistered(false);
rasterizer.UpdatePagesCachedCount(object->GetCpuAddr(), object->GetSizeInBytes(), -1);
@@ -153,14 +153,14 @@ protected:
/// Returns a ticks counter used for tracking when cached objects were last modified
u64 GetModifiedTicks() {
- std::lock_guard<std::recursive_mutex> lock{mutex};
+ std::lock_guard lock{mutex};
return ++modified_ticks;
}
/// Flushes the specified object, updating appropriate cache state as needed
void FlushObject(const T& object) {
- std::lock_guard<std::recursive_mutex> lock{mutex};
+ std::lock_guard lock{mutex};
if (!object->IsDirty()) {
return;
diff --git a/src/video_core/rasterizer_interface.h b/src/video_core/rasterizer_interface.h
index 76e292e87..d7b86df38 100644
--- a/src/video_core/rasterizer_interface.h
+++ b/src/video_core/rasterizer_interface.h
@@ -9,7 +9,6 @@
#include "common/common_types.h"
#include "video_core/engines/fermi_2d.h"
#include "video_core/gpu.h"
-#include "video_core/memory_manager.h"
namespace VideoCore {
diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.cpp b/src/video_core/renderer_opengl/gl_buffer_cache.cpp
index 5048ed6ce..25652e794 100644
--- a/src/video_core/renderer_opengl/gl_buffer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_buffer_cache.cpp
@@ -7,7 +7,7 @@
#include "common/alignment.h"
#include "core/core.h"
-#include "core/memory.h"
+#include "video_core/memory_manager.h"
#include "video_core/renderer_opengl/gl_buffer_cache.h"
#include "video_core/renderer_opengl/gl_rasterizer.h"
@@ -15,14 +15,14 @@ namespace OpenGL {
CachedBufferEntry::CachedBufferEntry(VAddr cpu_addr, std::size_t size, GLintptr offset,
std::size_t alignment, u8* host_ptr)
- : cpu_addr{cpu_addr}, size{size}, offset{offset}, alignment{alignment}, RasterizerCacheObject{
- host_ptr} {}
+ : RasterizerCacheObject{host_ptr}, cpu_addr{cpu_addr}, size{size}, offset{offset},
+ alignment{alignment} {}
OGLBufferCache::OGLBufferCache(RasterizerOpenGL& rasterizer, std::size_t size)
: RasterizerCache{rasterizer}, stream_buffer(size, true) {}
-GLintptr OGLBufferCache::UploadMemory(Tegra::GPUVAddr gpu_addr, std::size_t size,
- std::size_t alignment, bool cache) {
+GLintptr OGLBufferCache::UploadMemory(GPUVAddr gpu_addr, std::size_t size, std::size_t alignment,
+ bool cache) {
auto& memory_manager = Core::System::GetInstance().GPU().MemoryManager();
// Cache management is a big overhead, so only cache entries with a given size.
diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.h b/src/video_core/renderer_opengl/gl_buffer_cache.h
index 1de1f84ae..fc33aa433 100644
--- a/src/video_core/renderer_opengl/gl_buffer_cache.h
+++ b/src/video_core/renderer_opengl/gl_buffer_cache.h
@@ -58,7 +58,7 @@ public:
/// Uploads data from a guest GPU address. Returns host's buffer offset where it's been
/// allocated.
- GLintptr UploadMemory(Tegra::GPUVAddr gpu_addr, std::size_t size, std::size_t alignment = 4,
+ GLintptr UploadMemory(GPUVAddr gpu_addr, std::size_t size, std::size_t alignment = 4,
bool cache = true);
/// Uploads from a host memory. Returns host's buffer offset where it's been allocated.
diff --git a/src/video_core/renderer_opengl/gl_global_cache.cpp b/src/video_core/renderer_opengl/gl_global_cache.cpp
index c8dbcacbd..8d9ee81f1 100644
--- a/src/video_core/renderer_opengl/gl_global_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_global_cache.cpp
@@ -4,9 +4,9 @@
#include <glad/glad.h>
-#include "common/assert.h"
#include "common/logging/log.h"
#include "core/core.h"
+#include "video_core/memory_manager.h"
#include "video_core/renderer_opengl/gl_global_cache.h"
#include "video_core/renderer_opengl/gl_rasterizer.h"
#include "video_core/renderer_opengl/gl_shader_decompiler.h"
@@ -15,7 +15,7 @@
namespace OpenGL {
CachedGlobalRegion::CachedGlobalRegion(VAddr cpu_addr, u32 size, u8* host_ptr)
- : cpu_addr{cpu_addr}, size{size}, RasterizerCacheObject{host_ptr} {
+ : RasterizerCacheObject{host_ptr}, cpu_addr{cpu_addr}, size{size} {
buffer.Create();
// Bind and unbind the buffer so it gets allocated by the driver
glBindBuffer(GL_SHADER_STORAGE_BUFFER, buffer.handle);
@@ -46,7 +46,7 @@ GlobalRegion GlobalRegionCacheOpenGL::TryGetReservedGlobalRegion(CacheAddr addr,
return search->second;
}
-GlobalRegion GlobalRegionCacheOpenGL::GetUncachedGlobalRegion(Tegra::GPUVAddr addr, u32 size,
+GlobalRegion GlobalRegionCacheOpenGL::GetUncachedGlobalRegion(GPUVAddr addr, u32 size,
u8* host_ptr) {
GlobalRegion region{TryGetReservedGlobalRegion(ToCacheAddr(host_ptr), size)};
if (!region) {
@@ -76,8 +76,8 @@ GlobalRegion GlobalRegionCacheOpenGL::GetGlobalRegion(
const auto cbufs{gpu.Maxwell3D().state.shader_stages[static_cast<u64>(stage)]};
const auto addr{cbufs.const_buffers[global_region.GetCbufIndex()].address +
global_region.GetCbufOffset()};
- const auto actual_addr{memory_manager.Read64(addr)};
- const auto size{memory_manager.Read32(addr + 8)};
+ const auto actual_addr{memory_manager.Read<u64>(addr)};
+ const auto size{memory_manager.Read<u32>(addr + 8)};
// Look up global region in the cache based on address
const auto& host_ptr{memory_manager.GetPointer(actual_addr)};
diff --git a/src/video_core/renderer_opengl/gl_global_cache.h b/src/video_core/renderer_opengl/gl_global_cache.h
index a840491f7..5a21ab66f 100644
--- a/src/video_core/renderer_opengl/gl_global_cache.h
+++ b/src/video_core/renderer_opengl/gl_global_cache.h
@@ -66,7 +66,7 @@ public:
private:
GlobalRegion TryGetReservedGlobalRegion(CacheAddr addr, u32 size) const;
- GlobalRegion GetUncachedGlobalRegion(Tegra::GPUVAddr addr, u32 size, u8* host_ptr);
+ GlobalRegion GetUncachedGlobalRegion(GPUVAddr addr, u32 size, u8* host_ptr);
void ReserveGlobalRegion(GlobalRegion region);
std::unordered_map<CacheAddr, GlobalRegion> reserve;
diff --git a/src/video_core/renderer_opengl/gl_primitive_assembler.cpp b/src/video_core/renderer_opengl/gl_primitive_assembler.cpp
index 75d816795..c3e94d917 100644
--- a/src/video_core/renderer_opengl/gl_primitive_assembler.cpp
+++ b/src/video_core/renderer_opengl/gl_primitive_assembler.cpp
@@ -7,7 +7,7 @@
#include "common/assert.h"
#include "common/common_types.h"
#include "core/core.h"
-#include "core/memory.h"
+#include "video_core/memory_manager.h"
#include "video_core/renderer_opengl/gl_buffer_cache.h"
#include "video_core/renderer_opengl/gl_primitive_assembler.h"
@@ -40,8 +40,7 @@ GLintptr PrimitiveAssembler::MakeQuadArray(u32 first, u32 count) {
return index_offset;
}
-GLintptr PrimitiveAssembler::MakeQuadIndexed(Tegra::GPUVAddr gpu_addr, std::size_t index_size,
- u32 count) {
+GLintptr PrimitiveAssembler::MakeQuadIndexed(GPUVAddr gpu_addr, std::size_t index_size, u32 count) {
const std::size_t map_size{CalculateQuadSize(count)};
auto [dst_pointer, index_offset] = buffer_cache.ReserveMemory(map_size);
diff --git a/src/video_core/renderer_opengl/gl_primitive_assembler.h b/src/video_core/renderer_opengl/gl_primitive_assembler.h
index a8cb88eb5..4e87ce4d6 100644
--- a/src/video_core/renderer_opengl/gl_primitive_assembler.h
+++ b/src/video_core/renderer_opengl/gl_primitive_assembler.h
@@ -4,11 +4,9 @@
#pragma once
-#include <vector>
#include <glad/glad.h>
#include "common/common_types.h"
-#include "video_core/memory_manager.h"
namespace OpenGL {
@@ -24,7 +22,7 @@ public:
GLintptr MakeQuadArray(u32 first, u32 count);
- GLintptr MakeQuadIndexed(Tegra::GPUVAddr gpu_addr, std::size_t index_size, u32 count);
+ GLintptr MakeQuadIndexed(GPUVAddr gpu_addr, std::size_t index_size, u32 count);
private:
OGLBufferCache& buffer_cache;
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 198c54872..d250d5cbb 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -17,7 +17,6 @@
#include "common/microprofile.h"
#include "common/scope_exit.h"
#include "core/core.h"
-#include "core/frontend/emu_window.h"
#include "core/hle/kernel/process.h"
#include "core/settings.h"
#include "video_core/engines/maxwell_3d.h"
@@ -26,7 +25,6 @@
#include "video_core/renderer_opengl/gl_shader_gen.h"
#include "video_core/renderer_opengl/maxwell_to_gl.h"
#include "video_core/renderer_opengl/renderer_opengl.h"
-#include "video_core/video_core.h"
namespace OpenGL {
@@ -100,11 +98,9 @@ struct FramebufferCacheKey {
}
};
-RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window, Core::System& system,
- ScreenInfo& info)
- : res_cache{*this}, shader_cache{*this, system}, global_cache{*this},
- emu_window{window}, system{system}, screen_info{info},
- buffer_cache(*this, STREAM_BUFFER_SIZE) {
+RasterizerOpenGL::RasterizerOpenGL(Core::System& system, ScreenInfo& info)
+ : res_cache{*this}, shader_cache{*this, system}, global_cache{*this}, system{system},
+ screen_info{info}, buffer_cache(*this, STREAM_BUFFER_SIZE) {
// Create sampler objects
for (std::size_t i = 0; i < texture_samplers.size(); ++i) {
texture_samplers[i].Create();
@@ -225,8 +221,8 @@ void RasterizerOpenGL::SetupVertexBuffer(GLuint vao) {
if (!vertex_array.IsEnabled())
continue;
- const Tegra::GPUVAddr start = vertex_array.StartAddress();
- const Tegra::GPUVAddr end = regs.vertex_array_limit[index].LimitAddress();
+ const GPUVAddr start = vertex_array.StartAddress();
+ const GPUVAddr end = regs.vertex_array_limit[index].LimitAddress();
ASSERT(end > start);
const u64 size = end - start + 1;
@@ -303,6 +299,10 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) {
BaseBindings base_bindings;
std::array<bool, Maxwell::NumClipDistances> clip_distances{};
+ // Prepare packed bindings
+ bind_ubo_pushbuffer.Setup(base_bindings.cbuf);
+ bind_ssbo_pushbuffer.Setup(base_bindings.gmem);
+
for (std::size_t index = 0; index < Maxwell::MaxShaderProgram; ++index) {
const auto& shader_config = gpu.regs.shader_config[index];
const Maxwell::ShaderProgram program{static_cast<Maxwell::ShaderProgram>(index)};
@@ -320,13 +320,13 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) {
const std::size_t stage{index == 0 ? 0 : index - 1}; // Stage indices are 0 - 5
GLShader::MaxwellUniformData ubo{};
- ubo.SetFromRegs(gpu.state.shader_stages[stage]);
+ ubo.SetFromRegs(gpu, stage);
const GLintptr offset = buffer_cache.UploadHostMemory(
&ubo, sizeof(ubo), static_cast<std::size_t>(uniform_buffer_alignment));
// Bind the emulation info buffer
- glBindBufferRange(GL_UNIFORM_BUFFER, base_bindings.cbuf, buffer_cache.GetHandle(), offset,
- static_cast<GLsizeiptr>(sizeof(ubo)));
+ bind_ubo_pushbuffer.Push(buffer_cache.GetHandle(), offset,
+ static_cast<GLsizeiptr>(sizeof(ubo)));
Shader shader{shader_cache.GetStageProgram(program)};
const auto [program_handle, next_bindings] =
@@ -370,6 +370,9 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) {
base_bindings = next_bindings;
}
+ bind_ubo_pushbuffer.Bind();
+ bind_ssbo_pushbuffer.Bind();
+
SyncClipEnabled(clip_distances);
gpu.dirty_flags.shaders = false;
@@ -421,8 +424,8 @@ std::size_t RasterizerOpenGL::CalculateVertexArraysSize() const {
if (!regs.vertex_array[index].IsEnabled())
continue;
- const Tegra::GPUVAddr start = regs.vertex_array[index].StartAddress();
- const Tegra::GPUVAddr end = regs.vertex_array_limit[index].LimitAddress();
+ const GPUVAddr start = regs.vertex_array[index].StartAddress();
+ const GPUVAddr end = regs.vertex_array_limit[index].LimitAddress();
ASSERT(end > start);
size += end - start + 1;
@@ -904,23 +907,14 @@ void RasterizerOpenGL::SetupConstBuffers(Tegra::Engines::Maxwell3D::Regs::Shader
const auto& shader_stage = maxwell3d.state.shader_stages[static_cast<std::size_t>(stage)];
const auto& entries = shader->GetShaderEntries().const_buffers;
- constexpr u64 max_binds = Tegra::Engines::Maxwell3D::Regs::MaxConstBuffers;
- std::array<GLuint, max_binds> bind_buffers;
- std::array<GLintptr, max_binds> bind_offsets;
- std::array<GLsizeiptr, max_binds> bind_sizes;
-
- ASSERT_MSG(entries.size() <= max_binds, "Exceeded expected number of binding points.");
-
// Upload only the enabled buffers from the 16 constbuffers of each shader stage
for (u32 bindpoint = 0; bindpoint < entries.size(); ++bindpoint) {
const auto& used_buffer = entries[bindpoint];
const auto& buffer = shader_stage.const_buffers[used_buffer.GetIndex()];
if (!buffer.enabled) {
- // With disabled buffers set values as zero to unbind them
- bind_buffers[bindpoint] = 0;
- bind_offsets[bindpoint] = 0;
- bind_sizes[bindpoint] = 0;
+ // Set values to zero to unbind buffers
+ bind_ubo_pushbuffer.Push(0, 0, 0);
continue;
}
@@ -948,30 +942,19 @@ void RasterizerOpenGL::SetupConstBuffers(Tegra::Engines::Maxwell3D::Regs::Shader
const GLintptr const_buffer_offset = buffer_cache.UploadMemory(
buffer.address, size, static_cast<std::size_t>(uniform_buffer_alignment));
- // Prepare values for multibind
- bind_buffers[bindpoint] = buffer_cache.GetHandle();
- bind_offsets[bindpoint] = const_buffer_offset;
- bind_sizes[bindpoint] = size;
+ bind_ubo_pushbuffer.Push(buffer_cache.GetHandle(), const_buffer_offset, size);
}
-
- // The first binding is reserved for emulation values
- const GLuint ubo_base_binding = base_bindings.cbuf + 1;
- glBindBuffersRange(GL_UNIFORM_BUFFER, ubo_base_binding, static_cast<GLsizei>(entries.size()),
- bind_buffers.data(), bind_offsets.data(), bind_sizes.data());
}
void RasterizerOpenGL::SetupGlobalRegions(Tegra::Engines::Maxwell3D::Regs::ShaderStage stage,
const Shader& shader, GLenum primitive_mode,
BaseBindings base_bindings) {
- // TODO(Rodrigo): Use ARB_multi_bind here
const auto& entries = shader->GetShaderEntries().global_memory_entries;
-
- for (u32 bindpoint = 0; bindpoint < static_cast<u32>(entries.size()); ++bindpoint) {
- const auto& entry = entries[bindpoint];
- const u32 current_bindpoint = base_bindings.gmem + bindpoint;
- const auto& region = global_cache.GetGlobalRegion(entry, stage);
-
- glBindBufferBase(GL_SHADER_STORAGE_BUFFER, current_bindpoint, region->GetBufferHandle());
+ for (std::size_t bindpoint = 0; bindpoint < entries.size(); ++bindpoint) {
+ const auto& entry{entries[bindpoint]};
+ const auto& region{global_cache.GetGlobalRegion(entry, stage)};
+ bind_ssbo_pushbuffer.Push(region->GetBufferHandle(), 0,
+ static_cast<GLsizeiptr>(region->GetSizeInBytes()));
}
}
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h
index 30f3e8acb..e4c64ae71 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer.h
@@ -12,15 +12,12 @@
#include <optional>
#include <tuple>
#include <utility>
-#include <vector>
#include <boost/icl/interval_map.hpp>
-#include <boost/range/iterator_range.hpp>
#include <glad/glad.h>
#include "common/common_types.h"
#include "video_core/engines/maxwell_3d.h"
-#include "video_core/memory_manager.h"
#include "video_core/rasterizer_cache.h"
#include "video_core/rasterizer_interface.h"
#include "video_core/renderer_opengl/gl_buffer_cache.h"
@@ -29,10 +26,9 @@
#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
#include "video_core/renderer_opengl/gl_shader_cache.h"
-#include "video_core/renderer_opengl/gl_shader_gen.h"
#include "video_core/renderer_opengl/gl_shader_manager.h"
#include "video_core/renderer_opengl/gl_state.h"
-#include "video_core/renderer_opengl/gl_stream_buffer.h"
+#include "video_core/renderer_opengl/utils.h"
namespace Core {
class System;
@@ -50,8 +46,7 @@ struct FramebufferCacheKey;
class RasterizerOpenGL : public VideoCore::RasterizerInterface {
public:
- explicit RasterizerOpenGL(Core::Frontend::EmuWindow& window, Core::System& system,
- ScreenInfo& info);
+ explicit RasterizerOpenGL(Core::System& system, ScreenInfo& info);
~RasterizerOpenGL() override;
void DrawArrays() override;
@@ -214,7 +209,6 @@ private:
ShaderCacheOpenGL shader_cache;
GlobalRegionCacheOpenGL global_cache;
- Core::Frontend::EmuWindow& emu_window;
Core::System& system;
ScreenInfo& screen_info;
@@ -236,6 +230,9 @@ private:
PrimitiveAssembler primitive_assembler{buffer_cache};
GLint uniform_buffer_alignment;
+ BindBuffersRangePushBuffer bind_ubo_pushbuffer{GL_UNIFORM_BUFFER};
+ BindBuffersRangePushBuffer bind_ssbo_pushbuffer{GL_SHADER_STORAGE_BUFFER};
+
std::size_t CalculateVertexArraysSize() const;
std::size_t CalculateIndexBufferSize() const;
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index 57329cd61..9026a9452 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -13,9 +13,9 @@
#include "common/scope_exit.h"
#include "core/core.h"
#include "core/hle/kernel/process.h"
-#include "core/memory.h"
#include "core/settings.h"
#include "video_core/engines/maxwell_3d.h"
+#include "video_core/memory_manager.h"
#include "video_core/morton.h"
#include "video_core/renderer_opengl/gl_rasterizer.h"
#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
@@ -55,7 +55,7 @@ static void ApplyTextureDefaults(GLuint texture, u32 max_mip_level) {
}
}
-void SurfaceParams::InitCacheParameters(Tegra::GPUVAddr gpu_addr_) {
+void SurfaceParams::InitCacheParameters(GPUVAddr gpu_addr_) {
auto& memory_manager{Core::System::GetInstance().GPU().MemoryManager()};
gpu_addr = gpu_addr_;
@@ -222,7 +222,7 @@ std::size_t SurfaceParams::InnerMemorySize(bool force_gl, bool layer_only,
}
/*static*/ SurfaceParams SurfaceParams::CreateForDepthBuffer(
- u32 zeta_width, u32 zeta_height, Tegra::GPUVAddr zeta_address, Tegra::DepthFormat format,
+ u32 zeta_width, u32 zeta_height, GPUVAddr zeta_address, Tegra::DepthFormat format,
u32 block_width, u32 block_height, u32 block_depth,
Tegra::Engines::Maxwell3D::Regs::InvMemoryLayout type) {
SurfaceParams params{};
@@ -266,6 +266,10 @@ std::size_t SurfaceParams::InnerMemorySize(bool force_gl, bool layer_only,
params.component_type = ComponentTypeFromRenderTarget(config.format);
params.type = GetFormatType(params.pixel_format);
params.width = config.width;
+ if (!params.is_tiled) {
+ const u32 bpp = params.GetFormatBpp() / 8;
+ params.pitch = config.width * bpp;
+ }
params.height = config.height;
params.unaligned_height = config.height;
params.target = SurfaceTarget::Texture2D;
@@ -562,8 +566,14 @@ void RasterizerCacheOpenGL::CopySurface(const Surface& src_surface, const Surfac
}
CachedSurface::CachedSurface(const SurfaceParams& params)
- : params{params}, gl_target{SurfaceTargetToGL(params.target)},
- cached_size_in_bytes{params.size_in_bytes}, RasterizerCacheObject{params.host_ptr} {
+ : RasterizerCacheObject{params.host_ptr}, params{params},
+ gl_target{SurfaceTargetToGL(params.target)}, cached_size_in_bytes{params.size_in_bytes} {
+
+ const auto optional_cpu_addr{
+ Core::System::GetInstance().GPU().MemoryManager().GpuToCpuAddress(params.gpu_addr)};
+ ASSERT_MSG(optional_cpu_addr, "optional_cpu_addr is invalid");
+ cpu_addr = *optional_cpu_addr;
+
texture.Create(gl_target);
// TODO(Rodrigo): Using params.GetRect() returns a different size than using its Mip*(0)
@@ -603,20 +613,6 @@ CachedSurface::CachedSurface(const SurfaceParams& params)
ApplyTextureDefaults(texture.handle, params.max_mip_level);
OpenGL::LabelGLObject(GL_TEXTURE, texture.handle, params.gpu_addr, params.IdentityString());
-
- // Clamp size to mapped GPU memory region
- // TODO(bunnei): Super Mario Odyssey maps a 0x40000 byte region and then uses it for a 0x80000
- // R32F render buffer. We do not yet know if this is a game bug or something else, but this
- // check is necessary to prevent flushing from overwriting unmapped memory.
-
- auto& memory_manager{Core::System::GetInstance().GPU().MemoryManager()};
- const u64 max_size{memory_manager.GetRegionEnd(params.gpu_addr) - params.gpu_addr};
- if (cached_size_in_bytes > max_size) {
- LOG_ERROR(HW_GPU, "Surface size {} exceeds region size {}", params.size_in_bytes, max_size);
- cached_size_in_bytes = max_size;
- }
-
- cpu_addr = *memory_manager.GpuToCpuAddress(params.gpu_addr);
}
MICROPROFILE_DEFINE(OpenGL_SurfaceLoad, "OpenGL", "Surface Load", MP_RGB(128, 192, 64));
@@ -670,8 +666,8 @@ void CachedSurface::FlushGLBuffer() {
gl_buffer[0].resize(GetSizeInBytes());
const FormatTuple& tuple = GetFormatTuple(params.pixel_format, params.component_type);
- // Ensure no bad interactions with GL_UNPACK_ALIGNMENT
- ASSERT(params.width * GetBytesPerPixel(params.pixel_format) % 4 == 0);
+ const u32 align = std::clamp(params.RowAlign(0), 1U, 8U);
+ glPixelStorei(GL_PACK_ALIGNMENT, align);
glPixelStorei(GL_PACK_ROW_LENGTH, static_cast<GLint>(params.width));
ASSERT(!tuple.compressed);
glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
@@ -716,8 +712,8 @@ void CachedSurface::UploadGLMipmapTexture(u32 mip_map, GLuint read_fb_handle,
const FormatTuple& tuple = GetFormatTuple(params.pixel_format, params.component_type);
- // Ensure no bad interactions with GL_UNPACK_ALIGNMENT
- ASSERT(params.MipWidth(mip_map) * GetBytesPerPixel(params.pixel_format) % 4 == 0);
+ const u32 align = std::clamp(params.RowAlign(mip_map), 1U, 8U);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, align);
glPixelStorei(GL_UNPACK_ROW_LENGTH, static_cast<GLint>(params.MipWidth(mip_map)));
const auto image_size = static_cast<GLsizei>(params.GetMipmapSizeGL(mip_map, false));
@@ -925,7 +921,7 @@ void RasterizerCacheOpenGL::LoadSurface(const Surface& surface) {
}
Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params, bool preserve_contents) {
- if (params.gpu_addr == 0 || params.height * params.width == 0) {
+ if (!params.IsValid()) {
return {};
}
@@ -941,7 +937,7 @@ Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params, bool pres
// If surface parameters changed and we care about keeping the previous data, recreate
// the surface from the old one
Surface new_surface{RecreateSurface(surface, params)};
- UnregisterSurface(surface);
+ Unregister(surface);
Register(new_surface);
if (new_surface->IsUploaded()) {
RegisterReinterpretSurface(new_surface);
@@ -949,7 +945,7 @@ Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params, bool pres
return new_surface;
} else {
// Delete the old surface before creating a new one to prevent collisions.
- UnregisterSurface(surface);
+ Unregister(surface);
}
}
@@ -980,11 +976,11 @@ void RasterizerCacheOpenGL::FastLayeredCopySurface(const Surface& src_surface,
const auto& init_params{src_surface->GetSurfaceParams()};
const auto& dst_params{dst_surface->GetSurfaceParams()};
auto& memory_manager{Core::System::GetInstance().GPU().MemoryManager()};
- Tegra::GPUVAddr address{init_params.gpu_addr};
+ GPUVAddr address{init_params.gpu_addr};
const std::size_t layer_size{dst_params.LayerMemorySize()};
for (u32 layer = 0; layer < dst_params.depth; layer++) {
for (u32 mipmap = 0; mipmap < dst_params.max_mip_level; mipmap++) {
- const Tegra::GPUVAddr sub_address{address + dst_params.GetMipmapLevelOffset(mipmap)};
+ const GPUVAddr sub_address{address + dst_params.GetMipmapLevelOffset(mipmap)};
const Surface& copy{TryGet(memory_manager.GetPointer(sub_address))};
if (!copy) {
continue;
@@ -1244,10 +1240,9 @@ static std::optional<u32> TryFindBestMipMap(std::size_t memory, const SurfacePar
return {};
}
-static std::optional<u32> TryFindBestLayer(Tegra::GPUVAddr addr, const SurfaceParams params,
- u32 mipmap) {
+static std::optional<u32> TryFindBestLayer(GPUVAddr addr, const SurfaceParams params, u32 mipmap) {
const std::size_t size{params.LayerMemorySize()};
- Tegra::GPUVAddr start{params.gpu_addr + params.GetMipmapLevelOffset(mipmap)};
+ GPUVAddr start{params.gpu_addr + params.GetMipmapLevelOffset(mipmap)};
for (u32 i = 0; i < params.depth; i++) {
if (start == addr) {
return {i};
@@ -1304,12 +1299,12 @@ static bool IsReinterpretInvalidSecond(const Surface render_surface,
bool RasterizerCacheOpenGL::PartialReinterpretSurface(Surface triggering_surface,
Surface intersect) {
if (IsReinterpretInvalid(triggering_surface, intersect)) {
- UnregisterSurface(intersect);
+ Unregister(intersect);
return false;
}
if (!LayerFitReinterpretSurface(*this, triggering_surface, intersect)) {
if (IsReinterpretInvalidSecond(triggering_surface, intersect)) {
- UnregisterSurface(intersect);
+ Unregister(intersect);
return false;
}
FlushObject(intersect);
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
index 9366f47f2..db280dbb3 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
@@ -5,13 +5,13 @@
#pragma once
#include <array>
-#include <map>
#include <memory>
#include <string>
-#include <unordered_set>
+#include <tuple>
#include <vector>
#include "common/alignment.h"
+#include "common/bit_util.h"
#include "common/common_types.h"
#include "common/hash.h"
#include "common/math_util.h"
@@ -109,6 +109,11 @@ struct SurfaceParams {
return size;
}
+ /// Returns true if the parameters constitute a valid rasterizer surface.
