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-rw-r--r--src/shader_recompiler/backend/spirv/emit_context.cpp52
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp54
2 files changed, 67 insertions, 39 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_context.cpp b/src/shader_recompiler/backend/spirv/emit_context.cpp
index 32c21f3b4..4c6501129 100644
--- a/src/shader_recompiler/backend/spirv/emit_context.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_context.cpp
@@ -911,37 +911,45 @@ void EmitContext::DefineConstantBuffers(const Info& info, u32& binding) {
if (info.constant_buffer_descriptors.empty()) {
return;
}
- if (profile.support_descriptor_aliasing) {
- if (True(info.used_constant_buffer_types & IR::Type::U8)) {
+ IR::Type types{info.used_constant_buffer_types};
+ if (!profile.support_descriptor_aliasing) {
+ DefineConstBuffers(*this, info, &UniformDefinitions::U32x4, binding, U32[4], 'u',
+ sizeof(u32[4]));
+ for (const ConstantBufferDescriptor& desc : info.constant_buffer_descriptors) {
+ binding += desc.count;
+ }
+ }
+ if (True(types & IR::Type::U8)) {
+ if (profile.support_int8) {
DefineConstBuffers(*this, info, &UniformDefinitions::U8, binding, U8, 'u', sizeof(u8));
DefineConstBuffers(*this, info, &UniformDefinitions::S8, binding, S8, 's', sizeof(s8));
+ } else {
+ types |= IR::Type::U32;
}
- if (True(info.used_constant_buffer_types & IR::Type::U16)) {
+ }
+ if (True(types & IR::Type::U16)) {
+ if (profile.support_int16) {
DefineConstBuffers(*this, info, &UniformDefinitions::U16, binding, U16, 'u',
sizeof(u16));
DefineConstBuffers(*this, info, &UniformDefinitions::S16, binding, S16, 's',
sizeof(s16));
+ } else {
+ types |= IR::Type::U32;
}
- if (True(info.used_constant_buffer_types & IR::Type::U32)) {
- DefineConstBuffers(*this, info, &UniformDefinitions::U32, binding, U32[1], 'u',
- sizeof(u32));
- }
- if (True(info.used_constant_buffer_types & IR::Type::F32)) {
- DefineConstBuffers(*this, info, &UniformDefinitions::F32, binding, F32[1], 'f',
- sizeof(f32));
- }
- if (True(info.used_constant_buffer_types & IR::Type::U32x2)) {
- DefineConstBuffers(*this, info, &UniformDefinitions::U32x2, binding, U32[2], 'u',
- sizeof(u32[2]));
- }
- binding += static_cast<u32>(info.constant_buffer_descriptors.size());
- } else {
- DefineConstBuffers(*this, info, &UniformDefinitions::U32x4, binding, U32[4], 'u',
- sizeof(u32[4]));
- for (const ConstantBufferDescriptor& desc : info.constant_buffer_descriptors) {
- binding += desc.count;
- }
}
+ if (True(types & IR::Type::U32)) {
+ DefineConstBuffers(*this, info, &UniformDefinitions::U32, binding, U32[1], 'u',
+ sizeof(u32));
+ }
+ if (True(types & IR::Type::F32)) {
+ DefineConstBuffers(*this, info, &UniformDefinitions::F32, binding, F32[1], 'f',
+ sizeof(f32));
+ }
+ if (True(types & IR::Type::U32x2)) {
+ DefineConstBuffers(*this, info, &UniformDefinitions::U32x2, binding, U32[2], 'u',
+ sizeof(u32[2]));
+ }
+ binding += static_cast<u32>(info.constant_buffer_descriptors.size());
}
void EmitContext::DefineStorageBuffers(const Info& info, u32& binding) {
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
index 4ac1fbae5..2e364baec 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
@@ -144,6 +144,10 @@ Id GetCbuf(EmitContext& ctx, Id result_type, Id UniformDefinitions::*member_ptr,
return ctx.OpLoad(result_type, access_chain);
}
+Id GetCbufU32(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset) {
+ return GetCbuf(ctx, ctx.U32[1], &UniformDefinitions::U32, sizeof(u32), binding, offset);
+}
+
Id GetCbufU32x4(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset) {
return GetCbuf(ctx, ctx.U32[4], &UniformDefinitions::U32x4, sizeof(u32[4]), binding, offset);
}
@@ -203,58 +207,74 @@ void EmitGetLoopSafetyVariable(EmitContext&) {
}
Id EmitGetCbufU8(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset) {
