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-rw-r--r--src/audio_core/audio_renderer.h2
-rw-r--r--src/audio_core/stream.cpp4
-rw-r--r--src/common/logging/backend.cpp11
-rw-r--r--src/common/logging/backend.h14
-rw-r--r--src/common/string_util.cpp57
-rw-r--r--src/common/string_util.h33
-rw-r--r--src/common/telemetry.h4
-rw-r--r--src/core/file_sys/bis_factory.cpp9
-rw-r--r--src/core/file_sys/bis_factory.h4
-rw-r--r--src/core/file_sys/control_metadata.cpp6
-rw-r--r--src/core/file_sys/control_metadata.h1
-rw-r--r--src/core/file_sys/errors.h25
-rw-r--r--src/core/file_sys/patch_manager.cpp13
-rw-r--r--src/core/file_sys/savedata_factory.cpp32
-rw-r--r--src/core/file_sys/savedata_factory.h3
-rw-r--r--src/core/hle/kernel/process.cpp82
-rw-r--r--src/core/hle/kernel/process.h22
-rw-r--r--src/core/hle/kernel/svc.cpp40
-rw-r--r--src/core/hle/kernel/thread.cpp48
-rw-r--r--src/core/hle/kernel/thread.h2
-rw-r--r--src/core/hle/kernel/vm_manager.cpp82
-rw-r--r--src/core/hle/kernel/vm_manager.h15
-rw-r--r--src/core/hle/result.h2
-rw-r--r--src/core/hle/service/acc/acc.cpp24
-rw-r--r--src/core/hle/service/acc/acc.h1
-rw-r--r--src/core/hle/service/acc/acc_su.cpp2
-rw-r--r--src/core/hle/service/acc/acc_u0.cpp2
-rw-r--r--src/core/hle/service/acc/acc_u1.cpp2
-rw-r--r--src/core/hle/service/acc/profile_manager.cpp25
-rw-r--r--src/core/hle/service/acc/profile_manager.h16
-rw-r--r--src/core/hle/service/am/am.cpp77
-rw-r--r--src/core/hle/service/am/am.h29
-rw-r--r--src/core/hle/service/am/applet_ae.cpp34
-rw-r--r--src/core/hle/service/am/applet_ae.h6
-rw-r--r--src/core/hle/service/am/applet_oe.cpp21
-rw-r--r--src/core/hle/service/am/applet_oe.h6
-rw-r--r--src/core/hle/service/audio/audren_u.cpp31
-rw-r--r--src/core/hle/service/audio/hwopus.cpp2
-rw-r--r--src/core/hle/service/filesystem/filesystem.cpp39
-rw-r--r--src/core/hle/service/filesystem/filesystem.h2
-rw-r--r--src/core/hle/service/filesystem/fsp_srv.cpp169
-rw-r--r--src/core/hle/service/filesystem/fsp_srv.h1
-rw-r--r--src/core/hle/service/hid/controllers/npad.cpp64
-rw-r--r--src/core/hle/service/hid/hid.cpp18
-rw-r--r--src/core/hle/service/nfp/nfp.cpp2
-rw-r--r--src/core/hle/service/ns/ns.cpp64
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue.h4
-rw-r--r--src/core/hle/service/service.cpp4
-rw-r--r--src/core/hle/service/spl/module.cpp10
-rw-r--r--src/core/hle/service/spl/module.h4
-rw-r--r--src/core/hle/service/time/interface.cpp2
-rw-r--r--src/core/hle/service/time/time.cpp132
-rw-r--r--src/core/hle/service/time/time.h19
-rw-r--r--src/core/hle/service/usb/usb.cpp6
-rw-r--r--src/core/loader/nro.cpp5
-rw-r--r--src/core/loader/nso.cpp2
-rw-r--r--src/core/settings.h7
-rw-r--r--src/core/telemetry_session.cpp9
-rw-r--r--src/core/telemetry_session.h6
-rw-r--r--src/video_core/CMakeLists.txt4
-rw-r--r--src/video_core/engines/maxwell_3d.cpp63
-rw-r--r--src/video_core/engines/maxwell_3d.h76
-rw-r--r--src/video_core/engines/shader_bytecode.h7
-rw-r--r--src/video_core/macro_interpreter.cpp19
-rw-r--r--src/video_core/macro_interpreter.h12
-rw-r--r--src/video_core/memory_manager.cpp75
-rw-r--r--src/video_core/memory_manager.h8
-rw-r--r--src/video_core/rasterizer_cache.cpp7
-rw-r--r--src/video_core/rasterizer_cache.h44
-rw-r--r--src/video_core/renderer_base.cpp1
-rw-r--r--src/video_core/renderer_opengl/gl_buffer_cache.cpp4
-rw-r--r--src/video_core/renderer_opengl/gl_buffer_cache.h4
-rw-r--r--src/video_core/renderer_opengl/gl_primitive_assembler.cpp1
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp251
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.h19
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp269
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.h797
-rw-r--r--src/video_core/renderer_opengl/gl_resource_manager.cpp186
-rw-r--r--src/video_core/renderer_opengl/gl_resource_manager.h132
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.cpp12
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.h17
-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp158
-rw-r--r--src/video_core/renderer_opengl/gl_shader_gen.cpp4
-rw-r--r--src/video_core/renderer_opengl/gl_shader_manager.h1
-rw-r--r--src/video_core/renderer_opengl/gl_state.cpp429
-rw-r--r--src/video_core/renderer_opengl/gl_state.h75
-rw-r--r--src/video_core/renderer_opengl/gl_stream_buffer.cpp5
-rw-r--r--src/video_core/renderer_opengl/maxwell_to_gl.h66
-rw-r--r--src/video_core/surface.cpp490
-rw-r--r--src/video_core/surface.h477
-rw-r--r--src/video_core/textures/astc.cpp32
-rw-r--r--src/video_core/textures/astc.h2
-rw-r--r--src/video_core/textures/decoders.cpp16
-rw-r--r--src/video_core/textures/decoders.h4
-rw-r--r--src/video_core/textures/texture.h13
-rw-r--r--src/web_service/telemetry_json.cpp21
-rw-r--r--src/web_service/telemetry_json.h1
-rw-r--r--src/yuzu/CMakeLists.txt2
-rw-r--r--src/yuzu/compatdb.cpp27
-rw-r--r--src/yuzu/compatdb.h4
-rw-r--r--src/yuzu/configuration/config.cpp14
-rw-r--r--src/yuzu/configuration/configure_debug.cpp2
-rw-r--r--src/yuzu/configuration/configure_debug.ui21
-rw-r--r--src/yuzu/configuration/configure_general.cpp35
-rw-r--r--src/yuzu/configuration/configure_general.h1
-rw-r--r--src/yuzu/configuration/configure_system.cpp64
-rw-r--r--src/yuzu/configuration/configure_system.ui228
-rw-r--r--src/yuzu/debugger/graphics/graphics_surface.cpp6
-rw-r--r--src/yuzu/main.cpp16
-rw-r--r--src/yuzu/main.h1
-rw-r--r--src/yuzu/main.ui7
-rw-r--r--src/yuzu/util/limitable_input_dialog.cpp59
-rw-r--r--src/yuzu/util/limitable_input_dialog.h31
-rw-r--r--src/yuzu_cmd/config.cpp8
-rw-r--r--src/yuzu_cmd/default_ini.h7
-rw-r--r--src/yuzu_cmd/yuzu.cpp3
116 files changed, 3692 insertions, 2004 deletions
diff --git a/src/audio_core/audio_renderer.h b/src/audio_core/audio_renderer.h
index 046417da3..71ba4be40 100644
--- a/src/audio_core/audio_renderer.h
+++ b/src/audio_core/audio_renderer.h
@@ -143,7 +143,7 @@ struct AuxInfo {
std::array<u8, 24> output_mix_buffers;
u32_le mix_buffer_count;
u32_le sample_rate; // Stored in the aux buffer currently
- u32_le sampe_count;
+ u32_le sample_count;
u64_le send_buffer_info;
u64_le send_buffer_base;
diff --git a/src/audio_core/stream.cpp b/src/audio_core/stream.cpp
index 742a5e0a0..f35628e45 100644
--- a/src/audio_core/stream.cpp
+++ b/src/audio_core/stream.cpp
@@ -11,7 +11,6 @@
#include "audio_core/stream.h"
#include "common/assert.h"
#include "common/logging/log.h"
-#include "common/microprofile.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "core/settings.h"
@@ -104,10 +103,7 @@ void Stream::PlayNextBuffer() {
CoreTiming::ScheduleEventThreadsafe(GetBufferReleaseCycles(*active_buffer), release_event, {});
}
-MICROPROFILE_DEFINE(AudioOutput, "Audio", "ReleaseActiveBuffer", MP_RGB(100, 100, 255));
-
void Stream::ReleaseActiveBuffer() {
- MICROPROFILE_SCOPE(AudioOutput);
ASSERT(active_buffer);
released_buffers.push(std::move(active_buffer));
release_callback();
diff --git a/src/common/logging/backend.cpp b/src/common/logging/backend.cpp
index 6d5218465..5753b871a 100644
--- a/src/common/logging/backend.cpp
+++ b/src/common/logging/backend.cpp
@@ -12,7 +12,8 @@
#include <thread>
#include <vector>
#ifdef _WIN32
-#include <share.h> // For _SH_DENYWR
+#include <share.h> // For _SH_DENYWR
+#include <windows.h> // For OutputDebugStringA
#else
#define _SH_DENYWR 0
#endif
@@ -139,12 +140,18 @@ void FileBackend::Write(const Entry& entry) {
if (!file.IsOpen() || bytes_written > MAX_BYTES_WRITTEN) {
return;
}
- bytes_written += file.WriteString(FormatLogMessage(entry) + '\n');
+ bytes_written += file.WriteString(FormatLogMessage(entry).append(1, '\n'));
if (entry.log_level >= Level::Error) {
file.Flush();
}
}
+void DebuggerBackend::Write(const Entry& entry) {
+#ifdef _WIN32
+ ::OutputDebugStringA(FormatLogMessage(entry).append(1, '\n').c_str());
+#endif
+}
+
/// Macro listing all log classes. Code should define CLS and SUB as desired before invoking this.
#define ALL_LOG_CLASSES() \
CLS(Log) \
diff --git a/src/common/logging/backend.h b/src/common/logging/backend.h
index 11edbf1b6..91bb0c309 100644
--- a/src/common/logging/backend.h
+++ b/src/common/logging/backend.h
@@ -103,6 +103,20 @@ private:
std::size_t bytes_written;
};
+/**
+ * Backend that writes to Visual Studio's output window
+ */
+class DebuggerBackend : public Backend {
+public:
+ static const char* Name() {
+ return "debugger";
+ }
+ const char* GetName() const override {
+ return Name();
+ }
+ void Write(const Entry& entry) override;
+};
+
void AddBackend(std::unique_ptr<Backend> backend);
void RemoveBackend(std::string_view backend_name);
diff --git a/src/common/string_util.cpp b/src/common/string_util.cpp
index 731d1db34..14f7037d8 100644
--- a/src/common/string_util.cpp
+++ b/src/common/string_util.cpp
@@ -4,11 +4,10 @@
#include <algorithm>
#include <cctype>
-#include <cerrno>
#include <codecvt>
-#include <cstdio>
#include <cstdlib>
-#include <cstring>
+#include <locale>
+#include <sstream>
#include "common/common_paths.h"
#include "common/logging/log.h"
#include "common/string_util.h"
@@ -33,24 +32,6 @@ std::string ToUpper(std::string str) {
return str;
}
-// For Debugging. Read out an u8 array.
-std::string ArrayToString(const u8* data, std::size_t size, int line_len, bool spaces) {
- std::ostringstream oss;
- oss << std::setfill('0') << std::hex;
-
- for (int line = 0; size; ++data, --size) {
- oss << std::setw(2) << (int)*data;
-
- if (line_len == ++line) {
- oss << '\n';
- line = 0;
- } else if (spaces)
- oss << ' ';
- }
-
- return oss.str();
-}
-
std::string StringFromBuffer(const std::vector<u8>& data) {
return std::string(data.begin(), std::find(data.begin(), data.end(), '\0'));
}
@@ -75,40 +56,6 @@ std::string StripQuotes(const std::string& s) {
return s;
}
-bool TryParse(const std::string& str, u32* const output) {
- char* endptr = nullptr;
-
- // Reset errno to a value other than ERANGE
- errno = 0;
-
- unsigned long value = strtoul(str.c_str(), &endptr, 0);
-
- if (!endptr || *endptr)
- return false;
-
- if (errno == ERANGE)
- return false;
-
-#if ULONG_MAX > UINT_MAX
- if (value >= 0x100000000ull && value <= 0xFFFFFFFF00000000ull)
- return false;
-#endif
-
- *output = static_cast<u32>(value);
- return true;
-}
-
-bool TryParse(const std::string& str, bool* const output) {
- if ("1" == str || "true" == ToLower(str))
- *output = true;
- else if ("0" == str || "false" == ToLower(str))
- *output = false;
- else
- return false;
-
- return true;
-}
-
std::string StringFromBool(bool value) {
return value ? "True" : "False";
}
diff --git a/src/common/string_util.h b/src/common/string_util.h
index 32bf6a19c..08f96533b 100644
--- a/src/common/string_util.h
+++ b/src/common/string_util.h
@@ -5,8 +5,6 @@
#pragma once
#include <cstddef>
-#include <iomanip>
-#include <sstream>
#include <string>
#include <vector>
#include "common/common_types.h"
@@ -19,44 +17,13 @@ std::string ToLower(std::string str);
/// Make a string uppercase
std::string ToUpper(std::string str);
-std::string ArrayToString(const u8* data, std::size_t size, int line_len = 20, bool spaces = true);
-
std::string StringFromBuffer(const std::vector<u8>& data);
std::string StripSpaces(const std::string& s);
std::string StripQuotes(const std::string& s);
-// Thousand separator. Turns 12345678 into 12,345,678
-template <typename I>
-std::string ThousandSeparate(I value, int spaces = 0) {
- std::ostringstream oss;
-
-// std::locale("") seems to be broken on many platforms
-#if defined _WIN32 || (defined __linux__ && !defined __clang__)
- oss.imbue(std::locale(""));
-#endif
- oss << std::setw(spaces) << value;
-
- return oss.str();
-}
-
std::string StringFromBool(bool value);
-bool TryParse(const std::string& str, bool* output);
-bool TryParse(const std::string& str, u32* output);
-
-template <typename N>
-static bool TryParse(const std::string& str, N* const output) {
- std::istringstream iss(str);
-
- N tmp = 0;
- if (iss >> tmp) {
- *output = tmp;
- return true;
- } else
- return false;
-}
-
std::string TabsToSpaces(int tab_size, std::string in);
void SplitString(const std::string& str, char delim, std::vector<std::string>& output);
diff --git a/src/common/telemetry.h b/src/common/telemetry.h
index 8d6ab986b..854a73fae 100644
--- a/src/common/telemetry.h
+++ b/src/common/telemetry.h
@@ -153,6 +153,7 @@ struct VisitorInterface : NonCopyable {
/// Completion method, called once all fields have been visited
virtual void Complete() = 0;
+ virtual bool SubmitTestcase() = 0;
};
/**
@@ -178,6 +179,9 @@ struct NullVisitor : public VisitorInterface {
void Visit(const Field<std::chrono::microseconds>& /*field*/) override {}
void Complete() override {}
+ bool SubmitTestcase() override {
+ return false;
+ }
};
/// Appends build-specific information to the given FieldCollection,
diff --git a/src/core/file_sys/bis_factory.cpp b/src/core/file_sys/bis_factory.cpp
index 76a2b7e86..e29f70b3a 100644
--- a/src/core/file_sys/bis_factory.cpp
+++ b/src/core/file_sys/bis_factory.cpp
@@ -8,8 +8,9 @@
namespace FileSys {
-BISFactory::BISFactory(VirtualDir nand_root_, VirtualDir load_root_)
+BISFactory::BISFactory(VirtualDir nand_root_, VirtualDir load_root_, VirtualDir dump_root_)
: nand_root(std::move(nand_root_)), load_root(std::move(load_root_)),
+ dump_root(std::move(dump_root_)),
sysnand_cache(std::make_unique<RegisteredCache>(
GetOrCreateDirectoryRelative(nand_root, "/system/Contents/registered"))),
usrnand_cache(std::make_unique<RegisteredCache>(
@@ -32,4 +33,10 @@ VirtualDir BISFactory::GetModificationLoadRoot(u64 title_id) const {
return GetOrCreateDirectoryRelative(load_root, fmt::format("/{:016X}", title_id));
}
+VirtualDir BISFactory::GetModificationDumpRoot(u64 title_id) const {
+ if (title_id == 0)
+ return nullptr;
+ return GetOrCreateDirectoryRelative(dump_root, fmt::format("/{:016X}", title_id));
+}
+
} // namespace FileSys
diff --git a/src/core/file_sys/bis_factory.h b/src/core/file_sys/bis_factory.h
index 364d309bd..453c11ad2 100644
--- a/src/core/file_sys/bis_factory.h
+++ b/src/core/file_sys/bis_factory.h
@@ -17,17 +17,19 @@ class RegisteredCache;
/// registered caches.
class BISFactory {
public:
- explicit BISFactory(VirtualDir nand_root, VirtualDir load_root);
+ explicit BISFactory(VirtualDir nand_root, VirtualDir load_root, VirtualDir dump_root);
~BISFactory();
RegisteredCache* GetSystemNANDContents() const;
RegisteredCache* GetUserNANDContents() const;
VirtualDir GetModificationLoadRoot(u64 title_id) const;
+ VirtualDir GetModificationDumpRoot(u64 title_id) const;
private:
VirtualDir nand_root;
VirtualDir load_root;
+ VirtualDir dump_root;
std::unique_ptr<RegisteredCache> sysnand_cache;
std::unique_ptr<RegisteredCache> usrnand_cache;
diff --git a/src/core/file_sys/control_metadata.cpp b/src/core/file_sys/control_metadata.cpp
index a012c2be9..c8fa912bf 100644
--- a/src/core/file_sys/control_metadata.cpp
+++ b/src/core/file_sys/control_metadata.cpp
@@ -66,4 +66,10 @@ std::string NACP::GetVersionString() const {
return Common::StringFromFixedZeroTerminatedBuffer(raw->version_string.data(),
raw->version_string.size());
}
+
+std::vector<u8> NACP::GetRawBytes() const {
+ std::vector<u8> out(sizeof(RawNACP));
+ std::memcpy(out.data(), raw.get(), sizeof(RawNACP));
+ return out;
+}
} // namespace FileSys
diff --git a/src/core/file_sys/control_metadata.h b/src/core/file_sys/control_metadata.h
index 141f7e056..bfaad46b4 100644
--- a/src/core/file_sys/control_metadata.h
+++ b/src/core/file_sys/control_metadata.h
@@ -81,6 +81,7 @@ public:
u64 GetTitleId() const;
u64 GetDLCBaseTitleId() const;
std::string GetVersionString() const;
+ std::vector<u8> GetRawBytes() const;
private:
std::unique_ptr<RawNACP> raw;
diff --git a/src/core/file_sys/errors.h b/src/core/file_sys/errors.h
index fea0593c7..e4a4ee4ab 100644
--- a/src/core/file_sys/errors.h
+++ b/src/core/file_sys/errors.h
@@ -8,25 +8,10 @@
namespace FileSys {
-namespace ErrCodes {
-enum {
- NotFound = 1,
- TitleNotFound = 1002,
- SdCardNotFound = 2001,
- RomFSNotFound = 2520,
-};
-}
-
-constexpr ResultCode ERROR_PATH_NOT_FOUND(ErrorModule::FS, ErrCodes::NotFound);
-
-// TODO(bunnei): Replace these with correct errors for Switch OS
-constexpr ResultCode ERROR_INVALID_PATH(-1);
-constexpr ResultCode ERROR_UNSUPPORTED_OPEN_FLAGS(-1);
-constexpr ResultCode ERROR_INVALID_OPEN_FLAGS(-1);
-constexpr ResultCode ERROR_FILE_NOT_FOUND(-1);
-constexpr ResultCode ERROR_UNEXPECTED_FILE_OR_DIRECTORY(-1);
-constexpr ResultCode ERROR_DIRECTORY_ALREADY_EXISTS(-1);
-constexpr ResultCode ERROR_FILE_ALREADY_EXISTS(-1);
-constexpr ResultCode ERROR_DIRECTORY_NOT_EMPTY(-1);
+constexpr ResultCode ERROR_PATH_NOT_FOUND{ErrorModule::FS, 1};
+constexpr ResultCode ERROR_ENTITY_NOT_FOUND{ErrorModule::FS, 1002};
+constexpr ResultCode ERROR_SD_CARD_NOT_FOUND{ErrorModule::FS, 2001};
+constexpr ResultCode ERROR_INVALID_OFFSET{ErrorModule::FS, 6061};
+constexpr ResultCode ERROR_INVALID_SIZE{ErrorModule::FS, 6062};
} // namespace FileSys
diff --git a/src/core/file_sys/patch_manager.cpp b/src/core/file_sys/patch_manager.cpp
index 0c1156989..8d062eb3e 100644
--- a/src/core/file_sys/patch_manager.cpp
+++ b/src/core/file_sys/patch_manager.cpp
@@ -19,6 +19,7 @@
#include "core/file_sys/vfs_vector.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/loader/loader.h"
+#include "core/settings.h"
namespace FileSys {
@@ -119,6 +120,18 @@ std::vector<u8> PatchManager::PatchNSO(const std::vector<u8>& nso) const {
const auto build_id_raw = Common::HexArrayToString(header.build_id);
const auto build_id = build_id_raw.substr(0, build_id_raw.find_last_not_of('0') + 1);
+ if (Settings::values.dump_nso) {
+ LOG_INFO(Loader, "Dumping NSO for build_id={}, title_id={:016X}", build_id, title_id);
+ const auto dump_dir = Service::FileSystem::GetModificationDumpRoot(title_id);
+ if (dump_dir != nullptr) {
+ const auto nso_dir = GetOrCreateDirectoryRelative(dump_dir, "/nso");
+ const auto file = nso_dir->CreateFile(fmt::format("{}.nso", build_id));
+
+ file->Resize(nso.size());
+ file->WriteBytes(nso);
+ }
+ }
+
LOG_INFO(Loader, "Patching NSO for build_id={}", build_id);
const auto load_dir = Service::FileSystem::GetModificationLoadRoot(title_id);
diff --git a/src/core/file_sys/savedata_factory.cpp b/src/core/file_sys/savedata_factory.cpp
index ef1aaebbb..5434f2149 100644
--- a/src/core/file_sys/savedata_factory.cpp
+++ b/src/core/file_sys/savedata_factory.cpp
@@ -83,28 +83,32 @@ ResultVal<VirtualDir> SaveDataFactory::Open(SaveDataSpaceId space, SaveDataDescr
return MakeResult<VirtualDir>(std::move(out));
}
-std::string SaveDataFactory::GetFullPath(SaveDataSpaceId space, SaveDataType type, u64 title_id,
- u128 user_id, u64 save_id) {
- // According to switchbrew, if a save is of type SaveData and the title id field is 0, it should
- // be interpreted as the title id of the current process.
- if (type == SaveDataType::SaveData && title_id == 0)
- title_id = Core::CurrentProcess()->GetTitleID();
-
- std::string out;
+VirtualDir SaveDataFactory::GetSaveDataSpaceDirectory(SaveDataSpaceId space) const {
+ return dir->GetDirectoryRelative(GetSaveDataSpaceIdPath(space));
+}
+std::string SaveDataFactory::GetSaveDataSpaceIdPath(SaveDataSpaceId space) {
switch (space) {
case SaveDataSpaceId::NandSystem:
- out = "/system/";
- break;
+ return "/system/";
case SaveDataSpaceId::NandUser:
- out = "/user/";
- break;
+ return "/user/";
case SaveDataSpaceId::TemporaryStorage:
- out = "/temp/";
- break;
+ return "/temp/";
default:
ASSERT_MSG(false, "Unrecognized SaveDataSpaceId: {:02X}", static_cast<u8>(space));
+ return "/unrecognized/"; ///< To prevent corruption when ignoring asserts.
}
+}
+
+std::string SaveDataFactory::GetFullPath(SaveDataSpaceId space, SaveDataType type, u64 title_id,
+ u128 user_id, u64 save_id) {
+ // According to switchbrew, if a save is of type SaveData and the title id field is 0, it should
+ // be interpreted as the title id of the current process.
+ if (type == SaveDataType::SaveData && title_id == 0)
+ title_id = Core::CurrentProcess()->GetTitleID();
+
+ std::string out = GetSaveDataSpaceIdPath(space);
switch (type) {
case SaveDataType::SystemSaveData:
diff --git a/src/core/file_sys/savedata_factory.h b/src/core/file_sys/savedata_factory.h
index d69ef6741..2a0088040 100644
--- a/src/core/file_sys/savedata_factory.h
+++ b/src/core/file_sys/savedata_factory.h
@@ -52,6 +52,9 @@ public:
ResultVal<VirtualDir> Open(SaveDataSpaceId space, SaveDataDescriptor meta);
+ VirtualDir GetSaveDataSpaceDirectory(SaveDataSpaceId space) const;
+
+ static std::string GetSaveDataSpaceIdPath(SaveDataSpaceId space);
static std::string GetFullPath(SaveDataSpaceId space, SaveDataType type, u64 title_id,
u128 user_id, u64 save_id);
diff --git a/src/core/hle/kernel/process.cpp b/src/core/hle/kernel/process.cpp
index 420218d59..f06b6bb55 100644
--- a/src/core/hle/kernel/process.cpp
+++ b/src/core/hle/kernel/process.cpp
@@ -5,11 +5,9 @@
#include <algorithm>
#include <memory>
#include "common/assert.h"
-#include "common/common_funcs.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/file_sys/program_metadata.h"
-#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/resource_limit.h"
@@ -17,6 +15,7 @@
#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/vm_manager.h"
#include "core/memory.h"
+#include "core/settings.h"
namespace Kernel {
@@ -35,6 +34,11 @@ SharedPtr<Process> Process::Create(KernelCore& kernel, std::string&& name) {
process->process_id = kernel.CreateNewProcessID();
process->svc_access_mask.set();
+ std::mt19937 rng(Settings::values.rng_seed.value_or(0));
+ std::uniform_int_distribution<u64> distribution;
+ std::generate(process->random_entropy.begin(), process->random_entropy.end(),
+ [&] { return distribution(rng); });
+
kernel.AppendNewProcess(process);
return process;
}
@@ -241,83 +245,15 @@ void Process::LoadModule(CodeSet module_, VAddr base_addr) {
}
ResultVal<VAddr> Process::HeapAllocate(VAddr target, u64 size, VMAPermission perms) {
- if (target < vm_manager.GetHeapRegionBaseAddress() ||
- target + size > vm_manager.GetHeapRegionEndAddress() || target + size < target) {
- return ERR_INVALID_ADDRESS;
- }
-
- if (heap_memory == nullptr) {
- // Initialize heap
- heap_memory = std::make_shared<std::vector<u8>>();
- heap_start = heap_end = target;
- } else {
- vm_manager.UnmapRange(heap_start, heap_end - heap_start);
- }
-
- // If necessary, expand backing vector to cover new heap extents.
- if (target < heap_start) {
- heap_memory->insert(begin(*heap_memory), heap_start - target, 0);
- heap_start = target;
- vm_manager.RefreshMemoryBlockMappings(heap_memory.get());
- }
- if (target + size > heap_end) {
- heap_memory->insert(end(*heap_memory), (target + size) - heap_end, 0);
- heap_end = target + size;
- vm_manager.RefreshMemoryBlockMappings(heap_memory.get());
- }
- ASSERT(heap_end - heap_start == heap_memory->size());
-
- CASCADE_RESULT(auto vma, vm_manager.MapMemoryBlock(target, heap_memory, target - heap_start,
- size, MemoryState::Heap));
- vm_manager.Reprotect(vma, perms);
-
- heap_used = size;
-
- return MakeResult<VAddr>(heap_end - size);
+ return vm_manager.HeapAllocate(target, size, perms);
}
ResultCode Process::HeapFree(VAddr target, u32 size) {
- if (target < vm_manager.GetHeapRegionBaseAddress() ||
- target + size > vm_manager.GetHeapRegionEndAddress() || target + size < target) {
- return ERR_INVALID_ADDRESS;
- }
-
- if (size == 0) {
- return RESULT_SUCCESS;
- }
-
- ResultCode result = vm_manager.UnmapRange(target, size);
- if (result.IsError())
- return result;
-
- heap_used -= size;
-
- return RESULT_SUCCESS;
+ return vm_manager.HeapFree(target, size);
}
ResultCode Process::MirrorMemory(VAddr dst_addr, VAddr src_addr, u64 size) {
- auto vma = vm_manager.FindVMA(src_addr);
-
- ASSERT_MSG(vma != vm_manager.vma_map.end(), "Invalid memory address");
- ASSERT_MSG(vma->second.backing_block, "Backing block doesn't exist for address");
-
- // The returned VMA might be a bigger one encompassing the desired address.
- auto vma_offset = src_addr - vma->first;
- ASSERT_MSG(vma_offset + size <= vma->second.size,
- "Shared memory exceeds bounds of mapped block");
-
- const std::shared_ptr<std::vector<u8>>& backing_block = vma->second.backing_block;
- std::size_t backing_block_offset = vma->second.offset + vma_offset;
-
- CASCADE_RESULT(auto new_vma,
- vm_manager.MapMemoryBlock(dst_addr, backing_block, backing_block_offset, size,
- MemoryState::Mapped));
- // Protect mirror with permissions from old region
- vm_manager.Reprotect(new_vma, vma->second.permissions);
- // Remove permissions from old region
- vm_manager.Reprotect(vma, VMAPermission::None);
-
- return RESULT_SUCCESS;
+ return vm_manager.MirrorMemory(dst_addr, src_addr, size);
}
ResultCode Process::UnmapMemory(VAddr dst_addr, VAddr /*src_addr*/, u64 size) {
diff --git a/src/core/hle/kernel/process.h b/src/core/hle/kernel/process.h
index 8d2616c79..cf48787ce 100644
--- a/src/core/hle/kernel/process.h
+++ b/src/core/hle/kernel/process.h
@@ -8,6 +8,7 @@
#include <bitset>
#include <cstddef>
#include <memory>
+#include <random>
#include <string>
#include <vector>
#include <boost/container/static_vector.hpp>
@@ -119,6 +120,8 @@ struct CodeSet final {
class Process final : public Object {
public:
+ static constexpr std::size_t RANDOM_ENTROPY_SIZE = 4;
+
static SharedPtr<Process> Create(KernelCore& kernel, std::string&& name);
std::string GetTypeName() const override {
@@ -212,6 +215,11 @@ public:
total_process_running_time_ticks += ticks;
}
+ /// Gets 8 bytes of random data for svcGetInfo RandomEntropy
+ u64 GetRandomEntropy(std::size_t index) const {
+ return random_entropy.at(index);
+ }
+
/**
* Loads process-specifics configuration info with metadata provided
* by an executable.
@@ -292,17 +300,6 @@ private:
u32 allowed_thread_priority_mask = 0xFFFFFFFF;
u32 is_virtual_address_memory_enabled = 0;
- // Memory used to back the allocations in the regular heap. A single vector is used to cover
- // the entire virtual address space extents that bound the allocations, including any holes.
- // This makes deallocation and reallocation of holes fast and keeps process memory contiguous
- // in the emulator address space, allowing Memory::GetPointer to be reasonably safe.
- std::shared_ptr<std::vector<u8>> heap_memory;
-
- // The left/right bounds of the address space covered by heap_memory.
- VAddr heap_start = 0;
- VAddr heap_end = 0;
- u64 heap_used = 0;
-
/// The Thread Local Storage area is allocated as processes create threads,
/// each TLS area is 0x200 bytes, so one page (0x1000) is split up in 8 parts, and each part
/// holds the TLS for a specific thread. This vector contains which parts are in use for each
@@ -321,6 +318,9 @@ private:
/// Per-process handle table for storing created object handles in.
HandleTable handle_table;
+ /// Random values for svcGetInfo RandomEntropy
+ std::array<u64, RANDOM_ENTROPY_SIZE> random_entropy;
+
std::string name;
};
diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp
index c7c579aaf..b0b6508d9 100644
--- a/src/core/hle/kernel/svc.cpp
+++ b/src/core/hle/kernel/svc.cpp
@@ -34,6 +34,7 @@
#include "core/hle/lock.h"
#include "core/hle/result.h"
#include "core/hle/service/service.h"
+#include "core/settings.h"
namespace Kernel {
namespace {
@@ -395,16 +396,42 @@ struct BreakReason {
/// Break program execution
static void Break(u32 reason, u64 info1, u64 info2) {
BreakReason break_reason{reason};
+ bool has_dumped_buffer{};
+ const auto handle_debug_buffer = [&](VAddr addr, u64 sz) {
+ if (sz == 0 || addr == 0 || has_dumped_buffer) {
+ return;
+ }
+
+ // This typically is an error code so we're going to assume this is the case
+ if (sz == sizeof(u32)) {
+ LOG_CRITICAL(Debug_Emulated, "debug_buffer_err_code={:X}", Memory::Read32(addr));
+ } else {
+ // We don't know what's in here so we'll hexdump it
+ std::vector<u8> debug_buffer(sz);
+ Memory::ReadBlock(addr, debug_buffer.data(), sz);
+ std::string hexdump;
+ for (std::size_t i = 0; i < debug_buffer.size(); i++) {
+ hexdump += fmt::format("{:02X} ", debug_buffer[i]);
+ if (i != 0 && i % 16 == 0) {
+ hexdump += '\n';
+ }
+ }
+ LOG_CRITICAL(Debug_Emulated, "debug_buffer=\n{}", hexdump);
+ }
+ has_dumped_buffer = true;
+ };
switch (break_reason.break_type) {
case BreakType::Panic:
LOG_CRITICAL(Debug_Emulated, "Signalling debugger, PANIC! info1=0x{:016X}, info2=0x{:016X}",
info1, info2);
+ handle_debug_buffer(info1, info2);
break;
case BreakType::AssertionFailed:
LOG_CRITICAL(Debug_Emulated,
"Signalling debugger, Assertion failed! info1=0x{:016X}, info2=0x{:016X}",
info1, info2);
+ handle_debug_buffer(info1, info2);
break;
case BreakType::PreNROLoad:
LOG_WARNING(
@@ -433,6 +460,7 @@ static void Break(u32 reason, u64 info1, u64 info2) {
Debug_Emulated,
"Signalling debugger, Unknown break reason {}, info1=0x{:016X}, info2=0x{:016X}",
static_cast<u32>(break_reason.break_type.Value()), info1, info2);
+ handle_debug_buffer(info1, info2);
break;
}
@@ -441,6 +469,7 @@ static void Break(u32 reason, u64 info1, u64 info2) {
Debug_Emulated,
"Emulated program broke execution! reason=0x{:016X}, info1=0x{:016X}, info2=0x{:016X}",
reason, info1, info2);
+ handle_debug_buffer(info1, info2);
ASSERT(false);
Core::CurrentProcess()->PrepareForTermination();
@@ -530,7 +559,16 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
*result = 0;
break;
case GetInfoType::RandomEntropy:
- *result = 0;
+ if (handle != 0) {
+ return ERR_INVALID_HANDLE;
+ }
+
+ if (info_sub_id >= Process::RANDOM_ENTROPY_SIZE) {
+ return ERR_INVALID_COMBINATION_KERNEL;
+ }
+
+ *result = current_process->GetRandomEntropy(info_sub_id);
+ return RESULT_SUCCESS;
break;
case GetInfoType::ASLRRegionBaseAddr:
*result = vm_manager.GetASLRRegionBaseAddress();
diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp
index dd5cd9ced..4ffb76818 100644
--- a/src/core/hle/kernel/thread.cpp
+++ b/src/core/hle/kernel/thread.cpp
@@ -142,36 +142,7 @@ void Thread::ResumeFromWait() {
status = ThreadStatus::Ready;
- std::optional<s32> new_processor_id = GetNextProcessorId(affinity_mask);
- if (!new_processor_id) {
- new_processor_id = processor_id;
- }
- if (ideal_core != -1 &&
- Core::System::GetInstance().Scheduler(ideal_core).GetCurrentThread() == nullptr) {
- new_processor_id = ideal_core;
- }
-
- ASSERT(*new_processor_id < 4);
-
- // Add thread to new core's scheduler
- auto* next_scheduler = &Core::System::GetInstance().Scheduler(*new_processor_id);
-
- if (*new_processor_id != processor_id) {
- // Remove thread from previous core's scheduler
- scheduler->RemoveThread(this);
- next_scheduler->AddThread(this, current_priority);
- }
-
- processor_id = *new_processor_id;
-
- // If the thread was ready, unschedule from the previous core and schedule on the new core
- scheduler->UnscheduleThread(this, current_priority);
- next_scheduler->ScheduleThread(this, current_priority);
-
- // Change thread's scheduler
- scheduler = next_scheduler;
-
- Core::System::GetInstance().CpuCore(processor_id).PrepareReschedule();
+ ChangeScheduler();
}
/**
@@ -364,42 +335,45 @@ void Thread::UpdatePriority() {
void Thread::ChangeCore(u32 core, u64 mask) {
ideal_core = core;
affinity_mask = mask;
+ ChangeScheduler();
+}
+void Thread::ChangeScheduler() {
if (status != ThreadStatus::Ready) {
return;
}
+ auto& system = Core::System::GetInstance();
std::optional<s32> new_processor_id{GetNextProcessorId(affinity_mask)};
if (!new_processor_id) {
new_processor_id = processor_id;
}
- if (ideal_core != -1 &&
- Core::System::GetInstance().Scheduler(ideal_core).GetCurrentThread() == nullptr) {
+ if (ideal_core != -1 && system.Scheduler(ideal_core).GetCurrentThread() == nullptr) {
new_processor_id = ideal_core;
}
ASSERT(*new_processor_id < 4);
// Add thread to new core's scheduler
- auto* next_scheduler = &Core::System::GetInstance().Scheduler(*new_processor_id);
+ auto& next_scheduler = system.Scheduler(*new_processor_id);
if (*new_processor_id != processor_id) {
// Remove thread from previous core's scheduler
scheduler->RemoveThread(this);
- next_scheduler->AddThread(this, current_priority);
+ next_scheduler.AddThread(this, current_priority);
}
processor_id = *new_processor_id;
// If the thread was ready, unschedule from the previous core and schedule on the new core
scheduler->UnscheduleThread(this, current_priority);
- next_scheduler->ScheduleThread(this, current_priority);
+ next_scheduler.ScheduleThread(this, current_priority);
// Change thread's scheduler
- scheduler = next_scheduler;
+ scheduler = &next_scheduler;
- Core::System::GetInstance().CpuCore(processor_id).PrepareReschedule();
+ system.CpuCore(processor_id).PrepareReschedule();
}
bool Thread::AllWaitObjectsReady() {
diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h
index 4a6e11239..d384d50db 100644
--- a/src/core/hle/kernel/thread.h
+++ b/src/core/hle/kernel/thread.h
@@ -374,6 +374,8 @@ private:
explicit Thread(KernelCore& kernel);
~Thread() override;
+ void ChangeScheduler();
+
Core::ARM_Interface::ThreadContext context{};
u32 thread_id = 0;
diff --git a/src/core/hle/kernel/vm_manager.cpp b/src/core/hle/kernel/vm_manager.cpp
index 1a92c8f70..ec7fd6150 100644
--- a/src/core/hle/kernel/vm_manager.cpp
+++ b/src/core/hle/kernel/vm_manager.cpp
@@ -243,6 +243,85 @@ ResultCode VMManager::ReprotectRange(VAddr target, u64 size, VMAPermission new_p
return RESULT_SUCCESS;
}
+ResultVal<VAddr> VMManager::HeapAllocate(VAddr target, u64 size, VMAPermission perms) {
+ if (target < GetHeapRegionBaseAddress() || target + size > GetHeapRegionEndAddress() ||
+ target + size < target) {
+ return ERR_INVALID_ADDRESS;
+ }
+
+ if (heap_memory == nullptr) {
+ // Initialize heap
+ heap_memory = std::make_shared<std::vector<u8>>();
+ heap_start = heap_end = target;
+ } else {
+ UnmapRange(heap_start, heap_end - heap_start);
+ }
+
+ // If necessary, expand backing vector to cover new heap extents.
+ if (target < heap_start) {
+ heap_memory->insert(begin(*heap_memory), heap_start - target, 0);
+ heap_start = target;
+ RefreshMemoryBlockMappings(heap_memory.get());
+ }
+ if (target + size > heap_end) {
+ heap_memory->insert(end(*heap_memory), (target + size) - heap_end, 0);
+ heap_end = target + size;
+ RefreshMemoryBlockMappings(heap_memory.get());
+ }
+ ASSERT(heap_end - heap_start == heap_memory->size());
+
+ CASCADE_RESULT(auto vma, MapMemoryBlock(target, heap_memory, target - heap_start, size,
+ MemoryState::Heap));
+ Reprotect(vma, perms);
+
+ heap_used = size;
+
+ return MakeResult<VAddr>(heap_end - size);
+}
+
+ResultCode VMManager::HeapFree(VAddr target, u64 size) {
+ if (target < GetHeapRegionBaseAddress() || target + size > GetHeapRegionEndAddress() ||
+ target + size < target) {
+ return ERR_INVALID_ADDRESS;
+ }
+
+ if (size == 0) {
+ return RESULT_SUCCESS;
+ }
+
+ const ResultCode result = UnmapRange(target, size);
+ if (result.IsError()) {
+ return result;
+ }
+
+ heap_used -= size;
+ return RESULT_SUCCESS;
+}
+
+ResultCode VMManager::MirrorMemory(VAddr dst_addr, VAddr src_addr, u64 size) {
+ const auto vma = FindVMA(src_addr);
+
+ ASSERT_MSG(vma != vma_map.end(), "Invalid memory address");
+ ASSERT_MSG(vma->second.backing_block, "Backing block doesn't exist for address");
+
+ // The returned VMA might be a bigger one encompassing the desired address.
+ const auto vma_offset = src_addr - vma->first;
+ ASSERT_MSG(vma_offset + size <= vma->second.size,
+ "Shared memory exceeds bounds of mapped block");
+
+ const std::shared_ptr<std::vector<u8>>& backing_block = vma->second.backing_block;
+ const std::size_t backing_block_offset = vma->second.offset + vma_offset;
+
+ CASCADE_RESULT(auto new_vma, MapMemoryBlock(dst_addr, backing_block, backing_block_offset, size,
+ MemoryState::Mapped));
+ // Protect mirror with permissions from old region
+ Reprotect(new_vma, vma->second.permissions);
+ // Remove permissions from old region
+ Reprotect(vma, VMAPermission::None);
+
+ return RESULT_SUCCESS;
+}
+
void VMManager::RefreshMemoryBlockMappings(const std::vector<u8>* block) {
// If this ever proves to have a noticeable performance impact, allow users of the function to
// specify a specific range of addresses to limit the scan to.
@@ -495,8 +574,7 @@ u64 VMManager::GetTotalMemoryUsage() const {
}
u64 VMManager::GetTotalHeapUsage() const {
- LOG_WARNING(Kernel, "(STUBBED) called");
- return 0x0;
+ return heap_used;
}
VAddr VMManager::GetAddressSpaceBaseAddress() const {
diff --git a/src/core/hle/kernel/vm_manager.h b/src/core/hle/kernel/vm_manager.h
index 2447cbb8f..248cc46dc 100644
--- a/src/core/hle/kernel/vm_manager.h
+++ b/src/core/hle/kernel/vm_manager.h
@@ -186,6 +186,11 @@ public:
/// Changes the permissions of a range of addresses, splitting VMAs as necessary.
ResultCode ReprotectRange(VAddr target, u64 size, VMAPermission new_perms);
+ ResultVal<VAddr> HeapAllocate(VAddr target, u64 size, VMAPermission perms);
+ ResultCode HeapFree(VAddr target, u64 size);
+
+ ResultCode MirrorMemory(VAddr dst_addr, VAddr src_addr, u64 size);
+
/**
* Scans all VMAs and updates the page table range of any that use the given vector as backing
* memory. This should be called after any operation that causes reallocation of the vector.
@@ -343,5 +348,15 @@ private:
VAddr tls_io_region_base = 0;
VAddr tls_io_region_end = 0;
+
+ // Memory used to back the allocations in the regular heap. A single vector is used to cover
+ // the entire virtual address space extents that bound the allocations, including any holes.
+ // This makes deallocation and reallocation of holes fast and keeps process memory contiguous
+ // in the emulator address space, allowing Memory::GetPointer to be reasonably safe.
+ std::shared_ptr<std::vector<u8>> heap_memory;
+ // The left/right bounds of the address space covered by heap_memory.
