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-rw-r--r--src/audio_core/algorithm/interpolate.cpp5
-rw-r--r--src/audio_core/audio_out.cpp3
-rw-r--r--src/audio_core/audio_renderer.cpp7
-rw-r--r--src/audio_core/cubeb_sink.cpp2
-rw-r--r--src/audio_core/cubeb_sink.h2
-rw-r--r--src/audio_core/null_sink.h2
-rw-r--r--src/audio_core/sink_details.cpp53
-rw-r--r--src/audio_core/sink_details.h25
-rw-r--r--src/common/logging/backend.cpp4
-rw-r--r--src/common/thread_queue_list.h16
-rw-r--r--src/core/core.cpp8
-rw-r--r--src/core/core.h4
-rw-r--r--src/core/file_sys/directory.h4
-rw-r--r--src/core/file_sys/patch_manager.cpp63
-rw-r--r--src/core/file_sys/patch_manager.h5
-rw-r--r--src/core/file_sys/savedata_factory.cpp8
-rw-r--r--src/core/file_sys/savedata_factory.h4
-rw-r--r--src/core/hle/kernel/process.cpp3
-rw-r--r--src/core/hle/kernel/process.h3
-rw-r--r--src/core/hle/kernel/scheduler.cpp66
-rw-r--r--src/core/hle/kernel/scheduler.h69
-rw-r--r--src/core/hle/kernel/shared_memory.cpp14
-rw-r--r--src/core/hle/kernel/shared_memory.h6
-rw-r--r--src/core/hle/kernel/svc.cpp107
-rw-r--r--src/core/hle/kernel/svc.h16
-rw-r--r--src/core/hle/kernel/svc_wrap.h24
-rw-r--r--src/core/hle/kernel/thread.h1
-rw-r--r--src/core/hle/kernel/vm_manager.cpp29
-rw-r--r--src/core/hle/kernel/vm_manager.h178
-rw-r--r--src/core/hle/service/aoc/aoc_u.cpp12
-rw-r--r--src/core/hle/service/filesystem/fsp_srv.cpp28
-rw-r--r--src/core/hle/service/ldr/ldr.cpp9
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp4
-rw-r--r--src/core/hle/service/service.cpp31
-rw-r--r--src/core/hle/service/service.h8
-rw-r--r--src/core/hle/service/sm/sm.cpp8
-rw-r--r--src/core/loader/deconstructed_rom_directory.h2
-rw-r--r--src/core/loader/elf.h2
-rw-r--r--src/core/loader/loader.h12
-rw-r--r--src/core/loader/nax.cpp2
-rw-r--r--src/core/loader/nax.h2
-rw-r--r--src/core/loader/nca.h2
-rw-r--r--src/core/loader/nro.h2
-rw-r--r--src/core/loader/nso.h2
-rw-r--r--src/core/loader/nsp.cpp7
-rw-r--r--src/core/loader/nsp.h3
-rw-r--r--src/core/loader/xci.cpp7
-rw-r--r--src/core/loader/xci.h3
-rw-r--r--src/core/memory.cpp11
-rw-r--r--src/core/settings.h5
-rw-r--r--src/core/telemetry_session.cpp12
-rw-r--r--src/video_core/engines/shader_bytecode.h2
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.cpp45
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.h2
-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp266
-rw-r--r--src/video_core/renderer_opengl/gl_shader_gen.cpp7
-rw-r--r--src/video_core/renderer_opengl/gl_shader_gen.h3
-rw-r--r--src/yuzu/CMakeLists.txt3
-rw-r--r--src/yuzu/configuration/config.cpp30
-rw-r--r--src/yuzu/configuration/configure_audio.cpp7
-rw-r--r--src/yuzu/configuration/configure_per_general.cpp170
-rw-r--r--src/yuzu/configuration/configure_per_general.h50
-rw-r--r--src/yuzu/configuration/configure_per_general.ui276
-rw-r--r--src/yuzu/debugger/wait_tree.cpp2
-rw-r--r--src/yuzu/debugger/wait_tree.h2
-rw-r--r--src/yuzu/game_list.cpp3
-rw-r--r--src/yuzu/game_list.h1
-rw-r--r--src/yuzu/game_list_worker.cpp26
-rw-r--r--src/yuzu/main.cpp29
-rw-r--r--src/yuzu/main.h1
-rw-r--r--src/yuzu_cmd/config.cpp18
-rw-r--r--src/yuzu_cmd/default_ini.h7
72 files changed, 1487 insertions, 368 deletions
diff --git a/src/audio_core/algorithm/interpolate.cpp b/src/audio_core/algorithm/interpolate.cpp
index 3aea9b0f2..5005ba519 100644
--- a/src/audio_core/algorithm/interpolate.cpp
+++ b/src/audio_core/algorithm/interpolate.cpp
@@ -54,8 +54,9 @@ std::vector<s16> Interpolate(InterpolationState& state, std::vector<s16> input,
double l = 0.0;
double r = 0.0;
for (std::size_t j = 0; j < h.size(); j++) {
- l += Lanczos(taps, pos + j - taps + 1) * h[j][0];
- r += Lanczos(taps, pos + j - taps + 1) * h[j][1];
+ const double lanczos_calc = Lanczos(taps, pos + j - taps + 1);
+ l += lanczos_calc * h[j][0];
+ r += lanczos_calc * h[j][1];
}
output.emplace_back(static_cast<s16>(std::clamp(l, -32768.0, 32767.0)));
output.emplace_back(static_cast<s16>(std::clamp(r, -32768.0, 32767.0)));
diff --git a/src/audio_core/audio_out.cpp b/src/audio_core/audio_out.cpp
index 0c8f5b18e..cbba17632 100644
--- a/src/audio_core/audio_out.cpp
+++ b/src/audio_core/audio_out.cpp
@@ -30,8 +30,7 @@ static Stream::Format ChannelsToStreamFormat(u32 num_channels) {
StreamPtr AudioOut::OpenStream(u32 sample_rate, u32 num_channels, std::string&& name,
Stream::ReleaseCallback&& release_callback) {
if (!sink) {
- const SinkDetails& sink_details = GetSinkDetails(Settings::values.sink_id);
- sink = sink_details.factory(Settings::values.audio_device_id);
+ sink = CreateSinkFromID(Settings::values.sink_id, Settings::values.audio_device_id);
}
return std::make_shared<Stream>(
diff --git a/src/audio_core/audio_renderer.cpp b/src/audio_core/audio_renderer.cpp
index 2e59894ab..2683f3a5f 100644
--- a/src/audio_core/audio_renderer.cpp
+++ b/src/audio_core/audio_renderer.cpp
@@ -285,8 +285,11 @@ void AudioRenderer::VoiceState::RefreshBuffer() {
break;
}
- samples =
- Interpolate(interp_state, std::move(samples), GetInfo().sample_rate, STREAM_SAMPLE_RATE);
+ // Only interpolate when necessary, expensive.
+ if (GetInfo().sample_rate != STREAM_SAMPLE_RATE) {
+ samples = Interpolate(interp_state, std::move(samples), GetInfo().sample_rate,
+ STREAM_SAMPLE_RATE);
+ }
is_refresh_pending = false;
}
diff --git a/src/audio_core/cubeb_sink.cpp b/src/audio_core/cubeb_sink.cpp
index d31a1c844..097328901 100644
--- a/src/audio_core/cubeb_sink.cpp
+++ b/src/audio_core/cubeb_sink.cpp
@@ -107,7 +107,7 @@ private:
static void StateCallback(cubeb_stream* stream, void* user_data, cubeb_state state);
};
-CubebSink::CubebSink(std::string target_device_name) {
+CubebSink::CubebSink(std::string_view target_device_name) {
if (cubeb_init(&ctx, "yuzu", nullptr) != CUBEB_OK) {
LOG_CRITICAL(Audio_Sink, "cubeb_init failed");
return;
diff --git a/src/audio_core/cubeb_sink.h b/src/audio_core/cubeb_sink.h
index 59cbf05e9..efb9d1634 100644
--- a/src/audio_core/cubeb_sink.h
+++ b/src/audio_core/cubeb_sink.h
@@ -15,7 +15,7 @@ namespace AudioCore {
class CubebSink final : public Sink {
public:
- explicit CubebSink(std::string device_id);
+ explicit CubebSink(std::string_view device_id);
~CubebSink() override;
SinkStream& AcquireSinkStream(u32 sample_rate, u32 num_channels,
diff --git a/src/audio_core/null_sink.h b/src/audio_core/null_sink.h
index a78d78893..61a28d542 100644
--- a/src/audio_core/null_sink.h
+++ b/src/audio_core/null_sink.h
@@ -10,7 +10,7 @@ namespace AudioCore {
class NullSink final : public Sink {
public:
- explicit NullSink(std::string){};
+ explicit NullSink(std::string_view) {}
~NullSink() override = default;
SinkStream& AcquireSinkStream(u32 /*sample_rate*/, u32 /*num_channels*/,
diff --git a/src/audio_core/sink_details.cpp b/src/audio_core/sink_details.cpp
index 67cf1f3b2..a848eb1c9 100644
--- a/src/audio_core/sink_details.cpp
+++ b/src/audio_core/sink_details.cpp
@@ -14,31 +14,68 @@
#include "common/logging/log.h"
namespace AudioCore {
+namespace {
+struct SinkDetails {
+ using FactoryFn = std::unique_ptr<Sink> (*)(std::string_view);
+ using ListDevicesFn = std::vector<std::string> (*)();
-// g_sink_details is ordered in terms of desirability, with the best choice at the top.
-const std::vector<SinkDetails> g_sink_details = {
+ /// Name for this sink.
+ const char* id;
+ /// A method to call to construct an instance of this type of sink.
+ FactoryFn factory;
+ /// A method to call to list available devices.
+ ListDevicesFn list_devices;
+};
+
+// sink_details is ordered in terms of desirability, with the best choice at the top.
+constexpr SinkDetails sink_details[] = {
#ifdef HAVE_CUBEB
- SinkDetails{"cubeb", &std::make_unique<CubebSink, std::string>, &ListCubebSinkDevices},
+ SinkDetails{"cubeb",
+ [](std::string_view device_id) -> std::unique_ptr<Sink> {
+ return std::make_unique<CubebSink>(device_id);
+ },
+ &ListCubebSinkDevices},
#endif
- SinkDetails{"null", &std::make_unique<NullSink, std::string>,
+ SinkDetails{"null",
+ [](std::string_view device_id) -> std::unique_ptr<Sink> {
+ return std::make_unique<NullSink>(device_id);
+ },
[] { return std::vector<std::string>{"null"}; }},
};
const SinkDetails& GetSinkDetails(std::string_view sink_id) {
auto iter =
- std::find_if(g_sink_details.begin(), g_sink_details.end(),
+ std::find_if(std::begin(sink_details), std::end(sink_details),
[sink_id](const auto& sink_detail) { return sink_detail.id == sink_id; });
- if (sink_id == "auto" || iter == g_sink_details.end()) {
+ if (sink_id == "auto" || iter == std::end(sink_details)) {
if (sink_id != "auto") {
LOG_ERROR(Audio, "AudioCore::SelectSink given invalid sink_id {}", sink_id);
}
// Auto-select.
- // g_sink_details is ordered in terms of desirability, with the best choice at the front.
- iter = g_sink_details.begin();
+ // sink_details is ordered in terms of desirability, with the best choice at the front.
+ iter = std::begin(sink_details);
}
return *iter;
}
+} // Anonymous namespace
+
+std::vector<const char*> GetSinkIDs() {
+ std::vector<const char*> sink_ids(std::size(sink_details));
+
+ std::transform(std::begin(sink_details), std::end(sink_details), std::begin(sink_ids),
+ [](const auto& sink) { return sink.id; });
+
+ return sink_ids;
+}
+
+std::vector<std::string> GetDeviceListForSink(std::string_view sink_id) {
+ return GetSinkDetails(sink_id).list_devices();
+}
+
+std::unique_ptr<Sink> CreateSinkFromID(std::string_view sink_id, std::string_view device_id) {
+ return GetSinkDetails(sink_id).factory(device_id);
+}
} // namespace AudioCore
diff --git a/src/audio_core/sink_details.h b/src/audio_core/sink_details.h
index 03534b187..bc8786270 100644
--- a/src/audio_core/sink_details.h
+++ b/src/audio_core/sink_details.h
@@ -4,34 +4,21 @@
#pragma once
-#include <functional>
-#include <memory>
#include <string>
#include <string_view>
-#include <utility>
#include <vector>
namespace AudioCore {
class Sink;
-struct SinkDetails {
- using FactoryFn = std::function<std::unique_ptr<Sink>(std::string)>;
- using ListDevicesFn = std::function<std::vector<std::string>()>;
+/// Retrieves the IDs for all available audio sinks.
+std::vector<const char*> GetSinkIDs();
- SinkDetails(const char* id_, FactoryFn factory_, ListDevicesFn list_devices_)
- : id(id_), factory(std::move(factory_)), list_devices(std::move(list_devices_)) {}
+/// Gets the list of devices for a particular sink identified by the given ID.
+std::vector<std::string> GetDeviceListForSink(std::string_view sink_id);
- /// Name for this sink.
- const char* id;
- /// A method to call to construct an instance of this type of sink.
- FactoryFn factory;
- /// A method to call to list available devices.
- ListDevicesFn list_devices;
-};
-
-extern const std::vector<SinkDetails> g_sink_details;
-
-const SinkDetails& GetSinkDetails(std::string_view sink_id);
+/// Creates an audio sink identified by the given device ID.
+std::unique_ptr<Sink> CreateSinkFromID(std::string_view sink_id, std::string_view device_id);
} // namespace AudioCore
diff --git a/src/common/logging/backend.cpp b/src/common/logging/backend.cpp
index 5753b871a..12f6d0114 100644
--- a/src/common/logging/backend.cpp
+++ b/src/common/logging/backend.cpp
@@ -13,7 +13,7 @@
#include <vector>
#ifdef _WIN32
#include <share.h> // For _SH_DENYWR
-#include <windows.h> // For OutputDebugStringA
+#include <windows.h> // For OutputDebugStringW
#else
#define _SH_DENYWR 0
#endif
@@ -148,7 +148,7 @@ void FileBackend::Write(const Entry& entry) {
void DebuggerBackend::Write(const Entry& entry) {
#ifdef _WIN32
- ::OutputDebugStringA(FormatLogMessage(entry).append(1, '\n').c_str());
+ ::OutputDebugStringW(Common::UTF8ToUTF16W(FormatLogMessage(entry).append(1, '\n')).c_str());
#endif
}
diff --git a/src/common/thread_queue_list.h b/src/common/thread_queue_list.h
index 133122c5f..e7594db68 100644
--- a/src/common/thread_queue_list.h
+++ b/src/common/thread_queue_list.h
@@ -49,6 +49,22 @@ struct ThreadQueueList {
return T();
}
+ template <typename UnaryPredicate>
+ T get_first_filter(UnaryPredicate filter) const {
+ const Queue* cur = first;
+ while (cur != nullptr) {
+ if (!cur->data.empty()) {
+ for (const auto& item : cur->data) {
+ if (filter(item))
+ return item;
+ }
+ }
+ cur = cur->next_nonempty;
+ }
+
+ return T();
+ }
+
T pop_first() {
Queue* cur = first;
while (cur != nullptr) {
diff --git a/src/core/core.cpp b/src/core/core.cpp
index 795fabc65..ce7851538 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -8,6 +8,7 @@
#include <thread>
#include <utility>
+#include "common/file_util.h"
#include "common/logging/log.h"
#include "common/string_util.h"
#include "core/arm/exclusive_monitor.h"
@@ -40,7 +41,6 @@ namespace Core {
/*static*/ System System::s_instance;
-namespace {
FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
const std::string& path) {
// To account for split 00+01+etc files.