+ bool IsValid() const {
+ return gpu_addr && host_ptr && height && width;
+ }
+
/// Returns the exact size of the memory occupied by a layer in a texture in VRAM, including
/// mipmaps.
std::size_t LayerMemorySize() const {
@@ -201,6 +206,13 @@ struct SurfaceParams {
return bd;
}
+ u32 RowAlign(u32 mip_level) const {
+ const u32 m_width = MipWidth(mip_level);
+ const u32 bytes_per_pixel = GetBytesPerPixel(pixel_format);
+ const u32 l2 = Common::CountTrailingZeroes32(m_width * bytes_per_pixel);
+ return (1U << l2);
+ }
+
/// Creates SurfaceParams from a texture configuration
static SurfaceParams CreateForTexture(const Tegra::Texture::FullTextureInfo& config,
const GLShader::SamplerEntry& entry);
@@ -210,7 +222,7 @@ struct SurfaceParams {
/// Creates SurfaceParams for a depth buffer configuration
static SurfaceParams CreateForDepthBuffer(
- u32 zeta_width, u32 zeta_height, Tegra::GPUVAddr zeta_address, Tegra::DepthFormat format,
+ u32 zeta_width, u32 zeta_height, GPUVAddr zeta_address, Tegra::DepthFormat format,
u32 block_width, u32 block_height, u32 block_depth,
Tegra::Engines::Maxwell3D::Regs::InvMemoryLayout type);
@@ -232,7 +244,7 @@ struct SurfaceParams {
}
/// Initializes parameters for caching, should be called after everything has been initialized
- void InitCacheParameters(Tegra::GPUVAddr gpu_addr);
+ void InitCacheParameters(GPUVAddr gpu_addr);
std::string TargetName() const {
switch (target) {
@@ -297,7 +309,7 @@ struct SurfaceParams {
bool srgb_conversion;
// Parameters used for caching
u8* host_ptr;
- Tegra::GPUVAddr gpu_addr;
+ GPUVAddr gpu_addr;
std::size_t size_in_bytes;
std::size_t size_in_bytes_gl;
@@ -533,13 +545,17 @@ private:
return nullptr;
}
+ void Register(const Surface& object) override {
+ RasterizerCache<Surface>::Register(object);
+ }
+
/// Unregisters an object from the cache
- void UnregisterSurface(const Surface& object) {
+ void Unregister(const Surface& object) override {
if (object->IsReinterpreted()) {
auto interval = GetReinterpretInterval(object);
reinterpreted_surfaces.erase(interval);
}
- Unregister(object);
+ RasterizerCache<Surface>::Unregister(object);
}
};
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp
index 1ed740877..99f67494c 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp
@@ -6,13 +6,12 @@
#include "common/assert.h"
#include "common/hash.h"
#include "core/core.h"
-#include "core/memory.h"
#include "video_core/engines/maxwell_3d.h"
+#include "video_core/memory_manager.h"
#include "video_core/renderer_opengl/gl_rasterizer.h"
#include "video_core/renderer_opengl/gl_shader_cache.h"
#include "video_core/renderer_opengl/gl_shader_decompiler.h"
#include "video_core/renderer_opengl/gl_shader_disk_cache.h"
-#include "video_core/renderer_opengl/gl_shader_manager.h"
#include "video_core/renderer_opengl/utils.h"
#include "video_core/shader/shader_ir.h"
@@ -32,7 +31,7 @@ struct UnspecializedShader {
namespace {
/// Gets the address for the specified shader stage program
-Tegra::GPUVAddr GetShaderAddress(Maxwell::ShaderProgram program) {
+GPUVAddr GetShaderAddress(Maxwell::ShaderProgram program) {
const auto& gpu{Core::System::GetInstance().GPU().Maxwell3D()};
const auto& shader_config{gpu.regs.shader_config[static_cast<std::size_t>(program)]};
return gpu.regs.code_address.CodeAddress() + shader_config.offset;
@@ -41,6 +40,10 @@ Tegra::GPUVAddr GetShaderAddress(Maxwell::ShaderProgram program) {
/// Gets the shader program code from memory for the specified address
ProgramCode GetShaderCode(const u8* host_ptr) {
ProgramCode program_code(VideoCommon::Shader::MAX_PROGRAM_LENGTH);
+ ASSERT_OR_EXECUTE(host_ptr != nullptr, {
+ std::fill(program_code.begin(), program_code.end(), 0);
+ return program_code;
+ });
std::memcpy(program_code.data(), host_ptr, program_code.size() * sizeof(u64));
return program_code;
}
@@ -215,9 +218,9 @@ CachedShader::CachedShader(VAddr cpu_addr, u64 unique_identifier,
Maxwell::ShaderProgram program_type, ShaderDiskCacheOpenGL& disk_cache,
const PrecompiledPrograms& precompiled_programs,
ProgramCode&& program_code, ProgramCode&& program_code_b, u8* host_ptr)
- : host_ptr{host_ptr}, cpu_addr{cpu_addr}, unique_identifier{unique_identifier},
- program_type{program_type}, disk_cache{disk_cache},
- precompiled_programs{precompiled_programs}, RasterizerCacheObject{host_ptr} {
+ : RasterizerCacheObject{host_ptr}, host_ptr{host_ptr}, cpu_addr{cpu_addr},
+ unique_identifier{unique_identifier}, program_type{program_type}, disk_cache{disk_cache},
+ precompiled_programs{precompiled_programs} {
const std::size_t code_size = CalculateProgramSize(program_code);
const std::size_t code_size_b =
@@ -245,9 +248,9 @@ CachedShader::CachedShader(VAddr cpu_addr, u64 unique_identifier,
Maxwell::ShaderProgram program_type, ShaderDiskCacheOpenGL& disk_cache,
const PrecompiledPrograms& precompiled_programs,
GLShader::ProgramResult result, u8* host_ptr)
- : cpu_addr{cpu_addr}, unique_identifier{unique_identifier}, program_type{program_type},
- disk_cache{disk_cache}, precompiled_programs{precompiled_programs}, RasterizerCacheObject{
- host_ptr} {
+ : RasterizerCacheObject{host_ptr}, cpu_addr{cpu_addr}, unique_identifier{unique_identifier},
+ program_type{program_type}, disk_cache{disk_cache}, precompiled_programs{
+ precompiled_programs} {
code = std::move(result.first);
entries = result.second;
@@ -486,7 +489,7 @@ Shader ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program) {
}
auto& memory_manager{Core::System::GetInstance().GPU().MemoryManager()};
- const Tegra::GPUVAddr program_addr{GetShaderAddress(program)};
+ const GPUVAddr program_addr{GetShaderAddress(program)};
// Look up shader in the cache based on address
const auto& host_ptr{memory_manager.GetPointer(program_addr)};
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.h b/src/video_core/renderer_opengl/gl_shader_cache.h
index fd1c85115..0cf8e0b3d 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.h
+++ b/src/video_core/renderer_opengl/gl_shader_cache.h
@@ -5,21 +5,20 @@
#pragma once
#include <array>
+#include <atomic>
#include <memory>
#include <set>
#include <tuple>
#include <unordered_map>
+#include <vector>
#include <glad/glad.h>
-#include "common/assert.h"
#include "common/common_types.h"
#include "video_core/rasterizer_cache.h"
-#include "video_core/renderer_base.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
#include "video_core/renderer_opengl/gl_shader_decompiler.h"
#include "video_core/renderer_opengl/gl_shader_disk_cache.h"
-#include "video_core/renderer_opengl/gl_shader_gen.h"
namespace Core {
class System;
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index 11d1169f0..28e490b3c 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -21,6 +21,8 @@
namespace OpenGL::GLShader {
+namespace {
+
using Tegra::Shader::Attribute;
using Tegra::Shader::AttributeUse;
using Tegra::Shader::Header;
@@ -34,14 +36,18 @@ using Maxwell = Tegra::Engines::Maxwell3D::Regs;
using ShaderStage = Tegra::Engines::Maxwell3D::Regs::ShaderStage;
using Operation = const OperationNode&;
+enum class Type { Bool, Bool2, Float, Int, Uint, HalfFloat };
+
+struct TextureAoffi {};
+using TextureArgument = std::pair<Type, Node>;
+using TextureIR = std::variant<TextureAoffi, TextureArgument>;
+
enum : u32 { POSITION_VARYING_LOCATION = 0, GENERIC_VARYING_START_LOCATION = 1 };
constexpr u32 MAX_CONSTBUFFER_ELEMENTS =
static_cast<u32>(RasterizerOpenGL::MaxConstbufferSize) / (4 * sizeof(float));
constexpr u32 MAX_GLOBALMEMORY_ELEMENTS =
static_cast<u32>(RasterizerOpenGL::MaxGlobalMemorySize) / sizeof(float);
-enum class Type { Bool, Bool2, Float, Int, Uint, HalfFloat };
-
class ShaderWriter {
public:
void AddExpression(std::string_view text) {
@@ -69,10 +75,10 @@ public:
shader_source += '\n';
}
- std::string GenerateTemporal() {
- std::string temporal = "tmp";
- temporal += std::to_string(temporal_index++);
- return temporal;
+ std::string GenerateTemporary() {
+ std::string temporary = "tmp";
+ temporary += std::to_string(temporary_index++);
+ return temporary;
}
std::string GetResult() {
@@ -87,11 +93,11 @@ private:
}
std::string shader_source;
- u32 temporal_index = 1;
+ u32 temporary_index = 1;
};
/// Generates code to use for a swizzle operation.
-static std::string GetSwizzle(u32 elem) {
+std::string GetSwizzle(u32 elem) {
ASSERT(elem <= 3);
std::string swizzle = ".";
swizzle += "xyzw"[elem];
@@ -99,7 +105,7 @@ static std::string GetSwizzle(u32 elem) {
}
/// Translate topology
-static std::string GetTopologyName(Tegra::Shader::OutputTopology topology) {
+std::string GetTopologyName(Tegra::Shader::OutputTopology topology) {
switch (topology) {
case Tegra::Shader::OutputTopology::PointList:
return "points";
@@ -114,7 +120,7 @@ static std::string GetTopologyName(Tegra::Shader::OutputTopology topology) {
}
/// Returns true if an object has to be treated as precise
-static bool IsPrecise(Operation operand) {
+bool IsPrecise(Operation operand) {
const auto& meta = operand.GetMeta();
if (const auto arithmetic = std::get_if<MetaArithmetic>(&meta)) {
@@ -126,7 +132,7 @@ static bool IsPrecise(Operation operand) {
return false;
}
-static bool IsPrecise(Node node) {
+bool IsPrecise(Node node) {
if (const auto operation = std::get_if<OperationNode>(node)) {
return IsPrecise(*operation);
}
@@ -426,9 +432,14 @@ private:
std::string Visit(Node node) {
if (const auto operation = std::get_if<OperationNode>(node)) {
const auto operation_index = static_cast<std::size_t>(operation->GetCode());
+ if (operation_index >= operation_decompilers.size()) {
+ UNREACHABLE_MSG("Out of bounds operation: {}", operation_index);
+ return {};
+ }
const auto decompiler = operation_decompilers[operation_index];
if (decompiler == nullptr) {
- UNREACHABLE_MSG("Operation decompiler {} not defined", operation_index);
+ UNREACHABLE_MSG("Undefined operation: {}", operation_index);
+ return {};
}
return (this->*decompiler)(*operation);
@@ -540,9 +551,8 @@ private:
} else if (std::holds_alternative<OperationNode>(*offset)) {
// Indirect access
- const std::string final_offset = code.GenerateTemporal();
- code.AddLine("uint " + final_offset + " = (ftou(" + Visit(offset) + ") / 4) & " +
- std::to_string(MAX_CONSTBUFFER_ELEMENTS - 1) + ';');
+ const std::string final_offset = code.GenerateTemporary();
+ code.AddLine("uint " + final_offset + " = (ftou(" + Visit(offset) + ") / 4);");
return fmt::format("{}[{} / 4][{} % 4]", GetConstBuffer(cbuf->GetIndex()),
final_offset, final_offset);
@@ -587,9 +597,9 @@ private:
// There's a bug in NVidia's proprietary drivers that makes precise fail on fragment shaders
const std::string precise = stage != ShaderStage::Fragment ? "precise " : "";
- const std::string temporal = code.GenerateTemporal();
- code.AddLine(precise + "float " + temporal + " = " + value + ';');
- return temporal;
+ const std::string temporary = code.GenerateTemporary();
+ code.AddLine(precise + "float " + temporary + " = " + value + ';');
+ return temporary;
}
std::string VisitOperand(Operation operation, std::size_t operand_index) {
@@ -601,9 +611,9 @@ private:
return Visit(operand);
}
- const std::string temporal = code.GenerateTemporal();
- code.AddLine("float " + temporal + " = " + Visit(operand) + ';');
- return temporal;
+ const std::string temporary = code.GenerateTemporary();
+ code.AddLine("float " + temporary + " = " + Visit(operand) + ';');
+ return temporary;
}
std::string VisitOperand(Operation operation, std::size_t operand_index, Type type) {
@@ -718,8 +728,8 @@ private:
result_type));
}
- std::string GenerateTexture(Operation operation, const std::string& func,
- const std::vector<std::pair<Type, Node>>& extras) {
+ std::string GenerateTexture(Operation operation, const std::string& function_suffix,
+ const std::vector<TextureIR>& extras) {
constexpr std::array<const char*, 4> coord_constructors = {"float", "vec2", "vec3", "vec4"};
const auto meta = std::get_if<MetaTexture>(&operation.GetMeta());
@@ -729,11 +739,11 @@ private:
const bool has_array = meta->sampler.IsArray();
const bool has_shadow = meta->sampler.IsShadow();
- std::string expr = func;
- expr += '(';
- expr += GetSampler(meta->sampler);
- expr += ", ";
-
+ std::string expr = "texture" + function_suffix;
+ if (!meta->aoffi.empty()) {
+ expr += "Offset";
+ }
+ expr += '(' + GetSampler(meta->sampler) + ", ";
expr += coord_constructors.at(count + (has_array ? 1 : 0) + (has_shadow ? 1 : 0) - 1);
expr += '(';
for (std::size_t i = 0; i < count; ++i) {
@@ -751,36 +761,74 @@ private:
}
expr += ')';
- for (const auto& extra_pair : extras) {
- const auto [type, operand] = extra_pair;
- if (operand == nullptr) {
- continue;
+ for (const auto& variant : extras) {
+ if (const auto argument = std::get_if<TextureArgument>(&variant)) {
+ expr += GenerateTextureArgument(*argument);
+ } else if (std::get_if<TextureAoffi>(&variant)) {
+ expr += GenerateTextureAoffi(meta->aoffi);
+ } else {
+ UNREACHABLE();
}
- expr += ", ";
+ }
- switch (type) {
- case Type::Int:
- if (const auto immediate = std::get_if<ImmediateNode>(operand)) {
- // Inline the string as an immediate integer in GLSL (some extra arguments are
- // required to be constant)
- expr += std::to_string(static_cast<s32>(immediate->GetValue()));
- } else {
- expr += "ftoi(" + Visit(operand) + ')';
- }
- break;
- case Type::Float:
- expr += Visit(operand);
- break;
- default: {
- const auto type_int = static_cast<u32>(type);
- UNIMPLEMENTED_MSG("Unimplemented extra type={}", type_int);
- expr += '0';
- break;
+ return expr + ')';
+ }
+
+ std::string GenerateTextureArgument(TextureArgument argument) {
+ const auto [type, operand] = argument;
+ if (operand == nullptr) {
+ return {};
+ }
+
+ std::string expr = ", ";
+ switch (type) {
+ case Type::Int:
+ if (const auto immediate = std::get_if<ImmediateNode>(operand)) {
+ // Inline the string as an immediate integer in GLSL (some extra arguments are
+ // required to be constant)
+ expr += std::to_string(static_cast<s32>(immediate->GetValue()));
+ } else {
+ expr += "ftoi(" + Visit(operand) + ')';
}
+ break;
+ case Type::Float:
+ expr += Visit(operand);
+ break;
+ default: {
+ const auto type_int = static_cast<u32>(type);
+ UNIMPLEMENTED_MSG("Unimplemented extra type={}", type_int);
+ expr += '0';
+ break;
+ }
+ }
+ return expr;
+ }
+
+ std::string GenerateTextureAoffi(const std::vector<Node>& aoffi) {
+ if (aoffi.empty()) {
+ return {};
+ }
+ constexpr std::array<const char*, 3> coord_constructors = {"int", "ivec2", "ivec3"};
+ std::string expr = ", ";
+ expr += coord_constructors.at(aoffi.size() - 1);
+ expr += '(';
+
+ for (std::size_t index = 0; index < aoffi.size(); ++index) {
+ const auto operand{aoffi.at(index)};
+ if (const auto immediate = std::get_if<ImmediateNode>(operand)) {
+ // Inline the string as an immediate integer in GLSL (AOFFI arguments are required
+ // to be constant by the standard).
+ expr += std::to_string(static_cast<s32>(immediate->GetValue()));
+ } else {
+ expr += "ftoi(" + Visit(operand) + ')';
+ }
+ if (index + 1 < aoffi.size()) {
+ expr += ", ";
}
}
+ expr += ')';
- return expr + ')';
+ return expr;
}
std::string Assign(Operation operation) {
@@ -1159,7 +1207,8 @@ private:
const auto meta = std::get_if<MetaTexture>(&operation.GetMeta());
ASSERT(meta);
- std::string expr = GenerateTexture(operation, "texture", {{Type::Float, meta->bias}});
+ std::string expr = GenerateTexture(
+ operation, "", {TextureAoffi{}, TextureArgument{Type::Float, meta->bias}});
if (meta->sampler.IsShadow()) {
expr = "vec4(" + expr + ')';
}
@@ -1170,7 +1219,8 @@ private:
const auto meta = std::get_if<MetaTexture>(&operation.GetMeta());
ASSERT(meta);
- std::string expr = GenerateTexture(operation, "textureLod", {{Type::Float, meta->lod}});
+ std::string expr = GenerateTexture(
+ operation, "Lod", {TextureArgument{Type::Float, meta->lod}, TextureAoffi{}});
if (meta->sampler.IsShadow()) {
expr = "vec4(" + expr + ')';
}
@@ -1182,7 +1232,8 @@ private:
ASSERT(meta);
const auto type = meta->sampler.IsShadow() ? Type::Float : Type::Int;
- return GenerateTexture(operation, "textureGather", {{type, meta->component}}) +
+ return GenerateTexture(operation, "Gather",
+ {TextureArgument{type, meta->component}, TextureAoffi{}}) +
GetSwizzle(meta->element);
}
@@ -1196,11 +1247,12 @@ private:
switch (meta->element) {
case 0:
case 1:
- return "textureSize(" + sampler + ", " + lod + ')' + GetSwizzle(meta->element);
+ return "itof(int(textureSize(" + sampler + ", " + lod + ')' +
+ GetSwizzle(meta->element) + "))";
case 2:
return "0";
case 3:
- return "textureQueryLevels(" + sampler + ')';
+ return "itof(textureQueryLevels(" + sampler + "))";
}
UNREACHABLE();
return "0";
@@ -1211,8 +1263,8 @@ private:
ASSERT(meta);
if (meta->element < 2) {
- return "itof(int((" + GenerateTexture(operation, "textureQueryLod", {}) +
- " * vec2(256))" + GetSwizzle(meta->element) + "))";
+ return "itof(int((" + GenerateTexture(operation, "QueryLod", {}) + " * vec2(256))" +
+ GetSwizzle(meta->element) + "))";
}
return "0";
}
@@ -1565,6 +1617,8 @@ private:
ShaderWriter code;
};
+} // Anonymous namespace
+
std::string GetCommonDeclarations() {
const auto cbuf = std::to_string(MAX_CONSTBUFFER_ELEMENTS);
const auto gmem = std::to_string(MAX_GLOBALMEMORY_ELEMENTS);
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.h b/src/video_core/renderer_opengl/gl_shader_decompiler.h
index 72aca4938..4e04ab2f8 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.h
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.h
@@ -5,7 +5,6 @@
#pragma once
#include <array>
-#include <set>
#include <string>
#include <utility>
#include <vector>
diff --git a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp
index 82fc4d44b..8a43eb157 100644
--- a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp
@@ -4,7 +4,6 @@
#include <cstring>
#include <fmt/format.h>
-#include <lz4.h>
#include "common/assert.h"
#include "common/common_paths.h"
@@ -12,6 +11,7 @@
#include "common/file_util.h"
#include "common/logging/log.h"
#include "common/scm_rev.h"
+#include "common/zstd_compression.h"
#include "core/core.h"
#include "core/hle/kernel/process.h"
@@ -49,39 +49,6 @@ ShaderCacheVersionHash GetShaderCacheVersionHash() {
return hash;
}
-template <typename T>
-std::vector<u8> CompressData(const T* source, std::size_t source_size) {
- if (source_size > LZ4_MAX_INPUT_SIZE) {
- // Source size exceeds LZ4 maximum input size
- return {};
- }
- const auto source_size_int = static_cast<int>(source_size);
- const int max_compressed_size = LZ4_compressBound(source_size_int);
- std::vector<u8> compressed(max_compressed_size);
- const int compressed_size = LZ4_compress_default(reinterpret_cast<const char*>(source),
- reinterpret_cast<char*>(compressed.data()),
- source_size_int, max_compressed_size);
- if (compressed_size <= 0) {
- // Compression failed
- return {};
- }
- compressed.resize(compressed_size);
- return compressed;
-}
-
-std::vector<u8> DecompressData(const std::vector<u8>& compressed, std::size_t uncompressed_size) {
- std::vector<u8> uncompressed(uncompressed_size);
- const int size_check = LZ4_decompress_safe(reinterpret_cast<const char*>(compressed.data()),
- reinterpret_cast<char*>(uncompressed.data()),
- static_cast<int>(compressed.size()),
- static_cast<int>(uncompressed.size()));
- if (static_cast<int>(uncompressed_size) != size_check) {
- // Decompression failed
- return {};
- }
- return uncompressed;
-}
-
} // namespace
ShaderDiskCacheRaw::ShaderDiskCacheRaw(u64 unique_identifier, Maxwell::ShaderProgram program_type,
@@ -292,7 +259,7 @@ ShaderDiskCacheOpenGL::LoadPrecompiledFile(FileUtil::IOFile& file) {
return {};
}
- dump.binary = DecompressData(compressed_binary, binary_length);
+ dump.binary = Common::Compression::DecompressDataZSTD(compressed_binary);
if (dump.binary.empty()) {
return {};
}
@@ -321,7 +288,7 @@ std::optional<ShaderDiskCacheDecompiled> ShaderDiskCacheOpenGL::LoadDecompiledEn
return {};
}
- const std::vector<u8> code = DecompressData(compressed_code, code_size);
+ const std::vector<u8> code = Common::Compression::DecompressDataZSTD(compressed_code);
if (code.empty()) {
return {};
}
@@ -507,7 +474,8 @@ void ShaderDiskCacheOpenGL::SaveDecompiled(u64 unique_identifier, const std::str
if (!IsUsable())
return;
- const std::vector<u8> compressed_code{CompressData(code.data(), code.size())};
+ const std::vector<u8> compressed_code{Common::Compression::CompressDataZSTDDefault(
+ reinterpret_cast<const u8*>(code.data()), code.size())};
if (compressed_code.empty()) {
LOG_ERROR(Render_OpenGL, "Failed to compress GLSL code - skipping shader {:016x}",
unique_identifier);
@@ -537,7 +505,9 @@ void ShaderDiskCacheOpenGL::SaveDump(const ShaderDiskCacheUsage& usage, GLuint p
std::vector<u8> binary(binary_length);
glGetProgramBinary(program, binary_length, nullptr, &binary_format, binary.data());
- const std::vector<u8> compressed_binary = CompressData(binary.data(), binary.size());
+ const std::vector<u8> compressed_binary =
+ Common::Compression::CompressDataZSTDDefault(binary.data(), binary.size());
+
if (compressed_binary.empty()) {
LOG_ERROR(Render_OpenGL, "Failed to compress binary program in shader={:016x}",
usage.unique_identifier);
diff --git a/src/video_core/renderer_opengl/gl_shader_gen.cpp b/src/video_core/renderer_opengl/gl_shader_gen.cpp
index 7d96649af..8763d9c71 100644
--- a/src/video_core/renderer_opengl/gl_shader_gen.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_gen.cpp
@@ -3,7 +3,6 @@
// Refer to the license.txt file included.
#include <fmt/format.h>
-#include "common/assert.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/renderer_opengl/gl_shader_decompiler.h"
#include "video_core/renderer_opengl/gl_shader_gen.h"
diff --git a/src/video_core/renderer_opengl/gl_shader_gen.h b/src/video_core/renderer_opengl/gl_shader_gen.h
index fba8e681b..fad346b48 100644
--- a/src/video_core/renderer_opengl/gl_shader_gen.h
+++ b/src/video_core/renderer_opengl/gl_shader_gen.h
@@ -4,12 +4,9 @@
#pragma once
-#include <array>
-#include <string>
#include <vector>
#include "common/common_types.h"
-#include "video_core/engines/shader_bytecode.h"
#include "video_core/renderer_opengl/gl_shader_decompiler.h"
#include "video_core/shader/shader_ir.h"
diff --git a/src/video_core/renderer_opengl/gl_shader_manager.cpp b/src/video_core/renderer_opengl/gl_shader_manager.cpp
index 6a30c28d2..eaf3e03a0 100644
--- a/src/video_core/renderer_opengl/gl_shader_manager.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_manager.cpp
@@ -2,15 +2,15 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include "core/core.h"
#include "video_core/renderer_opengl/gl_shader_manager.h"
namespace OpenGL::GLShader {
-void MaxwellUniformData::SetFromRegs(const Maxwell3D::State::ShaderStageInfo& shader_stage) {
- const auto& gpu = Core::System::GetInstance().GPU().Maxwell3D();
- const auto& regs = gpu.regs;
- const auto& state = gpu.state;
+using Tegra::Engines::Maxwell3D;
+
+void MaxwellUniformData::SetFromRegs(const Maxwell3D& maxwell, std::size_t shader_stage) {
+ const auto& regs = maxwell.regs;
+ const auto& state = maxwell.state;
// TODO(bunnei): Support more than one viewport
viewport_flip[0] = regs.viewport_transform[0].scale_x < 0.0 ? -1.0f : 1.0f;
@@ -18,7 +18,7 @@ void MaxwellUniformData::SetFromRegs(const Maxwell3D::State::ShaderStageInfo& sh
u32 func = static_cast<u32>(regs.alpha_test_func);
// Normalize the gl variants of opCompare to be the same as the normal variants
- u32 op_gl_variant_base = static_cast<u32>(Tegra::Engines::Maxwell3D::Regs::ComparisonOp::Never);
+ const u32 op_gl_variant_base = static_cast<u32>(Maxwell3D::Regs::ComparisonOp::Never);
if (func >= op_gl_variant_base) {
func = func - op_gl_variant_base + 1U;
}
@@ -31,8 +31,9 @@ void MaxwellUniformData::SetFromRegs(const Maxwell3D::State::ShaderStageInfo& sh
// Assign in which stage the position has to be flipped
// (the last stage before the fragment shader).
- if (gpu.regs.shader_config[static_cast<u32>(Maxwell3D::Regs::ShaderProgram::Geometry)].enable) {
- flip_stage = static_cast<u32>(Maxwell3D::Regs::ShaderProgram::Geometry);
+ constexpr u32 geometry_index = static_cast<u32>(Maxwell3D::Regs::ShaderProgram::Geometry);
+ if (maxwell.regs.shader_config[geometry_index].enable) {
+ flip_stage = geometry_index;
} else {
flip_stage = static_cast<u32>(Maxwell3D::Regs::ShaderProgram::VertexB);
}
diff --git a/src/video_core/renderer_opengl/gl_shader_manager.h b/src/video_core/renderer_opengl/gl_shader_manager.h
index 4970aafed..37dcfefdb 100644
--- a/src/video_core/renderer_opengl/gl_shader_manager.h
+++ b/src/video_core/renderer_opengl/gl_shader_manager.h
@@ -12,14 +12,13 @@
namespace OpenGL::GLShader {
-using Tegra::Engines::Maxwell3D;
-
/// Uniform structure for the Uniform Buffer Object, all vectors must be 16-byte aligned
-// NOTE: Always keep a vec4 at the end. The GL spec is not clear whether the alignment at
-// the end of a uniform block is included in UNIFORM_BLOCK_DATA_SIZE or not.
-// Not following that rule will cause problems on some AMD drivers.
+/// @note Always keep a vec4 at the end. The GL spec is not clear whether the alignment at
+/// the end of a uniform block is included in UNIFORM_BLOCK_DATA_SIZE or not.