+ VAddr heap_start = 0;
+ VAddr heap_end = 0;
+ u64 heap_used = 0;
};
} // namespace Kernel
diff --git a/src/core/hle/result.h b/src/core/hle/result.h
index c6b18cfba..bfb77cc31 100644
--- a/src/core/hle/result.h
+++ b/src/core/hle/result.h
@@ -19,8 +19,6 @@
enum class ErrorDescription : u32 {
Success = 0,
RemoteProcessDead = 301,
- InvalidOffset = 6061,
- InvalidLength = 6062,
};
/**
diff --git a/src/core/hle/service/acc/acc.cpp b/src/core/hle/service/acc/acc.cpp
index c6437a671..c629f9357 100644
--- a/src/core/hle/service/acc/acc.cpp
+++ b/src/core/hle/service/acc/acc.cpp
@@ -242,6 +242,30 @@ void Module::Interface::GetBaasAccountManagerForApplication(Kernel::HLERequestCo
LOG_DEBUG(Service_ACC, "called");
}
+void Module::Interface::TrySelectUserWithoutInteraction(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Service_ACC, "called");
+ // A u8 is passed into this function which we can safely ignore. It's to determine if we have
+ // access to use the network or not by the looks of it
+ IPC::ResponseBuilder rb{ctx, 6};
+ if (profile_manager->GetUserCount() != 1) {
+ rb.Push(RESULT_SUCCESS);
+ rb.PushRaw<u128>(INVALID_UUID);
+ return;
+ }
+
+ const auto user_list = profile_manager->GetAllUsers();
+ if (std::all_of(user_list.begin(), user_list.end(),
+ [](const auto& user) { return user.uuid == INVALID_UUID; })) {
+ rb.Push(ResultCode(-1)); // TODO(ogniK): Find the correct error code
+ rb.PushRaw<u128>(INVALID_UUID);
+ return;
+ }
+
+ // Select the first user we have
+ rb.Push(RESULT_SUCCESS);
+ rb.PushRaw<u128>(profile_manager->GetUser(0)->uuid);
+}
+
Module::Interface::Interface(std::shared_ptr<Module> module,
std::shared_ptr<ProfileManager> profile_manager, const char* name)
: ServiceFramework(name), module(std::move(module)),
diff --git a/src/core/hle/service/acc/acc.h b/src/core/hle/service/acc/acc.h
index c7ed74351..89b2104fa 100644
--- a/src/core/hle/service/acc/acc.h
+++ b/src/core/hle/service/acc/acc.h
@@ -27,6 +27,7 @@ public:
void InitializeApplicationInfo(Kernel::HLERequestContext& ctx);
void GetBaasAccountManagerForApplication(Kernel::HLERequestContext& ctx);
void IsUserRegistrationRequestPermitted(Kernel::HLERequestContext& ctx);
+ void TrySelectUserWithoutInteraction(Kernel::HLERequestContext& ctx);
protected:
std::shared_ptr<Module> module;
diff --git a/src/core/hle/service/acc/acc_su.cpp b/src/core/hle/service/acc/acc_su.cpp
index ad455c3a7..5e2030355 100644
--- a/src/core/hle/service/acc/acc_su.cpp
+++ b/src/core/hle/service/acc/acc_su.cpp
@@ -17,7 +17,7 @@ ACC_SU::ACC_SU(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p
{5, &ACC_SU::GetProfile, "GetProfile"},
{6, nullptr, "GetProfileDigest"},
{50, &ACC_SU::IsUserRegistrationRequestPermitted, "IsUserRegistrationRequestPermitted"},
- {51, nullptr, "TrySelectUserWithoutInteraction"},
+ {51, &ACC_SU::TrySelectUserWithoutInteraction, "TrySelectUserWithoutInteraction"},
{60, nullptr, "ListOpenContextStoredUsers"},
{100, nullptr, "GetUserRegistrationNotifier"},
{101, nullptr, "GetUserStateChangeNotifier"},
diff --git a/src/core/hle/service/acc/acc_u0.cpp b/src/core/hle/service/acc/acc_u0.cpp
index 72d4adf35..a4d705b45 100644
--- a/src/core/hle/service/acc/acc_u0.cpp
+++ b/src/core/hle/service/acc/acc_u0.cpp
@@ -17,7 +17,7 @@ ACC_U0::ACC_U0(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p
{5, &ACC_U0::GetProfile, "GetProfile"},
{6, nullptr, "GetProfileDigest"},
{50, &ACC_U0::IsUserRegistrationRequestPermitted, "IsUserRegistrationRequestPermitted"},
- {51, nullptr, "TrySelectUserWithoutInteraction"},
+ {51, &ACC_U0::TrySelectUserWithoutInteraction, "TrySelectUserWithoutInteraction"},
{60, nullptr, "ListOpenContextStoredUsers"},
{100, &ACC_U0::InitializeApplicationInfo, "InitializeApplicationInfo"},
{101, &ACC_U0::GetBaasAccountManagerForApplication, "GetBaasAccountManagerForApplication"},
diff --git a/src/core/hle/service/acc/acc_u1.cpp b/src/core/hle/service/acc/acc_u1.cpp
index d480f08e5..8fffc93b5 100644
--- a/src/core/hle/service/acc/acc_u1.cpp
+++ b/src/core/hle/service/acc/acc_u1.cpp
@@ -17,7 +17,7 @@ ACC_U1::ACC_U1(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p
{5, &ACC_U1::GetProfile, "GetProfile"},
{6, nullptr, "GetProfileDigest"},
{50, &ACC_U1::IsUserRegistrationRequestPermitted, "IsUserRegistrationRequestPermitted"},
- {51, nullptr, "TrySelectUserWithoutInteraction"},
+ {51, &ACC_U1::TrySelectUserWithoutInteraction, "TrySelectUserWithoutInteraction"},
{60, nullptr, "ListOpenContextStoredUsers"},
{100, nullptr, "GetUserRegistrationNotifier"},
{101, nullptr, "GetUserStateChangeNotifier"},
diff --git a/src/core/hle/service/acc/profile_manager.cpp b/src/core/hle/service/acc/profile_manager.cpp
index c08394e4c..968263846 100644
--- a/src/core/hle/service/acc/profile_manager.cpp
+++ b/src/core/hle/service/acc/profile_manager.cpp
@@ -2,8 +2,11 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <cstring>
#include <random>
+#include <fmt/format.h>
+
#include "common/file_util.h"
#include "core/hle/service/acc/profile_manager.h"
#include "core/settings.h"
@@ -39,6 +42,19 @@ UUID UUID::Generate() {
return UUID{distribution(gen), distribution(gen)};
}
+std::string UUID::Format() const {
+ return fmt::format("0x{:016X}{:016X}", uuid[1], uuid[0]);
+}
+
+std::string UUID::FormatSwitch() const {
+ std::array<u8, 16> s{};
+ std::memcpy(s.data(), uuid.data(), sizeof(u128));
+ return fmt::format("{:02x}{:02x}{:02x}{:02x}-{:02x}{:02x}-{:02x}{:02x}-{:02x}{:02x}-{:02x}{"
+ ":02x}{:02x}{:02x}{:02x}{:02x}",
+ s[0], s[1], s[2], s[3], s[4], s[5], s[6], s[7], s[8], s[9], s[10], s[11],
+ s[12], s[13], s[14], s[15]);
+}
+
ProfileManager::ProfileManager() {
ParseUserSaveFile();
@@ -325,11 +341,12 @@ void ProfileManager::ParseUserSaveFile() {
return;
}
- for (std::size_t i = 0; i < MAX_USERS; ++i) {
- const auto& user = data.users[i];
+ for (const auto& user : data.users) {
+ if (user.uuid == UUID(INVALID_UUID)) {
+ continue;
+ }
- if (user.uuid != UUID(INVALID_UUID))
- AddUser({user.uuid, user.username, user.timestamp, {}, false});
+ AddUser({user.uuid, user.username, user.timestamp, {}, false});
}
std::stable_partition(profiles.begin(), profiles.end(),
diff --git a/src/core/hle/service/acc/profile_manager.h b/src/core/hle/service/acc/profile_manager.h
index 1cd2e51b2..d2d8e6c6b 100644
--- a/src/core/hle/service/acc/profile_manager.h
+++ b/src/core/hle/service/acc/profile_manager.h
@@ -42,22 +42,14 @@ struct UUID {
void Invalidate() {
uuid = INVALID_UUID;
}
- std::string Format() const {
- return fmt::format("0x{:016X}{:016X}", uuid[1], uuid[0]);
- }
- std::string FormatSwitch() const {
- std::array<u8, 16> s{};
- std::memcpy(s.data(), uuid.data(), sizeof(u128));
- return fmt::format("{:02x}{:02x}{:02x}{:02x}-{:02x}{:02x}-{:02x}{:02x}-{:02x}{:02x}-{:02x}{"
- ":02x}{:02x}{:02x}{:02x}{:02x}",
- s[0], s[1], s[2], s[3], s[4], s[5], s[6], s[7], s[8], s[9], s[10], s[11],
- s[12], s[13], s[14], s[15]);
- }
+ std::string Format() const;
+ std::string FormatSwitch() const;
};
static_assert(sizeof(UUID) == 16, "UUID is an invalid size!");
-using ProfileUsername = std::array<u8, 0x20>;
+constexpr std::size_t profile_username_size = 32;
+using ProfileUsername = std::array<u8, profile_username_size>;
using ProfileData = std::array<u8, MAX_DATA>;
using UserIDArray = std::array<UUID, MAX_USERS>;
diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp
index ac3ff9f20..0477ce66e 100644
--- a/src/core/hle/service/am/am.cpp
+++ b/src/core/hle/service/am/am.cpp
@@ -338,7 +338,54 @@ void ISelfController::GetIdleTimeDetectionExtension(Kernel::HLERequestContext& c
LOG_WARNING(Service_AM, "(STUBBED) called");
}
-ICommonStateGetter::ICommonStateGetter() : ServiceFramework("ICommonStateGetter") {
+AppletMessageQueue::AppletMessageQueue() {
+ auto& kernel = Core::System::GetInstance().Kernel();
+ on_new_message = Kernel::Event::Create(kernel, Kernel::ResetType::Sticky,
+ "AMMessageQueue:OnMessageRecieved");
+ on_operation_mode_changed = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot,
+ "AMMessageQueue:OperationModeChanged");
+}
+
+AppletMessageQueue::~AppletMessageQueue() = default;
+
+const Kernel::SharedPtr<Kernel::Event>& AppletMessageQueue::GetMesssageRecieveEvent() const {
+ return on_new_message;
+}
+
+const Kernel::SharedPtr<Kernel::Event>& AppletMessageQueue::GetOperationModeChangedEvent() const {
+ return on_operation_mode_changed;
+}
+
+void AppletMessageQueue::PushMessage(AppletMessage msg) {
+ messages.push(msg);
+ on_new_message->Signal();
+}
+
+AppletMessageQueue::AppletMessage AppletMessageQueue::PopMessage() {
+ if (messages.empty()) {
+ on_new_message->Clear();
+ return AppletMessage::NoMessage;
+ }
+ auto msg = messages.front();
+ messages.pop();
+ if (messages.empty()) {
+ on_new_message->Clear();
+ }
+ return msg;
+}
+
+std::size_t AppletMessageQueue::GetMessageCount() const {
+ return messages.size();
+}
+
+void AppletMessageQueue::OperationModeChanged() {
+ PushMessage(AppletMessage::OperationModeChanged);
+ PushMessage(AppletMessage::PerformanceModeChanged);
+ on_operation_mode_changed->Signal();
+}
+
+ICommonStateGetter::ICommonStateGetter(std::shared_ptr<AppletMessageQueue> msg_queue)
+ : ServiceFramework("ICommonStateGetter"), msg_queue(std::move(msg_queue)) {
// clang-format off
static const FunctionInfo functions[] = {
{0, &ICommonStateGetter::GetEventHandle, "GetEventHandle"},
@@ -388,21 +435,19 @@ void ICommonStateGetter::GetBootMode(Kernel::HLERequestContext& ctx) {
}
void ICommonStateGetter::GetEventHandle(Kernel::HLERequestContext& ctx) {
- event->Signal();
-
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushCopyObjects(event);
+ rb.PushCopyObjects(msg_queue->GetMesssageRecieveEvent());
- LOG_WARNING(Service_AM, "(STUBBED) called");
+ LOG_DEBUG(Service_AM, "called");
}
void ICommonStateGetter::ReceiveMessage(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
- rb.Push<u32>(15);
+ rb.PushEnum<AppletMessageQueue::AppletMessage>(msg_queue->PopMessage());
- LOG_WARNING(Service_AM, "(STUBBED) called");
+ LOG_DEBUG(Service_AM, "called");
}
void ICommonStateGetter::GetCurrentFocusState(Kernel::HLERequestContext& ctx) {
@@ -414,13 +459,11 @@ void ICommonStateGetter::GetCurrentFocusState(Kernel::HLERequestContext& ctx) {
}
void ICommonStateGetter::GetDefaultDisplayResolutionChangeEvent(Kernel::HLERequestContext& ctx) {
- event->Signal();
-
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushCopyObjects(event);
+ rb.PushCopyObjects(msg_queue->GetOperationModeChangedEvent());
- LOG_WARNING(Service_AM, "(STUBBED) called");
+ LOG_DEBUG(Service_AM, "called");
}
void ICommonStateGetter::GetDefaultDisplayResolution(Kernel::HLERequestContext& ctx) {
@@ -444,7 +487,7 @@ void ICommonStateGetter::GetOperationMode(Kernel::HLERequestContext& ctx) {
rb.Push(RESULT_SUCCESS);
rb.Push(static_cast<u8>(use_docked_mode ? OperationMode::Docked : OperationMode::Handheld));
- LOG_WARNING(Service_AM, "(STUBBED) called");
+ LOG_DEBUG(Service_AM, "called");
}
void ICommonStateGetter::GetPerformanceMode(Kernel::HLERequestContext& ctx) {
@@ -454,7 +497,7 @@ void ICommonStateGetter::GetPerformanceMode(Kernel::HLERequestContext& ctx) {
rb.Push(static_cast<u32>(use_docked_mode ? APM::PerformanceMode::Docked
: APM::PerformanceMode::Handheld));
- LOG_WARNING(Service_AM, "(STUBBED) called");
+ LOG_DEBUG(Service_AM, "called");
}
class IStorageAccessor final : public ServiceFramework<IStorageAccessor> {
@@ -840,8 +883,12 @@ void IApplicationFunctions::GetPseudoDeviceId(Kernel::HLERequestContext& ctx) {
void InstallInterfaces(SM::ServiceManager& service_manager,
std::shared_ptr<NVFlinger::NVFlinger> nvflinger) {
- std::make_shared<AppletAE>(nvflinger)->InstallAsService(service_manager);
- std::make_shared<AppletOE>(nvflinger)->InstallAsService(service_manager);
+ auto message_queue = std::make_shared<AppletMessageQueue>();
+ message_queue->PushMessage(
+ AppletMessageQueue::AppletMessage::FocusStateChanged); // Needed on game boot
+
+ std::make_shared<AppletAE>(nvflinger, message_queue)->InstallAsService(service_manager);
+ std::make_shared<AppletOE>(nvflinger, message_queue)->InstallAsService(service_manager);
std::make_shared<IdleSys>()->InstallAsService(service_manager);
std::make_shared<OMM>()->InstallAsService(service_manager);
std::make_shared<SPSM>()->InstallAsService(service_manager);
diff --git a/src/core/hle/service/am/am.h b/src/core/hle/service/am/am.h
index 095f94851..2f1c20bce 100644
--- a/src/core/hle/service/am/am.h
+++ b/src/core/hle/service/am/am.h
@@ -5,6 +5,7 @@
#pragma once
#include <memory>
+#include <queue>
#include "core/hle/service/service.h"
namespace Kernel {
@@ -39,6 +40,31 @@ enum SystemLanguage {
TraditionalChinese = 16,
};
+class AppletMessageQueue {
+public:
+ enum class AppletMessage : u32 {
+ NoMessage = 0,
+ FocusStateChanged = 15,
+ OperationModeChanged = 30,
+ PerformanceModeChanged = 31,
+ };
+
+ AppletMessageQueue();
+ ~AppletMessageQueue();
+
+ const Kernel::SharedPtr<Kernel::Event>& GetMesssageRecieveEvent() const;
+ const Kernel::SharedPtr<Kernel::Event>& GetOperationModeChangedEvent() const;
+ void PushMessage(AppletMessage msg);
+ AppletMessage PopMessage();
+ std::size_t GetMessageCount() const;
+ void OperationModeChanged();
+
+private:
+ std::queue<AppletMessage> messages;
+ Kernel::SharedPtr<Kernel::Event> on_new_message;
+ Kernel::SharedPtr<Kernel::Event> on_operation_mode_changed;
+};
+
class IWindowController final : public ServiceFramework<IWindowController> {
public:
IWindowController();
@@ -102,7 +128,7 @@ private:
class ICommonStateGetter final : public ServiceFramework<ICommonStateGetter> {
public:
- ICommonStateGetter();
+ explicit ICommonStateGetter(std::shared_ptr<AppletMessageQueue> msg_queue);
~ICommonStateGetter() override;
private:
@@ -126,6 +152,7 @@ private:
void GetDefaultDisplayResolution(Kernel::HLERequestContext& ctx);
Kernel::SharedPtr<Kernel::Event> event;
+ std::shared_ptr<AppletMessageQueue> msg_queue;
};
class ILibraryAppletCreator final : public ServiceFramework<ILibraryAppletCreator> {
diff --git a/src/core/hle/service/am/applet_ae.cpp b/src/core/hle/service/am/applet_ae.cpp
index 68ea778e8..ec93e3529 100644
--- a/src/core/hle/service/am/applet_ae.cpp
+++ b/src/core/hle/service/am/applet_ae.cpp
@@ -12,8 +12,10 @@ namespace Service::AM {
class ILibraryAppletProxy final : public ServiceFramework<ILibraryAppletProxy> {
public:
- explicit ILibraryAppletProxy(std::shared_ptr<NVFlinger::NVFlinger> nvflinger)
- : ServiceFramework("ILibraryAppletProxy"), nvflinger(std::move(nvflinger)) {
+ explicit ILibraryAppletProxy(std::shared_ptr<NVFlinger::NVFlinger> nvflinger,
+ std::shared_ptr<AppletMessageQueue> msg_queue)
+ : ServiceFramework("ILibraryAppletProxy"), nvflinger(std::move(nvflinger)),
+ msg_queue(std::move(msg_queue)) {
static const FunctionInfo functions[] = {
{0, &ILibraryAppletProxy::GetCommonStateGetter, "GetCommonStateGetter"},
{1, &ILibraryAppletProxy::GetSelfController, "GetSelfController"},
@@ -32,7 +34,7 @@ private:
void GetCommonStateGetter(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<ICommonStateGetter>();
+ rb.PushIpcInterface<ICommonStateGetter>(msg_queue);
LOG_DEBUG(Service_AM, "called");
}
@@ -93,12 +95,15 @@ private:
}
std::shared_ptr<NVFlinger::NVFlinger> nvflinger;
+ std::shared_ptr<AppletMessageQueue> msg_queue;
};
class ISystemAppletProxy final : public ServiceFramework<ISystemAppletProxy> {
public:
- explicit ISystemAppletProxy(std::shared_ptr<NVFlinger::NVFlinger> nvflinger)
- : ServiceFramework("ISystemAppletProxy"), nvflinger(std::move(nvflinger)) {
+ explicit ISystemAppletProxy(std::shared_ptr<NVFlinger::NVFlinger> nvflinger,
+ std::shared_ptr<AppletMessageQueue> msg_queue)
+ : ServiceFramework("ISystemAppletProxy"), nvflinger(std::move(nvflinger)),
+ msg_queue(std::move(msg_queue)) {
static const FunctionInfo functions[] = {
{0, &ISystemAppletProxy::GetCommonStateGetter, "GetCommonStateGetter"},
{1, &ISystemAppletProxy::GetSelfController, "GetSelfController"},
@@ -119,7 +124,7 @@ private:
void GetCommonStateGetter(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<ICommonStateGetter>();
+ rb.PushIpcInterface<ICommonStateGetter>(msg_queue);
LOG_DEBUG(Service_AM, "called");
}
@@ -186,31 +191,34 @@ private:
LOG_DEBUG(Service_AM, "called");
}
std::shared_ptr<NVFlinger::NVFlinger> nvflinger;
+ std::shared_ptr<AppletMessageQueue> msg_queue;
};
void AppletAE::OpenSystemAppletProxy(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<ISystemAppletProxy>(nvflinger);
+ rb.PushIpcInterface<ISystemAppletProxy>(nvflinger, msg_queue);
LOG_DEBUG(Service_AM, "called");
}
void AppletAE::OpenLibraryAppletProxy(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<ILibraryAppletProxy>(nvflinger);
+ rb.PushIpcInterface<ILibraryAppletProxy>(nvflinger, msg_queue);
LOG_DEBUG(Service_AM, "called");
}
void AppletAE::OpenLibraryAppletProxyOld(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<ILibraryAppletProxy>(nvflinger);
+ rb.PushIpcInterface<ILibraryAppletProxy>(nvflinger, msg_queue);
LOG_DEBUG(Service_AM, "called");
}
-AppletAE::AppletAE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger)
- : ServiceFramework("appletAE"), nvflinger(std::move(nvflinger)) {
+AppletAE::AppletAE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger,
+ std::shared_ptr<AppletMessageQueue> msg_queue)
+ : ServiceFramework("appletAE"), nvflinger(std::move(nvflinger)),
+ msg_queue(std::move(msg_queue)) {
// clang-format off
static const FunctionInfo functions[] = {
{100, &AppletAE::OpenSystemAppletProxy, "OpenSystemAppletProxy"},
@@ -228,4 +236,8 @@ AppletAE::AppletAE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger)
AppletAE::~AppletAE() = default;
+const std::shared_ptr<AppletMessageQueue>& AppletAE::GetMessageQueue() const {
+ return msg_queue;
+}
+
} // namespace Service::AM
diff --git a/src/core/hle/service/am/applet_ae.h b/src/core/hle/service/am/applet_ae.h
index 1ed77baa4..902db2665 100644
--- a/src/core/hle/service/am/applet_ae.h
+++ b/src/core/hle/service/am/applet_ae.h
@@ -17,15 +17,19 @@ namespace AM {
class AppletAE final : public ServiceFramework<AppletAE> {
public:
- explicit AppletAE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger);
+ explicit AppletAE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger,
+ std::shared_ptr<AppletMessageQueue> msg_queue);
~AppletAE() override;
+ const std::shared_ptr<AppletMessageQueue>& GetMessageQueue() const;
+
private:
void OpenSystemAppletProxy(Kernel::HLERequestContext& ctx);
void OpenLibraryAppletProxy(Kernel::HLERequestContext& ctx);
void OpenLibraryAppletProxyOld(Kernel::HLERequestContext& ctx);
std::shared_ptr<NVFlinger::NVFlinger> nvflinger;
+ std::shared_ptr<AppletMessageQueue> msg_queue;
};
} // namespace AM
diff --git a/src/core/hle/service/am/applet_oe.cpp b/src/core/hle/service/am/applet_oe.cpp
index 60717afd9..20c8d5fff 100644
--- a/src/core/hle/service/am/applet_oe.cpp
+++ b/src/core/hle/service/am/applet_oe.cpp
@@ -12,8 +12,10 @@ namespace Service::AM {
class IApplicationProxy final : public ServiceFramework<IApplicationProxy> {
public:
- explicit IApplicationProxy(std::shared_ptr<NVFlinger::NVFlinger> nvflinger)
- : ServiceFramework("IApplicationProxy"), nvflinger(std::move(nvflinger)) {
+ explicit IApplicationProxy(std::shared_ptr<NVFlinger::NVFlinger> nvflinger,
+ std::shared_ptr<AppletMessageQueue> msg_queue)
+ : ServiceFramework("IApplicationProxy"), nvflinger(std::move(nvflinger)),
+ msg_queue(std::move(msg_queue)) {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IApplicationProxy::GetCommonStateGetter, "GetCommonStateGetter"},
@@ -70,7 +72,7 @@ private:
void GetCommonStateGetter(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<ICommonStateGetter>();
+ rb.PushIpcInterface<ICommonStateGetter>(msg_queue);
LOG_DEBUG(Service_AM, "called");
}
@@ -89,17 +91,20 @@ private:
}
std::shared_ptr<NVFlinger::NVFlinger> nvflinger;
+ std::shared_ptr<AppletMessageQueue> msg_queue;
};
void AppletOE::OpenApplicationProxy(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<IApplicationProxy>(nvflinger);
+ rb.PushIpcInterface<IApplicationProxy>(nvflinger, msg_queue);
LOG_DEBUG(Service_AM, "called");
}
-AppletOE::AppletOE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger)
- : ServiceFramework("appletOE"), nvflinger(std::move(nvflinger)) {
+AppletOE::AppletOE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger,
+ std::shared_ptr<AppletMessageQueue> msg_queue)
+ : ServiceFramework("appletOE"), nvflinger(std::move(nvflinger)),
+ msg_queue(std::move(msg_queue)) {
static const FunctionInfo functions[] = {
{0, &AppletOE::OpenApplicationProxy, "OpenApplicationProxy"},
};
@@ -108,4 +113,8 @@ AppletOE::AppletOE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger)
AppletOE::~AppletOE() = default;
+const std::shared_ptr<AppletMessageQueue>& AppletOE::GetMessageQueue() const {
+ return msg_queue;
+}
+
} // namespace Service::AM
diff --git a/src/core/hle/service/am/applet_oe.h b/src/core/hle/service/am/applet_oe.h
index 60cfdfd9d..bbd0108ef 100644
--- a/src/core/hle/service/am/applet_oe.h
+++ b/src/core/hle/service/am/applet_oe.h
@@ -17,13 +17,17 @@ namespace AM {
class AppletOE final : public ServiceFramework<AppletOE> {
public:
- explicit AppletOE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger);
+ explicit AppletOE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger,
+ std::shared_ptr<AppletMessageQueue> msg_queue);
~AppletOE() override;
+ const std::shared_ptr<AppletMessageQueue>& GetMessageQueue() const;
+
private:
void OpenApplicationProxy(Kernel::HLERequestContext& ctx);
std::shared_ptr<NVFlinger::NVFlinger> nvflinger;
+ std::shared_ptr<AppletMessageQueue> msg_queue;
};
} // namespace AM
diff --git a/src/core/hle/service/audio/audren_u.cpp b/src/core/hle/service/audio/audren_u.cpp
index fac6785a5..d3ea57ea7 100644
--- a/src/core/hle/service/audio/audren_u.cpp
+++ b/src/core/hle/service/audio/audren_u.cpp
@@ -28,13 +28,13 @@ public:
{1, &IAudioRenderer::GetSampleCount, "GetSampleCount"},
{2, &IAudioRenderer::GetMixBufferCount, "GetMixBufferCount"},
{3, &IAudioRenderer::GetState, "GetState"},
- {4, &IAudioRenderer::RequestUpdate, "RequestUpdate"},
+ {4, &IAudioRenderer::RequestUpdateImpl, "RequestUpdate"},
{5, &IAudioRenderer::Start, "Start"},
{6, &IAudioRenderer::Stop, "Stop"},
{7, &IAudioRenderer::QuerySystemEvent, "QuerySystemEvent"},
- {8, nullptr, "SetRenderingTimeLimit"},
- {9, nullptr, "GetRenderingTimeLimit"},
- {10, nullptr, "RequestUpdateAuto"},
+ {8, &IAudioRenderer::SetRenderingTimeLimit, "SetRenderingTimeLimit"},
+ {9, &IAudioRenderer::GetRenderingTimeLimit, "GetRenderingTimeLimit"},
+ {10, &IAudioRenderer::RequestUpdateImpl, "RequestUpdateAuto"},
{11, nullptr, "ExecuteAudioRendererRendering"},
};
// clang-format on
@@ -79,7 +79,7 @@ private:
LOG_DEBUG(Service_Audio, "called");
}
- void RequestUpdate(Kernel::HLERequestContext& ctx) {
+ void RequestUpdateImpl(Kernel::HLERequestContext& ctx) {
ctx.WriteBuffer(renderer->UpdateAudioRenderer(ctx.ReadBuffer()));
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
@@ -110,8 +110,29 @@ private:
LOG_WARNING(Service_Audio, "(STUBBED) called");
}
+ void SetRenderingTimeLimit(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ rendering_time_limit_percent = rp.Pop<u32>();
+ ASSERT(rendering_time_limit_percent >= 0 && rendering_time_limit_percent <= 100);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+
+ LOG_DEBUG(Service_Audio, "called. rendering_time_limit_percent={}",
+ rendering_time_limit_percent);
+ }
+
+ void GetRenderingTimeLimit(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Audio, "called");
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push(rendering_time_limit_percent);
+ }
+
Kernel::SharedPtr<Kernel::Event> system_event;
std::unique_ptr<AudioCore::AudioRenderer> renderer;
+ u32 rendering_time_limit_percent = 100;
};
class IAudioDevice final : public ServiceFramework<IAudioDevice> {
diff --git a/src/core/hle/service/audio/hwopus.cpp b/src/core/hle/service/audio/hwopus.cpp
index 7168c6a10..783c39503 100644
--- a/src/core/hle/service/audio/hwopus.cpp
+++ b/src/core/hle/service/audio/hwopus.cpp
@@ -161,7 +161,7 @@ void HwOpus::OpenOpusDecoder(Kernel::HLERequestContext& ctx) {
ASSERT_MSG(channel_count == 1 || channel_count == 2, "Invalid channel count");
std::size_t worker_sz = WorkerBufferSize(channel_count);
- ASSERT_MSG(buffer_sz < worker_sz, "Worker buffer too large");
+ ASSERT_MSG(buffer_sz >= worker_sz, "Worker buffer too large");
std::unique_ptr<OpusDecoder, OpusDeleter> decoder{
static_cast<OpusDecoder*>(operator new(worker_sz))};
if (opus_decoder_init(decoder.get(), sample_rate, channel_count)) {
diff --git a/src/core/hle/service/filesystem/filesystem.cpp b/src/core/hle/service/filesystem/filesystem.cpp
index ad865751f..5d6294016 100644
--- a/src/core/hle/service/filesystem/filesystem.cpp
+++ b/src/core/hle/service/filesystem/filesystem.cpp
@@ -303,17 +303,27 @@ ResultVal<FileSys::VirtualDir> OpenSaveData(FileSys::SaveDataSpaceId space,
static_cast<u8>(space), save_struct.DebugInfo());
if (save_data_factory == nullptr) {
- return ResultCode(ErrorModule::FS, FileSys::ErrCodes::TitleNotFound);
+ return FileSys::ERROR_ENTITY_NOT_FOUND;
}
return save_data_factory->Open(space, save_struct);
}
+ResultVal<FileSys::VirtualDir> OpenSaveDataSpace(FileSys::SaveDataSpaceId space) {
+ LOG_TRACE(Service_FS, "Opening Save Data Space for space_id={:01X}", static_cast<u8>(space));
+
+ if (save_data_factory == nullptr) {
+ return FileSys::ERROR_ENTITY_NOT_FOUND;
+ }
+
+ return MakeResult(save_data_factory->GetSaveDataSpaceDirectory(space));
+}
+
ResultVal<FileSys::VirtualDir> OpenSDMC() {
LOG_TRACE(Service_FS, "Opening SDMC");
if (sdmc_factory == nullptr) {
- return ResultCode(ErrorModule::FS, FileSys::ErrCodes::SdCardNotFound);
+ return FileSys::ERROR_SD_CARD_NOT_FOUND;
}
return sdmc_factory->Open();
@@ -367,6 +377,15 @@ FileSys::VirtualDir GetModificationLoadRoot(u64 title_id) {
return bis_factory->GetModificationLoadRoot(title_id);
}
+FileSys::VirtualDir GetModificationDumpRoot(u64 title_id) {
+ LOG_TRACE(Service_FS, "Opening mod dump root for tid={:016X}", title_id);
+
+ if (bis_factory == nullptr)
+ return nullptr;
+
+ return bis_factory->GetModificationDumpRoot(title_id);
+}
+
void CreateFactories(FileSys::VfsFilesystem& vfs, bool overwrite) {
if (overwrite) {
bis_factory = nullptr;
@@ -380,13 +399,21 @@ void CreateFactories(FileSys::VfsFilesystem& vfs, bool overwrite) {
FileSys::Mode::ReadWrite);
auto load_directory = vfs.OpenDirectory(FileUtil::GetUserPath(FileUtil::UserPath::LoadDir),
FileSys::Mode::ReadWrite);
+ auto dump_directory = vfs.OpenDirectory(FileUtil::GetUserPath(FileUtil::UserPath::DumpDir),
+ FileSys::Mode::ReadWrite);
- if (bis_factory == nullptr)
- bis_factory = std::make_unique<FileSys::BISFactory>(nand_directory, load_directory);
- if (save_data_factory == nullptr)
+ if (bis_factory == nullptr) {
+ bis_factory =
+ std::make_unique<FileSys::BISFactory>(nand_directory, load_directory, dump_directory);
+ }
+
+ if (save_data_factory == nullptr) {
save_data_factory = std::make_unique<FileSys::SaveDataFactory>(std::move(nand_directory));
- if (sdmc_factory == nullptr)
+ }
+
+ if (sdmc_factory == nullptr) {
sdmc_factory = std::make_unique<FileSys::SDMCFactory>(std::move(sd_directory));
+ }
}
void InstallInterfaces(SM::ServiceManager& service_manager, FileSys::VfsFilesystem& vfs) {
diff --git a/src/core/hle/service/filesystem/filesystem.h b/src/core/hle/service/filesystem/filesystem.h
index 6f3e0cd03..ff9182e84 100644
--- a/src/core/hle/service/filesystem/filesystem.h
+++ b/src/core/hle/service/filesystem/filesystem.h
@@ -45,6 +45,7 @@ ResultVal<FileSys::VirtualFile> OpenRomFS(u64 title_id, FileSys::StorageId stora
FileSys::ContentRecordType type);
ResultVal<FileSys::VirtualDir> OpenSaveData(FileSys::SaveDataSpaceId space,
FileSys::SaveDataDescriptor save_struct);
+ResultVal<FileSys::VirtualDir> OpenSaveDataSpace(FileSys::SaveDataSpaceId space);
ResultVal<FileSys::VirtualDir> OpenSDMC();
std::shared_ptr<FileSys::RegisteredCacheUnion> GetUnionContents();
@@ -54,6 +55,7 @@ FileSys::RegisteredCache* GetUserNANDContents();
FileSys::RegisteredCache* GetSDMCContents();
FileSys::VirtualDir GetModificationLoadRoot(u64 title_id);
+FileSys::VirtualDir GetModificationDumpRoot(u64 title_id);
// Creates the SaveData, SDMC, and BIS Factories. Should be called once and before any function
// above is called.
diff --git a/src/core/hle/service/filesystem/fsp_srv.cpp b/src/core/hle/service/filesystem/fsp_srv.cpp
index c1c83a11d..038dc80b1 100644
--- a/src/core/hle/service/filesystem/fsp_srv.cpp
+++ b/src/core/hle/service/filesystem/fsp_srv.cpp
@@ -11,6 +11,7 @@
#include "common/assert.h"
#include "common/common_types.h"
+#include "common/hex_util.h"
#include "common/logging/log.h"
#include "common/string_util.h"
#include "core/file_sys/directory.h"
@@ -62,12 +63,12 @@ private:
// Error checking
if (length < 0) {
IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultCode(ErrorModule::FS, ErrorDescription::InvalidLength));
+ rb.Push(FileSys::ERROR_INVALID_SIZE);
return;
}
if (offset < 0) {
IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultCode(ErrorModule::FS, ErrorDescription::InvalidOffset));
+ rb.Push(FileSys::ERROR_INVALID_OFFSET);
return;
}
@@ -107,12 +108,12 @@ private:
// Error checking
if (length < 0) {
IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultCode(ErrorModule::FS, ErrorDescription::InvalidLength));
+ rb.Push(FileSys::ERROR_INVALID_SIZE);
return;
}
if (offset < 0) {
IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultCode(ErrorModule::FS, ErrorDescription::InvalidOffset));
+ rb.Push(FileSys::ERROR_INVALID_OFFSET);
return;
}
@@ -138,12 +139,12 @@ private:
// Error checking
if (length < 0) {
IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultCode(ErrorModule::FS, ErrorDescription::InvalidLength));
+ rb.Push(FileSys::ERROR_INVALID_SIZE);
return;
}
if (offset < 0) {
IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultCode(ErrorModule::FS, ErrorDescription::InvalidOffset));
+ rb.Push(FileSys::ERROR_INVALID_OFFSET);
return;
}
@@ -451,7 +452,147 @@ private:
VfsDirectoryServiceWrapper backend;
};
+class ISaveDataInfoReader final : public ServiceFramework<ISaveDataInfoReader> {
+public:
+ explicit ISaveDataInfoReader(FileSys::SaveDataSpaceId space)
+ : ServiceFramework("ISaveDataInfoReader") {
+ static const FunctionInfo functions[] = {
+ {0, &ISaveDataInfoReader::ReadSaveDataInfo, "ReadSaveDataInfo"},
+ };
+ RegisterHandlers(functions);
+
+ FindAllSaves(space);
+ }
+
+ void ReadSaveDataInfo(Kernel::HLERequestContext& ctx) {
+ // Calculate how many entries we can fit in the output buffer
+ const u64 count_entries = ctx.GetWriteBufferSize() / sizeof(SaveDataInfo);
+
+ // Cap at total number of entries.
+ const u64 actual_entries = std::min(count_entries, info.size() - next_entry_index);
+
+ // Determine data start and end
+ const auto* begin = reinterpret_cast<u8*>(info.data() + next_entry_index);
+ const auto* end = reinterpret_cast<u8*>(info.data() + next_entry_index + actual_entries);
+ const auto range_size = static_cast<std::size_t>(std::distance(begin, end));
+
+ next_entry_index += actual_entries;
+
+ // Write the data to memory
+ ctx.WriteBuffer(begin, range_size);
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push<u32>(static_cast<u32>(actual_entries));
+ }
+
+private:
+ static u64 stoull_be(std::string_view str) {
+ if (str.size() != 16)
+ return 0;
+
+ const auto bytes = Common::HexStringToArray<0x8>(str);
+ u64 out{};
+ std::memcpy(&out, bytes.data(), sizeof(u64));
+
+ return Common::swap64(out);
+ }
+
+ void FindAllSaves(FileSys::SaveDataSpaceId space) {
+ const auto save_root = OpenSaveDataSpace(space);
+ ASSERT(save_root.Succeeded());
+
+ for (const auto& type : (*save_root)->GetSubdirectories()) {
+ if (type->GetName() == "save") {
+ for (const auto& save_id : type->GetSubdirectories()) {
+ for (const auto& user_id : save_id->GetSubdirectories()) {
+ const auto save_id_numeric = stoull_be(save_id->GetName());
+ auto user_id_numeric = Common::HexStringToArray<0x10>(user_id->GetName());
+ std::reverse(user_id_numeric.begin(), user_id_numeric.end());
+
+ if (save_id_numeric != 0) {
+ // System Save Data
+ info.emplace_back(SaveDataInfo{
+ 0,
+ space,
+ FileSys::SaveDataType::SystemSaveData,
+ {},
+ user_id_numeric,
+ save_id_numeric,
+ 0,
+ user_id->GetSize(),
+ {},
+ });
+
+ continue;
+ }
+
+ for (const auto& title_id : user_id->GetSubdirectories()) {
+ const auto device =
+ std::all_of(user_id_numeric.begin(), user_id_numeric.end(),
+ [](u8 val) { return val == 0; });
+ info.emplace_back(SaveDataInfo{
+ 0,
+ space,
+ device ? FileSys::SaveDataType::DeviceSaveData
+ : FileSys::SaveDataType::SaveData,
+ {},
+ user_id_numeric,
+ save_id_numeric,
+ stoull_be(title_id->GetName()),
+ title_id->GetSize(),
+ {},
+ });
+ }
+ }
+ }
+ } else if (space == FileSys::SaveDataSpaceId::TemporaryStorage) {
+ // Temporary Storage
+ for (const auto& user_id : type->GetSubdirectories()) {
+ for (const auto& title_id : user_id->GetSubdirectories()) {
+ if (!title_id->GetFiles().empty() ||
+ !title_id->GetSubdirectories().empty()) {
+ auto user_id_numeric =
+ Common::HexStringToArray<0x10>(user_id->GetName());
+ std::reverse(user_id_numeric.begin(), user_id_numeric.end());
+
+ info.emplace_back(SaveDataInfo{
+ 0,
+ space,
+ FileSys::SaveDataType::TemporaryStorage,
+ {},
+ user_id_numeric,
+ stoull_be(type->GetName()),
+ stoull_be(title_id->GetName()),
+ title_id->GetSize(),
+ {},
+ });
+ }
+ }
+ }
+ }
+ }
+ }
+
+ struct SaveDataInfo {
+ u64_le save_id_unknown;
+ FileSys::SaveDataSpaceId space;
+ FileSys::SaveDataType type;
+ INSERT_PADDING_BYTES(0x6);
+ std::array<u8, 0x10> user_id;
+ u64_le save_id;
+ u64_le title_id;
+ u64_le save_image_size;
+ INSERT_PADDING_BYTES(0x28);
+ };
+ static_assert(sizeof(SaveDataInfo) == 0x60, "SaveDataInfo has incorrect size.");
+
+ std::vector<SaveDataInfo> info;
+ u64 next_entry_index = 0;
+};
+
FSP_SRV::FSP_SRV() : ServiceFramework("fsp-srv") {
+ // clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "MountContent"},
{1, &FSP_SRV::Initialize, "Initialize"},
@@ -485,7 +626,7 @@ FSP_SRV::FSP_SRV() : ServiceFramework("fsp-srv") {
{58, nullptr, "ReadSaveDataFileSystemExtraData"},
{59, nullptr, "WriteSaveDataFileSystemExtraData"},
{60, nullptr, "OpenSaveDataInfoReader"},
- {61, nullptr, "OpenSaveDataInfoReaderBySaveDataSpaceId"},
+ {61, &FSP_SRV::OpenSaveDataInfoReaderBySaveDataSpaceId, "OpenSaveDataInfoReaderBySaveDataSpaceId"},
{62, nullptr, "OpenCacheStorageList"},
{64, nullptr, "OpenSaveDataInternalStorageFileSystem"},
{65, nullptr, "UpdateSaveDataMacForDebug"},
@@ -544,6 +685,7 @@ FSP_SRV::FSP_SRV() : ServiceFramework("fsp-srv") {
{1009, nullptr, "GetAndClearMemoryReportInfo"},
{1100, nullptr, "OverrideSaveDataTransferTokenSignVerificationKey"},
};
+ // clang-format on
RegisterHandlers(functions);
}
@@ -602,7 +744,7 @@ void FSP_SRV::MountSaveData(Kernel::HLERequestContext& ctx) {
if (dir.Failed()) {
IPC::ResponseBuilder rb{ctx, 2, 0, 0};
- rb.Push(ResultCode(ErrorModule::FS, FileSys::ErrCodes::TitleNotFound));
+ rb.Push(FileSys::ERROR_ENTITY_NOT_FOUND);
return;
}
@@ -618,6 +760,15 @@ void FSP_SRV::OpenReadOnlySaveDataFileSystem(Kernel::HLERequestContext& ctx) {
MountSaveData(ctx);
}
+void FSP_SRV::OpenSaveDataInfoReaderBySaveDataSpaceId(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto space = rp.PopRaw<FileSys::SaveDataSpaceId>();
+
+ IPC::ResponseBuilder rb{ctx, 2, 0, 1};
+ rb.Push(RESULT_SUCCESS);
+ rb.PushIpcInterface<ISaveDataInfoReader>(std::make_shared<ISaveDataInfoReader>(space));
+}
+
void FSP_SRV::GetGlobalAccessLogMode(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_FS, "(STUBBED) called");
@@ -685,7 +836,7 @@ void FSP_SRV::OpenRomStorage(Kernel::HLERequestContext& ctx) {
static_cast<u8>(storage_id), title_id);
IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultCode(ErrorModule::FS, FileSys::ErrCodes::TitleNotFound));
+ rb.Push(FileSys::ERROR_ENTITY_NOT_FOUND);
}
} // namespace Service::FileSystem
diff --git a/src/core/hle/service/filesystem/fsp_srv.h b/src/core/hle/service/filesystem/fsp_srv.h
index 4aa0358cb..e7abec0a3 100644
--- a/src/core/hle/service/filesystem/fsp_srv.h
+++ b/src/core/hle/service/filesystem/fsp_srv.h
@@ -25,6 +25,7 @@ private:
void CreateSaveData(Kernel::HLERequestContext& ctx);
void MountSaveData(Kernel::HLERequestContext& ctx);
void OpenReadOnlySaveDataFileSystem(Kernel::HLERequestContext& ctx);
+ void OpenSaveDataInfoReaderBySaveDataSpaceId(Kernel::HLERequestContext& ctx);
void GetGlobalAccessLogMode(Kernel::HLERequestContext& ctx);
void OpenDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx);
void OpenDataStorageByDataId(Kernel::HLERequestContext& ctx);
diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp
index 4b4d1324f..205e4fd14 100644
--- a/src/core/hle/service/hid/controllers/npad.cpp
+++ b/src/core/hle/service/hid/controllers/npad.cpp
@@ -40,6 +40,29 @@ enum class JoystickId : std::size_t {
Joystick_Right,
};
+static std::size_t NPadIdToIndex(u32 npad_id) {
+ switch (npad_id) {
+ case 0:
+ case 1:
+ case 2:
+ case 3:
+ case 4:
+ case 5:
+ case 6:
+ case 7:
+ return npad_id;
+ case 8:
+ case NPAD_HANDHELD:
+ return 8;
+ case 9:
+ case NPAD_UNKNOWN:
+ return 9;
+ default:
+ UNIMPLEMENTED_MSG("Unknown npad id {}", npad_id);
+ return 0;
+ }
+}
+
Controller_NPad::Controller_NPad() = default;
Controller_NPad::~Controller_NPad() = default;
@@ -288,10 +311,11 @@ void Controller_NPad::OnUpdate(u8* data, std::size_t data_len) {
switch (controller_type) {
case NPadControllerType::Handheld:
handheld_entry.connection_status.raw = 0;
- handheld_entry.connection_status.IsConnected.Assign(1);
- if (!Settings::values.use_docked_mode) {
- handheld_entry.connection_status.IsWired.Assign(1);
- }
+ handheld_entry.connection_status.IsWired.Assign(1);
+ handheld_entry.connection_status.IsLeftJoyConnected.Assign(1);
+ handheld_entry.connection_status.IsRightJoyConnected.Assign(1);
+ handheld_entry.connection_status.IsLeftJoyWired.Assign(1);
+ handheld_entry.connection_status.IsRightJoyWired.Assign(1);
handheld_entry.pad_states.raw = pad_state.raw;
handheld_entry.l_stick = lstick_entry;
handheld_entry.r_stick = rstick_entry;
@@ -310,6 +334,7 @@ void Controller_NPad::OnUpdate(u8* data, std::size_t data_len) {
dual_entry.pad_states.raw = pad_state.raw;
dual_entry.l_stick = lstick_entry;
dual_entry.r_stick = rstick_entry;
+ break;
case NPadControllerType::JoyLeft:
left_entry.connection_status.raw = 0;
@@ -370,16 +395,30 @@ void Controller_NPad::SetSupportedNPadIdTypes(u8* data, std::size_t length) {
supported_npad_id_types.clear();
supported_npad_id_types.resize(length / sizeof(u32));
std::memcpy(supported_npad_id_types.data(), data, length);
+ bool had_controller_update = false;
for (std::size_t i = 0; i < connected_controllers.size(); i++) {
auto& controller = connected_controllers[i];
if (!controller.is_connected) {
continue;
}
if (!IsControllerSupported(PREFERRED_CONTROLLER)) {
- controller.type = DecideBestController(PREFERRED_CONTROLLER);
- InitNewlyAddedControler(i);
+ const auto best_type = DecideBestController(PREFERRED_CONTROLLER);
+ const bool is_handheld = (best_type == NPadControllerType::Handheld ||
+ PREFERRED_CONTROLLER == NPadControllerType::Handheld);
+ if (is_handheld) {
+ controller.type = NPadControllerType::None;
+ controller.is_connected = false;
+ AddNewController(best_type);
+ } else {
+ controller.type = best_type;
+ InitNewlyAddedControler(i);
+ }
+ had_controller_update = true;
}
}
+ if (had_controller_update) {
+ styleset_changed_event->Signal();
+ }
}
void Controller_NPad::GetSupportedNpadIdTypes(u32* data, std::size_t max_length) {
@@ -392,8 +431,10 @@ std::size_t Controller_NPad::GetSupportedNPadIdTypesSize() const {
}
void Controller_NPad::SetHoldType(NpadHoldType joy_hold_type) {
+ styleset_changed_event->Signal();
hold_type = joy_hold_type;
}
+
Controller_NPad::NpadHoldType Controller_NPad::GetHoldType() const {
return hold_type;
}
@@ -427,6 +468,9 @@ void Controller_NPad::VibrateController(const std::vector<u32>& controller_ids,
}
Kernel::SharedPtr<Kernel::Event> Controller_NPad::GetStyleSetChangedEvent() const {
+ // TODO(ogniK): Figure out the best time to signal this event. This event seems that it should
+ // be signalled at least once, and signaled after a new controller is connected?
+ styleset_changed_event->Signal();
return styleset_changed_event;
}
@@ -452,15 +496,11 @@ void Controller_NPad::AddNewController(NPadControllerType controller) {
}
void Controller_NPad::ConnectNPad(u32 npad_id) {
- if (npad_id >= connected_controllers.size())
- return;
- connected_controllers[npad_id].is_connected = true;
+ connected_controllers[NPadIdToIndex(npad_id)].is_connected = true;
}
void Controller_NPad::DisconnectNPad(u32 npad_id) {
- if (npad_id >= connected_controllers.size())
- return;
- connected_controllers[npad_id].is_connected = false;
+ connected_controllers[NPadIdToIndex(npad_id)].is_connected = false;
}
Controller_NPad::LedPattern Controller_NPad::GetLedPattern(u32 npad_id) {
diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp
index a9aa9ec78..39631b14f 100644
--- a/src/core/hle/service/hid/hid.cpp
+++ b/src/core/hle/service/hid/hid.cpp
@@ -96,6 +96,8 @@ public:
// TODO(shinyquagsire23): Other update callbacks? (accel, gyro?)
CoreTiming::ScheduleEvent(pad_update_ticks, pad_update_event);
+
+ ReloadInputDevices();
}
void ActivateController(HidController controller) {
@@ -284,10 +286,10 @@ public:
{519, nullptr, "GetPalmaOperationResult"},
{520, nullptr, "ReadPalmaPlayLog"},
{521, nullptr, "ResetPalmaPlayLog"},
- {522, nullptr, "SetIsPalmaAllConnectable"},
+ {522, &Hid::SetIsPalmaAllConnectable, "SetIsPalmaAllConnectable"},
{523, nullptr, "SetIsPalmaPairedConnectable"},
{524, nullptr, "PairPalma"},
- {525, nullptr, "SetPalmaBoostMode"},
+ {525, &Hid::SetPalmaBoostMode, "SetPalmaBoostMode"},
{1000, nullptr, "SetNpadCommunicationMode"},
{1001, nullptr, "GetNpadCommunicationMode"},
};
@@ -594,6 +596,18 @@ private:
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_HID, "(STUBBED) called");
}
+
+ void SetIsPalmaAllConnectable(Kernel::HLERequestContext& ctx) {
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+ LOG_WARNING(Service_HID, "(STUBBED) called");
+ }
+
+ void SetPalmaBoostMode(Kernel::HLERequestContext& ctx) {
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+ LOG_WARNING(Service_HID, "(STUBBED) called");
+ }
};
class HidDbg final : public ServiceFramework<HidDbg> {
diff --git a/src/core/hle/service/nfp/nfp.cpp b/src/core/hle/service/nfp/nfp.cpp
index c1af878fe..1d6e7756f 100644
--- a/src/core/hle/service/nfp/nfp.cpp
+++ b/src/core/hle/service/nfp/nfp.cpp
@@ -212,7 +212,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2};
auto amiibo = nfp_interface.GetAmiiboBuffer();
TagInfo tag_info{};
- std::memcpy(tag_info.uuid.data(), amiibo.uuid.data(), sizeof(tag_info.uuid.size()));
+ tag_info.uuid = amiibo.uuid;
tag_info.uuid_length = static_cast<u8>(tag_info.uuid.size());
tag_info.protocol = 1; // TODO(ogniK): Figure out actual values
diff --git a/src/core/hle/service/ns/ns.cpp b/src/core/hle/service/ns/ns.cpp
index 07c1381fe..1d2978f24 100644
--- a/src/core/hle/service/ns/ns.cpp
+++ b/src/core/hle/service/ns/ns.cpp
@@ -2,6 +2,9 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include "common/logging/log.h"
+#include "core/file_sys/control_metadata.h"
+#include "core/file_sys/patch_manager.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/ns/ns.h"
@@ -118,7 +121,7 @@ public:
{305, nullptr, "TerminateSystemApplet"},
{306, nullptr, "LaunchOverlayApplet"},
{307, nullptr, "TerminateOverlayApplet"},
- {400, nullptr, "GetApplicationControlData"},
+ {400, &IApplicationManagerInterface::GetApplicationControlData, "GetApplicationControlData"},
{401, nullptr, "InvalidateAllApplicationControlCache"},
{402, nullptr, "RequestDownloadApplicationControlData"},
{403, nullptr, "GetMaxApplicationControlCacheCount"},
@@ -243,6 +246,65 @@ public:
RegisterHandlers(functions);
}
+
+ void GetApplicationControlData(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto flag = rp.PopRaw<u64>();
+ LOG_DEBUG(Service_NS, "called with flag={:016X}", flag);
+
+ const auto title_id = rp.PopRaw<u64>();
+
+ const auto size = ctx.GetWriteBufferSize();
+
+ const FileSys::PatchManager pm{title_id};
+ const auto control = pm.GetControlMetadata();
+
+ std::vector<u8> out;
+
+ if (control.first != nullptr) {
+ if (size < 0x4000) {
+ LOG_ERROR(Service_NS,
+ "output buffer is too small! (actual={:016X}, expected_min=0x4000)",
+ size);
+ IPC::ResponseBuilder rb{ctx, 2};
+ // TODO(DarkLordZach): Find a better error code for this.
