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-rw-r--r--.ci/scripts/format/script.sh2
-rw-r--r--.ci/yuzu-mainline-step1.yml3
-rw-r--r--.ci/yuzu-patreon-step1.yml3
-rw-r--r--.gitmodules3
-rw-r--r--CMakeLists.txt105
-rw-r--r--externals/CMakeLists.txt7
-rw-r--r--externals/find-modules/Findlibzip.cmake72
-rw-r--r--externals/libzip/CMakeLists.txt564
m---------externals/libzip/libzip0
-rw-r--r--src/common/CMakeLists.txt3
-rw-r--r--src/common/alignment.h21
-rw-r--r--src/common/common_funcs.h29
-rw-r--r--src/common/div_ceil.h8
-rw-r--r--src/common/error.cpp (renamed from src/common/misc.cpp)6
-rw-r--r--src/common/error.h21
-rw-r--r--src/common/fs/fs_paths.h1
-rw-r--r--src/common/fs/path_util.cpp1
-rw-r--r--src/common/fs/path_util.h1
-rw-r--r--src/common/host_memory.cpp2
-rw-r--r--src/common/intrusive_red_black_tree.h17
-rw-r--r--src/common/settings.cpp11
-rw-r--r--src/common/settings.h22
-rw-r--r--src/common/thread.cpp6
-rw-r--r--src/common/threadsafe_queue.h27
-rw-r--r--src/common/uuid.h7
-rw-r--r--src/common/vector_math.h4
-rw-r--r--src/core/CMakeLists.txt18
-rw-r--r--src/core/core.cpp34
-rw-r--r--src/core/core.h12
-rw-r--r--src/core/file_sys/kernel_executable.h1
-rw-r--r--src/core/file_sys/program_metadata.cpp2
-rw-r--r--src/core/file_sys/vfs.cpp4
-rw-r--r--src/core/file_sys/vfs.h3
-rw-r--r--src/core/file_sys/vfs_libzip.cpp88
-rw-r--r--src/core/file_sys/vfs_libzip.h13
-rw-r--r--src/core/file_sys/vfs_real.cpp29
-rw-r--r--src/core/file_sys/vfs_real.h1
-rw-r--r--src/core/file_sys/vfs_types.h9
-rw-r--r--src/core/frontend/applets/profile_select.cpp3
-rw-r--r--src/core/hle/api_version.h17
-rw-r--r--src/core/hle/kernel/k_handle_table.cpp2
-rw-r--r--src/core/hle/kernel/k_priority_queue.h27
-rw-r--r--src/core/hle/kernel/k_scheduler.h2
-rw-r--r--src/core/hle/kernel/k_scoped_lock.h15
-rw-r--r--src/core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h2
-rw-r--r--src/core/hle/kernel/kernel.h1
-rw-r--r--src/core/hle/service/acc/acc.cpp69
-rw-r--r--src/core/hle/service/acc/async_context.cpp68
-rw-r--r--src/core/hle/service/acc/async_context.h37
-rw-r--r--src/core/hle/service/acc/profile_manager.cpp9
-rw-r--r--src/core/hle/service/am/am.cpp24
-rw-r--r--src/core/hle/service/am/am.h2
-rw-r--r--src/core/hle/service/am/applets/applet_profile_select.cpp2
-rw-r--r--src/core/hle/service/audio/audctl.cpp8
-rw-r--r--src/core/hle/service/audio/audin_u.cpp79
-rw-r--r--src/core/hle/service/audio/audin_u.h14
-rw-r--r--src/core/hle/service/audio/audren_u.cpp3
-rw-r--r--src/core/hle/service/bcat/backend/boxcat.cpp548
-rw-r--r--src/core/hle/service/bcat/backend/boxcat.h64
-rw-r--r--src/core/hle/service/bcat/bcat_module.cpp7
-rw-r--r--src/core/hle/service/btdrv/btdrv.cpp4
-rw-r--r--src/core/hle/service/caps/caps_ss.cpp1
-rw-r--r--src/core/hle/service/es/es.cpp6
-rw-r--r--src/core/hle/service/filesystem/filesystem.cpp38
-rw-r--r--src/core/hle/service/filesystem/filesystem.h6
-rw-r--r--src/core/hle/service/filesystem/fsp_srv.cpp20
-rw-r--r--src/core/hle/service/hid/controllers/npad.h1
-rw-r--r--src/core/hle/service/hid/controllers/touchscreen.h14
-rw-r--r--src/core/hle/service/hid/hid.cpp25
-rw-r--r--src/core/hle/service/hid/hid.h1
-rw-r--r--src/core/hle/service/ngct/ngct.cpp15
-rw-r--r--src/core/hle/service/npns/npns.cpp1
-rw-r--r--src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp11
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue.cpp25
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue.h15
-rw-r--r--src/core/hle/service/nvflinger/nvflinger.cpp4
-rw-r--r--src/core/hle/service/sockets/bsd.cpp14
-rw-r--r--src/core/hle/service/sockets/bsd.h1
-rw-r--r--src/core/hle/service/time/system_clock_core.cpp2
-rw-r--r--src/core/hle/service/time/time_zone_service.cpp4
-rw-r--r--src/core/hle/service/usb/usb.cpp6
-rw-r--r--src/core/hle/service/vi/vi.cpp1
-rw-r--r--src/core/network/network.cpp5
-rw-r--r--src/core/telemetry_session.cpp18
-rw-r--r--src/input_common/CMakeLists.txt4
-rw-r--r--src/input_common/main.cpp56
-rw-r--r--src/input_common/main.h39
-rw-r--r--src/input_common/sdl/sdl_impl.cpp12
-rw-r--r--src/input_common/tas/tas_input.cpp455
-rw-r--r--src/input_common/tas/tas_input.h237
-rw-r--r--src/input_common/tas/tas_poller.cpp101
-rw-r--r--src/input_common/tas/tas_poller.h43
-rw-r--r--src/input_common/udp/client.h2
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp4
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_warp.cpp122
-rw-r--r--src/shader_recompiler/backend/spirv/emit_context.cpp56
-rw-r--r--src/shader_recompiler/backend/spirv/emit_context.h4
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp55
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp41
-rw-r--r--src/shader_recompiler/object_pool.h6
-rw-r--r--src/video_core/CMakeLists.txt1
-rw-r--r--src/video_core/buffer_cache/buffer_cache.h7
-rw-r--r--src/video_core/command_classes/codecs/codec.cpp224
-rw-r--r--src/video_core/command_classes/codecs/codec.h10
-rw-r--r--src/video_core/command_classes/codecs/h264.cpp3
-rw-r--r--src/video_core/engines/maxwell_3d.h8
-rw-r--r--src/video_core/engines/maxwell_dma.cpp64
-rw-r--r--src/video_core/engines/maxwell_dma.h2
-rw-r--r--src/video_core/gpu.cpp8
-rw-r--r--src/video_core/gpu.h3
-rw-r--r--src/video_core/gpu_thread.cpp57
-rw-r--r--src/video_core/gpu_thread.h13
-rw-r--r--src/video_core/host_shaders/CMakeLists.txt1
-rw-r--r--src/video_core/host_shaders/opengl_copy_bgra.comp15
-rw-r--r--src/video_core/memory_manager.cpp2
-rw-r--r--src/video_core/renderer_opengl/gl_buffer_cache.cpp3
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.cpp2
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.cpp37
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.h22
-rw-r--r--src/video_core/renderer_opengl/maxwell_to_gl.h4
-rw-r--r--src/video_core/renderer_opengl/util_shaders.cpp76
-rw-r--r--src/video_core/renderer_opengl/util_shaders.h22
-rw-r--r--src/video_core/renderer_vulkan/renderer_vulkan.cpp18
-rw-r--r--src/video_core/renderer_vulkan/vk_blit_screen.cpp2
-rw-r--r--src/video_core/renderer_vulkan/vk_descriptor_pool.cpp7
-rw-r--r--src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp5
-rw-r--r--src/video_core/renderer_vulkan/vk_pipeline_cache.cpp2
-rw-r--r--src/video_core/renderer_vulkan/vk_rasterizer.cpp25
-rw-r--r--src/video_core/renderer_vulkan/vk_scheduler.cpp59
-rw-r--r--src/video_core/renderer_vulkan/vk_scheduler.h13
-rw-r--r--src/video_core/renderer_vulkan/vk_state_tracker.h4
-rw-r--r--src/video_core/renderer_vulkan/vk_swapchain.cpp59
-rw-r--r--src/video_core/renderer_vulkan/vk_swapchain.h21
-rw-r--r--src/video_core/renderer_vulkan/vk_texture_cache.cpp7
-rw-r--r--src/video_core/renderer_vulkan/vk_texture_cache.h14
-rw-r--r--src/video_core/shader_environment.cpp1
-rw-r--r--src/video_core/texture_cache/slot_vector.h5
-rw-r--r--src/video_core/video_core.cpp3
-rw-r--r--src/video_core/vulkan_common/vulkan_debug_callback.cpp1
-rw-r--r--src/video_core/vulkan_common/vulkan_device.cpp38
-rw-r--r--src/video_core/vulkan_common/vulkan_device.h17
-rw-r--r--src/yuzu/CMakeLists.txt7
-rw-r--r--src/yuzu/applets/qt_web_browser.cpp3
-rw-r--r--src/yuzu/bootmanager.cpp7
-rw-r--r--src/yuzu/bootmanager.h4
-rw-r--r--src/yuzu/configuration/config.cpp45
-rw-r--r--src/yuzu/configuration/config.h3
-rw-r--r--src/yuzu/configuration/configure_audio.cpp9
-rw-r--r--src/yuzu/configuration/configure_audio.h2
-rw-r--r--src/yuzu/configuration/configure_audio.ui10
-rw-r--r--src/yuzu/configuration/configure_debug.ui181
-rw-r--r--src/yuzu/configuration/configure_graphics.cpp42
-rw-r--r--src/yuzu/configuration/configure_graphics.h1
-rw-r--r--src/yuzu/configuration/configure_graphics.ui53
-rw-r--r--src/yuzu/configuration/configure_graphics_advanced.ui4
-rw-r--r--src/yuzu/configuration/configure_input_advanced.cpp6
-rw-r--r--src/yuzu/configuration/configure_input_advanced.ui16
-rw-r--r--src/yuzu/configuration/configure_input_player.cpp30
-rw-r--r--src/yuzu/configuration/configure_input_player_widget.cpp19
-rw-r--r--src/yuzu/configuration/configure_input_player_widget.h3
-rw-r--r--src/yuzu/configuration/configure_network.cpp117
-rw-r--r--src/yuzu/configuration/configure_network.h5
-rw-r--r--src/yuzu/configuration/configure_network.ui86
-rw-r--r--src/yuzu/configuration/configure_profile_manager.cpp2
-rw-r--r--src/yuzu/configuration/configure_tas.cpp84
-rw-r--r--src/yuzu/configuration/configure_tas.h38
-rw-r--r--src/yuzu/configuration/configure_tas.ui153
-rw-r--r--src/yuzu/configuration/configure_vibration.cpp2
-rw-r--r--src/yuzu/debugger/controller.cpp18
-rw-r--r--src/yuzu/debugger/controller.h22
-rw-r--r--src/yuzu/game_list.cpp8
-rw-r--r--src/yuzu/main.cpp97
-rw-r--r--src/yuzu/main.h4
-rw-r--r--src/yuzu/main.ui6
-rw-r--r--src/yuzu_cmd/config.cpp7
-rw-r--r--src/yuzu_cmd/default_ini.h11
176 files changed, 3104 insertions, 2524 deletions
diff --git a/.ci/scripts/format/script.sh b/.ci/scripts/format/script.sh
index 969ab637c..c2550c966 100644
--- a/.ci/scripts/format/script.sh
+++ b/.ci/scripts/format/script.sh
@@ -7,7 +7,7 @@ if grep -nrI '\s$' src *.yml *.txt *.md Doxyfile .gitignore .gitmodules .ci* dis
fi
# Default clang-format points to default 3.5 version one
-CLANG_FORMAT=clang-format-10
+CLANG_FORMAT=clang-format-12
$CLANG_FORMAT --version
if [ "$TRAVIS_EVENT_TYPE" = "pull_request" ]; then
diff --git a/.ci/yuzu-mainline-step1.yml b/.ci/yuzu-mainline-step1.yml
index 3fd33d75a..6b6acb5c6 100644
--- a/.ci/yuzu-mainline-step1.yml
+++ b/.ci/yuzu-mainline-step1.yml
@@ -1,6 +1,9 @@
trigger:
- master
+pool:
+ vmImage: 'ubuntu-latest'
+
stages:
- stage: merge
displayName: 'merge'
diff --git a/.ci/yuzu-patreon-step1.yml b/.ci/yuzu-patreon-step1.yml
index cf30397cd..c63d7a066 100644
--- a/.ci/yuzu-patreon-step1.yml
+++ b/.ci/yuzu-patreon-step1.yml
@@ -1,6 +1,9 @@
trigger:
- master
+pool:
+ vmImage: 'ubuntu-latest'
+
stages:
- stage: merge
displayName: 'merge'
diff --git a/.gitmodules b/.gitmodules
index 749cd0408..dc6ed500f 100644
--- a/.gitmodules
+++ b/.gitmodules
@@ -28,9 +28,6 @@
[submodule "mbedtls"]
path = externals/mbedtls
url = https://github.com/yuzu-emu/mbedtls
-[submodule "libzip"]
- path = externals/libzip/libzip
- url = https://github.com/nih-at/libzip.git
[submodule "xbyak"]
path = externals/xbyak
url = https://github.com/herumi/xbyak.git
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 0e064ab44..bd0f6b978 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -29,16 +29,10 @@ option(YUZU_USE_BUNDLED_FFMPEG "Download/Build bundled FFmpeg" "${WIN32}")
option(YUZU_USE_QT_WEB_ENGINE "Use QtWebEngine for web applet implementation" OFF)
-option(YUZU_ENABLE_BOXCAT "Enable the Boxcat service, a yuzu high-level implementation of BCAT" ON)
-
option(ENABLE_CUBEB "Enables the cubeb audio backend" ON)
option(USE_DISCORD_PRESENCE "Enables Discord Rich Presence" OFF)
-if (NOT ENABLE_WEB_SERVICE)
- set(YUZU_ENABLE_BOXCAT OFF)
-endif()
-
# Default to a Release build
get_property(IS_MULTI_CONFIG GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG)
if (NOT IS_MULTI_CONFIG AND NOT CMAKE_BUILD_TYPE)
@@ -135,7 +129,7 @@ endif()
# boost asio's concept usage doesn't play nicely with some compilers yet.
add_definitions(-DBOOST_ASIO_DISABLE_CONCEPTS)
if (MSVC)
- add_compile_options(/std:c++latest)
+ add_compile_options($<$<COMPILE_LANGUAGE:CXX>:/std:c++latest>)
# cubeb and boost still make use of deprecated result_of.
add_definitions(-D_HAS_DEPRECATED_RESULT_OF)
@@ -422,11 +416,6 @@ if (CONAN_REQUIRED_LIBS)
endif()
include(${CMAKE_BINARY_DIR}/conan.cmake)
- set(CONAN_LIB_OPTIONS
- libzip:with_openssl=False
- libzip:enable_windows_crypto=False
- )
-
conan_check(VERSION 1.24.0 REQUIRED)
# Manually add iconv to fix a dep conflict between qt and sdl2
@@ -518,6 +507,10 @@ set(FFmpeg_COMPONENTS
avutil
swscale)
+if (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
+ Include(FindPkgConfig REQUIRED)
+ pkg_check_modules(LIBVA libva)
+endif()
if (NOT YUZU_USE_BUNDLED_FFMPEG)
# Use system installed FFmpeg
find_package(FFmpeg QUIET COMPONENTS ${FFmpeg_COMPONENTS})
@@ -540,6 +533,9 @@ endif()
if (YUZU_USE_BUNDLED_FFMPEG)
if (NOT WIN32)
+ # TODO(lat9nq): Move this to externals/ffmpeg/CMakeLists.txt (and move externals/ffmpeg to
+ # externals/ffmpeg/ffmpeg)
+
# Build FFmpeg from externals
message(STATUS "Using FFmpeg from externals")
@@ -579,20 +575,23 @@ if (YUZU_USE_BUNDLED_FFMPEG)
CACHE PATH "Paths to FFmpeg libraries" FORCE)
endforeach()
- set(FFmpeg_INCLUDE_DIR
- "${FFmpeg_PREFIX};${FFmpeg_BUILD_DIR}"
- CACHE PATH "Path to FFmpeg headers" FORCE)
+ Include(FindPkgConfig REQUIRED)
+ pkg_check_modules(LIBVA libva)
+ pkg_check_modules(CUDA cuda)
+ pkg_check_modules(FFNVCODEC ffnvcodec)
+ pkg_check_modules(VDPAU vdpau)
+
+ set(FFmpeg_HWACCEL_LIBRARIES)
+ set(FFmpeg_HWACCEL_FLAGS)
+ set(FFmpeg_HWACCEL_INCLUDE_DIRS)
+ set(FFmpeg_HWACCEL_LDFLAGS)
- if (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
- Include(FindPkgConfig REQUIRED)
- pkg_check_modules(LIBVA libva)
- endif()
if(LIBVA_FOUND)
pkg_check_modules(LIBDRM libdrm REQUIRED)
find_package(X11 REQUIRED)
pkg_check_modules(LIBVA-DRM libva-drm REQUIRED)
pkg_check_modules(LIBVA-X11 libva-x11 REQUIRED)
- set(FFmpeg_LIBVA_LIBRARIES
+ list(APPEND FFmpeg_HWACCEL_LIBRARIES
${LIBDRM_LIBRARIES}
${X11_LIBRARIES}
${LIBVA-DRM_LIBRARIES}
@@ -602,11 +601,56 @@ if (YUZU_USE_BUNDLED_FFMPEG)
--enable-hwaccel=h264_vaapi
--enable-hwaccel=vp9_vaapi
--enable-libdrm)
+ list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS
+ ${LIBDRM_INCLUDE_DIRS}
+ ${X11_INCLUDE_DIRS}
+ ${LIBVA-DRM_INCLUDE_DIRS}
+ ${LIBVA-X11_INCLUDE_DIRS}
+ ${LIBVA_INCLUDE_DIRS}
+ )
message(STATUS "VA-API found")
else()
set(FFmpeg_HWACCEL_FLAGS --disable-vaapi)
endif()
+ if (FFNVCODEC_FOUND AND CUDA_FOUND)
+ list(APPEND FFmpeg_HWACCEL_FLAGS
+ --enable-cuvid
+ --enable-ffnvcodec
+ --enable-nvdec
+ --enable-hwaccel=h264_nvdec
+ --enable-hwaccel=vp9_nvdec
+ --extra-cflags=-I${CUDA_INCLUDE_DIRS}
+ )
+ list(APPEND FFmpeg_HWACCEL_LIBRARIES
+ ${FFNVCODEC_LIBRARIES}
+ ${CUDA_LIBRARIES}
+ )
+ list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS
+ ${FFNVCODEC_INCLUDE_DIRS}
+ ${CUDA_INCLUDE_DIRS}
+ )
+ list(APPEND FFmpeg_HWACCEL_LDFLAGS
+ ${FFNVCODEC_LDFLAGS}
+ ${CUDA_LDFLAGS}
+ )
+ message(STATUS "ffnvcodec libraries version ${FFNVCODEC_VERSION} found")
+ endif()
+
+ if (VDPAU_FOUND)
+ list(APPEND FFmpeg_HWACCEL_FLAGS
+ --enable-vdpau
+ --enable-hwaccel=h264_vdpau
+ --enable-hwaccel=vp9_vdpau
+ )
+ list(APPEND FFmpeg_HWACCEL_LIBRARIES ${VDPAU_LIBRARIES})
+ list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS ${VDPAU_INCLUDE_DIRS})
+ list(APPEND FFmpeg_HWACCEL_LDFLAGS ${VDPAU_LDFLAGS})
+ message(STATUS "vdpau libraries version ${VDPAU_VERSION} found")
+ else()
+ list(APPEND FFmpeg_HWACCEL_FLAGS --disable-vdpau)
+ endif()
+
# `configure` parameters builds only exactly what yuzu needs from FFmpeg
# `--disable-vdpau` is needed to avoid linking issues
add_custom_command(
@@ -624,7 +668,6 @@ if (YUZU_USE_BUNDLED_FFMPEG)
--disable-network
--disable-postproc
--disable-swresample
- --disable-vdpau
--enable-decoder=h264
--enable-decoder=vp9
--cc="${CMAKE_C_COMPILER}"
@@ -653,15 +696,26 @@ if (YUZU_USE_BUNDLED_FFMPEG)
${FFmpeg_BUILD_DIR}
)
+ set(FFmpeg_INCLUDE_DIR
+ "${FFmpeg_PREFIX};${FFmpeg_BUILD_DIR};${FFmpeg_HWACCEL_INCLUDE_DIRS}"
+ CACHE PATH "Path to FFmpeg headers" FORCE)
+
+ set(FFmpeg_LDFLAGS
+ "${FFmpeg_HWACCEL_LDFLAGS}"
+ CACHE STRING "FFmpeg linker flags" FORCE)
+
# ALL makes this custom target build every time
# but it won't actually build if the DEPENDS parameter is up to date
add_custom_target(ffmpeg-configure ALL DEPENDS ${FFmpeg_MAKEFILE})
add_custom_target(ffmpeg-build ALL DEPENDS ${FFmpeg_BUILD_LIBRARIES} ffmpeg-configure)
link_libraries(${FFmpeg_LIBVA_LIBRARIES})
- set(FFmpeg_LIBRARIES ${FFmpeg_LIBVA_LIBRARIES} ${FFmpeg_BUILD_LIBRARIES}
+ set(FFmpeg_LIBRARIES ${FFmpeg_BUILD_LIBRARIES} ${FFmpeg_HWACCEL_LIBRARIES}
CACHE PATH "Paths to FFmpeg libraries" FORCE)
unset(FFmpeg_BUILD_LIBRARIES)
- unset(FFmpeg_LIBVA_LIBRARIES)
+ unset(FFmpeg_HWACCEL_FLAGS)
+ unset(FFmpeg_HWACCEL_INCLUDE_DIRS)
+ unset(FFmpeg_HWACCEL_LDFLAGS)
+ unset(FFmpeg_HWACCEL_LIBRARIES)
if (FFmpeg_FOUND)
message(STATUS "Found FFmpeg version ${FFmpeg_VERSION}")
@@ -670,12 +724,13 @@ if (YUZU_USE_BUNDLED_FFMPEG)
endif()
else() # WIN32
# Use yuzu FFmpeg binaries
- set(FFmpeg_EXT_NAME "ffmpeg-4.3.1")
+ set(FFmpeg_EXT_NAME "ffmpeg-4.4")
set(FFmpeg_PATH "${CMAKE_BINARY_DIR}/externals/${FFmpeg_EXT_NAME}")
download_bundled_external("ffmpeg/" ${FFmpeg_EXT_NAME} "")
set(FFmpeg_FOUND YES)
set(FFmpeg_INCLUDE_DIR "${FFmpeg_PATH}/include" CACHE PATH "Path to FFmpeg headers" FORCE)
set(FFmpeg_LIBRARY_DIR "${FFmpeg_PATH}/bin" CACHE PATH "Path to FFmpeg library directory" FORCE)
+ set(FFmpeg_LDFLAGS "" CACHE STRING "FFmpeg linker flags" FORCE)
set(FFmpeg_DLL_DIR "${FFmpeg_PATH}/bin" CACHE PATH "Path to FFmpeg dll's" FORCE)
set(FFmpeg_LIBRARIES
${FFmpeg_LIBRARY_DIR}/swscale.lib
@@ -714,7 +769,7 @@ endif()
# against all the src files. This should be used before making a pull request.
# =======================================================================
-set(CLANG_FORMAT_POSTFIX "-10")
+set(CLANG_FORMAT_POSTFIX "-12")
find_program(CLANG_FORMAT
NAMES clang-format${CLANG_FORMAT_POSTFIX}
clang-format
diff --git a/externals/CMakeLists.txt b/externals/CMakeLists.txt
index 0c2c059a9..a76a3d800 100644
--- a/externals/CMakeLists.txt
+++ b/externals/CMakeLists.txt
@@ -93,13 +93,6 @@ endif()
# Sirit
add_subdirectory(sirit)
-# libzip
-find_package(libzip 1.5)
-if (NOT libzip_FOUND)
- message(STATUS "libzip 1.5 or newer not found, falling back to externals")
- add_subdirectory(libzip EXCLUDE_FROM_ALL)
-endif()
-
if (ENABLE_WEB_SERVICE)
find_package(OpenSSL 1.1)
if (OPENSSL_FOUND)
diff --git a/externals/find-modules/Findlibzip.cmake b/externals/find-modules/Findlibzip.cmake
deleted file mode 100644
index 8934de3b8..000000000
--- a/externals/find-modules/Findlibzip.cmake
+++ /dev/null
@@ -1,72 +0,0 @@
-
-find_package(PkgConfig QUIET)
-pkg_check_modules(PC_libzip QUIET libzip)
-
-find_path(libzip_INCLUDE_DIR
- NAMES zip.h
- PATHS ${PC_libzip_INCLUDE_DIRS}
- "$ENV{LIB_DIR}/include"
- "$ENV{INCLUDE}"
- /usr/local/include
- /usr/include
-)
-find_path(libzip_INCLUDE_DIR_ZIPCONF
- NAMES zipconf.h
- HINTS ${PC_libzip_INCLUDE_DIRS}
- "$ENV{LIB_DIR}/include"
- "$ENV{LIB_DIR}/lib/libzip/include"
- "$ENV{LIB}/lib/libzip/include"
- /usr/local/lib/libzip/include
- /usr/lib/libzip/include
- /usr/local/include
- /usr/include
- "$ENV{INCLUDE}"
-)
-find_library(libzip_LIBRARY
- NAMES zip
- PATHS ${PC_libzip_LIBRARY_DIRS}
- "$ENV{LIB_DIR}/lib" "$ENV{LIB}" /usr/local/lib /usr/lib
-)
-
-if (libzip_INCLUDE_DIR_ZIPCONF)
- FILE(READ "${libzip_INCLUDE_DIR_ZIPCONF}/zipconf.h" _libzip_VERSION_CONTENTS)
- if (_libzip_VERSION_CONTENTS)
- STRING(REGEX REPLACE ".*#define LIBZIP_VERSION \"([0-9.]+)\".*" "\\1" libzip_VERSION "${_libzip_VERSION_CONTENTS}")
- endif()
- unset(_libzip_VERSION_CONTENTS)
-endif()
-
-set(libzip_VERSION ${libzip_VERSION} CACHE STRING "Version number of libzip")
-
-include(FindPackageHandleStandardArgs)
-find_package_handle_standard_args(libzip
- FOUND_VAR libzip_FOUND
- REQUIRED_VARS
- libzip_LIBRARY
- libzip_INCLUDE_DIR
- libzip_INCLUDE_DIR_ZIPCONF
- libzip_VERSION
- VERSION_VAR libzip_VERSION
-)
-
-if(libzip_FOUND)
- set(libzip_LIBRARIES ${libzip_LIBRARY})
- set(libzip_INCLUDE_DIRS ${libzip_INCLUDE_DIR})
- set(libzip_DEFINITIONS ${PC_libzip_CFLAGS_OTHER})
-endif()
-
-if(libzip_FOUND AND NOT TARGET libzip::libzip)
- add_library(libzip::libzip UNKNOWN IMPORTED)
- set_target_properties(libzip::libzip PROPERTIES
- IMPORTED_LOCATION "${libzip_LIBRARY}"
- INTERFACE_COMPILE_OPTIONS "${PC_libzip_CFLAGS_OTHER}"
- INTERFACE_INCLUDE_DIRECTORIES "${libzip_INCLUDE_DIR}"
- )
-endif()
-
-mark_as_advanced(
- libzip_INCLUDE_DIR
- libzip_INCLUDE_DIR_ZIPCONF
- libzip_LIBRARY
- libzip_VERSION
-)
diff --git a/externals/libzip/CMakeLists.txt b/externals/libzip/CMakeLists.txt
deleted file mode 100644
index ea5329fa0..000000000
--- a/externals/libzip/CMakeLists.txt
+++ /dev/null
@@ -1,564 +0,0 @@
-# TODO:
-# create usable libtool .la file
-
-CMAKE_MINIMUM_REQUIRED(VERSION 3.0.2)
-
-LIST(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/libzip")
-
-PROJECT(libzip C)
-
-OPTION(ENABLE_COMMONCRYPTO "Enable use of CommonCrypto" ON)
-OPTION(ENABLE_GNUTLS "Enable use of GnuTLS" ON)
-OPTION(ENABLE_MBEDTLS "Enable use of mbed TLS" ON)
-OPTION(ENABLE_OPENSSL "Enable use of OpenSSL" ON)
-OPTION(ENABLE_WINDOWS_CRYPTO "Enable use of Windows cryptography libraries" ON)
-
-OPTION(ENABLE_BZIP2 "Enable use of BZip2" OFF)
-OPTION(ENABLE_LZMA "Enable use of LZMA" OFF)
-
-INCLUDE(CheckFunctionExists)
-INCLUDE(CheckIncludeFiles)
-INCLUDE(CheckSymbolExists)
-INCLUDE(CheckTypeSize)
-INCLUDE(CheckCSourceRuns)
-INCLUDE(CheckCSourceCompiles)
-INCLUDE(CheckStructHasMember)
-INCLUDE(TestBigEndian)
-INCLUDE(GNUInstallDirs)
-IF(ENABLE_COMMONCRYPTO)
- CHECK_INCLUDE_FILES(CommonCrypto/CommonCrypto.h COMMONCRYPTO_FOUND)
-ELSE()
- SET(COMMONCRYPTO_FOUND FALSE)
-ENDIF()
-IF(ENABLE_GNUTLS)
- INCLUDE(FindNettle)
- INCLUDE(FindGnuTLS)
-ELSE()
- SET(GNUTLS_FOUND FALSE)
-ENDIF()
-IF(ENABLE_MBEDTLS)
- FIND_PATH(MBEDTLS_INCLUDE_DIR mbedtls/aes.h)
- FIND_LIBRARY(MBEDTLS_LIBRARIES NAMES mbedcrypto)
-ELSE()
- SET(MBEDTLS_LIBRARIES FALSE)
-ENDIF()
-IF(ENABLE_OPENSSL)
- INCLUDE(FindOpenSSL)
-ELSE()
- SET(OPENSSL_FOUND FALSE)
-ENDIF()
-IF(WIN32)
- IF(ENABLE_WINDOWS_CRYPTO)
- SET(WINDOWS_CRYPTO_FOUND TRUE)
- ENDIF()
-ELSE()
- SET(WINDOWS_CRYPTO_FOUND FALSE)
-ENDIF()
-
-OPTION(BUILD_SHARED_LIBS "Build shared libraries" ON)
-OPTION(SHARED_LIB_VERSIONNING "Add SO version in .so build" ON)
-
-SET(PACKAGE "libzip")
-SET(PACKAGE_NAME ${PACKAGE})
-SET(PACKAGE_VERSION_MAJOR "1")
-SET(PACKAGE_VERSION_MINOR "5")
-SET(PACKAGE_VERSION_MICRO "2a")
-#SET(VERSION "${PACKAGE_VERSION_MAJOR}.${PACKAGE_VERSION_MINOR}")
-SET(VERSION "${PACKAGE_VERSION_MAJOR}.${PACKAGE_VERSION_MINOR}.${PACKAGE_VERSION_MICRO}")
-SET(PACKAGE_VERSION ${VERSION})
-SET(LIBZIP_VERSION ${PACKAGE_VERSION})
-SET(LIBZIP_VERSION_MAJOR ${PACKAGE_VERSION_MAJOR})
-SET(LIBZIP_VERSION_MINOR ${PACKAGE_VERSION_MINOR})
-SET(LIBZIP_VERSION_MICRO ${PACKAGE_VERSION_MICRO})
-SET(PACKAGE_STRING "${PACKAGE_NAME} ${PACKAGE_VERSION}")
-
-SET(ARCHIVE_NAME ${PACKAGE_NAME}-${PACKAGE_VERSION})
-IF(NOT TARGET dist)
-ADD_CUSTOM_TARGET(dist
- COMMAND git config tar.tar.xz.command "xz -c"
- COMMAND git archive --prefix=${ARCHIVE_NAME}/ -o ${ARCHIVE_NAME}.tar.gz HEAD
- COMMAND git archive --prefix=${ARCHIVE_NAME}/ -o ${ARCHIVE_NAME}.tar.xz HEAD
- WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
- )
-ADD_CUSTOM_TARGET(distcheck
- COMMAND chmod -R u+w ${ARCHIVE_NAME} ${ARCHIVE_NAME}-build ${ARCHIVE_NAME}-dest 2>/dev/null || true
- COMMAND rm -rf ${ARCHIVE_NAME} ${ARCHIVE_NAME}-build ${ARCHIVE_NAME}-dest
- COMMAND cmake -E tar xf ${ARCHIVE_NAME}.tar.gz
- COMMAND chmod -R u-w ${ARCHIVE_NAME}
- COMMAND mkdir ${ARCHIVE_NAME}-build
- COMMAND mkdir ${ARCHIVE_NAME}-dest
- COMMAND cd ${ARCHIVE_NAME}-build && cmake -DCMAKE_INSTALL_PREFIX=../${ARCHIVE_NAME}-dest ../${ARCHIVE_NAME}
- COMMAND cd ${ARCHIVE_NAME}-build && make -j4
- COMMAND cd ${ARCHIVE_NAME}-build && make test
- COMMAND cd ${ARCHIVE_NAME}-build && make install
-# COMMAND cd ${ARCHIVE_NAME}-build && make uninstall
-# COMMAND if [ `find ${ARCHIVE_NAME}-dest ! -type d | wc -l` -ne 0 ]; then echo leftover files in ${ARCHIVE_NAME}-dest; false; fi
- COMMAND cd ${ARCHIVE_NAME}-build && make clean
- COMMAND chmod -R u+w ${ARCHIVE_NAME} ${ARCHIVE_NAME}-build ${ARCHIVE_NAME}-dest
- COMMAND rm -rf ${ARCHIVE_NAME} ${ARCHIVE_NAME}-build ${ARCHIVE_NAME}-dest
- COMMAND echo "${ARCHIVE_NAME}.tar.gz is ready for distribution."
- WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
- )
-ADD_DEPENDENCIES(distcheck dist)
-ENDIF(NOT TARGET dist)
-
-IF(BUILD_SHARED_LIBS)
- SET(HAVE_SHARED TRUE)
-ELSE()
- SET(ZIP_STATIC TRUE)
-ENDIF()
-
-# Checks
-
-CHECK_FUNCTION_EXISTS(_chmod HAVE__CHMOD)
-CHECK_FUNCTION_EXISTS(_close HAVE__CLOSE)
-CHECK_FUNCTION_EXISTS(_dup HAVE__DUP)
-CHECK_FUNCTION_EXISTS(_fdopen HAVE__FDOPEN)
-CHECK_FUNCTION_EXISTS(_fileno HAVE__FILENO)
-CHECK_FUNCTION_EXISTS(_open HAVE__OPEN)
-CHECK_FUNCTION_EXISTS(_setmode HAVE__SETMODE)
-CHECK_FUNCTION_EXISTS(_snprintf HAVE__SNPRINTF)
-CHECK_FUNCTION_EXISTS(_strdup HAVE__STRDUP)
-CHECK_FUNCTION_EXISTS(_stricmp HAVE__STRICMP)
-CHECK_FUNCTION_EXISTS(_strtoi64 HAVE__STRTOI64)
-CHECK_FUNCTION_EXISTS(_strtoui64 HAVE__STRTOUI64)
-CHECK_FUNCTION_EXISTS(_unlink HAVE__UNLINK)
-CHECK_FUNCTION_EXISTS(arc4random HAVE_ARC4RANDOM)
-CHECK_FUNCTION_EXISTS(clonefile HAVE_CLONEFILE)
-CHECK_FUNCTION_EXISTS(explicit_bzero HAVE_EXPLICIT_BZERO)
-CHECK_FUNCTION_EXISTS(explicit_memset HAVE_EXPLICIT_MEMSET)
-CHECK_FUNCTION_EXISTS(fileno HAVE_FILENO)
-CHECK_FUNCTION_EXISTS(fseeko HAVE_FSEEKO)
-CHECK_FUNCTION_EXISTS(ftello HAVE_FTELLO)
-CHECK_FUNCTION_EXISTS(getprogname HAVE_GETPROGNAME)
-CHECK_FUNCTION_EXISTS(localtime_r HAVE_LOCALTIME_R)
-CHECK_FUNCTION_EXISTS(open HAVE_OPEN)
-CHECK_FUNCTION_EXISTS(setmode HAVE_SETMODE)
-CHECK_FUNCTION_EXISTS(snprintf HAVE_SNPRINTF)
-CHECK_FUNCTION_EXISTS(strcasecmp HAVE_STRCASECMP)
-CHECK_FUNCTION_EXISTS(strdup HAVE_STRDUP)
-CHECK_FUNCTION_EXISTS(stricmp HAVE_STRICMP)
-CHECK_FUNCTION_EXISTS(strtoll HAVE_STRTOLL)
-CHECK_FUNCTION_EXISTS(strtoull HAVE_STRTOULL)
-
-CHECK_INCLUDE_FILES("sys/types.h;sys/stat.h;fts.h" HAVE_FTS_H)
-CHECK_INCLUDE_FILES(stdbool.h HAVE_STDBOOL_H)
-CHECK_INCLUDE_FILES(strings.h HAVE_STRINGS_H)
-CHECK_INCLUDE_FILES(unistd.h HAVE_UNISTD_H)
-
-CHECK_INCLUDE_FILES(inttypes.h HAVE_INTTYPES_H_LIBZIP)
-CHECK_INCLUDE_FILES(stdint.h HAVE_STDINT_H_LIBZIP)
-CHECK_INCLUDE_FILES(sys/types.h HAVE_SYS_TYPES_H_LIBZIP)
-
-# TODO: fix test
-# this test does not find __progname even when it exists
-#CHECK_SYMBOL_EXISTS(__progname stdlib.h HAVE___PROGNAME)
-
-CHECK_TYPE_SIZE(__int8 __INT8_LIBZIP)
-CHECK_TYPE_SIZE(int8_t INT8_T_LIBZIP)
-CHECK_TYPE_SIZE(uint8_t UINT8_T_LIBZIP)
-CHECK_TYPE_SIZE(__int16 __INT16_LIBZIP)
-CHECK_TYPE_SIZE(int16_t INT16_T_LIBZIP)
-CHECK_TYPE_SIZE(uint16_t UINT16_T_LIBZIP)
-CHECK_TYPE_SIZE(__int32 __INT32_LIBZIP)
-CHECK_TYPE_SIZE(int32_t INT32_T_LIBZIP)
-CHECK_TYPE_SIZE(uint32_t UINT32_T_LIBZIP)
-CHECK_TYPE_SIZE(__int64 __INT64_LIBZIP)
-CHECK_TYPE_SIZE(int64_t INT64_T_LIBZIP)
-CHECK_TYPE_SIZE(uint64_t UINT64_T_LIBZIP)
-CHECK_TYPE_SIZE("short" SHORT_LIBZIP)
-CHECK_TYPE_SIZE("int" INT_LIBZIP)
-CHECK_TYPE_SIZE("long" LONG_LIBZIP)
-CHECK_TYPE_SIZE("long long" LONG_LONG_LIBZIP)
-CHECK_TYPE_SIZE("off_t" SIZEOF_OFF_T)
-CHECK_TYPE_SIZE("size_t" SIZE_T_LIBZIP)
-CHECK_TYPE_SIZE("ssize_t" SSIZE_T_LIBZIP)
-
-CHECK_C_SOURCE_COMPILES("#include <sys/ioctl.h>
-#include <linux/fs.h>
-int main(int argc, char *argv[]) { unsigned long x = FICLONERANGE; }" HAVE_FICLONERANGE)
-
-CHECK_C_SOURCE_COMPILES("
-int foo(char * _Nullable bar);
-int main(int argc, char *argv[]) { }" HAVE_NULLABLE)
-
-TEST_BIG_ENDIAN(WORDS_BIGENDIAN)
-
-#FIND_PACKAGE(ZLIB 1.1.2 REQUIRED)
-INCLUDE_DIRECTORIES(../zlib/zlib)
-SET(CMAKE_REQUIRED_INCLUDES ../zlib/zlib)
-
-IF(ENABLE_BZIP2)
- FIND_PACKAGE(BZip2)
- IF(BZIP2_FOUND)
- SET (HAVE_LIBBZ2 1)
-
- INCLUDE_DIRECTORIES(${BZIP2_INCLUDE_DIR})
- SET (OPTIONAL_LIBRARY ${OPTIONAL_LIBRARY} ${BZIP2_LIBRARIES})
- ELSE()
- MESSAGE(WARNING "-- bzip2 library not found; bzip2 support disabled")
- ENDIF(BZIP2_FOUND)
-ENDIF(ENABLE_BZIP2)
-
-IF(ENABLE_LZMA)
- FIND_PACKAGE(LibLZMA)
- IF(LIBLZMA_FOUND)
- SET (HAVE_LIBLZMA 1)
-
- INCLUDE_DIRECTORIES(${LIBLZMA_INCLUDE_DIR})
- SET (OPTIONAL_LIBRARY ${OPTIONAL_LIBRARY} ${LIBLZMA_LIBRARY})
- ELSE()
- MESSAGE(WARNING "-- lzma library not found; lzma support disabled")
- ENDIF(LIBLZMA_FOUND)
-ENDIF(ENABLE_LZMA)
-
-
-IF (COMMONCRYPTO_FOUND)
- SET (HAVE_CRYPTO 1)
- SET (HAVE_COMMONCRYPTO 1)
-ELSEIF (WINDOWS_CRYPTO_FOUND)
- SET (HAVE_CRYPTO 1)
- SET (HAVE_WINDOWS_CRYPTO 1)
-ELSEIF (GNUTLS_FOUND AND NETTLE_FOUND)
- SET (HAVE_CRYPTO 1)
- SET (HAVE_GNUTLS 1)
- INCLUDE_DIRECTORIES(${GNUTLS_INCLUDE_DIR} ${NETTLE_INCLUDE_DIR})
- SET (OPTIONAL_LIBRARY ${OPTIONAL_LIBRARY} ${GNUTLS_LIBRARY} ${NETTLE_LIBRARY})
-ELSEIF (OPENSSL_FOUND)
- SET (HAVE_CRYPTO 1)
- SET (HAVE_OPENSSL 1)
- INCLUDE_DIRECTORIES(${OPENSSL_INCLUDE_DIR})
- SET (OPTIONAL_LIBRARY ${OPTIONAL_LIBRARY} ${OPENSSL_LIBRARIES})
-ELSEIF (MBEDTLS_LIBRARIES)
- SET (HAVE_CRYPTO 1)
- SET (HAVE_MBEDTLS 1)
- INCLUDE_DIRECTORIES(${MBEDTLS_INCLUDE_DIR})
- SET (OPTIONAL_LIBRARY ${OPTIONAL_LIBRARY} ${MBEDTLS_LIBRARIES})
-ENDIF()
-
-IF (NOT HAVE_CRYPTO)
- MESSAGE(WARNING "-- neither Common Crypto, GnuTLS, mbed TLS, OpenSSL, nor Windows Cryptography found; AES support disabled")
-ENDIF()
-
-IF(MSVC)
-ADD_DEFINITIONS("-D_CRT_SECURE_NO_WARNINGS")
-ADD_DEFINITIONS("-D_CRT_NONSTDC_NO_DEPRECATE")
-ENDIF(MSVC)
-
-if(WIN32)
- if(HAVE_WINDOWS_CRYPTO)
- SET (OPTIONAL_LIBRARY ${OPTIONAL_LIBRARY} bcrypt)
- endif()
- if(CMAKE_SYSTEM_NAME MATCHES WindowsPhone OR CMAKE_SYSTEM_NAME MATCHES WindowsStore)
- ADD_DEFINITIONS(-DMS_UWP)
- else(CMAKE_SYSTEM_NAME MATCHES WindowsPhone OR CMAKE_SYSTEM_NAME MATCHES WindowsStore)
- SET (OPTIONAL_LIBRARY ${OPTIONAL_LIBRARY} advapi32)
- endif(CMAKE_SYSTEM_NAME MATCHES WindowsPhone OR CMAKE_SYSTEM_NAME MATCHES WindowsStore)
-endif(WIN32)
-
-ADD_DEFINITIONS("-DHAVE_CONFIG_H")
-
-# rpath handling: use rpath in installed binaries
-IF(NOT CMAKE_SYSTEM_NAME MATCHES Linux)
- SET(CMAKE_INSTALL_RPATH "${CMAKE_INSTALL_PREFIX}/${CMAKE_INSTALL_LIBDIR}")
- SET(CMAKE_INSTALL_RPATH_USE_LINK_PATH TRUE)
-ENDIF()
-
-# fixed size integral types
-
-IF(HAVE_INTTYPES_H_LIBZIP)
- SET(LIBZIP_TYPES_INCLUDE "#define __STDC_FORMAT_MACROS 1
-#include <inttypes.h>")
-ELSEIF(HAVE_STDINT_H_LIBZIP)
- SET(LIBZIP_TYPES_INCLUDE "#include <stdint.h>")
-ELSEIF(HAVE_SYS_TYPES_H_LIBZIP)
- SET(LIBZIP_TYPES_INCLUDE "#include <sys/types.h>")
-ENDIF()
-
-IF(HAVE_INT8_T_LIBZIP)
- SET(ZIP_INT8_T int8_t)
-ELSEIF(HAVE___INT8_LIBZIP)
- SET(ZIP_INT8_T __int8)
-ELSE()
- SET(ZIP_INT8_T "signed char")
-ENDIF()
-
-IF(HAVE_UINT8_T_LIBZIP)
- SET(ZIP_UINT8_T uint8_t)
-ELSEIF(HAVE___INT8_LIBZIP)
- SET(ZIP_UINT8_T "unsigned __int8")
-ELSE()
- SET(ZIP_UINT8_T "unsigned char")
-ENDIF()
-
-IF(HAVE_INT16_T_LIBZIP)
- SET(ZIP_INT16_T int16_t)
-ELSEIF(HAVE___INT16_LIBZIP)
- SET(INT16_T_LIBZIP __int16)
-ELSEIF(SHORT_LIBZIP EQUAL 2)
- SET(INT16_T_LIBZIP short)
-ENDIF()
-
-IF(HAVE_UINT16_T_LIBZIP)
- SET(ZIP_UINT16_T uint16_t)
-ELSEIF(HAVE___INT16_LIBZIP)
- SET(UINT16_T_LIBZIP "unsigned __int16")
-ELSEIF(SHORT_LIBZIP EQUAL 2)
- SET(UINT16_T_LIBZIP "unsigned short")
-ENDIF()
-
-IF(HAVE_INT32_T_LIBZIP)
- SET(ZIP_INT32_T int32_t)
-ELSEIF(HAVE___INT32_LIBZIP)
- SET(ZIP_INT32_T __int32)
-ELSEIF(INT_LIBZIP EQUAL 4)
- SET(ZIP_INT32_T int)
-ELSEIF(LONG_LIBZIP EQUAL 4)
- SET(ZIP_INT32_T long)
-ENDIF()
-
-IF(HAVE_UINT32_T_LIBZIP)
-SET(ZIP_UINT32_T uint32_t)
-ELSEIF(HAVE___INT32_LIBZIP)
-SET(ZIP_UINT32_T "unsigned __int32")
-ELSEIF(INT_LIBZIP EQUAL 4)
-SET(ZIP_UINT32_T "unsigned int")
-ELSEIF(LONG_LIBZIP EQUAL 4)
-SET(ZIP_UINT32_T "unsigned long")
-ENDIF()
-
-IF(HAVE_INT64_T_LIBZIP)
- SET(ZIP_INT64_T int64_t)
-ELSEIF(HAVE___INT64_LIBZIP)
- SET(ZIP_INT64_T __int64)
-ELSEIF(LONG_LIBZIP EQUAL 8)
- SET(ZIP_INT64_T long)
-ELSEIF(LONG_LONG_LIBZIP EQUAL 8)
- SET(ZIP_INT64_T "long long")
-ENDIF()
-
-IF(HAVE_UINT64_T_LIBZIP)
- SET(ZIP_UINT64_T uint64_t)
-ELSEIF(HAVE___INT64_LIBZIP)
- SET(ZIP_UINT64_T "unsigned __int64")
-ELSEIF(LONG_LIBZIP EQUAL 8)
- SET(ZIP_UINT64_T "unsigned long")
-ELSEIF(LONG_LONG_LIBZIP EQUAL 8)
- SET(ZIP_UINT64_T "unsigned long long")
-ENDIF()
-
-IF(HAVE_NULLABLE)
- SET(ZIP_NULLABLE_DEFINES)
-ELSE()
- SET(ZIP_NULLABLE_DEFINES "#define _Nullable
-#define _Nonnull")
-ENDIF()
-
-# write out config file
-CONFIGURE_FILE(${CMAKE_CURRENT_SOURCE_DIR}/libzip/cmake-config.h.in ${CMAKE_CURRENT_BINARY_DIR}/libzip/config.h)
-CONFIGURE_FILE(${CMAKE_CURRENT_SOURCE_DIR}/libzip/cmake-zipconf.h.in ${CMAKE_CURRENT_BINARY_DIR}/libzip/zipconf.h)
-
-# installation
-INSTALL(FILES ${CMAKE_CURRENT_BINARY_DIR}/libzip/zipconf.h DESTINATION ${CMAKE_INSTALL_INCLUDEDIR})
-INSTALL(FILES libzip/lib/zip.h DESTINATION ${CMAKE_INSTALL_INCLUDEDIR})
-
-SET(CMAKE_C_VISIBILITY_PRESET hidden)
-
-ADD_LIBRARY(zip
- libzip/lib/zip_add.c
- libzip/lib/zip_add_dir.c
- libzip/lib/zip_add_entry.c
- libzip/lib/zip_algorithm_deflate.c
- libzip/lib/zip_buffer.c
- libzip/lib/zip_close.c
- libzip/lib/zip_delete.c
- libzip/lib/zip_dir_add.c
- libzip/lib/zip_dirent.c
- libzip/lib/zip_discard.c
- libzip/lib/zip_entry.c
- libzip/lib/zip_err_str.c
- libzip/lib/zip_error.c
- libzip/lib/zip_error_clear.c
- libzip/lib/zip_error_get.c
- libzip/lib/zip_error_get_sys_type.c
- libzip/lib/zip_error_strerror.c
- libzip/lib/zip_error_to_str.c
- libzip/lib/zip_extra_field.c
- libzip/lib/zip_extra_field_api.c
- libzip/lib/zip_fclose.c
- libzip/lib/zip_fdopen.c
- libzip/lib/zip_file_add.c
- libzip/lib/zip_file_error_clear.c
- libzip/lib/zip_file_error_get.c
- libzip/lib/zip_file_get_comment.c
- libzip/lib/zip_file_get_external_attributes.c
- libzip/lib/zip_file_get_offset.c
- libzip/lib/zip_file_rename.c
- libzip/lib/zip_file_replace.c
- libzip/lib/zip_file_set_comment.c
- libzip/lib/zip_file_set_encryption.c
- libzip/lib/zip_file_set_external_attributes.c
- libzip/lib/zip_file_set_mtime.c
- libzip/lib/zip_file_strerror.c
- libzip/lib/zip_filerange_crc.c
- libzip/lib/zip_fopen.c
- libzip/lib/zip_fopen_encrypted.c
- libzip/lib/zip_fopen_index.c
- libzip/lib/zip_fopen_index_encrypted.c
- libzip/lib/zip_fread.c
- libzip/lib/zip_fseek.c
- libzip/lib/zip_ftell.c
- libzip/lib/zip_get_archive_comment.c
- libzip/lib/zip_get_archive_flag.c
- libzip/lib/zip_get_encryption_implementation.c
- libzip/lib/zip_get_file_comment.c
- libzip/lib/zip_get_name.c
- libzip/lib/zip_get_num_entries.c
- libzip/lib/zip_get_num_files.c
- libzip/lib/zip_hash.c
- libzip/lib/zip_io_util.c
- libzip/lib/zip_libzip_version.c
- libzip/lib/zip_memdup.c
- libzip/lib/zip_name_locate.c
- libzip/lib/zip_new.c
- libzip/lib/zip_open.c
- libzip/lib/zip_progress.c
- libzip/lib/zip_rename.c
- libzip/lib/zip_replace.c
- libzip/lib/zip_set_archive_comment.c
- libzip/lib/zip_set_archive_flag.c
- libzip/lib/zip_set_default_password.c
- libzip/lib/zip_set_file_comment.c
- libzip/lib/zip_set_file_compression.c
- libzip/lib/zip_set_name.c
- libzip/lib/zip_source_accept_empty.c
- libzip/lib/zip_source_begin_write.c
- libzip/lib/zip_source_begin_write_cloning.c
- libzip/lib/zip_source_buffer.c
- libzip/lib/zip_source_call.c
- libzip/lib/zip_source_close.c
- libzip/lib/zip_source_commit_write.c
- libzip/lib/zip_source_compress.c
- libzip/lib/zip_source_crc.c
- libzip/lib/zip_source_error.c
- libzip/lib/zip_source_filep.c
- libzip/lib/zip_source_free.c
- libzip/lib/zip_source_function.c
- libzip/lib/zip_source_get_compression_flags.c
- libzip/lib/zip_source_is_deleted.c
- libzip/lib/zip_source_layered.c
- libzip/lib/zip_source_open.c
- libzip/lib/zip_source_pkware.c
- libzip/lib/zip_source_read.c
- libzip/lib/zip_source_remove.c
- libzip/lib/zip_source_rollback_write.c
- libzip/lib/zip_source_seek.c
- libzip/lib/zip_source_seek_write.c
- libzip/lib/zip_source_stat.c
- libzip/lib/zip_source_supports.c
- libzip/lib/zip_source_tell.c
- libzip/lib/zip_source_tell_write.c
- libzip/lib/zip_source_window.c
- libzip/lib/zip_source_write.c
- libzip/lib/zip_source_zip.c
- libzip/lib/zip_source_zip_new.c
- libzip/lib/zip_stat.c
- libzip/lib/zip_stat_index.c
- libzip/lib/zip_stat_init.c
- libzip/lib/zip_strerror.c
- libzip/lib/zip_string.c
- libzip/lib/zip_unchange.c
- libzip/lib/zip_unchange_all.c
- libzip/lib/zip_unchange_archive.c
- libzip/lib/zip_unchange_data.c
- libzip/lib/zip_utf-8.c
-)
-
-IF(WIN32)
- target_sources(zip PRIVATE
- libzip/lib/zip_source_win32handle.c
- libzip/lib/zip_source_win32utf8.c
- libzip/lib/zip_source_win32w.c
- )
- IF(CMAKE_SYSTEM_NAME MATCHES WindowsPhone OR CMAKE_SYSTEM_NAME MATCHES WindowsStore)
- ELSE()
- target_sources(zip PRIVATE libzip/lib/zip_source_win32a.c)
- ENDIF()
-ELSE()
- target_sources(zip PRIVATE
- libzip/lib/zip_mkstempm.c
- libzip/lib/zip_source_file.c
- libzip/lib/zip_random_unix.c
- )
-ENDIF()
-
-IF(HAVE_LIBBZ2)
- target_sources(zip PRIVATE libzip/lib/zip_algorithm_bzip2.c)
-ENDIF()
-
-IF(HAVE_LIBLZMA)
- target_sources(zip PRIVATE libzip/lib/zip_algorithm_xz.c)
-ENDIF()
-
-IF(HAVE_COMMONCRYPTO)
- target_sources(zip PRIVATE libzip/lib/zip_crypto_commoncrypto.c)
-ELSEIF(HAVE_WINDOWS_CRYPTO)
- target_sources(zip PRIVATE libzip/lib/zip_crypto_win.c)
-ELSEIF(HAVE_GNUTLS)
- target_sources(zip PRIVATE libzip/lib/zip_crypto_gnutls.c)
-ELSEIF(HAVE_OPENSSL)
- target_sources(zip PRIVATE libzip/lib/zip_crypto_openssl.c)
-ELSEIF(HAVE_MBEDTLS)
- target_sources(zip PRIVATE libzip/lib/zip_crypto_mbedtls.c)
-ENDIF()
-
-IF(HAVE_CRYPTO)
- target_sources(zip PRIVATE
- libzip/lib/zip_winzip_aes.c
- libzip/lib/zip_source_winzip_aes_decode.c
- libzip/lib/zip_source_winzip_aes_encode.c
- )
-ENDIF()
-
-target_include_directories(zip
-PUBLIC
- libzip/lib
- ${CMAKE_CURRENT_BINARY_DIR}/libzip
-)
-
-# pkgconfig file
-SET(prefix ${CMAKE_INSTALL_PREFIX})
-SET(exec_prefix \${prefix})
-SET(bindir \${exec_prefix}/${CMAKE_INSTALL_BINDIR})
-SET(libdir \${exec_prefix}/${CMAKE_INSTALL_LIBDIR})
-SET(includedir \${prefix}/${CMAKE_INSTALL_INCLUDEDIR})
-IF(CMAKE_SYSTEM_NAME MATCHES BSD)
- SET(PKG_CONFIG_RPATH "-Wl,-R\${libdir}")
-ENDIF(CMAKE_SYSTEM_NAME MATCHES BSD)
-get_target_property(LIBS_PRIVATE zip LINK_LIBRARIES)
-foreach(LIB ${LIBS_PRIVATE})
- if(LIB MATCHES "^/")
- get_filename_component(LIB ${LIB} NAME_WE)
- string(REGEX REPLACE "^lib" "" LIB ${LIB})
- endif()
- set(LIBS "${LIBS} -l${LIB}")
-endforeach()
-CONFIGURE_FILE(libzip/libzip.pc.in libzip/libzip.pc @ONLY)
-INSTALL(FILES ${CMAKE_CURRENT_BINARY_DIR}/libzip.pc DESTINATION ${CMAKE_INSTALL_LIBDIR}/pkgconfig)
-
-ADD_CUSTOM_TARGET(update_zip_err_str
- COMMAND sh ${CMAKE_CURRENT_SOURCE_DIR}/libzip/lib/make_zip_err_str.sh ${CMAKE_CURRENT_SOURCE_DIR}/libzip/lib/zip.h ${CMAKE_CURRENT_SOURCE_DIR}/libzip/lib/zip_err_str.c
- DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/libzip/lib/zip.h ${CMAKE_CURRENT_SOURCE_DIR}/libzip/lib/make_zip_err_str.sh
-)
-
-IF(SHARED_LIB_VERSIONNING)
-SET_TARGET_PROPERTIES(zip PROPERTIES VERSION 5.0 SOVERSION 5)
-ENDIF()
-
-TARGET_LINK_LIBRARIES(zip ${ZLIB_LIBRARIES} ${OPTIONAL_LIBRARY})
-INSTALL(TARGETS zip
- RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
- ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
- LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
-)
-
diff --git a/externals/libzip/libzip b/externals/libzip/libzip
deleted file mode 160000
-Subproject 89bd6d63bdea9da7627695f6c82e54f16d368b5
diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt
index 57922b51c..b18a2a2f5 100644
--- a/src/common/CMakeLists.txt
+++ b/src/common/CMakeLists.txt
@@ -53,6 +53,8 @@ add_library(common STATIC
div_ceil.h
dynamic_library.cpp
dynamic_library.h
+ error.cpp
+ error.h
fiber.cpp
fiber.h
fs/file.cpp
@@ -88,7 +90,6 @@ add_library(common STATIC
microprofile.cpp
microprofile.h
microprofileui.h
- misc.cpp
nvidia_flags.cpp
nvidia_flags.h
page_table.cpp
diff --git a/src/common/alignment.h b/src/common/alignment.h
index 32d796ffa..1b56569d1 100644
--- a/src/common/alignment.h
+++ b/src/common/alignment.h
@@ -9,41 +9,48 @@
namespace Common {
template <typename T>
-requires std::is_unsigned_v<T>[[nodiscard]] constexpr T AlignUp(T value, size_t size) {
+requires std::is_unsigned_v<T>
+[[nodiscard]] constexpr T AlignUp(T value, size_t size) {
auto mod{static_cast<T>(value % size)};
value -= mod;
return static_cast<T>(mod == T{0} ? value : value + size);
}
template <typename T>
-requires std::is_unsigned_v<T>[[nodiscard]] constexpr T AlignUpLog2(T value, size_t align_log2) {
+requires std::is_unsigned_v<T>
+[[nodiscard]] constexpr T AlignUpLog2(T value, size_t align_log2) {
return static_cast<T>((value + ((1ULL << align_log2) - 1)) >> align_log2 << align_log2);
}
template <typename T>
-requires std::is_unsigned_v<T>[[nodiscard]] constexpr T AlignDown(T value, size_t size) {
+requires std::is_unsigned_v<T>
+[[nodiscard]] constexpr T AlignDown(T value, size_t size) {
return static_cast<T>(value - value % size);
}
template <typename T>
-requires std::is_unsigned_v<T>[[nodiscard]] constexpr bool Is4KBAligned(T value) {
+requires std::is_unsigned_v<T>
+[[nodiscard]] constexpr bool Is4KBAligned(T value) {
return (value & 0xFFF) == 0;
}
template <typename T>
-requires std::is_unsigned_v<T>[[nodiscard]] constexpr bool IsWordAligned(T value) {
+requires std::is_unsigned_v<T>
+[[nodiscard]] constexpr bool IsWordAligned(T value) {
return (value & 0b11) == 0;
}
template <typename T>
-requires std::is_integral_v<T>[[nodiscard]] constexpr bool IsAligned(T value, size_t alignment) {
+requires std::is_integral_v<T>
+[[nodiscard]] constexpr bool IsAligned(T value, size_t alignment) {
using U = typename std::make_unsigned_t<T>;
const U mask = static_cast<U>(alignment - 1);
return (value & mask) == 0;
}
template <typename T, typename U>
-requires std::is_integral_v<T>[[nodiscard]] constexpr T DivideUp(T x, U y) {
+requires std::is_integral_v<T>
+[[nodiscard]] constexpr T DivideUp(T x, U y) {
return (x + (y - 1)) / y;
}
diff --git a/src/common/common_funcs.h b/src/common/common_funcs.h
index 53bd7da60..4c1e29de6 100644
--- a/src/common/common_funcs.h
+++ b/src/common/common_funcs.h
@@ -4,9 +4,8 @@
#pragma once
-#include <algorithm>
#include <array>
-#include <string>
+#include <iterator>
#if !defined(ARCHITECTURE_x86_64)
#include <cstdlib> // for exit
@@ -49,16 +48,6 @@ __declspec(dllimport) void __stdcall DebugBreak(void);
#endif // _MSC_VER ndef
-// Generic function to get last error message.