+/// Not following that rule will cause problems on some AMD drivers.
struct MaxwellUniformData {
- void SetFromRegs(const Maxwell3D::State::ShaderStageInfo& shader_stage);
+ void SetFromRegs(const Tegra::Engines::Maxwell3D& maxwell, std::size_t shader_stage);
+
alignas(16) GLvec4 viewport_flip;
struct alignas(16) {
GLuint instance_id;
@@ -63,7 +62,6 @@ public:
UpdatePipeline();
state.draw.shader_program = 0;
state.draw.program_pipeline = pipeline.handle;
- state.geometry_shaders.enabled = (gs != 0);
}
private:
diff --git a/src/video_core/renderer_opengl/gl_state.cpp b/src/video_core/renderer_opengl/gl_state.cpp
index 9419326a3..52d569a1b 100644
--- a/src/video_core/renderer_opengl/gl_state.cpp
+++ b/src/video_core/renderer_opengl/gl_state.cpp
@@ -10,16 +10,62 @@
namespace OpenGL {
-OpenGLState OpenGLState::cur_state;
+using Maxwell = Tegra::Engines::Maxwell3D::Regs;
+OpenGLState OpenGLState::cur_state;
bool OpenGLState::s_rgb_used;
+namespace {
+
+template <typename T>
+bool UpdateValue(T& current_value, const T new_value) {
+ const bool changed = current_value != new_value;
+ current_value = new_value;
+ return changed;
+}
+
+template <typename T1, typename T2>
+bool UpdateTie(T1 current_value, const T2 new_value) {
+ const bool changed = current_value != new_value;
+ current_value = new_value;
+ return changed;
+}
+
+void Enable(GLenum cap, bool enable) {
+ if (enable) {
+ glEnable(cap);
+ } else {
+ glDisable(cap);
+ }
+}
+
+void Enable(GLenum cap, GLuint index, bool enable) {
+ if (enable) {
+ glEnablei(cap, index);
+ } else {
+ glDisablei(cap, index);
+ }
+}
+
+void Enable(GLenum cap, bool& current_value, bool new_value) {
+ if (UpdateValue(current_value, new_value))
+ Enable(cap, new_value);
+}
+
+void Enable(GLenum cap, GLuint index, bool& current_value, bool new_value) {
+ if (UpdateValue(current_value, new_value))
+ Enable(cap, index, new_value);
+}
+
+} // namespace
+
OpenGLState::OpenGLState() {
// These all match default OpenGL values
- geometry_shaders.enabled = false;
framebuffer_srgb.enabled = false;
+
multisample_control.alpha_to_coverage = false;
multisample_control.alpha_to_one = false;
+
cull.enabled = false;
cull.mode = GL_BACK;
cull.front_face = GL_CCW;
@@ -30,14 +76,15 @@ OpenGLState::OpenGLState() {
primitive_restart.enabled = false;
primitive_restart.index = 0;
+
for (auto& item : color_mask) {
item.red_enabled = GL_TRUE;
item.green_enabled = GL_TRUE;
item.blue_enabled = GL_TRUE;
item.alpha_enabled = GL_TRUE;
}
- stencil.test_enabled = false;
- auto reset_stencil = [](auto& config) {
+
+ const auto ResetStencil = [](auto& config) {
config.test_func = GL_ALWAYS;
config.test_ref = 0;
config.test_mask = 0xFFFFFFFF;
@@ -46,8 +93,10 @@ OpenGLState::OpenGLState() {
config.action_depth_pass = GL_KEEP;
config.action_stencil_fail = GL_KEEP;
};
- reset_stencil(stencil.front);
- reset_stencil(stencil.back);
+ stencil.test_enabled = false;
+ ResetStencil(stencil.front);
+ ResetStencil(stencil.back);
+
for (auto& item : viewports) {
item.x = 0;
item.y = 0;
@@ -61,6 +110,7 @@ OpenGLState::OpenGLState() {
item.scissor.width = 0;
item.scissor.height = 0;
}
+
for (auto& item : blend) {
item.enabled = true;
item.rgb_equation = GL_FUNC_ADD;
@@ -70,11 +120,14 @@ OpenGLState::OpenGLState() {
item.src_a_func = GL_ONE;
item.dst_a_func = GL_ZERO;
}
+
independant_blend.enabled = false;
+
blend_color.red = 0.0f;
blend_color.green = 0.0f;
blend_color.blue = 0.0f;
blend_color.alpha = 0.0f;
+
logic_op.enabled = false;
logic_op.operation = GL_COPY;
@@ -91,9 +144,12 @@ OpenGLState::OpenGLState() {
clip_distance = {};
point.size = 1;
+
fragment_color_clamp.enabled = false;
+
depth_clamp.far_plane = false;
depth_clamp.near_plane = false;
+
polygon_offset.fill_enable = false;
polygon_offset.line_enable = false;
polygon_offset.point_enable = false;
@@ -103,260 +159,255 @@ OpenGLState::OpenGLState() {
}
void OpenGLState::ApplyDefaultState() {
+ glEnable(GL_BLEND);
glDisable(GL_FRAMEBUFFER_SRGB);
glDisable(GL_CULL_FACE);
glDisable(GL_DEPTH_TEST);
glDisable(GL_PRIMITIVE_RESTART);
glDisable(GL_STENCIL_TEST);
- glEnable(GL_BLEND);
glDisable(GL_COLOR_LOGIC_OP);
glDisable(GL_SCISSOR_TEST);
}
+void OpenGLState::ApplyFramebufferState() const {
+ if (UpdateValue(cur_state.draw.read_framebuffer, draw.read_framebuffer)) {
+ glBindFramebuffer(GL_READ_FRAMEBUFFER, draw.read_framebuffer);
+ }
+ if (UpdateValue(cur_state.draw.draw_framebuffer, draw.draw_framebuffer)) {
+ glBindFramebuffer(GL_DRAW_FRAMEBUFFER, draw.draw_framebuffer);
+ }
+}
+
+void OpenGLState::ApplyVertexArrayState() const {
+ if (UpdateValue(cur_state.draw.vertex_array, draw.vertex_array)) {
+ glBindVertexArray(draw.vertex_array);
+ }
+}
+
+void OpenGLState::ApplyShaderProgram() const {
+ if (UpdateValue(cur_state.draw.shader_program, draw.shader_program)) {
+ glUseProgram(draw.shader_program);
+ }
+}
+
+void OpenGLState::ApplyProgramPipeline() const {
+ if (UpdateValue(cur_state.draw.program_pipeline, draw.program_pipeline)) {
+ glBindProgramPipeline(draw.program_pipeline);
+ }
+}
+
+void OpenGLState::ApplyClipDistances() const {
+ for (std::size_t i = 0; i < clip_distance.size(); ++i) {
+ Enable(GL_CLIP_DISTANCE0 + static_cast<GLenum>(i), cur_state.clip_distance[i],
+ clip_distance[i]);
+ }
+}
+
+void OpenGLState::ApplyPointSize() const {
+ if (UpdateValue(cur_state.point.size, point.size)) {
+ glPointSize(point.size);
+ }
+}
+
+void OpenGLState::ApplyFragmentColorClamp() const {
+ if (UpdateValue(cur_state.fragment_color_clamp.enabled, fragment_color_clamp.enabled)) {
+ glClampColor(GL_CLAMP_FRAGMENT_COLOR_ARB,
+ fragment_color_clamp.enabled ? GL_TRUE : GL_FALSE);
+ }
+}
+
+void OpenGLState::ApplyMultisample() const {
+ Enable(GL_SAMPLE_ALPHA_TO_COVERAGE, cur_state.multisample_control.alpha_to_coverage,
+ multisample_control.alpha_to_coverage);
+ Enable(GL_SAMPLE_ALPHA_TO_ONE, cur_state.multisample_control.alpha_to_one,
+ multisample_control.alpha_to_one);
+}
+
+void OpenGLState::ApplyDepthClamp() const {
+ if (depth_clamp.far_plane == cur_state.depth_clamp.far_plane &&
+ depth_clamp.near_plane == cur_state.depth_clamp.near_plane) {
+ return;
+ }
+ cur_state.depth_clamp = depth_clamp;
+
+ UNIMPLEMENTED_IF_MSG(depth_clamp.far_plane != depth_clamp.near_plane,
+ "Unimplemented Depth Clamp Separation!");
+
+ Enable(GL_DEPTH_CLAMP, depth_clamp.far_plane || depth_clamp.near_plane);
+}
+
void OpenGLState::ApplySRgb() const {
- if (framebuffer_srgb.enabled != cur_state.framebuffer_srgb.enabled) {
- if (framebuffer_srgb.enabled) {
- // Track if sRGB is used
- s_rgb_used = true;
- glEnable(GL_FRAMEBUFFER_SRGB);
- } else {
- glDisable(GL_FRAMEBUFFER_SRGB);
- }
+ if (cur_state.framebuffer_srgb.enabled == framebuffer_srgb.enabled)
+ return;
+ cur_state.framebuffer_srgb.enabled = framebuffer_srgb.enabled;
+ if (framebuffer_srgb.enabled) {
+ // Track if sRGB is used
+ s_rgb_used = true;
+ glEnable(GL_FRAMEBUFFER_SRGB);
+ } else {
+ glDisable(GL_FRAMEBUFFER_SRGB);
}
}
void OpenGLState::ApplyCulling() const {
- if (cull.enabled != cur_state.cull.enabled) {
- if (cull.enabled) {
- glEnable(GL_CULL_FACE);
- } else {
- glDisable(GL_CULL_FACE);
- }
- }
+ Enable(GL_CULL_FACE, cur_state.cull.enabled, cull.enabled);
- if (cull.mode != cur_state.cull.mode) {
+ if (UpdateValue(cur_state.cull.mode, cull.mode)) {
glCullFace(cull.mode);
}
- if (cull.front_face != cur_state.cull.front_face) {
+ if (UpdateValue(cur_state.cull.front_face, cull.front_face)) {
glFrontFace(cull.front_face);
}
}
void OpenGLState::ApplyColorMask() const {
- if (independant_blend.enabled) {
- for (size_t i = 0; i < Tegra::Engines::Maxwell3D::Regs::NumRenderTargets; i++) {
- const auto& updated = color_mask[i];
- const auto& current = cur_state.color_mask[i];
- if (updated.red_enabled != current.red_enabled ||
- updated.green_enabled != current.green_enabled ||
- updated.blue_enabled != current.blue_enabled ||
- updated.alpha_enabled != current.alpha_enabled) {
- glColorMaski(static_cast<GLuint>(i), updated.red_enabled, updated.green_enabled,
- updated.blue_enabled, updated.alpha_enabled);
- }
- }
- } else {
- const auto& updated = color_mask[0];
- const auto& current = cur_state.color_mask[0];
+ for (std::size_t i = 0; i < Maxwell::NumRenderTargets; ++i) {
+ const auto& updated = color_mask[i];
+ auto& current = cur_state.color_mask[i];
if (updated.red_enabled != current.red_enabled ||
updated.green_enabled != current.green_enabled ||
updated.blue_enabled != current.blue_enabled ||
updated.alpha_enabled != current.alpha_enabled) {
- glColorMask(updated.red_enabled, updated.green_enabled, updated.blue_enabled,
- updated.alpha_enabled);
+ current = updated;
+ glColorMaski(static_cast<GLuint>(i), updated.red_enabled, updated.green_enabled,
+ updated.blue_enabled, updated.alpha_enabled);
}
}
}
void OpenGLState::ApplyDepth() const {
- if (depth.test_enabled != cur_state.depth.test_enabled) {
- if (depth.test_enabled) {
- glEnable(GL_DEPTH_TEST);
- } else {
- glDisable(GL_DEPTH_TEST);
- }
- }
+ Enable(GL_DEPTH_TEST, cur_state.depth.test_enabled, depth.test_enabled);
- if (depth.test_func != cur_state.depth.test_func) {
+ if (cur_state.depth.test_func != depth.test_func) {
+ cur_state.depth.test_func = depth.test_func;
glDepthFunc(depth.test_func);
}
- if (depth.write_mask != cur_state.depth.write_mask) {
+ if (cur_state.depth.write_mask != depth.write_mask) {
+ cur_state.depth.write_mask = depth.write_mask;
glDepthMask(depth.write_mask);
}
}
void OpenGLState::ApplyPrimitiveRestart() const {
- if (primitive_restart.enabled != cur_state.primitive_restart.enabled) {
- if (primitive_restart.enabled) {
- glEnable(GL_PRIMITIVE_RESTART);
- } else {
- glDisable(GL_PRIMITIVE_RESTART);
- }
- }
+ Enable(GL_PRIMITIVE_RESTART, cur_state.primitive_restart.enabled, primitive_restart.enabled);
- if (primitive_restart.index != cur_state.primitive_restart.index) {
+ if (cur_state.primitive_restart.index != primitive_restart.index) {
+ cur_state.primitive_restart.index = primitive_restart.index;
glPrimitiveRestartIndex(primitive_restart.index);
}
}
void OpenGLState::ApplyStencilTest() const {
- if (stencil.test_enabled != cur_state.stencil.test_enabled) {
- if (stencil.test_enabled) {
- glEnable(GL_STENCIL_TEST);
- } else {
- glDisable(GL_STENCIL_TEST);
- }
- }
-
- const auto ConfigStencil = [](GLenum face, const auto& config, const auto& prev_config) {
- if (config.test_func != prev_config.test_func || config.test_ref != prev_config.test_ref ||
- config.test_mask != prev_config.test_mask) {
+ Enable(GL_STENCIL_TEST, cur_state.stencil.test_enabled, stencil.test_enabled);
+
+ const auto ConfigStencil = [](GLenum face, const auto& config, auto& current) {
+ if (current.test_func != config.test_func || current.test_ref != config.test_ref ||
+ current.test_mask != config.test_mask) {
+ current.test_func = config.test_func;
+ current.test_ref = config.test_ref;
+ current.test_mask = config.test_mask;
glStencilFuncSeparate(face, config.test_func, config.test_ref, config.test_mask);
}
- if (config.action_depth_fail != prev_config.action_depth_fail ||
- config.action_depth_pass != prev_config.action_depth_pass ||
- config.action_stencil_fail != prev_config.action_stencil_fail) {
+ if (current.action_depth_fail != config.action_depth_fail ||
+ current.action_depth_pass != config.action_depth_pass ||
+ current.action_stencil_fail != config.action_stencil_fail) {
+ current.action_depth_fail = config.action_depth_fail;
+ current.action_depth_pass = config.action_depth_pass;
+ current.action_stencil_fail = config.action_stencil_fail;
glStencilOpSeparate(face, config.action_stencil_fail, config.action_depth_fail,
config.action_depth_pass);
}
- if (config.write_mask != prev_config.write_mask) {
+ if (current.write_mask != config.write_mask) {
+ current.write_mask = config.write_mask;
glStencilMaskSeparate(face, config.write_mask);
}
};
ConfigStencil(GL_FRONT, stencil.front, cur_state.stencil.front);
ConfigStencil(GL_BACK, stencil.back, cur_state.stencil.back);
}
-// Viewport does not affects glClearBuffer so emulate viewport using scissor test
-void OpenGLState::EmulateViewportWithScissor() {
- auto& current = viewports[0];
- if (current.scissor.enabled) {
- const GLint left = std::max(current.x, current.scissor.x);
- const GLint right =
- std::max(current.x + current.width, current.scissor.x + current.scissor.width);
- const GLint bottom = std::max(current.y, current.scissor.y);
- const GLint top =
- std::max(current.y + current.height, current.scissor.y + current.scissor.height);
- current.scissor.x = std::max(left, 0);
- current.scissor.y = std::max(bottom, 0);
- current.scissor.width = std::max(right - left, 0);
- current.scissor.height = std::max(top - bottom, 0);
- } else {
- current.scissor.enabled = true;
- current.scissor.x = current.x;
- current.scissor.y = current.y;
- current.scissor.width = current.width;
- current.scissor.height = current.height;
- }
-}
void OpenGLState::ApplyViewport() const {
- if (geometry_shaders.enabled) {
- for (GLuint i = 0; i < static_cast<GLuint>(Tegra::Engines::Maxwell3D::Regs::NumViewports);
- i++) {
- const auto& current = cur_state.viewports[i];
- const auto& updated = viewports[i];
- if (updated.x != current.x || updated.y != current.y ||
- updated.width != current.width || updated.height != current.height) {
- glViewportIndexedf(
- i, static_cast<GLfloat>(updated.x), static_cast<GLfloat>(updated.y),
- static_cast<GLfloat>(updated.width), static_cast<GLfloat>(updated.height));
- }
- if (updated.depth_range_near != current.depth_range_near ||
- updated.depth_range_far != current.depth_range_far) {
- glDepthRangeIndexed(i, updated.depth_range_near, updated.depth_range_far);
- }
-
- if (updated.scissor.enabled != current.scissor.enabled) {
- if (updated.scissor.enabled) {
- glEnablei(GL_SCISSOR_TEST, i);
- } else {
- glDisablei(GL_SCISSOR_TEST, i);
- }
- }
-
- if (updated.scissor.x != current.scissor.x || updated.scissor.y != current.scissor.y ||
- updated.scissor.width != current.scissor.width ||
- updated.scissor.height != current.scissor.height) {
- glScissorIndexed(i, updated.scissor.x, updated.scissor.y, updated.scissor.width,
- updated.scissor.height);
- }
- }
- } else {
- const auto& current = cur_state.viewports[0];
- const auto& updated = viewports[0];
- if (updated.x != current.x || updated.y != current.y || updated.width != current.width ||
- updated.height != current.height) {
- glViewport(updated.x, updated.y, updated.width, updated.height);
- }
-
- if (updated.depth_range_near != current.depth_range_near ||
- updated.depth_range_far != current.depth_range_far) {
- glDepthRange(updated.depth_range_near, updated.depth_range_far);
+ for (GLuint i = 0; i < static_cast<GLuint>(Maxwell::NumViewports); ++i) {
+ const auto& updated = viewports[i];
+ auto& current = cur_state.viewports[i];
+
+ if (current.x != updated.x || current.y != updated.y || current.width != updated.width ||
+ current.height != updated.height) {
+ current.x = updated.x;
+ current.y = updated.y;
+ current.width = updated.width;
+ current.height = updated.height;
+ glViewportIndexedf(i, static_cast<GLfloat>(updated.x), static_cast<GLfloat>(updated.y),
+ static_cast<GLfloat>(updated.width),
+ static_cast<GLfloat>(updated.height));
}
-
- if (updated.scissor.enabled != current.scissor.enabled) {
- if (updated.scissor.enabled) {
- glEnable(GL_SCISSOR_TEST);
- } else {
- glDisable(GL_SCISSOR_TEST);
- }
+ if (current.depth_range_near != updated.depth_range_near ||
+ current.depth_range_far != updated.depth_range_far) {
+ current.depth_range_near = updated.depth_range_near;
+ current.depth_range_far = updated.depth_range_far;
+ glDepthRangeIndexed(i, updated.depth_range_near, updated.depth_range_far);
}
- if (updated.scissor.x != current.scissor.x || updated.scissor.y != current.scissor.y ||
- updated.scissor.width != current.scissor.width ||
- updated.scissor.height != current.scissor.height) {
- glScissor(updated.scissor.x, updated.scissor.y, updated.scissor.width,
- updated.scissor.height);
+ Enable(GL_SCISSOR_TEST, i, current.scissor.enabled, updated.scissor.enabled);
+
+ if (current.scissor.x != updated.scissor.x || current.scissor.y != updated.scissor.y ||
+ current.scissor.width != updated.scissor.width ||
+ current.scissor.height != updated.scissor.height) {
+ current.scissor.x = updated.scissor.x;
+ current.scissor.y = updated.scissor.y;
+ current.scissor.width = updated.scissor.width;
+ current.scissor.height = updated.scissor.height;
+ glScissorIndexed(i, updated.scissor.x, updated.scissor.y, updated.scissor.width,
+ updated.scissor.height);
}
}
}
void OpenGLState::ApplyGlobalBlending() const {
- const Blend& current = cur_state.blend[0];
const Blend& updated = blend[0];
- if (updated.enabled != current.enabled) {
- if (updated.enabled) {
- glEnable(GL_BLEND);
- } else {
- glDisable(GL_BLEND);
- }
- }
- if (!updated.enabled) {
- return;
- }
- if (updated.src_rgb_func != current.src_rgb_func ||
- updated.dst_rgb_func != current.dst_rgb_func || updated.src_a_func != current.src_a_func ||
- updated.dst_a_func != current.dst_a_func) {
+ Blend& current = cur_state.blend[0];
+
+ Enable(GL_BLEND, current.enabled, updated.enabled);
+
+ if (current.src_rgb_func != updated.src_rgb_func ||
+ current.dst_rgb_func != updated.dst_rgb_func || current.src_a_func != updated.src_a_func ||
+ current.dst_a_func != updated.dst_a_func) {
+ current.src_rgb_func = updated.src_rgb_func;
+ current.dst_rgb_func = updated.dst_rgb_func;
+ current.src_a_func = updated.src_a_func;
+ current.dst_a_func = updated.dst_a_func;
glBlendFuncSeparate(updated.src_rgb_func, updated.dst_rgb_func, updated.src_a_func,
updated.dst_a_func);
}
- if (updated.rgb_equation != current.rgb_equation || updated.a_equation != current.a_equation) {
+ if (current.rgb_equation != updated.rgb_equation || current.a_equation != updated.a_equation) {
+ current.rgb_equation = updated.rgb_equation;
+ current.a_equation = updated.a_equation;
glBlendEquationSeparate(updated.rgb_equation, updated.a_equation);
}
}
void OpenGLState::ApplyTargetBlending(std::size_t target, bool force) const {
const Blend& updated = blend[target];
- const Blend& current = cur_state.blend[target];
- if (updated.enabled != current.enabled || force) {
- if (updated.enabled) {
- glEnablei(GL_BLEND, static_cast<GLuint>(target));
- } else {
- glDisablei(GL_BLEND, static_cast<GLuint>(target));
- }
+ Blend& current = cur_state.blend[target];
+
+ if (current.enabled != updated.enabled || force) {
+ current.enabled = updated.enabled;
+ Enable(GL_BLEND, static_cast<GLuint>(target), updated.enabled);
}
- if (updated.src_rgb_func != current.src_rgb_func ||
- updated.dst_rgb_func != current.dst_rgb_func || updated.src_a_func != current.src_a_func ||
- updated.dst_a_func != current.dst_a_func) {
+ if (UpdateTie(std::tie(current.src_rgb_func, current.dst_rgb_func, current.src_a_func,
+ current.dst_a_func),
+ std::tie(updated.src_rgb_func, updated.dst_rgb_func, updated.src_a_func,
+ updated.dst_a_func))) {
glBlendFuncSeparatei(static_cast<GLuint>(target), updated.src_rgb_func,
updated.dst_rgb_func, updated.src_a_func, updated.dst_a_func);
}
- if (updated.rgb_equation != current.rgb_equation || updated.a_equation != current.a_equation) {
+ if (UpdateTie(std::tie(current.rgb_equation, current.a_equation),
+ std::tie(updated.rgb_equation, updated.a_equation))) {
glBlendEquationSeparatei(static_cast<GLuint>(target), updated.rgb_equation,
updated.a_equation);
}
@@ -364,77 +415,48 @@ void OpenGLState::ApplyTargetBlending(std::size_t target, bool force) const {
void OpenGLState::ApplyBlending() const {
if (independant_blend.enabled) {
- for (size_t i = 0; i < Tegra::Engines::Maxwell3D::Regs::NumRenderTargets; i++) {
- ApplyTargetBlending(i,
- independant_blend.enabled != cur_state.independant_blend.enabled);
+ const bool force = independant_blend.enabled != cur_state.independant_blend.enabled;
+ for (std::size_t target = 0; target < Maxwell::NumRenderTargets; ++target) {
+ ApplyTargetBlending(target, force);
}
} else {
ApplyGlobalBlending();
}
- if (blend_color.red != cur_state.blend_color.red ||
- blend_color.green != cur_state.blend_color.green ||
- blend_color.blue != cur_state.blend_color.blue ||
- blend_color.alpha != cur_state.blend_color.alpha) {
+ cur_state.independant_blend.enabled = independant_blend.enabled;
+
+ if (UpdateTie(
+ std::tie(cur_state.blend_color.red, cur_state.blend_color.green,
+ cur_state.blend_color.blue, cur_state.blend_color.alpha),
+ std::tie(blend_color.red, blend_color.green, blend_color.blue, blend_color.alpha))) {
glBlendColor(blend_color.red, blend_color.green, blend_color.blue, blend_color.alpha);
}
}
void OpenGLState::ApplyLogicOp() const {
- if (logic_op.enabled != cur_state.logic_op.enabled) {
- if (logic_op.enabled) {
- glEnable(GL_COLOR_LOGIC_OP);
- } else {
- glDisable(GL_COLOR_LOGIC_OP);
- }
- }
+ Enable(GL_COLOR_LOGIC_OP, cur_state.logic_op.enabled, logic_op.enabled);
- if (logic_op.operation != cur_state.logic_op.operation) {
+ if (UpdateValue(cur_state.logic_op.operation, logic_op.operation)) {
glLogicOp(logic_op.operation);
}
}
void OpenGLState::ApplyPolygonOffset() const {
- const bool fill_enable_changed =
- polygon_offset.fill_enable != cur_state.polygon_offset.fill_enable;
- const bool line_enable_changed =
- polygon_offset.line_enable != cur_state.polygon_offset.line_enable;
- const bool point_enable_changed =
- polygon_offset.point_enable != cur_state.polygon_offset.point_enable;
- const bool factor_changed = polygon_offset.factor != cur_state.polygon_offset.factor;
- const bool units_changed = polygon_offset.units != cur_state.polygon_offset.units;
- const bool clamp_changed = polygon_offset.clamp != cur_state.polygon_offset.clamp;
-
- if (fill_enable_changed) {
- if (polygon_offset.fill_enable) {
- glEnable(GL_POLYGON_OFFSET_FILL);
- } else {
- glDisable(GL_POLYGON_OFFSET_FILL);
- }
- }
-
- if (line_enable_changed) {
- if (polygon_offset.line_enable) {
- glEnable(GL_POLYGON_OFFSET_LINE);
- } else {
- glDisable(GL_POLYGON_OFFSET_LINE);
- }
- }
-
- if (point_enable_changed) {
- if (polygon_offset.point_enable) {
- glEnable(GL_POLYGON_OFFSET_POINT);
- } else {
- glDisable(GL_POLYGON_OFFSET_POINT);
- }
- }
-
- if (factor_changed || units_changed || clamp_changed) {
+ Enable(GL_POLYGON_OFFSET_FILL, cur_state.polygon_offset.fill_enable,
+ polygon_offset.fill_enable);
+ Enable(GL_POLYGON_OFFSET_LINE, cur_state.polygon_offset.line_enable,
+ polygon_offset.line_enable);
+ Enable(GL_POLYGON_OFFSET_POINT, cur_state.polygon_offset.point_enable,
+ polygon_offset.point_enable);
+
+ if (UpdateTie(std::tie(cur_state.polygon_offset.factor, cur_state.polygon_offset.units,
+ cur_state.polygon_offset.clamp),
+ std::tie(polygon_offset.factor, polygon_offset.units, polygon_offset.clamp))) {
if (GLAD_GL_EXT_polygon_offset_clamp && polygon_offset.clamp != 0) {
glPolygonOffsetClamp(polygon_offset.factor, polygon_offset.units, polygon_offset.clamp);
} else {
- glPolygonOffset(polygon_offset.factor, polygon_offset.units);
UNIMPLEMENTED_IF_MSG(polygon_offset.clamp != 0,
"Unimplemented Depth polygon offset clamp.");
+ glPolygonOffset(polygon_offset.factor, polygon_offset.units);
}
}
}
@@ -443,22 +465,21 @@ void OpenGLState::ApplyTextures() const {
bool has_delta{};
std::size_t first{};
std::size_t last{};
- std::array<GLuint, Tegra::Engines::Maxwell3D::Regs::NumTextureSamplers> textures;
+ std::array<GLuint, Maxwell::NumTextureSamplers> textures;
for (std::size_t i = 0; i < std::size(texture_units); ++i) {
const auto& texture_unit = texture_units[i];
- const auto& cur_state_texture_unit = cur_state.texture_units[i];
+ auto& cur_state_texture_unit = cur_state.texture_units[i];
textures[i] = texture_unit.texture;
-
- if (textures[i] != cur_state_texture_unit.texture) {
- if (!has_delta) {
- first = i;
- has_delta = true;
- }
- last = i;
+ if (cur_state_texture_unit.texture == textures[i])
+ continue;
+ cur_state_texture_unit.texture = textures[i];
+ if (!has_delta) {
+ first = i;
+ has_delta = true;
}
+ last = i;
}
-
if (has_delta) {
glBindTextures(static_cast<GLuint>(first), static_cast<GLsizei>(last - first + 1),
textures.data() + first);
@@ -469,16 +490,18 @@ void OpenGLState::ApplySamplers() const {
bool has_delta{};
std::size_t first{};
std::size_t last{};
- std::array<GLuint, Tegra::Engines::Maxwell3D::Regs::NumTextureSamplers> samplers;
+ std::array<GLuint, Maxwell::NumTextureSamplers> samplers;
+
for (std::size_t i = 0; i < std::size(samplers); ++i) {
+ if (cur_state.texture_units[i].sampler == texture_units[i].sampler)
+ continue;
+ cur_state.texture_units[i].sampler = texture_units[i].sampler;
samplers[i] = texture_units[i].sampler;
- if (samplers[i] != cur_state.texture_units[i].sampler) {
- if (!has_delta) {
- first = i;
- has_delta = true;
- }
- last = i;
+ if (!has_delta) {
+ first = i;
+ has_delta = true;
}
+ last = i;
}
if (has_delta) {
glBindSamplers(static_cast<GLuint>(first), static_cast<GLsizei>(last - first + 1),
@@ -486,81 +509,15 @@ void OpenGLState::ApplySamplers() const {
}
}
-void OpenGLState::ApplyFramebufferState() const {
- if (draw.read_framebuffer != cur_state.draw.read_framebuffer) {
- glBindFramebuffer(GL_READ_FRAMEBUFFER, draw.read_framebuffer);
- }
- if (draw.draw_framebuffer != cur_state.draw.draw_framebuffer) {
- glBindFramebuffer(GL_DRAW_FRAMEBUFFER, draw.draw_framebuffer);
- }
-}
-
-void OpenGLState::ApplyVertexArrayState() const {
- if (draw.vertex_array != cur_state.draw.vertex_array) {
- glBindVertexArray(draw.vertex_array);
- }
-}
-
-void OpenGLState::ApplyDepthClamp() const {
- if (depth_clamp.far_plane == cur_state.depth_clamp.far_plane &&
- depth_clamp.near_plane == cur_state.depth_clamp.near_plane) {
- return;
- }
- UNIMPLEMENTED_IF_MSG(depth_clamp.far_plane != depth_clamp.near_plane,
- "Unimplemented Depth Clamp Separation!");
-
- if (depth_clamp.far_plane || depth_clamp.near_plane) {
- glEnable(GL_DEPTH_CLAMP);
- } else {
- glDisable(GL_DEPTH_CLAMP);
- }
-}
-
void OpenGLState::Apply() const {
ApplyFramebufferState();
ApplyVertexArrayState();
-
- // Shader program
- if (draw.shader_program != cur_state.draw.shader_program) {
- glUseProgram(draw.shader_program);
- }
-
- // Program pipeline
- if (draw.program_pipeline != cur_state.draw.program_pipeline) {
- glBindProgramPipeline(draw.program_pipeline);
- }
- // Clip distance
- for (std::size_t i = 0; i < clip_distance.size(); ++i) {
- if (clip_distance[i] != cur_state.clip_distance[i]) {
- if (clip_distance[i]) {
- glEnable(GL_CLIP_DISTANCE0 + static_cast<GLenum>(i));
- } else {
- glDisable(GL_CLIP_DISTANCE0 + static_cast<GLenum>(i));
- }
- }
- }
- // Point
- if (point.size != cur_state.point.size) {
- glPointSize(point.size);
- }
- if (fragment_color_clamp.enabled != cur_state.fragment_color_clamp.enabled) {
- glClampColor(GL_CLAMP_FRAGMENT_COLOR_ARB,
- fragment_color_clamp.enabled ? GL_TRUE : GL_FALSE);
- }
- if (multisample_control.alpha_to_coverage != cur_state.multisample_control.alpha_to_coverage) {
- if (multisample_control.alpha_to_coverage) {
- glEnable(GL_SAMPLE_ALPHA_TO_COVERAGE);
- } else {
- glDisable(GL_SAMPLE_ALPHA_TO_COVERAGE);
- }
- }
- if (multisample_control.alpha_to_one != cur_state.multisample_control.alpha_to_one) {
- if (multisample_control.alpha_to_one) {
- glEnable(GL_SAMPLE_ALPHA_TO_ONE);
- } else {
- glDisable(GL_SAMPLE_ALPHA_TO_ONE);
- }
- }
+ ApplyShaderProgram();
+ ApplyProgramPipeline();
+ ApplyClipDistances();
+ ApplyPointSize();
+ ApplyFragmentColorClamp();
+ ApplyMultisample();
ApplyDepthClamp();
ApplyColorMask();
ApplyViewport();
@@ -574,7 +531,28 @@ void OpenGLState::Apply() const {
ApplyTextures();
ApplySamplers();
ApplyPolygonOffset();
- cur_state = *this;
+}
+
+void OpenGLState::EmulateViewportWithScissor() {
+ auto& current = viewports[0];
+ if (current.scissor.enabled) {
+ const GLint left = std::max(current.x, current.scissor.x);
+ const GLint right =
+ std::max(current.x + current.width, current.scissor.x + current.scissor.width);
+ const GLint bottom = std::max(current.y, current.scissor.y);
+ const GLint top =
+ std::max(current.y + current.height, current.scissor.y + current.scissor.height);
+ current.scissor.x = std::max(left, 0);
+ current.scissor.y = std::max(bottom, 0);
+ current.scissor.width = std::max(right - left, 0);
+ current.scissor.height = std::max(top - bottom, 0);
+ } else {
+ current.scissor.enabled = true;
+ current.scissor.x = current.x;
+ current.scissor.y = current.y;
+ current.scissor.width = current.width;
+ current.scissor.height = current.height;
+ }
}
OpenGLState& OpenGLState::UnbindTexture(GLuint handle) {
diff --git a/src/video_core/renderer_opengl/gl_state.h b/src/video_core/renderer_opengl/gl_state.h
index 9e1eda5b1..41418a7b8 100644
--- a/src/video_core/renderer_opengl/gl_state.h
+++ b/src/video_core/renderer_opengl/gl_state.h
@@ -54,10 +54,6 @@ public:
} depth_clamp; // GL_DEPTH_CLAMP
struct {
- bool enabled; // viewports arrays are only supported when geometry shaders are enabled.