+ rb.Push(ResultCode(-1));
+ return;
+ }
+
+ out.resize(0x4000);
+ const auto bytes = control.first->GetRawBytes();
+ std::memcpy(out.data(), bytes.data(), bytes.size());
+ } else {
+ LOG_WARNING(Service_NS, "missing NACP data for title_id={:016X}, defaulting to zeros.",
+ title_id);
+ out.resize(std::min<u64>(0x4000, size));
+ }
+
+ if (control.second != nullptr) {
+ if (size < 0x4000 + control.second->GetSize()) {
+ LOG_ERROR(Service_NS,
+ "output buffer is too small! (actual={:016X}, expected_min={:016X})",
+ size, 0x4000 + control.second->GetSize());
+ IPC::ResponseBuilder rb{ctx, 2};
+ // TODO(DarkLordZach): Find a better error code for this.
+ rb.Push(ResultCode(-1));
+ return;
+ }
+
+ out.resize(0x4000 + control.second->GetSize());
+ control.second->Read(out.data() + 0x4000, control.second->GetSize());
+ } else {
+ LOG_WARNING(Service_NS, "missing icon data for title_id={:016X}, defaulting to zeros.",
+ title_id);
+ }
+
+ ctx.WriteBuffer(out);
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push<u32>(static_cast<u32>(out.size()));
+ }
};
class IApplicationVersionInterface final : public ServiceFramework<IApplicationVersionInterface> {
diff --git a/src/core/hle/service/nvflinger/buffer_queue.h b/src/core/hle/service/nvflinger/buffer_queue.h
index 2fe81a560..8cff5eb71 100644
--- a/src/core/hle/service/nvflinger/buffer_queue.h
+++ b/src/core/hle/service/nvflinger/buffer_queue.h
@@ -58,9 +58,9 @@ public:
/// Rotate source image 90 degrees clockwise
Rotate90 = 0x04,
/// Rotate source image 180 degrees
- Roate180 = 0x03,
+ Rotate180 = 0x03,
/// Rotate source image 270 degrees clockwise
- Roate270 = 0x07,
+ Rotate270 = 0x07,
};
struct Buffer {
diff --git a/src/core/hle/service/service.cpp b/src/core/hle/service/service.cpp
index a4cf45267..1ec340466 100644
--- a/src/core/hle/service/service.cpp
+++ b/src/core/hle/service/service.cpp
@@ -80,8 +80,8 @@ namespace Service {
* Creates a function string for logging, complete with the name (or header code, depending
* on what's passed in) the port name, and all the cmd_buff arguments.
*/
-static std::string MakeFunctionString(const char* name, const char* port_name,
- const u32* cmd_buff) {
+[[maybe_unused]] static std::string MakeFunctionString(const char* name, const char* port_name,
+ const u32* cmd_buff) {
// Number of params == bits 0-5 + bits 6-11
int num_params = (cmd_buff[0] & 0x3F) + ((cmd_buff[0] >> 6) & 0x3F);
diff --git a/src/core/hle/service/spl/module.cpp b/src/core/hle/service/spl/module.cpp
index 44a6717d0..b2de2a818 100644
--- a/src/core/hle/service/spl/module.cpp
+++ b/src/core/hle/service/spl/module.cpp
@@ -3,18 +3,23 @@
// Refer to the license.txt file included.
#include <algorithm>
+#include <chrono>
#include <cstdlib>
+#include <ctime>
+#include <functional>
#include <vector>
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/spl/csrng.h"
#include "core/hle/service/spl/module.h"
#include "core/hle/service/spl/spl.h"
+#include "core/settings.h"
namespace Service::SPL {
Module::Interface::Interface(std::shared_ptr<Module> module, const char* name)
- : ServiceFramework(name), module(std::move(module)) {}
+ : ServiceFramework(name), module(std::move(module)),
+ rng(Settings::values.rng_seed.value_or(std::time(nullptr))) {}
Module::Interface::~Interface() = default;
@@ -23,8 +28,9 @@ void Module::Interface::GetRandomBytes(Kernel::HLERequestContext& ctx) {
std::size_t size = ctx.GetWriteBufferSize();
+ std::uniform_int_distribution<u16> distribution(0, std::numeric_limits<u8>::max());
std::vector<u8> data(size);
- std::generate(data.begin(), data.end(), std::rand);
+ std::generate(data.begin(), data.end(), [&] { return static_cast<u8>(distribution(rng)); });
ctx.WriteBuffer(data);
diff --git a/src/core/hle/service/spl/module.h b/src/core/hle/service/spl/module.h
index 48fda6099..afa1f0295 100644
--- a/src/core/hle/service/spl/module.h
+++ b/src/core/hle/service/spl/module.h
@@ -4,6 +4,7 @@
#pragma once
+#include <random>
#include "core/hle/service/service.h"
namespace Service::SPL {
@@ -19,6 +20,9 @@ public:
protected:
std::shared_ptr<Module> module;
+
+ private:
+ std::mt19937 rng;
};
};
diff --git a/src/core/hle/service/time/interface.cpp b/src/core/hle/service/time/interface.cpp
index 18a5d71d5..e3cbd7004 100644
--- a/src/core/hle/service/time/interface.cpp
+++ b/src/core/hle/service/time/interface.cpp
@@ -21,7 +21,7 @@ Time::Time(std::shared_ptr<Module> time, const char* name)
{102, nullptr, "GetStandardUserSystemClockInitialYear"},
{200, nullptr, "IsStandardNetworkSystemClockAccuracySufficient"},
{300, nullptr, "CalculateMonotonicSystemClockBaseTimePoint"},
- {400, nullptr, "GetClockSnapshot"},
+ {400, &Time::GetClockSnapshot, "GetClockSnapshot"},
{401, nullptr, "GetClockSnapshotFromSystemClockContext"},
{500, nullptr, "CalculateStandardUserSystemClockDifferenceByUser"},
{501, nullptr, "CalculateSpanBetween"},
diff --git a/src/core/hle/service/time/time.cpp b/src/core/hle/service/time/time.cpp
index 28fd8debc..85e7b1195 100644
--- a/src/core/hle/service/time/time.cpp
+++ b/src/core/hle/service/time/time.cpp
@@ -15,6 +15,44 @@
namespace Service::Time {
+static void PosixToCalendar(u64 posix_time, CalendarTime& calendar_time,
+ CalendarAdditionalInfo& additional_info,
+ [[maybe_unused]] const TimeZoneRule& /*rule*/) {
+ const std::time_t time(posix_time);
+ const std::tm* tm = std::localtime(&time);
+ if (tm == nullptr) {
+ calendar_time = {};
+ additional_info = {};
+ return;
+ }
+ calendar_time.year = tm->tm_year + 1900;
+ calendar_time.month = tm->tm_mon + 1;
+ calendar_time.day = tm->tm_mday;
+ calendar_time.hour = tm->tm_hour;
+ calendar_time.minute = tm->tm_min;
+ calendar_time.second = tm->tm_sec;
+
+ additional_info.day_of_week = tm->tm_wday;
+ additional_info.day_of_year = tm->tm_yday;
+ std::memcpy(additional_info.name.data(), "UTC", sizeof("UTC"));
+ additional_info.utc_offset = 0;
+}
+
+static u64 CalendarToPosix(const CalendarTime& calendar_time,
+ [[maybe_unused]] const TimeZoneRule& /*rule*/) {
+ std::tm time{};
+ time.tm_year = calendar_time.year - 1900;
+ time.tm_mon = calendar_time.month - 1;
+ time.tm_mday = calendar_time.day;
+
+ time.tm_hour = calendar_time.hour;
+ time.tm_min = calendar_time.minute;
+ time.tm_sec = calendar_time.second;
+
+ std::time_t epoch_time = std::mktime(&time);
+ return static_cast<u64>(epoch_time);
+}
+
class ISystemClock final : public ServiceFramework<ISystemClock> {
public:
ISystemClock() : ServiceFramework("ISystemClock") {
@@ -80,8 +118,8 @@ public:
{5, nullptr, "GetTimeZoneRuleVersion"},
{100, &ITimeZoneService::ToCalendarTime, "ToCalendarTime"},
{101, &ITimeZoneService::ToCalendarTimeWithMyRule, "ToCalendarTimeWithMyRule"},
- {201, nullptr, "ToPosixTime"},
- {202, nullptr, "ToPosixTimeWithMyRule"},
+ {201, &ITimeZoneService::ToPosixTime, "ToPosixTime"},
+ {202, &ITimeZoneService::ToPosixTimeWithMyRule, "ToPosixTimeWithMyRule"},
};
RegisterHandlers(functions);
}
@@ -151,24 +189,29 @@ private:
rb.PushRaw(additional_info);
}
- void PosixToCalendar(u64 posix_time, CalendarTime& calendar_time,
- CalendarAdditionalInfo& additional_info, const TimeZoneRule& /*rule*/) {
- std::time_t t(posix_time);
- std::tm* tm = std::localtime(&t);
- if (!tm) {
- return;
- }
- calendar_time.year = tm->tm_year + 1900;
- calendar_time.month = tm->tm_mon + 1;
- calendar_time.day = tm->tm_mday;
- calendar_time.hour = tm->tm_hour;
- calendar_time.minute = tm->tm_min;
- calendar_time.second = tm->tm_sec;
-
- additional_info.day_of_week = tm->tm_wday;
- additional_info.day_of_year = tm->tm_yday;
- std::memcpy(additional_info.name.data(), "UTC", sizeof("UTC"));
- additional_info.utc_offset = 0;
+ void ToPosixTime(Kernel::HLERequestContext& ctx) {
+ // TODO(ogniK): Figure out how to handle multiple times
+ LOG_WARNING(Service_Time, "(STUBBED) called");
+ IPC::RequestParser rp{ctx};
+ auto calendar_time = rp.PopRaw<CalendarTime>();
+ auto posix_time = CalendarToPosix(calendar_time, {});
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(RESULT_SUCCESS);
+ rb.PushRaw<u32>(1); // Amount of times we're returning
+ ctx.WriteBuffer(&posix_time, sizeof(u64));
+ }
+
+ void ToPosixTimeWithMyRule(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_Time, "(STUBBED) called");
+ IPC::RequestParser rp{ctx};
+ auto calendar_time = rp.PopRaw<CalendarTime>();
+ auto posix_time = CalendarToPosix(calendar_time, {});
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(RESULT_SUCCESS);
+ rb.PushRaw<u32>(1); // Amount of times we're returning
+ ctx.WriteBuffer(&posix_time, sizeof(u64));
}
};
@@ -207,6 +250,55 @@ void Module::Interface::GetStandardLocalSystemClock(Kernel::HLERequestContext& c
LOG_DEBUG(Service_Time, "called");
}
+void Module::Interface::GetClockSnapshot(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called");
+
+ IPC::RequestParser rp{ctx};
+ auto unknown_u8 = rp.PopRaw<u8>();
+
+ ClockSnapshot clock_snapshot{};
+
+ const s64 time_since_epoch{std::chrono::duration_cast<std::chrono::seconds>(
+ std::chrono::system_clock::now().time_since_epoch())
+ .count()};
+ CalendarTime calendar_time{};
+ const std::time_t time(time_since_epoch);
+ const std::tm* tm = std::localtime(&time);
+ if (tm == nullptr) {
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultCode(-1)); // TODO(ogniK): Find appropriate error code
+ return;
+ }
+ SteadyClockTimePoint steady_clock_time_point{CoreTiming::cyclesToMs(CoreTiming::GetTicks()) /
+ 1000};
+
+ LocationName location_name{"UTC"};
+ calendar_time.year = tm->tm_year + 1900;
+ calendar_time.month = tm->tm_mon + 1;
+ calendar_time.day = tm->tm_mday;
+ calendar_time.hour = tm->tm_hour;
+ calendar_time.minute = tm->tm_min;
+ calendar_time.second = tm->tm_sec;
+ clock_snapshot.system_posix_time = time_since_epoch;
+ clock_snapshot.network_posix_time = time_since_epoch;
+ clock_snapshot.system_calendar_time = calendar_time;
+ clock_snapshot.network_calendar_time = calendar_time;
+
+ CalendarAdditionalInfo additional_info{};
+ PosixToCalendar(time_since_epoch, calendar_time, additional_info, {});
+
+ clock_snapshot.system_calendar_info = additional_info;
+ clock_snapshot.network_calendar_info = additional_info;
+
+ clock_snapshot.steady_clock_timepoint = steady_clock_time_point;
+ clock_snapshot.location_name = location_name;
+ clock_snapshot.clock_auto_adjustment_enabled = 1;
+ clock_snapshot.ipc_u8 = unknown_u8;
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+ ctx.WriteBuffer(&clock_snapshot, sizeof(ClockSnapshot));
+}
+
Module::Interface::Interface(std::shared_ptr<Module> time, const char* name)
: ServiceFramework(name), time(std::move(time)) {}
diff --git a/src/core/hle/service/time/time.h b/src/core/hle/service/time/time.h
index 5659ecad3..77871ae07 100644
--- a/src/core/hle/service/time/time.h
+++ b/src/core/hle/service/time/time.h
@@ -5,6 +5,7 @@
#pragma once
#include <array>
+#include "common/common_funcs.h"
#include "core/hle/service/service.h"
namespace Service::Time {
@@ -53,6 +54,23 @@ struct SystemClockContext {
static_assert(sizeof(SystemClockContext) == 0x20,
"SystemClockContext structure has incorrect size");
+struct ClockSnapshot {
+ SystemClockContext user_clock_context;
+ SystemClockContext network_clock_context;
+ s64_le system_posix_time;
+ s64_le network_posix_time;
+ CalendarTime system_calendar_time;
+ CalendarTime network_calendar_time;
+ CalendarAdditionalInfo system_calendar_info;
+ CalendarAdditionalInfo network_calendar_info;
+ SteadyClockTimePoint steady_clock_timepoint;
+ LocationName location_name;
+ u8 clock_auto_adjustment_enabled;
+ u8 ipc_u8;
+ INSERT_PADDING_BYTES(2);
+};
+static_assert(sizeof(ClockSnapshot) == 0xd0, "ClockSnapshot is an invalid size");
+
class Module final {
public:
class Interface : public ServiceFramework<Interface> {
@@ -65,6 +83,7 @@ public:
void GetStandardSteadyClock(Kernel::HLERequestContext& ctx);
void GetTimeZoneService(Kernel::HLERequestContext& ctx);
void GetStandardLocalSystemClock(Kernel::HLERequestContext& ctx);
+ void GetClockSnapshot(Kernel::HLERequestContext& ctx);
protected:
std::shared_ptr<Module> time;
diff --git a/src/core/hle/service/usb/usb.cpp b/src/core/hle/service/usb/usb.cpp
index c489da071..f0a831d45 100644
--- a/src/core/hle/service/usb/usb.cpp
+++ b/src/core/hle/service/usb/usb.cpp
@@ -132,11 +132,11 @@ public:
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "BindNoticeEvent"},
- {1, nullptr, "Unknown1"},
+ {1, nullptr, "UnbindNoticeEvent"},
{2, nullptr, "GetStatus"},
{3, nullptr, "GetNotice"},
- {4, nullptr, "Unknown2"},
- {5, nullptr, "Unknown3"},
+ {4, nullptr, "EnablePowerRequestNotice"},
+ {5, nullptr, "DisablePowerRequestNotice"},
{6, nullptr, "ReplyPowerRequest"},
};
// clang-format on
diff --git a/src/core/loader/nro.cpp b/src/core/loader/nro.cpp
index bc8e402a8..c8e491fec 100644
--- a/src/core/loader/nro.cpp
+++ b/src/core/loader/nro.cpp
@@ -12,10 +12,12 @@
#include "common/swap.h"
#include "core/core.h"
#include "core/file_sys/control_metadata.h"
+#include "core/file_sys/romfs_factory.h"
#include "core/file_sys/vfs_offset.h"
#include "core/gdbstub/gdbstub.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/vm_manager.h"
+#include "core/hle/service/filesystem/filesystem.h"
#include "core/loader/nro.h"
#include "core/loader/nso.h"
#include "core/memory.h"
@@ -208,6 +210,9 @@ ResultStatus AppLoader_NRO::Load(Kernel::Process& process) {
return ResultStatus::ErrorLoadingNRO;
}
+ if (romfs != nullptr)
+ Service::FileSystem::RegisterRomFS(std::make_unique<FileSys::RomFSFactory>(*this));
+
process.Run(base_address, Kernel::THREADPRIO_DEFAULT, Memory::DEFAULT_STACK_SIZE);
is_loaded = true;
diff --git a/src/core/loader/nso.cpp b/src/core/loader/nso.cpp
index 68efca5c0..aaf006309 100644
--- a/src/core/loader/nso.cpp
+++ b/src/core/loader/nso.cpp
@@ -154,7 +154,7 @@ std::optional<VAddr> AppLoader_NSO::LoadModule(const FileSys::VfsFile& file, VAd
program_image.resize(image_size);
// Apply patches if necessary
- if (pm && pm->HasNSOPatch(nso_header.build_id)) {
+ if (pm && (pm->HasNSOPatch(nso_header.build_id) || Settings::values.dump_nso)) {
std::vector<u8> pi_header(program_image.size() + 0x100);
std::memcpy(pi_header.data(), &nso_header, sizeof(NsoHeader));
std::memcpy(pi_header.data() + 0x100, program_image.data(), program_image.size());
diff --git a/src/core/settings.h b/src/core/settings.h
index b5aeff29b..e424479f2 100644
--- a/src/core/settings.h
+++ b/src/core/settings.h
@@ -6,6 +6,7 @@
#include <array>
#include <atomic>
+#include <optional>
#include <string>
#include "common/common_types.h"
@@ -114,8 +115,9 @@ struct Values {
// System
bool use_docked_mode;
bool enable_nfc;
- int current_user;
- int language_index;
+ std::optional<u32> rng_seed;
+ s32 current_user;
+ s32 language_index;
// Controls
std::array<std::string, NativeButton::NumButtons> buttons;
@@ -157,6 +159,7 @@ struct Values {
bool use_gdbstub;
u16 gdbstub_port;
std::string program_args;
+ bool dump_nso;
// WebService
bool enable_telemetry;
diff --git a/src/core/telemetry_session.cpp b/src/core/telemetry_session.cpp
index 0de13edd3..a3b08c740 100644
--- a/src/core/telemetry_session.cpp
+++ b/src/core/telemetry_session.cpp
@@ -184,4 +184,13 @@ TelemetrySession::~TelemetrySession() {
backend = nullptr;
}
+bool TelemetrySession::SubmitTestcase() {
+#ifdef ENABLE_WEB_SERVICE
+ field_collection.Accept(*backend);
+ return backend->SubmitTestcase();
+#else
+ return false;
+#endif
+}
+
} // namespace Core
diff --git a/src/core/telemetry_session.h b/src/core/telemetry_session.h
index 2a4845797..023612b79 100644
--- a/src/core/telemetry_session.h
+++ b/src/core/telemetry_session.h
@@ -31,6 +31,12 @@ public:
field_collection.AddField(type, name, std::move(value));
}
+ /**
+ * Submits a Testcase.
+ * @returns A bool indicating whether the submission succeeded
+ */
+ bool SubmitTestcase();
+
private:
Telemetry::FieldCollection field_collection; ///< Tracks all added fields for the session
std::unique_ptr<Telemetry::VisitorInterface> backend; ///< Backend interface that logs fields
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt
index c5f7128ec..a780215c1 100644
--- a/src/video_core/CMakeLists.txt
+++ b/src/video_core/CMakeLists.txt
@@ -21,6 +21,7 @@ add_library(video_core STATIC
macro_interpreter.h
memory_manager.cpp
memory_manager.h
+ rasterizer_cache.cpp
rasterizer_cache.h
rasterizer_interface.h
renderer_base.cpp
@@ -33,6 +34,7 @@ add_library(video_core STATIC
renderer_opengl/gl_rasterizer.h
renderer_opengl/gl_rasterizer_cache.cpp
renderer_opengl/gl_rasterizer_cache.h
+ renderer_opengl/gl_resource_manager.cpp
renderer_opengl/gl_resource_manager.h
renderer_opengl/gl_shader_cache.cpp
renderer_opengl/gl_shader_cache.h
@@ -53,6 +55,8 @@ add_library(video_core STATIC
renderer_opengl/renderer_opengl.h
renderer_opengl/utils.cpp
renderer_opengl/utils.h
+ surface.cpp
+ surface.h
textures/astc.cpp
textures/astc.h
textures/decoders.cpp
diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp
index 7357d20d1..6de07ea56 100644
--- a/src/video_core/engines/maxwell_3d.cpp
+++ b/src/video_core/engines/maxwell_3d.cpp
@@ -37,21 +37,52 @@ void Maxwell3D::InitializeRegisterDefaults() {
regs.viewport[viewport].depth_range_near = 0.0f;
regs.viewport[viewport].depth_range_far = 1.0f;
}
+ // Doom and Bomberman seems to use the uninitialized registers and just enable blend
+ // so initialize blend registers with sane values
+ regs.blend.equation_rgb = Regs::Blend::Equation::Add;
+ regs.blend.factor_source_rgb = Regs::Blend::Factor::One;
+ regs.blend.factor_dest_rgb = Regs::Blend::Factor::Zero;
+ regs.blend.equation_a = Regs::Blend::Equation::Add;
+ regs.blend.factor_source_a = Regs::Blend::Factor::One;
+ regs.blend.factor_dest_a = Regs::Blend::Factor::Zero;
+ for (std::size_t blend_index = 0; blend_index < Regs::NumRenderTargets; blend_index++) {
+ regs.independent_blend[blend_index].equation_rgb = Regs::Blend::Equation::Add;
+ regs.independent_blend[blend_index].factor_source_rgb = Regs::Blend::Factor::One;
+ regs.independent_blend[blend_index].factor_dest_rgb = Regs::Blend::Factor::Zero;
+ regs.independent_blend[blend_index].equation_a = Regs::Blend::Equation::Add;
+ regs.independent_blend[blend_index].factor_source_a = Regs::Blend::Factor::One;
+ regs.independent_blend[blend_index].factor_dest_a = Regs::Blend::Factor::Zero;
+ }
+ regs.stencil_front_op_fail = Regs::StencilOp::Keep;
+ regs.stencil_front_op_zfail = Regs::StencilOp::Keep;
+ regs.stencil_front_op_zpass = Regs::StencilOp::Keep;
+ regs.stencil_front_func_func = Regs::ComparisonOp::Always;
+ regs.stencil_front_func_mask = 0xFFFFFFFF;
+ regs.stencil_front_mask = 0xFFFFFFFF;
+ regs.stencil_two_side_enable = 1;
+ regs.stencil_back_op_fail = Regs::StencilOp::Keep;
+ regs.stencil_back_op_zfail = Regs::StencilOp::Keep;
+ regs.stencil_back_op_zpass = Regs::StencilOp::Keep;
+ regs.stencil_back_func_func = Regs::ComparisonOp::Always;
+ regs.stencil_back_func_mask = 0xFFFFFFFF;
+ regs.stencil_back_mask = 0xFFFFFFFF;
}
void Maxwell3D::CallMacroMethod(u32 method, std::vector<u32> parameters) {
// Reset the current macro.
executing_macro = 0;
- // The requested macro must have been uploaded already.
- auto macro_code = uploaded_macros.find(method);
- if (macro_code == uploaded_macros.end()) {
- LOG_ERROR(HW_GPU, "Macro {:04X} was not uploaded", method);
+ // Lookup the macro offset
+ const u32 entry{(method - MacroRegistersStart) >> 1};
+ const auto& search{macro_offsets.find(entry)};
+ if (search == macro_offsets.end()) {
+ LOG_CRITICAL(HW_GPU, "macro not found for method 0x{:X}!", method);
+ UNREACHABLE();
return;
}
// Execute the current macro.
- macro_interpreter.Execute(macro_code->second, std::move(parameters));
+ macro_interpreter.Execute(search->second, std::move(parameters));
}
void Maxwell3D::WriteReg(u32 method, u32 value, u32 remaining_params) {
@@ -90,13 +121,23 @@ void Maxwell3D::WriteReg(u32 method, u32 value, u32 remaining_params) {
debug_context->OnEvent(Tegra::DebugContext::Event::MaxwellCommandLoaded, nullptr);
}
- regs.reg_array[method] = value;
+ if (regs.reg_array[method] != value) {
+ regs.reg_array[method] = value;
+ if (method >= MAXWELL3D_REG_INDEX(vertex_attrib_format) &&
+ method < MAXWELL3D_REG_INDEX(vertex_attrib_format) + regs.vertex_attrib_format.size()) {
+ dirty_flags.vertex_attrib_format = true;
+ }
+ }
switch (method) {
case MAXWELL3D_REG_INDEX(macros.data): {
ProcessMacroUpload(value);
break;
}
+ case MAXWELL3D_REG_INDEX(macros.bind): {
+ ProcessMacroBind(value);
+ break;
+ }
case MAXWELL3D_REG_INDEX(const_buffer.cb_data[0]):
case MAXWELL3D_REG_INDEX(const_buffer.cb_data[1]):
case MAXWELL3D_REG_INDEX(const_buffer.cb_data[2]):
@@ -158,9 +199,13 @@ void Maxwell3D::WriteReg(u32 method, u32 value, u32 remaining_params) {
}
void Maxwell3D::ProcessMacroUpload(u32 data) {
- // Store the uploaded macro code to interpret them when they're called.
- auto& macro = uploaded_macros[regs.macros.entry * 2 + MacroRegistersStart];
- macro.push_back(data);
+ ASSERT_MSG(regs.macros.upload_address < macro_memory.size(),
+ "upload_address exceeded macro_memory size!");
+ macro_memory[regs.macros.upload_address++] = data;
+}
+
+void Maxwell3D::ProcessMacroBind(u32 data) {
+ macro_offsets[regs.macros.entry] = data;
}
void Maxwell3D::ProcessQueryGet() {
diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h
index 443affc36..91ca57883 100644
--- a/src/video_core/engines/maxwell_3d.h
+++ b/src/video_core/engines/maxwell_3d.h
@@ -345,6 +345,14 @@ public:
Invert = 6,
IncrWrap = 7,
DecrWrap = 8,
+ KeepOGL = 0x1E00,
+ ZeroOGL = 0,
+ ReplaceOGL = 0x1E01,
+ IncrOGL = 0x1E02,
+ DecrOGL = 0x1E03,
+ InvertOGL = 0x150A,
+ IncrWrapOGL = 0x8507,
+ DecrWrapOGL = 0x8508,
};
enum class MemoryLayout : u32 {
@@ -462,6 +470,16 @@ public:
}
};
+ struct ColorMask {
+ union {
+ u32 raw;
+ BitField<0, 4, u32> R;
+ BitField<4, 4, u32> G;
+ BitField<8, 4, u32> B;
+ BitField<12, 4, u32> A;
+ };
+ };
+
bool IsShaderConfigEnabled(std::size_t index) const {
// The VertexB is always enabled.
if (index == static_cast<std::size_t>(Regs::ShaderProgram::VertexB)) {
@@ -475,12 +493,13 @@ public:
INSERT_PADDING_WORDS(0x45);
struct {
- INSERT_PADDING_WORDS(1);
+ u32 upload_address;
u32 data;
u32 entry;
+ u32 bind;
} macros;
- INSERT_PADDING_WORDS(0x189);
+ INSERT_PADDING_WORDS(0x188);
u32 tfb_enabled;
@@ -570,7 +589,11 @@ public:
u32 stencil_back_mask;
u32 stencil_back_func_mask;
- INSERT_PADDING_WORDS(0x13);
+ INSERT_PADDING_WORDS(0xC);
+
+ u32 color_mask_common;
+
+ INSERT_PADDING_WORDS(0x6);
u32 rt_separate_frag_data;
@@ -645,8 +668,14 @@ public:
ComparisonOp depth_test_func;
float alpha_test_ref;
ComparisonOp alpha_test_func;
-
- INSERT_PADDING_WORDS(0x9);
+ u32 draw_tfb_stride;
+ struct {
+ float r;
+ float g;
+ float b;
+ float a;
+ } blend_color;
+ INSERT_PADDING_WORDS(0x4);
struct {
u32 separate_alpha;
@@ -840,8 +869,9 @@ public:
BitField<6, 4, u32> RT;
BitField<10, 11, u32> layer;
} clear_buffers;
-
- INSERT_PADDING_WORDS(0x4B);
+ INSERT_PADDING_WORDS(0xB);
+ std::array<ColorMask, NumRenderTargets> color_mask;
+ INSERT_PADDING_WORDS(0x38);
struct {
u32 query_address_high;
@@ -982,6 +1012,12 @@ public:
State state{};
MemoryManager& memory_manager;
+ struct DirtyFlags {
+ bool vertex_attrib_format = true;
+ };
+
+ DirtyFlags dirty_flags;
+
/// Reads a register value located at the input method address
u32 GetRegisterValue(u32 method) const;
@@ -994,12 +1030,25 @@ public:
/// Returns the texture information for a specific texture in a specific shader stage.
Texture::FullTextureInfo GetStageTexture(Regs::ShaderStage stage, std::size_t offset) const;
+ /// Memory for macro code - it's undetermined how big this is, however 1MB is much larger than
+ /// we've seen used.
+ using MacroMemory = std::array<u32, 0x40000>;
+
+ /// Gets a reference to macro memory.
+ const MacroMemory& GetMacroMemory() const {
+ return macro_memory;
+ }
+
private:
void InitializeRegisterDefaults();
VideoCore::RasterizerInterface& rasterizer;
- std::unordered_map<u32, std::vector<u32>> uploaded_macros;
+ /// Start offsets of each macro in macro_memory
+ std::unordered_map<u32, u32> macro_offsets;
+
+ /// Memory for macro code
+ MacroMemory macro_memory;
/// Macro method that is currently being executed / being fed parameters.
u32 executing_macro = 0;
@@ -1022,9 +1071,12 @@ private:
*/
void CallMacroMethod(u32 method, std::vector<u32> parameters);
- /// Handles writes to the macro uploading registers.
+ /// Handles writes to the macro uploading register.
void ProcessMacroUpload(u32 data);
+ /// Handles writes to the macro bind register.
+ void ProcessMacroBind(u32 data);
+
/// Handles a write to the CLEAR_BUFFERS register.
void ProcessClearBuffers();
@@ -1058,6 +1110,7 @@ ASSERT_REG_POSITION(scissor_test, 0x380);
ASSERT_REG_POSITION(stencil_back_func_ref, 0x3D5);
ASSERT_REG_POSITION(stencil_back_mask, 0x3D6);
ASSERT_REG_POSITION(stencil_back_func_mask, 0x3D7);
+ASSERT_REG_POSITION(color_mask_common, 0x3E4);
ASSERT_REG_POSITION(rt_separate_frag_data, 0x3EB);
ASSERT_REG_POSITION(zeta, 0x3F8);
ASSERT_REG_POSITION(vertex_attrib_format, 0x458);
@@ -1070,6 +1123,10 @@ ASSERT_REG_POSITION(depth_write_enabled, 0x4BA);
ASSERT_REG_POSITION(alpha_test_enabled, 0x4BB);
ASSERT_REG_POSITION(d3d_cull_mode, 0x4C2);
ASSERT_REG_POSITION(depth_test_func, 0x4C3);
+ASSERT_REG_POSITION(alpha_test_ref, 0x4C4);
+ASSERT_REG_POSITION(alpha_test_func, 0x4C5);
+ASSERT_REG_POSITION(draw_tfb_stride, 0x4C6);
+ASSERT_REG_POSITION(blend_color, 0x4C7);
ASSERT_REG_POSITION(blend, 0x4CF);
ASSERT_REG_POSITION(stencil_enable, 0x4E0);
ASSERT_REG_POSITION(stencil_front_op_fail, 0x4E1);
@@ -1100,6 +1157,7 @@ ASSERT_REG_POSITION(instanced_arrays, 0x620);
ASSERT_REG_POSITION(cull, 0x646);
ASSERT_REG_POSITION(logic_op, 0x671);
ASSERT_REG_POSITION(clear_buffers, 0x674);
+ASSERT_REG_POSITION(color_mask, 0x680);
ASSERT_REG_POSITION(query, 0x6C0);
ASSERT_REG_POSITION(vertex_array[0], 0x700);
ASSERT_REG_POSITION(independent_blend, 0x780);
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h
index b84da512f..83a6fd875 100644
--- a/src/video_core/engines/shader_bytecode.h
+++ b/src/video_core/engines/shader_bytecode.h
@@ -578,6 +578,10 @@ union Instruction {
} fmul32;
union {
+ BitField<52, 1, u64> generates_cc;
+ } op_32;
+
+ union {
BitField<48, 1, u64> is_signed;
} shift;
@@ -1231,6 +1235,7 @@ union Instruction {
BitField<60, 1, u64> is_b_gpr;
BitField<59, 1, u64> is_c_gpr;
BitField<20, 24, s64> smem_imm;
+ BitField<0, 5, ControlCode> flow_control_code;
Attribute attribute;
Sampler sampler;
@@ -1658,4 +1663,4 @@ private:
}
};
-} // namespace Tegra::Shader \ No newline at end of file
+} // namespace Tegra::Shader
diff --git a/src/video_core/macro_interpreter.cpp b/src/video_core/macro_interpreter.cpp
index f6af132fb..335a8d407 100644
--- a/src/video_core/macro_interpreter.cpp
+++ b/src/video_core/macro_interpreter.cpp
@@ -11,7 +11,7 @@ namespace Tegra {
MacroInterpreter::MacroInterpreter(Engines::Maxwell3D& maxwell3d) : maxwell3d(maxwell3d) {}
-void MacroInterpreter::Execute(const std::vector<u32>& code, std::vector<u32> parameters) {
+void MacroInterpreter::Execute(u32 offset, std::vector<u32> parameters) {
Reset();
registers[1] = parameters[0];
this->parameters = std::move(parameters);
@@ -19,7 +19,7 @@ void MacroInterpreter::Execute(const std::vector<u32>& code, std::vector<u32> pa
// Execute the code until we hit an exit condition.
bool keep_executing = true;
while (keep_executing) {
- keep_executing = Step(code, false);
+ keep_executing = Step(offset, false);
}
// Assert the the macro used all the input parameters
@@ -37,10 +37,10 @@ void MacroInterpreter::Reset() {
next_parameter_index = 1;
}
-bool MacroInterpreter::Step(const std::vector<u32>& code, bool is_delay_slot) {
+bool MacroInterpreter::Step(u32 offset, bool is_delay_slot) {
u32 base_address = pc;
- Opcode opcode = GetOpcode(code);
+ Opcode opcode = GetOpcode(offset);
pc += 4;
// Update the program counter if we were delayed
@@ -108,7 +108,7 @@ bool MacroInterpreter::Step(const std::vector<u32>& code, bool is_delay_slot) {
delayed_pc = base_address + opcode.GetBranchTarget();
// Execute one more instruction due to the delay slot.
- return Step(code, true);
+ return Step(offset, true);
}
break;
}
@@ -121,17 +121,18 @@ bool MacroInterpreter::Step(const std::vector<u32>& code, bool is_delay_slot) {
// Exit has a delay slot, execute the next instruction
// Note: Executing an exit during a branch delay slot will cause the instruction at the
// branch target to be executed before exiting.
- Step(code, true);
+ Step(offset, true);
return false;
}
return true;
}
-MacroInterpreter::Opcode MacroInterpreter::GetOpcode(const std::vector<u32>& code) const {
+MacroInterpreter::Opcode MacroInterpreter::GetOpcode(u32 offset) const {
+ const auto& macro_memory{maxwell3d.GetMacroMemory()};
ASSERT((pc % sizeof(u32)) == 0);
- ASSERT(pc < code.size() * sizeof(u32));
- return {code[pc / sizeof(u32)]};
+ ASSERT((pc + offset) < macro_memory.size() * sizeof(u32));
+ return {macro_memory[offset + pc / sizeof(u32)]};
}
u32 MacroInterpreter::GetALUResult(ALUOperation operation, u32 src_a, u32 src_b) const {
diff --git a/src/video_core/macro_interpreter.h b/src/video_core/macro_interpreter.h
index 773684bde..62d1ce289 100644
--- a/src/video_core/macro_interpreter.h
+++ b/src/video_core/macro_interpreter.h
@@ -22,10 +22,10 @@ public:
/**
* Executes the macro code with the specified input parameters.
- * @param code The macro byte code to execute
- * @param parameters The parameters of the macro
+ * @param offset Offset to start execution at.
+ * @param parameters The parameters of the macro.
*/
- void Execute(const std::vector<u32>& code, std::vector<u32> parameters);
+ void Execute(u32 offset, std::vector<u32> parameters);
private:
enum class Operation : u32 {
@@ -110,11 +110,11 @@ private:
/**
* Executes a single macro instruction located at the current program counter. Returns whether
* the interpreter should keep running.
- * @param code The macro code to execute.
+ * @param offset Offset to start execution at.
* @param is_delay_slot Whether the current step is being executed due to a delay slot in a
* previous instruction.
*/
- bool Step(const std::vector<u32>& code, bool is_delay_slot);
+ bool Step(u32 offset, bool is_delay_slot);
/// Calculates the result of an ALU operation. src_a OP src_b;
u32 GetALUResult(ALUOperation operation, u32 src_a, u32 src_b) const;
@@ -127,7 +127,7 @@ private:
bool EvaluateBranchCondition(BranchCondition cond, u32 value) const;
/// Reads an opcode at the current program counter location.
- Opcode GetOpcode(const std::vector<u32>& code) const;
+ Opcode GetOpcode(u32 offset) const;
/// Returns the specified register's value. Register 0 is hardcoded to always return 0.
u32 GetRegister(u32 register_id) const;
diff --git a/src/video_core/memory_manager.cpp b/src/video_core/memory_manager.cpp
index 90a8e825d..77a20bb84 100644
--- a/src/video_core/memory_manager.cpp
+++ b/src/video_core/memory_manager.cpp
@@ -4,18 +4,21 @@
#include "common/alignment.h"
#include "common/assert.h"
+#include "common/logging/log.h"
#include "video_core/memory_manager.h"
namespace Tegra {
GPUVAddr MemoryManager::AllocateSpace(u64 size, u64 align) {
- std::optional<GPUVAddr> gpu_addr = FindFreeBlock(size, align);
- ASSERT(gpu_addr);
+ const std::optional<GPUVAddr> gpu_addr{FindFreeBlock(0, size, align, PageStatus::Unmapped)};
- for (u64 offset = 0; offset < size; offset += PAGE_SIZE) {
- VAddr& slot = PageSlot(*gpu_addr + offset);
+ ASSERT_MSG(gpu_addr, "unable to find available GPU memory");
+
+ for (u64 offset{}; offset < size; offset += PAGE_SIZE) {
+ VAddr& slot{PageSlot(*gpu_addr + offset)};
ASSERT(slot == static_cast<u64>(PageStatus::Unmapped));
+
slot = static_cast<u64>(PageStatus::Allocated);
}
@@ -23,10 +26,11 @@ GPUVAddr MemoryManager::AllocateSpace(u64 size, u64 align) {
}
GPUVAddr MemoryManager::AllocateSpace(GPUVAddr gpu_addr, u64 size, u64 align) {
- for (u64 offset = 0; offset < size; offset += PAGE_SIZE) {
- VAddr& slot = PageSlot(gpu_addr + offset);
+ for (u64 offset{}; offset < size; offset += PAGE_SIZE) {
+ VAddr& slot{PageSlot(gpu_addr + offset)};
ASSERT(slot == static_cast<u64>(PageStatus::Unmapped));
+
slot = static_cast<u64>(PageStatus::Allocated);
}
@@ -34,17 +38,19 @@ GPUVAddr MemoryManager::AllocateSpace(GPUVAddr gpu_addr, u64 size, u64 align) {
}
GPUVAddr MemoryManager::MapBufferEx(VAddr cpu_addr, u64 size) {
- std::optional<GPUVAddr> gpu_addr = FindFreeBlock(size, PAGE_SIZE);
- ASSERT(gpu_addr);
+ const std::optional<GPUVAddr> gpu_addr{FindFreeBlock(0, size, PAGE_SIZE, PageStatus::Unmapped)};
+
+ ASSERT_MSG(gpu_addr, "unable to find available GPU memory");
- for (u64 offset = 0; offset < size; offset += PAGE_SIZE) {
- VAddr& slot = PageSlot(*gpu_addr + offset);
+ for (u64 offset{}; offset < size; offset += PAGE_SIZE) {
+ VAddr& slot{PageSlot(*gpu_addr + offset)};
ASSERT(slot == static_cast<u64>(PageStatus::Unmapped));
+
slot = cpu_addr + offset;
}
- MappedRegion region{cpu_addr, *gpu_addr, size};
+ const MappedRegion region{cpu_addr, *gpu_addr, size};
mapped_regions.push_back(region);
return *gpu_addr;
@@ -53,14 +59,31 @@ GPUVAddr MemoryManager::MapBufferEx(VAddr cpu_addr, u64 size) {
GPUVAddr MemoryManager::MapBufferEx(VAddr cpu_addr, GPUVAddr gpu_addr, u64 size) {
ASSERT((gpu_addr & PAGE_MASK) == 0);
- for (u64 offset = 0; offset < size; offset += PAGE_SIZE) {
- VAddr& slot = PageSlot(gpu_addr + offset);
+ if (PageSlot(gpu_addr) != static_cast<u64>(PageStatus::Allocated)) {
+ // Page has been already mapped. In this case, we must find a new area of memory to use that
+ // is different than the specified one. Super Mario Odyssey hits this scenario when changing
+ // areas, but we do not want to overwrite the old pages.
+ // TODO(bunnei): We need to write a hardware test to confirm this behavior.
+
+ LOG_ERROR(HW_GPU, "attempting to map addr 0x{:016X}, which is not available!", gpu_addr);
+
+ const std::optional<GPUVAddr> new_gpu_addr{
+ FindFreeBlock(gpu_addr, size, PAGE_SIZE, PageStatus::Allocated)};
+
+ ASSERT_MSG(new_gpu_addr, "unable to find available GPU memory");
+
+ gpu_addr = *new_gpu_addr;
+ }
+
+ for (u64 offset{}; offset < size; offset += PAGE_SIZE) {
+ VAddr& slot{PageSlot(gpu_addr + offset)};
ASSERT(slot == static_cast<u64>(PageStatus::Allocated));
+
slot = cpu_addr + offset;
}
- MappedRegion region{cpu_addr, gpu_addr, size};
+ const MappedRegion region{cpu_addr, gpu_addr, size};
mapped_regions.push_back(region);
return gpu_addr;
@@ -69,11 +92,12 @@ GPUVAddr MemoryManager::MapBufferEx(VAddr cpu_addr, GPUVAddr gpu_addr, u64 size)
GPUVAddr MemoryManager::UnmapBuffer(GPUVAddr gpu_addr, u64 size) {
ASSERT((gpu_addr & PAGE_MASK) == 0);
- for (u64 offset = 0; offset < size; offset += PAGE_SIZE) {
- VAddr& slot = PageSlot(gpu_addr + offset);
+ for (u64 offset{}; offset < size; offset += PAGE_SIZE) {
+ VAddr& slot{PageSlot(gpu_addr + offset)};
ASSERT(slot != static_cast<u64>(PageStatus::Allocated) &&
slot != static_cast<u64>(PageStatus::Unmapped));
+
slot = static_cast<u64>(PageStatus::Unmapped);
}
@@ -97,13 +121,14 @@ GPUVAddr MemoryManager::GetRegionEnd(GPUVAddr region_start) const {
return {};
}
-std::optional<GPUVAddr> MemoryManager::FindFreeBlock(u64 size, u64 align) {
- GPUVAddr gpu_addr = 0;
- u64 free_space = 0;
+std::optional<GPUVAddr> MemoryManager::FindFreeBlock(GPUVAddr region_start, u64 size, u64 align,
+ PageStatus status) {
+ GPUVAddr gpu_addr{region_start};
+ u64 free_space{};
align = (align + PAGE_MASK) & ~PAGE_MASK;
while (gpu_addr + free_space < MAX_ADDRESS) {
- if (!IsPageMapped(gpu_addr + free_space)) {
+ if (PageSlot(gpu_addr + free_space) == static_cast<u64>(status)) {
free_space += PAGE_SIZE;
if (free_space >= size) {
return gpu_addr;
@@ -119,7 +144,7 @@ std::optional<GPUVAddr> MemoryManager::FindFreeBlock(u64 size, u64 align) {
}
std::optional<VAddr> MemoryManager::GpuToCpuAddress(GPUVAddr gpu_addr) {
- VAddr base_addr = PageSlot(gpu_addr);
+ const VAddr base_addr{PageSlot(gpu_addr)};
if (base_addr == static_cast<u64>(PageStatus::Allocated) ||
base_addr == static_cast<u64>(PageStatus::Unmapped)) {
@@ -133,19 +158,15 @@ std::vector<GPUVAddr> MemoryManager::CpuToGpuAddress(VAddr cpu_addr) const {
std::vector<GPUVAddr> results;
for (const auto& region : mapped_regions) {
if (cpu_addr >= region.cpu_addr && cpu_addr < (region.cpu_addr + region.size)) {
- u64 offset = cpu_addr - region.cpu_addr;
+ const u64 offset{cpu_addr - region.cpu_addr};
results.push_back(region.gpu_addr + offset);
}
}
return results;
}
-bool MemoryManager::IsPageMapped(GPUVAddr gpu_addr) {
- return PageSlot(gpu_addr) != static_cast<u64>(PageStatus::Unmapped);
-}
-
VAddr& MemoryManager::PageSlot(GPUVAddr gpu_addr) {
- auto& block = page_table[(gpu_addr >> (PAGE_BITS + PAGE_TABLE_BITS)) & PAGE_TABLE_MASK];
+ auto& block{page_table[(gpu_addr >> (PAGE_BITS + PAGE_TABLE_BITS)) & PAGE_TABLE_MASK]};
if (!block) {
block = std::make_unique<PageBlock>();
block->fill(static_cast<VAddr>(PageStatus::Unmapped));
diff --git a/src/video_core/memory_manager.h b/src/video_core/memory_manager.h
index b1255fd56..4eb338aa2 100644
--- a/src/video_core/memory_manager.h
+++ b/src/video_core/memory_manager.h
@@ -34,15 +34,15 @@ public:
static constexpr u64 PAGE_MASK = PAGE_SIZE - 1;
private:
- std::optional<GPUVAddr> FindFreeBlock(u64 size, u64 align = 1);
- bool IsPageMapped(GPUVAddr gpu_addr);
- VAddr& PageSlot(GPUVAddr gpu_addr);
-
enum class PageStatus : u64 {
Unmapped = 0xFFFFFFFFFFFFFFFFULL,
Allocated = 0xFFFFFFFFFFFFFFFEULL,
};
+ std::optional<GPUVAddr> FindFreeBlock(GPUVAddr region_start, u64 size, u64 align,
+ PageStatus status);
+ VAddr& PageSlot(GPUVAddr gpu_addr);
+
static constexpr u64 MAX_ADDRESS{0x10000000000ULL};
static constexpr u64 PAGE_TABLE_BITS{10};
static constexpr u64 PAGE_TABLE_SIZE{1 << PAGE_TABLE_BITS};
diff --git a/src/video_core/rasterizer_cache.cpp b/src/video_core/rasterizer_cache.cpp
new file mode 100644
index 000000000..093b2cdf4
--- /dev/null
+++ b/src/video_core/rasterizer_cache.cpp
@@ -0,0 +1,7 @@
+// Copyright 2018 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "video_core/rasterizer_cache.h"
+
+RasterizerCacheObject::~RasterizerCacheObject() = default;
diff --git a/src/video_core/rasterizer_cache.h b/src/video_core/rasterizer_cache.h
index 0a3b3951e..bcf0c15a4 100644
--- a/src/video_core/rasterizer_cache.h
+++ b/src/video_core/rasterizer_cache.h
@@ -5,18 +5,19 @@
#pragma once
#include <set>
+#include <unordered_map>
#include <boost/icl/interval_map.hpp>
#include <boost/range/iterator_range_core.hpp>
#include "common/common_types.h"
-#include "core/core.h"
#include "core/settings.h"
#include "video_core/rasterizer_interface.h"
-#include "video_core/renderer_base.h"
class RasterizerCacheObject {
public:
+ virtual ~RasterizerCacheObject();
+
/// Gets the address of the shader in guest memory, required for cache management
virtual VAddr GetAddr() const = 0;
@@ -64,6 +65,8 @@ class RasterizerCache : NonCopyable {
friend class RasterizerCacheObject;
public:
+ explicit RasterizerCache(VideoCore::RasterizerInterface& rasterizer) : rasterizer{rasterizer} {}
+
/// Write any cached resources overlapping the specified region back to memory
void FlushRegion(Tegra::GPUVAddr addr, size_t size) {
const auto& objects{GetSortedObjectsFromRegion(addr, size)};
@@ -86,45 +89,39 @@ public:
/// Invalidates everything in the cache
void InvalidateAll() {
- while (object_cache.begin() != object_cache.end()) {
- Unregister(*object_cache.begin()->second.begin());
+ while (interval_cache.begin() != interval_cache.end()) {
+ Unregister(*interval_cache.begin()->second.begin());
}
}
protected:
/// Tries to get an object from the cache with the specified address
T TryGet(VAddr addr) const {
- const ObjectInterval interval{addr};
- for (auto& pair : boost::make_iterator_range(object_cache.equal_range(interval))) {
- for (auto& cached_object : pair.second) {
- if (cached_object->GetAddr() == addr) {
- return cached_object;
- }
- }
- }
+ const auto iter = map_cache.find(addr);
+ if (iter != map_cache.end())
+ return iter->second;
return nullptr;
}
/// Register an object into the cache
void Register(const T& object) {
object->SetIsRegistered(true);
- object_cache.add({GetInterval(object), ObjectSet{object}});
- auto& rasterizer = Core::System::GetInstance().Renderer().Rasterizer();
+ interval_cache.add({GetInterval(object), ObjectSet{object}});
+ map_cache.insert({object->GetAddr(), object});
rasterizer.UpdatePagesCachedCount(object->GetAddr(), object->GetSizeInBytes(), 1);
}
/// Unregisters an object from the cache
void Unregister(const T& object) {
object->SetIsRegistered(false);
- auto& rasterizer = Core::System::GetInstance().Renderer().Rasterizer();
rasterizer.UpdatePagesCachedCount(object->GetAddr(), object->GetSizeInBytes(), -1);
-
// Only flush if use_accurate_gpu_emulation is enabled, as it incurs a performance hit
if (Settings::values.use_accurate_gpu_emulation) {
FlushObject(object);
}
- object_cache.subtract({GetInterval(object), ObjectSet{object}});
+ interval_cache.subtract({GetInterval(object), ObjectSet{object}});
+ map_cache.erase(object->GetAddr());
}
/// Returns a ticks counter used for tracking when cached objects were last modified
@@ -141,7 +138,7 @@ private:
std::vector<T> objects;
const ObjectInterval interval{addr, addr + size};
- for (auto& pair : boost::make_iterator_range(object_cache.equal_range(interval))) {
+ for (auto& pair : boost::make_iterator_range(interval_cache.equal_range(interval))) {
for (auto& cached_object : pair.second) {
if (!cached_object) {
continue;
@@ -167,14 +164,17 @@ private:
}
using ObjectSet = std::set<T>;
- using ObjectCache = boost::icl::interval_map<VAddr, ObjectSet>;
- using ObjectInterval = typename ObjectCache::interval_type;
+ using ObjectCache = std::unordered_map<VAddr, T>;
+ using IntervalCache = boost::icl::interval_map<VAddr, ObjectSet>;
+ using ObjectInterval = typename IntervalCache::interval_type;
static auto GetInterval(const T& object) {
return ObjectInterval::right_open(object->GetAddr(),
object->GetAddr() + object->GetSizeInBytes());
}
- ObjectCache object_cache; ///< Cache of objects
- u64 modified_ticks{}; ///< Counter of cache state ticks, used for in-order flushing
+ ObjectCache map_cache;
+ IntervalCache interval_cache; ///< Cache of objects
+ u64 modified_ticks{}; ///< Counter of cache state ticks, used for in-order flushing
+ VideoCore::RasterizerInterface& rasterizer;
};
diff --git a/src/video_core/renderer_base.cpp b/src/video_core/renderer_base.cpp
index 0df3725c2..1482cdb40 100644
--- a/src/video_core/renderer_base.cpp
+++ b/src/video_core/renderer_base.cpp
@@ -5,7 +5,6 @@
#include "core/frontend/emu_window.h"
#include "core/settings.h"
#include "video_core/renderer_base.h"
-#include "video_core/renderer_opengl/gl_rasterizer.h"
namespace VideoCore {
diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.cpp b/src/video_core/renderer_opengl/gl_buffer_cache.cpp
index 41a54b3e7..075192c3f 100644
--- a/src/video_core/renderer_opengl/gl_buffer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_buffer_cache.cpp
@@ -9,10 +9,12 @@
#include "core/core.h"
#include "core/memory.h"
#include "video_core/renderer_opengl/gl_buffer_cache.h"
+#include "video_core/renderer_opengl/gl_rasterizer.h"
namespace OpenGL {
-OGLBufferCache::OGLBufferCache(std::size_t size) : stream_buffer(GL_ARRAY_BUFFER, size) {}
+OGLBufferCache::OGLBufferCache(RasterizerOpenGL& rasterizer, std::size_t size)
+ : RasterizerCache{rasterizer}, stream_buffer(GL_ARRAY_BUFFER, size) {}
GLintptr OGLBufferCache::UploadMemory(Tegra::GPUVAddr gpu_addr, std::size_t size,
std::size_t alignment, bool cache) {
diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.h b/src/video_core/renderer_opengl/gl_buffer_cache.h
index be29dc8be..91fca3f6c 100644
--- a/src/video_core/renderer_opengl/gl_buffer_cache.h
+++ b/src/video_core/renderer_opengl/gl_buffer_cache.h
@@ -15,6 +15,8 @@
namespace OpenGL {
+class RasterizerOpenGL;
+
struct CachedBufferEntry final : public RasterizerCacheObject {
VAddr GetAddr() const override {
return addr;
@@ -35,7 +37,7 @@ struct CachedBufferEntry final : public RasterizerCacheObject {
class OGLBufferCache final : public RasterizerCache<std::shared_ptr<CachedBufferEntry>> {
public:
- explicit OGLBufferCache(std::size_t size);
+ explicit OGLBufferCache(RasterizerOpenGL& rasterizer, std::size_t size);
/// Uploads data from a guest GPU address. Returns host's buffer offset where it's been
/// allocated.