@@ -69,11 +69,13 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
return FileSys::ConcatenatedVfsFile::MakeConcatenatedFile(concat, dir->GetName());
}
+ if (FileUtil::IsDirectory(path))
+ return vfs->OpenFile(path + "/" + "main", FileSys::Mode::Read);
+
return vfs->OpenFile(path, FileSys::Mode::Read);
}
-} // Anonymous namespace
-
struct System::Impl {
+
Cpu& CurrentCpuCore() {
return cpu_core_manager.GetCurrentCore();
}
diff --git a/src/core/core.h b/src/core/core.h
index be71bd437..71031dfcf 100644
--- a/src/core/core.h
+++ b/src/core/core.h
@@ -9,6 +9,7 @@
#include <string>
#include "common/common_types.h"
+#include "core/file_sys/vfs_types.h"
#include "core/hle/kernel/object.h"
namespace Core::Frontend {
@@ -55,6 +56,9 @@ class TelemetrySession;
struct PerfStatsResults;
+FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
+ const std::string& path);
+
class System {
public:
System(const System&) = delete;
diff --git a/src/core/file_sys/directory.h b/src/core/file_sys/directory.h
index 12bb90ec8..6690aa575 100644
--- a/src/core/file_sys/directory.h
+++ b/src/core/file_sys/directory.h
@@ -29,8 +29,8 @@ struct Entry {
filename[copy_size] = '\0';
}
- char filename[0x300];
- INSERT_PADDING_BYTES(4);
+ char filename[0x301];
+ INSERT_PADDING_BYTES(3);
EntryType type;
INSERT_PADDING_BYTES(3);
u64 file_size;
diff --git a/src/core/file_sys/patch_manager.cpp b/src/core/file_sys/patch_manager.cpp
index 6b14e08be..61706966e 100644
--- a/src/core/file_sys/patch_manager.cpp
+++ b/src/core/file_sys/patch_manager.cpp
@@ -56,6 +56,10 @@ PatchManager::PatchManager(u64 title_id) : title_id(title_id) {}
PatchManager::~PatchManager() = default;
+u64 PatchManager::GetTitleID() const {
+ return title_id;
+}
+
VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
LOG_INFO(Loader, "Patching ExeFS for title_id={:016X}", title_id);
@@ -73,11 +77,15 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
const auto installed = Service::FileSystem::GetUnionContents();
+ const auto& disabled = Settings::values.disabled_addons[title_id];
+ const auto update_disabled =
+ std::find(disabled.begin(), disabled.end(), "Update") != disabled.end();
+
// Game Updates
const auto update_tid = GetUpdateTitleID(title_id);
const auto update = installed.GetEntry(update_tid, ContentRecordType::Program);
- if (update != nullptr && update->GetExeFS() != nullptr &&
+ if (!update_disabled && update != nullptr && update->GetExeFS() != nullptr &&
update->GetStatus() == Loader::ResultStatus::ErrorMissingBKTRBaseRomFS) {
LOG_INFO(Loader, " ExeFS: Update ({}) applied successfully",
FormatTitleVersion(installed.GetEntryVersion(update_tid).value_or(0)));
@@ -95,6 +103,9 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
std::vector<VirtualDir> layers;
layers.reserve(patch_dirs.size() + 1);
for (const auto& subdir : patch_dirs) {
+ if (std::find(disabled.begin(), disabled.end(), subdir->GetName()) != disabled.end())
+ continue;
+
auto exefs_dir = subdir->GetSubdirectory("exefs");
if (exefs_dir != nullptr)
layers.push_back(std::move(exefs_dir));
@@ -111,11 +122,16 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
return exefs;
}
-static std::vector<VirtualFile> CollectPatches(const std::vector<VirtualDir>& patch_dirs,
- const std::string& build_id) {
+std::vector<VirtualFile> PatchManager::CollectPatches(const std::vector<VirtualDir>& patch_dirs,
+ const std::string& build_id) const {
+ const auto& disabled = Settings::values.disabled_addons[title_id];
+
std::vector<VirtualFile> out;
out.reserve(patch_dirs.size());
for (const auto& subdir : patch_dirs) {
+ if (std::find(disabled.begin(), disabled.end(), subdir->GetName()) != disabled.end())
+ continue;
+
auto exefs_dir = subdir->GetSubdirectory("exefs");
if (exefs_dir != nullptr) {
for (const auto& file : exefs_dir->GetFiles()) {
@@ -228,6 +244,7 @@ static void ApplyLayeredFS(VirtualFile& romfs, u64 title_id, ContentRecordType t
return;
}
+ const auto& disabled = Settings::values.disabled_addons[title_id];
auto patch_dirs = load_dir->GetSubdirectories();
std::sort(patch_dirs.begin(), patch_dirs.end(),
[](const VirtualDir& l, const VirtualDir& r) { return l->GetName() < r->GetName(); });
@@ -237,6 +254,9 @@ static void ApplyLayeredFS(VirtualFile& romfs, u64 title_id, ContentRecordType t
layers.reserve(patch_dirs.size() + 1);
layers_ext.reserve(patch_dirs.size() + 1);
for (const auto& subdir : patch_dirs) {
+ if (std::find(disabled.begin(), disabled.end(), subdir->GetName()) != disabled.end())
+ continue;
+
auto romfs_dir = subdir->GetSubdirectory("romfs");
if (romfs_dir != nullptr)
layers.push_back(std::move(romfs_dir));
@@ -266,13 +286,12 @@ static void ApplyLayeredFS(VirtualFile& romfs, u64 title_id, ContentRecordType t
VirtualFile PatchManager::PatchRomFS(VirtualFile romfs, u64 ivfc_offset, ContentRecordType type,
VirtualFile update_raw) const {
const auto log_string = fmt::format("Patching RomFS for title_id={:016X}, type={:02X}",
- title_id, static_cast<u8>(type))
- .c_str();
+ title_id, static_cast<u8>(type));
if (type == ContentRecordType::Program || type == ContentRecordType::Data)
- LOG_INFO(Loader, log_string);
+ LOG_INFO(Loader, "{}", log_string);
else
- LOG_DEBUG(Loader, log_string);
+ LOG_DEBUG(Loader, "{}", log_string);
if (romfs == nullptr)
return romfs;
@@ -282,7 +301,12 @@ VirtualFile PatchManager::PatchRomFS(VirtualFile romfs, u64 ivfc_offset, Content
// Game Updates
const auto update_tid = GetUpdateTitleID(title_id);
const auto update = installed.GetEntryRaw(update_tid, type);
- if (update != nullptr) {
+
+ const auto& disabled = Settings::values.disabled_addons[title_id];
+ const auto update_disabled =
+ std::find(disabled.begin(), disabled.end(), "Update") != disabled.end();
+
+ if (!update_disabled && update != nullptr) {
const auto new_nca = std::make_shared<NCA>(update, romfs, ivfc_offset);
if (new_nca->GetStatus() == Loader::ResultStatus::Success &&
new_nca->GetRomFS() != nullptr) {
@@ -290,7 +314,7 @@ VirtualFile PatchManager::PatchRomFS(VirtualFile romfs, u64 ivfc_offset, Content
FormatTitleVersion(installed.GetEntryVersion(update_tid).value_or(0)));
romfs = new_nca->GetRomFS();
}
- } else if (update_raw != nullptr) {
+ } else if (!update_disabled && update_raw != nullptr) {
const auto new_nca = std::make_shared<NCA>(update_raw, romfs, ivfc_offset);
if (new_nca->GetStatus() == Loader::ResultStatus::Success &&
new_nca->GetRomFS() != nullptr) {
@@ -320,25 +344,30 @@ std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNam
VirtualFile update_raw) const {
std::map<std::string, std::string, std::less<>> out;
const auto installed = Service::FileSystem::GetUnionContents();
+ const auto& disabled = Settings::values.disabled_addons[title_id];
// Game Updates
const auto update_tid = GetUpdateTitleID(title_id);
PatchManager update{update_tid};
auto [nacp, discard_icon_file] = update.GetControlMetadata();
+ const auto update_disabled =
+ std::find(disabled.begin(), disabled.end(), "Update") != disabled.end();
+ const auto update_label = update_disabled ? "[D] Update" : "Update";
+
if (nacp != nullptr) {
- out.insert_or_assign("Update", nacp->GetVersionString());
+ out.insert_or_assign(update_label, nacp->GetVersionString());
} else {
if (installed.HasEntry(update_tid, ContentRecordType::Program)) {
const auto meta_ver = installed.GetEntryVersion(update_tid);
if (meta_ver.value_or(0) == 0) {
- out.insert_or_assign("Update", "");
+ out.insert_or_assign(update_label, "");
} else {
out.insert_or_assign(
- "Update", FormatTitleVersion(*meta_ver, TitleVersionFormat::ThreeElements));
+ update_label, FormatTitleVersion(*meta_ver, TitleVersionFormat::ThreeElements));
}
} else if (update_raw != nullptr) {
- out.insert_or_assign("Update", "PACKED");
+ out.insert_or_assign(update_label, "PACKED");
}
}
@@ -378,7 +407,9 @@ std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNam
if (types.empty())
continue;
- out.insert_or_assign(mod->GetName(), types);
+ const auto mod_disabled =
+ std::find(disabled.begin(), disabled.end(), mod->GetName()) != disabled.end();
+ out.insert_or_assign(mod_disabled ? "[D] " + mod->GetName() : mod->GetName(), types);
}
}
@@ -401,7 +432,9 @@ std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNam
list += fmt::format("{}", dlc_match.back().title_id & 0x7FF);
- out.insert_or_assign("DLC", std::move(list));
+ const auto dlc_disabled =
+ std::find(disabled.begin(), disabled.end(), "DLC") != disabled.end();
+ out.insert_or_assign(dlc_disabled ? "[D] DLC" : "DLC", std::move(list));
}
return out;
diff --git a/src/core/file_sys/patch_manager.h b/src/core/file_sys/patch_manager.h
index 7d168837f..b8a1652fd 100644
--- a/src/core/file_sys/patch_manager.h
+++ b/src/core/file_sys/patch_manager.h
@@ -30,6 +30,8 @@ public:
explicit PatchManager(u64 title_id);
~PatchManager();
+ u64 GetTitleID() const;
+
// Currently tracked ExeFS patches:
// - Game Updates
VirtualDir PatchExeFS(VirtualDir exefs) const;
@@ -63,6 +65,9 @@ public:
std::pair<std::unique_ptr<NACP>, VirtualFile> ParseControlNCA(const NCA& nca) const;
private:
+ std::vector<VirtualFile> CollectPatches(const std::vector<VirtualDir>& patch_dirs,
+ const std::string& build_id) const;
+
u64 title_id;
};
diff --git a/src/core/file_sys/savedata_factory.cpp b/src/core/file_sys/savedata_factory.cpp
index 5434f2149..bd50fedc7 100644
--- a/src/core/file_sys/savedata_factory.cpp
+++ b/src/core/file_sys/savedata_factory.cpp
@@ -18,7 +18,11 @@ std::string SaveDataDescriptor::DebugInfo() const {
static_cast<u8>(type), title_id, user_id[1], user_id[0], save_id);
}
-SaveDataFactory::SaveDataFactory(VirtualDir save_directory) : dir(std::move(save_directory)) {}
+SaveDataFactory::SaveDataFactory(VirtualDir save_directory) : dir(std::move(save_directory)) {
+ // Delete all temporary storages
+ // On hardware, it is expected that temporary storage be empty at first use.
+ dir->DeleteSubdirectoryRecursive("temp");
+}
SaveDataFactory::~SaveDataFactory() = default;
@@ -120,6 +124,8 @@ std::string SaveDataFactory::GetFullPath(SaveDataSpaceId space, SaveDataType typ
case SaveDataType::TemporaryStorage:
return fmt::format("{}{:016X}/{:016X}{:016X}/{:016X}", out, 0, user_id[1], user_id[0],
title_id);
+ case SaveDataType::CacheStorage:
+ return fmt::format("{}save/cache/{:016X}", out, title_id);
default:
ASSERT_MSG(false, "Unrecognized SaveDataType: {:02X}", static_cast<u8>(type));
}
diff --git a/src/core/file_sys/savedata_factory.h b/src/core/file_sys/savedata_factory.h
index 2a0088040..bd4919610 100644
--- a/src/core/file_sys/savedata_factory.h
+++ b/src/core/file_sys/savedata_factory.h
@@ -17,8 +17,10 @@ namespace FileSys {
enum class SaveDataSpaceId : u8 {
NandSystem = 0,
NandUser = 1,
- SdCard = 2,
+ SdCardSystem = 2,
TemporaryStorage = 3,
+ SdCardUser = 4,
+ ProperSystem = 100,
};
enum class SaveDataType : u8 {
diff --git a/src/core/hle/kernel/process.cpp b/src/core/hle/kernel/process.cpp
index 211bf6686..5356a4a3f 100644
--- a/src/core/hle/kernel/process.cpp
+++ b/src/core/hle/kernel/process.cpp
@@ -66,6 +66,7 @@ ResultCode Process::ClearSignalState() {
void Process::LoadFromMetadata(const FileSys::ProgramMetadata& metadata) {
program_id = metadata.GetTitleID();
+ ideal_processor = metadata.GetMainThreadCore();
is_64bit_process = metadata.Is64BitProgram();
vm_manager.Reset(metadata.GetAddressSpaceType());
}
@@ -149,7 +150,7 @@ void Process::Run(VAddr entry_point, s32 main_thread_priority, u32 stack_size) {
vm_manager
.MapMemoryBlock(vm_manager.GetTLSIORegionEndAddress() - stack_size,
std::make_shared<std::vector<u8>>(stack_size, 0), 0, stack_size,
- MemoryState::Mapped)
+ MemoryState::Stack)
.Unwrap();
vm_manager.LogLayout();
diff --git a/src/core/hle/kernel/process.h b/src/core/hle/kernel/process.h
index bcb9ac4b8..459eedfa6 100644
--- a/src/core/hle/kernel/process.h
+++ b/src/core/hle/kernel/process.h
@@ -262,8 +262,7 @@ public:
ResultVal<VAddr> HeapAllocate(VAddr target, u64 size, VMAPermission perms);
ResultCode HeapFree(VAddr target, u32 size);
- ResultCode MirrorMemory(VAddr dst_addr, VAddr src_addr, u64 size,
- MemoryState state = MemoryState::Mapped);
+ ResultCode MirrorMemory(VAddr dst_addr, VAddr src_addr, u64 size, MemoryState state);
ResultCode UnmapMemory(VAddr dst_addr, VAddr src_addr, u64 size);
diff --git a/src/core/hle/kernel/scheduler.cpp b/src/core/hle/kernel/scheduler.cpp
index 5a5f4cef1..df4d6cf0a 100644
--- a/src/core/hle/kernel/scheduler.cpp
+++ b/src/core/hle/kernel/scheduler.cpp
@@ -9,6 +9,7 @@
#include "common/logging/log.h"
#include "core/arm/arm_interface.h"
#include "core/core.h"
+#include "core/core_cpu.h"
#include "core/core_timing.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/process.h"
@@ -179,4 +180,69 @@ void Scheduler::SetThreadPriority(Thread* thread, u32 priority) {
ready_queue.prepare(priority);
}
+Thread* Scheduler::GetNextSuggestedThread(u32 core, u32 maximum_priority) const {
+ std::lock_guard<std::mutex> lock(scheduler_mutex);
+
+ const u32 mask = 1U << core;
+ return ready_queue.get_first_filter([mask, maximum_priority](Thread const* thread) {
+ return (thread->GetAffinityMask() & mask) != 0 && thread->GetPriority() < maximum_priority;
+ });
+}
+
+void Scheduler::YieldWithoutLoadBalancing(Thread* thread) {
+ ASSERT(thread != nullptr);
+ // Avoid yielding if the thread isn't even running.
+ ASSERT(thread->GetStatus() == ThreadStatus::Running);
+
+ // Sanity check that the priority is valid
+ ASSERT(thread->GetPriority() < THREADPRIO_COUNT);
+
+ // Yield this thread -- sleep for zero time and force reschedule to different thread
+ WaitCurrentThread_Sleep();
+ GetCurrentThread()->WakeAfterDelay(0);
+}
+
+void Scheduler::YieldWithLoadBalancing(Thread* thread) {
+ ASSERT(thread != nullptr);
+ const auto priority = thread->GetPriority();
+ const auto core = static_cast<u32>(thread->GetProcessorID());
+
+ // Avoid yielding if the thread isn't even running.
+ ASSERT(thread->GetStatus() == ThreadStatus::Running);
+
+ // Sanity check that the priority is valid
+ ASSERT(priority < THREADPRIO_COUNT);
+
+ // Sleep for zero time to be able to force reschedule to different thread
+ WaitCurrentThread_Sleep();
+ GetCurrentThread()->WakeAfterDelay(0);
+
+ Thread* suggested_thread = nullptr;
+
+ // Search through all of the cpu cores (except this one) for a suggested thread.
+ // Take the first non-nullptr one
+ for (unsigned cur_core = 0; cur_core < Core::NUM_CPU_CORES; ++cur_core) {
+ const auto res =
+ Core::System::GetInstance().CpuCore(cur_core).Scheduler().GetNextSuggestedThread(
+ core, priority);
+
+ // If scheduler provides a suggested thread
+ if (res != nullptr) {
+ // And its better than the current suggested thread (or is the first valid one)
+ if (suggested_thread == nullptr ||
+ suggested_thread->GetPriority() > res->GetPriority()) {
+ suggested_thread = res;
+ }
+ }
+ }
+
+ // If a suggested thread was found, queue that for this core
+ if (suggested_thread != nullptr)
+ suggested_thread->ChangeCore(core, suggested_thread->GetAffinityMask());
+}
+
+void Scheduler::YieldAndWaitForLoadBalancing(Thread* thread) {
+ UNIMPLEMENTED_MSG("Wait for load balancing thread yield type is not implemented!");
+}
+
} // namespace Kernel
diff --git a/src/core/hle/kernel/scheduler.h b/src/core/hle/kernel/scheduler.h
index c63032b7d..97ced4dfc 100644
--- a/src/core/hle/kernel/scheduler.h
+++ b/src/core/hle/kernel/scheduler.h
@@ -51,6 +51,75 @@ public:
/// Sets the priority of a thread in the scheduler
void SetThreadPriority(Thread* thread, u32 priority);
+ /// Gets the next suggested thread for load balancing
+ Thread* GetNextSuggestedThread(u32 core, u32 minimum_priority) const;
+
+ /**
+ * YieldWithoutLoadBalancing -- analogous to normal yield on a system
+ * Moves the thread to the end of the ready queue for its priority, and then reschedules the
+ * system to the new head of the queue.
