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-rw-r--r--dist/qt_themes/qdarkstyle/style.qss8
-rw-r--r--dist/qt_themes/qdarkstyle_midnight_blue/style.qss3
-rw-r--r--src/audio_core/stream.cpp7
-rw-r--r--src/core/core.cpp2
-rw-r--r--src/core/core_timing.cpp16
-rw-r--r--src/core/core_timing.h7
-rw-r--r--src/core/device_memory.cpp5
-rw-r--r--src/core/device_memory.h8
-rw-r--r--src/core/file_sys/registered_cache.cpp101
-rw-r--r--src/core/file_sys/registered_cache.h6
-rw-r--r--src/core/file_sys/xts_archive.cpp14
-rw-r--r--src/core/hardware_interrupt_manager.cpp4
-rw-r--r--src/core/hle/kernel/kernel.cpp2
-rw-r--r--src/core/hle/kernel/server_session.cpp6
-rw-r--r--src/core/hle/kernel/time_manager.cpp10
-rw-r--r--src/core/hle/service/hid/hid.cpp8
-rw-r--r--src/core/hle/service/hid/hid.h2
-rw-r--r--src/core/hle/service/nvflinger/nvflinger.cpp2
-rw-r--r--src/core/memory/cheat_engine.cpp12
-rw-r--r--src/core/memory/cheat_engine.h2
-rw-r--r--src/core/settings.cpp1
-rw-r--r--src/core/settings.h1
-rw-r--r--src/core/tools/freezer.cpp11
-rw-r--r--src/core/tools/freezer.h2
-rw-r--r--src/tests/core/core_timing.cpp4
-rw-r--r--src/video_core/compatible_formats.h2
-rw-r--r--src/video_core/texture_cache/surface_params.cpp97
-rw-r--r--src/yuzu/configuration/config.cpp5
-rw-r--r--src/yuzu/configuration/configure_graphics_advanced.cpp10
-rw-r--r--src/yuzu/configuration/configure_graphics_advanced.h1
-rw-r--r--src/yuzu/configuration/configure_graphics_advanced.ui7
-rw-r--r--src/yuzu/game_list.cpp34
-rw-r--r--src/yuzu/game_list.h15
-rw-r--r--src/yuzu/main.cpp193
-rw-r--r--src/yuzu/main.h9
35 files changed, 413 insertions, 204 deletions
diff --git a/dist/qt_themes/qdarkstyle/style.qss b/dist/qt_themes/qdarkstyle/style.qss
index 2d5c9761f..2926a05fa 100644
--- a/dist/qt_themes/qdarkstyle/style.qss
+++ b/dist/qt_themes/qdarkstyle/style.qss
@@ -654,7 +654,11 @@ QAbstractSpinBox::down-arrow:hover {
image: url(:/qss_icons/rc/down_arrow.png);
}
-QLabel,
+QLabel {
+ border: 0;
+ background: transparent;
+}
+
QTabWidget {
border: 0;
}
@@ -1269,4 +1273,4 @@ QPushButton#RendererStatusBarButton:checked {
QPushButton#RendererStatusBarButton:!checked{
color: #00ccdd;
-} \ No newline at end of file
+}
diff --git a/dist/qt_themes/qdarkstyle_midnight_blue/style.qss b/dist/qt_themes/qdarkstyle_midnight_blue/style.qss
index be645c907..9c24b0d07 100644
--- a/dist/qt_themes/qdarkstyle_midnight_blue/style.qss
+++ b/dist/qt_themes/qdarkstyle_midnight_blue/style.qss
@@ -875,7 +875,7 @@ https://doc.qt.io/qt-5/stylesheet-examples.html#customizing-qframe
--------------------------------------------------------------------------- */
QLabel {
- background-color: #19232D;
+ background: transparent;
border: 0px solid #32414B;
padding: 2px;
margin: 0px;
@@ -883,7 +883,6 @@ QLabel {
}
QLabel:disabled {
- background-color: #19232D;
border: 0px solid #32414B;
color: #787878;
}
diff --git a/src/audio_core/stream.cpp b/src/audio_core/stream.cpp
index f80ab92e4..7be5d5087 100644
--- a/src/audio_core/stream.cpp
+++ b/src/audio_core/stream.cpp
@@ -36,9 +36,10 @@ Stream::Stream(Core::Timing::CoreTiming& core_timing, u32 sample_rate, Format fo
ReleaseCallback&& release_callback, SinkStream& sink_stream, std::string&& name_)