diff --git a/src/video_core/renderer_opengl/gl_primitive_assembler.cpp b/src/video_core/renderer_opengl/gl_primitive_assembler.cpp
index 741f14bc3..d9ed08437 100644
--- a/src/video_core/renderer_opengl/gl_primitive_assembler.cpp
+++ b/src/video_core/renderer_opengl/gl_primitive_assembler.cpp
@@ -6,6 +6,7 @@
#include <array>
#include "common/assert.h"
#include "common/common_types.h"
+#include "core/core.h"
#include "core/memory.h"
#include "video_core/renderer_opengl/gl_buffer_cache.h"
#include "video_core/renderer_opengl/gl_primitive_assembler.h"
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index bf381271e..54cc47a9b 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -30,10 +30,11 @@
namespace OpenGL {
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
-using PixelFormat = SurfaceParams::PixelFormat;
-using SurfaceType = SurfaceParams::SurfaceType;
+using PixelFormat = VideoCore::Surface::PixelFormat;
+using SurfaceType = VideoCore::Surface::SurfaceType;
-MICROPROFILE_DEFINE(OpenGL_VAO, "OpenGL", "Vertex Array Setup", MP_RGB(128, 128, 192));
+MICROPROFILE_DEFINE(OpenGL_VAO, "OpenGL", "Vertex Format Setup", MP_RGB(128, 128, 192));
+MICROPROFILE_DEFINE(OpenGL_VB, "OpenGL", "Vertex Buffer Setup", MP_RGB(128, 128, 192));
MICROPROFILE_DEFINE(OpenGL_Shader, "OpenGL", "Shader Setup", MP_RGB(128, 128, 192));
MICROPROFILE_DEFINE(OpenGL_UBO, "OpenGL", "Const Buffer Setup", MP_RGB(128, 128, 192));
MICROPROFILE_DEFINE(OpenGL_Index, "OpenGL", "Index Buffer Setup", MP_RGB(128, 128, 192));
@@ -79,7 +80,8 @@ struct DrawParameters {
};
RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window, ScreenInfo& info)
- : emu_window{window}, screen_info{info}, buffer_cache(STREAM_BUFFER_SIZE) {
+ : res_cache{*this}, shader_cache{*this}, emu_window{window}, screen_info{info},
+ buffer_cache(*this, STREAM_BUFFER_SIZE) {
// Create sampler objects
for (std::size_t i = 0; i < texture_samplers.size(); ++i) {
texture_samplers[i].Create();
@@ -104,7 +106,7 @@ RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window, ScreenInfo
}
ASSERT_MSG(has_ARB_separate_shader_objects, "has_ARB_separate_shader_objects is unsupported");
-
+ OpenGLState::ApplyDefaultState();
// Clipping plane 0 is always enabled for PICA fixed clip plane z <= 0
state.clip_distance[0] = true;
@@ -115,8 +117,6 @@ RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window, ScreenInfo
state.draw.shader_program = 0;
state.Apply();
- glEnable(GL_BLEND);
-
glGetIntegerv(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, &uniform_buffer_alignment);
LOG_CRITICAL(Render_OpenGL, "Sync fixed function OpenGL state here!");
@@ -124,18 +124,23 @@ RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window, ScreenInfo
RasterizerOpenGL::~RasterizerOpenGL() {}
-void RasterizerOpenGL::SetupVertexArrays() {
- MICROPROFILE_SCOPE(OpenGL_VAO);
- const auto& gpu = Core::System::GetInstance().GPU().Maxwell3D();
+void RasterizerOpenGL::SetupVertexFormat() {
+ auto& gpu = Core::System::GetInstance().GPU().Maxwell3D();
const auto& regs = gpu.regs;
+ if (!gpu.dirty_flags.vertex_attrib_format)
+ return;
+ gpu.dirty_flags.vertex_attrib_format = false;
+
+ MICROPROFILE_SCOPE(OpenGL_VAO);
+
auto [iter, is_cache_miss] = vertex_array_cache.try_emplace(regs.vertex_attrib_format);
auto& VAO = iter->second;
if (is_cache_miss) {
VAO.Create();
state.draw.vertex_array = VAO.handle;
- state.Apply();
+ state.ApplyVertexBufferState();
// The index buffer binding is stored within the VAO. Stupid OpenGL, but easy to work
// around.
@@ -177,8 +182,13 @@ void RasterizerOpenGL::SetupVertexArrays() {
}
}
state.draw.vertex_array = VAO.handle;
- state.draw.vertex_buffer = buffer_cache.GetHandle();
- state.Apply();
+ state.ApplyVertexBufferState();
+}
+
+void RasterizerOpenGL::SetupVertexBuffer() {
+ MICROPROFILE_SCOPE(OpenGL_VB);
+ const auto& gpu = Core::System::GetInstance().GPU().Maxwell3D();
+ const auto& regs = gpu.regs;
// Upload all guest vertex arrays sequentially to our buffer
for (u32 index = 0; index < Maxwell::NumVertexArrays; ++index) {
@@ -205,6 +215,9 @@ void RasterizerOpenGL::SetupVertexArrays() {
glVertexBindingDivisor(index, 0);
}
}
+
+ // Implicit set by glBindVertexBuffer. Stupid glstate handling...
+ state.draw.vertex_buffer = buffer_cache.GetHandle();
}
DrawParameters RasterizerOpenGL::SetupDraw() {
@@ -329,8 +342,6 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) {
index++;
}
}
-
- state.Apply();
}
std::size_t RasterizerOpenGL::CalculateVertexArraysSize() const {
@@ -399,8 +410,8 @@ void RasterizerOpenGL::UpdatePagesCachedCount(VAddr addr, u64 size, int delta) {
cached_pages.add({pages_interval, delta});
}
-void RasterizerOpenGL::ConfigureFramebuffers(bool using_color_fb, bool using_depth_fb,
- bool preserve_contents,
+void RasterizerOpenGL::ConfigureFramebuffers(OpenGLState& current_state, bool using_color_fb,
+ bool using_depth_fb, bool preserve_contents,
std::optional<std::size_t> single_color_target) {
MICROPROFILE_SCOPE(OpenGL_Framebuffer);
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
@@ -416,9 +427,9 @@ void RasterizerOpenGL::ConfigureFramebuffers(bool using_color_fb, bool using_dep
ASSERT_MSG(regs.rt_separate_frag_data == 0, "Unimplemented");
// Bind the framebuffer surfaces
- state.draw.draw_framebuffer = framebuffer.handle;
- state.Apply();
- state.framebuffer_srgb.enabled = regs.framebuffer_srgb != 0;
+ current_state.draw.draw_framebuffer = framebuffer.handle;
+ current_state.ApplyFramebufferState();
+ current_state.framebuffer_srgb.enabled = regs.framebuffer_srgb != 0;
if (using_color_fb) {
if (single_color_target) {
@@ -496,10 +507,7 @@ void RasterizerOpenGL::ConfigureFramebuffers(bool using_color_fb, bool using_dep
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0,
0);
}
-
- SyncViewport();
-
- state.Apply();
+ SyncViewport(current_state);
}
void RasterizerOpenGL::Clear() {
@@ -512,22 +520,23 @@ void RasterizerOpenGL::Clear() {
bool use_stencil{};
OpenGLState clear_state;
- clear_state.draw.draw_framebuffer = framebuffer.handle;
- clear_state.color_mask.red_enabled = regs.clear_buffers.R ? GL_TRUE : GL_FALSE;
- clear_state.color_mask.green_enabled = regs.clear_buffers.G ? GL_TRUE : GL_FALSE;
- clear_state.color_mask.blue_enabled = regs.clear_buffers.B ? GL_TRUE : GL_FALSE;
- clear_state.color_mask.alpha_enabled = regs.clear_buffers.A ? GL_TRUE : GL_FALSE;
-
if (regs.clear_buffers.R || regs.clear_buffers.G || regs.clear_buffers.B ||
regs.clear_buffers.A) {
use_color = true;
}
+ if (use_color) {
+ clear_state.color_mask[0].red_enabled = regs.clear_buffers.R ? GL_TRUE : GL_FALSE;
+ clear_state.color_mask[0].green_enabled = regs.clear_buffers.G ? GL_TRUE : GL_FALSE;
+ clear_state.color_mask[0].blue_enabled = regs.clear_buffers.B ? GL_TRUE : GL_FALSE;
+ clear_state.color_mask[0].alpha_enabled = regs.clear_buffers.A ? GL_TRUE : GL_FALSE;
+ }
if (regs.clear_buffers.Z) {
ASSERT_MSG(regs.zeta_enable != 0, "Tried to clear Z but buffer is not enabled!");
use_depth = true;
// Always enable the depth write when clearing the depth buffer. The depth write mask is
- // ignored when clearing the buffer in the Switch, but OpenGL obeys it so we set it to true.
+ // ignored when clearing the buffer in the Switch, but OpenGL obeys it so we set it to
+ // true.
clear_state.depth.test_enabled = true;
clear_state.depth.test_func = GL_ALWAYS;
}
@@ -544,11 +553,8 @@ void RasterizerOpenGL::Clear() {
ScopeAcquireGLContext acquire_context{emu_window};
- ConfigureFramebuffers(use_color, use_depth || use_stencil, false,
+ ConfigureFramebuffers(clear_state, use_color, use_depth || use_stencil, false,
regs.clear_buffers.RT.Value());
- // Copy the sRGB setting to the clear state to avoid problem with
- // specific driver implementations
- clear_state.framebuffer_srgb.enabled = state.framebuffer_srgb.enabled;
clear_state.Apply();
if (use_color) {
@@ -574,15 +580,14 @@ void RasterizerOpenGL::DrawArrays() {
ScopeAcquireGLContext acquire_context{emu_window};
- ConfigureFramebuffers();
-
+ ConfigureFramebuffers(state);
+ SyncColorMask();
SyncDepthTestState();
SyncStencilTestState();
SyncBlendState();
SyncLogicOpState();
SyncCullMode();
SyncPrimitiveRestart();
- SyncDepthRange();
SyncScissorTest();
// Alpha Testing is synced on shaders.
SyncTransformFeedback();
@@ -596,7 +601,7 @@ void RasterizerOpenGL::DrawArrays() {
const bool is_indexed = accelerate_draw == AccelDraw::Indexed;
state.draw.vertex_buffer = buffer_cache.GetHandle();
- state.Apply();
+ state.ApplyVertexBufferState();
std::size_t buffer_size = CalculateVertexArraysSize();
@@ -623,7 +628,8 @@ void RasterizerOpenGL::DrawArrays() {
buffer_cache.Map(buffer_size);
- SetupVertexArrays();
+ SetupVertexFormat();
+ SetupVertexBuffer();
DrawParameters params = SetupDraw();
SetupShaders(params.primitive_mode);
@@ -703,7 +709,8 @@ bool RasterizerOpenGL::AccelerateDisplay(const Tegra::FramebufferConfig& config,
// Verify that the cached surface is the same size and format as the requested framebuffer
const auto& params{surface->GetSurfaceParams()};
- const auto& pixel_format{SurfaceParams::PixelFormatFromGPUPixelFormat(config.pixel_format)};
+ const auto& pixel_format{
+ VideoCore::Surface::PixelFormatFromGPUPixelFormat(config.pixel_format)};
ASSERT_MSG(params.width == config.width, "Framebuffer width is different");
ASSERT_MSG(params.height == config.height, "Framebuffer height is different");
ASSERT_MSG(params.pixel_format == pixel_format, "Framebuffer pixel_format is different");
@@ -726,9 +733,9 @@ void RasterizerOpenGL::SamplerInfo::Create() {
glSamplerParameteri(sampler.handle, GL_TEXTURE_COMPARE_FUNC, GL_NEVER);
}
-void RasterizerOpenGL::SamplerInfo::SyncWithConfig(const Tegra::Texture::TSCEntry& config) {
+void RasterizerOpenGL::SamplerInfo::SyncWithConfig(const Tegra::Texture::FullTextureInfo& info) {
const GLuint s = sampler.handle;
-
+ const Tegra::Texture::TSCEntry& config = info.tsc;
if (mag_filter != config.mag_filter) {
mag_filter = config.mag_filter;
glSamplerParameteri(
@@ -779,6 +786,22 @@ void RasterizerOpenGL::SamplerInfo::SyncWithConfig(const Tegra::Texture::TSCEntr
glSamplerParameterfv(s, GL_TEXTURE_BORDER_COLOR, border_color.data());
}
}
+ if (info.tic.use_header_opt_control == 0) {
+ if (GLAD_GL_ARB_texture_filter_anisotropic) {
+ glSamplerParameterf(s, GL_TEXTURE_MAX_ANISOTROPY,
+ static_cast<float>(1 << info.tic.max_anisotropy.Value()));
+ } else if (GLAD_GL_EXT_texture_filter_anisotropic) {
+ glSamplerParameterf(s, GL_TEXTURE_MAX_ANISOTROPY_EXT,
+ static_cast<float>(1 << info.tic.max_anisotropy.Value()));
+ }
+ glSamplerParameterf(s, GL_TEXTURE_MIN_LOD,
+ static_cast<float>(info.tic.res_min_mip_level.Value()));
+ glSamplerParameterf(s, GL_TEXTURE_MAX_LOD,
+ static_cast<float>(info.tic.res_max_mip_level.Value() == 0
+ ? 16
+ : info.tic.res_max_mip_level.Value()));
+ glSamplerParameterf(s, GL_TEXTURE_LOD_BIAS, info.tic.mip_lod_bias.Value() / 256.f);
+ }
}
u32 RasterizerOpenGL::SetupConstBuffers(Maxwell::ShaderStage stage, Shader& shader,
@@ -876,7 +899,7 @@ u32 RasterizerOpenGL::SetupTextures(Maxwell::ShaderStage stage, Shader& shader,
continue;
}
- texture_samplers[current_bindpoint].SyncWithConfig(texture.tsc);
+ texture_samplers[current_bindpoint].SyncWithConfig(texture);
Surface surface = res_cache.GetTextureSurface(texture, entry);
if (surface != nullptr) {
state.texture_units[current_bindpoint].texture = surface->Texture().handle;
@@ -898,14 +921,18 @@ u32 RasterizerOpenGL::SetupTextures(Maxwell::ShaderStage stage, Shader& shader,
return current_unit + static_cast<u32>(entries.size());
}
-void RasterizerOpenGL::SyncViewport() {
+void RasterizerOpenGL::SyncViewport(OpenGLState& current_state) {
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
- const MathUtil::Rectangle<s32> viewport_rect{regs.viewport_transform[0].GetRect()};
-
- state.viewport.x = viewport_rect.left;
- state.viewport.y = viewport_rect.bottom;
- state.viewport.width = static_cast<GLsizei>(viewport_rect.GetWidth());
- state.viewport.height = static_cast<GLsizei>(viewport_rect.GetHeight());
+ for (size_t i = 0; i < Tegra::Engines::Maxwell3D::Regs::NumRenderTargets; i++) {
+ const MathUtil::Rectangle<s32> viewport_rect{regs.viewport_transform[i].GetRect()};
+ auto& viewport = current_state.viewports[i];
+ viewport.x = viewport_rect.left;
+ viewport.y = viewport_rect.bottom;
+ viewport.width = static_cast<GLfloat>(viewport_rect.GetWidth());
+ viewport.height = static_cast<GLfloat>(viewport_rect.GetHeight());
+ viewport.depth_range_far = regs.viewport[i].depth_range_far;
+ viewport.depth_range_near = regs.viewport[i].depth_range_near;
+ }
}
void RasterizerOpenGL::SyncClipEnabled() {
@@ -947,13 +974,6 @@ void RasterizerOpenGL::SyncPrimitiveRestart() {
state.primitive_restart.index = regs.primitive_restart.index;
}
-void RasterizerOpenGL::SyncDepthRange() {
- const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
-
- state.depth.depth_range_near = regs.viewport->depth_range_near;
- state.depth.depth_range_far = regs.viewport->depth_range_far;
-}
-
void RasterizerOpenGL::SyncDepthTestState() {
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
@@ -974,9 +994,6 @@ void RasterizerOpenGL::SyncStencilTestState() {
return;
}
- // TODO(bunnei): Verify behavior when this is not set
- ASSERT(regs.stencil_two_side_enable);
-
state.stencil.front.test_func = MaxwellToGL::ComparisonOp(regs.stencil_front_func_func);
state.stencil.front.test_ref = regs.stencil_front_func_ref;
state.stencil.front.test_mask = regs.stencil_front_func_mask;
@@ -984,36 +1001,79 @@ void RasterizerOpenGL::SyncStencilTestState() {
state.stencil.front.action_depth_fail = MaxwellToGL::StencilOp(regs.stencil_front_op_zfail);
state.stencil.front.action_depth_pass = MaxwellToGL::StencilOp(regs.stencil_front_op_zpass);
state.stencil.front.write_mask = regs.stencil_front_mask;
+ if (regs.stencil_two_side_enable) {
+ state.stencil.back.test_func = MaxwellToGL::ComparisonOp(regs.stencil_back_func_func);
+ state.stencil.back.test_ref = regs.stencil_back_func_ref;
+ state.stencil.back.test_mask = regs.stencil_back_func_mask;
+ state.stencil.back.action_stencil_fail = MaxwellToGL::StencilOp(regs.stencil_back_op_fail);
+ state.stencil.back.action_depth_fail = MaxwellToGL::StencilOp(regs.stencil_back_op_zfail);
+ state.stencil.back.action_depth_pass = MaxwellToGL::StencilOp(regs.stencil_back_op_zpass);
+ state.stencil.back.write_mask = regs.stencil_back_mask;
+ } else {
+ state.stencil.back.test_func = GL_ALWAYS;
+ state.stencil.back.test_ref = 0;
+ state.stencil.back.test_mask = 0xFFFFFFFF;
+ state.stencil.back.write_mask = 0xFFFFFFFF;
+ state.stencil.back.action_stencil_fail = GL_KEEP;
+ state.stencil.back.action_depth_fail = GL_KEEP;
+ state.stencil.back.action_depth_pass = GL_KEEP;
+ }
+}
- state.stencil.back.test_func = MaxwellToGL::ComparisonOp(regs.stencil_back_func_func);
- state.stencil.back.test_ref = regs.stencil_back_func_ref;
- state.stencil.back.test_mask = regs.stencil_back_func_mask;
- state.stencil.back.action_stencil_fail = MaxwellToGL::StencilOp(regs.stencil_back_op_fail);
- state.stencil.back.action_depth_fail = MaxwellToGL::StencilOp(regs.stencil_back_op_zfail);
- state.stencil.back.action_depth_pass = MaxwellToGL::StencilOp(regs.stencil_back_op_zpass);
- state.stencil.back.write_mask = regs.stencil_back_mask;
+void RasterizerOpenGL::SyncColorMask() {
+ const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
+ for (size_t i = 0; i < Tegra::Engines::Maxwell3D::Regs::NumRenderTargets; i++) {
+ const auto& source = regs.color_mask[regs.color_mask_common ? 0 : i];
+ auto& dest = state.color_mask[i];
+ dest.red_enabled = (source.R == 0) ? GL_FALSE : GL_TRUE;
+ dest.green_enabled = (source.G == 0) ? GL_FALSE : GL_TRUE;
+ dest.blue_enabled = (source.B == 0) ? GL_FALSE : GL_TRUE;
+ dest.alpha_enabled = (source.A == 0) ? GL_FALSE : GL_TRUE;
+ }
}
void RasterizerOpenGL::SyncBlendState() {
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
- // TODO(Subv): Support more than just render target 0.
- state.blend.enabled = regs.blend.enable[0] != 0;
-
- if (!state.blend.enabled)
+ state.blend_color.red = regs.blend_color.r;
+ state.blend_color.green = regs.blend_color.g;
+ state.blend_color.blue = regs.blend_color.b;
+ state.blend_color.alpha = regs.blend_color.a;
+
+ state.independant_blend.enabled = regs.independent_blend_enable;
+ if (!state.independant_blend.enabled) {
+ auto& blend = state.blend[0];
+ blend.enabled = regs.blend.enable[0] != 0;
+ blend.separate_alpha = regs.blend.separate_alpha;
+ blend.rgb_equation = MaxwellToGL::BlendEquation(regs.blend.equation_rgb);
+ blend.src_rgb_func = MaxwellToGL::BlendFunc(regs.blend.factor_source_rgb);
+ blend.dst_rgb_func = MaxwellToGL::BlendFunc(regs.blend.factor_dest_rgb);
+ if (blend.separate_alpha) {
+ blend.a_equation = MaxwellToGL::BlendEquation(regs.blend.equation_a);
+ blend.src_a_func = MaxwellToGL::BlendFunc(regs.blend.factor_source_a);
+ blend.dst_a_func = MaxwellToGL::BlendFunc(regs.blend.factor_dest_a);
+ }
+ for (size_t i = 1; i < Tegra::Engines::Maxwell3D::Regs::NumRenderTargets; i++) {
+ state.blend[i].enabled = false;
+ }
return;
+ }
- ASSERT_MSG(regs.logic_op.enable == 0,
- "Blending and logic op can't be enabled at the same time.");
-
- ASSERT_MSG(regs.independent_blend_enable == 1, "Only independent blending is implemented");
- ASSERT_MSG(!regs.independent_blend[0].separate_alpha, "Unimplemented");
- state.blend.rgb_equation = MaxwellToGL::BlendEquation(regs.independent_blend[0].equation_rgb);
- state.blend.src_rgb_func = MaxwellToGL::BlendFunc(regs.independent_blend[0].factor_source_rgb);
- state.blend.dst_rgb_func = MaxwellToGL::BlendFunc(regs.independent_blend[0].factor_dest_rgb);
- state.blend.a_equation = MaxwellToGL::BlendEquation(regs.independent_blend[0].equation_a);
- state.blend.src_a_func = MaxwellToGL::BlendFunc(regs.independent_blend[0].factor_source_a);
- state.blend.dst_a_func = MaxwellToGL::BlendFunc(regs.independent_blend[0].factor_dest_a);
+ for (size_t i = 0; i < Tegra::Engines::Maxwell3D::Regs::NumRenderTargets; i++) {
+ auto& blend = state.blend[i];
+ blend.enabled = regs.blend.enable[i] != 0;
+ if (!blend.enabled)
+ continue;
+ blend.separate_alpha = regs.independent_blend[i].separate_alpha;
+ blend.rgb_equation = MaxwellToGL::BlendEquation(regs.independent_blend[i].equation_rgb);
+ blend.src_rgb_func = MaxwellToGL::BlendFunc(regs.independent_blend[i].factor_source_rgb);
+ blend.dst_rgb_func = MaxwellToGL::BlendFunc(regs.independent_blend[i].factor_dest_rgb);
+ if (blend.separate_alpha) {
+ blend.a_equation = MaxwellToGL::BlendEquation(regs.independent_blend[i].equation_a);
+ blend.src_a_func = MaxwellToGL::BlendFunc(regs.independent_blend[i].factor_source_a);
+ blend.dst_a_func = MaxwellToGL::BlendFunc(regs.independent_blend[i].factor_dest_a);
+ }
+ }
}
void RasterizerOpenGL::SyncLogicOpState() {
@@ -1032,19 +1092,19 @@ void RasterizerOpenGL::SyncLogicOpState() {
}
void RasterizerOpenGL::SyncScissorTest() {
+ // TODO: what is the correct behavior here, a single scissor for all targets
+ // or scissor disabled for the rest of the targets?
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
-
state.scissor.enabled = (regs.scissor_test.enable != 0);
- // TODO(Blinkhawk): Figure if the hardware supports scissor testing per viewport and how it's
- // implemented.
- if (regs.scissor_test.enable != 0) {
- const u32 width = regs.scissor_test.max_x - regs.scissor_test.min_x;
- const u32 height = regs.scissor_test.max_y - regs.scissor_test.min_y;
- state.scissor.x = regs.scissor_test.min_x;
- state.scissor.y = regs.scissor_test.min_y;
- state.scissor.width = width;
- state.scissor.height = height;
+ if (regs.scissor_test.enable == 0) {
+ return;
}
+ const u32 width = regs.scissor_test.max_x - regs.scissor_test.min_x;
+ const u32 height = regs.scissor_test.max_y - regs.scissor_test.min_y;
+ state.scissor.x = regs.scissor_test.min_x;
+ state.scissor.y = regs.scissor_test.min_y;
+ state.scissor.width = width;
+ state.scissor.height = height;
}
void RasterizerOpenGL::SyncTransformFeedback() {
@@ -1069,9 +1129,8 @@ void RasterizerOpenGL::CheckAlphaTests() {
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
if (regs.alpha_test_enabled != 0 && regs.rt_control.count > 1) {
- LOG_CRITICAL(
- Render_OpenGL,
- "Alpha Testing is enabled with Multiple Render Targets, this behavior is undefined.");
+ LOG_CRITICAL(Render_OpenGL, "Alpha Testing is enabled with Multiple Render Targets, "
+ "this behavior is undefined.");
UNREACHABLE();
}
}
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h
index 47097c569..8ef0f6c12 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer.h
@@ -88,7 +88,7 @@ private:
/// SamplerInfo struct.
void Create();
/// Syncs the sampler object with the config, updating any necessary state.
- void SyncWithConfig(const Tegra::Texture::TSCEntry& config);
+ void SyncWithConfig(const Tegra::Texture::FullTextureInfo& info);
private:
Tegra::Texture::TextureFilter mag_filter;
@@ -109,8 +109,8 @@ private:
* @param preserve_contents If true, tries to preserve data from a previously used framebuffer.
* @param single_color_target Specifies if a single color buffer target should be used.
*/
- void ConfigureFramebuffers(bool use_color_fb = true, bool using_depth_fb = true,
- bool preserve_contents = true,
+ void ConfigureFramebuffers(OpenGLState& current_state, bool use_color_fb = true,
+ bool using_depth_fb = true, bool preserve_contents = true,
std::optional<std::size_t> single_color_target = {});
/*
@@ -133,8 +133,8 @@ private:
u32 SetupTextures(Tegra::Engines::Maxwell3D::Regs::ShaderStage stage, Shader& shader,
GLenum primitive_mode, u32 current_unit);
- /// Syncs the viewport to match the guest state
- void SyncViewport();
+ /// Syncs the viewport and depth range to match the guest state
+ void SyncViewport(OpenGLState& current_state);
/// Syncs the clip enabled status to match the guest state
void SyncClipEnabled();
@@ -148,9 +148,6 @@ private:
/// Syncs the primitve restart to match the guest state
void SyncPrimitiveRestart();
- /// Syncs the depth range to match the guest state
- void SyncDepthRange();
-
/// Syncs the depth test state to match the guest state
void SyncDepthTestState();
@@ -172,6 +169,9 @@ private:
/// Syncs the point state to match the guest state
void SyncPointState();
+ /// Syncs Color Mask
+ void SyncColorMask();
+
/// Check asserts for alpha testing.
void CheckAlphaTests();
@@ -207,7 +207,8 @@ private:
std::size_t CalculateIndexBufferSize() const;
- void SetupVertexArrays();
+ void SetupVertexFormat();
+ void SetupVertexBuffer();
DrawParameters SetupDraw();
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index 1d43a419d..26711e6f7 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -15,17 +15,24 @@
#include "core/memory.h"
#include "core/settings.h"
#include "video_core/engines/maxwell_3d.h"
+#include "video_core/renderer_opengl/gl_rasterizer.h"
#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
+#include "video_core/renderer_opengl/gl_state.h"
#include "video_core/renderer_opengl/utils.h"
+#include "video_core/surface.h"
#include "video_core/textures/astc.h"
#include "video_core/textures/decoders.h"
#include "video_core/utils.h"
namespace OpenGL {
-using SurfaceType = SurfaceParams::SurfaceType;
-using PixelFormat = SurfaceParams::PixelFormat;
-using ComponentType = SurfaceParams::ComponentType;
+using VideoCore::Surface::ComponentTypeFromDepthFormat;
+using VideoCore::Surface::ComponentTypeFromRenderTarget;
+using VideoCore::Surface::ComponentTypeFromTexture;
+using VideoCore::Surface::PixelFormatFromDepthFormat;
+using VideoCore::Surface::PixelFormatFromRenderTargetFormat;
+using VideoCore::Surface::PixelFormatFromTextureFormat;
+using VideoCore::Surface::SurfaceTargetFromTextureType;
struct FormatTuple {
GLint internal_format;
@@ -35,46 +42,6 @@ struct FormatTuple {
bool compressed;
};
-static bool IsPixelFormatASTC(PixelFormat format) {
- switch (format) {
- case PixelFormat::ASTC_2D_4X4:
- case PixelFormat::ASTC_2D_5X4:
- case PixelFormat::ASTC_2D_8X8:
- case PixelFormat::ASTC_2D_8X5:
- case PixelFormat::ASTC_2D_4X4_SRGB:
- case PixelFormat::ASTC_2D_5X4_SRGB:
- case PixelFormat::ASTC_2D_8X8_SRGB:
- case PixelFormat::ASTC_2D_8X5_SRGB:
- return true;
- default:
- return false;
- }
-}
-
-static std::pair<u32, u32> GetASTCBlockSize(PixelFormat format) {
- switch (format) {
- case PixelFormat::ASTC_2D_4X4:
- return {4, 4};
- case PixelFormat::ASTC_2D_5X4:
- return {5, 4};
- case PixelFormat::ASTC_2D_8X8:
- return {8, 8};
- case PixelFormat::ASTC_2D_8X5:
- return {8, 5};
- case PixelFormat::ASTC_2D_4X4_SRGB:
- return {4, 4};
- case PixelFormat::ASTC_2D_5X4_SRGB:
- return {5, 4};
- case PixelFormat::ASTC_2D_8X8_SRGB:
- return {8, 8};
- case PixelFormat::ASTC_2D_8X5_SRGB:
- return {8, 5};
- default:
- LOG_CRITICAL(HW_GPU, "Unhandled format: {}", static_cast<u32>(format));
- UNREACHABLE();
- }
-}
-
void SurfaceParams::InitCacheParameters(Tegra::GPUVAddr gpu_addr_) {
auto& memory_manager{Core::System::GetInstance().GPU().MemoryManager()};
const auto cpu_addr{memory_manager.GpuToCpuAddress(gpu_addr_)};
@@ -93,16 +60,14 @@ void SurfaceParams::InitCacheParameters(Tegra::GPUVAddr gpu_addr_) {
std::size_t SurfaceParams::InnerMipmapMemorySize(u32 mip_level, bool force_gl, bool layer_only,
bool uncompressed) const {
- const u32 compression_factor{GetCompressionFactor(pixel_format)};
+ const u32 tile_x{GetDefaultBlockWidth(pixel_format)};
+ const u32 tile_y{GetDefaultBlockHeight(pixel_format)};
const u32 bytes_per_pixel{GetBytesPerPixel(pixel_format)};
u32 m_depth = (layer_only ? 1U : depth);
u32 m_width = MipWidth(mip_level);
u32 m_height = MipHeight(mip_level);
- m_width = uncompressed ? m_width
- : std::max(1U, (m_width + compression_factor - 1) / compression_factor);
- m_height = uncompressed
- ? m_height
- : std::max(1U, (m_height + compression_factor - 1) / compression_factor);
+ m_width = uncompressed ? m_width : std::max(1U, (m_width + tile_x - 1) / tile_x);
+ m_height = uncompressed ? m_height : std::max(1U, (m_height + tile_y - 1) / tile_y);
m_depth = std::max(1U, m_depth >> mip_level);
u32 m_block_height = MipBlockHeight(mip_level);
u32 m_block_depth = MipBlockDepth(mip_level);
@@ -163,6 +128,13 @@ std::size_t SurfaceParams::InnerMemorySize(bool force_gl, bool layer_only,
params.target = SurfaceTarget::Texture2D;
}
break;
+ case SurfaceTarget::TextureCubeArray:
+ params.depth = config.tic.Depth() * 6;
+ if (!entry.IsArray()) {
+ ASSERT(params.depth == 6);
+ params.target = SurfaceTarget::TextureCubemap;
+ }
+ break;
default:
LOG_CRITICAL(HW_GPU, "Unknown depth for target={}", static_cast<u32>(params.target));
UNREACHABLE();
@@ -267,7 +239,7 @@ std::size_t SurfaceParams::InnerMemorySize(bool force_gl, bool layer_only,
return params;
}
-static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_format_tuples = {{
+static constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> tex_format_tuples = {{
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, ComponentType::UNorm, false}, // ABGR8U
{GL_RGBA8, GL_RGBA, GL_BYTE, ComponentType::SNorm, false}, // ABGR8S
{GL_RGBA8UI, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, ComponentType::UInt, false}, // ABGR8UI
@@ -340,6 +312,10 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X8_SRGB
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X5_SRGB
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_5X4_SRGB
+ {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_5X5
+ {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_5X5_SRGB
+ {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_10X8
+ {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_10X8_SRGB
// Depth formats
{GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT, ComponentType::Float, false}, // Z32F
@@ -355,20 +331,22 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form
ComponentType::Float, false}, // Z32FS8
}};
-static GLenum SurfaceTargetToGL(SurfaceParams::SurfaceTarget target) {
+static GLenum SurfaceTargetToGL(SurfaceTarget target) {
switch (target) {
- case SurfaceParams::SurfaceTarget::Texture1D:
+ case SurfaceTarget::Texture1D:
return GL_TEXTURE_1D;
- case SurfaceParams::SurfaceTarget::Texture2D:
+ case SurfaceTarget::Texture2D:
return GL_TEXTURE_2D;
- case SurfaceParams::SurfaceTarget::Texture3D:
+ case SurfaceTarget::Texture3D:
return GL_TEXTURE_3D;
- case SurfaceParams::SurfaceTarget::Texture1DArray:
+ case SurfaceTarget::Texture1DArray:
return GL_TEXTURE_1D_ARRAY;
- case SurfaceParams::SurfaceTarget::Texture2DArray:
+ case SurfaceTarget::Texture2DArray:
return GL_TEXTURE_2D_ARRAY;
- case SurfaceParams::SurfaceTarget::TextureCubemap:
+ case SurfaceTarget::TextureCubemap:
return GL_TEXTURE_CUBE_MAP;
+ case SurfaceTarget::TextureCubeArray:
+ return GL_TEXTURE_CUBE_MAP_ARRAY_ARB;
}
LOG_CRITICAL(Render_OpenGL, "Unimplemented texture target={}", static_cast<u32>(target));
UNREACHABLE();
@@ -392,50 +370,32 @@ MathUtil::Rectangle<u32> SurfaceParams::GetRect(u32 mip_level) const {
return {0, actual_height, MipWidth(mip_level), 0};
}
-/// Returns true if the specified PixelFormat is a BCn format, e.g. DXT or DXN
-static bool IsFormatBCn(PixelFormat format) {
- switch (format) {
- case PixelFormat::DXT1:
- case PixelFormat::DXT23:
- case PixelFormat::DXT45:
- case PixelFormat::DXN1:
- case PixelFormat::DXN2SNORM:
- case PixelFormat::DXN2UNORM:
- case PixelFormat::BC7U:
- case PixelFormat::BC6H_UF16:
- case PixelFormat::BC6H_SF16:
- case PixelFormat::DXT1_SRGB:
- case PixelFormat::DXT23_SRGB:
- case PixelFormat::DXT45_SRGB:
- case PixelFormat::BC7U_SRGB:
- return true;
- }
- return false;
-}
-
template <bool morton_to_gl, PixelFormat format>
void MortonCopy(u32 stride, u32 block_height, u32 height, u32 block_depth, u32 depth, u8* gl_buffer,
std::size_t gl_buffer_size, VAddr addr) {
- constexpr u32 bytes_per_pixel = SurfaceParams::GetBytesPerPixel(format);
+ constexpr u32 bytes_per_pixel = GetBytesPerPixel(format);
// With the BCn formats (DXT and DXN), each 4x4 tile is swizzled instead of just individual
// pixel values.
- const u32 tile_size{IsFormatBCn(format) ? 4U : 1U};
+ const u32 tile_size_x{GetDefaultBlockWidth(format)};
+ const u32 tile_size_y{GetDefaultBlockHeight(format)};
if (morton_to_gl) {
- const std::vector<u8> data = Tegra::Texture::UnswizzleTexture(
- addr, tile_size, bytes_per_pixel, stride, height, depth, block_height, block_depth);
+ const std::vector<u8> data =
+ Tegra::Texture::UnswizzleTexture(addr, tile_size_x, tile_size_y, bytes_per_pixel,
+ stride, height, depth, block_height, block_depth);
const std::size_t size_to_copy{std::min(gl_buffer_size, data.size())};
memcpy(gl_buffer, data.data(), size_to_copy);
} else {
- Tegra::Texture::CopySwizzledData(stride / tile_size, height / tile_size, depth,
+ Tegra::Texture::CopySwizzledData((stride + tile_size_x - 1) / tile_size_x,
+ (height + tile_size_y - 1) / tile_size_y, depth,
bytes_per_pixel, bytes_per_pixel, Memory::GetPointer(addr),
gl_buffer, false, block_height, block_depth);
}
}
using GLConversionArray = std::array<void (*)(u32, u32, u32, u32, u32, u8*, std::size_t, VAddr),
- SurfaceParams::MaxPixelFormat>;
+ VideoCore::Surface::MaxPixelFormat>;
static constexpr GLConversionArray morton_to_gl_fns = {
// clang-format off
@@ -496,6 +456,10 @@ static constexpr GLConversionArray morton_to_gl_fns = {
MortonCopy<true, PixelFormat::ASTC_2D_8X8_SRGB>,
MortonCopy<true, PixelFormat::ASTC_2D_8X5_SRGB>,
MortonCopy<true, PixelFormat::ASTC_2D_5X4_SRGB>,
+ MortonCopy<true, PixelFormat::ASTC_2D_5X5>,
+ MortonCopy<true, PixelFormat::ASTC_2D_5X5_SRGB>,
+ MortonCopy<true, PixelFormat::ASTC_2D_10X8>,
+ MortonCopy<true, PixelFormat::ASTC_2D_10X8_SRGB>,
MortonCopy<true, PixelFormat::Z32F>,
MortonCopy<true, PixelFormat::Z16>,
MortonCopy<true, PixelFormat::Z24S8>,
@@ -564,6 +528,10 @@ static constexpr GLConversionArray gl_to_morton_fns = {
nullptr,
nullptr,
nullptr,
+ nullptr,
+ nullptr,
+ nullptr,
+ nullptr,
MortonCopy<false, PixelFormat::Z32F>,
MortonCopy<false, PixelFormat::Z16>,
MortonCopy<false, PixelFormat::Z24S8>,
@@ -575,7 +543,7 @@ static constexpr GLConversionArray gl_to_morton_fns = {
void SwizzleFunc(const GLConversionArray& functions, const SurfaceParams& params,
std::vector<u8>& gl_buffer, u32 mip_level) {
u32 depth = params.MipDepth(mip_level);
- if (params.target == SurfaceParams::SurfaceTarget::Texture2D) {
+ if (params.target == SurfaceTarget::Texture2D) {
// TODO(Blinkhawk): Eliminate this condition once all texture types are implemented.
depth = 1U;
}
@@ -601,9 +569,11 @@ void SwizzleFunc(const GLConversionArray& functions, const SurfaceParams& params
}
}
+MICROPROFILE_DEFINE(OpenGL_BlitSurface, "OpenGL", "BlitSurface", MP_RGB(128, 192, 64));
static bool BlitSurface(const Surface& src_surface, const Surface& dst_surface,
GLuint read_fb_handle, GLuint draw_fb_handle, GLenum src_attachment = 0,
GLenum dst_attachment = 0, std::size_t cubemap_face = 0) {
+ MICROPROFILE_SCOPE(OpenGL_BlitSurface);
const auto& src_params{src_surface->GetSurfaceParams()};
const auto& dst_params{dst_surface->GetSurfaceParams()};
@@ -616,19 +586,19 @@ static bool BlitSurface(const Surface& src_surface, const Surface& dst_surface,
state.draw.draw_framebuffer = draw_fb_handle;
// Set sRGB enabled if the destination surfaces need it
state.framebuffer_srgb.enabled = dst_params.srgb_conversion;
- state.Apply();
+ state.ApplyFramebufferState();
u32 buffers{};
if (src_params.type == SurfaceType::ColorTexture) {
switch (src_params.target) {
- case SurfaceParams::SurfaceTarget::Texture2D:
+ case SurfaceTarget::Texture2D:
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + src_attachment,
GL_TEXTURE_2D, src_surface->Texture().handle, 0);
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
0, 0);
break;
- case SurfaceParams::SurfaceTarget::TextureCubemap:
+ case SurfaceTarget::TextureCubemap:
glFramebufferTexture2D(
GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + src_attachment,
static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + cubemap_face),
@@ -637,12 +607,12 @@ static bool BlitSurface(const Surface& src_surface, const Surface& dst_surface,
GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT,
static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + cubemap_face), 0, 0);
break;
- case SurfaceParams::SurfaceTarget::Texture2DArray:
+ case SurfaceTarget::Texture2DArray:
glFramebufferTextureLayer(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + src_attachment,
src_surface->Texture().handle, 0, 0);
glFramebufferTextureLayer(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, 0, 0, 0);
break;
- case SurfaceParams::SurfaceTarget::Texture3D:
+ case SurfaceTarget::Texture3D:
glFramebufferTexture3D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + src_attachment,
SurfaceTargetToGL(src_params.target),
src_surface->Texture().handle, 0, 0);
@@ -658,13 +628,13 @@ static bool BlitSurface(const Surface& src_surface, const Surface& dst_surface,
}
switch (dst_params.target) {
- case SurfaceParams::SurfaceTarget::Texture2D:
+ case SurfaceTarget::Texture2D:
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + dst_attachment,
GL_TEXTURE_2D, dst_surface->Texture().handle, 0);
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
0, 0);
break;
- case SurfaceParams::SurfaceTarget::TextureCubemap:
+ case SurfaceTarget::TextureCubemap:
glFramebufferTexture2D(
GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + dst_attachment,
static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + cubemap_face),
@@ -673,13 +643,13 @@ static bool BlitSurface(const Surface& src_surface, const Surface& dst_surface,
GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT,
static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + cubemap_face), 0, 0);
break;
- case SurfaceParams::SurfaceTarget::Texture2DArray:
+ case SurfaceTarget::Texture2DArray:
glFramebufferTextureLayer(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + dst_attachment,
dst_surface->Texture().handle, 0, 0);
glFramebufferTextureLayer(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, 0, 0, 0);
break;
- case SurfaceParams::SurfaceTarget::Texture3D:
+ case SurfaceTarget::Texture3D:
glFramebufferTexture3D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + dst_attachment,
SurfaceTargetToGL(dst_params.target),
dst_surface->Texture().handle, 0, 0);
@@ -743,18 +713,20 @@ static void FastCopySurface(const Surface& src_surface, const Surface& dst_surfa
0, 0, width, height, 1);
}
+MICROPROFILE_DEFINE(OpenGL_CopySurface, "OpenGL", "CopySurface", MP_RGB(128, 192, 64));
static void CopySurface(const Surface& src_surface, const Surface& dst_surface,
- GLuint copy_pbo_handle, GLenum src_attachment = 0,
- GLenum dst_attachment = 0, std::size_t cubemap_face = 0) {
+ const GLuint copy_pbo_handle, const GLenum src_attachment = 0,
+ const GLenum dst_attachment = 0, const std::size_t cubemap_face = 0) {
+ MICROPROFILE_SCOPE(OpenGL_CopySurface);
ASSERT_MSG(dst_attachment == 0, "Unimplemented");
const auto& src_params{src_surface->GetSurfaceParams()};
const auto& dst_params{dst_surface->GetSurfaceParams()};
- auto source_format = GetFormatTuple(src_params.pixel_format, src_params.component_type);
- auto dest_format = GetFormatTuple(dst_params.pixel_format, dst_params.component_type);
+ const auto source_format = GetFormatTuple(src_params.pixel_format, src_params.component_type);
+ const auto dest_format = GetFormatTuple(dst_params.pixel_format, dst_params.component_type);
- std::size_t buffer_size = std::max(src_params.size_in_bytes, dst_params.size_in_bytes);
+ const std::size_t buffer_size = std::max(src_params.size_in_bytes, dst_params.size_in_bytes);
glBindBuffer(GL_PIXEL_PACK_BUFFER, copy_pbo_handle);
glBufferData(GL_PIXEL_PACK_BUFFER, buffer_size, nullptr, GL_STREAM_DRAW_ARB);
@@ -778,13 +750,10 @@ static void CopySurface(const Surface& src_surface, const Surface& dst_surface,
LOG_DEBUG(HW_GPU, "Trying to upload extra texture data from the CPU during "
"reinterpretation but the texture is tiled.");
}
- std::size_t remaining_size = dst_params.size_in_bytes - src_params.size_in_bytes;
- std::vector<u8> data(remaining_size);
- std::memcpy(data.data(), Memory::GetPointer(dst_params.addr + src_params.size_in_bytes),
- data.size());
+ const std::size_t remaining_size = dst_params.size_in_bytes - src_params.size_in_bytes;
glBufferSubData(GL_PIXEL_PACK_BUFFER, src_params.size_in_bytes, remaining_size,
- data.data());
+ Memory::GetPointer(dst_params.addr + src_params.size_in_bytes));
}
glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
@@ -800,21 +769,22 @@ static void CopySurface(const Surface& src_surface, const Surface& dst_surface,
UNREACHABLE();
} else {
switch (dst_params.target) {
- case SurfaceParams::SurfaceTarget::Texture1D:
+ case SurfaceTarget::Texture1D:
glTextureSubImage1D(dst_surface->Texture().handle, 0, 0, width, dest_format.format,
dest_format.type, nullptr);
break;
- case SurfaceParams::SurfaceTarget::Texture2D:
+ case SurfaceTarget::Texture2D:
glTextureSubImage2D(dst_surface->Texture().handle, 0, 0, 0, width, height,
dest_format.format, dest_format.type, nullptr);
break;
- case SurfaceParams::SurfaceTarget::Texture3D:
- case SurfaceParams::SurfaceTarget::Texture2DArray:
+ case SurfaceTarget::Texture3D:
+ case SurfaceTarget::Texture2DArray:
+ case SurfaceTarget::TextureCubeArray:
glTextureSubImage3D(dst_surface->Texture().handle, 0, 0, 0, 0, width, height,
static_cast<GLsizei>(dst_params.depth), dest_format.format,
dest_format.type, nullptr);
break;
- case SurfaceParams::SurfaceTarget::TextureCubemap:
+ case SurfaceTarget::TextureCubemap:
glTextureSubImage3D(dst_surface->Texture().handle, 0, 0, 0,
static_cast<GLint>(cubemap_face), width, height, 1,
dest_format.format, dest_format.type, nullptr);
@@ -851,17 +821,18 @@ CachedSurface::CachedSurface(const SurfaceParams& params)
if (!format_tuple.compressed) {
// Only pre-create the texture for non-compressed textures.
switch (params.target) {
- case SurfaceParams::SurfaceTarget::Texture1D:
+ case SurfaceTarget::Texture1D:
glTexStorage1D(SurfaceTargetToGL(params.target), params.max_mip_level,
format_tuple.internal_format, rect.GetWidth());
break;
- case SurfaceParams::SurfaceTarget::Texture2D:
- case SurfaceParams::SurfaceTarget::TextureCubemap:
+ case SurfaceTarget::Texture2D:
+ case SurfaceTarget::TextureCubemap:
glTexStorage2D(SurfaceTargetToGL(params.target), params.max_mip_level,
format_tuple.internal_format, rect.GetWidth(), rect.GetHeight());
break;
- case SurfaceParams::SurfaceTarget::Texture3D:
- case SurfaceParams::SurfaceTarget::Texture2DArray:
+ case SurfaceTarget::Texture3D:
+ case SurfaceTarget::Texture2DArray:
+ case SurfaceTarget::TextureCubeArray:
glTexStorage3D(SurfaceTargetToGL(params.target), params.max_mip_level,
format_tuple.internal_format, rect.GetWidth(), rect.GetHeight(),
params.depth);
@@ -916,7 +887,7 @@ static void ConvertS8Z24ToZ24S8(std::vector<u8>& data, u32 width, u32 height, bo
S8Z24 s8z24_pixel{};
Z24S8 z24s8_pixel{};
- constexpr auto bpp{SurfaceParams::GetBytesPerPixel(PixelFormat::S8Z24)};
+ constexpr auto bpp{GetBytesPerPixel(PixelFormat::S8Z24)};
for (std::size_t y = 0; y < height; ++y) {
for (std::size_t x = 0; x < width; ++x) {
const std::size_t offset{bpp * (y * width + x)};
@@ -936,7 +907,7 @@ static void ConvertS8Z24ToZ24S8(std::vector<u8>& data, u32 width, u32 height, bo
}
static void ConvertG8R8ToR8G8(std::vector<u8>& data, u32 width, u32 height) {
- constexpr auto bpp{SurfaceParams::GetBytesPerPixel(PixelFormat::G8R8U)};
+ constexpr auto bpp{GetBytesPerPixel(PixelFormat::G8R8U)};
for (std::size_t y = 0; y < height; ++y) {
for (std::size_t x = 0; x < width; ++x) {
const std::size_t offset{bpp * (y * width + x)};
@@ -953,21 +924,26 @@ static void ConvertG8R8ToR8G8(std::vector<u8>& data, u32 width, u32 height) {
* typical desktop GPUs.