+ *
+ * Example (Single Core -- but can be extrapolated to multi):
+ * ready_queue[prio=0]: ThreadA, ThreadB, ThreadC (->exec order->)
+ * Currently Running: ThreadR
+ *
+ * ThreadR calls YieldWithoutLoadBalancing
+ *
+ * ThreadR is moved to the end of ready_queue[prio=0]:
+ * ready_queue[prio=0]: ThreadA, ThreadB, ThreadC, ThreadR (->exec order->)
+ * Currently Running: Nothing
+ *
+ * System is rescheduled (ThreadA is popped off of queue):
+ * ready_queue[prio=0]: ThreadB, ThreadC, ThreadR (->exec order->)
+ * Currently Running: ThreadA
+ *
+ * If the queue is empty at time of call, no yielding occurs. This does not cross between cores
+ * or priorities at all.
+ */
+ void YieldWithoutLoadBalancing(Thread* thread);
+
+ /**
+ * YieldWithLoadBalancing -- yield but with better selection of the new running thread
+ * Moves the current thread to the end of the ready queue for its priority, then selects a
+ * 'suggested thread' (a thread on a different core that could run on this core) from the
+ * scheduler, changes its core, and reschedules the current core to that thread.
+ *
+ * Example (Dual Core -- can be extrapolated to Quad Core, this is just normal yield if it were
+ * single core):
+ * ready_queue[core=0][prio=0]: ThreadA, ThreadB (affinities not pictured as irrelevant
+ * ready_queue[core=1][prio=0]: ThreadC[affinity=both], ThreadD[affinity=core1only]
+ * Currently Running: ThreadQ on Core 0 || ThreadP on Core 1
+ *
+ * ThreadQ calls YieldWithLoadBalancing
+ *
+ * ThreadQ is moved to the end of ready_queue[core=0][prio=0]:
+ * ready_queue[core=0][prio=0]: ThreadA, ThreadB
+ * ready_queue[core=1][prio=0]: ThreadC[affinity=both], ThreadD[affinity=core1only]
+ * Currently Running: ThreadQ on Core 0 || ThreadP on Core 1
+ *
+ * A list of suggested threads for each core is compiled
+ * Suggested Threads: {ThreadC on Core 1}
+ * If this were quad core (as the switch is), there could be between 0 and 3 threads in this
+ * list. If there are more than one, the thread is selected by highest prio.
+ *
+ * ThreadC is core changed to Core 0:
+ * ready_queue[core=0][prio=0]: ThreadC, ThreadA, ThreadB, ThreadQ
+ * ready_queue[core=1][prio=0]: ThreadD
+ * Currently Running: None on Core 0 || ThreadP on Core 1
+ *
+ * System is rescheduled (ThreadC is popped off of queue):
+ * ready_queue[core=0][prio=0]: ThreadA, ThreadB, ThreadQ
+ * ready_queue[core=1][prio=0]: ThreadD
+ * Currently Running: ThreadC on Core 0 || ThreadP on Core 1
+ *
+ * If no suggested threads can be found this will behave just as normal yield. If there are
+ * multiple candidates for the suggested thread on a core, the highest prio is taken.
+ */
+ void YieldWithLoadBalancing(Thread* thread);
+
+ /// Currently unknown -- asserts as unimplemented on call
+ void YieldAndWaitForLoadBalancing(Thread* thread);
+
/// Returns a list of all threads managed by the scheduler
const std::vector<SharedPtr<Thread>>& GetThreadList() const {
return thread_list;
diff --git a/src/core/hle/kernel/shared_memory.cpp b/src/core/hle/kernel/shared_memory.cpp
index 0494581f5..22d0c1dd5 100644
--- a/src/core/hle/kernel/shared_memory.cpp
+++ b/src/core/hle/kernel/shared_memory.cpp
@@ -17,13 +17,13 @@ namespace Kernel {
SharedMemory::SharedMemory(KernelCore& kernel) : Object{kernel} {}
SharedMemory::~SharedMemory() = default;
-SharedPtr<SharedMemory> SharedMemory::Create(KernelCore& kernel, SharedPtr<Process> owner_process,
- u64 size, MemoryPermission permissions,
+SharedPtr<SharedMemory> SharedMemory::Create(KernelCore& kernel, Process* owner_process, u64 size,
+ MemoryPermission permissions,
MemoryPermission other_permissions, VAddr address,
MemoryRegion region, std::string name) {
SharedPtr<SharedMemory> shared_memory(new SharedMemory(kernel));
- shared_memory->owner_process = std::move(owner_process);
+ shared_memory->owner_process = owner_process;
shared_memory->name = std::move(name);
shared_memory->size = size;
shared_memory->permissions = permissions;
@@ -39,15 +39,15 @@ SharedPtr<SharedMemory> SharedMemory::Create(KernelCore& kernel, SharedPtr<Proce
shared_memory->backing_block.get());
}
} else {
- auto& vm_manager = shared_memory->owner_process->VMManager();
+ const auto& vm_manager = shared_memory->owner_process->VMManager();
// The memory is already available and mapped in the owner process.
- auto vma = vm_manager.FindVMA(address);
- ASSERT_MSG(vma != vm_manager.vma_map.end(), "Invalid memory address");
+ const auto vma = vm_manager.FindVMA(address);
+ ASSERT_MSG(vm_manager.IsValidHandle(vma), "Invalid memory address");
ASSERT_MSG(vma->second.backing_block, "Backing block doesn't exist for address");
// The returned VMA might be a bigger one encompassing the desired address.
- auto vma_offset = address - vma->first;
+ const auto vma_offset = address - vma->first;
ASSERT_MSG(vma_offset + size <= vma->second.size,
"Shared memory exceeds bounds of mapped block");
diff --git a/src/core/hle/kernel/shared_memory.h b/src/core/hle/kernel/shared_memory.h
index 0b48db699..dab2a6bea 100644
--- a/src/core/hle/kernel/shared_memory.h
+++ b/src/core/hle/kernel/shared_memory.h
@@ -45,8 +45,8 @@ public:
* linear heap.
* @param name Optional object name, used for debugging purposes.
*/
- static SharedPtr<SharedMemory> Create(KernelCore& kernel, SharedPtr<Process> owner_process,
- u64 size, MemoryPermission permissions,
+ static SharedPtr<SharedMemory> Create(KernelCore& kernel, Process* owner_process, u64 size,
+ MemoryPermission permissions,
MemoryPermission other_permissions, VAddr address = 0,
MemoryRegion region = MemoryRegion::BASE,
std::string name = "Unknown");
@@ -139,7 +139,7 @@ private:
/// Permission restrictions applied to other processes mapping the block.
MemoryPermission other_permissions{};
/// Process that created this shared memory block.
- SharedPtr<Process> owner_process;
+ Process* owner_process;
/// Address of shared memory block in the owner process if specified.
VAddr base_address = 0;
/// Name of shared memory object.
diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp
index 84df2040e..348a22904 100644
--- a/src/core/hle/kernel/svc.cpp
+++ b/src/core/hle/kernel/svc.cpp
@@ -35,6 +35,7 @@
#include "core/hle/lock.h"
#include "core/hle/result.h"
#include "core/hle/service/service.h"
+#include "core/memory.h"
namespace Kernel {
namespace {
@@ -239,7 +240,7 @@ static ResultCode SetMemoryPermission(VAddr addr, u64 size, u32 prot) {
}
const VMManager::VMAHandle iter = vm_manager.FindVMA(addr);
- if (iter == vm_manager.vma_map.end()) {
+ if (!vm_manager.IsValidHandle(iter)) {
LOG_ERROR(Kernel_SVC, "Unable to find VMA for address=0x{:016X}", addr);
return ERR_INVALID_ADDRESS_STATE;
}
@@ -273,7 +274,7 @@ static ResultCode MapMemory(VAddr dst_addr, VAddr src_addr, u64 size) {
return result;
}
- return current_process->MirrorMemory(dst_addr, src_addr, size);
+ return current_process->MirrorMemory(dst_addr, src_addr, size, MemoryState::Stack);
}
/// Unmaps a region that was previously mapped with svcMapMemory
@@ -1066,10 +1067,9 @@ static ResultCode UnmapSharedMemory(Handle shared_memory_handle, VAddr addr, u64
return shared_memory->Unmap(*current_process, addr);
}
-/// Query process memory
-static ResultCode QueryProcessMemory(MemoryInfo* memory_info, PageInfo* /*page_info*/,
- Handle process_handle, u64 addr) {
- LOG_TRACE(Kernel_SVC, "called process=0x{:08X} addr={:X}", process_handle, addr);
+static ResultCode QueryProcessMemory(VAddr memory_info_address, VAddr page_info_address,
+ Handle process_handle, VAddr address) {
+ LOG_TRACE(Kernel_SVC, "called process=0x{:08X} address={:X}", process_handle, address);
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
SharedPtr<Process> process = handle_table.Get<Process>(process_handle);
if (!process) {
@@ -1077,26 +1077,34 @@ static ResultCode QueryProcessMemory(MemoryInfo* memory_info, PageInfo* /*page_i
process_handle);
return ERR_INVALID_HANDLE;
}
- auto vma = process->VMManager().FindVMA(addr);
- memory_info->attributes = 0;
- if (vma == process->VMManager().vma_map.end()) {
- memory_info->base_address = 0;
- memory_info->permission = static_cast<u32>(VMAPermission::None);
- memory_info->size = 0;
- memory_info->type = static_cast<u32>(MemoryState::Unmapped);
- } else {
- memory_info->base_address = vma->second.base;
- memory_info->permission = static_cast<u32>(vma->second.permissions);
- memory_info->size = vma->second.size;
- memory_info->type = static_cast<u32>(vma->second.meminfo_state);
- }
+
+ const auto& vm_manager = process->VMManager();
+ const MemoryInfo memory_info = vm_manager.QueryMemory(address);
+
+ Memory::Write64(memory_info_address, memory_info.base_address);
+ Memory::Write64(memory_info_address + 8, memory_info.size);
+ Memory::Write32(memory_info_address + 16, memory_info.state);
+ Memory::Write32(memory_info_address + 20, memory_info.attributes);
+ Memory::Write32(memory_info_address + 24, memory_info.permission);
+ Memory::Write32(memory_info_address + 32, memory_info.ipc_ref_count);
+ Memory::Write32(memory_info_address + 28, memory_info.device_ref_count);
+ Memory::Write32(memory_info_address + 36, 0);
+
+ // Page info appears to be currently unused by the kernel and is always set to zero.
+ Memory::Write32(page_info_address, 0);
+
return RESULT_SUCCESS;
}
-/// Query memory
-static ResultCode QueryMemory(MemoryInfo* memory_info, PageInfo* page_info, VAddr addr) {
- LOG_TRACE(Kernel_SVC, "called, addr={:X}", addr);
- return QueryProcessMemory(memory_info, page_info, CurrentProcess, addr);
+static ResultCode QueryMemory(VAddr memory_info_address, VAddr page_info_address,
+ VAddr query_address) {
+ LOG_TRACE(Kernel_SVC,
+ "called, memory_info_address=0x{:016X}, page_info_address=0x{:016X}, "
+ "query_address=0x{:016X}",
+ memory_info_address, page_info_address, query_address);
+
+ return QueryProcessMemory(memory_info_address, page_info_address, CurrentProcess,
+ query_address);
}
/// Exits the current process
@@ -1200,18 +1208,38 @@ static void ExitThread() {
static void SleepThread(s64 nanoseconds) {
LOG_TRACE(Kernel_SVC, "called nanoseconds={}", nanoseconds);
- // Don't attempt to yield execution if there are no available threads to run,
- // this way we avoid a useless reschedule to the idle thread.
- if (nanoseconds == 0 && !Core::System::GetInstance().CurrentScheduler().HaveReadyThreads())
- return;
+ enum class SleepType : s64 {
+ YieldWithoutLoadBalancing = 0,
+ YieldWithLoadBalancing = -1,
+ YieldAndWaitForLoadBalancing = -2,
+ };
- // Sleep current thread and check for next thread to schedule
- WaitCurrentThread_Sleep();
+ if (nanoseconds <= 0) {
+ auto& scheduler{Core::System::GetInstance().CurrentScheduler()};
+ switch (static_cast<SleepType>(nanoseconds)) {
+ case SleepType::YieldWithoutLoadBalancing:
+ scheduler.YieldWithoutLoadBalancing(GetCurrentThread());
+ break;
+ case SleepType::YieldWithLoadBalancing:
+ scheduler.YieldWithLoadBalancing(GetCurrentThread());
+ break;
+ case SleepType::YieldAndWaitForLoadBalancing:
+ scheduler.YieldAndWaitForLoadBalancing(GetCurrentThread());
+ break;
+ default:
+ UNREACHABLE_MSG("Unimplemented sleep yield type '{:016X}'!", nanoseconds);
+ }
+ } else {
+ // Sleep current thread and check for next thread to schedule
+ WaitCurrentThread_Sleep();
- // Create an event to wake the thread up after the specified nanosecond delay has passed
- GetCurrentThread()->WakeAfterDelay(nanoseconds);
+ // Create an event to wake the thread up after the specified nanosecond delay has passed
+ GetCurrentThread()->WakeAfterDelay(nanoseconds);
+ }
- Core::System::GetInstance().PrepareReschedule();
+ // Reschedule all CPU cores
+ for (std::size_t i = 0; i < Core::NUM_CPU_CORES; ++i)
+ Core::System::GetInstance().CpuCore(i).PrepareReschedule();
}
/// Wait process wide key atomic
@@ -1483,9 +1511,9 @@ static ResultCode CreateTransferMemory(Handle* handle, VAddr addr, u64 size, u32
}
auto& kernel = Core::System::GetInstance().Kernel();
- auto& handle_table = Core::CurrentProcess()->GetHandleTable();
- const auto shared_mem_handle = SharedMemory::Create(
- kernel, handle_table.Get<Process>(CurrentProcess), size, perms, perms, addr);
+ auto process = kernel.CurrentProcess();
+ auto& handle_table = process->GetHandleTable();
+ const auto shared_mem_handle = SharedMemory::Create(kernel, process, size, perms, perms, addr);
CASCADE_RESULT(*handle, handle_table.Create(shared_mem_handle));
return RESULT_SUCCESS;
@@ -1595,10 +1623,9 @@ static ResultCode CreateSharedMemory(Handle* handle, u64 size, u32 local_permiss
}
auto& kernel = Core::System::GetInstance().Kernel();
- auto& handle_table = Core::CurrentProcess()->GetHandleTable();
- auto shared_mem_handle =
- SharedMemory::Create(kernel, handle_table.Get<Process>(KernelHandle::CurrentProcess), size,
- local_perms, remote_perms);
+ auto process = kernel.CurrentProcess();
+ auto& handle_table = process->GetHandleTable();
+ auto shared_mem_handle = SharedMemory::Create(kernel, process, size, local_perms, remote_perms);
CASCADE_RESULT(*handle, handle_table.Create(shared_mem_handle));
return RESULT_SUCCESS;
@@ -1904,7 +1931,7 @@ static const FunctionDef SVC_Table[] = {
{0x73, nullptr, "SetProcessMemoryPermission"},
{0x74, nullptr, "MapProcessMemory"},
{0x75, nullptr, "UnmapProcessMemory"},
- {0x76, nullptr, "QueryProcessMemory"},
+ {0x76, SvcWrap<QueryProcessMemory>, "QueryProcessMemory"},
{0x77, nullptr, "MapProcessCodeMemory"},
{0x78, nullptr, "UnmapProcessCodeMemory"},
{0x79, nullptr, "CreateProcess"},
diff --git a/src/core/hle/kernel/svc.h b/src/core/hle/kernel/svc.h
index b06aac4ec..c37ae0f98 100644
--- a/src/core/hle/kernel/svc.h
+++ b/src/core/hle/kernel/svc.h
@@ -8,22 +8,6 @@
namespace Kernel {
-struct MemoryInfo {
- u64 base_address;
- u64 size;
- u32 type;
- u32 attributes;
- u32 permission;
- u32 device_refcount;
- u32 ipc_refcount;
- INSERT_PADDING_WORDS(1);
-};
-static_assert(sizeof(MemoryInfo) == 0x28, "MemoryInfo has incorrect size.");
-
-struct PageInfo {
- u64 flags;
-};
-
void CallSVC(u32 immediate);
} // namespace Kernel
diff --git a/src/core/hle/kernel/svc_wrap.h b/src/core/hle/kernel/svc_wrap.h
index 24aef46c9..2f758b959 100644
--- a/src/core/hle/kernel/svc_wrap.h
+++ b/src/core/hle/kernel/svc_wrap.h
@@ -7,9 +7,7 @@
#include "common/common_types.h"
#include "core/arm/arm_interface.h"
#include "core/core.h"
-#include "core/hle/kernel/svc.h"
#include "core/hle/result.h"
-#include "core/memory.h"
namespace Kernel {
@@ -129,7 +127,12 @@ void SvcWrap() {
template <ResultCode func(u64, u64, u32, u32)>
void SvcWrap() {
FuncReturn(
- func(Param(0), Param(1), static_cast<u32>(Param(3)), static_cast<u32>(Param(3))).raw);
+ func(Param(0), Param(1), static_cast<u32>(Param(2)), static_cast<u32>(Param(3))).raw);
+}
+
+template <ResultCode func(u64, u64, u32, u64)>
+void SvcWrap() {
+ FuncReturn(func(Param(0), Param(1), static_cast<u32>(Param(2)), Param(3)).raw);
}
template <ResultCode func(u32, u64, u32)>
@@ -191,21 +194,6 @@ void SvcWrap() {
FuncReturn(retval);
}
-template <ResultCode func(MemoryInfo*, PageInfo*, u64)>
-void SvcWrap() {
- MemoryInfo memory_info = {};
- PageInfo page_info = {};
- u32 retval = func(&memory_info, &page_info, Param(2)).raw;
-
- Memory::Write64(Param(0), memory_info.base_address);
- Memory::Write64(Param(0) + 8, memory_info.size);
- Memory::Write32(Param(0) + 16, memory_info.type);
- Memory::Write32(Param(0) + 20, memory_info.attributes);
- Memory::Write32(Param(0) + 24, memory_info.permission);
-
- FuncReturn(retval);
-}
-
template <ResultCode func(u32*, u64, u64, u32)>
void SvcWrap() {
u32 param_1 = 0;
diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h
index d384d50db..77aec099a 100644
--- a/src/core/hle/kernel/thread.h
+++ b/src/core/hle/kernel/thread.h
@@ -26,6 +26,7 @@ enum ThreadPriority : u32 {
THREADPRIO_USERLAND_MAX = 24, ///< Highest thread priority for userland apps
THREADPRIO_DEFAULT = 44, ///< Default thread priority for userland apps
THREADPRIO_LOWEST = 63, ///< Lowest thread priority
+ THREADPRIO_COUNT = 64, ///< Total number of possible thread priorities.