-// Call directly after the command or use the error num.
-// This function might change the error code.
-// Defined in misc.cpp.
-[[nodiscard]] std::string GetLastErrorMsg();
-
-// Like GetLastErrorMsg(), but passing an explicit error code.
-// Defined in misc.cpp.
-[[nodiscard]] std::string NativeErrorToString(int e);
-
#define DECLARE_ENUM_FLAG_OPERATORS(type) \
[[nodiscard]] constexpr type operator|(type a, type b) noexcept { \
using T = std::underlying_type_t<type>; \
@@ -72,6 +61,14 @@ __declspec(dllimport) void __stdcall DebugBreak(void);
using T = std::underlying_type_t<type>; \
return static_cast<type>(static_cast<T>(a) ^ static_cast<T>(b)); \
} \
+ [[nodiscard]] constexpr type operator<<(type a, type b) noexcept { \
+ using T = std::underlying_type_t<type>; \
+ return static_cast<type>(static_cast<T>(a) << static_cast<T>(b)); \
+ } \
+ [[nodiscard]] constexpr type operator>>(type a, type b) noexcept { \
+ using T = std::underlying_type_t<type>; \
+ return static_cast<type>(static_cast<T>(a) >> static_cast<T>(b)); \
+ } \
constexpr type& operator|=(type& a, type b) noexcept { \
a = a | b; \
return a; \
@@ -84,6 +81,14 @@ __declspec(dllimport) void __stdcall DebugBreak(void);
a = a ^ b; \
return a; \
} \
+ constexpr type& operator<<=(type& a, type b) noexcept { \
+ a = a << b; \
+ return a; \
+ } \
+ constexpr type& operator>>=(type& a, type b) noexcept { \
+ a = a >> b; \
+ return a; \
+ } \
[[nodiscard]] constexpr type operator~(type key) noexcept { \
using T = std::underlying_type_t<type>; \
return static_cast<type>(~static_cast<T>(key)); \
diff --git a/src/common/div_ceil.h b/src/common/div_ceil.h
index 95e1489a9..e1db35464 100644
--- a/src/common/div_ceil.h
+++ b/src/common/div_ceil.h
@@ -11,15 +11,15 @@ namespace Common {
/// Ceiled integer division.
template <typename N, typename D>
-requires std::is_integral_v<N>&& std::is_unsigned_v<D>[[nodiscard]] constexpr N DivCeil(N number,
- D divisor) {
+requires std::is_integral_v<N> && std::is_unsigned_v<D>
+[[nodiscard]] constexpr N DivCeil(N number, D divisor) {
return static_cast<N>((static_cast<D>(number) + divisor - 1) / divisor);
}
/// Ceiled integer division with logarithmic divisor in base 2
template <typename N, typename D>
-requires std::is_integral_v<N>&& std::is_unsigned_v<D>[[nodiscard]] constexpr N DivCeilLog2(
- N value, D alignment_log2) {
+requires std::is_integral_v<N> && std::is_unsigned_v<D>
+[[nodiscard]] constexpr N DivCeilLog2(N value, D alignment_log2) {
return static_cast<N>((static_cast<D>(value) + (D(1) << alignment_log2) - 1) >> alignment_log2);
}
diff --git a/src/common/misc.cpp b/src/common/error.cpp
index 495385b9e..d4455e310 100644
--- a/src/common/misc.cpp
+++ b/src/common/error.cpp
@@ -10,7 +10,9 @@
#include <cstring>
#endif
-#include "common/common_funcs.h"
+#include "common/error.h"
+
+namespace Common {
std::string NativeErrorToString(int e) {
#ifdef _WIN32
@@ -50,3 +52,5 @@ std::string GetLastErrorMsg() {
return NativeErrorToString(errno);
#endif
}
+
+} // namespace Common
diff --git a/src/common/error.h b/src/common/error.h
new file mode 100644
index 000000000..e084d4b0f
--- /dev/null
+++ b/src/common/error.h
@@ -0,0 +1,21 @@
+// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <string>
+
+namespace Common {
+
+// Generic function to get last error message.
+// Call directly after the command or use the error num.
+// This function might change the error code.
+// Defined in error.cpp.
+[[nodiscard]] std::string GetLastErrorMsg();
+
+// Like GetLastErrorMsg(), but passing an explicit error code.
+// Defined in error.cpp.
+[[nodiscard]] std::string NativeErrorToString(int e);
+
+} // namespace Common
diff --git a/src/common/fs/fs_paths.h b/src/common/fs/fs_paths.h
index b32614797..5d447f108 100644
--- a/src/common/fs/fs_paths.h
+++ b/src/common/fs/fs_paths.h
@@ -21,6 +21,7 @@
#define SCREENSHOTS_DIR "screenshots"
#define SDMC_DIR "sdmc"
#define SHADER_DIR "shader"
+#define TAS_DIR "tas"
// yuzu-specific files
diff --git a/src/common/fs/path_util.cpp b/src/common/fs/path_util.cpp
index 6cdd14f13..43b79bd6d 100644
--- a/src/common/fs/path_util.cpp
+++ b/src/common/fs/path_util.cpp
@@ -116,6 +116,7 @@ private:
GenerateYuzuPath(YuzuPath::ScreenshotsDir, yuzu_path / SCREENSHOTS_DIR);
GenerateYuzuPath(YuzuPath::SDMCDir, yuzu_path / SDMC_DIR);
GenerateYuzuPath(YuzuPath::ShaderDir, yuzu_path / SHADER_DIR);
+ GenerateYuzuPath(YuzuPath::TASDir, yuzu_path / TAS_DIR);
}
~PathManagerImpl() = default;
diff --git a/src/common/fs/path_util.h b/src/common/fs/path_util.h
index f956ac9a2..0a9e3a145 100644
--- a/src/common/fs/path_util.h
+++ b/src/common/fs/path_util.h
@@ -23,6 +23,7 @@ enum class YuzuPath {
ScreenshotsDir, // Where yuzu screenshots are stored.
SDMCDir, // Where the emulated SDMC is stored.
ShaderDir, // Where shaders are stored.
+ TASDir, // Where TAS scripts are stored.
};
/**
diff --git a/src/common/host_memory.cpp b/src/common/host_memory.cpp
index 6661244cf..b44a44949 100644
--- a/src/common/host_memory.cpp
+++ b/src/common/host_memory.cpp
@@ -314,8 +314,8 @@ private:
}
void UntrackPlaceholder(boost::icl::separate_interval_set<size_t>::iterator it) {
- placeholders.erase(it);
placeholder_host_pointers.erase(it->lower());
+ placeholders.erase(it);
}
/// Return true when a given memory region is a "nieche" and the placeholders don't have to be
diff --git a/src/common/intrusive_red_black_tree.h b/src/common/intrusive_red_black_tree.h
index 1f696fe80..3173cc449 100644
--- a/src/common/intrusive_red_black_tree.h
+++ b/src/common/intrusive_red_black_tree.h
@@ -235,20 +235,19 @@ public:
template <typename T>
concept HasLightCompareType = requires {
- { std::is_same<typename T::LightCompareType, void>::value }
- ->std::convertible_to<bool>;
+ { std::is_same<typename T::LightCompareType, void>::value } -> std::convertible_to<bool>;
};
namespace impl {
-template <typename T, typename Default>
-consteval auto* GetLightCompareType() {
- if constexpr (HasLightCompareType<T>) {
- return static_cast<typename T::LightCompareType*>(nullptr);
- } else {
- return static_cast<Default*>(nullptr);
+ template <typename T, typename Default>
+ consteval auto* GetLightCompareType() {
+ if constexpr (HasLightCompareType<T>) {
+ return static_cast<typename T::LightCompareType*>(nullptr);
+ } else {
+ return static_cast<Default*>(nullptr);
+ }
}
-}
} // namespace impl
diff --git a/src/common/settings.cpp b/src/common/settings.cpp
index fd3b639cd..9dd5e3efb 100644
--- a/src/common/settings.cpp
+++ b/src/common/settings.cpp
@@ -54,14 +54,13 @@ void LogSettings() {
log_setting("Renderer_GPUAccuracyLevel", values.gpu_accuracy.GetValue());
log_setting("Renderer_UseAsynchronousGpuEmulation",
values.use_asynchronous_gpu_emulation.GetValue());
- log_setting("Renderer_UseNvdecEmulation", values.use_nvdec_emulation.GetValue());
+ log_setting("Renderer_NvdecEmulation", values.nvdec_emulation.GetValue());
log_setting("Renderer_AccelerateASTC", values.accelerate_astc.GetValue());
log_setting("Renderer_UseVsync", values.use_vsync.GetValue());
log_setting("Renderer_ShaderBackend", values.shader_backend.GetValue());
log_setting("Renderer_UseAsynchronousShaders", values.use_asynchronous_shaders.GetValue());
log_setting("Renderer_AnisotropicFilteringLevel", values.max_anisotropy.GetValue());
log_setting("Audio_OutputEngine", values.sink_id.GetValue());
- log_setting("Audio_EnableAudioStretching", values.enable_audio_stretching.GetValue());
log_setting("Audio_OutputDevice", values.audio_device_id.GetValue());
log_setting("DataStorage_UseVirtualSd", values.use_virtual_sd.GetValue());
log_path("DataStorage_CacheDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir));
@@ -70,8 +69,9 @@ void LogSettings() {
log_path("DataStorage_NANDDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::NANDDir));
log_path("DataStorage_SDMCDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::SDMCDir));
log_setting("Debugging_ProgramArgs", values.program_args.GetValue());
- log_setting("Services_BCATBackend", values.bcat_backend.GetValue());
- log_setting("Services_BCATBoxcatLocal", values.bcat_boxcat_local.GetValue());
+ log_setting("Input_EnableMotion", values.motion_enabled.GetValue());
+ log_setting("Input_EnableVibration", values.vibration_enabled.GetValue());
+ log_setting("Input_EnableRawInput", values.enable_raw_input.GetValue());
}
bool IsConfiguringGlobal() {
@@ -112,7 +112,6 @@ void RestoreGlobalState(bool is_powered_on) {
}
// Audio
- values.enable_audio_stretching.SetGlobal(true);
values.volume.SetGlobal(true);
// Core
@@ -136,7 +135,7 @@ void RestoreGlobalState(bool is_powered_on) {
values.use_disk_shader_cache.SetGlobal(true);
values.gpu_accuracy.SetGlobal(true);
values.use_asynchronous_gpu_emulation.SetGlobal(true);
- values.use_nvdec_emulation.SetGlobal(true);
+ values.nvdec_emulation.SetGlobal(true);
values.accelerate_astc.SetGlobal(true);
values.use_vsync.SetGlobal(true);
values.shader_backend.SetGlobal(true);
diff --git a/src/common/settings.h b/src/common/settings.h
index ec4d381e8..402339443 100644
--- a/src/common/settings.h
+++ b/src/common/settings.h
@@ -16,7 +16,6 @@
#include "common/common_types.h"
#include "common/settings_input.h"
-#include "input_common/udp/client.h"
namespace Settings {
@@ -48,6 +47,12 @@ enum class FullscreenMode : u32 {
Exclusive = 1,
};
+enum class NvdecEmulation : u32 {
+ Off = 0,
+ CPU = 1,
+ GPU = 2,
+};
+
/** The BasicSetting class is a simple resource manager. It defines a label and default value
* alongside the actual value of the setting for simpler and less-error prone use with frontend
* configurations. Setting a default value and label is required, though subclasses may deviate from
@@ -409,7 +414,6 @@ struct Values {
BasicSetting<std::string> audio_device_id{"auto", "output_device"};
BasicSetting<std::string> sink_id{"auto", "output_engine"};
BasicSetting<bool> audio_muted{false, "audio_muted"};
- Setting<bool> enable_audio_stretching{true, "enable_audio_stretching"};
RangedSetting<u8> volume{100, 0, 100, "volume"};
// Core
@@ -466,7 +470,7 @@ struct Values {
RangedSetting<GPUAccuracy> gpu_accuracy{GPUAccuracy::High, GPUAccuracy::Normal,
GPUAccuracy::Extreme, "gpu_accuracy"};
Setting<bool> use_asynchronous_gpu_emulation{true, "use_asynchronous_gpu_emulation"};
- Setting<bool> use_nvdec_emulation{true, "use_nvdec_emulation"};
+ Setting<NvdecEmulation> nvdec_emulation{NvdecEmulation::GPU, "nvdec_emulation"};
Setting<bool> accelerate_astc{true, "accelerate_astc"};
Setting<bool> use_vsync{true, "use_vsync"};
BasicRangedSetting<u16> fps_cap{1000, 1, 1000, "fps_cap"};
@@ -498,14 +502,20 @@ struct Values {
Setting<bool> use_docked_mode{true, "use_docked_mode"};
+ BasicSetting<bool> enable_raw_input{false, "enable_raw_input"};
+
Setting<bool> vibration_enabled{true, "vibration_enabled"};
Setting<bool> enable_accurate_vibrations{false, "enable_accurate_vibrations"};
Setting<bool> motion_enabled{true, "motion_enabled"};
BasicSetting<std::string> motion_device{"engine:motion_emu,update_period:100,sensitivity:0.01",
"motion_device"};
- BasicSetting<std::string> udp_input_servers{InputCommon::CemuhookUDP::DEFAULT_SRV,
- "udp_input_servers"};
+ BasicSetting<std::string> udp_input_servers{"127.0.0.1:26760", "udp_input_servers"};
+
+ BasicSetting<bool> pause_tas_on_load{true, "pause_tas_on_load"};
+ BasicSetting<bool> tas_enable{false, "tas_enable"};
+ BasicSetting<bool> tas_loop{false, "tas_loop"};
+ BasicSetting<bool> tas_swap_controllers{true, "tas_swap_controllers"};
BasicSetting<bool> mouse_panning{false, "mouse_panning"};
BasicRangedSetting<u8> mouse_panning_sensitivity{10, 1, 100, "mouse_panning_sensitivity"};
@@ -558,8 +568,6 @@ struct Values {
BasicSetting<bool> use_dev_keys{false, "use_dev_keys"};
// Network
- BasicSetting<std::string> bcat_backend{"none", "bcat_backend"};
- BasicSetting<bool> bcat_boxcat_local{false, "bcat_boxcat_local"};
BasicSetting<std::string> network_interface{std::string(), "network_interface"};
// WebService
diff --git a/src/common/thread.cpp b/src/common/thread.cpp
index d2c1ac60d..946a1114d 100644
--- a/src/common/thread.cpp
+++ b/src/common/thread.cpp
@@ -2,7 +2,9 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include "common/common_funcs.h"
+#include <string>
+
+#include "common/error.h"
#include "common/logging/log.h"
#include "common/thread.h"
#ifdef __APPLE__
@@ -21,8 +23,6 @@
#include <unistd.h>
#endif
-#include <string>
-
#ifdef __FreeBSD__
#define cpu_set_t cpuset_t
#endif
diff --git a/src/common/threadsafe_queue.h b/src/common/threadsafe_queue.h
index 8430b9778..2c8c2b90e 100644
--- a/src/common/threadsafe_queue.h
+++ b/src/common/threadsafe_queue.h
@@ -14,7 +14,7 @@
#include <utility>
namespace Common {
-template <typename T>
+template <typename T, bool with_stop_token = false>
class SPSCQueue {
public:
SPSCQueue() {
@@ -84,7 +84,7 @@ public:
void Wait() {
if (Empty()) {
std::unique_lock lock{cv_mutex};
- cv.wait(lock, [this]() { return !Empty(); });
+ cv.wait(lock, [this] { return !Empty(); });
}
}
@@ -95,6 +95,19 @@ public:
return t;
}
+ T PopWait(std::stop_token stop_token) {
+ if (Empty()) {
+ std::unique_lock lock{cv_mutex};
+ cv.wait(lock, stop_token, [this] { return !Empty(); });
+ }
+ if (stop_token.stop_requested()) {
+ return T{};
+ }
+ T t;
+ Pop(t);
+ return t;
+ }
+
// not thread-safe
void Clear() {
size.store(0);
@@ -123,13 +136,13 @@ private:
ElementPtr* read_ptr;
std::atomic_size_t size{0};
std::mutex cv_mutex;
- std::condition_variable cv;
+ std::conditional_t<with_stop_token, std::condition_variable_any, std::condition_variable> cv;
};
// a simple thread-safe,
// single reader, multiple writer queue
-template <typename T>
+template <typename T, bool with_stop_token = false>
class MPSCQueue {
public:
[[nodiscard]] std::size_t Size() const {
@@ -166,13 +179,17 @@ public:
return spsc_queue.PopWait();
}
+ T PopWait(std::stop_token stop_token) {
+ return spsc_queue.PopWait(stop_token);
+ }
+
// not thread-safe
void Clear() {
spsc_queue.Clear();
}
private:
- SPSCQueue<T> spsc_queue;
+ SPSCQueue<T, with_stop_token> spsc_queue;
std::mutex write_lock;
};
} // namespace Common
diff --git a/src/common/uuid.h b/src/common/uuid.h
index 2353179d8..8ea01f8da 100644
--- a/src/common/uuid.h
+++ b/src/common/uuid.h
@@ -58,6 +58,13 @@ struct UUID {
uuid = INVALID_UUID;
}
+ [[nodiscard]] constexpr bool IsInvalid() const {
+ return uuid == INVALID_UUID;
+ }
+ [[nodiscard]] constexpr bool IsValid() const {
+ return !IsInvalid();
+ }
+
// TODO(ogniK): Properly generate a Nintendo ID
[[nodiscard]] constexpr u64 GetNintendoID() const {
return uuid[0];
diff --git a/src/common/vector_math.h b/src/common/vector_math.h
index 22dba3c2d..ba7c363c1 100644
--- a/src/common/vector_math.h
+++ b/src/common/vector_math.h
@@ -667,8 +667,8 @@ template <typename T>
// linear interpolation via float: 0.0=begin, 1.0=end
template <typename X>
-[[nodiscard]] constexpr decltype(X{} * float{} + X{} * float{}) Lerp(const X& begin, const X& end,
- const float t) {
+[[nodiscard]] constexpr decltype(X{} * float{} + X{} * float{})
+ Lerp(const X& begin, const X& end, const float t) {
return begin * (1.f - t) + end * t;
}
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index 87d47e2e5..aa3b26628 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -106,8 +106,6 @@ add_library(core STATIC
file_sys/vfs_concat.h
file_sys/vfs_layered.cpp
file_sys/vfs_layered.h
- file_sys/vfs_libzip.cpp
- file_sys/vfs_libzip.h
file_sys/vfs_offset.cpp
file_sys/vfs_offset.h
file_sys/vfs_real.cpp
@@ -263,6 +261,8 @@ add_library(core STATIC
hle/service/acc/acc_u0.h
hle/service/acc/acc_u1.cpp
hle/service/acc/acc_u1.h
+ hle/service/acc/async_context.cpp
+ hle/service/acc/async_context.h
hle/service/acc/errors.h
hle/service/acc/profile_manager.cpp
hle/service/acc/profile_manager.h
@@ -651,13 +651,6 @@ add_library(core STATIC
tools/freezer.h
)
-if (YUZU_ENABLE_BOXCAT)
- target_sources(core PRIVATE
- hle/service/bcat/backend/boxcat.cpp
- hle/service/bcat/backend/boxcat.h
- )
-endif()
-
if (MSVC)
target_compile_options(core PRIVATE
/we4242 # 'identifier': conversion from 'type1' to 'type2', possible loss of data
@@ -688,12 +681,7 @@ endif()
create_target_directory_groups(core)
target_link_libraries(core PUBLIC common PRIVATE audio_core video_core)
-target_link_libraries(core PUBLIC Boost::boost PRIVATE fmt::fmt nlohmann_json::nlohmann_json mbedtls Opus::Opus zip)
-
-if (YUZU_ENABLE_BOXCAT)
- target_compile_definitions(core PRIVATE -DYUZU_ENABLE_BOXCAT)
- target_link_libraries(core PRIVATE httplib nlohmann_json::nlohmann_json)
-endif()
+target_link_libraries(core PUBLIC Boost::boost PRIVATE fmt::fmt nlohmann_json::nlohmann_json mbedtls Opus::Opus)
if (ENABLE_WEB_SERVICE)
target_compile_definitions(core PRIVATE -DENABLE_WEB_SERVICE)
diff --git a/src/core/core.cpp b/src/core/core.cpp
index ba4629993..bb268a319 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -83,6 +83,12 @@ FileSys::StorageId GetStorageIdForFrontendSlot(
}
}
+void KProcessDeleter(Kernel::KProcess* process) {
+ process->Destroy();
+}
+
+using KProcessPtr = std::unique_ptr<Kernel::KProcess, decltype(&KProcessDeleter)>;
+
} // Anonymous namespace
FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
@@ -233,8 +239,8 @@ struct System::Impl {
}
telemetry_session->AddInitialInfo(*app_loader, fs_controller, *content_provider);
- auto main_process = Kernel::KProcess::Create(system.Kernel());
- ASSERT(Kernel::KProcess::Initialize(main_process, system, "main",
+ main_process = KProcessPtr{Kernel::KProcess::Create(system.Kernel()), KProcessDeleter};
+ ASSERT(Kernel::KProcess::Initialize(main_process.get(), system, "main",
Kernel::KProcess::ProcessType::Userland)
.IsSuccess());
main_process->Open();
@@ -247,7 +253,7 @@ struct System::Impl {
static_cast<u32>(load_result));
}
AddGlueRegistrationForProcess(*app_loader, *main_process);
- kernel.MakeCurrentProcess(main_process);
+ kernel.MakeCurrentProcess(main_process.get());
kernel.InitializeCores();
// Initialize cheat engine
@@ -299,10 +305,6 @@ struct System::Impl {
is_powered_on = false;
exit_lock = false;
- if (gpu_core) {
- gpu_core->ShutDown();
- }
-
services.reset();
service_manager.reset();
cheat_engine.reset();
@@ -311,11 +313,13 @@ struct System::Impl {
time_manager.Shutdown();
core_timing.Shutdown();
app_loader.reset();
- gpu_core.reset();
perf_stats.reset();
+ gpu_core.reset();
kernel.Shutdown();
memory.Reset();
applet_manager.ClearAll();
+ // TODO: The main process should be freed based on KAutoObject ref counting.
+ main_process.reset();
LOG_DEBUG(Core, "Shutdown OK");
}
@@ -374,6 +378,7 @@ struct System::Impl {
std::unique_ptr<Tegra::GPU> gpu_core;
std::unique_ptr<Hardware::InterruptManager> interrupt_manager;
std::unique_ptr<Core::DeviceMemory> device_memory;
+ KProcessPtr main_process{nullptr, KProcessDeleter};
Core::Memory::Memory memory;
CpuManager cpu_manager;
std::atomic_bool is_powered_on{};
@@ -416,6 +421,7 @@ struct System::Impl {
bool is_async_gpu{};
ExecuteProgramCallback execute_program_callback;
+ ExitCallback exit_callback;
std::array<u64, Core::Hardware::NUM_CPU_CORES> dynarmic_ticks{};
std::array<MicroProfileToken, Core::Hardware::NUM_CPU_CORES> microprofile_dynarmic{};
@@ -793,6 +799,18 @@ void System::ExecuteProgram(std::size_t program_index) {
}
}
+void System::RegisterExitCallback(ExitCallback&& callback) {
+ impl->exit_callback = std::move(callback);
+}
+
+void System::Exit() {
+ if (impl->exit_callback) {
+ impl->exit_callback();
+ } else {
+ LOG_CRITICAL(Core, "exit_callback must be initialized by the frontend");
+ }
+}
+
void System::ApplySettings() {
if (IsPoweredOn()) {
Renderer().RefreshBaseSettings();
diff --git a/src/core/core.h b/src/core/core.h
index 715ab88e7..a796472b2 100644
--- a/src/core/core.h
+++ b/src/core/core.h
@@ -387,6 +387,18 @@ public:
*/
void ExecuteProgram(std::size_t program_index);
+ /// Type used for the frontend to designate a callback for System to exit the application.
+ using ExitCallback = std::function<void()>;
+
+ /**
+ * Registers a callback from the frontend for System to exit the application.
+ * @param callback Callback from the frontend to exit the application.
+ */
+ void RegisterExitCallback(ExitCallback&& callback);
+
+ /// Instructs the frontend to exit the application.
+ void Exit();
+
/// Applies any changes to settings to this core instance.
void ApplySettings();
diff --git a/src/core/file_sys/kernel_executable.h b/src/core/file_sys/kernel_executable.h
index 044c554d3..79ca82f8b 100644
--- a/src/core/file_sys/kernel_executable.h
+++ b/src/core/file_sys/kernel_executable.h
@@ -5,6 +5,7 @@
#pragma once
#include <array>
+#include <string>
#include <vector>
#include "common/common_funcs.h"
diff --git a/src/core/file_sys/program_metadata.cpp b/src/core/file_sys/program_metadata.cpp
index 01ae1a567..35a53d36c 100644
--- a/src/core/file_sys/program_metadata.cpp
+++ b/src/core/file_sys/program_metadata.cpp
@@ -77,7 +77,7 @@ void ProgramMetadata::LoadManual(bool is_64_bit, ProgramAddressSpaceType address
aci_header.title_id = title_id;
aci_file_access.permissions = filesystem_permissions;
npdm_header.system_resource_size = system_resource_size;
- aci_kernel_capabilities = std ::move(capabilities);
+ aci_kernel_capabilities = std::move(capabilities);
}
bool ProgramMetadata::Is64BitProgram() const {
diff --git a/src/core/file_sys/vfs.cpp b/src/core/file_sys/vfs.cpp
index 368419eca..f5ad10b15 100644
--- a/src/core/file_sys/vfs.cpp
+++ b/src/core/file_sys/vfs.cpp
@@ -273,6 +273,10 @@ VirtualFile VfsDirectory::GetFile(std::string_view name) const {
return iter == files.end() ? nullptr : *iter;
}
+FileTimeStampRaw VfsDirectory::GetFileTimeStamp([[maybe_unused]] std::string_view path) const {
+ return {};
+}
+
VirtualDir VfsDirectory::GetSubdirectory(std::string_view name) const {
const auto& subs = GetSubdirectories();
const auto iter = std::find_if(subs.begin(), subs.end(),
diff --git a/src/core/file_sys/vfs.h b/src/core/file_sys/vfs.h
index afd64e95c..ff6935da6 100644
--- a/src/core/file_sys/vfs.h
+++ b/src/core/file_sys/vfs.h
@@ -199,6 +199,9 @@ public:
// file with name.
virtual VirtualFile GetFile(std::string_view name) const;
+ // Returns a struct containing the file's timestamp.
+ virtual FileTimeStampRaw GetFileTimeStamp(std::string_view path) const;
+
// Returns a vector containing all of the subdirectories in this directory.
virtual std::vector<VirtualDir> GetSubdirectories() const = 0;
// Returns the directory with name matching name. Returns nullptr if directory dosen't have a
diff --git a/src/core/file_sys/vfs_libzip.cpp b/src/core/file_sys/vfs_libzip.cpp
deleted file mode 100644
index 00e256779..000000000
--- a/src/core/file_sys/vfs_libzip.cpp
+++ /dev/null
@@ -1,88 +0,0 @@
-// Copyright 2019 yuzu emulator team
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <string>
-
-#ifdef __GNUC__
-#pragma GCC diagnostic push
-#pragma GCC diagnostic ignored "-Wshadow"
-#endif
-#include <zip.h>
-#ifdef __GNUC__
-#pragma GCC diagnostic pop
-#endif
-
-#include "common/fs/path_util.h"
-#include "core/file_sys/vfs.h"
-#include "core/file_sys/vfs_libzip.h"
-#include "core/file_sys/vfs_vector.h"
-
-namespace FileSys {
-
-VirtualDir ExtractZIP(VirtualFile file) {
- zip_error_t error{};
-
- const auto data = file->ReadAllBytes();
- std::unique_ptr<zip_source_t, decltype(&zip_source_close)> src{
- zip_source_buffer_create(data.data(), data.size(), 0, &error), zip_source_close};
- if (src == nullptr)
- return nullptr;
-
- std::unique_ptr<zip_t, decltype(&zip_close)> zip{zip_open_from_source(src.get(), 0, &error),
- zip_close};
- if (zip == nullptr)
- return nullptr;
-
- std::shared_ptr<VectorVfsDirectory> out = std::make_shared<VectorVfsDirectory>();
-
- const auto num_entries = static_cast<std::size_t>(zip_get_num_entries(zip.get(), 0));
-
- zip_stat_t stat{};
- zip_stat_init(&stat);
-
- for (std::size_t i = 0; i < num_entries; ++i) {
- const auto stat_res = zip_stat_index(zip.get(), i, 0, &stat);
- if (stat_res == -1)
- return nullptr;
-
- const std::string name(stat.name);
- if (name.empty())
- continue;
-
- if (name.back() != '/') {
- std::unique_ptr<zip_file_t, decltype(&zip_fclose)> file2{
- zip_fopen_index(zip.get(), i, 0), zip_fclose};
-
- std::vector<u8> buf(stat.size);
- if (zip_fread(file2.get(), buf.data(), buf.size()) != s64(buf.size()))
- return nullptr;
-
- const auto parts = Common::FS::SplitPathComponents(stat.name);
- const auto new_file = std::make_shared<VectorVfsFile>(buf, parts.back());
-
- std::shared_ptr<VectorVfsDirectory> dtrv = out;
- for (std::size_t j = 0; j < parts.size() - 1; ++j) {
- if (dtrv == nullptr)
- return nullptr;
- const auto subdir = dtrv->GetSubdirectory(parts[j]);
- if (subdir == nullptr) {
- const auto temp = std::make_shared<VectorVfsDirectory>(
- std::vector<VirtualFile>{}, std::vector<VirtualDir>{}, parts[j]);
- dtrv->AddDirectory(temp);
- dtrv = temp;
- } else {
- dtrv = std::dynamic_pointer_cast<VectorVfsDirectory>(subdir);
- }
- }
-
- if (dtrv == nullptr)
- return nullptr;
- dtrv->AddFile(new_file);
- }
- }
-
- return out;
-}
-
-} // namespace FileSys
diff --git a/src/core/file_sys/vfs_libzip.h b/src/core/file_sys/vfs_libzip.h
deleted file mode 100644
index f68af576a..000000000
--- a/src/core/file_sys/vfs_libzip.h
+++ /dev/null
@@ -1,13 +0,0 @@
-// Copyright 2019 yuzu emulator team
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include "core/file_sys/vfs_types.h"
-
-namespace FileSys {
-
-VirtualDir ExtractZIP(VirtualFile zip);
-
-} // namespace FileSys
diff --git a/src/core/file_sys/vfs_real.cpp b/src/core/file_sys/vfs_real.cpp
index 3dad54f49..f4073b76a 100644
--- a/src/core/file_sys/vfs_real.cpp
+++ b/src/core/file_sys/vfs_real.cpp
@@ -13,6 +13,13 @@
#include "common/logging/log.h"
#include "core/file_sys/vfs_real.h"
+// For FileTimeStampRaw
+#include <sys/stat.h>
+
+#ifdef _MSC_VER
+#define stat _stat64
+#endif
+
namespace FileSys {
namespace FS = Common::FS;
@@ -392,6 +399,28 @@ std::vector<VirtualFile> RealVfsDirectory::GetFiles() const {
return IterateEntries<RealVfsFile, VfsFile>();
}
+FileTimeStampRaw RealVfsDirectory::GetFileTimeStamp(std::string_view path_) const {
+ const auto full_path = FS::SanitizePath(path + '/' + std::string(path_));
+ const auto fs_path = std::filesystem::path{FS::ToU8String(full_path)};
+ struct stat file_status;
+
+#ifdef _WIN32
+ const auto stat_result = _wstat64(fs_path.c_str(), &file_status);
+#else
+ const auto stat_result = stat(fs_path.c_str(), &file_status);
+#endif
+
+ if (stat_result != 0) {
+ return {};
+ }
+
+ return {
+ .created{static_cast<u64>(file_status.st_ctime)},
+ .accessed{static_cast<u64>(file_status.st_atime)},
+ .modified{static_cast<u64>(file_status.st_mtime)},
+ };
+}
+
std::vector<VirtualDir> RealVfsDirectory::GetSubdirectories() const {
return IterateEntries<RealVfsDirectory, VfsDirectory>();
}
diff --git a/src/core/file_sys/vfs_real.h b/src/core/file_sys/vfs_real.h
index e4d1bba79..746e624cb 100644
--- a/src/core/file_sys/vfs_real.h
+++ b/src/core/file_sys/vfs_real.h
@@ -86,6 +86,7 @@ public:
VirtualDir CreateDirectoryRelative(std::string_view relative_path) override;
bool DeleteSubdirectoryRecursive(std::string_view name) override;
std::vector<VirtualFile> GetFiles() const override;
+ FileTimeStampRaw GetFileTimeStamp(std::string_view path) const override;
std::vector<VirtualDir> GetSubdirectories() const override;
bool IsWritable() const override;
bool IsReadable() const override;
diff --git a/src/core/file_sys/vfs_types.h b/src/core/file_sys/vfs_types.h
index 6215ed7af..ed0724717 100644
--- a/src/core/file_sys/vfs_types.h
+++ b/src/core/file_sys/vfs_types.h
@@ -6,6 +6,8 @@
#include <memory>
+#include "common/common_types.h"
+
namespace FileSys {
class VfsDirectory;
@@ -18,4 +20,11 @@ using VirtualDir = std::shared_ptr<VfsDirectory>;
using VirtualFile = std::shared_ptr<VfsFile>;
using VirtualFilesystem = std::shared_ptr<VfsFilesystem>;
+struct FileTimeStampRaw {
+ u64 created{};
+ u64 accessed{};
+ u64 modified{};
+ u64 padding{};
+};
+
} // namespace FileSys
diff --git a/src/core/frontend/applets/profile_select.cpp b/src/core/frontend/applets/profile_select.cpp
index 4c58c310f..3e4f90be2 100644
--- a/src/core/frontend/applets/profile_select.cpp
+++ b/src/core/frontend/applets/profile_select.cpp
@@ -13,7 +13,8 @@ ProfileSelectApplet::~ProfileSelectApplet() = default;
void DefaultProfileSelectApplet::SelectProfile(
std::function<void(std::optional<Common::UUID>)> callback) const {
Service::Account::ProfileManager manager;
- callback(manager.GetUser(Settings::values.current_user.GetValue()).value_or(Common::UUID{}));
+ callback(manager.GetUser(Settings::values.current_user.GetValue())
+ .value_or(Common::UUID{Common::INVALID_UUID}));
LOG_INFO(Service_ACC, "called, selecting current user instead of prompting...");
}
diff --git a/src/core/hle/api_version.h b/src/core/hle/api_version.h
index 43d5670a9..626e30753 100644
--- a/src/core/hle/api_version.h
+++ b/src/core/hle/api_version.h
@@ -28,13 +28,20 @@ constexpr char DISPLAY_TITLE[] = "NintendoSDK Firmware for NX 12.1.0-1.0";
// Atmosphere version constants.
-constexpr u8 ATMOSPHERE_RELEASE_VERSION_MAJOR = 0;
-constexpr u8 ATMOSPHERE_RELEASE_VERSION_MINOR = 19;
-constexpr u8 ATMOSPHERE_RELEASE_VERSION_MICRO = 5;
+constexpr u8 ATMOSPHERE_RELEASE_VERSION_MAJOR = 1;
+constexpr u8 ATMOSPHERE_RELEASE_VERSION_MINOR = 0;
+constexpr u8 ATMOSPHERE_RELEASE_VERSION_MICRO = 0;
+
+constexpr u32 AtmosphereTargetFirmwareWithRevision(u8 major, u8 minor, u8 micro, u8 rev) {
+ return u32{major} << 24 | u32{minor} << 16 | u32{micro} << 8 | u32{rev};
+}
+
+constexpr u32 AtmosphereTargetFirmware(u8 major, u8 minor, u8 micro) {
+ return AtmosphereTargetFirmwareWithRevision(major, minor, micro, 0);
+}
constexpr u32 GetTargetFirmware() {
- return u32{HOS_VERSION_MAJOR} << 24 | u32{HOS_VERSION_MINOR} << 16 |
- u32{HOS_VERSION_MICRO} << 8 | 0U;
+ return AtmosphereTargetFirmware(HOS_VERSION_MAJOR, HOS_VERSION_MINOR, HOS_VERSION_MICRO);
}
} // namespace HLE::ApiVersion
diff --git a/src/core/hle/kernel/k_handle_table.cpp b/src/core/hle/kernel/k_handle_table.cpp
index 6a420d5b0..44d13169f 100644
--- a/src/core/hle/kernel/k_handle_table.cpp
+++ b/src/core/hle/kernel/k_handle_table.cpp
@@ -7,7 +7,7 @@
namespace Kernel {
KHandleTable::KHandleTable(KernelCore& kernel_) : kernel{kernel_} {}
-KHandleTable ::~KHandleTable() = default;
+KHandleTable::~KHandleTable() = default;
ResultCode KHandleTable::Finalize() {
// Get the table and clear our record of it.
diff --git a/src/core/hle/kernel/k_priority_queue.h b/src/core/hle/kernel/k_priority_queue.h
index 4aa669d95..f4d71ad7e 100644
--- a/src/core/hle/kernel/k_priority_queue.h
+++ b/src/core/hle/kernel/k_priority_queue.h
@@ -22,12 +22,10 @@ class KThread;
template <typename T>
concept KPriorityQueueAffinityMask = !std::is_reference_v<T> && requires(T & t) {
- { t.GetAffinityMask() }
- ->Common::ConvertibleTo<u64>;
+ { t.GetAffinityMask() } -> Common::ConvertibleTo<u64>;
{t.SetAffinityMask(0)};
- { t.GetAffinity(0) }
- ->std::same_as<bool>;
+ { t.GetAffinity(0) } -> std::same_as<bool>;
{t.SetAffinity(0, false)};
{t.SetAll()};
};
@@ -38,25 +36,20 @@ concept KPriorityQueueMember = !std::is_reference_v<T> && requires(T & t) {
{(typename T::QueueEntry()).Initialize()};
{(typename T::QueueEntry()).SetPrev(std::addressof(t))};
{(typename T::QueueEntry()).SetNext(std::addressof(t))};
- { (typename T::QueueEntry()).GetNext() }
- ->std::same_as<T*>;
- { (typename T::QueueEntry()).GetPrev() }
- ->std::same_as<T*>;
- { t.GetPriorityQueueEntry(0) }
- ->std::same_as<typename T::QueueEntry&>;
+ { (typename T::QueueEntry()).GetNext() } -> std::same_as<T*>;
+ { (typename T::QueueEntry()).GetPrev() } -> std::same_as<T*>;
+ { t.GetPriorityQueueEntry(0) } -> std::same_as<typename T::QueueEntry&>;
{t.GetAffinityMask()};
- { std::remove_cvref_t<decltype(t.GetAffinityMask())>() }
- ->KPriorityQueueAffinityMask;
+ { std::remove_cvref_t<decltype(t.GetAffinityMask())>() } -> KPriorityQueueAffinityMask;
- { t.GetActiveCore() }
- ->Common::ConvertibleTo<s32>;
- { t.GetPriority() }
- ->Common::ConvertibleTo<s32>;
+ { t.GetActiveCore() } -> Common::ConvertibleTo<s32>;
+ { t.GetPriority() } -> Common::ConvertibleTo<s32>;
};
template <typename Member, size_t NumCores_, int LowestPriority, int HighestPriority>
-requires KPriorityQueueMember<Member> class KPriorityQueue {
+requires KPriorityQueueMember<Member>
+class KPriorityQueue {
public:
using AffinityMaskType = std::remove_cv_t<
std::remove_reference_t<decltype(std::declval<Member>().GetAffinityMask())>>;
diff --git a/src/core/hle/kernel/k_scheduler.h b/src/core/hle/kernel/k_scheduler.h
index 12cfae919..c8ccc1ae4 100644
--- a/src/core/hle/kernel/k_scheduler.h
+++ b/src/core/hle/kernel/k_scheduler.h
@@ -197,7 +197,7 @@ private:
class [[nodiscard]] KScopedSchedulerLock : KScopedLock<GlobalSchedulerContext::LockType> {
public:
- explicit KScopedSchedulerLock(KernelCore & kernel);
+ explicit KScopedSchedulerLock(KernelCore& kernel);
~KScopedSchedulerLock();
};
diff --git a/src/core/hle/kernel/k_scoped_lock.h b/src/core/hle/kernel/k_scoped_lock.h
index 72c3b0252..4fb180fc6 100644
--- a/src/core/hle/kernel/k_scoped_lock.h
+++ b/src/core/hle/kernel/k_scoped_lock.h
@@ -13,19 +13,18 @@ namespace Kernel {
template <typename T>
concept KLockable = !std::is_reference_v<T> && requires(T & t) {
- { t.Lock() }
- ->std::same_as<void>;
- { t.Unlock() }
- ->std::same_as<void>;
+ { t.Lock() } -> std::same_as<void>;
+ { t.Unlock() } -> std::same_as<void>;
};
template <typename T>
-requires KLockable<T> class [[nodiscard]] KScopedLock {
+requires KLockable<T>
+class [[nodiscard]] KScopedLock {
public:
- explicit KScopedLock(T * l) : lock_ptr(l) {
+ explicit KScopedLock(T* l) : lock_ptr(l) {
this->lock_ptr->Lock();
}
- explicit KScopedLock(T & l) : KScopedLock(std::addressof(l)) {}
+ explicit KScopedLock(T& l) : KScopedLock(std::addressof(l)) {}
~KScopedLock() {
this->lock_ptr->Unlock();
@@ -34,7 +33,7 @@ public:
KScopedLock(const KScopedLock&) = delete;
KScopedLock& operator=(const KScopedLock&) = delete;
- KScopedLock(KScopedLock &&) = delete;
+ KScopedLock(KScopedLock&&) = delete;
KScopedLock& operator=(KScopedLock&&) = delete;
private:
diff --git a/src/core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h b/src/core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h
index a86af56dd..f6c75f2d9 100644
--- a/src/core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h
+++ b/src/core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h
@@ -17,7 +17,7 @@ namespace Kernel {
class [[nodiscard]] KScopedSchedulerLockAndSleep {
public:
- explicit KScopedSchedulerLockAndSleep(KernelCore & kernel_, KThread * t, s64 timeout)
+ explicit KScopedSchedulerLockAndSleep(KernelCore& kernel_, KThread* t, s64 timeout)
: kernel(kernel_), thread(t), timeout_tick(timeout) {
// Lock the scheduler.