: sample_rate{sample_rate}, format{format}, release_callback{std::move(release_callback)},
sink_stream{sink_stream}, core_timing{core_timing}, name{std::move(name_)} {
-
- release_event = Core::Timing::CreateEvent(
- name, [this](u64, std::chrono::nanoseconds ns_late) { ReleaseActiveBuffer(ns_late); });
+ release_event =
+ Core::Timing::CreateEvent(name, [this](std::uintptr_t, std::chrono::nanoseconds ns_late) {
+ ReleaseActiveBuffer(ns_late);
+ });
}
void Stream::Play() {
diff --git a/src/core/core.cpp b/src/core/core.cpp
index e598c0e2b..42277e2cd 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -146,7 +146,7 @@ struct System::Impl {
ResultStatus Init(System& system, Frontend::EmuWindow& emu_window) {
LOG_DEBUG(HW_Memory, "initialized OK");
- device_memory = std::make_unique<Core::DeviceMemory>(system);
+ device_memory = std::make_unique<Core::DeviceMemory>();
is_multicore = Settings::values.use_multi_core.GetValue();
is_async_gpu = is_multicore || Settings::values.use_asynchronous_gpu_emulation.GetValue();
diff --git a/src/core/core_timing.cpp b/src/core/core_timing.cpp
index b5feb3f24..71af26ec5 100644
--- a/src/core/core_timing.cpp
+++ b/src/core/core_timing.cpp
@@ -23,7 +23,7 @@ std::shared_ptr<EventType> CreateEvent(std::string name, TimedCallback&& callbac
struct CoreTiming::Event {
u64 time;
u64 fifo_order;
- u64 userdata;
+ std::uintptr_t user_data;
std::weak_ptr<EventType> type;
// Sort by time, unless the times are the same, in which case sort by
@@ -58,7 +58,7 @@ void CoreTiming::Initialize(std::function<void()>&& on_thread_init_) {
event_fifo_id = 0;
shutting_down = false;
ticks = 0;
- const auto empty_timed_callback = [](u64, std::chrono::nanoseconds) {};
+ const auto empty_timed_callback = [](std::uintptr_t, std::chrono::nanoseconds) {};
ev_lost = CreateEvent("_lost_event", empty_timed_callback);
if (is_multicore) {
timer_thread = std::make_unique<std::thread>(ThreadEntry, std::ref(*this));
@@ -107,22 +107,24 @@ bool CoreTiming::HasPendingEvents() const {
}
void CoreTiming::ScheduleEvent(std::chrono::nanoseconds ns_into_future,
- const std::shared_ptr<EventType>& event_type, u64 userdata) {
+ const std::shared_ptr<EventType>& event_type,
+ std::uintptr_t user_data) {
{
std::scoped_lock scope{basic_lock};
const u64 timeout = static_cast<u64>((GetGlobalTimeNs() + ns_into_future).count());
- event_queue.emplace_back(Event{timeout, event_fifo_id++, userdata, event_type});
+ event_queue.emplace_back(Event{timeout, event_fifo_id++, user_data, event_type});
std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
}
event.Set();
}
-void CoreTiming::UnscheduleEvent(const std::shared_ptr<EventType>& event_type, u64 userdata) {
+void CoreTiming::UnscheduleEvent(const std::shared_ptr<EventType>& event_type,
+ std::uintptr_t user_data) {
std::scoped_lock scope{basic_lock};
const auto itr = std::remove_if(event_queue.begin(), event_queue.end(), [&](const Event& e) {
- return e.type.lock().get() == event_type.get() && e.userdata == userdata;
+ return e.type.lock().get() == event_type.get() && e.user_data == user_data;
});
// Removing random items breaks the invariant so we have to re-establish it.