*/
static void ConvertFormatAsNeeded_LoadGLBuffer(std::vector<u8>& data, PixelFormat pixel_format,
- u32 width, u32 height) {
+ u32 width, u32 height, u32 depth) {
switch (pixel_format) {
case PixelFormat::ASTC_2D_4X4:
case PixelFormat::ASTC_2D_8X8:
case PixelFormat::ASTC_2D_8X5:
case PixelFormat::ASTC_2D_5X4:
+ case PixelFormat::ASTC_2D_5X5:
case PixelFormat::ASTC_2D_4X4_SRGB:
case PixelFormat::ASTC_2D_8X8_SRGB:
case PixelFormat::ASTC_2D_8X5_SRGB:
- case PixelFormat::ASTC_2D_5X4_SRGB: {
+ case PixelFormat::ASTC_2D_5X4_SRGB:
+ case PixelFormat::ASTC_2D_5X5_SRGB:
+ case PixelFormat::ASTC_2D_10X8:
+ case PixelFormat::ASTC_2D_10X8_SRGB: {
// Convert ASTC pixel formats to RGBA8, as most desktop GPUs do not support ASTC.
u32 block_width{};
u32 block_height{};
std::tie(block_width, block_height) = GetASTCBlockSize(pixel_format);
- data = Tegra::Texture::ASTC::Decompress(data, width, height, block_width, block_height);
+ data =
+ Tegra::Texture::ASTC::Decompress(data, width, height, depth, block_width, block_height);
break;
}
case PixelFormat::S8Z24:
@@ -996,7 +972,11 @@ static void ConvertFormatAsNeeded_FlushGLBuffer(std::vector<u8>& data, PixelForm
case PixelFormat::ASTC_2D_4X4:
case PixelFormat::ASTC_2D_8X8:
case PixelFormat::ASTC_2D_4X4_SRGB:
- case PixelFormat::ASTC_2D_8X8_SRGB: {
+ case PixelFormat::ASTC_2D_8X8_SRGB:
+ case PixelFormat::ASTC_2D_5X5:
+ case PixelFormat::ASTC_2D_5X5_SRGB:
+ case PixelFormat::ASTC_2D_10X8:
+ case PixelFormat::ASTC_2D_10X8_SRGB: {
LOG_CRITICAL(HW_GPU, "Conversion of format {} after texture flushing is not implemented",
static_cast<u32>(pixel_format));
UNREACHABLE();
@@ -1009,7 +989,7 @@ static void ConvertFormatAsNeeded_FlushGLBuffer(std::vector<u8>& data, PixelForm
}
}
-MICROPROFILE_DEFINE(OpenGL_SurfaceLoad, "OpenGL", "Surface Load", MP_RGB(128, 64, 192));
+MICROPROFILE_DEFINE(OpenGL_SurfaceLoad, "OpenGL", "Surface Load", MP_RGB(128, 192, 64));
void CachedSurface::LoadGLBuffer() {
MICROPROFILE_SCOPE(OpenGL_SurfaceLoad);
gl_buffer.resize(params.max_mip_level);
@@ -1027,7 +1007,7 @@ void CachedSurface::LoadGLBuffer() {
}
for (u32 i = 0; i < params.max_mip_level; i++)
ConvertFormatAsNeeded_LoadGLBuffer(gl_buffer[i], params.pixel_format, params.MipWidth(i),
- params.MipHeight(i));
+ params.MipHeight(i), params.MipDepth(i));
}
MICROPROFILE_DEFINE(OpenGL_SurfaceFlush, "OpenGL", "Surface Flush", MP_RGB(128, 192, 64));
@@ -1042,7 +1022,7 @@ void CachedSurface::FlushGLBuffer() {
const FormatTuple& tuple = GetFormatTuple(params.pixel_format, params.component_type);
// Ensure no bad interactions with GL_UNPACK_ALIGNMENT
- ASSERT(params.width * SurfaceParams::GetBytesPerPixel(params.pixel_format) % 4 == 0);
+ ASSERT(params.width * GetBytesPerPixel(params.pixel_format) % 4 == 0);
glPixelStorei(GL_PACK_ROW_LENGTH, static_cast<GLint>(params.width));
ASSERT(!tuple.compressed);
glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
@@ -1074,7 +1054,7 @@ void CachedSurface::UploadGLMipmapTexture(u32 mip_map, GLuint read_fb_handle,
std::size_t buffer_offset =
static_cast<std::size_t>(static_cast<std::size_t>(y0) * params.MipWidth(mip_map) +
static_cast<std::size_t>(x0)) *
- SurfaceParams::GetBytesPerPixel(params.pixel_format);
+ GetBytesPerPixel(params.pixel_format);
const FormatTuple& tuple = GetFormatTuple(params.pixel_format, params.component_type);
const GLuint target_tex = texture.handle;
@@ -1090,35 +1070,35 @@ void CachedSurface::UploadGLMipmapTexture(u32 mip_map, GLuint read_fb_handle,
cur_state.Apply();
// Ensure no bad interactions with GL_UNPACK_ALIGNMENT
- ASSERT(params.MipWidth(mip_map) * SurfaceParams::GetBytesPerPixel(params.pixel_format) % 4 ==
- 0);
+ ASSERT(params.MipWidth(mip_map) * GetBytesPerPixel(params.pixel_format) % 4 == 0);
glPixelStorei(GL_UNPACK_ROW_LENGTH, static_cast<GLint>(params.MipWidth(mip_map)));
GLsizei image_size = static_cast<GLsizei>(params.GetMipmapSizeGL(mip_map, false));
glActiveTexture(GL_TEXTURE0);
if (tuple.compressed) {
switch (params.target) {
- case SurfaceParams::SurfaceTarget::Texture2D:
+ case SurfaceTarget::Texture2D:
glCompressedTexImage2D(SurfaceTargetToGL(params.target), mip_map, tuple.internal_format,
static_cast<GLsizei>(params.MipWidth(mip_map)),
static_cast<GLsizei>(params.MipHeight(mip_map)), 0, image_size,
&gl_buffer[mip_map][buffer_offset]);
break;
- case SurfaceParams::SurfaceTarget::Texture3D:
+ case SurfaceTarget::Texture3D:
glCompressedTexImage3D(SurfaceTargetToGL(params.target), mip_map, tuple.internal_format,
static_cast<GLsizei>(params.MipWidth(mip_map)),
static_cast<GLsizei>(params.MipHeight(mip_map)),
static_cast<GLsizei>(params.MipDepth(mip_map)), 0, image_size,
&gl_buffer[mip_map][buffer_offset]);
break;
- case SurfaceParams::SurfaceTarget::Texture2DArray:
+ case SurfaceTarget::Texture2DArray:
+ case SurfaceTarget::TextureCubeArray:
glCompressedTexImage3D(SurfaceTargetToGL(params.target), mip_map, tuple.internal_format,
static_cast<GLsizei>(params.MipWidth(mip_map)),
static_cast<GLsizei>(params.MipHeight(mip_map)),
static_cast<GLsizei>(params.depth), 0, image_size,
&gl_buffer[mip_map][buffer_offset]);
break;
- case SurfaceParams::SurfaceTarget::TextureCubemap: {
+ case SurfaceTarget::TextureCubemap: {
GLsizei layer_size = static_cast<GLsizei>(params.LayerSizeGL(mip_map));
for (std::size_t face = 0; face < params.depth; ++face) {
glCompressedTexImage2D(static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + face),
@@ -1143,30 +1123,31 @@ void CachedSurface::UploadGLMipmapTexture(u32 mip_map, GLuint read_fb_handle,
} else {
switch (params.target) {
- case SurfaceParams::SurfaceTarget::Texture1D:
+ case SurfaceTarget::Texture1D:
glTexSubImage1D(SurfaceTargetToGL(params.target), mip_map, x0,
static_cast<GLsizei>(rect.GetWidth()), tuple.format, tuple.type,
&gl_buffer[mip_map][buffer_offset]);
break;
- case SurfaceParams::SurfaceTarget::Texture2D:
+ case SurfaceTarget::Texture2D:
glTexSubImage2D(SurfaceTargetToGL(params.target), mip_map, x0, y0,
static_cast<GLsizei>(rect.GetWidth()),
static_cast<GLsizei>(rect.GetHeight()), tuple.format, tuple.type,
&gl_buffer[mip_map][buffer_offset]);
break;
- case SurfaceParams::SurfaceTarget::Texture3D:
+ case SurfaceTarget::Texture3D:
glTexSubImage3D(SurfaceTargetToGL(params.target), mip_map, x0, y0, 0,
static_cast<GLsizei>(rect.GetWidth()),
static_cast<GLsizei>(rect.GetHeight()), params.MipDepth(mip_map),
tuple.format, tuple.type, &gl_buffer[mip_map][buffer_offset]);
break;
- case SurfaceParams::SurfaceTarget::Texture2DArray:
+ case SurfaceTarget::Texture2DArray:
+ case SurfaceTarget::TextureCubeArray:
glTexSubImage3D(SurfaceTargetToGL(params.target), mip_map, x0, y0, 0,
static_cast<GLsizei>(rect.GetWidth()),
static_cast<GLsizei>(rect.GetHeight()), params.depth, tuple.format,
tuple.type, &gl_buffer[mip_map][buffer_offset]);
break;
- case SurfaceParams::SurfaceTarget::TextureCubemap: {
+ case SurfaceTarget::TextureCubemap: {
std::size_t start = buffer_offset;
for (std::size_t face = 0; face < params.depth; ++face) {
glTexSubImage2D(static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + face), mip_map,
@@ -1190,7 +1171,7 @@ void CachedSurface::UploadGLMipmapTexture(u32 mip_map, GLuint read_fb_handle,
glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
}
-MICROPROFILE_DEFINE(OpenGL_TextureUL, "OpenGL", "Texture Upload", MP_RGB(128, 64, 192));
+MICROPROFILE_DEFINE(OpenGL_TextureUL, "OpenGL", "Texture Upload", MP_RGB(128, 192, 64));
void CachedSurface::UploadGLTexture(GLuint read_fb_handle, GLuint draw_fb_handle) {
if (params.type == SurfaceType::Fill)
return;
@@ -1201,7 +1182,8 @@ void CachedSurface::UploadGLTexture(GLuint read_fb_handle, GLuint draw_fb_handle
UploadGLMipmapTexture(i, read_fb_handle, draw_fb_handle);
}
-RasterizerCacheOpenGL::RasterizerCacheOpenGL() {
+RasterizerCacheOpenGL::RasterizerCacheOpenGL(RasterizerOpenGL& rasterizer)
+ : RasterizerCache{rasterizer} {
read_framebuffer.Create();
draw_framebuffer.Create();
copy_pbo.Create();
@@ -1341,8 +1323,7 @@ Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& old_surface,
// For compatible surfaces, we can just do fast glCopyImageSubData based copy
if (old_params.target == new_params.target && old_params.type == new_params.type &&
old_params.depth == new_params.depth && old_params.depth == 1 &&
- SurfaceParams::GetFormatBpp(old_params.pixel_format) ==
- SurfaceParams::GetFormatBpp(new_params.pixel_format)) {
+ GetFormatBpp(old_params.pixel_format) == GetFormatBpp(new_params.pixel_format)) {
FastCopySurface(old_surface, new_surface);
return new_surface;
}
@@ -1355,15 +1336,17 @@ Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& old_surface,
const bool is_blit{old_params.pixel_format == new_params.pixel_format};
switch (new_params.target) {
- case SurfaceParams::SurfaceTarget::Texture2D:
+ case SurfaceTarget::Texture2D:
if (is_blit) {
BlitSurface(old_surface, new_surface, read_framebuffer.handle, draw_framebuffer.handle);
} else {
CopySurface(old_surface, new_surface, copy_pbo.handle);
}
break;
- case SurfaceParams::SurfaceTarget::TextureCubemap:
- case SurfaceParams::SurfaceTarget::Texture3D:
+ case SurfaceTarget::TextureCubemap:
+ case SurfaceTarget::Texture3D:
+ case SurfaceTarget::Texture2DArray:
+ case SurfaceTarget::TextureCubeArray:
AccurateCopySurface(old_surface, new_surface);
break;
default:
@@ -1373,7 +1356,7 @@ Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& old_surface,
}
return new_surface;
-} // namespace OpenGL
+}
Surface RasterizerCacheOpenGL::TryFindFramebufferSurface(VAddr addr) const {
return TryGet(addr);
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
index e72f4f2d2..494f6b903 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
@@ -7,6 +7,7 @@
#include <array>
#include <map>
#include <memory>
+#include <string>
#include <vector>
#include "common/alignment.h"
@@ -18,6 +19,7 @@
#include "video_core/rasterizer_cache.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
#include "video_core/renderer_opengl/gl_shader_gen.h"
+#include "video_core/surface.h"
#include "video_core/textures/decoders.h"
#include "video_core/textures/texture.h"
@@ -27,135 +29,12 @@ class CachedSurface;
using Surface = std::shared_ptr<CachedSurface>;
using SurfaceSurfaceRect_Tuple = std::tuple<Surface, Surface, MathUtil::Rectangle<u32>>;
-struct SurfaceParams {
- enum class PixelFormat {
- ABGR8U = 0,
- ABGR8S = 1,
- ABGR8UI = 2,
- B5G6R5U = 3,
- A2B10G10R10U = 4,
- A1B5G5R5U = 5,
- R8U = 6,
- R8UI = 7,
- RGBA16F = 8,
- RGBA16U = 9,
- RGBA16UI = 10,
- R11FG11FB10F = 11,
- RGBA32UI = 12,
- DXT1 = 13,
- DXT23 = 14,
- DXT45 = 15,
- DXN1 = 16, // This is also known as BC4
- DXN2UNORM = 17,
- DXN2SNORM = 18,
- BC7U = 19,
- BC6H_UF16 = 20,
- BC6H_SF16 = 21,
- ASTC_2D_4X4 = 22,
- G8R8U = 23,
- G8R8S = 24,
- BGRA8 = 25,
- RGBA32F = 26,
- RG32F = 27,
- R32F = 28,
- R16F = 29,
- R16U = 30,
- R16S = 31,
- R16UI = 32,
- R16I = 33,
- RG16 = 34,
- RG16F = 35,
- RG16UI = 36,
- RG16I = 37,
- RG16S = 38,
- RGB32F = 39,
- RGBA8_SRGB = 40,
- RG8U = 41,
- RG8S = 42,
- RG32UI = 43,
- R32UI = 44,
- ASTC_2D_8X8 = 45,
- ASTC_2D_8X5 = 46,
- ASTC_2D_5X4 = 47,
- BGRA8_SRGB = 48,
- DXT1_SRGB = 49,
- DXT23_SRGB = 50,
- DXT45_SRGB = 51,
- BC7U_SRGB = 52,
- ASTC_2D_4X4_SRGB = 53,
- ASTC_2D_8X8_SRGB = 54,
- ASTC_2D_8X5_SRGB = 55,
- ASTC_2D_5X4_SRGB = 56,
-
- MaxColorFormat,
-
- // Depth formats
- Z32F = 57,
- Z16 = 58,
-
- MaxDepthFormat,
-
- // DepthStencil formats
- Z24S8 = 59,
- S8Z24 = 60,
- Z32FS8 = 61,
-
- MaxDepthStencilFormat,
-
- Max = MaxDepthStencilFormat,
- Invalid = 255,
- };
-
- static constexpr std::size_t MaxPixelFormat = static_cast<std::size_t>(PixelFormat::Max);
-
- enum class ComponentType {
- Invalid = 0,
- SNorm = 1,
- UNorm = 2,
- SInt = 3,
- UInt = 4,
- Float = 5,
- };
-
- enum class SurfaceType {
- ColorTexture = 0,
- Depth = 1,
- DepthStencil = 2,
- Fill = 3,
- Invalid = 4,
- };
-
- enum class SurfaceTarget {
- Texture1D,
- Texture2D,
- Texture3D,
- Texture1DArray,
- Texture2DArray,
- TextureCubemap,
- };
-
- static SurfaceTarget SurfaceTargetFromTextureType(Tegra::Texture::TextureType texture_type) {
- switch (texture_type) {
- case Tegra::Texture::TextureType::Texture1D:
- return SurfaceTarget::Texture1D;
- case Tegra::Texture::TextureType::Texture2D:
- case Tegra::Texture::TextureType::Texture2DNoMipmap:
- return SurfaceTarget::Texture2D;
- case Tegra::Texture::TextureType::Texture3D:
- return SurfaceTarget::Texture3D;
- case Tegra::Texture::TextureType::TextureCubemap:
- return SurfaceTarget::TextureCubemap;
- case Tegra::Texture::TextureType::Texture1DArray:
- return SurfaceTarget::Texture1DArray;
- case Tegra::Texture::TextureType::Texture2DArray:
- return SurfaceTarget::Texture2DArray;
- default:
- LOG_CRITICAL(HW_GPU, "Unimplemented texture_type={}", static_cast<u32>(texture_type));
- UNREACHABLE();
- return SurfaceTarget::Texture2D;
- }
- }
+using SurfaceTarget = VideoCore::Surface::SurfaceTarget;
+using SurfaceType = VideoCore::Surface::SurfaceType;
+using PixelFormat = VideoCore::Surface::PixelFormat;
+using ComponentType = VideoCore::Surface::ComponentType;
+struct SurfaceParams {
static std::string SurfaceTargetName(SurfaceTarget target) {
switch (target) {
case SurfaceTarget::Texture1D:
@@ -170,6 +49,8 @@ struct SurfaceParams {
return "Texture2DArray";
case SurfaceTarget::TextureCubemap:
return "TextureCubemap";
+ case SurfaceTarget::TextureCubeArray:
+ return "TextureCubeArray";
default:
LOG_CRITICAL(HW_GPU, "Unimplemented surface_target={}", static_cast<u32>(target));
UNREACHABLE();
@@ -177,660 +58,8 @@ struct SurfaceParams {
}
}
- static bool SurfaceTargetIsLayered(SurfaceTarget target) {
- switch (target) {
- case SurfaceTarget::Texture1D:
- case SurfaceTarget::Texture2D:
- case SurfaceTarget::Texture3D:
- return false;
- case SurfaceTarget::Texture1DArray:
- case SurfaceTarget::Texture2DArray:
- case SurfaceTarget::TextureCubemap:
- return true;
- default:
- LOG_CRITICAL(HW_GPU, "Unimplemented surface_target={}", static_cast<u32>(target));
- UNREACHABLE();
- return false;
- }
- }
-
- /**
- * Gets the compression factor for the specified PixelFormat. This applies to just the
- * "compressed width" and "compressed height", not the overall compression factor of a
- * compressed image. This is used for maintaining proper surface sizes for compressed
- * texture formats.
- */
- static constexpr u32 GetCompressionFactor(PixelFormat format) {
- if (format == PixelFormat::Invalid)
- return 0;
-
- constexpr std::array<u32, MaxPixelFormat> compression_factor_table = {{
- 1, // ABGR8U
- 1, // ABGR8S
- 1, // ABGR8UI
- 1, // B5G6R5U
- 1, // A2B10G10R10U
- 1, // A1B5G5R5U
- 1, // R8U
- 1, // R8UI
- 1, // RGBA16F
- 1, // RGBA16U
- 1, // RGBA16UI
- 1, // R11FG11FB10F
- 1, // RGBA32UI
- 4, // DXT1
- 4, // DXT23
- 4, // DXT45
- 4, // DXN1
- 4, // DXN2UNORM
- 4, // DXN2SNORM
- 4, // BC7U
- 4, // BC6H_UF16
- 4, // BC6H_SF16
- 4, // ASTC_2D_4X4
- 1, // G8R8U
- 1, // G8R8S
- 1, // BGRA8
- 1, // RGBA32F
- 1, // RG32F
- 1, // R32F
- 1, // R16F
- 1, // R16U
- 1, // R16S
- 1, // R16UI
- 1, // R16I
- 1, // RG16
- 1, // RG16F
- 1, // RG16UI
- 1, // RG16I
- 1, // RG16S
- 1, // RGB32F
- 1, // RGBA8_SRGB
- 1, // RG8U
- 1, // RG8S
- 1, // RG32UI
- 1, // R32UI
- 4, // ASTC_2D_8X8
- 4, // ASTC_2D_8X5
- 4, // ASTC_2D_5X4
- 1, // BGRA8_SRGB
- 4, // DXT1_SRGB
- 4, // DXT23_SRGB
- 4, // DXT45_SRGB
- 4, // BC7U_SRGB
- 4, // ASTC_2D_4X4_SRGB
- 4, // ASTC_2D_8X8_SRGB
- 4, // ASTC_2D_8X5_SRGB
- 4, // ASTC_2D_5X4_SRGB
- 1, // Z32F
- 1, // Z16
- 1, // Z24S8
- 1, // S8Z24
- 1, // Z32FS8
- }};
-
- ASSERT(static_cast<std::size_t>(format) < compression_factor_table.size());
- return compression_factor_table[static_cast<std::size_t>(format)];
- }
-
- static constexpr u32 GetDefaultBlockHeight(PixelFormat format) {
- if (format == PixelFormat::Invalid)
- return 0;
- constexpr std::array<u32, MaxPixelFormat> block_height_table = {{
- 1, // ABGR8U
- 1, // ABGR8S
- 1, // ABGR8UI
- 1, // B5G6R5U
- 1, // A2B10G10R10U
- 1, // A1B5G5R5U
- 1, // R8U
- 1, // R8UI
- 1, // RGBA16F
- 1, // RGBA16U
- 1, // RGBA16UI
- 1, // R11FG11FB10F
- 1, // RGBA32UI
- 4, // DXT1
- 4, // DXT23
- 4, // DXT45
- 4, // DXN1
- 4, // DXN2UNORM
- 4, // DXN2SNORM
- 4, // BC7U
- 4, // BC6H_UF16
- 4, // BC6H_SF16
- 4, // ASTC_2D_4X4
- 1, // G8R8U
- 1, // G8R8S
- 1, // BGRA8
- 1, // RGBA32F
- 1, // RG32F
- 1, // R32F
- 1, // R16F
- 1, // R16U
- 1, // R16S
- 1, // R16UI
- 1, // R16I
- 1, // RG16
- 1, // RG16F
- 1, // RG16UI
- 1, // RG16I
- 1, // RG16S
- 1, // RGB32F
- 1, // RGBA8_SRGB
- 1, // RG8U
- 1, // RG8S
- 1, // RG32UI
- 1, // R32UI
- 8, // ASTC_2D_8X8
- 5, // ASTC_2D_8X5
- 4, // ASTC_2D_5X4
- 1, // BGRA8_SRGB
- 4, // DXT1_SRGB
- 4, // DXT23_SRGB
- 4, // DXT45_SRGB
- 4, // BC7U_SRGB
- 4, // ASTC_2D_4X4_SRGB
- 8, // ASTC_2D_8X8_SRGB
- 5, // ASTC_2D_8X5_SRGB
- 4, // ASTC_2D_5X4_SRGB
- 1, // Z32F
- 1, // Z16
- 1, // Z24S8
- 1, // S8Z24
- 1, // Z32FS8
- }};
- ASSERT(static_cast<std::size_t>(format) < block_height_table.size());
- return block_height_table[static_cast<std::size_t>(format)];
- }
-
- static constexpr u32 GetFormatBpp(PixelFormat format) {
- if (format == PixelFormat::Invalid)
- return 0;
-
- constexpr std::array<u32, MaxPixelFormat> bpp_table = {{
- 32, // ABGR8U
- 32, // ABGR8S
- 32, // ABGR8UI
- 16, // B5G6R5U
- 32, // A2B10G10R10U
- 16, // A1B5G5R5U
- 8, // R8U
- 8, // R8UI
- 64, // RGBA16F
- 64, // RGBA16U
- 64, // RGBA16UI
- 32, // R11FG11FB10F
- 128, // RGBA32UI
- 64, // DXT1
- 128, // DXT23
- 128, // DXT45
- 64, // DXN1
- 128, // DXN2UNORM
- 128, // DXN2SNORM
- 128, // BC7U
- 128, // BC6H_UF16
- 128, // BC6H_SF16
- 32, // ASTC_2D_4X4
- 16, // G8R8U
- 16, // G8R8S
- 32, // BGRA8
- 128, // RGBA32F
- 64, // RG32F
- 32, // R32F
- 16, // R16F
- 16, // R16U
- 16, // R16S
- 16, // R16UI
- 16, // R16I
- 32, // RG16
- 32, // RG16F
- 32, // RG16UI
- 32, // RG16I
- 32, // RG16S
- 96, // RGB32F
- 32, // RGBA8_SRGB
- 16, // RG8U
- 16, // RG8S
- 64, // RG32UI
- 32, // R32UI
- 16, // ASTC_2D_8X8
- 16, // ASTC_2D_8X5
- 32, // ASTC_2D_5X4
- 32, // BGRA8_SRGB
- 64, // DXT1_SRGB
- 128, // DXT23_SRGB
- 128, // DXT45_SRGB
- 128, // BC7U
- 32, // ASTC_2D_4X4_SRGB
- 16, // ASTC_2D_8X8_SRGB
- 16, // ASTC_2D_8X5_SRGB
- 32, // ASTC_2D_5X4_SRGB
- 32, // Z32F
- 16, // Z16
- 32, // Z24S8
- 32, // S8Z24
- 64, // Z32FS8
- }};
-
- ASSERT(static_cast<std::size_t>(format) < bpp_table.size());
- return bpp_table[static_cast<std::size_t>(format)];
- }
-
u32 GetFormatBpp() const {
- return GetFormatBpp(pixel_format);
- }
-
- static PixelFormat PixelFormatFromDepthFormat(Tegra::DepthFormat format) {
- switch (format) {
- case Tegra::DepthFormat::S8_Z24_UNORM:
- return PixelFormat::S8Z24;
- case Tegra::DepthFormat::Z24_S8_UNORM:
- return PixelFormat::Z24S8;
- case Tegra::DepthFormat::Z32_FLOAT:
- return PixelFormat::Z32F;
- case Tegra::DepthFormat::Z16_UNORM:
- return PixelFormat::Z16;
- case Tegra::DepthFormat::Z32_S8_X24_FLOAT:
- return PixelFormat::Z32FS8;
- default:
- LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
- UNREACHABLE();
- }
- }
-
- static PixelFormat PixelFormatFromRenderTargetFormat(Tegra::RenderTargetFormat format) {
- switch (format) {
- // TODO (Hexagon12): Converting SRGBA to RGBA is a hack and doesn't completely correct the
- // gamma.
- case Tegra::RenderTargetFormat::RGBA8_SRGB:
- return PixelFormat::RGBA8_SRGB;
- case Tegra::RenderTargetFormat::RGBA8_UNORM:
- return PixelFormat::ABGR8U;
- case Tegra::RenderTargetFormat::RGBA8_SNORM:
- return PixelFormat::ABGR8S;
- case Tegra::RenderTargetFormat::RGBA8_UINT:
- return PixelFormat::ABGR8UI;
- case Tegra::RenderTargetFormat::BGRA8_SRGB:
- return PixelFormat::BGRA8_SRGB;
- case Tegra::RenderTargetFormat::BGRA8_UNORM:
- return PixelFormat::BGRA8;
- case Tegra::RenderTargetFormat::RGB10_A2_UNORM:
- return PixelFormat::A2B10G10R10U;
- case Tegra::RenderTargetFormat::RGBA16_FLOAT:
- return PixelFormat::RGBA16F;
- case Tegra::RenderTargetFormat::RGBA16_UNORM:
- return PixelFormat::RGBA16U;
- case Tegra::RenderTargetFormat::RGBA16_UINT:
- return PixelFormat::RGBA16UI;
- case Tegra::RenderTargetFormat::RGBA32_FLOAT:
- return PixelFormat::RGBA32F;
- case Tegra::RenderTargetFormat::RG32_FLOAT:
- return PixelFormat::RG32F;
- case Tegra::RenderTargetFormat::R11G11B10_FLOAT:
- return PixelFormat::R11FG11FB10F;
- case Tegra::RenderTargetFormat::B5G6R5_UNORM:
- return PixelFormat::B5G6R5U;
- case Tegra::RenderTargetFormat::BGR5A1_UNORM:
- return PixelFormat::A1B5G5R5U;
- case Tegra::RenderTargetFormat::RGBA32_UINT:
- return PixelFormat::RGBA32UI;
- case Tegra::RenderTargetFormat::R8_UNORM:
- return PixelFormat::R8U;
- case Tegra::RenderTargetFormat::R8_UINT:
- return PixelFormat::R8UI;
- case Tegra::RenderTargetFormat::RG16_FLOAT:
- return PixelFormat::RG16F;
- case Tegra::RenderTargetFormat::RG16_UINT:
- return PixelFormat::RG16UI;
- case Tegra::RenderTargetFormat::RG16_SINT:
- return PixelFormat::RG16I;
- case Tegra::RenderTargetFormat::RG16_UNORM:
- return PixelFormat::RG16;
- case Tegra::RenderTargetFormat::RG16_SNORM:
- return PixelFormat::RG16S;
- case Tegra::RenderTargetFormat::RG8_UNORM:
- return PixelFormat::RG8U;
- case Tegra::RenderTargetFormat::RG8_SNORM:
- return PixelFormat::RG8S;
- case Tegra::RenderTargetFormat::R16_FLOAT:
- return PixelFormat::R16F;
- case Tegra::RenderTargetFormat::R16_UNORM:
- return PixelFormat::R16U;
- case Tegra::RenderTargetFormat::R16_SNORM:
- return PixelFormat::R16S;
- case Tegra::RenderTargetFormat::R16_UINT:
- return PixelFormat::R16UI;
- case Tegra::RenderTargetFormat::R16_SINT:
- return PixelFormat::R16I;
- case Tegra::RenderTargetFormat::R32_FLOAT:
- return PixelFormat::R32F;
- case Tegra::RenderTargetFormat::R32_UINT:
- return PixelFormat::R32UI;
- case Tegra::RenderTargetFormat::RG32_UINT:
- return PixelFormat::RG32UI;
- default:
- LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
- UNREACHABLE();
- }
- }
-
- static PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format,
- Tegra::Texture::ComponentType component_type,
- bool is_srgb) {
- // TODO(Subv): Properly implement this
- switch (format) {
- case Tegra::Texture::TextureFormat::A8R8G8B8:
- if (is_srgb) {
- return PixelFormat::RGBA8_SRGB;
- }
- switch (component_type) {
- case Tegra::Texture::ComponentType::UNORM:
- return PixelFormat::ABGR8U;
- case Tegra::Texture::ComponentType::SNORM:
- return PixelFormat::ABGR8S;
- case Tegra::Texture::ComponentType::UINT:
- return PixelFormat::ABGR8UI;
- }
- LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
- static_cast<u32>(component_type));
- UNREACHABLE();
- case Tegra::Texture::TextureFormat::B5G6R5:
- switch (component_type) {
- case Tegra::Texture::ComponentType::UNORM:
- return PixelFormat::B5G6R5U;
- }
- LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
- static_cast<u32>(component_type));
- UNREACHABLE();
- case Tegra::Texture::TextureFormat::A2B10G10R10:
- switch (component_type) {
- case Tegra::Texture::ComponentType::UNORM:
- return PixelFormat::A2B10G10R10U;
- }
- LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
- static_cast<u32>(component_type));
- UNREACHABLE();
- case Tegra::Texture::TextureFormat::A1B5G5R5:
- switch (component_type) {
- case Tegra::Texture::ComponentType::UNORM:
- return PixelFormat::A1B5G5R5U;
- }
- LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
- static_cast<u32>(component_type));
- UNREACHABLE();
- case Tegra::Texture::TextureFormat::R8:
- switch (component_type) {
- case Tegra::Texture::ComponentType::UNORM:
- return PixelFormat::R8U;
- case Tegra::Texture::ComponentType::UINT:
- return PixelFormat::R8UI;
- }
- LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
- static_cast<u32>(component_type));
- UNREACHABLE();
- case Tegra::Texture::TextureFormat::G8R8:
- switch (component_type) {
- case Tegra::Texture::ComponentType::UNORM:
- return PixelFormat::G8R8U;
- case Tegra::Texture::ComponentType::SNORM:
- return PixelFormat::G8R8S;
- }
- LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
- static_cast<u32>(component_type));
- UNREACHABLE();
- case Tegra::Texture::TextureFormat::R16_G16_B16_A16:
- switch (component_type) {
- case Tegra::Texture::ComponentType::UNORM:
- return PixelFormat::RGBA16U;
- case Tegra::Texture::ComponentType::FLOAT:
- return PixelFormat::RGBA16F;
- }
- LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
- static_cast<u32>(component_type));
- UNREACHABLE();
- case Tegra::Texture::TextureFormat::BF10GF11RF11:
- switch (component_type) {
- case Tegra::Texture::ComponentType::FLOAT:
- return PixelFormat::R11FG11FB10F;
- }
- LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
- static_cast<u32>(component_type));
- UNREACHABLE();
- case Tegra::Texture::TextureFormat::R32_G32_B32_A32:
- switch (component_type) {
- case Tegra::Texture::ComponentType::FLOAT:
- return PixelFormat::RGBA32F;
- case Tegra::Texture::ComponentType::UINT:
- return PixelFormat::RGBA32UI;
- }
- LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
- static_cast<u32>(component_type));
- UNREACHABLE();
- case Tegra::Texture::TextureFormat::R32_G32:
- switch (component_type) {
- case Tegra::Texture::ComponentType::FLOAT:
- return PixelFormat::RG32F;
- case Tegra::Texture::ComponentType::UINT:
- return PixelFormat::RG32UI;
- }
- LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
- static_cast<u32>(component_type));
- UNREACHABLE();
- case Tegra::Texture::TextureFormat::R32_G32_B32:
- switch (component_type) {
- case Tegra::Texture::ComponentType::FLOAT:
- return PixelFormat::RGB32F;
- }
- LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
- static_cast<u32>(component_type));
- UNREACHABLE();
- case Tegra::Texture::TextureFormat::R16:
- switch (component_type) {
- case Tegra::Texture::ComponentType::FLOAT:
- return PixelFormat::R16F;
- case Tegra::Texture::ComponentType::UNORM:
- return PixelFormat::R16U;
- case Tegra::Texture::ComponentType::SNORM:
- return PixelFormat::R16S;
- case Tegra::Texture::ComponentType::UINT:
- return PixelFormat::R16UI;
- case Tegra::Texture::ComponentType::SINT:
- return PixelFormat::R16I;
- }
- LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
- static_cast<u32>(component_type));
- UNREACHABLE();
- case Tegra::Texture::TextureFormat::R32:
- switch (component_type) {
- case Tegra::Texture::ComponentType::FLOAT:
- return PixelFormat::R32F;
- case Tegra::Texture::ComponentType::UINT:
- return PixelFormat::R32UI;
- }
- LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
- static_cast<u32>(component_type));
- UNREACHABLE();
- case Tegra::Texture::TextureFormat::ZF32:
- return PixelFormat::Z32F;
- case Tegra::Texture::TextureFormat::Z16:
- return PixelFormat::Z16;
- case Tegra::Texture::TextureFormat::Z24S8:
- return PixelFormat::Z24S8;
- case Tegra::Texture::TextureFormat::DXT1:
- return is_srgb ? PixelFormat::DXT1_SRGB : PixelFormat::DXT1;
- case Tegra::Texture::TextureFormat::DXT23:
- return is_srgb ? PixelFormat::DXT23_SRGB : PixelFormat::DXT23;
- case Tegra::Texture::TextureFormat::DXT45:
- return is_srgb ? PixelFormat::DXT45_SRGB : PixelFormat::DXT45;
- case Tegra::Texture::TextureFormat::DXN1:
- return PixelFormat::DXN1;
- case Tegra::Texture::TextureFormat::DXN2:
- switch (component_type) {
- case Tegra::Texture::ComponentType::UNORM:
- return PixelFormat::DXN2UNORM;
- case Tegra::Texture::ComponentType::SNORM:
- return PixelFormat::DXN2SNORM;
- }
- LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
- static_cast<u32>(component_type));
- UNREACHABLE();
- case Tegra::Texture::TextureFormat::BC7U:
- return is_srgb ? PixelFormat::BC7U_SRGB : PixelFormat::BC7U;
- case Tegra::Texture::TextureFormat::BC6H_UF16:
- return PixelFormat::BC6H_UF16;
- case Tegra::Texture::TextureFormat::BC6H_SF16:
- return PixelFormat::BC6H_SF16;
- case Tegra::Texture::TextureFormat::ASTC_2D_4X4:
- return is_srgb ? PixelFormat::ASTC_2D_4X4_SRGB : PixelFormat::ASTC_2D_4X4;
- case Tegra::Texture::TextureFormat::ASTC_2D_5X4:
- return is_srgb ? PixelFormat::ASTC_2D_5X4_SRGB : PixelFormat::ASTC_2D_5X4;
- case Tegra::Texture::TextureFormat::ASTC_2D_8X8:
- return is_srgb ? PixelFormat::ASTC_2D_8X8_SRGB : PixelFormat::ASTC_2D_8X8;
- case Tegra::Texture::TextureFormat::ASTC_2D_8X5:
- return is_srgb ? PixelFormat::ASTC_2D_8X5_SRGB : PixelFormat::ASTC_2D_8X5;
- case Tegra::Texture::TextureFormat::R16_G16:
- switch (component_type) {
- case Tegra::Texture::ComponentType::FLOAT:
- return PixelFormat::RG16F;
- case Tegra::Texture::ComponentType::UNORM:
- return PixelFormat::RG16;
- case Tegra::Texture::ComponentType::SNORM:
- return PixelFormat::RG16S;
- case Tegra::Texture::ComponentType::UINT:
- return PixelFormat::RG16UI;
- case Tegra::Texture::ComponentType::SINT:
- return PixelFormat::RG16I;
- }
- LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
- static_cast<u32>(component_type));
- UNREACHABLE();
- default:
- LOG_CRITICAL(HW_GPU, "Unimplemented format={}, component_type={}",
- static_cast<u32>(format), static_cast<u32>(component_type));
- UNREACHABLE();
- }
- }
-
- static ComponentType ComponentTypeFromTexture(Tegra::Texture::ComponentType type) {
- // TODO(Subv): Implement more component types
- switch (type) {
- case Tegra::Texture::ComponentType::UNORM:
- return ComponentType::UNorm;
- case Tegra::Texture::ComponentType::FLOAT:
- return ComponentType::Float;
- case Tegra::Texture::ComponentType::SNORM:
- return ComponentType::SNorm;
- case Tegra::Texture::ComponentType::UINT:
- return ComponentType::UInt;
- case Tegra::Texture::ComponentType::SINT:
- return ComponentType::SInt;
- default:
- LOG_CRITICAL(HW_GPU, "Unimplemented component type={}", static_cast<u32>(type));
- UNREACHABLE();
- }
- }
-
- static ComponentType ComponentTypeFromRenderTarget(Tegra::RenderTargetFormat format) {
- // TODO(Subv): Implement more render targets
- switch (format) {
- case Tegra::RenderTargetFormat::RGBA8_UNORM:
- case Tegra::RenderTargetFormat::RGBA8_SRGB:
- case Tegra::RenderTargetFormat::BGRA8_UNORM:
- case Tegra::RenderTargetFormat::BGRA8_SRGB:
- case Tegra::RenderTargetFormat::RGB10_A2_UNORM:
- case Tegra::RenderTargetFormat::R8_UNORM:
- case Tegra::RenderTargetFormat::RG16_UNORM:
- case Tegra::RenderTargetFormat::R16_UNORM:
- case Tegra::RenderTargetFormat::B5G6R5_UNORM:
- case Tegra::RenderTargetFormat::BGR5A1_UNORM:
- case Tegra::RenderTargetFormat::RG8_UNORM:
- case Tegra::RenderTargetFormat::RGBA16_UNORM:
- return ComponentType::UNorm;
- case Tegra::RenderTargetFormat::RGBA8_SNORM:
- case Tegra::RenderTargetFormat::RG16_SNORM:
- case Tegra::RenderTargetFormat::R16_SNORM:
- case Tegra::RenderTargetFormat::RG8_SNORM:
- return ComponentType::SNorm;
- case Tegra::RenderTargetFormat::RGBA16_FLOAT:
- case Tegra::RenderTargetFormat::R11G11B10_FLOAT:
- case Tegra::RenderTargetFormat::RGBA32_FLOAT:
- case Tegra::RenderTargetFormat::RG32_FLOAT:
- case Tegra::RenderTargetFormat::RG16_FLOAT:
- case Tegra::RenderTargetFormat::R16_FLOAT:
- case Tegra::RenderTargetFormat::R32_FLOAT:
- return ComponentType::Float;
- case Tegra::RenderTargetFormat::RGBA32_UINT:
- case Tegra::RenderTargetFormat::RGBA16_UINT:
- case Tegra::RenderTargetFormat::RG16_UINT:
- case Tegra::RenderTargetFormat::R8_UINT:
- case Tegra::RenderTargetFormat::R16_UINT:
- case Tegra::RenderTargetFormat::RG32_UINT:
- case Tegra::RenderTargetFormat::R32_UINT:
- case Tegra::RenderTargetFormat::RGBA8_UINT:
- return ComponentType::UInt;
- case Tegra::RenderTargetFormat::RG16_SINT:
- case Tegra::RenderTargetFormat::R16_SINT:
- return ComponentType::SInt;
- default:
- LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
- UNREACHABLE();
- }
- }
-
- static PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat format) {
- switch (format) {
- case Tegra::FramebufferConfig::PixelFormat::ABGR8:
- return PixelFormat::ABGR8U;
- default:
- LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
- UNREACHABLE();
- }
- }
-
- static ComponentType ComponentTypeFromDepthFormat(Tegra::DepthFormat format) {
- switch (format) {
- case Tegra::DepthFormat::Z16_UNORM:
- case Tegra::DepthFormat::S8_Z24_UNORM:
- case Tegra::DepthFormat::Z24_S8_UNORM:
- return ComponentType::UNorm;
- case Tegra::DepthFormat::Z32_FLOAT:
- case Tegra::DepthFormat::Z32_S8_X24_FLOAT:
- return ComponentType::Float;
- default:
- LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
- UNREACHABLE();
- }
- }
-
- static SurfaceType GetFormatType(PixelFormat pixel_format) {
- if (static_cast<std::size_t>(pixel_format) <
- static_cast<std::size_t>(PixelFormat::MaxColorFormat)) {
- return SurfaceType::ColorTexture;
- }
-
- if (static_cast<std::size_t>(pixel_format) <
- static_cast<std::size_t>(PixelFormat::MaxDepthFormat)) {
- return SurfaceType::Depth;
- }
-
- if (static_cast<std::size_t>(pixel_format) <
- static_cast<std::size_t>(PixelFormat::MaxDepthStencilFormat)) {
- return SurfaceType::DepthStencil;
- }
-
- // TODO(Subv): Implement the other formats
- ASSERT(false);
-
- return SurfaceType::Invalid;
- }
-
- /// Returns the sizer in bytes of the specified pixel format
- static constexpr u32 GetBytesPerPixel(PixelFormat pixel_format) {
- if (pixel_format == SurfaceParams::PixelFormat::Invalid) {
- return 0;
- }
- return GetFormatBpp(pixel_format) / CHAR_BIT;
+ return VideoCore::Surface::GetFormatBpp(pixel_format);
}
/// Returns the rectangle corresponding to this surface
@@ -912,7 +141,7 @@ struct SurfaceParams {
}
u32 MipDepth(u32 mip_level) const {
- return std::max(1U, depth >> mip_level);
+ return is_layered ? depth : std::max(1U, depth >> mip_level);
}
// Auto block resizing algorithm from:
@@ -1035,6 +264,8 @@ struct hash<SurfaceReserveKey> {
namespace OpenGL {
+class RasterizerOpenGL;
+
class CachedSurface final : public RasterizerCacheObject {
public:
CachedSurface(const SurfaceParams& params);
@@ -1082,7 +313,7 @@ private:
class RasterizerCacheOpenGL final : public RasterizerCache<Surface> {
public:
- RasterizerCacheOpenGL();
+ explicit RasterizerCacheOpenGL(RasterizerOpenGL& rasterizer);
/// Get a surface based on the texture configuration
Surface GetTextureSurface(const Tegra::Texture::FullTextureInfo& config,
diff --git a/src/video_core/renderer_opengl/gl_resource_manager.cpp b/src/video_core/renderer_opengl/gl_resource_manager.cpp
new file mode 100644
index 000000000..c17d5ac00
--- /dev/null
+++ b/src/video_core/renderer_opengl/gl_resource_manager.cpp
@@ -0,0 +1,186 @@
+// Copyright 2015 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <utility>
+#include <glad/glad.h>
+#include "common/common_types.h"
+#include "common/microprofile.h"
+#include "video_core/renderer_opengl/gl_resource_manager.h"
+#include "video_core/renderer_opengl/gl_shader_util.h"
+#include "video_core/renderer_opengl/gl_state.h"
+
+MICROPROFILE_DEFINE(OpenGL_ResourceCreation, "OpenGL", "Resource Creation", MP_RGB(128, 128, 192));
+MICROPROFILE_DEFINE(OpenGL_ResourceDeletion, "OpenGL", "Resource Deletion", MP_RGB(128, 128, 192));
+
+namespace OpenGL {
+
+void OGLTexture::Create() {
+ if (handle != 0)
+ return;
+
+ MICROPROFILE_SCOPE(OpenGL_ResourceCreation);
+ glGenTextures(1, &handle);
+}
+
+void OGLTexture::Release() {
+ if (handle == 0)
+ return;
+
+ MICROPROFILE_SCOPE(OpenGL_ResourceDeletion);
+ glDeleteTextures(1, &handle);
+ OpenGLState::GetCurState().UnbindTexture(handle).Apply();
+ handle = 0;
+}
+
+void OGLSampler::Create() {
+ if (handle != 0)
+ return;
+
+ MICROPROFILE_SCOPE(OpenGL_ResourceCreation);
+ glGenSamplers(1, &handle);
+}
+
+void OGLSampler::Release() {
+ if (handle == 0)
+ return;
+
+ MICROPROFILE_SCOPE(OpenGL_ResourceDeletion);
+ glDeleteSamplers(1, &handle);
+ OpenGLState::GetCurState().ResetSampler(handle).Apply();
+ handle = 0;
+}
+
+void OGLShader::Create(const char* source, GLenum type) {
+ if (handle != 0)
+ return;
+ if (source == nullptr)
+ return;
+
+ MICROPROFILE_SCOPE(OpenGL_ResourceCreation);
+ handle = GLShader::LoadShader(source, type);
+}
+
+void OGLShader::Release() {
+ if (handle == 0)
+ return;
+
+ MICROPROFILE_SCOPE(OpenGL_ResourceDeletion);
+ glDeleteShader(handle);
+ handle = 0;
+}
+
+void OGLProgram::CreateFromSource(const char* vert_shader, const char* geo_shader,
+ const char* frag_shader, bool separable_program) {
+ OGLShader vert, geo, frag;
+ if (vert_shader)
+ vert.Create(vert_shader, GL_VERTEX_SHADER);
+ if (geo_shader)
+ geo.Create(geo_shader, GL_GEOMETRY_SHADER);
+ if (frag_shader)
+ frag.Create(frag_shader, GL_FRAGMENT_SHADER);
+
+ MICROPROFILE_SCOPE(OpenGL_ResourceCreation);
+ Create(separable_program, vert.handle, geo.handle, frag.handle);
+}
+
+void OGLProgram::Release() {
+ if (handle == 0)
+ return;
+
+ MICROPROFILE_SCOPE(OpenGL_ResourceDeletion);
+ glDeleteProgram(handle);
+ OpenGLState::GetCurState().ResetProgram(handle).Apply();
+ handle = 0;
+}
+
+void OGLPipeline::Create() {
+ if (handle != 0)
+ return;
+
+ MICROPROFILE_SCOPE(OpenGL_ResourceCreation);
+ glGenProgramPipelines(1, &handle);
+}
+
+void OGLPipeline::Release() {
+ if (handle == 0)
+ return;
+
+ MICROPROFILE_SCOPE(OpenGL_ResourceDeletion);
+ glDeleteProgramPipelines(1, &handle);
+ OpenGLState::GetCurState().ResetPipeline(handle).Apply();
+ handle = 0;
+}
+
+void OGLBuffer::Create() {
+ if (handle != 0)
+ return;
+
+ MICROPROFILE_SCOPE(OpenGL_ResourceCreation);
+ glGenBuffers(1, &handle);
+}
+
+void OGLBuffer::Release() {
+ if (handle == 0)
+ return;
+
+ MICROPROFILE_SCOPE(OpenGL_ResourceDeletion);
+ glDeleteBuffers(1, &handle);
+ OpenGLState::GetCurState().ResetBuffer(handle).Apply();
+ handle = 0;
+}
+
+void OGLSync::Create() {
+ if (handle != 0)
+ return;
+
+ // Don't profile here, this one is expected to happen ingame.