kernel.GlobalSchedulerContext().scheduler_lock.Lock();
diff --git a/src/core/hle/kernel/kernel.h b/src/core/hle/kernel/kernel.h
index 3a6db0b1c..901d43da9 100644
--- a/src/core/hle/kernel/kernel.h
+++ b/src/core/hle/kernel/kernel.h
@@ -5,6 +5,7 @@
#pragma once
#include <array>
+#include <functional>
#include <memory>
#include <string>
#include <unordered_map>
diff --git a/src/core/hle/service/acc/acc.cpp b/src/core/hle/service/acc/acc.cpp
index 882fc1492..689b36056 100644
--- a/src/core/hle/service/acc/acc.cpp
+++ b/src/core/hle/service/acc/acc.cpp
@@ -23,6 +23,7 @@
#include "core/hle/service/acc/acc_su.h"
#include "core/hle/service/acc/acc_u0.h"
#include "core/hle/service/acc/acc_u1.h"
+#include "core/hle/service/acc/async_context.h"
#include "core/hle/service/acc/errors.h"
#include "core/hle/service/acc/profile_manager.h"
#include "core/hle/service/glue/arp.h"
@@ -454,22 +455,6 @@ public:
: IProfileCommon{system_, "IProfileEditor", true, user_id_, profile_manager_} {}
};
-class IAsyncContext final : public ServiceFramework<IAsyncContext> {
-public:
- explicit IAsyncContext(Core::System& system_) : ServiceFramework{system_, "IAsyncContext"} {
- // clang-format off
- static const FunctionInfo functions[] = {
- {0, nullptr, "GetSystemEvent"},
- {1, nullptr, "Cancel"},
- {2, nullptr, "HasDone"},
- {3, nullptr, "GetResult"},
- };
- // clang-format on
-
- RegisterHandlers(functions);
- }
-};
-
class ISessionObject final : public ServiceFramework<ISessionObject> {
public:
explicit ISessionObject(Core::System& system_, Common::UUID)
@@ -504,16 +489,44 @@ public:
}
};
+class EnsureTokenIdCacheAsyncInterface final : public IAsyncContext {
+public:
+ explicit EnsureTokenIdCacheAsyncInterface(Core::System& system_) : IAsyncContext{system_} {
+ MarkComplete();
+ }
+ ~EnsureTokenIdCacheAsyncInterface() = default;
+
+ void LoadIdTokenCache(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_ACC, "(STUBBED) called");
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultSuccess);
+ }
+
+protected:
+ bool IsComplete() const override {
+ return true;
+ }
+
+ void Cancel() override {}
+
+ ResultCode GetResult() const override {
+ return ResultSuccess;
+ }
+};
+
class IManagerForApplication final : public ServiceFramework<IManagerForApplication> {
public:
explicit IManagerForApplication(Core::System& system_, Common::UUID user_id_)
- : ServiceFramework{system_, "IManagerForApplication"}, user_id{user_id_} {
+ : ServiceFramework{system_, "IManagerForApplication"},
+ ensure_token_id{std::make_shared<EnsureTokenIdCacheAsyncInterface>(system)},
+ user_id{user_id_} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IManagerForApplication::CheckAvailability, "CheckAvailability"},
{1, &IManagerForApplication::GetAccountId, "GetAccountId"},
- {2, nullptr, "EnsureIdTokenCacheAsync"},
- {3, nullptr, "LoadIdTokenCache"},
+ {2, &IManagerForApplication::EnsureIdTokenCacheAsync, "EnsureIdTokenCacheAsync"},
+ {3, &IManagerForApplication::LoadIdTokenCache, "LoadIdTokenCache"},
{130, &IManagerForApplication::GetNintendoAccountUserResourceCacheForApplication, "GetNintendoAccountUserResourceCacheForApplication"},
{150, nullptr, "CreateAuthorizationRequest"},
{160, &IManagerForApplication::StoreOpenContext, "StoreOpenContext"},
@@ -540,6 +553,20 @@ private:
rb.PushRaw<u64>(user_id.GetNintendoID());
}
+ void EnsureIdTokenCacheAsync(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_ACC, "(STUBBED) called");
+
+ IPC::ResponseBuilder rb{ctx, 2, 0, 1};
+ rb.Push(ResultSuccess);
+ rb.PushIpcInterface(ensure_token_id);
+ }
+
+ void LoadIdTokenCache(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_ACC, "(STUBBED) called");
+
+ ensure_token_id->LoadIdTokenCache(ctx);
+ }
+
void GetNintendoAccountUserResourceCacheForApplication(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
@@ -562,6 +589,7 @@ private:
rb.Push(ResultSuccess);
}
+ std::shared_ptr<EnsureTokenIdCacheAsyncInterface> ensure_token_id{};
Common::UUID user_id{Common::INVALID_UUID};
};
@@ -901,8 +929,7 @@ void Module::Interface::TrySelectUserWithoutInteraction(Kernel::HLERequestContex
}
const auto user_list = profile_manager->GetAllUsers();
- if (std::all_of(user_list.begin(), user_list.end(),
- [](const auto& user) { return user.uuid == Common::INVALID_UUID; })) {
+ if (std::ranges::all_of(user_list, [](const auto& user) { return user.IsInvalid(); })) {
rb.Push(ResultUnknown); // TODO(ogniK): Find the correct error code
rb.PushRaw<u128>(Common::INVALID_UUID);
return;
diff --git a/src/core/hle/service/acc/async_context.cpp b/src/core/hle/service/acc/async_context.cpp
new file mode 100644
index 000000000..459323132
--- /dev/null
+++ b/src/core/hle/service/acc/async_context.cpp
@@ -0,0 +1,68 @@
+// Copyright 2021 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "core/core.h"
+#include "core/hle/ipc_helpers.h"
+#include "core/hle/service/acc/async_context.h"
+
+namespace Service::Account {
+IAsyncContext::IAsyncContext(Core::System& system_)
+ : ServiceFramework{system_, "IAsyncContext"}, compeletion_event{system_.Kernel()} {
+
+ Kernel::KAutoObject::Create(std::addressof(compeletion_event));
+ compeletion_event.Initialize("IAsyncContext:CompletionEvent");
+
+ // clang-format off
+ static const FunctionInfo functions[] = {
+ {0, &IAsyncContext::GetSystemEvent, "GetSystemEvent"},
+ {1, &IAsyncContext::Cancel, "Cancel"},
+ {2, &IAsyncContext::HasDone, "HasDone"},
+ {3, &IAsyncContext::GetResult, "GetResult"},
+ };
+ // clang-format on
+
+ RegisterHandlers(functions);
+}
+
+void IAsyncContext::GetSystemEvent(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Service_ACC, "called");
+
+ IPC::ResponseBuilder rb{ctx, 2, 1};
+ rb.Push(ResultSuccess);
+ rb.PushCopyObjects(compeletion_event.GetReadableEvent());
+}
+
+void IAsyncContext::Cancel(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Service_ACC, "called");
+
+ Cancel();
+ MarkComplete();
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultSuccess);
+}
+
+void IAsyncContext::HasDone(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Service_ACC, "called");
+
+ is_complete.store(IsComplete());
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(ResultSuccess);
+ rb.Push(is_complete.load());
+}
+
+void IAsyncContext::GetResult(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Service_ACC, "called");
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(GetResult());
+}
+
+void IAsyncContext::MarkComplete() {
+ is_complete.store(true);
+ compeletion_event.GetWritableEvent().Signal();
+}
+
+} // namespace Service::Account
diff --git a/src/core/hle/service/acc/async_context.h b/src/core/hle/service/acc/async_context.h
new file mode 100644
index 000000000..c694b4946
--- /dev/null
+++ b/src/core/hle/service/acc/async_context.h
@@ -0,0 +1,37 @@
+// Copyright 2021 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <atomic>
+#include "core/hle/kernel/k_event.h"
+#include "core/hle/service/service.h"
+
+namespace Core {
+class System;
+}
+
+namespace Service::Account {
+
+class IAsyncContext : public ServiceFramework<IAsyncContext> {
+public:
+ explicit IAsyncContext(Core::System& system_);
+
+ void GetSystemEvent(Kernel::HLERequestContext& ctx);
+ void Cancel(Kernel::HLERequestContext& ctx);
+ void HasDone(Kernel::HLERequestContext& ctx);
+ void GetResult(Kernel::HLERequestContext& ctx);
+
+protected:
+ virtual bool IsComplete() const = 0;
+ virtual void Cancel() = 0;
+ virtual ResultCode GetResult() const = 0;
+
+ void MarkComplete();
+
+ std::atomic<bool> is_complete{false};
+ Kernel::KEvent compeletion_event;
+};
+
+} // namespace Service::Account
diff --git a/src/core/hle/service/acc/profile_manager.cpp b/src/core/hle/service/acc/profile_manager.cpp
index 24a1c9157..568303ced 100644
--- a/src/core/hle/service/acc/profile_manager.cpp
+++ b/src/core/hle/service/acc/profile_manager.cpp
@@ -208,9 +208,10 @@ bool ProfileManager::UserExists(UUID uuid) const {
}
bool ProfileManager::UserExistsIndex(std::size_t index) const {
- if (index >= MAX_USERS)
+ if (index >= MAX_USERS) {
return false;
- return profiles[index].user_uuid.uuid != Common::INVALID_UUID;
+ }
+ return profiles[index].user_uuid.IsValid();
}
/// Opens a specific user
@@ -304,7 +305,7 @@ bool ProfileManager::RemoveUser(UUID uuid) {
bool ProfileManager::SetProfileBase(UUID uuid, const ProfileBase& profile_new) {
const auto index = GetUserIndex(uuid);
- if (!index || profile_new.user_uuid == UUID(Common::INVALID_UUID)) {
+ if (!index || profile_new.user_uuid.IsInvalid()) {
return false;
}
@@ -346,7 +347,7 @@ void ProfileManager::ParseUserSaveFile() {
}
for (const auto& user : data.users) {
- if (user.uuid == UUID(Common::INVALID_UUID)) {
+ if (user.uuid.IsInvalid()) {
continue;
}
diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp
index a538f82e3..49e9787a4 100644
--- a/src/core/hle/service/am/am.cpp
+++ b/src/core/hle/service/am/am.cpp
@@ -275,12 +275,14 @@ ISelfController::ISelfController(Core::System& system_, NVFlinger::NVFlinger& nv
{18, nullptr, "SetRequiresCaptureButtonShortPressedMessage"},
{19, &ISelfController::SetAlbumImageOrientation, "SetAlbumImageOrientation"},
{20, nullptr, "SetDesirableKeyboardLayout"},
+ {21, nullptr, "GetScreenShotProgramId"},
{40, &ISelfController::CreateManagedDisplayLayer, "CreateManagedDisplayLayer"},
{41, nullptr, "IsSystemBufferSharingEnabled"},
{42, nullptr, "GetSystemSharedLayerHandle"},
{43, nullptr, "GetSystemSharedBufferHandle"},
{44, &ISelfController::CreateManagedDisplaySeparableLayer, "CreateManagedDisplaySeparableLayer"},
{45, nullptr, "SetManagedDisplayLayerSeparationMode"},
+ {46, nullptr, "SetRecordingLayerCompositionEnabled"},
{50, &ISelfController::SetHandlesRequestToDisplay, "SetHandlesRequestToDisplay"},
{51, nullptr, "ApproveToDisplay"},
{60, nullptr, "OverrideAutoSleepTimeAndDimmingTime"},
@@ -302,6 +304,7 @@ ISelfController::ISelfController(Core::System& system_, NVFlinger::NVFlinger& nv
{100, &ISelfController::SetAlbumImageTakenNotificationEnabled, "SetAlbumImageTakenNotificationEnabled"},
{110, nullptr, "SetApplicationAlbumUserData"},
{120, nullptr, "SaveCurrentScreenshot"},
+ {130, nullptr, "SetRecordVolumeMuted"},
{1000, nullptr, "GetDebugStorageChannel"},
};
// clang-format on
@@ -329,10 +332,10 @@ ISelfController::~ISelfController() = default;
void ISelfController::Exit(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_AM, "called");
- system.Shutdown();
-
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
+
+ system.Exit();
}
void ISelfController::LockExit(Kernel::HLERequestContext& ctx) {
@@ -683,6 +686,7 @@ ICommonStateGetter::ICommonStateGetter(Core::System& system_,
{91, nullptr, "GetCurrentPerformanceConfiguration"},
{100, nullptr, "SetHandlingHomeButtonShortPressedEnabled"},
{110, nullptr, "OpenMyGpuErrorHandler"},
+ {120, nullptr, "GetAppletLaunchedHistory"},
{200, nullptr, "GetOperationModeSystemInfo"},
{300, nullptr, "GetSettingsPlatformRegion"},
{400, nullptr, "ActivateMigrationService"},
@@ -1270,7 +1274,8 @@ void ILibraryAppletCreator::CreateHandleStorage(Kernel::HLERequestContext& ctx)
IApplicationFunctions::IApplicationFunctions(Core::System& system_)
: ServiceFramework{system_, "IApplicationFunctions"}, gpu_error_detected_event{system.Kernel()},
friend_invitation_storage_channel_event{system.Kernel()},
- health_warning_disappeared_system_event{system.Kernel()} {
+ notification_storage_channel_event{system.Kernel()}, health_warning_disappeared_system_event{
+ system.Kernel()} {
// clang-format off
static const FunctionInfo functions[] = {
{1, &IApplicationFunctions::PopLaunchParameter, "PopLaunchParameter"},
@@ -1322,7 +1327,7 @@ IApplicationFunctions::IApplicationFunctions(Core::System& system_)
{131, nullptr, "SetDelayTimeToAbortOnGpuError"},
{140, &IApplicationFunctions::GetFriendInvitationStorageChannelEvent, "GetFriendInvitationStorageChannelEvent"},
{141, &IApplicationFunctions::TryPopFromFriendInvitationStorageChannel, "TryPopFromFriendInvitationStorageChannel"},
- {150, nullptr, "GetNotificationStorageChannelEvent"},
+ {150, &IApplicationFunctions::GetNotificationStorageChannelEvent, "GetNotificationStorageChannelEvent"},
{151, nullptr, "TryPopFromNotificationStorageChannel"},
{160, &IApplicationFunctions::GetHealthWarningDisappearedSystemEvent, "GetHealthWarningDisappearedSystemEvent"},
{170, nullptr, "SetHdcpAuthenticationActivated"},
@@ -1340,11 +1345,14 @@ IApplicationFunctions::IApplicationFunctions(Core::System& system_)
Kernel::KAutoObject::Create(std::addressof(gpu_error_detected_event));
Kernel::KAutoObject::Create(std::addressof(friend_invitation_storage_channel_event));
+ Kernel::KAutoObject::Create(std::addressof(notification_storage_channel_event));
Kernel::KAutoObject::Create(std::addressof(health_warning_disappeared_system_event));
gpu_error_detected_event.Initialize("IApplicationFunctions:GpuErrorDetectedSystemEvent");
friend_invitation_storage_channel_event.Initialize(
"IApplicationFunctions:FriendInvitationStorageChannelEvent");
+ notification_storage_channel_event.Initialize(
+ "IApplicationFunctions:NotificationStorageChannelEvent");
health_warning_disappeared_system_event.Initialize(
"IApplicationFunctions:HealthWarningDisappearedSystemEvent");
}
@@ -1762,6 +1770,14 @@ void IApplicationFunctions::TryPopFromFriendInvitationStorageChannel(
rb.Push(ERR_NO_DATA_IN_CHANNEL);
}
+void IApplicationFunctions::GetNotificationStorageChannelEvent(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Service_AM, "called");
+
+ IPC::ResponseBuilder rb{ctx, 2, 1};
+ rb.Push(ResultSuccess);
+ rb.PushCopyObjects(notification_storage_channel_event.GetReadableEvent());
+}
+
void IApplicationFunctions::GetHealthWarningDisappearedSystemEvent(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_AM, "called");
diff --git a/src/core/hle/service/am/am.h b/src/core/hle/service/am/am.h
index 184030a8e..c13aa5787 100644
--- a/src/core/hle/service/am/am.h
+++ b/src/core/hle/service/am/am.h
@@ -295,6 +295,7 @@ private:
void GetGpuErrorDetectedSystemEvent(Kernel::HLERequestContext& ctx);
void GetFriendInvitationStorageChannelEvent(Kernel::HLERequestContext& ctx);
void TryPopFromFriendInvitationStorageChannel(Kernel::HLERequestContext& ctx);
+ void GetNotificationStorageChannelEvent(Kernel::HLERequestContext& ctx);
void GetHealthWarningDisappearedSystemEvent(Kernel::HLERequestContext& ctx);
bool launch_popped_application_specific = false;
@@ -302,6 +303,7 @@ private:
s32 previous_program_index{-1};
Kernel::KEvent gpu_error_detected_event;
Kernel::KEvent friend_invitation_storage_channel_event;
+ Kernel::KEvent notification_storage_channel_event;
Kernel::KEvent health_warning_disappeared_system_event;
};
diff --git a/src/core/hle/service/am/applets/applet_profile_select.cpp b/src/core/hle/service/am/applets/applet_profile_select.cpp
index bdc21778e..a6e891944 100644
--- a/src/core/hle/service/am/applets/applet_profile_select.cpp
+++ b/src/core/hle/service/am/applets/applet_profile_select.cpp
@@ -60,7 +60,7 @@ void ProfileSelect::Execute() {
void ProfileSelect::SelectionComplete(std::optional<Common::UUID> uuid) {
UserSelectionOutput output{};
- if (uuid.has_value() && uuid->uuid != Common::INVALID_UUID) {
+ if (uuid.has_value() && uuid->IsValid()) {
output.result = 0;
output.uuid_selected = uuid->uuid;
} else {
diff --git a/src/core/hle/service/audio/audctl.cpp b/src/core/hle/service/audio/audctl.cpp
index 8c4c49b85..2e46e7161 100644
--- a/src/core/hle/service/audio/audctl.cpp
+++ b/src/core/hle/service/audio/audctl.cpp
@@ -41,6 +41,14 @@ AudCtl::AudCtl(Core::System& system_) : ServiceFramework{system_, "audctl"} {
{27, nullptr, "SetVolumeMappingTableForDev"},
{28, nullptr, "GetAudioOutputChannelCountForPlayReport"},
{29, nullptr, "BindAudioOutputChannelCountUpdateEventForPlayReport"},
+ {30, nullptr, "Unknown30"},
+ {31, nullptr, "Unknown31"},
+ {32, nullptr, "Unknown32"},
+ {33, nullptr, "Unknown33"},
+ {34, nullptr, "Unknown34"},
+ {10000, nullptr, "Unknown10000"},
+ {10001, nullptr, "Unknown10001"},
+ {10002, nullptr, "Unknown10002"},
};
// clang-format on
diff --git a/src/core/hle/service/audio/audin_u.cpp b/src/core/hle/service/audio/audin_u.cpp
index 3e7fd6024..570525019 100644
--- a/src/core/hle/service/audio/audin_u.cpp
+++ b/src/core/hle/service/audio/audin_u.cpp
@@ -3,38 +3,65 @@
// Refer to the license.txt file included.
#include "common/logging/log.h"
+#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/hle_ipc.h"
+#include "core/hle/kernel/k_event.h"
#include "core/hle/service/audio/audin_u.h"
namespace Service::Audio {
-class IAudioIn final : public ServiceFramework<IAudioIn> {
-public:
- explicit IAudioIn(Core::System& system_) : ServiceFramework{system_, "IAudioIn"} {
- // clang-format off
- static const FunctionInfo functions[] = {
- {0, nullptr, "GetAudioInState"},
- {1, nullptr, "Start"},
- {2, nullptr, "Stop"},
- {3, nullptr, "AppendAudioInBuffer"},
- {4, nullptr, "RegisterBufferEvent"},
- {5, nullptr, "GetReleasedAudioInBuffer"},
- {6, nullptr, "ContainsAudioInBuffer"},
- {7, nullptr, "AppendUacInBuffer"},
- {8, nullptr, "AppendAudioInBufferAuto"},
- {9, nullptr, "GetReleasedAudioInBuffersAuto"},
- {10, nullptr, "AppendUacInBufferAuto"},
- {11, nullptr, "GetAudioInBufferCount"},
- {12, nullptr, "SetDeviceGain"},
- {13, nullptr, "GetDeviceGain"},
- {14, nullptr, "FlushAudioInBuffers"},
- };
- // clang-format on
-
- RegisterHandlers(functions);
- }
-};
+IAudioIn::IAudioIn(Core::System& system_)
+ : ServiceFramework{system_, "IAudioIn"}, buffer_event{system_.Kernel()} {
+ // clang-format off
+ static const FunctionInfo functions[] = {
+ {0, nullptr, "GetAudioInState"},
+ {1, &IAudioIn::Start, "Start"},
+ {2, nullptr, "Stop"},
+ {3, nullptr, "AppendAudioInBuffer"},
+ {4, &IAudioIn::RegisterBufferEvent, "RegisterBufferEvent"},
+ {5, nullptr, "GetReleasedAudioInBuffer"},
+ {6, nullptr, "ContainsAudioInBuffer"},
+ {7, nullptr, "AppendUacInBuffer"},
+ {8, &IAudioIn::AppendAudioInBufferAuto, "AppendAudioInBufferAuto"},
+ {9, nullptr, "GetReleasedAudioInBuffersAuto"},
+ {10, nullptr, "AppendUacInBufferAuto"},
+ {11, nullptr, "GetAudioInBufferCount"},
+ {12, nullptr, "SetDeviceGain"},
+ {13, nullptr, "GetDeviceGain"},
+ {14, nullptr, "FlushAudioInBuffers"},
+ };
+ // clang-format on
+
+ RegisterHandlers(functions);
+
+ Kernel::KAutoObject::Create(std::addressof(buffer_event));
+ buffer_event.Initialize("IAudioIn:BufferEvent");
+}
+
+IAudioIn::~IAudioIn() = default;
+
+void IAudioIn::Start(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_Audio, "(STUBBED) called");
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultSuccess);
+}
+
+void IAudioIn::RegisterBufferEvent(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_Audio, "(STUBBED) called");
+
+ IPC::ResponseBuilder rb{ctx, 2, 1};
+ rb.Push(ResultSuccess);
+ rb.PushCopyObjects(buffer_event.GetReadableEvent());
+}
+
+void IAudioIn::AppendAudioInBufferAuto(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_Audio, "(STUBBED) called");
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultSuccess);
+}
AudInU::AudInU(Core::System& system_) : ServiceFramework{system_, "audin:u"} {
// clang-format off
diff --git a/src/core/hle/service/audio/audin_u.h b/src/core/hle/service/audio/audin_u.h
index 0d75ae5ac..f2f7f9932 100644
--- a/src/core/hle/service/audio/audin_u.h
+++ b/src/core/hle/service/audio/audin_u.h
@@ -4,6 +4,7 @@
#pragma once
+#include "core/hle/kernel/k_event.h"
#include "core/hle/service/service.h"
namespace Core {
@@ -16,6 +17,19 @@ class HLERequestContext;
namespace Service::Audio {
+class IAudioIn final : public ServiceFramework<IAudioIn> {
+public:
+ explicit IAudioIn(Core::System& system_);
+ ~IAudioIn() override;
+
+private:
+ void Start(Kernel::HLERequestContext& ctx);
+ void RegisterBufferEvent(Kernel::HLERequestContext& ctx);
+ void AppendAudioInBufferAuto(Kernel::HLERequestContext& ctx);
+
+ Kernel::KEvent buffer_event;
+};
+
class AudInU final : public ServiceFramework<AudInU> {
public:
explicit AudInU(Core::System& system_);
diff --git a/src/core/hle/service/audio/audren_u.cpp b/src/core/hle/service/audio/audren_u.cpp
index b769fe959..1a91719f5 100644
--- a/src/core/hle/service/audio/audren_u.cpp
+++ b/src/core/hle/service/audio/audren_u.cpp
@@ -187,7 +187,8 @@ public:
{10, &IAudioDevice::GetActiveAudioDeviceName, "GetActiveAudioDeviceNameAuto"},
{11, &IAudioDevice::QueryAudioDeviceInputEvent, "QueryAudioDeviceInputEvent"},
{12, &IAudioDevice::QueryAudioDeviceOutputEvent, "QueryAudioDeviceOutputEvent"},
- {13, nullptr, "GetAudioSystemMasterVolumeSetting"},
+ {13, nullptr, "GetActiveAudioOutputDeviceName"},
+ {14, nullptr, "ListAudioOutputDeviceName"},
};
RegisterHandlers(functions);
}
diff --git a/src/core/hle/service/bcat/backend/boxcat.cpp b/src/core/hle/service/bcat/backend/boxcat.cpp
deleted file mode 100644
index 7ca7f2aac..000000000
--- a/src/core/hle/service/bcat/backend/boxcat.cpp
+++ /dev/null
@@ -1,548 +0,0 @@
-// Copyright 2019 yuzu emulator team
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <fmt/ostream.h>
-
-#ifdef __GNUC__
-#pragma GCC diagnostic push
-#pragma GCC diagnostic ignored "-Wshadow"
-#ifndef __clang__
-#pragma GCC diagnostic ignored "-Wmaybe-uninitialized"
-#endif
-#endif
-#include <httplib.h>
-#include <mbedtls/sha256.h>
-#include <nlohmann/json.hpp>
-#ifdef __GNUC__
-#pragma GCC diagnostic pop
-#endif
-
-#include "common/fs/file.h"
-#include "common/fs/fs.h"
-#include "common/fs/path_util.h"
-#include "common/hex_util.h"
-#include "common/logging/log.h"
-#include "common/settings.h"
-#include "core/core.h"
-#include "core/file_sys/vfs.h"
-#include "core/file_sys/vfs_libzip.h"
-#include "core/file_sys/vfs_vector.h"
-#include "core/frontend/applets/error.h"
-#include "core/hle/service/am/applets/applets.h"
-#include "core/hle/service/bcat/backend/boxcat.h"
-
-namespace Service::BCAT {
-namespace {
-
-// Prevents conflicts with windows macro called CreateFile
-FileSys::VirtualFile VfsCreateFileWrap(FileSys::VirtualDir dir, std::string_view name) {
- return dir->CreateFile(name);
-}
-
-// Prevents conflicts with windows macro called DeleteFile
-bool VfsDeleteFileWrap(FileSys::VirtualDir dir, std::string_view name) {
- return dir->DeleteFile(name);
-}
-
-constexpr ResultCode ERROR_GENERAL_BCAT_FAILURE{ErrorModule::BCAT, 1};
-
-constexpr char BOXCAT_HOSTNAME[] = "api.yuzu-emu.org";
-
-// Formatted using fmt with arg[0] = hex title id
-constexpr char BOXCAT_PATHNAME_DATA[] = "/game-assets/{:016X}/boxcat";
-constexpr char BOXCAT_PATHNAME_LAUNCHPARAM[] = "/game-assets/{:016X}/launchparam";
-
-constexpr char BOXCAT_PATHNAME_EVENTS[] = "/game-assets/boxcat/events";
-
-constexpr char BOXCAT_API_VERSION[] = "1";
-constexpr char BOXCAT_CLIENT_TYPE[] = "yuzu";
-
-// HTTP status codes for Boxcat
-enum class ResponseStatus {
- Ok = 200, ///< Operation completed successfully.
- BadClientVersion = 301, ///< The Boxcat-Client-Version doesn't match the server.
- NoUpdate = 304, ///< The digest provided would match the new data, no need to update.
- NoMatchTitleId = 404, ///< The title ID provided doesn't have a boxcat implementation.
- NoMatchBuildId = 406, ///< The build ID provided is blacklisted (potentially because of format
- ///< issues or whatnot) and has no data.
-};
-
-enum class DownloadResult {
- Success = 0,
- NoResponse,
- GeneralWebError,
- NoMatchTitleId,
- NoMatchBuildId,
- InvalidContentType,
- GeneralFSError,
- BadClientVersion,
-};
-
-constexpr std::array<const char*, 8> DOWNLOAD_RESULT_LOG_MESSAGES{
- "Success",
- "There was no response from the server.",
- "There was a general web error code returned from the server.",
- "The title ID of the current game doesn't have a boxcat implementation. If you believe an "
- "implementation should be added, contact yuzu support.",
- "The build ID of the current version of the game is marked as incompatible with the current "
- "BCAT distribution. Try upgrading or downgrading your game version or contacting yuzu support.",
- "The content type of the web response was invalid.",
- "There was a general filesystem error while saving the zip file.",
- "The server is either too new or too old to serve the request. Try using the latest version of "
- "an official release of yuzu.",
-};
-
-std::ostream& operator<<(std::ostream& os, DownloadResult result) {
- return os << DOWNLOAD_RESULT_LOG_MESSAGES.at(static_cast<std::size_t>(result));
-}
-
-constexpr u32 PORT = 443;
-constexpr u32 TIMEOUT_SECONDS = 30;
-[[maybe_unused]] constexpr u64 VFS_COPY_BLOCK_SIZE = 1ULL << 24; // 4MB
-
-std::filesystem::path GetBINFilePath(u64 title_id) {
- return Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir) / "bcat" /
- fmt::format("{:016X}/launchparam.bin", title_id);
-}
-
-std::filesystem::path GetZIPFilePath(u64 title_id) {
- return Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir) / "bcat" /
- fmt::format("{:016X}/data.zip", title_id);
-}
-
-// If the error is something the user should know about (build ID mismatch, bad client version),
-// display an error.
-void HandleDownloadDisplayResult(const AM::Applets::AppletManager& applet_manager,
- DownloadResult res) {
- if (res == DownloadResult::Success || res == DownloadResult::NoResponse ||
- res == DownloadResult::GeneralWebError || res == DownloadResult::GeneralFSError ||
- res == DownloadResult::NoMatchTitleId || res == DownloadResult::InvalidContentType) {
- return;
- }
-
- const auto& frontend{applet_manager.GetAppletFrontendSet()};
- frontend.error->ShowCustomErrorText(
- ResultUnknown, "There was an error while attempting to use Boxcat.",
- DOWNLOAD_RESULT_LOG_MESSAGES[static_cast<std::size_t>(res)], [] {});
-}
-
-bool VfsRawCopyProgress(FileSys::VirtualFile src, FileSys::VirtualFile dest,
- std::string_view dir_name, ProgressServiceBackend& progress,
- std::size_t block_size = 0x1000) {
- if (src == nullptr || dest == nullptr || !src->IsReadable() || !dest->IsWritable())
- return false;
- if (!dest->Resize(src->GetSize()))
- return false;
-
- progress.StartDownloadingFile(dir_name, src->GetName(), src->GetSize());
-
- std::vector<u8> temp(std::min(block_size, src->GetSize()));
- for (std::size_t i = 0; i < src->GetSize(); i += block_size) {
- const auto read = std::min(block_size, src->GetSize() - i);
-
- if (src->Read(temp.data(), read, i) != read) {
- return false;
- }
-
- if (dest->Write(temp.data(), read, i) != read) {
- return false;
- }
-
- progress.UpdateFileProgress(i);
- }
-
- progress.FinishDownloadingFile();
-
- return true;
-}
-
-bool VfsRawCopyDProgressSingle(FileSys::VirtualDir src, FileSys::VirtualDir dest,
- ProgressServiceBackend& progress, std::size_t block_size = 0x1000) {
- if (src == nullptr || dest == nullptr || !src->IsReadable() || !dest->IsWritable())
- return false;
-
- for (const auto& file : src->GetFiles()) {
- const auto out_file = VfsCreateFileWrap(dest, file->GetName());
- if (!VfsRawCopyProgress(file, out_file, src->GetName(), progress, block_size)) {
- return false;
- }
- }
- progress.CommitDirectory(src->GetName());
-
- return true;
-}
-
-bool VfsRawCopyDProgress(FileSys::VirtualDir src, FileSys::VirtualDir dest,
- ProgressServiceBackend& progress, std::size_t block_size = 0x1000) {
- if (src == nullptr || dest == nullptr || !src->IsReadable() || !dest->IsWritable())
- return false;
-
- for (const auto& dir : src->GetSubdirectories()) {
- const auto out = dest->CreateSubdirectory(dir->GetName());
- if (!VfsRawCopyDProgressSingle(dir, out, progress, block_size)) {
- return false;
- }
- }
-
- return true;
-}
-
-} // Anonymous namespace
-
-class Boxcat::Client {
-public:
- Client(std::filesystem::path path_, u64 title_id_, u64 build_id_)
- : path(std::move(path_)), title_id(title_id_), build_id(build_id_) {}
-
- DownloadResult DownloadDataZip() {
- return DownloadInternal(fmt::format(BOXCAT_PATHNAME_DATA, title_id), TIMEOUT_SECONDS,
- "application/zip");
- }
-
- DownloadResult DownloadLaunchParam() {
- return DownloadInternal(fmt::format(BOXCAT_PATHNAME_LAUNCHPARAM, title_id),
- TIMEOUT_SECONDS / 3, "application/octet-stream");
- }
-
-private:
- DownloadResult DownloadInternal(const std::string& resolved_path, u32 timeout_seconds,
- const std::string& content_type_name) {
- if (client == nullptr) {
- client = std::make_unique<httplib::SSLClient>(BOXCAT_HOSTNAME, PORT);
- client->set_connection_timeout(timeout_seconds);
- client->set_read_timeout(timeout_seconds);
- client->set_write_timeout(timeout_seconds);
- }
-
- httplib::Headers headers{
- {std::string("Game-Assets-API-Version"), std::string(BOXCAT_API_VERSION)},
- {std::string("Boxcat-Client-Type"), std::string(BOXCAT_CLIENT_TYPE)},
- {std::string("Game-Build-Id"), fmt::format("{:016X}", build_id)},
- };
-
- if (Common::FS::Exists(path)) {
- Common::FS::IOFile file{path, Common::FS::FileAccessMode::Read,
- Common::FS::FileType::BinaryFile};
- if (file.IsOpen()) {
- std::vector<u8> bytes(file.GetSize());
- void(file.Read(bytes));
- const auto digest = DigestFile(bytes);
- headers.insert({std::string("If-None-Match"), Common::HexToString(digest, false)});
- }
- }
-
- const auto response = client->Get(resolved_path.c_str(), headers);
- if (response == nullptr)
- return DownloadResult::NoResponse;
-
- if (response->status == static_cast<int>(ResponseStatus::NoUpdate))
- return DownloadResult::Success;
- if (response->status == static_cast<int>(ResponseStatus::BadClientVersion))
- return DownloadResult::BadClientVersion;
- if (response->status == static_cast<int>(ResponseStatus::NoMatchTitleId))
- return DownloadResult::NoMatchTitleId;
- if (response->status == static_cast<int>(ResponseStatus::NoMatchBuildId))
- return DownloadResult::NoMatchBuildId;
- if (response->status != static_cast<int>(ResponseStatus::Ok))
- return DownloadResult::GeneralWebError;
-
- const auto content_type = response->headers.find("content-type");
- if (content_type == response->headers.end() ||
- content_type->second.find(content_type_name) == std::string::npos) {
- return DownloadResult::InvalidContentType;
- }
-
- if (!Common::FS::CreateDirs(path)) {
- return DownloadResult::GeneralFSError;
- }
-
- Common::FS::IOFile file{path, Common::FS::FileAccessMode::Append,
- Common::FS::FileType::BinaryFile};
- if (!file.IsOpen()) {
- return DownloadResult::GeneralFSError;
- }
-
- if (!file.SetSize(response->body.size())) {
- return DownloadResult::GeneralFSError;
- }
-
- if (file.Write(response->body) != response->body.size()) {
- return DownloadResult::GeneralFSError;
- }
-
- return DownloadResult::Success;
- }
-
- using Digest = std::array<u8, 0x20>;
- static Digest DigestFile(std::vector<u8> bytes) {
- Digest out{};
- mbedtls_sha256_ret(bytes.data(), bytes.size(), out.data(), 0);
- return out;
- }
-
- std::unique_ptr<httplib::SSLClient> client;
- std::filesystem::path path;
- u64 title_id;
- u64 build_id;
-};
-
-Boxcat::Boxcat(AM::Applets::AppletManager& applet_manager_, DirectoryGetter getter)
- : Backend(std::move(getter)), applet_manager{applet_manager_} {}
-
-Boxcat::~Boxcat() = default;
-
-void SynchronizeInternal(AM::Applets::AppletManager& applet_manager, DirectoryGetter dir_getter,
- TitleIDVersion title, ProgressServiceBackend& progress,
- std::optional<std::string> dir_name = {}) {
- progress.SetNeedHLELock(true);
-
- if (Settings::values.bcat_boxcat_local) {
- LOG_INFO(Service_BCAT, "Boxcat using local data by override, skipping download.");
- const auto dir = dir_getter(title.title_id);
- if (dir)
- progress.SetTotalSize(dir->GetSize());
- progress.FinishDownload(ResultSuccess);
- return;
- }
-
- const auto zip_path = GetZIPFilePath(title.title_id);
- Boxcat::Client client{zip_path, title.title_id, title.build_id};
-
- progress.StartConnecting();
-
- const auto res = client.DownloadDataZip();
- if (res != DownloadResult::Success) {
- LOG_ERROR(Service_BCAT, "Boxcat synchronization failed with error '{}'!", res);
-
- if (res == DownloadResult::NoMatchBuildId || res == DownloadResult::NoMatchTitleId) {
- Common::FS::RemoveFile(zip_path);
- }
-
- HandleDownloadDisplayResult(applet_manager, res);
- progress.FinishDownload(ERROR_GENERAL_BCAT_FAILURE);
- return;
- }
-
- progress.StartProcessingDataList();
-
- Common::FS::IOFile zip{zip_path, Common::FS::FileAccessMode::Read,
- Common::FS::FileType::BinaryFile};
- const auto size = zip.GetSize();
- std::vector<u8> bytes(size);
- if (!zip.IsOpen() || size == 0 || zip.Read(bytes) != bytes.size()) {
- LOG_ERROR(Service_BCAT, "Boxcat failed to read ZIP file at path '{}'!",
- Common::FS::PathToUTF8String(zip_path));
- progress.FinishDownload(ERROR_GENERAL_BCAT_FAILURE);
- return;
- }
-
- const auto extracted = FileSys::ExtractZIP(std::make_shared<FileSys::VectorVfsFile>(bytes));
- if (extracted == nullptr) {
- LOG_ERROR(Service_BCAT, "Boxcat failed to extract ZIP file!");
- progress.FinishDownload(ERROR_GENERAL_BCAT_FAILURE);
- return;
- }
-
- if (dir_name == std::nullopt) {
- progress.SetTotalSize(extracted->GetSize());
-
- const auto target_dir = dir_getter(title.title_id);
- if (target_dir == nullptr || !VfsRawCopyDProgress(extracted, target_dir, progress)) {
- LOG_ERROR(Service_BCAT, "Boxcat failed to copy extracted ZIP to target directory!");
- progress.FinishDownload(ERROR_GENERAL_BCAT_FAILURE);
- return;
- }
- } else {
- const auto target_dir = dir_getter(title.title_id);
- if (target_dir == nullptr) {
- LOG_ERROR(Service_BCAT, "Boxcat failed to get directory for title ID!");
- progress.FinishDownload(ERROR_GENERAL_BCAT_FAILURE);
- return;
- }
-
- const auto target_sub = target_dir->GetSubdirectory(*dir_name);
- const auto source_sub = extracted->GetSubdirectory(*dir_name);
-
- progress.SetTotalSize(source_sub->GetSize());
-
- std::vector<std::string> filenames;
- {
- const auto files = target_sub->GetFiles();
- std::transform(files.begin(), files.end(), std::back_inserter(filenames),
- [](const auto& vfile) { return vfile->GetName(); });
- }
-
- for (const auto& filename : filenames) {
- VfsDeleteFileWrap(target_sub, filename);
- }
-
- if (target_sub == nullptr || source_sub == nullptr ||
- !VfsRawCopyDProgressSingle(source_sub, target_sub, progress)) {
- LOG_ERROR(Service_BCAT, "Boxcat failed to copy extracted ZIP to target directory!");
- progress.FinishDownload(ERROR_GENERAL_BCAT_FAILURE);
- return;
- }
- }
-
- progress.FinishDownload(ResultSuccess);
-}
-
-bool Boxcat::Synchronize(TitleIDVersion title, ProgressServiceBackend& progress) {
- is_syncing.exchange(true);
-
- std::thread([this, title, &progress] {
- SynchronizeInternal(applet_manager, dir_getter, title, progress);
- }).detach();
-
- return true;
-}
-
-bool Boxcat::SynchronizeDirectory(TitleIDVersion title, std::string name,
- ProgressServiceBackend& progress) {
- is_syncing.exchange(true);
-
- std::thread([this, title, name, &progress] {
- SynchronizeInternal(applet_manager, dir_getter, title, progress, name);
- }).detach();
-
- return true;
-}
-
-bool Boxcat::Clear(u64 title_id) {
- if (Settings::values.bcat_boxcat_local) {
- LOG_INFO(Service_BCAT, "Boxcat using local data by override, skipping clear.");
- return true;
- }
-
- const auto dir = dir_getter(title_id);
-
- std::vector<std::string> dirnames;
-
- for (const auto& subdir : dir->GetSubdirectories())
- dirnames.push_back(subdir->GetName());
-
- for (const auto& subdir : dirnames) {
- if (!dir->DeleteSubdirectoryRecursive(subdir))
- return false;
- }
-
- return true;
-}
-
-void Boxcat::SetPassphrase(u64 title_id, const Passphrase& passphrase) {
- LOG_DEBUG(Service_BCAT, "called, title_id={:016X}, passphrase={}", title_id,
- Common::HexToString(passphrase));
-}
-
-std::optional<std::vector<u8>> Boxcat::GetLaunchParameter(TitleIDVersion title) {
- const auto bin_file_path = GetBINFilePath(title.title_id);
-
- if (Settings::values.bcat_boxcat_local) {
- LOG_INFO(Service_BCAT, "Boxcat using local data by override, skipping download.");
- } else {
- Client launch_client{bin_file_path, title.title_id, title.build_id};
-
- const auto res = launch_client.DownloadLaunchParam();
- if (res != DownloadResult::Success) {
- LOG_ERROR(Service_BCAT, "Boxcat synchronization failed with error '{}'!", res);
-
- if (res == DownloadResult::NoMatchBuildId || res == DownloadResult::NoMatchTitleId) {
- Common::FS::RemoveFile(bin_file_path);
- }
-
- HandleDownloadDisplayResult(applet_manager, res);
- return std::nullopt;
- }
- }
-
- Common::FS::IOFile bin{bin_file_path, Common::FS::FileAccessMode::Read,
- Common::FS::FileType::BinaryFile};
- const auto size = bin.GetSize();
- std::vector<u8> bytes(size);
- if (!bin.IsOpen() || size == 0 || bin.Read(bytes) != bytes.size()) {
- LOG_ERROR(Service_BCAT, "Boxcat failed to read launch parameter binary at path '{}'!",
- Common::FS::PathToUTF8String(bin_file_path));
- return std::nullopt;
- }
-
- return bytes;
-}
-
-Boxcat::StatusResult Boxcat::GetStatus(std::optional<std::string>& global,
- std::map<std::string, EventStatus>& games) {
- httplib::SSLClient client{BOXCAT_HOSTNAME, static_cast<int>(PORT)};
- client.set_connection_timeout(static_cast<int>(TIMEOUT_SECONDS));
- client.set_read_timeout(static_cast<int>(TIMEOUT_SECONDS));
- client.set_write_timeout(static_cast<int>(TIMEOUT_SECONDS));
-
- httplib::Headers headers{
- {std::string("Game-Assets-API-Version"), std::string(BOXCAT_API_VERSION)},
- {std::string("Boxcat-Client-Type"), std::string(BOXCAT_CLIENT_TYPE)},
- };
-
- if (!client.is_valid()) {
- LOG_ERROR(Service_BCAT, "Client is invalid, going offline!");
- return StatusResult::Offline;
- }
-
- if (!client.is_socket_open()) {
- LOG_ERROR(Service_BCAT, "Failed to open socket, going offline!");
- return StatusResult::Offline;
- }
-
- const auto response = client.Get(BOXCAT_PATHNAME_EVENTS, headers);
- if (response == nullptr)
- return StatusResult::Offline;
-
- if (response->status == static_cast<int>(ResponseStatus::BadClientVersion))
- return StatusResult::BadClientVersion;
-
- try {
- nlohmann::json json = nlohmann::json::parse(response->body);
-
- if (!json["online"].get<bool>())
- return StatusResult::Offline;
-
- if (json["global"].is_null())
- global = std::nullopt;
- else
- global = json["global"].get<std::string>();
-
- if (json["games"].is_array()) {
- for (const auto& object : json["games"]) {
- if (object.is_object() && object.find("name") != object.end()) {
- EventStatus detail{};
- if (object["header"].is_string()) {
- detail.header = object["header"].get<std::string>();
- } else {
- detail.header = std::nullopt;
- }
-
- if (object["footer"].is_string()) {
- detail.footer = object["footer"].get<std::string>();
- } else {
- detail.footer = std::nullopt;
- }
-
- if (object["events"].is_array()) {
- for (const auto& event : object["events"]) {
- if (!event.is_string())
- continue;
- detail.events.push_back(event.get<std::string>());
- }
- }
-
- games.insert_or_assign(object["name"], std::move(detail));
- }
- }
- }
-
- return StatusResult::Success;
- } catch (const nlohmann::json::parse_error& error) {
- LOG_ERROR(Service_BCAT, "{}", error.what());
- return StatusResult::ParseError;
- }
-}
-
-} // namespace Service::BCAT
diff --git a/src/core/hle/service/bcat/backend/boxcat.h b/src/core/hle/service/bcat/backend/boxcat.h
deleted file mode 100644
index d65b42e58..000000000
--- a/src/core/hle/service/bcat/backend/boxcat.h
+++ /dev/null
@@ -1,64 +0,0 @@
-// Copyright 2019 yuzu emulator team
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <atomic>
-#include <map>
-#include <optional>
-#include "core/hle/service/bcat/backend/backend.h"
-
-namespace Service::AM::Applets {
-class AppletManager;
-}
-
-namespace Service::BCAT {
-
-struct EventStatus {
- std::optional<std::string> header;
- std::optional<std::string> footer;
- std::vector<std::string> events;
-};
-
-/// Boxcat is yuzu's custom backend implementation of Nintendo's BCAT service. It is free to use and
-/// doesn't require a switch or nintendo account. The content is controlled by the yuzu team.
-class Boxcat final : public Backend {
- friend void SynchronizeInternal(AM::Applets::AppletManager& applet_manager,
- DirectoryGetter dir_getter, TitleIDVersion title,
- ProgressServiceBackend& progress,
- std::optional<std::string> dir_name);
-
-public:
- explicit Boxcat(AM::Applets::AppletManager& applet_manager_, DirectoryGetter getter);
- ~Boxcat() override;
-
- bool Synchronize(TitleIDVersion title, ProgressServiceBackend& progress) override;
- bool SynchronizeDirectory(TitleIDVersion title, std::string name,
- ProgressServiceBackend& progress) override;
-
- bool Clear(u64 title_id) override;
-
- void SetPassphrase(u64 title_id, const Passphrase& passphrase) override;
-
- std::optional<std::vector<u8>> GetLaunchParameter(TitleIDVersion title) override;
-
- enum class StatusResult {
- Success,
- Offline,
- ParseError,
- BadClientVersion,
- };
-
- static StatusResult GetStatus(std::optional<std::string>& global,
- std::map<std::string, EventStatus>& games);
-
-private:
- std::atomic_bool is_syncing{false};
-
- class Client;
- std::unique_ptr<Client> client;
- AM::Applets::AppletManager& applet_manager;
-};
-
-} // namespace Service::BCAT
diff --git a/src/core/hle/service/bcat/bcat_module.cpp b/src/core/hle/service/bcat/bcat_module.cpp
index 72294eb2e..701f634f8 100644
--- a/src/core/hle/service/bcat/bcat_module.cpp
+++ b/src/core/hle/service/bcat/bcat_module.cpp
@@ -4,7 +4,6 @@
#include <cctype>
#include <mbedtls/md5.h>
-#include "backend/boxcat.h"
#include "common/hex_util.h"
#include "common/logging/log.h"
#include "common/settings.h"
@@ -578,12 +577,6 @@ void Module::Interface::CreateDeliveryCacheStorageServiceWithApplicationId(
std::unique_ptr<Backend> CreateBackendFromSettings([[maybe_unused]] Core::System& system,
DirectoryGetter getter) {
-#ifdef YUZU_ENABLE_BOXCAT
- if (Settings::values.bcat_backend.GetValue() == "boxcat") {
- return std::make_unique<Boxcat>(system.GetAppletManager(), std::move(getter));
- }
-#endif
-
return std::make_unique<NullBackend>(std::move(getter));
}
diff --git a/src/core/hle/service/btdrv/btdrv.cpp b/src/core/hle/service/btdrv/btdrv.cpp
index 46da438ef..acf791de2 100644
--- a/src/core/hle/service/btdrv/btdrv.cpp
+++ b/src/core/hle/service/btdrv/btdrv.cpp
@@ -175,6 +175,10 @@ public:
{143, nullptr, "GetAudioControlInputState"},
{144, nullptr, "AcquireAudioConnectionStateChangedEvent"},
{145, nullptr, "GetConnectedAudioDevice"},
+ {146, nullptr, "CloseAudioControlInput"},
+ {147, nullptr, "RegisterAudioControlNotification"},
+ {148, nullptr, "SendAudioControlPassthroughCommand"},
+ {149, nullptr, "SendAudioControlSetAbsoluteVolumeCommand"},
{256, nullptr, "IsManufacturingMode"},
{257, nullptr, "EmulateBluetoothCrash"},
{258, nullptr, "GetBleChannelMap"},
diff --git a/src/core/hle/service/caps/caps_ss.cpp b/src/core/hle/service/caps/caps_ss.cpp
index 2b5314691..33a976ddf 100644
--- a/src/core/hle/service/caps/caps_ss.cpp
+++ b/src/core/hle/service/caps/caps_ss.cpp
@@ -15,6 +15,7 @@ CAPS_SS::CAPS_SS(Core::System& system_) : ServiceFramework{system_, "caps:ss"} {
{204, nullptr, "SaveEditedScreenShotEx0"},
{206, nullptr, "Unknown206"},
{208, nullptr, "SaveScreenShotOfMovieEx1"},
+ {1000, nullptr, "Unknown1000"},
};
// clang-format on
diff --git a/src/core/hle/service/es/es.cpp b/src/core/hle/service/es/es.cpp
index 110c7cb1c..f6184acc9 100644
--- a/src/core/hle/service/es/es.cpp
+++ b/src/core/hle/service/es/es.cpp
@@ -55,6 +55,8 @@ public:
{36, nullptr, "DeleteAllInactiveELicenseRequiredPersonalizedTicket"},
{37, nullptr, "OwnTicket2"},
{38, nullptr, "OwnTicket3"},
+ {39, nullptr, "DeleteAllInactivePersonalizedTicket"},
+ {40, nullptr, "DeletePrepurchaseRecordByNintendoAccountId"},
{501, nullptr, "Unknown501"},
{502, nullptr, "Unknown502"},
{503, nullptr, "GetTitleKey"},
@@ -88,11 +90,15 @@ public:
{1503, nullptr, "Unknown1503"},
{1504, nullptr, "Unknown1504"},
{1505, nullptr, "Unknown1505"},
+ {1506, nullptr, "Unknown1506"},
{2000, nullptr, "Unknown2000"},
{2001, nullptr, "Unknown2001"},
+ {2002, nullptr, "Unknown2002"},
+ {2003, nullptr, "Unknown2003"},
{2100, nullptr, "Unknown2100"},
{2501, nullptr, "Unknown2501"},
{2502, nullptr, "Unknown2502"},
+ {2601, nullptr, "Unknown2601"},
{3001, nullptr, "Unknown3001"},
{3002, nullptr, "Unknown3002"},
};
diff --git a/src/core/hle/service/filesystem/filesystem.cpp b/src/core/hle/service/filesystem/filesystem.cpp
index 4a9b13e45..f8f9e32f7 100644
--- a/src/core/hle/service/filesystem/filesystem.cpp
+++ b/src/core/hle/service/filesystem/filesystem.cpp
@@ -97,14 +97,24 @@ ResultCode VfsDirectoryServiceWrapper::DeleteFile(const std::string& path_) cons
ResultCode VfsDirectoryServiceWrapper::CreateDirectory(const std::string& path_) const {
std::string path(Common::FS::SanitizePath(path_));
- auto dir = GetDirectoryRelativeWrapped(backing, Common::FS::GetParentPath(path));
- if (dir == nullptr || Common::FS::GetFilename(Common::FS::GetParentPath(path)).empty()) {
- dir = backing;
- }
- auto new_dir = dir->CreateSubdirectory(Common::FS::GetFilename(path));
- if (new_dir == nullptr) {
- // TODO(DarkLordZach): Find a better error code for this
- return ResultUnknown;
+
+ // NOTE: This is inaccurate behavior. CreateDirectory is not recursive.
+ // CreateDirectory should return PathNotFound if the parent directory does not exist.
+ // This is here temporarily in order to have UMM "work" in the meantime.
+ // TODO (Morph): Remove this when a hardware test verifies the correct behavior.
