diff options
-rw-r--r-- | src/shader_recompiler/backend/spirv/emit_context.cpp | 52 | ||||
-rw-r--r-- | src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp | 54 |
2 files changed, 67 insertions, 39 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_context.cpp b/src/shader_recompiler/backend/spirv/emit_context.cpp index 32c21f3b4..4c6501129 100644 --- a/src/shader_recompiler/backend/spirv/emit_context.cpp +++ b/src/shader_recompiler/backend/spirv/emit_context.cpp @@ -911,37 +911,45 @@ void EmitContext::DefineConstantBuffers(const Info& info, u32& binding) { if (info.constant_buffer_descriptors.empty()) { return; } - if (profile.support_descriptor_aliasing) { - if (True(info.used_constant_buffer_types & IR::Type::U8)) { + IR::Type types{info.used_constant_buffer_types}; + if (!profile.support_descriptor_aliasing) { + DefineConstBuffers(*this, info, &UniformDefinitions::U32x4, binding, U32[4], 'u', + sizeof(u32[4])); + for (const ConstantBufferDescriptor& desc : info.constant_buffer_descriptors) { + binding += desc.count; + } + } + if (True(types & IR::Type::U8)) { + if (profile.support_int8) { DefineConstBuffers(*this, info, &UniformDefinitions::U8, binding, U8, 'u', sizeof(u8)); DefineConstBuffers(*this, info, &UniformDefinitions::S8, binding, S8, 's', sizeof(s8)); + } else { + types |= IR::Type::U32; } - if (True(info.used_constant_buffer_types & IR::Type::U16)) { + } + if (True(types & IR::Type::U16)) { + if (profile.support_int16) { DefineConstBuffers(*this, info, &UniformDefinitions::U16, binding, U16, 'u', sizeof(u16)); DefineConstBuffers(*this, info, &UniformDefinitions::S16, binding, S16, 's', sizeof(s16)); + } else { + types |= IR::Type::U32; } - if (True(info.used_constant_buffer_types & IR::Type::U32)) { - DefineConstBuffers(*this, info, &UniformDefinitions::U32, binding, U32[1], 'u', - sizeof(u32)); - } - if (True(info.used_constant_buffer_types & IR::Type::F32)) { - DefineConstBuffers(*this, info, &UniformDefinitions::F32, binding, F32[1], 'f', - sizeof(f32)); - } - if (True(info.used_constant_buffer_types & IR::Type::U32x2)) { - DefineConstBuffers(*this, info, &UniformDefinitions::U32x2, binding, U32[2], 'u', - sizeof(u32[2])); - } - binding += static_cast<u32>(info.constant_buffer_descriptors.size()); - } else { - DefineConstBuffers(*this, info, &UniformDefinitions::U32x4, binding, U32[4], 'u', - sizeof(u32[4])); - for (const ConstantBufferDescriptor& desc : info.constant_buffer_descriptors) { - binding += desc.count; - } } + if (True(types & IR::Type::U32)) { + DefineConstBuffers(*this, info, &UniformDefinitions::U32, binding, U32[1], 'u', + sizeof(u32)); + } + if (True(types & IR::Type::F32)) { + DefineConstBuffers(*this, info, &UniformDefinitions::F32, binding, F32[1], 'f', + sizeof(f32)); + } + if (True(types & IR::Type::U32x2)) { + DefineConstBuffers(*this, info, &UniformDefinitions::U32x2, binding, U32[2], 'u', + sizeof(u32[2])); + } + binding += static_cast<u32>(info.constant_buffer_descriptors.size()); } void EmitContext::DefineStorageBuffers(const Info& info, u32& binding) { diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp index 4ac1fbae5..2e364baec 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp @@ -144,6 +144,10 @@ Id GetCbuf(EmitContext& ctx, Id result_type, Id UniformDefinitions::*member_ptr, return ctx.OpLoad(result_type, access_chain); } +Id GetCbufU32(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset) { + return GetCbuf(ctx, ctx.U32[1], &UniformDefinitions::U32, sizeof(u32), binding, offset); +} + Id GetCbufU32x4(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset) { return GetCbuf(ctx, ctx.U32[4], &UniformDefinitions::U32x4, sizeof(u32[4]), binding, offset); } @@ -203,58 +207,74 @@ void EmitGetLoopSafetyVariable(EmitContext&) { } Id EmitGetCbufU8(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset) { - if (ctx.profile.support_descriptor_aliasing) { + if (ctx.profile.support_descriptor_aliasing && ctx.profile.support_int8) { const Id load{GetCbuf(ctx, ctx.U8, &UniformDefinitions::U8, sizeof(u8), binding, offset)}; return ctx.OpUConvert(ctx.U32[1], load); + } + Id element{}; + if (ctx.profile.support_descriptor_aliasing) { + element = GetCbufU32(ctx, binding, offset); } else { const Id vector{GetCbufU32x4(ctx, binding, offset)}; - const Id element{GetCbufElement(ctx, vector, offset, 0u)}; - const Id bit_offset{ctx.BitOffset8(offset)}; - return ctx.OpBitFieldUExtract(ctx.U32[1], element, bit_offset, ctx.Const(8u)); + element = GetCbufElement(ctx, vector, offset, 0u); } + const Id bit_offset{ctx.BitOffset8(offset)}; + return ctx.OpBitFieldUExtract(ctx.U32[1], element, bit_offset, ctx.Const(8u)); } Id EmitGetCbufS8(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset) { - if (ctx.profile.support_descriptor_aliasing) { + if (ctx.profile.support_descriptor_aliasing && ctx.profile.support_int8) { const Id load{GetCbuf(ctx, ctx.S8, &UniformDefinitions::S8, sizeof(s8), binding, offset)}; return ctx.OpSConvert(ctx.U32[1], load); + } + Id element{}; + if (ctx.profile.support_descriptor_aliasing) { + element = GetCbufU32(ctx, binding, offset); } else { const Id vector{GetCbufU32x4(ctx, binding, offset)}; - const Id element{GetCbufElement(ctx, vector, offset, 0u)}; - const Id bit_offset{ctx.BitOffset8(offset)}; - return ctx.OpBitFieldSExtract(ctx.U32[1], element, bit_offset, ctx.Const(8u)); + element = GetCbufElement(ctx, vector, offset, 0u); } + const Id bit_offset{ctx.BitOffset8(offset)}; + return ctx.OpBitFieldSExtract(ctx.U32[1], element, bit_offset, ctx.Const(8u)); } Id EmitGetCbufU16(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset) { - if (ctx.profile.support_descriptor_aliasing) { + if (ctx.profile.support_descriptor_aliasing && ctx.profile.support_int16) { const Id load{ GetCbuf(ctx, ctx.U16, &UniformDefinitions::U16, sizeof(u16), binding, offset)}; return ctx.OpUConvert(ctx.U32[1], load); + } + Id element{}; + if (ctx.profile.support_descriptor_aliasing) { + element = GetCbufU32(ctx, binding, offset); } else { const Id vector{GetCbufU32x4(ctx, binding, offset)}; - const Id element{GetCbufElement(ctx, vector, offset, 0u)}; - const Id bit_offset{ctx.BitOffset16(offset)}; - return ctx.OpBitFieldUExtract(ctx.U32[1], element, bit_offset, ctx.Const(16u)); + element = GetCbufElement(ctx, vector, offset, 0u); } + const Id bit_offset{ctx.BitOffset16(offset)}; + return ctx.OpBitFieldUExtract(ctx.U32[1], element, bit_offset, ctx.Const(16u)); } Id EmitGetCbufS16(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset) { - if (ctx.profile.support_descriptor_aliasing) { + if (ctx.profile.support_descriptor_aliasing && ctx.profile.support_int16) { const Id load{ GetCbuf(ctx, ctx.S16, &UniformDefinitions::S16, sizeof(s16), binding, offset)}; return ctx.OpSConvert(ctx.U32[1], load); + } + Id element{}; + if (ctx.profile.support_descriptor_aliasing) { + element = GetCbufU32(ctx, binding, offset); } else { const Id vector{GetCbufU32x4(ctx, binding, offset)}; - const Id element{GetCbufElement(ctx, vector, offset, 0u)}; - const Id bit_offset{ctx.BitOffset16(offset)}; - return ctx.OpBitFieldSExtract(ctx.U32[1], element, bit_offset, ctx.Const(16u)); + element = GetCbufElement(ctx, vector, offset, 0u); } + const Id bit_offset{ctx.BitOffset16(offset)}; + return ctx.OpBitFieldSExtract(ctx.U32[1], element, bit_offset, ctx.Const(16u)); } Id EmitGetCbufU32(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset) { if (ctx.profile.support_descriptor_aliasing) { - return GetCbuf(ctx, ctx.U32[1], &UniformDefinitions::U32, sizeof(u32), binding, offset); + return GetCbufU32(ctx, binding, offset); } else { const Id vector{GetCbufU32x4(ctx, binding, offset)}; return GetCbufElement(ctx, vector, offset, 0u); |