@@ -197,7 +199,7 @@ std::optional<s64> CoreTiming::Advance() {
if (const auto event_type{evt.type.lock()}) {
event_type->callback(
- evt.userdata, std::chrono::nanoseconds{static_cast<s64>(global_timer - evt.time)});
+ evt.user_data, std::chrono::nanoseconds{static_cast<s64>(global_timer - evt.time)});
}
basic_lock.lock();
diff --git a/src/core/core_timing.h b/src/core/core_timing.h
index 120c74e46..b0b6036e4 100644
--- a/src/core/core_timing.h
+++ b/src/core/core_timing.h
@@ -22,7 +22,8 @@
namespace Core::Timing {
/// A callback that may be scheduled for a particular core timing event.
-using TimedCallback = std::function<void(u64 userdata, std::chrono::nanoseconds ns_late)>;
+using TimedCallback =
+ std::function<void(std::uintptr_t user_data, std::chrono::nanoseconds ns_late)>;
/// Contains the characteristics of a particular event.
struct EventType {
@@ -94,9 +95,9 @@ public:
/// Schedules an event in core timing
void ScheduleEvent(std::chrono::nanoseconds ns_into_future,
- const std::shared_ptr<EventType>& event_type, u64 userdata = 0);
+ const std::shared_ptr<EventType>& event_type, std::uintptr_t user_data = 0);
- void UnscheduleEvent(const std::shared_ptr<EventType>& event_type, u64 userdata);
+ void UnscheduleEvent(const std::shared_ptr<EventType>& event_type, std::uintptr_t user_data);
/// We only permit one event of each type in the queue at a time.
void RemoveEvent(const std::shared_ptr<EventType>& event_type);
diff --git a/src/core/device_memory.cpp b/src/core/device_memory.cpp
index 51097ced3..0c4b440ed 100644
--- a/src/core/device_memory.cpp
+++ b/src/core/device_memory.cpp
@@ -2,14 +2,11 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include "core/core.h"
#include "core/device_memory.h"
-#include "core/memory.h"
namespace Core {
-DeviceMemory::DeviceMemory(System& system) : buffer{DramMemoryMap::Size}, system{system} {}
-
+DeviceMemory::DeviceMemory() : buffer{DramMemoryMap::Size} {}
DeviceMemory::~DeviceMemory() = default;
} // namespace Core
diff --git a/src/core/device_memory.h b/src/core/device_memory.h
index 9efa088d0..5b1ae28f3 100644
--- a/src/core/device_memory.h
+++ b/src/core/device_memory.h
@@ -4,14 +4,11 @@
#pragma once
-#include "common/assert.h"
-#include "common/common_funcs.h"
+#include "common/common_types.h"
#include "common/virtual_buffer.h"
namespace Core {
-class System;
-
namespace DramMemoryMap {
enum : u64 {
Base = 0x80000000ULL,
@@ -26,7 +23,7 @@ enum : u64 {
class DeviceMemory : NonCopyable {
public:
- explicit DeviceMemory(Core::System& system);
+ explicit DeviceMemory();
~DeviceMemory();
template <typename T>
@@ -45,7 +42,6 @@ public:
private:
Common::VirtualBuffer<u8> buffer;
- Core::System& system;
};
} // namespace Core
diff --git a/src/core/file_sys/registered_cache.cpp b/src/core/file_sys/registered_cache.cpp
index 37351c561..e94eed3b6 100644
--- a/src/core/file_sys/registered_cache.cpp
+++ b/src/core/file_sys/registered_cache.cpp
@@ -547,56 +547,6 @@ InstallResult RegisteredCache::InstallEntry(const XCI& xci, bool overwrite_if_ex
return InstallEntry(*xci.GetSecurePartitionNSP(), overwrite_if_exists, copy);
}
-bool RegisteredCache::RemoveExistingEntry(u64 title_id) {
- const auto delete_nca = [this](const NcaID& id) {
- const auto path = GetRelativePathFromNcaID(id, false, true, false);