+ const auto components = Common::FS::SplitPathComponents(path);
+ std::string relative_path;
+ for (const auto& component : components) {
+ // Skip empty path components
+ if (component.empty()) {
+ continue;
+ }
+ relative_path = Common::FS::SanitizePath(relative_path + '/' + component);
+ auto new_dir = backing->CreateSubdirectory(relative_path);
+ if (new_dir == nullptr) {
+ // TODO(DarkLordZach): Find a better error code for this
+ return ResultUnknown;
+ }
}
return ResultSuccess;
}
@@ -251,6 +261,18 @@ ResultVal<FileSys::EntryType> VfsDirectoryServiceWrapper::GetEntryType(
return FileSys::ERROR_PATH_NOT_FOUND;
}
+ResultVal<FileSys::FileTimeStampRaw> VfsDirectoryServiceWrapper::GetFileTimeStampRaw(
+ const std::string& path) const {
+ auto dir = GetDirectoryRelativeWrapped(backing, Common::FS::GetParentPath(path));
+ if (dir == nullptr) {
+ return FileSys::ERROR_PATH_NOT_FOUND;
+ }
+ if (GetEntryType(path).Failed()) {
+ return FileSys::ERROR_PATH_NOT_FOUND;
+ }
+ return MakeResult(dir->GetFileTimeStamp(Common::FS::GetFilename(path)));
+}
+
FileSystemController::FileSystemController(Core::System& system_) : system{system_} {}
FileSystemController::~FileSystemController() = default;
diff --git a/src/core/hle/service/filesystem/filesystem.h b/src/core/hle/service/filesystem/filesystem.h
index d387af3cb..b155e0811 100644
--- a/src/core/hle/service/filesystem/filesystem.h
+++ b/src/core/hle/service/filesystem/filesystem.h
@@ -240,6 +240,12 @@ public:
*/
ResultVal<FileSys::EntryType> GetEntryType(const std::string& path) const;
+ /**
+ * Get the timestamp of the specified path
+ * @return The timestamp of the specified path or error code
+ */
+ ResultVal<FileSys::FileTimeStampRaw> GetFileTimeStampRaw(const std::string& path) const;
+
private:
FileSys::VirtualDir backing;
};
diff --git a/src/core/hle/service/filesystem/fsp_srv.cpp b/src/core/hle/service/filesystem/fsp_srv.cpp
index db4d44c12..50c788dd6 100644
--- a/src/core/hle/service/filesystem/fsp_srv.cpp
+++ b/src/core/hle/service/filesystem/fsp_srv.cpp
@@ -326,7 +326,7 @@ public:
{11, &IFileSystem::GetFreeSpaceSize, "GetFreeSpaceSize"},
{12, &IFileSystem::GetTotalSpaceSize, "GetTotalSpaceSize"},
{13, &IFileSystem::CleanDirectoryRecursively, "CleanDirectoryRecursively"},
- {14, nullptr, "GetFileTimeStampRaw"},
+ {14, &IFileSystem::GetFileTimeStampRaw, "GetFileTimeStampRaw"},
{15, nullptr, "QueryEntry"},
};
RegisterHandlers(functions);
@@ -501,6 +501,24 @@ public:
rb.Push(size.get_total_size());
}
+ void GetFileTimeStampRaw(Kernel::HLERequestContext& ctx) {
+ const auto file_buffer = ctx.ReadBuffer();
+ const std::string name = Common::StringFromBuffer(file_buffer);
+
+ LOG_WARNING(Service_FS, "(Partial Implementation) called. file={}", name);
+
+ auto result = backend.GetFileTimeStampRaw(name);
+ if (result.Failed()) {
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(result.Code());
+ return;
+ }
+
+ IPC::ResponseBuilder rb{ctx, 10};
+ rb.Push(ResultSuccess);
+ rb.PushRaw(*result);
+ }
+
private:
VfsDirectoryServiceWrapper backend;
SizeGetter size;
diff --git a/src/core/hle/service/hid/controllers/npad.h b/src/core/hle/service/hid/controllers/npad.h
index 4fcc6f93a..9ee146caf 100644
--- a/src/core/hle/service/hid/controllers/npad.h
+++ b/src/core/hle/service/hid/controllers/npad.h
@@ -507,6 +507,7 @@ private:
LarkNesRight = 18,
Lucia = 19,
Verification = 20,
+ Lagon = 21,
};
struct NPadEntry {
diff --git a/src/core/hle/service/hid/controllers/touchscreen.h b/src/core/hle/service/hid/controllers/touchscreen.h
index ef2becefd..8e9b40c0a 100644
--- a/src/core/hle/service/hid/controllers/touchscreen.h
+++ b/src/core/hle/service/hid/controllers/touchscreen.h
@@ -15,6 +15,20 @@
namespace Service::HID {
class Controller_Touchscreen final : public ControllerBase {
public:
+ enum class TouchScreenModeForNx : u8 {
+ UseSystemSetting,
+ Finger,
+ Heat2,
+ };
+
+ struct TouchScreenConfigurationForNx {
+ TouchScreenModeForNx mode;
+ INSERT_PADDING_BYTES_NOINIT(0x7);
+ INSERT_PADDING_BYTES_NOINIT(0xF); // Reserved
+ };
+ static_assert(sizeof(TouchScreenConfigurationForNx) == 0x17,
+ "TouchScreenConfigurationForNx is an invalid size");
+
explicit Controller_Touchscreen(Core::System& system_);
~Controller_Touchscreen() override;
diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp
index b8b80570d..8c363142c 100644
--- a/src/core/hle/service/hid/hid.cpp
+++ b/src/core/hle/service/hid/hid.cpp
@@ -106,7 +106,7 @@ void IAppletResource::DeactivateController(HidController controller) {
controllers[static_cast<size_t>(controller)]->DeactivateController();
}
-IAppletResource ::~IAppletResource() {
+IAppletResource::~IAppletResource() {
system.CoreTiming().UnscheduleEvent(pad_update_event, 0);
system.CoreTiming().UnscheduleEvent(motion_update_event, 0);
}
@@ -239,6 +239,12 @@ Hid::Hid(Core::System& system_)
{81, &Hid::ResetGyroscopeZeroDriftMode, "ResetGyroscopeZeroDriftMode"},
{82, &Hid::IsSixAxisSensorAtRest, "IsSixAxisSensorAtRest"},
{83, &Hid::IsFirmwareUpdateAvailableForSixAxisSensor, "IsFirmwareUpdateAvailableForSixAxisSensor"},
+ {84, nullptr, "EnableSixAxisSensorUnalteredPassthrough"},
+ {85, nullptr, "IsSixAxisSensorUnalteredPassthroughEnabled"},
+ {86, nullptr, "StoreSixAxisSensorCalibrationParameter"},
+ {87, nullptr, "LoadSixAxisSensorCalibrationParameter"},
+ {88, nullptr, "GetSixAxisSensorIcInformation"},
+ {89, nullptr, "ResetIsSixAxisSensorDeviceNewlyAssigned"},
{91, &Hid::ActivateGesture, "ActivateGesture"},
{100, &Hid::SetSupportedNpadStyleSet, "SetSupportedNpadStyleSet"},
{101, &Hid::GetSupportedNpadStyleSet, "GetSupportedNpadStyleSet"},
@@ -331,7 +337,7 @@ Hid::Hid(Core::System& system_)
{529, nullptr, "SetDisallowedPalmaConnection"},
{1000, &Hid::SetNpadCommunicationMode, "SetNpadCommunicationMode"},
{1001, &Hid::GetNpadCommunicationMode, "GetNpadCommunicationMode"},
- {1002, nullptr, "SetTouchScreenConfiguration"},
+ {1002, &Hid::SetTouchScreenConfiguration, "SetTouchScreenConfiguration"},
{1003, nullptr, "IsFirmwareUpdateNeededForNotification"},
{2000, nullptr, "ActivateDigitizer"},
};
@@ -1631,6 +1637,18 @@ void Hid::GetNpadCommunicationMode(Kernel::HLERequestContext& ctx) {
.GetNpadCommunicationMode());
}
+void Hid::SetTouchScreenConfiguration(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto touchscreen_mode{rp.PopRaw<Controller_Touchscreen::TouchScreenConfigurationForNx>()};
+ const auto applet_resource_user_id{rp.Pop<u64>()};
+
+ LOG_WARNING(Service_HID, "(STUBBED) called, touchscreen_mode={}, applet_resource_user_id={}",
+ touchscreen_mode.mode, applet_resource_user_id);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultSuccess);
+}
+
class HidDbg final : public ServiceFramework<HidDbg> {
public:
explicit HidDbg(Core::System& system_) : ServiceFramework{system_, "hid:dbg"} {
@@ -1644,6 +1662,9 @@ public:
{12, nullptr, "UnsetTouchScreenAutoPilotState"},
{13, nullptr, "GetTouchScreenConfiguration"},
{14, nullptr, "ProcessTouchScreenAutoTune"},
+ {15, nullptr, "ForceStopTouchScreenManagement"},
+ {16, nullptr, "ForceRestartTouchScreenManagement"},
+ {17, nullptr, "IsTouchScreenManaged"},
{20, nullptr, "DeactivateMouse"},
{21, nullptr, "SetMouseAutoPilotState"},
{22, nullptr, "UnsetMouseAutoPilotState"},
diff --git a/src/core/hle/service/hid/hid.h b/src/core/hle/service/hid/hid.h
index 9c5c7f252..b1fe75e94 100644
--- a/src/core/hle/service/hid/hid.h
+++ b/src/core/hle/service/hid/hid.h
@@ -159,6 +159,7 @@ private:
void SetPalmaBoostMode(Kernel::HLERequestContext& ctx);
void SetNpadCommunicationMode(Kernel::HLERequestContext& ctx);
void GetNpadCommunicationMode(Kernel::HLERequestContext& ctx);
+ void SetTouchScreenConfiguration(Kernel::HLERequestContext& ctx);
enum class VibrationDeviceType : u32 {
Unknown = 0,
diff --git a/src/core/hle/service/ngct/ngct.cpp b/src/core/hle/service/ngct/ngct.cpp
index deb3abb28..8ec7d5266 100644
--- a/src/core/hle/service/ngct/ngct.cpp
+++ b/src/core/hle/service/ngct/ngct.cpp
@@ -15,7 +15,7 @@ public:
explicit IService(Core::System& system_) : ServiceFramework{system_, "ngct:u"} {
// clang-format off
static const FunctionInfo functions[] = {
- {0, nullptr, "Match"},
+ {0, &IService::Match, "Match"},
{1, &IService::Filter, "Filter"},
};
// clang-format on
@@ -24,6 +24,19 @@ public:
}
private:
+ void Match(Kernel::HLERequestContext& ctx) {
+ const auto buffer = ctx.ReadBuffer();
+ const auto text = Common::StringFromFixedZeroTerminatedBuffer(
+ reinterpret_cast<const char*>(buffer.data()), buffer.size());
+
+ LOG_WARNING(Service_NGCT, "(STUBBED) called, text={}", text);
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(ResultSuccess);
+ // Return false since we don't censor anything
+ rb.Push(false);
+ }
+
void Filter(Kernel::HLERequestContext& ctx) {
const auto buffer = ctx.ReadBuffer();
const auto text = Common::StringFromFixedZeroTerminatedBuffer(
diff --git a/src/core/hle/service/npns/npns.cpp b/src/core/hle/service/npns/npns.cpp
index e4c703da4..32533cd94 100644
--- a/src/core/hle/service/npns/npns.cpp
+++ b/src/core/hle/service/npns/npns.cpp
@@ -31,6 +31,7 @@ public:
{24, nullptr, "DestroyTokenWithApplicationId"},
{25, nullptr, "QueryIsTokenValid"},
{26, nullptr, "ListenToMyApplicationId"},
+ {27, nullptr, "DestroyTokenAll"},
{31, nullptr, "UploadTokenToBaaS"},
{32, nullptr, "DestroyTokenForBaaS"},
{33, nullptr, "CreateTokenForBaaS"},
diff --git a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp
index ce6065db2..789000294 100644
--- a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp
@@ -16,7 +16,7 @@ namespace Service::Nvidia::Devices {
nvdisp_disp0::nvdisp_disp0(Core::System& system_, std::shared_ptr<nvmap> nvmap_dev_)
: nvdevice{system_}, nvmap_dev{std::move(nvmap_dev_)} {}
-nvdisp_disp0 ::~nvdisp_disp0() = default;
+nvdisp_disp0::~nvdisp_disp0() = default;
NvResult nvdisp_disp0::Ioctl1(DeviceFD fd, Ioctl command, const std::vector<u8>& input,
std::vector<u8>& output) {
@@ -42,15 +42,14 @@ void nvdisp_disp0::OnClose(DeviceFD fd) {}
void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u32 height,
u32 stride, NVFlinger::BufferQueue::BufferTransformFlags transform,
const Common::Rectangle<int>& crop_rect) {
- VAddr addr = nvmap_dev->GetObjectAddress(buffer_handle);
+ const VAddr addr = nvmap_dev->GetObjectAddress(buffer_handle);
LOG_TRACE(Service,
"Drawing from address {:X} offset {:08X} Width {} Height {} Stride {} Format {}",
addr, offset, width, height, stride, format);
- using PixelFormat = Tegra::FramebufferConfig::PixelFormat;
- const Tegra::FramebufferConfig framebuffer{
- addr, offset, width, height, stride, static_cast<PixelFormat>(format),
- transform, crop_rect};
+ const auto pixel_format = static_cast<Tegra::FramebufferConfig::PixelFormat>(format);
+ const Tegra::FramebufferConfig framebuffer{addr, offset, width, height,
+ stride, pixel_format, transform, crop_rect};
system.GetPerfStats().EndSystemFrame();
system.GPU().SwapBuffers(&framebuffer);
diff --git a/src/core/hle/service/nvflinger/buffer_queue.cpp b/src/core/hle/service/nvflinger/buffer_queue.cpp
index 59ddf6298..b4c3a6099 100644
--- a/src/core/hle/service/nvflinger/buffer_queue.cpp
+++ b/src/core/hle/service/nvflinger/buffer_queue.cpp
@@ -9,17 +9,20 @@
#include "core/core.h"
#include "core/hle/kernel/k_writable_event.h"
#include "core/hle/kernel/kernel.h"
+#include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/nvflinger/buffer_queue.h"
namespace Service::NVFlinger {
-BufferQueue::BufferQueue(Kernel::KernelCore& kernel, u32 id_, u64 layer_id_)
- : id(id_), layer_id(layer_id_), buffer_wait_event{kernel} {
- Kernel::KAutoObject::Create(std::addressof(buffer_wait_event));
- buffer_wait_event.Initialize("BufferQueue:WaitEvent");
+BufferQueue::BufferQueue(Kernel::KernelCore& kernel, u32 id_, u64 layer_id_,
+ KernelHelpers::ServiceContext& service_context_)
+ : id(id_), layer_id(layer_id_), service_context{service_context_} {
+ buffer_wait_event = service_context.CreateEvent("BufferQueue:WaitEvent");
}
-BufferQueue::~BufferQueue() = default;
+BufferQueue::~BufferQueue() {
+ service_context.CloseEvent(buffer_wait_event);
+}
void BufferQueue::SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer) {
ASSERT(slot < buffer_slots);
@@ -41,7 +44,7 @@ void BufferQueue::SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer)
.multi_fence = {},
};
- buffer_wait_event.GetWritableEvent().Signal();
+ buffer_wait_event->GetWritableEvent().Signal();
}
std::optional<std::pair<u32, Service::Nvidia::MultiFence*>> BufferQueue::DequeueBuffer(u32 width,
@@ -119,7 +122,7 @@ void BufferQueue::CancelBuffer(u32 slot, const Service::Nvidia::MultiFence& mult
}
free_buffers_condition.notify_one();
- buffer_wait_event.GetWritableEvent().Signal();
+ buffer_wait_event->GetWritableEvent().Signal();
}
std::optional<std::reference_wrapper<const BufferQueue::Buffer>> BufferQueue::AcquireBuffer() {
@@ -154,7 +157,7 @@ void BufferQueue::ReleaseBuffer(u32 slot) {
}
free_buffers_condition.notify_one();
- buffer_wait_event.GetWritableEvent().Signal();
+ buffer_wait_event->GetWritableEvent().Signal();
}
void BufferQueue::Connect() {
@@ -169,7 +172,7 @@ void BufferQueue::Disconnect() {
std::unique_lock lock{queue_sequence_mutex};
queue_sequence.clear();
}
- buffer_wait_event.GetWritableEvent().Signal();
+ buffer_wait_event->GetWritableEvent().Signal();
is_connect = false;
free_buffers_condition.notify_one();
}
@@ -189,11 +192,11 @@ u32 BufferQueue::Query(QueryType type) {
}
Kernel::KWritableEvent& BufferQueue::GetWritableBufferWaitEvent() {
- return buffer_wait_event.GetWritableEvent();
+ return buffer_wait_event->GetWritableEvent();
}
Kernel::KReadableEvent& BufferQueue::GetBufferWaitEvent() {
- return buffer_wait_event.GetReadableEvent();
+ return buffer_wait_event->GetReadableEvent();
}
} // namespace Service::NVFlinger
diff --git a/src/core/hle/service/nvflinger/buffer_queue.h b/src/core/hle/service/nvflinger/buffer_queue.h
index 61e337ac5..78de3f354 100644
--- a/src/core/hle/service/nvflinger/buffer_queue.h
+++ b/src/core/hle/service/nvflinger/buffer_queue.h
@@ -24,6 +24,10 @@ class KReadableEvent;
class KWritableEvent;
} // namespace Kernel
+namespace Service::KernelHelpers {
+class ServiceContext;
+} // namespace Service::KernelHelpers
+
namespace Service::NVFlinger {
constexpr u32 buffer_slots = 0x40;
@@ -38,7 +42,9 @@ struct IGBPBuffer {
u32_le index;
INSERT_PADDING_WORDS(3);
u32_le gpu_buffer_id;
- INSERT_PADDING_WORDS(17);
+ INSERT_PADDING_WORDS(6);
+ u32_le external_format;
+ INSERT_PADDING_WORDS(10);
u32_le nvmap_handle;
u32_le offset;
INSERT_PADDING_WORDS(60);
@@ -54,7 +60,8 @@ public:
NativeWindowFormat = 2,
};
- explicit BufferQueue(Kernel::KernelCore& kernel, u32 id_, u64 layer_id_);
+ explicit BufferQueue(Kernel::KernelCore& kernel, u32 id_, u64 layer_id_,
+ KernelHelpers::ServiceContext& service_context_);
~BufferQueue();
enum class BufferTransformFlags : u32 {
@@ -130,12 +137,14 @@ private:
std::list<u32> free_buffers;
std::array<Buffer, buffer_slots> buffers;
std::list<u32> queue_sequence;
- Kernel::KEvent buffer_wait_event;
+ Kernel::KEvent* buffer_wait_event{};
std::mutex free_buffers_mutex;
std::condition_variable free_buffers_condition;
std::mutex queue_sequence_mutex;
+
+ KernelHelpers::ServiceContext& service_context;
};
} // namespace Service::NVFlinger
diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp
index 32d4e360a..3ead813b0 100644
--- a/src/core/hle/service/nvflinger/nvflinger.cpp
+++ b/src/core/hle/service/nvflinger/nvflinger.cpp
@@ -147,7 +147,7 @@ std::optional<u64> NVFlinger::CreateLayer(u64 display_id) {
void NVFlinger::CreateLayerAtId(VI::Display& display, u64 layer_id) {
const u32 buffer_queue_id = next_buffer_queue_id++;
buffer_queues.emplace_back(
- std::make_unique<BufferQueue>(system.Kernel(), buffer_queue_id, layer_id));
+ std::make_unique<BufferQueue>(system.Kernel(), buffer_queue_id, layer_id, service_context));
display.CreateLayer(layer_id, *buffer_queues.back());
}
@@ -298,7 +298,7 @@ void NVFlinger::Compose() {
auto nvdisp = nvdrv->GetDevice<Nvidia::Devices::nvdisp_disp0>("/dev/nvdisp_disp0");
ASSERT(nvdisp);
- nvdisp->flip(igbp_buffer.gpu_buffer_id, igbp_buffer.offset, igbp_buffer.format,
+ nvdisp->flip(igbp_buffer.gpu_buffer_id, igbp_buffer.offset, igbp_buffer.external_format,
igbp_buffer.width, igbp_buffer.height, igbp_buffer.stride,
buffer->get().transform, buffer->get().crop_rect);
diff --git a/src/core/hle/service/sockets/bsd.cpp b/src/core/hle/service/sockets/bsd.cpp
index 7d85ecb6a..b9e765f1d 100644
--- a/src/core/hle/service/sockets/bsd.cpp
+++ b/src/core/hle/service/sockets/bsd.cpp
@@ -415,6 +415,18 @@ void BSD::Write(Kernel::HLERequestContext& ctx) {
});
}
+void BSD::Read(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const s32 fd = rp.Pop<s32>();
+
+ LOG_WARNING(Service, "(STUBBED) called. fd={} len={}", fd, ctx.GetWriteBufferSize());
+
+ IPC::ResponseBuilder rb{ctx, 4};
+ rb.Push(ResultSuccess);
+ rb.Push<u32>(0); // ret
+ rb.Push<u32>(0); // bsd errno
+}
+
void BSD::Close(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const s32 fd = rp.Pop<s32>();
@@ -855,7 +867,7 @@ BSD::BSD(Core::System& system_, const char* name) : ServiceFramework{system_, na
{22, &BSD::Shutdown, "Shutdown"},
{23, nullptr, "ShutdownAllSockets"},
{24, &BSD::Write, "Write"},
- {25, nullptr, "Read"},
+ {25, &BSD::Read, "Read"},
{26, &BSD::Close, "Close"},
{27, nullptr, "DuplicateSocket"},
{28, nullptr, "GetResourceStatistics"},
diff --git a/src/core/hle/service/sockets/bsd.h b/src/core/hle/service/sockets/bsd.h
index 1d2df9c61..d68beef5c 100644
--- a/src/core/hle/service/sockets/bsd.h
+++ b/src/core/hle/service/sockets/bsd.h
@@ -135,6 +135,7 @@ private:
void Send(Kernel::HLERequestContext& ctx);
void SendTo(Kernel::HLERequestContext& ctx);
void Write(Kernel::HLERequestContext& ctx);
+ void Read(Kernel::HLERequestContext& ctx);
void Close(Kernel::HLERequestContext& ctx);
void EventFd(Kernel::HLERequestContext& ctx);
diff --git a/src/core/hle/service/time/system_clock_core.cpp b/src/core/hle/service/time/system_clock_core.cpp
index bd334bbef..5c2354cdd 100644
--- a/src/core/hle/service/time/system_clock_core.cpp
+++ b/src/core/hle/service/time/system_clock_core.cpp
@@ -13,7 +13,7 @@ SystemClockCore::SystemClockCore(SteadyClockCore& steady_clock_core_)
context.steady_time_point.clock_source_id = steady_clock_core.GetClockSourceId();
}
-SystemClockCore ::~SystemClockCore() = default;
+SystemClockCore::~SystemClockCore() = default;
ResultCode SystemClockCore::GetCurrentTime(Core::System& system, s64& posix_time) const {
posix_time = 0;
diff --git a/src/core/hle/service/time/time_zone_service.cpp b/src/core/hle/service/time/time_zone_service.cpp
index 5c3108768..3871e7316 100644
--- a/src/core/hle/service/time/time_zone_service.cpp
+++ b/src/core/hle/service/time/time_zone_service.cpp
@@ -10,8 +10,8 @@
namespace Service::Time {
-ITimeZoneService ::ITimeZoneService(Core::System& system_,
- TimeZone::TimeZoneContentManager& time_zone_manager_)
+ITimeZoneService::ITimeZoneService(Core::System& system_,
+ TimeZone::TimeZoneContentManager& time_zone_manager_)
: ServiceFramework{system_, "ITimeZoneService"}, time_zone_content_manager{time_zone_manager_} {
static const FunctionInfo functions[] = {
{0, &ITimeZoneService::GetDeviceLocationName, "GetDeviceLocationName"},
diff --git a/src/core/hle/service/usb/usb.cpp b/src/core/hle/service/usb/usb.cpp
index 7f436c3bb..2ee103b37 100644
--- a/src/core/hle/service/usb/usb.cpp
+++ b/src/core/hle/service/usb/usb.cpp
@@ -97,7 +97,7 @@ public:
{3, nullptr, "GetAlternateInterface"},
{4, nullptr, "GetCurrentFrame"},
{5, nullptr, "CtrlXferAsync"},
- {6, nullptr, "Unknown6"},
+ {6, nullptr, "GetCtrlXferCompletionEvent"},
{7, nullptr, "GetCtrlXferReport"},
{8, nullptr, "ResetDevice"},
{9, nullptr, "OpenUsbEp"},
@@ -183,8 +183,8 @@ public:
{4, nullptr, "GetHostPdcFirmwareRevision"},
{5, nullptr, "GetHostPdcManufactureId"},
{6, nullptr, "GetHostPdcDeviceId"},
- {7, nullptr, "AwakeCradle"},
- {8, nullptr, "SleepCradle"},
+ {7, nullptr, "EnableCradleRecovery"},
+ {8, nullptr, "DisableCradleRecovery"},
};
// clang-format on
diff --git a/src/core/hle/service/vi/vi.cpp b/src/core/hle/service/vi/vi.cpp
index 8e8fc40ca..be3d52d54 100644
--- a/src/core/hle/service/vi/vi.cpp
+++ b/src/core/hle/service/vi/vi.cpp
@@ -831,6 +831,7 @@ public:
{6010, nullptr, "GetLayerPresentationAllFencesExpiredEvent"},
{6011, nullptr, "EnableLayerAutoClearTransitionBuffer"},
{6012, nullptr, "DisableLayerAutoClearTransitionBuffer"},
+ {6013, nullptr, "SetLayerOpacity"},
{7000, nullptr, "SetContentVisibility"},
{8000, nullptr, "SetConductorLayer"},
{8001, nullptr, "SetTimestampTracking"},
diff --git a/src/core/network/network.cpp b/src/core/network/network.cpp
index 4732d4485..72eea52f0 100644
--- a/src/core/network/network.cpp
+++ b/src/core/network/network.cpp
@@ -7,7 +7,8 @@
#include <limits>
#include <utility>
#include <vector>
-#include "common/common_funcs.h"
+
+#include "common/error.h"
#ifdef _WIN32
#include <winsock2.h>
@@ -223,7 +224,7 @@ Errno GetAndLogLastError() {
if (err == Errno::AGAIN) {
return err;
}
- LOG_ERROR(Network, "Socket operation error: {}", NativeErrorToString(e));
+ LOG_ERROR(Network, "Socket operation error: {}", Common::NativeErrorToString(e));
return err;
}
diff --git a/src/core/telemetry_session.cpp b/src/core/telemetry_session.cpp
index 5a8cfd301..191475f71 100644
--- a/src/core/telemetry_session.cpp
+++ b/src/core/telemetry_session.cpp
@@ -72,6 +72,18 @@ static const char* TranslateGPUAccuracyLevel(Settings::GPUAccuracy backend) {
return "Unknown";
}
+static const char* TranslateNvdecEmulation(Settings::NvdecEmulation backend) {
+ switch (backend) {
+ case Settings::NvdecEmulation::Off:
+ return "Off";
+ case Settings::NvdecEmulation::CPU:
+ return "CPU";
+ case Settings::NvdecEmulation::GPU:
+ return "GPU";
+ }
+ return "Unknown";
+}
+
u64 GetTelemetryId() {
u64 telemetry_id{};
const auto filename = Common::FS::GetYuzuPath(Common::FS::YuzuPath::ConfigDir) / "telemetry_id";
@@ -214,8 +226,6 @@ void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader,
// Log user configuration information
constexpr auto field_type = Telemetry::FieldType::UserConfig;
AddField(field_type, "Audio_SinkId", Settings::values.sink_id.GetValue());
- AddField(field_type, "Audio_EnableAudioStretching",
- Settings::values.enable_audio_stretching.GetValue());
AddField(field_type, "Core_UseMultiCore", Settings::values.use_multi_core.GetValue());
AddField(field_type, "Renderer_Backend",
TranslateRenderer(Settings::values.renderer_backend.GetValue()));
@@ -229,8 +239,8 @@ void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader,
TranslateGPUAccuracyLevel(Settings::values.gpu_accuracy.GetValue()));
AddField(field_type, "Renderer_UseAsynchronousGpuEmulation",
Settings::values.use_asynchronous_gpu_emulation.GetValue());
- AddField(field_type, "Renderer_UseNvdecEmulation",
- Settings::values.use_nvdec_emulation.GetValue());
+ AddField(field_type, "Renderer_NvdecEmulation",
+ TranslateNvdecEmulation(Settings::values.nvdec_emulation.GetValue()));
AddField(field_type, "Renderer_AccelerateASTC", Settings::values.accelerate_astc.GetValue());
AddField(field_type, "Renderer_UseVsync", Settings::values.use_vsync.GetValue());
AddField(field_type, "Renderer_ShaderBackend",
diff --git a/src/input_common/CMakeLists.txt b/src/input_common/CMakeLists.txt
index c4283a952..dd13d948f 100644
--- a/src/input_common/CMakeLists.txt
+++ b/src/input_common/CMakeLists.txt
@@ -21,6 +21,10 @@ add_library(input_common STATIC
mouse/mouse_poller.h
sdl/sdl.cpp
sdl/sdl.h
+ tas/tas_input.cpp
+ tas/tas_input.h
+ tas/tas_poller.cpp
+ tas/tas_poller.h
udp/client.cpp
udp/client.h
udp/protocol.cpp
diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp
index ff23230f0..f3907c65a 100644
--- a/src/input_common/main.cpp
+++ b/src/input_common/main.cpp
@@ -5,6 +5,7 @@
#include <memory>
#include <thread>
#include "common/param_package.h"
+#include "common/settings.h"
#include "input_common/analog_from_button.h"
#include "input_common/gcadapter/gc_adapter.h"
#include "input_common/gcadapter/gc_poller.h"
@@ -13,6 +14,8 @@
#include "input_common/motion_from_button.h"
#include "input_common/mouse/mouse_input.h"
#include "input_common/mouse/mouse_poller.h"
+#include "input_common/tas/tas_input.h"
+#include "input_common/tas/tas_poller.h"
#include "input_common/touch_from_button.h"
#include "input_common/udp/client.h"
#include "input_common/udp/udp.h"
@@ -60,6 +63,12 @@ struct InputSubsystem::Impl {
Input::RegisterFactory<Input::MotionDevice>("mouse", mousemotion);
mousetouch = std::make_shared<MouseTouchFactory>(mouse);
Input::RegisterFactory<Input::TouchDevice>("mouse", mousetouch);
+
+ tas = std::make_shared<TasInput::Tas>();
+ tasbuttons = std::make_shared<TasButtonFactory>(tas);
+ Input::RegisterFactory<Input::ButtonDevice>("tas", tasbuttons);
+ tasanalog = std::make_shared<TasAnalogFactory>(tas);
+ Input::RegisterFactory<Input::AnalogDevice>("tas", tasanalog);
}
void Shutdown() {
@@ -94,6 +103,12 @@ struct InputSubsystem::Impl {
mouseanalog.reset();
mousemotion.reset();
mousetouch.reset();
+
+ Input::UnregisterFactory<Input::ButtonDevice>("tas");
+ Input::UnregisterFactory<Input::AnalogDevice>("tas");
+
+ tasbuttons.reset();
+ tasanalog.reset();
}
[[nodiscard]] std::vector<Common::ParamPackage> GetInputDevices() const {
@@ -101,6 +116,10 @@ struct InputSubsystem::Impl {
Common::ParamPackage{{"display", "Any"}, {"class", "any"}},
Common::ParamPackage{{"display", "Keyboard/Mouse"}, {"class", "keyboard"}},
};
+ if (Settings::values.tas_enable) {
+ devices.emplace_back(
+ Common::ParamPackage{{"display", "TAS Controller"}, {"class", "tas"}});
+ }
#ifdef HAVE_SDL2
auto sdl_devices = sdl->GetInputDevices();
devices.insert(devices.end(), sdl_devices.begin(), sdl_devices.end());
@@ -120,6 +139,9 @@ struct InputSubsystem::Impl {
if (params.Get("class", "") == "gcpad") {
return gcadapter->GetAnalogMappingForDevice(params);
}
+ if (params.Get("class", "") == "tas") {
+ return tas->GetAnalogMappingForDevice(params);
+ }
#ifdef HAVE_SDL2
if (params.Get("class", "") == "sdl") {
return sdl->GetAnalogMappingForDevice(params);
@@ -136,6 +158,9 @@ struct InputSubsystem::Impl {
if (params.Get("class", "") == "gcpad") {
return gcadapter->GetButtonMappingForDevice(params);
}
+ if (params.Get("class", "") == "tas") {
+ return tas->GetButtonMappingForDevice(params);
+ }
#ifdef HAVE_SDL2
if (params.Get("class", "") == "sdl") {
return sdl->GetButtonMappingForDevice(params);
@@ -174,9 +199,12 @@ struct InputSubsystem::Impl {
std::shared_ptr<MouseAnalogFactory> mouseanalog;
std::shared_ptr<MouseMotionFactory> mousemotion;
std::shared_ptr<MouseTouchFactory> mousetouch;
+ std::shared_ptr<TasButtonFactory> tasbuttons;
+ std::shared_ptr<TasAnalogFactory> tasanalog;
std::shared_ptr<CemuhookUDP::Client> udp;
std::shared_ptr<GCAdapter::Adapter> gcadapter;
std::shared_ptr<MouseInput::Mouse> mouse;
+ std::shared_ptr<TasInput::Tas> tas;
};
InputSubsystem::InputSubsystem() : impl{std::make_unique<Impl>()} {}
@@ -207,6 +235,14 @@ const MouseInput::Mouse* InputSubsystem::GetMouse() const {
return impl->mouse.get();
}
+TasInput::Tas* InputSubsystem::GetTas() {
+ return impl->tas.get();
+}
+
+const TasInput::Tas* InputSubsystem::GetTas() const {
+ return impl->tas.get();
+}
+
std::vector<Common::ParamPackage> InputSubsystem::GetInputDevices() const {
return impl->GetInputDevices();
}
@@ -287,6 +323,22 @@ const MouseTouchFactory* InputSubsystem::GetMouseTouch() const {
return impl->mousetouch.get();
}
+TasButtonFactory* InputSubsystem::GetTasButtons() {
+ return impl->tasbuttons.get();
+}
+
+const TasButtonFactory* InputSubsystem::GetTasButtons() const {
+ return impl->tasbuttons.get();
+}
+
+TasAnalogFactory* InputSubsystem::GetTasAnalogs() {
+ return impl->tasanalog.get();
+}
+
+const TasAnalogFactory* InputSubsystem::GetTasAnalogs() const {
+ return impl->tasanalog.get();
+}
+
void InputSubsystem::ReloadInputDevices() {
if (!impl->udp) {
return;
@@ -294,8 +346,8 @@ void InputSubsystem::ReloadInputDevices() {
impl->udp->ReloadSockets();
}
-std::vector<std::unique_ptr<Polling::DevicePoller>> InputSubsystem::GetPollers([
- [maybe_unused]] Polling::DeviceType type) const {
+std::vector<std::unique_ptr<Polling::DevicePoller>> InputSubsystem::GetPollers(
+ [[maybe_unused]] Polling::DeviceType type) const {
#ifdef HAVE_SDL2
return impl->sdl->GetPollers(type);
#else
diff --git a/src/input_common/main.h b/src/input_common/main.h
index 5d6f26385..6390d3f09 100644
--- a/src/input_common/main.h
+++ b/src/input_common/main.h
@@ -29,6 +29,10 @@ namespace MouseInput {
class Mouse;
}
+namespace TasInput {
+class Tas;
+}
+
namespace InputCommon {
namespace Polling {
@@ -64,6 +68,8 @@ class MouseButtonFactory;
class MouseAnalogFactory;
class MouseMotionFactory;
class MouseTouchFactory;
+class TasButtonFactory;
+class TasAnalogFactory;
class Keyboard;
/**
@@ -103,6 +109,11 @@ public:
/// Retrieves the underlying mouse device.
[[nodiscard]] const MouseInput::Mouse* GetMouse() const;
+ /// Retrieves the underlying tas device.
+ [[nodiscard]] TasInput::Tas* GetTas();
+
+ /// Retrieves the underlying tas device.
+ [[nodiscard]] const TasInput::Tas* GetTas() const;
/**
* Returns all available input devices that this Factory can create a new device with.
* Each returned ParamPackage should have a `display` field used for display, a class field for
@@ -144,30 +155,42 @@ public:
/// Retrieves the underlying udp touch handler.
[[nodiscard]] const UDPTouchFactory* GetUDPTouch() const;
- /// Retrieves the underlying GameCube button handler.
+ /// Retrieves the underlying mouse button handler.
[[nodiscard]] MouseButtonFactory* GetMouseButtons();
- /// Retrieves the underlying GameCube button handler.
+ /// Retrieves the underlying mouse button handler.
[[nodiscard]] const MouseButtonFactory* GetMouseButtons() const;
- /// Retrieves the underlying udp touch handler.
+ /// Retrieves the underlying mouse analog handler.
[[nodiscard]] MouseAnalogFactory* GetMouseAnalogs();
- /// Retrieves the underlying udp touch handler.
+ /// Retrieves the underlying mouse analog handler.
[[nodiscard]] const MouseAnalogFactory* GetMouseAnalogs() const;
- /// Retrieves the underlying udp motion handler.
+ /// Retrieves the underlying mouse motion handler.
[[nodiscard]] MouseMotionFactory* GetMouseMotions();
- /// Retrieves the underlying udp motion handler.
+ /// Retrieves the underlying mouse motion handler.
[[nodiscard]] const MouseMotionFactory* GetMouseMotions() const;
- /// Retrieves the underlying udp touch handler.
+ /// Retrieves the underlying mouse touch handler.
[[nodiscard]] MouseTouchFactory* GetMouseTouch();
- /// Retrieves the underlying udp touch handler.
+ /// Retrieves the underlying mouse touch handler.
[[nodiscard]] const MouseTouchFactory* GetMouseTouch() const;
+ /// Retrieves the underlying tas button handler.
+ [[nodiscard]] TasButtonFactory* GetTasButtons();
+
+ /// Retrieves the underlying tas button handler.
+ [[nodiscard]] const TasButtonFactory* GetTasButtons() const;
+
+ /// Retrieves the underlying tas analogs handler.
+ [[nodiscard]] TasAnalogFactory* GetTasAnalogs();
+
+ /// Retrieves the underlying tas analogs handler.
+ [[nodiscard]] const TasAnalogFactory* GetTasAnalogs() const;
+
/// Reloads the input devices
void ReloadInputDevices();
diff --git a/src/input_common/sdl/sdl_impl.cpp b/src/input_common/sdl/sdl_impl.cpp
index 8723acc31..ab6211b29 100644
--- a/src/input_common/sdl/sdl_impl.cpp
+++ b/src/input_common/sdl/sdl_impl.cpp
@@ -21,7 +21,7 @@
#include "common/logging/log.h"
#include "common/math_util.h"
#include "common/param_package.h"
-#include "common/settings_input.h"
+#include "common/settings.h"
#include "common/threadsafe_queue.h"
#include "core/frontend/input.h"
#include "input_common/motion_input.h"
@@ -903,8 +903,10 @@ SDLState::SDLState() {
RegisterFactory<VibrationDevice>("sdl", vibration_factory);
RegisterFactory<MotionDevice>("sdl", motion_factory);
- // Disable raw input. When enabled this setting causes SDL to die when a web applet opens
- SDL_SetHint(SDL_HINT_JOYSTICK_RAWINPUT, "0");
+ if (!Settings::values.enable_raw_input) {
+ // Disable raw input. When enabled this setting causes SDL to die when a web applet opens
+ SDL_SetHint(SDL_HINT_JOYSTICK_RAWINPUT, "0");
+ }
// Enable HIDAPI rumble. This prevents SDL from disabling motion on PS4 and PS5 controllers
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS4_RUMBLE, "1");
@@ -912,10 +914,10 @@ SDLState::SDLState() {
// Tell SDL2 to use the hidapi driver. This will allow joycons to be detected as a
// GameController and not a generic one
- SDL_SetHint("SDL_JOYSTICK_HIDAPI_JOY_CONS", "1");
+ SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS, "1");
// Turn off Pro controller home led
- SDL_SetHint("SDL_JOYSTICK_HIDAPI_SWITCH_HOME_LED", "0");
+ SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_SWITCH_HOME_LED, "0");
// If the frontend is going to manage the event loop, then we don't start one here
start_thread = SDL_WasInit(SDL_INIT_JOYSTICK) == 0;
diff --git a/src/input_common/tas/tas_input.cpp b/src/input_common/tas/tas_input.cpp
new file mode 100644
index 000000000..1598092b6
--- /dev/null
+++ b/src/input_common/tas/tas_input.cpp
@@ -0,0 +1,455 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2+
+// Refer to the license.txt file included.
+
+#include <cstring>
+#include <regex>
+
+#include "common/fs/file.h"
+#include "common/fs/fs_types.h"
+#include "common/fs/path_util.h"
+#include "common/logging/log.h"
+#include "common/settings.h"
+#include "input_common/tas/tas_input.h"
+
+namespace TasInput {
+
+// Supported keywords and buttons from a TAS file
+constexpr std::array<std::pair<std::string_view, TasButton>, 20> text_to_tas_button = {
+ std::pair{"KEY_A", TasButton::BUTTON_A},
+ {"KEY_B", TasButton::BUTTON_B},
+ {"KEY_X", TasButton::BUTTON_X},
+ {"KEY_Y", TasButton::BUTTON_Y},
+ {"KEY_LSTICK", TasButton::STICK_L},
+ {"KEY_RSTICK", TasButton::STICK_R},
+ {"KEY_L", TasButton::TRIGGER_L},
+ {"KEY_R", TasButton::TRIGGER_R},
+ {"KEY_PLUS", TasButton::BUTTON_PLUS},
+ {"KEY_MINUS", TasButton::BUTTON_MINUS},
+ {"KEY_DLEFT", TasButton::BUTTON_LEFT},
+ {"KEY_DUP", TasButton::BUTTON_UP},
+ {"KEY_DRIGHT", TasButton::BUTTON_RIGHT},
+ {"KEY_DDOWN", TasButton::BUTTON_DOWN},
+ {"KEY_SL", TasButton::BUTTON_SL},
+ {"KEY_SR", TasButton::BUTTON_SR},
+ {"KEY_CAPTURE", TasButton::BUTTON_CAPTURE},
+ {"KEY_HOME", TasButton::BUTTON_HOME},
+ {"KEY_ZL", TasButton::TRIGGER_ZL},
+ {"KEY_ZR", TasButton::TRIGGER_ZR},
+};
+
+Tas::Tas() {
+ if (!Settings::values.tas_enable) {
+ needs_reset = true;
+ return;
+ }
+ LoadTasFiles();
+}
+
+Tas::~Tas() {
+ Stop();
+};
+
+void Tas::LoadTasFiles() {
+ script_length = 0;
+ for (size_t i = 0; i < commands.size(); i++) {
+ LoadTasFile(i);
+ if (commands[i].size() > script_length) {
+ script_length = commands[i].size();
+ }
+ }
+}
+
+void Tas::LoadTasFile(size_t player_index) {
+ if (!commands[player_index].empty()) {
+ commands[player_index].clear();
+ }
+ std::string file =
+ Common::FS::ReadStringFromFile(Common::FS::GetYuzuPath(Common::FS::YuzuPath::TASDir) /
+ fmt::format("script0-{}.txt", player_index + 1),
+ Common::FS::FileType::BinaryFile);
+ std::stringstream command_line(file);
+ std::string line;
+ int frame_no = 0;
+ while (std::getline(command_line, line, '\n')) {
+ if (line.empty()) {
+ continue;
+ }
+ LOG_DEBUG(Input, "Loading line: {}", line);
+ std::smatch m;
+
+ std::stringstream linestream(line);
+ std::string segment;
+ std::vector<std::string> seglist;
+
+ while (std::getline(linestream, segment, ' ')) {
+ seglist.push_back(segment);
+ }
+
+ if (seglist.size() < 4) {
+ continue;
+ }
+
+ while (frame_no < std::stoi(seglist.at(0))) {
+ commands[player_index].push_back({});
+ frame_no++;
+ }
+
+ TASCommand command = {
+ .buttons = ReadCommandButtons(seglist.at(1)),
+ .l_axis = ReadCommandAxis(seglist.at(2)),
+ .r_axis = ReadCommandAxis(seglist.at(3)),
+ };
+ commands[player_index].push_back(command);
+ frame_no++;
+ }
+ LOG_INFO(Input, "TAS file loaded! {} frames", frame_no);
+}
+
+void Tas::WriteTasFile(std::u8string file_name) {
+ std::string output_text;
+ for (size_t frame = 0; frame < record_commands.size(); frame++) {
+ if (!output_text.empty()) {
+ output_text += "\n";
+ }
+ const TASCommand& line = record_commands[frame];
+ output_text += std::to_string(frame) + " " + WriteCommandButtons(line.buttons) + " " +
+ WriteCommandAxis(line.l_axis) + " " + WriteCommandAxis(line.r_axis);
+ }
+ const auto bytes_written = Common::FS::WriteStringToFile(
+ Common::FS::GetYuzuPath(Common::FS::YuzuPath::TASDir) / file_name,
+ Common::FS::FileType::TextFile, output_text);
+ if (bytes_written == output_text.size()) {
+ LOG_INFO(Input, "TAS file written to file!");
+ } else {
+ LOG_ERROR(Input, "Writing the TAS-file has failed! {} / {} bytes written", bytes_written,
+ output_text.size());
+ }
+}
+
+std::pair<float, float> Tas::FlipAxisY(std::pair<float, float> old) {
+ auto [x, y] = old;
+ return {x, -y};
+}
+
+void Tas::RecordInput(u32 buttons, const std::array<std::pair<float, float>, 2>& axes) {
+ last_input = {buttons, FlipAxisY(axes[0]), FlipAxisY(axes[1])};
+}
+
+std::tuple<TasState, size_t, size_t> Tas::GetStatus() const {
+ TasState state;
+ if (is_recording) {
+ return {TasState::Recording, 0, record_commands.size()};
+ }
+
+ if (is_running) {
+ state = TasState::Running;
+ } else {
+ state = TasState::Stopped;
+ }
+
+ return {state, current_command, script_length};
+}
+
+std::string Tas::DebugButtons(u32 buttons) const {
+ return fmt::format("{{ {} }}", TasInput::Tas::ButtonsToString(buttons));
+}
+
+std::string Tas::DebugJoystick(float x, float y) const {
+ return fmt::format("[ {} , {} ]", std::to_string(x), std::to_string(y));
+}
+
+std::string Tas::DebugInput(const TasData& data) const {
+ return fmt::format("{{ {} , {} , {} }}", DebugButtons(data.buttons),
+ DebugJoystick(data.axis[0], data.axis[1]),
+ DebugJoystick(data.axis[2], data.axis[3]));
+}
+
+std::string Tas::DebugInputs(const std::array<TasData, PLAYER_NUMBER>& arr) const {
+ std::string returns = "[ ";
+ for (size_t i = 0; i < arr.size(); i++) {
+ returns += DebugInput(arr[i]);
+ if (i != arr.size() - 1) {
+ returns += " , ";
+ }
+ }
+ return returns + "]";
+}
+
+std::string Tas::ButtonsToString(u32 button) const {
+ std::string returns;
+ for (auto [text_button, tas_button] : text_to_tas_button) {
+ if ((button & static_cast<u32>(tas_button)) != 0)
+ returns += fmt::format(", {}", text_button.substr(4));
+ }
+ return returns.empty() ? "" : returns.substr(2);
+}
+
+void Tas::UpdateThread() {
+ if (!Settings::values.tas_enable) {
+ if (is_running) {
+ Stop();
+ }
+ return;
+ }
+
+ if (is_recording) {
+ record_commands.push_back(last_input);
+ }
+ if (needs_reset) {
+ current_command = 0;
+ needs_reset = false;
+ LoadTasFiles();
+ LOG_DEBUG(Input, "tas_reset done");
+ }
+
+ if (!is_running) {
+ tas_data.fill({});
+ return;
+ }
+ if (current_command < script_length) {
+ LOG_DEBUG(Input, "Playing TAS {}/{}", current_command, script_length);
+ size_t frame = current_command++;
+ for (size_t i = 0; i < commands.size(); i++) {
+ if (frame < commands[i].size()) {
+ TASCommand command = commands[i][frame];
+ tas_data[i].buttons = command.buttons;
+ auto [l_axis_x, l_axis_y] = command.l_axis;
+ tas_data[i].axis[0] = l_axis_x;
+ tas_data[i].axis[1] = l_axis_y;
+ auto [r_axis_x, r_axis_y] = command.r_axis;
+ tas_data[i].axis[2] = r_axis_x;
+ tas_data[i].axis[3] = r_axis_y;
+ } else {
+ tas_data[i] = {};
+ }
+ }
+ } else {
+ is_running = Settings::values.tas_loop.GetValue();
+ current_command = 0;
+ tas_data.fill({});
+ if (!is_running) {
+ SwapToStoredController();
+ }
+ }
+ LOG_DEBUG(Input, "TAS inputs: {}", DebugInputs(tas_data));
+}
+
+TasAnalog Tas::ReadCommandAxis(const std::string& line) const {
+ std::stringstream linestream(line);
+ std::string segment;
+ std::vector<std::string> seglist;
+
+ while (std::getline(linestream, segment, ';')) {
+ seglist.push_back(segment);
+ }
+
+ const float x = std::stof(seglist.at(0)) / 32767.0f;
+ const float y = std::stof(seglist.at(1)) / 32767.0f;
+
+ return {x, y};
+}
+
+u32 Tas::ReadCommandButtons(const std::string& data) const {
+ std::stringstream button_text(data);
+ std::string line;
+ u32 buttons = 0;
+ while (std::getline(button_text, line, ';')) {
+ for (auto [text, tas_button] : text_to_tas_button) {
+ if (text == line) {
+ buttons |= static_cast<u32>(tas_button);
+ break;
+ }
+ }
+ }
+ return buttons;
+}
+
+std::string Tas::WriteCommandAxis(TasAnalog data) const {
+ auto [x, y] = data;
+ std::string line;
+ line += std::to_string(static_cast<int>(x * 32767));
+ line += ";";
+ line += std::to_string(static_cast<int>(y * 32767));
+ return line;
+}
+
+std::string Tas::WriteCommandButtons(u32 data) const {
+ if (data == 0) {
+ return "NONE";
+ }
+
+ std::string line;
+ u32 index = 0;
+ while (data > 0) {
+ if ((data & 1) == 1) {
+ for (auto [text, tas_button] : text_to_tas_button) {
+ if (tas_button == static_cast<TasButton>(1 << index)) {
+ if (line.size() > 0) {
+ line += ";";
+ }
+ line += text;
+ break;
+ }
+ }
+ }
+ index++;
+ data >>= 1;
+ }
+ return line;
+}
+
+void Tas::StartStop() {
+ if (!Settings::values.tas_enable) {
+ return;
+ }
+ if (is_running) {
+ Stop();
+ } else {
+ is_running = true;
+ SwapToTasController();
+ }
+}
+
+void Tas::Stop() {
+ is_running = false;
+ SwapToStoredController();
+}
+
+void Tas::SwapToTasController() {
+ if (!Settings::values.tas_swap_controllers) {
+ return;
+ }
+ auto& players = Settings::values.players.GetValue();
+ for (std::size_t index = 0; index < players.size(); index++) {
+ auto& player = players[index];
+ player_mappings[index] = player;
+
+ // Only swap active controllers
+ if (!player.connected) {
+ continue;
+ }
+
+ Common::ParamPackage tas_param;
+ tas_param.Set("pad", static_cast<u8>(index));
+ auto button_mapping = GetButtonMappingForDevice(tas_param);
+ auto analog_mapping = GetAnalogMappingForDevice(tas_param);
+ auto& buttons = player.buttons;
+ auto& analogs = player.analogs;
+
+ for (std::size_t i = 0; i < buttons.size(); ++i) {
+ buttons[i] = button_mapping[static_cast<Settings::NativeButton::Values>(i)].Serialize();
+ }
+ for (std::size_t i = 0; i < analogs.size(); ++i) {
+ analogs[i] = analog_mapping[static_cast<Settings::NativeAnalog::Values>(i)].Serialize();
+ }
+ }
+ is_old_input_saved = true;
+ Settings::values.is_device_reload_pending.store(true);
+}
+
+void Tas::SwapToStoredController() {
+ if (!is_old_input_saved) {
+ return;
+ }
+ auto& players = Settings::values.players.GetValue();
+ for (std::size_t index = 0; index < players.size(); index++) {
+ players[index] = player_mappings[index];
+ }
+ is_old_input_saved = false;
+ Settings::values.is_device_reload_pending.store(true);
+}
+
+void Tas::Reset() {
+ if (!Settings::values.tas_enable) {
+ return;
+ }
+ needs_reset = true;
+}
+
+bool Tas::Record() {
+ if (!Settings::values.tas_enable) {
+ return true;
+ }
+ is_recording = !is_recording;
+ return is_recording;
+}
+
+void Tas::SaveRecording(bool overwrite_file) {
+ if (is_recording) {
+ return;
+ }
+ if (record_commands.empty()) {
+ return;
+ }
+ WriteTasFile(u8"record.txt");
+ if (overwrite_file) {
+ WriteTasFile(u8"script0-1.txt");
+ }
+ needs_reset = true;
+ record_commands.clear();
+}
+
+InputCommon::ButtonMapping Tas::GetButtonMappingForDevice(
+ const Common::ParamPackage& params) const {
+ // This list is missing ZL/ZR since those are not considered buttons.
