diff options
38 files changed, 541 insertions, 204 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 1e977e8a8..54dca3302 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -60,6 +60,7 @@ else() -Wmissing-declarations -Wno-attributes -Wno-unused-parameter + -fconcepts ) if (ARCHITECTURE_x86_64) diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt index d120c8d3d..78c3bfb3b 100644 --- a/src/common/CMakeLists.txt +++ b/src/common/CMakeLists.txt @@ -110,6 +110,7 @@ add_library(common STATIC common_funcs.h common_paths.h common_types.h + concepts.h dynamic_library.cpp dynamic_library.h fiber.cpp diff --git a/src/common/common_paths.h b/src/common/common_paths.h index 076752d3b..3c593d5f6 100644 --- a/src/common/common_paths.h +++ b/src/common/common_paths.h @@ -35,6 +35,7 @@ #define KEYS_DIR "keys" #define LOAD_DIR "load" #define DUMP_DIR "dump" +#define SCREENSHOTS_DIR "screenshots" #define SHADER_DIR "shader" #define LOG_DIR "log" diff --git a/src/common/concepts.h b/src/common/concepts.h new file mode 100644 index 000000000..db5fb373d --- /dev/null +++ b/src/common/concepts.h @@ -0,0 +1,32 @@ +// Copyright 2020 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +namespace Common { + +#include <type_traits> + +// Check if type is like an STL container +template <typename T> +concept IsSTLContainer = requires(T t) { + typename T::value_type; + typename T::iterator; + typename T::const_iterator; + // TODO(ogniK): Replace below is std::same_as<void> when MSVC supports it. + t.begin(); + t.end(); + t.cbegin(); + t.cend(); + t.data(); + t.size(); +}; + +// Check if type T is derived from T2 +template <typename T, typename T2> +concept IsBaseOf = requires { + std::is_base_of_v<T, T2>; +}; + +} // namespace Common diff --git a/src/common/file_util.cpp b/src/common/file_util.cpp index 45b750e1e..4ede9f72c 100644 --- a/src/common/file_util.cpp +++ b/src/common/file_util.cpp @@ -695,6 +695,7 @@ const std::string& GetUserPath(UserPath path, const std::string& new_path) { paths.emplace(UserPath::NANDDir, user_path + NAND_DIR DIR_SEP); paths.emplace(UserPath::LoadDir, user_path + LOAD_DIR DIR_SEP); paths.emplace(UserPath::DumpDir, user_path + DUMP_DIR DIR_SEP); + paths.emplace(UserPath::ScreenshotsDir, user_path + SCREENSHOTS_DIR DIR_SEP); paths.emplace(UserPath::ShaderDir, user_path + SHADER_DIR DIR_SEP); paths.emplace(UserPath::SysDataDir, user_path + SYSDATA_DIR DIR_SEP); paths.emplace(UserPath::KeysDir, user_path + KEYS_DIR DIR_SEP); diff --git a/src/common/file_util.h b/src/common/file_util.h index f7a0c33fa..187b93161 100644 --- a/src/common/file_util.h +++ b/src/common/file_util.h @@ -32,6 +32,7 @@ enum class UserPath { SDMCDir, LoadDir, DumpDir, + ScreenshotsDir, ShaderDir, SysDataDir, UserDir, diff --git a/src/core/core.cpp b/src/core/core.cpp index e598c0e2b..42277e2cd 100644 --- a/src/core/core.cpp +++ b/src/core/core.cpp @@ -146,7 +146,7 @@ struct System::Impl { ResultStatus Init(System& system, Frontend::EmuWindow& emu_window) { LOG_DEBUG(HW_Memory, "initialized OK"); - device_memory = std::make_unique<Core::DeviceMemory>(system); + device_memory = std::make_unique<Core::DeviceMemory>(); is_multicore = Settings::values.use_multi_core.GetValue(); is_async_gpu = is_multicore || Settings::values.use_asynchronous_gpu_emulation.GetValue(); diff --git a/src/core/cpu_manager.cpp b/src/core/cpu_manager.cpp index 32afcf3ae..358943429 100644 --- a/src/core/cpu_manager.cpp +++ b/src/core/cpu_manager.cpp @@ -52,15 +52,15 @@ void CpuManager::Shutdown() { } std::function<void(void*)> CpuManager::GetGuestThreadStartFunc() { - return std::function<void(void*)>(GuestThreadFunction); + return GuestThreadFunction; } std::function<void(void*)> CpuManager::GetIdleThreadStartFunc() { - return std::function<void(void*)>(IdleThreadFunction); + return IdleThreadFunction; } std::function<void(void*)> CpuManager::GetSuspendThreadStartFunc() { - return std::function<void(void*)>(SuspendThreadFunction); + return SuspendThreadFunction; } void CpuManager::GuestThreadFunction(void* cpu_manager_) { diff --git a/src/core/device_memory.cpp b/src/core/device_memory.cpp index 51097ced3..0c4b440ed 100644 --- a/src/core/device_memory.cpp +++ b/src/core/device_memory.cpp @@ -2,14 +2,11 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include "core/core.h" #include "core/device_memory.h" -#include "core/memory.h" namespace Core { -DeviceMemory::DeviceMemory(System& system) : buffer{DramMemoryMap::Size}, system{system} {} - +DeviceMemory::DeviceMemory() : buffer{DramMemoryMap::Size} {} DeviceMemory::~DeviceMemory() = default; } // namespace Core diff --git a/src/core/device_memory.h b/src/core/device_memory.h index 9efa088d0..5b1ae28f3 100644 --- a/src/core/device_memory.h +++ b/src/core/device_memory.h @@ -4,14 +4,11 @@ #pragma once -#include "common/assert.h" -#include "common/common_funcs.h" +#include "common/common_types.h" #include "common/virtual_buffer.h" namespace Core { -class System; - namespace DramMemoryMap { enum : u64 { Base = 0x80000000ULL, @@ -26,7 +23,7 @@ enum : u64 { class DeviceMemory : NonCopyable { public: - explicit DeviceMemory(Core::System& system); + explicit DeviceMemory(); ~DeviceMemory(); template <typename T> @@ -45,7 +42,6 @@ public: private: Common::VirtualBuffer<u8> buffer; - Core::System& system; }; } // namespace Core diff --git a/src/core/file_sys/registered_cache.cpp b/src/core/file_sys/registered_cache.cpp index 37351c561..e94eed3b6 100644 --- a/src/core/file_sys/registered_cache.cpp +++ b/src/core/file_sys/registered_cache.cpp @@ -547,56 +547,6 @@ InstallResult RegisteredCache::InstallEntry(const XCI& xci, bool overwrite_if_ex return InstallEntry(*xci.GetSecurePartitionNSP(), overwrite_if_exists, copy); } -bool RegisteredCache::RemoveExistingEntry(u64 title_id) { - const auto delete_nca = [this](const NcaID& id) { - const auto path = GetRelativePathFromNcaID(id, false, true, false); - - if (dir->GetFileRelative(path) == nullptr) { - return false; - } - - Core::Crypto::SHA256Hash hash{}; - mbedtls_sha256_ret(id.data(), id.size(), hash.data(), 0); - const auto dirname = fmt::format("000000{:02X}", hash[0]); - - const auto dir2 = GetOrCreateDirectoryRelative(dir, dirname); - - const auto res = dir2->DeleteFile(fmt::format("{}.nca", Common::HexToString(id, false))); - - return res; - }; - - // If an entry exists in the registered cache, remove it - if (HasEntry(title_id, ContentRecordType::Meta)) { - LOG_INFO(Loader, - "Previously installed entry (v{}) for title_id={:016X} detected! " - "Attempting to remove...", - GetEntryVersion(title_id).value_or(0), title_id); - // Get all the ncas associated with the current CNMT and delete them - const auto meta_old_id = - GetNcaIDFromMetadata(title_id, ContentRecordType::Meta).value_or(NcaID{}); - const auto program_id = - GetNcaIDFromMetadata(title_id, ContentRecordType::Program).value_or(NcaID{}); - const auto data_id = - GetNcaIDFromMetadata(title_id, ContentRecordType::Data).value_or(NcaID{}); - const auto control_id = - GetNcaIDFromMetadata(title_id, ContentRecordType::Control).value_or(NcaID{}); - const auto html_id = - GetNcaIDFromMetadata(title_id, ContentRecordType::HtmlDocument).value_or(NcaID{}); - const auto legal_id = - GetNcaIDFromMetadata(title_id, ContentRecordType::LegalInformation).value_or(NcaID{}); - - delete_nca(meta_old_id); - delete_nca(program_id); - delete_nca(data_id); - delete_nca(control_id); - delete_nca(html_id); - delete_nca(legal_id); - return true; - } - return false; -} - InstallResult RegisteredCache::InstallEntry(const NSP& nsp, bool overwrite_if_exists, const VfsCopyFunction& copy) { const auto ncas = nsp.GetNCAsCollapsed(); @@ -692,6 +642,57 @@ InstallResult RegisteredCache::InstallEntry(const NCA& nca, TitleType type, return RawInstallNCA(nca, copy, overwrite_if_exists, c_rec.nca_id); } +bool RegisteredCache::RemoveExistingEntry(u64 title_id) const { + const auto delete_nca = [this](const NcaID& id) { + const auto path = GetRelativePathFromNcaID(id, false, true, false); + + const bool isFile = dir->GetFileRelative(path) != nullptr; + const bool isDir = dir->GetDirectoryRelative(path) != nullptr; + + if (isFile) { + return dir->DeleteFile(path); + } else if (isDir) { + return dir->DeleteSubdirectoryRecursive(path); + } + + return false; + }; + + // If an entry exists in the registered cache, remove it + if (HasEntry(title_id, ContentRecordType::Meta)) { + LOG_INFO(Loader, + "Previously installed entry (v{}) for title_id={:016X} detected! " + "Attempting to remove...", + GetEntryVersion(title_id).value_or(0), title_id); + + // Get all the ncas associated with the current CNMT and delete them + const auto meta_old_id = + GetNcaIDFromMetadata(title_id, ContentRecordType::Meta).value_or(NcaID{}); + const auto program_id = + GetNcaIDFromMetadata(title_id, ContentRecordType::Program).value_or(NcaID{}); + const auto data_id = + GetNcaIDFromMetadata(title_id, ContentRecordType::Data).value_or(NcaID{}); + const auto control_id = + GetNcaIDFromMetadata(title_id, ContentRecordType::Control).value_or(NcaID{}); + const auto html_id = + GetNcaIDFromMetadata(title_id, ContentRecordType::HtmlDocument).value_or(NcaID{}); + const auto legal_id = + GetNcaIDFromMetadata(title_id, ContentRecordType::LegalInformation).value_or(NcaID{}); + + const auto deleted_meta = delete_nca(meta_old_id); + const auto deleted_program = delete_nca(program_id); + const auto deleted_data = delete_nca(data_id); + const auto deleted_control = delete_nca(control_id); + const auto deleted_html = delete_nca(html_id); + const auto deleted_legal = delete_nca(legal_id); + + return deleted_meta && (deleted_meta || deleted_program || deleted_data || + deleted_control || deleted_html || deleted_legal); + } + + return false; +} + InstallResult RegisteredCache::RawInstallNCA(const NCA& nca, const VfsCopyFunction& copy, bool overwrite_if_exists, std::optional<NcaID> override_id) { diff --git a/src/core/file_sys/registered_cache.h b/src/core/file_sys/registered_cache.h index 29cf0d40c..ec1d54f27 100644 --- a/src/core/file_sys/registered_cache.h +++ b/src/core/file_sys/registered_cache.h @@ -155,9 +155,6 @@ public: std::optional<TitleType> title_type = {}, std::optional<ContentRecordType> record_type = {}, std::optional<u64> title_id = {}) const override; - // Removes an existing entry based on title id - bool RemoveExistingEntry(u64 title_id); - // Raw copies all the ncas from the xci/nsp to the csache. Does some quick checks to make sure // there is a meta NCA and all of them are accessible. InstallResult InstallEntry(const XCI& xci, bool overwrite_if_exists = false, @@ -172,6 +169,9 @@ public: InstallResult InstallEntry(const NCA& nca, TitleType type, bool overwrite_if_exists = false, const VfsCopyFunction& copy = &VfsRawCopy); + // Removes an existing entry based on title id + bool RemoveExistingEntry(u64 title_id) const; + private: template <typename T> void IterateAllMetadata(std::vector<T>& out, diff --git a/src/core/file_sys/xts_archive.cpp b/src/core/file_sys/xts_archive.cpp index 86e06ccb9..81413c684 100644 --- a/src/core/file_sys/xts_archive.cpp +++ b/src/core/file_sys/xts_archive.cpp @@ -70,14 +70,18 @@ NAX::NAX(VirtualFile file_, std::array<u8, 0x10> nca_id) NAX::~NAX() = default; Loader::ResultStatus NAX::Parse(std::string_view path) { - if (file->ReadObject(header.get()) != sizeof(NAXHeader)) + if (file == nullptr) { + return Loader::ResultStatus::ErrorNullFile; + } + if (file->ReadObject(header.get()) != sizeof(NAXHeader)) { return Loader::ResultStatus::ErrorBadNAXHeader; - - if (header->magic != Common::MakeMagic('N', 'A', 'X', '0')) + } + if (header->magic != Common::MakeMagic('N', 'A', 'X', '0')) { return Loader::ResultStatus::ErrorBadNAXHeader; - - if (file->GetSize() < NAX_HEADER_PADDING_SIZE + header->file_size) + } + if (file->GetSize() < NAX_HEADER_PADDING_SIZE + header->file_size) { return Loader::ResultStatus::ErrorIncorrectNAXFileSize; + } keys.DeriveSDSeedLazy(); std::array<Core::Crypto::Key256, 2> sd_keys{}; diff --git a/src/core/hle/kernel/hle_ipc.h b/src/core/hle/kernel/hle_ipc.h index b31673928..f3277b766 100644 --- a/src/core/hle/kernel/hle_ipc.h +++ b/src/core/hle/kernel/hle_ipc.h @@ -13,6 +13,7 @@ #include <vector> #include <boost/container/small_vector.hpp> #include "common/common_types.h" +#include "common/concepts.h" #include "common/swap.h" #include "core/hle/ipc.h" #include "core/hle/kernel/object.h" @@ -193,23 +194,24 @@ public: /* Helper function to write a buffer using the appropriate buffer descriptor * - * @tparam ContiguousContainer an arbitrary container that satisfies the - * ContiguousContainer concept in the C++ standard library. + * @tparam T an arbitrary container that satisfies the + * ContiguousContainer concept in the C++ standard library or a trivially copyable type. * - * @param container The container to write the data of into a buffer. + * @param data The container/data to write into a buffer. * @param buffer_index The buffer in particular to write to. */ - template <typename ContiguousContainer, - typename = std::enable_if_t<!std::is_pointer_v<ContiguousContainer>>> - std::size_t WriteBuffer(const ContiguousContainer& container, - std::size_t buffer_index = 0) const { - using ContiguousType = typename ContiguousContainer::value_type; - - static_assert(std::is_trivially_copyable_v<ContiguousType>, - "Container to WriteBuffer must contain trivially copyable objects"); - - return WriteBuffer(std::data(container), std::size(container) * sizeof(ContiguousType), - buffer_index); + template <typename T, typename = std::enable_if_t<!std::is_pointer_v<T>>> + std::size_t WriteBuffer(const T& data, std::size_t buffer_index = 0) const { + if constexpr (Common::IsSTLContainer<T>) { + using ContiguousType = typename T::value_type; + static_assert(std::is_trivially_copyable_v<ContiguousType>, + "Container to WriteBuffer must contain trivially copyable objects"); + return WriteBuffer(std::data(data), std::size(data) * sizeof(ContiguousType), + buffer_index); + } else { + static_assert(std::is_trivially_copyable_v<T>, "T must be trivially copyable"); + return WriteBuffer(&data, sizeof(T), buffer_index); + } } /// Helper function to get the size of the input buffer diff --git a/src/core/hle/service/acc/acc.cpp b/src/core/hle/service/acc/acc.cpp index 8ac856ec3..63e4aeca0 100644 --- a/src/core/hle/service/acc/acc.cpp +++ b/src/core/hle/service/acc/acc.cpp @@ -286,9 +286,7 @@ protected: ProfileBase profile_base{}; ProfileData data{}; if (profile_manager.GetProfileBaseAndData(user_id, profile_base, data)) { - std::array<u8, sizeof(ProfileData)> raw_data; - std::memcpy(raw_data.data(), &data, sizeof(ProfileData)); - ctx.WriteBuffer(raw_data); + ctx.WriteBuffer(data); IPC::ResponseBuilder rb{ctx, 16}; rb.Push(RESULT_SUCCESS); rb.PushRaw(profile_base); @@ -333,7 +331,7 @@ protected: std::vector<u8> buffer(size); image.ReadBytes(buffer.data(), buffer.size()); - ctx.WriteBuffer(buffer.data(), buffer.size()); + ctx.WriteBuffer(buffer); rb.Push<u32>(size); } diff --git a/src/core/hle/service/audio/hwopus.cpp b/src/core/hle/service/audio/hwopus.cpp index d19513cbb..f1d81602c 100644 --- a/src/core/hle/service/audio/hwopus.cpp +++ b/src/core/hle/service/audio/hwopus.cpp @@ -92,7 +92,7 @@ private: if (performance) { rb.Push<u64>(*performance); } - ctx.WriteBuffer(samples.data(), samples.size() * sizeof(s16)); + ctx.WriteBuffer(samples); } bool DecodeOpusData(u32& consumed, u32& sample_count, const std::vector<u8>& input, diff --git a/src/core/hle/service/bcat/module.cpp b/src/core/hle/service/bcat/module.cpp index 603b64d4f..db0e06ca1 100644 --- a/src/core/hle/service/bcat/module.cpp +++ b/src/core/hle/service/bcat/module.cpp @@ -112,7 +112,7 @@ private: void GetImpl(Kernel::HLERequestContext& ctx) { LOG_DEBUG(Service_BCAT, "called"); - ctx.WriteBuffer(&impl, sizeof(DeliveryCacheProgressImpl)); + ctx.WriteBuffer(impl); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); diff --git a/src/core/hle/service/es/es.cpp b/src/core/hle/service/es/es.cpp index a41c73c48..c2737a365 100644 --- a/src/core/hle/service/es/es.cpp +++ b/src/core/hle/service/es/es.cpp @@ -160,7 +160,7 @@ private: return; } - ctx.WriteBuffer(key.data(), key.size()); + ctx.WriteBuffer(key); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); diff --git a/src/core/hle/service/nfp/nfp.cpp b/src/core/hle/service/nfp/nfp.cpp index 4b79eb81d..5e2d769a4 100644 --- a/src/core/hle/service/nfp/nfp.cpp +++ b/src/core/hle/service/nfp/nfp.cpp @@ -127,7 +127,7 @@ private: const u32 array_size = rp.Pop<u32>(); LOG_DEBUG(Service_NFP, "called, array_size={}", array_size); - ctx.WriteBuffer(&device_handle, sizeof(device_handle)); + ctx.WriteBuffer(device_handle); IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); @@ -220,7 +220,7 @@ private: tag_info.protocol = 1; // TODO(ogniK): Figure out actual values tag_info.tag_type = 2; - ctx.WriteBuffer(&tag_info, sizeof(TagInfo)); + ctx.WriteBuffer(tag_info); rb.Push(RESULT_SUCCESS); } @@ -237,7 +237,7 @@ private: IPC::ResponseBuilder rb{ctx, 2}; auto amiibo = nfp_interface.GetAmiiboBuffer(); - ctx.WriteBuffer(&amiibo.model_info, sizeof(amiibo.model_info)); + ctx.WriteBuffer(amiibo.model_info); rb.Push(RESULT_SUCCESS); } @@ -283,7 +283,7 @@ private: CommonInfo common_info{}; common_info.application_area_size = 0; - ctx.WriteBuffer(&common_info, sizeof(CommonInfo)); + ctx.WriteBuffer(common_info); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); diff --git a/src/core/hle/service/set/set.cpp b/src/core/hle/service/set/set.cpp index 34fe2fd82..e64777668 100644 --- a/src/core/hle/service/set/set.cpp +++ b/src/core/hle/service/set/set.cpp @@ -106,7 +106,7 @@ void GetKeyCodeMapImpl(Kernel::HLERequestContext& ctx) { IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - ctx.WriteBuffer(&layout, sizeof(KeyboardLayout)); + ctx.WriteBuffer(layout); } } // Anonymous namespace diff --git a/src/core/hle/service/time/time.cpp b/src/core/hle/service/time/time.cpp index 13e4b3818..ee4fa4b48 100644 --- a/src/core/hle/service/time/time.cpp +++ b/src/core/hle/service/time/time.cpp @@ -290,7 +290,7 @@ void Module::Interface::GetClockSnapshot(Kernel::HLERequestContext& ctx) { IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - ctx.WriteBuffer(&clock_snapshot, sizeof(Clock::ClockSnapshot)); + ctx.WriteBuffer(clock_snapshot); } void Module::Interface::GetClockSnapshotFromSystemClockContext(Kernel::HLERequestContext& ctx) { @@ -313,7 +313,7 @@ void Module::Interface::GetClockSnapshotFromSystemClockContext(Kernel::HLEReques IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - ctx.WriteBuffer(&clock_snapshot, sizeof(Clock::ClockSnapshot)); + ctx.WriteBuffer(clock_snapshot); } void Module::Interface::CalculateStandardUserSystemClockDifferenceByUser( diff --git a/src/core/hle/service/time/time_zone_service.cpp b/src/core/hle/service/time/time_zone_service.cpp index db57ae069..ff3a10b3e 100644 --- a/src/core/hle/service/time/time_zone_service.cpp +++ b/src/core/hle/service/time/time_zone_service.cpp @@ -142,7 +142,7 @@ void ITimeZoneService::ToPosixTime(Kernel::HLERequestContext& ctx) { IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); rb.PushRaw<u32>(1); // Number of times we're returning - ctx.WriteBuffer(&posix_time, sizeof(s64)); + ctx.WriteBuffer(posix_time); } void ITimeZoneService::ToPosixTimeWithMyRule(Kernel::HLERequestContext& ctx) { @@ -164,7 +164,7 @@ void ITimeZoneService::ToPosixTimeWithMyRule(Kernel::HLERequestContext& ctx) { IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); rb.PushRaw<u32>(1); // Number of times we're returning - ctx.WriteBuffer(&posix_time, sizeof(s64)); + ctx.WriteBuffer(posix_time); } } // namespace Service::Time diff --git a/src/core/settings.cpp b/src/core/settings.cpp index 44252dd81..416b2d866 100644 --- a/src/core/settings.cpp +++ b/src/core/settings.cpp @@ -173,7 +173,6 @@ void RestoreGlobalState() { values.use_assembly_shaders.SetGlobal(true); values.use_asynchronous_shaders.SetGlobal(true); values.use_fast_gpu_time.SetGlobal(true); - values.force_30fps_mode.SetGlobal(true); values.bg_red.SetGlobal(true); values.bg_green.SetGlobal(true); values.bg_blue.SetGlobal(true); diff --git a/src/core/settings.h b/src/core/settings.h index 386233fdf..bb145f193 100644 --- a/src/core/settings.h +++ b/src/core/settings.h @@ -435,7 +435,6 @@ struct Values { Setting<bool> use_vsync; Setting<bool> use_assembly_shaders; Setting<bool> use_asynchronous_shaders; - Setting<bool> force_30fps_mode; Setting<bool> use_fast_gpu_time; Setting<float> bg_red; diff --git a/src/video_core/compatible_formats.h b/src/video_core/compatible_formats.h index d1082566d..51766349b 100644 --- a/src/video_core/compatible_formats.h +++ b/src/video_core/compatible_formats.h @@ -2,6 +2,8 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#pragma once + #include <array> #include <bitset> #include <cstddef> diff --git a/src/video_core/texture_cache/surface_params.cpp b/src/video_core/texture_cache/surface_params.cpp index 9e5fe2374..9a98f0e98 100644 --- a/src/video_core/texture_cache/surface_params.cpp +++ b/src/video_core/texture_cache/surface_params.cpp @@ -74,9 +74,9 @@ SurfaceParams SurfaceParams::CreateForTexture(const FormatLookupTable& lookup_ta SurfaceParams params; params.is_tiled = tic.IsTiled(); params.srgb_conversion = tic.IsSrgbConversionEnabled(); - params.block_width = params.is_tiled ? tic.BlockWidth() : 0, - params.block_height = params.is_tiled ? tic.BlockHeight() : 0, - params.block_depth = params.is_tiled ? tic.BlockDepth() : 0, + params.block_width = params.is_tiled ? tic.BlockWidth() : 0; + params.block_height = params.is_tiled ? tic.BlockHeight() : 0; + params.block_depth = params.is_tiled ? tic.BlockDepth() : 0; params.tile_width_spacing = params.is_tiled ? (1 << tic.tile_width_spacing.Value()) : 1; params.pixel_format = lookup_table.GetPixelFormat( tic.format, params.srgb_conversion, tic.r_type, tic.g_type, tic.b_type, tic.a_type); @@ -130,14 +130,13 @@ SurfaceParams SurfaceParams::CreateForImage(const FormatLookupTable& lookup_tabl SurfaceParams params; params.is_tiled = tic.IsTiled(); params.srgb_conversion = tic.IsSrgbConversionEnabled(); - params.block_width = params.is_tiled ? tic.BlockWidth() : 0, - params.block_height = params.is_tiled ? tic.BlockHeight() : 0, - params.block_depth = params.is_tiled ? tic.BlockDepth() : 0, + params.block_width = params.is_tiled ? tic.BlockWidth() : 0; + params.block_height = params.is_tiled ? tic.BlockHeight() : 0; + params.block_depth = params.is_tiled ? tic.BlockDepth() : 0; params.tile_width_spacing = params.is_tiled ? (1 << tic.tile_width_spacing.Value()) : 1; params.pixel_format = lookup_table.GetPixelFormat( tic.format, params.srgb_conversion, tic.r_type, tic.g_type, tic.b_type, tic.a_type); params.type = GetFormatType(params.pixel_format); - params.type = GetFormatType(params.pixel_format); params.target = ImageTypeToSurfaceTarget(entry.type); // TODO: on 1DBuffer we should use the tic info. if (tic.IsBuffer()) { @@ -167,27 +166,30 @@ SurfaceParams SurfaceParams::CreateForImage(const FormatLookupTable& lookup_tabl SurfaceParams SurfaceParams::CreateForDepthBuffer(Core::System& system) { const auto& regs = system.GPU().Maxwell3D().regs; - SurfaceParams params; - params.is_tiled = regs.zeta.memory_layout.type == - Tegra::Engines::Maxwell3D::Regs::InvMemoryLayout::BlockLinear; - params.srgb_conversion = false; - params.block_width = std::min(regs.zeta.memory_layout.block_width.Value(), 5U); - params.block_height = std::min(regs.zeta.memory_layout.block_height.Value(), 5U); - params.block_depth = std::min(regs.zeta.memory_layout.block_depth.Value(), 5U); - params.tile_width_spacing = 1; - params.pixel_format = PixelFormatFromDepthFormat(regs.zeta.format); - params.type = GetFormatType(params.pixel_format); - params.width = regs.zeta_width; - params.height = regs.zeta_height; - params.pitch = 0; - params.num_levels = 1; - params.emulated_levels = 1; - const bool is_layered = regs.zeta_layers > 1 && params.block_depth == 0; - params.is_layered = is_layered; - params.target = is_layered ? SurfaceTarget::Texture2DArray : SurfaceTarget::Texture2D; - params.depth = is_layered ? regs.zeta_layers.Value() : 1U; - return params; + const auto block_depth = std::min(regs.zeta.memory_layout.block_depth.Value(), 5U); + const bool is_layered = regs.zeta_layers > 1 && block_depth == 0; + const auto pixel_format = PixelFormatFromDepthFormat(regs.zeta.format); + + return { + .is_tiled = regs.zeta.memory_layout.type == + Tegra::Engines::Maxwell3D::Regs::InvMemoryLayout::BlockLinear, + .srgb_conversion = false, + .is_layered = is_layered, + .block_width = std::min(regs.zeta.memory_layout.block_width.Value(), 5U), + .block_height = std::min(regs.zeta.memory_layout.block_height.Value(), 5U), + .block_depth = block_depth, + .tile_width_spacing = 1, + .width = regs.zeta_width, + .height = regs.zeta_height, + .depth = is_layered ? regs.zeta_layers.Value() : 1U, + .pitch = 0, + .num_levels = 1, + .emulated_levels = 1, + .pixel_format = pixel_format, + .type = GetFormatType(pixel_format), + .target = is_layered ? SurfaceTarget::Texture2DArray : SurfaceTarget::Texture2D, + }; } SurfaceParams SurfaceParams::CreateForFramebuffer(Core::System& system, std::size_t index) { @@ -233,24 +235,29 @@ SurfaceParams SurfaceParams::CreateForFramebuffer(Core::System& system, std::siz SurfaceParams SurfaceParams::CreateForFermiCopySurface( const Tegra::Engines::Fermi2D::Regs::Surface& config) { - SurfaceParams params{}; - params.is_tiled = !config.linear; - params.srgb_conversion = config.format == Tegra::RenderTargetFormat::B8G8R8A8_SRGB || - config.format == Tegra::RenderTargetFormat::A8B8G8R8_SRGB; - params.block_width = params.is_tiled ? std::min(config.BlockWidth(), 5U) : 0, - params.block_height = params.is_tiled ? std::min(config.BlockHeight(), 5U) : 0, - params.block_depth = params.is_tiled ? std::min(config.BlockDepth(), 5U) : 0, - params.tile_width_spacing = 1; - params.pixel_format = PixelFormatFromRenderTargetFormat(config.format); - params.type = GetFormatType(params.pixel_format); - params.width = config.width; - params.height = config.height; - params.pitch = config.pitch; - // TODO(Rodrigo): Try to guess texture arrays from parameters - params.target = SurfaceTarget::Texture2D; - params.depth = 1; - params.num_levels = 1; - params.emulated_levels = 1; + const bool is_tiled = !config.linear; + const auto pixel_format = PixelFormatFromRenderTargetFormat(config.format); + + SurfaceParams params{ + .is_tiled = is_tiled, + .srgb_conversion = config.format == Tegra::RenderTargetFormat::B8G8R8A8_SRGB || + config.format == Tegra::RenderTargetFormat::A8B8G8R8_SRGB, + .block_width = is_tiled ? std::min(config.BlockWidth(), 5U) : 0U, + .block_height = is_tiled ? std::min(config.BlockHeight(), 5U) : 0U, + .block_depth = is_tiled ? std::min(config.BlockDepth(), 5U) : 0U, + .tile_width_spacing = 1, + .width = config.width, + .height = config.height, + .depth = 1, + .pitch = config.pitch, + .num_levels = 1, + .emulated_levels = 1, + .pixel_format = pixel_format, + .type = GetFormatType(pixel_format), + // TODO(Rodrigo): Try to guess texture arrays from parameters + .target = SurfaceTarget::Texture2D, + }; + params.is_layered = params.IsLayered(); return params; } diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 59a193edd..cb71b8d11 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -578,7 +578,6 @@ void Config::ReadPathValues() { UISettings::values.roms_path = ReadSetting(QStringLiteral("romsPath")).toString(); UISettings::values.symbols_path = ReadSetting(QStringLiteral("symbolsPath")).toString(); - UISettings::values.screenshot_path = ReadSetting(QStringLiteral("screenshotPath")).toString(); UISettings::values.game_dir_deprecated = ReadSetting(QStringLiteral("gameListRootDir"), QStringLiteral(".")).toString(); UISettings::values.game_dir_deprecated_deepscan = @@ -666,8 +665,6 @@ void Config::ReadRendererValues() { QStringLiteral("use_asynchronous_shaders"), false); ReadSettingGlobal(Settings::values.use_fast_gpu_time, QStringLiteral("use_fast_gpu_time"), true); - ReadSettingGlobal(Settings::values.force_30fps_mode, QStringLiteral("force_30fps_mode"), false); - ReadSettingGlobal(Settings::values.bg_red, QStringLiteral("bg_red"), 0.0); ReadSettingGlobal(Settings::values.bg_green, QStringLiteral("bg_green"), 0.0); ReadSettingGlobal(Settings::values.bg_blue, QStringLiteral("bg_blue"), 0.0); @@ -675,6 +672,22 @@ void Config::ReadRendererValues() { qt_config->endGroup(); } +void Config::ReadScreenshotValues() { + qt_config->beginGroup(QStringLiteral("Screenshots")); + + UISettings::values.enable_screenshot_save_as = + ReadSetting(QStringLiteral("enable_screenshot_save_as"), true).toBool(); + FileUtil::GetUserPath( + FileUtil::UserPath::ScreenshotsDir, + qt_config + ->value(QStringLiteral("screenshot_path"), QString::fromStdString(FileUtil::GetUserPath( + FileUtil::UserPath::ScreenshotsDir))) + .toString() + .toStdString()); + + qt_config->endGroup(); +} + void