diff options
35 files changed, 413 insertions, 204 deletions
diff --git a/dist/qt_themes/qdarkstyle/style.qss b/dist/qt_themes/qdarkstyle/style.qss index 2d5c9761f..2926a05fa 100644 --- a/dist/qt_themes/qdarkstyle/style.qss +++ b/dist/qt_themes/qdarkstyle/style.qss @@ -654,7 +654,11 @@ QAbstractSpinBox::down-arrow:hover { image: url(:/qss_icons/rc/down_arrow.png); } -QLabel, +QLabel { + border: 0; + background: transparent; +} + QTabWidget { border: 0; } @@ -1269,4 +1273,4 @@ QPushButton#RendererStatusBarButton:checked { QPushButton#RendererStatusBarButton:!checked{ color: #00ccdd; -}
\ No newline at end of file +} diff --git a/dist/qt_themes/qdarkstyle_midnight_blue/style.qss b/dist/qt_themes/qdarkstyle_midnight_blue/style.qss index be645c907..9c24b0d07 100644 --- a/dist/qt_themes/qdarkstyle_midnight_blue/style.qss +++ b/dist/qt_themes/qdarkstyle_midnight_blue/style.qss @@ -875,7 +875,7 @@ https://doc.qt.io/qt-5/stylesheet-examples.html#customizing-qframe --------------------------------------------------------------------------- */ QLabel { - background-color: #19232D; + background: transparent; border: 0px solid #32414B; padding: 2px; margin: 0px; @@ -883,7 +883,6 @@ QLabel { } QLabel:disabled { - background-color: #19232D; border: 0px solid #32414B; color: #787878; } diff --git a/src/audio_core/stream.cpp b/src/audio_core/stream.cpp index f80ab92e4..7be5d5087 100644 --- a/src/audio_core/stream.cpp +++ b/src/audio_core/stream.cpp @@ -36,9 +36,10 @@ Stream::Stream(Core::Timing::CoreTiming& core_timing, u32 sample_rate, Format fo ReleaseCallback&& release_callback, SinkStream& sink_stream, std::string&& name_) : sample_rate{sample_rate}, format{format}, release_callback{std::move(release_callback)}, sink_stream{sink_stream}, core_timing{core_timing}, name{std::move(name_)} { - - release_event = Core::Timing::CreateEvent( - name, [this](u64, std::chrono::nanoseconds ns_late) { ReleaseActiveBuffer(ns_late); }); + release_event = + Core::Timing::CreateEvent(name, [this](std::uintptr_t, std::chrono::nanoseconds ns_late) { + ReleaseActiveBuffer(ns_late); + }); } void Stream::Play() { diff --git a/src/core/core.cpp b/src/core/core.cpp index e598c0e2b..42277e2cd 100644 --- a/src/core/core.cpp +++ b/src/core/core.cpp @@ -146,7 +146,7 @@ struct System::Impl { ResultStatus Init(System& system, Frontend::EmuWindow& emu_window) { LOG_DEBUG(HW_Memory, "initialized OK"); - device_memory = std::make_unique<Core::DeviceMemory>(system); + device_memory = std::make_unique<Core::DeviceMemory>(); is_multicore = Settings::values.use_multi_core.GetValue(); is_async_gpu = is_multicore || Settings::values.use_asynchronous_gpu_emulation.GetValue(); diff --git a/src/core/core_timing.cpp b/src/core/core_timing.cpp index b5feb3f24..71af26ec5 100644 --- a/src/core/core_timing.cpp +++ b/src/core/core_timing.cpp @@ -23,7 +23,7 @@ std::shared_ptr<EventType> CreateEvent(std::string name, TimedCallback&& callbac struct CoreTiming::Event { u64 time; u64 fifo_order; - u64 userdata; + std::uintptr_t user_data; std::weak_ptr<EventType> type; // Sort by time, unless the times are the same, in which case sort by @@ -58,7 +58,7 @@ void CoreTiming::Initialize(std::function<void()>&& on_thread_init_) { event_fifo_id = 0; shutting_down = false; ticks = 0; - const auto empty_timed_callback = [](u64, std::chrono::nanoseconds) {}; + const auto empty_timed_callback = [](std::uintptr_t, std::chrono::nanoseconds) {}; ev_lost = CreateEvent("_lost_event", empty_timed_callback); if (is_multicore) { timer_thread = std::make_unique<std::thread>(ThreadEntry, std::ref(*this)); @@ -107,22 +107,24 @@ bool CoreTiming::HasPendingEvents() const { } void CoreTiming::ScheduleEvent(std::chrono::nanoseconds ns_into_future, - const std::shared_ptr<EventType>& event_type, u64 userdata) { + const std::shared_ptr<EventType>& event_type, + std::uintptr_t user_data) { { std::scoped_lock scope{basic_lock}; const u64 timeout = static_cast<u64>((GetGlobalTimeNs() + ns_into_future).count()); - event_queue.emplace_back(Event{timeout, event_fifo_id++, userdata, event_type}); + event_queue.emplace_back(Event{timeout, event_fifo_id++, user_data, event_type}); std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>()); } event.Set(); } -void CoreTiming::UnscheduleEvent(const std::shared_ptr<EventType>& event_type, u64 userdata) { +void CoreTiming::UnscheduleEvent(const std::shared_ptr<EventType>& event_type, + std::uintptr_t user_data) { std::scoped_lock scope{basic_lock}; const auto itr = std::remove_if(event_queue.begin(), event_queue.end(), [&](const Event& e) { - return e.type.lock().get() == event_type.get() && e.userdata == userdata; + return e.type.lock().get() == event_type.get() && e.user_data == user_data; }); // Removing random items breaks the invariant so we have to re-establish it. @@ -197,7 +199,7 @@ std::optional<s64> CoreTiming::Advance() { if (const auto event_type{evt.type.lock()}) { event_type->callback( - evt.userdata, std::chrono::nanoseconds{static_cast<s64>(global_timer - evt.time)}); + evt.user_data, std::chrono::nanoseconds{static_cast<s64>(global_timer - evt.time)}); } basic_lock.lock(); diff --git a/src/core/core_timing.h b/src/core/core_timing.h index 120c74e46..b0b6036e4 100644 --- a/src/core/core_timing.h +++ b/src/core/core_timing.h @@ -22,7 +22,8 @@ namespace Core::Timing { /// A callback that may be scheduled for a particular core timing event. -using TimedCallback = std::function<void(u64 userdata, std::chrono::nanoseconds ns_late)>; +using TimedCallback = + std::function<void(std::uintptr_t user_data, std::chrono::nanoseconds ns_late)>; /// Contains the characteristics of a particular event. struct EventType { @@ -94,9 +95,9 @@ public: /// Schedules an event in core timing void ScheduleEvent(std::chrono::nanoseconds ns_into_future, - const std::shared_ptr<EventType>& event_type, u64 userdata = 0); + const std::shared_ptr<EventType>& event_type, std::uintptr_t user_data = 0); - void UnscheduleEvent(const std::shared_ptr<EventType>& event_type, u64 userdata); + void UnscheduleEvent(const std::shared_ptr<EventType>& event_type, std::uintptr_t user_data); /// We only permit one event of each type in the queue at a time. void RemoveEvent(const std::shared_ptr<EventType>& event_type); diff --git a/src/core/device_memory.cpp b/src/core/device_memory.cpp index 51097ced3..0c4b440ed 100644 --- a/src/core/device_memory.cpp +++ b/src/core/device_memory.cpp @@ -2,14 +2,11 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include "core/core.h" #include "core/device_memory.h" -#include "core/memory.h" namespace Core { -DeviceMemory::DeviceMemory(System& system) : buffer{DramMemoryMap::Size}, system{system} {} - +DeviceMemory::DeviceMemory() : buffer{DramMemoryMap::Size} {} DeviceMemory::~DeviceMemory() = default; } // namespace Core diff --git a/src/core/device_memory.h b/src/core/device_memory.h index 9efa088d0..5b1ae28f3 100644 --- a/src/core/device_memory.h +++ b/src/core/device_memory.h @@ -4,14 +4,11 @@ #pragma once -#include "common/assert.h" -#include "common/common_funcs.h" +#include "common/common_types.h" #include "common/virtual_buffer.h" namespace Core { -class System; - namespace DramMemoryMap { enum : u64 { Base = 0x80000000ULL, @@ -26,7 +23,7 @@ enum : u64 { class DeviceMemory : NonCopyable { public: - explicit DeviceMemory(Core::System& system); + explicit DeviceMemory(); ~DeviceMemory(); template <typename T> @@ -45,7 +42,6 @@ public: private: Common::VirtualBuffer<u8> buffer; - Core::System& system; }; } // namespace Core diff --git a/src/core/file_sys/registered_cache.cpp b/src/core/file_sys/registered_cache.cpp index 37351c561..e94eed3b6 100644 --- a/src/core/file_sys/registered_cache.cpp +++ b/src/core/file_sys/registered_cache.cpp @@ -547,56 +547,6 @@ InstallResult RegisteredCache::InstallEntry(const XCI& xci, bool overwrite_if_ex return InstallEntry(*xci.GetSecurePartitionNSP(), overwrite_if_exists, copy); } -bool RegisteredCache::RemoveExistingEntry(u64 title_id) { - const auto delete_nca = [this](const NcaID& id) { - const auto path = GetRelativePathFromNcaID(id, false, true, false); - - if (dir->GetFileRelative(path) == nullptr) { - return false; - } - - Core::Crypto::SHA256Hash hash{}; - mbedtls_sha256_ret(id.data(), id.size(), hash.data(), 0); - const auto dirname = fmt::format("000000{:02X}", hash[0]); - - const auto dir2 = GetOrCreateDirectoryRelative(dir, dirname); - - const auto res = dir2->DeleteFile(fmt::format("{}.nca", Common::HexToString(id, false))); - - return res; - }; - - // If an entry exists in the registered cache, remove it - if (HasEntry(title_id, ContentRecordType::Meta)) { - LOG_INFO(Loader, - "Previously installed entry (v{}) for title_id={:016X} detected! " - "Attempting to remove...", - GetEntryVersion(title_id).value_or(0), title_id); - // Get all the ncas associated with the current CNMT and delete them - const auto meta_old_id = - GetNcaIDFromMetadata(title_id, ContentRecordType::Meta).value_or(NcaID{}); - const auto program_id = - GetNcaIDFromMetadata(title_id, ContentRecordType::Program).value_or(NcaID{}); - const auto data_id = - GetNcaIDFromMetadata(title_id, ContentRecordType::Data).value_or(NcaID{}); - const auto control_id = - GetNcaIDFromMetadata(title_id, ContentRecordType::Control).value_or(NcaID{}); - const auto html_id = - GetNcaIDFromMetadata(title_id, ContentRecordType::HtmlDocument).value_or(NcaID{}); - const auto legal_id = - GetNcaIDFromMetadata(title_id, ContentRecordType::LegalInformation).value_or(NcaID{}); - - delete_nca(meta_old_id); - delete_nca(program_id); - delete_nca(data_id); - delete_nca(control_id); - delete_nca(html_id); - delete_nca(legal_id); - return true; - } - return false; -} - InstallResult RegisteredCache::InstallEntry(const NSP& nsp, bool overwrite_if_exists, const VfsCopyFunction& copy) { const auto ncas = nsp.GetNCAsCollapsed(); @@ -692,6 +642,57 @@ InstallResult RegisteredCache::InstallEntry(const NCA& nca, TitleType type, return RawInstallNCA(nca, copy, overwrite_if_exists, c_rec.nca_id); } +bool RegisteredCache::RemoveExistingEntry(u64 title_id) const { + const auto delete_nca = [this](const NcaID& id) { + const auto path = GetRelativePathFromNcaID(id, false, true, false); + + const bool isFile = dir->GetFileRelative(path) != nullptr; + const bool isDir = dir->GetDirectoryRelative(path) != nullptr; + + if (isFile) { + return dir->DeleteFile(path); + } else if (isDir) { + return dir->DeleteSubdirectoryRecursive(path); + } + + return false; + }; + + // If an entry exists in the registered cache, remove it + if (HasEntry(title_id, ContentRecordType::Meta)) { + LOG_INFO(Loader, + "Previously installed entry (v{}) for title_id={:016X} detected! " + "Attempting to remove...", + GetEntryVersion(title_id).value_or(0), title_id); + + // Get all the ncas associated with the current CNMT and delete them + const auto meta_old_id = + GetNcaIDFromMetadata(title_id, ContentRecordType::Meta).value_or(NcaID{}); + const auto program_id = + GetNcaIDFromMetadata(title_id, ContentRecordType::Program).value_or(NcaID{}); + const auto data_id = + GetNcaIDFromMetadata(title_id, ContentRecordType::Data).value_or(NcaID{}); + const auto control_id = + GetNcaIDFromMetadata(title_id, ContentRecordType::Control).value_or(NcaID{}); + const auto html_id = + GetNcaIDFromMetadata(title_id, ContentRecordType::HtmlDocument).value_or(NcaID{}); + const auto legal_id = + GetNcaIDFromMetadata(title_id, ContentRecordType::LegalInformation).value_or(NcaID{}); + + const auto deleted_meta = delete_nca(meta_old_id); + const auto deleted_program = delete_nca(program_id); + const auto deleted_data = delete_nca(data_id); + const auto deleted_control = delete_nca(control_id); + const auto deleted_html = delete_nca(html_id); + const auto deleted_legal = delete_nca(legal_id); + + return deleted_meta && (deleted_meta || deleted_program || deleted_data || + deleted_control || deleted_html || deleted_legal); + } + + return false; +} + InstallResult RegisteredCache::RawInstallNCA(const NCA& nca, const VfsCopyFunction& copy, bool overwrite_if_exists, std::optional<NcaID> override_id) { diff --git a/src/core/file_sys/registered_cache.h b/src/core/file_sys/registered_cache.h index 29cf0d40c..ec1d54f27 100644 --- a/src/core/file_sys/registered_cache.h +++ b/src/core/file_sys/registered_cache.h @@ -155,9 +155,6 @@ public: std::optional<TitleType> title_type = {}, std::optional<ContentRecordType> record_type = {}, std::optional<u64> title_id = {}) const override; - // Removes an existing entry based on title id - bool RemoveExistingEntry(u64 title_id); - // Raw copies all the ncas from the xci/nsp to the csache. Does some quick checks to make sure // there is a meta NCA and all of them are accessible. InstallResult InstallEntry(const XCI& xci, bool overwrite_if_exists = false, @@ -172,6 +169,9 @@ public: InstallResult InstallEntry(const NCA& nca, TitleType type, bool overwrite_if_exists = false, const VfsCopyFunction& copy = &VfsRawCopy); + // Removes an existing entry based on title id + bool RemoveExistingEntry(u64 title_id) const; + private: template <typename T> void IterateAllMetadata(std::vector<T>& out, diff --git a/src/core/file_sys/xts_archive.cpp b/src/core/file_sys/xts_archive.cpp index 86e06ccb9..81413c684 