};
enum ThreadProcessorId : s32 {
diff --git a/src/core/hle/kernel/vm_manager.cpp b/src/core/hle/kernel/vm_manager.cpp
index 100f8f6bf..d3b55a51e 100644
--- a/src/core/hle/kernel/vm_manager.cpp
+++ b/src/core/hle/kernel/vm_manager.cpp
@@ -25,14 +25,14 @@ static const char* GetMemoryStateName(MemoryState state) {
"CodeMutable", "Heap",
"Shared", "Unknown1",
"ModuleCodeStatic", "ModuleCodeMutable",
- "IpcBuffer0", "Mapped",
+ "IpcBuffer0", "Stack",
"ThreadLocal", "TransferMemoryIsolated",
"TransferMemory", "ProcessMemory",
- "Unknown2", "IpcBuffer1",
+ "Inaccessible", "IpcBuffer1",
"IpcBuffer3", "KernelStack",
};
- return names[static_cast<int>(state)];
+ return names[ToSvcMemoryState(state)];
}
bool VirtualMemoryArea::CanBeMergedWith(const VirtualMemoryArea& next) const {
@@ -87,6 +87,10 @@ VMManager::VMAHandle VMManager::FindVMA(VAddr target) const {
}
}
+bool VMManager::IsValidHandle(VMAHandle handle) const {
+ return handle != vma_map.cend();
+}
+
ResultVal<VMManager::VMAHandle> VMManager::MapMemoryBlock(VAddr target,
std::shared_ptr<std::vector<u8>> block,
std::size_t offset, u64 size,
@@ -298,6 +302,25 @@ ResultCode VMManager::HeapFree(VAddr target, u64 size) {
return RESULT_SUCCESS;
}
+MemoryInfo VMManager::QueryMemory(VAddr address) const {
+ const auto vma = FindVMA(address);
+ MemoryInfo memory_info{};
+
+ if (IsValidHandle(vma)) {
+ memory_info.base_address = vma->second.base;
+ memory_info.permission = static_cast<u32>(vma->second.permissions);
+ memory_info.size = vma->second.size;
+ memory_info.state = ToSvcMemoryState(vma->second.meminfo_state);
+ } else {
+ memory_info.base_address = address_space_end;
+ memory_info.permission = static_cast<u32>(VMAPermission::None);
+ memory_info.size = 0 - address_space_end;
+ memory_info.state = static_cast<u32>(MemoryState::Inaccessible);
+ }
+
+ return memory_info;
+}
+
ResultCode VMManager::MirrorMemory(VAddr dst_addr, VAddr src_addr, u64 size, MemoryState state) {
const auto vma = FindVMA(src_addr);
diff --git a/src/core/hle/kernel/vm_manager.h b/src/core/hle/kernel/vm_manager.h
index d522404fe..10bacac3e 100644
--- a/src/core/hle/kernel/vm_manager.h
+++ b/src/core/hle/kernel/vm_manager.h
@@ -43,26 +43,129 @@ enum class VMAPermission : u8 {
ReadWriteExecute = Read | Write | Execute,
};
-/// Set of values returned in MemoryInfo.state by svcQueryMemory.
+// clang-format off
+/// Represents memory states and any relevant flags, as used by the kernel.
+/// svcQueryMemory interprets these by masking away all but the first eight
+/// bits when storing memory state into a MemoryInfo instance.
enum class MemoryState : u32 {
- Unmapped = 0x0,
- Io = 0x1,
- Normal = 0x2,
- CodeStatic = 0x3,
- CodeMutable = 0x4,
- Heap = 0x5,
- Shared = 0x6,
- ModuleCodeStatic = 0x8,
- ModuleCodeMutable = 0x9,
- IpcBuffer0 = 0xA,
- Mapped = 0xB,
- ThreadLocal = 0xC,
- TransferMemoryIsolated = 0xD,
- TransferMemory = 0xE,
- ProcessMemory = 0xF,
- IpcBuffer1 = 0x11,
- IpcBuffer3 = 0x12,
- KernelStack = 0x13,
+ Mask = 0xFF,
+ FlagProtect = 1U << 8,
+ FlagDebug = 1U << 9,
+ FlagIPC0 = 1U << 10,
+ FlagIPC3 = 1U << 11,
+ FlagIPC1 = 1U << 12,
+ FlagMapped = 1U << 13,
+ FlagCode = 1U << 14,
+ FlagAlias = 1U << 15,
+ FlagModule = 1U << 16,
+ FlagTransfer = 1U << 17,
+ FlagQueryPhysicalAddressAllowed = 1U << 18,
+ FlagSharedDevice = 1U << 19,
+ FlagSharedDeviceAligned = 1U << 20,
+ FlagIPCBuffer = 1U << 21,
+ FlagMemoryPoolAllocated = 1U << 22,
+ FlagMapProcess = 1U << 23,
+ FlagUncached = 1U << 24,
+ FlagCodeMemory = 1U << 25,
+
+ // Convenience flag sets to reduce repetition
+ IPCFlags = FlagIPC0 | FlagIPC3 | FlagIPC1,
+
+ CodeFlags = FlagDebug | IPCFlags | FlagMapped | FlagCode | FlagQueryPhysicalAddressAllowed |
+ FlagSharedDevice | FlagSharedDeviceAligned | FlagMemoryPoolAllocated,
+
+ DataFlags = FlagProtect | IPCFlags | FlagMapped | FlagAlias | FlagTransfer |
+ FlagQueryPhysicalAddressAllowed | FlagSharedDevice | FlagSharedDeviceAligned |
+ FlagMemoryPoolAllocated | FlagIPCBuffer | FlagUncached,
+
+ Unmapped = 0x00,
+ Io = 0x01 | FlagMapped,
+ Normal = 0x02 | FlagMapped | FlagQueryPhysicalAddressAllowed,
+ CodeStatic = 0x03 | CodeFlags | FlagMapProcess,
+ CodeMutable = 0x04 | CodeFlags | FlagMapProcess | FlagCodeMemory,
+ Heap = 0x05 | DataFlags | FlagCodeMemory,
+ Shared = 0x06 | FlagMapped | FlagMemoryPoolAllocated,
+ ModuleCodeStatic = 0x08 | CodeFlags | FlagModule | FlagMapProcess,
+ ModuleCodeMutable = 0x09 | DataFlags | FlagModule | FlagMapProcess | FlagCodeMemory,
+
+ IpcBuffer0 = 0x0A | FlagMapped | FlagQueryPhysicalAddressAllowed | FlagMemoryPoolAllocated |
+ IPCFlags | FlagSharedDevice | FlagSharedDeviceAligned,
+
+ Stack = 0x0B | FlagMapped | IPCFlags | FlagQueryPhysicalAddressAllowed |
+ FlagSharedDevice | FlagSharedDeviceAligned | FlagMemoryPoolAllocated,
+
+ ThreadLocal = 0x0C | FlagMapped | FlagMemoryPoolAllocated,
+
+ TransferMemoryIsolated = 0x0D | IPCFlags | FlagMapped | FlagQueryPhysicalAddressAllowed |
+ FlagSharedDevice | FlagSharedDeviceAligned | FlagMemoryPoolAllocated |
+ FlagUncached,
+
+ TransferMemory = 0x0E | FlagIPC3 | FlagIPC1 | FlagMapped | FlagQueryPhysicalAddressAllowed |
+ FlagSharedDevice | FlagSharedDeviceAligned | FlagMemoryPoolAllocated,
+
+ ProcessMemory = 0x0F | FlagIPC3 | FlagIPC1 | FlagMapped | FlagMemoryPoolAllocated,
+
+ // Used to signify an inaccessible or invalid memory region with memory queries
+ Inaccessible = 0x10,
+
+ IpcBuffer1 = 0x11 | FlagIPC3 | FlagIPC1 | FlagMapped | FlagQueryPhysicalAddressAllowed |
+ FlagSharedDevice | FlagSharedDeviceAligned | FlagMemoryPoolAllocated,
+
+ IpcBuffer3 = 0x12 | FlagIPC3 | FlagMapped | FlagQueryPhysicalAddressAllowed |
+ FlagSharedDeviceAligned | FlagMemoryPoolAllocated,
+
+ KernelStack = 0x13 | FlagMapped,
+};
+// clang-format on
+
+constexpr MemoryState operator|(MemoryState lhs, MemoryState rhs) {
+ return static_cast<MemoryState>(u32(lhs) | u32(rhs));
+}
+
+constexpr MemoryState operator&(MemoryState lhs, MemoryState rhs) {
+ return static_cast<MemoryState>(u32(lhs) & u32(rhs));
+}
+
+constexpr MemoryState operator^(MemoryState lhs, MemoryState rhs) {
+ return static_cast<MemoryState>(u32(lhs) ^ u32(rhs));
+}
+
+constexpr MemoryState operator~(MemoryState lhs) {
+ return static_cast<MemoryState>(~u32(lhs));
+}
+
+constexpr MemoryState& operator|=(MemoryState& lhs, MemoryState rhs) {
+ lhs = lhs | rhs;
+ return lhs;
+}
+
+constexpr MemoryState& operator&=(MemoryState& lhs, MemoryState rhs) {
+ lhs = lhs & rhs;
+ return lhs;
+}
+
+constexpr MemoryState& operator^=(MemoryState& lhs, MemoryState rhs) {
+ lhs = lhs ^ rhs;
+ return lhs;
+}
+
+constexpr u32 ToSvcMemoryState(MemoryState state) {
+ return static_cast<u32>(state & MemoryState::Mask);
+}
+
+struct MemoryInfo {
+ u64 base_address;
+ u64 size;
+ u32 state;
+ u32 attributes;
+ u32 permission;
+ u32 ipc_ref_count;
+ u32 device_ref_count;
+};
+static_assert(sizeof(MemoryInfo) == 0x28, "MemoryInfo has incorrect size.");
+
+struct PageInfo {
+ u32 flags;
};
/**
@@ -113,16 +216,10 @@ struct VirtualMemoryArea {
* - http://duartes.org/gustavo/blog/post/page-cache-the-affair-between-memory-and-files/
*/
class VMManager final {
+ using VMAMap = std::map<VAddr, VirtualMemoryArea>;
+
public:
- /**
- * A map covering the entirety of the managed address space, keyed by the `base` field of each
- * VMA. It must always be modified by splitting or merging VMAs, so that the invariant
- * `elem.base + elem.size == next.base` is preserved, and mergeable regions must always be
- * merged when possible so that no two similar and adjacent regions exist that have not been
- * merged.
- */
- std::map<VAddr, VirtualMemoryArea> vma_map;
- using VMAHandle = decltype(vma_map)::const_iterator;
+ using VMAHandle = VMAMap::const_iterator;
VMManager();
~VMManager();
@@ -133,6 +230,9 @@ public:
/// Finds the VMA in which the given address is included in, or `vma_map.end()`.
VMAHandle FindVMA(VAddr target) const;
+ /// Indicates whether or not the given handle is within the VMA map.
+ bool IsValidHandle(VMAHandle handle) const;
+
// TODO(yuriks): Should these functions actually return the handle?
/**
@@ -189,8 +289,15 @@ public:
ResultVal<VAddr> HeapAllocate(VAddr target, u64 size, VMAPermission perms);
ResultCode HeapFree(VAddr target, u64 size);
- ResultCode MirrorMemory(VAddr dst_addr, VAddr src_addr, u64 size,
- MemoryState state = MemoryState::Mapped);
+ ResultCode MirrorMemory(VAddr dst_addr, VAddr src_addr, u64 size, MemoryState state);
+
+ /// Queries the memory manager for information about the given address.
+ ///
+ /// @param address The address to query the memory manager about for information.
+ ///
+ /// @return A MemoryInfo instance containing information about the given address.
+ ///
+ MemoryInfo QueryMemory(VAddr address) const;
/**
* Scans all VMAs and updates the page table range of any that use the given vector as backing
@@ -281,7 +388,7 @@ public:
Memory::PageTable page_table;
private:
- using VMAIter = decltype(vma_map)::iterator;
+ using VMAIter = VMAMap::iterator;
/// Converts a VMAHandle to a mutable VMAIter.
VMAIter StripIterConstness(const VMAHandle& iter);
@@ -328,6 +435,15 @@ private:
/// Clears out the page table
void ClearPageTable();
+ /**
+ * A map covering the entirety of the managed address space, keyed by the `base` field of each
+ * VMA. It must always be modified by splitting or merging VMAs, so that the invariant
+ * `elem.base + elem.size == next.base` is preserved, and mergeable regions must always be
+ * merged when possible so that no two similar and adjacent regions exist that have not been
+ * merged.
+ */
+ VMAMap vma_map;
+
u32 address_space_width = 0;
VAddr address_space_base = 0;
VAddr address_space_end = 0;
diff --git a/src/core/hle/service/aoc/aoc_u.cpp b/src/core/hle/service/aoc/aoc_u.cpp
index 0417fdb92..b506bc3dd 100644
--- a/src/core/hle/service/aoc/aoc_u.cpp
+++ b/src/core/hle/service/aoc/aoc_u.cpp
@@ -20,6 +20,7 @@
#include "core/hle/service/aoc/aoc_u.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/loader/loader.h"
+#include "core/settings.h"
namespace Service::AOC {
@@ -76,6 +77,13 @@ void AOC_U::CountAddOnContent(Kernel::HLERequestContext& ctx) {
rb.Push(RESULT_SUCCESS);
const auto current = Core::System::GetInstance().CurrentProcess()->GetTitleID();
+
+ const auto& disabled = Settings::values.disabled_addons[current];
+ if (std::find(disabled.begin(), disabled.end(), "DLC") != disabled.end()) {
+ rb.Push<u32>(0);
+ return;
+ }
+
rb.Push<u32>(static_cast<u32>(
std::count_if(add_on_content.begin(), add_on_content.end(),
[current](u64 tid) { return CheckAOCTitleIDMatchesBase(tid, current); })));
@@ -96,6 +104,10 @@ void AOC_U::ListAddOnContent(Kernel::HLERequestContext& ctx) {
out.push_back(static_cast<u32>(add_on_content[i] & 0x7FF));
}
+ const auto& disabled = Settings::values.disabled_addons[current];
+ if (std::find(disabled.begin(), disabled.end(), "DLC") != disabled.end())
+ out = {};
+
if (out.size() < offset) {
IPC::ResponseBuilder rb{ctx, 2};
// TODO(DarkLordZach): Find the correct error code.
diff --git a/src/core/hle/service/filesystem/fsp_srv.cpp b/src/core/hle/service/filesystem/fsp_srv.cpp
index d2ffd5776..74c4e583b 100644
--- a/src/core/hle/service/filesystem/fsp_srv.cpp
+++ b/src/core/hle/service/filesystem/fsp_srv.cpp
@@ -45,8 +45,12 @@ public:
explicit IStorage(FileSys::VirtualFile backend_)
: ServiceFramework("IStorage"), backend(std::move(backend_)) {
static const FunctionInfo functions[] = {
- {0, &IStorage::Read, "Read"}, {1, nullptr, "Write"}, {2, nullptr, "Flush"},
- {3, nullptr, "SetSize"}, {4, nullptr, "GetSize"}, {5, nullptr, "OperateRange"},
+ {0, &IStorage::Read, "Read"},
+ {1, nullptr, "Write"},
+ {2, nullptr, "Flush"},
+ {3, nullptr, "SetSize"},
+ {4, &IStorage::GetSize, "GetSize"},
+ {5, nullptr, "OperateRange"},
};
RegisterHandlers(functions);
}
@@ -83,6 +87,15 @@ private:
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
+
+ void GetSize(Kernel::HLERequestContext& ctx) {
+ const u64 size = backend->GetSize();
+ LOG_DEBUG(Service_FS, "called, size={}", size);
+
+ IPC::ResponseBuilder rb{ctx, 4};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push<u64>(size);
+ }
};
class IFile final : public ServiceFramework<IFile> {
@@ -796,9 +809,18 @@ void FSP_SRV::OpenSaveDataInfoReaderBySaveDataSpaceId(Kernel::HLERequestContext&
void FSP_SRV::GetGlobalAccessLogMode(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_FS, "(STUBBED) called");
+ enum class LogMode : u32 {
+ Off,
+ Log,
+ RedirectToSdCard,
+ LogToSdCard = Log | RedirectToSdCard,
+ };
+
+ // Given we always want to receive logging information,
+ // we always specify logging as enabled.