Config::ReadShortcutValues() { qt_config->beginGroup(QStringLiteral("Shortcuts")); @@ -756,6 +769,7 @@ void Config::ReadUIValues() { ReadUIGamelistValues(); ReadUILayoutValues(); ReadPathValues(); + ReadScreenshotValues(); ReadShortcutValues(); UISettings::values.single_window_mode = @@ -1085,7 +1099,6 @@ void Config::SavePathValues() { WriteSetting(QStringLiteral("romsPath"), UISettings::values.roms_path); WriteSetting(QStringLiteral("symbolsPath"), UISettings::values.symbols_path); - WriteSetting(QStringLiteral("screenshotPath"), UISettings::values.screenshot_path); qt_config->beginWriteArray(QStringLiteral("gamedirs")); for (int i = 0; i < UISettings::values.game_dirs.size(); ++i) { qt_config->setArrayIndex(i); @@ -1153,9 +1166,6 @@ void Config::SaveRendererValues() { Settings::values.use_asynchronous_shaders, false); WriteSettingGlobal(QStringLiteral("use_fast_gpu_time"), Settings::values.use_fast_gpu_time, true); - WriteSettingGlobal(QStringLiteral("force_30fps_mode"), Settings::values.force_30fps_mode, - false); - // Cast to double because Qt's written float values are not human-readable WriteSettingGlobal(QStringLiteral("bg_red"), Settings::values.bg_red, 0.0); WriteSettingGlobal(QStringLiteral("bg_green"), Settings::values.bg_green, 0.0); @@ -1164,6 +1174,17 @@ void Config::SaveRendererValues() { qt_config->endGroup(); } +void Config::SaveScreenshotValues() { + qt_config->beginGroup(QStringLiteral("Screenshots")); + + WriteSetting(QStringLiteral("enable_screenshot_save_as"), + UISettings::values.enable_screenshot_save_as); + WriteSetting(QStringLiteral("screenshot_path"), + QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ScreenshotsDir))); + + qt_config->endGroup(); +} + void Config::SaveShortcutValues() { qt_config->beginGroup(QStringLiteral("Shortcuts")); @@ -1226,6 +1247,7 @@ void Config::SaveUIValues() { SaveUIGamelistValues(); SaveUILayoutValues(); SavePathValues(); + SaveScreenshotValues(); SaveShortcutValues(); WriteSetting(QStringLiteral("singleWindowMode"), UISettings::values.single_window_mode, true); diff --git a/src/yuzu/configuration/config.h b/src/yuzu/configuration/config.h index 8e815f829..e5f39b040 100644 --- a/src/yuzu/configuration/config.h +++ b/src/yuzu/configuration/config.h @@ -51,6 +51,7 @@ private: void ReadPathValues(); void ReadCpuValues(); void ReadRendererValues(); + void ReadScreenshotValues(); void ReadShortcutValues(); void ReadSystemValues(); void ReadUIValues(); @@ -76,6 +77,7 @@ private: void SavePathValues(); void SaveCpuValues(); void SaveRendererValues(); + void SaveScreenshotValues(); void SaveShortcutValues(); void SaveSystemValues(); void SaveUIValues(); diff --git a/src/yuzu/configuration/configure_graphics_advanced.cpp b/src/yuzu/configuration/configure_graphics_advanced.cpp index 8b9180811..c5d1a778c 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.cpp +++ b/src/yuzu/configuration/configure_graphics_advanced.cpp @@ -25,14 +25,12 @@ void ConfigureGraphicsAdvanced::SetConfiguration() { ui->use_vsync->setEnabled(runtime_lock); ui->use_assembly_shaders->setEnabled(runtime_lock); ui->use_asynchronous_shaders->setEnabled(runtime_lock); - ui->force_30fps_mode->setEnabled(runtime_lock); ui->anisotropic_filtering_combobox->setEnabled(runtime_lock); ui->use_vsync->setChecked(Settings::values.use_vsync.GetValue()); ui->use_assembly_shaders->setChecked(Settings::values.use_assembly_shaders.GetValue()); ui->use_asynchronous_shaders->setChecked(Settings::values.use_asynchronous_shaders.GetValue()); ui->use_fast_gpu_time->setChecked(Settings::values.use_fast_gpu_time.GetValue()); - ui->force_30fps_mode->setChecked(Settings::values.force_30fps_mode.GetValue()); if (Settings::configuring_global) { ui->gpu_accuracy->setCurrentIndex( @@ -78,9 +76,6 @@ void ConfigureGraphicsAdvanced::ApplyConfiguration() { if (Settings::values.use_fast_gpu_time.UsingGlobal()) { Settings::values.use_fast_gpu_time.SetValue(ui->use_fast_gpu_time->isChecked()); } - if (Settings::values.force_30fps_mode.UsingGlobal()) { - Settings::values.force_30fps_mode.SetValue(ui->force_30fps_mode->isChecked()); - } if (Settings::values.max_anisotropy.UsingGlobal()) { Settings::values.max_anisotropy.SetValue( ui->anisotropic_filtering_combobox->currentIndex()); @@ -97,8 +92,6 @@ void ConfigureGraphicsAdvanced::ApplyConfiguration() { use_asynchronous_shaders); ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_fast_gpu_time, ui->use_fast_gpu_time, use_fast_gpu_time); - ConfigurationShared::ApplyPerGameSetting(&Settings::values.force_30fps_mode, - ui->force_30fps_mode, force_30fps_mode); ConfigurationShared::ApplyPerGameSetting(&Settings::values.max_anisotropy, ui->anisotropic_filtering_combobox); @@ -132,7 +125,6 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() { ui->use_asynchronous_shaders->setEnabled( Settings::values.use_asynchronous_shaders.UsingGlobal()); ui->use_fast_gpu_time->setEnabled(Settings::values.use_fast_gpu_time.UsingGlobal()); - ui->force_30fps_mode->setEnabled(Settings::values.force_30fps_mode.UsingGlobal()); ui->anisotropic_filtering_combobox->setEnabled( Settings::values.max_anisotropy.UsingGlobal()); @@ -149,8 +141,6 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() { Settings::values.use_asynchronous_shaders, use_asynchronous_shaders); ConfigurationShared::SetColoredTristate(ui->use_fast_gpu_time, "use_fast_gpu_time", Settings::values.use_fast_gpu_time, use_fast_gpu_time); - ConfigurationShared::SetColoredTristate(ui->force_30fps_mode, "force_30fps_mode", - Settings::values.force_30fps_mode, force_30fps_mode); ConfigurationShared::SetColoredComboBox( ui->gpu_accuracy, ui->label_gpu_accuracy, "label_gpu_accuracy", static_cast<int>(Settings::values.gpu_accuracy.GetValue(true))); diff --git a/src/yuzu/configuration/configure_graphics_advanced.h b/src/yuzu/configuration/configure_graphics_advanced.h index 3c4f6f7bb..e61b571c7 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.h +++ b/src/yuzu/configuration/configure_graphics_advanced.h @@ -38,5 +38,4 @@ private: ConfigurationShared::CheckState use_assembly_shaders; ConfigurationShared::CheckState use_asynchronous_shaders; ConfigurationShared::CheckState use_fast_gpu_time; - ConfigurationShared::CheckState force_30fps_mode; }; diff --git a/src/yuzu/configuration/configure_graphics_advanced.ui b/src/yuzu/configuration/configure_graphics_advanced.ui index 6a0d29c27..a793c803d 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.ui +++ b/src/yuzu/configuration/configure_graphics_advanced.ui @@ -97,13 +97,6 @@ </widget> </item> <item> - <widget class="QCheckBox" name="force_30fps_mode"> - <property name="text"> - <string>Force 30 FPS mode</string> - </property> - </widget> - </item> - <item> <widget class="QCheckBox" name="use_fast_gpu_time"> <property name="text"> <string>Use Fast GPU Time</string> diff --git a/src/yuzu/configuration/configure_ui.cpp b/src/yuzu/configuration/configure_ui.cpp index 24b6c5b72..91c21c572 100644 --- a/src/yuzu/configuration/configure_ui.cpp +++ b/src/yuzu/configuration/configure_ui.cpp @@ -4,9 +4,11 @@ #include <array> #include <utility> +#include <QFileDialog> #include <QDirIterator> #include "common/common_types.h" +#include "common/file_util.h" #include "core/settings.h" #include "ui_configure_ui.h" #include "yuzu/configuration/configure_ui.h" @@ -55,6 +57,18 @@ ConfigureUi::ConfigureUi(QWidget* parent) : QWidget(parent), ui(new Ui::Configur [=]() { ConfigureUi::UpdateSecondRowComboBox(); }); connect(ui->row_2_text_combobox, QOverload<int>::of(&QComboBox::activated), [=]() { ConfigureUi::UpdateFirstRowComboBox(); }); + + // Set screenshot path to user specification. + connect(ui->screenshot_path_button, &QToolButton::pressed, this, [this] { + const QString& filename = + QFileDialog::getExistingDirectory( + this, tr("Select Screenshots Path..."), + QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ScreenshotsDir))) + + QDir::separator(); + if (!filename.isEmpty()) { + ui->screenshot_path_edit->setText(filename); + } + }); } ConfigureUi::~ConfigureUi() = default; @@ -66,6 +80,10 @@ void ConfigureUi::ApplyConfiguration() { UISettings::values.icon_size = ui->icon_size_combobox->currentData().toUInt(); UISettings::values.row_1_text_id = ui->row_1_text_combobox->currentData().toUInt(); UISettings::values.row_2_text_id = ui->row_2_text_combobox->currentData().toUInt(); + + UISettings::values.enable_screenshot_save_as = ui->enable_screenshot_save_as->isChecked(); + FileUtil::GetUserPath(FileUtil::UserPath::ScreenshotsDir, + ui->screenshot_path_edit->text().toStdString()); Settings::Apply(); } @@ -80,6 +98,10 @@ void ConfigureUi::SetConfiguration() { ui->show_add_ons->setChecked(UISettings::values.show_add_ons); ui->icon_size_combobox->setCurrentIndex( ui->icon_size_combobox->findData(UISettings::values.icon_size)); + + ui->enable_screenshot_save_as->setChecked(UISettings::values.enable_screenshot_save_as); + ui->screenshot_path_edit->setText( + QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ScreenshotsDir))); } void ConfigureUi::changeEvent(QEvent* event) { diff --git a/src/yuzu/configuration/configure_ui.ui b/src/yuzu/configuration/configure_ui.ui index 0b81747d7..d895b799f 100644 --- a/src/yuzu/configuration/configure_ui.ui +++ b/src/yuzu/configuration/configure_ui.ui @@ -6,8 +6,8 @@ <rect> <x>0</x> <y>0</y> - <width>300</width> - <height>377</height> + <width>363</width> + <height>391</height> </rect> </property> <property name="windowTitle"> @@ -128,6 +128,47 @@ </widget> </item> <item> + <widget class="QGroupBox" name="screenshots_GroupBox"> + <property name="title"> + <string>Screenshots</string> + </property> + <layout class="QVBoxLayout" name="verticalLayout_4"> + <item> + <layout class="QVBoxLayout" name="verticalLayout_3"> + <item> + <widget class="QCheckBox" name="enable_screenshot_save_as"> + <property name="text"> + <string>Ask Where To Save Screenshots (Windows Only)</string> + </property> + </widget> + </item> + <item> + <layout class="QHBoxLayout" name="horizontalLayout_4"> + <item> + <widget class="QLabel" name="label"> + <property name="text"> + <string>Screenshots Path: </string> + </property> + </widget> + </item> + <item> + <widget class="QLineEdit" name="screenshot_path_edit"/> + </item> + <item> + <widget class="QToolButton" name="screenshot_path_button"> + <property name="text"> + <string>...</string> + </property> + </widget> + </item> + </layout> + </item> + </layout> + </item> + </layout> + </widget> + </item> + <item> <spacer name="verticalSpacer"> <property name="orientation"> <enum>Qt::Vertical</enum> diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp index ab7fc7a24..62acc3720 100644 --- a/src/yuzu/game_list.cpp +++ b/src/yuzu/game_list.cpp @@ -474,28 +474,56 @@ void GameList::PopupContextMenu(const QPoint& menu_location) { void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, std::string path) { QAction* open_save_location = context_menu.addAction(tr("Open Save Data Location")); - QAction* open_lfs_location = context_menu.addAction(tr("Open Mod Data Location")); + QAction* open_mod_location = context_menu.addAction(tr("Open Mod Data Location")); QAction* open_transferable_shader_cache = context_menu.addAction(tr("Open Transferable Shader Cache")); context_menu.addSeparator(); + QMenu* remove_menu = context_menu.addMenu(tr("Remove")); + QAction* remove_update = remove_menu->addAction(tr("Remove Installed Update")); + QAction* remove_dlc = remove_menu->addAction(tr("Remove All Installed DLC")); + QAction* remove_shader_cache = remove_menu->addAction(tr("Remove Shader Cache")); + QAction* remove_custom_config = remove_menu->addAction(tr("Remove Custom Configuration")); + remove_menu->addSeparator(); + QAction* remove_all_content = remove_menu->addAction(tr("Remove All Installed Contents")); QAction* dump_romfs = context_menu.addAction(tr("Dump RomFS")); QAction* copy_tid = context_menu.addAction(tr("Copy Title ID to Clipboard")); QAction* navigate_to_gamedb_entry = context_menu.addAction(tr("Navigate to GameDB entry")); context_menu.addSeparator(); QAction* properties = context_menu.addAction(tr("Properties")); - open_save_location->setEnabled(program_id != 0); + open_save_location->setVisible(program_id != 0); + open_mod_location->setVisible(program_id != 0); + open_transferable_shader_cache->setVisible(program_id != 0); + remove_update->setVisible(program_id != 0); + remove_dlc->setVisible(program_id != 0); + remove_shader_cache->setVisible(program_id != 0); + remove_all_content->setVisible(program_id != 0); auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id); navigate_to_gamedb_entry->setVisible(it != compatibility_list.end() && program_id != 0); connect(open_save_location, &QAction::triggered, [this, program_id, path]() { emit OpenFolderRequested(GameListOpenTarget::SaveData, path); }); - connect(open_lfs_location, &QAction::triggered, [this, program_id, path]() { + connect(open_mod_location, &QAction::triggered, [this, program_id, path]() { emit OpenFolderRequested(GameListOpenTarget::ModData, path); }); connect(open_transferable_shader_cache, &QAction::triggered, [this, program_id]() { emit OpenTransferableShaderCacheRequested(program_id); }); + connect(remove_all_content, &QAction::triggered, [this, program_id]() { + emit RemoveInstalledEntryRequested(program_id, InstalledEntryType::Game); + }); + connect(remove_update, &QAction::triggered, [this, program_id]() { + emit RemoveInstalledEntryRequested(program_id, InstalledEntryType::Update); + }); + connect(remove_dlc, &QAction::triggered, [this, program_id]() { + emit RemoveInstalledEntryRequested(program_id, InstalledEntryType::AddOnContent); + }); + connect(remove_shader_cache, &QAction::triggered, [this, program_id]() { + emit RemoveFileRequested(program_id, GameListRemoveTarget::ShaderCache); + }); + connect(remove_custom_config, &QAction::triggered, [this, program_id]() { + emit RemoveFileRequested(program_id, GameListRemoveTarget::CustomConfiguration); + }); connect(dump_romfs, &QAction::triggered, [this, program_id, path]() { emit DumpRomFSRequested(program_id, path); }); connect(copy_tid, &QAction::triggered, diff --git a/src/yuzu/game_list.h b/src/yuzu/game_list.h index a38cb2fc3..483835cce 100644 --- a/src/yuzu/game_list.h +++ b/src/yuzu/game_list.h @@ -39,6 +39,17 @@ enum class GameListOpenTarget { ModData, }; +enum class GameListRemoveTarget { + ShaderCache, + CustomConfiguration, +}; + +enum class InstalledEntryType { + Game, + Update, + AddOnContent, +}; + class