100644 --- a/src/core/file_sys/xts_archive.cpp +++ b/src/core/file_sys/xts_archive.cpp @@ -70,14 +70,18 @@ NAX::NAX(VirtualFile file_, std::array<u8, 0x10> nca_id) NAX::~NAX() = default; Loader::ResultStatus NAX::Parse(std::string_view path) { - if (file->ReadObject(header.get()) != sizeof(NAXHeader)) + if (file == nullptr) { + return Loader::ResultStatus::ErrorNullFile; + } + if (file->ReadObject(header.get()) != sizeof(NAXHeader)) { return Loader::ResultStatus::ErrorBadNAXHeader; - - if (header->magic != Common::MakeMagic('N', 'A', 'X', '0')) + } + if (header->magic != Common::MakeMagic('N', 'A', 'X', '0')) { return Loader::ResultStatus::ErrorBadNAXHeader; - - if (file->GetSize() < NAX_HEADER_PADDING_SIZE + header->file_size) + } + if (file->GetSize() < NAX_HEADER_PADDING_SIZE + header->file_size) { return Loader::ResultStatus::ErrorIncorrectNAXFileSize; + } keys.DeriveSDSeedLazy(); std::array<Core::Crypto::Key256, 2> sd_keys{}; diff --git a/src/core/hardware_interrupt_manager.cpp b/src/core/hardware_interrupt_manager.cpp index efc1030c1..645f26e91 100644 --- a/src/core/hardware_interrupt_manager.cpp +++ b/src/core/hardware_interrupt_manager.cpp @@ -11,8 +11,8 @@ namespace Core::Hardware { InterruptManager::InterruptManager(Core::System& system_in) : system(system_in) { - gpu_interrupt_event = - Core::Timing::CreateEvent("GPUInterrupt", [this](u64 message, std::chrono::nanoseconds) { + gpu_interrupt_event = Core::Timing::CreateEvent( + "GPUInterrupt", [this](std::uintptr_t message, std::chrono::nanoseconds) { auto nvdrv = system.ServiceManager().GetService<Service::Nvidia::NVDRV>("nvdrv"); const u32 syncpt = static_cast<u32>(message >> 32); const u32 value = static_cast<u32>(message); diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp index 8dd4a2637..cabe8d418 100644 --- a/src/core/hle/kernel/kernel.cpp +++ b/src/core/hle/kernel/kernel.cpp @@ -145,7 +145,7 @@ struct KernelCore::Impl { void InitializePreemption(KernelCore& kernel) { preemption_event = Core::Timing::CreateEvent( - "PreemptionCallback", [this, &kernel](u64, std::chrono::nanoseconds) { + "PreemptionCallback", [this, &kernel](std::uintptr_t, std::chrono::nanoseconds) { { SchedulerLock lock(kernel); global_scheduler.PreemptThreads(); diff --git a/src/core/hle/kernel/server_session.cpp b/src/core/hle/kernel/server_session.cpp index af22f4c33..7e6391c6c 100644 --- a/src/core/hle/kernel/server_session.cpp +++ b/src/core/hle/kernel/server_session.cpp @@ -33,8 +33,10 @@ ResultVal<std::shared_ptr<ServerSession>> ServerSession::Create(KernelCore& kern std::string name) { std::shared_ptr<ServerSession> session{std::make_shared<ServerSession>(kernel)}; - session->request_event = Core::Timing::CreateEvent( - name, [session](u64, std::chrono::nanoseconds) { session->CompleteSyncRequest(); }); + session->request_event = + Core::Timing::CreateEvent(name, [session](std::uintptr_t, std::chrono::nanoseconds) { + session->CompleteSyncRequest(); + }); session->name = std::move(name); session->parent = std::move(parent); diff --git a/src/core/hle/kernel/time_manager.cpp b/src/core/hle/kernel/time_manager.cpp index 88b01b751..95f2446c9 100644 --- a/src/core/hle/kernel/time_manager.cpp +++ b/src/core/hle/kernel/time_manager.cpp @@ -16,14 +16,14 @@ namespace Kernel { TimeManager::TimeManager(Core::System& system_) : system{system_} { time_manager_event_type = Core::Timing::CreateEvent( - "Kernel::TimeManagerCallback", [this](u64 thread_handle, std::chrono::nanoseconds) { - SchedulerLock lock(system.Kernel()); - Handle proper_handle = static_cast<Handle>(thread_handle); + "Kernel::TimeManagerCallback", + [this](std::uintptr_t thread_handle, std::chrono::nanoseconds) { + const SchedulerLock lock(system.Kernel()); + const auto proper_handle = static_cast<Handle>(thread_handle); if (cancelled_events[proper_handle]) { return; } - std::shared_ptr<Thread> thread = - this->system.Kernel().RetrieveThreadFromGlobalHandleTable(proper_handle); + auto thread = this->system.Kernel().RetrieveThreadFromGlobalHandleTable(proper_handle); thread->OnWakeUp(); }); } diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp index 680290cbd..1e95b7580 100644 --- a/src/core/hle/service/hid/hid.cpp +++ b/src/core/hle/service/hid/hid.cpp @@ -77,8 +77,9 @@ IAppletResource::IAppletResource(Core::System& system) // Register update callbacks pad_update_event = Core::Timing::CreateEvent( - "HID::UpdatePadCallback", [this](u64 userdata, std::chrono::nanoseconds ns_late) { - UpdateControllers(userdata, ns_late); + "HID::UpdatePadCallback", + [this](std::uintptr_t user_data, std::chrono::nanoseconds ns_late) { + UpdateControllers(user_data, ns_late); }); // TODO(shinyquagsire23): Other update callbacks? (accel, gyro?) @@ -108,7 +109,8 @@ void IAppletResource::GetSharedMemoryHandle(Kernel::HLERequestContext& ctx) { rb.PushCopyObjects(shared_mem); } -void IAppletResource::UpdateControllers(u64 userdata, std::chrono::nanoseconds ns_late) { +void IAppletResource::UpdateControllers(std::uintptr_t user_data, + std::chrono::nanoseconds ns_late) { auto& core_timing = system.CoreTiming(); const bool should_reload = Settings::values.is_device_reload_pending.exchange(false); diff --git a/src/core/hle/service/hid/hid.h b/src/core/hle/service/hid/hid.h index c6f0a2584..efb07547f 100644 --- a/src/core/hle/service/hid/hid.h +++ b/src/core/hle/service/hid/hid.h @@ -64,7 +64,7 @@ private: } void GetSharedMemoryHandle(Kernel::HLERequestContext& ctx); - void UpdateControllers(u64 userdata, std::chrono::nanoseconds ns_late); + void UpdateControllers(std::uintptr_t user_data, std::chrono::nanoseconds ns_late); std::shared_ptr<Kernel::SharedMemory> shared_mem; diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp index e561bf654..f644a460d 100644 --- a/src/core/hle/service/nvflinger/nvflinger.cpp +++ b/src/core/hle/service/nvflinger/nvflinger.cpp @@ -67,7 +67,7 @@ NVFlinger::NVFlinger(Core::System& system) : system(system) { // Schedule the screen composition events composition_event = Core::Timing::CreateEvent( - "ScreenComposition", [this](u64, std::chrono::nanoseconds ns_late) { + "ScreenComposition", [this](std::uintptr_t, std::chrono::nanoseconds ns_late) { const auto guard = Lock(); Compose(); diff --git a/src/core/memory/cheat_engine.cpp b/src/core/memory/cheat_engine.cpp index ced41b1fe..eeebdf02e 100644 --- a/src/core/memory/cheat_engine.cpp +++ b/src/core/memory/cheat_engine.cpp @@ -188,11 +188,11 @@ CheatEngine::~CheatEngine() { } void CheatEngine::Initialize() { - event = Core::Timing::CreateEvent("CheatEngine::FrameCallback::" + - Common::HexToString(metadata.main_nso_build_id), - [this](u64 