+ handle = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
+}
+
+void OGLSync::Release() {
+ if (handle == 0)
+ return;
+
+ // Don't profile here, this one is expected to happen ingame.
+ glDeleteSync(handle);
+ handle = 0;
+}
+
+void OGLVertexArray::Create() {
+ if (handle != 0)
+ return;
+
+ MICROPROFILE_SCOPE(OpenGL_ResourceCreation);
+ glGenVertexArrays(1, &handle);
+}
+
+void OGLVertexArray::Release() {
+ if (handle == 0)
+ return;
+
+ MICROPROFILE_SCOPE(OpenGL_ResourceDeletion);
+ glDeleteVertexArrays(1, &handle);
+ OpenGLState::GetCurState().ResetVertexArray(handle).Apply();
+ handle = 0;
+}
+
+void OGLFramebuffer::Create() {
+ if (handle != 0)
+ return;
+
+ MICROPROFILE_SCOPE(OpenGL_ResourceCreation);
+ glGenFramebuffers(1, &handle);
+}
+
+void OGLFramebuffer::Release() {
+ if (handle == 0)
+ return;
+
+ MICROPROFILE_SCOPE(OpenGL_ResourceDeletion);
+ glDeleteFramebuffers(1, &handle);
+ OpenGLState::GetCurState().ResetFramebuffer(handle).Apply();
+ handle = 0;
+}
+
+} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/gl_resource_manager.h b/src/video_core/renderer_opengl/gl_resource_manager.h
index 3bc1b83b5..e33f1e973 100644
--- a/src/video_core/renderer_opengl/gl_resource_manager.h
+++ b/src/video_core/renderer_opengl/gl_resource_manager.h
@@ -8,7 +8,6 @@
#include <glad/glad.h>
#include "common/common_types.h"
#include "video_core/renderer_opengl/gl_shader_util.h"
-#include "video_core/renderer_opengl/gl_state.h"
namespace OpenGL {
@@ -29,20 +28,10 @@ public:
}
/// Creates a new internal OpenGL resource and stores the handle
- void Create() {
- if (handle != 0)
- return;
- glGenTextures(1, &handle);
- }
+ void Create();
/// Deletes the internal OpenGL resource
- void Release() {
- if (handle == 0)
- return;
- glDeleteTextures(1, &handle);
- OpenGLState::GetCurState().UnbindTexture(handle).Apply();
- handle = 0;
- }
+ void Release();
GLuint handle = 0;
};
@@ -64,20 +53,10 @@ public:
}
/// Creates a new internal OpenGL resource and stores the handle
- void Create() {
- if (handle != 0)
- return;
- glGenSamplers(1, &handle);
- }
+ void Create();
/// Deletes the internal OpenGL resource
- void Release() {
- if (handle == 0)
- return;
- glDeleteSamplers(1, &handle);
- OpenGLState::GetCurState().ResetSampler(handle).Apply();
- handle = 0;
- }
+ void Release();
GLuint handle = 0;
};
@@ -98,20 +77,9 @@ public:
return *this;
}
- void Create(const char* source, GLenum type) {
- if (handle != 0)
- return;
- if (source == nullptr)
- return;
- handle = GLShader::LoadShader(source, type);
- }
+ void Create(const char* source, GLenum type);
- void Release() {
- if (handle == 0)
- return;
- glDeleteShader(handle);
- handle = 0;
- }
+ void Release();
GLuint handle = 0;
};
@@ -141,25 +109,10 @@ public:
/// Creates a new internal OpenGL resource and stores the handle
void CreateFromSource(const char* vert_shader, const char* geo_shader, const char* frag_shader,
- bool separable_program = false) {
- OGLShader vert, geo, frag;
- if (vert_shader)
- vert.Create(vert_shader, GL_VERTEX_SHADER);
- if (geo_shader)
- geo.Create(geo_shader, GL_GEOMETRY_SHADER);
- if (frag_shader)
- frag.Create(frag_shader, GL_FRAGMENT_SHADER);
- Create(separable_program, vert.handle, geo.handle, frag.handle);
- }
+ bool separable_program = false);
/// Deletes the internal OpenGL resource
- void Release() {
- if (handle == 0)
- return;
- glDeleteProgram(handle);
- OpenGLState::GetCurState().ResetProgram(handle).Apply();
- handle = 0;
- }
+ void Release();
GLuint handle = 0;
};
@@ -178,20 +131,10 @@ public:
}
/// Creates a new internal OpenGL resource and stores the handle
- void Create() {
- if (handle != 0)
- return;
- glGenProgramPipelines(1, &handle);
- }
+ void Create();
/// Deletes the internal OpenGL resource
- void Release() {
- if (handle == 0)
- return;
- glDeleteProgramPipelines(1, &handle);
- OpenGLState::GetCurState().ResetPipeline(handle).Apply();
- handle = 0;
- }
+ void Release();
GLuint handle = 0;
};
@@ -213,20 +156,10 @@ public:
}
/// Creates a new internal OpenGL resource and stores the handle
- void Create() {
- if (handle != 0)
- return;
- glGenBuffers(1, &handle);
- }
+ void Create();
/// Deletes the internal OpenGL resource
- void Release() {
- if (handle == 0)
- return;
- glDeleteBuffers(1, &handle);
- OpenGLState::GetCurState().ResetBuffer(handle).Apply();
- handle = 0;
- }
+ void Release();
GLuint handle = 0;
};
@@ -247,19 +180,10 @@ public:
}
/// Creates a new internal OpenGL resource and stores the handle
- void Create() {
- if (handle != 0)
- return;
- handle = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
- }
+ void Create();
/// Deletes the internal OpenGL resource
- void Release() {
- if (handle == 0)
- return;
- glDeleteSync(handle);
- handle = 0;
- }
+ void Release();
GLsync handle = 0;
};
@@ -281,20 +205,10 @@ public:
}
/// Creates a new internal OpenGL resource and stores the handle
- void Create() {
- if (handle != 0)
- return;
- glGenVertexArrays(1, &handle);
- }
+ void Create();
/// Deletes the internal OpenGL resource
- void Release() {
- if (handle == 0)
- return;
- glDeleteVertexArrays(1, &handle);
- OpenGLState::GetCurState().ResetVertexArray(handle).Apply();
- handle = 0;
- }
+ void Release();
GLuint handle = 0;
};
@@ -316,20 +230,10 @@ public:
}
/// Creates a new internal OpenGL resource and stores the handle
- void Create() {
- if (handle != 0)
- return;
- glGenFramebuffers(1, &handle);
- }
+ void Create();
/// Deletes the internal OpenGL resource
- void Release() {
- if (handle == 0)
- return;
- glDeleteFramebuffers(1, &handle);
- OpenGLState::GetCurState().ResetFramebuffer(handle).Apply();
- handle = 0;
- }
+ void Release();
GLuint handle = 0;
};
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp
index 9522fd344..a85a7c0c5 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp
@@ -6,10 +6,10 @@
#include "core/core.h"
#include "core/memory.h"
#include "video_core/engines/maxwell_3d.h"
+#include "video_core/renderer_opengl/gl_rasterizer.h"
#include "video_core/renderer_opengl/gl_shader_cache.h"
#include "video_core/renderer_opengl/gl_shader_manager.h"
#include "video_core/renderer_opengl/utils.h"
-#include "video_core/utils.h"
namespace OpenGL {
@@ -121,12 +121,16 @@ GLint CachedShader::GetUniformLocation(const GLShader::SamplerEntry& sampler) {
}
GLuint CachedShader::LazyGeometryProgram(OGLProgram& target_program,
- const std::string& glsl_topology,
+ const std::string& glsl_topology, u32 max_vertices,
const std::string& debug_name) {
if (target_program.handle != 0) {
return target_program.handle;
}
- const std::string source{geometry_programs.code + "layout (" + glsl_topology + ") in;\n"};
+ std::string source = "#version 430 core\n";
+ source += "layout (" + glsl_topology + ") in;\n";
+ source += "#define MAX_VERTEX_INPUT " + std::to_string(max_vertices) + '\n';
+ source += geometry_programs.code;
+
OGLShader shader;
shader.Create(source.c_str(), GL_GEOMETRY_SHADER);
target_program.Create(true, shader.handle);
@@ -135,6 +139,8 @@ GLuint CachedShader::LazyGeometryProgram(OGLProgram& target_program,
return target_program.handle;
};
+ShaderCacheOpenGL::ShaderCacheOpenGL(RasterizerOpenGL& rasterizer) : RasterizerCache{rasterizer} {}
+
Shader ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program) {
const VAddr program_addr{GetShaderAddress(program)};
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.h b/src/video_core/renderer_opengl/gl_shader_cache.h
index a210f1731..ffbf21831 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.h
+++ b/src/video_core/renderer_opengl/gl_shader_cache.h
@@ -16,6 +16,8 @@
namespace OpenGL {
class CachedShader;
+class RasterizerOpenGL;
+
using Shader = std::shared_ptr<CachedShader>;
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
@@ -46,22 +48,23 @@ public:
}
switch (primitive_mode) {
case GL_POINTS:
- return LazyGeometryProgram(geometry_programs.points, "points", "ShaderPoints");
+ return LazyGeometryProgram(geometry_programs.points, "points", 1, "ShaderPoints");
case GL_LINES:
case GL_LINE_STRIP:
- return LazyGeometryProgram(geometry_programs.lines, "lines", "ShaderLines");
+ return LazyGeometryProgram(geometry_programs.lines, "lines", 2, "ShaderLines");
case GL_LINES_ADJACENCY:
case GL_LINE_STRIP_ADJACENCY:
- return LazyGeometryProgram(geometry_programs.lines_adjacency, "lines_adjacency",
+ return LazyGeometryProgram(geometry_programs.lines_adjacency, "lines_adjacency", 4,
"ShaderLinesAdjacency");
case GL_TRIANGLES:
case GL_TRIANGLE_STRIP:
case GL_TRIANGLE_FAN:
- return LazyGeometryProgram(geometry_programs.triangles, "triangles", "ShaderTriangles");
+ return LazyGeometryProgram(geometry_programs.triangles, "triangles", 3,
+ "ShaderTriangles");
case GL_TRIANGLES_ADJACENCY:
case GL_TRIANGLE_STRIP_ADJACENCY:
return LazyGeometryProgram(geometry_programs.triangles_adjacency, "triangles_adjacency",
- "ShaderLines");
+ 6, "ShaderTrianglesAdjacency");
default:
UNREACHABLE_MSG("Unknown primitive mode.");
}
@@ -76,7 +79,7 @@ public:
private:
/// Generates a geometry shader or returns one that already exists.
GLuint LazyGeometryProgram(OGLProgram& target_program, const std::string& glsl_topology,
- const std::string& debug_name);
+ u32 max_vertices, const std::string& debug_name);
VAddr addr;
Maxwell::ShaderProgram program_type;
@@ -104,6 +107,8 @@ private:
class ShaderCacheOpenGL final : public RasterizerCache<Shader> {
public:
+ explicit ShaderCacheOpenGL(RasterizerOpenGL& rasterizer);
+
/// Gets the current specified shader stage program
Shader GetStageProgram(Maxwell::ShaderProgram program);
};
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index d1f6ffe40..5fde22ad4 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -373,6 +373,7 @@ public:
if (sets_cc) {
const std::string zero_condition = "( " + ConvertIntegerSize(value, size) + " == 0 )";
SetInternalFlag(InternalFlag::ZeroFlag, zero_condition);
+ LOG_WARNING(HW_GPU, "Control Codes Imcomplete.");
}
}
@@ -493,10 +494,10 @@ public:
// instruction for now.
if (stage == Maxwell3D::Regs::ShaderStage::Geometry) {
// TODO(Rodrigo): nouveau sets some attributes after setting emitting a geometry
- // shader. These instructions use a dirty register as buffer index. To avoid some
- // drivers from complaining for the out of boundary writes, guard them.
- const std::string buf_index{"min(" + GetRegisterAsInteger(buf_reg) + ", " +
- std::to_string(MAX_GEOMETRY_BUFFERS - 1) + ')'};
+ // shader. These instructions use a dirty register as buffer index, to avoid some
+ // drivers from complaining about out of boundary writes, guard them.
+ const std::string buf_index{"((" + GetRegisterAsInteger(buf_reg) + ") % " +
+ std::to_string(MAX_GEOMETRY_BUFFERS) + ')'};
shader.AddLine("amem[" + buf_index + "][" +
std::to_string(static_cast<u32>(attribute)) + ']' +
GetSwizzle(elem) + " = " + src + ';');
@@ -810,7 +811,11 @@ private:
std::optional<Register> vertex = {}) {
auto GeometryPass = [&](const std::string& name) {
if (stage == Maxwell3D::Regs::ShaderStage::Geometry && vertex) {
- return "gs_" + name + '[' + GetRegisterAsInteger(*vertex, 0, false) + ']';
+ // TODO(Rodrigo): Guard geometry inputs against out of bound reads. Some games set
+ // an 0x80000000 index for those and the shader fails to build. Find out why this
+ // happens and what's its intent.
+ return "gs_" + name + '[' + GetRegisterAsInteger(*vertex, 0, false) +
+ " % MAX_VERTEX_INPUT]";
}
return name;
};
@@ -1525,6 +1530,10 @@ private:
regs.SetRegisterToFloat(instr.gpr0, 0, op_a + " * " + op_b, 1, 1,
instr.alu.saturate_d, 0, true);
+ if (instr.generates_cc) {
+ LOG_CRITICAL(HW_GPU, "FMUL Generates an unhandled Control Code");
+ UNREACHABLE();
+ }
break;
}
case OpCode::Id::FADD_C:
@@ -1535,6 +1544,10 @@ private:
regs.SetRegisterToFloat(instr.gpr0, 0, op_a + " + " + op_b, 1, 1,
instr.alu.saturate_d, 0, true);
+ if (instr.generates_cc) {
+ LOG_CRITICAL(HW_GPU, "FADD Generates an unhandled Control Code");
+ UNREACHABLE();
+ }
break;
}
case OpCode::Id::MUFU: {
@@ -1588,6 +1601,10 @@ private:
'(' + condition + ") ? min(" + parameters + ") : max(" +
parameters + ')',
1, 1, false, 0, true);
+ if (instr.generates_cc) {
+ LOG_CRITICAL(HW_GPU, "FMNMX Generates an unhandled Control Code");
+ UNREACHABLE();
+ }
break;
}
case OpCode::Id::RRO_C:
@@ -1618,6 +1635,10 @@ private:
regs.GetRegisterAsFloat(instr.gpr8) + " * " +
GetImmediate32(instr),
1, 1, instr.fmul32.saturate, 0, true);
+ if (instr.op_32.generates_cc) {
+ LOG_CRITICAL(HW_GPU, "FMUL32 Generates an unhandled Control Code");
+ UNREACHABLE();
+ }
break;
}
case OpCode::Id::FADD32I: {
@@ -1641,6 +1662,10 @@ private:
}
regs.SetRegisterToFloat(instr.gpr0, 0, op_a + " + " + op_b, 1, 1, false, 0, true);
+ if (instr.op_32.generates_cc) {
+ LOG_CRITICAL(HW_GPU, "FADD32 Generates an unhandled Control Code");
+ UNREACHABLE();
+ }
break;
}
}
@@ -1661,6 +1686,10 @@ private:
std::to_string(instr.bfe.GetLeftShiftValue() + instr.bfe.shift_position) + ')';
regs.SetRegisterToInteger(instr.gpr0, true, 0, outer_shift, 1, 1);
+ if (instr.generates_cc) {
+ LOG_CRITICAL(HW_GPU, "BFE Generates an unhandled Control Code");
+ UNREACHABLE();
+ }
break;
}
default: {
@@ -1698,12 +1727,20 @@ private:
// Cast to int is superfluous for arithmetic shift, it's only for a logical shift
regs.SetRegisterToInteger(instr.gpr0, true, 0, "int(" + op_a + " >> " + op_b + ')',
1, 1);
+ if (instr.generates_cc) {
+ LOG_CRITICAL(HW_GPU, "SHR Generates an unhandled Control Code");
+ UNREACHABLE();
+ }
break;
}
case OpCode::Id::SHL_C:
case OpCode::Id::SHL_R:
case OpCode::Id::SHL_IMM:
regs.SetRegisterToInteger(instr.gpr0, true, 0, op_a + " << " + op_b, 1, 1);
+ if (instr.generates_cc) {
+ LOG_CRITICAL(HW_GPU, "SHL Generates an unhandled Control Code");
+ UNREACHABLE();
+ }
break;
default: {
LOG_CRITICAL(HW_GPU, "Unhandled shift instruction: {}", opcode->get().GetName());
@@ -1723,6 +1760,10 @@ private:
regs.SetRegisterToInteger(instr.gpr0, true, 0, op_a + " + " + op_b, 1, 1,
instr.iadd32i.saturate != 0);
+ if (instr.op_32.generates_cc) {
+ LOG_CRITICAL(HW_GPU, "IADD32 Generates an unhandled Control Code");
+ UNREACHABLE();
+ }
break;
case OpCode::Id::LOP32I: {
if (instr.alu.lop32i.invert_a)
@@ -1734,6 +1775,10 @@ private:
WriteLogicOperation(instr.gpr0, instr.alu.lop32i.operation, op_a, op_b,
Tegra::Shader::PredicateResultMode::None,
Tegra::Shader::Pred::UnusedIndex);
+ if (instr.op_32.generates_cc) {
+ LOG_CRITICAL(HW_GPU, "LOP32I Generates an unhandled Control Code");
+ UNREACHABLE();
+ }
break;
}
default: {
@@ -1770,6 +1815,10 @@ private:
regs.SetRegisterToInteger(instr.gpr0, true, 0, op_a + " + " + op_b, 1, 1,
instr.alu.saturate_d);
+ if (instr.generates_cc) {
+ LOG_CRITICAL(HW_GPU, "IADD Generates an unhandled Control Code");
+ UNREACHABLE();
+ }
break;
}
case OpCode::Id::IADD3_C:
@@ -1831,6 +1880,11 @@ private:
}
regs.SetRegisterToInteger(instr.gpr0, true, 0, result, 1, 1);
+
+ if (instr.generates_cc) {
+ LOG_CRITICAL(HW_GPU, "IADD3 Generates an unhandled Control Code");
+ UNREACHABLE();
+ }
break;
}
case OpCode::Id::ISCADD_C:
@@ -1846,6 +1900,10 @@ private:
regs.SetRegisterToInteger(instr.gpr0, true, 0,
"((" + op_a + " << " + shift + ") + " + op_b + ')', 1, 1);
+ if (instr.generates_cc) {
+ LOG_CRITICAL(HW_GPU, "ISCADD Generates an unhandled Control Code");
+ UNREACHABLE();
+ }
break;
}
case OpCode::Id::POPC_C:
@@ -1877,6 +1935,10 @@ private:
WriteLogicOperation(instr.gpr0, instr.alu.lop.operation, op_a, op_b,
instr.alu.lop.pred_result_mode, instr.alu.lop.pred48);
+ if (instr.generates_cc) {
+ LOG_CRITICAL(HW_GPU, "LOP Generates an unhandled Control Code");
+ UNREACHABLE();
+ }
break;
}
case OpCode::Id::LOP3_C:
@@ -1892,6 +1954,10 @@ private:
}
WriteLop3Instruction(instr.gpr0, op_a, op_b, op_c, lut);
+ if (instr.generates_cc) {
+ LOG_CRITICAL(HW_GPU, "LOP3 Generates an unhandled Control Code");
+ UNREACHABLE();
+ }
break;
}
case OpCode::Id::IMNMX_C:
@@ -1906,6 +1972,10 @@ private:
'(' + condition + ") ? min(" + parameters + ") : max(" +
parameters + ')',
1, 1);
+ if (instr.generates_cc) {
+ LOG_CRITICAL(HW_GPU, "IMNMX Generates an unhandled Control Code");
+ UNREACHABLE();
+ }
break;
}
case OpCode::Id::LEA_R2:
@@ -2107,6 +2177,10 @@ private:
regs.SetRegisterToFloat(instr.gpr0, 0, "fma(" + op_a + ", " + op_b + ", " + op_c + ')',
1, 1, instr.alu.saturate_d, 0, true);
+ if (instr.generates_cc) {
+ LOG_CRITICAL(HW_GPU, "FFMA Generates an unhandled Control Code");
+ UNREACHABLE();
+ }
break;
}
@@ -2212,6 +2286,11 @@ private:
}
regs.SetRegisterToFloat(instr.gpr0, 0, op_a, 1, 1);
+
+ if (instr.generates_cc) {
+ LOG_CRITICAL(HW_GPU, "I2F Generates an unhandled Control Code");
+ UNREACHABLE();
+ }
break;
}
case OpCode::Id::F2F_R: {
@@ -2250,6 +2329,11 @@ private:
}
regs.SetRegisterToFloat(instr.gpr0, 0, op_a, 1, 1, instr.alu.saturate_d);
+
+ if (instr.generates_cc) {
+ LOG_CRITICAL(HW_GPU, "F2F Generates an unhandled Control Code");
+ UNREACHABLE();
+ }
break;
}
case OpCode::Id::F2I_R:
@@ -2299,6 +2383,10 @@ private:
regs.SetRegisterToInteger(instr.gpr0, instr.conversion.is_output_signed, 0, op_a, 1,
1, false, 0, instr.conversion.dest_size);
+ if (instr.generates_cc) {
+ LOG_CRITICAL(HW_GPU, "F2I Generates an unhandled Control Code");
+ UNREACHABLE();
+ }
break;
}
default: {
@@ -2658,12 +2746,12 @@ private:
}
case 3: {
if (is_array) {
- UNIMPLEMENTED_MSG("3-coordinate arrays not fully implemented");
- const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
- const std::string y = regs.GetRegisterAsFloat(instr.gpr20);
- coord = "vec2 coords = vec2(" + x + ", " + y + ");";
- texture_type = Tegra::Shader::TextureType::Texture2D;
- is_array = false;
+ const std::string index = regs.GetRegisterAsInteger(instr.gpr8);
+ const std::string x = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
+ const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 2);
+ const std::string z = regs.GetRegisterAsFloat(instr.gpr20);
+ coord =
+ "vec4 coords = vec4(" + x + ", " + y + ", " + z + ", " + index + ");";
} else {
const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
@@ -2693,7 +2781,11 @@ private:
break;
}
case Tegra::Shader::TextureProcessMode::LZ: {
- texture = "textureLod(" + sampler + ", coords, 0.0)";
+ if (depth_compare && is_array) {
+ texture = "texture(" + sampler + ", coords)";
+ } else {
+ texture = "textureLod(" + sampler + ", coords, 0.0)";
+ }
break;
}
case Tegra::Shader::TextureProcessMode::LL: {
@@ -3107,6 +3199,11 @@ private:
regs.SetRegisterToFloat(instr.gpr0, 0, value, 1, 1);
}
+ if (instr.generates_cc) {
+ LOG_CRITICAL(HW_GPU, "PSET Generates an unhandled Control Code");
+ UNREACHABLE();
+ }
+
break;
}
case OpCode::Type::PredicateSetPredicate: {
@@ -3372,6 +3469,10 @@ private:
}
regs.SetRegisterToInteger(instr.gpr0, is_signed, 0, sum, 1, 1);
+ if (instr.generates_cc) {
+ LOG_CRITICAL(HW_GPU, "XMAD Generates an unhandled Control Code");
+ UNREACHABLE();
+ }
break;
}
default: {
@@ -3381,6 +3482,12 @@ private:
EmitFragmentOutputsWrite();
}
+ const Tegra::Shader::ControlCode cc = instr.flow_control_code;
+ if (cc != Tegra::Shader::ControlCode::T) {
+ LOG_CRITICAL(HW_GPU, "EXIT Control Code used: {}", static_cast<u32>(cc));
+ UNREACHABLE();
+ }
+
switch (instr.flow.cond) {
case Tegra::Shader::FlowCondition::Always:
shader.AddLine("return true;");
@@ -3410,6 +3517,11 @@ private:
// Enclose "discard" in a conditional, so that GLSL compilation does not complain
// about unexecuted instructions that may follow this.
+ const Tegra::Shader::ControlCode cc = instr.flow_control_code;
+ if (cc != Tegra::Shader::ControlCode::T) {
+ LOG_CRITICAL(HW_GPU, "KIL Control Code used: {}", static_cast<u32>(cc));
+ UNREACHABLE();
+ }
shader.AddLine("if (true) {");
++shader.scope;
shader.AddLine("discard;");
@@ -3467,6 +3579,11 @@ private:
case OpCode::Id::BRA: {
ASSERT_MSG(instr.bra.constant_buffer == 0,
"BRA with constant buffers are not implemented");
+ const Tegra::Shader::ControlCode cc = instr.flow_control_code;
+ if (cc != Tegra::Shader::ControlCode::T) {
+ LOG_CRITICAL(HW_GPU, "BRA Control Code used: {}", static_cast<u32>(cc));
+ UNREACHABLE();
+ }
const u32 target = offset + instr.bra.GetBranchTarget();
shader.AddLine("{ jmp_to = " + std::to_string(target) + "u; break; }");
break;
@@ -3507,13 +3624,21 @@ private:
}
case OpCode::Id::SYNC: {
// The SYNC opcode jumps to the address previously set by the SSY opcode
- ASSERT(instr.flow.cond == Tegra::Shader::FlowCondition::Always);
+ const Tegra::Shader::ControlCode cc = instr.flow_control_code;
+ if (cc != Tegra::Shader::ControlCode::T) {
+ LOG_CRITICAL(HW_GPU, "SYNC Control Code used: {}", static_cast<u32>(cc));
+ UNREACHABLE();
+ }
EmitPopFromFlowStack();
break;
}
case OpCode::Id::BRK: {
// The BRK opcode jumps to the address previously set by the PBK opcode
- ASSERT(instr.flow.cond == Tegra::Shader::FlowCondition::Always);
+ const Tegra::Shader::ControlCode cc = instr.flow_control_code;
+ if (cc != Tegra::Shader::ControlCode::T) {
+ LOG_CRITICAL(HW_GPU, "BRK Control Code used: {}", static_cast<u32>(cc));
+ UNREACHABLE();
+ }
EmitPopFromFlowStack();
break;
}
@@ -3543,6 +3668,11 @@ private:
regs.SetRegisterToInteger(instr.gpr0, result_signed, 1, result, 1, 1,
instr.vmad.saturate == 1, 0, Register::Size::Word,
instr.vmad.cc);
+ if (instr.generates_cc) {
+ LOG_CRITICAL(HW_GPU, "VMAD Generates an unhandled Control Code");
+ UNREACHABLE();
+ }
+
break;
}
case OpCode::Id::VSETP: {
diff --git a/src/video_core/renderer_opengl/gl_shader_gen.cpp b/src/video_core/renderer_opengl/gl_shader_gen.cpp
index 9d17edd63..eea090e52 100644
--- a/src/video_core/renderer_opengl/gl_shader_gen.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_gen.cpp
@@ -82,8 +82,8 @@ void main() {
}
ProgramResult GenerateGeometryShader(const ShaderSetup& setup) {
- std::string out = "#version 430 core\n";
- out += "#extension GL_ARB_separate_shader_objects : enable\n\n";
+ // Version is intentionally skipped in shader generation, it's added by the lazy compilation.
+ std::string out = "#extension GL_ARB_separate_shader_objects : enable\n\n";
out += Decompiler::GetCommonDeclarations();
out += "bool exec_geometry();\n";
diff --git a/src/video_core/renderer_opengl/gl_shader_manager.h b/src/video_core/renderer_opengl/gl_shader_manager.h
index 36fe1f04c..2a069cdd8 100644
--- a/src/video_core/renderer_opengl/gl_shader_manager.h
+++ b/src/video_core/renderer_opengl/gl_shader_manager.h
@@ -7,6 +7,7 @@
#include <glad/glad.h>
#include "video_core/renderer_opengl/gl_resource_manager.h"
+#include "video_core/renderer_opengl/gl_state.h"
#include "video_core/renderer_opengl/maxwell_to_gl.h"
namespace OpenGL::GLShader {
diff --git a/src/video_core/renderer_opengl/gl_state.cpp b/src/video_core/renderer_opengl/gl_state.cpp
index d8a43cc94..98622a058 100644
--- a/src/video_core/renderer_opengl/gl_state.cpp
+++ b/src/video_core/renderer_opengl/gl_state.cpp
@@ -22,17 +22,15 @@ OpenGLState::OpenGLState() {
depth.test_enabled = false;
depth.test_func = GL_LESS;
depth.write_mask = GL_TRUE;
- depth.depth_range_near = 0.0f;
- depth.depth_range_far = 1.0f;
primitive_restart.enabled = false;
primitive_restart.index = 0;
-
- color_mask.red_enabled = GL_TRUE;
- color_mask.green_enabled = GL_TRUE;
- color_mask.blue_enabled = GL_TRUE;
- color_mask.alpha_enabled = GL_TRUE;
-
+ for (auto& item : color_mask) {
+ item.red_enabled = GL_TRUE;
+ item.green_enabled = GL_TRUE;
+ item.blue_enabled = GL_TRUE;
+ item.alpha_enabled = GL_TRUE;
+ }
stencil.test_enabled = false;
auto reset_stencil = [](auto& config) {
config.test_func = GL_ALWAYS;
@@ -45,19 +43,33 @@ OpenGLState::OpenGLState() {
};
reset_stencil(stencil.front);
reset_stencil(stencil.back);
-
- blend.enabled = true;
- blend.rgb_equation = GL_FUNC_ADD;
- blend.a_equation = GL_FUNC_ADD;
- blend.src_rgb_func = GL_ONE;
- blend.dst_rgb_func = GL_ZERO;
- blend.src_a_func = GL_ONE;
- blend.dst_a_func = GL_ZERO;
- blend.color.red = 0.0f;
- blend.color.green = 0.0f;
- blend.color.blue = 0.0f;
- blend.color.alpha = 0.0f;
-
+ for (auto& item : viewports) {
+ item.x = 0;
+ item.y = 0;
+ item.width = 0;
+ item.height = 0;
+ item.depth_range_near = 0.0f;
+ item.depth_range_far = 1.0f;
+ }
+ scissor.enabled = false;
+ scissor.x = 0;
+ scissor.y = 0;
+ scissor.width = 0;
+ scissor.height = 0;
+ for (auto& item : blend) {
+ item.enabled = true;
+ item.rgb_equation = GL_FUNC_ADD;
+ item.a_equation = GL_FUNC_ADD;
+ item.src_rgb_func = GL_ONE;
+ item.dst_rgb_func = GL_ZERO;
+ item.src_a_func = GL_ONE;
+ item.dst_a_func = GL_ZERO;
+ }
+ independant_blend.enabled = false;
+ blend_color.red = 0.0f;
+ blend_color.green = 0.0f;
+ blend_color.blue = 0.0f;
+ blend_color.alpha = 0.0f;
logic_op.enabled = false;
logic_op.operation = GL_COPY;
@@ -73,23 +85,23 @@ OpenGLState::OpenGLState() {
draw.shader_program = 0;
draw.program_pipeline = 0;
- scissor.enabled = false;
- scissor.x = 0;
- scissor.y = 0;
- scissor.width = 0;
- scissor.height = 0;
-
- viewport.x = 0;
- viewport.y = 0;
- viewport.width = 0;
- viewport.height = 0;
-
clip_distance = {};
point.size = 1;
}
-void OpenGLState::Apply() const {
+void OpenGLState::ApplyDefaultState() {
+ glDisable(GL_FRAMEBUFFER_SRGB);
+ glDisable(GL_CULL_FACE);
+ glDisable(GL_DEPTH_TEST);
+ glDisable(GL_PRIMITIVE_RESTART);
+ glDisable(GL_STENCIL_TEST);
+ glEnable(GL_BLEND);
+ glDisable(GL_COLOR_LOGIC_OP);
+ glDisable(GL_SCISSOR_TEST);
+}
+
+void OpenGLState::ApplySRgb() const {
// sRGB
if (framebuffer_srgb.enabled != cur_state.framebuffer_srgb.enabled) {
if (framebuffer_srgb.enabled) {
@@ -100,139 +112,282 @@ void OpenGLState::Apply() const {
glDisable(GL_FRAMEBUFFER_SRGB);
}
}
+}
+
+void OpenGLState::ApplyCulling() const {
// Culling
- if (cull.enabled != cur_state.cull.enabled) {
+ const bool cull_changed = cull.enabled != cur_state.cull.enabled;
+ if (cull_changed) {
if (cull.enabled) {
glEnable(GL_CULL_FACE);
} else {
glDisable(GL_CULL_FACE);
}
}
+ if (cull.enabled) {
+ if (cull_changed || cull.mode != cur_state.cull.mode) {
+ glCullFace(cull.mode);
+ }
- if (cull.mode != cur_state.cull.mode) {
- glCullFace(cull.mode);
+ if (cull_changed || cull.front_face != cur_state.cull.front_face) {
+ glFrontFace(cull.front_face);
+ }
}
+}
- if (cull.front_face != cur_state.cull.front_face) {
- glFrontFace(cull.front_face);
+void OpenGLState::ApplyColorMask() const {
+ if (GLAD_GL_ARB_viewport_array) {
+ for (size_t i = 0; i < Tegra::Engines::Maxwell3D::Regs::NumRenderTargets; i++) {
+ const auto& updated = color_mask[i];
+ const auto& current = cur_state.color_mask[i];
+ if (updated.red_enabled != current.red_enabled ||
+ updated.green_enabled != current.green_enabled ||
+ updated.blue_enabled != current.blue_enabled ||
+ updated.alpha_enabled != current.alpha_enabled) {
+ glColorMaski(static_cast<GLuint>(i), updated.red_enabled, updated.green_enabled,
+ updated.blue_enabled, updated.alpha_enabled);
+ }
+ }
+ } else {
+ const auto& updated = color_mask[0];
+ const auto& current = cur_state.color_mask[0];
+ if (updated.red_enabled != current.red_enabled ||
+ updated.green_enabled != current.green_enabled ||
+ updated.blue_enabled != current.blue_enabled ||
+ updated.alpha_enabled != current.alpha_enabled) {
+ glColorMask(updated.red_enabled, updated.green_enabled, updated.blue_enabled,
+ updated.alpha_enabled);
+ }
}
+}
+void OpenGLState::ApplyDepth() const {
// Depth test
- if (depth.test_enabled != cur_state.depth.test_enabled) {
+ const bool depth_test_changed = depth.test_enabled != cur_state.depth.test_enabled;
+ if (depth_test_changed) {
if (depth.test_enabled) {
glEnable(GL_DEPTH_TEST);
} else {
glDisable(GL_DEPTH_TEST);
}
}
-
- if (depth.test_func != cur_state.depth.test_func) {
+ if (depth.test_enabled &&
+ (depth_test_changed || depth.test_func != cur_state.depth.test_func)) {
glDepthFunc(depth.test_func);
}
-
// Depth mask
if (depth.write_mask != cur_state.depth.write_mask) {
glDepthMask(depth.write_mask);
}
+}
- // Depth range
- if (depth.depth_range_near != cur_state.depth.depth_range_near ||
- depth.depth_range_far != cur_state.depth.depth_range_far) {
- glDepthRange(depth.depth_range_near, depth.depth_range_far);
- }
-
- // Primitive restart
- if (primitive_restart.enabled != cur_state.primitive_restart.enabled) {
+void OpenGLState::ApplyPrimitiveRestart() const {
+ const bool primitive_restart_changed =
+ primitive_restart.enabled != cur_state.primitive_restart.enabled;
+ if (primitive_restart_changed) {
if (primitive_restart.enabled) {
glEnable(GL_PRIMITIVE_RESTART);
} else {
glDisable(GL_PRIMITIVE_RESTART);
}
}
- if (primitive_restart.index != cur_state.primitive_restart.index) {
+ if (primitive_restart_changed ||
+ (primitive_restart.enabled &&
+ primitive_restart.index != cur_state.primitive_restart.index)) {
glPrimitiveRestartIndex(primitive_restart.index);
}
+}
- // Color mask
- if (color_mask.red_enabled != cur_state.color_mask.red_enabled ||
- color_mask.green_enabled != cur_state.color_mask.green_enabled ||
- color_mask.blue_enabled != cur_state.color_mask.blue_enabled ||
- color_mask.alpha_enabled != cur_state.color_mask.alpha_enabled) {
- glColorMask(color_mask.red_enabled, color_mask.green_enabled, color_mask.blue_enabled,
- color_mask.alpha_enabled);
- }
-
- // Stencil test
- if (stencil.test_enabled != cur_state.stencil.test_enabled) {
+void OpenGLState::ApplyStencilTest() const {
+ const bool stencil_test_changed = stencil.test_enabled != cur_state.stencil.test_enabled;
+ if (stencil_test_changed) {
if (stencil.test_enabled) {
glEnable(GL_STENCIL_TEST);
} else {
glDisable(GL_STENCIL_TEST);
}
}
- auto config_stencil = [](GLenum face, const auto& config, const auto& prev_config) {
- if (config.test_func != prev_config.test_func || config.test_ref != prev_config.test_ref ||
- config.test_mask != prev_config.test_mask) {
- glStencilFuncSeparate(face, config.test_func, config.test_ref, config.test_mask);
+ if (stencil.test_enabled) {
+ auto config_stencil = [stencil_test_changed](GLenum face, const auto& config,
+ const auto& prev_config) {
+ if (stencil_test_changed || config.test_func != prev_config.test_func ||
+ config.test_ref != prev_config.test_ref ||
+ config.test_mask != prev_config.test_mask) {
+ glStencilFuncSeparate(face, config.test_func, config.test_ref, config.test_mask);
+ }
+ if (stencil_test_changed || config.action_depth_fail != prev_config.action_depth_fail ||
+ config.action_depth_pass != prev_config.action_depth_pass ||
+ config.action_stencil_fail != prev_config.action_stencil_fail) {
+ glStencilOpSeparate(face, config.action_stencil_fail, config.action_depth_fail,
+ config.action_depth_pass);
+ }
+ if (config.write_mask != prev_config.write_mask) {
+ glStencilMaskSeparate(face, config.write_mask);
+ }
+ };
+ config_stencil(GL_FRONT, stencil.front, cur_state.stencil.front);
+ config_stencil(GL_BACK, stencil.back, cur_state.stencil.back);
+ }
+}
+
+void OpenGLState::ApplyScissor() const {
+ const bool scissor_changed = scissor.enabled != cur_state.scissor.enabled;
+ if (scissor_changed) {
+ if (scissor.enabled) {
+ glEnable(GL_SCISSOR_TEST);
+ } else {
+ glDisable(GL_SCISSOR_TEST);
}
- if (config.action_depth_fail != prev_config.action_depth_fail ||
- config.action_depth_pass != prev_config.action_depth_pass ||
- config.action_stencil_fail != prev_config.action_stencil_fail) {
- glStencilOpSeparate(face, config.action_stencil_fail, config.action_depth_fail,
- config.action_depth_pass);
+ }
+ if (scissor.enabled &&
+ (scissor_changed || scissor.x != cur_state.scissor.x || scissor.y != cur_state.scissor.y ||
+ scissor.width != cur_state.scissor.width || scissor.height != cur_state.scissor.height)) {
+ glScissor(scissor.x, scissor.y, scissor.width, scissor.height);
+ }
+}
+
+void OpenGLState::ApplyViewport() const {
+ if (GLAD_GL_ARB_viewport_array) {
+ for (GLuint i = 0;
+ i < static_cast<GLuint>(Tegra::Engines::Maxwell3D::Regs::NumRenderTargets); i++) {
+ const auto& current = cur_state.viewports[i];
+ const auto& updated = viewports[i];
+ if (updated.x != current.x || updated.y != current.y ||
+ updated.width != current.width || updated.height != current.height) {
+ glViewportIndexedf(i, updated.x, updated.y, updated.width, updated.height);
+ }
+ if (updated.depth_range_near != current.depth_range_near ||
+ updated.depth_range_far != current.depth_range_far) {
+ glDepthRangeIndexed(i, updated.depth_range_near, updated.depth_range_far);
+ }
}
- if (config.write_mask != prev_config.write_mask) {
- glStencilMaskSeparate(face, config.write_mask);
+ } else {
+ const auto& current = cur_state.viewports[0];
+ const auto& updated = viewports[0];
+ if (updated.x != current.x || updated.y != current.y || updated.width != current.width ||
+ updated.height != current.height) {
+ glViewport(static_cast<GLint>(updated.x), static_cast<GLint>(updated.y),
+ static_cast<GLsizei>(updated.width), static_cast<GLsizei>(updated.height));
}
- };
- config_stencil(GL_FRONT, stencil.front, cur_state.stencil.front);
- config_stencil(GL_BACK, stencil.back, cur_state.stencil.back);
+ if (updated.depth_range_near != current.depth_range_near ||
+ updated.depth_range_far != current.depth_range_far) {
+ glDepthRange(updated.depth_range_near, updated.depth_range_far);
+ }
+ }
+}
- // Blending
- if (blend.enabled != cur_state.blend.enabled) {
- if (blend.enabled) {
- ASSERT(!logic_op.enabled);
+void OpenGLState::ApplyGlobalBlending() const {
+ const Blend& current = cur_state.blend[0];
+ const Blend& updated = blend[0];
+ const bool blend_changed = updated.enabled != current.enabled;
+ if (blend_changed) {
+ if (updated.enabled) {
glEnable(GL_BLEND);
} else {
glDisable(GL_BLEND);
}
}
+ if (!updated.enabled) {
+ return;
+ }
+ if (updated.separate_alpha) {
+ if (blend_changed || updated.src_rgb_func != current.src_rgb_func ||
+ updated.dst_rgb_func != current.dst_rgb_func ||
+ updated.src_a_func != current.src_a_func || updated.dst_a_func != current.dst_a_func) {
+ glBlendFuncSeparate(updated.src_rgb_func, updated.dst_rgb_func, updated.src_a_func,
+ updated.dst_a_func);
+ }
+
+ if (blend_changed || updated.rgb_equation != current.rgb_equation ||
+ updated.a_equation != current.a_equation) {
+ glBlendEquationSeparate(updated.rgb_equation, updated.a_equation);
+ }
+ } else {
+ if (blend_changed || updated.src_rgb_func != current.src_rgb_func ||
+ updated.dst_rgb_func != current.dst_rgb_func) {
+ glBlendFunc(updated.src_rgb_func, updated.dst_rgb_func);
+ }
- if (blend.color.red != cur_state.blend.color.red ||
- blend.color.green != cur_state.blend.color.green ||
- blend.color.blue != cur_state.blend.color.blue ||
- blend.color.alpha != cur_state.blend.color.alpha) {
- glBlendColor(blend.color.red, blend.color.green, blend.color.blue, blend.color.alpha);
+ if (blend_changed || updated.rgb_equation != current.rgb_equation) {
+ glBlendEquation(updated.rgb_equation);
+ }
}
+}
- if (blend.src_rgb_func != cur_state.blend.src_rgb_func ||
- blend.dst_rgb_func != cur_state.blend.dst_rgb_func ||
- blend.src_a_func != cur_state.blend.src_a_func ||
- blend.dst_a_func != cur_state.blend.dst_a_func) {
- glBlendFuncSeparate(blend.src_rgb_func, blend.dst_rgb_func, blend.src_a_func,
- blend.dst_a_func);
+void OpenGLState::ApplyTargetBlending(std::size_t target, bool force) const {
+ const Blend& updated = blend[target];
+ const Blend& current = cur_state.blend[target];
+ const bool blend_changed = updated.enabled != current.enabled || force;
+ if (blend_changed) {
+ if (updated.enabled) {
+ glEnablei(GL_BLEND, static_cast<GLuint>(target));
+ } else {
+ glDisablei(GL_BLEND, static_cast<GLuint>(target));
+ }
+ }
+ if (!updated.enabled) {
+ return;
}
+ if (updated.separate_alpha) {
+ if (blend_changed || updated.src_rgb_func != current.src_rgb_func ||
+ updated.dst_rgb_func != current.dst_rgb_func ||
+ updated.src_a_func != current.src_a_func || updated.dst_a_func != current.dst_a_func) {