GameList : public QWidget { Q_OBJECT @@ -75,6 +86,8 @@ signals: void ShouldCancelWorker(); void OpenFolderRequested(GameListOpenTarget target, const std::string& game_path); void OpenTransferableShaderCacheRequested(u64 program_id); + void RemoveInstalledEntryRequested(u64 program_id, InstalledEntryType type); + void RemoveFileRequested(u64 program_id, GameListRemoveTarget target); void DumpRomFSRequested(u64 program_id, const std::string& game_path); void CopyTIDRequested(u64 program_id); void NavigateToGamedbEntryRequested(u64 program_id, @@ -117,8 +130,6 @@ private: friend class GameListSearchField; }; -Q_DECLARE_METATYPE(GameListOpenTarget); - class GameListPlaceholder : public QWidget { Q_OBJECT public: diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 31a635176..e26cec78c 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -847,6 +847,9 @@ void GMainWindow::ConnectWidgetEvents() { connect(game_list, &GameList::OpenFolderRequested, this, &GMainWindow::OnGameListOpenFolder); connect(game_list, &GameList::OpenTransferableShaderCacheRequested, this, &GMainWindow::OnTransferableShaderCacheOpenFile); + connect(game_list, &GameList::RemoveInstalledEntryRequested, this, + &GMainWindow::OnGameListRemoveInstalledEntry); + connect(game_list, &GameList::RemoveFileRequested, this, &GMainWindow::OnGameListRemoveFile); connect(game_list, &GameList::DumpRomFSRequested, this, &GMainWindow::OnGameListDumpRomFS); connect(game_list, &GameList::CopyTIDRequested, this, &GMainWindow::OnGameListCopyTID); connect(game_list, &GameList::NavigateToGamedbEntryRequested, this, @@ -1257,7 +1260,6 @@ void GMainWindow::OnGameListOpenFolder(GameListOpenTarget target, const std::str case GameListOpenTarget::SaveData: { open_target = tr("Save Data"); const std::string nand_dir = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir); - ASSERT(program_id != 0); if (has_user_save) { // User save data @@ -1322,14 +1324,12 @@ void GMainWindow::OnGameListOpenFolder(GameListOpenTarget target, const std::str } void GMainWindow::OnTransferableShaderCacheOpenFile(u64 program_id) { - ASSERT(program_id != 0); - const QString shader_dir = QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ShaderDir)); - const QString tranferable_shader_cache_folder_path = + const QString transferable_shader_cache_folder_path = shader_dir + QStringLiteral("opengl") + QDir::separator() + QStringLiteral("transferable"); const QString transferable_shader_cache_file_path = - tranferable_shader_cache_folder_path + QDir::separator() + + transferable_shader_cache_folder_path + QDir::separator() + QString::fromStdString(fmt::format("{:016X}.bin", program_id)); if (!QFile::exists(transferable_shader_cache_file_path)) { @@ -1350,7 +1350,7 @@ void GMainWindow::OnTransferableShaderCacheOpenFile(u64 program_id) { param << QDir::toNativeSeparators(transferable_shader_cache_file_path); QProcess::startDetached(explorer, param); #else - QDesktopServices::openUrl(QUrl::fromLocalFile(tranferable_shader_cache_folder_path)); + QDesktopServices::openUrl(QUrl::fromLocalFile(transferable_shader_cache_folder_path)); #endif } @@ -1394,6 +1394,174 @@ static bool RomFSRawCopy(QProgressDialog& dialog, const FileSys::VirtualDir& src return true; } +void GMainWindow::OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryType type) { + const QString entry_type = [this, type] { + switch (type) { + case InstalledEntryType::Game: + return tr("Contents"); + case InstalledEntryType::Update: + return tr("Update"); + case InstalledEntryType::AddOnContent: + return tr("DLC"); + default: + return QString{}; + } + }(); + + if (QMessageBox::question( + this, tr("Remove Entry"), tr("Remove Installed Game %1?").arg(entry_type), + QMessageBox::Yes | QMessageBox::No, QMessageBox::No) != QMessageBox::Yes) { + return; + } + + switch (type) { + case InstalledEntryType::Game: + RemoveBaseContent(program_id, entry_type); + [[fallthrough]]; + case InstalledEntryType::Update: + RemoveUpdateContent(program_id, entry_type); + if (type != InstalledEntryType::Game) { + break; + } + [[fallthrough]]; + case InstalledEntryType::AddOnContent: + RemoveAddOnContent(program_id, entry_type); + break; + } + FileUtil::DeleteDirRecursively(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP + + "game_list"); + game_list->PopulateAsync(UISettings::values.game_dirs); +} + +void GMainWindow::RemoveBaseContent(u64 program_id, const QString& entry_type) { + const auto& fs_controller = Core::System::GetInstance().GetFileSystemController(); + const auto res = fs_controller.GetUserNANDContents()->RemoveExistingEntry(program_id) || + fs_controller.GetSDMCContents()->RemoveExistingEntry(program_id); + + if (res) { + QMessageBox::information(this, tr("Successfully Removed"), + tr("Successfully removed the installed base game.")); + } else { + QMessageBox::warning( + this, tr("Error Removing %1").arg(entry_type), + tr("The base game is not installed in the NAND and cannot be removed.")); + } +} + +void GMainWindow::RemoveUpdateContent(u64 program_id, const QString& entry_type) { + const auto update_id = program_id | 0x800; + const auto& fs_controller = Core::System::GetInstance().GetFileSystemController(); + const auto res = fs_controller.GetUserNANDContents()->RemoveExistingEntry(update_id) || + fs_controller.GetSDMCContents()->RemoveExistingEntry(update_id); + + if (res) { + QMessageBox::information(this, tr("Successfully Removed"), + tr("Successfully removed the installed update.")); + } else { + QMessageBox::warning(this, tr("Error Removing %1").arg(entry_type), + tr("There is no update installed for this title.")); + } +} + +void GMainWindow::RemoveAddOnContent(u64 program_id, const QString& entry_type) { + u32 count{}; + const auto& fs_controller = Core::System::GetInstance().GetFileSystemController(); + const auto dlc_entries = Core::System::GetInstance().GetContentProvider().ListEntriesFilter( + FileSys::TitleType::AOC, FileSys::ContentRecordType::Data); + + for (const auto& entry : dlc_entries) { + if ((entry.title_id & DLC_BASE_TITLE_ID_MASK) == program_id) { + const auto res = + fs_controller.GetUserNANDContents()->RemoveExistingEntry(entry.title_id) || + fs_controller.GetSDMCContents()->RemoveExistingEntry(entry.title_id); + if (res) { + ++count; + } + } + } + + if (count == 0) { + QMessageBox::warning(this, tr("Error Removing %1").arg(entry_type), + tr("There are no DLC installed for this title.")); + return; + } + + QMessageBox::information(this, tr("Successfully Removed"), + tr("Successfully removed %1 installed DLC.").arg(count)); +} + +void GMainWindow::OnGameListRemoveFile(u64 program_id, GameListRemoveTarget target) { + const QString question = [this, target] { + switch (target) { + case GameListRemoveTarget::ShaderCache: + return tr("Delete Transferable Shader Cache?"); + case GameListRemoveTarget::CustomConfiguration: + return tr("Remove Custom Game Configuration?"); + default: + return QString{}; + } + }(); + + if (QMessageBox::question(this, tr("Remove File"), question, QMessageBox::Yes | QMessageBox::No, + QMessageBox::No) != QMessageBox::Yes) { + return; + } + + switch (target) { + case GameListRemoveTarget::ShaderCache: + RemoveTransferableShaderCache(program_id); + break; + case