diff options
-rw-r--r-- | src/core/core.cpp | 8 | ||||
-rw-r--r-- | src/core/core.h | 3 | ||||
-rw-r--r-- | src/core/hle/service/nvflinger/nvflinger.cpp | 49 | ||||
-rw-r--r-- | src/core/hle/service/nvflinger/nvflinger.h | 14 |
4 files changed, 69 insertions, 5 deletions
diff --git a/src/core/core.cpp b/src/core/core.cpp index 50656697f..8256ec0fc 100644 --- a/src/core/core.cpp +++ b/src/core/core.cpp @@ -294,8 +294,6 @@ struct System::Impl { service_manager.reset(); cheat_engine.reset(); telemetry_session.reset(); - perf_stats.reset(); - gpu_core.reset(); device_memory.reset(); // Close all CPU/threading state @@ -307,6 +305,8 @@ struct System::Impl { // Close app loader app_loader.reset(); + gpu_core.reset(); + perf_stats.reset(); // Clear all applets applet_manager.ClearAll(); @@ -764,4 +764,8 @@ void System::ExitDynarmicProfile() { MicroProfileLeave(impl->microprofile_dynarmic[core], impl->dynarmic_ticks[core]); } +bool System::IsMulticore() const { + return impl->is_multicore; +} + } // namespace Core diff --git a/src/core/core.h b/src/core/core.h index d2d1fcc5b..133ecb8e1 100644 --- a/src/core/core.h +++ b/src/core/core.h @@ -381,6 +381,9 @@ public: /// Exit Dynarmic Microprofile void ExitDynarmicProfile(); + /// Tells if system is running on multicore. + bool IsMulticore() const; + private: System(); diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp index b97f71350..2f44d3779 100644 --- a/src/core/hle/service/nvflinger/nvflinger.cpp +++ b/src/core/hle/service/nvflinger/nvflinger.cpp @@ -9,6 +9,7 @@ #include "common/logging/log.h" #include "common/microprofile.h" #include "common/scope_exit.h" +#include "common/thread.h" #include "core/core.h" #include "core/core_timing.h" #include "core/core_timing_util.h" @@ -30,6 +31,33 @@ namespace Service::NVFlinger { constexpr s64 frame_ticks = static_cast<s64>(1000000000 / 60); constexpr s64 frame_ticks_30fps = static_cast<s64>(1000000000 / 30); +void NVFlinger::VSyncThread(NVFlinger& nv_flinger) { + nv_flinger.SplitVSync(); +} + +void NVFlinger::SplitVSync() { + system.RegisterHostThread(); + std::string name = "yuzu:VSyncThread"; + MicroProfileOnThreadCreate(name.c_str()); + Common::SetCurrentThreadName(name.c_str()); + Common::SetCurrentThreadPriority(Common::ThreadPriority::High); + s64 delay = 0; + while (is_running) { + guard->lock(); + const s64 time_start = system.CoreTiming().GetGlobalTimeNs().count(); + Compose(); + const auto ticks = GetNextTicks(); + const s64 time_end = system.CoreTiming().GetGlobalTimeNs().count(); + const s64 time_passed = time_end - time_start; + const s64 next_time = std::max<s64>(0, ticks - time_passed - delay); + guard->unlock(); + if (next_time > 0) { + wait_event->WaitFor(std::chrono::nanoseconds{next_time}); + } + delay = (system.CoreTiming().GetGlobalTimeNs().count() - time_end) - next_time; + } +} + NVFlinger::NVFlinger(Core::System& system) : system(system) { displays.emplace_back(0, "Default", system); displays.emplace_back(1, "External", system); @@ -47,12 +75,25 @@ NVFlinger::NVFlinger(Core::System& system) : system(system) { this->system.CoreTiming().ScheduleEvent(std::max<s64>(0LL, ticks - ns_late), composition_event); }); - - system.CoreTiming().ScheduleEvent(frame_ticks, composition_event); + if (system.IsMulticore()) { + is_running = true; + wait_event = std::make_unique<Common::Event>(); + vsync_thread = std::make_unique<std::thread>(VSyncThread, std::ref(*this)); + } else { + system.CoreTiming().ScheduleEvent(frame_ticks, composition_event); + } } NVFlinger::~NVFlinger() { - system.CoreTiming().UnscheduleEvent(composition_event, 0); + if (system.IsMulticore()) { + is_running = false; + wait_event->Set(); + vsync_thread->join(); + vsync_thread.reset(); + wait_event.reset(); + } else { + system.CoreTiming().UnscheduleEvent(composition_event, 0); + } } void NVFlinger::SetNVDrvInstance(std::shared_ptr<Nvidia::Module> instance) { @@ -200,10 +241,12 @@ void NVFlinger::Compose() { auto& gpu = system.GPU(); const auto& multi_fence = buffer->get().multi_fence; + guard->unlock(); for (u32 fence_id = 0; fence_id < multi_fence.num_fences; fence_id++) { const auto& fence = multi_fence.fences[fence_id]; gpu.WaitFence(fence.id, fence.value); } + guard->lock(); MicroProfileFlip(); diff --git a/src/core/hle/service/nvflinger/nvflinger.h b/src/core/hle/service/nvflinger/nvflinger.h index 02c081494..4bc3d7ab2 100644 --- a/src/core/hle/service/nvflinger/nvflinger.h +++ b/src/core/hle/service/nvflinger/nvflinger.h @@ -4,16 +4,22 @@ #pragma once +#include <atomic> #include <memory> #include <mutex> #include <optional> #include <string> #include <string_view> #include <vector> +#include <thread> #include "common/common_types.h" #include "core/hle/kernel/object.h" +namespace Common { +class Event; +} // namespace Common + namespace Core::Timing { class CoreTiming; struct EventType; @@ -97,6 +103,10 @@ private: /// Finds the layer identified by the specified ID in the desired display. const VI::Layer* FindLayer(u64 display_id, u64 layer_id) const; + static void VSyncThread(NVFlinger& nv_flinger); + + void SplitVSync(); + std::shared_ptr<Nvidia::Module> nvdrv; std::vector<VI::Display> displays; @@ -116,6 +126,10 @@ private: std::shared_ptr<std::mutex> guard; Core::System& system; + + std::unique_ptr<std::thread> vsync_thread; + std::unique_ptr<Common::Event> wait_event; + std::atomic<bool> is_running{}; }; } // namespace Service::NVFlinger |