userdata, std::chrono::nanoseconds ns_late) { - FrameCallback(userdata, ns_late); - }); + event = Core::Timing::CreateEvent( + "CheatEngine::FrameCallback::" + Common::HexToString(metadata.main_nso_build_id), + [this](std::uintptr_t user_data, std::chrono::nanoseconds ns_late) { + FrameCallback(user_data, ns_late); + }); core_timing.ScheduleEvent(CHEAT_ENGINE_NS, event); metadata.process_id = system.CurrentProcess()->GetProcessID(); @@ -219,7 +219,7 @@ void CheatEngine::Reload(std::vector<CheatEntry> cheats) { MICROPROFILE_DEFINE(Cheat_Engine, "Add-Ons", "Cheat Engine", MP_RGB(70, 200, 70)); -void CheatEngine::FrameCallback(u64, std::chrono::nanoseconds ns_late) { +void CheatEngine::FrameCallback(std::uintptr_t, std::chrono::nanoseconds ns_late) { if (is_pending_reload.exchange(false)) { vm.LoadProgram(cheats); } diff --git a/src/core/memory/cheat_engine.h b/src/core/memory/cheat_engine.h index d4068cf84..fa039a831 100644 --- a/src/core/memory/cheat_engine.h +++ b/src/core/memory/cheat_engine.h @@ -72,7 +72,7 @@ public: void Reload(std::vector<CheatEntry> cheats); private: - void FrameCallback(u64 userdata, std::chrono::nanoseconds ns_late); + void FrameCallback(std::uintptr_t user_data, std::chrono::nanoseconds ns_late); DmntCheatVm vm; CheatProcessMetadata metadata; diff --git a/src/core/settings.cpp b/src/core/settings.cpp index 44252dd81..416b2d866 100644 --- a/src/core/settings.cpp +++ b/src/core/settings.cpp @@ -173,7 +173,6 @@ void RestoreGlobalState() { values.use_assembly_shaders.SetGlobal(true); values.use_asynchronous_shaders.SetGlobal(true); values.use_fast_gpu_time.SetGlobal(true); - values.force_30fps_mode.SetGlobal(true); values.bg_red.SetGlobal(true); values.bg_green.SetGlobal(true); values.bg_blue.SetGlobal(true); diff --git a/src/core/settings.h b/src/core/settings.h index 386233fdf..bb145f193 100644 --- a/src/core/settings.h +++ b/src/core/settings.h @@ -435,7 +435,6 @@ struct Values { Setting<bool> use_vsync; Setting<bool> use_assembly_shaders; Setting<bool> use_asynchronous_shaders; - Setting<bool> force_30fps_mode; Setting<bool> use_fast_gpu_time; Setting<float> bg_red; diff --git a/src/core/tools/freezer.cpp b/src/core/tools/freezer.cpp index 27b894b51..2003e096f 100644 --- a/src/core/tools/freezer.cpp +++ b/src/core/tools/freezer.cpp @@ -55,10 +55,11 @@ void MemoryWriteWidth(Core::Memory::Memory& memory, u32 width, VAddr addr, u64 v Freezer::Freezer(Core::Timing::CoreTiming& core_timing_, Core::Memory::Memory& memory_) : core_timing{core_timing_}, memory{memory_} { - event = Core::Timing::CreateEvent("MemoryFreezer::FrameCallback", - [this](u64 userdata, std::chrono::nanoseconds ns_late) { - FrameCallback(userdata, ns_late); - }); + event = Core::Timing::CreateEvent( + "MemoryFreezer::FrameCallback", + [this](std::uintptr_t user_data, std::chrono::nanoseconds ns_late) { + FrameCallback(user_data, ns_late); + }); core_timing.ScheduleEvent(memory_freezer_ns, event); } @@ -159,7 +160,7 @@ std::vector<Freezer::Entry> Freezer::GetEntries() const { return entries; } -void Freezer::FrameCallback(u64, std::chrono::nanoseconds ns_late) { +void Freezer::FrameCallback(std::uintptr_t, std::chrono::nanoseconds ns_late) { if (!IsActive()) { LOG_DEBUG(Common_Memory, "Memory freezer has been deactivated, ending callback events."); return; diff --git a/src/core/tools/freezer.h b/src/core/tools/freezer.h index 8438783d5..2b2326bc4 100644 --- a/src/core/tools/freezer.h +++ b/src/core/tools/freezer.h @@ -73,7 +73,7 @@ public: std::vector<Entry> GetEntries() const; private: - void FrameCallback(u64 userdata, std::chrono::nanoseconds ns_late); + void FrameCallback(std::uintptr_t user_data, std::chrono::nanoseconds ns_late); void FillEntryReads(); std::atomic_bool active{false}; diff --git a/src/tests/core/core_timing.cpp b/src/tests/core/core_timing.cpp index 244463a47..022b26e6d 100644 --- a/src/tests/core/core_timing.cpp +++ b/src/tests/core/core_timing.cpp @@ -25,10 +25,10 @@ std::bitset<CB_IDS.size()> callbacks_ran_flags; u64 expected_callback = 0; template <unsigned int IDX> -void HostCallbackTemplate(u64 userdata, std::chrono::nanoseconds ns_late) { +void HostCallbackTemplate(std::uintptr_t user_data, std::chrono::nanoseconds ns_late) { static_assert(IDX < CB_IDS.size(), "IDX out of range"); callbacks_ran_flags.set(IDX); - REQUIRE(CB_IDS[IDX] == userdata); + REQUIRE(CB_IDS[IDX] == user_data); REQUIRE(CB_IDS[IDX] == CB_IDS[calls_order[expected_callback]]); delays[IDX] = ns_late.count(); ++expected_callback; diff --git a/src/video_core/compatible_formats.h b/src/video_core/compatible_formats.h index d1082566d..51766349b 100644 --- a/src/video_core/compatible_formats.h +++ b/src/video_core/compatible_formats.h @@ -2,6 +2,8 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#pragma once + #include <array> #include <bitset> #include <cstddef> diff --git a/src/video_core/texture_cache/surface_params.cpp b/src/video_core/texture_cache/surface_params.cpp index 9e5fe2374..9a98f0e98 100644 --- a/src/video_core/texture_cache/surface_params.cpp +++ b/src/video_core/texture_cache/surface_params.cpp @@ -74,9 +74,9 @@ SurfaceParams SurfaceParams::CreateForTexture(const FormatLookupTable& lookup_ta SurfaceParams params; params.is_tiled = tic.IsTiled(); params.srgb_conversion = tic.IsSrgbConversionEnabled(); - params.block_width = params.is_tiled ? tic.BlockWidth() : 0, - params.block_height = params.is_tiled ? tic.BlockHeight() : 0, - params.block_depth = params.is_tiled ? tic.BlockDepth() : 0, + params.block_width = params.is_tiled ? tic.BlockWidth() : 0; + params.block_height = params.is_tiled ? tic.BlockHeight() : 0; + params.block_depth = params.is_tiled ? tic.BlockDepth() : 0; params.tile_width_spacing = params.is_tiled ? (1 << tic.tile_width_spacing.Value()) : 1; params.pixel_format = lookup_table.GetPixelFormat( tic.format, params.srgb_conversion, tic.r_type, tic.g_type, tic.b_type, tic.a_type); @@ -130,14 +130,13 @@ SurfaceParams SurfaceParams::CreateForImage(const FormatLookupTable& lookup_tabl SurfaceParams params; params.is_tiled = tic.IsTiled(); params.srgb_conversion = tic.IsSrgbConversionEnabled(); - params.block_width = params.is_tiled ? tic.BlockWidth() : 0, - params.block_height = params.is_tiled ? tic.BlockHeight() : 0, - params.block_depth = params.is_tiled ? tic.BlockDepth() : 0, + params.block_width = params.is_tiled ? tic.BlockWidth() : 0; + params.block_height = params.is_tiled ? tic.BlockHeight() : 0; + params.block_depth = params.is_tiled ? tic.BlockDepth() : 0; params.tile_width_spacing = params.is_tiled ? (1 << tic.tile_width_spacing.Value()) : 1; params.pixel_format = lookup_table.GetPixelFormat( tic.format, params.srgb_conversion, tic.r_type, tic.g_type, tic.b_type, tic.a_type); params.type = GetFormatType(params.pixel_format); - params.type = GetFormatType(params.pixel_format); params.target = ImageTypeToSurfaceTarget(entry.type); // TODO: on 1DBuffer we should use the tic info. if (tic.IsBuffer()) { @@ -167,27 +166,30 @@ SurfaceParams SurfaceParams::CreateForImage(const FormatLookupTable& lookup_tabl SurfaceParams SurfaceParams::CreateForDepthBuffer(Core::System& system) { const auto& regs = system.GPU().Maxwell3D().regs; - SurfaceParams params; - params.is_tiled = regs.zeta.memory_layout.type == - Tegra::Engines::Maxwell3D::Regs::InvMemoryLayout::BlockLinear; - params.srgb_conversion = false; - params.block_width = std::min(regs.zeta.memory_layout.block_width.Value(), 5U); - params.block_height = std::min(regs.zeta.memory_layout.block_height.Value(), 5U); - params.block_depth = std::min(regs.zeta.memory_layout.block_depth.Value(), 5U); - params.tile_width_spacing = 1; - params.pixel_format = PixelFormatFromDepthFormat(regs.zeta.format); - params.type = GetFormatType(params.pixel_format); - params.width = regs.zeta_width; - params.height = regs.zeta_height; - params.pitch = 0; - params.num_levels = 1; - params.emulated_levels = 1; - const bool is_layered = regs.zeta_layers > 1 && params.block_depth == 0; - params.is_layered = is_layered; - params.target = is_layered ? SurfaceTarget::Texture2DArray : SurfaceTarget::Texture2D; - params.depth = is_layered ? regs.zeta_layers.Value() : 1U; - return params; + const auto block_depth = std::min(regs.zeta.memory_layout.block_depth.Value(), 5U); + const bool is_layered = regs.zeta_layers > 1 && block_depth == 0; + const auto pixel_format = PixelFormatFromDepthFormat(regs.zeta.format); + + return { + .is_tiled = regs.zeta.memory_layout.type == + Tegra::Engines::Maxwell3D::Regs::InvMemoryLayout::BlockLinear, + .srgb_conversion = false, + .is_layered = is_layered, + .block_width = std::min(regs.zeta.memory_layout.block_width.Value(), 5U), + .block_height = std::min(regs.zeta.memory_layout.block_height.Value(), 5U), + .block_depth = block_depth, + .tile_width_spacing = 1, + .width = regs.zeta_width, + .height = regs.zeta_height, + .depth = is_layered ? regs.zeta_layers.Value() : 1U, + .pitch = 0, + .num_levels = 1, + .emulated_levels = 1, + .pixel_format = pixel_format, + .type = GetFormatType(pixel_format), + .target = is_layered ? SurfaceTarget::Texture2DArray : SurfaceTarget::Texture2D, + }; } SurfaceParams SurfaceParams::CreateForFramebuffer(Core::System& system, std::size_t index) { @@ -233,24 +235,29 @@ SurfaceParams SurfaceParams::CreateForFramebuffer(Core::System& system, std::siz SurfaceParams SurfaceParams::CreateForFermiCopySurface( const Tegra::Engines::Fermi2D::Regs::Surface& config) { - SurfaceParams params{}; - params.is_tiled = !config.linear; - params.srgb_conversion = config.format == Tegra::RenderTargetFormat::B8G8R8A8_SRGB || - config.format == Tegra::RenderTargetFormat::A8B8G8R8_SRGB; - params.block_width = params.is_tiled ? std::min(config.BlockWidth(), 5U) : 0, - params.block_height = params.is_tiled ? std::min(config.BlockHeight(), 5U) : 0, - params.block_depth = params.is_tiled ? std::min(config.BlockDepth(), 5U) : 0, - params.tile_width_spacing = 1; - params.pixel_format = PixelFormatFromRenderTargetFormat(config.format); - params.type = GetFormatType(params.pixel_format); - params.width = config.width; - params.height = config.height; - params.pitch = config.pitch; - // TODO(Rodrigo): Try to guess texture arrays from parameters - params.target = SurfaceTarget::Texture2D; - params.depth = 1; - params.num_levels = 1; - params.emulated_levels = 1; + const bool is_tiled = !config.linear; + const auto pixel_format = PixelFormatFromRenderTargetFormat(config.format); + + SurfaceParams params{ + .is_tiled = is_tiled, + .srgb_conversion = config.format == Tegra::RenderTargetFormat::B8G8R8A8_SRGB || + config.format == Tegra::RenderTargetFormat::A8B8G8R8_SRGB, + .block_width = is_tiled ? std::min(config.BlockWidth(), 5U) : 0U, + .block_height = is_tiled ? std::min(config.BlockHeight(), 5U) : 0U, + .block_depth = is_tiled ? std::min(config.BlockDepth(), 5U) : 0U, + .tile_width_spacing = 1, + .width = config.width, + .height = config.height, + .depth = 1, + .pitch = config.pitch, + .num_levels = 1, + .emulated_levels = 1, + .pixel_format = pixel_format, + .type = GetFormatType(pixel_format), + // TODO(Rodrigo): Try to guess texture arrays from parameters + .target = SurfaceTarget::Texture2D, + }; + params.is_layered = params.IsLayered(); return params; } diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 59a193edd..94b96afb4 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -666,8 +666,6 @@ void Config::ReadRendererValues() { QStringLiteral("use_asynchronous_shaders"), false); ReadSettingGlobal(Settings::values.use_fast_gpu_time, QStringLiteral("use_fast_gpu_time"), true); - ReadSettingGlobal(Settings::values.force_30fps_mode, QStringLiteral("force_30fps_mode"), false); - ReadSettingGlobal(Settings::values.bg_red, QStringLiteral("bg_red"), 0.0); ReadSettingGlobal(Settings::values.bg_green, QStringLiteral("bg_green"), 0.0); ReadSettingGlobal(Settings::values.bg_blue, QStringLiteral("bg_blue"), 0.0); @@ -1153,9 +1151,6 @@ void Config::SaveRendererValues() { Settings::values.use_asynchronous_shaders, false); WriteSettingGlobal(QStringLiteral("use_fast_gpu_time"), Settings::values.use_fast_gpu_time, true); - WriteSettingGlobal(QStringLiteral("force_30fps_mode"), Settings::values.force_30fps_mode, - false); - // Cast to double because Qt's written float values are not human-readable WriteSettingGlobal(QStringLiteral("bg_red"), Settings::values.bg_red, 0.0); WriteSettingGlobal(QStringLiteral("bg_green"), Settings::values.bg_green, 0.0); diff --git a/src/yuzu/configuration/configure_graphics_advanced.cpp b/src/yuzu/configuration/configure_graphics_advanced.cpp index 8b9180811..c5d1a778c 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.cpp +++ b/src/yuzu/configuration/configure_graphics_advanced.cpp @@ -25,14 +25,12 @@ void ConfigureGraphicsAdvanced::SetConfiguration() { ui->use_vsync->setEnabled(runtime_lock); ui->use_assembly_shaders->setEnabled(runtime_lock); ui->use_asynchronous_shaders->setEnabled(runtime_lock); - ui->force_30fps_mode->setEnabled(runtime_lock); ui->anisotropic_filtering_combobox->setEnabled(runtime_lock); ui->use_vsync->setChecked(Settings::values.use_vsync.GetValue()); ui->use_assembly_shaders->setChecked(Settings::values.use_assembly_shaders.GetValue()); ui->use_asynchronous_shaders->setChecked(Settings::values.use_asynchronous_shaders.GetValue()); ui->use_fast_gpu_time->setChecked(Settings::values.use_fast_gpu_time.GetValue()); - ui->force_30fps_mode->setChecked(Settings::values.force_30fps_mode.GetValue()); if (Settings::configuring_global) { ui->gpu_accuracy->setCurrentIndex( @@ -78,9 +76,6 @@ void ConfigureGraphicsAdvanced::ApplyConfiguration() { if (Settings::values.use_fast_gpu_time.UsingGlobal()) { Settings::values.use_fast_gpu_time.SetValue(ui->use_fast_gpu_time->isChecked()); } - if (Settings::values.force_30fps_mode.UsingGlobal()) { - Settings::values.force_30fps_mode.SetValue(ui->force_30fps_mode->isChecked()); - } if (Settings::values.max_anisotropy.UsingGlobal()) { Settings::values.max_anisotropy.SetValue( ui->anisotropic_filtering_combobox->currentIndex()); @@ -97,8 +92,6 @@ void ConfigureGraphicsAdvanced::ApplyConfiguration() { use_asynchronous_shaders); ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_fast_gpu_time, ui->use_fast_gpu_time, use_fast_gpu_time); - ConfigurationShared::ApplyPerGameSetting(&Settings::values.force_30fps_mode, - ui->force_30fps_mode, force_30fps_mode); ConfigurationShared::ApplyPerGameSetting(&Settings::values.max_anisotropy, ui->anisotropic_filtering_combobox); @@ -132,7 +125,6 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() { ui->use_asynchronous_shaders->setEnabled( Settings::values.use_asynchronous_shaders.UsingGlobal()); ui->use_fast_gpu_time->setEnabled(Settings::values.use_fast_gpu_time.UsingGlobal()); - ui->force_30fps_mode->setEnabled(Settings::values.force_30fps_mode.UsingGlobal()); ui->anisotropic_filtering_combobox->setEnabled( Settings::values.max_anisotropy.UsingGlobal()); @@ -149,8 +141,6 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() { Settings::values.use_asynchronous_shaders, use_asynchronous_shaders); ConfigurationShared::SetColoredTristate(ui->use_fast_gpu_time, "use_fast_gpu_time", Settings::values.use_fast_gpu_time, use_fast_gpu_time); - ConfigurationShared::SetColoredTristate(ui->force_30fps_mode, "force_30fps_mode", - Settings::values.force_30fps_mode, force_30fps_mode); ConfigurationShared::SetColoredComboBox( ui->gpu_accuracy, ui->label_gpu_accuracy, "label_gpu_accuracy", static_cast<int>(Settings::values.gpu_accuracy.GetValue(true))); diff --git a/src/yuzu/configuration/configure_graphics_advanced.h b/src/yuzu/configuration/configure_graphics_advanced.h index 3c4f6f7bb..e61b571c7 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.h +++ b/src/yuzu/configuration/configure_graphics_advanced.h @@ -38,5 +38,4 @@ private: ConfigurationShared::CheckState use_assembly_shaders; ConfigurationShared::CheckState use_asynchronous_shaders; ConfigurationShared::CheckState use_fast_gpu_time; - ConfigurationShared::CheckState force_30fps_mode; }; diff --git a/src/yuzu/configuration/configure_graphics_advanced.ui b/src/yuzu/configuration/configure_graphics_advanced.ui index 6a0d29c27..a793c803d 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.ui +++ b/src/yuzu/configuration/configure_graphics_advanced.ui @@ -97,13 +97,6 @@ </widget> </item> <item> - <widget class="QCheckBox" name="force_30fps_mode"> - <property name="text"> - <string>Force 30 FPS mode</string> - </property> - </widget> - </item> - <item> <widget class="QCheckBox" name="use_fast_gpu_time"> <property name="text"> <string>Use Fast GPU Time</string> diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp index ab7fc7a24..62acc3720 100644 --- a/src/yuzu/game_list.cpp +++ b/src/yuzu/game_list.cpp @@ -474,28 +474,56 @@ void GameList::PopupContextMenu(const QPoint& menu_location) { void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, std::string path) { QAction* open_save_location = context_menu.addAction(tr("Open Save Data Location")); - QAction* open_lfs_location = context_menu.addAction(tr("Open Mod Data Location")); + QAction* open_mod_location = context_menu.addAction(tr("Open Mod Data Location")); QAction* open_transferable_shader_cache = context_menu.addAction(tr("Open Transferable Shader Cache")); context_menu.addSeparator(); + QMenu* remove_menu = context_menu.addMenu(tr("Remove")); + QAction* remove_update = remove_menu->addAction(tr("Remove Installed Update")); + QAction* remove_dlc = remove_menu->addAction(tr("Remove All Installed DLC")); + QAction* remove_shader_cache = remove_menu->addAction(tr("Remove Shader Cache")); + QAction* remove_custom_config = remove_menu->addAction(tr("Remove Custom Configuration")); + remove_menu->addSeparator(); + QAction* remove_all_content = remove_menu->addAction(tr("Remove All Installed Contents")); QAction* dump_romfs = context_menu.addAction(tr("Dump RomFS")); QAction* copy_tid = context_menu.addAction(tr("Copy Title ID to Clipboard")); QAction* navigate_to_gamedb_entry = context_menu.addAction(tr("Navigate to GameDB entry")); context_menu.addSeparator(); QAction* properties = context_menu.addAction(tr("Properties")); - open_save_location->setEnabled(program_id != 0); + open_save_location->setVisible(program_id != 0); + open_mod_location->setVisible(program_id != 0); + open_transferable_shader_cache->setVisible(program_id != 0); + remove_update->setVisible(program_id != 0); + remove_dlc->setVisible(program_id != 0); + remove_shader_cache->setVisible(program_id != 0); + remove_all_content->setVisible(program_id != 0); auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id); navigate_to_gamedb_entry->setVisible(it != compatibility_list.end() && program_id != 0); connect(open_save_location, &QAction::triggered, [this, program_id, path]() { emit OpenFolderRequested(GameListOpenTarget::SaveData, path); }); - connect(open_lfs_location, &QAction::triggered, [this, program_id, path]() { + connect(open_mod_location, &QAction::triggered, [this, program_id, path]() { emit OpenFolderRequested(GameListOpenTarget::ModData, path); }); connect(open_transferable_shader_cache, &QAction::triggered, [this, program_id]() { emit OpenTransferableShaderCacheRequested(program_id); }); + connect(remove_all_content, &QAction::triggered, [this, program_id]() { + emit RemoveInstalledEntryRequested(program_id, InstalledEntryType::Game); + }); + connect(remove_update, &QAction::triggered, [this, program_id]() { + emit RemoveInstalledEntryRequested(program_id, InstalledEntryType::Update); + }); + connect(remove_dlc, &QAction::triggered, [this, program_id]() { + emit RemoveInstalledEntryRequested(program_id, InstalledEntryType::AddOnContent); + }); + connect(remove_shader_cache, &QAction::triggered, [this, program_id]() { + emit RemoveFileRequested(program_id, GameListRemoveTarget::ShaderCache); + }); + connect(remove_custom_config, &QAction::triggered, [this, program_id]() { + emit