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
- rb.Push<u32>(5);
+ rb.PushEnum(LogMode::Log);
}
void FSP_SRV::OpenDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx) {
diff --git a/src/core/hle/service/ldr/ldr.cpp b/src/core/hle/service/ldr/ldr.cpp
index 453d90a22..13bcefe07 100644
--- a/src/core/hle/service/ldr/ldr.cpp
+++ b/src/core/hle/service/ldr/ldr.cpp
@@ -408,13 +408,13 @@ private:
using SHA256Hash = std::array<u8, 0x20>;
struct NROHeader {
- u32_le entrypoint_insn;
+ INSERT_PADDING_WORDS(1);
u32_le mod_offset;
INSERT_PADDING_WORDS(2);
u32_le magic;
- INSERT_PADDING_WORDS(1);
+ u32_le version;
u32_le nro_size;
- INSERT_PADDING_WORDS(1);
+ u32_le flags;
u32_le text_offset;
u32_le text_size;
u32_le ro_offset;
@@ -430,9 +430,10 @@ private:
struct NRRHeader {
u32_le magic;
- INSERT_PADDING_BYTES(0x1C);
+ INSERT_PADDING_BYTES(12);
u64_le title_id_mask;
u64_le title_id_pattern;
+ INSERT_PADDING_BYTES(16);
std::array<u8, 0x100> modulus;
std::array<u8, 0x100> signature_1;
std::array<u8, 0x100> signature_2;
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp b/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp
index 3bfce0110..0a650f36c 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp
@@ -137,6 +137,10 @@ u32 nvhost_gpu::AllocateObjectContext(const std::vector<u8>& input, std::vector<
}
static void PushGPUEntries(Tegra::CommandList&& entries) {
+ if (entries.empty()) {
+ return;
+ }
+
auto& dma_pusher{Core::System::GetInstance().GPU().DmaPusher()};
dma_pusher.Push(std::move(entries));
dma_pusher.DispatchCalls();
diff --git a/src/core/hle/service/service.cpp b/src/core/hle/service/service.cpp
index 1ec340466..d25b80ab0 100644
--- a/src/core/hle/service/service.cpp
+++ b/src/core/hle/service/service.cpp
@@ -70,10 +70,6 @@
#include "core/hle/service/vi/vi.h"
#include "core/hle/service/wlan/wlan.h"
-using Kernel::ClientPort;
-using Kernel::ServerPort;
-using Kernel::SharedPtr;
-
namespace Service {
/**
@@ -101,33 +97,33 @@ ServiceFrameworkBase::ServiceFrameworkBase(const char* service_name, u32 max_ses
ServiceFrameworkBase::~ServiceFrameworkBase() = default;
void ServiceFrameworkBase::InstallAsService(SM::ServiceManager& service_manager) {
- ASSERT(port == nullptr);
- port = service_manager.RegisterService(service_name, max_sessions).Unwrap();
+ ASSERT(!port_installed);
+
+ auto port = service_manager.RegisterService(service_name, max_sessions).Unwrap();
port->SetHleHandler(shared_from_this());
+ port_installed = true;
}
void ServiceFrameworkBase::InstallAsNamedPort() {
- ASSERT(port == nullptr);
+ ASSERT(!port_installed);
auto& kernel = Core::System::GetInstance().Kernel();
- SharedPtr<ServerPort> server_port;
- SharedPtr<ClientPort> client_port;
- std::tie(server_port, client_port) =
- ServerPort::CreatePortPair(kernel, max_sessions, service_name);
+ auto [server_port, client_port] =
+ Kernel::ServerPort::CreatePortPair(kernel, max_sessions, service_name);
server_port->SetHleHandler(shared_from_this());
kernel.AddNamedPort(service_name, std::move(client_port));
+ port_installed = true;
}
Kernel::SharedPtr<Kernel::ClientPort> ServiceFrameworkBase::CreatePort() {
- ASSERT(port == nullptr);
+ ASSERT(!port_installed);
auto& kernel = Core::System::GetInstance().Kernel();
- Kernel::SharedPtr<Kernel::ServerPort> server_port;
- Kernel::SharedPtr<Kernel::ClientPort> client_port;
- std::tie(server_port, client_port) =
+ auto [server_port, client_port] =
Kernel::ServerPort::CreatePortPair(kernel, max_sessions, service_name);
- port = MakeResult<Kernel::SharedPtr<Kernel::ServerPort>>(std::move(server_port)).Unwrap();
+ auto port = MakeResult(std::move(server_port)).Unwrap();
port->SetHleHandler(shared_from_this());
+ port_installed = true;
return client_port;
}
@@ -152,8 +148,7 @@ void ServiceFrameworkBase::ReportUnimplementedFunction(Kernel::HLERequestContext
}
buf.push_back('}');
- LOG_ERROR(Service, "unknown / unimplemented {}", fmt::to_string(buf));
- UNIMPLEMENTED();
+ UNIMPLEMENTED_MSG("Unknown / unimplemented {}", fmt::to_string(buf));
}
void ServiceFrameworkBase::InvokeRequest(Kernel::HLERequestContext& ctx) {
diff --git a/src/core/hle/service/service.h b/src/core/hle/service/service.h
index 98483ecf1..029533628 100644
--- a/src/core/hle/service/service.h
+++ b/src/core/hle/service/service.h
@@ -96,11 +96,9 @@ private:
/// Maximum number of concurrent sessions that this service can handle.
u32 max_sessions;
- /**
- * Port where incoming connections will be received. Only created when InstallAsService() or
- * InstallAsNamedPort() are called.
- */
- Kernel::SharedPtr<Kernel::ServerPort> port;
+ /// Flag to store if a port was already create/installed to detect multiple install attempts,
+ /// which is not supported.
+ bool port_installed = false;
/// Function used to safely up-cast pointers to the derived class before invoking a handler.
InvokerFn* handler_invoker;
diff --git a/src/core/hle/service/sm/sm.cpp b/src/core/hle/service/sm/sm.cpp
index 0d0f63a78..d73530086 100644
--- a/src/core/hle/service/sm/sm.cpp
+++ b/src/core/hle/service/sm/sm.cpp
@@ -54,13 +54,11 @@ ResultVal<Kernel::SharedPtr<Kernel::ServerPort>> ServiceManager::RegisterService
return ERR_ALREADY_REGISTERED;
auto& kernel = Core::System::GetInstance().Kernel();
- Kernel::SharedPtr<Kernel::ServerPort> server_port;
- Kernel::SharedPtr<Kernel::ClientPort> client_port;
- std::tie(server_port, client_port) =
+ auto [server_port, client_port] =
Kernel::ServerPort::CreatePortPair(kernel, max_sessions, name);
registered_services.emplace(std::move(name), std::move(client_port));
- return MakeResult<Kernel::SharedPtr<Kernel::ServerPort>>(std::move(server_port));
+ return MakeResult(std::move(server_port));
}
ResultCode ServiceManager::UnregisterService(const std::string& name) {
@@ -83,7 +81,7 @@ ResultVal<Kernel::SharedPtr<Kernel::ClientPort>> ServiceManager::GetServicePort(
return ERR_SERVICE_NOT_REGISTERED;
}
- return MakeResult<Kernel::SharedPtr<Kernel::ClientPort>>(it->second);
+ return MakeResult(it->second);
}
ResultVal<Kernel::SharedPtr<Kernel::ClientSession>> ServiceManager::ConnectToService(
diff --git a/src/core/loader/deconstructed_rom_directory.h b/src/core/loader/deconstructed_rom_directory.h
index d109ed2b5..1615cb5a8 100644
--- a/src/core/loader/deconstructed_rom_directory.h
+++ b/src/core/loader/deconstructed_rom_directory.h
@@ -33,7 +33,7 @@ public:
*/
static FileType IdentifyType(const FileSys::VirtualFile& file);
- FileType GetFileType() override {
+ FileType GetFileType() const override {
return IdentifyType(file);
}
diff --git a/src/core/loader/elf.h b/src/core/loader/elf.h
index 6af76441c..a2d33021c 100644
--- a/src/core/loader/elf.h
+++ b/src/core/loader/elf.h
@@ -22,7 +22,7 @@ public:
*/
static FileType IdentifyType(const FileSys::VirtualFile& file);
- FileType GetFileType() override {
+ FileType GetFileType() const override {
return IdentifyType(file);
}
diff --git a/src/core/loader/loader.h b/src/core/loader/loader.h
index 7686634bf..0838e303b 100644
--- a/src/core/loader/loader.h
+++ b/src/core/loader/loader.h
@@ -12,6 +12,7 @@
#include <vector>
#include "common/common_types.h"
+#include "core/file_sys/control_metadata.h"
#include "core/file_sys/vfs.h"
namespace Kernel {
@@ -131,7 +132,7 @@ public:
* Returns the type of this file
* @return FileType corresponding to the loaded file
*/
- virtual FileType GetFileType() = 0;
+ virtual FileType GetFileType() const = 0;
/**
* Load the application and return the created Process instance
@@ -243,6 +244,15 @@ public:
return ResultStatus::ErrorNotImplemented;
}
+ /**
+ * Get the developer of the application
+ * @param developer Reference to store the application developer into
+ * @return ResultStatus result of function
+ */
+ virtual ResultStatus ReadDeveloper(std::string& developer) {
+ return ResultStatus::ErrorNotImplemented;
+ }
+
protected:
FileSys::VirtualFile file;
bool is_loaded = false;
diff --git a/src/core/loader/nax.cpp b/src/core/loader/nax.cpp
index 42f4a777b..a093e3d36 100644
--- a/src/core/loader/nax.cpp
+++ b/src/core/loader/nax.cpp
@@ -37,7 +37,7 @@ FileType AppLoader_NAX::IdentifyType(const FileSys::VirtualFile& file) {
return IdentifyTypeImpl(nax);
}
-FileType AppLoader_NAX::GetFileType() {
+FileType AppLoader_NAX::GetFileType() const {
return IdentifyTypeImpl(*nax);
}
diff --git a/src/core/loader/nax.h b/src/core/loader/nax.h
index b4d93bd01..0a97511b8 100644
--- a/src/core/loader/nax.h
+++ b/src/core/loader/nax.h
@@ -31,7 +31,7 @@ public:
*/
static FileType IdentifyType(const FileSys::VirtualFile& file);
- FileType GetFileType() override;
+ FileType GetFileType() const override;
ResultStatus Load(Kernel::Process& process) override;
diff --git a/src/core/loader/nca.h b/src/core/loader/nca.h
index 95d9b73a1..cbbe701d2 100644
--- a/src/core/loader/nca.h
+++ b/src/core/loader/nca.h
@@ -29,7 +29,7 @@ public:
*/
static FileType IdentifyType(const FileSys::VirtualFile& file);
- FileType GetFileType() override {
+ FileType GetFileType() const override {
return IdentifyType(file);
}
diff --git a/src/core/loader/nro.h b/src/core/loader/nro.h
index 6deff3a51..013d629c0 100644
--- a/src/core/loader/nro.h
+++ b/src/core/loader/nro.h
@@ -33,7 +33,7 @@ public:
*/
static FileType IdentifyType(const FileSys::VirtualFile& file);
- FileType GetFileType() override {
+ FileType GetFileType() const override {
return IdentifyType(file);
}
diff --git a/src/core/loader/nso.h b/src/core/loader/nso.h
index 0c1defbb6..135b6ea5a 100644
--- a/src/core/loader/nso.h
+++ b/src/core/loader/nso.h
@@ -37,7 +37,7 @@ public:
*/
static FileType IdentifyType(const FileSys::VirtualFile& file);
- FileType GetFileType() override {
+ FileType GetFileType() const override {
return IdentifyType(file);
}
diff --git a/src/core/loader/nsp.cpp b/src/core/loader/nsp.cpp
index 080d89904..b4ab88ae8 100644
--- a/src/core/loader/nsp.cpp
+++ b/src/core/loader/nsp.cpp
@@ -151,4 +151,11 @@ ResultStatus AppLoader_NSP::ReadTitle(std::string& title) {
title = nacp_file->GetApplicationName();
return ResultStatus::Success;
}
+
+ResultStatus AppLoader_NSP::ReadDeveloper(std::string& developer) {
+ if (nacp_file == nullptr)
+ return ResultStatus::ErrorNoControl;
+ developer = nacp_file->GetDeveloperName();
+ return ResultStatus::Success;
+}
} // namespace Loader
diff --git a/src/core/loader/nsp.h b/src/core/loader/nsp.h
index db91cd01e..2b1e0719b 100644
--- a/src/core/loader/nsp.h
+++ b/src/core/loader/nsp.h
@@ -31,7 +31,7 @@ public:
*/
static FileType IdentifyType(const FileSys::VirtualFile& file);
- FileType GetFileType() override {
+ FileType GetFileType() const override {
return IdentifyType(file);
}
@@ -43,6 +43,7 @@ public:
ResultStatus ReadProgramId(u64& out_program_id) override;
ResultStatus ReadIcon(std::vector<u8>& buffer) override;
ResultStatus ReadTitle(std::string& title) override;
+ ResultStatus ReadDeveloper(std::string& developer) override;
private:
std::unique_ptr<FileSys::NSP> nsp;
diff --git a/src/core/loader/xci.cpp b/src/core/loader/xci.cpp
index 461607c95..bd5a83b49 100644
--- a/src/core/loader/xci.cpp
+++ b/src/core/loader/xci.cpp
@@ -120,4 +120,11 @@ ResultStatus AppLoader_XCI::ReadTitle(std::string& title) {
title = nacp_file->GetApplicationName();
return ResultStatus::Success;
}
+
+ResultStatus AppLoader_XCI::ReadDeveloper(std::string& developer) {
+ if (nacp_file == nullptr)
+ return ResultStatus::ErrorNoControl;
+ developer = nacp_file->GetDeveloperName();
+ return ResultStatus::Success;
+}
} // namespace Loader
diff --git a/src/core/loader/xci.h b/src/core/loader/xci.h
index 46f8dfc9e..15d1b1a23 100644
--- a/src/core/loader/xci.h
+++ b/src/core/loader/xci.h
@@ -31,7 +31,7 @@ public:
*/
static FileType IdentifyType(const FileSys::VirtualFile& file);
- FileType GetFileType() override {
+ FileType GetFileType() const override {
return IdentifyType(file);
}
@@ -43,6 +43,7 @@ public:
ResultStatus ReadProgramId(u64& out_program_id) override;
ResultStatus ReadIcon(std::vector<u8>& buffer) override;
ResultStatus ReadTitle(std::string& title) override;
+ ResultStatus ReadDeveloper(std::string& developer) override;
private:
std::unique_ptr<FileSys::XCI> xci;
diff --git a/src/core/memory.cpp b/src/core/memory.cpp
index 41fd2a6a0..643afdee8 100644
--- a/src/core/memory.cpp
+++ b/src/core/memory.cpp
@@ -125,14 +125,13 @@ void RemoveDebugHook(PageTable& page_table, VAddr base, u64 size, MemoryHookPoin
* using a VMA from the current process
*/
static u8* GetPointerFromVMA(const Kernel::Process& process, VAddr vaddr) {
- u8* direct_pointer = nullptr;
-
- auto& vm_manager = process.VMManager();
+ const auto& vm_manager = process.VMManager();
- auto it = vm_manager.FindVMA(vaddr);
- ASSERT(it != vm_manager.vma_map.end());
+ const auto it = vm_manager.FindVMA(vaddr);
+ DEBUG_ASSERT(vm_manager.IsValidHandle(it));
- auto& vma = it->second;
+ u8* direct_pointer = nullptr;
+ const auto& vma = it->second;
switch (vma.type) {
case Kernel::VMAType::AllocatedMemoryBlock:
direct_pointer = vma.backing_block->data() + vma.offset;
diff --git a/src/core/settings.h b/src/core/settings.h
index a0c5fd447..de01b05c0 100644
--- a/src/core/settings.h
+++ b/src/core/settings.h
@@ -6,8 +6,10 @@
#include <array>
#include <atomic>
+#include <map>
#include <optional>
#include <string>
+#include <vector>
#include "common/common_types.h"
namespace Settings {
@@ -411,6 +413,9 @@ struct Values {
std::string web_api_url;
std::string yuzu_username;
std::string yuzu_token;
+
+ // Add-Ons
+ std::map<u64, std::vector<std::string>> disabled_addons;
} extern values;
void Apply();
diff --git a/src/core/telemetry_session.cpp b/src/core/telemetry_session.cpp
index a3b08c740..09ed74d78 100644
--- a/src/core/telemetry_session.cpp
+++ b/src/core/telemetry_session.cpp
@@ -103,13 +103,8 @@ bool VerifyLogin(const std::string& username, const std::string& token) {
TelemetrySession::TelemetrySession() {
#ifdef ENABLE_WEB_SERVICE
- if (Settings::values.enable_telemetry) {
- backend = std::make_unique<WebService::TelemetryJson>(Settings::values.web_api_url,
- Settings::values.yuzu_username,
- Settings::values.yuzu_token);
- } else {
- backend = std::make_unique<Telemetry::NullVisitor>();
- }
+ backend = std::make_unique<WebService::TelemetryJson>(
+ Settings::values.web_api_url, Settings::values.yuzu_username, Settings::values.yuzu_token);
#else
backend = std::make_unique<Telemetry::NullVisitor>();
#endif
@@ -180,7 +175,8 @@ TelemetrySession::~TelemetrySession() {
// This is just a placeholder to wrap up the session once the core completes and this is
// destroyed. This will be moved elsewhere once we are actually doing real I/O with the service.