- } geometry_shaders;
-
- struct {
bool enabled; // GL_CULL_FACE
GLenum mode; // GL_CULL_FACE_MODE
GLenum front_face; // GL_FRONT_FACE
@@ -184,34 +180,26 @@ public:
static OpenGLState GetCurState() {
return cur_state;
}
+
static bool GetsRGBUsed() {
return s_rgb_used;
}
+
static void ClearsRGBUsed() {
s_rgb_used = false;
}
+
/// Apply this state as the current OpenGL state
void Apply() const;
- /// Apply only the state affecting the framebuffer
+
void ApplyFramebufferState() const;
- /// Apply only the state affecting the vertex array
void ApplyVertexArrayState() const;
- /// Set the initial OpenGL state
- static void ApplyDefaultState();
- /// Resets any references to the given resource
- OpenGLState& UnbindTexture(GLuint handle);
- OpenGLState& ResetSampler(GLuint handle);
- OpenGLState& ResetProgram(GLuint handle);
- OpenGLState& ResetPipeline(GLuint handle);
- OpenGLState& ResetVertexArray(GLuint handle);
- OpenGLState& ResetFramebuffer(GLuint handle);
- void EmulateViewportWithScissor();
-
-private:
- static OpenGLState cur_state;
- // Workaround for sRGB problems caused by
- // QT not supporting srgb output
- static bool s_rgb_used;
+ void ApplyShaderProgram() const;
+ void ApplyProgramPipeline() const;
+ void ApplyClipDistances() const;
+ void ApplyPointSize() const;
+ void ApplyFragmentColorClamp() const;
+ void ApplyMultisample() const;
void ApplySRgb() const;
void ApplyCulling() const;
void ApplyColorMask() const;
@@ -227,6 +215,26 @@ private:
void ApplySamplers() const;
void ApplyDepthClamp() const;
void ApplyPolygonOffset() const;
+
+ /// Set the initial OpenGL state
+ static void ApplyDefaultState();
+
+ /// Resets any references to the given resource
+ OpenGLState& UnbindTexture(GLuint handle);
+ OpenGLState& ResetSampler(GLuint handle);
+ OpenGLState& ResetProgram(GLuint handle);
+ OpenGLState& ResetPipeline(GLuint handle);
+ OpenGLState& ResetVertexArray(GLuint handle);
+ OpenGLState& ResetFramebuffer(GLuint handle);
+
+ /// Viewport does not affects glClearBuffer so emulate viewport using scissor test
+ void EmulateViewportWithScissor();
+
+private:
+ static OpenGLState cur_state;
+
+ // Workaround for sRGB problems caused by QT not supporting srgb output
+ static bool s_rgb_used;
};
} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp
index 5e3d862c6..d69cba9c3 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.cpp
+++ b/src/video_core/renderer_opengl/renderer_opengl.cpp
@@ -5,7 +5,6 @@
#include <algorithm>
#include <cstddef>
#include <cstdlib>
-#include <cstring>
#include <memory>
#include <glad/glad.h>
#include "common/assert.h"
@@ -266,7 +265,7 @@ void RendererOpenGL::CreateRasterizer() {
}
// Initialize sRGB Usage
OpenGLState::ClearsRGBUsed();
- rasterizer = std::make_unique<RasterizerOpenGL>(render_window, system, screen_info);
+ rasterizer = std::make_unique<RasterizerOpenGL>(system, screen_info);
}
void RendererOpenGL::ConfigureFramebufferTexture(TextureInfo& texture,
diff --git a/src/video_core/renderer_opengl/utils.cpp b/src/video_core/renderer_opengl/utils.cpp
index d84634cb3..84a987371 100644
--- a/src/video_core/renderer_opengl/utils.cpp
+++ b/src/video_core/renderer_opengl/utils.cpp
@@ -5,11 +5,39 @@
#include <string>
#include <fmt/format.h>
#include <glad/glad.h>
+#include "common/assert.h"
#include "common/common_types.h"
#include "video_core/renderer_opengl/utils.h"
namespace OpenGL {
+BindBuffersRangePushBuffer::BindBuffersRangePushBuffer(GLenum target) : target{target} {}
+
+BindBuffersRangePushBuffer::~BindBuffersRangePushBuffer() = default;
+
+void BindBuffersRangePushBuffer::Setup(GLuint first_) {
+ first = first_;
+ buffers.clear();
+ offsets.clear();
+ sizes.clear();
+}
+
+void BindBuffersRangePushBuffer::Push(GLuint buffer, GLintptr offset, GLsizeiptr size) {
+ buffers.push_back(buffer);
+ offsets.push_back(offset);
+ sizes.push_back(size);
+}
+
+void BindBuffersRangePushBuffer::Bind() const {
+ const std::size_t count{buffers.size()};
+ DEBUG_ASSERT(count == offsets.size() && count == sizes.size());
+ if (count == 0) {
+ return;
+ }
+ glBindBuffersRange(target, first, static_cast<GLsizei>(count), buffers.data(), offsets.data(),
+ sizes.data());
+}
+
void LabelGLObject(GLenum identifier, GLuint handle, VAddr addr, std::string extra_info) {
if (!GLAD_GL_KHR_debug) {
return; // We don't need to throw an error as this is just for debugging
diff --git a/src/video_core/renderer_opengl/utils.h b/src/video_core/renderer_opengl/utils.h
index 1fcb6fc11..aef45c9dc 100644
--- a/src/video_core/renderer_opengl/utils.h
+++ b/src/video_core/renderer_opengl/utils.h
@@ -5,11 +5,31 @@
#pragma once
#include <string>
+#include <vector>
#include <glad/glad.h>
#include "common/common_types.h"
namespace OpenGL {
+class BindBuffersRangePushBuffer {
+public:
+ BindBuffersRangePushBuffer(GLenum target);
+ ~BindBuffersRangePushBuffer();
+
+ void Setup(GLuint first_);
+
+ void Push(GLuint buffer, GLintptr offset, GLsizeiptr size);
+
+ void Bind() const;
+
+private:
+ GLenum target;
+ GLuint first;
+ std::vector<GLuint> buffers;
+ std::vector<GLintptr> offsets;
+ std::vector<GLsizeiptr> sizes;
+};
+
void LabelGLObject(GLenum identifier, GLuint handle, VAddr addr, std::string extra_info = "");
} // namespace OpenGL \ No newline at end of file
diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp
index 95eab3fec..02a9f5ecb 100644
--- a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp
@@ -10,6 +10,7 @@
#include "common/alignment.h"
#include "common/assert.h"
#include "core/memory.h"
+#include "video_core/memory_manager.h"
#include "video_core/renderer_vulkan/declarations.h"
#include "video_core/renderer_vulkan/vk_buffer_cache.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
@@ -19,8 +20,8 @@ namespace Vulkan {
CachedBufferEntry::CachedBufferEntry(VAddr cpu_addr, std::size_t size, u64 offset,
std::size_t alignment, u8* host_ptr)
- : cpu_addr{cpu_addr}, size{size}, offset{offset}, alignment{alignment}, RasterizerCacheObject{
- host_ptr} {}
+ : RasterizerCacheObject{host_ptr}, cpu_addr{cpu_addr}, size{size}, offset{offset},
+ alignment{alignment} {}
VKBufferCache::VKBufferCache(Tegra::MemoryManager& tegra_memory_manager,
VideoCore::RasterizerInterface& rasterizer, const VKDevice& device,
@@ -39,8 +40,7 @@ VKBufferCache::VKBufferCache(Tegra::MemoryManager& tegra_memory_manager,
VKBufferCache::~VKBufferCache() = default;
-u64 VKBufferCache::UploadMemory(Tegra::GPUVAddr gpu_addr, std::size_t size, u64 alignment,
- bool cache) {
+u64 VKBufferCache::UploadMemory(GPUVAddr gpu_addr, std::size_t size, u64 alignment, bool cache) {
const auto cpu_addr{tegra_memory_manager.GpuToCpuAddress(gpu_addr)};
ASSERT_MSG(cpu_addr, "Invalid GPU address");
diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.h b/src/video_core/renderer_vulkan/vk_buffer_cache.h
index 8b415744b..08b786aad 100644
--- a/src/video_core/renderer_vulkan/vk_buffer_cache.h
+++ b/src/video_core/renderer_vulkan/vk_buffer_cache.h
@@ -68,8 +68,7 @@ public:
/// Uploads data from a guest GPU address. Returns host's buffer offset where it's been
/// allocated.
- u64 UploadMemory(Tegra::GPUVAddr gpu_addr, std::size_t size, u64 alignment = 4,
- bool cache = true);
+ u64 UploadMemory(GPUVAddr gpu_addr, std::size_t size, u64 alignment = 4, bool cache = true);
/// Uploads from a host memory. Returns host's buffer offset where it's been allocated.
u64 UploadHostMemory(const u8* raw_pointer, std::size_t size, u64 alignment = 4);
diff --git a/src/video_core/renderer_vulkan/vk_resource_manager.cpp b/src/video_core/renderer_vulkan/vk_resource_manager.cpp
index a1e117443..13c46e5b8 100644
--- a/src/video_core/renderer_vulkan/vk_resource_manager.cpp
+++ b/src/video_core/renderer_vulkan/vk_resource_manager.cpp
@@ -21,7 +21,7 @@ public:
CommandBufferPool(const VKDevice& device)
: VKFencedPool(COMMAND_BUFFER_POOL_SIZE), device{device} {}
- void Allocate(std::size_t begin, std::size_t end) {
+ void Allocate(std::size_t begin, std::size_t end) override {
const auto dev = device.GetLogical();
const auto& dld = device.GetDispatchLoader();
const u32 graphics_family = device.GetGraphicsFamily();
diff --git a/src/video_core/renderer_vulkan/vk_resource_manager.h b/src/video_core/renderer_vulkan/vk_resource_manager.h
index 5bfe4cead..08ee86fa6 100644
--- a/src/video_core/renderer_vulkan/vk_resource_manager.h
+++ b/src/video_core/renderer_vulkan/vk_resource_manager.h
@@ -97,7 +97,7 @@ private:
class VKFenceWatch final : public VKResource {
public:
explicit VKFenceWatch();
- ~VKFenceWatch();
+ ~VKFenceWatch() override;
/// Waits for the fence to be released.
void Wait();
diff --git a/src/video_core/renderer_vulkan/vk_swapchain.cpp b/src/video_core/renderer_vulkan/vk_swapchain.cpp
new file mode 100644
index 000000000..08279e562
--- /dev/null
+++ b/src/video_core/renderer_vulkan/vk_swapchain.cpp
@@ -0,0 +1,210 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <algorithm>
+#include <array>
+#include <limits>
+#include <vector>
+
+#include "common/assert.h"
+#include "common/logging/log.h"
+#include "core/core.h"
+#include "core/frontend/framebuffer_layout.h"
+#include "video_core/renderer_vulkan/declarations.h"
+#include "video_core/renderer_vulkan/vk_device.h"
+#include "video_core/renderer_vulkan/vk_resource_manager.h"
+#include "video_core/renderer_vulkan/vk_swapchain.h"
+
+namespace Vulkan {
+
+namespace {
+vk::SurfaceFormatKHR ChooseSwapSurfaceFormat(const std::vector<vk::SurfaceFormatKHR>& formats) {
+ if (formats.size() == 1 && formats[0].format == vk::Format::eUndefined) {
+ return {vk::Format::eB8G8R8A8Unorm, vk::ColorSpaceKHR::eSrgbNonlinear};
+ }
+ const auto& found = std::find_if(formats.begin(), formats.end(), [](const auto& format) {
+ return format.format == vk::Format::eB8G8R8A8Unorm &&
+ format.colorSpace == vk::ColorSpaceKHR::eSrgbNonlinear;
+ });
+ return found != formats.end() ? *found : formats[0];
+}
+
+vk::PresentModeKHR ChooseSwapPresentMode(const std::vector<vk::PresentModeKHR>& modes) {
+ // Mailbox doesn't lock the application like fifo (vsync), prefer it
+ const auto& found = std::find_if(modes.begin(), modes.end(), [](const auto& mode) {
+ return mode == vk::PresentModeKHR::eMailbox;
+ });
+ return found != modes.end() ? *found : vk::PresentModeKHR::eFifo;
+}
+
+vk::Extent2D ChooseSwapExtent(const vk::SurfaceCapabilitiesKHR& capabilities, u32 width,
+ u32 height) {
+ constexpr auto undefined_size{std::numeric_limits<u32>::max()};
+ if (capabilities.currentExtent.width != undefined_size) {
+ return capabilities.currentExtent;
+ }
+ vk::Extent2D extent = {width, height};
+ extent.width = std::max(capabilities.minImageExtent.width,
+ std::min(capabilities.maxImageExtent.width, extent.width));
+ extent.height = std::max(capabilities.minImageExtent.height,
+ std::min(capabilities.maxImageExtent.height, extent.height));
+ return extent;
+}
+} // namespace
+
+VKSwapchain::VKSwapchain(vk::SurfaceKHR surface, const VKDevice& device)
+ : surface{surface}, device{device} {}
+
+VKSwapchain::~VKSwapchain() = default;
+
+void VKSwapchain::Create(u32 width, u32 height) {
+ const auto dev = device.GetLogical();
+ const auto& dld = device.GetDispatchLoader();
+ const auto physical_device = device.GetPhysical();
+
+ const vk::SurfaceCapabilitiesKHR capabilities{
+ physical_device.getSurfaceCapabilitiesKHR(surface, dld)};
+ if (capabilities.maxImageExtent.width == 0 || capabilities.maxImageExtent.height == 0) {
+ return;
+ }
+
+ dev.waitIdle(dld);
+ Destroy();
+
+ CreateSwapchain(capabilities, width, height);
+ CreateSemaphores();
+ CreateImageViews();
+
+ fences.resize(image_count, nullptr);
+}
+
+void VKSwapchain::AcquireNextImage() {
+ const auto dev{device.GetLogical()};
+ const auto& dld{device.GetDispatchLoader()};
+ dev.acquireNextImageKHR(*swapchain, std::numeric_limits<u64>::max(),
+ *present_semaphores[frame_index], {}, &image_index, dld);
+
+ if (auto& fence = fences[image_index]; fence) {
+ fence->Wait();
+ fence->Release();
+ fence = nullptr;
+ }
+}
+
+bool VKSwapchain::Present(vk::Semaphore render_semaphore, VKFence& fence) {
+ const vk::Semaphore present_semaphore{*present_semaphores[frame_index]};
+ const std::array<vk::Semaphore, 2> semaphores{present_semaphore, render_semaphore};
+ const u32 wait_semaphore_count{render_semaphore ? 2U : 1U};
+ const auto& dld{device.GetDispatchLoader()};
+ const auto present_queue{device.GetPresentQueue()};
+ bool recreated = false;
+
+ const vk::PresentInfoKHR present_info(wait_semaphore_count, semaphores.data(), 1,
+ &swapchain.get(), &image_index, {});
+ switch (const auto result = present_queue.presentKHR(&present_info, dld); result) {
+ case vk::Result::eSuccess:
+ break;
+ case vk::Result::eErrorOutOfDateKHR:
+ if (current_width > 0 && current_height > 0) {
+ Create(current_width, current_height);
+ recreated = true;
+ }
+ break;
+ default:
+ LOG_CRITICAL(Render_Vulkan, "Vulkan failed to present swapchain due to {}!",
+ vk::to_string(result));
+ UNREACHABLE();
+ }
+
+ ASSERT(fences[image_index] == nullptr);
+ fences[image_index] = &fence;
+ frame_index = (frame_index + 1) % image_count;
+ return recreated;
+}
+
+bool VKSwapchain::HasFramebufferChanged(const Layout::FramebufferLayout& framebuffer) const {
+ // TODO(Rodrigo): Handle framebuffer pixel format changes
+ return framebuffer.width != current_width || framebuffer.height != current_height;
+}
+
+void VKSwapchain::CreateSwapchain(const vk::SurfaceCapabilitiesKHR& capabilities, u32 width,
+ u32 height) {
+ const auto dev{device.GetLogical()};
+ const auto& dld{device.GetDispatchLoader()};
+ const auto physical_device{device.GetPhysical()};
+
+ const std::vector<vk::SurfaceFormatKHR> formats{
+ physical_device.getSurfaceFormatsKHR(surface, dld)};
+
+ const std::vector<vk::PresentModeKHR> present_modes{
+ physical_device.getSurfacePresentModesKHR(surface, dld)};
+
+ const vk::SurfaceFormatKHR surface_format{ChooseSwapSurfaceFormat(formats)};
+ const vk::PresentModeKHR present_mode{ChooseSwapPresentMode(present_modes)};
+ extent = ChooseSwapExtent(capabilities, width, height);
+
+ current_width = extent.width;
+ current_height = extent.height;
+
+ u32 requested_image_count{capabilities.minImageCount + 1};
+ if (capabilities.maxImageCount > 0 && requested_image_count > capabilities.maxImageCount) {
+ requested_image_count = capabilities.maxImageCount;
+ }
+
+ vk::SwapchainCreateInfoKHR swapchain_ci(
+ {}, surface, requested_image_count, surface_format.format, surface_format.colorSpace,
+ extent, 1, vk::ImageUsageFlagBits::eColorAttachment, {}, {}, {},
+ capabilities.currentTransform, vk::CompositeAlphaFlagBitsKHR::eOpaque, present_mode, false,
+ {});
+
+ const u32 graphics_family{device.GetGraphicsFamily()};
+ const u32 present_family{device.GetPresentFamily()};
+ const std::array<u32, 2> queue_indices{graphics_family, present_family};
+ if (graphics_family != present_family) {
+ swapchain_ci.imageSharingMode = vk::SharingMode::eConcurrent;
+ swapchain_ci.queueFamilyIndexCount = static_cast<u32>(queue_indices.size());
+ swapchain_ci.pQueueFamilyIndices = queue_indices.data();
+ } else {
+ swapchain_ci.imageSharingMode = vk::SharingMode::eExclusive;
+ }
+
+ swapchain = dev.createSwapchainKHRUnique(swapchain_ci, nullptr, dld);
+
+ images = dev.getSwapchainImagesKHR(*swapchain, dld);
+ image_count = static_cast<u32>(images.size());
+ image_format = surface_format.format;
+}
+
+void VKSwapchain::CreateSemaphores() {
+ const auto dev{device.GetLogical()};
+ const auto& dld{device.GetDispatchLoader()};
+
+ present_semaphores.resize(image_count);
+ for (std::size_t i = 0; i < image_count; i++) {
+ present_semaphores[i] = dev.createSemaphoreUnique({}, nullptr, dld);
+ }
+}
+
+void VKSwapchain::CreateImageViews() {
+ const auto dev{device.GetLogical()};
+ const auto& dld{device.GetDispatchLoader()};
+
+ image_views.resize(image_count);
+ for (std::size_t i = 0; i < image_count; i++) {
+ const vk::ImageViewCreateInfo image_view_ci({}, images[i], vk::ImageViewType::e2D,
+ image_format, {},
+ {vk::ImageAspectFlagBits::eColor, 0, 1, 0, 1});
+ image_views[i] = dev.createImageViewUnique(image_view_ci, nullptr, dld);
+ }
+}
+
+void VKSwapchain::Destroy() {
+ frame_index = 0;
+ present_semaphores.clear();
+ framebuffers.clear();
+ image_views.clear();
+ swapchain.reset();
+}
+
+} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_swapchain.h b/src/video_core/renderer_vulkan/vk_swapchain.h
new file mode 100644
index 000000000..2ad84f185
--- /dev/null
+++ b/src/video_core/renderer_vulkan/vk_swapchain.h
@@ -0,0 +1,92 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <vector>
+
+#include "common/common_types.h"
+#include "video_core/renderer_vulkan/declarations.h"
+
+namespace Layout {
+struct FramebufferLayout;
+}
+
+namespace Vulkan {
+
+class VKDevice;
+class VKFence;
+
+class VKSwapchain {
+public:
+ explicit VKSwapchain(vk::SurfaceKHR surface, const VKDevice& device);
+ ~VKSwapchain();
+
+ /// Creates (or recreates) the swapchain with a given size.
+ void Create(u32 width, u32 height);
+
+ /// Acquires the next image in the swapchain, waits as needed.
+ void AcquireNextImage();
+
+ /// Presents the rendered image to the swapchain. Returns true when the swapchains had to be
+ /// recreated. Takes responsability for the ownership of fence.
+ bool Present(vk::Semaphore render_semaphore, VKFence& fence);
+
+ /// Returns true when the framebuffer layout has changed.