RemoveFileRequested(program_id, GameListRemoveTarget::CustomConfiguration); + }); connect(dump_romfs, &QAction::triggered, [this, program_id, path]() { emit DumpRomFSRequested(program_id, path); }); connect(copy_tid, &QAction::triggered, diff --git a/src/yuzu/game_list.h b/src/yuzu/game_list.h index a38cb2fc3..483835cce 100644 --- a/src/yuzu/game_list.h +++ b/src/yuzu/game_list.h @@ -39,6 +39,17 @@ enum class GameListOpenTarget { ModData, }; +enum class GameListRemoveTarget { + ShaderCache, + CustomConfiguration, +}; + +enum class InstalledEntryType { + Game, + Update, + AddOnContent, +}; + class GameList : public QWidget { Q_OBJECT @@ -75,6 +86,8 @@ signals: void ShouldCancelWorker(); void OpenFolderRequested(GameListOpenTarget target, const std::string& game_path); void OpenTransferableShaderCacheRequested(u64 program_id); + void RemoveInstalledEntryRequested(u64 program_id, InstalledEntryType type); + void RemoveFileRequested(u64 program_id, GameListRemoveTarget target); void DumpRomFSRequested(u64 program_id, const std::string& game_path); void CopyTIDRequested(u64 program_id); void NavigateToGamedbEntryRequested(u64 program_id, @@ -117,8 +130,6 @@ private: friend class GameListSearchField; }; -Q_DECLARE_METATYPE(GameListOpenTarget); - class GameListPlaceholder : public QWidget { Q_OBJECT public: diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 31a635176..2ff559746 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -847,6 +847,9 @@ void GMainWindow::ConnectWidgetEvents() { connect(game_list, &GameList::OpenFolderRequested, this, &GMainWindow::OnGameListOpenFolder); connect(game_list, &GameList::OpenTransferableShaderCacheRequested, this, &GMainWindow::OnTransferableShaderCacheOpenFile); + connect(game_list, &GameList::RemoveInstalledEntryRequested, this, + &GMainWindow::OnGameListRemoveInstalledEntry); + connect(game_list, &GameList::RemoveFileRequested, this, &GMainWindow::OnGameListRemoveFile); connect(game_list, &GameList::DumpRomFSRequested, this, &GMainWindow::OnGameListDumpRomFS); connect(game_list, &GameList::CopyTIDRequested, this, &GMainWindow::OnGameListCopyTID); connect(game_list, &GameList::NavigateToGamedbEntryRequested, this, @@ -1257,7 +1260,6 @@ void GMainWindow::OnGameListOpenFolder(GameListOpenTarget target, const std::str case GameListOpenTarget::SaveData: { open_target = tr("Save Data"); const std::string nand_dir = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir); - ASSERT(program_id != 0); if (has_user_save) { // User save data @@ -1322,14 +1324,12 @@ void GMainWindow::OnGameListOpenFolder(GameListOpenTarget target, const std::str } void GMainWindow::OnTransferableShaderCacheOpenFile(u64 program_id) { - ASSERT(program_id != 0); - const QString shader_dir = QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ShaderDir)); - const QString tranferable_shader_cache_folder_path = + const QString transferable_shader_cache_folder_path = shader_dir + QStringLiteral("opengl") + QDir::separator() + QStringLiteral("transferable"); const QString transferable_shader_cache_file_path = - tranferable_shader_cache_folder_path + QDir::separator() + + transferable_shader_cache_folder_path + QDir::separator() + QString::fromStdString(fmt::format("{:016X}.bin", program_id)); if (!QFile::exists(transferable_shader_cache_file_path)) { @@ -1350,7 +1350,7 @@ void GMainWindow::OnTransferableShaderCacheOpenFile(u64 program_id) { param << QDir::toNativeSeparators(transferable_shader_cache_file_path); QProcess::startDetached(explorer, param); #else - QDesktopServices::openUrl(QUrl::fromLocalFile(tranferable_shader_cache_folder_path)); + QDesktopServices::openUrl(QUrl::fromLocalFile(transferable_shader_cache_folder_path)); #endif } @@ -1394,6 +1394,174 @@ static bool RomFSRawCopy(QProgressDialog& dialog, const FileSys::VirtualDir& src return true; } +void GMainWindow::OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryType type) { + const QString entry_type = [this, type] { + switch (type) { + case InstalledEntryType::Game: + return tr("Contents"); + case InstalledEntryType::Update: + return tr("Update"); + case InstalledEntryType::AddOnContent: + return tr("DLC"); + default: + return QString{}; + } + }(); + + if (QMessageBox::question( + this, tr("Remove Entry"), tr("Remove Installed Game %1?").arg(entry_type), + QMessageBox::Yes | QMessageBox::No, QMessageBox::No) != QMessageBox::Yes) { + return; + } + + switch (type) { + case InstalledEntryType::Game: + RemoveBaseContent(program_id, entry_type); + [[fallthrough]]; + case InstalledEntryType::Update: + RemoveUpdateContent(program_id, entry_type); + if (type != InstalledEntryType::Game) { + break; + } + [[fallthrough]]; + case InstalledEntryType::AddOnContent: + RemoveAddOnContent(program_id, entry_type); + break; + } + FileUtil::DeleteDirRecursively(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP + + "game_list"); + game_list->PopulateAsync(UISettings::values.game_dirs); +} + +void GMainWindow::RemoveBaseContent(u64 program_id, const QString& entry_type) { + const auto& fs_controller = Core::System::GetInstance().GetFileSystemController(); + const auto res = fs_controller.GetUserNANDContents()->RemoveExistingEntry(program_id) || + fs_controller.GetSDMCContents()->RemoveExistingEntry(program_id); + + if (res) { + QMessageBox::information(this, tr("Successfully Removed"), + tr("Successfully removed the installed base game.")); + } else { + QMessageBox::warning( + this, tr("Error Removing %1").arg(entry_type), + tr("The base game is not installed in the NAND and cannot be removed.")); + } +} + +void GMainWindow::RemoveUpdateContent(u64 program_id, const QString& entry_type) { + const auto update_id = program_id | 0x800; + const auto& fs_controller = Core::System::GetInstance().GetFileSystemController(); + const auto res = fs_controller.GetUserNANDContents()->RemoveExistingEntry(update_id) || + fs_controller.GetSDMCContents()->RemoveExistingEntry(update_id); + + if (res) { + QMessageBox::information(this, tr("Successfully Removed"), + tr("Successfully removed the installed update.")); + } else { + QMessageBox::warning(this, tr("Error Removing %1").arg(entry_type), + tr("There is no update installed for this title.")); + } +} + +void GMainWindow::RemoveAddOnContent(u64 program_id, const QString& entry_type) { + u32 count{}; + const auto& fs_controller = Core::System::GetInstance().GetFileSystemController(); + const auto dlc_entries = Core::System::GetInstance().GetContentProvider().ListEntriesFilter( + FileSys::TitleType::AOC, FileSys::ContentRecordType::Data); + + for (const auto& entry : dlc_entries) { + if ((entry.title_id & DLC_BASE_TITLE_ID_MASK) == program_id) { + const auto res = + fs_controller.GetUserNANDContents()->RemoveExistingEntry(entry.title_id) || + fs_controller.GetSDMCContents()->RemoveExistingEntry(entry.title_id); + if (res) { + ++count; + } + } + } + + if (count == 0) { + QMessageBox::warning(this, tr("Error Removing %1").arg(entry_type), + tr("There are no DLC installed for this title.")); + return; + } + + QMessageBox::information(this, tr("Successfully Removed"), + tr("Successfully removed %1 installed DLC.").arg(count)); +} + +void GMainWindow::OnGameListRemoveFile(u64 program_id, GameListRemoveTarget target) { + const QString question = [this, target] { + switch (target) { + case GameListRemoveTarget::ShaderCache: + return tr("Delete Transferable Shader Cache?"); + case GameListRemoveTarget::CustomConfiguration: + return tr("Remove Custom Game Configuration?"); + default: + return QString{}; + } + }(); + + if (QMessageBox::question(this, tr("Remove File"), question, QMessageBox::Yes | QMessageBox::No, + QMessageBox::No) != QMessageBox::Yes) { + return; + } + + switch (target) { + case GameListRemoveTarget::ShaderCache: + RemoveTransferableShaderCache(program_id); + break; + case GameListRemoveTarget::CustomConfiguration: + RemoveCustomConfiguration(program_id); + break; + } +} + +void GMainWindow::RemoveTransferableShaderCache(u64 program_id) { + const QString shader_dir = + QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ShaderDir)); + const QString transferable_shader_cache_folder_path = + shader_dir + QStringLiteral("opengl") + QDir::separator() + QStringLiteral("transferable"); + const QString transferable_shader_cache_file_path = + transferable_shader_cache_folder_path + QDir::separator() + + QString::fromStdString(fmt::format("{:016X}.bin", program_id)); + + if (!QFile::exists(transferable_shader_cache_file_path)) { + QMessageBox::warning(this, tr("Error Removing Transferable Shader Cache"), + tr("A shader cache for this title does not exist.")); + return; + } + + if (QFile::remove(transferable_shader_cache_file_path)) { + QMessageBox::information(this, tr("Successfully Removed"), + tr("Successfully removed the transferable shader cache.")); + } else { + QMessageBox::warning(this, tr("Error Removing Transferable Shader Cache"), + tr("Failed to remove the transferable shader cache.")); + } +} + +void GMainWindow::RemoveCustomConfiguration(u64 program_id) { + const QString config_dir = + QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir)); + const QString custom_config_file_path = + config_dir + QString::fromStdString(fmt::format("{:016X}.ini", program_id)); + + if (!QFile::exists(custom_config_file_path)) { + QMessageBox::warning(this, tr("Error Removing Custom Configuration"), + tr("A custom configuration for this title does not exist.")); + return; + } + + if (QFile::remove(custom_config_file_path)) { + QMessageBox::information(this, tr("Successfully Removed"), + tr("Successfully removed the custom game configuration.")); + } else { + QMessageBox::warning(this, tr("Error Removing Custom Configuration"), + tr("Failed to remove the custom game configuration.")); + } +} + void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_path) { const auto failed = [this] { QMessageBox::warning(this, tr("RomFS Extraction Failed!"), @@ -1655,7 +1823,7 @@ void GMainWindow::OnMenuInstallToNAND() { ui.action_Install_File_NAND->setEnabled(false); - install_progress = new QProgressDialog(QStringLiteral(""), tr("Cancel"), 0, total_size, this); + install_progress = new QProgressDialog(QString{}, tr("Cancel"), 0, total_size, this); install_progress->setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint & ~Qt::WindowMaximizeButtonHint); install_progress->setAttribute(Qt::WA_DeleteOnClose, true); @@ -1705,18 +1873,18 @@ void GMainWindow::OnMenuInstallToNAND() { install_progress->close(); const QString install_results = - (new_files.isEmpty() ? QStringLiteral("") + (new_files.isEmpty() ? QString{} : tr("%n file(s) were newly installed\n", "", new_files.size())) + (overwritten_files.isEmpty() - ? QStringLiteral("") + ? QString{} : tr("%n file(s) were overwritten\n", "", overwritten_files.size())) + - (failed_files.isEmpty() ? QStringLiteral("") + (failed_files.isEmpty() ? QString{} : tr("%n file(s) failed to install\n", "", failed_files.size())); QMessageBox::information(this, tr("Install Results"), install_results); - game_list->PopulateAsync(UISettings::values.game_dirs); FileUtil::DeleteDirRecursively(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP + "game_list"); + game_list->PopulateAsync(UISettings::values.game_dirs); ui.action_Install_File_NAND->setEnabled(true); } @@ -2202,8 +2370,7 @@ void GMainWindow::UpdateStatusBar() { if (shaders_building != 0) { shader_building_label->setText( - tr("Building: %1 shader").arg(shaders_building) + - (shaders_building != 1 ? QString::fromStdString("s") : QString::fromStdString(""))); + tr("Building: %n shader(s)", "", static_cast<int>(shaders_building))); shader_building_label->setVisible(true); } else { shader_building_label->setVisible(false); diff --git a/src/yuzu/main.h b/src/yuzu/main.h index db573d606..73a44a3bf 100644 --- a/src/yuzu/main.h +++ b/src/yuzu/main.h @@ -32,6 +32,8 @@ class QPushButton; class QProgressDialog; class WaitTreeWidget; enum class GameListOpenTarget; +enum class GameListRemoveTarget; +enum class InstalledEntryType; class GameListPlaceholder; namespace Core::Frontend { @@ -198,6 +200,8 @@ private slots: void OnGameListLoadFile(QString game_path); void OnGameListOpenFolder(GameListOpenTarget target, const std::string& game_path); void OnTransferableShaderCacheOpenFile(u64 program_id); + void OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryType type); + void OnGameListRemoveFile(u64 program_id, GameListRemoveTarget target); void OnGameListDumpRomFS(u64 program_id, const std::string& game_path); void OnGameListCopyTID(u64 program_id); void OnGameListNavigateToGamedbEntry(u64 program_id, @@ -229,6 +233,11 @@ private slots: void OnLanguageChanged(const QString& locale); private: + void RemoveBaseContent(u64 program_id, const QString& entry_type); + void RemoveUpdateContent(u64 program_id, const QString& entry_type); + void RemoveAddOnContent(u64 program_id, const QString& entry_type); + void RemoveTransferableShaderCache(u64 program_id); + void RemoveCustomConfiguration(u64 program_id); std::optional<u64> SelectRomFSDumpTarget(const FileSys::ContentProvider&, u64 program_id); InstallResult InstallNSPXCI(const QString& filename); InstallResult InstallNCA(const QString& filename); |