diff options
-rw-r--r-- | src/core/hle/service/am/applets/applet_error.cpp | 31 | ||||
-rw-r--r-- | src/yuzu/applets/qt_software_keyboard.cpp | 2 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_input_player_widget.cpp | 34 |
3 files changed, 44 insertions, 23 deletions
diff --git a/src/core/hle/service/am/applets/applet_error.cpp b/src/core/hle/service/am/applets/applet_error.cpp index ef6854d62..36a4aa9cd 100644 --- a/src/core/hle/service/am/applets/applet_error.cpp +++ b/src/core/hle/service/am/applets/applet_error.cpp @@ -16,6 +16,30 @@ namespace Service::AM::Applets { +struct ErrorCode { + u32 error_category{}; + u32 error_number{}; + + static constexpr ErrorCode FromU64(u64 error_code) { + return { + .error_category{static_cast<u32>(error_code >> 32)}, + .error_number{static_cast<u32>(error_code & 0xFFFFFFFF)}, + }; + } + + static constexpr ErrorCode FromResultCode(ResultCode result) { + return { + .error_category{2000 + static_cast<u32>(result.module.Value())}, + .error_number{result.description.Value()}, + }; + } + + constexpr ResultCode ToResultCode() const { + return ResultCode{static_cast<ErrorModule>(error_category - 2000), error_number}; + } +}; +static_assert(sizeof(ErrorCode) == 0x8, "ErrorCode has incorrect size."); + #pragma pack(push, 4) struct ShowError { u8 mode; @@ -76,12 +100,7 @@ void CopyArgumentData(const std::vector<u8>& data, T& variable) { } ResultCode Decode64BitError(u64 error) { - const auto description = (error >> 32) & 0x1FFF; - auto module = error & 0x3FF; - if (module >= 2000) - module -= 2000; - module &= 0x1FF; - return {static_cast<ErrorModule>(module), static_cast<u32>(description)}; + return ErrorCode::FromU64(error).ToResultCode(); } } // Anonymous namespace diff --git a/src/yuzu/applets/qt_software_keyboard.cpp b/src/yuzu/applets/qt_software_keyboard.cpp index 848801cec..8fc0c5a36 100644 --- a/src/yuzu/applets/qt_software_keyboard.cpp +++ b/src/yuzu/applets/qt_software_keyboard.cpp @@ -438,7 +438,7 @@ void QtSoftwareKeyboardDialog::ShowInlineKeyboard( initialize_parameters.key_disable_flags = appear_parameters.key_disable_flags; initialize_parameters.enable_backspace_button = appear_parameters.enable_backspace_button; initialize_parameters.enable_return_button = appear_parameters.enable_return_button; - initialize_parameters.disable_cancel_button = initialize_parameters.disable_cancel_button; + initialize_parameters.disable_cancel_button = appear_parameters.disable_cancel_button; SetKeyboardType(); SetControllerImage(); diff --git a/src/yuzu/configuration/configure_input_player_widget.cpp b/src/yuzu/configuration/configure_input_player_widget.cpp index cd633e45f..9c890ed5d 100644 --- a/src/yuzu/configuration/configure_input_player_widget.cpp +++ b/src/yuzu/configuration/configure_input_player_widget.cpp @@ -647,18 +647,18 @@ void PlayerControlPreview::DrawHandheldController(QPainter& p, const QPointF cen // Face buttons p.setPen(colors.outline); button_color = colors.button; - DrawCircleButton(p, face_center + QPoint(face_distance, 0), button_values[A], face_radius); - DrawCircleButton(p, face_center + QPoint(0, face_distance), button_values[B], face_radius); - DrawCircleButton(p, face_center + QPoint(0, -face_distance), button_values[X], face_radius); - DrawCircleButton(p, face_center + QPoint(-face_distance, 0), button_values[Y], face_radius); + DrawCircleButton(p, face_center + QPointF(face_distance, 0), button_values[A], face_radius); + DrawCircleButton(p, face_center + QPointF(0, face_distance), button_values[B], face_radius); + DrawCircleButton(p, face_center + QPointF(0, -face_distance), button_values[X], face_radius); + DrawCircleButton(p, face_center + QPointF(-face_distance, 0), button_values[Y], face_radius); // Face buttons text p.setPen(colors.transparent); p.setBrush(colors.font); - DrawSymbol(p, face_center + QPoint(face_distance, 0), Symbol::A, text_size); - DrawSymbol(p, face_center + QPoint(0, face_distance), Symbol::B, text_size); - DrawSymbol(p, face_center + QPoint(0, -face_distance), Symbol::X, text_size); - DrawSymbol(p, face_center + QPoint(-face_distance, 1), Symbol::Y, text_size); + DrawSymbol(p, face_center + QPointF(face_distance, 0), Symbol::A, text_size); + DrawSymbol(p, face_center + QPointF(0, face_distance), Symbol::B, text_size); + DrawSymbol(p, face_center + QPointF(0, -face_distance), Symbol::X, text_size); + DrawSymbol(p, face_center + QPointF(-face_distance, 1), Symbol::Y, text_size); // D-pad constants const QPointF dpad_center = center + QPoint(-171, 8); @@ -669,18 +669,20 @@ void PlayerControlPreview::DrawHandheldController(QPainter& p, const QPointF cen // D-pad buttons p.setPen(colors.outline); button_color = colors.button; - DrawCircleButton(p, dpad_center + QPoint(dpad_distance, 0), button_values[DRight], dpad_radius); - DrawCircleButton(p, dpad_center + QPoint(0, dpad_distance), button_values[DDown], dpad_radius); - DrawCircleButton(p, dpad_center + QPoint(0, -dpad_distance), button_values[DUp], dpad_radius); - DrawCircleButton(p, dpad_center + QPoint(-dpad_distance, 0), button_values[DLeft], dpad_radius); + DrawCircleButton(p, dpad_center + QPointF(dpad_distance, 0), button_values[DRight], + dpad_radius); + DrawCircleButton(p, dpad_center + QPointF(0, dpad_distance), button_values[DDown], dpad_radius); + DrawCircleButton(p, dpad_center + QPointF(0, -dpad_distance), button_values[DUp], dpad_radius); + DrawCircleButton(p, dpad_center + QPointF(-dpad_distance, 0), button_values[DLeft], + dpad_radius); // D-pad arrows p.setPen(colors.font2); p.setBrush(colors.font2); - DrawArrow(p, dpad_center + QPoint(dpad_distance, 0), Direction::Right, dpad_arrow_size); - DrawArrow(p, dpad_center + QPoint(0, dpad_distance), Direction::Down, dpad_arrow_size); - DrawArrow(p, dpad_center + QPoint(0, -dpad_distance), Direction::Up, dpad_arrow_size); - DrawArrow(p, dpad_center + QPoint(-dpad_distance, 0), Direction::Left, dpad_arrow_size); + DrawArrow(p, dpad_center + QPointF(dpad_distance, 0), Direction::Right, dpad_arrow_size); + DrawArrow(p, dpad_center + QPointF(0, dpad_distance), Direction::Down, dpad_arrow_size); + DrawArrow(p, dpad_center + QPointF(0, -dpad_distance), Direction::Up, dpad_arrow_size); + DrawArrow(p, dpad_center + QPointF(-dpad_distance, 0), Direction::Left, dpad_arrow_size); // ZL and ZR buttons p.setPen(colors.outline); |