+ // We will add those afterwards
+ // This list also excludes any button that can't be really mapped
+ static constexpr std::array<std::pair<Settings::NativeButton::Values, TasButton>, 20>
+ switch_to_tas_button = {
+ std::pair{Settings::NativeButton::A, TasButton::BUTTON_A},
+ {Settings::NativeButton::B, TasButton::BUTTON_B},
+ {Settings::NativeButton::X, TasButton::BUTTON_X},
+ {Settings::NativeButton::Y, TasButton::BUTTON_Y},
+ {Settings::NativeButton::LStick, TasButton::STICK_L},
+ {Settings::NativeButton::RStick, TasButton::STICK_R},
+ {Settings::NativeButton::L, TasButton::TRIGGER_L},
+ {Settings::NativeButton::R, TasButton::TRIGGER_R},
+ {Settings::NativeButton::Plus, TasButton::BUTTON_PLUS},
+ {Settings::NativeButton::Minus, TasButton::BUTTON_MINUS},
+ {Settings::NativeButton::DLeft, TasButton::BUTTON_LEFT},
+ {Settings::NativeButton::DUp, TasButton::BUTTON_UP},
+ {Settings::NativeButton::DRight, TasButton::BUTTON_RIGHT},
+ {Settings::NativeButton::DDown, TasButton::BUTTON_DOWN},
+ {Settings::NativeButton::SL, TasButton::BUTTON_SL},
+ {Settings::NativeButton::SR, TasButton::BUTTON_SR},
+ {Settings::NativeButton::Screenshot, TasButton::BUTTON_CAPTURE},
+ {Settings::NativeButton::Home, TasButton::BUTTON_HOME},
+ {Settings::NativeButton::ZL, TasButton::TRIGGER_ZL},
+ {Settings::NativeButton::ZR, TasButton::TRIGGER_ZR},
+ };
+
+ InputCommon::ButtonMapping mapping{};
+ for (const auto& [switch_button, tas_button] : switch_to_tas_button) {
+ Common::ParamPackage button_params({{"engine", "tas"}});
+ button_params.Set("pad", params.Get("pad", 0));
+ button_params.Set("button", static_cast<int>(tas_button));
+ mapping.insert_or_assign(switch_button, std::move(button_params));
+ }
+
+ return mapping;
+}
+
+InputCommon::AnalogMapping Tas::GetAnalogMappingForDevice(
+ const Common::ParamPackage& params) const {
+
+ InputCommon::AnalogMapping mapping = {};
+ Common::ParamPackage left_analog_params;
+ left_analog_params.Set("engine", "tas");
+ left_analog_params.Set("pad", params.Get("pad", 0));
+ left_analog_params.Set("axis_x", static_cast<int>(TasAxes::StickX));
+ left_analog_params.Set("axis_y", static_cast<int>(TasAxes::StickY));
+ mapping.insert_or_assign(Settings::NativeAnalog::LStick, std::move(left_analog_params));
+ Common::ParamPackage right_analog_params;
+ right_analog_params.Set("engine", "tas");
+ right_analog_params.Set("pad", params.Get("pad", 0));
+ right_analog_params.Set("axis_x", static_cast<int>(TasAxes::SubstickX));
+ right_analog_params.Set("axis_y", static_cast<int>(TasAxes::SubstickY));
+ mapping.insert_or_assign(Settings::NativeAnalog::RStick, std::move(right_analog_params));
+ return mapping;
+}
+
+const TasData& Tas::GetTasState(std::size_t pad) const {
+ return tas_data[pad];
+}
+} // namespace TasInput
diff --git a/src/input_common/tas/tas_input.h b/src/input_common/tas/tas_input.h
new file mode 100644
index 000000000..3e2db8f00
--- /dev/null
+++ b/src/input_common/tas/tas_input.h
@@ -0,0 +1,237 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+
+#include "common/common_types.h"
+#include "common/settings_input.h"
+#include "core/frontend/input.h"
+#include "input_common/main.h"
+
+/*
+To play back TAS scripts on Yuzu, select the folder with scripts in the configuration menu below
+Tools -> Configure TAS. The file itself has normal text format and has to be called script0-1.txt
+for controller 1, script0-2.txt for controller 2 and so forth (with max. 8 players).
+
+A script file has the same format as TAS-nx uses, so final files will look like this:
+
+1 KEY_B 0;0 0;0
+6 KEY_ZL 0;0 0;0
+41 KEY_ZL;KEY_Y 0;0 0;0
+43 KEY_X;KEY_A 32767;0 0;0
+44 KEY_A 32767;0 0;0
+45 KEY_A 32767;0 0;0
+46 KEY_A 32767;0 0;0
+47 KEY_A 32767;0 0;0
+
+After placing the file at the correct location, it can be read into Yuzu with the (default) hotkey
+CTRL+F6 (refresh). In the bottom left corner, it will display the amount of frames the script file
+has. Playback can be started or stopped using CTRL+F5.
+
+However, for playback to actually work, the correct input device has to be selected: In the Controls
+menu, select TAS from the device list for the controller that the script should be played on.
+
+Recording a new script file is really simple: Just make sure that the proper device (not TAS) is
+connected on P1, and press CTRL+F7 to start recording. When done, just press the same keystroke
+again (CTRL+F7). The new script will be saved at the location previously selected, as the filename
+record.txt.
+
+For debugging purposes, the common controller debugger can be used (View -> Debugging -> Controller
+P1).
+*/
+
+namespace TasInput {
+
+constexpr size_t PLAYER_NUMBER = 8;
+
+using TasAnalog = std::pair<float, float>;
+
+enum class TasState {
+ Running,
+ Recording,
+ Stopped,
+};
+
+enum class TasButton : u32 {
+ BUTTON_A = 1U << 0,
+ BUTTON_B = 1U << 1,
+ BUTTON_X = 1U << 2,
+ BUTTON_Y = 1U << 3,
+ STICK_L = 1U << 4,
+ STICK_R = 1U << 5,
+ TRIGGER_L = 1U << 6,
+ TRIGGER_R = 1U << 7,
+ TRIGGER_ZL = 1U << 8,
+ TRIGGER_ZR = 1U << 9,
+ BUTTON_PLUS = 1U << 10,
+ BUTTON_MINUS = 1U << 11,
+ BUTTON_LEFT = 1U << 12,
+ BUTTON_UP = 1U << 13,
+ BUTTON_RIGHT = 1U << 14,
+ BUTTON_DOWN = 1U << 15,
+ BUTTON_SL = 1U << 16,
+ BUTTON_SR = 1U << 17,
+ BUTTON_HOME = 1U << 18,
+ BUTTON_CAPTURE = 1U << 19,
+};
+
+enum class TasAxes : u8 {
+ StickX,
+ StickY,
+ SubstickX,
+ SubstickY,
+ Undefined,
+};
+
+struct TasData {
+ u32 buttons{};
+ std::array<float, 4> axis{};
+};
+
+class Tas {
+public:
+ Tas();
+ ~Tas();
+
+ // Changes the input status that will be stored in each frame
+ void RecordInput(u32 buttons, const std::array<std::pair<float, float>, 2>& axes);
+
+ // Main loop that records or executes input
+ void UpdateThread();
+
+ // Sets the flag to start or stop the TAS command excecution and swaps controllers profiles
+ void StartStop();
+
+ // Stop the TAS and reverts any controller profile
+ void Stop();
+
+ // Sets the flag to reload the file and start from the begining in the next update
+ void Reset();
+
+ /**
+ * Sets the flag to enable or disable recording of inputs
+ * @return Returns true if the current recording status is enabled
+ */
+ bool Record();
+
+ // Saves contents of record_commands on a file if overwrite is enabled player 1 will be
+ // overwritten with the recorded commands
+ void SaveRecording(bool overwrite_file);
+
+ /**
+ * Returns the current status values of TAS playback/recording
+ * @return Tuple of
+ * TasState indicating the current state out of Running, Recording or Stopped ;
+ * Current playback progress or amount of frames (so far) for Recording ;
+ * Total length of script file currently loaded or amount of frames (so far) for Recording
+ */
+ std::tuple<TasState, size_t, size_t> GetStatus() const;
+
+ // Retuns an array of the default button mappings
+ InputCommon::ButtonMapping GetButtonMappingForDevice(const Common::ParamPackage& params) const;
+
+ // Retuns an array of the default analog mappings
+ InputCommon::AnalogMapping GetAnalogMappingForDevice(const Common::ParamPackage& params) const;
+ [[nodiscard]] const TasData& GetTasState(std::size_t pad) const;
+
+private:
+ struct TASCommand {
+ u32 buttons{};
+ TasAnalog l_axis{};
+ TasAnalog r_axis{};
+ };
+
+ // Loads TAS files from all players
+ void LoadTasFiles();
+
+ // Loads TAS file from the specified player
+ void LoadTasFile(size_t player_index);
+
+ // Writes a TAS file from the recorded commands
+ void WriteTasFile(std::u8string file_name);
+
+ /**
+ * Parses a string containing the axis values with the following format "x;y"
+ * X and Y have a range from -32767 to 32767
+ * @return Returns a TAS analog object with axis values with range from -1.0 to 1.0
+ */
+ TasAnalog ReadCommandAxis(const std::string& line) const;
+
+ /**
+ * Parses a string containing the button values with the following format "a;b;c;d..."
+ * Each button is represented by it's text format specified in text_to_tas_button array
+ * @return Returns a u32 with each bit representing the status of a button
+ */
+ u32 ReadCommandButtons(const std::string& line) const;
+
+ /**
+ * Converts an u32 containing the button status into the text equivalent
+ * @return Returns a string with the name of the buttons to be written to the file
+ */
+ std::string WriteCommandButtons(u32 data) const;
+
+ /**
+ * Converts an TAS analog object containing the axis status into the text equivalent
+ * @return Returns a string with the value of the axis to be written to the file
+ */
+ std::string WriteCommandAxis(TasAnalog data) const;
+
+ // Inverts the Y axis polarity
+ std::pair<float, float> FlipAxisY(std::pair<float, float> old);
+
+ /**
+ * Converts an u32 containing the button status into the text equivalent
+ * @return Returns a string with the name of the buttons to be printed on console
+ */
+ std::string DebugButtons(u32 buttons) const;
+
+ /**
+ * Converts an TAS analog object containing the axis status into the text equivalent
+ * @return Returns a string with the value of the axis to be printed on console
+ */
+ std::string DebugJoystick(float x, float y) const;
+
+ /**
+ * Converts the given TAS status into the text equivalent
+ * @return Returns a string with the value of the TAS status to be printed on console
+ */
+ std::string DebugInput(const TasData& data) const;
+
+ /**
+ * Converts the given TAS status of multiple players into the text equivalent
+ * @return Returns a string with the value of the status of all TAS players to be printed on
+ * console
+ */
+ std::string DebugInputs(const std::array<TasData, PLAYER_NUMBER>& arr) const;
+
+ /**
+ * Converts an u32 containing the button status into the text equivalent
+ * @return Returns a string with the name of the buttons
+ */
+ std::string ButtonsToString(u32 button) const;
+
+ // Stores current controller configuration and sets a TAS controller for every active controller
+ // to the current config
+ void SwapToTasController();
+
+ // Sets the stored controller configuration to the current config
+ void SwapToStoredController();
+
+ size_t script_length{0};
+ std::array<TasData, PLAYER_NUMBER> tas_data;
+ bool is_old_input_saved{false};
+ bool is_recording{false};
+ bool is_running{false};
+ bool needs_reset{false};
+ std::array<std::vector<TASCommand>, PLAYER_NUMBER> commands{};
+ std::vector<TASCommand> record_commands{};
+ size_t current_command{0};
+ TASCommand last_input{}; // only used for recording
+
+ // Old settings for swapping controllers
+ std::array<Settings::PlayerInput, 10> player_mappings;
+};
+} // namespace TasInput
diff --git a/src/input_common/tas/tas_poller.cpp b/src/input_common/tas/tas_poller.cpp
new file mode 100644
index 000000000..15810d6b0
--- /dev/null
+++ b/src/input_common/tas/tas_poller.cpp
@@ -0,0 +1,101 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <mutex>
+#include <utility>
+
+#include "common/settings.h"
+#include "common/threadsafe_queue.h"
+#include "input_common/tas/tas_input.h"
+#include "input_common/tas/tas_poller.h"
+
+namespace InputCommon {
+
+class TasButton final : public Input::ButtonDevice {
+public:
+ explicit TasButton(u32 button_, u32 pad_, const TasInput::Tas* tas_input_)
+ : button(button_), pad(pad_), tas_input(tas_input_) {}
+
+ bool GetStatus() const override {
+ return (tas_input->GetTasState(pad).buttons & button) != 0;
+ }
+
+private:
+ const u32 button;
+ const u32 pad;
+ const TasInput::Tas* tas_input;
+};
+
+TasButtonFactory::TasButtonFactory(std::shared_ptr<TasInput::Tas> tas_input_)
+ : tas_input(std::move(tas_input_)) {}
+
+std::unique_ptr<Input::ButtonDevice> TasButtonFactory::Create(const Common::ParamPackage& params) {
+ const auto button_id = params.Get("button", 0);
+ const auto pad = params.Get("pad", 0);
+
+ return std::make_unique<TasButton>(button_id, pad, tas_input.get());
+}
+
+class TasAnalog final : public Input::AnalogDevice {
+public:
+ explicit TasAnalog(u32 pad_, u32 axis_x_, u32 axis_y_, const TasInput::Tas* tas_input_)
+ : pad(pad_), axis_x(axis_x_), axis_y(axis_y_), tas_input(tas_input_) {}
+
+ float GetAxis(u32 axis) const {
+ std::lock_guard lock{mutex};
+ return tas_input->GetTasState(pad).axis.at(axis);
+ }
+
+ std::pair<float, float> GetAnalog(u32 analog_axis_x, u32 analog_axis_y) const {
+ float x = GetAxis(analog_axis_x);
+ float y = GetAxis(analog_axis_y);
+
+ // Make sure the coordinates are in the unit circle,
+ // otherwise normalize it.
+ float r = x * x + y * y;
+ if (r > 1.0f) {
+ r = std::sqrt(r);
+ x /= r;
+ y /= r;
+ }
+
+ return {x, y};
+ }
+
+ std::tuple<float, float> GetStatus() const override {
+ return GetAnalog(axis_x, axis_y);
+ }
+
+ Input::AnalogProperties GetAnalogProperties() const override {
+ return {0.0f, 1.0f, 0.5f};
+ }
+
+private:
+ const u32 pad;
+ const u32 axis_x;
+ const u32 axis_y;
+ const TasInput::Tas* tas_input;
+ mutable std::mutex mutex;
+};
+
+/// An analog device factory that creates analog devices from GC Adapter
+TasAnalogFactory::TasAnalogFactory(std::shared_ptr<TasInput::Tas> tas_input_)
+ : tas_input(std::move(tas_input_)) {}
+
+/**
+ * Creates analog device from joystick axes
+ * @param params contains parameters for creating the device:
+ * - "port": the nth gcpad on the adapter
+ * - "axis_x": the index of the axis to be bind as x-axis
+ * - "axis_y": the index of the axis to be bind as y-axis
+ */
+std::unique_ptr<Input::AnalogDevice> TasAnalogFactory::Create(const Common::ParamPackage& params) {
+ const auto pad = static_cast<u32>(params.Get("pad", 0));
+ const auto axis_x = static_cast<u32>(params.Get("axis_x", 0));
+ const auto axis_y = static_cast<u32>(params.Get("axis_y", 1));
+
+ return std::make_unique<TasAnalog>(pad, axis_x, axis_y, tas_input.get());
+}
+
+} // namespace InputCommon
diff --git a/src/input_common/tas/tas_poller.h b/src/input_common/tas/tas_poller.h
new file mode 100644
index 000000000..09e426cef
--- /dev/null
+++ b/src/input_common/tas/tas_poller.h
@@ -0,0 +1,43 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include "core/frontend/input.h"
+#include "input_common/tas/tas_input.h"
+
+namespace InputCommon {
+
+/**
+ * A button device factory representing a tas bot. It receives tas events and forward them
+ * to all button devices it created.
+ */
+class TasButtonFactory final : public Input::Factory<Input::ButtonDevice> {
+public:
+ explicit TasButtonFactory(std::shared_ptr<TasInput::Tas> tas_input_);
+
+ /**
+ * Creates a button device from a button press
+ * @param params contains parameters for creating the device:
+ * - "code": the code of the key to bind with the button
+ */
+ std::unique_ptr<Input::ButtonDevice> Create(const Common::ParamPackage& params) override;
+
+private:
+ std::shared_ptr<TasInput::Tas> tas_input;
+};
+
+/// An analog device factory that creates analog devices from tas
+class TasAnalogFactory final : public Input::Factory<Input::AnalogDevice> {
+public:
+ explicit TasAnalogFactory(std::shared_ptr<TasInput::Tas> tas_input_);
+
+ std::unique_ptr<Input::AnalogDevice> Create(const Common::ParamPackage& params) override;
+
+private:
+ std::shared_ptr<TasInput::Tas> tas_input;
+};
+
+} // namespace InputCommon
diff --git a/src/input_common/udp/client.h b/src/input_common/udp/client.h
index a11ea3068..380f9bb76 100644
--- a/src/input_common/udp/client.h
+++ b/src/input_common/udp/client.h
@@ -21,8 +21,6 @@
namespace InputCommon::CemuhookUDP {
-constexpr char DEFAULT_SRV[] = "127.0.0.1:26760";
-
class Socket;
namespace Response {
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp
index 580063fa9..170db269a 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp
@@ -58,8 +58,8 @@ void GetCbuf(EmitContext& ctx, std::string_view ret, const IR::Value& binding,
const auto cbuf{fmt::format("{}_cbuf{}", ctx.stage_name, binding.U32())};
const auto cbuf_cast{fmt::format("{}({}[{}]{{}})", cast, cbuf, index)};
const auto extraction{num_bits == 32 ? cbuf_cast
- : fmt ::format("bitfieldExtract({},int({}),{})", cbuf_cast,
- bit_offset, num_bits)};
+ : fmt::format("bitfieldExtract({},int({}),{})", cbuf_cast,
+ bit_offset, num_bits)};
if (!component_indexing_bug) {
const auto result{fmt::format(fmt::runtime(extraction), swizzle)};
ctx.Add("{}={};", ret, result);
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_warp.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_warp.cpp
index a982dd8a2..cd285e2c8 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_warp.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_warp.cpp
@@ -11,6 +11,8 @@
namespace Shader::Backend::GLSL {
namespace {
+constexpr char THREAD_ID[]{"gl_SubGroupInvocationARB"};
+
void SetInBoundsFlag(EmitContext& ctx, IR::Inst& inst) {
IR::Inst* const in_bounds{inst.GetAssociatedPseudoOperation(IR::Opcode::GetInBoundsFromOp)};
if (!in_bounds) {
@@ -43,84 +45,100 @@ void UseShuffleNv(EmitContext& ctx, IR::Inst& inst, std::string_view shfl_op,
ctx.AddU32("{}={}({},{},{},shfl_in_bounds);", inst, shfl_op, value, index, width);
SetInBoundsFlag(ctx, inst);
}
+
+std::string_view BallotIndex(EmitContext& ctx) {
+ if (!ctx.profile.warp_size_potentially_larger_than_guest) {
+ return ".x";
+ }
+ return "[gl_SubGroupInvocationARB>>5]";
+}
+
+std::string GetMask(EmitContext& ctx, std::string_view mask) {
+ const auto ballot_index{BallotIndex(ctx)};
+ return fmt::format("uint(uvec2({}){})", mask, ballot_index);
+}
} // Anonymous namespace
void EmitLaneId(EmitContext& ctx, IR::Inst& inst) {
- ctx.AddU32("{}=gl_SubGroupInvocationARB&31u;", inst);
+ ctx.AddU32("{}={}&31u;", inst, THREAD_ID);
}
void EmitVoteAll(EmitContext& ctx, IR::Inst& inst, std::string_view pred) {
if (!ctx.profile.warp_size_potentially_larger_than_guest) {
ctx.AddU1("{}=allInvocationsEqualARB({});", inst, pred);
- } else {
- const auto active_mask{fmt::format("uvec2(ballotARB(true))[gl_SubGroupInvocationARB]")};
- const auto ballot{fmt::format("uvec2(ballotARB({}))[gl_SubGroupInvocationARB]", pred)};
- ctx.AddU1("{}=({}&{})=={};", inst, ballot, active_mask, active_mask);
+ return;
}
+ const auto ballot_index{BallotIndex(ctx)};
+ const auto active_mask{fmt::format("uvec2(ballotARB(true)){}", ballot_index)};
+ const auto ballot{fmt::format("uvec2(ballotARB({})){}", pred, ballot_index)};
+ ctx.AddU1("{}=({}&{})=={};", inst, ballot, active_mask, active_mask);
}
void EmitVoteAny(EmitContext& ctx, IR::Inst& inst, std::string_view pred) {
if (!ctx.profile.warp_size_potentially_larger_than_guest) {
ctx.AddU1("{}=anyInvocationARB({});", inst, pred);
- } else {
- const auto active_mask{fmt::format("uvec2(ballotARB(true))[gl_SubGroupInvocationARB]")};
- const auto ballot{fmt::format("uvec2(ballotARB({}))[gl_SubGroupInvocationARB]", pred)};
- ctx.AddU1("{}=({}&{})!=0u;", inst, ballot, active_mask, active_mask);
+ return;
}
+ const auto ballot_index{BallotIndex(ctx)};
+ const auto active_mask{fmt::format("uvec2(ballotARB(true)){}", ballot_index)};
+ const auto ballot{fmt::format("uvec2(ballotARB({})){}", pred, ballot_index)};
+ ctx.AddU1("{}=({}&{})!=0u;", inst, ballot, active_mask, active_mask);
}
void EmitVoteEqual(EmitContext& ctx, IR::Inst& inst, std::string_view pred) {
if (!ctx.profile.warp_size_potentially_larger_than_guest) {
ctx.AddU1("{}=allInvocationsEqualARB({});", inst, pred);
- } else {
- const auto active_mask{fmt::format("uvec2(ballotARB(true))[gl_SubGroupInvocationARB]")};
- const auto ballot{fmt::format("uvec2(ballotARB({}))[gl_SubGroupInvocationARB]", pred)};
- const auto value{fmt::format("({}^{})", ballot, active_mask)};
- ctx.AddU1("{}=({}==0)||({}=={});", inst, value, value, active_mask);
+ return;
}
+ const auto ballot_index{BallotIndex(ctx)};
+ const auto active_mask{fmt::format("uvec2(ballotARB(true)){}", ballot_index)};
+ const auto ballot{fmt::format("uvec2(ballotARB({})){}", pred, ballot_index)};
+ const auto value{fmt::format("({}^{})", ballot, active_mask)};
+ ctx.AddU1("{}=({}==0)||({}=={});", inst, value, value, active_mask);
}
void EmitSubgroupBallot(EmitContext& ctx, IR::Inst& inst, std::string_view pred) {
- if (!ctx.profile.warp_size_potentially_larger_than_guest) {
- ctx.AddU32("{}=uvec2(ballotARB({})).x;", inst, pred);
- } else {
- ctx.AddU32("{}=uvec2(ballotARB({}))[gl_SubGroupInvocationARB];", inst, pred);
- }
+ const auto ballot_index{BallotIndex(ctx)};
+ ctx.AddU32("{}=uvec2(ballotARB({})){};", inst, pred, ballot_index);
}
void EmitSubgroupEqMask(EmitContext& ctx, IR::Inst& inst) {
- ctx.AddU32("{}=uint(gl_SubGroupEqMaskARB.x);", inst);
+ ctx.AddU32("{}={};", inst, GetMask(ctx, "gl_SubGroupEqMaskARB"));
}
void EmitSubgroupLtMask(EmitContext& ctx, IR::Inst& inst) {
- ctx.AddU32("{}=uint(gl_SubGroupLtMaskARB.x);", inst);
+ ctx.AddU32("{}={};", inst, GetMask(ctx, "gl_SubGroupLtMaskARB"));
}
void EmitSubgroupLeMask(EmitContext& ctx, IR::Inst& inst) {
- ctx.AddU32("{}=uint(gl_SubGroupLeMaskARB.x);", inst);
+ ctx.AddU32("{}={};", inst, GetMask(ctx, "gl_SubGroupLeMaskARB"));
}
void EmitSubgroupGtMask(EmitContext& ctx, IR::Inst& inst) {
- ctx.AddU32("{}=uint(gl_SubGroupGtMaskARB.x);", inst);
+ ctx.AddU32("{}={};", inst, GetMask(ctx, "gl_SubGroupGtMaskARB"));
}
void EmitSubgroupGeMask(EmitContext& ctx, IR::Inst& inst) {
- ctx.AddU32("{}=uint(gl_SubGroupGeMaskARB.x);", inst);
+ ctx.AddU32("{}={};", inst, GetMask(ctx, "gl_SubGroupGeMaskARB"));
}
void EmitShuffleIndex(EmitContext& ctx, IR::Inst& inst, std::string_view value,
- std::string_view index, std::string_view clamp,
- std::string_view segmentation_mask) {
+ std::string_view index, std::string_view clamp, std::string_view seg_mask) {
if (ctx.profile.support_gl_warp_intrinsics) {
- UseShuffleNv(ctx, inst, "shuffleNV", value, index, clamp, segmentation_mask);
+ UseShuffleNv(ctx, inst, "shuffleNV", value, index, clamp, seg_mask);
return;
}
- const auto not_seg_mask{fmt::format("(~{})", segmentation_mask)};
- const auto thread_id{"gl_SubGroupInvocationARB"};
- const auto min_thread_id{ComputeMinThreadId(thread_id, segmentation_mask)};
- const auto max_thread_id{ComputeMaxThreadId(min_thread_id, clamp, not_seg_mask)};
+ const bool big_warp{ctx.profile.warp_size_potentially_larger_than_guest};
+ const auto is_upper_partition{"int(gl_SubGroupInvocationARB)>=32"};
+ const auto upper_index{fmt::format("{}?{}+32:{}", is_upper_partition, index, index)};
+ const auto upper_clamp{fmt::format("{}?{}+32:{}", is_upper_partition, clamp, clamp)};
+
+ const auto not_seg_mask{fmt::format("(~{})", seg_mask)};
+ const auto min_thread_id{ComputeMinThreadId(THREAD_ID, seg_mask)};
+ const auto max_thread_id{
+ ComputeMaxThreadId(min_thread_id, big_warp ? upper_clamp : clamp, not_seg_mask)};
- const auto lhs{fmt::format("({}&{})", index, not_seg_mask)};
+ const auto lhs{fmt::format("({}&{})", big_warp ? upper_index : index, not_seg_mask)};
const auto src_thread_id{fmt::format("({})|({})", lhs, min_thread_id)};
ctx.Add("shfl_in_bounds=int({})<=int({});", src_thread_id, max_thread_id);
SetInBoundsFlag(ctx, inst);
@@ -128,29 +146,34 @@ void EmitShuffleIndex(EmitContext& ctx, IR::Inst& inst, std::string_view value,
}
void EmitShuffleUp(EmitContext& ctx, IR::Inst& inst, std::string_view value, std::string_view index,
- std::string_view clamp, std::string_view segmentation_mask) {
+ std::string_view clamp, std::string_view seg_mask) {
if (ctx.profile.support_gl_warp_intrinsics) {
- UseShuffleNv(ctx, inst, "shuffleUpNV", value, index, clamp, segmentation_mask);
+ UseShuffleNv(ctx, inst, "shuffleUpNV", value, index, clamp, seg_mask);
return;
}
- const auto thread_id{"gl_SubGroupInvocationARB"};
- const auto max_thread_id{GetMaxThreadId(thread_id, clamp, segmentation_mask)};
- const auto src_thread_id{fmt::format("({}-{})", thread_id, index)};
+ const bool big_warp{ctx.profile.warp_size_potentially_larger_than_guest};
+ const auto is_upper_partition{"int(gl_SubGroupInvocationARB)>=32"};
+ const auto upper_clamp{fmt::format("{}?{}+32:{}", is_upper_partition, clamp, clamp)};
+
+ const auto max_thread_id{GetMaxThreadId(THREAD_ID, big_warp ? upper_clamp : clamp, seg_mask)};
+ const auto src_thread_id{fmt::format("({}-{})", THREAD_ID, index)};
ctx.Add("shfl_in_bounds=int({})>=int({});", src_thread_id, max_thread_id);
SetInBoundsFlag(ctx, inst);
ctx.AddU32("{}=shfl_in_bounds?readInvocationARB({},{}):{};", inst, value, src_thread_id, value);
}
void EmitShuffleDown(EmitContext& ctx, IR::Inst& inst, std::string_view value,
- std::string_view index, std::string_view clamp,
- std::string_view segmentation_mask) {
+ std::string_view index, std::string_view clamp, std::string_view seg_mask) {
if (ctx.profile.support_gl_warp_intrinsics) {
- UseShuffleNv(ctx, inst, "shuffleDownNV", value, index, clamp, segmentation_mask);
+ UseShuffleNv(ctx, inst, "shuffleDownNV", value, index, clamp, seg_mask);
return;
}
- const auto thread_id{"gl_SubGroupInvocationARB"};
- const auto max_thread_id{GetMaxThreadId(thread_id, clamp, segmentation_mask)};
- const auto src_thread_id{fmt::format("({}+{})", thread_id, index)};
+ const bool big_warp{ctx.profile.warp_size_potentially_larger_than_guest};
+ const auto is_upper_partition{"int(gl_SubGroupInvocationARB)>=32"};
+ const auto upper_clamp{fmt::format("{}?{}+32:{}", is_upper_partition, clamp, clamp)};
+
+ const auto max_thread_id{GetMaxThreadId(THREAD_ID, big_warp ? upper_clamp : clamp, seg_mask)};
+ const auto src_thread_id{fmt::format("({}+{})", THREAD_ID, index)};
ctx.Add("shfl_in_bounds=int({})<=int({});", src_thread_id, max_thread_id);
SetInBoundsFlag(ctx, inst);
ctx.AddU32("{}=shfl_in_bounds?readInvocationARB({},{}):{};", inst, value, src_thread_id, value);
@@ -158,14 +181,17 @@ void EmitShuffleDown(EmitContext& ctx, IR::Inst& inst, std::string_view value,
void EmitShuffleButterfly(EmitContext& ctx, IR::Inst& inst, std::string_view value,
std::string_view index, std::string_view clamp,
- std::string_view segmentation_mask) {
+ std::string_view seg_mask) {
if (ctx.profile.support_gl_warp_intrinsics) {
- UseShuffleNv(ctx, inst, "shuffleXorNV", value, index, clamp, segmentation_mask);
+ UseShuffleNv(ctx, inst, "shuffleXorNV", value, index, clamp, seg_mask);
return;
}
- const auto thread_id{"gl_SubGroupInvocationARB"};
- const auto max_thread_id{GetMaxThreadId(thread_id, clamp, segmentation_mask)};
- const auto src_thread_id{fmt::format("({}^{})", thread_id, index)};
+ const bool big_warp{ctx.profile.warp_size_potentially_larger_than_guest};
+ const auto is_upper_partition{"int(gl_SubGroupInvocationARB)>=32"};
+ const auto upper_clamp{fmt::format("{}?{}+32:{}", is_upper_partition, clamp, clamp)};
+
+ const auto max_thread_id{GetMaxThreadId(THREAD_ID, big_warp ? upper_clamp : clamp, seg_mask)};
+ const auto src_thread_id{fmt::format("({}^{})", THREAD_ID, index)};
ctx.Add("shfl_in_bounds=int({})<=int({});", src_thread_id, max_thread_id);
SetInBoundsFlag(ctx, inst);
ctx.AddU32("{}=shfl_in_bounds?readInvocationARB({},{}):{};", inst, value, src_thread_id, value);
diff --git a/src/shader_recompiler/backend/spirv/emit_context.cpp b/src/shader_recompiler/backend/spirv/emit_context.cpp
index 2d29d8c14..2885e6799 100644
--- a/src/shader_recompiler/backend/spirv/emit_context.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_context.cpp
@@ -15,6 +15,8 @@
namespace Shader::Backend::SPIRV {
namespace {
+constexpr size_t NUM_FIXEDFNCTEXTURE = 10;
+
enum class Operation {
Increment,
Decrement,
@@ -427,6 +429,16 @@ Id DescType(EmitContext& ctx, Id sampled_type, Id pointer_type, u32 count) {
return pointer_type;
}
}
+
+size_t FindNextUnusedLocation(const std::bitset<IR::NUM_GENERICS>& used_locations,
+ size_t start_offset) {
+ for (size_t location = start_offset; location < used_locations.size(); ++location) {
+ if (!used_locations.test(location)) {
+ return location;
+ }
+ }
+ throw RuntimeError("Unable to get an unused location for legacy attribute");
+}
} // Anonymous namespace
void VectorTypes::Define(Sirit::Module& sirit_ctx, Id base_type, std::string_view name) {
@@ -1227,6 +1239,7 @@ void EmitContext::DefineInputs(const IR::Program& program) {
loads[IR::Attribute::TessellationEvaluationPointV]) {
tess_coord = DefineInput(*this, F32[3], false, spv::BuiltIn::TessCoord);
}
+ std::bitset<IR::NUM_GENERICS> used_locations{};
for (size_t index = 0; index < IR::NUM_GENERICS; ++index) {
const AttributeType input_type{runtime_info.generic_input_types[index]};
if (!runtime_info.previous_stage_stores.Generic(index)) {
@@ -1238,6 +1251,7 @@ void EmitContext::DefineInputs(const IR::Program& program) {
if (input_type == AttributeType::Disabled) {
continue;
}
+ used_locations.set(index);
const Id type{GetAttributeType(*this, input_type)};
const Id id{DefineInput(*this, type, true)};
Decorate(id, spv::Decoration::Location, static_cast<u32>(index));
@@ -1263,6 +1277,26 @@ void EmitContext::DefineInputs(const IR::Program& program) {
break;
}
}
+ size_t previous_unused_location = 0;
+ if (loads.AnyComponent(IR::Attribute::ColorFrontDiffuseR)) {
+ const size_t location = FindNextUnusedLocation(used_locations, previous_unused_location);
+ previous_unused_location = location;
+ used_locations.set(location);
+ const Id id{DefineInput(*this, F32[4], true)};
+ Decorate(id, spv::Decoration::Location, location);
+ input_front_color = id;
+ }
+ for (size_t index = 0; index < NUM_FIXEDFNCTEXTURE; ++index) {
+ if (loads.AnyComponent(IR::Attribute::FixedFncTexture0S + index * 4)) {
+ const size_t location =
+ FindNextUnusedLocation(used_locations, previous_unused_location);
+ previous_unused_location = location;
+ used_locations.set(location);
+ const Id id{DefineInput(*this, F32[4], true)};
+ Decorate(id, spv::Decoration::Location, location);
+ input_fixed_fnc_textures[index] = id;
+ }
+ }
if (stage == Stage::TessellationEval) {
for (size_t index = 0; index < info.uses_patches.size(); ++index) {
if (!info.uses_patches[index]) {
@@ -1313,9 +1347,31 @@ void EmitContext::DefineOutputs(const IR::Program& program) {
viewport_mask = DefineOutput(*this, TypeArray(U32[1], Const(1u)), std::nullopt,
spv::BuiltIn::ViewportMaskNV);
}
+ std::bitset<IR::NUM_GENERICS> used_locations{};
for (size_t index = 0; index < IR::NUM_GENERICS; ++index) {
if (info.stores.Generic(index)) {
DefineGenericOutput(*this, index, invocations);
+ used_locations.set(index);
+ }
+ }
+ size_t previous_unused_location = 0;
+ if (info.stores.AnyComponent(IR::Attribute::ColorFrontDiffuseR)) {
+ const size_t location = FindNextUnusedLocation(used_locations, previous_unused_location);
+ previous_unused_location = location;
+ used_locations.set(location);
+ const Id id{DefineOutput(*this, F32[4], invocations)};
+ Decorate(id, spv::Decoration::Location, static_cast<u32>(location));
+ output_front_color = id;
+ }
+ for (size_t index = 0; index < NUM_FIXEDFNCTEXTURE; ++index) {
+ if (info.stores.AnyComponent(IR::Attribute::FixedFncTexture0S + index * 4)) {
+ const size_t location =
+ FindNextUnusedLocation(used_locations, previous_unused_location);
+ previous_unused_location = location;
+ used_locations.set(location);
+ const Id id{DefineOutput(*this, F32[4], invocations)};
+ Decorate(id, spv::Decoration::Location, location);
+ output_fixed_fnc_textures[index] = id;
}
}
switch (stage) {
diff --git a/src/shader_recompiler/backend/spirv/emit_context.h b/src/shader_recompiler/backend/spirv/emit_context.h
index e277bc358..847d0c0e6 100644
--- a/src/shader_recompiler/backend/spirv/emit_context.h
+++ b/src/shader_recompiler/backend/spirv/emit_context.h
@@ -268,10 +268,14 @@ public:
Id write_global_func_u32x4{};
Id input_position{};
+ Id input_front_color{};
+ std::array<Id, 10> input_fixed_fnc_textures{};
std::array<Id, 32> input_generics{};
Id output_point_size{};
Id output_position{};
+ Id output_front_color{};
+ std::array<Id, 10> output_fixed_fnc_textures{};
std::array<std::array<GenericElementInfo, 4>, 32> output_generics{};
Id output_tess_level_outer{};
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
index 9e54a17ee..6f60c6574 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
@@ -43,6 +43,25 @@ Id AttrPointer(EmitContext& ctx, Id pointer_type, Id vertex, Id base, Args&&...
}
}
+bool IsFixedFncTexture(IR::Attribute attribute) {
+ return attribute >= IR::Attribute::FixedFncTexture0S &&
+ attribute <= IR::Attribute::FixedFncTexture9Q;
+}
+
+u32 FixedFncTextureAttributeIndex(IR::Attribute attribute) {
+ if (!IsFixedFncTexture(attribute)) {
+ throw InvalidArgument("Attribute {} is not a FixedFncTexture", attribute);
+ }
+ return (static_cast<u32>(attribute) - static_cast<u32>(IR::Attribute::FixedFncTexture0S)) / 4u;
+}
+
+u32 FixedFncTextureAttributeElement(IR::Attribute attribute) {
+ if (!IsFixedFncTexture(attribute)) {
+ throw InvalidArgument("Attribute {} is not a FixedFncTexture", attribute);
+ }
+ return static_cast<u32>(attribute) % 4u;
+}
+
template <typename... Args>
Id OutputAccessChain(EmitContext& ctx, Id result_type, Id base, Args&&... args) {
if (ctx.stage == Stage::TessellationControl) {
@@ -74,6 +93,13 @@ std::optional<OutAttr> OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) {
return OutputAccessChain(ctx, ctx.output_f32, info.id, index_id);
}
}
+ if (IsFixedFncTexture(attr)) {
+ const u32 index{FixedFncTextureAttributeIndex(attr)};
+ const u32 element{FixedFncTextureAttributeElement(attr)};
+ const Id element_id{ctx.Const(element)};
+ return OutputAccessChain(ctx, ctx.output_f32, ctx.output_fixed_fnc_textures[index],
+ element_id);
+ }
switch (attr) {
case IR::Attribute::PointSize:
return ctx.output_point_size;
@@ -85,6 +111,14 @@ std::optional<OutAttr> OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) {
const Id element_id{ctx.Const(element)};
return OutputAccessChain(ctx, ctx.output_f32, ctx.output_position, element_id);
}
+ case IR::Attribute::ColorFrontDiffuseR:
+ case IR::Attribute::ColorFrontDiffuseG:
+ case IR::Attribute::ColorFrontDiffuseB:
+ case IR::Attribute::ColorFrontDiffuseA: {
+ const u32 element{static_cast<u32>(attr) % 4};
+ const Id element_id{ctx.Const(element)};
+ return OutputAccessChain(ctx, ctx.output_f32, ctx.output_front_color, element_id);
+ }
case IR::Attribute::ClipDistance0:
case IR::Attribute::ClipDistance1:
case IR::Attribute::ClipDistance2:
@@ -307,6 +341,12 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) {
const Id value{ctx.OpLoad(type->id, pointer)};
return type->needs_cast ? ctx.OpBitcast(ctx.F32[1], value) : value;
}
+ if (IsFixedFncTexture(attr)) {
+ const u32 index{FixedFncTextureAttributeIndex(attr)};
+ const Id attr_id{ctx.input_fixed_fnc_textures[index]};
+ const Id attr_ptr{AttrPointer(ctx, ctx.input_f32, vertex, attr_id, ctx.Const(element))};
+ return ctx.OpLoad(ctx.F32[1], attr_ptr);
+ }
switch (attr) {
case IR::Attribute::PrimitiveId:
return ctx.OpBitcast(ctx.F32[1], ctx.OpLoad(ctx.U32[1], ctx.primitive_id));
@@ -316,6 +356,13 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) {
case IR::Attribute::PositionW:
return ctx.OpLoad(ctx.F32[1], AttrPointer(ctx, ctx.input_f32, vertex, ctx.input_position,
ctx.Const(element)));
+ case IR::Attribute::ColorFrontDiffuseR:
+ case IR::Attribute::ColorFrontDiffuseG:
+ case IR::Attribute::ColorFrontDiffuseB:
+ case IR::Attribute::ColorFrontDiffuseA: {
+ return ctx.OpLoad(ctx.F32[1], AttrPointer(ctx, ctx.input_f32, vertex, ctx.input_front_color,
+ ctx.Const(element)));
+ }
case IR::Attribute::InstanceId:
if (ctx.profile.support_vertex_instance_id) {
return ctx.OpBitcast(ctx.F32[1], ctx.OpLoad(ctx.U32[1], ctx.instance_id));
@@ -430,7 +477,13 @@ void EmitSetSampleMask(EmitContext& ctx, Id value) {
}
void EmitSetFragDepth(EmitContext& ctx, Id value) {
- ctx.OpStore(ctx.frag_depth, value);
+ if (!ctx.runtime_info.convert_depth_mode) {
+ ctx.OpStore(ctx.frag_depth, value);
+ return;
+ }
+ const Id unit{ctx.Const(0.5f)};
+ const Id new_depth{ctx.OpFma(ctx.F32[1], value, unit, unit)};
+ ctx.OpStore(ctx.frag_depth, new_depth);
}
void EmitGetZFlag(EmitContext&) {
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp
index 78b1e1ba7..cef52c56e 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp
@@ -7,8 +7,13 @@
namespace Shader::Backend::SPIRV {
namespace {
+Id GetThreadId(EmitContext& ctx) {
+ return ctx.OpLoad(ctx.U32[1], ctx.subgroup_local_invocation_id);
+}
+
Id WarpExtract(EmitContext& ctx, Id value) {
- const Id local_index{ctx.OpLoad(ctx.U32[1], ctx.subgroup_local_invocation_id)};
+ const Id thread_id{GetThreadId(ctx)};
+ const Id local_index{ctx.OpShiftRightArithmetic(ctx.U32[1], thread_id, ctx.Const(5U))};
return ctx.OpVectorExtractDynamic(ctx.U32[1], value, local_index);
}
@@ -48,10 +53,17 @@ Id SelectValue(EmitContext& ctx, Id in_range, Id value, Id src_thread_id) {
return ctx.OpSelect(ctx.U32[1], in_range,
ctx.OpSubgroupReadInvocationKHR(ctx.U32[1], value, src_thread_id), value);
}
+
+Id GetUpperClamp(EmitContext& ctx, Id invocation_id, Id clamp) {
+ const Id thirty_two{ctx.Const(32u)};
+ const Id is_upper_partition{ctx.OpSGreaterThanEqual(ctx.U1, invocation_id, thirty_two)};
+ const Id upper_clamp{ctx.OpIAdd(ctx.U32[1], thirty_two, clamp)};
+ return ctx.OpSelect(ctx.U32[1], is_upper_partition, upper_clamp, clamp);
+}
} // Anonymous namespace
Id EmitLaneId(EmitContext& ctx) {
- const Id id{ctx.OpLoad(ctx.U32[1], ctx.subgroup_local_invocation_id)};
+ const Id id{GetThreadId(ctx)};
if (!ctx.profile.warp_size_potentially_larger_than_guest) {
return id;
}
@@ -123,7 +135,15 @@ Id EmitSubgroupGeMask(EmitContext& ctx) {
Id EmitShuffleIndex(EmitContext& ctx, IR::Inst* inst, Id value, Id index, Id clamp,
Id segmentation_mask) {
const Id not_seg_mask{ctx.OpNot(ctx.U32[1], segmentation_mask)};
- const Id thread_id{ctx.OpLoad(ctx.U32[1], ctx.subgroup_local_invocation_id)};
+ const Id thread_id{GetThreadId(ctx)};
+ if (ctx.profile.warp_size_potentially_larger_than_guest) {
+ const Id thirty_two{ctx.Const(32u)};
+ const Id is_upper_partition{ctx.OpSGreaterThanEqual(ctx.U1, thread_id, thirty_two)};
+ const Id upper_index{ctx.OpIAdd(ctx.U32[1], thirty_two, index)};
+ const Id upper_clamp{ctx.OpIAdd(ctx.U32[1], thirty_two, clamp)};
+ index = ctx.OpSelect(ctx.U32[1], is_upper_partition, upper_index, index);
+ clamp = ctx.OpSelect(ctx.U32[1], is_upper_partition, upper_clamp, clamp);
+ }
const Id min_thread_id{ComputeMinThreadId(ctx, thread_id, segmentation_mask)};
const Id max_thread_id{ComputeMaxThreadId(ctx, min_thread_id, clamp, not_seg_mask)};
@@ -137,7 +157,10 @@ Id EmitShuffleIndex(EmitContext& ctx, IR::Inst* inst, Id value, Id index, Id cla
Id EmitShuffleUp(EmitContext& ctx, IR::Inst* inst, Id value, Id index, Id clamp,
Id segmentation_mask) {
- const Id thread_id{ctx.OpLoad(ctx.U32[1], ctx.subgroup_local_invocation_id)};
+ const Id thread_id{GetThreadId(ctx)};
+ if (ctx.profile.warp_size_potentially_larger_than_guest) {
+ clamp = GetUpperClamp(ctx, thread_id, clamp);
+ }
const Id max_thread_id{GetMaxThreadId(ctx, thread_id, clamp, segmentation_mask)};
const Id src_thread_id{ctx.OpISub(ctx.U32[1], thread_id, index)};
const Id in_range{ctx.OpSGreaterThanEqual(ctx.U1, src_thread_id, max_thread_id)};
@@ -148,7 +171,10 @@ Id EmitShuffleUp(EmitContext& ctx, IR::Inst* inst, Id value, Id index, Id clamp,
Id EmitShuffleDown(EmitContext& ctx, IR::Inst* inst, Id value, Id index, Id clamp,
Id segmentation_mask) {
- const Id thread_id{ctx.OpLoad(ctx.U32[1], ctx.subgroup_local_invocation_id)};
+ const Id thread_id{GetThreadId(ctx)};
+ if (ctx.profile.warp_size_potentially_larger_than_guest) {
+ clamp = GetUpperClamp(ctx, thread_id, clamp);
+ }
const Id max_thread_id{GetMaxThreadId(ctx, thread_id, clamp, segmentation_mask)};
const Id src_thread_id{ctx.OpIAdd(ctx.U32[1], thread_id, index)};
const Id in_range{ctx.OpSLessThanEqual(ctx.U1, src_thread_id, max_thread_id)};
@@ -159,7 +185,10 @@ Id EmitShuffleDown(EmitContext& ctx, IR::Inst* inst, Id value, Id index, Id clam
Id EmitShuffleButterfly(EmitContext& ctx, IR::Inst* inst, Id value, Id index, Id clamp,
Id segmentation_mask) {
- const Id thread_id{ctx.OpLoad(ctx.U32[1], ctx.subgroup_local_invocation_id)};
+ const Id thread_id{GetThreadId(ctx)};
+ if (ctx.profile.warp_size_potentially_larger_than_guest) {
+ clamp = GetUpperClamp(ctx, thread_id, clamp);
+ }
const Id max_thread_id{GetMaxThreadId(ctx, thread_id, clamp, segmentation_mask)};
const Id src_thread_id{ctx.OpBitwiseXor(ctx.U32[1], thread_id, index)};
const Id in_range{ctx.OpSLessThanEqual(ctx.U1, src_thread_id, max_thread_id)};
diff --git a/src/shader_recompiler/object_pool.h b/src/shader_recompiler/object_pool.h
index f3b12d04b..a12ddcc8f 100644
--- a/src/shader_recompiler/object_pool.h
+++ b/src/shader_recompiler/object_pool.h
@@ -11,14 +11,16 @@
namespace Shader {
template <typename T>
-requires std::is_destructible_v<T> class ObjectPool {
+requires std::is_destructible_v<T>
+class ObjectPool {
public:
explicit ObjectPool(size_t chunk_size = 8192) : new_chunk_size{chunk_size} {
node = &chunks.emplace_back(new_chunk_size);
}
template <typename... Args>
- requires std::is_constructible_v<T, Args...>[[nodiscard]] T* Create(Args&&... args) {
+ requires std::is_constructible_v<T, Args...>
+ [[nodiscard]] T* Create(Args&&... args) {
return std::construct_at(Memory(), std::forward<Args>(args)...);
}
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt
index 2f6cdd216..269db21a5 100644
--- a/src/video_core/CMakeLists.txt
+++ b/src/video_core/CMakeLists.txt
@@ -231,6 +231,7 @@ endif()
target_include_directories(video_core PRIVATE ${FFmpeg_INCLUDE_DIR})
target_link_libraries(video_core PRIVATE ${FFmpeg_LIBRARIES})
+target_link_options(video_core PRIVATE ${FFmpeg_LDFLAGS})
add_dependencies(video_core host_shaders)
target_include_directories(video_core PRIVATE ${HOST_SHADERS_INCLUDE})
diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h
index 7bfd57369..d350c9b36 100644
--- a/src/video_core/buffer_cache/buffer_cache.h
+++ b/src/video_core/buffer_cache/buffer_cache.h
@@ -570,13 +570,12 @@ bool BufferCache<P>::DMACopy(GPUVAddr src_address, GPUVAddr dest_address, u64 am
ForEachWrittenRange(*cpu_src_address, amount, mirror);
// This subtraction in this order is important for overlapping copies.