- if (ctx.profile.support_descriptor_aliasing) {
+ if (ctx.profile.support_descriptor_aliasing && ctx.profile.support_int8) {
const Id load{GetCbuf(ctx, ctx.U8, &UniformDefinitions::U8, sizeof(u8), binding, offset)};
return ctx.OpUConvert(ctx.U32[1], load);
+ }
+ Id element{};
+ if (ctx.profile.support_descriptor_aliasing) {
+ element = GetCbufU32(ctx, binding, offset);
} else {
const Id vector{GetCbufU32x4(ctx, binding, offset)};
- const Id element{GetCbufElement(ctx, vector, offset, 0u)};
- const Id bit_offset{ctx.BitOffset8(offset)};
- return ctx.OpBitFieldUExtract(ctx.U32[1], element, bit_offset, ctx.Const(8u));
+ element = GetCbufElement(ctx, vector, offset, 0u);
}
+ const Id bit_offset{ctx.BitOffset8(offset)};
+ return ctx.OpBitFieldUExtract(ctx.U32[1], element, bit_offset, ctx.Const(8u));
}
Id EmitGetCbufS8(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset) {
- if (ctx.profile.support_descriptor_aliasing) {
+ if (ctx.profile.support_descriptor_aliasing && ctx.profile.support_int8) {
const Id load{GetCbuf(ctx, ctx.S8, &UniformDefinitions::S8, sizeof(s8), binding, offset)};
return ctx.OpSConvert(ctx.U32[1], load);
+ }
+ Id element{};
+ if (ctx.profile.support_descriptor_aliasing) {
+ element = GetCbufU32(ctx, binding, offset);
} else {
const Id vector{GetCbufU32x4(ctx, binding, offset)};
- const Id element{GetCbufElement(ctx, vector, offset, 0u)};
- const Id bit_offset{ctx.BitOffset8(offset)};
- return ctx.OpBitFieldSExtract(ctx.U32[1], element, bit_offset, ctx.Const(8u));
+ element = GetCbufElement(ctx, vector, offset, 0u);
}
+ const Id bit_offset{ctx.BitOffset8(offset)};
+ return ctx.OpBitFieldSExtract(ctx.U32[1], element, bit_offset, ctx.Const(8u));
}
Id EmitGetCbufU16(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset) {
- if (ctx.profile.support_descriptor_aliasing) {
+ if (ctx.profile.support_descriptor_aliasing && ctx.profile.support_int16) {
const Id load{
GetCbuf(ctx, ctx.U16, &UniformDefinitions::U16, sizeof(u16), binding, offset)};
return ctx.OpUConvert(ctx.U32[1], load);
+ }
+ Id element{};
+ if (ctx.profile.support_descriptor_aliasing) {
+ element = GetCbufU32(ctx, binding, offset);
} else {
const Id vector{GetCbufU32x4(ctx, binding, offset)};
- const Id element{GetCbufElement(ctx, vector, offset, 0u)};
- const Id bit_offset{ctx.BitOffset16(offset)};
- return ctx.OpBitFieldUExtract(ctx.U32[1], element, bit_offset, ctx.Const(16u));
+ element = GetCbufElement(ctx, vector, offset, 0u);
}
+ const Id bit_offset{ctx.BitOffset16(offset)};
+ return ctx.OpBitFieldUExtract(ctx.U32[1], element, bit_offset, ctx.Const(16u));
}
Id EmitGetCbufS16(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset) {
- if (ctx.profile.support_descriptor_aliasing) {
+ if (ctx.profile.support_descriptor_aliasing && ctx.profile.support_int16) {
const Id load{
GetCbuf(ctx, ctx.S16, &UniformDefinitions::S16, sizeof(s16), binding, offset)};
return ctx.OpSConvert(ctx.U32[1], load);
+ }
+ Id element{};
+ if (ctx.profile.support_descriptor_aliasing) {
+ element = GetCbufU32(ctx, binding, offset);
} else {
const Id vector{GetCbufU32x4(ctx, binding, offset)};
- const Id element{GetCbufElement(ctx, vector, offset, 0u)};
- const Id bit_offset{ctx.BitOffset16(offset)};
- return ctx.OpBitFieldSExtract(ctx.U32[1], element, bit_offset, ctx.Const(16u));
+ element = GetCbufElement(ctx, vector, offset, 0u);
}
+ const Id bit_offset{ctx.BitOffset16(offset)};
+ return ctx.OpBitFieldSExtract(ctx.U32[1], element, bit_offset, ctx.Const(16u));
}
Id EmitGetCbufU32(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset) {
if (ctx.profile.support_descriptor_aliasing) {
- return GetCbuf(ctx, ctx.U32[1], &UniformDefinitions::U32, sizeof(u32), binding, offset);
+ return GetCbufU32(ctx, binding, offset);
} else {
const Id vector{GetCbufU32x4(ctx, binding, offset)};
return GetCbufElement(ctx, vector, offset, 0u);