+ bool HasFramebufferChanged(const Layout::FramebufferLayout& framebuffer) const;
+
+ const vk::Extent2D& GetSize() const {
+ return extent;
+ }
+
+ u32 GetImageCount() const {
+ return image_count;
+ }
+
+ u32 GetImageIndex() const {
+ return image_index;
+ }
+
+ vk::Image GetImageIndex(u32 index) const {
+ return images[index];
+ }
+
+ vk::ImageView GetImageViewIndex(u32 index) const {
+ return *image_views[index];
+ }
+
+ vk::Format GetImageFormat() const {
+ return image_format;
+ }
+
+private:
+ void CreateSwapchain(const vk::SurfaceCapabilitiesKHR& capabilities, u32 width, u32 height);
+ void CreateSemaphores();
+ void CreateImageViews();
+
+ void Destroy();
+
+ const vk::SurfaceKHR surface;
+ const VKDevice& device;
+
+ UniqueSwapchainKHR swapchain;
+
+ u32 image_count{};
+ std::vector<vk::Image> images;
+ std::vector<UniqueImageView> image_views;
+ std::vector<UniqueFramebuffer> framebuffers;
+ std::vector<VKFence*> fences;
+ std::vector<UniqueSemaphore> present_semaphores;
+
+ u32 image_index{};
+ u32 frame_index{};
+
+ vk::Format image_format{};
+ vk::Extent2D extent{};
+
+ u32 current_width{};
+ u32 current_height{};
+};
+
+} // namespace Vulkan
diff --git a/src/video_core/shader/decode/texture.cpp b/src/video_core/shader/decode/texture.cpp
index a99ae19bf..a775b402b 100644
--- a/src/video_core/shader/decode/texture.cpp
+++ b/src/video_core/shader/decode/texture.cpp
@@ -7,7 +7,9 @@
#include <fmt/format.h>
#include "common/assert.h"
+#include "common/bit_field.h"
#include "common/common_types.h"
+#include "common/logging/log.h"
#include "video_core/engines/shader_bytecode.h"
#include "video_core/shader/shader_ir.h"
@@ -41,19 +43,18 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
switch (opcode->get().GetId()) {
case OpCode::Id::TEX: {
- UNIMPLEMENTED_IF_MSG(instr.tex.UsesMiscMode(TextureMiscMode::AOFFI),
- "AOFFI is not implemented");
-
if (instr.tex.UsesMiscMode(TextureMiscMode::NODEP)) {
LOG_WARNING(HW_GPU, "TEX.NODEP implementation is incomplete");
}
const TextureType texture_type{instr.tex.texture_type};
const bool is_array = instr.tex.array != 0;
+ const bool is_aoffi = instr.tex.UsesMiscMode(TextureMiscMode::AOFFI);
const bool depth_compare = instr.tex.UsesMiscMode(TextureMiscMode::DC);
const auto process_mode = instr.tex.GetTextureProcessMode();
WriteTexInstructionFloat(
- bb, instr, GetTexCode(instr, texture_type, process_mode, depth_compare, is_array));
+ bb, instr,
+ GetTexCode(instr, texture_type, process_mode, depth_compare, is_array, is_aoffi));
break;
}
case OpCode::Id::TEXS: {
@@ -78,8 +79,6 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
}
case OpCode::Id::TLD4: {
ASSERT(instr.tld4.array == 0);
- UNIMPLEMENTED_IF_MSG(instr.tld4.UsesMiscMode(TextureMiscMode::AOFFI),
- "AOFFI is not implemented");
UNIMPLEMENTED_IF_MSG(instr.tld4.UsesMiscMode(TextureMiscMode::NDV),
"NDV is not implemented");
UNIMPLEMENTED_IF_MSG(instr.tld4.UsesMiscMode(TextureMiscMode::PTP),
@@ -92,8 +91,9 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
const auto texture_type = instr.tld4.texture_type.Value();
const bool depth_compare = instr.tld4.UsesMiscMode(TextureMiscMode::DC);
const bool is_array = instr.tld4.array != 0;
- WriteTexInstructionFloat(bb, instr,
- GetTld4Code(instr, texture_type, depth_compare, is_array));
+ const bool is_aoffi = instr.tld4.UsesMiscMode(TextureMiscMode::AOFFI);
+ WriteTexInstructionFloat(
+ bb, instr, GetTld4Code(instr, texture_type, depth_compare, is_array, is_aoffi));
break;
}
case OpCode::Id::TLD4S: {
@@ -127,7 +127,7 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
Node4 values;
for (u32 element = 0; element < values.size(); ++element) {
auto coords_copy = coords;
- MetaTexture meta{sampler, {}, {}, {}, {}, component, element};
+ MetaTexture meta{sampler, {}, {}, {}, {}, {}, component, element};
values[element] = Operation(OperationCode::TextureGather, meta, std::move(coords_copy));
}
@@ -152,7 +152,7 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
if (!instr.txq.IsComponentEnabled(element)) {
continue;
}
- MetaTexture meta{sampler, {}, {}, {}, {}, {}, element};
+ MetaTexture meta{sampler, {}, {}, {}, {}, {}, {}, element};
const Node value =
Operation(OperationCode::TextureQueryDimensions, meta, GetRegister(instr.gpr8));
SetTemporal(bb, indexer++, value);
@@ -202,7 +202,7 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
for (u32 element = 0; element < 2; ++element) {
auto params = coords;
- MetaTexture meta{sampler, {}, {}, {}, {}, {}, element};
+ MetaTexture meta{sampler, {}, {}, {}, {}, {}, {}, element};
const Node value = Operation(OperationCode::TextureQueryLod, meta, std::move(params));
SetTemporal(bb, element, value);
}
@@ -325,7 +325,8 @@ void ShaderIR::WriteTexsInstructionHalfFloat(NodeBlock& bb, Instruction instr,
Node4 ShaderIR::GetTextureCode(Instruction instr, TextureType texture_type,
TextureProcessMode process_mode, std::vector<Node> coords,
- Node array, Node depth_compare, u32 bias_offset) {
+ Node array, Node depth_compare, u32 bias_offset,
+ std::vector<Node> aoffi) {
const bool is_array = array;
const bool is_shadow = depth_compare;
@@ -374,7 +375,7 @@ Node4 ShaderIR::GetTextureCode(Instruction instr, TextureType texture_type,
Node4 values;
for (u32 element = 0; element < values.size(); ++element) {
auto copy_coords = coords;
- MetaTexture meta{sampler, array, depth_compare, bias, lod, {}, element};
+ MetaTexture meta{sampler, array, depth_compare, aoffi, bias, lod, {}, element};
values[element] = Operation(read_method, meta, std::move(copy_coords));
}
@@ -382,9 +383,15 @@ Node4 ShaderIR::GetTextureCode(Instruction instr, TextureType texture_type,
}
Node4 ShaderIR::GetTexCode(Instruction instr, TextureType texture_type,
- TextureProcessMode process_mode, bool depth_compare, bool is_array) {
- const bool lod_bias_enabled =
- (process_mode != TextureProcessMode::None && process_mode != TextureProcessMode::LZ);
+ TextureProcessMode process_mode, bool depth_compare, bool is_array,
+ bool is_aoffi) {
+ const bool lod_bias_enabled{
+ (process_mode != TextureProcessMode::None && process_mode != TextureProcessMode::LZ)};
+
+ u64 parameter_register = instr.gpr20.Value();
+ if (lod_bias_enabled) {
+ ++parameter_register;
+ }
const auto [coord_count, total_coord_count] = ValidateAndGetCoordinateElement(
texture_type, depth_compare, is_array, lod_bias_enabled, 4, 5);
@@ -404,15 +411,19 @@ Node4 ShaderIR::GetTexCode(Instruction instr, TextureType texture_type,
const Node array = is_array ? GetRegister(array_register) : nullptr;
+ std::vector<Node> aoffi;
+ if (is_aoffi) {
+ aoffi = GetAoffiCoordinates(GetRegister(parameter_register++), coord_count, false);
+ }
+
Node dc{};
if (depth_compare) {
// Depth is always stored in the register signaled by gpr20 or in the next register if lod
// or bias are used
- const u64 depth_register = instr.gpr20.Value() + (lod_bias_enabled ? 1 : 0);
- dc = GetRegister(depth_register);
+ dc = GetRegister(parameter_register++);
}
- return GetTextureCode(instr, texture_type, process_mode, coords, array, dc, 0);
+ return GetTextureCode(instr, texture_type, process_mode, coords, array, dc, 0, aoffi);
}
Node4 ShaderIR::GetTexsCode(Instruction instr, TextureType texture_type,
@@ -448,11 +459,11 @@ Node4 ShaderIR::GetTexsCode(Instruction instr, TextureType texture_type,
dc = GetRegister(depth_register);
}
- return GetTextureCode(instr, texture_type, process_mode, coords, array, dc, bias_offset);
+ return GetTextureCode(instr, texture_type, process_mode, coords, array, dc, bias_offset, {});
}
Node4 ShaderIR::GetTld4Code(Instruction instr, TextureType texture_type, bool depth_compare,
- bool is_array) {
+ bool is_array, bool is_aoffi) {
const std::size_t coord_count = GetCoordCount(texture_type);
const std::size_t total_coord_count = coord_count + (is_array ? 1 : 0);
const std::size_t total_reg_count = total_coord_count + (depth_compare ? 1 : 0);
@@ -463,15 +474,27 @@ Node4 ShaderIR::GetTld4Code(Instruction instr, TextureType texture_type, bool de
const u64 coord_register = array_register + (is_array ? 1 : 0);
std::vector<Node> coords;
- for (size_t i = 0; i < coord_count; ++i)
+ for (std::size_t i = 0; i < coord_count; ++i) {
coords.push_back(GetRegister(coord_register + i));
+ }
+
+ u64 parameter_register = instr.gpr20.Value();
+ std::vector<Node> aoffi;
+ if (is_aoffi) {
+ aoffi = GetAoffiCoordinates(GetRegister(parameter_register++), coord_count, true);
+ }
+
+ Node dc{};
+ if (depth_compare) {
+ dc = GetRegister(parameter_register++);
+ }
const auto& sampler = GetSampler(instr.sampler, texture_type, is_array, depth_compare);
Node4 values;
for (u32 element = 0; element < values.size(); ++element) {
auto coords_copy = coords;
- MetaTexture meta{sampler, GetRegister(array_register), {}, {}, {}, {}, element};
+ MetaTexture meta{sampler, GetRegister(array_register), dc, aoffi, {}, {}, {}, element};
values[element] = Operation(OperationCode::TextureGather, meta, std::move(coords_copy));
}
@@ -507,7 +530,7 @@ Node4 ShaderIR::GetTldsCode(Instruction instr, TextureType texture_type, bool is
Node4 values;
for (u32 element = 0; element < values.size(); ++element) {
auto coords_copy = coords;
- MetaTexture meta{sampler, array, {}, {}, lod, {}, element};
+ MetaTexture meta{sampler, array, {}, {}, {}, lod, {}, element};
values[element] = Operation(OperationCode::TexelFetch, meta, std::move(coords_copy));
}
return values;
@@ -531,4 +554,45 @@ std::tuple<std::size_t, std::size_t> ShaderIR::ValidateAndGetCoordinateElement(
return {coord_count, total_coord_count};
}
-} // namespace VideoCommon::Shader \ No newline at end of file
+std::vector<Node> ShaderIR::GetAoffiCoordinates(Node aoffi_reg, std::size_t coord_count,
+ bool is_tld4) {
+ const auto [coord_offsets, size, wrap_value,
+ diff_value] = [is_tld4]() -> std::tuple<std::array<u32, 3>, u32, s32, s32> {
+ if (is_tld4) {
+ return {{0, 8, 16}, 6, 32, 64};
+ } else {
+ return {{0, 4, 8}, 4, 8, 16};
+ }
+ }();
+ const u32 mask = (1U << size) - 1;
+
+ std::vector<Node> aoffi;
+ aoffi.reserve(coord_count);
+
+ const auto aoffi_immediate{
+ TrackImmediate(aoffi_reg, global_code, static_cast<s64>(global_code.size()))};
+ if (!aoffi_immediate) {
+ // Variable access, not supported on AMD.
+ LOG_WARNING(HW_GPU,
+ "AOFFI constant folding failed, some hardware might have graphical issues");
+ for (std::size_t coord = 0; coord < coord_count; ++coord) {
+ const Node value = BitfieldExtract(aoffi_reg, coord_offsets.at(coord), size);
+ const Node condition =
+ Operation(OperationCode::LogicalIGreaterEqual, value, Immediate(wrap_value));
+ const Node negative = Operation(OperationCode::IAdd, value, Immediate(-diff_value));
+ aoffi.push_back(Operation(OperationCode::Select, condition, negative, value));
+ }
+ return aoffi;
+ }
+
+ for (std::size_t coord = 0; coord < coord_count; ++coord) {
+ s32 value = (*aoffi_immediate >> coord_offsets.at(coord)) & mask;
+ if (value >= wrap_value) {
+ value -= diff_value;
+ }
+ aoffi.push_back(Immediate(value));
+ }
+ return aoffi;
+}
+
+} // namespace VideoCommon::Shader
diff --git a/src/video_core/shader/decode/xmad.cpp b/src/video_core/shader/decode/xmad.cpp
index c34843307..db15c0718 100644
--- a/src/video_core/shader/decode/xmad.cpp
+++ b/src/video_core/shader/decode/xmad.cpp
@@ -29,39 +29,55 @@ u32 ShaderIR::DecodeXmad(NodeBlock& bb, u32 pc) {
const bool is_signed_b = instr.xmad.sign_b == 1;
const bool is_signed_c = is_signed_a;
- auto [is_merge, op_b, op_c] = [&]() -> std::tuple<bool, Node, Node> {
+ auto [is_merge, is_psl, is_high_b, mode, op_b,
+ op_c] = [&]() -> std::tuple<bool, bool, bool, Tegra::Shader::XmadMode, Node, Node> {
switch (opcode->get().GetId()) {
case OpCode::Id::XMAD_CR:
return {instr.xmad.merge_56,
+ instr.xmad.product_shift_left_second,
+ instr.xmad.high_b,
+ instr.xmad.mode_cbf,
GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset()),
GetRegister(instr.gpr39)};
case OpCode::Id::XMAD_RR:
- return {instr.xmad.merge_37, GetRegister(instr.gpr20), GetRegister(instr.gpr39)};
+ return {instr.xmad.merge_37, instr.xmad.product_shift_left, instr.xmad.high_b_rr,
+ instr.xmad.mode, GetRegister(instr.gpr20), GetRegister(instr.gpr39)};
case OpCode::Id::XMAD_RC:
- return {false, GetRegister(instr.gpr39),
+ return {false,
+ false,
+ instr.xmad.high_b,
+ instr.xmad.mode_cbf,
+ GetRegister(instr.gpr39),
GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset())};
case OpCode::Id::XMAD_IMM:
- return {instr.xmad.merge_37, Immediate(static_cast<u32>(instr.xmad.imm20_16)),
+ return {instr.xmad.merge_37,
+ instr.xmad.product_shift_left,
+ false,
+ instr.xmad.mode,
+ Immediate(static_cast<u32>(instr.xmad.imm20_16)),
GetRegister(instr.gpr39)};
}
UNIMPLEMENTED_MSG("Unhandled XMAD instruction: {}", opcode->get().GetName());
- return {false, Immediate(0), Immediate(0)};
+ return {false, false, false, Tegra::Shader::XmadMode::None, Immediate(0), Immediate(0)};
}();
op_a = BitfieldExtract(op_a, instr.xmad.high_a ? 16 : 0, 16);
const Node original_b = op_b;
- op_b = BitfieldExtract(op_b, instr.xmad.high_b ? 16 : 0, 16);
+ op_b = BitfieldExtract(op_b, is_high_b ? 16 : 0, 16);
// TODO(Rodrigo): Use an appropiate sign for this operation
Node product = Operation(OperationCode::IMul, NO_PRECISE, op_a, op_b);
- if (instr.xmad.product_shift_left) {
+ if (is_psl) {
product = Operation(OperationCode::ILogicalShiftLeft, NO_PRECISE, product, Immediate(16));
}
+ SetTemporal(bb, 0, product);
+ product = GetTemporal(0);
const Node original_c = op_c;
+ const Tegra::Shader::XmadMode set_mode = mode; // Workaround to clang compile error
op_c = [&]() {
- switch (instr.xmad.mode) {
+ switch (set_mode) {
case Tegra::Shader::XmadMode::None:
return original_c;
case Tegra::Shader::XmadMode::CLo:
@@ -80,8 +96,13 @@ u32 ShaderIR::DecodeXmad(NodeBlock& bb, u32 pc) {
}
}();
+ SetTemporal(bb, 1, op_c);
+ op_c = GetTemporal(1);
+
// TODO(Rodrigo): Use an appropiate sign for this operation
Node sum = Operation(OperationCode::IAdd, product, op_c);
+ SetTemporal(bb, 2, sum);
+ sum = GetTemporal(2);
if (is_merge) {
const Node a = BitfieldExtract(sum, 0, 16);
const Node b =
@@ -95,4 +116,4 @@ u32 ShaderIR::DecodeXmad(NodeBlock& bb, u32 pc) {
return pc;
}
-} // namespace VideoCommon::Shader \ No newline at end of file
+} // namespace VideoCommon::Shader
diff --git a/src/video_core/shader/shader_ir.h b/src/video_core/shader/shader_ir.h
index 5bc3a3900..4888998d3 100644
--- a/src/video_core/shader/shader_ir.h
+++ b/src/video_core/shader/shader_ir.h
@@ -7,6 +7,7 @@
#include <array>
#include <cstring>
#include <map>
+#include <optional>
#include <set>
#include <string>
#include <tuple>
@@ -290,6 +291,7 @@ struct MetaTexture {
const Sampler& sampler;
Node array{};
Node depth_compare{};
+ std::vector<Node> aoffi;
Node bias{};
Node lod{};
Node component{};
@@ -741,14 +743,14 @@ private:
Node4 GetTexCode(Tegra::Shader::Instruction instr, Tegra::Shader::TextureType texture_type,
Tegra::Shader::TextureProcessMode process_mode, bool depth_compare,
- bool is_array);
+ bool is_array, bool is_aoffi);
Node4 GetTexsCode(Tegra::Shader::Instruction instr, Tegra::Shader::TextureType texture_type,
Tegra::Shader::TextureProcessMode process_mode, bool depth_compare,
bool is_array);
Node4 GetTld4Code(Tegra::Shader::Instruction instr, Tegra::Shader::TextureType texture_type,
- bool depth_compare, bool is_array);
+ bool depth_compare, bool is_array, bool is_aoffi);
Node4 GetTldsCode(Tegra::Shader::Instruction instr, Tegra::Shader::TextureType texture_type,
bool is_array);
@@ -757,9 +759,11 @@ private:
Tegra::Shader::TextureType texture_type, bool depth_compare, bool is_array,
bool lod_bias_enabled, std::size_t max_coords, std::size_t max_inputs);
+ std::vector<Node> GetAoffiCoordinates(Node aoffi_reg, std::size_t coord_count, bool is_tld4);
+
Node4 GetTextureCode(Tegra::Shader::Instruction instr, Tegra::Shader::TextureType texture_type,
Tegra::Shader::TextureProcessMode process_mode, std::vector<Node> coords,
- Node array, Node depth_compare, u32 bias_offset);
+ Node array, Node depth_compare, u32 bias_offset, std::vector<Node> aoffi);
Node GetVideoOperand(Node op, bool is_chunk, bool is_signed, Tegra::Shader::VideoType type,
u64 byte_height);
@@ -773,6 +777,8 @@ private:
Node TrackCbuf(Node tracked, const NodeBlock& code, s64 cursor);
+ std::optional<u32> TrackImmediate(Node tracked, const NodeBlock& code, s64 cursor);
+
std::pair<Node, s64> TrackRegister(const GprNode* tracked, const NodeBlock& code, s64 cursor);
template <typename... T>
diff --git a/src/video_core/shader/track.cpp b/src/video_core/shader/track.cpp
index 33b071747..4505667ff 100644
--- a/src/video_core/shader/track.cpp
+++ b/src/video_core/shader/track.cpp
@@ -6,6 +6,7 @@
#include <utility>
#include <variant>
+#include "common/common_types.h"
#include "video_core/shader/shader_ir.h"
namespace VideoCommon::Shader {
@@ -14,7 +15,7 @@ namespace {
std::pair<Node, s64> FindOperation(const NodeBlock& code, s64 cursor,
OperationCode operation_code) {
for (; cursor >= 0; --cursor) {
- const Node node = code[cursor];
+ const Node node = code.at(cursor);
if (const auto operation = std::get_if<OperationNode>(node)) {
if (operation->GetCode() == operation_code)
return {node, cursor};
@@ -64,6 +65,20 @@ Node ShaderIR::TrackCbuf(Node tracked, const NodeBlock& code, s64 cursor) {
return nullptr;
}
+std::optional<u32> ShaderIR::TrackImmediate(Node tracked, const NodeBlock& code, s64 cursor) {
+ // Reduce the cursor in one to avoid infinite loops when the instruction sets the same register
+ // that it uses as operand
+ const auto [found, found_cursor] =
+ TrackRegister(&std::get<GprNode>(*tracked), code, cursor - 1);
+ if (!found) {
+ return {};
+ }
+ if (const auto immediate = std::get_if<ImmediateNode>(found)) {
+ return immediate->GetValue();
+ }
+ return {};
+}
+
std::pair<Node, s64> ShaderIR::TrackRegister(const GprNode* tracked, const NodeBlock& code,
s64 cursor) {
for (; cursor >= 0; --cursor) {
diff --git a/src/video_core/textures/convert.cpp b/src/video_core/textures/convert.cpp
index 5e439f036..82050bd51 100644
--- a/src/video_core/textures/convert.cpp
+++ b/src/video_core/textures/convert.cpp
@@ -10,6 +10,7 @@
#include "common/assert.h"
#include "common/common_types.h"
#include "common/logging/log.h"
+#include "video_core/surface.h"
#include "video_core/textures/astc.h"
#include "video_core/textures/convert.h"
diff --git a/src/video_core/textures/convert.h b/src/video_core/textures/convert.h
index 07cd8b5da..12542e71c 100644
--- a/src/video_core/textures/convert.h
+++ b/src/video_core/textures/convert.h
@@ -5,7 +5,10 @@
#pragma once
#include "common/common_types.h"
-#include "video_core/surface.h"
+
+namespace VideoCore::Surface {
+enum class PixelFormat;
+}
namespace Tegra::Texture {
diff --git a/src/video_core/textures/texture.h b/src/video_core/textures/texture.h
index 93ecc6e31..bea0d5bc2 100644
--- a/src/video_core/textures/texture.h
+++ b/src/video_core/textures/texture.h
@@ -7,9 +7,7 @@
#include <array>
#include "common/assert.h"
#include "common/bit_field.h"
-#include "common/common_funcs.h"
#include "common/common_types.h"
-#include "video_core/memory_manager.h"
namespace Tegra::Texture {
diff --git a/src/web_service/web_backend.cpp b/src/web_service/web_backend.cpp
index 40da1a4e2..dc149d2ed 100644
--- a/src/web_service/web_backend.cpp
+++ b/src/web_service/web_backend.cpp
@@ -24,7 +24,7 @@ constexpr u32 TIMEOUT_SECONDS = 30;
struct Client::Impl {
Impl(std::string host, std::string username, std::string token)
: host{std::move(host)}, username{std::move(username)}, token{std::move(token)} {
- std::lock_guard<std::mutex> lock(jwt_cache.mutex);
+ std::lock_guard lock{jwt_cache.mutex};
if (this->username == jwt_cache.username && this->token == jwt_cache.token) {
jwt = jwt_cache.jwt;
}
@@ -151,7 +151,7 @@ struct Client::Impl {
if (result.result_code != Common::WebResult::Code::Success) {
LOG_ERROR(WebService, "UpdateJWT failed");
} else {
- std::lock_guard<std::mutex> lock(jwt_cache.mutex);
+ std::lock_guard lock{jwt_cache.mutex};
jwt_cache.username = username;
jwt_cache.token = token;
jwt_cache.jwt = jwt = result.returned_data;
diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt
index 4cab599b4..2eb86d6e5 100644
--- a/src/yuzu/CMakeLists.txt
+++ b/src/yuzu/CMakeLists.txt
@@ -31,6 +31,8 @@ add_executable(yuzu
configuration/configure_general.h
configuration/configure_graphics.cpp
configuration/configure_graphics.h
+ configuration/configure_hotkeys.cpp
+ configuration/configure_hotkeys.h
configuration/configure_input.cpp
configuration/configure_input.h
configuration/configure_input_player.cpp
@@ -54,8 +56,6 @@ add_executable(yuzu
debugger/graphics/graphics_breakpoints.cpp
debugger/graphics/graphics_breakpoints.h
debugger/graphics/graphics_breakpoints_p.h
- debugger/graphics/graphics_surface.cpp
- debugger/graphics/graphics_surface.h
debugger/console.cpp
debugger/console.h
debugger/profiler.cpp
@@ -78,6 +78,8 @@ add_executable(yuzu
ui_settings.h
util/limitable_input_dialog.cpp
util/limitable_input_dialog.h
+ util/sequence_dialog/sequence_dialog.cpp
+ util/sequence_dialog/sequence_dialog.h
util/spinbox.cpp
util/spinbox.h
util/util.cpp
@@ -95,6 +97,7 @@ set(UIS
configuration/configure_gamelist.ui
configuration/configure_general.ui
configuration/configure_graphics.ui
+ configuration/configure_hotkeys.ui
configuration/configure_input.ui
configuration/configure_input_player.ui
configuration/configure_input_simple.ui
@@ -105,7 +108,6 @@ set(UIS
configuration/configure_touchscreen_advanced.ui
configuration/configure_web.ui
compatdb.ui
- hotkeys.ui
loading_screen.ui
main.ui
)
diff --git a/src/yuzu/applets/profile_select.cpp b/src/yuzu/applets/profile_select.cpp
index 5c1b65a2c..743b24d76 100644
--- a/src/yuzu/applets/profile_select.cpp
+++ b/src/yuzu/applets/profile_select.cpp
@@ -4,6 +4,7 @@
#include <mutex>
#include <QDialogButtonBox>
+#include <QHeaderView>
#include <QLabel>
#include <QLineEdit>
#include <QScrollArea>
@@ -58,10 +59,7 @@ QtProfileSelectionDialog::QtProfileSelectionDialog(QWidget* parent)
scroll_area = new QScrollArea;
- buttons = new QDialogButtonBox;
- buttons->addButton(tr("Cancel"), QDialogButtonBox::RejectRole);
- buttons->addButton(tr("OK"), QDialogButtonBox::AcceptRole);
-
+ buttons = new QDialogButtonBox(QDialogButtonBox::Cancel | QDialogButtonBox::Ok);
connect(buttons, &QDialogButtonBox::accepted, this, &QtProfileSelectionDialog::accept);
connect(buttons, &QDialogButtonBox::rejected, this, &QtProfileSelectionDialog::reject);
@@ -163,6 +161,6 @@ void QtProfileSelector::SelectProfile(
void QtProfileSelector::MainWindowFinishedSelection(std::optional<Service::Account::UUID> uuid) {
// Acquire the HLE mutex
- std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
+ std::lock_guard lock{HLE::g_hle_lock};
callback(uuid);
}
diff --git a/src/yuzu/applets/profile_select.h b/src/yuzu/applets/profile_select.h
index 868573324..1c2922e54 100644
--- a/src/yuzu/applets/profile_select.h
+++ b/src/yuzu/applets/profile_select.h
@@ -7,6 +7,7 @@
#include <vector>
#include <QDialog>
#include <QList>
+#include <QTreeView>
#include "core/frontend/applets/profile_select.h"
class GMainWindow;
@@ -16,7 +17,6 @@ class QLabel;
class QScrollArea;
class QStandardItem;
class QStandardItemModel;
-class QTreeView;
class QVBoxLayout;
class QtProfileSelectionDialog final : public QDialog {
diff --git a/src/yuzu/applets/software_keyboard.cpp b/src/yuzu/applets/software_keyboard.cpp
index 8a26fdff1..f3eb29b25 100644
--- a/src/yuzu/applets/software_keyboard.cpp
+++ b/src/yuzu/applets/software_keyboard.cpp
@@ -75,13 +75,13 @@ QtSoftwareKeyboardDialog::QtSoftwareKeyboardDialog(
length_label->setText(QStringLiteral("%1/%2").arg(text.size()).arg(parameters.max_length));
});
- buttons = new QDialogButtonBox;
- buttons->addButton(tr("Cancel"), QDialogButtonBox::RejectRole);
- buttons->addButton(parameters.submit_text.empty()
- ? tr("OK")
- : QString::fromStdU16String(parameters.submit_text),
- QDialogButtonBox::AcceptRole);
-
+ buttons = new QDialogButtonBox(QDialogButtonBox::Cancel);
+ if (parameters.submit_text.empty()) {
+ buttons->addButton(QDialogButtonBox::Ok);
+ } else {
+ buttons->addButton(QString::fromStdU16String(parameters.submit_text),
+ QDialogButtonBox::AcceptRole);
+ }
connect(buttons, &QDialogButtonBox::accepted, this, &QtSoftwareKeyboardDialog::accept);
connect(buttons, &QDialogButtonBox::rejected, this, &QtSoftwareKeyboardDialog::reject);
layout->addWidget(header_label);
@@ -141,12 +141,12 @@ void QtSoftwareKeyboard::SendTextCheckDialog(std::u16string error_message,
void QtSoftwareKeyboard::MainWindowFinishedText(std::optional<std::u16string> text) {
// Acquire the HLE mutex
- std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
+ std::lock_guard lock{HLE::g_hle_lock};
text_output(text);
}
void QtSoftwareKeyboard::MainWindowFinishedCheckDialog() {
// Acquire the HLE mutex
- std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
+ std::lock_guard lock{HLE::g_hle_lock};
finished_check();
}
diff --git a/src/yuzu/applets/web_browser.cpp b/src/yuzu/applets/web_browser.cpp
index 979b9ec14..ac80b2fa2 100644
--- a/src/yuzu/applets/web_browser.cpp
+++ b/src/yuzu/applets/web_browser.cpp
@@ -104,12 +104,12 @@ void QtWebBrowser::OpenPage(std::string_view url, std::function<void()> unpack_r
void QtWebBrowser::MainWindowUnpackRomFS() {
// Acquire the HLE mutex
- std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
+ std::lock_guard lock{HLE::g_hle_lock};
unpack_romfs_callback();
}
void QtWebBrowser::MainWindowFinishedBrowsing() {
// Acquire the HLE mutex
- std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
+ std::lock_guard lock{HLE::g_hle_lock};
finished_callback();
}
diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp
index 05ad19e1d..7438fbc0a 100644
--- a/src/yuzu/bootmanager.cpp
+++ b/src/yuzu/bootmanager.cpp
@@ -67,7 +67,7 @@ void EmuThread::run() {
was_active = false;
} else {
- std::unique_lock<std::mutex> lock(running_mutex);
+ std::unique_lock lock{running_mutex};
running_cv.wait(lock, [this] { return IsRunning() || exec_step || stop_run; });
}
}
diff --git a/src/yuzu/bootmanager.h b/src/yuzu/bootmanager.h
index 7226e690e..3183621bc 100644
--- a/src/yuzu/bootmanager.h
+++ b/src/yuzu/bootmanager.h
@@ -53,7 +53,7 @@ public:
* @note This function is thread-safe
*/
void SetRunning(bool running) {
- std::unique_lock<std::mutex> lock(running_mutex);
+ std::unique_lock lock{running_mutex};
this->running = running;
lock.unlock();
running_cv.notify_all();
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index 4650f96a3..802db3945 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -2,6 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <array>
+#include <QKeySequence>
#include <QSettings>
#include "common/file_util.h"
#include "configure_input_simple.h"
@@ -9,7 +11,6 @@
#include "core/hle/service/hid/controllers/npad.h"
#include "input_common/main.h"
#include "yuzu/configuration/config.h"
-#include "yuzu/ui_settings.h"
Config::Config() {
// TODO: Don't hardcode the path; let the frontend decide where to put the config files.
@@ -17,7 +18,6 @@ Config::Config() {
FileUtil::CreateFullPath(qt_config_loc);
qt_config =
std::make_unique<QSettings>(QString::fromStdString(qt_config_loc), QSettings::IniFormat);
-
Reload();
}
@@ -205,6 +205,27 @@ const std::array<int, Settings::NativeKeyboard::NumKeyboardMods> Config::default
Qt::Key_Control, Qt::Key_Shift, Qt::Key_AltGr, Qt::Key_ApplicationRight,
};
+// This shouldn't have anything except static initializers (no functions). So
+// QKeySequnce(...).toString() is NOT ALLOWED HERE.
+// This must be in alphabetical order according to action name as it must have the same order as
+// UISetting::values.shortcuts, which is alphabetically ordered.