common_ranges.subtract(subtract_interval);
- bool atleast_1_download = tmp_intervals.size() != 0;
- for (const IntervalType add_interval : tmp_intervals) {
+ const bool has_new_downloads = tmp_intervals.size() != 0;
+ for (const IntervalType& add_interval : tmp_intervals) {
common_ranges.add(add_interval);
}
-
runtime.CopyBuffer(dest_buffer, src_buffer, copies);
- if (atleast_1_download) {
+ if (has_new_downloads) {
dest_buffer.MarkRegionAsGpuModified(*cpu_dest_address, amount);
}
std::vector<u8> tmp_buffer(amount);
diff --git a/src/video_core/command_classes/codecs/codec.cpp b/src/video_core/command_classes/codecs/codec.cpp
index f798a0053..61966cbfe 100644
--- a/src/video_core/command_classes/codecs/codec.cpp
+++ b/src/video_core/command_classes/codecs/codec.cpp
@@ -5,6 +5,7 @@
#include <fstream>
#include <vector>
#include "common/assert.h"
+#include "common/settings.h"
#include "video_core/command_classes/codecs/codec.h"
#include "video_core/command_classes/codecs/h264.h"
#include "video_core/command_classes/codecs/vp9.h"
@@ -16,108 +17,146 @@ extern "C" {
}
namespace Tegra {
-#if defined(LIBVA_FOUND)
-// Hardware acceleration code from FFmpeg/doc/examples/hw_decode.c originally under MIT license
namespace {
-constexpr std::array<const char*, 2> VAAPI_DRIVERS = {
- "i915",
- "amdgpu",
-};
+constexpr AVPixelFormat PREFERRED_GPU_FMT = AV_PIX_FMT_NV12;
+constexpr AVPixelFormat PREFERRED_CPU_FMT = AV_PIX_FMT_YUV420P;
+
+void AVPacketDeleter(AVPacket* ptr) {
+ av_packet_free(&ptr);
+}
-AVPixelFormat GetHwFormat(AVCodecContext*, const AVPixelFormat* pix_fmts) {
+using AVPacketPtr = std::unique_ptr<AVPacket, decltype(&AVPacketDeleter)>;
+
+AVPixelFormat GetGpuFormat(AVCodecContext* av_codec_ctx, const AVPixelFormat* pix_fmts) {
for (const AVPixelFormat* p = pix_fmts; *p != AV_PIX_FMT_NONE; ++p) {
- if (*p == AV_PIX_FMT_VAAPI) {
- return AV_PIX_FMT_VAAPI;
+ if (*p == av_codec_ctx->pix_fmt) {
+ return av_codec_ctx->pix_fmt;
}
}
LOG_INFO(Service_NVDRV, "Could not find compatible GPU AV format, falling back to CPU");
- return *pix_fmts;
+ av_buffer_unref(&av_codec_ctx->hw_device_ctx);
+ av_codec_ctx->pix_fmt = PREFERRED_CPU_FMT;
+ return PREFERRED_CPU_FMT;
+}
+} // namespace
+
+void AVFrameDeleter(AVFrame* ptr) {
+ av_frame_free(&ptr);
}
-bool CreateVaapiHwdevice(AVBufferRef** av_hw_device) {
+Codec::Codec(GPU& gpu_, const NvdecCommon::NvdecRegisters& regs)
+ : gpu(gpu_), state{regs}, h264_decoder(std::make_unique<Decoder::H264>(gpu)),
+ vp9_decoder(std::make_unique<Decoder::VP9>(gpu)) {}
+
+Codec::~Codec() {
+ if (!initialized) {
+ return;
+ }
+ // Free libav memory
+ avcodec_free_context(&av_codec_ctx);
+ av_buffer_unref(&av_gpu_decoder);
+}
+
+bool Codec::CreateGpuAvDevice() {
+#if defined(LIBVA_FOUND)
+ static constexpr std::array<const char*, 3> VAAPI_DRIVERS = {
+ "i915",
+ "iHD",
+ "amdgpu",
+ };
AVDictionary* hwdevice_options = nullptr;
av_dict_set(&hwdevice_options, "connection_type", "drm", 0);
for (const auto& driver : VAAPI_DRIVERS) {
av_dict_set(&hwdevice_options, "kernel_driver", driver, 0);
- const int hwdevice_error = av_hwdevice_ctx_create(av_hw_device, AV_HWDEVICE_TYPE_VAAPI,
+ const int hwdevice_error = av_hwdevice_ctx_create(&av_gpu_decoder, AV_HWDEVICE_TYPE_VAAPI,
nullptr, hwdevice_options, 0);
if (hwdevice_error >= 0) {
LOG_INFO(Service_NVDRV, "Using VA-API with {}", driver);
av_dict_free(&hwdevice_options);
+ av_codec_ctx->pix_fmt = AV_PIX_FMT_VAAPI;
return true;
}
LOG_DEBUG(Service_NVDRV, "VA-API av_hwdevice_ctx_create failed {}", hwdevice_error);
}
LOG_DEBUG(Service_NVDRV, "VA-API av_hwdevice_ctx_create failed for all drivers");
av_dict_free(&hwdevice_options);
- return false;
-}
-} // namespace
#endif
-
-void AVFrameDeleter(AVFrame* ptr) {
- av_frame_free(&ptr);
+ static constexpr auto HW_CONFIG_METHOD = AV_CODEC_HW_CONFIG_METHOD_HW_DEVICE_CTX;
+ static constexpr std::array GPU_DECODER_TYPES{
+ AV_HWDEVICE_TYPE_CUDA,
+#ifdef _WIN32
+ AV_HWDEVICE_TYPE_D3D11VA,
+#else
+ AV_HWDEVICE_TYPE_VDPAU,
+#endif
+ };
+ for (const auto& type : GPU_DECODER_TYPES) {
+ const int hwdevice_res = av_hwdevice_ctx_create(&av_gpu_decoder, type, nullptr, nullptr, 0);
+ if (hwdevice_res < 0) {
+ LOG_DEBUG(Service_NVDRV, "{} av_hwdevice_ctx_create failed {}",
+ av_hwdevice_get_type_name(type), hwdevice_res);
+ continue;
+ }
+ for (int i = 0;; i++) {
+ const AVCodecHWConfig* config = avcodec_get_hw_config(av_codec, i);
+ if (!config) {
+ LOG_DEBUG(Service_NVDRV, "{} decoder does not support device type {}.",
+ av_codec->name, av_hwdevice_get_type_name(type));
+ break;
+ }
+ if (config->methods & HW_CONFIG_METHOD && config->device_type == type) {
+ av_codec_ctx->pix_fmt = config->pix_fmt;
+ LOG_INFO(Service_NVDRV, "Using {} GPU decoder", av_hwdevice_get_type_name(type));
+ return true;
+ }
+ }
+ }
+ return false;
}
-Codec::Codec(GPU& gpu_, const NvdecCommon::NvdecRegisters& regs)
- : gpu(gpu_), state{regs}, h264_decoder(std::make_unique<Decoder::H264>(gpu)),
- vp9_decoder(std::make_unique<Decoder::VP9>(gpu)) {}
-
-Codec::~Codec() {
- if (!initialized) {
- return;
- }
- // Free libav memory
- avcodec_send_packet(av_codec_ctx, nullptr);
- AVFrame* av_frame = av_frame_alloc();
- avcodec_receive_frame(av_codec_ctx, av_frame);
- avcodec_flush_buffers(av_codec_ctx);
- av_frame_free(&av_frame);
- avcodec_close(av_codec_ctx);
- av_buffer_unref(&av_hw_device);
+void Codec::InitializeAvCodecContext() {
+ av_codec_ctx = avcodec_alloc_context3(av_codec);
+ av_opt_set(av_codec_ctx->priv_data, "tune", "zerolatency", 0);
}
-void Codec::InitializeHwdec() {
- // Prioritize integrated GPU to mitigate bandwidth bottlenecks
-#if defined(LIBVA_FOUND)
- if (CreateVaapiHwdevice(&av_hw_device)) {
- const auto hw_device_ctx = av_buffer_ref(av_hw_device);
- ASSERT_MSG(hw_device_ctx, "av_buffer_ref failed");
- av_codec_ctx->hw_device_ctx = hw_device_ctx;
- av_codec_ctx->get_format = GetHwFormat;
+void Codec::InitializeGpuDecoder() {
+ if (!CreateGpuAvDevice()) {
+ av_buffer_unref(&av_gpu_decoder);
return;
}
-#endif
- // TODO more GPU accelerated decoders
+ auto* hw_device_ctx = av_buffer_ref(av_gpu_decoder);
+ ASSERT_MSG(hw_device_ctx, "av_buffer_ref failed");
+ av_codec_ctx->hw_device_ctx = hw_device_ctx;
+ av_codec_ctx->get_format = GetGpuFormat;
}
void Codec::Initialize() {
- AVCodecID codec;
- switch (current_codec) {
- case NvdecCommon::VideoCodec::H264:
- codec = AV_CODEC_ID_H264;
- break;
- case NvdecCommon::VideoCodec::Vp9:
- codec = AV_CODEC_ID_VP9;
- break;
- default:
- UNIMPLEMENTED_MSG("Unknown codec {}", current_codec);
+ const AVCodecID codec = [&] {
+ switch (current_codec) {
+ case NvdecCommon::VideoCodec::H264:
+ return AV_CODEC_ID_H264;
+ case NvdecCommon::VideoCodec::Vp9:
+ return AV_CODEC_ID_VP9;
+ default:
+ UNIMPLEMENTED_MSG("Unknown codec {}", current_codec);
+ return AV_CODEC_ID_NONE;
+ }
+ }();
+ av_codec = avcodec_find_decoder(codec);
+
+ InitializeAvCodecContext();
+ if (Settings::values.nvdec_emulation.GetValue() == Settings::NvdecEmulation::GPU) {
+ InitializeGpuDecoder();
+ }
+ if (const int res = avcodec_open2(av_codec_ctx, av_codec, nullptr); res < 0) {
+ LOG_ERROR(Service_NVDRV, "avcodec_open2() Failed with result {}", res);
+ avcodec_free_context(&av_codec_ctx);
+ av_buffer_unref(&av_gpu_decoder);
return;
}
- av_codec = avcodec_find_decoder(codec);
- av_codec_ctx = avcodec_alloc_context3(av_codec);
- av_opt_set(av_codec_ctx->priv_data, "tune", "zerolatency", 0);
- InitializeHwdec();
if (!av_codec_ctx->hw_device_ctx) {
LOG_INFO(Service_NVDRV, "Using FFmpeg software decoding");
}
- const auto av_error = avcodec_open2(av_codec_ctx, av_codec, nullptr);
- if (av_error < 0) {
- LOG_ERROR(Service_NVDRV, "avcodec_open2() Failed.");
- avcodec_close(av_codec_ctx);
- av_buffer_unref(&av_hw_device);
- return;
- }
initialized = true;
}
@@ -133,6 +172,9 @@ void Codec::Decode() {
if (is_first_frame) {
Initialize();
}
+ if (!initialized) {
+ return;
+ }
bool vp9_hidden_frame = false;
std::vector<u8> frame_data;
if (current_codec == NvdecCommon::VideoCodec::H264) {
@@ -141,50 +183,48 @@ void Codec::Decode() {
frame_data = vp9_decoder->ComposeFrameHeader(state);
vp9_hidden_frame = vp9_decoder->WasFrameHidden();
}
- AVPacket packet{};
- av_init_packet(&packet);
- packet.data = frame_data.data();
- packet.size = static_cast<s32>(frame_data.size());
- if (const int ret = avcodec_send_packet(av_codec_ctx, &packet); ret) {
- LOG_DEBUG(Service_NVDRV, "avcodec_send_packet error {}", ret);
+ AVPacketPtr packet{av_packet_alloc(), AVPacketDeleter};
+ if (!packet) {
+ LOG_ERROR(Service_NVDRV, "av_packet_alloc failed");
+ return;
+ }
+ packet->data = frame_data.data();
+ packet->size = static_cast<s32>(frame_data.size());
+ if (const int res = avcodec_send_packet(av_codec_ctx, packet.get()); res != 0) {
+ LOG_DEBUG(Service_NVDRV, "avcodec_send_packet error {}", res);
return;
}
// Only receive/store visible frames
if (vp9_hidden_frame) {
return;
}
- AVFrame* hw_frame = av_frame_alloc();
- AVFrame* sw_frame = hw_frame;
- ASSERT_MSG(hw_frame, "av_frame_alloc hw_frame failed");
- if (const int ret = avcodec_receive_frame(av_codec_ctx, hw_frame); ret) {
+ AVFramePtr initial_frame{av_frame_alloc(), AVFrameDeleter};
+ AVFramePtr final_frame{nullptr, AVFrameDeleter};
+ ASSERT_MSG(initial_frame, "av_frame_alloc initial_frame failed");
+ if (const int ret = avcodec_receive_frame(av_codec_ctx, initial_frame.get()); ret) {
LOG_DEBUG(Service_NVDRV, "avcodec_receive_frame error {}", ret);
- av_frame_free(&hw_frame);
return;
}
- if (!hw_frame->width || !hw_frame->height) {
+ if (initial_frame->width == 0 || initial_frame->height == 0) {
LOG_WARNING(Service_NVDRV, "Zero width or height in frame");
- av_frame_free(&hw_frame);
return;
}
-#if defined(LIBVA_FOUND)
- // Hardware acceleration code from FFmpeg/doc/examples/hw_decode.c under MIT license
- if (hw_frame->format == AV_PIX_FMT_VAAPI) {
- sw_frame = av_frame_alloc();
- ASSERT_MSG(sw_frame, "av_frame_alloc sw_frame failed");
+ if (av_codec_ctx->hw_device_ctx) {
+ final_frame = AVFramePtr{av_frame_alloc(), AVFrameDeleter};
+ ASSERT_MSG(final_frame, "av_frame_alloc final_frame failed");
// Can't use AV_PIX_FMT_YUV420P and share code with software decoding in vic.cpp
// because Intel drivers crash unless using AV_PIX_FMT_NV12
- sw_frame->format = AV_PIX_FMT_NV12;
- const int transfer_data_ret = av_hwframe_transfer_data(sw_frame, hw_frame, 0);
- ASSERT_MSG(!transfer_data_ret, "av_hwframe_transfer_data error {}", transfer_data_ret);
- av_frame_free(&hw_frame);
+ final_frame->format = PREFERRED_GPU_FMT;
+ const int ret = av_hwframe_transfer_data(final_frame.get(), initial_frame.get(), 0);
+ ASSERT_MSG(!ret, "av_hwframe_transfer_data error {}", ret);
+ } else {
+ final_frame = std::move(initial_frame);
}
-#endif
- if (sw_frame->format != AV_PIX_FMT_YUV420P && sw_frame->format != AV_PIX_FMT_NV12) {
- UNIMPLEMENTED_MSG("Unexpected video format from host graphics: {}", sw_frame->format);
- av_frame_free(&sw_frame);
+ if (final_frame->format != PREFERRED_CPU_FMT && final_frame->format != PREFERRED_GPU_FMT) {
+ UNIMPLEMENTED_MSG("Unexpected video format: {}", final_frame->format);
return;
}
- av_frames.push(AVFramePtr{sw_frame, AVFrameDeleter});
+ av_frames.push(std::move(final_frame));
if (av_frames.size() > 10) {
LOG_TRACE(Service_NVDRV, "av_frames.push overflow dropped frame");
av_frames.pop();
diff --git a/src/video_core/command_classes/codecs/codec.h b/src/video_core/command_classes/codecs/codec.h
index 71936203f..f9a80886f 100644
--- a/src/video_core/command_classes/codecs/codec.h
+++ b/src/video_core/command_classes/codecs/codec.h
@@ -5,6 +5,7 @@
#pragma once
#include <memory>
+#include <string_view>
#include <queue>
#include "common/common_types.h"
#include "video_core/command_classes/nvdec_common.h"
@@ -50,18 +51,23 @@ public:
/// Returns the value of current_codec
[[nodiscard]] NvdecCommon::VideoCodec GetCurrentCodec() const;
+
/// Return name of the current codec
[[nodiscard]] std::string_view GetCurrentCodecName() const;
private:
- void InitializeHwdec();
+ void InitializeAvCodecContext();
+
+ void InitializeGpuDecoder();
+
+ bool CreateGpuAvDevice();
bool initialized{};
NvdecCommon::VideoCodec current_codec{NvdecCommon::VideoCodec::None};
AVCodec* av_codec{nullptr};
- AVBufferRef* av_hw_device{nullptr};
AVCodecContext* av_codec_ctx{nullptr};
+ AVBufferRef* av_gpu_decoder{nullptr};
GPU& gpu;
const NvdecCommon::NvdecRegisters& state;
diff --git a/src/video_core/command_classes/codecs/h264.cpp b/src/video_core/command_classes/codecs/h264.cpp
index 5fb6d45ee..51ee14c13 100644
--- a/src/video_core/command_classes/codecs/h264.cpp
+++ b/src/video_core/command_classes/codecs/h264.cpp
@@ -95,7 +95,8 @@ const std::vector<u8>& H264::ComposeFrameHeader(const NvdecCommon::NvdecRegister
const s32 pic_height = context.h264_parameter_set.frame_height_in_map_units /
(context.h264_parameter_set.frame_mbs_only_flag ? 1 : 2);
- writer.WriteUe(16);
+ // TODO (ameerj): Where do we get this number, it seems to be particular for each stream
+ writer.WriteUe(6); // Max number of reference frames
writer.WriteBit(false);
writer.WriteUe(context.h264_parameter_set.pic_width_in_mbs - 1);
writer.WriteUe(pic_height - 1);
diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h
index 1aa43523a..7f4ca6282 100644
--- a/src/video_core/engines/maxwell_3d.h
+++ b/src/video_core/engines/maxwell_3d.h
@@ -475,10 +475,10 @@ public:
// These values are used by Nouveau and some games.
AddGL = 0x8006,
- SubtractGL = 0x8007,
- ReverseSubtractGL = 0x8008,
- MinGL = 0x800a,
- MaxGL = 0x800b
+ MinGL = 0x8007,
+ MaxGL = 0x8008,
+ SubtractGL = 0x800a,
+ ReverseSubtractGL = 0x800b
};
enum class Factor : u32 {
diff --git a/src/video_core/engines/maxwell_dma.cpp b/src/video_core/engines/maxwell_dma.cpp
index c7ec1eac9..67388d980 100644
--- a/src/video_core/engines/maxwell_dma.cpp
+++ b/src/video_core/engines/maxwell_dma.cpp
@@ -82,41 +82,41 @@ void MaxwellDMA::Launch() {
}
void MaxwellDMA::CopyPitchToPitch() {
- // When `multi_line_enable` bit is disabled the copy is performed as if we were copying a 1D
- // buffer of length `line_length_in`.
- // Otherwise we copy a 2D image of dimensions (line_length_in, line_count).
- auto& accelerate = rasterizer->AccessAccelerateDMA();
- if (!regs.launch_dma.multi_line_enable) {
- const bool is_buffer_clear = regs.launch_dma.remap_enable != 0 &&
- regs.remap_const.dst_x == RemapConst::Swizzle::CONST_A;
- // TODO: allow multisized components.
- if (is_buffer_clear) {
- ASSERT(regs.remap_const.component_size_minus_one == 3);
- accelerate.BufferClear(regs.offset_out, regs.line_length_in, regs.remap_consta_value);
- std::vector<u32> tmp_buffer(regs.line_length_in, regs.remap_consta_value);
- memory_manager.WriteBlockUnsafe(regs.offset_out,
- reinterpret_cast<u8*>(tmp_buffer.data()),
- regs.line_length_in * sizeof(u32));
- return;
- }
- UNIMPLEMENTED_IF(regs.launch_dma.remap_enable != 0);
- if (!accelerate.BufferCopy(regs.offset_in, regs.offset_out, regs.line_length_in)) {
- std::vector<u8> tmp_buffer(regs.line_length_in);
- memory_manager.ReadBlockUnsafe(regs.offset_in, tmp_buffer.data(), regs.line_length_in);
- memory_manager.WriteBlock(regs.offset_out, tmp_buffer.data(), regs.line_length_in);
+ // When `multi_line_enable` bit is enabled we copy a 2D image of dimensions
+ // (line_length_in, line_count).
+ // Otherwise the copy is performed as if we were copying a 1D buffer of length line_length_in.
+ const bool remap_enabled = regs.launch_dma.remap_enable != 0;
+ if (regs.launch_dma.multi_line_enable) {
+ UNIMPLEMENTED_IF(remap_enabled);
+
+ // Perform a line-by-line copy.
+ // We're going to take a subrect of size (line_length_in, line_count) from the source
+ // rectangle. There is no need to manually flush/invalidate the regions because CopyBlock
+ // does that for us.
+ for (u32 line = 0; line < regs.line_count; ++line) {
+ const GPUVAddr source_line = regs.offset_in + static_cast<size_t>(line) * regs.pitch_in;
+ const GPUVAddr dest_line = regs.offset_out + static_cast<size_t>(line) * regs.pitch_out;
+ memory_manager.CopyBlock(dest_line, source_line, regs.line_length_in);
}
return;
}
-
- UNIMPLEMENTED_IF(regs.launch_dma.remap_enable != 0);
-
- // Perform a line-by-line copy.
- // We're going to take a subrect of size (line_length_in, line_count) from the source rectangle.
- // There is no need to manually flush/invalidate the regions because CopyBlock does that for us.
- for (u32 line = 0; line < regs.line_count; ++line) {
- const GPUVAddr source_line = regs.offset_in + static_cast<size_t>(line) * regs.pitch_in;
- const GPUVAddr dest_line = regs.offset_out + static_cast<size_t>(line) * regs.pitch_out;
- memory_manager.CopyBlock(dest_line, source_line, regs.line_length_in);
+ // TODO: allow multisized components.
+ auto& accelerate = rasterizer->AccessAccelerateDMA();
+ const bool is_const_a_dst = regs.remap_const.dst_x == RemapConst::Swizzle::CONST_A;
+ const bool is_buffer_clear = remap_enabled && is_const_a_dst;
+ if (is_buffer_clear) {
+ ASSERT(regs.remap_const.component_size_minus_one == 3);
+ accelerate.BufferClear(regs.offset_out, regs.line_length_in, regs.remap_consta_value);
+ std::vector<u32> tmp_buffer(regs.line_length_in, regs.remap_consta_value);
+ memory_manager.WriteBlockUnsafe(regs.offset_out, reinterpret_cast<u8*>(tmp_buffer.data()),
+ regs.line_length_in * sizeof(u32));
+ return;
+ }
+ UNIMPLEMENTED_IF(remap_enabled);
+ if (!accelerate.BufferCopy(regs.offset_in, regs.offset_out, regs.line_length_in)) {
+ std::vector<u8> tmp_buffer(regs.line_length_in);
+ memory_manager.ReadBlockUnsafe(regs.offset_in, tmp_buffer.data(), regs.line_length_in);
+ memory_manager.WriteBlock(regs.offset_out, tmp_buffer.data(), regs.line_length_in);
}
}
diff --git a/src/video_core/engines/maxwell_dma.h b/src/video_core/engines/maxwell_dma.h
index 9e457ae16..a04514425 100644
--- a/src/video_core/engines/maxwell_dma.h
+++ b/src/video_core/engines/maxwell_dma.h
@@ -175,7 +175,7 @@ public:
static_assert(sizeof(LaunchDMA) == 4);
struct RemapConst {
- enum Swizzle : u32 {
+ enum class Swizzle : u32 {
SRC_X = 0,
SRC_Y = 1,
SRC_Z = 2,
diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp
index ff024f530..2ae3639b5 100644
--- a/src/video_core/gpu.cpp
+++ b/src/video_core/gpu.cpp
@@ -531,14 +531,6 @@ void GPU::TriggerCpuInterrupt(const u32 syncpoint_id, const u32 value) const {
interrupt_manager.GPUInterruptSyncpt(syncpoint_id, value);
}
-void GPU::ShutDown() {
- // Signal that threads should no longer block on syncpoint fences
- shutting_down.store(true, std::memory_order_relaxed);
- sync_cv.notify_all();
-
- gpu_thread.ShutDown();
-}
-
void GPU::OnCommandListEnd() {
if (is_async) {
// This command only applies to asynchronous GPU mode
diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h
index a8e98e51b..e6a02a71b 100644
--- a/src/video_core/gpu.h
+++ b/src/video_core/gpu.h
@@ -219,9 +219,6 @@ public:
return *shader_notify;
}
- // Stops the GPU execution and waits for the GPU to finish working
- void ShutDown();
-
/// Allows the CPU/NvFlinger to wait on the GPU before presenting a frame.
void WaitFence(u32 syncpoint_id, u32 value);
diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp
index 46f642b19..9547f277a 100644
--- a/src/video_core/gpu_thread.cpp
+++ b/src/video_core/gpu_thread.cpp
@@ -17,9 +17,9 @@
namespace VideoCommon::GPUThread {
/// Runs the GPU thread
-static void RunThread(Core::System& system, VideoCore::RendererBase& renderer,
- Core::Frontend::GraphicsContext& context, Tegra::DmaPusher& dma_pusher,
- SynchState& state) {
+static void RunThread(std::stop_token stop_token, Core::System& system,
+ VideoCore::RendererBase& renderer, Core::Frontend::GraphicsContext& context,
+ Tegra::DmaPusher& dma_pusher, SynchState& state) {
std::string name = "yuzu:GPU";
MicroProfileOnThreadCreate(name.c_str());
SCOPE_EXIT({ MicroProfileOnThreadExit(); });
@@ -28,20 +28,14 @@ static void RunThread(Core::System& system, VideoCore::RendererBase& renderer,
Common::SetCurrentThreadPriority(Common::ThreadPriority::High);
system.RegisterHostThread();
- // Wait for first GPU command before acquiring the window context
- state.queue.Wait();
-
- // If emulation was stopped during disk shader loading, abort before trying to acquire context
- if (!state.is_running) {
- return;
- }
-
auto current_context = context.Acquire();
VideoCore::RasterizerInterface* const rasterizer = renderer.ReadRasterizer();
- CommandDataContainer next;
- while (state.is_running) {
- next = state.queue.PopWait();
+ while (!stop_token.stop_requested()) {
+ CommandDataContainer next = state.queue.PopWait(stop_token);
+ if (stop_token.stop_requested()) {
+ break;
+ }
if (auto* submit_list = std::get_if<SubmitListCommand>(&next.data)) {
dma_pusher.Push(std::move(submit_list->entries));
dma_pusher.DispatchCalls();
@@ -55,8 +49,6 @@ static void RunThread(Core::System& system, VideoCore::RendererBase& renderer,
rasterizer->FlushRegion(flush->addr, flush->size);
} else if (const auto* invalidate = std::get_if<InvalidateRegionCommand>(&next.data)) {
rasterizer->OnCPUWrite(invalidate->addr, invalidate->size);
- } else if (std::holds_alternative<EndProcessingCommand>(next.data)) {
- ASSERT(state.is_running == false);
} else {
UNREACHABLE();
}
@@ -73,16 +65,14 @@ static void RunThread(Core::System& system, VideoCore::RendererBase& renderer,
ThreadManager::ThreadManager(Core::System& system_, bool is_async_)
: system{system_}, is_async{is_async_} {}
-ThreadManager::~ThreadManager() {
- ShutDown();
-}
+ThreadManager::~ThreadManager() = default;
void ThreadManager::StartThread(VideoCore::RendererBase& renderer,
Core::Frontend::GraphicsContext& context,
Tegra::DmaPusher& dma_pusher) {
rasterizer = renderer.ReadRasterizer();
- thread = std::thread(RunThread, std::ref(system), std::ref(renderer), std::ref(context),
- std::ref(dma_pusher), std::ref(state));
+ thread = std::jthread(RunThread, std::ref(system), std::ref(renderer), std::ref(context),
+ std::ref(dma_pusher), std::ref(state));
}
void ThreadManager::SubmitList(Tegra::CommandList&& entries) {
@@ -117,26 +107,6 @@ void ThreadManager::FlushAndInvalidateRegion(VAddr addr, u64 size) {
rasterizer->OnCPUWrite(addr, size);
}
-void ThreadManager::ShutDown() {
- if (!state.is_running) {
- return;
- }
-
- {
- std::lock_guard lk(state.write_lock);
- state.is_running = false;
- state.cv.notify_all();
- }
-
- if (!thread.joinable()) {
- return;
- }
-
- // Notify GPU thread that a shutdown is pending
- PushCommand(EndProcessingCommand());
- thread.join();
-}
-
void ThreadManager::OnCommandListEnd() {
PushCommand(OnCommandListEndCommand());
}
@@ -152,9 +122,8 @@ u64 ThreadManager::PushCommand(CommandData&& command_data, bool block) {
state.queue.Push(CommandDataContainer(std::move(command_data), fence, block));
if (block) {
- state.cv.wait(lk, [this, fence] {
- return fence <= state.signaled_fence.load(std::memory_order_relaxed) ||
- !state.is_running;
+ state.cv.wait(lk, thread.get_stop_token(), [this, fence] {
+ return fence <= state.signaled_fence.load(std::memory_order_relaxed);
});
}
diff --git a/src/video_core/gpu_thread.h b/src/video_core/gpu_thread.h
index 11a648f38..91bada925 100644
--- a/src/video_core/gpu_thread.h
+++ b/src/video_core/gpu_thread.h
@@ -33,9 +33,6 @@ class RendererBase;
namespace VideoCommon::GPUThread {
-/// Command to signal to the GPU thread that processing has ended
-struct EndProcessingCommand final {};
-
/// Command to signal to the GPU thread that a command list is ready for processing
struct SubmitListCommand final {
explicit SubmitListCommand(Tegra::CommandList&& entries_) : entries{std::move(entries_)} {}
@@ -83,7 +80,7 @@ struct OnCommandListEndCommand final {};
struct GPUTickCommand final {};
using CommandData =
- std::variant<EndProcessingCommand, SubmitListCommand, SwapBuffersCommand, FlushRegionCommand,
+ std::variant<std::monostate, SubmitListCommand, SwapBuffersCommand, FlushRegionCommand,
InvalidateRegionCommand, FlushAndInvalidateRegionCommand, OnCommandListEndCommand,
GPUTickCommand>;
@@ -100,14 +97,12 @@ struct CommandDataContainer {
/// Struct used to synchronize the GPU thread
struct SynchState final {
- std::atomic_bool is_running{true};
-
- using CommandQueue = Common::SPSCQueue<CommandDataContainer>;
+ using CommandQueue = Common::SPSCQueue<CommandDataContainer, true>;
std::mutex write_lock;
CommandQueue queue;
u64 last_fence{};
std::atomic<u64> signaled_fence{};
- std::condition_variable cv;
+ std::condition_variable_any cv;
};
/// Class used to manage the GPU thread
@@ -149,7 +144,7 @@ private:
VideoCore::RasterizerInterface* rasterizer = nullptr;
SynchState state;
- std::thread thread;
+ std::jthread thread;
};
} // namespace VideoCommon::GPUThread
diff --git a/src/video_core/host_shaders/CMakeLists.txt b/src/video_core/host_shaders/CMakeLists.txt
index c9cff7450..20d748c12 100644
--- a/src/video_core/host_shaders/CMakeLists.txt
+++ b/src/video_core/host_shaders/CMakeLists.txt
@@ -6,7 +6,6 @@ set(SHADER_FILES
convert_float_to_depth.frag
full_screen_triangle.vert
opengl_copy_bc4.comp
- opengl_copy_bgra.comp
opengl_present.frag
opengl_present.vert
pitch_unswizzle.comp
diff --git a/src/video_core/host_shaders/opengl_copy_bgra.comp b/src/video_core/host_shaders/opengl_copy_bgra.comp
deleted file mode 100644
index 2571a4abf..000000000
--- a/src/video_core/host_shaders/opengl_copy_bgra.comp
+++ /dev/null
@@ -1,15 +0,0 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#version 430 core
-
-layout (local_size_x = 4, local_size_y = 4) in;
-
-layout(binding = 0, rgba8) readonly uniform image2DArray bgr_input;
-layout(binding = 1, rgba8) writeonly uniform image2DArray bgr_output;
-
-void main() {
- vec4 color = imageLoad(bgr_input, ivec3(gl_GlobalInvocationID));
- imageStore(bgr_output, ivec3(gl_GlobalInvocationID), color.bgra);
-}
diff --git a/src/video_core/memory_manager.cpp b/src/video_core/memory_manager.cpp
index c60ed6453..dce00e829 100644
--- a/src/video_core/memory_manager.cpp
+++ b/src/video_core/memory_manager.cpp
@@ -2,6 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <algorithm>
+
#include "common/alignment.h"
#include "common/assert.h"
#include "common/logging/log.h"
diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.cpp b/src/video_core/renderer_opengl/gl_buffer_cache.cpp
index 07a995f7d..187a28e4d 100644
--- a/src/video_core/renderer_opengl/gl_buffer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_buffer_cache.cpp
@@ -147,8 +147,7 @@ void BufferCacheRuntime::CopyBuffer(Buffer& dst_buffer, Buffer& src_buffer,
void BufferCacheRuntime::ClearBuffer(Buffer& dest_buffer, u32 offset, size_t size, u32 value) {
glClearNamedBufferSubData(dest_buffer.Handle(), GL_R32UI, static_cast<GLintptr>(offset),
- static_cast<GLsizeiptr>(size / sizeof(u32)), GL_RED, GL_UNSIGNED_INT,
- &value);
+ static_cast<GLsizeiptr>(size), GL_RED, GL_UNSIGNED_INT, &value);
}
void BufferCacheRuntime::BindIndexBuffer(Buffer& buffer, u32 offset, u32 size) {
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp
index b0e14182e..02682bd76 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp
@@ -293,6 +293,8 @@ void ShaderCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading,
}};
LoadPipelines(stop_loading, shader_cache_filename, CACHE_VERSION, load_compute, load_graphics);
+ LOG_INFO(Render_OpenGL, "Total Pipeline Count: {}", state.total);
+
std::unique_lock lock{state.mutex};
callback(VideoCore::LoadCallbackStage::Build, 0, state.total);
state.has_loaded = true;
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp
index b0aee6cc1..54dae2c41 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp
@@ -461,7 +461,7 @@ bool TextureCacheRuntime::CanImageBeCopied(const Image& dst, const Image& src) {
if (dst.info.type == ImageType::e3D && dst.info.format == PixelFormat::BC4_UNORM) {
return false;
}
- if (IsPixelFormatBGR(dst.info.format) || IsPixelFormatBGR(src.info.format)) {
+ if (IsPixelFormatBGR(dst.info.format) != IsPixelFormatBGR(src.info.format)) {
return false;
}
return true;
@@ -473,7 +473,7 @@ void TextureCacheRuntime::EmulateCopyImage(Image& dst, Image& src,
ASSERT(src.info.type == ImageType::e3D);
util_shaders.CopyBC4(dst, src, copies);
} else if (IsPixelFormatBGR(dst.info.format) || IsPixelFormatBGR(src.info.format)) {
- util_shaders.CopyBGR(dst, src, copies);
+ bgr_copy_pass.CopyBGR(dst, src, copies);
} else {
UNREACHABLE();
}
@@ -1112,4 +1112,37 @@ Framebuffer::Framebuffer(TextureCacheRuntime& runtime, std::span<ImageView*, NUM
framebuffer.handle = handle;
}
+void BGRCopyPass::CopyBGR(Image& dst_image, Image& src_image,
+ std::span<const VideoCommon::ImageCopy> copies) {
+ static constexpr VideoCommon::Offset3D zero_offset{0, 0, 0};
+ const u32 requested_pbo_size =
+ std::max(src_image.unswizzled_size_bytes, dst_image.unswizzled_size_bytes);
+
+ if (bgr_pbo_size < requested_pbo_size) {
+ bgr_pbo.Create();
+ bgr_pbo_size = requested_pbo_size;
+ glNamedBufferData(bgr_pbo.handle, bgr_pbo_size, nullptr, GL_STREAM_COPY);
+ }
+ for (const ImageCopy& copy : copies) {
+ ASSERT(copy.src_offset == zero_offset);
+ ASSERT(copy.dst_offset == zero_offset);
+
+ // Copy from source to PBO
+ glPixelStorei(GL_PACK_ALIGNMENT, 1);
+ glPixelStorei(GL_PACK_ROW_LENGTH, copy.extent.width);
+ glBindBuffer(GL_PIXEL_PACK_BUFFER, bgr_pbo.handle);
+ glGetTextureSubImage(src_image.Handle(), 0, 0, 0, 0, copy.extent.width, copy.extent.height,
+ copy.src_subresource.num_layers, src_image.GlFormat(),
+ src_image.GlType(), static_cast<GLsizei>(bgr_pbo_size), nullptr);
+
+ // Copy from PBO to destination in desired GL format
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, copy.extent.width);
+ glBindBuffer(GL_PIXEL_UNPACK_BUFFER, bgr_pbo.handle);
+ glTextureSubImage3D(dst_image.Handle(), 0, 0, 0, 0, copy.extent.width, copy.extent.height,
+ copy.dst_subresource.num_layers, dst_image.GlFormat(),
+ dst_image.GlType(), nullptr);
+ }
+}
+
} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.h b/src/video_core/renderer_opengl/gl_texture_cache.h
index 4a4f6301c..c498a8a8f 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.h
+++ b/src/video_core/renderer_opengl/gl_texture_cache.h
@@ -47,6 +47,19 @@ struct FormatProperties {
bool is_compressed;
};
+class BGRCopyPass {
+public:
+ BGRCopyPass() = default;
+ ~BGRCopyPass() = default;
+
+ void CopyBGR(Image& dst_image, Image& src_image,
+ std::span<const VideoCommon::ImageCopy> copies);
+
+private:
+ OGLBuffer bgr_pbo;
+ size_t bgr_pbo_size{};
+};
+
class TextureCacheRuntime {
friend Framebuffer;
friend Image;
@@ -118,6 +131,7 @@ private:
const Device& device;
StateTracker& state_tracker;
UtilShaders util_shaders;
+ BGRCopyPass bgr_copy_pass;
std::array<std::unordered_map<GLenum, FormatProperties>, 3> format_properties;
bool has_broken_texture_view_formats = false;
@@ -162,6 +176,14 @@ public:
return texture.handle;
}
+ GLuint GlFormat() const noexcept {
+ return gl_format;
+ }
+
+ GLuint GlType() const noexcept {
+ return gl_type;
+ }
+
private:
void CopyBufferToImage(const VideoCommon::BufferImageCopy& copy, size_t buffer_offset);
diff --git a/src/video_core/renderer_opengl/maxwell_to_gl.h b/src/video_core/renderer_opengl/maxwell_to_gl.h
index 672f94bfc..39158aa3e 100644
--- a/src/video_core/renderer_opengl/maxwell_to_gl.h
+++ b/src/video_core/renderer_opengl/maxwell_to_gl.h
@@ -52,7 +52,7 @@ constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> FORMAT_TAB
{GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT}, // BC6H_UFLOAT
{GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT}, // BC6H_SFLOAT
{GL_COMPRESSED_RGBA_ASTC_4x4_KHR}, // ASTC_2D_4X4_UNORM
- {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE}, // B8G8R8A8_UNORM
+ {GL_RGBA8, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV}, // B8G8R8A8_UNORM
{GL_RGBA32F, GL_RGBA, GL_FLOAT}, // R32G32B32A32_FLOAT
{GL_RGBA32I, GL_RGBA_INTEGER, GL_INT}, // R32G32B32A32_SINT
{GL_RG32F, GL_RG, GL_FLOAT}, // R32G32_FLOAT
@@ -81,7 +81,7 @@ constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> FORMAT_TAB
{GL_COMPRESSED_RGBA_ASTC_8x8_KHR}, // ASTC_2D_8X8_UNORM
{GL_COMPRESSED_RGBA_ASTC_8x5_KHR}, // ASTC_2D_8X5_UNORM
{GL_COMPRESSED_RGBA_ASTC_5x4_KHR}, // ASTC_2D_5X4_UNORM
- {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE}, // B8G8R8A8_SRGB
+ {GL_SRGB8_ALPHA8, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV}, // B8G8R8A8_SRGB
{GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT}, // BC1_RGBA_SRGB
{GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT}, // BC2_SRGB
{GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT}, // BC3_SRGB
diff --git a/src/video_core/renderer_opengl/util_shaders.cpp b/src/video_core/renderer_opengl/util_shaders.cpp
index 333f35a1c..897c380b3 100644
--- a/src/video_core/renderer_opengl/util_shaders.cpp
+++ b/src/video_core/renderer_opengl/util_shaders.cpp
@@ -14,7 +14,6 @@
#include "video_core/host_shaders/block_linear_unswizzle_2d_comp.h"
#include "video_core/host_shaders/block_linear_unswizzle_3d_comp.h"
#include "video_core/host_shaders/opengl_copy_bc4_comp.h"
-#include "video_core/host_shaders/opengl_copy_bgra_comp.h"
#include "video_core/host_shaders/pitch_unswizzle_comp.h"
#include "video_core/renderer_opengl/gl_shader_manager.h"
#include "video_core/renderer_opengl/gl_shader_util.h"
@@ -44,11 +43,6 @@ namespace {
OGLProgram MakeProgram(std::string_view source) {
return CreateProgram(source, GL_COMPUTE_SHADER);
}
-
-size_t NumPixelsInCopy(const VideoCommon::ImageCopy& copy) {
- return static_cast<size_t>(copy.extent.width * copy.extent.height *
- copy.src_subresource.num_layers);
-}
} // Anonymous namespace
UtilShaders::UtilShaders(ProgramManager& program_manager_)
@@ -56,7 +50,6 @@ UtilShaders::UtilShaders(ProgramManager& program_manager_)
block_linear_unswizzle_2d_program(MakeProgram(BLOCK_LINEAR_UNSWIZZLE_2D_COMP)),
block_linear_unswizzle_3d_program(MakeProgram(BLOCK_LINEAR_UNSWIZZLE_3D_COMP)),
pitch_unswizzle_program(MakeProgram(PITCH_UNSWIZZLE_COMP)),
- copy_bgra_program(MakeProgram(OPENGL_COPY_BGRA_COMP)),
copy_bc4_program(MakeProgram(OPENGL_COPY_BC4_COMP)) {
const auto swizzle_table = Tegra::Texture::MakeSwizzleTable();
swizzle_table_buffer.Create();
@@ -255,43 +248,6 @@ void UtilShaders::CopyBC4(Image& dst_image, Image& src_image, std::span<const Im
program_manager.RestoreGuestCompute();
}
-void UtilShaders::CopyBGR(Image& dst_image, Image& src_image,
- std::span<const VideoCommon::ImageCopy> copies) {
- static constexpr GLuint BINDING_INPUT_IMAGE = 0;
- static constexpr GLuint BINDING_OUTPUT_IMAGE = 1;
- static constexpr VideoCommon::Offset3D zero_offset{0, 0, 0};
- const u32 bytes_per_block = BytesPerBlock(dst_image.info.format);
- switch (bytes_per_block) {
- case 2:
- // BGR565 copy
- for (const ImageCopy& copy : copies) {
- ASSERT(copy.src_offset == zero_offset);
- ASSERT(copy.dst_offset == zero_offset);
- bgr_copy_pass.Execute(dst_image, src_image, copy);
- }
- break;
- case 4: {
- // BGRA8 copy
- program_manager.BindComputeProgram(copy_bgra_program.handle);
- constexpr GLenum FORMAT = GL_RGBA8;
- for (const ImageCopy& copy : copies) {
- ASSERT(copy.src_offset == zero_offset);
- ASSERT(copy.dst_offset == zero_offset);
- glBindImageTexture(BINDING_INPUT_IMAGE, src_image.StorageHandle(),
- copy.src_subresource.base_level, GL_FALSE, 0, GL_READ_ONLY, FORMAT);
- glBindImageTexture(BINDING_OUTPUT_IMAGE, dst_image.StorageHandle(),
- copy.dst_subresource.base_level, GL_FALSE, 0, GL_WRITE_ONLY, FORMAT);
- glDispatchCompute(copy.extent.width, copy.extent.height, copy.extent.depth);
- }
- program_manager.RestoreGuestCompute();
- break;
- }
- default:
- UNREACHABLE();
- break;
- }
-}
-
GLenum StoreFormat(u32 bytes_per_block) {
switch (bytes_per_block) {
case 1:
@@ -309,36 +265,4 @@ GLenum StoreFormat(u32 bytes_per_block) {
return GL_R8UI;
}
-void Bgr565CopyPass::Execute(const Image& dst_image, const Image& src_image,
- const ImageCopy& copy) {
- if (CopyBufferCreationNeeded(copy)) {
- CreateNewCopyBuffer(copy, GL_TEXTURE_2D_ARRAY, GL_RGB565);
- }
- // Copy from source to PBO
- glPixelStorei(GL_PACK_ALIGNMENT, 1);
- glPixelStorei(GL_PACK_ROW_LENGTH, copy.extent.width);
- glBindBuffer(GL_PIXEL_PACK_BUFFER, bgr16_pbo.handle);
- glGetTextureSubImage(src_image.Handle(), 0, 0, 0, 0, copy.extent.width, copy.extent.height,
- copy.src_subresource.num_layers, GL_RGB, GL_UNSIGNED_SHORT_5_6_5,
- static_cast<GLsizei>(bgr16_pbo_size), nullptr);
-
- // Copy from PBO to destination in reverse order
- glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
- glPixelStorei(GL_UNPACK_ROW_LENGTH, copy.extent.width);
- glBindBuffer(GL_PIXEL_UNPACK_BUFFER, bgr16_pbo.handle);
- glTextureSubImage3D(dst_image.Handle(), 0, 0, 0, 0, copy.extent.width, copy.extent.height,
- copy.dst_subresource.num_layers, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV,
- nullptr);
-}
-
-bool Bgr565CopyPass::CopyBufferCreationNeeded(const ImageCopy& copy) {
- return bgr16_pbo_size < NumPixelsInCopy(copy) * sizeof(u16);
-}
-
-void Bgr565CopyPass::CreateNewCopyBuffer(const ImageCopy& copy, GLenum target, GLuint format) {
- bgr16_pbo.Create();
- bgr16_pbo_size = NumPixelsInCopy(copy) * sizeof(u16);
- glNamedBufferData(bgr16_pbo.handle, bgr16_pbo_size, nullptr, GL_STREAM_COPY);
-}
-
} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/util_shaders.h b/src/video_core/renderer_opengl/util_shaders.h
index ef881e35f..5de95ea7a 100644
--- a/src/video_core/renderer_opengl/util_shaders.h
+++ b/src/video_core/renderer_opengl/util_shaders.h
@@ -19,22 +19,6 @@ class ProgramManager;
struct ImageBufferMap;
-class Bgr565CopyPass {
-public:
- Bgr565CopyPass() = default;
- ~Bgr565CopyPass() = default;
-
- void Execute(const Image& dst_image, const Image& src_image,
- const VideoCommon::ImageCopy& copy);
-
-private:
- [[nodiscard]] bool CopyBufferCreationNeeded(const VideoCommon::ImageCopy& copy);
- void CreateNewCopyBuffer(const VideoCommon::ImageCopy& copy, GLenum target, GLuint format);
-
- OGLBuffer bgr16_pbo;
- size_t bgr16_pbo_size{};
-};
-
class UtilShaders {
public:
explicit UtilShaders(ProgramManager& program_manager);
@@ -55,9 +39,6 @@ public:
void CopyBC4(Image& dst_image, Image& src_image,
std::span<const VideoCommon::ImageCopy> copies);
- void CopyBGR(Image& dst_image, Image& src_image,
- std::span<const VideoCommon::ImageCopy> copies);
-
private:
ProgramManager& program_manager;
@@ -67,10 +48,7 @@ private:
OGLProgram block_linear_unswizzle_2d_program;
OGLProgram block_linear_unswizzle_3d_program;
OGLProgram pitch_unswizzle_program;
- OGLProgram copy_bgra_program;
OGLProgram copy_bc4_program;
-
- Bgr565CopyPass bgr_copy_pass;
};
GLenum StoreFormat(u32 bytes_per_block);
diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.cpp b/src/video_core/renderer_vulkan/renderer_vulkan.cpp
index 7c9b0d6db..74822814d 100644
--- a/src/video_core/renderer_vulkan/renderer_vulkan.cpp
+++ b/src/video_core/renderer_vulkan/renderer_vulkan.cpp
@@ -97,19 +97,14 @@ RendererVulkan::RendererVulkan(Core::TelemetrySession& telemetry_session_,
Core::Frontend::EmuWindow& emu_window,
Core::Memory::Memory& cpu_memory_, Tegra::GPU& gpu_,
std::unique_ptr<Core::Frontend::GraphicsContext> context_) try
- : RendererBase(emu_window, std::move(context_)),
- telemetry_session(telemetry_session_),
- cpu_memory(cpu_memory_),
- gpu(gpu_),
- library(OpenLibrary()),
+ : RendererBase(emu_window, std::move(context_)), telemetry_session(telemetry_session_),
+ cpu_memory(cpu_memory_), gpu(gpu_), library(OpenLibrary()),
instance(CreateInstance(library, dld, VK_API_VERSION_1_1, render_window.GetWindowInfo().type,
true, Settings::values.renderer_debug.GetValue())),
debug_callback(Settings::values.renderer_debug ? CreateDebugCallback(instance) : nullptr),
surface(CreateSurface(instance, render_window)),
- device(CreateDevice(instance, dld, *surface)),
- memory_allocator(device, false),
- state_tracker(gpu),
- scheduler(device, state_tracker),
+ device(CreateDevice(instance, dld, *surface)), memory_allocator(device, false),
+ state_tracker(gpu), scheduler(device, state_tracker),
swapchain(*surface, device, scheduler, render_window.GetFramebufferLayout().width,
render_window.GetFramebufferLayout().height, false),
blit_screen(cpu_memory, render_window, device, memory_allocator, swapchain, scheduler,
@@ -149,7 +144,7 @@ void RendererVulkan::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
const Layout::FramebufferLayout layout = render_window.GetFramebufferLayout();
swapchain.Create(layout.width, layout.height, is_srgb);
};
- if (swapchain.IsSubOptimal() || swapchain.HasColorSpaceChanged(is_srgb)) {
+ if (swapchain.NeedsRecreation(is_srgb)) {
recreate_swapchain();
}
bool is_outdated;
@@ -164,7 +159,8 @@ void RendererVulkan::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
blit_screen.Recreate();
}
const VkSemaphore render_semaphore = blit_screen.DrawToSwapchain(*framebuffer, use_accelerated);
- scheduler.Flush(render_semaphore);
+ const VkSemaphore present_semaphore = swapchain.CurrentPresentSemaphore();
+ scheduler.Flush(render_semaphore, present_semaphore);
scheduler.WaitWorker();
swapchain.Present(render_semaphore);
diff --git a/src/video_core/renderer_vulkan/vk_blit_screen.cpp b/src/video_core/renderer_vulkan/vk_blit_screen.cpp
index cb0580182..888bc7392 100644
--- a/src/video_core/renderer_vulkan/vk_blit_screen.cpp
+++ b/src/video_core/renderer_vulkan/vk_blit_screen.cpp
@@ -358,7 +358,7 @@ void VKBlitScreen::CreateDescriptorPool() {
void VKBlitScreen::CreateRenderPass() {
const VkAttachmentDescription color_attachment{
.flags = 0,
- .format = swapchain.GetImageFormat(),
+ .format = swapchain.GetImageViewFormat(),
.samples = VK_SAMPLE_COUNT_1_BIT,
.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR,
.storeOp = VK_ATTACHMENT_STORE_OP_STORE,
diff --git a/src/video_core/renderer_vulkan/vk_descriptor_pool.cpp b/src/video_core/renderer_vulkan/vk_descriptor_pool.cpp
index 8e77e4796..d87da2a34 100644
--- a/src/video_core/renderer_vulkan/vk_descriptor_pool.cpp
+++ b/src/video_core/renderer_vulkan/vk_descriptor_pool.cpp
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <algorithm>
#include <mutex>
#include <span>
#include <vector>
@@ -18,7 +19,6 @@ namespace Vulkan {
// Prefer small grow rates to avoid saturating the descriptor pool with barely used pipelines
constexpr size_t SETS_GROW_RATE = 16;
constexpr s32 SCORE_THRESHOLD = 3;
-constexpr u32 SETS_PER_POOL = 64;
struct DescriptorBank {
DescriptorBankInfo info;
@@ -58,11 +58,12 @@ static DescriptorBankInfo MakeBankInfo(std::span<const Shader::Info> infos) {
static void AllocatePool(const Device& device, DescriptorBank& bank) {
std::array<VkDescriptorPoolSize, 6> pool_sizes;
size_t pool_cursor{};
+ const u32 sets_per_pool = device.GetSetsPerPool();
const auto add = [&](VkDescriptorType type, u32 count) {
if (count > 0) {
pool_sizes[pool_cursor++] = {
.type = type,
- .descriptorCount = count * SETS_PER_POOL,
+ .descriptorCount = count * sets_per_pool,
};
}
};
@@ -77,7 +78,7 @@ static void AllocatePool(const Device& device, DescriptorBank& bank) {
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO,
.pNext = nullptr,
.flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT,
- .maxSets = SETS_PER_POOL,
+ .maxSets = sets_per_pool,
.poolSizeCount = static_cast<u32>(pool_cursor),
.pPoolSizes = std::data(pool_sizes),
}));
diff --git a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
index 7c0f91007..11cd41ad7 100644
--- a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
+++ b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
@@ -507,8 +507,9 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
vertex_attributes.push_back({
.location = static_cast<u32>(index),
.binding = 0,
- .format = type == 1 ? VK_FORMAT_R32_SFLOAT
- : type == 2 ? VK_FORMAT_R32_SINT : VK_FORMAT_R32_UINT,
+ .format = type == 1 ? VK_FORMAT_R32_SFLOAT
+ : type == 2 ? VK_FORMAT_R32_SINT
+ : VK_FORMAT_R32_UINT,
.offset = 0,
});
}
diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
index 31bfbcb06..eb8b4e08b 100644
--- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
@@ -447,6 +447,8 @@ void PipelineCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading
VideoCommon::LoadPipelines(stop_loading, pipeline_cache_filename, CACHE_VERSION, load_compute,
load_graphics);
+ LOG_INFO(Render_Vulkan, "Total Pipeline Count: {}", state.total);
+
std::unique_lock lock{state.mutex};
callback(VideoCore::LoadCallbackStage::Build, 0, state.total);
state.has_loaded = true;
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
index 3ac18ea54..3bcd6d6cc 100644
--- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp
+++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
@@ -228,9 +228,7 @@ void RasterizerVulkan::Clear() {
};
const u32 color_attachment = regs.clear_buffers.RT;
- const auto attachment_aspect_mask = framebuffer->ImageRanges()[color_attachment].aspectMask;
- const bool is_color_rt = (attachment_aspect_mask & VK_IMAGE_ASPECT_COLOR_BIT) != 0;
- if (use_color && is_color_rt) {
+ if (use_color && framebuffer->HasAspectColorBit(color_attachment)) {
VkClearValue clear_value;
std::memcpy(clear_value.color.float32, regs.clear_color, sizeof(regs.clear_color));
@@ -248,12 +246,15 @@ void RasterizerVulkan::Clear() {
return;
}
VkImageAspectFlags aspect_flags = 0;
- if (use_depth) {
+ if (use_depth && framebuffer->HasAspectDepthBit()) {
aspect_flags |= VK_IMAGE_ASPECT_DEPTH_BIT;
}
- if (use_stencil) {
+ if (use_stencil && framebuffer->HasAspectStencilBit()) {
aspect_flags |= VK_IMAGE_ASPECT_STENCIL_BIT;
}
+ if (aspect_flags == 0) {
+ return;
+ }
scheduler.Record([clear_depth = regs.clear_depth, clear_stencil = regs.clear_stencil,
clear_rect, aspect_flags](vk::CommandBuffer cmdbuf) {
VkClearAttachment attachment;
@@ -764,12 +765,7 @@ void RasterizerVulkan::UpdateStencilOp(Tegra::Engines::Maxwell3D::Regs& regs) {
const Maxwell::StencilOp zpass = regs.stencil_front_op_zpass;
const Maxwell::ComparisonOp compare = regs.stencil_front_func_func;
if (regs.stencil_two_side_enable) {
- scheduler.Record([fail, zfail, zpass, compare](vk::CommandBuffer cmdbuf) {
- cmdbuf.SetStencilOpEXT(VK_STENCIL_FACE_FRONT_AND_BACK, MaxwellToVK::StencilOp(fail),
- MaxwellToVK::StencilOp(zpass), MaxwellToVK::StencilOp(zfail),
- MaxwellToVK::ComparisonOp(compare));
- });
- } else {
+ // Separate stencil op per face
const Maxwell::StencilOp back_fail = regs.stencil_back_op_fail;
const Maxwell::StencilOp back_zfail = regs.stencil_back_op_zfail;
const Maxwell::StencilOp back_zpass = regs.stencil_back_op_zpass;
@@ -784,6 +780,13 @@ void RasterizerVulkan::UpdateStencilOp(Tegra::Engines::Maxwell3D::Regs& regs) {
MaxwellToVK::StencilOp(back_zfail),
MaxwellToVK::ComparisonOp(back_compare));
});
+ } else {
+ // Front face defines the stencil op of both faces
+ scheduler.Record([fail, zfail, zpass, compare](vk::CommandBuffer cmdbuf) {
+ cmdbuf.SetStencilOpEXT(VK_STENCIL_FACE_FRONT_AND_BACK, MaxwellToVK::StencilOp(fail),
+ MaxwellToVK::StencilOp(zpass), MaxwellToVK::StencilOp(zfail),
+ MaxwellToVK::ComparisonOp(compare));
+ });
}
}
diff --git a/src/video_core/renderer_vulkan/vk_scheduler.cpp b/src/video_core/renderer_vulkan/vk_scheduler.cpp
index 4840962de..0c11c814f 100644
--- a/src/video_core/renderer_vulkan/vk_scheduler.cpp
+++ b/src/video_core/renderer_vulkan/vk_scheduler.cpp
@@ -43,26 +43,19 @@ VKScheduler::VKScheduler(const Device& device_, StateTracker& state_tracker_)
command_pool{std::make_unique<CommandPool>(*master_semaphore, device)} {
AcquireNewChunk();
AllocateWorkerCommandBuffer();
- worker_thread = std::thread(&VKScheduler::WorkerThread, this);
+ worker_thread = std::jthread([this](std::stop_token token) { WorkerThread(token); });
}
-VKScheduler::~VKScheduler() {
- {
- std::lock_guard lock{work_mutex};
- quit = true;
- }
- work_cv.notify_all();
- worker_thread.join();
-}
+VKScheduler::~VKScheduler() = default;
-void VKScheduler::Flush(VkSemaphore semaphore) {
- SubmitExecution(semaphore);
+void VKScheduler::Flush(VkSemaphore signal_semaphore, VkSemaphore wait_semaphore) {
+ SubmitExecution(signal_semaphore, wait_semaphore);
AllocateNewContext();
}
-void VKScheduler::Finish(VkSemaphore semaphore) {
+void VKScheduler::Finish(VkSemaphore signal_semaphore, VkSemaphore wait_semaphore) {
const u64 presubmit_tick = CurrentTick();
- SubmitExecution(semaphore);
+ SubmitExecution(signal_semaphore, wait_semaphore);
WaitWorker();
Wait(presubmit_tick);
AllocateNewContext();
@@ -135,7 +128,7 @@ bool VKScheduler::UpdateGraphicsPipeline(GraphicsPipeline* pipeline) {
return true;
}
-void VKScheduler::WorkerThread() {
+void VKScheduler::WorkerThread(std::stop_token stop_token) {
Common::SetCurrentThreadName("yuzu:VulkanWorker");
do {
if (work_queue.empty()) {
@@ -144,8 +137,8 @@ void VKScheduler::WorkerThread() {
std::unique_ptr<CommandChunk> work;
{
std::unique_lock lock{work_mutex};
- work_cv.wait(lock, [this] { return !work_queue.empty() || quit; });
- if (quit) {
+ work_cv.wait(lock, stop_token, [this] { return !work_queue.empty(); });
+ if (stop_token.stop_requested()) {
continue;
}
work = std::move(work_queue.front());
@@ -158,7 +151,7 @@ void VKScheduler::WorkerThread() {
}
std::lock_guard reserve_lock{reserve_mutex};
chunk_reserve.push_back(std::move(work));
- } while (!quit);
+ } while (!stop_token.stop_requested());
}
void VKScheduler::AllocateWorkerCommandBuffer() {
@@ -171,37 +164,41 @@ void VKScheduler::AllocateWorkerCommandBuffer() {
});
}
-void VKScheduler::SubmitExecution(VkSemaphore semaphore) {
+void VKScheduler::SubmitExecution(VkSemaphore signal_semaphore, VkSemaphore wait_semaphore) {
EndPendingOperations();
InvalidateState();
const u64 signal_value = master_semaphore->NextTick();
- Record([semaphore, signal_value, this](vk::CommandBuffer cmdbuf) {
+ Record([signal_semaphore, wait_semaphore, signal_value, this](vk::CommandBuffer cmdbuf) {
cmdbuf.End();
-
- const u32 num_signal_semaphores = semaphore ? 2U : 1U;
-
- const u64 wait_value = signal_value - 1;
- const VkPipelineStageFlags wait_stage_mask = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
-
const VkSemaphore timeline_semaphore = master_semaphore->Handle();
+
+ const u32 num_signal_semaphores = signal_semaphore ? 2U : 1U;
const std::array signal_values{signal_value, u64(0)};
- const std::array signal_semaphores{timeline_semaphore, semaphore};
+ const std::array signal_semaphores{timeline_semaphore, signal_semaphore};
+
+ const u32 num_wait_semaphores = wait_semaphore ? 2U : 1U;
+ const std::array wait_values{signal_value - 1, u64(1)};
+ const std::array wait_semaphores{timeline_semaphore, wait_semaphore};
+ static constexpr std::array<VkPipelineStageFlags, 2> wait_stage_masks{
+ VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
+ VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
+ };
const VkTimelineSemaphoreSubmitInfoKHR timeline_si{
.sType = VK_STRUCTURE_TYPE_TIMELINE_SEMAPHORE_SUBMIT_INFO_KHR,
.pNext = nullptr,
- .waitSemaphoreValueCount = 1,
- .pWaitSemaphoreValues = &wait_value,
+ .waitSemaphoreValueCount = num_wait_semaphores,
+ .pWaitSemaphoreValues = wait_values.data(),
.signalSemaphoreValueCount = num_signal_semaphores,
.pSignalSemaphoreValues = signal_values.data(),
};
const VkSubmitInfo submit_info{
.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO,
.pNext = &timeline_si,
- .waitSemaphoreCount = 1,
- .pWaitSemaphores = &timeline_semaphore,
- .pWaitDstStageMask = &wait_stage_mask,
+ .waitSemaphoreCount = num_wait_semaphores,
+ .pWaitSemaphores = wait_semaphores.data(),
+ .pWaitDstStageMask = wait_stage_masks.data(),
.commandBufferCount = 1,
.pCommandBuffers = cmdbuf.address(),
.signalSemaphoreCount = num_signal_semaphores,
diff --git a/src/video_core/renderer_vulkan/vk_scheduler.h b/src/video_core/renderer_vulkan/vk_scheduler.h
index cf39a2363..85fc1712f 100644
--- a/src/video_core/renderer_vulkan/vk_scheduler.h
+++ b/src/video_core/renderer_vulkan/vk_scheduler.h
@@ -34,10 +34,10 @@ public:
~VKScheduler();
/// Sends the current execution context to the GPU.