GameListRemoveTarget::CustomConfiguration: + RemoveCustomConfiguration(program_id); + break; + } +} + +void GMainWindow::RemoveTransferableShaderCache(u64 program_id) { + const QString shader_dir = + QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ShaderDir)); + const QString transferable_shader_cache_folder_path = + shader_dir + QStringLiteral("opengl") + QDir::separator() + QStringLiteral("transferable"); + const QString transferable_shader_cache_file_path = + transferable_shader_cache_folder_path + QDir::separator() + + QString::fromStdString(fmt::format("{:016X}.bin", program_id)); + + if (!QFile::exists(transferable_shader_cache_file_path)) { + QMessageBox::warning(this, tr("Error Removing Transferable Shader Cache"), + tr("A shader cache for this title does not exist.")); + return; + } + + if (QFile::remove(transferable_shader_cache_file_path)) { + QMessageBox::information(this, tr("Successfully Removed"), + tr("Successfully removed the transferable shader cache.")); + } else { + QMessageBox::warning(this, tr("Error Removing Transferable Shader Cache"), + tr("Failed to remove the transferable shader cache.")); + } +} + +void GMainWindow::RemoveCustomConfiguration(u64 program_id) { + const QString config_dir = + QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir)); + const QString custom_config_file_path = + config_dir + QString::fromStdString(fmt::format("{:016X}.ini", program_id)); + + if (!QFile::exists(custom_config_file_path)) { + QMessageBox::warning(this, tr("Error Removing Custom Configuration"), + tr("A custom configuration for this title does not exist.")); + return; + } + + if (QFile::remove(custom_config_file_path)) { + QMessageBox::information(this, tr("Successfully Removed"), + tr("Successfully removed the custom game configuration.")); + } else { + QMessageBox::warning(this, tr("Error Removing Custom Configuration"), + tr("Failed to remove the custom game configuration.")); + } +} + void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_path) { const auto failed = [this] { QMessageBox::warning(this, tr("RomFS Extraction Failed!"), @@ -1655,7 +1823,7 @@ void GMainWindow::OnMenuInstallToNAND() { ui.action_Install_File_NAND->setEnabled(false); - install_progress = new QProgressDialog(QStringLiteral(""), tr("Cancel"), 0, total_size, this); + install_progress = new QProgressDialog(QString{}, tr("Cancel"), 0, total_size, this); install_progress->setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint & ~Qt::WindowMaximizeButtonHint); install_progress->setAttribute(Qt::WA_DeleteOnClose, true); @@ -1705,18 +1873,18 @@ void GMainWindow::OnMenuInstallToNAND() { install_progress->close(); const QString install_results = - (new_files.isEmpty() ? QStringLiteral("") + (new_files.isEmpty() ? QString{} : tr("%n file(s) were newly installed\n", "", new_files.size())) + (overwritten_files.isEmpty() - ? QStringLiteral("") + ? QString{} : tr("%n file(s) were overwritten\n", "", overwritten_files.size())) + - (failed_files.isEmpty() ? QStringLiteral("") + (failed_files.isEmpty() ? QString{} : tr("%n file(s) failed to install\n", "", failed_files.size())); QMessageBox::information(this, tr("Install Results"), install_results); - game_list->PopulateAsync(UISettings::values.game_dirs); FileUtil::DeleteDirRecursively(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP + "game_list"); + game_list->PopulateAsync(UISettings::values.game_dirs); ui.action_Install_File_NAND->setEnabled(true); } @@ -2153,17 +2321,28 @@ void GMainWindow::OnToggleFilterBar() { void GMainWindow::OnCaptureScreenshot() { OnPauseGame(); - QFileDialog png_dialog(this, tr("Capture Screenshot"), UISettings::values.screenshot_path, - tr("PNG Image (*.png)")); - png_dialog.setAcceptMode(QFileDialog::AcceptSave); - png_dialog.setDefaultSuffix(QStringLiteral("png")); - if (png_dialog.exec()) { - const QString path = png_dialog.selectedFiles().first(); - if (!path.isEmpty()) { - UISettings::values.screenshot_path = QFileInfo(path).path(); - render_window->CaptureScreenshot(UISettings::values.screenshot_resolution_factor, path); + + const u64 title_id = Core::System::GetInstance().CurrentProcess()->GetTitleID(); + const auto screenshot_path = + QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ScreenshotsDir)); + const auto date = + QDateTime::currentDateTime().toString(QStringLiteral("yyyy-MM-dd_hh-mm-ss-zzz")); + QString filename = QStringLiteral("%1%2_%3.png") + .arg(screenshot_path) + .arg(title_id, 16, 16, QLatin1Char{'0'}) + .arg(date); + +#ifdef _WIN32 + if (UISettings::values.enable_screenshot_save_as) { + filename = QFileDialog::getSaveFileName(this, tr("Capture Screenshot"), filename, + tr("PNG Image (*.png)")); + if (filename.isEmpty()) { + OnStartGame(); + return; } } +#endif + render_window->CaptureScreenshot(UISettings::values.screenshot_resolution_factor, filename); OnStartGame(); } @@ -2202,8 +2381,7 @@ void GMainWindow::UpdateStatusBar() { if (shaders_building != 0) { shader_building_label->setText( - tr("Building: %1 shader").arg(shaders_building) + - (shaders_building != 1 ? QString::fromStdString("s") : QString::fromStdString(""))); + tr("Building: %n shader(s)", "", static_cast<int>(shaders_building))); shader_building_label->setVisible(true); } else { shader_building_label->setVisible(false); diff --git a/src/yuzu/main.h b/src/yuzu/main.h index db573d606..73a44a3bf 100644 --- a/src/yuzu/main.h +++ b/src/yuzu/main.h @@ -32,6 +32,8 @@ class QPushButton; class QProgressDialog; class WaitTreeWidget; enum class GameListOpenTarget; +enum class GameListRemoveTarget; +enum class InstalledEntryType; class GameListPlaceholder; namespace Core::Frontend { @@ -198,6 +200,8 @@ private slots: void OnGameListLoadFile(QString game_path); void OnGameListOpenFolder(GameListOpenTarget target, const std::string& game_path); void OnTransferableShaderCacheOpenFile(u64 program_id); + void OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryType type); + void OnGameListRemoveFile(u64 program_id, GameListRemoveTarget target); void OnGameListDumpRomFS(u64 program_id, const std::string& game_path); void OnGameListCopyTID(u64 program_id); void OnGameListNavigateToGamedbEntry(u64 program_id, @@ -229,6 +233,11 @@ private slots: void OnLanguageChanged(const QString& locale); private: + void RemoveBaseContent(u64 program_id, const QString& entry_type); + void RemoveUpdateContent(u64 program_id, const QString& entry_type); + void RemoveAddOnContent(u64 program_id, const QString& entry_type); + void RemoveTransferableShaderCache(u64 program_id); + void RemoveCustomConfiguration(u64 program_id); std::optional<u64> SelectRomFSDumpTarget(const FileSys::ContentProvider&, u64 program_id); InstallResult InstallNSPXCI(const QString& filename); InstallResult InstallNCA(const QString& filename); diff --git a/src/yuzu/uisettings.h b/src/yuzu/uisettings.h index ac7b9aef6..bbfeafc55 100644 --- a/src/yuzu/uisettings.h +++ b/src/yuzu/uisettings.h @@ -66,11 +66,11 @@ struct Values { // Discord RPC bool enable_discord_presence; + bool enable_screenshot_save_as; u16 screenshot_resolution_factor; QString roms_path; QString symbols_path; - QString screenshot_path; QString game_dir_deprecated; bool game_dir_deprecated_deepscan; QVector<UISettings::GameDir> game_dirs; |