+ glBlendFuncSeparateiARB(static_cast<GLuint>(target), updated.src_rgb_func,
+ updated.dst_rgb_func, updated.src_a_func, updated.dst_a_func);
+ }
- if (blend.rgb_equation != cur_state.blend.rgb_equation ||
- blend.a_equation != cur_state.blend.a_equation) {
- glBlendEquationSeparate(blend.rgb_equation, blend.a_equation);
+ if (blend_changed || updated.rgb_equation != current.rgb_equation ||
+ updated.a_equation != current.a_equation) {
+ glBlendEquationSeparateiARB(static_cast<GLuint>(target), updated.rgb_equation,
+ updated.a_equation);
+ }
+ } else {
+ if (blend_changed || updated.src_rgb_func != current.src_rgb_func ||
+ updated.dst_rgb_func != current.dst_rgb_func) {
+ glBlendFunciARB(static_cast<GLuint>(target), updated.src_rgb_func,
+ updated.dst_rgb_func);
+ }
+
+ if (blend_changed || updated.rgb_equation != current.rgb_equation) {
+ glBlendEquationiARB(static_cast<GLuint>(target), updated.rgb_equation);
+ }
}
+}
- // Logic Operation
- if (logic_op.enabled != cur_state.logic_op.enabled) {
+void OpenGLState::ApplyBlending() const {
+ if (independant_blend.enabled) {
+ for (size_t i = 0; i < Tegra::Engines::Maxwell3D::Regs::NumRenderTargets; i++) {
+ ApplyTargetBlending(i,
+ independant_blend.enabled != cur_state.independant_blend.enabled);
+ }
+ } else {
+ ApplyGlobalBlending();
+ }
+ if (blend_color.red != cur_state.blend_color.red ||
+ blend_color.green != cur_state.blend_color.green ||
+ blend_color.blue != cur_state.blend_color.blue ||
+ blend_color.alpha != cur_state.blend_color.alpha) {
+ glBlendColor(blend_color.red, blend_color.green, blend_color.blue, blend_color.alpha);
+ }
+}
+
+void OpenGLState::ApplyLogicOp() const {
+ const bool logic_op_changed = logic_op.enabled != cur_state.logic_op.enabled;
+ if (logic_op_changed) {
if (logic_op.enabled) {
- ASSERT(!blend.enabled);
glEnable(GL_COLOR_LOGIC_OP);
} else {
glDisable(GL_COLOR_LOGIC_OP);
}
}
- if (logic_op.operation != cur_state.logic_op.operation) {
+ if (logic_op.enabled &&
+ (logic_op_changed || logic_op.operation != cur_state.logic_op.operation)) {
glLogicOp(logic_op.operation);
}
+}
- // Textures
+void OpenGLState::ApplyTextures() const {
for (std::size_t i = 0; i < std::size(texture_units); ++i) {
const auto& texture_unit = texture_units[i];
const auto& cur_state_texture_unit = cur_state.texture_units[i];
@@ -251,28 +406,29 @@ void OpenGLState::Apply() const {
glTexParameteriv(texture_unit.target, GL_TEXTURE_SWIZZLE_RGBA, mask.data());
}
}
+}
- // Samplers
- {
- bool has_delta{};
- std::size_t first{}, last{};
- std::array<GLuint, Tegra::Engines::Maxwell3D::Regs::NumTextureSamplers> samplers;
- for (std::size_t i = 0; i < std::size(samplers); ++i) {
- samplers[i] = texture_units[i].sampler;
- if (samplers[i] != cur_state.texture_units[i].sampler) {
- if (!has_delta) {
- first = i;
- has_delta = true;
- }
- last = i;
+void OpenGLState::ApplySamplers() const {
+ bool has_delta{};
+ std::size_t first{}, last{};
+ std::array<GLuint, Tegra::Engines::Maxwell3D::Regs::NumTextureSamplers> samplers;
+ for (std::size_t i = 0; i < std::size(samplers); ++i) {
+ samplers[i] = texture_units[i].sampler;
+ if (samplers[i] != cur_state.texture_units[i].sampler) {
+ if (!has_delta) {
+ first = i;
+ has_delta = true;
}
+ last = i;
}
- if (has_delta) {
- glBindSamplers(static_cast<GLuint>(first), static_cast<GLsizei>(last - first + 1),
- samplers.data());
- }
}
+ if (has_delta) {
+ glBindSamplers(static_cast<GLuint>(first), static_cast<GLsizei>(last - first + 1),
+ samplers.data());
+ }
+}
+void OpenGLState::ApplyFramebufferState() const {
// Framebuffer
if (draw.read_framebuffer != cur_state.draw.read_framebuffer) {
glBindFramebuffer(GL_READ_FRAMEBUFFER, draw.read_framebuffer);
@@ -280,7 +436,9 @@ void OpenGLState::Apply() const {
if (draw.draw_framebuffer != cur_state.draw.draw_framebuffer) {
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, draw.draw_framebuffer);
}
+}
+void OpenGLState::ApplyVertexBufferState() const {
// Vertex array
if (draw.vertex_array != cur_state.draw.vertex_array) {
glBindVertexArray(draw.vertex_array);
@@ -290,7 +448,11 @@ void OpenGLState::Apply() const {
if (draw.vertex_buffer != cur_state.draw.vertex_buffer) {
glBindBuffer(GL_ARRAY_BUFFER, draw.vertex_buffer);
}
+}
+void OpenGLState::Apply() const {
+ ApplyFramebufferState();
+ ApplyVertexBufferState();
// Uniform buffer
if (draw.uniform_buffer != cur_state.draw.uniform_buffer) {
glBindBuffer(GL_UNIFORM_BUFFER, draw.uniform_buffer);
@@ -305,27 +467,6 @@ void OpenGLState::Apply() const {
if (draw.program_pipeline != cur_state.draw.program_pipeline) {
glBindProgramPipeline(draw.program_pipeline);
}
-
- // Scissor test
- if (scissor.enabled != cur_state.scissor.enabled) {
- if (scissor.enabled) {
- glEnable(GL_SCISSOR_TEST);
- } else {
- glDisable(GL_SCISSOR_TEST);
- }
- }
-
- if (scissor.x != cur_state.scissor.x || scissor.y != cur_state.scissor.y ||
- scissor.width != cur_state.scissor.width || scissor.height != cur_state.scissor.height) {
- glScissor(scissor.x, scissor.y, scissor.width, scissor.height);
- }
-
- if (viewport.x != cur_state.viewport.x || viewport.y != cur_state.viewport.y ||
- viewport.width != cur_state.viewport.width ||
- viewport.height != cur_state.viewport.height) {
- glViewport(viewport.x, viewport.y, viewport.width, viewport.height);
- }
-
// Clip distance
for (std::size_t i = 0; i < clip_distance.size(); ++i) {
if (clip_distance[i] != cur_state.clip_distance[i]) {
@@ -336,12 +477,22 @@ void OpenGLState::Apply() const {
}
}
}
-
// Point
if (point.size != cur_state.point.size) {
glPointSize(point.size);
}
-
+ ApplyColorMask();
+ ApplyViewport();
+ ApplyScissor();
+ ApplyStencilTest();
+ ApplySRgb();
+ ApplyCulling();
+ ApplyDepth();
+ ApplyPrimitiveRestart();
+ ApplyBlending();
+ ApplyLogicOp();
+ ApplyTextures();
+ ApplySamplers();
cur_state = *this;
}
diff --git a/src/video_core/renderer_opengl/gl_state.h b/src/video_core/renderer_opengl/gl_state.h
index 9e2c573b5..e5d1baae6 100644
--- a/src/video_core/renderer_opengl/gl_state.h
+++ b/src/video_core/renderer_opengl/gl_state.h
@@ -46,11 +46,9 @@ public:
} cull;
struct {
- bool test_enabled; // GL_DEPTH_TEST
- GLenum test_func; // GL_DEPTH_FUNC
- GLboolean write_mask; // GL_DEPTH_WRITEMASK
- GLfloat depth_range_near; // GL_DEPTH_RANGE
- GLfloat depth_range_far; // GL_DEPTH_RANGE
+ bool test_enabled; // GL_DEPTH_TEST
+ GLenum test_func; // GL_DEPTH_FUNC
+ GLboolean write_mask; // GL_DEPTH_WRITEMASK
} depth;
struct {
@@ -58,13 +56,14 @@ public:
GLuint index;
} primitive_restart; // GL_PRIMITIVE_RESTART
- struct {
+ struct ColorMask {
GLboolean red_enabled;
GLboolean green_enabled;
GLboolean blue_enabled;
GLboolean alpha_enabled;
- } color_mask; // GL_COLOR_WRITEMASK
-
+ };
+ std::array<ColorMask, Tegra::Engines::Maxwell3D::Regs::NumRenderTargets>
+ color_mask; // GL_COLOR_WRITEMASK
struct {
bool test_enabled; // GL_STENCIL_TEST
struct {
@@ -78,22 +77,28 @@ public:
} front, back;
} stencil;
- struct {
+ struct Blend {
bool enabled; // GL_BLEND
+ bool separate_alpha; // Independent blend enabled
GLenum rgb_equation; // GL_BLEND_EQUATION_RGB
GLenum a_equation; // GL_BLEND_EQUATION_ALPHA
GLenum src_rgb_func; // GL_BLEND_SRC_RGB
GLenum dst_rgb_func; // GL_BLEND_DST_RGB
GLenum src_a_func; // GL_BLEND_SRC_ALPHA
GLenum dst_a_func; // GL_BLEND_DST_ALPHA
+ };
+ std::array<Blend, Tegra::Engines::Maxwell3D::Regs::NumRenderTargets> blend;
- struct {
- GLclampf red;
- GLclampf green;
- GLclampf blue;
- GLclampf alpha;
- } color; // GL_BLEND_COLOR
- } blend;
+ struct {
+ bool enabled;
+ } independant_blend;
+
+ struct {
+ GLclampf red;
+ GLclampf green;
+ GLclampf blue;
+ GLclampf alpha;
+ } blend_color; // GL_BLEND_COLOR
struct {
bool enabled; // GL_LOGIC_OP_MODE
@@ -138,6 +143,16 @@ public:
GLuint program_pipeline; // GL_PROGRAM_PIPELINE_BINDING
} draw;
+ struct viewport {
+ GLfloat x;
+ GLfloat y;
+ GLfloat width;
+ GLfloat height;
+ GLfloat depth_range_near; // GL_DEPTH_RANGE
+ GLfloat depth_range_far; // GL_DEPTH_RANGE
+ };
+ std::array<viewport, Tegra::Engines::Maxwell3D::Regs::NumRenderTargets> viewports;
+
struct {
bool enabled; // GL_SCISSOR_TEST
GLint x;
@@ -147,13 +162,6 @@ public:
} scissor;
struct {
- GLint x;
- GLint y;
- GLsizei width;
- GLsizei height;
- } viewport;
-
- struct {
float size; // GL_POINT_SIZE
} point;
@@ -173,7 +181,12 @@ public:
}
/// Apply this state as the current OpenGL state
void Apply() const;
-
+ /// Apply only the state afecting the framebuffer
+ void ApplyFramebufferState() const;
+ /// Apply only the state afecting the vertex buffer
+ void ApplyVertexBufferState() const;
+ /// Set the initial OpenGL state
+ static void ApplyDefaultState();
/// Resets any references to the given resource
OpenGLState& UnbindTexture(GLuint handle);
OpenGLState& ResetSampler(GLuint handle);
@@ -188,6 +201,20 @@ private:
// Workaround for sRGB problems caused by
// QT not supporting srgb output
static bool s_rgb_used;
+ void ApplySRgb() const;
+ void ApplyCulling() const;
+ void ApplyColorMask() const;
+ void ApplyDepth() const;
+ void ApplyPrimitiveRestart() const;
+ void ApplyStencilTest() const;
+ void ApplyViewport() const;
+ void ApplyTargetBlending(std::size_t target, bool force) const;
+ void ApplyGlobalBlending() const;
+ void ApplyBlending() const;
+ void ApplyLogicOp() const;
+ void ApplyTextures() const;
+ void ApplySamplers() const;
+ void ApplyScissor() const;
};
} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/gl_stream_buffer.cpp b/src/video_core/renderer_opengl/gl_stream_buffer.cpp
index e409228cc..b97b895a4 100644
--- a/src/video_core/renderer_opengl/gl_stream_buffer.cpp
+++ b/src/video_core/renderer_opengl/gl_stream_buffer.cpp
@@ -6,9 +6,13 @@
#include <vector>
#include "common/alignment.h"
#include "common/assert.h"
+#include "common/microprofile.h"
#include "video_core/renderer_opengl/gl_state.h"
#include "video_core/renderer_opengl/gl_stream_buffer.h"
+MICROPROFILE_DEFINE(OpenGL_StreamBuffer, "OpenGL", "Stream Buffer Orphaning",
+ MP_RGB(128, 128, 192));
+
namespace OpenGL {
OGLStreamBuffer::OGLStreamBuffer(GLenum target, GLsizeiptr size, bool prefer_coherent)
@@ -75,6 +79,7 @@ std::tuple<u8*, GLintptr, bool> OGLStreamBuffer::Map(GLsizeiptr size, GLintptr a
}
if (invalidate || !persistent) {
+ MICROPROFILE_SCOPE(OpenGL_StreamBuffer);
GLbitfield flags = GL_MAP_WRITE_BIT | (persistent ? GL_MAP_PERSISTENT_BIT : 0) |
(coherent ? GL_MAP_COHERENT_BIT : GL_MAP_FLUSH_EXPLICIT_BIT) |
(invalidate ? GL_MAP_INVALIDATE_BUFFER_BIT : GL_MAP_UNSYNCHRONIZED_BIT);
diff --git a/src/video_core/renderer_opengl/maxwell_to_gl.h b/src/video_core/renderer_opengl/maxwell_to_gl.h
index 87d511c38..3ce2cc6d2 100644
--- a/src/video_core/renderer_opengl/maxwell_to_gl.h
+++ b/src/video_core/renderer_opengl/maxwell_to_gl.h
@@ -159,10 +159,8 @@ inline GLenum TextureFilterMode(Tegra::Texture::TextureFilter filter_mode,
}
}
}
- LOG_CRITICAL(Render_OpenGL, "Unimplemented texture filter mode={}",
- static_cast<u32>(filter_mode));
- UNREACHABLE();
- return {};
+ LOG_ERROR(Render_OpenGL, "Unimplemented texture filter mode={}", static_cast<u32>(filter_mode));
+ return GL_LINEAR;
}
inline GLenum WrapMode(Tegra::Texture::WrapMode wrap_mode) {
@@ -183,9 +181,8 @@ inline GLenum WrapMode(Tegra::Texture::WrapMode wrap_mode) {
case Tegra::Texture::WrapMode::MirrorOnceClampToEdge:
return GL_MIRROR_CLAMP_TO_EDGE;
}
- LOG_CRITICAL(Render_OpenGL, "Unimplemented texture wrap mode={}", static_cast<u32>(wrap_mode));
- UNREACHABLE();
- return {};
+ LOG_ERROR(Render_OpenGL, "Unimplemented texture wrap mode={}", static_cast<u32>(wrap_mode));
+ return GL_REPEAT;
}
inline GLenum DepthCompareFunc(Tegra::Texture::DepthCompareFunc func) {
@@ -207,10 +204,9 @@ inline GLenum DepthCompareFunc(Tegra::Texture::DepthCompareFunc func) {
case Tegra::Texture::DepthCompareFunc::Always:
return GL_ALWAYS;
}
- LOG_CRITICAL(Render_OpenGL, "Unimplemented texture depth compare function ={}",
- static_cast<u32>(func));
- UNREACHABLE();
- return {};
+ LOG_ERROR(Render_OpenGL, "Unimplemented texture depth compare function ={}",
+ static_cast<u32>(func));
+ return GL_GREATER;
}
inline GLenum BlendEquation(Maxwell::Blend::Equation equation) {
@@ -226,9 +222,8 @@ inline GLenum BlendEquation(Maxwell::Blend::Equation equation) {
case Maxwell::Blend::Equation::Max:
return GL_MAX;
}
- LOG_CRITICAL(Render_OpenGL, "Unimplemented blend equation={}", static_cast<u32>(equation));
- UNREACHABLE();
- return {};
+ LOG_ERROR(Render_OpenGL, "Unimplemented blend equation={}", static_cast<u32>(equation));
+ return GL_FUNC_ADD;
}
inline GLenum BlendFunc(Maxwell::Blend::Factor factor) {
@@ -291,9 +286,8 @@ inline GLenum BlendFunc(Maxwell::Blend::Factor factor) {
case Maxwell::Blend::Factor::OneMinusConstantAlphaGL:
return GL_ONE_MINUS_CONSTANT_ALPHA;
}
- LOG_CRITICAL(Render_OpenGL, "Unimplemented blend factor={}", static_cast<u32>(factor));
- UNREACHABLE();
- return {};
+ LOG_ERROR(Render_OpenGL, "Unimplemented blend factor={}", static_cast<u32>(factor));
+ return GL_ZERO;
}
inline GLenum SwizzleSource(Tegra::Texture::SwizzleSource source) {
@@ -312,9 +306,8 @@ inline GLenum SwizzleSource(Tegra::Texture::SwizzleSource source) {
case Tegra::Texture::SwizzleSource::OneFloat:
return GL_ONE;
}
- LOG_CRITICAL(Render_OpenGL, "Unimplemented swizzle source={}", static_cast<u32>(source));
- UNREACHABLE();
- return {};
+ LOG_ERROR(Render_OpenGL, "Unimplemented swizzle source={}", static_cast<u32>(source));
+ return GL_ZERO;
}
inline GLenum ComparisonOp(Maxwell::ComparisonOp comparison) {
@@ -344,33 +337,39 @@ inline GLenum ComparisonOp(Maxwell::ComparisonOp comparison) {
case Maxwell::ComparisonOp::AlwaysOld:
return GL_ALWAYS;
}
- LOG_CRITICAL(Render_OpenGL, "Unimplemented comparison op={}", static_cast<u32>(comparison));
- UNREACHABLE();
- return {};
+ LOG_ERROR(Render_OpenGL, "Unimplemented comparison op={}", static_cast<u32>(comparison));
+ return GL_ALWAYS;
}
inline GLenum StencilOp(Maxwell::StencilOp stencil) {
switch (stencil) {
case Maxwell::StencilOp::Keep:
+ case Maxwell::StencilOp::KeepOGL:
return GL_KEEP;
case Maxwell::StencilOp::Zero:
+ case Maxwell::StencilOp::ZeroOGL:
return GL_ZERO;
case Maxwell::StencilOp::Replace:
+ case Maxwell::StencilOp::ReplaceOGL:
return GL_REPLACE;
case Maxwell::StencilOp::Incr:
+ case Maxwell::StencilOp::IncrOGL:
return GL_INCR;
case Maxwell::StencilOp::Decr:
+ case Maxwell::StencilOp::DecrOGL:
return GL_DECR;
case Maxwell::StencilOp::Invert:
+ case Maxwell::StencilOp::InvertOGL:
return GL_INVERT;
case Maxwell::StencilOp::IncrWrap:
+ case Maxwell::StencilOp::IncrWrapOGL:
return GL_INCR_WRAP;
case Maxwell::StencilOp::DecrWrap:
+ case Maxwell::StencilOp::DecrWrapOGL:
return GL_DECR_WRAP;
}
- LOG_CRITICAL(Render_OpenGL, "Unimplemented stencil op={}", static_cast<u32>(stencil));
- UNREACHABLE();
- return {};
+ LOG_ERROR(Render_OpenGL, "Unimplemented stencil op={}", static_cast<u32>(stencil));
+ return GL_KEEP;
}
inline GLenum FrontFace(Maxwell::Cull::FrontFace front_face) {
@@ -380,9 +379,8 @@ inline GLenum FrontFace(Maxwell::Cull::FrontFace front_face) {
case Maxwell::Cull::FrontFace::CounterClockWise:
return GL_CCW;
}
- LOG_CRITICAL(Render_OpenGL, "Unimplemented front face cull={}", static_cast<u32>(front_face));
- UNREACHABLE();
- return {};
+ LOG_ERROR(Render_OpenGL, "Unimplemented front face cull={}", static_cast<u32>(front_face));
+ return GL_CCW;
}
inline GLenum CullFace(Maxwell::Cull::CullFace cull_face) {
@@ -394,9 +392,8 @@ inline GLenum CullFace(Maxwell::Cull::CullFace cull_face) {
case Maxwell::Cull::CullFace::FrontAndBack:
return GL_FRONT_AND_BACK;
}
- LOG_CRITICAL(Render_OpenGL, "Unimplemented cull face={}", static_cast<u32>(cull_face));
- UNREACHABLE();
- return {};
+ LOG_ERROR(Render_OpenGL, "Unimplemented cull face={}", static_cast<u32>(cull_face));
+ return GL_BACK;
}
inline GLenum LogicOp(Maxwell::LogicOperation operation) {
@@ -434,9 +431,8 @@ inline GLenum LogicOp(Maxwell::LogicOperation operation) {
case Maxwell::LogicOperation::Set:
return GL_SET;
}
- LOG_CRITICAL(Render_OpenGL, "Unimplemented logic operation={}", static_cast<u32>(operation));
- UNREACHABLE();
- return {};
+ LOG_ERROR(Render_OpenGL, "Unimplemented logic operation={}", static_cast<u32>(operation));
+ return GL_COPY;
}
} // namespace MaxwellToGL
diff --git a/src/video_core/surface.cpp b/src/video_core/surface.cpp
new file mode 100644
index 000000000..9582dd2ca
--- /dev/null
+++ b/src/video_core/surface.cpp
@@ -0,0 +1,490 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/common_types.h"
+#include "common/math_util.h"
+#include "video_core/surface.h"
+
+namespace VideoCore::Surface {
+
+SurfaceTarget SurfaceTargetFromTextureType(Tegra::Texture::TextureType texture_type) {
+ switch (texture_type) {
+ case Tegra::Texture::TextureType::Texture1D:
+ return SurfaceTarget::Texture1D;
+ case Tegra::Texture::TextureType::Texture2D:
+ case Tegra::Texture::TextureType::Texture2DNoMipmap:
+ return SurfaceTarget::Texture2D;
+ case Tegra::Texture::TextureType::Texture3D:
+ return SurfaceTarget::Texture3D;
+ case Tegra::Texture::TextureType::TextureCubemap:
+ return SurfaceTarget::TextureCubemap;
+ case Tegra::Texture::TextureType::TextureCubeArray:
+ return SurfaceTarget::TextureCubeArray;
+ case Tegra::Texture::TextureType::Texture1DArray:
+ return SurfaceTarget::Texture1DArray;
+ case Tegra::Texture::TextureType::Texture2DArray:
+ return SurfaceTarget::Texture2DArray;
+ default:
+ LOG_CRITICAL(HW_GPU, "Unimplemented texture_type={}", static_cast<u32>(texture_type));
+ UNREACHABLE();
+ return SurfaceTarget::Texture2D;
+ }
+}
+
+bool SurfaceTargetIsLayered(SurfaceTarget target) {
+ switch (target) {
+ case SurfaceTarget::Texture1D:
+ case SurfaceTarget::Texture2D:
+ case SurfaceTarget::Texture3D:
+ return false;
+ case SurfaceTarget::Texture1DArray:
+ case SurfaceTarget::Texture2DArray:
+ case SurfaceTarget::TextureCubemap:
+ case SurfaceTarget::TextureCubeArray:
+ return true;
+ default:
+ LOG_CRITICAL(HW_GPU, "Unimplemented surface_target={}", static_cast<u32>(target));
+ UNREACHABLE();
+ return false;
+ }
+}
+
+PixelFormat PixelFormatFromDepthFormat(Tegra::DepthFormat format) {
+ switch (format) {
+ case Tegra::DepthFormat::S8_Z24_UNORM:
+ return PixelFormat::S8Z24;
+ case Tegra::DepthFormat::Z24_S8_UNORM:
+ return PixelFormat::Z24S8;
+ case Tegra::DepthFormat::Z32_FLOAT:
+ return PixelFormat::Z32F;
+ case Tegra::DepthFormat::Z16_UNORM:
+ return PixelFormat::Z16;
+ case Tegra::DepthFormat::Z32_S8_X24_FLOAT:
+ return PixelFormat::Z32FS8;
+ default:
+ LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
+ UNREACHABLE();
+ }
+}
+
+PixelFormat PixelFormatFromRenderTargetFormat(Tegra::RenderTargetFormat format) {
+ switch (format) {
+ // TODO (Hexagon12): Converting SRGBA to RGBA is a hack and doesn't completely correct the
+ // gamma.
+ case Tegra::RenderTargetFormat::RGBA8_SRGB:
+ return PixelFormat::RGBA8_SRGB;
+ case Tegra::RenderTargetFormat::RGBA8_UNORM:
+ return PixelFormat::ABGR8U;
+ case Tegra::RenderTargetFormat::RGBA8_SNORM:
+ return PixelFormat::ABGR8S;
+ case Tegra::RenderTargetFormat::RGBA8_UINT:
+ return PixelFormat::ABGR8UI;
+ case Tegra::RenderTargetFormat::BGRA8_SRGB:
+ return PixelFormat::BGRA8_SRGB;
+ case Tegra::RenderTargetFormat::BGRA8_UNORM:
+ return PixelFormat::BGRA8;
+ case Tegra::RenderTargetFormat::RGB10_A2_UNORM:
+ return PixelFormat::A2B10G10R10U;
+ case Tegra::RenderTargetFormat::RGBA16_FLOAT:
+ return PixelFormat::RGBA16F;
+ case Tegra::RenderTargetFormat::RGBA16_UNORM:
+ return PixelFormat::RGBA16U;
+ case Tegra::RenderTargetFormat::RGBA16_UINT:
+ return PixelFormat::RGBA16UI;
+ case Tegra::RenderTargetFormat::RGBA32_FLOAT:
+ return PixelFormat::RGBA32F;
+ case Tegra::RenderTargetFormat::RG32_FLOAT:
+ return PixelFormat::RG32F;
+ case Tegra::RenderTargetFormat::R11G11B10_FLOAT:
+ return PixelFormat::R11FG11FB10F;
+ case Tegra::RenderTargetFormat::B5G6R5_UNORM:
+ return PixelFormat::B5G6R5U;
+ case Tegra::RenderTargetFormat::BGR5A1_UNORM:
+ return PixelFormat::A1B5G5R5U;
+ case Tegra::RenderTargetFormat::RGBA32_UINT:
+ return PixelFormat::RGBA32UI;
+ case Tegra::RenderTargetFormat::R8_UNORM:
+ return PixelFormat::R8U;
+ case Tegra::RenderTargetFormat::R8_UINT:
+ return PixelFormat::R8UI;
+ case Tegra::RenderTargetFormat::RG16_FLOAT:
+ return PixelFormat::RG16F;
+ case Tegra::RenderTargetFormat::RG16_UINT:
+ return PixelFormat::RG16UI;
+ case Tegra::RenderTargetFormat::RG16_SINT:
+ return PixelFormat::RG16I;
+ case Tegra::RenderTargetFormat::RG16_UNORM:
+ return PixelFormat::RG16;
+ case Tegra::RenderTargetFormat::RG16_SNORM:
+ return PixelFormat::RG16S;
+ case Tegra::RenderTargetFormat::RG8_UNORM:
+ return PixelFormat::RG8U;
+ case Tegra::RenderTargetFormat::RG8_SNORM:
+ return PixelFormat::RG8S;
+ case Tegra::RenderTargetFormat::R16_FLOAT:
+ return PixelFormat::R16F;
+ case Tegra::RenderTargetFormat::R16_UNORM:
+ return PixelFormat::R16U;
+ case Tegra::RenderTargetFormat::R16_SNORM:
+ return PixelFormat::R16S;
+ case Tegra::RenderTargetFormat::R16_UINT:
+ return PixelFormat::R16UI;
+ case Tegra::RenderTargetFormat::R16_SINT:
+ return PixelFormat::R16I;
+ case Tegra::RenderTargetFormat::R32_FLOAT:
+ return PixelFormat::R32F;
+ case Tegra::RenderTargetFormat::R32_UINT:
+ return PixelFormat::R32UI;
+ case Tegra::RenderTargetFormat::RG32_UINT:
+ return PixelFormat::RG32UI;
+ default:
+ LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
+ UNREACHABLE();
+ }
+}
+
+PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format,
+ Tegra::Texture::ComponentType component_type,
+ bool is_srgb) {
+ // TODO(Subv): Properly implement this
+ switch (format) {
+ case Tegra::Texture::TextureFormat::A8R8G8B8:
+ if (is_srgb) {
+ return PixelFormat::RGBA8_SRGB;
+ }
+ switch (component_type) {
+ case Tegra::Texture::ComponentType::UNORM:
+ return PixelFormat::ABGR8U;
+ case Tegra::Texture::ComponentType::SNORM:
+ return PixelFormat::ABGR8S;
+ case Tegra::Texture::ComponentType::UINT:
+ return PixelFormat::ABGR8UI;
+ }
+ LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
+ UNREACHABLE();
+ case Tegra::Texture::TextureFormat::B5G6R5:
+ switch (component_type) {
+ case Tegra::Texture::ComponentType::UNORM:
+ return PixelFormat::B5G6R5U;
+ }
+ LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
+ UNREACHABLE();
+ case Tegra::Texture::TextureFormat::A2B10G10R10:
+ switch (component_type) {
+ case Tegra::Texture::ComponentType::UNORM:
+ return PixelFormat::A2B10G10R10U;
+ }
+ LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
+ UNREACHABLE();
+ case Tegra::Texture::TextureFormat::A1B5G5R5:
+ switch (component_type) {
+ case Tegra::Texture::ComponentType::UNORM:
+ return PixelFormat::A1B5G5R5U;
+ }
+ LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
+ UNREACHABLE();
+ case Tegra::Texture::TextureFormat::R8:
+ switch (component_type) {
+ case Tegra::Texture::ComponentType::UNORM:
+ return PixelFormat::R8U;
+ case Tegra::Texture::ComponentType::UINT:
+ return PixelFormat::R8UI;
+ }
+ LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
+ UNREACHABLE();
+ case Tegra::Texture::TextureFormat::G8R8:
+ switch (component_type) {
+ case Tegra::Texture::ComponentType::UNORM:
+ return PixelFormat::G8R8U;
+ case Tegra::Texture::ComponentType::SNORM:
+ return PixelFormat::G8R8S;
+ }
+ LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
+ UNREACHABLE();
+ case Tegra::Texture::TextureFormat::R16_G16_B16_A16:
+ switch (component_type) {
+ case Tegra::Texture::ComponentType::UNORM:
+ return PixelFormat::RGBA16U;
+ case Tegra::Texture::ComponentType::FLOAT:
+ return PixelFormat::RGBA16F;
+ }
+ LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
+ UNREACHABLE();
+ case Tegra::Texture::TextureFormat::BF10GF11RF11:
+ switch (component_type) {
+ case Tegra::Texture::ComponentType::FLOAT:
+ return PixelFormat::R11FG11FB10F;
+ }
+ LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
+ UNREACHABLE();
+ case Tegra::Texture::TextureFormat::R32_G32_B32_A32:
+ switch (component_type) {
+ case Tegra::Texture::ComponentType::FLOAT:
+ return PixelFormat::RGBA32F;
+ case Tegra::Texture::ComponentType::UINT:
+ return PixelFormat::RGBA32UI;
+ }
+ LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
+ UNREACHABLE();
+ case Tegra::Texture::TextureFormat::R32_G32:
+ switch (component_type) {
+ case Tegra::Texture::ComponentType::FLOAT:
+ return PixelFormat::RG32F;
+ case Tegra::Texture::ComponentType::UINT:
+ return PixelFormat::RG32UI;
+ }
+ LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
+ UNREACHABLE();
+ case Tegra::Texture::TextureFormat::R32_G32_B32:
+ switch (component_type) {
+ case Tegra::Texture::ComponentType::FLOAT:
+ return PixelFormat::RGB32F;
+ }
+ LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
+ UNREACHABLE();
+ case Tegra::Texture::TextureFormat::R16:
+ switch (component_type) {
+ case Tegra::Texture::ComponentType::FLOAT:
+ return PixelFormat::R16F;
+ case Tegra::Texture::ComponentType::UNORM:
+ return PixelFormat::R16U;
+ case Tegra::Texture::ComponentType::SNORM:
+ return PixelFormat::R16S;
+ case Tegra::Texture::ComponentType::UINT:
+ return PixelFormat::R16UI;
+ case Tegra::Texture::ComponentType::SINT:
+ return PixelFormat::R16I;
+ }
+ LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
+ UNREACHABLE();
+ case Tegra::Texture::TextureFormat::R32:
+ switch (component_type) {
+ case Tegra::Texture::ComponentType::FLOAT:
+ return PixelFormat::R32F;
+ case Tegra::Texture::ComponentType::UINT:
+ return PixelFormat::R32UI;
+ }
+ LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
+ UNREACHABLE();
+ case Tegra::Texture::TextureFormat::ZF32:
+ return PixelFormat::Z32F;
+ case Tegra::Texture::TextureFormat::Z16:
+ return PixelFormat::Z16;
+ case Tegra::Texture::TextureFormat::Z24S8:
+ return PixelFormat::Z24S8;
+ case Tegra::Texture::TextureFormat::DXT1:
+ return is_srgb ? PixelFormat::DXT1_SRGB : PixelFormat::DXT1;
+ case Tegra::Texture::TextureFormat::DXT23:
+ return is_srgb ? PixelFormat::DXT23_SRGB : PixelFormat::DXT23;
+ case Tegra::Texture::TextureFormat::DXT45:
+ return is_srgb ? PixelFormat::DXT45_SRGB : PixelFormat::DXT45;
+ case Tegra::Texture::TextureFormat::DXN1:
+ return PixelFormat::DXN1;
+ case Tegra::Texture::TextureFormat::DXN2:
+ switch (component_type) {
+ case Tegra::Texture::ComponentType::UNORM:
+ return PixelFormat::DXN2UNORM;
+ case Tegra::Texture::ComponentType::SNORM:
+ return PixelFormat::DXN2SNORM;
+ }
+ LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
+ UNREACHABLE();
+ case Tegra::Texture::TextureFormat::BC7U:
+ return is_srgb ? PixelFormat::BC7U_SRGB : PixelFormat::BC7U;
+ case Tegra::Texture::TextureFormat::BC6H_UF16:
+ return PixelFormat::BC6H_UF16;
+ case Tegra::Texture::TextureFormat::BC6H_SF16:
+ return PixelFormat::BC6H_SF16;
+ case Tegra::Texture::TextureFormat::ASTC_2D_4X4:
+ return is_srgb ? PixelFormat::ASTC_2D_4X4_SRGB : PixelFormat::ASTC_2D_4X4;
+ case Tegra::Texture::TextureFormat::ASTC_2D_5X4:
+ return is_srgb ? PixelFormat::ASTC_2D_5X4_SRGB : PixelFormat::ASTC_2D_5X4;
+ case Tegra::Texture::TextureFormat::ASTC_2D_5X5:
+ return is_srgb ? PixelFormat::ASTC_2D_5X5_SRGB : PixelFormat::ASTC_2D_5X5;
+ case Tegra::Texture::TextureFormat::ASTC_2D_8X8:
+ return is_srgb ? PixelFormat::ASTC_2D_8X8_SRGB : PixelFormat::ASTC_2D_8X8;
+ case Tegra::Texture::TextureFormat::ASTC_2D_8X5:
+ return is_srgb ? PixelFormat::ASTC_2D_8X5_SRGB : PixelFormat::ASTC_2D_8X5;
+ case Tegra::Texture::TextureFormat::ASTC_2D_10X8:
+ return is_srgb ? PixelFormat::ASTC_2D_10X8_SRGB : PixelFormat::ASTC_2D_10X8;
+ case Tegra::Texture::TextureFormat::R16_G16:
+ switch (component_type) {
+ case Tegra::Texture::ComponentType::FLOAT:
+ return PixelFormat::RG16F;
+ case Tegra::Texture::ComponentType::UNORM:
+ return PixelFormat::RG16;
+ case Tegra::Texture::ComponentType::SNORM:
+ return PixelFormat::RG16S;
+ case Tegra::Texture::ComponentType::UINT:
+ return PixelFormat::RG16UI;
+ case Tegra::Texture::ComponentType::SINT:
+ return PixelFormat::RG16I;
+ }
+ LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
+ UNREACHABLE();
+ default:
+ LOG_CRITICAL(HW_GPU, "Unimplemented format={}, component_type={}", static_cast<u32>(format),
+ static_cast<u32>(component_type));
+ UNREACHABLE();
+ }
+}
+
+ComponentType ComponentTypeFromTexture(Tegra::Texture::ComponentType type) {
+ // TODO(Subv): Implement more component types
+ switch (type) {
+ case Tegra::Texture::ComponentType::UNORM:
+ return ComponentType::UNorm;
+ case Tegra::Texture::ComponentType::FLOAT:
+ return ComponentType::Float;
+ case Tegra::Texture::ComponentType::SNORM:
+ return ComponentType::SNorm;
+ case Tegra::Texture::ComponentType::UINT:
+ return ComponentType::UInt;
+ case Tegra::Texture::ComponentType::SINT:
+ return ComponentType::SInt;
+ default:
+ LOG_CRITICAL(HW_GPU, "Unimplemented component type={}", static_cast<u32>(type));
+ UNREACHABLE();
+ }
+}
+
+ComponentType ComponentTypeFromRenderTarget(Tegra::RenderTargetFormat format) {
+ // TODO(Subv): Implement more render targets
+ switch (format) {
+ case Tegra::RenderTargetFormat::RGBA8_UNORM:
+ case Tegra::RenderTargetFormat::RGBA8_SRGB:
+ case Tegra::RenderTargetFormat::BGRA8_UNORM:
+ case Tegra::RenderTargetFormat::BGRA8_SRGB:
+ case Tegra::RenderTargetFormat::RGB10_A2_UNORM:
+ case Tegra::RenderTargetFormat::R8_UNORM:
+ case Tegra::RenderTargetFormat::RG16_UNORM:
+ case Tegra::RenderTargetFormat::R16_UNORM:
+ case Tegra::RenderTargetFormat::B5G6R5_UNORM:
+ case Tegra::RenderTargetFormat::BGR5A1_UNORM:
+ case Tegra::RenderTargetFormat::RG8_UNORM:
+ case Tegra::RenderTargetFormat::RGBA16_UNORM:
+ return ComponentType::UNorm;
+ case Tegra::RenderTargetFormat::RGBA8_SNORM:
+ case Tegra::RenderTargetFormat::RG16_SNORM:
+ case Tegra::RenderTargetFormat::R16_SNORM:
+ case Tegra::RenderTargetFormat::RG8_SNORM:
+ return ComponentType::SNorm;
+ case Tegra::RenderTargetFormat::RGBA16_FLOAT:
+ case Tegra::RenderTargetFormat::R11G11B10_FLOAT:
+ case Tegra::RenderTargetFormat::RGBA32_FLOAT:
+ case Tegra::RenderTargetFormat::RG32_FLOAT:
+ case Tegra::RenderTargetFormat::RG16_FLOAT:
+ case Tegra::RenderTargetFormat::R16_FLOAT:
+ case Tegra::RenderTargetFormat::R32_FLOAT:
+ return ComponentType::Float;
+ case Tegra::RenderTargetFormat::RGBA32_UINT:
+ case Tegra::RenderTargetFormat::RGBA16_UINT:
+ case Tegra::RenderTargetFormat::RG16_UINT:
+ case Tegra::RenderTargetFormat::R8_UINT:
+ case Tegra::RenderTargetFormat::R16_UINT:
+ case Tegra::RenderTargetFormat::RG32_UINT:
+ case Tegra::RenderTargetFormat::R32_UINT:
+ case Tegra::RenderTargetFormat::RGBA8_UINT:
+ return ComponentType::UInt;
+ case Tegra::RenderTargetFormat::RG16_SINT:
+ case Tegra::RenderTargetFormat::R16_SINT:
+ return ComponentType::SInt;
+ default:
+ LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
+ UNREACHABLE();
+ }
+}
+
+PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat format) {
+ switch (format) {
+ case Tegra::FramebufferConfig::PixelFormat::ABGR8:
+ return PixelFormat::ABGR8U;
+ default:
+ LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
+ UNREACHABLE();
+ }
+}
+
+ComponentType ComponentTypeFromDepthFormat(Tegra::DepthFormat format) {
+ switch (format) {
+ case Tegra::DepthFormat::Z16_UNORM:
+ case Tegra::DepthFormat::S8_Z24_UNORM:
+ case Tegra::DepthFormat::Z24_S8_UNORM:
+ return ComponentType::UNorm;
+ case Tegra::DepthFormat::Z32_FLOAT:
+ case Tegra::DepthFormat::Z32_S8_X24_FLOAT:
+ return ComponentType::Float;
+ default:
+ LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
+ UNREACHABLE();
+ }
+}
+
+SurfaceType GetFormatType(PixelFormat pixel_format) {
+ if (static_cast<std::size_t>(pixel_format) <
+ static_cast<std::size_t>(PixelFormat::MaxColorFormat)) {
+ return SurfaceType::ColorTexture;
+ }
+
+ if (static_cast<std::size_t>(pixel_format) <
+ static_cast<std::size_t>(PixelFormat::MaxDepthFormat)) {
+ return SurfaceType::Depth;
+ }
+
+ if (static_cast<std::size_t>(pixel_format) <
+ static_cast<std::size_t>(PixelFormat::MaxDepthStencilFormat)) {
+ return SurfaceType::DepthStencil;
+ }
+
+ // TODO(Subv): Implement the other formats
+ ASSERT(false);
+
+ return SurfaceType::Invalid;
+}
+
+bool IsPixelFormatASTC(PixelFormat format) {
+ switch (format) {
+ case PixelFormat::ASTC_2D_4X4:
+ case PixelFormat::ASTC_2D_5X4:
+ case PixelFormat::ASTC_2D_5X5:
+ case PixelFormat::ASTC_2D_8X8:
+ case PixelFormat::ASTC_2D_8X5:
+ case PixelFormat::ASTC_2D_4X4_SRGB:
+ case PixelFormat::ASTC_2D_5X4_SRGB:
+ case PixelFormat::ASTC_2D_5X5_SRGB:
+ case PixelFormat::ASTC_2D_8X8_SRGB:
+ case PixelFormat::ASTC_2D_8X5_SRGB:
+ case PixelFormat::ASTC_2D_10X8:
+ case PixelFormat::ASTC_2D_10X8_SRGB:
+ return true;
+ default:
+ return false;
+ }
+}
+
+std::pair<u32, u32> GetASTCBlockSize(PixelFormat format) {
+ return {GetDefaultBlockWidth(format), GetDefaultBlockHeight(format)};
+}
+
+bool IsFormatBCn(PixelFormat format) {
+ switch (format) {
+ case PixelFormat::DXT1:
+ case PixelFormat::DXT23:
+ case PixelFormat::DXT45:
+ case PixelFormat::DXN1:
+ case PixelFormat::DXN2SNORM:
+ case PixelFormat::DXN2UNORM:
+ case PixelFormat::BC7U:
+ case PixelFormat::BC6H_UF16:
+ case PixelFormat::BC6H_SF16:
+ case PixelFormat::DXT1_SRGB:
+ case PixelFormat::DXT23_SRGB:
+ case PixelFormat::DXT45_SRGB:
+ case PixelFormat::BC7U_SRGB:
+ return true;
+ }
+ return false;
+}
+
+} // namespace VideoCore::Surface
diff --git a/src/video_core/surface.h b/src/video_core/surface.h
new file mode 100644
index 000000000..0dd3eb2e4
--- /dev/null
+++ b/src/video_core/surface.h
@@ -0,0 +1,477 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <climits>
+#include <utility>
+#include "common/assert.h"
+#include "common/common_types.h"
+#include "common/logging/log.h"
+#include "video_core/gpu.h"
+#include "video_core/textures/texture.h"
+
+namespace VideoCore::Surface {
+
+enum class PixelFormat {
+ ABGR8U = 0,
+ ABGR8S = 1,
+ ABGR8UI = 2,
+ B5G6R5U = 3,
+ A2B10G10R10U = 4,
+ A1B5G5R5U = 5,
+ R8U = 6,
+ R8UI = 7,
+ RGBA16F = 8,
+ RGBA16U = 9,
+ RGBA16UI = 10,
+ R11FG11FB10F = 11,
+ RGBA32UI = 12,
+ DXT1 = 13,
+ DXT23 = 14,
+ DXT45 = 15,
+ DXN1 = 16, // This is also known as BC4
+ DXN2UNORM = 17,
+ DXN2SNORM = 18,
+ BC7U = 19,
+ BC6H_UF16 = 20,
+ BC6H_SF16 = 21,
+ ASTC_2D_4X4 = 22,
+ G8R8U = 23,
+ G8R8S = 24,
+ BGRA8 = 25,
+ RGBA32F = 26,
+ RG32F = 27,
+ R32F = 28,
+ R16F = 29,
+ R16U = 30,
+ R16S = 31,
+ R16UI = 32,
+ R16I = 33,
+ RG16 = 34,
+ RG16F = 35,
+ RG16UI = 36,
+ RG16I = 37,
+ RG16S = 38,
+ RGB32F = 39,
+ RGBA8_SRGB = 40,
+ RG8U = 41,
+ RG8S = 42,
+ RG32UI = 43,
+ R32UI = 44,
+ ASTC_2D_8X8 = 45,
+ ASTC_2D_8X5 = 46,
+ ASTC_2D_5X4 = 47,
+ BGRA8_SRGB = 48,
+ DXT1_SRGB = 49,
+ DXT23_SRGB = 50,
+ DXT45_SRGB = 51,
+ BC7U_SRGB = 52,
+ ASTC_2D_4X4_SRGB = 53,
+ ASTC_2D_8X8_SRGB = 54,
+ ASTC_2D_8X5_SRGB = 55,
+ ASTC_2D_5X4_SRGB = 56,
+ ASTC_2D_5X5 = 57,
+ ASTC_2D_5X5_SRGB = 58,
+ ASTC_2D_10X8 = 59,
+ ASTC_2D_10X8_SRGB = 60,
+
+ MaxColorFormat,
+
+ // Depth formats
+ Z32F = 61,
+ Z16 = 62,
+
+ MaxDepthFormat,
+
+ // DepthStencil formats
+ Z24S8 = 63,
+ S8Z24 = 64,
+ Z32FS8 = 65,
+
+ MaxDepthStencilFormat,
+
+ Max = MaxDepthStencilFormat,
+ Invalid = 255,
+};
+
+static constexpr std::size_t MaxPixelFormat = static_cast<std::size_t>(PixelFormat::Max);
+
+enum class ComponentType {
+ Invalid = 0,
+ SNorm = 1,
+ UNorm = 2,
+ SInt = 3,
+ UInt = 4,
+ Float = 5,
+};
+
+enum class SurfaceType {
+ ColorTexture = 0,
+ Depth = 1,
+ DepthStencil = 2,
+ Fill = 3,
+ Invalid = 4,
+};
+
+enum class SurfaceTarget {
+ Texture1D,
+ Texture2D,
+ Texture3D,
+ Texture1DArray,
+ Texture2DArray,
+ TextureCubemap,
+ TextureCubeArray,
+};
+
+/**
+ * Gets the compression factor for the specified PixelFormat. This applies to just the
+ * "compressed width" and "compressed height", not the overall compression factor of a
+ * compressed image. This is used for maintaining proper surface sizes for compressed
+ * texture formats.