-
- if (dir->GetFileRelative(path) == nullptr) {
- return false;
- }
-
- Core::Crypto::SHA256Hash hash{};
- mbedtls_sha256_ret(id.data(), id.size(), hash.data(), 0);
- const auto dirname = fmt::format("000000{:02X}", hash[0]);
-
- const auto dir2 = GetOrCreateDirectoryRelative(dir, dirname);
-
- const auto res = dir2->DeleteFile(fmt::format("{}.nca", Common::HexToString(id, false)));
-
- return res;
- };
-
- // If an entry exists in the registered cache, remove it
- if (HasEntry(title_id, ContentRecordType::Meta)) {
- LOG_INFO(Loader,
- "Previously installed entry (v{}) for title_id={:016X} detected! "
- "Attempting to remove...",
- GetEntryVersion(title_id).value_or(0), title_id);
- // Get all the ncas associated with the current CNMT and delete them
- const auto meta_old_id =
- GetNcaIDFromMetadata(title_id, ContentRecordType::Meta).value_or(NcaID{});
- const auto program_id =
- GetNcaIDFromMetadata(title_id, ContentRecordType::Program).value_or(NcaID{});
- const auto data_id =
- GetNcaIDFromMetadata(title_id, ContentRecordType::Data).value_or(NcaID{});
- const auto control_id =
- GetNcaIDFromMetadata(title_id, ContentRecordType::Control).value_or(NcaID{});
- const auto html_id =
- GetNcaIDFromMetadata(title_id, ContentRecordType::HtmlDocument).value_or(NcaID{});
- const auto legal_id =
- GetNcaIDFromMetadata(title_id, ContentRecordType::LegalInformation).value_or(NcaID{});
-
- delete_nca(meta_old_id);
- delete_nca(program_id);
- delete_nca(data_id);
- delete_nca(control_id);
- delete_nca(html_id);
- delete_nca(legal_id);
- return true;
- }
- return false;
-}
-
InstallResult RegisteredCache::InstallEntry(const NSP& nsp, bool overwrite_if_exists,
const VfsCopyFunction& copy) {
const auto ncas = nsp.GetNCAsCollapsed();
@@ -692,6 +642,57 @@ InstallResult RegisteredCache::InstallEntry(const NCA& nca, TitleType type,
return RawInstallNCA(nca, copy, overwrite_if_exists, c_rec.nca_id);
}
+bool RegisteredCache::RemoveExistingEntry(u64 title_id) const {
+ const auto delete_nca = [this](const NcaID& id) {
+ const auto path = GetRelativePathFromNcaID(id, false, true, false);
+
+ const bool isFile = dir->GetFileRelative(path) != nullptr;
+ const bool isDir = dir->GetDirectoryRelative(path) != nullptr;
+
+ if (isFile) {
+ return dir->DeleteFile(path);
+ } else if (isDir) {
+ return dir->DeleteSubdirectoryRecursive(path);
+ }
+
+ return false;
+ };
+
+ // If an entry exists in the registered cache, remove it
+ if (HasEntry(title_id, ContentRecordType::Meta)) {
+ LOG_INFO(Loader,
+ "Previously installed entry (v{}) for title_id={:016X} detected! "
+ "Attempting to remove...",
+ GetEntryVersion(title_id).value_or(0), title_id);
+
+ // Get all the ncas associated with the current CNMT and delete them
+ const auto meta_old_id =
+ GetNcaIDFromMetadata(title_id, ContentRecordType::Meta).value_or(NcaID{});
+ const auto program_id =
+ GetNcaIDFromMetadata(title_id, ContentRecordType::Program).value_or(NcaID{});
+ const auto data_id =
+ GetNcaIDFromMetadata(title_id, ContentRecordType::Data).value_or(NcaID{});
+ const auto control_id =
+ GetNcaIDFromMetadata(title_id, ContentRecordType::Control).value_or(NcaID{});
+ const auto html_id =
+ GetNcaIDFromMetadata(title_id, ContentRecordType::HtmlDocument).value_or(NcaID{});
+ const auto legal_id =