+const std::array<UISettings::Shortcut, 15> Config::default_hotkeys{
+ {{"Capture Screenshot", "Main Window", {"Ctrl+P", Qt::ApplicationShortcut}},
+ {"Continue/Pause Emulation", "Main Window", {"F4", Qt::WindowShortcut}},
+ {"Decrease Speed Limit", "Main Window", {"-", Qt::ApplicationShortcut}},
+ {"Exit yuzu", "Main Window", {"Ctrl+Q", Qt::WindowShortcut}},
+ {"Exit Fullscreen", "Main Window", {"Esc", Qt::WindowShortcut}},
+ {"Fullscreen", "Main Window", {"F11", Qt::WindowShortcut}},
+ {"Increase Speed Limit", "Main Window", {"+", Qt::ApplicationShortcut}},
+ {"Load Amiibo", "Main Window", {"F2", Qt::ApplicationShortcut}},
+ {"Load File", "Main Window", {"Ctrl+O", Qt::WindowShortcut}},
+ {"Restart Emulation", "Main Window", {"F6", Qt::WindowShortcut}},
+ {"Stop Emulation", "Main Window", {"F5", Qt::WindowShortcut}},
+ {"Toggle Filter Bar", "Main Window", {"Ctrl+F", Qt::WindowShortcut}},
+ {"Toggle Speed Limit", "Main Window", {"Ctrl+Z", Qt::ApplicationShortcut}},
+ {"Toggle Status Bar", "Main Window", {"Ctrl+S", Qt::WindowShortcut}},
+ {"Change Docked Mode", "Main Window", {"F10", Qt::ApplicationShortcut}}}};
+
void Config::ReadPlayerValues() {
for (std::size_t p = 0; p < Settings::values.players.size(); ++p) {
auto& player = Settings::values.players[p];
@@ -413,7 +434,6 @@ void Config::ReadValues() {
qt_config->beginGroup("System");
Settings::values.use_docked_mode = ReadSetting("use_docked_mode", false).toBool();
- Settings::values.enable_nfc = ReadSetting("enable_nfc", true).toBool();
Settings::values.current_user =
std::clamp<int>(ReadSetting("current_user", 0).toInt(), 0, Service::Account::MAX_USERS - 1);
@@ -509,20 +529,15 @@ void Config::ReadValues() {
qt_config->endGroup();
qt_config->beginGroup("Shortcuts");
- QStringList groups = qt_config->childGroups();
- for (auto group : groups) {
+ for (auto [name, group, shortcut] : default_hotkeys) {
+ auto [keyseq, context] = shortcut;
qt_config->beginGroup(group);
-
- QStringList hotkeys = qt_config->childGroups();
- for (auto hotkey : hotkeys) {
- qt_config->beginGroup(hotkey);
- UISettings::values.shortcuts.emplace_back(UISettings::Shortcut(
- group + "/" + hotkey,
- UISettings::ContextualShortcut(ReadSetting("KeySeq").toString(),
- ReadSetting("Context").toInt())));
- qt_config->endGroup();
- }
-
+ qt_config->beginGroup(name);
+ UISettings::values.shortcuts.push_back(
+ {name,
+ group,
+ {ReadSetting("KeySeq", keyseq).toString(), ReadSetting("Context", context).toInt()}});
+ qt_config->endGroup();
qt_config->endGroup();
}
qt_config->endGroup();
@@ -675,7 +690,6 @@ void Config::SaveValues() {
qt_config->beginGroup("System");
WriteSetting("use_docked_mode", Settings::values.use_docked_mode, false);
- WriteSetting("enable_nfc", Settings::values.enable_nfc, true);
WriteSetting("current_user", Settings::values.current_user, 0);
WriteSetting("language_index", Settings::values.language_index, 1);
@@ -760,9 +774,16 @@ void Config::SaveValues() {
qt_config->endGroup();
qt_config->beginGroup("Shortcuts");
- for (auto shortcut : UISettings::values.shortcuts) {
- WriteSetting(shortcut.first + "/KeySeq", shortcut.second.first);
- WriteSetting(shortcut.first + "/Context", shortcut.second.second);
+ // Lengths of UISettings::values.shortcuts & default_hotkeys are same.
+ // However, their ordering must also be the same.
+ for (std::size_t i = 0; i < default_hotkeys.size(); i++) {
+ auto [name, group, shortcut] = UISettings::values.shortcuts[i];
+ qt_config->beginGroup(group);
+ qt_config->beginGroup(name);
+ WriteSetting("KeySeq", shortcut.first, default_hotkeys[i].shortcut.first);
+ WriteSetting("Context", shortcut.second, default_hotkeys[i].shortcut.second);
+ qt_config->endGroup();
+ qt_config->endGroup();
}
qt_config->endGroup();
diff --git a/src/yuzu/configuration/config.h b/src/yuzu/configuration/config.h
index f4185db18..221d2364c 100644
--- a/src/yuzu/configuration/config.h
+++ b/src/yuzu/configuration/config.h
@@ -9,6 +9,7 @@
#include <string>
#include <QVariant>
#include "core/settings.h"
+#include "yuzu/ui_settings.h"
class QSettings;
@@ -47,6 +48,8 @@ private:
void WriteSetting(const QString& name, const QVariant& value);
void WriteSetting(const QString& name, const QVariant& value, const QVariant& default_value);
+ static const std::array<UISettings::Shortcut, 15> default_hotkeys;
+
std::unique_ptr<QSettings> qt_config;
std::string qt_config_loc;
};
diff --git a/src/yuzu/configuration/configure.ui b/src/yuzu/configuration/configure.ui
index 3f03f0b77..267717bc9 100644
--- a/src/yuzu/configuration/configure.ui
+++ b/src/yuzu/configuration/configure.ui
@@ -7,9 +7,15 @@
<x>0</x>
<y>0</y>
<width>382</width>
- <height>241</height>
+ <height>650</height>
</rect>
</property>
+ <property name="minimumSize">
+ <size>
+ <width>0</width>
+ <height>650</height>
+ </size>
+ </property>
<property name="windowTitle">
<string>yuzu Configuration</string>
</property>
@@ -62,6 +68,11 @@
<string>Input</string>
</attribute>
</widget>
+ <widget class="ConfigureHotkeys" name="hotkeysTab">
+ <attribute name="title">
+ <string>Hotkeys</string>
+ </attribute>
+ </widget>
<widget class="ConfigureGraphics" name="graphicsTab">
<attribute name="title">
<string>Graphics</string>
@@ -150,6 +161,12 @@
<header>configuration/configure_input_simple.h</header>
<container>1</container>
</customwidget>
+ <customwidget>
+ <class>ConfigureHotkeys</class>
+ <extends>QWidget</extends>
+ <header>configuration/configure_hotkeys.h</header>
+ <container>1</container>
+ </customwidget>
</customwidgets>
<resources/>
<connections>
diff --git a/src/yuzu/configuration/configure_dialog.cpp b/src/yuzu/configuration/configure_dialog.cpp
index 777050405..51bd1f121 100644
--- a/src/yuzu/configuration/configure_dialog.cpp
+++ b/src/yuzu/configuration/configure_dialog.cpp
@@ -8,20 +8,22 @@
#include "ui_configure.h"
#include "yuzu/configuration/config.h"
#include "yuzu/configuration/configure_dialog.h"
+#include "yuzu/configuration/configure_input_player.h"
#include "yuzu/hotkeys.h"
-ConfigureDialog::ConfigureDialog(QWidget* parent, const HotkeyRegistry& registry)
- : QDialog(parent), ui(new Ui::ConfigureDialog) {
+ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry)
+ : QDialog(parent), registry(registry), ui(new Ui::ConfigureDialog) {
ui->setupUi(this);
- ui->generalTab->PopulateHotkeyList(registry);
+ ui->hotkeysTab->Populate(registry);
this->setConfiguration();
this->PopulateSelectionList();
connect(ui->selectorList, &QListWidget::itemSelectionChanged, this,
&ConfigureDialog::UpdateVisibleTabs);
-
adjustSize();
-
ui->selectorList->setCurrentRow(0);
+
+ // Synchronise lists upon initialisation
+ ui->hotkeysTab->EmitHotkeysChanged();
}
ConfigureDialog::~ConfigureDialog() = default;
@@ -34,6 +36,7 @@ void ConfigureDialog::applyConfiguration() {
ui->systemTab->applyConfiguration();
ui->profileManagerTab->applyConfiguration();
ui->inputTab->applyConfiguration();
+ ui->hotkeysTab->applyConfiguration(registry);
ui->graphicsTab->applyConfiguration();
ui->audioTab->applyConfiguration();
ui->debugTab->applyConfiguration();
@@ -47,7 +50,7 @@ void ConfigureDialog::PopulateSelectionList() {
{{tr("General"), {tr("General"), tr("Web"), tr("Debug"), tr("Game List")}},
{tr("System"), {tr("System"), tr("Profiles"), tr("Audio")}},
{tr("Graphics"), {tr("Graphics")}},
- {tr("Controls"), {tr("Input")}}}};
+ {tr("Controls"), {tr("Input"), tr("Hotkeys")}}}};
for (const auto& entry : items) {
auto* const item = new QListWidgetItem(entry.first);
@@ -66,6 +69,7 @@ void ConfigureDialog::UpdateVisibleTabs() {
{tr("System"), ui->systemTab},
{tr("Profiles"), ui->profileManagerTab},
{tr("Input"), ui->inputTab},
+ {tr("Hotkeys"), ui->hotkeysTab},
{tr("Graphics"), ui->graphicsTab},
{tr("Audio"), ui->audioTab},
{tr("Debug"), ui->debugTab},
diff --git a/src/yuzu/configuration/configure_dialog.h b/src/yuzu/configuration/configure_dialog.h
index 243d9fa09..2363ba584 100644
--- a/src/yuzu/configuration/configure_dialog.h
+++ b/src/yuzu/configuration/configure_dialog.h
@@ -17,7 +17,7 @@ class ConfigureDialog : public QDialog {
Q_OBJECT
public:
- explicit ConfigureDialog(QWidget* parent, const HotkeyRegistry& registry);
+ explicit ConfigureDialog(QWidget* parent, HotkeyRegistry& registry);
~ConfigureDialog() override;
void applyConfiguration();
@@ -28,4 +28,5 @@ private:
void PopulateSelectionList();
std::unique_ptr<Ui::ConfigureDialog> ui;
+ HotkeyRegistry& registry;
};
diff --git a/src/yuzu/configuration/configure_general.cpp b/src/yuzu/configuration/configure_general.cpp
index 4116b6cd7..eeb038afb 100644
--- a/src/yuzu/configuration/configure_general.cpp
+++ b/src/yuzu/configuration/configure_general.cpp
@@ -33,11 +33,6 @@ void ConfigureGeneral::setConfiguration() {
ui->toggle_user_on_boot->setChecked(UISettings::values.select_user_on_boot);
ui->theme_combobox->setCurrentIndex(ui->theme_combobox->findData(UISettings::values.theme));
ui->use_cpu_jit->setChecked(Settings::values.use_cpu_jit);
- ui->enable_nfc->setChecked(Settings::values.enable_nfc);
-}
-
-void ConfigureGeneral::PopulateHotkeyList(const HotkeyRegistry& registry) {
- ui->widget->Populate(registry);
}
void ConfigureGeneral::applyConfiguration() {
@@ -48,5 +43,4 @@ void ConfigureGeneral::applyConfiguration() {
ui->theme_combobox->itemData(ui->theme_combobox->currentIndex()).toString();
Settings::values.use_cpu_jit = ui->use_cpu_jit->isChecked();
- Settings::values.enable_nfc = ui->enable_nfc->isChecked();
}
diff --git a/src/yuzu/configuration/configure_general.h b/src/yuzu/configuration/configure_general.h
index 59738af40..df41d995b 100644
--- a/src/yuzu/configuration/configure_general.h
+++ b/src/yuzu/configuration/configure_general.h
@@ -20,7 +20,6 @@ public:
explicit ConfigureGeneral(QWidget* parent = nullptr);
~ConfigureGeneral() override;
- void PopulateHotkeyList(const HotkeyRegistry& registry);
void applyConfiguration();
private:
diff --git a/src/yuzu/configuration/configure_general.ui b/src/yuzu/configuration/configure_general.ui
index dff0ad5d0..1a5721fe7 100644
--- a/src/yuzu/configuration/configure_general.ui
+++ b/src/yuzu/configuration/configure_general.ui
@@ -71,26 +71,6 @@
</widget>
</item>
<item>
- <widget class="QGroupBox" name="EmulationGroupBox">
- <property name="title">
- <string>Emulation</string>
- </property>
- <layout class="QHBoxLayout" name="EmulationHorizontalLayout">
- <item>
- <layout class="QVBoxLayout" name="EmulationVerticalLayout">
- <item>
- <widget class="QCheckBox" name="enable_nfc">
- <property name="text">
- <string>Enable NFC</string>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- </layout>
- </widget>
- </item>
- <item>
<widget class="QGroupBox" name="theme_group_box">
<property name="title">
<string>Theme</string>
@@ -118,22 +98,6 @@
</widget>
</item>
<item>
- <widget class="QGroupBox" name="HotKeysGroupBox">
- <property name="title">
- <string>Hotkeys</string>
- </property>
- <layout class="QHBoxLayout" name="HotKeysHorizontalLayout">
- <item>
- <layout class="QVBoxLayout" name="HotKeysVerticalLayout">
- <item>
- <widget class="GHotkeysDialog" name="widget" native="true"/>
- </item>
- </layout>
- </item>
- </layout>
- </widget>
- </item>
- <item>
<spacer name="verticalSpacer">
<property name="orientation">
<enum>Qt::Vertical</enum>
@@ -150,14 +114,6 @@
</item>
</layout>
</widget>
- <customwidgets>
- <customwidget>
- <class>GHotkeysDialog</class>
- <extends>QWidget</extends>
- <header>hotkeys.h</header>
- <container>1</container>
- </customwidget>
- </customwidgets>
<resources/>
<connections/>
</ui>
diff --git a/src/yuzu/configuration/configure_hotkeys.cpp b/src/yuzu/configuration/configure_hotkeys.cpp
new file mode 100644
index 000000000..bfb562535
--- /dev/null
+++ b/src/yuzu/configuration/configure_hotkeys.cpp
@@ -0,0 +1,121 @@
+// Copyright 2017 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <QMessageBox>
+#include <QStandardItemModel>
+#include "core/settings.h"
+#include "ui_configure_hotkeys.h"
+#include "yuzu/configuration/configure_hotkeys.h"
+#include "yuzu/hotkeys.h"
+#include "yuzu/util/sequence_dialog/sequence_dialog.h"
+
+ConfigureHotkeys::ConfigureHotkeys(QWidget* parent)
+ : QWidget(parent), ui(std::make_unique<Ui::ConfigureHotkeys>()) {
+ ui->setupUi(this);
+ setFocusPolicy(Qt::ClickFocus);
+
+ model = new QStandardItemModel(this);
+ model->setColumnCount(3);
+ model->setHorizontalHeaderLabels({tr("Action"), tr("Hotkey"), tr("Context")});
+
+ connect(ui->hotkey_list, &QTreeView::doubleClicked, this, &ConfigureHotkeys::Configure);
+ ui->hotkey_list->setModel(model);
+
+ // TODO(Kloen): Make context configurable as well (hiding the column for now)
+ ui->hotkey_list->hideColumn(2);
+
+ ui->hotkey_list->setColumnWidth(0, 200);
+ ui->hotkey_list->resizeColumnToContents(1);
+}
+
+ConfigureHotkeys::~ConfigureHotkeys() = default;
+
+void ConfigureHotkeys::EmitHotkeysChanged() {
+ emit HotkeysChanged(GetUsedKeyList());
+}
+
+QList<QKeySequence> ConfigureHotkeys::GetUsedKeyList() const {
+ QList<QKeySequence> list;
+ for (int r = 0; r < model->rowCount(); r++) {
+ const QStandardItem* parent = model->item(r, 0);
+ for (int r2 = 0; r2 < parent->rowCount(); r2++) {
+ const QStandardItem* keyseq = parent->child(r2, 1);
+ list << QKeySequence::fromString(keyseq->text(), QKeySequence::NativeText);
+ }
+ }
+ return list;
+}
+
+void ConfigureHotkeys::Populate(const HotkeyRegistry& registry) {
+ for (const auto& group : registry.hotkey_groups) {
+ auto* parent_item = new QStandardItem(group.first);
+ parent_item->setEditable(false);
+ for (const auto& hotkey : group.second) {
+ auto* action = new QStandardItem(hotkey.first);
+ auto* keyseq =
+ new QStandardItem(hotkey.second.keyseq.toString(QKeySequence::NativeText));
+ action->setEditable(false);
+ keyseq->setEditable(false);
+ parent_item->appendRow({action, keyseq});
+ }
+ model->appendRow(parent_item);
+ }
+
+ ui->hotkey_list->expandAll();
+}
+
+void ConfigureHotkeys::Configure(QModelIndex index) {
+ if (index.parent() == QModelIndex())
+ return;
+
+ index = index.sibling(index.row(), 1);
+ auto* model = ui->hotkey_list->model();
+ auto previous_key = model->data(index);
+
+ auto* hotkey_dialog = new SequenceDialog;
+ int return_code = hotkey_dialog->exec();
+
+ auto key_sequence = hotkey_dialog->GetSequence();
+
+ if (return_code == QDialog::Rejected || key_sequence.isEmpty())
+ return;
+
+ if (IsUsedKey(key_sequence) && key_sequence != QKeySequence(previous_key.toString())) {
+ QMessageBox::critical(this, tr("Error in inputted key"),
+ tr("You're using a key that's already bound."));
+ } else {
+ model->setData(index, key_sequence.toString(QKeySequence::NativeText));
+ EmitHotkeysChanged();
+ }
+}
+
+bool ConfigureHotkeys::IsUsedKey(QKeySequence key_sequence) {
+ return GetUsedKeyList().contains(key_sequence);
+}
+
+void ConfigureHotkeys::applyConfiguration(HotkeyRegistry& registry) {
+ for (int key_id = 0; key_id < model->rowCount(); key_id++) {
+ const QStandardItem* parent = model->item(key_id, 0);
+ for (int key_column_id = 0; key_column_id < parent->rowCount(); key_column_id++) {
+ const QStandardItem* action = parent->child(key_column_id, 0);
+ const QStandardItem* keyseq = parent->child(key_column_id, 1);
+ for (auto& [group, sub_actions] : registry.hotkey_groups) {
+ if (group != parent->text())
+ continue;
+ for (auto& [action_name, hotkey] : sub_actions) {
+ if (action_name != action->text())
+ continue;
+ hotkey.keyseq = QKeySequence(keyseq->text());
+ }
+ }
+ }
+ }
+
+ registry.SaveHotkeys();
+ Settings::Apply();
+}
+
+void ConfigureHotkeys::retranslateUi() {
+ ui->retranslateUi(this);
+}
diff --git a/src/yuzu/configuration/configure_hotkeys.h b/src/yuzu/configuration/configure_hotkeys.h
new file mode 100644
index 000000000..cd203aad6
--- /dev/null
+++ b/src/yuzu/configuration/configure_hotkeys.h
@@ -0,0 +1,48 @@
+// Copyright 2017 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include <QWidget>
+#include "core/settings.h"
+
+namespace Ui {
+class ConfigureHotkeys;
+}
+
+class HotkeyRegistry;
+class QStandardItemModel;
+
+class ConfigureHotkeys : public QWidget {
+ Q_OBJECT
+
+public:
+ explicit ConfigureHotkeys(QWidget* parent = nullptr);
+ ~ConfigureHotkeys() override;
+
+ void applyConfiguration(HotkeyRegistry& registry);
+ void retranslateUi();
+
+ void EmitHotkeysChanged();
+
+ /**
+ * Populates the hotkey list widget using data from the provided registry.
+ * Called everytime the Configure dialog is opened.
+ * @param registry The HotkeyRegistry whose data is used to populate the list.
+ */
+ void Populate(const HotkeyRegistry& registry);
+
+signals:
+ void HotkeysChanged(QList<QKeySequence> new_key_list);
+
+private:
+ void Configure(QModelIndex index);
+ bool IsUsedKey(QKeySequence key_sequence);
+ QList<QKeySequence> GetUsedKeyList() const;
+
+ std::unique_ptr<Ui::ConfigureHotkeys> ui;
+
+ QStandardItemModel* model;
+};
diff --git a/src/yuzu/configuration/configure_hotkeys.ui b/src/yuzu/configuration/configure_hotkeys.ui
new file mode 100644
index 000000000..0d0b70f38
--- /dev/null
+++ b/src/yuzu/configuration/configure_hotkeys.ui
@@ -0,0 +1,42 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>ConfigureHotkeys</class>
+ <widget class="QWidget" name="ConfigureHotkeys">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>363</width>
+ <height>388</height>
+ </rect>
+ </property>
+ <property name="windowTitle">
+ <string>Hotkey Settings</string>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout">
+ <item>
+ <layout class="QVBoxLayout" name="verticalLayout_2">
+ <item>
+ <widget class="QLabel" name="label_2">
+ <property name="text">
+ <string>Double-click on a binding to change it.</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QTreeView" name="hotkey_list">
+ <property name="editTriggers">
+ <set>QAbstractItemView::NoEditTriggers</set>
+ </property>
+ <property name="sortingEnabled">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ <resources/>
+ <connections/>
+</ui> \ No newline at end of file
diff --git a/src/yuzu/debugger/graphics/graphics_surface.cpp b/src/yuzu/debugger/graphics/graphics_surface.cpp
deleted file mode 100644
index 29f01dfb2..000000000
--- a/src/yuzu/debugger/graphics/graphics_surface.cpp
+++ /dev/null
@@ -1,460 +0,0 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <QBoxLayout>
-#include <QComboBox>
-#include <QDebug>
-#include <QFileDialog>
-#include <QLabel>
-#include <QMouseEvent>
-#include <QPushButton>
-#include <QScrollArea>
-#include <QSpinBox>
-#include "common/vector_math.h"
-#include "core/core.h"
-#include "core/memory.h"
-#include "video_core/engines/maxwell_3d.h"
-#include "video_core/gpu.h"
-#include "video_core/textures/decoders.h"
-#include "video_core/textures/texture.h"
-#include "yuzu/debugger/graphics/graphics_surface.h"
-#include "yuzu/util/spinbox.h"
-
-static Tegra::Texture::TextureFormat ConvertToTextureFormat(
- Tegra::RenderTargetFormat render_target_format) {
- switch (render_target_format) {
- case Tegra::RenderTargetFormat::RGBA8_UNORM:
- return Tegra::Texture::TextureFormat::A8R8G8B8;
- case Tegra::RenderTargetFormat::RGB10_A2_UNORM:
- return Tegra::Texture::TextureFormat::A2B10G10R10;
- default:
- UNIMPLEMENTED_MSG("Unimplemented RT format");
- return Tegra::Texture::TextureFormat::A8R8G8B8;
- }
-}
-
-SurfacePicture::SurfacePicture(QWidget* parent, GraphicsSurfaceWidget* surface_widget_)
- : QLabel(parent), surface_widget(surface_widget_) {}
-
-SurfacePicture::~SurfacePicture() = default;
-
-void SurfacePicture::mousePressEvent(QMouseEvent* event) {
- // Only do something while the left mouse button is held down
- if (!(event->buttons() & Qt::LeftButton))
- return;
-
- if (pixmap() == nullptr)
- return;
-
- if (surface_widget)
- surface_widget->Pick(event->x() * pixmap()->width() / width(),
- event->y() * pixmap()->height() / height());
-}
-
-void SurfacePicture::mouseMoveEvent(QMouseEvent* event) {
- // We also want to handle the event if the user moves the mouse while holding down the LMB
- mousePressEvent(event);
-}
-
-GraphicsSurfaceWidget::GraphicsSurfaceWidget(std::shared_ptr<Tegra::DebugContext> debug_context,
- QWidget* parent)
- : BreakPointObserverDock(debug_context, tr("Maxwell Surface Viewer"), parent),
- surface_source(Source::RenderTarget0) {
- setObjectName("MaxwellSurface");
-
- surface_source_list = new QComboBox;
- surface_source_list->addItem(tr("Render Target 0"));
- surface_source_list->addItem(tr("Render Target 1"));
- surface_source_list->addItem(tr("Render Target 2"));
- surface_source_list->addItem(tr("Render Target 3"));
- surface_source_list->addItem(tr("Render Target 4"));
- surface_source_list->addItem(tr("Render Target 5"));
- surface_source_list->addItem(tr("Render Target 6"));
- surface_source_list->addItem(tr("Render Target 7"));
- surface_source_list->addItem(tr("Z Buffer"));
- surface_source_list->addItem(tr("Custom"));
- surface_source_list->setCurrentIndex(static_cast<int>(surface_source));
-
- surface_address_control = new CSpinBox;
- surface_address_control->SetBase(16);
- surface_address_control->SetRange(0, 0x7FFFFFFFFFFFFFFF);
- surface_address_control->SetPrefix("0x");
-
- unsigned max_dimension = 16384; // TODO: Find actual maximum
-
- surface_width_control = new QSpinBox;
- surface_width_control->setRange(0, max_dimension);
-
- surface_height_control = new QSpinBox;
- surface_height_control->setRange(0, max_dimension);
-
- surface_picker_x_control = new QSpinBox;
- surface_picker_x_control->setRange(0, max_dimension - 1);
-
- surface_picker_y_control = new QSpinBox;
- surface_picker_y_control->setRange(0, max_dimension - 1);
-
- surface_format_control = new QComboBox;
-
- // Color formats sorted by Maxwell texture format index
- surface_format_control->addItem(tr("None"));
- surface_format_control->addItem(tr("Unknown"));
- surface_format_control->addItem(tr("Unknown"));
- surface_format_control->addItem(tr("Unknown"));
- surface_format_control->addItem(tr("Unknown"));
- surface_format_control->addItem(tr("Unknown"));
- surface_format_control->addItem(tr("Unknown"));
- surface_format_control->addItem(tr("Unknown"));
- surface_format_control->addItem(tr("A8R8G8B8"));
- surface_format_control->addItem(tr("Unknown"));
- surface_format_control->addItem(tr("Unknown"));
- surface_format_control->addItem(tr("Unknown"));
- surface_format_control->addItem(tr("Unknown"));
- surface_format_control->addItem(tr("Unknown"));
- surface_format_control->addItem(tr("Unknown"));
- surface_format_control->addItem(tr("Unknown"));
- surface_format_control->addItem(tr("Unknown"));
- surface_format_control->addItem(tr("Unknown"));
- surface_format_control->addItem(tr("Unknown"));
- surface_format_control->addItem(tr("Unknown"));
- surface_format_control->addItem(tr("Unknown"));
- surface_format_control->addItem(tr("Unknown"));
- surface_format_control->addItem(tr("Unknown"));
- surface_format_control->addItem(tr("Unknown"));
- surface_format_control->addItem(tr("Unknown"));
- surface_format_control->addItem(tr("Unknown"));
- surface_format_control->addItem(tr("Unknown"));
- surface_format_control->addItem(tr("Unknown"));
- surface_format_control->addItem(tr("Unknown"));
- surface_format_control->addItem(tr("Unknown"));
- surface_format_control->addItem(tr("Unknown"));
- surface_format_control->addItem(tr("Unknown"));
- surface_format_control->addItem(tr("Unknown"));
- surface_format_control->addItem(tr("Unknown"));
- surface_format_control->addItem(tr("Unknown"));
- surface_format_control->addItem(tr("Unknown"));
- surface_format_control->addItem(tr("DXT1"));
- surface_format_control->addItem(tr("DXT23"));
- surface_format_control->addItem(tr("DXT45"));
- surface_format_control->addItem(tr("DXN1"));
- surface_format_control->addItem(tr("DXN2"));
-
- surface_info_label = new QLabel();
- surface_info_label->setWordWrap(true);
-
- surface_picture_label = new SurfacePicture(0, this);
- surface_picture_label->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
- surface_picture_label->setAlignment(Qt::AlignLeft | Qt::AlignTop);
- surface_picture_label->setScaledContents(false);
-
- auto scroll_area = new QScrollArea();
- scroll_area->setBackgroundRole(QPalette::Dark);
- scroll_area->setWidgetResizable(false);
- scroll_area->setWidget(surface_picture_label);
-
- save_surface = new QPushButton(QIcon::fromTheme("document-save"), tr("Save"));
-
- // Connections
- connect(this, &GraphicsSurfaceWidget::Update, this, &GraphicsSurfaceWidget::OnUpdate);
- connect(surface_source_list,
- static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this,
- &GraphicsSurfaceWidget::OnSurfaceSourceChanged);
- connect(surface_address_control, &CSpinBox::ValueChanged, this,
- &GraphicsSurfaceWidget::OnSurfaceAddressChanged);
- connect(surface_width_control, static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged),
- this, &GraphicsSurfaceWidget::OnSurfaceWidthChanged);
- connect(surface_height_control, static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged),
- this, &GraphicsSurfaceWidget::OnSurfaceHeightChanged);
- connect(surface_format_control,
- static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this,
- &GraphicsSurfaceWidget::OnSurfaceFormatChanged);
- connect(surface_picker_x_control, static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged),
- this, &GraphicsSurfaceWidget::OnSurfacePickerXChanged);
- connect(surface_picker_y_control, static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged),
- this, &GraphicsSurfaceWidget::OnSurfacePickerYChanged);
- connect(save_surface, &QPushButton::clicked, this, &GraphicsSurfaceWidget::SaveSurface);
-
- auto main_widget = new QWidget;
- auto main_layout = new QVBoxLayout;
- {
- auto sub_layout = new QHBoxLayout;
- sub_layout->addWidget(new QLabel(tr("Source:")));
- sub_layout->addWidget(surface_source_list);
- main_layout->addLayout(sub_layout);
- }
- {
- auto sub_layout = new QHBoxLayout;
- sub_layout->addWidget(new QLabel(tr("GPU Address:")));
- sub_layout->addWidget(surface_address_control);
- main_layout->addLayout(sub_layout);
- }
- {
- auto sub_layout = new QHBoxLayout;
- sub_layout->addWidget(new QLabel(tr("Width:")));
- sub_layout->addWidget(surface_width_control);
- main_layout->addLayout(sub_layout);
- }
- {
- auto sub_layout = new QHBoxLayout;
- sub_layout->addWidget(new QLabel(tr("Height:")));
- sub_layout->addWidget(surface_height_control);
- main_layout->addLayout(sub_layout);
- }
- {
- auto sub_layout = new QHBoxLayout;
- sub_layout->addWidget(new QLabel(tr("Format:")));
- sub_layout->addWidget(surface_format_control);
- main_layout->addLayout(sub_layout);
- }
- main_layout->addWidget(scroll_area);
-
- auto info_layout = new QHBoxLayout;
- {
- auto xy_layout = new QVBoxLayout;
- {
- {
- auto sub_layout = new QHBoxLayout;
- sub_layout->addWidget(new QLabel(tr("X:")));
- sub_layout->addWidget(surface_picker_x_control);
- xy_layout->addLayout(sub_layout);
- }
- {
- auto sub_layout = new QHBoxLayout;
- sub_layout->addWidget(new QLabel(tr("Y:")));
- sub_layout->addWidget(surface_picker_y_control);
- xy_layout->addLayout(sub_layout);
- }
- }
- info_layout->addLayout(xy_layout);
- surface_info_label->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Minimum);
- info_layout->addWidget(surface_info_label);
- }
- main_layout->addLayout(info_layout);
-
- main_layout->addWidget(save_surface);
- main_widget->setLayout(main_layout);
- setWidget(main_widget);
-
- // Load current data - TODO: Make sure this works when emulation is not running
- if (debug_context && debug_context->at_breakpoint) {
- emit Update();
- widget()->setEnabled(debug_context->at_breakpoint);
- } else {
- widget()->setEnabled(false);
- }
-}
-
-void GraphicsSurfaceWidget::OnBreakPointHit(Tegra::DebugContext::Event event, void* data) {
- emit Update();
- widget()->setEnabled(true);
-}
-
-void GraphicsSurfaceWidget::OnResumed() {
- widget()->setEnabled(false);
-}
-
-void GraphicsSurfaceWidget::OnSurfaceSourceChanged(int new_value) {
- surface_source = static_cast<Source>(new_value);
- emit Update();
-}
-
-void GraphicsSurfaceWidget::OnSurfaceAddressChanged(qint64 new_value) {
- if (surface_address != new_value) {
- surface_address = static_cast<Tegra::GPUVAddr>(new_value);
-
- surface_source_list->setCurrentIndex(static_cast<int>(Source::Custom));
- emit Update();
- }
-}
-
-void GraphicsSurfaceWidget::OnSurfaceWidthChanged(int new_value) {
- if (surface_width != static_cast<unsigned>(new_value)) {
- surface_width = static_cast<unsigned>(new_value);
-
- surface_source_list->setCurrentIndex(static_cast<int>(Source::Custom));
- emit Update();
- }
-}
-
-void GraphicsSurfaceWidget::OnSurfaceHeightChanged(int new_value) {
- if (surface_height != static_cast<unsigned>(new_value)) {
- surface_height = static_cast<unsigned>(new_value);
-
- surface_source_list->setCurrentIndex(static_cast<int>(Source::Custom));
- emit Update();
- }
-}
-
-void GraphicsSurfaceWidget::OnSurfaceFormatChanged(int new_value) {
- if (surface_format != static_cast<Tegra::Texture::TextureFormat>(new_value)) {
- surface_format = static_cast<Tegra::Texture::TextureFormat>(new_value);
-
- surface_source_list->setCurrentIndex(static_cast<int>(Source::Custom));
- emit Update();
- }
-}
-
-void GraphicsSurfaceWidget::OnSurfacePickerXChanged(int new_value) {
- if (surface_picker_x != new_value) {
- surface_picker_x = new_value;
- Pick(surface_picker_x, surface_picker_y);
- }
-}
-
-void GraphicsSurfaceWidget::OnSurfacePickerYChanged(int new_value) {
- if (surface_picker_y != new_value) {
- surface_picker_y = new_value;
- Pick(surface_picker_x, surface_picker_y);
- }
-}
-
-void GraphicsSurfaceWidget::Pick(int x, int y) {
- surface_picker_x_control->setValue(x);
- surface_picker_y_control->setValue(y);
-
- if (x < 0 || x >= static_cast<int>(surface_width) || y < 0 ||
- y >= static_cast<int>(surface_height)) {
- surface_info_label->setText(tr("Pixel out of bounds"));
- surface_info_label->setAlignment(Qt::AlignLeft | Qt::AlignVCenter);
- return;
- }
-
- surface_info_label->setText(QString("Raw: <Unimplemented>\n(%1)").arg("<Unimplemented>"));
- surface_info_label->setAlignment(Qt::AlignLeft | Qt::AlignVCenter);
-}
-
-void GraphicsSurfaceWidget::OnUpdate() {
- auto& gpu = Core::System::GetInstance().GPU();
-
- QPixmap pixmap;
-
- switch (surface_source) {
- case Source::RenderTarget0:
- case Source::RenderTarget1:
- case Source::RenderTarget2:
- case Source::RenderTarget3:
- case Source::RenderTarget4:
- case Source::RenderTarget5:
- case Source::RenderTarget6:
- case Source::RenderTarget7: {
- // TODO: Store a reference to the registers in the debug context instead of accessing them
- // directly...