field_collection.Accept(*backend);
- backend->Complete();
+ if (Settings::values.enable_telemetry)
+ backend->Complete();
backend = nullptr;
}
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h
index 5ea094e64..5198cd268 100644
--- a/src/video_core/engines/shader_bytecode.h
+++ b/src/video_core/engines/shader_bytecode.h
@@ -575,7 +575,7 @@ union Instruction {
union {
BitField<39, 2, u64> tab5cb8_2;
- BitField<41, 3, u64> tab5c68_1;
+ BitField<41, 3, u64> postfactor;
BitField<44, 2, u64> tab5c68_0;
BitField<48, 1, u64> negate_b;
} fmul;
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp
index 038b25c75..aea6bf1af 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp
@@ -2,7 +2,9 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <boost/functional/hash.hpp>
#include "common/assert.h"
+#include "common/hash.h"
#include "core/core.h"
#include "core/memory.h"
#include "video_core/engines/maxwell_3d.h"
@@ -66,14 +68,17 @@ CachedShader::CachedShader(VAddr addr, Maxwell::ShaderProgram program_type)
// stage here.
setup.SetProgramB(GetShaderCode(GetShaderAddress(Maxwell::ShaderProgram::VertexB)));
case Maxwell::ShaderProgram::VertexB:
+ CalculateProperties();
program_result = GLShader::GenerateVertexShader(setup);
gl_type = GL_VERTEX_SHADER;
break;
case Maxwell::ShaderProgram::Geometry:
+ CalculateProperties();
program_result = GLShader::GenerateGeometryShader(setup);
gl_type = GL_GEOMETRY_SHADER;
break;
case Maxwell::ShaderProgram::Fragment:
+ CalculateProperties();
program_result = GLShader::GenerateFragmentShader(setup);
gl_type = GL_FRAGMENT_SHADER;
break;
@@ -140,6 +145,46 @@ GLuint CachedShader::LazyGeometryProgram(OGLProgram& target_program,
return target_program.handle;
};
+static bool IsSchedInstruction(std::size_t offset, std::size_t main_offset) {
+ // sched instructions appear once every 4 instructions.
+ static constexpr std::size_t SchedPeriod = 4;
+ const std::size_t absolute_offset = offset - main_offset;
+ return (absolute_offset % SchedPeriod) == 0;
+}
+
+static std::size_t CalculateProgramSize(const GLShader::ProgramCode& program) {
+ constexpr std::size_t start_offset = 10;
+ std::size_t offset = start_offset;
+ std::size_t size = start_offset * sizeof(u64);
+ while (offset < program.size()) {
+ const u64 inst = program[offset];
+ if (!IsSchedInstruction(offset, start_offset)) {
+ if (inst == 0 || (inst >> 52) == 0x50b) {
+ break;
+ }
+ }
+ size += sizeof(inst);
+ offset++;
+ }
+ return size;
+}
+
+void CachedShader::CalculateProperties() {
+ setup.program.real_size = CalculateProgramSize(setup.program.code);
+ setup.program.real_size_b = 0;
+ setup.program.unique_identifier = Common::CityHash64(
+ reinterpret_cast<const char*>(setup.program.code.data()), setup.program.real_size);
+ if (program_type == Maxwell::ShaderProgram::VertexA) {
+ std::size_t seed = 0;
+ boost::hash_combine(seed, setup.program.unique_identifier);
+ setup.program.real_size_b = CalculateProgramSize(setup.program.code_b);
+ const u64 identifier_b = Common::CityHash64(
+ reinterpret_cast<const char*>(setup.program.code_b.data()), setup.program.real_size_b);
+ boost::hash_combine(seed, identifier_b);
+ setup.program.unique_identifier = static_cast<u64>(seed);
+ }
+}
+
ShaderCacheOpenGL::ShaderCacheOpenGL(RasterizerOpenGL& rasterizer) : RasterizerCache{rasterizer} {}
Shader ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program) {
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.h b/src/video_core/renderer_opengl/gl_shader_cache.h
index 08f470de3..b4ef6030d 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.h
+++ b/src/video_core/renderer_opengl/gl_shader_cache.h
@@ -81,6 +81,8 @@ private:
GLuint LazyGeometryProgram(OGLProgram& target_program, const std::string& glsl_topology,
u32 max_vertices, const std::string& debug_name);
+ void CalculateProperties();
+
VAddr addr;
std::size_t shader_length;
Maxwell::ShaderProgram program_type;
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index 4fc09cac6..bd61af463 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -928,7 +928,7 @@ private:
case Attribute::Index::FrontFacing:
// TODO(Subv): Find out what the values are for the other elements.
ASSERT(stage == Maxwell3D::Regs::ShaderStage::Fragment);
- return "vec4(0, 0, 0, uintBitsToFloat(gl_FrontFacing ? 1 : 0))";
+ return "vec4(0, 0, 0, intBitsToFloat(gl_FrontFacing ? -1 : 0))";
default:
const u32 index{static_cast<u32>(attribute) -
static_cast<u32>(Attribute::Index::Attribute_0)};
@@ -1681,7 +1681,7 @@ private:
for (size_t i = 0; i < coord_count; ++i) {
const bool last = (i == (coord_count - 1)) && (coord_count > 1);
coord += regs.GetRegisterAsFloat(last ? last_coord_register : coord_register + i);
- if (!last) {
+ if (i < coord_count - 1) {
coord += ',';
}
}
@@ -1702,6 +1702,99 @@ private:
is_array, (coord_count > 2 ? 1 : 0)));
}
+ std::pair<std::string, std::string> GetTLD4Code(const Instruction& instr,
+ const Tegra::Shader::TextureType texture_type,
+ const bool depth_compare, const bool is_array) {
+
+ const size_t coord_count = TextureCoordinates(texture_type);
+ const size_t total_coord_count = coord_count + (is_array ? 1 : 0);
+ const size_t total_reg_count = total_coord_count + (depth_compare ? 1 : 0);
+
+ constexpr std::array<const char*, 5> coord_container{
+ {"", "", "vec2 coord = vec2(", "vec3 coord = vec3(", "vec4 coord = vec4("}};
+
+ // If enabled arrays index is always stored in the gpr8 field
+ const u64 array_register = instr.gpr8.Value();
+ // First coordinate index is the gpr8 or gpr8 + 1 when arrays are used
+ const u64 coord_register = array_register + (is_array ? 1 : 0);
+
+ std::string coord = coord_container[total_coord_count];
+ for (size_t i = 0; i < coord_count;) {
+ coord += regs.GetRegisterAsFloat(coord_register + i);
+ ++i;
+ if (i != coord_count) {
+ coord += ',';
+ }
+ }
+
+ if (is_array) {
+ coord += ',' + regs.GetRegisterAsInteger(array_register);
+ }
+ coord += ");";
+
+ const std::string sampler =
+ GetSampler(instr.sampler, texture_type, is_array, depth_compare);
+
+ std::string texture = "textureGather(" + sampler + ", coord, ";
+ if (depth_compare) {
+ // Depth is always stored in the register signaled by gpr20
+ texture += regs.GetRegisterAsFloat(instr.gpr20.Value()) + ')';
+ } else {
+ texture += std::to_string(instr.tld4.component) + ')';
+ }
+ return std::make_pair(coord, texture);
+ }
+
+ std::pair<std::string, std::string> GetTLDSCode(const Instruction& instr,
+ const Tegra::Shader::TextureType texture_type,
+ const bool is_array) {
+
+ const size_t coord_count = TextureCoordinates(texture_type);
+ const size_t total_coord_count = coord_count + (is_array ? 1 : 0);
+ const bool lod_enabled =
+ instr.tlds.GetTextureProcessMode() == Tegra::Shader::TextureProcessMode::LL;
+
+ constexpr std::array<const char*, 4> coord_container{
+ {"", "int coord = (", "ivec2 coord = ivec2(", "ivec3 coord = ivec3("}};
+
+ std::string coord = coord_container[total_coord_count];
+
+ // If enabled arrays index is always stored in the gpr8 field
+ const u64 array_register = instr.gpr8.Value();
+
+ // if is array gpr20 is used
+ const u64 coord_register = is_array ? instr.gpr20.Value() : instr.gpr8.Value();
+
+ const u64 last_coord_register =
+ ((coord_count > 2) || (coord_count == 2 && !lod_enabled)) && !is_array
+ ? static_cast<u64>(instr.gpr20.Value())
+ : coord_register + 1;
+
+ for (size_t i = 0; i < coord_count; ++i) {
+ const bool last = (i == (coord_count - 1)) && (coord_count > 1);
+ coord += regs.GetRegisterAsInteger(last ? last_coord_register : coord_register + i);
+ if (i < coord_count - 1) {
+ coord += ',';
+ }
+ }
+ if (is_array) {
+ coord += ',' + regs.GetRegisterAsInteger(array_register);
+ }
+ coord += ");";
+
+ const std::string sampler = GetSampler(instr.sampler, texture_type, is_array, false);
+
+ std::string texture = "texelFetch(" + sampler + ", coords";
+
+ if (lod_enabled) {
+ // When lod is used always is in grp20
+ texture += ", " + regs.GetRegisterAsInteger(instr.gpr20) + ')';
+ } else {
+ texture += ", 0)";
+ }
+ return std::make_pair(coord, texture);
+ }
+
/**
* Compiles a single instruction from Tegra to GLSL.
* @param offset the offset of the Tegra shader instruction.
@@ -1774,9 +1867,6 @@ private:
UNIMPLEMENTED_IF_MSG(instr.fmul.tab5cb8_2 != 0,
"FMUL tab5cb8_2({}) is not implemented",
instr.fmul.tab5cb8_2.Value());
- UNIMPLEMENTED_IF_MSG(instr.fmul.tab5c68_1 != 0,
- "FMUL tab5cb8_1({}) is not implemented",
- instr.fmul.tab5c68_1.Value());
UNIMPLEMENTED_IF_MSG(
instr.fmul.tab5c68_0 != 1, "FMUL tab5cb8_0({}) is not implemented",
instr.fmul.tab5c68_0
@@ -1786,7 +1876,26 @@ private:
op_b = GetOperandAbsNeg(op_b, false, instr.fmul.negate_b);
- regs.SetRegisterToFloat(instr.gpr0, 0, op_a + " * " + op_b, 1, 1,
+ std::string postfactor_op;
+ if (instr.fmul.postfactor != 0) {
+ s8 postfactor = static_cast<s8>(instr.fmul.postfactor);
+
+ // postfactor encoded as 3-bit 1's complement in instruction,
+ // interpreted with below logic.
+ if (postfactor >= 4) {
+ postfactor = 7 - postfactor;
+ } else {
+ postfactor = 0 - postfactor;
+ }
+
+ if (postfactor > 0) {
+ postfactor_op = " * " + std::to_string(1 << postfactor);
+ } else {
+ postfactor_op = " / " + std::to_string(1 << -postfactor);
+ }
+ }
+
+ regs.SetRegisterToFloat(instr.gpr0, 0, op_a + " * " + op_b + postfactor_op, 1, 1,
instr.alu.saturate_d, 0, true);
break;
}
@@ -2825,9 +2934,6 @@ private:
const Tegra::Shader::TextureType texture_type{instr.tlds.GetTextureType()};
const bool is_array{instr.tlds.IsArrayTexture()};
- ASSERT(texture_type == Tegra::Shader::TextureType::Texture2D);
- ASSERT(is_array == false);
-
UNIMPLEMENTED_IF_MSG(instr.tlds.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP),
"NODEP is not implemented");
UNIMPLEMENTED_IF_MSG(instr.tlds.UsesMiscMode(Tegra::Shader::TextureMiscMode::AOFFI),
@@ -2835,54 +2941,16 @@ private:
UNIMPLEMENTED_IF_MSG(instr.tlds.UsesMiscMode(Tegra::Shader::TextureMiscMode::MZ),
"MZ is not implemented");
- u32 extra_op_offset = 0;
-
- ShaderScopedScope scope = shader.Scope();
-
- switch (texture_type) {
- case Tegra::Shader::TextureType::Texture1D: {
- const std::string x = regs.GetRegisterAsInteger(instr.gpr8);
- shader.AddLine("float coords = " + x + ';');
- break;
- }
- case Tegra::Shader::TextureType::Texture2D: {
- UNIMPLEMENTED_IF_MSG(is_array, "Unhandled 2d array texture");
-
- const std::string x = regs.GetRegisterAsInteger(instr.gpr8);
- const std::string y = regs.GetRegisterAsInteger(instr.gpr20);
- // shader.AddLine("ivec2 coords = ivec2(" + x + ", " + y + ");");
- shader.AddLine("ivec2 coords = ivec2(" + x + ", " + y + ");");
- extra_op_offset = 1;
- break;
- }
- default:
- UNIMPLEMENTED_MSG("Unhandled texture type {}", static_cast<u32>(texture_type));
- }
- const std::string sampler =
- GetSampler(instr.sampler, texture_type, is_array, false);
+ const auto [coord, texture] = GetTLDSCode(instr, texture_type, is_array);
- const std::string texture = [&]() {
- switch (instr.tlds.GetTextureProcessMode()) {
- case Tegra::Shader::TextureProcessMode::LZ:
- return "texelFetch(" + sampler + ", coords, 0)";
- case Tegra::Shader::TextureProcessMode::LL:
- shader.AddLine(
- "float lod = " +
- regs.GetRegisterAsInteger(instr.gpr20.Value() + extra_op_offset) + ';');
- return "texelFetch(" + sampler + ", coords, lod)";
- default:
- UNIMPLEMENTED_MSG("Unhandled texture process mode {}",
- static_cast<u32>(instr.tlds.GetTextureProcessMode()));
- return "texelFetch(" + sampler + ", coords, 0)";
- }
- }();
+ const auto scope = shader.Scope();
- WriteTexsInstructionFloat(instr, texture);
+ shader.AddLine(coord);
+ shader.AddLine("vec4 texture_tmp = " + texture + ';');
+ WriteTexsInstructionFloat(instr, "texture_tmp");
break;
}
case OpCode::Id::TLD4: {
- ASSERT(instr.tld4.texture_type == Tegra::Shader::TextureType::Texture2D);
- ASSERT(instr.tld4.array == 0);
UNIMPLEMENTED_IF_MSG(instr.tld4.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP),
"NODEP is not implemented");
@@ -2892,56 +2960,29 @@ private:
"NDV is not implemented");
UNIMPLEMENTED_IF_MSG(instr.tld4.UsesMiscMode(Tegra::Shader::TextureMiscMode::PTP),
"PTP is not implemented");
+
+ auto texture_type = instr.tld4.texture_type.Value();
const bool depth_compare =
instr.tld4.UsesMiscMode(Tegra::Shader::TextureMiscMode::DC);
- auto texture_type = instr.tld4.texture_type.Value();
- u32 num_coordinates = TextureCoordinates(texture_type);
- if (depth_compare)
- num_coordinates += 1;
+ const bool is_array = instr.tld4.array != 0;
- const auto scope = shader.Scope();
-
- switch (num_coordinates) {
- case 2: {
- const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
- const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
- shader.AddLine("vec2 coords = vec2(" + x + ", " + y + ");");
- break;
- }
- case 3: {
- const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
- const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
- const std::string z = regs.GetRegisterAsFloat(instr.gpr8.Value() + 2);
- shader.AddLine("vec3 coords = vec3(" + x + ", " + y + ", " + z + ");");
- break;
- }
- default:
- UNIMPLEMENTED_MSG("Unhandled coordinates number {}",
- static_cast<u32>(num_coordinates));
- const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
- const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
- shader.AddLine("vec2 coords = vec2(" + x + ", " + y + ");");
- texture_type = Tegra::Shader::TextureType::Texture2D;
- }
+ const auto [coord, texture] =
+ GetTLD4Code(instr, texture_type, depth_compare, is_array);
- const std::string sampler =
- GetSampler(instr.sampler, texture_type, false, depth_compare);
+ const auto scope = shader.Scope();
- const std::string texture = "textureGather(" + sampler + ", coords, " +
- std::to_string(instr.tld4.component) + ')';
+ shader.AddLine(coord);
+ std::size_t dest_elem{};
- if (depth_compare) {
- regs.SetRegisterToFloat(instr.gpr0, 0, texture, 1, 1, false);
- } else {
- std::size_t dest_elem{};
- for (std::size_t elem = 0; elem < 4; ++elem) {
- if (!instr.tex.IsComponentEnabled(elem)) {
- // Skip disabled components
- continue;
- }
- regs.SetRegisterToFloat(instr.gpr0, elem, texture, 1, 4, false, dest_elem);
- ++dest_elem;
+ shader.AddLine("vec4 texture_tmp = " + texture + ';');
+ for (std::size_t elem = 0; elem < 4; ++elem) {
+ if (!instr.tex.IsComponentEnabled(elem)) {
+ // Skip disabled components
+ continue;
}
+ regs.SetRegisterToFloat(instr.gpr0, elem, "texture_tmp", 1, 4, false,
+ dest_elem);
+ ++dest_elem;
}
break;
}
@@ -2955,28 +2996,31 @@ private:
const auto scope = shader.Scope();
+ std::string coords;
+
const bool depth_compare =
instr.tld4s.UsesMiscMode(Tegra::Shader::TextureMiscMode::DC);
- const std::string op_a = regs.GetRegisterAsFloat(instr.gpr8);
- const std::string op_b = regs.GetRegisterAsFloat(instr.gpr20);
- // TODO(Subv): Figure out how the sampler type is encoded in the TLD4S instruction.