+ GetNcaIDFromMetadata(title_id, ContentRecordType::LegalInformation).value_or(NcaID{});
+
+ const auto deleted_meta = delete_nca(meta_old_id);
+ const auto deleted_program = delete_nca(program_id);
+ const auto deleted_data = delete_nca(data_id);
+ const auto deleted_control = delete_nca(control_id);
+ const auto deleted_html = delete_nca(html_id);
+ const auto deleted_legal = delete_nca(legal_id);
+
+ return deleted_meta && (deleted_meta || deleted_program || deleted_data ||
+ deleted_control || deleted_html || deleted_legal);
+ }
+
+ return false;
+}
+
InstallResult RegisteredCache::RawInstallNCA(const NCA& nca, const VfsCopyFunction& copy,
bool overwrite_if_exists,
std::optional<NcaID> override_id) {
diff --git a/src/core/file_sys/registered_cache.h b/src/core/file_sys/registered_cache.h
index 29cf0d40c..ec1d54f27 100644
--- a/src/core/file_sys/registered_cache.h
+++ b/src/core/file_sys/registered_cache.h
@@ -155,9 +155,6 @@ public:
std::optional<TitleType> title_type = {}, std::optional<ContentRecordType> record_type = {},
std::optional<u64> title_id = {}) const override;
- // Removes an existing entry based on title id
- bool RemoveExistingEntry(u64 title_id);
-
// Raw copies all the ncas from the xci/nsp to the csache. Does some quick checks to make sure
// there is a meta NCA and all of them are accessible.
InstallResult InstallEntry(const XCI& xci, bool overwrite_if_exists = false,
@@ -172,6 +169,9 @@ public:
InstallResult InstallEntry(const NCA& nca, TitleType type, bool overwrite_if_exists = false,
const VfsCopyFunction& copy = &VfsRawCopy);
+ // Removes an existing entry based on title id
+ bool RemoveExistingEntry(u64 title_id) const;
+
private:
template <typename T>
void IterateAllMetadata(std::vector<T>& out,
diff --git a/src/core/file_sys/xts_archive.cpp b/src/core/file_sys/xts_archive.cpp
index 86e06ccb9..81413c684 100644
--- a/src/core/file_sys/xts_archive.cpp
+++ b/src/core/file_sys/xts_archive.cpp
@@ -70,14 +70,18 @@ NAX::NAX(VirtualFile file_, std::array<u8, 0x10> nca_id)
NAX::~NAX() = default;
Loader::ResultStatus NAX::Parse(std::string_view path) {
- if (file->ReadObject(header.get()) != sizeof(NAXHeader))
+ if (file == nullptr) {
+ return Loader::ResultStatus::ErrorNullFile;
+ }
+ if (file->ReadObject(header.get()) != sizeof(NAXHeader)) {
return Loader::ResultStatus::ErrorBadNAXHeader;
-
- if (header->magic != Common::MakeMagic('N', 'A', 'X', '0'))
+ }
+ if (header->magic != Common::MakeMagic('N', 'A', 'X', '0')) {
return Loader::ResultStatus::ErrorBadNAXHeader;
-
- if (file->GetSize() < NAX_HEADER_PADDING_SIZE + header->file_size)
+ }
+ if (file->GetSize() < NAX_HEADER_PADDING_SIZE + header->file_size) {
return Loader::ResultStatus::ErrorIncorrectNAXFileSize;
+ }
keys.DeriveSDSeedLazy();
std::array<Core::Crypto::Key256, 2> sd_keys{};
diff --git a/src/core/hardware_interrupt_manager.cpp b/src/core/hardware_interrupt_manager.cpp
index efc1030c1..645f26e91 100644
--- a/src/core/hardware_interrupt_manager.cpp
+++ b/src/core/hardware_interrupt_manager.cpp
@@ -11,8 +11,8 @@
namespace Core::Hardware {
InterruptManager::InterruptManager(Core::System& system_in) : system(system_in) {
- gpu_interrupt_event =
- Core::Timing::CreateEvent("GPUInterrupt", [this](u64 message, std::chrono::nanoseconds) {