-
- const auto& registers = gpu.Maxwell3D().regs;
- const auto& rt = registers.rt[static_cast<std::size_t>(surface_source) -
- static_cast<std::size_t>(Source::RenderTarget0)];
-
- surface_address = rt.Address();
- surface_width = rt.width;
- surface_height = rt.height;
- if (rt.format != Tegra::RenderTargetFormat::NONE) {
- surface_format = ConvertToTextureFormat(rt.format);
- }
-
- break;
- }
-
- case Source::Custom: {
- // Keep user-specified values
- break;
- }
-
- default:
- qDebug() << "Unknown surface source " << static_cast<int>(surface_source);
- break;
- }
-
- surface_address_control->SetValue(surface_address);
- surface_width_control->setValue(surface_width);
- surface_height_control->setValue(surface_height);
- surface_format_control->setCurrentIndex(static_cast<int>(surface_format));
-
- if (surface_address == 0) {
- surface_picture_label->hide();
- surface_info_label->setText(tr("(invalid surface address)"));
- surface_info_label->setAlignment(Qt::AlignCenter);
- surface_picker_x_control->setEnabled(false);
- surface_picker_y_control->setEnabled(false);
- save_surface->setEnabled(false);
- return;
- }
-
- // TODO: Implement a good way to visualize alpha components!
-
- QImage decoded_image(surface_width, surface_height, QImage::Format_ARGB32);
-
- // TODO(bunnei): Will not work with BCn formats that swizzle 4x4 tiles.
- // Needs to be fixed if we plan to use this feature more, otherwise we may remove it.
- auto unswizzled_data = Tegra::Texture::UnswizzleTexture(
- gpu.MemoryManager().GetPointer(surface_address), 1, 1,
- Tegra::Texture::BytesPerPixel(surface_format), surface_width, surface_height, 1U);
-
- auto texture_data = Tegra::Texture::DecodeTexture(unswizzled_data, surface_format,
- surface_width, surface_height);
-
- surface_picture_label->show();
-
- for (unsigned int y = 0; y < surface_height; ++y) {
- for (unsigned int x = 0; x < surface_width; ++x) {
- Common::Vec4<u8> color;
- color[0] = texture_data[x + y * surface_width + 0];
- color[1] = texture_data[x + y * surface_width + 1];
- color[2] = texture_data[x + y * surface_width + 2];
- color[3] = texture_data[x + y * surface_width + 3];
- decoded_image.setPixel(x, y, qRgba(color.r(), color.g(), color.b(), color.a()));
- }
- }
-
- pixmap = QPixmap::fromImage(decoded_image);
- surface_picture_label->setPixmap(pixmap);
- surface_picture_label->resize(pixmap.size());
-
- // Update the info with pixel data
- surface_picker_x_control->setEnabled(true);
- surface_picker_y_control->setEnabled(true);
- Pick(surface_picker_x, surface_picker_y);
-
- // Enable saving the converted pixmap to file
- save_surface->setEnabled(true);
-}
-
-void GraphicsSurfaceWidget::SaveSurface() {
- QString png_filter = tr("Portable Network Graphic (*.png)");
- QString bin_filter = tr("Binary data (*.bin)");
-
- QString selectedFilter;
- QString filename = QFileDialog::getSaveFileName(
- this, tr("Save Surface"),
- QString("texture-0x%1.png").arg(QString::number(surface_address, 16)),
- QString("%1;;%2").arg(png_filter, bin_filter), &selectedFilter);
-
- if (filename.isEmpty()) {
- // If the user canceled the dialog, don't save anything.
- return;
- }
-
- if (selectedFilter == png_filter) {
- const QPixmap* pixmap = surface_picture_label->pixmap();
- ASSERT_MSG(pixmap != nullptr, "No pixmap set");
-
- QFile file(filename);
- file.open(QIODevice::WriteOnly);
- if (pixmap)
- pixmap->save(&file, "PNG");
- } else if (selectedFilter == bin_filter) {
- auto& gpu = Core::System::GetInstance().GPU();
- std::optional<VAddr> address = gpu.MemoryManager().GpuToCpuAddress(surface_address);
-
- const u8* buffer = Memory::GetPointer(*address);
- ASSERT_MSG(buffer != nullptr, "Memory not accessible");
-
- QFile file(filename);
- file.open(QIODevice::WriteOnly);
- int size = surface_width * surface_height * Tegra::Texture::BytesPerPixel(surface_format);
- QByteArray data(reinterpret_cast<const char*>(buffer), size);
- file.write(data);
- } else {
- UNREACHABLE_MSG("Unhandled filter selected");
- }
-}
diff --git a/src/yuzu/debugger/graphics/graphics_surface.h b/src/yuzu/debugger/graphics/graphics_surface.h
deleted file mode 100644
index 323e39d94..000000000
--- a/src/yuzu/debugger/graphics/graphics_surface.h
+++ /dev/null
@@ -1,96 +0,0 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <QLabel>
-#include <QPushButton>
-#include "video_core/memory_manager.h"
-#include "video_core/textures/texture.h"
-#include "yuzu/debugger/graphics/graphics_breakpoint_observer.h"
-
-class QComboBox;
-class QSpinBox;
-class CSpinBox;
-
-class GraphicsSurfaceWidget;
-
-class SurfacePicture : public QLabel {
- Q_OBJECT
-
-public:
- explicit SurfacePicture(QWidget* parent = nullptr,
- GraphicsSurfaceWidget* surface_widget = nullptr);
- ~SurfacePicture() override;
-
-protected slots:
- void mouseMoveEvent(QMouseEvent* event) override;
- void mousePressEvent(QMouseEvent* event) override;
-
-private:
- GraphicsSurfaceWidget* surface_widget;
-};
-
-class GraphicsSurfaceWidget : public BreakPointObserverDock {
- Q_OBJECT
-
- using Event = Tegra::DebugContext::Event;
-
- enum class Source {
- RenderTarget0 = 0,
- RenderTarget1 = 1,
- RenderTarget2 = 2,
- RenderTarget3 = 3,
- RenderTarget4 = 4,
- RenderTarget5 = 5,
- RenderTarget6 = 6,
- RenderTarget7 = 7,
- ZBuffer = 8,
- Custom = 9,
- };
-
-public:
- explicit GraphicsSurfaceWidget(std::shared_ptr<Tegra::DebugContext> debug_context,
- QWidget* parent = nullptr);
- void Pick(int x, int y);
-
-public slots:
- void OnSurfaceSourceChanged(int new_value);
- void OnSurfaceAddressChanged(qint64 new_value);
- void OnSurfaceWidthChanged(int new_value);
- void OnSurfaceHeightChanged(int new_value);
- void OnSurfaceFormatChanged(int new_value);
- void OnSurfacePickerXChanged(int new_value);
- void OnSurfacePickerYChanged(int new_value);
- void OnUpdate();
-
-signals:
- void Update();
-
-private:
- void OnBreakPointHit(Tegra::DebugContext::Event event, void* data) override;
- void OnResumed() override;
-
- void SaveSurface();
-
- QComboBox* surface_source_list;
- CSpinBox* surface_address_control;
- QSpinBox* surface_width_control;
- QSpinBox* surface_height_control;
- QComboBox* surface_format_control;
-
- SurfacePicture* surface_picture_label;
- QSpinBox* surface_picker_x_control;
- QSpinBox* surface_picker_y_control;
- QLabel* surface_info_label;
- QPushButton* save_surface;
-
- Source surface_source;
- Tegra::GPUVAddr surface_address;
- unsigned surface_width;
- unsigned surface_height;
- Tegra::Texture::TextureFormat surface_format;
- int surface_picker_x = 0;
- int surface_picker_y = 0;
-};
diff --git a/src/yuzu/debugger/profiler.cpp b/src/yuzu/debugger/profiler.cpp
index 8b30e0a85..86e03e46d 100644
--- a/src/yuzu/debugger/profiler.cpp
+++ b/src/yuzu/debugger/profiler.cpp
@@ -7,6 +7,7 @@
#include <QMouseEvent>
#include <QPainter>
#include <QString>
+#include <QTimer>
#include "common/common_types.h"
#include "common/microprofile.h"
#include "yuzu/debugger/profiler.h"
diff --git a/src/yuzu/debugger/profiler.h b/src/yuzu/debugger/profiler.h
index eae1e9e3c..8e69fdb06 100644
--- a/src/yuzu/debugger/profiler.h
+++ b/src/yuzu/debugger/profiler.h
@@ -4,10 +4,11 @@
#pragma once
-#include <QAbstractItemModel>
-#include <QDockWidget>
-#include <QTimer>
-#include "common/microprofile.h"
+#include <QWidget>
+
+class QAction;
+class QHideEvent;
+class QShowEvent;
class MicroProfileDialog : public QWidget {
Q_OBJECT
diff --git a/src/yuzu/debugger/wait_tree.cpp b/src/yuzu/debugger/wait_tree.cpp
index 06ad74ffe..593bb681f 100644
--- a/src/yuzu/debugger/wait_tree.cpp
+++ b/src/yuzu/debugger/wait_tree.cpp
@@ -234,6 +234,9 @@ QString WaitTreeThread::GetText() const {
case Kernel::ThreadStatus::WaitMutex:
status = tr("waiting for mutex");
break;
+ case Kernel::ThreadStatus::WaitCondVar:
+ status = tr("waiting for condition variable");
+ break;
case Kernel::ThreadStatus::WaitArb:
status = tr("waiting for address arbiter");
break;
@@ -269,6 +272,7 @@ QColor WaitTreeThread::GetColor() const {
case Kernel::ThreadStatus::WaitSynchAll:
case Kernel::ThreadStatus::WaitSynchAny:
case Kernel::ThreadStatus::WaitMutex:
+ case Kernel::ThreadStatus::WaitCondVar:
case Kernel::ThreadStatus::WaitArb:
return QColor(Qt::GlobalColor::red);
case Kernel::ThreadStatus::Dormant:
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index c0e3c5fa9..4b67656ac 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -18,6 +18,7 @@
#include "common/common_types.h"
#include "common/logging/log.h"
#include "core/file_sys/patch_manager.h"
+#include "core/file_sys/registered_cache.h"
#include "yuzu/compatibility_list.h"
#include "yuzu/game_list.h"
#include "yuzu/game_list_p.h"
@@ -193,8 +194,9 @@ void GameList::onFilterCloseClicked() {
main_window->filterBarSetChecked(false);
}
-GameList::GameList(FileSys::VirtualFilesystem vfs, GMainWindow* parent)
- : QWidget{parent}, vfs(std::move(vfs)) {
+GameList::GameList(FileSys::VirtualFilesystem vfs, FileSys::ManualContentProvider* provider,
+ GMainWindow* parent)
+ : QWidget{parent}, vfs(std::move(vfs)), provider(provider) {
watcher = new QFileSystemWatcher(this);
connect(watcher, &QFileSystemWatcher::directoryChanged, this, &GameList::RefreshGameDirectory);
@@ -329,6 +331,8 @@ void GameList::PopupContextMenu(const QPoint& menu_location) {
QMenu context_menu;
QAction* open_save_location = context_menu.addAction(tr("Open Save Data Location"));
QAction* open_lfs_location = context_menu.addAction(tr("Open Mod Data Location"));
+ QAction* open_transferable_shader_cache =
+ context_menu.addAction(tr("Open Transferable Shader Cache"));
context_menu.addSeparator();
QAction* dump_romfs = context_menu.addAction(tr("Dump RomFS"));
QAction* copy_tid = context_menu.addAction(tr("Copy Title ID to Clipboard"));
@@ -344,6 +348,8 @@ void GameList::PopupContextMenu(const QPoint& menu_location) {
[&]() { emit OpenFolderRequested(program_id, GameListOpenTarget::SaveData); });
connect(open_lfs_location, &QAction::triggered,
[&]() { emit OpenFolderRequested(program_id, GameListOpenTarget::ModData); });
+ connect(open_transferable_shader_cache, &QAction::triggered,
+ [&]() { emit OpenTransferableShaderCacheRequested(program_id); });
connect(dump_romfs, &QAction::triggered, [&]() { emit DumpRomFSRequested(program_id, path); });
connect(copy_tid, &QAction::triggered, [&]() { emit CopyTIDRequested(program_id); });
connect(navigate_to_gamedb_entry, &QAction::triggered,
@@ -428,7 +434,8 @@ void GameList::PopulateAsync(const QString& dir_path, bool deep_scan) {
emit ShouldCancelWorker();
- GameListWorker* worker = new GameListWorker(vfs, dir_path, deep_scan, compatibility_list);
+ GameListWorker* worker =
+ new GameListWorker(vfs, provider, dir_path, deep_scan, compatibility_list);
connect(worker, &GameListWorker::EntryReady, this, &GameList::AddEntry, Qt::QueuedConnection);
connect(worker, &GameListWorker::Finished, this, &GameList::DonePopulating,
diff --git a/src/yuzu/game_list.h b/src/yuzu/game_list.h
index b317eb2fc..56007eef8 100644
--- a/src/yuzu/game_list.h
+++ b/src/yuzu/game_list.h
@@ -26,8 +26,9 @@ class GameListSearchField;
class GMainWindow;
namespace FileSys {
+class ManualContentProvider;
class VfsFilesystem;
-}
+} // namespace FileSys
enum class GameListOpenTarget {
SaveData,
@@ -47,7 +48,8 @@ public:
COLUMN_COUNT, // Number of columns
};
- explicit GameList(std::shared_ptr<FileSys::VfsFilesystem> vfs, GMainWindow* parent = nullptr);
+ explicit GameList(std::shared_ptr<FileSys::VfsFilesystem> vfs,
+ FileSys::ManualContentProvider* provider, GMainWindow* parent = nullptr);
~GameList() override;
void clearFilter();
@@ -66,6 +68,7 @@ signals:
void GameChosen(QString game_path);
void ShouldCancelWorker();
void OpenFolderRequested(u64 program_id, GameListOpenTarget target);
+ void OpenTransferableShaderCacheRequested(u64 program_id);
void DumpRomFSRequested(u64 program_id, const std::string& game_path);
void CopyTIDRequested(u64 program_id);
void NavigateToGamedbEntryRequested(u64 program_id,
@@ -85,6 +88,7 @@ private:
void RefreshGameDirectory();
std::shared_ptr<FileSys::VfsFilesystem> vfs;
+ FileSys::ManualContentProvider* provider;
GameListSearchField* search_field;
GMainWindow* main_window = nullptr;
QVBoxLayout* layout = nullptr;
diff --git a/src/yuzu/game_list_worker.cpp b/src/yuzu/game_list_worker.cpp
index b37710f59..8687e7c5a 100644
--- a/src/yuzu/game_list_worker.cpp
+++ b/src/yuzu/game_list_worker.cpp
@@ -12,12 +12,15 @@
#include "common/common_paths.h"
#include "common/file_util.h"
+#include "core/core.h"
+#include "core/file_sys/card_image.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/mode.h"
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/patch_manager.h"
#include "core/file_sys/registered_cache.h"
+#include "core/file_sys/submission_package.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/loader/loader.h"
#include "yuzu/compatibility_list.h"
@@ -119,20 +122,25 @@ QList<QStandardItem*> MakeGameListEntry(const std::string& path, const std::stri
}
} // Anonymous namespace
-GameListWorker::GameListWorker(FileSys::VirtualFilesystem vfs, QString dir_path, bool deep_scan,
- const CompatibilityList& compatibility_list)
- : vfs(std::move(vfs)), dir_path(std::move(dir_path)), deep_scan(deep_scan),
+GameListWorker::GameListWorker(FileSys::VirtualFilesystem vfs,
+ FileSys::ManualContentProvider* provider, QString dir_path,
+ bool deep_scan, const CompatibilityList& compatibility_list)
+ : vfs(std::move(vfs)), provider(provider), dir_path(std::move(dir_path)), deep_scan(deep_scan),
compatibility_list(compatibility_list) {}
GameListWorker::~GameListWorker() = default;
-void GameListWorker::AddInstalledTitlesToGameList() {
- const auto cache = Service::FileSystem::GetUnionContents();
- const auto installed_games = cache.ListEntriesFilter(FileSys::TitleType::Application,
- FileSys::ContentRecordType::Program);
+void GameListWorker::AddTitlesToGameList() {
+ const auto& cache = dynamic_cast<FileSys::ContentProviderUnion&>(
+ Core::System::GetInstance().GetContentProvider());
+ const auto installed_games = cache.ListEntriesFilterOrigin(
+ std::nullopt, FileSys::TitleType::Application, FileSys::ContentRecordType::Program);
- for (const auto& game : installed_games) {
- const auto file = cache.GetEntryUnparsed(game);
+ for (const auto& [slot, game] : installed_games) {
+ if (slot == FileSys::ContentProviderUnionSlot::FrontendManual)
+ continue;
+
+ const auto file = cache.GetEntryUnparsed(game.title_id, game.type);
std::unique_ptr<Loader::AppLoader> loader = Loader::GetLoader(file);
if (!loader)
continue;
@@ -150,45 +158,13 @@ void GameListWorker::AddInstalledTitlesToGameList() {
emit EntryReady(MakeGameListEntry(file->GetFullPath(), name, icon, *loader, program_id,
compatibility_list, patch));
}
-
- const auto control_data = cache.ListEntriesFilter(FileSys::TitleType::Application,
- FileSys::ContentRecordType::Control);
-
- for (const auto& entry : control_data) {
- auto nca = cache.GetEntry(entry);
- if (nca != nullptr) {
- nca_control_map.insert_or_assign(entry.title_id, std::move(nca));
- }
- }
}
-void GameListWorker::FillControlMap(const std::string& dir_path) {
- const auto nca_control_callback = [this](u64* num_entries_out, const std::string& directory,
- const std::string& virtual_name) -> bool {
- if (stop_processing) {
- // Breaks the callback loop
- return false;
- }
-
- const std::string physical_name = directory + DIR_SEP + virtual_name;
- const QFileInfo file_info(QString::fromStdString(physical_name));
- if (!file_info.isDir() && file_info.suffix() == QStringLiteral("nca")) {
- auto nca =
- std::make_unique<FileSys::NCA>(vfs->OpenFile(physical_name, FileSys::Mode::Read));
- if (nca->GetType() == FileSys::NCAContentType::Control) {
- const u64 title_id = nca->GetTitleId();
- nca_control_map.insert_or_assign(title_id, std::move(nca));
- }
- }
- return true;
- };
-
- FileUtil::ForeachDirectoryEntry(nullptr, dir_path, nca_control_callback);
-}
-
-void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsigned int recursion) {
- const auto callback = [this, recursion](u64* num_entries_out, const std::string& directory,
- const std::string& virtual_name) -> bool {
+void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_path,
+ unsigned int recursion) {
+ const auto callback = [this, target, recursion](u64* num_entries_out,
+ const std::string& directory,
+ const std::string& virtual_name) -> bool {
if (stop_processing) {
// Breaks the callback loop.
return false;
@@ -198,7 +174,8 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign
const bool is_dir = FileUtil::IsDirectory(physical_name);
if (!is_dir &&
(HasSupportedFileExtension(physical_name) || IsExtractedNCAMain(physical_name))) {
- auto loader = Loader::GetLoader(vfs->OpenFile(physical_name, FileSys::Mode::Read));
+ const auto file = vfs->OpenFile(physical_name, FileSys::Mode::Read);
+ auto loader = Loader::GetLoader(file);
if (!loader) {
return true;
}
@@ -209,31 +186,42 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign
return true;
}
- std::vector<u8> icon;
- const auto res1 = loader->ReadIcon(icon);
-
u64 program_id = 0;
const auto res2 = loader->ReadProgramId(program_id);
- std::string name = " ";
- const auto res3 = loader->ReadTitle(name);
+ if (target == ScanTarget::FillManualContentProvider) {
+ if (res2 == Loader::ResultStatus::Success && file_type == Loader::FileType::NCA) {
+ provider->AddEntry(FileSys::TitleType::Application,
+ FileSys::GetCRTypeFromNCAType(FileSys::NCA{file}.GetType()),
+ program_id, file);
+ } else if (res2 == Loader::ResultStatus::Success &&
+ (file_type == Loader::FileType::XCI ||
+ file_type == Loader::FileType::NSP)) {
+ const auto nsp = file_type == Loader::FileType::NSP
+ ? std::make_shared<FileSys::NSP>(file)
+ : FileSys::XCI{file}.GetSecurePartitionNSP();
+ for (const auto& title : nsp->GetNCAs()) {
+ for (const auto& entry : title.second) {
+ provider->AddEntry(entry.first.first, entry.first.second, title.first,
+ entry.second->GetBaseFile());
+ }
+ }
+ }
+ } else {
+ std::vector<u8> icon;
+ const auto res1 = loader->ReadIcon(icon);
- const FileSys::PatchManager patch{program_id};
+ std::string name = " ";
+ const auto res3 = loader->ReadTitle(name);
- if (res1 != Loader::ResultStatus::Success && res3 != Loader::ResultStatus::Success &&
- res2 == Loader::ResultStatus::Success) {
- // Use from metadata pool.
