diff options
-rw-r--r-- | src/common/input.h | 40 | ||||
-rw-r--r-- | src/core/hid/emulated_console.cpp | 4 | ||||
-rw-r--r-- | src/core/hid/emulated_controller.cpp | 38 | ||||
-rw-r--r-- | src/core/hid/emulated_devices.cpp | 14 | ||||
-rw-r--r-- | src/input_common/helpers/stick_from_buttons.cpp | 15 | ||||
-rw-r--r-- | src/input_common/helpers/touch_from_buttons.cpp | 3 | ||||
-rw-r--r-- | src/input_common/main.cpp | 102 |
7 files changed, 112 insertions, 104 deletions
diff --git a/src/common/input.h b/src/common/input.h index cb30b7254..449e0193f 100644 --- a/src/common/input.h +++ b/src/common/input.h @@ -383,6 +383,16 @@ void RegisterFactory(const std::string& name, std::shared_ptr<Factory<InputDevic } } +inline void RegisterInputFactory(const std::string& name, + std::shared_ptr<Factory<InputDevice>> factory) { + RegisterFactory<InputDevice>(name, std::move(factory)); +} + +inline void RegisterOutputFactory(const std::string& name, + std::shared_ptr<Factory<OutputDevice>> factory) { + RegisterFactory<OutputDevice>(name, std::move(factory)); +} + /** * Unregisters an input device factory. * @tparam InputDeviceType the type of input devices the factory can create @@ -395,6 +405,14 @@ void UnregisterFactory(const std::string& name) { } } +inline void UnregisterInputFactory(const std::string& name) { + UnregisterFactory<InputDevice>(name); +} + +inline void UnregisterOutputFactory(const std::string& name) { + UnregisterFactory<OutputDevice>(name); +} + /** * Create an input device from given paramters. * @tparam InputDeviceType the type of input devices to create @@ -416,13 +434,21 @@ std::unique_ptr<InputDeviceType> CreateDeviceFromString(const std::string& param return pair->second->Create(package); } +inline std::unique_ptr<InputDevice> CreateInputDeviceFromString(const std::string& params) { + return CreateDeviceFromString<InputDevice>(params); +} + +inline std::unique_ptr<OutputDevice> CreateOutputDeviceFromString(const std::string& params) { + return CreateDeviceFromString<OutputDevice>(params); +} + /** - * Create an input device from given paramters. + * Create an input device from given parameters. * @tparam InputDeviceType the type of input devices to create - * @param A ParamPackage that contains all parameters for creating the device + * @param package A ParamPackage that contains all parameters for creating the device */ template <typename InputDeviceType> -std::unique_ptr<InputDeviceType> CreateDevice(const Common::ParamPackage package) { +std::unique_ptr<InputDeviceType> CreateDevice(const ParamPackage& package) { const std::string engine = package.Get("engine", "null"); const auto& factory_list = Impl::FactoryList<InputDeviceType>::list; const auto pair = factory_list.find(engine); @@ -435,4 +461,12 @@ std::unique_ptr<InputDeviceType> CreateDevice(const Common::ParamPackage package return pair->second->Create(package); } +inline std::unique_ptr<InputDevice> CreateInputDevice(const ParamPackage& package) { + return CreateDevice<InputDevice>(package); +} + +inline std::unique_ptr<OutputDevice> CreateOutputDevice(const ParamPackage& package) { + return CreateDevice<OutputDevice>(package); +} + } // namespace Common::Input diff --git a/src/core/hid/emulated_console.cpp b/src/core/hid/emulated_console.cpp index fb7e5802a..b6c8cc58d 100644 --- a/src/core/hid/emulated_console.cpp +++ b/src/core/hid/emulated_console.cpp @@ -68,7 +68,7 @@ void EmulatedConsole::ReloadInput() { // If you load any device here add the equivalent to the UnloadInput() function SetTouchParams(); - motion_devices = Common::Input::CreateDevice<Common::Input::InputDevice>(motion_params); + motion_devices = Common::Input::CreateInputDevice(motion_params); if (motion_devices) { motion_devices->SetCallback({ .on_change = @@ -79,7 +79,7 @@ void EmulatedConsole::ReloadInput() { // Unique index for identifying touch device source std::size_t index = 0; for (auto& touch_device : touch_devices) { - touch_device = Common::Input::CreateDevice<Common::Input::InputDevice>(touch_params[index]); + touch_device = Common::Input::CreateInputDevice(touch_params[index]); if (!touch_device) { continue; } diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp index ec1364452..c96d9eef3 100644 --- a/src/core/hid/emulated_controller.cpp +++ b/src/core/hid/emulated_controller.cpp @@ -1,6 +1,8 @@ // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later +#include <algorithm> + #include "common/thread.h" #include "core/hid/emulated_controller.h" #include "core/hid/input_converter.h" @@ -144,29 +146,23 @@ void EmulatedController::LoadDevices() { LoadTASParams(); - std::transform(button_params.begin() + Settings::NativeButton::BUTTON_HID_BEGIN, - button_params.begin() + Settings::NativeButton::BUTTON_NS_END, - button_devices.begin(), Common::Input::CreateDevice<Common::Input::InputDevice>); - std::transform(stick_params.begin() + Settings::NativeAnalog::STICK_HID_BEGIN, - stick_params.begin() + Settings::NativeAnalog::STICK_HID_END, - stick_devices.begin(), Common::Input::CreateDevice<Common::Input::InputDevice>); - std::transform(motion_params.begin() + Settings::NativeMotion::MOTION_HID_BEGIN, - motion_params.begin() + Settings::NativeMotion::MOTION_HID_END, - motion_devices.begin(), Common::Input::CreateDevice<Common::Input::InputDevice>); - std::transform(trigger_params.begin(), trigger_params.end(), trigger_devices.begin(), - Common::Input::CreateDevice<Common::Input::InputDevice>); - std::transform(battery_params.begin(), battery_params.end(), battery_devices.begin(), - Common::Input::CreateDevice<Common::Input::InputDevice>); - camera_devices = Common::Input::CreateDevice<Common::Input::InputDevice>(camera_params); - nfc_devices = Common::Input::CreateDevice<Common::Input::InputDevice>(nfc_params); - std::transform(output_params.begin(), output_params.end(), output_devices.begin(), - Common::Input::CreateDevice<Common::Input::OutputDevice>); + std::ranges::transform(button_params, button_devices.begin(), Common::Input::CreateInputDevice); + std::ranges::transform(stick_params, stick_devices.begin(), Common::Input::CreateInputDevice); + std::ranges::transform(motion_params, motion_devices.begin(), Common::Input::CreateInputDevice); + std::ranges::transform(trigger_params, trigger_devices.begin(), + Common::Input::CreateInputDevice); + std::ranges::transform(battery_params, battery_devices.begin(), + Common::Input::CreateInputDevice); + camera_devices = Common::Input::CreateInputDevice(camera_params); + nfc_devices = Common::Input::CreateInputDevice(nfc_params); + std::ranges::transform(output_params, output_devices.begin(), + Common::Input::CreateOutputDevice); // Initialize TAS devices - std::transform(tas_button_params.begin(), tas_button_params.end(), tas_button_devices.begin(), - Common::Input::CreateDevice<Common::Input::InputDevice>); - std::transform(tas_stick_params.begin(), tas_stick_params.end(), tas_stick_devices.begin(), - Common::Input::CreateDevice<Common::Input::InputDevice>); + std::ranges::transform(tas_button_params, tas_button_devices.begin(), + Common::Input::CreateInputDevice); + std::ranges::transform(tas_stick_params, tas_stick_devices.begin(), + Common::Input::CreateInputDevice); } void