+ gpu_interrupt_event = Core::Timing::CreateEvent(
+ "GPUInterrupt", [this](std::uintptr_t message, std::chrono::nanoseconds) {
auto nvdrv = system.ServiceManager().GetService<Service::Nvidia::NVDRV>("nvdrv");
const u32 syncpt = static_cast<u32>(message >> 32);
const u32 value = static_cast<u32>(message);
diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp
index 8dd4a2637..cabe8d418 100644
--- a/src/core/hle/kernel/kernel.cpp
+++ b/src/core/hle/kernel/kernel.cpp
@@ -145,7 +145,7 @@ struct KernelCore::Impl {
void InitializePreemption(KernelCore& kernel) {
preemption_event = Core::Timing::CreateEvent(
- "PreemptionCallback", [this, &kernel](u64, std::chrono::nanoseconds) {
+ "PreemptionCallback", [this, &kernel](std::uintptr_t, std::chrono::nanoseconds) {
{
SchedulerLock lock(kernel);
global_scheduler.PreemptThreads();
diff --git a/src/core/hle/kernel/server_session.cpp b/src/core/hle/kernel/server_session.cpp
index af22f4c33..7e6391c6c 100644
--- a/src/core/hle/kernel/server_session.cpp
+++ b/src/core/hle/kernel/server_session.cpp
@@ -33,8 +33,10 @@ ResultVal<std::shared_ptr<ServerSession>> ServerSession::Create(KernelCore& kern
std::string name) {
std::shared_ptr<ServerSession> session{std::make_shared<ServerSession>(kernel)};
- session->request_event = Core::Timing::CreateEvent(
- name, [session](u64, std::chrono::nanoseconds) { session->CompleteSyncRequest(); });
+ session->request_event =
+ Core::Timing::CreateEvent(name, [session](std::uintptr_t, std::chrono::nanoseconds) {
+ session->CompleteSyncRequest();
+ });
session->name = std::move(name);
session->parent = std::move(parent);
diff --git a/src/core/hle/kernel/time_manager.cpp b/src/core/hle/kernel/time_manager.cpp
index 88b01b751..95f2446c9 100644
--- a/src/core/hle/kernel/time_manager.cpp
+++ b/src/core/hle/kernel/time_manager.cpp
@@ -16,14 +16,14 @@ namespace Kernel {
TimeManager::TimeManager(Core::System& system_) : system{system_} {
time_manager_event_type = Core::Timing::CreateEvent(
- "Kernel::TimeManagerCallback", [this](u64 thread_handle, std::chrono::nanoseconds) {
- SchedulerLock lock(system.Kernel());
- Handle proper_handle = static_cast<Handle>(thread_handle);
+ "Kernel::TimeManagerCallback",
+ [this](std::uintptr_t thread_handle, std::chrono::nanoseconds) {
+ const SchedulerLock lock(system.Kernel());
+ const auto proper_handle = static_cast<Handle>(thread_handle);
if (cancelled_events[proper_handle]) {
return;
}
- std::shared_ptr<Thread> thread =
- this->system.Kernel().RetrieveThreadFromGlobalHandleTable(proper_handle);
+ auto thread = this->system.Kernel().RetrieveThreadFromGlobalHandleTable(proper_handle);
thread->OnWakeUp();
});
}
diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp
index 680290cbd..1e95b7580 100644
--- a/src/core/hle/service/hid/hid.cpp
+++ b/src/core/hle/service/hid/hid.cpp
@@ -77,8 +77,9 @@ IAppletResource::IAppletResource(Core::System& system)
// Register update callbacks
pad_update_event = Core::Timing::CreateEvent(
- "HID::UpdatePadCallback", [this](u64 userdata, std::chrono::nanoseconds ns_late) {
- UpdateControllers(userdata, ns_late);
+ "HID::UpdatePadCallback",
+ [this](std::uintptr_t user_data, std::chrono::nanoseconds ns_late) {
+ UpdateControllers(user_data, ns_late);
});
// TODO(shinyquagsire23): Other update callbacks? (accel, gyro?)