- if (nca_control_map.find(program_id) != nca_control_map.end()) {
- const auto& nca = nca_control_map[program_id];
- GetMetadataFromControlNCA(patch, *nca, icon, name);
- }
- }
+ const FileSys::PatchManager patch{program_id};
- emit EntryReady(MakeGameListEntry(physical_name, name, icon, *loader, program_id,
- compatibility_list, patch));
+ emit EntryReady(MakeGameListEntry(physical_name, name, icon, *loader, program_id,
+ compatibility_list, patch));
+ }
} else if (is_dir && recursion > 0) {
watch_list.append(QString::fromStdString(physical_name));
- AddFstEntriesToGameList(physical_name, recursion - 1);
+ ScanFileSystem(target, physical_name, recursion - 1);
}
return true;
@@ -245,10 +233,11 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign
void GameListWorker::run() {
stop_processing = false;
watch_list.append(dir_path);
- FillControlMap(dir_path.toStdString());
- AddInstalledTitlesToGameList();
- AddFstEntriesToGameList(dir_path.toStdString(), deep_scan ? 256 : 0);
- nca_control_map.clear();
+ provider->ClearAllEntries();
+ ScanFileSystem(ScanTarget::FillManualContentProvider, dir_path.toStdString(),
+ deep_scan ? 256 : 0);
+ AddTitlesToGameList();
+ ScanFileSystem(ScanTarget::PopulateGameList, dir_path.toStdString(), deep_scan ? 256 : 0);
emit Finished(watch_list);
}
diff --git a/src/yuzu/game_list_worker.h b/src/yuzu/game_list_worker.h
index 0e42d0bde..7c3074af9 100644
--- a/src/yuzu/game_list_worker.h
+++ b/src/yuzu/game_list_worker.h
@@ -33,7 +33,8 @@ class GameListWorker : public QObject, public QRunnable {
Q_OBJECT
public:
- GameListWorker(std::shared_ptr<FileSys::VfsFilesystem> vfs, QString dir_path, bool deep_scan,
+ GameListWorker(std::shared_ptr<FileSys::VfsFilesystem> vfs,
+ FileSys::ManualContentProvider* provider, QString dir_path, bool deep_scan,
const CompatibilityList& compatibility_list);
~GameListWorker() override;
@@ -58,12 +59,17 @@ signals:
void Finished(QStringList watch_list);
private:
- void AddInstalledTitlesToGameList();
- void FillControlMap(const std::string& dir_path);
- void AddFstEntriesToGameList(const std::string& dir_path, unsigned int recursion = 0);
+ void AddTitlesToGameList();
+
+ enum class ScanTarget {
+ FillManualContentProvider,
+ PopulateGameList,
+ };
+
+ void ScanFileSystem(ScanTarget target, const std::string& dir_path, unsigned int recursion = 0);
std::shared_ptr<FileSys::VfsFilesystem> vfs;
- std::map<u64, std::unique_ptr<FileSys::NCA>> nca_control_map;
+ FileSys::ManualContentProvider* provider;
QStringList watch_list;
QString dir_path;
bool deep_scan;
diff --git a/src/yuzu/hotkeys.cpp b/src/yuzu/hotkeys.cpp
index dce399774..4582e7f21 100644
--- a/src/yuzu/hotkeys.cpp
+++ b/src/yuzu/hotkeys.cpp
@@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include <map>
#include <QKeySequence>
#include <QShortcut>
#include <QTreeWidgetItem>
@@ -13,47 +12,32 @@
HotkeyRegistry::HotkeyRegistry() = default;
HotkeyRegistry::~HotkeyRegistry() = default;
-void HotkeyRegistry::LoadHotkeys() {
- // Make sure NOT to use a reference here because it would become invalid once we call
- // beginGroup()
- for (auto shortcut : UISettings::values.shortcuts) {
- const QStringList cat = shortcut.first.split('/');
- Q_ASSERT(cat.size() >= 2);
-
- // RegisterHotkey assigns default keybindings, so use old values as default parameters
- Hotkey& hk = hotkey_groups[cat[0]][cat[1]];
- if (!shortcut.second.first.isEmpty()) {
- hk.keyseq = QKeySequence::fromString(shortcut.second.first);
- hk.context = static_cast<Qt::ShortcutContext>(shortcut.second.second);
- }
- if (hk.shortcut)
- hk.shortcut->setKey(hk.keyseq);
- }
-}
-
void HotkeyRegistry::SaveHotkeys() {
UISettings::values.shortcuts.clear();
for (const auto& group : hotkey_groups) {
for (const auto& hotkey : group.second) {
- UISettings::values.shortcuts.emplace_back(
- UISettings::Shortcut(group.first + '/' + hotkey.first,
- UISettings::ContextualShortcut(hotkey.second.keyseq.toString(),
- hotkey.second.context)));
+ UISettings::values.shortcuts.push_back(
+ {hotkey.first, group.first,
+ UISettings::ContextualShortcut(hotkey.second.keyseq.toString(),
+ hotkey.second.context)});
}
}
}
-void HotkeyRegistry::RegisterHotkey(const QString& group, const QString& action,
- const QKeySequence& default_keyseq,
- Qt::ShortcutContext default_context) {
- auto& hotkey_group = hotkey_groups[group];
- if (hotkey_group.find(action) != hotkey_group.end()) {
- return;
+void HotkeyRegistry::LoadHotkeys() {
+ // Make sure NOT to use a reference here because it would become invalid once we call
+ // beginGroup()
+ for (auto shortcut : UISettings::values.shortcuts) {
+ Hotkey& hk = hotkey_groups[shortcut.group][shortcut.name];
+ if (!shortcut.shortcut.first.isEmpty()) {
+ hk.keyseq = QKeySequence::fromString(shortcut.shortcut.first, QKeySequence::NativeText);
+ hk.context = static_cast<Qt::ShortcutContext>(shortcut.shortcut.second);
+ }
+ if (hk.shortcut) {
+ hk.shortcut->disconnect();
+ hk.shortcut->setKey(hk.keyseq);
+ }
}
-
- auto& hotkey_action = hotkey_groups[group][action];
- hotkey_action.keyseq = default_keyseq;
- hotkey_action.context = default_context;
}
QShortcut* HotkeyRegistry::GetHotkey(const QString& group, const QString& action, QWidget* widget) {
@@ -65,24 +49,11 @@ QShortcut* HotkeyRegistry::GetHotkey(const QString& group, const QString& action
return hk.shortcut;
}
-GHotkeysDialog::GHotkeysDialog(QWidget* parent) : QWidget(parent) {
- ui.setupUi(this);
+QKeySequence HotkeyRegistry::GetKeySequence(const QString& group, const QString& action) {
+ return hotkey_groups[group][action].keyseq;
}
-void GHotkeysDialog::Populate(const HotkeyRegistry& registry) {
- for (const auto& group : registry.hotkey_groups) {
- QTreeWidgetItem* toplevel_item = new QTreeWidgetItem(QStringList(group.first));
- for (const auto& hotkey : group.second) {
- QStringList columns;
- columns << hotkey.first << hotkey.second.keyseq.toString();
- QTreeWidgetItem* item = new QTreeWidgetItem(columns);
- toplevel_item->addChild(item);
- }
- ui.treeWidget->addTopLevelItem(toplevel_item);
- }
- // TODO: Make context configurable as well (hiding the column for now)
- ui.treeWidget->setColumnCount(2);
-
- ui.treeWidget->resizeColumnToContents(0);
- ui.treeWidget->resizeColumnToContents(1);
+Qt::ShortcutContext HotkeyRegistry::GetShortcutContext(const QString& group,
+ const QString& action) {
+ return hotkey_groups[group][action].context;
}
diff --git a/src/yuzu/hotkeys.h b/src/yuzu/hotkeys.h
index f38e6c002..4f526dc7e 100644
--- a/src/yuzu/hotkeys.h
+++ b/src/yuzu/hotkeys.h
@@ -5,7 +5,6 @@
#pragma once
#include <map>
-#include "ui_hotkeys.h"
class QDialog;
class QKeySequence;
@@ -14,7 +13,7 @@ class QShortcut;
class HotkeyRegistry final {
public:
- friend class GHotkeysDialog;
+ friend class ConfigureHotkeys;
explicit HotkeyRegistry();
~HotkeyRegistry();
@@ -49,22 +48,27 @@ public:
QShortcut* GetHotkey(const QString& group, const QString& action, QWidget* widget);
/**
- * Register a hotkey.
+ * Returns a QKeySequence object whose signal can be connected to QAction::setShortcut.
*
- * @param group General group this hotkey belongs to (e.g. "Main Window", "Debugger")
- * @param action Name of the action (e.g. "Start Emulation", "Load Image")
- * @param default_keyseq Default key sequence to assign if the hotkey wasn't present in the
- * settings file before
- * @param default_context Default context to assign if the hotkey wasn't present in the settings
- * file before
- * @warning Both the group and action strings will be displayed in the hotkey settings dialog
+ * @param group General group this hotkey belongs to (e.g. "Main Window", "Debugger").
+ * @param action Name of the action (e.g. "Start Emulation", "Load Image").
+ */
+ QKeySequence GetKeySequence(const QString& group, const QString& action);
+
+ /**
+ * Returns a Qt::ShortcutContext object who can be connected to other
+ * QAction::setShortcutContext.
+ *
+ * @param group General group this shortcut context belongs to (e.g. "Main Window",
+ * "Debugger").
+ * @param action Name of the action (e.g. "Start Emulation", "Load Image").
*/
- void RegisterHotkey(const QString& group, const QString& action,
- const QKeySequence& default_keyseq = {},
- Qt::ShortcutContext default_context = Qt::WindowShortcut);
+ Qt::ShortcutContext GetShortcutContext(const QString& group, const QString& action);
private:
struct Hotkey {
+ Hotkey() : shortcut(nullptr), context(Qt::WindowShortcut) {}
+
QKeySequence keyseq;
QShortcut* shortcut = nullptr;
Qt::ShortcutContext context = Qt::WindowShortcut;
@@ -75,15 +79,3 @@ private:
HotkeyGroupMap hotkey_groups;
};
-
-class GHotkeysDialog : public QWidget {
- Q_OBJECT
-
-public:
- explicit GHotkeysDialog(QWidget* parent = nullptr);
-
- void Populate(const HotkeyRegistry& registry);
-
-private:
- Ui::hotkeys ui;
-};
diff --git a/src/yuzu/hotkeys.ui b/src/yuzu/hotkeys.ui
deleted file mode 100644
index 050fe064e..000000000
--- a/src/yuzu/hotkeys.ui
+++ /dev/null
@@ -1,46 +0,0 @@
-<?xml version="1.0" encoding="UTF-8"?>
-<ui version="4.0">
- <class>hotkeys</class>
- <widget class="QWidget" name="hotkeys">
- <property name="geometry">
- <rect>
- <x>0</x>
- <y>0</y>
- <width>363</width>
- <height>388</height>
- </rect>
- </property>
- <property name="windowTitle">
- <string>Hotkey Settings</string>
- </property>
- <layout class="QVBoxLayout" name="verticalLayout">
- <item>
- <widget class="QTreeWidget" name="treeWidget">
- <property name="selectionBehavior">
- <enum>QAbstractItemView::SelectItems</enum>
- </property>
- <property name="headerHidden">
- <bool>false</bool>
- </property>
- <column>
- <property name="text">
- <string>Action</string>
- </property>
- </column>
- <column>
- <property name="text">
- <string>Hotkey</string>
- </property>
- </column>
- <column>
- <property name="text">
- <string>Context</string>
- </property>
- </column>
- </widget>
- </item>
- </layout>
- </widget>
- <resources/>
- <connections/>
-</ui>
diff --git a/src/yuzu/loading_screen.cpp b/src/yuzu/loading_screen.cpp
index 86f6d0165..4e2d988cd 100644
--- a/src/yuzu/loading_screen.cpp
+++ b/src/yuzu/loading_screen.cpp
@@ -192,7 +192,12 @@ void LoadingScreen::OnLoadProgress(VideoCore::LoadCallbackStage stage, std::size
}
// update labels and progress bar
- ui->stage->setText(stage_translations[stage].arg(value).arg(total));
+ if (stage == VideoCore::LoadCallbackStage::Decompile ||
+ stage == VideoCore::LoadCallbackStage::Build) {
+ ui->stage->setText(stage_translations[stage].arg(value).arg(total));
+ } else {
+ ui->stage->setText(stage_translations[stage]);
+ }
ui->value->setText(estimate);
ui->progress_bar->setValue(static_cast<int>(value));
previous_time = now;
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 41ba3c4c6..ca231d710 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -37,14 +37,20 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
#include <glad/glad.h>
#define QT_NO_OPENGL
+#include <QClipboard>
+#include <QDesktopServices>
#include <QDesktopWidget>
#include <QDialogButtonBox>
#include <QFile>
#include <QFileDialog>
+#include <QInputDialog>
#include <QMessageBox>
+#include <QProgressBar>
+#include <QProgressDialog>
+#include <QShortcut>
+#include <QStatusBar>
#include <QtConcurrent/QtConcurrent>
-#include <QtGui>
-#include <QtWidgets>
+
#include <fmt/format.h>
#include "common/common_paths.h"
#include "common/detached_tasks.h"
@@ -55,11 +61,9 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
#include "common/microprofile.h"
#include "common/scm_rev.h"
#include "common/scope_exit.h"
-#include "common/string_util.h"
#include "common/telemetry.h"
#include "core/core.h"
#include "core/crypto/key_manager.h"
-#include "core/file_sys/bis_factory.h"
#include "core/file_sys/card_image.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/control_metadata.h"
@@ -71,7 +75,6 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
#include "core/frontend/applets/software_keyboard.h"
#include "core/hle/kernel/process.h"
#include "core/hle/service/filesystem/filesystem.h"
-#include "core/hle/service/filesystem/fsp_ldr.h"
#include "core/hle/service/nfp/nfp.h"
#include "core/hle/service/sm/sm.h"
#include "core/loader/loader.h"
@@ -87,7 +90,6 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
#include "yuzu/configuration/configure_dialog.h"
#include "yuzu/debugger/console.h"
#include "yuzu/debugger/graphics/graphics_breakpoints.h"
-#include "yuzu/debugger/graphics/graphics_surface.h"
#include "yuzu/debugger/profiler.h"
#include "yuzu/debugger/wait_tree.h"
#include "yuzu/discord.h"
@@ -168,7 +170,8 @@ static void InitializeLogging() {
GMainWindow::GMainWindow()
: config(new Config()), emu_thread(nullptr),
- vfs(std::make_shared<FileSys::RealVfsFilesystem>()) {
+ vfs(std::make_shared<FileSys::RealVfsFilesystem>()),
+ provider(std::make_unique<FileSys::ManualContentProvider>()) {
InitializeLogging();
debug_context = Tegra::DebugContext::Construct();
@@ -200,11 +203,15 @@ GMainWindow::GMainWindow()
.arg(Common::g_build_fullname, Common::g_scm_branch, Common::g_scm_desc));
show();
+ Core::System::GetInstance().SetContentProvider(
+ std::make_unique<FileSys::ContentProviderUnion>());
+ Core::System::GetInstance().RegisterContentProvider(
+ FileSys::ContentProviderUnionSlot::FrontendManual, provider.get());
+ Service::FileSystem::CreateFactories(*vfs);
+
// Gen keys if necessary
OnReinitializeKeys(ReinitializeKeyBehavior::NoWarning);
- // Necessary to load titles from nand in gamelist.
- Service::FileSystem::CreateFactories(*vfs);
game_list->LoadCompatibilityList();
game_list->PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan);
@@ -416,7 +423,7 @@ void GMainWindow::InitializeWidgets() {
render_window = new GRenderWindow(this, emu_thread.get());
render_window->hide();
- game_list = new GameList(vfs, this);
+ game_list = new GameList(vfs, provider.get(), this);
ui.horizontalLayout->addWidget(game_list);
loading_screen = new LoadingScreen(this);
@@ -475,11 +482,6 @@ void GMainWindow::InitializeDebugWidgets() {
graphicsBreakpointsWidget->hide();
debug_menu->addAction(graphicsBreakpointsWidget->toggleViewAction());
- graphicsSurfaceWidget = new GraphicsSurfaceWidget(debug_context, this);
- addDockWidget(Qt::RightDockWidgetArea, graphicsSurfaceWidget);
- graphicsSurfaceWidget->hide();
- debug_menu->addAction(graphicsSurfaceWidget->toggleViewAction());
-
waitTreeWidget = new WaitTreeWidget(this);
addDockWidget(Qt::LeftDockWidgetArea, waitTreeWidget);
waitTreeWidget->hide();
@@ -511,33 +513,34 @@ void GMainWindow::InitializeRecentFileMenuActions() {
}
void GMainWindow::InitializeHotkeys() {
- hotkey_registry.RegisterHotkey("Main Window", "Load File", QKeySequence::Open);
- hotkey_registry.RegisterHotkey("Main Window", "Start Emulation");
- hotkey_registry.RegisterHotkey("Main Window", "Continue/Pause", QKeySequence(Qt::Key_F4));
- hotkey_registry.RegisterHotkey("Main Window", "Restart", QKeySequence(Qt::Key_F5));
- hotkey_registry.RegisterHotkey("Main Window", "Fullscreen", QKeySequence::FullScreen);
- hotkey_registry.RegisterHotkey("Main Window", "Exit Fullscreen", QKeySequence(Qt::Key_Escape),
- Qt::ApplicationShortcut);
- hotkey_registry.RegisterHotkey("Main Window", "Toggle Speed Limit", QKeySequence("CTRL+Z"),
- Qt::ApplicationShortcut);
- hotkey_registry.RegisterHotkey("Main Window", "Increase Speed Limit", QKeySequence("+"),
- Qt::ApplicationShortcut);
- hotkey_registry.RegisterHotkey("Main Window", "Decrease Speed Limit", QKeySequence("-"),
- Qt::ApplicationShortcut);
- hotkey_registry.RegisterHotkey("Main Window", "Load Amiibo", QKeySequence(Qt::Key_F2),
- Qt::ApplicationShortcut);
- hotkey_registry.RegisterHotkey("Main Window", "Capture Screenshot",
- QKeySequence(QKeySequence::Print));
- hotkey_registry.RegisterHotkey("Main Window", "Change Docked Mode", QKeySequence(Qt::Key_F10));
-
hotkey_registry.LoadHotkeys();
+ ui.action_Load_File->setShortcut(hotkey_registry.GetKeySequence("Main Window", "Load File"));
+ ui.action_Load_File->setShortcutContext(
+ hotkey_registry.GetShortcutContext("Main Window", "Load File"));
+
+ ui.action_Exit->setShortcut(hotkey_registry.GetKeySequence("Main Window", "Exit yuzu"));
+ ui.action_Exit->setShortcutContext(
+ hotkey_registry.GetShortcutContext("Main Window", "Exit yuzu"));
+
+ ui.action_Stop->setShortcut(hotkey_registry.GetKeySequence("Main Window", "Stop Emulation"));
+ ui.action_Stop->setShortcutContext(
+ hotkey_registry.GetShortcutContext("Main Window", "Stop Emulation"));
+
+ ui.action_Show_Filter_Bar->setShortcut(
+ hotkey_registry.GetKeySequence("Main Window", "Toggle Filter Bar"));
+ ui.action_Show_Filter_Bar->setShortcutContext(
+ hotkey_registry.GetShortcutContext("Main Window", "Toggle Filter Bar"));
+
+ ui.action_Show_Status_Bar->setShortcut(
+ hotkey_registry.GetKeySequence("Main Window", "Toggle Status Bar"));
+ ui.action_Show_Status_Bar->setShortcutContext(
+ hotkey_registry.GetShortcutContext("Main Window", "Toggle Status Bar"));
+
connect(hotkey_registry.GetHotkey("Main Window", "Load File", this), &QShortcut::activated,
this, &GMainWindow::OnMenuLoadFile);
- connect(hotkey_registry.GetHotkey("Main Window", "Start Emulation", this),
- &QShortcut::activated, this, &GMainWindow::OnStartGame);
- connect(hotkey_registry.GetHotkey("Main Window", "Continue/Pause", this), &QShortcut::activated,
- this, [&] {
+ connect(hotkey_registry.GetHotkey("Main Window", "Continue/Pause Emulation", this),
+ &QShortcut::activated, this, [&] {
if (emulation_running) {
if (emu_thread->IsRunning()) {
OnPauseGame();
@@ -546,8 +549,8 @@ void GMainWindow::InitializeHotkeys() {
}
}
});
- connect(hotkey_registry.GetHotkey("Main Window", "Restart", this), &QShortcut::activated, this,
- [this] {
+ connect(hotkey_registry.GetHotkey("Main Window", "Restart Emulation", this),
+ &QShortcut::activated, this, [this] {
if (!Core::System::GetInstance().IsPoweredOn())
return;
BootGame(QString(game_path));
@@ -648,6 +651,8 @@ void GMainWindow::RestoreUIState() {
void GMainWindow::ConnectWidgetEvents() {
connect(game_list, &GameList::GameChosen, this, &GMainWindow::OnGameListLoadFile);
connect(game_list, &GameList::OpenFolderRequested, this, &GMainWindow::OnGameListOpenFolder);
+ connect(game_list, &GameList::OpenTransferableShaderCacheRequested, this,
+ &GMainWindow::OnTransferableShaderCacheOpenFile);
connect(game_list, &GameList::DumpRomFSRequested, this, &GMainWindow::OnGameListDumpRomFS);
connect(game_list, &GameList::CopyTIDRequested, this, &GMainWindow::OnGameListCopyTID);
connect(game_list, &GameList::NavigateToGamedbEntryRequested, this,
@@ -692,7 +697,6 @@ void GMainWindow::ConnectMenuEvents() {
&GMainWindow::ToggleWindowMode);
connect(ui.action_Display_Dock_Widget_Headers, &QAction::triggered, this,
&GMainWindow::OnDisplayTitleBars);
- ui.action_Show_Filter_Bar->setShortcut(tr("CTRL+F"));
connect(ui.action_Show_Filter_Bar, &QAction::triggered, this, &GMainWindow::OnToggleFilterBar);
connect(ui.action_Show_Status_Bar, &QAction::triggered, statusBar(), &QStatusBar::setVisible);
@@ -1082,6 +1086,39 @@ void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target
QDesktopServices::openUrl(QUrl::fromLocalFile(qpath));
}
+void GMainWindow::OnTransferableShaderCacheOpenFile(u64 program_id) {
+ ASSERT(program_id != 0);
+
+ const QString tranferable_shader_cache_folder_path =
+ QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ShaderDir)) + "opengl" +
+ DIR_SEP + "transferable";
+
+ const QString transferable_shader_cache_file_path =
+ tranferable_shader_cache_folder_path + DIR_SEP +
+ QString::fromStdString(fmt::format("{:016X}.bin", program_id));
+
+ if (!QFile::exists(transferable_shader_cache_file_path)) {
+ QMessageBox::warning(this, tr("Error Opening Transferable Shader Cache"),
+ tr("A shader cache for this title does not exist."));
+ return;
+ }
+
+ // Windows supports opening a folder with selecting a specified file in explorer. On every other
+ // OS we just open the transferable shader cache folder without preselecting the transferable
+ // shader cache file for the selected game.
+#if defined(Q_OS_WIN)
+ const QString explorer = QStringLiteral("explorer");
+ QStringList param;
+ if (!QFileInfo(transferable_shader_cache_file_path).isDir()) {
+ param << QStringLiteral("/select,");
+ }
+ param << QDir::toNativeSeparators(transferable_shader_cache_file_path);
+ QProcess::startDetached(explorer, param);
+#else
+ QDesktopServices::openUrl(QUrl::fromLocalFile(tranferable_shader_cache_folder_path));
+#endif
+}
+
static std::size_t CalculateRomFSEntrySize(const FileSys::VirtualDir& dir, bool full) {
std::size_t out = 0;
@@ -1141,7 +1178,7 @@ void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_pa
return;
}
- const auto installed = Service::FileSystem::GetUnionContents();
+ const auto& installed = Core::System::GetInstance().GetContentProvider();
const auto romfs_title_id = SelectRomFSDumpTarget(installed, program_id);
if (!romfs_title_id) {
@@ -1624,6 +1661,7 @@ void GMainWindow::OnConfigure() {
auto result = configureDialog.exec();
if (result == QDialog::Accepted) {
configureDialog.applyConfiguration();
+ InitializeHotkeys();
if (UISettings::values.theme != old_theme)
UpdateUITheme();
if (UISettings::values.enable_discord_presence != old_discord_presence)
@@ -1886,14 +1924,14 @@ void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) {
}
}
-std::optional<u64> GMainWindow::SelectRomFSDumpTarget(
- const FileSys::RegisteredCacheUnion& installed, u64 program_id) {
+std::optional<u64> GMainWindow::SelectRomFSDumpTarget(const FileSys::ContentProvider& installed,
+ u64 program_id) {
const auto dlc_entries =
installed.ListEntriesFilter(FileSys::TitleType::AOC, FileSys::ContentRecordType::Data);
- std::vector<FileSys::RegisteredCacheEntry> dlc_match;
+ std::vector<FileSys::ContentProviderEntry> dlc_match;
dlc_match.reserve(dlc_entries.size());
std::copy_if(dlc_entries.begin(), dlc_entries.end(), std::back_inserter(dlc_match),
- [&program_id, &installed](const FileSys::RegisteredCacheEntry& entry) {
+ [&program_id, &installed](const FileSys::ContentProviderEntry& entry) {
return (entry.title_id & DLC_BASE_TITLE_ID_MASK) == program_id &&
installed.GetEntry(entry)->GetStatus() == Loader::ResultStatus::Success;
});
diff --git a/src/yuzu/main.h b/src/yuzu/main.h
index e07c892cf..85e3810f2 100644
--- a/src/yuzu/main.h
+++ b/src/yuzu/main.h
@@ -23,7 +23,6 @@ class EmuThread;
class GameList;
class GImageInfo;
class GraphicsBreakPointsWidget;
-class GraphicsSurfaceWidget;
class GRenderWindow;
class LoadingScreen;
class MicroProfileDialog;
@@ -37,7 +36,8 @@ struct SoftwareKeyboardParameters;
} // namespace Core::Frontend
namespace FileSys {
-class RegisteredCacheUnion;
+class ContentProvider;
+class ManualContentProvider;
class VfsFilesystem;
} // namespace FileSys
@@ -120,7 +120,6 @@ private:
void InitializeWidgets();
void InitializeDebugWidgets();
void InitializeRecentFileMenuActions();
- void InitializeHotkeys();
void SetDefaultUIGeometry();
void RestoreUIState();
@@ -176,6 +175,7 @@ private slots:
/// Called whenever a user selects a game in the game list widget.
void OnGameListLoadFile(QString game_path);
void OnGameListOpenFolder(u64 program_id, GameListOpenTarget target);
+ void OnTransferableShaderCacheOpenFile(u64 program_id);
void OnGameListDumpRomFS(u64 program_id, const std::string& game_path);
void OnGameListCopyTID(u64 program_id);
void OnGameListNavigateToGamedbEntry(u64 program_id,
@@ -195,6 +195,7 @@ private slots:
void OnAbout();
void OnToggleFilterBar();
void OnDisplayTitleBars(bool);
+ void InitializeHotkeys();
void ToggleFullscreen();
void ShowFullscreen();
void HideFullscreen();
@@ -204,7 +205,7 @@ private slots:
void OnReinitializeKeys(ReinitializeKeyBehavior behavior);
private:
- std::optional<u64> SelectRomFSDumpTarget(const FileSys::RegisteredCacheUnion&, u64 program_id);
+ std::optional<u64> SelectRomFSDumpTarget(const FileSys::ContentProvider&, u64 program_id);
void UpdateStatusBar();
Ui::MainWindow ui;
@@ -232,12 +233,12 @@ private:
// FS
std::shared_ptr<FileSys::VfsFilesystem> vfs;
+ std::unique_ptr<FileSys::ManualContentProvider> provider;
// Debugger panes
ProfilerWidget* profilerWidget;
MicroProfileDialog* microProfileDialog;
GraphicsBreakPointsWidget* graphicsBreakpointsWidget;
- GraphicsSurfaceWidget* graphicsSurfaceWidget;
WaitTreeWidget* waitTreeWidget;
QAction* actions_recent_files[max_recent_files_item];
diff --git a/src/yuzu/ui_settings.cpp b/src/yuzu/ui_settings.cpp
index a314493fc..4bdc302e0 100644
--- a/src/yuzu/ui_settings.cpp
+++ b/src/yuzu/ui_settings.cpp
@@ -12,5 +12,4 @@ const Themes themes{{
}};
Values values = {};
-
} // namespace UISettings
diff --git a/src/yuzu/ui_settings.h b/src/yuzu/ui_settings.h
index 82aaeedb0..45e705b61 100644
--- a/src/yuzu/ui_settings.h
+++ b/src/yuzu/ui_settings.h
@@ -15,7 +15,12 @@
namespace UISettings {
using ContextualShortcut = std::pair<QString, int>;
-using Shortcut = std::pair<QString, ContextualShortcut>;
+
+struct Shortcut {
+ QString name;
+ QString group;
+ ContextualShortcut shortcut;
+};
using Themes = std::array<std::pair<const char*, const char*>, 2>;
extern const Themes themes;
diff --git a/src/yuzu/util/sequence_dialog/sequence_dialog.cpp b/src/yuzu/util/sequence_dialog/sequence_dialog.cpp
new file mode 100644
index 000000000..d3edf6ec3
--- /dev/null
+++ b/src/yuzu/util/sequence_dialog/sequence_dialog.cpp
@@ -0,0 +1,37 @@
+// Copyright 2018 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <QDialogButtonBox>
+#include <QKeySequenceEdit>
+#include <QVBoxLayout>
+#include "yuzu/util/sequence_dialog/sequence_dialog.h"
+
+SequenceDialog::SequenceDialog(QWidget* parent) : QDialog(parent) {
+ setWindowTitle(tr("Enter a hotkey"));
+ auto* layout = new QVBoxLayout(this);
+ key_sequence = new QKeySequenceEdit;
+ layout->addWidget(key_sequence);
+ auto* buttons =
+ new QDialogButtonBox(QDialogButtonBox::Ok | QDialogButtonBox::Cancel, Qt::Horizontal);
+ buttons->setCenterButtons(true);
+ layout->addWidget(buttons);
+ connect(buttons, &QDialogButtonBox::accepted, this, &QDialog::accept);
+ connect(buttons, &QDialogButtonBox::rejected, this, &QDialog::reject);
+ setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
+}
+
+SequenceDialog::~SequenceDialog() = default;
+
+QKeySequence SequenceDialog::GetSequence() const {
+ // Only the first key is returned. The other 3, if present, are ignored.
+ return QKeySequence(key_sequence->keySequence()[0]);
+}
+
+bool SequenceDialog::focusNextPrevChild(bool next) {
+ return false;
+}
+
+void SequenceDialog::closeEvent(QCloseEvent*) {
+ reject();
+}
diff --git a/src/yuzu/util/sequence_dialog/sequence_dialog.h b/src/yuzu/util/sequence_dialog/sequence_dialog.h
new file mode 100644
index 000000000..969c77740
--- /dev/null
+++ b/src/yuzu/util/sequence_dialog/sequence_dialog.h
@@ -0,0 +1,24 @@
+// Copyright 2018 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <QDialog>
+
+class QKeySequenceEdit;
+
+class SequenceDialog : public QDialog {
+ Q_OBJECT
+
+public:
+ explicit SequenceDialog(QWidget* parent = nullptr);
+ ~SequenceDialog() override;
+
+ QKeySequence GetSequence() const;
+ void closeEvent(QCloseEvent*) override;
+
+private:
+ QKeySequenceEdit* key_sequence;
+ bool focusNextPrevChild(bool next) override;
+};
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp
index 32e78049c..f24cc77fe 100644
--- a/src/yuzu_cmd/config.cpp
+++ b/src/yuzu_cmd/config.cpp
@@ -319,7 +319,6 @@ void Config::ReadValues() {
// System
Settings::values.use_docked_mode = sdl2_config->GetBoolean("System", "use_docked_mode", false);
- Settings::values.enable_nfc = sdl2_config->GetBoolean("System", "enable_nfc", true);
const auto size = sdl2_config->GetInteger("System", "users_size", 0);
Settings::values.current_user = std::clamp<int>(
diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp
index 245f25847..7ea4a1b18 100644
--- a/src/yuzu_cmd/yuzu.cpp
+++ b/src/yuzu_cmd/yuzu.cpp
@@ -33,6 +33,7 @@
#include "yuzu_cmd/emu_window/emu_window_sdl2.h"
#include <getopt.h>
+#include "core/file_sys/registered_cache.h"
#ifndef _MSC_VER
#include <unistd.h>
#endif
@@ -178,6 +179,7 @@ int main(int argc, char** argv) {
}
Core::System& system{Core::System::GetInstance()};
+ system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
system.SetFilesystem(std::make_shared<FileSys::RealVfsFilesystem>());
Service::FileSystem::CreateFactories(*system.GetFilesystem());