+
const std::string sampler = GetSampler(
instr.sampler, Tegra::Shader::TextureType::Texture2D, false, depth_compare);
- if (depth_compare) {
- // Note: TLD4S coordinate encoding works just like TEXS's
- const std::string op_y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
- shader.AddLine("vec3 coords = vec3(" + op_a + ", " + op_y + ", " + op_b + ");");
- } else {
- shader.AddLine("vec2 coords = vec2(" + op_a + ", " + op_b + ");");
- }
- std::string texture = "textureGather(" + sampler + ", coords, " +
- std::to_string(instr.tld4s.component) + ')';
- if (depth_compare) {
- texture = "vec4(" + texture + ')';
- }
+ const std::string op_a = regs.GetRegisterAsFloat(instr.gpr8);
+ coords = "vec2 coords = vec2(" + op_a + ", ";
+ std::string texture = "textureGather(" + sampler + ", coords, ";
- WriteTexsInstructionFloat(instr, texture);
+ if (!depth_compare) {
+ const std::string op_b = regs.GetRegisterAsFloat(instr.gpr20);
+ coords += op_b + ");";
+ texture += std::to_string(instr.tld4s.component) + ')';
+ } else {
+ const std::string op_b = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
+ const std::string op_c = regs.GetRegisterAsFloat(instr.gpr20);
+ coords += op_b + ");";
+ texture += op_c + ')';
+ }
+ shader.AddLine(coords);
+ shader.AddLine("vec4 texture_tmp = " + texture + ';');
+ WriteTexsInstructionFloat(instr, "texture_tmp");
break;
}
case OpCode::Id::TXQ: {
diff --git a/src/video_core/renderer_opengl/gl_shader_gen.cpp b/src/video_core/renderer_opengl/gl_shader_gen.cpp
index 23ed91e27..5d0819dc5 100644
--- a/src/video_core/renderer_opengl/gl_shader_gen.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_gen.cpp
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <fmt/format.h>
#include "common/assert.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/renderer_opengl/gl_shader_decompiler.h"
@@ -16,6 +17,8 @@ static constexpr u32 PROGRAM_OFFSET{10};
ProgramResult GenerateVertexShader(const ShaderSetup& setup) {
std::string out = "#version 430 core\n";
out += "#extension GL_ARB_separate_shader_objects : enable\n\n";
+ const std::string id = fmt::format("{:016x}", setup.program.unique_identifier);
+ out += "// Shader Unique Id: VS" + id + "\n\n";
out += Decompiler::GetCommonDeclarations();
out += R"(
@@ -84,6 +87,8 @@ void main() {
ProgramResult GenerateGeometryShader(const ShaderSetup& setup) {
// Version is intentionally skipped in shader generation, it's added by the lazy compilation.
std::string out = "#extension GL_ARB_separate_shader_objects : enable\n\n";
+ const std::string id = fmt::format("{:016x}", setup.program.unique_identifier);
+ out += "// Shader Unique Id: GS" + id + "\n\n";
out += Decompiler::GetCommonDeclarations();
out += "bool exec_geometry();\n";
@@ -117,6 +122,8 @@ void main() {
ProgramResult GenerateFragmentShader(const ShaderSetup& setup) {
std::string out = "#version 430 core\n";
out += "#extension GL_ARB_separate_shader_objects : enable\n\n";
+ const std::string id = fmt::format("{:016x}", setup.program.unique_identifier);
+ out += "// Shader Unique Id: FS" + id + "\n\n";
out += Decompiler::GetCommonDeclarations();
out += "bool exec_fragment();\n";
diff --git a/src/video_core/renderer_opengl/gl_shader_gen.h b/src/video_core/renderer_opengl/gl_shader_gen.h
index 4fa6d7612..fcc20d3b4 100644
--- a/src/video_core/renderer_opengl/gl_shader_gen.h
+++ b/src/video_core/renderer_opengl/gl_shader_gen.h
@@ -177,6 +177,9 @@ struct ShaderSetup {
struct {
ProgramCode code;
ProgramCode code_b; // Used for dual vertex shaders
+ u64 unique_identifier;
+ std::size_t real_size;
+ std::size_t real_size_b;
} program;
/// Used in scenarios where we have a dual vertex shaders
diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt
index cfca8f4a8..3232aa8fb 100644
--- a/src/yuzu/CMakeLists.txt
+++ b/src/yuzu/CMakeLists.txt
@@ -35,6 +35,8 @@ add_executable(yuzu
configuration/configure_mouse_advanced.h
configuration/configure_system.cpp
configuration/configure_system.h
+ configuration/configure_per_general.cpp
+ configuration/configure_per_general.h
configuration/configure_touchscreen_advanced.cpp
configuration/configure_touchscreen_advanced.h
configuration/configure_web.cpp
@@ -86,6 +88,7 @@ set(UIS
configuration/configure_input.ui
configuration/configure_input_player.ui
configuration/configure_mouse_advanced.ui
+ configuration/configure_per_general.ui
configuration/configure_system.ui
configuration/configure_touchscreen_advanced.ui
configuration/configure_web.ui
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index c26161169..eb2077b0f 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -441,6 +441,21 @@ void Config::ReadValues() {
Settings::values.yuzu_token = qt_config->value("yuzu_token").toString().toStdString();
qt_config->endGroup();
+ const auto size = qt_config->beginReadArray("DisabledAddOns");
+ for (int i = 0; i < size; ++i) {
+ qt_config->setArrayIndex(i);
+ const auto title_id = qt_config->value("title_id", 0).toULongLong();
+ std::vector<std::string> out;
+ const auto d_size = qt_config->beginReadArray("disabled");
+ for (int j = 0; j < d_size; ++j) {
+ qt_config->setArrayIndex(j);
+ out.push_back(qt_config->value("d", "").toString().toStdString());
+ }
+ qt_config->endArray();
+ Settings::values.disabled_addons.insert_or_assign(title_id, out);
+ }
+ qt_config->endArray();
+
qt_config->beginGroup("UI");
UISettings::values.theme = qt_config->value("theme", UISettings::themes[0].second).toString();
UISettings::values.enable_discord_presence =
@@ -645,6 +660,21 @@ void Config::SaveValues() {
qt_config->setValue("yuzu_token", QString::fromStdString(Settings::values.yuzu_token));
qt_config->endGroup();
+ qt_config->beginWriteArray("DisabledAddOns");
+ int i = 0;
+ for (const auto& elem : Settings::values.disabled_addons) {
+ qt_config->setArrayIndex(i);
+ qt_config->setValue("title_id", QVariant::fromValue<u64>(elem.first));
+ qt_config->beginWriteArray("disabled");
+ for (std::size_t j = 0; j < elem.second.size(); ++j) {
+ qt_config->setArrayIndex(j);
+ qt_config->setValue("d", QString::fromStdString(elem.second[j]));
+ }
+ qt_config->endArray();
+ ++i;
+ }
+ qt_config->endArray();
+
qt_config->beginGroup("UI");
qt_config->setValue("theme", UISettings::values.theme);
qt_config->setValue("enable_discord_presence", UISettings::values.enable_discord_presence);
diff --git a/src/yuzu/configuration/configure_audio.cpp b/src/yuzu/configuration/configure_audio.cpp
index eb1da0f9e..5d9ccc6e8 100644
--- a/src/yuzu/configuration/configure_audio.cpp
+++ b/src/yuzu/configuration/configure_audio.cpp
@@ -17,8 +17,8 @@ ConfigureAudio::ConfigureAudio(QWidget* parent)
ui->output_sink_combo_box->clear();
ui->output_sink_combo_box->addItem("auto");
- for (const auto& sink_detail : AudioCore::g_sink_details) {
- ui->output_sink_combo_box->addItem(sink_detail.id);
+ for (const char* id : AudioCore::GetSinkIDs()) {
+ ui->output_sink_combo_box->addItem(id);
}
connect(ui->volume_slider, &QSlider::valueChanged, this,
@@ -97,8 +97,7 @@ void ConfigureAudio::updateAudioDevices(int sink_index) {
ui->audio_device_combo_box->addItem(AudioCore::auto_device_name);
const std::string sink_id = ui->output_sink_combo_box->itemText(sink_index).toStdString();
- const std::vector<std::string> device_list = AudioCore::GetSinkDetails(sink_id).list_devices();
- for (const auto& device : device_list) {
+ for (const auto& device : AudioCore::GetDeviceListForSink(sink_id)) {
ui->audio_device_combo_box->addItem(QString::fromStdString(device));
}
}
diff --git a/src/yuzu/configuration/configure_per_general.cpp b/src/yuzu/configuration/configure_per_general.cpp
new file mode 100644
index 000000000..80109b434
--- /dev/null
+++ b/src/yuzu/configuration/configure_per_general.cpp
@@ -0,0 +1,170 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <algorithm>
+#include <memory>
+#include <utility>
+
+#include <QHeaderView>
+#include <QMenu>
+#include <QMessageBox>
+#include <QStandardItemModel>
+#include <QString>
+#include <QTimer>
+#include <QTreeView>
+
+#include "core/file_sys/control_metadata.h"
+#include "core/file_sys/patch_manager.h"
+#include "core/file_sys/xts_archive.h"
+#include "core/loader/loader.h"
+#include "ui_configure_per_general.h"
+#include "yuzu/configuration/config.h"
+#include "yuzu/configuration/configure_input.h"
+#include "yuzu/configuration/configure_per_general.h"
+#include "yuzu/ui_settings.h"
+#include "yuzu/util/util.h"
+
+ConfigurePerGameGeneral::ConfigurePerGameGeneral(QWidget* parent, u64 title_id)
+ : QDialog(parent), ui(std::make_unique<Ui::ConfigurePerGameGeneral>()), title_id(title_id) {
+
+ ui->setupUi(this);
+ setFocusPolicy(Qt::ClickFocus);
+ setWindowTitle(tr("Properties"));
+
+ layout = new QVBoxLayout;
+ tree_view = new QTreeView;
+ item_model = new QStandardItemModel(tree_view);
+ tree_view->setModel(item_model);
+ tree_view->setAlternatingRowColors(true);
+ tree_view->setSelectionMode(QHeaderView::SingleSelection);
+ tree_view->setSelectionBehavior(QHeaderView::SelectRows);
+ tree_view->setVerticalScrollMode(QHeaderView::ScrollPerPixel);
+ tree_view->setHorizontalScrollMode(QHeaderView::ScrollPerPixel);
+ tree_view->setSortingEnabled(true);
+ tree_view->setEditTriggers(QHeaderView::NoEditTriggers);
+ tree_view->setUniformRowHeights(true);
+ tree_view->setContextMenuPolicy(Qt::NoContextMenu);
+
+ item_model->insertColumns(0, 2);
+ item_model->setHeaderData(0, Qt::Horizontal, "Patch Name");
+ item_model->setHeaderData(1, Qt::Horizontal, "Version");
+
+ // We must register all custom types with the Qt Automoc system so that we are able to use it
+ // with signals/slots. In this case, QList falls under the umbrells of custom types.