@@ -108,7 +109,8 @@ void IAppletResource::GetSharedMemoryHandle(Kernel::HLERequestContext& ctx) {
rb.PushCopyObjects(shared_mem);
}
-void IAppletResource::UpdateControllers(u64 userdata, std::chrono::nanoseconds ns_late) {
+void IAppletResource::UpdateControllers(std::uintptr_t user_data,
+ std::chrono::nanoseconds ns_late) {
auto& core_timing = system.CoreTiming();
const bool should_reload = Settings::values.is_device_reload_pending.exchange(false);
diff --git a/src/core/hle/service/hid/hid.h b/src/core/hle/service/hid/hid.h
index c6f0a2584..efb07547f 100644
--- a/src/core/hle/service/hid/hid.h
+++ b/src/core/hle/service/hid/hid.h
@@ -64,7 +64,7 @@ private:
}
void GetSharedMemoryHandle(Kernel::HLERequestContext& ctx);
- void UpdateControllers(u64 userdata, std::chrono::nanoseconds ns_late);
+ void UpdateControllers(std::uintptr_t user_data, std::chrono::nanoseconds ns_late);
std::shared_ptr<Kernel::SharedMemory> shared_mem;
diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp
index e561bf654..f644a460d 100644
--- a/src/core/hle/service/nvflinger/nvflinger.cpp
+++ b/src/core/hle/service/nvflinger/nvflinger.cpp
@@ -67,7 +67,7 @@ NVFlinger::NVFlinger(Core::System& system) : system(system) {
// Schedule the screen composition events
composition_event = Core::Timing::CreateEvent(
- "ScreenComposition", [this](u64, std::chrono::nanoseconds ns_late) {
+ "ScreenComposition", [this](std::uintptr_t, std::chrono::nanoseconds ns_late) {
const auto guard = Lock();
Compose();
diff --git a/src/core/memory/cheat_engine.cpp b/src/core/memory/cheat_engine.cpp
index ced41b1fe..eeebdf02e 100644
--- a/src/core/memory/cheat_engine.cpp
+++ b/src/core/memory/cheat_engine.cpp
@@ -188,11 +188,11 @@ CheatEngine::~CheatEngine() {
}
void CheatEngine::Initialize() {
- event = Core::Timing::CreateEvent("CheatEngine::FrameCallback::" +
- Common::HexToString(metadata.main_nso_build_id),
- [this](u64 userdata, std::chrono::nanoseconds ns_late) {
- FrameCallback(userdata, ns_late);
- });
+ event = Core::Timing::CreateEvent(
+ "CheatEngine::FrameCallback::" + Common::HexToString(metadata.main_nso_build_id),
+ [this](std::uintptr_t user_data, std::chrono::nanoseconds ns_late) {
+ FrameCallback(user_data, ns_late);
+ });
core_timing.ScheduleEvent(CHEAT_ENGINE_NS, event);
metadata.process_id = system.CurrentProcess()->GetProcessID();
@@ -219,7 +219,7 @@ void CheatEngine::Reload(std::vector<CheatEntry> cheats) {
MICROPROFILE_DEFINE(Cheat_Engine, "Add-Ons", "Cheat Engine", MP_RGB(70, 200, 70));
-void CheatEngine::FrameCallback(u64, std::chrono::nanoseconds ns_late) {
+void CheatEngine::FrameCallback(std::uintptr_t, std::chrono::nanoseconds ns_late) {
if (is_pending_reload.exchange(false)) {
vm.LoadProgram(cheats);
}
diff --git a/src/core/memory/cheat_engine.h b/src/core/memory/cheat_engine.h
