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-rw-r--r--src/core/frontend/emu_window.cpp2
-rw-r--r--src/core/frontend/emu_window.h2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/core/frontend/emu_window.cpp b/src/core/frontend/emu_window.cpp
index 9dd493efb..e29afd630 100644
--- a/src/core/frontend/emu_window.cpp
+++ b/src/core/frontend/emu_window.cpp
@@ -67,7 +67,7 @@ static bool IsWithinTouchscreen(const Layout::FramebufferLayout& layout, unsigne
framebuffer_x >= layout.screen.left && framebuffer_x < layout.screen.right);
}
-std::tuple<unsigned, unsigned> EmuWindow::ClipToTouchScreen(unsigned new_x, unsigned new_y) {
+std::tuple<unsigned, unsigned> EmuWindow::ClipToTouchScreen(unsigned new_x, unsigned new_y) const {
new_x = std::max(new_x, framebuffer_layout.screen.left);
new_x = std::min(new_x, framebuffer_layout.screen.right - 1);
diff --git a/src/core/frontend/emu_window.h b/src/core/frontend/emu_window.h
index 7006a37b3..d0bcb4660 100644
--- a/src/core/frontend/emu_window.h
+++ b/src/core/frontend/emu_window.h
@@ -166,7 +166,7 @@ private:
/**
* Clip the provided coordinates to be inside the touchscreen area.
*/
- std::tuple<unsigned, unsigned> ClipToTouchScreen(unsigned new_x, unsigned new_y);
+ std::tuple<unsigned, unsigned> ClipToTouchScreen(unsigned new_x, unsigned new_y) const;
};
} // namespace Core::Frontend