+ qRegisterMetaType<QList<QStandardItem*>>("QList<QStandardItem*>");
+
+ layout->setContentsMargins(0, 0, 0, 0);
+ layout->setSpacing(0);
+ layout->addWidget(tree_view);
+
+ ui->scrollArea->setLayout(layout);
+
+ scene = new QGraphicsScene;
+ ui->icon_view->setScene(scene);
+
+ connect(item_model, &QStandardItemModel::itemChanged,
+ [] { UISettings::values.is_game_list_reload_pending.exchange(true); });
+
+ this->loadConfiguration();
+}
+
+ConfigurePerGameGeneral::~ConfigurePerGameGeneral() = default;
+
+void ConfigurePerGameGeneral::applyConfiguration() {
+ std::vector<std::string> disabled_addons;
+
+ for (const auto& item : list_items) {
+ const auto disabled = item.front()->checkState() == Qt::Unchecked;
+ if (disabled)
+ disabled_addons.push_back(item.front()->text().toStdString());
+ }
+
+ Settings::values.disabled_addons[title_id] = disabled_addons;
+}
+
+void ConfigurePerGameGeneral::loadFromFile(FileSys::VirtualFile file) {
+ this->file = std::move(file);
+ this->loadConfiguration();
+}
+
+void ConfigurePerGameGeneral::loadConfiguration() {
+ if (file == nullptr)
+ return;
+
+ const auto loader = Loader::GetLoader(file);
+
+ ui->display_title_id->setText(fmt::format("{:016X}", title_id).c_str());
+
+ FileSys::PatchManager pm{title_id};
+ const auto control = pm.GetControlMetadata();
+
+ if (control.first != nullptr) {
+ ui->display_version->setText(QString::fromStdString(control.first->GetVersionString()));
+ ui->display_name->setText(QString::fromStdString(control.first->GetApplicationName()));
+ ui->display_developer->setText(QString::fromStdString(control.first->GetDeveloperName()));
+ } else {
+ std::string title;
+ if (loader->ReadTitle(title) == Loader::ResultStatus::Success)
+ ui->display_name->setText(QString::fromStdString(title));
+
+ std::string developer;
+ if (loader->ReadDeveloper(developer) == Loader::ResultStatus::Success)
+ ui->display_developer->setText(QString::fromStdString(developer));
+
+ ui->display_version->setText(QStringLiteral("1.0.0"));
+ }
+
+ if (control.second != nullptr) {
+ scene->clear();
+
+ QPixmap map;
+ const auto bytes = control.second->ReadAllBytes();
+ map.loadFromData(bytes.data(), bytes.size());
+
+ scene->addPixmap(map.scaled(ui->icon_view->width(), ui->icon_view->height(),
+ Qt::IgnoreAspectRatio, Qt::SmoothTransformation));
+ } else {
+ std::vector<u8> bytes;
+ if (loader->ReadIcon(bytes) == Loader::ResultStatus::Success) {
+ scene->clear();
+
+ QPixmap map;
+ map.loadFromData(bytes.data(), bytes.size());
+
+ scene->addPixmap(map.scaled(ui->icon_view->width(), ui->icon_view->height(),
+ Qt::IgnoreAspectRatio, Qt::SmoothTransformation));
+ }
+ }
+
+ FileSys::VirtualFile update_raw;
+ loader->ReadUpdateRaw(update_raw);
+
+ const auto& disabled = Settings::values.disabled_addons[title_id];
+
+ for (const auto& patch : pm.GetPatchVersionNames(update_raw)) {
+ QStandardItem* first_item = new QStandardItem;
+ const auto name = QString::fromStdString(patch.first).replace("[D] ", "");
+ first_item->setText(name);
+ first_item->setCheckable(true);
+
+ const auto patch_disabled =
+ std::find(disabled.begin(), disabled.end(), name.toStdString()) != disabled.end();
+
+ first_item->setCheckState(patch_disabled ? Qt::Unchecked : Qt::Checked);
+
+ list_items.push_back(QList<QStandardItem*>{
+ first_item, new QStandardItem{QString::fromStdString(patch.second)}});
+ item_model->appendRow(list_items.back());
+ }
+
+ tree_view->setColumnWidth(0, 5 * tree_view->width() / 16);
+
+ ui->display_filename->setText(QString::fromStdString(file->GetName()));
+
+ ui->display_format->setText(
+ QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType())));
+
+ const auto valueText = ReadableByteSize(file->GetSize());
+ ui->display_size->setText(valueText);
+}
diff --git a/src/yuzu/configuration/configure_per_general.h b/src/yuzu/configuration/configure_per_general.h
new file mode 100644
index 000000000..a4494446c
--- /dev/null
+++ b/src/yuzu/configuration/configure_per_general.h
@@ -0,0 +1,50 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include <vector>
+
+#include <QKeyEvent>
+#include <QList>
+#include <QWidget>
+
+#include "core/file_sys/vfs_types.h"
+
+class QTreeView;
+class QGraphicsScene;
+class QStandardItem;
+class QStandardItemModel;
+
+namespace Ui {
+class ConfigurePerGameGeneral;
+}
+
+class ConfigurePerGameGeneral : public QDialog {
+ Q_OBJECT
+
+public:
+ explicit ConfigurePerGameGeneral(QWidget* parent, u64 title_id);
+ ~ConfigurePerGameGeneral() override;
+
+ /// Save all button configurations to settings file
+ void applyConfiguration();
+
+ void loadFromFile(FileSys::VirtualFile file);
+
+private:
+ std::unique_ptr<Ui::ConfigurePerGameGeneral> ui;
+ FileSys::VirtualFile file;
+ u64 title_id;
+
+ QVBoxLayout* layout;
+ QTreeView* tree_view;
+ QStandardItemModel* item_model;
+ QGraphicsScene* scene;
+
+ std::vector<QList<QStandardItem*>> list_items;
+
+ void loadConfiguration();
+};
diff --git a/src/yuzu/configuration/configure_per_general.ui b/src/yuzu/configuration/configure_per_general.ui
new file mode 100644
index 000000000..8fdd96fa4
--- /dev/null
+++ b/src/yuzu/configuration/configure_per_general.ui
@@ -0,0 +1,276 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>ConfigurePerGameGeneral</class>
+ <widget class="QDialog" name="ConfigurePerGameGeneral">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>400</width>
+ <height>520</height>
+ </rect>
+ </property>
+ <property name="windowTitle">
+ <string>ConfigurePerGameGeneral</string>
+ </property>
+ <layout class="QHBoxLayout" name="HorizontalLayout">
+ <item>
+ <layout class="QVBoxLayout" name="VerticalLayout">
+ <item>
+ <widget class="QGroupBox" name="GeneralGroupBox">
+ <property name="title">
+ <string>Info</string>
+ </property>
+ <layout class="QHBoxLayout" name="GeneralHorizontalLayout">
+ <item>
+ <layout class="QGridLayout" name="gridLayout_2">
+ <item row="6" column="1" colspan="2">
+ <widget class="QLineEdit" name="display_filename">
+ <property name="enabled">
+ <bool>true</bool>
+ </property>
+ <property name="readOnly">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1">
+ <widget class="QLineEdit" name="display_name">
+ <property name="enabled">
+ <bool>true</bool>
+ </property>
+ <property name="readOnly">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0">
+ <widget class="QLabel" name="label_2">
+ <property name="text">
+ <string>Developer</string>
+ </property>
+ </widget>
+ </item>
+ <item row="5" column="1" colspan="2">
+ <widget class="QLineEdit" name="display_size">
+ <property name="enabled">
+ <bool>true</bool>
+ </property>
+ <property name="readOnly">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="0">
+ <widget class="QLabel" name="label">
+ <property name="text">
+ <string>Name</string>
+ </property>
+ </widget>
+ </item>
+ <item row="6" column="0">
+ <widget class="QLabel" name="label_7">
+ <property name="text">
+ <string>Filename</string>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="0">
+ <widget class="QLabel" name="label_3">
+ <property name="text">
+ <string>Version</string>
+ </property>
+ </widget>
+ </item>
+ <item row="4" column="0">
+ <widget class="QLabel" name="label_5">
+ <property name="text">
+ <string>Format</string>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="1">
+ <widget class="QLineEdit" name="display_version">
+ <property name="enabled">
+ <bool>true</bool>
+ </property>
+ <property name="readOnly">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="4" column="1">
+ <widget class="QLineEdit" name="display_format">
+ <property name="enabled">
+ <bool>true</bool>
+ </property>
+ <property name="readOnly">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="5" column="0">
+ <widget class="QLabel" name="label_6">
+ <property name="text">
+ <string>Size</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1">
+ <widget class="QLineEdit" name="display_developer">
+ <property name="enabled">
+ <bool>true</bool>
+ </property>
+ <property name="readOnly">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="0">
+ <widget class="QLabel" name="label_4">
+ <property name="text">
+ <string>Title ID</string>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="1">
+ <widget class="QLineEdit" name="display_title_id">
+ <property name="enabled">
+ <bool>true</bool>
+ </property>
+ <property name="readOnly">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="2" rowspan="5">
+ <widget class="QGraphicsView" name="icon_view">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Maximum" vsizetype="Maximum">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>128</width>
+ <height>128</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>128</width>
+ <height>128</height>
+ </size>
+ </property>
+ <property name="verticalScrollBarPolicy">
+ <enum>Qt::ScrollBarAlwaysOff</enum>
+ </property>
+ <property name="horizontalScrollBarPolicy">
+ <enum>Qt::ScrollBarAlwaysOff</enum>
+ </property>
+ <property name="sizeAdjustPolicy">
+ <enum>QAbstractScrollArea::AdjustToContents</enum>
+ </property>
+ <property name="interactive">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="PerformanceGroupBox">
+ <property name="title">
+ <string>Add-Ons</string>
+ </property>
+ <layout class="QHBoxLayout" name="PerformanceHorizontalLayout">
+ <item>
+ <widget class="QScrollArea" name="scrollArea">
+ <property name="widgetResizable">
+ <bool>true</bool>
+ </property>
+ <widget class="QWidget" name="scrollAreaWidgetContents">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>350</width>
+ <height>169</height>
+ </rect>
+ </property>
+ </widget>
+ </widget>
+ </item>
+ <item>
+ <layout class="QVBoxLayout" name="PerformanceVerticalLayout"/>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <spacer name="verticalSpacer">
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ <property name="sizeType">
+ <enum>QSizePolicy::Fixed</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>40</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item>
+ <widget class="QDialogButtonBox" name="buttonBox">
+ <property name="standardButtons">
+ <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ <resources/>
+ <connections>
+ <connection>
+ <sender>buttonBox</sender>
+ <signal>accepted()</signal>
+ <receiver>ConfigurePerGameGeneral</receiver>
+ <slot>accept()</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>269</x>
+ <y>567</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>269</x>
+ <y>294</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>buttonBox</sender>
+ <signal>rejected()</signal>
+ <receiver>ConfigurePerGameGeneral</receiver>
+ <slot>reject()</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>269</x>
+ <y>567</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>269</x>
+ <y>294</y>
+ </hint>
+ </hints>
+ </connection>
+ </connections>
+</ui>
diff --git a/src/yuzu/debugger/wait_tree.cpp b/src/yuzu/debugger/wait_tree.cpp
index f9c18ede4..6b3a757e0 100644
--- a/src/yuzu/debugger/wait_tree.cpp
+++ b/src/yuzu/debugger/wait_tree.cpp
@@ -75,7 +75,7 @@ std::vector<std::unique_ptr<WaitTreeThread>> WaitTreeItem::MakeThreadItemList()
return item_list;
}
-WaitTreeText::WaitTreeText(const QString& t) : text(t) {}
+WaitTreeText::WaitTreeText(QString t) : text(std::move(t)) {}
WaitTreeText::~WaitTreeText() = default;
QString WaitTreeText::GetText() const {
diff --git a/src/yuzu/debugger/wait_tree.h b/src/yuzu/debugger/wait_tree.h
index 492fb6ac9..e639ef412 100644
--- a/src/yuzu/debugger/wait_tree.h
+++ b/src/yuzu/debugger/wait_tree.h
@@ -52,7 +52,7 @@ private:
class WaitTreeText : public WaitTreeItem {
Q_OBJECT
public:
- explicit WaitTreeText(const QString& text);
+ explicit WaitTreeText(QString text);
~WaitTreeText() override;
QString GetText() const override;
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index b52a50915..8e9524fd6 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -333,6 +333,8 @@ void GameList::PopupContextMenu(const QPoint& menu_location) {
QAction* dump_romfs = context_menu.addAction(tr("Dump RomFS"));
QAction* copy_tid = context_menu.addAction(tr("Copy Title ID to Clipboard"));
QAction* navigate_to_gamedb_entry = context_menu.addAction(tr("Navigate to GameDB entry"));
+ context_menu.addSeparator();
+ QAction* properties = context_menu.addAction(tr("Properties"));
open_save_location->setEnabled(program_id != 0);
auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id);
@@ -346,6 +348,7 @@ void GameList::PopupContextMenu(const QPoint& menu_location) {
connect(copy_tid, &QAction::triggered, [&]() { emit CopyTIDRequested(program_id); });
connect(navigate_to_gamedb_entry, &QAction::triggered,
[&]() { emit NavigateToGamedbEntryRequested(program_id, compatibility_list); });
+ connect(properties, &QAction::triggered, [&]() { emit OpenPerGameGeneralRequested(path); });
context_menu.exec(tree_view->viewport()->mapToGlobal(menu_location));
}
diff --git a/src/yuzu/game_list.h b/src/yuzu/game_list.h
index 05e115e19..b317eb2fc 100644
--- a/src/yuzu/game_list.h
+++ b/src/yuzu/game_list.h
@@ -70,6 +70,7 @@ signals:
void CopyTIDRequested(u64 program_id);
void NavigateToGamedbEntryRequested(u64 program_id,
const CompatibilityList& compatibility_list);
+ void OpenPerGameGeneralRequested(const std::string& file);
private slots:
void onTextChanged(const QString& newText);
diff --git a/src/yuzu/game_list_worker.cpp b/src/yuzu/game_list_worker.cpp
index 9fd074223..b37710f59 100644
--- a/src/yuzu/game_list_worker.cpp
+++ b/src/yuzu/game_list_worker.cpp
@@ -62,7 +62,7 @@ QString FormatPatchNameVersions(const FileSys::PatchManager& patch_manager,
FileSys::VirtualFile update_raw;
loader.ReadUpdateRaw(update_raw);
for (const auto& kv : patch_manager.GetPatchVersionNames(update_raw)) {
- const bool is_update = kv.first == "Update";
+ const bool is_update = kv.first == "Update" || kv.first == "[D] Update";
if (!updatable && is_update) {
continue;
}
@@ -99,12 +99,14 @@ QList<QStandardItem*> MakeGameListEntry(const std::string& path, const std::stri
compatibility = it->second.first;
}
+ const auto file_type = loader.GetFileType();
+ const auto file_type_string = QString::fromStdString(Loader::GetFileTypeString(file_type));
+
QList<QStandardItem*> list{
- new GameListItemPath(
- FormatGameName(path), icon, QString::fromStdString(name),
- QString::fromStdString(Loader::GetFileTypeString(loader.GetFileType())), program_id),
+ new GameListItemPath(FormatGameName(path), icon, QString::fromStdString(name),
+ file_type_string, program_id),
new GameListItemCompat(compatibility),
- new GameListItem(QString::fromStdString(Loader::GetFileTypeString(loader.GetFileType()))),
+ new GameListItem(file_type_string),
new GameListItemSize(FileUtil::GetSize(path)),
};
@@ -196,12 +198,16 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign
const bool is_dir = FileUtil::IsDirectory(physical_name);
if (!is_dir &&
(HasSupportedFileExtension(physical_name) || IsExtractedNCAMain(physical_name))) {
- std::unique_ptr<Loader::AppLoader> loader =
- Loader::GetLoader(vfs->OpenFile(physical_name, FileSys::Mode::Read));
- if (!loader || ((loader->GetFileType() == Loader::FileType::Unknown ||
- loader->GetFileType() == Loader::FileType::Error) &&
- !UISettings::values.show_unknown))
+ auto loader = Loader::GetLoader(vfs->OpenFile(physical_name, FileSys::Mode::Read));
+ if (!loader) {
return true;
+ }
+
+ const auto file_type = loader->GetFileType();
+ if ((file_type == Loader::FileType::Unknown || file_type == Loader::FileType::Error) &&
+ !UISettings::values.show_unknown) {
+ return true;
+ }
std::vector<u8> icon;
const auto res1 = loader->ReadIcon(icon);
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 22c207a3a..90b212ba5 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -9,6 +9,7 @@
// VFS includes must be before glad as they will conflict with Windows file api, which uses defines.
#include "applets/software_keyboard.h"
+#include "configuration/configure_per_general.h"
#include "core/file_sys/vfs.h"
#include "core/file_sys/vfs_real.h"
#include "core/hle/service/acc/profile_manager.h"
@@ -441,6 +442,8 @@ void GMainWindow::ConnectWidgetEvents() {
connect(game_list, &GameList::CopyTIDRequested, this, &GMainWindow::OnGameListCopyTID);
connect(game_list, &GameList::NavigateToGamedbEntryRequested, this,
&GMainWindow::OnGameListNavigateToGamedbEntry);
+ connect(game_list, &GameList::OpenPerGameGeneralRequested, this,
+ &GMainWindow::OnGameListOpenPerGameProperties);
connect(this, &GMainWindow::EmulationStarting, render_window,
&GRenderWindow::OnEmulationStarting);
@@ -988,6 +991,32 @@ void GMainWindow::OnGameListNavigateToGamedbEntry(u64 program_id,
QDesktopServices::openUrl(QUrl("https://yuzu-emu.org/game/" + directory));
}
+void GMainWindow::OnGameListOpenPerGameProperties(const std::string& file) {
+ u64 title_id{};
+ const auto v_file = Core::GetGameFileFromPath(vfs, file);
+ const auto loader = Loader::GetLoader(v_file);
+ if (loader == nullptr || loader->ReadProgramId(title_id) != Loader::ResultStatus::Success) {
+ QMessageBox::information(this, tr("Properties"),
+ tr("The game properties could not be loaded."));
+ return;
+ }
+
+ ConfigurePerGameGeneral dialog(this, title_id);
+ dialog.loadFromFile(v_file);
+ auto result = dialog.exec();
+ if (result == QDialog::Accepted) {
+ dialog.applyConfiguration();
+
+ const auto reload = UISettings::values.is_game_list_reload_pending.exchange(false);
+ if (reload) {
+ game_list->PopulateAsync(UISettings::values.gamedir,
+ UISettings::values.gamedir_deepscan);
+ }
+
+ config->Save();
+ }
+}
+
void GMainWindow::OnMenuLoadFile() {
const QString extensions =
QString("*.").append(GameList::supported_file_extensions.join(" *.")).append(" main");
diff --git a/src/yuzu/main.h b/src/yuzu/main.h
index 674e73412..ca9c50367 100644
--- a/src/yuzu/main.h
+++ b/src/yuzu/main.h
@@ -168,6 +168,7 @@ private slots:
void OnGameListCopyTID(u64 program_id);
void OnGameListNavigateToGamedbEntry(u64 program_id,
const CompatibilityList& compatibility_list);
+ void OnGameListOpenPerGameProperties(const std::string& file);
void OnMenuLoadFile();
void OnMenuLoadFolder();
void OnMenuInstallToNAND();
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp
index 097c1fbe3..fe0d1eebf 100644
--- a/src/yuzu_cmd/config.cpp
+++ b/src/yuzu_cmd/config.cpp
@@ -3,6 +3,7 @@
// Refer to the license.txt file included.
#include <memory>
+#include <sstream>
#include <SDL.h>
#include <inih/cpp/INIReader.h>
#include "common/file_util.h"
@@ -369,6 +370,23 @@ void Config::ReadValues() {
Settings::values.dump_exefs = sdl2_config->GetBoolean("Debugging", "dump_exefs", false);
Settings::values.dump_nso = sdl2_config->GetBoolean("Debugging", "dump_nso", false);
+ const auto title_list = sdl2_config->Get("AddOns", "title_ids", "");
+ std::stringstream ss(title_list);
+ std::string line;
+ while (std::getline(ss, line, '|')) {
+ const auto title_id = std::stoul(line, nullptr, 16);
+ const auto disabled_list = sdl2_config->Get("AddOns", "disabled_" + line, "");
+
+ std::stringstream inner_ss(disabled_list);
+ std::string inner_line;
+ std::vector<std::string> out;
+ while (std::getline(inner_ss, inner_line, '|')) {
+ out.push_back(inner_line);
+ }
+
+ Settings::values.disabled_addons.insert_or_assign(title_id, out);
+ }
+
// Web Service
Settings::values.enable_telemetry =
sdl2_config->GetBoolean("WebService", "enable_telemetry", true);
diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h
index d73669f36..0f3f8da50 100644
--- a/src/yuzu_cmd/default_ini.h
+++ b/src/yuzu_cmd/default_ini.h
@@ -221,5 +221,12 @@ web_api_url = https://api.yuzu-emu.org
# See https://profile.yuzu-emu.org/ for more info
yuzu_username =
yuzu_token =
+
+[AddOns]
+# Used to disable add-ons
+# List of title IDs of games that will have add-ons disabled (separated by '|'):
+title_ids =
+# For each title ID, have a key/value pair called `disabled_<title_id>` equal to the names of the add-ons to disable (sep. by '|')
+# e.x. disabled_0100000000010000 = Update|DLC <- disables Updates and DLC on Super Mario Odyssey
)";
}