+ */
+static constexpr u32 GetCompressionFactor(PixelFormat format) {
+ if (format == PixelFormat::Invalid)
+ return 0;
+
+ constexpr std::array<u32, MaxPixelFormat> compression_factor_table = {{
+ 1, // ABGR8U
+ 1, // ABGR8S
+ 1, // ABGR8UI
+ 1, // B5G6R5U
+ 1, // A2B10G10R10U
+ 1, // A1B5G5R5U
+ 1, // R8U
+ 1, // R8UI
+ 1, // RGBA16F
+ 1, // RGBA16U
+ 1, // RGBA16UI
+ 1, // R11FG11FB10F
+ 1, // RGBA32UI
+ 4, // DXT1
+ 4, // DXT23
+ 4, // DXT45
+ 4, // DXN1
+ 4, // DXN2UNORM
+ 4, // DXN2SNORM
+ 4, // BC7U
+ 4, // BC6H_UF16
+ 4, // BC6H_SF16
+ 4, // ASTC_2D_4X4
+ 1, // G8R8U
+ 1, // G8R8S
+ 1, // BGRA8
+ 1, // RGBA32F
+ 1, // RG32F
+ 1, // R32F
+ 1, // R16F
+ 1, // R16U
+ 1, // R16S
+ 1, // R16UI
+ 1, // R16I
+ 1, // RG16
+ 1, // RG16F
+ 1, // RG16UI
+ 1, // RG16I
+ 1, // RG16S
+ 1, // RGB32F
+ 1, // RGBA8_SRGB
+ 1, // RG8U
+ 1, // RG8S
+ 1, // RG32UI
+ 1, // R32UI
+ 4, // ASTC_2D_8X8
+ 4, // ASTC_2D_8X5
+ 4, // ASTC_2D_5X4
+ 1, // BGRA8_SRGB
+ 4, // DXT1_SRGB
+ 4, // DXT23_SRGB
+ 4, // DXT45_SRGB
+ 4, // BC7U_SRGB
+ 4, // ASTC_2D_4X4_SRGB
+ 4, // ASTC_2D_8X8_SRGB
+ 4, // ASTC_2D_8X5_SRGB
+ 4, // ASTC_2D_5X4_SRGB
+ 4, // ASTC_2D_5X5
+ 4, // ASTC_2D_5X5_SRGB
+ 4, // ASTC_2D_10X8
+ 4, // ASTC_2D_10X8_SRGB
+ 1, // Z32F
+ 1, // Z16
+ 1, // Z24S8
+ 1, // S8Z24
+ 1, // Z32FS8
+ }};
+
+ ASSERT(static_cast<std::size_t>(format) < compression_factor_table.size());
+ return compression_factor_table[static_cast<std::size_t>(format)];
+}
+
+static constexpr u32 GetDefaultBlockWidth(PixelFormat format) {
+ if (format == PixelFormat::Invalid)
+ return 0;
+ constexpr std::array<u32, MaxPixelFormat> block_width_table = {{
+ 1, // ABGR8U
+ 1, // ABGR8S
+ 1, // ABGR8UI
+ 1, // B5G6R5U
+ 1, // A2B10G10R10U
+ 1, // A1B5G5R5U
+ 1, // R8U
+ 1, // R8UI
+ 1, // RGBA16F
+ 1, // RGBA16U
+ 1, // RGBA16UI
+ 1, // R11FG11FB10F
+ 1, // RGBA32UI
+ 4, // DXT1
+ 4, // DXT23
+ 4, // DXT45
+ 4, // DXN1
+ 4, // DXN2UNORM
+ 4, // DXN2SNORM
+ 4, // BC7U
+ 4, // BC6H_UF16
+ 4, // BC6H_SF16
+ 4, // ASTC_2D_4X4
+ 1, // G8R8U
+ 1, // G8R8S
+ 1, // BGRA8
+ 1, // RGBA32F
+ 1, // RG32F
+ 1, // R32F
+ 1, // R16F
+ 1, // R16U
+ 1, // R16S
+ 1, // R16UI
+ 1, // R16I
+ 1, // RG16
+ 1, // RG16F
+ 1, // RG16UI
+ 1, // RG16I
+ 1, // RG16S
+ 1, // RGB32F
+ 1, // RGBA8_SRGB
+ 1, // RG8U
+ 1, // RG8S
+ 1, // RG32UI
+ 1, // R32UI
+ 8, // ASTC_2D_8X8
+ 8, // ASTC_2D_8X5
+ 5, // ASTC_2D_5X4
+ 1, // BGRA8_SRGB
+ 4, // DXT1_SRGB
+ 4, // DXT23_SRGB
+ 4, // DXT45_SRGB
+ 4, // BC7U_SRGB
+ 4, // ASTC_2D_4X4_SRGB
+ 8, // ASTC_2D_8X8_SRGB
+ 8, // ASTC_2D_8X5_SRGB
+ 5, // ASTC_2D_5X4_SRGB
+ 5, // ASTC_2D_5X5
+ 5, // ASTC_2D_5X5_SRGB
+ 10, // ASTC_2D_10X8
+ 10, // ASTC_2D_10X8_SRGB
+ 1, // Z32F
+ 1, // Z16
+ 1, // Z24S8
+ 1, // S8Z24
+ 1, // Z32FS8
+ }};
+ ASSERT(static_cast<std::size_t>(format) < block_width_table.size());
+ return block_width_table[static_cast<std::size_t>(format)];
+}
+
+static constexpr u32 GetDefaultBlockHeight(PixelFormat format) {
+ if (format == PixelFormat::Invalid)
+ return 0;
+
+ constexpr std::array<u32, MaxPixelFormat> block_height_table = {{
+ 1, // ABGR8U
+ 1, // ABGR8S
+ 1, // ABGR8UI
+ 1, // B5G6R5U
+ 1, // A2B10G10R10U
+ 1, // A1B5G5R5U
+ 1, // R8U
+ 1, // R8UI
+ 1, // RGBA16F
+ 1, // RGBA16U
+ 1, // RGBA16UI
+ 1, // R11FG11FB10F
+ 1, // RGBA32UI
+ 4, // DXT1
+ 4, // DXT23
+ 4, // DXT45
+ 4, // DXN1
+ 4, // DXN2UNORM
+ 4, // DXN2SNORM
+ 4, // BC7U
+ 4, // BC6H_UF16
+ 4, // BC6H_SF16
+ 4, // ASTC_2D_4X4
+ 1, // G8R8U
+ 1, // G8R8S
+ 1, // BGRA8
+ 1, // RGBA32F
+ 1, // RG32F
+ 1, // R32F
+ 1, // R16F
+ 1, // R16U
+ 1, // R16S
+ 1, // R16UI
+ 1, // R16I
+ 1, // RG16
+ 1, // RG16F
+ 1, // RG16UI
+ 1, // RG16I
+ 1, // RG16S
+ 1, // RGB32F
+ 1, // RGBA8_SRGB
+ 1, // RG8U
+ 1, // RG8S
+ 1, // RG32UI
+ 1, // R32UI
+ 8, // ASTC_2D_8X8
+ 5, // ASTC_2D_8X5
+ 4, // ASTC_2D_5X4
+ 1, // BGRA8_SRGB
+ 4, // DXT1_SRGB
+ 4, // DXT23_SRGB
+ 4, // DXT45_SRGB
+ 4, // BC7U_SRGB
+ 4, // ASTC_2D_4X4_SRGB
+ 8, // ASTC_2D_8X8_SRGB
+ 5, // ASTC_2D_8X5_SRGB
+ 4, // ASTC_2D_5X4_SRGB
+ 5, // ASTC_2D_5X5
+ 5, // ASTC_2D_5X5_SRGB
+ 8, // ASTC_2D_10X8
+ 8, // ASTC_2D_10X8_SRGB
+ 1, // Z32F
+ 1, // Z16
+ 1, // Z24S8
+ 1, // S8Z24
+ 1, // Z32FS8
+ }};
+
+ ASSERT(static_cast<std::size_t>(format) < block_height_table.size());
+ return block_height_table[static_cast<std::size_t>(format)];
+}
+
+static constexpr u32 GetFormatBpp(PixelFormat format) {
+ if (format == PixelFormat::Invalid)
+ return 0;
+
+ constexpr std::array<u32, MaxPixelFormat> bpp_table = {{
+ 32, // ABGR8U
+ 32, // ABGR8S
+ 32, // ABGR8UI
+ 16, // B5G6R5U
+ 32, // A2B10G10R10U
+ 16, // A1B5G5R5U
+ 8, // R8U
+ 8, // R8UI
+ 64, // RGBA16F
+ 64, // RGBA16U
+ 64, // RGBA16UI
+ 32, // R11FG11FB10F
+ 128, // RGBA32UI
+ 64, // DXT1
+ 128, // DXT23
+ 128, // DXT45
+ 64, // DXN1
+ 128, // DXN2UNORM
+ 128, // DXN2SNORM
+ 128, // BC7U
+ 128, // BC6H_UF16
+ 128, // BC6H_SF16
+ 128, // ASTC_2D_4X4
+ 16, // G8R8U
+ 16, // G8R8S
+ 32, // BGRA8
+ 128, // RGBA32F
+ 64, // RG32F
+ 32, // R32F
+ 16, // R16F
+ 16, // R16U
+ 16, // R16S
+ 16, // R16UI
+ 16, // R16I
+ 32, // RG16
+ 32, // RG16F
+ 32, // RG16UI
+ 32, // RG16I
+ 32, // RG16S
+ 96, // RGB32F
+ 32, // RGBA8_SRGB
+ 16, // RG8U
+ 16, // RG8S
+ 64, // RG32UI
+ 32, // R32UI
+ 128, // ASTC_2D_8X8
+ 128, // ASTC_2D_8X5
+ 128, // ASTC_2D_5X4
+ 32, // BGRA8_SRGB
+ 64, // DXT1_SRGB
+ 128, // DXT23_SRGB
+ 128, // DXT45_SRGB
+ 128, // BC7U
+ 128, // ASTC_2D_4X4_SRGB
+ 128, // ASTC_2D_8X8_SRGB
+ 128, // ASTC_2D_8X5_SRGB
+ 128, // ASTC_2D_5X4_SRGB
+ 128, // ASTC_2D_5X5
+ 128, // ASTC_2D_5X5_SRGB
+ 128, // ASTC_2D_10X8
+ 128, // ASTC_2D_10X8_SRGB
+ 32, // Z32F
+ 16, // Z16
+ 32, // Z24S8
+ 32, // S8Z24
+ 64, // Z32FS8
+ }};
+
+ ASSERT(static_cast<std::size_t>(format) < bpp_table.size());
+ return bpp_table[static_cast<std::size_t>(format)];
+}
+
+/// Returns the sizer in bytes of the specified pixel format
+static constexpr u32 GetBytesPerPixel(PixelFormat pixel_format) {
+ if (pixel_format == PixelFormat::Invalid) {
+ return 0;
+ }
+ return GetFormatBpp(pixel_format) / CHAR_BIT;
+}
+
+SurfaceTarget SurfaceTargetFromTextureType(Tegra::Texture::TextureType texture_type);
+
+bool SurfaceTargetIsLayered(SurfaceTarget target);
+
+PixelFormat PixelFormatFromDepthFormat(Tegra::DepthFormat format);
+
+PixelFormat PixelFormatFromRenderTargetFormat(Tegra::RenderTargetFormat format);
+
+PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format,
+ Tegra::Texture::ComponentType component_type,
+ bool is_srgb);
+
+ComponentType ComponentTypeFromTexture(Tegra::Texture::ComponentType type);
+
+ComponentType ComponentTypeFromRenderTarget(Tegra::RenderTargetFormat format);
+
+PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat format);
+
+ComponentType ComponentTypeFromDepthFormat(Tegra::DepthFormat format);
+
+SurfaceType GetFormatType(PixelFormat pixel_format);
+
+bool IsPixelFormatASTC(PixelFormat format);
+
+std::pair<u32, u32> GetASTCBlockSize(PixelFormat format);
+
+/// Returns true if the specified PixelFormat is a BCn format, e.g. DXT or DXN
+bool IsFormatBCn(PixelFormat format);
+
+} // namespace VideoCore::Surface
diff --git a/src/video_core/textures/astc.cpp b/src/video_core/textures/astc.cpp
index b1feacae9..bc50a4876 100644
--- a/src/video_core/textures/astc.cpp
+++ b/src/video_core/textures/astc.cpp
@@ -1598,27 +1598,29 @@ static void DecompressBlock(uint8_t inBuf[16], const uint32_t blockWidth,
namespace Tegra::Texture::ASTC {
std::vector<uint8_t> Decompress(std::vector<uint8_t>& data, uint32_t width, uint32_t height,
- uint32_t block_width, uint32_t block_height) {
+ uint32_t depth, uint32_t block_width, uint32_t block_height) {
uint32_t blockIdx = 0;
- std::vector<uint8_t> outData(height * width * 4);
- for (uint32_t j = 0; j < height; j += block_height) {
- for (uint32_t i = 0; i < width; i += block_width) {
+ std::vector<uint8_t> outData(height * width * depth * 4);
+ for (uint32_t k = 0; k < depth; k++) {
+ for (uint32_t j = 0; j < height; j += block_height) {
+ for (uint32_t i = 0; i < width; i += block_width) {
- uint8_t* blockPtr = data.data() + blockIdx * 16;
+ uint8_t* blockPtr = data.data() + blockIdx * 16;
- // Blocks can be at most 12x12
- uint32_t uncompData[144];
- ASTCC::DecompressBlock(blockPtr, block_width, block_height, uncompData);
+ // Blocks can be at most 12x12
+ uint32_t uncompData[144];
+ ASTCC::DecompressBlock(blockPtr, block_width, block_height, uncompData);
- uint32_t decompWidth = std::min(block_width, width - i);
- uint32_t decompHeight = std::min(block_height, height - j);
+ uint32_t decompWidth = std::min(block_width, width - i);
+ uint32_t decompHeight = std::min(block_height, height - j);
- uint8_t* outRow = outData.data() + (j * width + i) * 4;
- for (uint32_t jj = 0; jj < decompHeight; jj++) {
- memcpy(outRow + jj * width * 4, uncompData + jj * block_width, decompWidth * 4);
- }
+ uint8_t* outRow = outData.data() + (j * width + i) * 4;
+ for (uint32_t jj = 0; jj < decompHeight; jj++) {
+ memcpy(outRow + jj * width * 4, uncompData + jj * block_width, decompWidth * 4);
+ }
- blockIdx++;
+ blockIdx++;
+ }
}
}
diff --git a/src/video_core/textures/astc.h b/src/video_core/textures/astc.h
index f0d7c0e56..d419dd025 100644
--- a/src/video_core/textures/astc.h
+++ b/src/video_core/textures/astc.h
@@ -10,6 +10,6 @@
namespace Tegra::Texture::ASTC {
std::vector<uint8_t> Decompress(std::vector<uint8_t>& data, uint32_t width, uint32_t height,
- uint32_t block_width, uint32_t block_height);
+ uint32_t depth, uint32_t block_width, uint32_t block_height);
} // namespace Tegra::Texture::ASTC
diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp
index 550ca856c..a9d134d14 100644
--- a/src/video_core/textures/decoders.cpp
+++ b/src/video_core/textures/decoders.cpp
@@ -202,6 +202,8 @@ u32 BytesPerPixel(TextureFormat format) {
case TextureFormat::ASTC_2D_5X4:
case TextureFormat::ASTC_2D_8X8:
case TextureFormat::ASTC_2D_8X5:
+ case TextureFormat::ASTC_2D_10X8:
+ case TextureFormat::ASTC_2D_5X5:
case TextureFormat::A8R8G8B8:
case TextureFormat::A2B10G10R10:
case TextureFormat::BF10GF11RF11:
@@ -227,12 +229,14 @@ u32 BytesPerPixel(TextureFormat format) {
}
}
-std::vector<u8> UnswizzleTexture(VAddr address, u32 tile_size, u32 bytes_per_pixel, u32 width,
- u32 height, u32 depth, u32 block_height, u32 block_depth) {
+std::vector<u8> UnswizzleTexture(VAddr address, u32 tile_size_x, u32 tile_size_y,
+ u32 bytes_per_pixel, u32 width, u32 height, u32 depth,
+ u32 block_height, u32 block_depth) {
std::vector<u8> unswizzled_data(width * height * depth * bytes_per_pixel);
- CopySwizzledData(width / tile_size, height / tile_size, depth, bytes_per_pixel, bytes_per_pixel,
- Memory::GetPointer(address), unswizzled_data.data(), true, block_height,
- block_depth);
+ CopySwizzledData((width + tile_size_x - 1) / tile_size_x,
+ (height + tile_size_y - 1) / tile_size_y, depth, bytes_per_pixel,
+ bytes_per_pixel, Memory::GetPointer(address), unswizzled_data.data(), true,
+ block_height, block_depth);
return unswizzled_data;
}
@@ -292,6 +296,8 @@ std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat
case TextureFormat::BC6H_SF16:
case TextureFormat::ASTC_2D_4X4:
case TextureFormat::ASTC_2D_8X8:
+ case TextureFormat::ASTC_2D_5X5:
+ case TextureFormat::ASTC_2D_10X8:
case TextureFormat::A8R8G8B8:
case TextureFormat::A2B10G10R10:
case TextureFormat::A1B5G5R5:
diff --git a/src/video_core/textures/decoders.h b/src/video_core/textures/decoders.h
index b390219e4..ba065510b 100644
--- a/src/video_core/textures/decoders.h
+++ b/src/video_core/textures/decoders.h
@@ -19,8 +19,8 @@ inline std::size_t GetGOBSize() {
/**
* Unswizzles a swizzled texture without changing its format.
*/
-std::vector<u8> UnswizzleTexture(VAddr address, u32 tile_size, u32 bytes_per_pixel, u32 width,
- u32 height, u32 depth,
+std::vector<u8> UnswizzleTexture(VAddr address, u32 tile_size_x, u32 tile_size_y,
+ u32 bytes_per_pixel, u32 width, u32 height, u32 depth,
u32 block_height = TICEntry::DefaultBlockHeight,
u32 block_depth = TICEntry::DefaultBlockHeight);
diff --git a/src/video_core/textures/texture.h b/src/video_core/textures/texture.h
index d12d2ecb8..e199d019a 100644
--- a/src/video_core/textures/texture.h
+++ b/src/video_core/textures/texture.h
@@ -168,20 +168,29 @@ struct TICEntry {
// High 16 bits of the pitch value
BitField<0, 16, u32> pitch_high;
-
+ BitField<26, 1, u32> use_header_opt_control;
+ BitField<27, 1, u32> depth_texture;
BitField<28, 4, u32> max_mip_level;
};
union {
BitField<0, 16, u32> width_minus_1;
BitField<22, 1, u32> srgb_conversion;
BitField<23, 4, TextureType> texture_type;
+ BitField<29, 3, u32> border_size;
};
union {
BitField<0, 16, u32> height_minus_1;
BitField<16, 15, u32> depth_minus_1;
};
+ union {
+ BitField<6, 13, u32> mip_lod_bias;
+ BitField<27, 3, u32> max_anisotropy;
+ };
- INSERT_PADDING_BYTES(8);
+ union {
+ BitField<0, 4, u32> res_min_mip_level;
+ BitField<4, 4, u32> res_max_mip_level;
+ };
GPUVAddr Address() const {
return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) | address_low);
diff --git a/src/web_service/telemetry_json.cpp b/src/web_service/telemetry_json.cpp
index 0a8f2bd9e..9156ce802 100644
--- a/src/web_service/telemetry_json.cpp
+++ b/src/web_service/telemetry_json.cpp
@@ -102,16 +102,27 @@ void TelemetryJson::Complete() {
impl->SerializeSection(Telemetry::FieldType::App, "App");
impl->SerializeSection(Telemetry::FieldType::Session, "Session");
impl->SerializeSection(Telemetry::FieldType::Performance, "Performance");
- impl->SerializeSection(Telemetry::FieldType::UserFeedback, "UserFeedback");
impl->SerializeSection(Telemetry::FieldType::UserConfig, "UserConfig");
impl->SerializeSection(Telemetry::FieldType::UserSystem, "UserSystem");
auto content = impl->TopSection().dump();
// Send the telemetry async but don't handle the errors since they were written to the log
- Common::DetachedTasks::AddTask(
- [host{impl->host}, username{impl->username}, token{impl->token}, content]() {
- Client{host, username, token}.PostJson("/telemetry", content, true);
- });
+ Common::DetachedTasks::AddTask([host{impl->host}, content]() {
+ Client{host, "", ""}.PostJson("/telemetry", content, true);
+ });
+}
+
+bool TelemetryJson::SubmitTestcase() {
+ impl->SerializeSection(Telemetry::FieldType::App, "App");
+ impl->SerializeSection(Telemetry::FieldType::Session, "Session");
+ impl->SerializeSection(Telemetry::FieldType::UserFeedback, "UserFeedback");
+ impl->SerializeSection(Telemetry::FieldType::UserSystem, "UserSystem");
+
+ auto content = impl->TopSection().dump();
+ Client client(impl->host, impl->username, impl->token);
+ auto value = client.PostJson("/gamedb/testcase", content, false);
+
+ return value.result_code == Common::WebResult::Code::Success;
}
} // namespace WebService
diff --git a/src/web_service/telemetry_json.h b/src/web_service/telemetry_json.h
index 93371414a..dfd202829 100644
--- a/src/web_service/telemetry_json.h
+++ b/src/web_service/telemetry_json.h
@@ -35,6 +35,7 @@ public:
void Visit(const Telemetry::Field<std::chrono::microseconds>& field) override;
void Complete() override;
+ bool SubmitTestcase() override;
private:
struct Impl;
diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt
index 9379d9110..f9ca2948e 100644
--- a/src/yuzu/CMakeLists.txt
+++ b/src/yuzu/CMakeLists.txt
@@ -56,6 +56,8 @@ add_executable(yuzu
main.h
ui_settings.cpp
ui_settings.h
+ util/limitable_input_dialog.cpp
+ util/limitable_input_dialog.h
util/spinbox.cpp
util/spinbox.h
util/util.cpp
diff --git a/src/yuzu/compatdb.cpp b/src/yuzu/compatdb.cpp
index 91e754274..5f0896f84 100644
--- a/src/yuzu/compatdb.cpp
+++ b/src/yuzu/compatdb.cpp
@@ -5,6 +5,7 @@
#include <QButtonGroup>
#include <QMessageBox>
#include <QPushButton>
+#include <QtConcurrent/qtconcurrentrun.h>
#include "common/logging/log.h"
#include "common/telemetry.h"
#include "core/core.h"
@@ -23,6 +24,8 @@ CompatDB::CompatDB(QWidget* parent)
connect(ui->radioButton_IntroMenu, &QRadioButton::clicked, this, &CompatDB::EnableNext);
connect(ui->radioButton_WontBoot, &QRadioButton::clicked, this, &CompatDB::EnableNext);
connect(button(NextButton), &QPushButton::clicked, this, &CompatDB::Submit);
+ connect(&testcase_watcher, &QFutureWatcher<bool>::finished, this,
+ &CompatDB::OnTestcaseSubmitted);
}
CompatDB::~CompatDB() = default;
@@ -48,18 +51,38 @@ void CompatDB::Submit() {
}
break;
case CompatDBPage::Final:
+ back();
LOG_DEBUG(Frontend, "Compatibility Rating: {}", compatibility->checkedId());
Core::Telemetry().AddField(Telemetry::FieldType::UserFeedback, "Compatibility",
compatibility->checkedId());
- // older versions of QT don't support the "NoCancelButtonOnLastPage" option, this is a
- // workaround
+
+ button(NextButton)->setEnabled(false);
+ button(NextButton)->setText(tr("Submitting"));
button(QWizard::CancelButton)->setVisible(false);
+
+ testcase_watcher.setFuture(QtConcurrent::run(
+ [this]() { return Core::System::GetInstance().TelemetrySession().SubmitTestcase(); }));
break;
default:
LOG_ERROR(Frontend, "Unexpected page: {}", currentId());
}
}
+void CompatDB::OnTestcaseSubmitted() {
+ if (!testcase_watcher.result()) {
+ QMessageBox::critical(this, tr("Communication error"),
+ tr("An error occured while sending the Testcase"));
+ button(NextButton)->setEnabled(true);
+ button(NextButton)->setText(tr("Next"));
+ button(QWizard::CancelButton)->setVisible(true);
+ } else {
+ next();
+ // older versions of QT don't support the "NoCancelButtonOnLastPage" option, this is a
+ // workaround
+ button(QWizard::CancelButton)->setVisible(false);
+ }
+}
+
void CompatDB::EnableNext() {
button(NextButton)->setEnabled(true);
}
diff --git a/src/yuzu/compatdb.h b/src/yuzu/compatdb.h
index ca0dd11d6..5381f67f7 100644
--- a/src/yuzu/compatdb.h
+++ b/src/yuzu/compatdb.h
@@ -5,6 +5,7 @@
#pragma once
#include <memory>
+#include <QFutureWatcher>
#include <QWizard>
namespace Ui {
@@ -19,8 +20,11 @@ public:
~CompatDB();
private:
+ QFutureWatcher<bool> testcase_watcher;
+
std::unique_ptr<Ui::CompatDB> ui;
void Submit();
+ void OnTestcaseSubmitted();
void EnableNext();
};
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index 526cf6c10..be69fb831 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -134,6 +134,14 @@ void Config::ReadValues() {
Service::Account::MAX_USERS - 1);
Settings::values.language_index = qt_config->value("language_index", 1).toInt();
+
+ const auto enabled = qt_config->value("rng_seed_enabled", false).toBool();
+ if (enabled) {
+ Settings::values.rng_seed = qt_config->value("rng_seed", 0).toULongLong();
+ } else {
+ Settings::values.rng_seed = std::nullopt;
+ }
+
qt_config->endGroup();
qt_config->beginGroup("Miscellaneous");
@@ -145,6 +153,7 @@ void Config::ReadValues() {
Settings::values.use_gdbstub = qt_config->value("use_gdbstub", false).toBool();
Settings::values.gdbstub_port = qt_config->value("gdbstub_port", 24689).toInt();
Settings::values.program_args = qt_config->value("program_args", "").toString().toStdString();
+ Settings::values.dump_nso = qt_config->value("dump_nso", false).toBool();
qt_config->endGroup();
qt_config->beginGroup("WebService");
@@ -273,6 +282,10 @@ void Config::SaveValues() {
qt_config->setValue("current_user", Settings::values.current_user);
qt_config->setValue("language_index", Settings::values.language_index);
+
+ qt_config->setValue("rng_seed_enabled", Settings::values.rng_seed.has_value());
+ qt_config->setValue("rng_seed", Settings::values.rng_seed.value_or(0));
+
qt_config->endGroup();
qt_config->beginGroup("Miscellaneous");
@@ -284,6 +297,7 @@ void Config::SaveValues() {
qt_config->setValue("use_gdbstub", Settings::values.use_gdbstub);
qt_config->setValue("gdbstub_port", Settings::values.gdbstub_port);
qt_config->setValue("program_args", QString::fromStdString(Settings::values.program_args));
+ qt_config->setValue("dump_nso", Settings::values.dump_nso);
qt_config->endGroup();
qt_config->beginGroup("WebService");
diff --git a/src/yuzu/configuration/configure_debug.cpp b/src/yuzu/configuration/configure_debug.cpp
index 9e765fc93..fd5876b41 100644
--- a/src/yuzu/configuration/configure_debug.cpp
+++ b/src/yuzu/configuration/configure_debug.cpp
@@ -34,6 +34,7 @@ void ConfigureDebug::setConfiguration() {
ui->toggle_console->setChecked(UISettings::values.show_console);
ui->log_filter_edit->setText(QString::fromStdString(Settings::values.log_filter));
ui->homebrew_args_edit->setText(QString::fromStdString(Settings::values.program_args));
+ ui->dump_decompressed_nso->setChecked(Settings::values.dump_nso);
}
void ConfigureDebug::applyConfiguration() {
@@ -42,6 +43,7 @@ void ConfigureDebug::applyConfiguration() {
UISettings::values.show_console = ui->toggle_console->isChecked();
Settings::values.log_filter = ui->log_filter_edit->text().toStdString();
Settings::values.program_args = ui->homebrew_args_edit->text().toStdString();
+ Settings::values.dump_nso = ui->dump_decompressed_nso->isChecked();
Debugger::ToggleConsole();
Log::Filter filter;
filter.ParseFilterString(Settings::values.log_filter);
diff --git a/src/yuzu/configuration/configure_debug.ui b/src/yuzu/configuration/configure_debug.ui
index ff4987604..9c5b702f8 100644
--- a/src/yuzu/configuration/configure_debug.ui
+++ b/src/yuzu/configuration/configure_debug.ui
@@ -7,7 +7,7 @@
<x>0</x>
<y>0</y>
<width>400</width>
- <height>300</height>
+ <height>357</height>
</rect>
</property>
<property name="windowTitle">
@@ -130,6 +130,25 @@
</widget>
</item>
<item>
+ <widget class="QGroupBox" name="groupBox_4">
+ <property name="title">
+ <string>Dump</string>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_4">
+ <item>
+ <widget class="QCheckBox" name="dump_decompressed_nso">
+ <property name="whatsThis">
+ <string>When checked, any NSO yuzu tries to load or patch will be copied decompressed to the yuzu/dump directory.</string>
+ </property>
+ <property name="text">
+ <string>Dump Decompressed NSOs</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
<spacer name="verticalSpacer">
<property name="orientation">
<enum>Qt::Vertical</enum>
diff --git a/src/yuzu/configuration/configure_general.cpp b/src/yuzu/configuration/configure_general.cpp
index 537d6e576..314f51203 100644
--- a/src/yuzu/configuration/configure_general.cpp
+++ b/src/yuzu/configuration/configure_general.cpp
@@ -3,6 +3,10 @@
// Refer to the license.txt file included.
#include "core/core.h"
+#include "core/hle/service/am/am.h"
+#include "core/hle/service/am/applet_ae.h"
+#include "core/hle/service/am/applet_oe.h"
+#include "core/hle/service/sm/sm.h"
#include "core/settings.h"
#include "ui_configure_general.h"
#include "yuzu/configuration/configure_general.h"
@@ -20,7 +24,6 @@ ConfigureGeneral::ConfigureGeneral(QWidget* parent)
this->setConfiguration();
ui->use_cpu_jit->setEnabled(!Core::System::GetInstance().IsPoweredOn());
- ui->use_docked_mode->setEnabled(!Core::System::GetInstance().IsPoweredOn());
}
ConfigureGeneral::~ConfigureGeneral() = default;
@@ -38,6 +41,33 @@ void ConfigureGeneral::PopulateHotkeyList(const HotkeyRegistry& registry) {
ui->widget->Populate(registry);
}
+void ConfigureGeneral::OnDockedModeChanged(bool last_state, bool new_state) {
+ if (last_state == new_state) {
+ return;
+ }
+
+ Core::System& system{Core::System::GetInstance()};
+ if (!system.IsPoweredOn()) {
+ return;
+ }
+ Service::SM::ServiceManager& sm = system.ServiceManager();
+
+ // Message queue is shared between these services, we just need to signal an operation
+ // change to one and it will handle both automatically
+ auto applet_oe = sm.GetService<Service::AM::AppletOE>("appletOE");
+ auto applet_ae = sm.GetService<Service::AM::AppletAE>("appletAE");
+ bool has_signalled = false;
+
+ if (applet_oe != nullptr) {
+ applet_oe->GetMessageQueue()->OperationModeChanged();
+ has_signalled = true;
+ }
+
+ if (applet_ae != nullptr && !has_signalled) {
+ applet_ae->GetMessageQueue()->OperationModeChanged();
+ }
+}
+
void ConfigureGeneral::applyConfiguration() {
UISettings::values.gamedir_deepscan = ui->toggle_deepscan->isChecked();
UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked();
@@ -45,6 +75,9 @@ void ConfigureGeneral::applyConfiguration() {
ui->theme_combobox->itemData(ui->theme_combobox->currentIndex()).toString();
Settings::values.use_cpu_jit = ui->use_cpu_jit->isChecked();
+ const bool pre_docked_mode = Settings::values.use_docked_mode;
Settings::values.use_docked_mode = ui->use_docked_mode->isChecked();
+ OnDockedModeChanged(pre_docked_mode, Settings::values.use_docked_mode);
+
Settings::values.enable_nfc = ui->enable_nfc->isChecked();
}
diff --git a/src/yuzu/configuration/configure_general.h b/src/yuzu/configuration/configure_general.h
index 4770034cc..2210d48da 100644
--- a/src/yuzu/configuration/configure_general.h
+++ b/src/yuzu/configuration/configure_general.h
@@ -25,6 +25,7 @@ public:
private:
void setConfiguration();
+ void OnDockedModeChanged(bool last_state, bool new_state);
std::unique_ptr<Ui::ConfigureGeneral> ui;
};
diff --git a/src/yuzu/configuration/configure_system.cpp b/src/yuzu/configuration/configure_system.cpp
index 1b8aa7de2..ab5d46492 100644
--- a/src/yuzu/configuration/configure_system.cpp
+++ b/src/yuzu/configuration/configure_system.cpp
@@ -6,20 +6,20 @@
#include <QFileDialog>
#include <QGraphicsItem>
#include <QGraphicsScene>
-#include <QInputDialog>
+#include <QHeaderView>
#include <QMessageBox>
#include <QStandardItemModel>
#include <QTreeView>
#include <QVBoxLayout>
-#include "common/common_paths.h"
-#include "common/logging/backend.h"
+#include "common/assert.h"
+#include "common/file_util.h"
#include "common/string_util.h"
#include "core/core.h"
#include "core/hle/service/acc/profile_manager.h"
#include "core/settings.h"
#include "ui_configure_system.h"
#include "yuzu/configuration/configure_system.h"
-#include "yuzu/main.h"
+#include "yuzu/util/limitable_input_dialog.h"
namespace {
constexpr std::array<int, 12> days_in_month = {{
@@ -83,6 +83,12 @@ QPixmap GetIcon(Service::Account::UUID uuid) {
return icon.scaled(64, 64, Qt::IgnoreAspectRatio, Qt::SmoothTransformation);
}
+
+QString GetProfileUsernameFromUser(QWidget* parent, const QString& description_text) {
+ return LimitableInputDialog::GetText(parent, ConfigureSystem::tr("Enter Username"),
+ description_text, 1,
+ static_cast<int>(Service::Account::profile_username_size));
+}
} // Anonymous namespace
ConfigureSystem::ConfigureSystem(QWidget* parent)
@@ -131,6 +137,12 @@ ConfigureSystem::ConfigureSystem(QWidget* parent)
connect(ui->pm_remove, &QPushButton::pressed, this, &ConfigureSystem::DeleteUser);
connect(ui->pm_set_image, &QPushButton::pressed, this, &ConfigureSystem::SetUserImage);
+ connect(ui->rng_seed_checkbox, &QCheckBox::stateChanged, this, [this](bool checked) {
+ ui->rng_seed_edit->setEnabled(checked);
+ if (!checked)
+ ui->rng_seed_edit->setText(QStringLiteral("00000000"));
+ });
+
scene = new QGraphicsScene;
ui->current_user_icon->setScene(scene);
@@ -149,6 +161,13 @@ void ConfigureSystem::setConfiguration() {
PopulateUserList();
UpdateCurrentUser();
+
+ ui->rng_seed_checkbox->setChecked(Settings::values.rng_seed.has_value());
+ ui->rng_seed_edit->setEnabled(Settings::values.rng_seed.has_value());
+
+ const auto rng_seed =
+ QString("%1").arg(Settings::values.rng_seed.value_or(0), 8, 16, QLatin1Char{'0'}).toUpper();
+ ui->rng_seed_edit->setText(rng_seed);
}
void ConfigureSystem::PopulateUserList() {
@@ -189,6 +208,12 @@ void ConfigureSystem::applyConfiguration() {
return;
Settings::values.language_index = ui->combo_language->currentIndex();
+
+ if (ui->rng_seed_checkbox->isChecked())
+ Settings::values.rng_seed = ui->rng_seed_edit->text().toULongLong(nullptr, 16);
+ else
+ Settings::values.rng_seed = std::nullopt;
+
Settings::Apply();
}
@@ -234,7 +259,7 @@ void ConfigureSystem::RefreshConsoleID() {
void ConfigureSystem::SelectUser(const QModelIndex& index) {
Settings::values.current_user =
- std::clamp<std::size_t>(index.row(), 0, profile_manager->GetUserCount() - 1);
+ std::clamp<s32>(index.row(), 0, static_cast<s32>(profile_manager->GetUserCount() - 1));
UpdateCurrentUser();
@@ -244,15 +269,13 @@ void ConfigureSystem::SelectUser(const QModelIndex& index) {
}
void ConfigureSystem::AddUser() {
- const auto uuid = Service::Account::UUID::Generate();
-
- bool ok = false;
const auto username =
- QInputDialog::getText(this, tr("Enter Username"), tr("Enter a username for the new user:"),
- QLineEdit::Normal, QString(), &ok);
- if (!ok)
+ GetProfileUsernameFromUser(this, tr("Enter a username for the new user:"));
+ if (username.isEmpty()) {
return;
+ }
+ const auto uuid = Service::Account::UUID::Generate();
profile_manager->CreateNewUser(uuid, username.toStdString());
item_model->appendRow(new QStandardItem{GetIcon(uuid), FormatUserEntryText(username, uuid)});
@@ -267,23 +290,14 @@ void ConfigureSystem::RenameUser() {
if (!profile_manager->GetProfileBase(*uuid, profile))
return;
- bool ok = false;
- const auto old_username = GetAccountUsername(*profile_manager, *uuid);
- const auto new_username =
- QInputDialog::getText(this, tr("Enter Username"), tr("Enter a new username:"),
- QLineEdit::Normal, old_username, &ok);
-
- if (!ok)
+ const auto new_username = GetProfileUsernameFromUser(this, tr("Enter a new username:"));
+ if (new_username.isEmpty()) {
return;
+ }
- std::fill(profile.username.begin(), profile.username.end(), '\0');
const auto username_std = new_username.toStdString();
- if (username_std.size() > profile.username.size()) {
- std::copy_n(username_std.begin(), std::min(profile.username.size(), username_std.size()),
- profile.username.begin());
- } else {
- std::copy(username_std.begin(), username_std.end(), profile.username.begin());
- }
+ std::fill(profile.username.begin(), profile.username.end(), '\0');
+ std::copy(username_std.begin(), username_std.end(), profile.username.begin());
profile_manager->SetProfileBase(*uuid, profile);
diff --git a/src/yuzu/configuration/configure_system.ui b/src/yuzu/configuration/configure_system.ui
index 020b32a37..a91580893 100644
--- a/src/yuzu/configuration/configure_system.ui
+++ b/src/yuzu/configuration/configure_system.ui
@@ -6,7 +6,7 @@
<rect>
<x>0</x>
<y>0</y>
- <width>360</width>
+ <width>366</width>
<height>483</height>
</rect>
</property>
@@ -22,98 +22,6 @@
<string>System Settings</string>
</property>
<layout class="QGridLayout" name="gridLayout">
- <item row="1" column="0">
- <widget class="QLabel" name="label_language">
- <property name="text">
- <string>Language</string>
- </property>
- </widget>
- </item>
- <item row="0" column="0">
- <widget class="QLabel" name="label_birthday">
- <property name="text">
- <string>Birthday</string>
- </property>
- </widget>
- </item>
- <item row="3" column="0">
- <widget class="QLabel" name="label_console_id">
- <property name="text">
- <string>Console ID:</string>
- </property>
- </widget>
- </item>
- <item row="0" column="1">
- <layout class="QHBoxLayout" name="horizontalLayout_birthday2">
- <item>
- <widget class="QComboBox" name="combo_birthmonth">
- <item>
- <property name="text">
- <string>January</string>
- </property>
- </item>
- <item>
- <property name="text">
- <string>February</string>
- </property>
- </item>
- <item>
- <property name="text">
- <string>March</string>
- </property>
- </item>
- <item>
- <property name="text">
- <string>April</string>
- </property>
- </item>
- <item>
- <property name="text">
- <string>May</string>
- </property>
- </item>
- <item>
- <property name="text">
- <string>June</string>
- </property>
- </item>
- <item>
- <property name="text">
- <string>July</string>
- </property>
- </item>
- <item>
- <property name="text">
- <string>August</string>
- </property>
- </item>
- <item>
- <property name="text">
- <string>September</string>
- </property>
- </item>
- <item>
- <property name="text">
- <string>October</string>
- </property>
- </item>
- <item>
- <property name="text">
- <string>November</string>
- </property>
- </item>
- <item>
- <property name="text">
- <string>December</string>
- </property>
- </item>
- </widget>
- </item>
- <item>
- <widget class="QComboBox" name="combo_birthday"/>
- </item>
- </layout>
- </item>
<item row="1" column="1">
<widget class="QComboBox" name="combo_language">
<property name="toolTip">
@@ -206,6 +114,13 @@
</item>
</widget>
</item>
+ <item row="3" column="0">
+ <widget class="QLabel" name="label_console_id">
+ <property name="text">
+ <string>Console ID:</string>
+ </property>
+ </widget>
+ </item>
<item row="2" column="0">
<widget class="QLabel" name="label_sound">
<property name="text">
@@ -213,6 +128,100 @@
</property>
</widget>
</item>
+ <item row="0" column="0">
+ <widget class="QLabel" name="label_birthday">
+ <property name="text">
+ <string>Birthday</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1">
+ <layout class="QHBoxLayout" name="horizontalLayout_birthday2">
+ <item>
+ <widget class="QComboBox" name="combo_birthmonth">
+ <item>
+ <property name="text">
+ <string>January</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>February</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>March</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>April</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>May</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>June</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>July</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>August</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>September</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>October</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>November</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>December</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="combo_birthday"/>
+ </item>
+ </layout>
+ </item>
+ <item row="3" column="1">
+ <widget class="QPushButton" name="button_regenerate_console_id">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="layoutDirection">
+ <enum>Qt::RightToLeft</enum>
+ </property>
+ <property name="text">
+ <string>Regenerate</string>
+ </property>
+ </widget>
+ </item>
<item row="2" column="1">
<widget class="QComboBox" name="combo_sound">
<item>
@@ -232,19 +241,38 @@
</item>
</widget>
</item>
- <item row="3" column="1">
- <widget class="QPushButton" name="button_regenerate_console_id">
+ <item row="1" column="0">
+ <widget class="QLabel" name="label_language">
+ <property name="text">
+ <string>Language</string>
+ </property>
+ </widget>
+ </item>
+ <item row="4" column="0">
+ <widget class="QCheckBox" name="rng_seed_checkbox">
+ <property name="text">
+ <string>RNG Seed</string>
+ </property>
+ </widget>
+ </item>
+ <item row="4" column="1">
+ <widget class="QLineEdit" name="rng_seed_edit">
<property name="sizePolicy">
- <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <sizepolicy hsizetype="Minimum" vsizetype="Fixed">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
- <property name="layoutDirection">
- <enum>Qt::RightToLeft</enum>
+ <property name="font">
+ <font>
+ <family>Lucida Console</family>
+ </font>
</property>
- <property name="text">
- <string>Regenerate</string>
+ <property name="inputMask">
+ <string notr="true">HHHHHHHH</string>
+ </property>
+ <property name="maxLength">
+ <number>8</number>
</property>
</widget>
</item>
diff --git a/src/yuzu/debugger/graphics/graphics_surface.cpp b/src/yuzu/debugger/graphics/graphics_surface.cpp
index 0adbab27d..707747422 100644
--- a/src/yuzu/debugger/graphics/graphics_surface.cpp
+++ b/src/yuzu/debugger/graphics/graphics_surface.cpp
@@ -386,9 +386,9 @@ void GraphicsSurfaceWidget::OnUpdate() {
// TODO(bunnei): Will not work with BCn formats that swizzle 4x4 tiles.
// Needs to be fixed if we plan to use this feature more, otherwise we may remove it.
- auto unswizzled_data =
- Tegra::Texture::UnswizzleTexture(*address, 1, Tegra::Texture::BytesPerPixel(surface_format),
- surface_width, surface_height, 1U);
+ auto unswizzled_data = Tegra::Texture::UnswizzleTexture(
+ *address, 1, 1, Tegra::Texture::BytesPerPixel(surface_format), surface_width,
+ surface_height, 1U);
auto texture_data = Tegra::Texture::DecodeTexture(unswizzled_data, surface_format,
surface_width, surface_height);
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index c5a56cbfd..131ad19de 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -142,6 +142,9 @@ static void InitializeLogging() {
const std::string& log_dir = FileUtil::GetUserPath(FileUtil::UserPath::LogDir);
FileUtil::CreateFullPath(log_dir);
Log::AddBackend(std::make_unique<Log::FileBackend>(log_dir + LOG_FILE));
+#ifdef _WIN32
+ Log::AddBackend(std::make_unique<Log::DebuggerBackend>());
+#endif
}
GMainWindow::GMainWindow()
@@ -454,6 +457,7 @@ void GMainWindow::ConnectMenuEvents() {
connect(ui.action_Fullscreen, &QAction::triggered, this, &GMainWindow::ToggleFullscreen);
// Help
+ connect(ui.action_Open_yuzu_Folder, &QAction::triggered, this, &GMainWindow::OnOpenYuzuFolder);
connect(ui.action_Rederive, &QAction::triggered, this,
std::bind(&GMainWindow::OnReinitializeKeys, this, ReinitializeKeyBehavior::Warning));
connect(ui.action_About, &QAction::triggered, this, &GMainWindow::OnAbout);
@@ -929,7 +933,8 @@ void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_pa
const auto full = res == "Full";
const auto entry_size = CalculateRomFSEntrySize(extracted, full);
- QProgressDialog progress(tr("Extracting RomFS..."), tr("Cancel"), 0, entry_size, this);
+ QProgressDialog progress(tr("Extracting RomFS..."), tr("Cancel"), 0,
+ static_cast<s32>(entry_size), this);
progress.setWindowModality(Qt::WindowModal);
progress.setMinimumDuration(100);
@@ -1374,6 +1379,11 @@ void GMainWindow::OnLoadAmiibo() {
}
}
+void GMainWindow::OnOpenYuzuFolder() {
+ QDesktopServices::openUrl(QUrl::fromLocalFile(
+ QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::UserDir))));
+}
+
void GMainWindow::OnAbout() {
AboutDialog aboutDialog(this);
aboutDialog.exec();
@@ -1532,7 +1542,7 @@ void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) {
"derivation. It will be attempted but may not complete.<br><br>") +
errors +
tr("<br><br>You can get all of these and dump all of your games easily by "
- "following <a href='https://yuzu-emu.org/help/quickstart/quickstart/'>the "
+ "following <a href='https://yuzu-emu.org/help/quickstart/'>the "
"quickstart guide</a>. Alternatively, you can use another method of dumping "
"to obtain all of your keys."));
}
@@ -1612,7 +1622,7 @@ void GMainWindow::closeEvent(QCloseEvent* event) {
return;
}
- if (ui.action_Fullscreen->isChecked()) {
+ if (!ui.action_Fullscreen->isChecked()) {
UISettings::values.geometry = saveGeometry();
UISettings::values.renderwindow_geometry = render_window->saveGeometry();
}
diff --git a/src/yuzu/main.h b/src/yuzu/main.h
index af637d89e..929250e8c 100644
--- a/src/yuzu/main.h
+++ b/src/yuzu/main.h
@@ -167,6 +167,7 @@ private slots:
void OnMenuRecentFile();
void OnConfigure();
void OnLoadAmiibo();
+ void OnOpenYuzuFolder();
void OnAbout();
void OnToggleFilterBar();
void OnDisplayTitleBars(bool);
diff --git a/src/yuzu/main.ui b/src/yuzu/main.ui
index 48d099591..75e96387f 100644
--- a/src/yuzu/main.ui
+++ b/src/yuzu/main.ui
@@ -70,6 +70,8 @@
<addaction name="separator"/>
<addaction name="action_Load_Amiibo"/>
<addaction name="separator"/>
+ <addaction name="action_Open_yuzu_Folder"/>
+ <addaction name="separator"/>
<addaction name="action_Exit"/>
</widget>
<widget class="QMenu" name="menu_Emulation">
@@ -277,6 +279,11 @@
<bool>false</bool>
</property>
</action>
+ <action name="action_Open_yuzu_Folder">
+ <property name="text">
+ <string>Open yuzu Folder</string>
+ </property>
+ </action>
</widget>
<resources/>
<connections/>
diff --git a/src/yuzu/util/limitable_input_dialog.cpp b/src/yuzu/util/limitable_input_dialog.cpp
new file mode 100644
index 000000000..edd78e579
--- /dev/null
+++ b/src/yuzu/util/limitable_input_dialog.cpp
@@ -0,0 +1,59 @@
+// Copyright 2018 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <QDialogButtonBox>
+#include <QLabel>
+#include <QLineEdit>
+#include <QPushButton>
+#include <QVBoxLayout>
+#include "yuzu/util/limitable_input_dialog.h"
+
+LimitableInputDialog::LimitableInputDialog(QWidget* parent) : QDialog{parent} {
+ CreateUI();
+ ConnectEvents();
+}
+
+LimitableInputDialog::~LimitableInputDialog() = default;
+
+void LimitableInputDialog::CreateUI() {
+ setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
+
+ text_label = new QLabel(this);
+ text_entry = new QLineEdit(this);
+ buttons = new QDialogButtonBox(QDialogButtonBox::Ok | QDialogButtonBox::Cancel, this);
+
+ auto* const layout = new QVBoxLayout;
+ layout->addWidget(text_label);
+ layout->addWidget(text_entry);
+ layout->addWidget(buttons);
+
+ setLayout(layout);
+}
+
+void LimitableInputDialog::ConnectEvents() {
+ connect(buttons, &QDialogButtonBox::accepted, this, &QDialog::accept);
+ connect(buttons, &QDialogButtonBox::rejected, this, &QDialog::reject);
+}
+
+QString LimitableInputDialog::GetText(QWidget* parent, const QString& title, const QString& text,
+ int min_character_limit, int max_character_limit) {
+ Q_ASSERT(min_character_limit <= max_character_limit);
+
+ LimitableInputDialog dialog{parent};
+ dialog.setWindowTitle(title);
+ dialog.text_label->setText(text);
+ dialog.text_entry->setMaxLength(max_character_limit);
+
+ auto* const ok_button = dialog.buttons->button(QDialogButtonBox::Ok);
+ ok_button->setEnabled(false);
+ connect(dialog.text_entry, &QLineEdit::textEdited, [&](const QString& new_text) {
+ ok_button->setEnabled(new_text.length() >= min_character_limit);
+ });
+
+ if (dialog.exec() != QDialog::Accepted) {
+ return {};
+ }
+
+ return dialog.text_entry->text();
+}
diff --git a/src/yuzu/util/limitable_input_dialog.h b/src/yuzu/util/limitable_input_dialog.h
new file mode 100644
index 000000000..164ad7301
--- /dev/null
+++ b/src/yuzu/util/limitable_input_dialog.h
@@ -0,0 +1,31 @@
+// Copyright 2018 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <QDialog>
+
+class QDialogButtonBox;
+class QLabel;
+class QLineEdit;
+
+/// A QDialog that functions similarly to QInputDialog, however, it allows
+/// restricting the minimum and total number of characters that can be entered.
+class LimitableInputDialog final : public QDialog {
+ Q_OBJECT
+public:
+ explicit LimitableInputDialog(QWidget* parent = nullptr);
+ ~LimitableInputDialog() override;
+
+ static QString GetText(QWidget* parent, const QString& title, const QString& text,
+ int min_character_limit, int max_character_limit);
+
+private:
+ void CreateUI();
+ void ConnectEvents();
+
+ QLabel* text_label;
+ QLineEdit* text_entry;
+ QDialogButtonBox* buttons;
+};
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp
index b456266a6..9cc409fd5 100644
--- a/src/yuzu_cmd/config.cpp
+++ b/src/yuzu_cmd/config.cpp
@@ -132,6 +132,13 @@ void Config::ReadValues() {
Settings::values.current_user = std::clamp<int>(
sdl2_config->GetInteger("System", "current_user", 0), 0, Service::Account::MAX_USERS - 1);
+ const auto enabled = sdl2_config->GetBoolean("System", "rng_seed_enabled", false);
+ if (enabled) {
+ Settings::values.rng_seed = sdl2_config->GetInteger("System", "rng_seed", 0);
+ } else {
+ Settings::values.rng_seed = std::nullopt;
+ }
+
// Miscellaneous
Settings::values.log_filter = sdl2_config->Get("Miscellaneous", "log_filter", "*:Trace");
Settings::values.use_dev_keys = sdl2_config->GetBoolean("Miscellaneous", "use_dev_keys", false);
@@ -141,6 +148,7 @@ void Config::ReadValues() {
Settings::values.gdbstub_port =
static_cast<u16>(sdl2_config->GetInteger("Debugging", "gdbstub_port", 24689));
Settings::values.program_args = sdl2_config->Get("Debugging", "program_args", "");
+ Settings::values.dump_nso = sdl2_config->GetBoolean("Debugging", "dump_nso", false);
// Web Service
Settings::values.enable_telemetry =
diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h
index e0b223cd6..ecf625e7b 100644
--- a/src/yuzu_cmd/default_ini.h
+++ b/src/yuzu_cmd/default_ini.h
@@ -178,6 +178,11 @@ use_docked_mode =
# 1 (default): Yes, 0 : No
enable_nfc =
+# Sets the seed for the RNG generator built into the switch
+# rng_seed will be ignored and randomly generated if rng_seed_enabled is false
+rng_seed_enabled =
+rng_seed =
+
# Sets the account username, max length is 32 characters
# yuzu (default)
username = yuzu
@@ -201,6 +206,8 @@ log_filter = *:Trace
# Port for listening to GDB connections.
use_gdbstub=false
gdbstub_port=24689
+# Determines whether or not yuzu will dump all NSOs it attempts to load while loading them
+dump_nso=false
[WebService]
# Whether or not to enable telemetry
diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp
index c8b93b85b..806127b12 100644
--- a/src/yuzu_cmd/yuzu.cpp
+++ b/src/yuzu_cmd/yuzu.cpp
@@ -76,6 +76,9 @@ static void InitializeLogging() {
const std::string& log_dir = FileUtil::GetUserPath(FileUtil::UserPath::LogDir);
FileUtil::CreateFullPath(log_dir);
Log::AddBackend(std::make_unique<Log::FileBackend>(log_dir + LOG_FILE));
+#ifdef _WIN32
+ Log::AddBackend(std::make_unique<Log::DebuggerBackend>());
+#endif
}
/// Application entry point