diff options
-rw-r--r-- | src/common/settings.cpp | 2 | ||||
-rw-r--r-- | src/common/settings.h | 2 | ||||
-rw-r--r-- | src/common/settings_common.h | 1 | ||||
-rw-r--r-- | src/yuzu/configuration/config.cpp | 2 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_audio.cpp | 10 | ||||
-rw-r--r-- | src/yuzu/main.cpp | 12 | ||||
-rw-r--r-- | src/yuzu/uisettings.h | 10 |
7 files changed, 26 insertions, 13 deletions
diff --git a/src/common/settings.cpp b/src/common/settings.cpp index 98b43e49c..51717be06 100644 --- a/src/common/settings.cpp +++ b/src/common/settings.cpp @@ -203,6 +203,8 @@ const char* TranslateCategory(Category category) { case Category::Ui: case Category::UiGeneral: return "UI"; + case Category::UiAudio: + return "UiAudio"; case Category::UiLayout: return "UiLayout"; case Category::UiGameList: diff --git a/src/common/settings.h b/src/common/settings.h index 9317075f7..e899f1ae6 100644 --- a/src/common/settings.h +++ b/src/common/settings.h @@ -153,7 +153,7 @@ struct Values { true, true}; Setting<bool, false> audio_muted{ - linkage, false, "audio_muted", Category::Audio, Specialization::Default, false, true}; + linkage, false, "audio_muted", Category::Audio, Specialization::Default, true, true}; Setting<bool, false> dump_audio_commands{ linkage, false, "dump_audio_commands", Category::Audio, Specialization::Default, false}; diff --git a/src/common/settings_common.h b/src/common/settings_common.h index 1800ab10d..7943223eb 100644 --- a/src/common/settings_common.h +++ b/src/common/settings_common.h @@ -32,6 +32,7 @@ enum class Category : u32 { AddOns, Controls, Ui, + UiAudio, UiGeneral, UiLayout, UiGameList, diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index baa3e55f3..42bbb2964 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -360,6 +360,7 @@ void Config::ReadAudioValues() { qt_config->beginGroup(QStringLiteral("Audio")); ReadCategory(Settings::Category::Audio); + ReadCategory(Settings::Category::UiAudio); qt_config->endGroup(); } @@ -900,6 +901,7 @@ void Config::SaveAudioValues() { qt_config->beginGroup(QStringLiteral("Audio")); WriteCategory(Settings::Category::Audio); + WriteCategory(Settings::Category::UiAudio); qt_config->endGroup(); } diff --git a/src/yuzu/configuration/configure_audio.cpp b/src/yuzu/configuration/configure_audio.cpp index 81dd51ad3..9b6ef47a7 100644 --- a/src/yuzu/configuration/configure_audio.cpp +++ b/src/yuzu/configuration/configure_audio.cpp @@ -38,17 +38,21 @@ void ConfigureAudio::Setup(const ConfigurationShared::Builder& builder) { std::map<u32, QWidget*> hold; - auto push = [&](Settings::Category category) { + auto push_settings = [&](Settings::Category category) { for (auto* setting : Settings::values.linkage.by_category[category]) { settings.push_back(setting); } + }; + + auto push_ui_settings = [&](Settings::Category category) { for (auto* setting : UISettings::values.linkage.by_category[category]) { settings.push_back(setting); } }; - push(Settings::Category::Audio); - push(Settings::Category::SystemAudio); + push_settings(Settings::Category::Audio); + push_settings(Settings::Category::SystemAudio); + push_ui_settings(Settings::Category::UiAudio); for (auto* setting : settings) { auto* widget = builder.BuildWidget(setting, apply_funcs); diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index d2a054eaa..f077d7f9c 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -1064,12 +1064,6 @@ void GMainWindow::InitializeWidgets() { volume_slider->setObjectName(QStringLiteral("volume_slider")); volume_slider->setMaximum(200); volume_slider->setPageStep(5); - connect(volume_slider, &QSlider::valueChanged, this, [this](int percentage) { - Settings::values.audio_muted = false; - const auto volume = static_cast<u8>(percentage); - Settings::values.volume.SetValue(volume); - UpdateVolumeUI(); - }); volume_popup->layout()->addWidget(volume_slider); volume_button = new VolumeButton(); @@ -1077,6 +1071,12 @@ void GMainWindow::InitializeWidgets() { volume_button->setFocusPolicy(Qt::NoFocus); volume_button->setCheckable(true); UpdateVolumeUI(); + connect(volume_slider, &QSlider::valueChanged, this, [this](int percentage) { + Settings::values.audio_muted = false; + const auto volume = static_cast<u8>(percentage); + Settings::values.volume.SetValue(volume); + UpdateVolumeUI(); + }); connect(volume_button, &QPushButton::clicked, this, [&] { UpdateVolumeUI(); volume_popup->setVisible(!volume_popup->isVisible()); diff --git a/src/yuzu/uisettings.h b/src/yuzu/uisettings.h index 77d992c54..3485a6347 100644 --- a/src/yuzu/uisettings.h +++ b/src/yuzu/uisettings.h @@ -109,9 +109,13 @@ struct Values { Settings::Specialization::Default, true, true}; - Setting<bool> mute_when_in_background{ - linkage, false, "muteWhenInBackground", Category::Audio, Settings::Specialization::Default, - true, true}; + Setting<bool> mute_when_in_background{linkage, + false, + "muteWhenInBackground", + Category::UiAudio, + Settings::Specialization::Default, + true, + true}; Setting<bool> hide_mouse{ linkage, true, "hideInactiveMouse", Category::UiGeneral, Settings::Specialization::Default, true, true}; |