EmulatedController::LoadTASParams() { diff --git a/src/core/hid/emulated_devices.cpp b/src/core/hid/emulated_devices.cpp index 658dbd318..e421828d2 100644 --- a/src/core/hid/emulated_devices.cpp +++ b/src/core/hid/emulated_devices.cpp @@ -25,12 +25,12 @@ void EmulatedDevices::ReloadInput() { Common::ParamPackage mouse_params; mouse_params.Set("engine", "mouse"); mouse_params.Set("button", static_cast<int>(key_index)); - mouse_device = Common::Input::CreateDevice<Common::Input::InputDevice>(mouse_params); + mouse_device = Common::Input::CreateInputDevice(mouse_params); key_index++; } - mouse_stick_device = Common::Input::CreateDeviceFromString<Common::Input::InputDevice>( - "engine:mouse,axis_x:0,axis_y:1"); + mouse_stick_device = + Common::Input::CreateInputDeviceFromString("engine:mouse,axis_x:0,axis_y:1"); // First two axis are reserved for mouse position key_index = 2; @@ -38,7 +38,7 @@ void EmulatedDevices::ReloadInput() { Common::ParamPackage mouse_params; mouse_params.Set("engine", "mouse"); mouse_params.Set("axis", static_cast<int>(key_index)); - mouse_device = Common::Input::CreateDevice<Common::Input::InputDevice>(mouse_params); + mouse_device = Common::Input::CreateInputDevice(mouse_params); key_index++; } @@ -50,7 +50,7 @@ void EmulatedDevices::ReloadInput() { keyboard_params.Set("button", static_cast<int>(key_index)); keyboard_params.Set("port", 1); keyboard_params.Set("pad", 0); - keyboard_device = Common::Input::CreateDevice<Common::Input::InputDevice>(keyboard_params); + keyboard_device = Common::Input::CreateInputDevice(keyboard_params); key_index++; } @@ -62,11 +62,11 @@ void EmulatedDevices::ReloadInput() { keyboard_params.Set("button", static_cast<int>(key_index)); keyboard_params.Set("port", 1); keyboard_params.Set("pad", 1); - keyboard_device = Common::Input::CreateDevice<Common::Input::InputDevice>(keyboard_params); + keyboard_device = Common::Input::CreateInputDevice(keyboard_params); key_index++; } - ring_analog_device = Common::Input::CreateDevice<Common::Input::InputDevice>(ring_params); + ring_analog_device = Common::Input::CreateInputDevice(ring_params); for (std::size_t index = 0; index < mouse_button_devices.size(); ++index) { if (!mouse_button_devices[index]) { diff --git a/src/input_common/helpers/stick_from_buttons.cpp b/src/input_common/helpers/stick_from_buttons.cpp index 536d413a5..09aec2b04 100644 --- a/src/input_common/helpers/stick_from_buttons.cpp +++ b/src/input_common/helpers/stick_from_buttons.cpp @@ -318,16 +318,11 @@ private: std::unique_ptr<Common::Input::InputDevice> StickFromButton::Create( const Common::ParamPackage& params) { const std::string null_engine = Common::ParamPackage{{"engine", "null"}}.Serialize(); - auto up = Common::Input::CreateDeviceFromString<Common::Input::InputDevice>( - params.Get("up", null_engine)); - auto down = Common::Input::CreateDeviceFromString<Common::Input::InputDevice>( - params.Get("down", null_engine)); - auto left = Common::Input::CreateDeviceFromString<Common::Input::InputDevice>( - params.Get("left", null_engine)); - auto right = Common::Input::CreateDeviceFromString<Common::Input::InputDevice>( - params.Get("right", null_engine)); - auto modifier = Common::Input::CreateDeviceFromString<Common::Input::InputDevice>( - params.Get("modifier", null_engine)); + auto up = Common::Input::CreateInputDeviceFromString(params.Get("up", null_engine)); + auto down = Common::Input::CreateInputDeviceFromString(params.Get("down", null_engine)); + auto left = Common::Input::CreateInputDeviceFromString(params.Get("left", null_engine)); + auto right = Common::Input::CreateInputDeviceFromString(params.Get("right", null_engine)); + auto modifier = Common::Input::CreateInputDeviceFromString(params.Get("modifier", null_engine)); auto modifier_scale = params.Get("modifier_scale", 0.5f); auto modifier_angle = params.Get("modifier_angle", 5.5f); return std::make_unique<Stick>(std::move(up), std::move(down), std::move(left), diff --git a/src/input_common/helpers/touch_from_buttons.cpp b/src/input_common/helpers/touch_from_buttons.cpp index 003a38da5..f44663ac6 100644 --- a/src/input_common/helpers/touch_from_buttons.cpp +++ b/src/input_common/helpers/touch_from_buttons.cpp @@ -69,8 +69,7 @@ private: std::unique_ptr<Common::Input::InputDevice> TouchFromButton::Create( const Common::ParamPackage& params) { const std::string null_engine = Common::ParamPackage{{"engine", "null"}}.Serialize(); - auto button = Common::Input::CreateDeviceFromString<Common::Input::InputDevice>( - params.Get("button", null_engine)); + auto button = Common::Input::CreateInputDeviceFromString(params.Get("button", null_engine)); const float x = params.Get("x", 0.0f) / 1280.0f; const float y = params.Get("y", 0.0f) / 720.0f; return std::make_unique<TouchFromButtonDevice>(std::move(button), x, y); diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp index 76df133f3..baeed2e02 100644 --- a/src/input_common/main.cpp +++ b/src/input_common/main.cpp @@ -33,129 +33,113 @@ struct InputSubsystem::Impl { keyboard->SetMappingCallback(mapping_callback); keyboard_factory = std::make_shared<InputFactory>(keyboard); keyboard_output_factory = std::make_shared<OutputFactory>(keyboard); - Common::Input::RegisterFactory<Common::Input::InputDevice>(keyboard->GetEngineName(), - keyboard_factory); - Common::Input::RegisterFactory<Common::Input::OutputDevice>(keyboard->GetEngineName(), - keyboard_output_factory); + Common::Input::RegisterInputFactory(keyboard->GetEngineName(), keyboard_factory); + Common::Input::RegisterOutputFactory(keyboard->GetEngineName(), keyboard_output_factory); mouse = std::make_shared<Mouse>("mouse"); mouse->SetMappingCallback(mapping_callback); mouse_factory = std::make_shared<InputFactory>(mouse); mouse_output_factory = std::make_shared<OutputFactory>(mouse); - Common::Input::RegisterFactory<Common::Input::InputDevice>(mouse->GetEngineName(), - mouse_factory); - Common::Input::RegisterFactory<Common::Input::OutputDevice>(mouse->GetEngineName(), - mouse_output_factory); + Common::Input::RegisterInputFactory(mouse->GetEngineName(), mouse_factory); + Common::Input::RegisterOutputFactory(mouse->GetEngineName(), mouse_output_factory); touch_screen = std::make_shared<TouchScreen>("touch"); touch_screen_factory = std::make_shared<InputFactory>(touch_screen); - Common::Input::RegisterFactory<Common::Input::InputDevice>(touch_screen->GetEngineName(), - touch_screen_factory); + Common::Input::RegisterInputFactory(touch_screen->GetEngineName(), touch_screen_factory); gcadapter = std::make_shared<GCAdapter>("gcpad"); gcadapter->SetMappingCallback(mapping_callback); gcadapter_input_factory = std::make_shared<InputFactory>(gcadapter); gcadapter_output_factory = std::make_shared<OutputFactory>(gcadapter); - Common::Input::RegisterFactory<Common::Input::InputDevice>(gcadapter->GetEngineName(), - gcadapter_input_factory); - Common::Input::RegisterFactory<Common::Input::OutputDevice>(gcadapter->GetEngineName(), - gcadapter_output_factory); + Common::Input::RegisterInputFactory(gcadapter->GetEngineName(), gcadapter_input_factory); + Common::Input::RegisterOutputFactory(gcadapter->GetEngineName(), gcadapter_output_factory); udp_client = std::make_shared<CemuhookUDP::UDPClient>("cemuhookudp"); udp_client->SetMappingCallback(mapping_callback); udp_client_input_factory = std::make_shared<InputFactory>(udp_client); udp_client_output_factory = std::make_shared<OutputFactory>(udp_client); - Common::Input::RegisterFactory<Common::Input::InputDevice>(udp_client->GetEngineName(), - udp_client_input_factory); - Common::Input::RegisterFactory<Common::Input::OutputDevice>(udp_client->GetEngineName(), - udp_client_output_factory); + Common::Input::RegisterInputFactory(udp_client->GetEngineName(), udp_client_input_factory); + Common::Input::RegisterOutputFactory(udp_client->GetEngineName(), + udp_client_output_factory); tas_input = std::make_shared<TasInput::Tas>("tas"); tas_input->SetMappingCallback(mapping_callback); tas_input_factory = std::make_shared<InputFactory>(tas_input); tas_output_factory = std::make_shared<OutputFactory>(tas_input); - Common::Input::RegisterFactory<Common::Input::InputDevice>(tas_input->GetEngineName(), - tas_input_factory); - Common::Input::RegisterFactory<Common::Input::OutputDevice>(tas_input->GetEngineName(), - tas_output_factory); + Common::Input::RegisterInputFactory(tas_input->GetEngineName(), tas_input_factory); + Common::Input::RegisterOutputFactory(tas_input->GetEngineName(), tas_output_factory); camera = std::make_shared<Camera>("camera"); camera->SetMappingCallback(mapping_callback); camera_input_factory = std::make_shared<InputFactory>(camera); camera_output_factory = std::make_shared<OutputFactory>(camera); - Common::Input::RegisterFactory<Common::Input::InputDevice>(camera->GetEngineName(), - camera_input_factory); - Common::Input::RegisterFactory<Common::Input::OutputDevice>(camera->GetEngineName(), - camera_output_factory); + Common::Input::RegisterInputFactory(camera->GetEngineName(), camera_input_factory); + Common::Input::RegisterOutputFactory(camera->GetEngineName(), camera_output_factory); virtual_amiibo = std::make_shared<VirtualAmiibo>("virtual_amiibo"); virtual_amiibo->SetMappingCallback(mapping_callback); virtual_amiibo_input_factory = std::make_shared<InputFactory>(virtual_amiibo); virtual_amiibo_output_factory = std::make_shared<OutputFactory>(virtual_amiibo); - Common::Input::RegisterFactory<Common::Input::InputDevice>(virtual_amiibo->GetEngineName(), - virtual_amiibo_input_factory); - Common::Input::RegisterFactory<Common::Input::OutputDevice>(virtual_amiibo->GetEngineName(), - virtual_amiibo_output_factory); + Common::Input::RegisterInputFactory(virtual_amiibo->GetEngineName(), + virtual_amiibo_input_factory); + Common::Input::RegisterOutputFactory(virtual_amiibo->GetEngineName(), + virtual_amiibo_output_factory); #ifdef HAVE_SDL2 sdl = std::make_shared<SDLDriver>("sdl"); sdl->SetMappingCallback(mapping_callback); sdl_input_factory = std::make_shared<InputFactory>(sdl); sdl_output_factory = std::make_shared<OutputFactory>(sdl); - Common::Input::RegisterFactory<Common::Input::InputDevice>(sdl->GetEngineName(), - sdl_input_factory); - Common::Input::RegisterFactory<Common::Input::OutputDevice>(sdl->GetEngineName(), - sdl_output_factory); + Common::Input::RegisterInputFactory(sdl->GetEngineName(), sdl_input_factory); + Common::Input::RegisterOutputFactory(sdl->GetEngineName(), sdl_output_factory); #endif - Common::Input::RegisterFactory<Common::Input::InputDevice>( - "touch_from_button", std::make_shared<TouchFromButton>()); - Common::Input::RegisterFactory<Common::Input::InputDevice>( - "analog_from_button", std::make_shared<StickFromButton>()); + Common::Input::RegisterInputFactory("touch_from_button", + std::make_shared<TouchFromButton>()); + Common::Input::RegisterInputFactory("analog_from_button", + std::make_shared<StickFromButton>()); } void Shutdown() { - Common::Input::UnregisterFactory<Common::Input::InputDevice>(keyboard->GetEngineName()); - Common::Input::UnregisterFactory<Common::Input::OutputDevice>(keyboard->GetEngineName()); + Common::Input::UnregisterInputFactory(keyboard->GetEngineName()); + Common::Input::UnregisterOutputFactory(keyboard->GetEngineName()); keyboard.reset(); - Common::Input::UnregisterFactory<Common::Input::InputDevice>(mouse->GetEngineName()); - Common::Input::UnregisterFactory<Common::Input::OutputDevice>(mouse->GetEngineName()); + Common::Input::UnregisterInputFactory(mouse->GetEngineName()); + Common::Input::UnregisterOutputFactory(mouse->GetEngineName()); mouse.reset(); - Common::Input::UnregisterFactory<Common::Input::InputDevice>(touch_screen->GetEngineName()); + Common::Input::UnregisterInputFactory(touch_screen->GetEngineName()); touch_screen.reset(); - Common::Input::UnregisterFactory<Common::Input::InputDevice>(gcadapter->GetEngineName()); - Common::Input::UnregisterFactory<Common::Input::OutputDevice>(gcadapter->GetEngineName()); + Common::Input::UnregisterInputFactory(gcadapter->GetEngineName()); + Common::Input::UnregisterOutputFactory(gcadapter->GetEngineName()); gcadapter.reset(); - Common::Input::UnregisterFactory<Common::Input::InputDevice>(udp_client->GetEngineName()); - Common::Input::UnregisterFactory<Common::Input::OutputDevice>(udp_client->GetEngineName()); + Common::Input::UnregisterInputFactory(udp_client->GetEngineName()); + Common::Input::UnregisterOutputFactory(udp_client->GetEngineName()); udp_client.reset(); - Common::Input::UnregisterFactory<Common::Input::InputDevice>(tas_input->GetEngineName()); - Common::Input::UnregisterFactory<Common::Input::OutputDevice>(tas_input->GetEngineName()); + Common::Input::UnregisterInputFactory(tas_input->GetEngineName()); + Common::Input::UnregisterOutputFactory(tas_input->GetEngineName()); tas_input.reset(); - Common::Input::UnregisterFactory<Common::Input::InputDevice>(camera->GetEngineName()); - Common::Input::UnregisterFactory<Common::Input::OutputDevice>(camera->GetEngineName()); + Common::Input::UnregisterInputFactory(camera->GetEngineName()); + Common::Input::UnregisterOutputFactory(camera->GetEngineName()); camera.reset(); - Common::Input::UnregisterFactory<Common::Input::InputDevice>( - virtual_amiibo->GetEngineName()); - Common::Input::UnregisterFactory<Common::Input::OutputDevice>( - virtual_amiibo->GetEngineName()); + Common::Input::UnregisterInputFactory(virtual_amiibo->GetEngineName()); + Common::Input::UnregisterOutputFactory(virtual_amiibo->GetEngineName()); virtual_amiibo.reset(); #ifdef HAVE_SDL2 - Common::Input::UnregisterFactory<Common::Input::InputDevice>(sdl->GetEngineName()); - Common::Input::UnregisterFactory<Common::Input::OutputDevice>(sdl->GetEngineName()); + Common::Input::UnregisterInputFactory(sdl->GetEngineName()); + Common::Input::UnregisterOutputFactory(sdl->GetEngineName()); sdl.reset(); #endif - Common::Input::UnregisterFactory<Common::Input::InputDevice>("touch_from_button"); - Common::Input::UnregisterFactory<Common::Input::InputDevice>("analog_from_button"); + Common::Input::UnregisterInputFactory("touch_from_button"); + Common::Input::UnregisterInputFactory("analog_from_button"); } [[nodiscard]] std::vector<Common::ParamPackage> GetInputDevices() const { |