- void Flush(VkSemaphore semaphore = nullptr);
+ void Flush(VkSemaphore signal_semaphore = nullptr, VkSemaphore wait_semaphore = nullptr);
/// Sends the current execution context to the GPU and waits for it to complete.
- void Finish(VkSemaphore semaphore = nullptr);
+ void Finish(VkSemaphore signal_semaphore = nullptr, VkSemaphore wait_semaphore = nullptr);
/// Waits for the worker thread to finish executing everything. After this function returns it's
/// safe to touch worker resources.
@@ -187,11 +187,11 @@ private:
GraphicsPipeline* graphics_pipeline = nullptr;
};
- void WorkerThread();
+ void WorkerThread(std::stop_token stop_token);
void AllocateWorkerCommandBuffer();
- void SubmitExecution(VkSemaphore semaphore);
+ void SubmitExecution(VkSemaphore signal_semaphore, VkSemaphore wait_semaphore);
void AllocateNewContext();
@@ -212,7 +212,6 @@ private:
vk::CommandBuffer current_cmdbuf;
std::unique_ptr<CommandChunk> chunk;
- std::thread worker_thread;
State state;
@@ -224,9 +223,9 @@ private:
std::vector<std::unique_ptr<CommandChunk>> chunk_reserve;
std::mutex reserve_mutex;
std::mutex work_mutex;
- std::condition_variable work_cv;
+ std::condition_variable_any work_cv;
std::condition_variable wait_cv;
- std::atomic_bool quit{};
+ std::jthread worker_thread;
};
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_state_tracker.h b/src/video_core/renderer_vulkan/vk_state_tracker.h
index 5f78f6950..d90935f52 100644
--- a/src/video_core/renderer_vulkan/vk_state_tracker.h
+++ b/src/video_core/renderer_vulkan/vk_state_tracker.h
@@ -110,10 +110,6 @@ public:
return Exchange(Dirty::DepthTestEnable, false);
}
- bool TouchDepthBoundsEnable() {
- return Exchange(Dirty::DepthBoundsEnable, false);
- }
-
bool TouchDepthWriteEnable() {
return Exchange(Dirty::DepthWriteEnable, false);
}
diff --git a/src/video_core/renderer_vulkan/vk_swapchain.cpp b/src/video_core/renderer_vulkan/vk_swapchain.cpp
index d990eefba..8972a6921 100644
--- a/src/video_core/renderer_vulkan/vk_swapchain.cpp
+++ b/src/video_core/renderer_vulkan/vk_swapchain.cpp
@@ -9,6 +9,7 @@
#include "common/assert.h"
#include "common/logging/log.h"
+#include "common/settings.h"
#include "core/core.h"
#include "core/frontend/framebuffer_layout.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
@@ -20,16 +21,15 @@ namespace Vulkan {
namespace {
-VkSurfaceFormatKHR ChooseSwapSurfaceFormat(vk::Span<VkSurfaceFormatKHR> formats, bool srgb) {
+VkSurfaceFormatKHR ChooseSwapSurfaceFormat(vk::Span<VkSurfaceFormatKHR> formats) {
if (formats.size() == 1 && formats[0].format == VK_FORMAT_UNDEFINED) {
VkSurfaceFormatKHR format;
format.format = VK_FORMAT_B8G8R8A8_UNORM;
format.colorSpace = VK_COLOR_SPACE_SRGB_NONLINEAR_KHR;
return format;
}
- const auto& found = std::find_if(formats.begin(), formats.end(), [srgb](const auto& format) {
- const auto request_format = srgb ? VK_FORMAT_B8G8R8A8_SRGB : VK_FORMAT_B8G8R8A8_UNORM;
- return format.format == request_format &&
+ const auto& found = std::find_if(formats.begin(), formats.end(), [](const auto& format) {
+ return format.format == VK_FORMAT_B8G8R8A8_UNORM &&
format.colorSpace == VK_COLOR_SPACE_SRGB_NONLINEAR_KHR;
});
return found != formats.end() ? *found : formats[0];
@@ -37,8 +37,19 @@ VkSurfaceFormatKHR ChooseSwapSurfaceFormat(vk::Span<VkSurfaceFormatKHR> formats,
VkPresentModeKHR ChooseSwapPresentMode(vk::Span<VkPresentModeKHR> modes) {
// Mailbox doesn't lock the application like fifo (vsync), prefer it
- const auto found = std::find(modes.begin(), modes.end(), VK_PRESENT_MODE_MAILBOX_KHR);
- return found != modes.end() ? *found : VK_PRESENT_MODE_FIFO_KHR;
+ const auto found_mailbox = std::find(modes.begin(), modes.end(), VK_PRESENT_MODE_MAILBOX_KHR);
+ if (found_mailbox != modes.end()) {
+ return VK_PRESENT_MODE_MAILBOX_KHR;
+ }
+ if (Settings::values.disable_fps_limit.GetValue()) {
+ // FIFO present mode locks the framerate to the monitor's refresh rate,
+ // Find an alternative to surpass this limitation if FPS is unlocked.
+ const auto found_imm = std::find(modes.begin(), modes.end(), VK_PRESENT_MODE_IMMEDIATE_KHR);
+ if (found_imm != modes.end()) {
+ return VK_PRESENT_MODE_IMMEDIATE_KHR;
+ }
+ }
+ return VK_PRESENT_MODE_FIFO_KHR;
}
VkExtent2D ChooseSwapExtent(const VkSurfaceCapabilitiesKHR& capabilities, u32 width, u32 height) {
@@ -107,14 +118,12 @@ void VKSwapchain::AcquireNextImage() {
}
void VKSwapchain::Present(VkSemaphore render_semaphore) {
- const VkSemaphore present_semaphore{*present_semaphores[frame_index]};
- const std::array<VkSemaphore, 2> semaphores{present_semaphore, render_semaphore};
const auto present_queue{device.GetPresentQueue()};
const VkPresentInfoKHR present_info{
.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR,
.pNext = nullptr,
- .waitSemaphoreCount = render_semaphore ? 2U : 1U,
- .pWaitSemaphores = semaphores.data(),
+ .waitSemaphoreCount = render_semaphore ? 1U : 0U,
+ .pWaitSemaphores = &render_semaphore,
.swapchainCount = 1,
.pSwapchains = swapchain.address(),
.pImageIndices = &image_index,
@@ -145,8 +154,8 @@ void VKSwapchain::CreateSwapchain(const VkSurfaceCapabilitiesKHR& capabilities,
const auto formats{physical_device.GetSurfaceFormatsKHR(surface)};
const auto present_modes{physical_device.GetSurfacePresentModesKHR(surface)};
- const VkSurfaceFormatKHR surface_format{ChooseSwapSurfaceFormat(formats, srgb)};
- const VkPresentModeKHR present_mode{ChooseSwapPresentMode(present_modes)};
+ const VkSurfaceFormatKHR surface_format{ChooseSwapSurfaceFormat(formats)};
+ present_mode = ChooseSwapPresentMode(present_modes);
u32 requested_image_count{capabilities.minImageCount + 1};
if (capabilities.maxImageCount > 0 && requested_image_count > capabilities.maxImageCount) {
@@ -180,6 +189,17 @@ void VKSwapchain::CreateSwapchain(const VkSurfaceCapabilitiesKHR& capabilities,
swapchain_ci.queueFamilyIndexCount = static_cast<u32>(queue_indices.size());
swapchain_ci.pQueueFamilyIndices = queue_indices.data();
}
+ static constexpr std::array view_formats{VK_FORMAT_B8G8R8A8_UNORM, VK_FORMAT_B8G8R8A8_SRGB};
+ VkImageFormatListCreateInfo format_list{
+ .sType = VK_STRUCTURE_TYPE_IMAGE_FORMAT_LIST_CREATE_INFO_KHR,
+ .pNext = nullptr,
+ .viewFormatCount = static_cast<u32>(view_formats.size()),
+ .pViewFormats = view_formats.data(),
+ };
+ if (device.IsKhrSwapchainMutableFormatEnabled()) {
+ format_list.pNext = std::exchange(swapchain_ci.pNext, &format_list);
+ swapchain_ci.flags |= VK_SWAPCHAIN_CREATE_MUTABLE_FORMAT_BIT_KHR;
+ }
// Request the size again to reduce the possibility of a TOCTOU race condition.
const auto updated_capabilities = physical_device.GetSurfaceCapabilitiesKHR(surface);
swapchain_ci.imageExtent = ChooseSwapExtent(updated_capabilities, width, height);
@@ -188,10 +208,11 @@ void VKSwapchain::CreateSwapchain(const VkSurfaceCapabilitiesKHR& capabilities,
extent = swapchain_ci.imageExtent;
current_srgb = srgb;
+ current_fps_unlocked = Settings::values.disable_fps_limit.GetValue();
images = swapchain.GetImages();
image_count = static_cast<u32>(images.size());
- image_format = surface_format.format;
+ image_view_format = srgb ? VK_FORMAT_B8G8R8A8_SRGB : VK_FORMAT_B8G8R8A8_UNORM;
}
void VKSwapchain::CreateSemaphores() {
@@ -207,7 +228,7 @@ void VKSwapchain::CreateImageViews() {
.flags = 0,
.image = {},
.viewType = VK_IMAGE_VIEW_TYPE_2D,
- .format = image_format,
+ .format = image_view_format,
.components =
{
.r = VK_COMPONENT_SWIZZLE_IDENTITY,
@@ -240,4 +261,14 @@ void VKSwapchain::Destroy() {
swapchain.reset();
}
+bool VKSwapchain::HasFpsUnlockChanged() const {
+ return current_fps_unlocked != Settings::values.disable_fps_limit.GetValue();
+}
+
+bool VKSwapchain::NeedsPresentModeUpdate() const {
+ // Mailbox present mode is the ideal for all scenarios. If it is not available,
+ // A different present mode is needed to support unlocked FPS above the monitor's refresh rate.
+ return present_mode != VK_PRESENT_MODE_MAILBOX_KHR && HasFpsUnlockChanged();
+}
+
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_swapchain.h b/src/video_core/renderer_vulkan/vk_swapchain.h
index 35c2cdc14..61a6d959e 100644
--- a/src/video_core/renderer_vulkan/vk_swapchain.h
+++ b/src/video_core/renderer_vulkan/vk_swapchain.h
@@ -33,6 +33,11 @@ public:
/// Presents the rendered image to the swapchain.
void Present(VkSemaphore render_semaphore);
+ /// Returns true when the swapchain needs to be recreated.
+ bool NeedsRecreation(bool is_srgb) const {
+ return HasColorSpaceChanged(is_srgb) || IsSubOptimal() || NeedsPresentModeUpdate();
+ }
+
/// Returns true when the color space has changed.
bool HasColorSpaceChanged(bool is_srgb) const {
return current_srgb != is_srgb;
@@ -68,8 +73,12 @@ public:
return *image_views[index];
}
- VkFormat GetImageFormat() const {
- return image_format;
+ VkFormat GetImageViewFormat() const {
+ return image_view_format;
+ }
+
+ VkSemaphore CurrentPresentSemaphore() const {
+ return *present_semaphores[frame_index];
}
private:
@@ -80,6 +89,10 @@ private:
void Destroy();
+ bool HasFpsUnlockChanged() const;
+
+ bool NeedsPresentModeUpdate() const;
+
const VkSurfaceKHR surface;
const Device& device;
VKScheduler& scheduler;
@@ -96,10 +109,12 @@ private:
u32 image_index{};
u32 frame_index{};
- VkFormat image_format{};
+ VkFormat image_view_format{};
VkExtent2D extent{};
+ VkPresentModeKHR present_mode{};
bool current_srgb{};
+ bool current_fps_unlocked{};
bool is_outdated{};
bool is_suboptimal{};
};
diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.cpp b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
index 8f4df7122..3b87640b5 100644
--- a/src/video_core/renderer_vulkan/vk_texture_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
@@ -127,7 +127,7 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) {
const auto format_info = MaxwellToVK::SurfaceFormat(device, FormatType::Optimal, false, format);
VkImageCreateFlags flags = VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT;
if (info.type == ImageType::e2D && info.resources.layers >= 6 &&
- info.size.width == info.size.height) {
+ info.size.width == info.size.height && !device.HasBrokenCubeImageCompability()) {
flags |= VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT;
}
if (info.type == ImageType::e3D) {
@@ -1186,9 +1186,12 @@ Framebuffer::Framebuffer(TextureCacheRuntime& runtime, std::span<ImageView*, NUM
renderpass_key.depth_format = depth_buffer->format;
num_layers = std::max(num_layers, depth_buffer->range.extent.layers);
images[num_images] = depth_buffer->ImageHandle();
- image_ranges[num_images] = MakeSubresourceRange(depth_buffer);
+ const VkImageSubresourceRange subresource_range = MakeSubresourceRange(depth_buffer);
+ image_ranges[num_images] = subresource_range;
samples = depth_buffer->Samples();
++num_images;
+ has_depth = (subresource_range.aspectMask & VK_IMAGE_ASPECT_DEPTH_BIT) != 0;
+ has_stencil = (subresource_range.aspectMask & VK_IMAGE_ASPECT_STENCIL_BIT) != 0;
} else {
renderpass_key.depth_format = PixelFormat::Invalid;
}
diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.h b/src/video_core/renderer_vulkan/vk_texture_cache.h
index 5fe6b7ba3..6d5a68bfe 100644
--- a/src/video_core/renderer_vulkan/vk_texture_cache.h
+++ b/src/video_core/renderer_vulkan/vk_texture_cache.h
@@ -232,6 +232,18 @@ public:
return image_ranges;
}
+ [[nodiscard]] bool HasAspectColorBit(size_t index) const noexcept {
+ return (image_ranges.at(index).aspectMask & VK_IMAGE_ASPECT_COLOR_BIT) != 0;
+ }
+
+ [[nodiscard]] bool HasAspectDepthBit() const noexcept {
+ return has_depth;
+ }
+
+ [[nodiscard]] bool HasAspectStencilBit() const noexcept {
+ return has_stencil;
+ }
+
private:
vk::Framebuffer framebuffer;
VkRenderPass renderpass{};
@@ -241,6 +253,8 @@ private:
u32 num_images = 0;
std::array<VkImage, 9> images{};
std::array<VkImageSubresourceRange, 9> image_ranges{};
+ bool has_depth{};
+ bool has_stencil{};
};
struct TextureCacheParams {
diff --git a/src/video_core/shader_environment.cpp b/src/video_core/shader_environment.cpp
index 8a4581c19..81a878bb2 100644
--- a/src/video_core/shader_environment.cpp
+++ b/src/video_core/shader_environment.cpp
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <algorithm>
#include <filesystem>
#include <fstream>
#include <memory>
diff --git a/src/video_core/texture_cache/slot_vector.h b/src/video_core/texture_cache/slot_vector.h
index 6180b8c0e..50df06409 100644
--- a/src/video_core/texture_cache/slot_vector.h
+++ b/src/video_core/texture_cache/slot_vector.h
@@ -4,6 +4,7 @@
#pragma once
+#include <algorithm>
#include <array>
#include <bit>
#include <concepts>
@@ -30,8 +31,8 @@ struct SlotId {
};
template <class T>
-requires std::is_nothrow_move_assignable_v<T>&&
- std::is_nothrow_move_constructible_v<T> class SlotVector {
+requires std::is_nothrow_move_assignable_v<T> && std::is_nothrow_move_constructible_v<T>
+class SlotVector {
public:
class Iterator {
friend SlotVector<T>;
diff --git a/src/video_core/video_core.cpp b/src/video_core/video_core.cpp
index 3b575db4d..cae543a51 100644
--- a/src/video_core/video_core.cpp
+++ b/src/video_core/video_core.cpp
@@ -37,7 +37,8 @@ std::unique_ptr<VideoCore::RendererBase> CreateRenderer(
namespace VideoCore {
std::unique_ptr<Tegra::GPU> CreateGPU(Core::Frontend::EmuWindow& emu_window, Core::System& system) {
- const bool use_nvdec = Settings::values.use_nvdec_emulation.GetValue();
+ const auto nvdec_value = Settings::values.nvdec_emulation.GetValue();
+ const bool use_nvdec = nvdec_value != Settings::NvdecEmulation::Off;
const bool use_async = Settings::values.use_asynchronous_gpu_emulation.GetValue();
auto gpu = std::make_unique<Tegra::GPU>(system, use_async, use_nvdec);
auto context = emu_window.CreateSharedContext();
diff --git a/src/video_core/vulkan_common/vulkan_debug_callback.cpp b/src/video_core/vulkan_common/vulkan_debug_callback.cpp
index 0f60765bb..cf94e1d39 100644
--- a/src/video_core/vulkan_common/vulkan_debug_callback.cpp
+++ b/src/video_core/vulkan_common/vulkan_debug_callback.cpp
@@ -16,6 +16,7 @@ VkBool32 Callback(VkDebugUtilsMessageSeverityFlagBitsEXT severity,
switch (static_cast<u32>(data->messageIdNumber)) {
case 0x682a878au: // VUID-vkCmdBindVertexBuffers2EXT-pBuffers-parameter
case 0x99fb7dfdu: // UNASSIGNED-RequiredParameter (vkCmdBindVertexBuffers2EXT pBuffers[0])
+ case 0xe8616bf2u: // Bound VkDescriptorSet 0x0[] was destroyed. Likely push_descriptor related
return VK_FALSE;
default:
break;
diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp
index 86ca4be54..6388ed2eb 100644
--- a/src/video_core/vulkan_common/vulkan_device.cpp
+++ b/src/video_core/vulkan_common/vulkan_device.cpp
@@ -368,8 +368,9 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
};
SetNext(next, demote);
+ VkPhysicalDeviceFloat16Int8FeaturesKHR float16_int8;
if (is_int8_supported || is_float16_supported) {
- VkPhysicalDeviceFloat16Int8FeaturesKHR float16_int8{
+ float16_int8 = {
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR,
.pNext = nullptr,
.shaderFloat16 = is_float16_supported,
@@ -587,6 +588,31 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
ext_extended_dynamic_state = false;
}
}
+ sets_per_pool = 64;
+
+ const bool is_amd =
+ driver_id == VK_DRIVER_ID_AMD_PROPRIETARY || driver_id == VK_DRIVER_ID_AMD_OPEN_SOURCE;
+ if (is_amd) {
+ // AMD drivers need a higher amount of Sets per Pool in certain circunstances like in XC2.
+ sets_per_pool = 96;
+ // Disable VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT on AMD GCN4 and lower as it is broken.
+ if (!is_float16_supported) {
+ LOG_WARNING(
+ Render_Vulkan,
+ "AMD GCN4 and earlier do not properly support VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT");
+ has_broken_cube_compatibility = true;
+ }
+ }
+ const bool is_amd_or_radv = is_amd || driver_id == VK_DRIVER_ID_MESA_RADV;
+ if (ext_sampler_filter_minmax && is_amd_or_radv) {
+ // Disable ext_sampler_filter_minmax on AMD GCN4 and lower as it is broken.
+ if (!is_float16_supported) {
+ LOG_WARNING(Render_Vulkan,
+ "Blacklisting AMD GCN4 and earlier for VK_EXT_sampler_filter_minmax");
+ ext_sampler_filter_minmax = false;
+ }
+ }
+
if (ext_vertex_input_dynamic_state && driver_id == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS) {
LOG_WARNING(Render_Vulkan, "Blacklisting Intel for VK_EXT_vertex_input_dynamic_state");
ext_vertex_input_dynamic_state = false;
@@ -839,6 +865,8 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
bool has_khr_shader_float16_int8{};
bool has_khr_workgroup_memory_explicit_layout{};
bool has_khr_pipeline_executable_properties{};
+ bool has_khr_image_format_list{};
+ bool has_khr_swapchain_mutable_format{};
bool has_ext_subgroup_size_control{};
bool has_ext_transform_feedback{};
bool has_ext_custom_border_color{};
@@ -888,6 +916,9 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
test(has_ext_shader_atomic_int64, VK_KHR_SHADER_ATOMIC_INT64_EXTENSION_NAME, false);
test(has_khr_workgroup_memory_explicit_layout,
VK_KHR_WORKGROUP_MEMORY_EXPLICIT_LAYOUT_EXTENSION_NAME, false);
+ test(has_khr_image_format_list, VK_KHR_IMAGE_FORMAT_LIST_EXTENSION_NAME, false);
+ test(has_khr_swapchain_mutable_format, VK_KHR_SWAPCHAIN_MUTABLE_FORMAT_EXTENSION_NAME,
+ false);
test(has_ext_line_rasterization, VK_EXT_LINE_RASTERIZATION_EXTENSION_NAME, false);
if (Settings::values.enable_nsight_aftermath) {
test(nv_device_diagnostics_config, VK_NV_DEVICE_DIAGNOSTICS_CONFIG_EXTENSION_NAME,
@@ -1066,6 +1097,11 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
khr_pipeline_executable_properties = true;
}
}
+ if (has_khr_image_format_list && has_khr_swapchain_mutable_format) {
+ extensions.push_back(VK_KHR_IMAGE_FORMAT_LIST_EXTENSION_NAME);
+ extensions.push_back(VK_KHR_SWAPCHAIN_MUTABLE_FORMAT_EXTENSION_NAME);
+ khr_swapchain_mutable_format = true;
+ }
if (khr_push_descriptor) {
VkPhysicalDevicePushDescriptorPropertiesKHR push_descriptor;
push_descriptor.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PUSH_DESCRIPTOR_PROPERTIES_KHR;
diff --git a/src/video_core/vulkan_common/vulkan_device.h b/src/video_core/vulkan_common/vulkan_device.h
index 234d74129..d9e74f1aa 100644
--- a/src/video_core/vulkan_common/vulkan_device.h
+++ b/src/video_core/vulkan_common/vulkan_device.h
@@ -224,6 +224,11 @@ public:
return khr_pipeline_executable_properties;
}
+ /// Returns true if VK_KHR_swapchain_mutable_format is enabled.
+ bool IsKhrSwapchainMutableFormatEnabled() const {
+ return khr_swapchain_mutable_format;
+ }
+
/// Returns true if the device supports VK_KHR_workgroup_memory_explicit_layout.
bool IsKhrWorkgroupMemoryExplicitLayoutSupported() const {
return khr_workgroup_memory_explicit_layout;
@@ -304,6 +309,11 @@ public:
return has_renderdoc || has_nsight_graphics;
}
+ /// Returns true when the device does not properly support cube compatibility.
+ bool HasBrokenCubeImageCompability() const {
+ return has_broken_cube_compatibility;
+ }
+
/// Returns the vendor name reported from Vulkan.
std::string_view GetVendorName() const {
return vendor_name;
@@ -318,6 +328,10 @@ public:
return device_access_memory;
}
+ u32 GetSetsPerPool() const {
+ return sets_per_pool;
+ }
+
private:
/// Checks if the physical device is suitable.
void CheckSuitability(bool requires_swapchain) const;
@@ -371,6 +385,7 @@ private:
VkShaderStageFlags guest_warp_stages{}; ///< Stages where the guest warp size can be forced.
u64 device_access_memory{}; ///< Total size of device local memory in bytes.
u32 max_push_descriptors{}; ///< Maximum number of push descriptors
+ u32 sets_per_pool{}; ///< Sets per Description Pool
bool is_optimal_astc_supported{}; ///< Support for native ASTC.
bool is_float16_supported{}; ///< Support for float16 arithmetic.
bool is_int8_supported{}; ///< Support for int8 arithmetic.
@@ -390,6 +405,7 @@ private:
bool khr_workgroup_memory_explicit_layout{}; ///< Support for explicit workgroup layouts.
bool khr_push_descriptor{}; ///< Support for VK_KHR_push_descritor.
bool khr_pipeline_executable_properties{}; ///< Support for executable properties.
+ bool khr_swapchain_mutable_format{}; ///< Support for VK_KHR_swapchain_mutable_format.
bool ext_index_type_uint8{}; ///< Support for VK_EXT_index_type_uint8.
bool ext_sampler_filter_minmax{}; ///< Support for VK_EXT_sampler_filter_minmax.
bool ext_depth_range_unrestricted{}; ///< Support for VK_EXT_depth_range_unrestricted.
@@ -406,6 +422,7 @@ private:
bool ext_conservative_rasterization{}; ///< Support for VK_EXT_conservative_rasterization.
bool ext_provoking_vertex{}; ///< Support for VK_EXT_provoking_vertex.
bool nv_device_diagnostics_config{}; ///< Support for VK_NV_device_diagnostics_config.
+ bool has_broken_cube_compatibility{}; ///< Has broken cube compatiblity bit
bool has_renderdoc{}; ///< Has RenderDoc attached
bool has_nsight_graphics{}; ///< Has Nsight Graphics attached
diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt
index 19ba0dbba..402be6a78 100644
--- a/src/yuzu/CMakeLists.txt
+++ b/src/yuzu/CMakeLists.txt
@@ -108,6 +108,9 @@ add_executable(yuzu
configuration/configure_system.cpp
configuration/configure_system.h
configuration/configure_system.ui
+ configuration/configure_tas.cpp
+ configuration/configure_tas.h
+ configuration/configure_tas.ui
configuration/configure_touch_from_button.cpp
configuration/configure_touch_from_button.h
configuration/configure_touch_from_button.ui
@@ -287,10 +290,6 @@ if (YUZU_USE_QT_WEB_ENGINE)
target_compile_definitions(yuzu PRIVATE -DYUZU_USE_QT_WEB_ENGINE)
endif ()
-if (YUZU_ENABLE_BOXCAT)
- target_compile_definitions(yuzu PRIVATE -DYUZU_ENABLE_BOXCAT)
-endif ()
-
if(UNIX AND NOT APPLE)
install(TARGETS yuzu RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}/bin")
endif()
diff --git a/src/yuzu/applets/qt_web_browser.cpp b/src/yuzu/applets/qt_web_browser.cpp
index 652d99570..7d433ca50 100644
--- a/src/yuzu/applets/qt_web_browser.cpp
+++ b/src/yuzu/applets/qt_web_browser.cpp
@@ -54,6 +54,9 @@ QtNXWebEngineView::QtNXWebEngineView(QWidget* parent, Core::System& system,
input_interpreter(std::make_unique<InputInterpreter>(system)),
default_profile{QWebEngineProfile::defaultProfile()},
global_settings{QWebEngineSettings::globalSettings()} {
+ default_profile->setPersistentStoragePath(QString::fromStdString(Common::FS::PathToUTF8String(
+ Common::FS::GetYuzuPath(Common::FS::YuzuPath::YuzuDir) / "qtwebengine")));
+
QWebEngineScript gamepad;
QWebEngineScript window_nx;
diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp
index 2e0ade815..8b9e186b0 100644
--- a/src/yuzu/bootmanager.cpp
+++ b/src/yuzu/bootmanager.cpp
@@ -36,6 +36,7 @@
#include "input_common/keyboard.h"
#include "input_common/main.h"
#include "input_common/mouse/mouse_input.h"
+#include "input_common/tas/tas_input.h"
#include "video_core/renderer_base.h"
#include "video_core/video_core.h"
#include "yuzu/bootmanager.h"
@@ -301,17 +302,23 @@ GRenderWindow::GRenderWindow(GMainWindow* parent, EmuThread* emu_thread_,
connect(this, &GRenderWindow::FirstFrameDisplayed, parent, &GMainWindow::OnLoadComplete);
connect(this, &GRenderWindow::ExecuteProgramSignal, parent, &GMainWindow::OnExecuteProgram,
Qt::QueuedConnection);
+ connect(this, &GRenderWindow::ExitSignal, parent, &GMainWindow::OnExit, Qt::QueuedConnection);
}
void GRenderWindow::ExecuteProgram(std::size_t program_index) {
emit ExecuteProgramSignal(program_index);
}
+void GRenderWindow::Exit() {
+ emit ExitSignal();
+}
+
GRenderWindow::~GRenderWindow() {
input_subsystem->Shutdown();
}
void GRenderWindow::OnFrameDisplayed() {
+ input_subsystem->GetTas()->UpdateThread();
if (!first_frame) {
first_frame = true;
emit FirstFrameDisplayed();
diff --git a/src/yuzu/bootmanager.h b/src/yuzu/bootmanager.h
index 402dd2ee1..54c4e2142 100644
--- a/src/yuzu/bootmanager.h
+++ b/src/yuzu/bootmanager.h
@@ -181,6 +181,9 @@ public:
*/
void ExecuteProgram(std::size_t program_index);
+ /// Instructs the window to exit the application.
+ void Exit();
+
public slots:
void OnEmulationStarting(EmuThread* emu_thread);
void OnEmulationStopping();
@@ -191,6 +194,7 @@ signals:
void Closed();
void FirstFrameDisplayed();
void ExecuteProgramSignal(std::size_t program_index);
+ void ExitSignal();
void MouseActivity();
private:
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index 85d292bcc..eb941ce02 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -221,7 +221,7 @@ const std::array<int, Settings::NativeKeyboard::NumKeyboardMods> Config::default
// This must be in alphabetical order according to action name as it must have the same order as
// UISetting::values.shortcuts, which is alphabetically ordered.
// clang-format off
-const std::array<UISettings::Shortcut, 18> Config::default_hotkeys{{
+const std::array<UISettings::Shortcut, 21> Config::default_hotkeys{{
{QStringLiteral("Capture Screenshot"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+P"), Qt::WidgetWithChildrenShortcut}},
{QStringLiteral("Change Docked Mode"), QStringLiteral("Main Window"), {QStringLiteral("F10"), Qt::ApplicationShortcut}},
{QStringLiteral("Continue/Pause Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F4"), Qt::WindowShortcut}},
@@ -235,6 +235,9 @@ const std::array<UISettings::Shortcut, 18> Config::default_hotkeys{{
{QStringLiteral("Mute Audio"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+M"), Qt::WindowShortcut}},
{QStringLiteral("Restart Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F6"), Qt::WindowShortcut}},
{QStringLiteral("Stop Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F5"), Qt::WindowShortcut}},
+ {QStringLiteral("TAS Start/Stop"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F5"), Qt::ApplicationShortcut}},
+ {QStringLiteral("TAS Reset"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F6"), Qt::ApplicationShortcut}},
+ {QStringLiteral("TAS Record"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F7"), Qt::ApplicationShortcut}},
{QStringLiteral("Toggle Filter Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F"), Qt::WindowShortcut}},
{QStringLiteral("Toggle Framerate Limit"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+U"), Qt::ApplicationShortcut}},
{QStringLiteral("Toggle Mouse Panning"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F9"), Qt::ApplicationShortcut}},
@@ -542,7 +545,6 @@ void Config::ReadAudioValues() {
ReadBasicSetting(Settings::values.audio_device_id);
ReadBasicSetting(Settings::values.sink_id);
}
- ReadGlobalSetting(Settings::values.enable_audio_stretching);
ReadGlobalSetting(Settings::values.volume);
qt_config->endGroup();
@@ -560,10 +562,20 @@ void Config::ReadControlValues() {
ReadTouchscreenValues();
ReadMotionTouchValues();
+#ifdef _WIN32
+ ReadBasicSetting(Settings::values.enable_raw_input);
+#else
+ Settings::values.enable_raw_input = false;
+#endif
ReadBasicSetting(Settings::values.emulate_analog_keyboard);
Settings::values.mouse_panning = false;
ReadBasicSetting(Settings::values.mouse_panning_sensitivity);
+ ReadBasicSetting(Settings::values.tas_enable);
+ ReadBasicSetting(Settings::values.tas_loop);
+ ReadBasicSetting(Settings::values.tas_swap_controllers);
+ ReadBasicSetting(Settings::values.pause_tas_on_load);
+
ReadGlobalSetting(Settings::values.use_docked_mode);
// Disable docked mode if handheld is selected
@@ -661,6 +673,13 @@ void Config::ReadDataStorageValues() {
QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::DumpDir)))
.toString()
.toStdString());
+ FS::SetYuzuPath(FS::YuzuPath::TASDir,
+ qt_config
+ ->value(QStringLiteral("tas_directory"),
+ QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::TASDir)))
+ .toString()
+ .toStdString());
+
ReadBasicSetting(Settings::values.gamecard_inserted);
ReadBasicSetting(Settings::values.gamecard_current_game);
ReadBasicSetting(Settings::values.gamecard_path);
@@ -690,8 +709,6 @@ void Config::ReadDebuggingValues() {
void Config::ReadServiceValues() {
qt_config->beginGroup(QStringLiteral("Services"));
- ReadBasicSetting(Settings::values.bcat_backend);
- ReadBasicSetting(Settings::values.bcat_boxcat_local);
ReadBasicSetting(Settings::values.network_interface);
qt_config->endGroup();
}
@@ -812,7 +829,7 @@ void Config::ReadRendererValues() {
ReadGlobalSetting(Settings::values.use_disk_shader_cache);
ReadGlobalSetting(Settings::values.gpu_accuracy);
ReadGlobalSetting(Settings::values.use_asynchronous_gpu_emulation);
- ReadGlobalSetting(Settings::values.use_nvdec_emulation);
+ ReadGlobalSetting(Settings::values.nvdec_emulation);
ReadGlobalSetting(Settings::values.accelerate_astc);
ReadGlobalSetting(Settings::values.use_vsync);
ReadGlobalSetting(Settings::values.shader_backend);
@@ -1163,7 +1180,6 @@ void Config::SaveAudioValues() {
WriteBasicSetting(Settings::values.sink_id);
WriteBasicSetting(Settings::values.audio_device_id);
}
- WriteGlobalSetting(Settings::values.enable_audio_stretching);
WriteGlobalSetting(Settings::values.volume);
qt_config->endGroup();
@@ -1184,10 +1200,16 @@ void Config::SaveControlValues() {
WriteGlobalSetting(Settings::values.vibration_enabled);
WriteGlobalSetting(Settings::values.enable_accurate_vibrations);
WriteGlobalSetting(Settings::values.motion_enabled);
+ WriteBasicSetting(Settings::values.enable_raw_input);
WriteBasicSetting(Settings::values.keyboard_enabled);
WriteBasicSetting(Settings::values.emulate_analog_keyboard);
WriteBasicSetting(Settings::values.mouse_panning_sensitivity);
+ WriteBasicSetting(Settings::values.tas_enable);
+ WriteBasicSetting(Settings::values.tas_loop);
+ WriteBasicSetting(Settings::values.tas_swap_controllers);
+ WriteBasicSetting(Settings::values.pause_tas_on_load);
+
qt_config->endGroup();
}
@@ -1215,6 +1237,10 @@ void Config::SaveDataStorageValues() {
WriteSetting(QStringLiteral("dump_directory"),
QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::DumpDir)),
QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::DumpDir)));
+ WriteSetting(QStringLiteral("tas_directory"),
+ QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::TASDir)),
+ QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::TASDir)));
+
WriteBasicSetting(Settings::values.gamecard_inserted);
WriteBasicSetting(Settings::values.gamecard_current_game);
WriteBasicSetting(Settings::values.gamecard_path);
@@ -1241,8 +1267,6 @@ void Config::SaveDebuggingValues() {
void Config::SaveNetworkValues() {
qt_config->beginGroup(QStringLiteral("Services"));
- WriteBasicSetting(Settings::values.bcat_backend);
- WriteBasicSetting(Settings::values.bcat_boxcat_local);
WriteBasicSetting(Settings::values.network_interface);
qt_config->endGroup();
@@ -1349,7 +1373,10 @@ void Config::SaveRendererValues() {
static_cast<u32>(Settings::values.gpu_accuracy.GetDefault()),
Settings::values.gpu_accuracy.UsingGlobal());
WriteGlobalSetting(Settings::values.use_asynchronous_gpu_emulation);
- WriteGlobalSetting(Settings::values.use_nvdec_emulation);
+ WriteSetting(QString::fromStdString(Settings::values.nvdec_emulation.GetLabel()),
+ static_cast<u32>(Settings::values.nvdec_emulation.GetValue(global)),
+ static_cast<u32>(Settings::values.nvdec_emulation.GetDefault()),
+ Settings::values.nvdec_emulation.UsingGlobal());
WriteGlobalSetting(Settings::values.accelerate_astc);
WriteGlobalSetting(Settings::values.use_vsync);
WriteSetting(QString::fromStdString(Settings::values.shader_backend.GetLabel()),
diff --git a/src/yuzu/configuration/config.h b/src/yuzu/configuration/config.h
index 9555f4498..3ee694e7c 100644
--- a/src/yuzu/configuration/config.h
+++ b/src/yuzu/configuration/config.h
@@ -42,7 +42,7 @@ public:
default_mouse_buttons;
static const std::array<int, Settings::NativeKeyboard::NumKeyboardKeys> default_keyboard_keys;
static const std::array<int, Settings::NativeKeyboard::NumKeyboardMods> default_keyboard_mods;
- static const std::array<UISettings::Shortcut, 18> default_hotkeys;
+ static const std::array<UISettings::Shortcut, 21> default_hotkeys;
private:
void Initialize(const std::string& config_name);
@@ -182,5 +182,6 @@ private:
Q_DECLARE_METATYPE(Settings::CPUAccuracy);
Q_DECLARE_METATYPE(Settings::GPUAccuracy);
Q_DECLARE_METATYPE(Settings::FullscreenMode);
+Q_DECLARE_METATYPE(Settings::NvdecEmulation);
Q_DECLARE_METATYPE(Settings::RendererBackend);
Q_DECLARE_METATYPE(Settings::ShaderBackend);
diff --git a/src/yuzu/configuration/configure_audio.cpp b/src/yuzu/configuration/configure_audio.cpp
index 1d84bf4ed..f437cb53d 100644
--- a/src/yuzu/configuration/configure_audio.cpp
+++ b/src/yuzu/configuration/configure_audio.cpp
@@ -50,8 +50,6 @@ void ConfigureAudio::SetConfiguration() {
const auto volume_value = static_cast<int>(Settings::values.volume.GetValue());
ui->volume_slider->setValue(volume_value);
- ui->toggle_audio_stretching->setChecked(Settings::values.enable_audio_stretching.GetValue());
-
if (!Settings::IsConfiguringGlobal()) {
if (Settings::values.volume.UsingGlobal()) {
ui->volume_combo_box->setCurrentIndex(0);
@@ -100,8 +98,6 @@ void ConfigureAudio::SetVolumeIndicatorText(int percentage) {
}
void ConfigureAudio::ApplyConfiguration() {
- ConfigurationShared::ApplyPerGameSetting(&Settings::values.enable_audio_stretching,
- ui->toggle_audio_stretching, enable_audio_stretching);
if (Settings::IsConfiguringGlobal()) {
Settings::values.sink_id =
@@ -162,15 +158,10 @@ void ConfigureAudio::RetranslateUI() {
void ConfigureAudio::SetupPerGameUI() {
if (Settings::IsConfiguringGlobal()) {
ui->volume_slider->setEnabled(Settings::values.volume.UsingGlobal());
- ui->toggle_audio_stretching->setEnabled(
- Settings::values.enable_audio_stretching.UsingGlobal());
return;
}
- ConfigurationShared::SetColoredTristate(ui->toggle_audio_stretching,
- Settings::values.enable_audio_stretching,
- enable_audio_stretching);
connect(ui->volume_combo_box, qOverload<int>(&QComboBox::activated), this, [this](int index) {
ui->volume_slider->setEnabled(index == 1);
ConfigurationShared::SetHighlight(ui->volume_layout, index == 1);
diff --git a/src/yuzu/configuration/configure_audio.h b/src/yuzu/configuration/configure_audio.h
index 9dbd3d93e..5a01c8de7 100644
--- a/src/yuzu/configuration/configure_audio.h
+++ b/src/yuzu/configuration/configure_audio.h
@@ -41,6 +41,4 @@ private:
void SetupPerGameUI();
std::unique_ptr<Ui::ConfigureAudio> ui;
-
- ConfigurationShared::CheckState enable_audio_stretching;
};
diff --git a/src/yuzu/configuration/configure_audio.ui b/src/yuzu/configuration/configure_audio.ui
index 9bd0cca96..bf736fc2c 100644
--- a/src/yuzu/configuration/configure_audio.ui
+++ b/src/yuzu/configuration/configure_audio.ui
@@ -32,16 +32,6 @@
</layout>
</item>
<item>
- <widget class="QCheckBox" name="toggle_audio_stretching">
- <property name="toolTip">
- <string>This post-processing effect adjusts audio speed to match emulation speed and helps prevent audio stutter. This however increases audio latency.</string>
- </property>
- <property name="text">
- <string>Enable audio stretching</string>
- </property>
- </widget>
- </item>
- <item>
<layout class="QHBoxLayout" name="_2">
<item>
<widget class="QLabel" name="audio_device_label">
diff --git a/src/yuzu/configuration/configure_debug.ui b/src/yuzu/configuration/configure_debug.ui
index 3fe9ff7de..b884a56b0 100644
--- a/src/yuzu/configuration/configure_debug.ui
+++ b/src/yuzu/configuration/configure_debug.ui
@@ -2,85 +2,55 @@
<ui version="4.0">
<class>ConfigureDebug</class>
<widget class="QWidget" name="ConfigureDebug">
- <property name="geometry">
- <rect>
- <x>0</x>
- <y>0</y>
- <width>400</width>
- <height>777</height>
- </rect>
- </property>
- <property name="windowTitle">
- <string>Form</string>
- </property>
<layout class="QVBoxLayout" name="verticalLayout_1">
<item>
<widget class="QGroupBox" name="groupBox_2">
<property name="title">
<string>Logging</string>
</property>
- <layout class="QVBoxLayout" name="verticalLayout_4">
- <item>
- <layout class="QHBoxLayout" name="horizontalLayout_2">
- <item>
- <widget class="QLabel" name="label_1">
- <property name="text">
- <string>Global Log Filter</string>
+ <layout class="QGridLayout" name="gridLayout_1">
+ <item row="0" column="0" colspan="2">
+ <layout class="QHBoxLayout" name="horizontalLayout_1">
+ <item>
+ <widget class="QLabel" name="label_1">
+ <property name="text">
+ <string>Global Log Filter</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QLineEdit" name="log_filter_edit"/>
+ </item>
+ </layout>
+ </item>
+ <item row="1" column="0">
+ <widget class="QCheckBox" name="toggle_console">
+ <property name="text">
+ <string>Show Log in Console</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1">
+ <widget class="QPushButton" name="open_log_button">
+ <property name="text">
+ <string>Open Log Location</string>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="0">
+ <widget class="QCheckBox" name="extended_logging">
+ <property name="enabled">
+ <bool>true</bool>
</property>
- </widget>
- </item>
- <item>
- <widget class="QLineEdit" name="log_filter_edit"/>
- </item>
- </layout>
- </item>
- <item>
- <layout class="QHBoxLayout" name="horizontalLayout_3">
- <item>
- <widget class="QCheckBox" name="toggle_console">
- <property name="text">
- <string>Show Log in Console</string>
+ <property name="toolTip">
+ <string>When checked, the max size of the log increases from 100 MB to 1 GB</string>
</property>
- </widget>
- </item>
- <item>
- <widget class="QPushButton" name="open_log_button">
<property name="text">
- <string>Open Log Location</string>
+ <string>Enable Extended Logging**</string>
</property>
- </widget>
- </item>
- </layout>
- </item>
- <item>
- <widget class="QCheckBox" name="extended_logging">
- <property name="enabled">
- <bool>true</bool>
- </property>
- <property name="toolTip">
- <string>When checked, the max size of the log increases from 100 MB to 1 GB</string>
- </property>
- <property name="text">
- <string>Enable Extended Logging</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QLabel" name="label_2">
- <property name="font">
- <font>
- <italic>true</italic>
- </font>
- </property>
- <property name="text">
- <string>This will be reset automatically when yuzu closes.</string>
- </property>
- <property name="indent">
- <number>20</number>
- </property>
- </widget>
- </item>
- </layout>
+ </widget>
+ </item>
+ </layout>
</widget>
</item>
<item>
@@ -111,7 +81,7 @@
<property name="title">
<string>Graphics</string>
</property>
- <layout class="QGridLayout" name="gridLayout_3">
+ <layout class="QGridLayout" name="gridLayout_2">
<item row="0" column="0">
<widget class="QCheckBox" name="enable_graphics_debugging">
<property name="enabled">
@@ -176,33 +146,18 @@
<property name="title">
<string>Debugging</string>
</property>
- <layout class="QVBoxLayout" name="verticalLayout_7">
- <item>
+ <layout class="QGridLayout" name="gridLayout_3">
+ <item row="0" column="0">
<widget class="QCheckBox" name="fs_access_log">
<property name="text">
<string>Enable FS Access Log</string>
</property>
</widget>
</item>
- <item>
+ <item row="1" column="0">
<widget class="QCheckBox" name="reporting_services">
<property name="text">
- <string>Enable Verbose Reporting Services</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QLabel" name="label_4">
- <property name="font">
- <font>
- <italic>true</italic>
- </font>
- </property>
- <property name="text">
- <string>This will be reset automatically when yuzu closes.</string>
- </property>
- <property name="indent">
- <number>20</number>
+ <string>Enable Verbose Reporting Services**</string>
</property>
</widget>
</item>
@@ -214,47 +169,32 @@
<property name="title">
<string>Advanced</string>
</property>
- <layout class="QVBoxLayout" name="verticalLayout_8">
- <item>
+ <layout class="QGridLayout" name="gridLayout_4">
+ <item> row="0" column="0">
<widget class="QCheckBox" name="quest_flag">
<property name="text">
<string>Kiosk (Quest) Mode</string>
</property>
</widget>
</item>
- <item>
+ <item row="1" column="0">
<widget class="QCheckBox" name="enable_cpu_debugging">
<property name="text">
<string>Enable CPU Debugging</string>
</property>
</widget>
</item>
- <item>
+ <item row="2" column="0">
<widget class="QCheckBox" name="use_debug_asserts">
<property name="text">
<string>Enable Debug Asserts</string>
</property>
</widget>
</item>
- <item>
+ <item row="0" column="1">
<widget class="QCheckBox" name="use_auto_stub">
<property name="text">
- <string>Enable Auto-Stub</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QLabel" name="label_5">
- <property name="font">
- <font>
- <italic>true</italic>
- </font>
- </property>
- <property name="text">
- <string>This will be reset automatically when yuzu closes.</string>
- </property>
- <property name="indent">
- <number>20</number>
+ <string>Enable Auto-Stub**</string>
</property>
</widget>
</item>
@@ -262,20 +202,19 @@
</widget>
</item>
<item>
- <spacer name="verticalSpacer">
- <property name="orientation">
- <enum>Qt::Vertical</enum>
+ <widget class="QLabel" name="label_5">
+ <property name="font">
+ <font>
+ <italic>true</italic>
+ </font>
</property>
- <property name="sizeType">
- <enum>QSizePolicy::Expanding</enum>
+ <property name="text">
+ <string>**This will be reset automatically when yuzu closes.</string>
</property>
- <property name="sizeHint" stdset="0">
- <size>
- <width>20</width>
- <height>40</height>
- </size>
+ <property name="indent">
+ <number>20</number>
</property>
- </spacer>
+ </widget>
</item>
</layout>
</widget>
diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp
index 37e896258..c594164be 100644
--- a/src/yuzu/configuration/configure_graphics.cpp
+++ b/src/yuzu/configuration/configure_graphics.cpp
@@ -88,24 +88,30 @@ void ConfigureGraphics::SetConfiguration() {
ui->api_widget->setEnabled(runtime_lock);
ui->use_asynchronous_gpu_emulation->setEnabled(runtime_lock);
ui->use_disk_shader_cache->setEnabled(runtime_lock);
- ui->use_nvdec_emulation->setEnabled(runtime_lock);
+ ui->nvdec_emulation_widget->setEnabled(runtime_lock);
ui->accelerate_astc->setEnabled(runtime_lock);
ui->use_disk_shader_cache->setChecked(Settings::values.use_disk_shader_cache.GetValue());
ui->use_asynchronous_gpu_emulation->setChecked(
Settings::values.use_asynchronous_gpu_emulation.GetValue());
- ui->use_nvdec_emulation->setChecked(Settings::values.use_nvdec_emulation.GetValue());
ui->accelerate_astc->setChecked(Settings::values.accelerate_astc.GetValue());
if (Settings::IsConfiguringGlobal()) {
ui->api->setCurrentIndex(static_cast<int>(Settings::values.renderer_backend.GetValue()));
ui->fullscreen_mode_combobox->setCurrentIndex(
static_cast<int>(Settings::values.fullscreen_mode.GetValue()));
+ ui->nvdec_emulation->setCurrentIndex(
+ static_cast<int>(Settings::values.nvdec_emulation.GetValue()));
ui->aspect_ratio_combobox->setCurrentIndex(Settings::values.aspect_ratio.GetValue());
} else {
ConfigurationShared::SetPerGameSetting(ui->api, &Settings::values.renderer_backend);
ConfigurationShared::SetHighlight(ui->api_widget,
!Settings::values.renderer_backend.UsingGlobal());
+ ConfigurationShared::SetPerGameSetting(ui->nvdec_emulation,
+ &Settings::values.nvdec_emulation);
+ ConfigurationShared::SetHighlight(ui->nvdec_emulation_widget,
+ !Settings::values.nvdec_emulation.UsingGlobal());
+
ConfigurationShared::SetPerGameSetting(ui->fullscreen_mode_combobox,
&Settings::values.fullscreen_mode);
ConfigurationShared::SetHighlight(ui->fullscreen_mode_label,
@@ -137,8 +143,6 @@ void ConfigureGraphics::ApplyConfiguration() {
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_asynchronous_gpu_emulation,
ui->use_asynchronous_gpu_emulation,
use_asynchronous_gpu_emulation);
- ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_nvdec_emulation,
- ui->use_nvdec_emulation, use_nvdec_emulation);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.accelerate_astc, ui->accelerate_astc,
accelerate_astc);
@@ -147,6 +151,9 @@ void ConfigureGraphics::ApplyConfiguration() {
if (Settings::values.renderer_backend.UsingGlobal()) {
Settings::values.renderer_backend.SetValue(GetCurrentGraphicsBackend());
}
+ if (Settings::values.nvdec_emulation.UsingGlobal()) {
+ Settings::values.nvdec_emulation.SetValue(GetCurrentNvdecEmulation());
+ }
if (Settings::values.shader_backend.UsingGlobal()) {
Settings::values.shader_backend.SetValue(shader_backend);
}
@@ -180,6 +187,13 @@ void ConfigureGraphics::ApplyConfiguration() {
}
}
+ if (ui->nvdec_emulation->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
+ Settings::values.nvdec_emulation.SetGlobal(true);
+ } else {
+ Settings::values.nvdec_emulation.SetGlobal(false);
+ Settings::values.nvdec_emulation.SetValue(GetCurrentNvdecEmulation());
+ }
+
if (ui->bg_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
Settings::values.bg_red.SetGlobal(true);
Settings::values.bg_green.SetGlobal(true);
@@ -278,6 +292,20 @@ Settings::RendererBackend ConfigureGraphics::GetCurrentGraphicsBackend() const {
ConfigurationShared::USE_GLOBAL_OFFSET);
}
+Settings::NvdecEmulation ConfigureGraphics::GetCurrentNvdecEmulation() const {
+ if (Settings::IsConfiguringGlobal()) {
+ return static_cast<Settings::NvdecEmulation>(ui->nvdec_emulation->currentIndex());
+ }
+
+ if (ui->nvdec_emulation->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
+ Settings::values.nvdec_emulation.SetGlobal(true);
+ return Settings::values.nvdec_emulation.GetValue();
+ }
+ Settings::values.nvdec_emulation.SetGlobal(false);
+ return static_cast<Settings::NvdecEmulation>(ui->nvdec_emulation->currentIndex() -
+ ConfigurationShared::USE_GLOBAL_OFFSET);
+}
+
void ConfigureGraphics::SetupPerGameUI() {
if (Settings::IsConfiguringGlobal()) {
ui->api->setEnabled(Settings::values.renderer_backend.UsingGlobal());
@@ -286,7 +314,7 @@ void ConfigureGraphics::SetupPerGameUI() {
ui->aspect_ratio_combobox->setEnabled(Settings::values.aspect_ratio.UsingGlobal());
ui->use_asynchronous_gpu_emulation->setEnabled(
Settings::values.use_asynchronous_gpu_emulation.UsingGlobal());
- ui->use_nvdec_emulation->setEnabled(Settings::values.use_nvdec_emulation.UsingGlobal());
+ ui->nvdec_emulation->setEnabled(Settings::values.nvdec_emulation.UsingGlobal());
ui->accelerate_astc->setEnabled(Settings::values.accelerate_astc.UsingGlobal());
ui->use_disk_shader_cache->setEnabled(Settings::values.use_disk_shader_cache.UsingGlobal());
ui->bg_button->setEnabled(Settings::values.bg_red.UsingGlobal());
@@ -301,8 +329,6 @@ void ConfigureGraphics::SetupPerGameUI() {
ConfigurationShared::SetColoredTristate(
ui->use_disk_shader_cache, Settings::values.use_disk_shader_cache, use_disk_shader_cache);
- ConfigurationShared::SetColoredTristate(
- ui->use_nvdec_emulation, Settings::values.use_nvdec_emulation, use_nvdec_emulation);
ConfigurationShared::SetColoredTristate(ui->accelerate_astc, Settings::values.accelerate_astc,
accelerate_astc);
ConfigurationShared::SetColoredTristate(ui->use_asynchronous_gpu_emulation,
@@ -316,4 +342,6 @@ void ConfigureGraphics::SetupPerGameUI() {
static_cast<int>(Settings::values.fullscreen_mode.GetValue(true)));
ConfigurationShared::InsertGlobalItem(
ui->api, static_cast<int>(Settings::values.renderer_backend.GetValue(true)));
+ ConfigurationShared::InsertGlobalItem(
+ ui->nvdec_emulation, static_cast<int>(Settings::values.nvdec_emulation.GetValue(true)));
}
diff --git a/src/yuzu/configuration/configure_graphics.h b/src/yuzu/configuration/configure_graphics.h
index c866b911b..7d7ac329d 100644
--- a/src/yuzu/configuration/configure_graphics.h
+++ b/src/yuzu/configuration/configure_graphics.h
@@ -43,6 +43,7 @@ private:
void SetupPerGameUI();
Settings::RendererBackend GetCurrentGraphicsBackend() const;
+ Settings::NvdecEmulation GetCurrentNvdecEmulation() const;
std::unique_ptr<Ui::ConfigureGraphics> ui;
QColor bg_color;
diff --git a/src/yuzu/configuration/configure_graphics.ui b/src/yuzu/configuration/configure_graphics.ui
index 099ddbb7c..1a12cfa4d 100644
--- a/src/yuzu/configuration/configure_graphics.ui
+++ b/src/yuzu/configuration/configure_graphics.ui
@@ -156,7 +156,7 @@
<item>
<widget class="QCheckBox" name="use_disk_shader_cache">
<property name="text">
- <string>Use disk shader cache</string>
+ <string>Use disk pipeline cache</string>
</property>
</widget>
</item>
@@ -168,13 +168,6 @@
</widget>
</item>
<item>
- <widget class="QCheckBox" name="use_nvdec_emulation">
- <property name="text">
- <string>Use NVDEC emulation</string>
- </property>
- </widget>
- </item>
- <item>
<widget class="QCheckBox" name="accelerate_astc">
<property name="text">
<string>Accelerate ASTC texture decoding</string>
@@ -182,6 +175,50 @@
</widget>
</item>
<item>
+ <widget class="QWidget" name="nvdec_emulation_widget" native="true">
+ <layout class="QHBoxLayout" name="nvdec_emulation_layout">
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QLabel" name="nvdec_emulation_label">
+ <property name="text">
+ <string>NVDEC emulation:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="nvdec_emulation">
+ <item>
+ <property name="text">
+ <string>Disabled</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>CPU Decoding</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>GPU Decoding</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
<widget class="QWidget" name="fullscreen_mode_layout" native="true">
<layout class="QHBoxLayout" name="horizontalLayout_1">
<property name="leftMargin">
diff --git a/src/yuzu/configuration/configure_graphics_advanced.ui b/src/yuzu/configuration/configure_graphics_advanced.ui
index 5891f8299..b91abc2f0 100644
--- a/src/yuzu/configuration/configure_graphics_advanced.ui
+++ b/src/yuzu/configuration/configure_graphics_advanced.ui
@@ -82,7 +82,7 @@
<string>Enables asynchronous shader compilation, which may reduce shader stutter. This feature is experimental.</string>
</property>
<property name="text">
- <string>Use asynchronous shader building (hack)</string>
+ <string>Use asynchronous shader building (Hack)</string>
</property>
</widget>
</item>
@@ -92,7 +92,7 @@
<string>Enables Fast GPU Time. This option will force most games to run at their highest native resolution.</string>
</property>
<property name="text">
- <string>Use Fast GPU Time (hack)</string>
+ <string>Use Fast GPU Time (Hack)</string>
</property>
</widget>
</item>
diff --git a/src/yuzu/configuration/configure_input_advanced.cpp b/src/yuzu/configuration/configure_input_advanced.cpp
index 2f1419b5b..b30f09013 100644
--- a/src/yuzu/configuration/configure_input_advanced.cpp
+++ b/src/yuzu/configuration/configure_input_advanced.cpp
@@ -88,6 +88,10 @@ ConfigureInputAdvanced::ConfigureInputAdvanced(QWidget* parent)
connect(ui->buttonMotionTouch, &QPushButton::clicked, this,
&ConfigureInputAdvanced::CallMotionTouchConfigDialog);
+#ifndef _WIN32
+ ui->enable_raw_input->setVisible(false);
+#endif
+
LoadConfiguration();
}
@@ -126,6 +130,7 @@ void ConfigureInputAdvanced::ApplyConfiguration() {
Settings::values.mouse_panning_sensitivity =
static_cast<float>(ui->mouse_panning_sensitivity->value());
Settings::values.touchscreen.enabled = ui->touchscreen_enabled->isChecked();
+ Settings::values.enable_raw_input = ui->enable_raw_input->isChecked();
}
void ConfigureInputAdvanced::LoadConfiguration() {
@@ -155,6 +160,7 @@ void ConfigureInputAdvanced::LoadConfiguration() {
ui->mouse_panning->setChecked(Settings::values.mouse_panning.GetValue());
ui->mouse_panning_sensitivity->setValue(Settings::values.mouse_panning_sensitivity.GetValue());
ui->touchscreen_enabled->setChecked(Settings::values.touchscreen.enabled);
+ ui->enable_raw_input->setChecked(Settings::values.enable_raw_input.GetValue());
UpdateUIEnabled();
}
diff --git a/src/yuzu/configuration/configure_input_advanced.ui b/src/yuzu/configuration/configure_input_advanced.ui
index d3ef5bd06..9095206a0 100644
--- a/src/yuzu/configuration/configure_input_advanced.ui
+++ b/src/yuzu/configuration/configure_input_advanced.ui
@@ -2672,6 +2672,22 @@
</property>
</widget>
</item>
+ <item row="9" column="0">
+ <widget class="QCheckBox" name="enable_raw_input">
+ <property name="toolTip">
+ <string>Requires restarting yuzu</string>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>0</width>
+ <height>23</height>
+ </size>
+ </property>
+ <property name="text">
+ <string>Enable XInput 8 player support (disables web applet)</string>
+ </property>
+ </widget>
+ </item>
</layout>
</widget>
</item>
diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp
index 7527c068b..88f4bf388 100644
--- a/src/yuzu/configuration/configure_input_player.cpp
+++ b/src/yuzu/configuration/configure_input_player.cpp
@@ -124,6 +124,19 @@ QString ButtonToText(const Common::ParamPackage& param) {
return GetKeyName(param.Get("code", 0));
}
+ if (param.Get("engine", "") == "tas") {
+ if (param.Has("axis")) {
+ const QString axis_str = QString::fromStdString(param.Get("axis", ""));
+
+ return QObject::tr("TAS Axis %1").arg(axis_str);
+ }
+ if (param.Has("button")) {
+ const QString button_str = QString::number(int(std::log2(param.Get("button", 0))));
+ return QObject::tr("TAS Btn %1").arg(button_str);
+ }
+ return GetKeyName(param.Get("code", 0));
+ }
+
if (param.Get("engine", "") == "cemuhookudp") {
if (param.Has("pad_index")) {
const QString motion_str = QString::fromStdString(param.Get("pad_index", ""));
@@ -187,7 +200,8 @@ QString AnalogToText(const Common::ParamPackage& param, const std::string& dir)
const QString axis_y_str = QString::fromStdString(param.Get("axis_y", ""));
const bool invert_x = param.Get("invert_x", "+") == "-";
const bool invert_y = param.Get("invert_y", "+") == "-";
- if (engine_str == "sdl" || engine_str == "gcpad" || engine_str == "mouse") {
+ if (engine_str == "sdl" || engine_str == "gcpad" || engine_str == "mouse" ||
+ engine_str == "tas") {
if (dir == "modifier") {
return QObject::tr("[unused]");
}
@@ -926,9 +940,9 @@ void ConfigureInputPlayer::UpdateUI() {
int slider_value;
auto& param = analogs_param[analog_id];
- const bool is_controller = param.Get("engine", "") == "sdl" ||
- param.Get("engine", "") == "gcpad" ||
- param.Get("engine", "") == "mouse";
+ const bool is_controller =
+ param.Get("engine", "") == "sdl" || param.Get("engine", "") == "gcpad" ||
+ param.Get("engine", "") == "mouse" || param.Get("engine", "") == "tas";
if (is_controller) {
if (!param.Has("deadzone")) {
@@ -1045,8 +1059,12 @@ int ConfigureInputPlayer::GetIndexFromControllerType(Settings::ControllerType ty
void ConfigureInputPlayer::UpdateInputDevices() {
input_devices = input_subsystem->GetInputDevices();
ui->comboDevices->clear();
- for (auto device : input_devices) {
- ui->comboDevices->addItem(QString::fromStdString(device.Get("display", "Unknown")), {});
+ for (auto& device : input_devices) {
+ const std::string display = device.Get("display", "Unknown");
+ ui->comboDevices->addItem(QString::fromStdString(display), {});
+ if (display == "TAS") {
+ device.Set("pad", static_cast<u8>(player_index));
+ }
}
}
diff --git a/src/yuzu/configuration/configure_input_player_widget.cpp b/src/yuzu/configuration/configure_input_player_widget.cpp
index 9c890ed5d..da328d904 100644
--- a/src/yuzu/configuration/configure_input_player_widget.cpp
+++ b/src/yuzu/configuration/configure_input_player_widget.cpp
@@ -175,7 +175,7 @@ void PlayerControlPreview::ResetInputs() {
}
void PlayerControlPreview::UpdateInput() {
- if (!is_enabled && !mapping_active) {
+ if (!is_enabled && !mapping_active && !Settings::values.tas_enable) {
return;
}
bool input_changed = false;
@@ -222,6 +222,19 @@ void PlayerControlPreview::UpdateInput() {
if (input_changed) {
update();
+ if (controller_callback.input != nullptr) {
+ ControllerInput input{
+ .axis_values = {std::pair<float, float>{
+ axis_values[Settings::NativeAnalog::LStick].value.x(),
+ axis_values[Settings::NativeAnalog::LStick].value.y()},
+ std::pair<float, float>{
+ axis_values[Settings::NativeAnalog::RStick].value.x(),
+ axis_values[Settings::NativeAnalog::RStick].value.y()}},
+ .button_values = button_values,
+ .changed = true,
+ };
+ controller_callback.input(std::move(input));
+ }
}
if (mapping_active) {
@@ -229,6 +242,10 @@ void PlayerControlPreview::UpdateInput() {
}
}
+void PlayerControlPreview::SetCallBack(ControllerCallback callback_) {
+ controller_callback = std::move(callback_);
+}
+
void PlayerControlPreview::paintEvent(QPaintEvent* event) {
QFrame::paintEvent(event);
QPainter p(this);
diff --git a/src/yuzu/configuration/configure_input_player_widget.h b/src/yuzu/configuration/configure_input_player_widget.h
index f4a6a5e1b..f4bbfa528 100644
--- a/src/yuzu/configuration/configure_input_player_widget.h
+++ b/src/yuzu/configuration/configure_input_player_widget.h
@@ -9,6 +9,7 @@
#include <QPointer>
#include "common/settings.h"
#include "core/frontend/input.h"
+#include "yuzu/debugger/controller.h"
class QLabel;
@@ -33,6 +34,7 @@ public:
void BeginMappingAnalog(std::size_t button_id);
void EndMapping();
void UpdateInput();
+ void SetCallBack(ControllerCallback callback_);
protected:
void paintEvent(QPaintEvent* event) override;
@@ -181,6 +183,7 @@ private:
using StickArray =
std::array<std::unique_ptr<Input::AnalogDevice>, Settings::NativeAnalog::NUM_STICKS_HID>;
+ ControllerCallback controller_callback;
bool is_enabled{};
bool mapping_active{};
int blink_counter{};
diff --git a/src/yuzu/configuration/configure_network.cpp b/src/yuzu/configuration/configure_network.cpp
index ae22f1018..cc15d36c2 100644
--- a/src/yuzu/configuration/configure_network.cpp
+++ b/src/yuzu/configuration/configure_network.cpp
@@ -6,64 +6,25 @@
#include <QtConcurrent/QtConcurrent>
#include "common/settings.h"
#include "core/core.h"
-#include "core/hle/service/bcat/backend/boxcat.h"
#include "core/network/network_interface.h"
#include "ui_configure_network.h"
#include "yuzu/configuration/configure_network.h"
-#ifdef YUZU_ENABLE_BOXCAT
-namespace {
-QString FormatEventStatusString(const Service::BCAT::EventStatus& status) {
- QString out;
-
- if (status.header.has_value()) {
- out += QStringLiteral("<i>%1</i><br>").arg(QString::fromStdString(*status.header));
- }
-
- if (status.events.size() == 1) {
- out += QStringLiteral("%1<br>").arg(QString::fromStdString(status.events.front()));
- } else {
- for (const auto& event : status.events) {
- out += QStringLiteral("- %1<br>").arg(QString::fromStdString(event));
- }
- }
-
- if (status.footer.has_value()) {
- out += QStringLiteral("<i>%1</i><br>").arg(QString::fromStdString(*status.footer));
- }
-
- return out;
-}
-} // Anonymous namespace
-#endif
-
ConfigureNetwork::ConfigureNetwork(QWidget* parent)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureNetwork>()) {
ui->setupUi(this);
- ui->bcat_source->addItem(QStringLiteral("None"));
- ui->bcat_empty_label->setHidden(true);
- ui->bcat_empty_header->setHidden(true);
-
-#ifdef YUZU_ENABLE_BOXCAT
- ui->bcat_source->addItem(QStringLiteral("Boxcat"), QStringLiteral("boxcat"));
-#endif
-
ui->network_interface->addItem(tr("None"));
for (const auto& iface : Network::GetAvailableNetworkInterfaces()) {
ui->network_interface->addItem(QString::fromStdString(iface.name));
}
- connect(ui->bcat_source, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
- &ConfigureNetwork::OnBCATImplChanged);
-
this->SetConfiguration();
}
ConfigureNetwork::~ConfigureNetwork() = default;
void ConfigureNetwork::ApplyConfiguration() {
- Settings::values.bcat_backend = ui->bcat_source->currentText().toLower().toStdString();
Settings::values.network_interface = ui->network_interface->currentText().toStdString();
}
@@ -74,86 +35,8 @@ void ConfigureNetwork::RetranslateUi() {
void ConfigureNetwork::SetConfiguration() {
const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn();
- const int index =
- ui->bcat_source->findData(QString::fromStdString(Settings::values.bcat_backend.GetValue()));
- ui->bcat_source->setCurrentIndex(index == -1 ? 0 : index);
-
const std::string& network_interface = Settings::values.network_interface.GetValue();
ui->network_interface->setCurrentText(QString::fromStdString(network_interface));
ui->network_interface->setEnabled(runtime_lock);
}
-
-std::pair<QString, QString> ConfigureNetwork::BCATDownloadEvents() {
-#ifdef YUZU_ENABLE_BOXCAT
- std::optional<std::string> global;
- std::map<std::string, Service::BCAT::EventStatus> map;
- const auto res = Service::BCAT::Boxcat::GetStatus(global, map);
-
- switch (res) {
- case Service::BCAT::Boxcat::StatusResult::Success:
- break;
- case Service::BCAT::Boxcat::StatusResult::Offline:
- return {QString{},
- tr("The boxcat service is offline or you are not connected to the internet.")};
- case Service::BCAT::Boxcat::StatusResult::ParseError:
- return {QString{},
- tr("There was an error while processing the boxcat event data. Contact the yuzu "
- "developers.")};
- case Service::BCAT::Boxcat::StatusResult::BadClientVersion:
- return {QString{},
- tr("The version of yuzu you are using is either too new or too old for the server. "
- "Try updating to the latest official release of yuzu.")};
- }
-
- if (map.empty()) {
- return {QStringLiteral("Current Boxcat Events"),
- tr("There are currently no events on boxcat.")};
- }
-
- QString out;
-
- if (global.has_value()) {
- out += QStringLiteral("%1<br>").arg(QString::fromStdString(*global));
- }
-
- for (const auto& [key, value] : map) {
- out += QStringLiteral("%1<b>%2</b><br>%3")
- .arg(out.isEmpty() ? QString{} : QStringLiteral("<br>"))
- .arg(QString::fromStdString(key))
- .arg(FormatEventStatusString(value));
- }
- return {tr("Current Boxcat Events"), std::move(out)};
-#else
- return {tr("Current Boxcat Events"), tr("There are currently no events on boxcat.")};
-#endif
-}
-
-void ConfigureNetwork::OnBCATImplChanged() {
-#ifdef YUZU_ENABLE_BOXCAT
- const auto boxcat = ui->bcat_source->currentText() == QStringLiteral("Boxcat");
- ui->bcat_empty_header->setHidden(!boxcat);
- ui->bcat_empty_label->setHidden(!boxcat);
- ui->bcat_empty_header->setText(QString{});
- ui->bcat_empty_label->setText(tr("Yuzu is retrieving the latest boxcat status..."));
-
- if (!boxcat)
- return;
-
- const auto future = QtConcurrent::run([this] { return BCATDownloadEvents(); });
-
- watcher.setFuture(future);
- connect(&watcher, &QFutureWatcher<std::pair<QString, QString>>::finished, this,
- [this] { OnUpdateBCATEmptyLabel(watcher.result()); });
-#endif
-}
-
-void ConfigureNetwork::OnUpdateBCATEmptyLabel(std::pair<QString, QString> string) {
-#ifdef YUZU_ENABLE_BOXCAT
- const auto boxcat = ui->bcat_source->currentText() == QStringLiteral("Boxcat");
- if (boxcat) {
- ui->bcat_empty_header->setText(string.first);
- ui->bcat_empty_label->setText(string.second);
- }
-#endif
-}
diff --git a/src/yuzu/configuration/configure_network.h b/src/yuzu/configuration/configure_network.h
index 442b68e6b..028fd4acc 100644
--- a/src/yuzu/configuration/configure_network.h
+++ b/src/yuzu/configuration/configure_network.h
@@ -25,10 +25,5 @@ public:
private:
void SetConfiguration();
- std::pair<QString, QString> BCATDownloadEvents();
- void OnBCATImplChanged();
- void OnUpdateBCATEmptyLabel(std::pair<QString, QString> string);
-
std::unique_ptr<Ui::ConfigureNetwork> ui;
- QFutureWatcher<std::pair<QString, QString>> watcher{this};
};
diff --git a/src/yuzu/configuration/configure_network.ui b/src/yuzu/configuration/configure_network.ui
index 5f9b7e97b..9a79262f0 100644
--- a/src/yuzu/configuration/configure_network.ui
+++ b/src/yuzu/configuration/configure_network.ui
@@ -35,92 +35,6 @@
</layout>
</widget>
</item>
- <item>
- <widget class="QGroupBox" name="groupBox">
- <property name="title">
- <string>BCAT</string>
- </property>
- <layout class="QGridLayout" name="gridLayout">
- <item row="3" column="0">
- <widget class="QLabel" name="bcat_empty_header">
- <property name="text">
- <string/>
- </property>
- <property name="alignment">
- <set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop</set>
- </property>
- <property name="wordWrap">
- <bool>true</bool>
- </property>
- </widget>
- </item>
- <item row="0" column="0">
- <widget class="QLabel" name="label">
- <property name="maximumSize">
- <size>
- <width>16777215</width>
- <height>16777215</height>
- </size>
- </property>
- <property name="text">
- <string>BCAT Backend</string>
- </property>
- </widget>
- </item>
- <item row="1" column="1" colspan="2">
- <widget class="QLabel" name="label_2">
- <property name="maximumSize">
- <size>
- <width>260</width>
- <height>16777215</height>
- </size>
- </property>
- <property name="text">
- <string>BCAT is Nintendo's way of sending data to games to engage its community and unlock additional content.</string>
- </property>
- <property name="wordWrap">
- <bool>true</bool>
- </property>
- </widget>
- </item>
- <item row="2" column="1" colspan="2">
- <widget class="QLabel" name="label_3">
- <property name="text">
- <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;&lt;a href=&quot;https://yuzu-emu.org/help/feature/boxcat&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#0000ff;&quot;&gt;Learn more about BCAT, Boxcat, and Current Events&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
- </property>
- <property name="openExternalLinks">
- <bool>true</bool>
- </property>
- </widget>
- </item>
- <item row="0" column="1" colspan="2">
- <widget class="QComboBox" name="bcat_source"/>
- </item>
- <item row="3" column="1" colspan="2">
- <widget class="QLabel" name="bcat_empty_label">
- <property name="enabled">
- <bool>true</bool>
- </property>
- <property name="maximumSize">
- <size>
- <width>260</width>
- <height>16777215</height>
- </size>
- </property>
- <property name="text">
- <string/>
- </property>
- <property name="alignment">
- <set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop</set>
- </property>
- <property name="wordWrap">
- <bool>true</bool>
- </property>
- </widget>
- </item>
- </layout>
- </widget>
- </item>
</layout>
</item>
<item>
diff --git a/src/yuzu/configuration/configure_profile_manager.cpp b/src/yuzu/configuration/configure_profile_manager.cpp
index ac849b01d..136614bf8 100644
--- a/src/yuzu/configuration/configure_profile_manager.cpp
+++ b/src/yuzu/configuration/configure_profile_manager.cpp
@@ -76,7 +76,7 @@ QString GetProfileUsernameFromUser(QWidget* parent, const QString& description_t
}
} // Anonymous namespace
-ConfigureProfileManager ::ConfigureProfileManager(QWidget* parent)
+ConfigureProfileManager::ConfigureProfileManager(QWidget* parent)
: QWidget(parent), ui(new Ui::ConfigureProfileManager),
profile_manager(std::make_unique<Service::Account::ProfileManager>()) {
ui->setupUi(this);
diff --git a/src/yuzu/configuration/configure_tas.cpp b/src/yuzu/configuration/configure_tas.cpp
new file mode 100644
index 000000000..b666b175a
--- /dev/null
+++ b/src/yuzu/configuration/configure_tas.cpp
@@ -0,0 +1,84 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <QFileDialog>
+#include <QMessageBox>
+#include "common/fs/fs.h"
+#include "common/fs/path_util.h"
+#include "common/settings.h"
+#include "ui_configure_tas.h"
+#include "yuzu/configuration/configure_tas.h"
+#include "yuzu/uisettings.h"
+
+ConfigureTasDialog::ConfigureTasDialog(QWidget* parent)
+ : QDialog(parent), ui(std::make_unique<Ui::ConfigureTas>()) {
+
+ ui->setupUi(this);
+
+ setFocusPolicy(Qt::ClickFocus);
+ setWindowTitle(tr("TAS Configuration"));
+
+ connect(ui->tas_path_button, &QToolButton::pressed, this,
+ [this] { SetDirectory(DirectoryTarget::TAS, ui->tas_path_edit); });
+
+ LoadConfiguration();
+}
+
+ConfigureTasDialog::~ConfigureTasDialog() = default;
+
+void ConfigureTasDialog::LoadConfiguration() {
+ ui->tas_path_edit->setText(
+ QString::fromStdString(Common::FS::GetYuzuPathString(Common::FS::YuzuPath::TASDir)));
+ ui->tas_enable->setChecked(Settings::values.tas_enable.GetValue());
+ ui->tas_control_swap->setChecked(Settings::values.tas_swap_controllers.GetValue());
+ ui->tas_loop_script->setChecked(Settings::values.tas_loop.GetValue());
+ ui->tas_pause_on_load->setChecked(Settings::values.pause_tas_on_load.GetValue());
+}
+
+void ConfigureTasDialog::ApplyConfiguration() {
+ Common::FS::SetYuzuPath(Common::FS::YuzuPath::TASDir, ui->tas_path_edit->text().toStdString());
+ Settings::values.tas_enable.SetValue(ui->tas_enable->isChecked());
+ Settings::values.tas_swap_controllers.SetValue(ui->tas_control_swap->isChecked());
+ Settings::values.tas_loop.SetValue(ui->tas_loop_script->isChecked());
+ Settings::values.pause_tas_on_load.SetValue(ui->tas_pause_on_load->isChecked());
+}
+
+void ConfigureTasDialog::SetDirectory(DirectoryTarget target, QLineEdit* edit) {
+ QString caption;
+
+ switch (target) {
+ case DirectoryTarget::TAS:
+ caption = tr("Select TAS Load Directory...");
+ break;
+ }
+
+ QString str = QFileDialog::getExistingDirectory(this, caption, edit->text());
+
+ if (str.isEmpty()) {
+ return;
+ }
+
+ if (str.back() != QChar::fromLatin1('/')) {
+ str.append(QChar::fromLatin1('/'));
+ }
+
+ edit->setText(str);
+}
+
+void ConfigureTasDialog::changeEvent(QEvent* event) {
+ if (event->type() == QEvent::LanguageChange) {
+ RetranslateUI();
+ }
+
+ QDialog::changeEvent(event);
+}
+
+void ConfigureTasDialog::RetranslateUI() {
+ ui->retranslateUi(this);
+}
+
+void ConfigureTasDialog::HandleApplyButtonClicked() {
+ UISettings::values.configuration_applied = true;
+ ApplyConfiguration();
+}
diff --git a/src/yuzu/configuration/configure_tas.h b/src/yuzu/configuration/configure_tas.h
new file mode 100644
index 000000000..1546bf16f
--- /dev/null
+++ b/src/yuzu/configuration/configure_tas.h
@@ -0,0 +1,38 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <QDialog>
+
+namespace Ui {
+class ConfigureTas;
+}
+
+class ConfigureTasDialog : public QDialog {
+ Q_OBJECT
+
+public:
+ explicit ConfigureTasDialog(QWidget* parent);
+ ~ConfigureTasDialog() override;
+
+ /// Save all button configurations to settings file
+ void ApplyConfiguration();
+
+private:
+ enum class DirectoryTarget {
+ TAS,
+ };
+
+ void LoadConfiguration();
+
+ void SetDirectory(DirectoryTarget target, QLineEdit* edit);
+
+ void changeEvent(QEvent* event) override;
+ void RetranslateUI();
+
+ void HandleApplyButtonClicked();
+
+ std::unique_ptr<Ui::ConfigureTas> ui;
+};
diff --git a/src/yuzu/configuration/configure_tas.ui b/src/yuzu/configuration/configure_tas.ui
new file mode 100644
index 000000000..95575ed9d
--- /dev/null
+++ b/src/yuzu/configuration/configure_tas.ui
@@ -0,0 +1,153 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>ConfigureTas</class>
+ <widget class="QDialog" name="ConfigureTas">
+ <layout class="QVBoxLayout" name="verticalLayout_1">
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout_1">
+ <item>
+ <widget class="QGroupBox" name="groupBox_1">
+ <property name="title">
+ <string>TAS</string>
+ </property>
+ <layout class="QGridLayout" name="gridLayout_1">
+ <item row="0" column="0" colspan="4">
+ <widget class="QLabel" name="label_1">
+ <property name="text">
+ <string>Reads controller input from scripts in the same format as TAS-nx scripts.&lt;br/&gt;For a more detailed explanation please consult the FAQ on the yuzu website.</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0" colspan="4">
+ <widget class="QLabel" name="label_2">
+ <property name="text">
+ <string>To check which hotkeys control the playback/recording, please refer to the Hotkey settings (General -> Hotkeys).</string>
+ </property>
+ <property name="wordWrap">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="0" colspan="4">
+ <widget class="QLabel" name="label_3">
+ <property name="text">
+ <string>WARNING: This is an experimental feature.&lt;br/&gt;It will not play back scripts frame perfectly with the current, imperfect syncing method.</string>
+ </property>
+ <property name="wordWrap">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout_2">
+ <item>
+ <widget class="QGroupBox" name="groupBox_2">
+ <property name="title">
+ <string>Settings</string>
+ </property>
+ <layout class="QGridLayout" name="gridLayout_2">
+ <item row="0" column="0" colspan="4">
+ <widget class="QCheckBox" name="tas_enable">
+ <property name="text">
+ <string>Enable TAS features</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0" colspan="4">
+ <widget class="QCheckBox" name="tas_control_swap">
+ <property name="text">
+ <string>Automatic controller profile swapping</string>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="0" colspan="4">
+ <widget class="QCheckBox" name="tas_loop_script">
+ <property name="text">
+ <string>Loop script</string>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="0" colspan="4">
+ <widget class="QCheckBox" name="tas_pause_on_load">
+ <property name="enabled">
+ <bool>false</bool>
+ </property>
+ <property name="text">
+ <string>Pause execution during loads</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout_3">
+ <item>
+ <widget class="QGroupBox" name="groupBox_3">
+ <property name="title">
+ <string>Script Directory</string>
+ </property>
+ <layout class="QGridLayout" name="gridLayout_3">
+ <item row="0" column="0">
+ <widget class="QLabel" name="label_4">
+ <property name="text">
+ <string>Path</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="3">
+ <widget class="QToolButton" name="tas_path_button">
+ <property name="text">
+ <string>...</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="2">
+ <widget class="QLineEdit" name="tas_path_edit"/>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QDialogButtonBox" name="buttonBox">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Preferred" vsizetype="Preferred">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="standardButtons">
+ <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ <resources/>
+ <connections>
+ <connection>
+ <sender>buttonBox</sender>
+ <signal>accepted()</signal>
+ <receiver>ConfigureTas</receiver>
+ <slot>accept()</slot>
+ </connection>
+ <connection>
+ <sender>buttonBox</sender>
+ <signal>rejected()</signal>
+ <receiver>ConfigureTas</receiver>
+ <slot>reject()</slot>
+ </connection>
+ </connections>
+</ui>
diff --git a/src/yuzu/configuration/configure_vibration.cpp b/src/yuzu/configuration/configure_vibration.cpp
index 9d92c4949..46a0f3025 100644
--- a/src/yuzu/configuration/configure_vibration.cpp
+++ b/src/yuzu/configuration/configure_vibration.cpp
@@ -99,7 +99,7 @@ void ConfigureVibration::SetVibrationDevices(std::size_t player_index) {
const auto guid = param.Get("guid", "");
const auto port = param.Get("port", "");
- if (engine.empty() || engine == "keyboard" || engine == "mouse") {
+ if (engine.empty() || engine == "keyboard" || engine == "mouse" || engine == "tas") {
continue;
}
diff --git a/src/yuzu/debugger/controller.cpp b/src/yuzu/debugger/controller.cpp
index c1fc69578..5a844409b 100644
--- a/src/yuzu/debugger/controller.cpp
+++ b/src/yuzu/debugger/controller.cpp
@@ -6,10 +6,13 @@
#include <QLayout>
#include <QString>
#include "common/settings.h"
+#include "input_common/main.h"
+#include "input_common/tas/tas_input.h"
#include "yuzu/configuration/configure_input_player_widget.h"
#include "yuzu/debugger/controller.h"
-ControllerDialog::ControllerDialog(QWidget* parent) : QWidget(parent, Qt::Dialog) {
+ControllerDialog::ControllerDialog(QWidget* parent, InputCommon::InputSubsystem* input_subsystem_)
+ : QWidget(parent, Qt::Dialog), input_subsystem{input_subsystem_} {
setObjectName(QStringLiteral("Controller"));
setWindowTitle(tr("Controller P1"));
resize(500, 350);
@@ -38,6 +41,9 @@ void ControllerDialog::refreshConfiguration() {
constexpr std::size_t player = 0;
widget->SetPlayerInputRaw(player, players[player].buttons, players[player].analogs);
widget->SetControllerType(players[player].controller_type);
+ ControllerCallback callback{[this](ControllerInput input) { InputController(input); }};
+ widget->SetCallBack(callback);
+ widget->repaint();
widget->SetConnectedStatus(players[player].connected);
}
@@ -67,3 +73,13 @@ void ControllerDialog::hideEvent(QHideEvent* ev) {
widget->SetConnectedStatus(false);
QWidget::hideEvent(ev);
}
+
+void ControllerDialog::InputController(ControllerInput input) {
+ u32 buttons = 0;
+ int index = 0;
+ for (bool btn : input.button_values) {
+ buttons |= (btn ? 1U : 0U) << index;
+ index++;
+ }
+ input_subsystem->GetTas()->RecordInput(buttons, input.axis_values);
+}
diff --git a/src/yuzu/debugger/controller.h b/src/yuzu/debugger/controller.h
index c54750070..7742db58b 100644
--- a/src/yuzu/debugger/controller.h
+++ b/src/yuzu/debugger/controller.h
@@ -4,18 +4,35 @@
#pragma once
+#include <QFileSystemWatcher>
#include <QWidget>
+#include "common/settings.h"
class QAction;
class QHideEvent;
class QShowEvent;
class PlayerControlPreview;
+namespace InputCommon {
+class InputSubsystem;
+}
+
+struct ControllerInput {
+ std::array<std::pair<float, float>, Settings::NativeAnalog::NUM_STICKS_HID> axis_values{};
+ std::array<bool, Settings::NativeButton::NumButtons> button_values{};
+ bool changed{};
+};
+
+struct ControllerCallback {
+ std::function<void(ControllerInput)> input;
+};
+
class ControllerDialog : public QWidget {
Q_OBJECT
public:
- explicit ControllerDialog(QWidget* parent = nullptr);
+ explicit ControllerDialog(QWidget* parent = nullptr,
+ InputCommon::InputSubsystem* input_subsystem_ = nullptr);
/// Returns a QAction that can be used to toggle visibility of this dialog.
QAction* toggleViewAction();
@@ -26,6 +43,9 @@ protected:
void hideEvent(QHideEvent* ev) override;
private:
+ void InputController(ControllerInput input);
QAction* toggle_view_action = nullptr;
+ QFileSystemWatcher* watcher = nullptr;
PlayerControlPreview* widget;
+ InputCommon::InputSubsystem* input_subsystem;
};
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index e97804220..f9d949e75 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -515,16 +515,16 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri
QAction* open_save_location = context_menu.addAction(tr("Open Save Data Location"));
QAction* open_mod_location = context_menu.addAction(tr("Open Mod Data Location"));
QAction* open_transferable_shader_cache =
- context_menu.addAction(tr("Open Transferable Shader Cache"));
+ context_menu.addAction(tr("Open Transferable Pipeline Cache"));
context_menu.addSeparator();
QMenu* remove_menu = context_menu.addMenu(tr("Remove"));
QAction* remove_update = remove_menu->addAction(tr("Remove Installed Update"));
QAction* remove_dlc = remove_menu->addAction(tr("Remove All Installed DLC"));
QAction* remove_custom_config = remove_menu->addAction(tr("Remove Custom Configuration"));
- QAction* remove_gl_shader_cache = remove_menu->addAction(tr("Remove OpenGL Shader Cache"));
- QAction* remove_vk_shader_cache = remove_menu->addAction(tr("Remove Vulkan Shader Cache"));
+ QAction* remove_gl_shader_cache = remove_menu->addAction(tr("Remove OpenGL Pipeline Cache"));
+ QAction* remove_vk_shader_cache = remove_menu->addAction(tr("Remove Vulkan Pipeline Cache"));
remove_menu->addSeparator();
- QAction* remove_shader_cache = remove_menu->addAction(tr("Remove All Shader Caches"));
+ QAction* remove_shader_cache = remove_menu->addAction(tr("Remove All Pipeline Caches"));
QAction* remove_all_content = remove_menu->addAction(tr("Remove All Installed Contents"));
QMenu* dump_romfs_menu = context_menu.addMenu(tr("Dump RomFS"));
QAction* dump_romfs = dump_romfs_menu->addAction(tr("Dump RomFS"));
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index e36774cc6..0bd0c5b04 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -19,6 +19,7 @@
#include "common/nvidia_flags.h"
#include "configuration/configure_input.h"
#include "configuration/configure_per_game.h"
+#include "configuration/configure_tas.h"
#include "configuration/configure_vibration.h"
#include "core/file_sys/vfs.h"
#include "core/file_sys/vfs_real.h"
@@ -102,6 +103,7 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
#include "core/perf_stats.h"
#include "core/telemetry_session.h"
#include "input_common/main.h"
+#include "input_common/tas/tas_input.h"
#include "util/overlay_dialog.h"
#include "video_core/gpu.h"
#include "video_core/renderer_base.h"
@@ -557,7 +559,8 @@ void GMainWindow::WebBrowserOpenWebPage(const std::string& main_url,
const std::string& additional_args, bool is_local) {
#ifdef YUZU_USE_QT_WEB_ENGINE
- if (disable_web_applet) {
+ // Raw input breaks with the web applet, Disable web applets if enabled
+ if (disable_web_applet || Settings::values.enable_raw_input) {
emit WebBrowserClosed(Service::AM::Applets::WebExitReason::WindowClosed,
"http://localhost/");
return;
@@ -746,6 +749,11 @@ void GMainWindow::InitializeWidgets() {
statusBar()->addPermanentWidget(label);
}
+ tas_label = new QLabel();
+ tas_label->setObjectName(QStringLiteral("TASlabel"));
+ tas_label->setFocusPolicy(Qt::NoFocus);
+ statusBar()->insertPermanentWidget(0, tas_label);
+
// Setup Dock button
dock_status_button = new QPushButton();
dock_status_button->setObjectName(QStringLiteral("TogglableStatusBarButton"));
@@ -840,7 +848,7 @@ void GMainWindow::InitializeDebugWidgets() {
waitTreeWidget->hide();
debug_menu->addAction(waitTreeWidget->toggleViewAction());
- controller_dialog = new ControllerDialog(this);
+ controller_dialog = new ControllerDialog(this, input_subsystem.get());
controller_dialog->hide();
debug_menu->addAction(controller_dialog->toggleViewAction());
@@ -1013,6 +1021,28 @@ void GMainWindow::InitializeHotkeys() {
render_window->setAttribute(Qt::WA_Hover, true);
}
});
+ connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("TAS Start/Stop"), this),
+ &QShortcut::activated, this, [&] {
+ if (!emulation_running) {
+ return;
+ }
+ input_subsystem->GetTas()->StartStop();
+ });
+ connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("TAS Reset"), this),
+ &QShortcut::activated, this, [&] { input_subsystem->GetTas()->Reset(); });
+ connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("TAS Record"), this),
+ &QShortcut::activated, this, [&] {
+ if (!emulation_running) {
+ return;
+ }
+ bool is_recording = input_subsystem->GetTas()->Record();
+ if (!is_recording) {
+ const auto res = QMessageBox::question(this, tr("TAS Recording"),
+ tr("Overwrite file of player 1?"),
+ QMessageBox::Yes | QMessageBox::No);
+ input_subsystem->GetTas()->SaveRecording(res == QMessageBox::Yes);
+ }
+ });
}
void GMainWindow::SetDefaultUIGeometry() {
@@ -1131,6 +1161,7 @@ void GMainWindow::ConnectMenuEvents() {
connect(ui.action_Open_FAQ, &QAction::triggered, this, &GMainWindow::OnOpenFAQ);
connect(ui.action_Restart, &QAction::triggered, this, [this] { BootGame(QString(game_path)); });
connect(ui.action_Configure, &QAction::triggered, this, &GMainWindow::OnConfigure);
+ connect(ui.action_Configure_Tas, &QAction::triggered, this, &GMainWindow::OnConfigureTas);
connect(ui.action_Configure_Current_Game, &QAction::triggered, this,
&GMainWindow::OnConfigurePerGame);
@@ -1353,6 +1384,9 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t
system.RegisterExecuteProgramCallback(
[this](std::size_t program_index) { render_window->ExecuteProgram(program_index); });
+ // Register an Exit callback such that Core can exit the currently running application.
+ system.RegisterExitCallback([this]() { render_window->Exit(); });
+
connect(render_window, &GRenderWindow::Closed, this, &GMainWindow::OnStopGame);
connect(render_window, &GRenderWindow::MouseActivity, this, &GMainWindow::OnMouseActivity);
// BlockingQueuedConnection is important here, it makes sure we've finished refreshing our views
@@ -1463,6 +1497,8 @@ void GMainWindow::ShutdownGame() {
game_list->show();
}
game_list->SetFilterFocus();
+ tas_label->clear();
+ input_subsystem->GetTas()->Stop();
render_window->removeEventFilter(render_window);
render_window->setAttribute(Qt::WA_Hover, false);
@@ -2436,6 +2472,10 @@ void GMainWindow::OnExecuteProgram(std::size_t program_index) {
BootGame(last_filename_booted, 0, program_index);
}
+void GMainWindow::OnExit() {
+ OnStopGame();
+}
+
void GMainWindow::ErrorDisplayDisplayError(QString error_code, QString error_text) {
OverlayDialog dialog(render_window, Core::System::GetInstance(), error_code, error_text,
QString{}, tr("OK"), Qt::AlignLeft | Qt::AlignVCenter);
@@ -2697,6 +2737,19 @@ void GMainWindow::OnConfigure() {
UpdateStatusButtons();
}
+void GMainWindow::OnConfigureTas() {
+ const auto& system = Core::System::GetInstance();
+ ConfigureTasDialog dialog(this);
+ const auto result = dialog.exec();
+
+ if (result != QDialog::Accepted && !UISettings::values.configuration_applied) {
+ Settings::RestoreGlobalState(system.IsPoweredOn());
+ return;
+ } else if (result == QDialog::Accepted) {
+ dialog.ApplyConfiguration();
+ }
+}
+
void GMainWindow::OnConfigurePerGame() {
const u64 title_id = Core::System::GetInstance().CurrentProcess()->GetTitleID();
OpenPerGameConfiguration(title_id, game_path.toStdString());
@@ -2873,12 +2926,32 @@ void GMainWindow::UpdateWindowTitle(std::string_view title_name, std::string_vie
}
}
+QString GMainWindow::GetTasStateDescription() const {
+ auto [tas_status, current_tas_frame, total_tas_frames] = input_subsystem->GetTas()->GetStatus();
+ switch (tas_status) {
+ case TasInput::TasState::Running:
+ return tr("TAS state: Running %1/%2").arg(current_tas_frame).arg(total_tas_frames);
+ case TasInput::TasState::Recording:
+ return tr("TAS state: Recording %1").arg(total_tas_frames);
+ case TasInput::TasState::Stopped:
+ return tr("TAS state: Idle %1/%2").arg(current_tas_frame).arg(total_tas_frames);
+ default:
+ return tr("TAS State: Invalid");
+ }
+}
+
void GMainWindow::UpdateStatusBar() {
if (emu_thread == nullptr) {
status_bar_update_timer.stop();
return;
}
+ if (Settings::values.tas_enable) {
+ tas_label->setText(GetTasStateDescription());
+ } else {
+ tas_label->clear();
+ }
+
auto& system = Core::System::GetInstance();
auto results = system.GetAndResetPerfStats();
auto& shader_notify = system.GPU().ShaderNotify();
@@ -3174,12 +3247,11 @@ std::optional<u64> GMainWindow::SelectRomFSDumpTarget(const FileSys::ContentProv
}
bool GMainWindow::ConfirmClose() {
- if (emu_thread == nullptr || !UISettings::values.confirm_before_closing)
+ if (emu_thread == nullptr || !UISettings::values.confirm_before_closing) {
return true;
-
- QMessageBox::StandardButton answer =
- QMessageBox::question(this, tr("yuzu"), tr("Are you sure you want to close yuzu?"),
- QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
+ }
+ const auto text = tr("Are you sure you want to close yuzu?");
+ const auto answer = QMessageBox::question(this, tr("yuzu"), text);
return answer != QMessageBox::No;
}
@@ -3261,14 +3333,13 @@ bool GMainWindow::ConfirmChangeGame() {
}
bool GMainWindow::ConfirmForceLockedExit() {
- if (emu_thread == nullptr)
+ if (emu_thread == nullptr || !UISettings::values.confirm_before_closing) {
return true;
+ }
+ const auto text = tr("The currently running application has requested yuzu to not exit.\n\n"
+ "Would you like to bypass this and exit anyway?");
- const auto answer =
- QMessageBox::question(this, tr("yuzu"),
- tr("The currently running application has requested yuzu to not "
- "exit.\n\nWould you like to bypass this and exit anyway?"),
- QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
+ const auto answer = QMessageBox::question(this, tr("yuzu"), text);
return answer != QMessageBox::No;
}
diff --git a/src/yuzu/main.h b/src/yuzu/main.h
index 38e66ccd0..60ce01471 100644
--- a/src/yuzu/main.h
+++ b/src/yuzu/main.h
@@ -153,6 +153,7 @@ signals:
public slots:
void OnLoadComplete();
void OnExecuteProgram(std::size_t program_index);
+ void OnExit();
void ControllerSelectorReconfigureControllers(
const Core::Frontend::ControllerParameters& parameters);
void SoftwareKeyboardInitialize(
@@ -259,6 +260,7 @@ private slots:
void OnMenuInstallToNAND();
void OnMenuRecentFile();
void OnConfigure();
+ void OnConfigureTas();
void OnConfigurePerGame();
void OnLoadAmiibo();
void OnOpenYuzuFolder();
@@ -300,6 +302,7 @@ private:
void OpenURL(const QUrl& url);
void LoadTranslation();
void OpenPerGameConfiguration(u64 title_id, const std::string& file_name);
+ QString GetTasStateDescription() const;
Ui::MainWindow ui;
@@ -318,6 +321,7 @@ private:
QLabel* emu_speed_label = nullptr;
QLabel* game_fps_label = nullptr;
QLabel* emu_frametime_label = nullptr;
+ QLabel* tas_label = nullptr;
QPushButton* gpu_accuracy_button = nullptr;
QPushButton* renderer_status_button = nullptr;
QPushButton* dock_status_button = nullptr;
diff --git a/src/yuzu/main.ui b/src/yuzu/main.ui
index 048870687..653c010d8 100644
--- a/src/yuzu/main.ui
+++ b/src/yuzu/main.ui
@@ -100,6 +100,7 @@
<addaction name="action_Rederive"/>
<addaction name="separator"/>
<addaction name="action_Capture_Screenshot"/>
+ <addaction name="action_Configure_Tas"/>
</widget>
<widget class="QMenu" name="menu_Help">
<property name="title">
@@ -294,6 +295,11 @@
<string>&amp;Capture Screenshot</string>
</property>
</action>
+ <action name="action_Configure_Tas">
+ <property name="text">
+ <string>Configure &amp;TAS...</string>
+ </property>
+ </action>
<action name="action_Configure_Current_Game">
<property name="enabled">
<bool>false</bool>
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp
index 757dd1ea0..434518d53 100644
--- a/src/yuzu_cmd/config.cpp
+++ b/src/yuzu_cmd/config.cpp
@@ -465,7 +465,7 @@ void Config::ReadValues() {
ReadSetting("Renderer", Settings::values.disable_fps_limit);
ReadSetting("Renderer", Settings::values.shader_backend);
ReadSetting("Renderer", Settings::values.use_asynchronous_shaders);
- ReadSetting("Renderer", Settings::values.use_nvdec_emulation);
+ ReadSetting("Renderer", Settings::values.nvdec_emulation);
ReadSetting("Renderer", Settings::values.accelerate_astc);
ReadSetting("Renderer", Settings::values.use_fast_gpu_time);
@@ -475,7 +475,6 @@ void Config::ReadValues() {
// Audio
ReadSetting("Audio", Settings::values.sink_id);
- ReadSetting("Audio", Settings::values.enable_audio_stretching);
ReadSetting("Audio", Settings::values.audio_device_id);
ReadSetting("Audio", Settings::values.volume);
@@ -519,10 +518,6 @@ void Config::ReadValues() {
ReadSetting("WebService", Settings::values.web_api_url);
ReadSetting("WebService", Settings::values.yuzu_username);
ReadSetting("WebService", Settings::values.yuzu_token);
-
- // Services
- ReadSetting("Services", Settings::values.bcat_backend);
- ReadSetting("Services", Settings::values.bcat_boxcat_local);
}
void Config::Reload() {
diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h
index e02eceb99..8119a50d8 100644
--- a/src/yuzu_cmd/default_ini.h
+++ b/src/yuzu_cmd/default_ini.h
@@ -261,9 +261,9 @@ shader_backend =
# 0 (default): Off, 1: On
use_asynchronous_shaders =
-# Enable NVDEC emulation.
-# 0: Off, 1 (default): On
-use_nvdec_emulation =
+# NVDEC emulation.
+# 0: Disabled, 1: CPU Decoding, 2 (default): GPU Decoding
+nvdec_emulation =
# Accelerate ASTC texture decoding.
# 0: Off, 1 (default): On
@@ -428,11 +428,6 @@ web_api_url = https://api.yuzu-emu.org
yuzu_username =
yuzu_token =
-[Services]
-# The name of the backend to use for BCAT
-# If this is set to 'boxcat' boxcat will be used, otherwise a null implementation will be used
-bcat_backend =
-
[AddOns]
# Used to disable add-ons
# List of title IDs of games that will have add-ons disabled (separated by '|'):