index d4068cf84..fa039a831 100644
--- a/src/core/memory/cheat_engine.h
+++ b/src/core/memory/cheat_engine.h
@@ -72,7 +72,7 @@ public:
void Reload(std::vector<CheatEntry> cheats);
private:
- void FrameCallback(u64 userdata, std::chrono::nanoseconds ns_late);
+ void FrameCallback(std::uintptr_t user_data, std::chrono::nanoseconds ns_late);
DmntCheatVm vm;
CheatProcessMetadata metadata;
diff --git a/src/core/settings.cpp b/src/core/settings.cpp
index 44252dd81..416b2d866 100644
--- a/src/core/settings.cpp
+++ b/src/core/settings.cpp
@@ -173,7 +173,6 @@ void RestoreGlobalState() {
values.use_assembly_shaders.SetGlobal(true);
values.use_asynchronous_shaders.SetGlobal(true);
values.use_fast_gpu_time.SetGlobal(true);
- values.force_30fps_mode.SetGlobal(true);
values.bg_red.SetGlobal(true);
values.bg_green.SetGlobal(true);
values.bg_blue.SetGlobal(true);
diff --git a/src/core/settings.h b/src/core/settings.h
index 386233fdf..bb145f193 100644
--- a/src/core/settings.h
+++ b/src/core/settings.h
@@ -435,7 +435,6 @@ struct Values {
Setting<bool> use_vsync;
Setting<bool> use_assembly_shaders;
Setting<bool> use_asynchronous_shaders;
- Setting<bool> force_30fps_mode;
Setting<bool> use_fast_gpu_time;
Setting<float> bg_red;
diff --git a/src/core/tools/freezer.cpp b/src/core/tools/freezer.cpp
index 27b894b51..2003e096f 100644
--- a/src/core/tools/freezer.cpp
+++ b/src/core/tools/freezer.cpp
@@ -55,10 +55,11 @@ void MemoryWriteWidth(Core::Memory::Memory& memory, u32 width, VAddr addr, u64 v
Freezer::Freezer(Core::Timing::CoreTiming& core_timing_, Core::Memory::Memory& memory_)
: core_timing{core_timing_}, memory{memory_} {
- event = Core::Timing::CreateEvent("MemoryFreezer::FrameCallback",
- [this](u64 userdata, std::chrono::nanoseconds ns_late) {
- FrameCallback(userdata, ns_late);
- });
+ event = Core::Timing::CreateEvent(
+ "MemoryFreezer::FrameCallback",
+ [this](std::uintptr_t user_data, std::chrono::nanoseconds ns_late) {
+ FrameCallback(user_data, ns_late);
+ });
core_timing.ScheduleEvent(memory_freezer_ns, event);
}
@@ -159,7 +160,7 @@ std::vector<Freezer::Entry> Freezer::GetEntries() const {
return entries;
}
-void Freezer::FrameCallback(u64, std::chrono::nanoseconds ns_late) {
+void Freezer::FrameCallback(std::uintptr_t, std::chrono::nanoseconds ns_late) {
if (!IsActive()) {
LOG_DEBUG(Common_Memory, "Memory freezer has been deactivated, ending callback events.");
return;
diff --git a/src/core/tools/freezer.h b/src/core/tools/freezer.h
index 8438783d5..2b2326bc4 100644
--- a/src/core/tools/freezer.h
+++ b/src/core/tools/freezer.h
@@ -73,7 +73,7 @@ public:
std::vector<Entry> GetEntries() const;
private:
- void FrameCallback(u64 userdata, std::chrono::nanoseconds ns_late);
+ void FrameCallback(std::uintptr_t user_data, std::chrono::nanoseconds ns_late);
void FillEntryReads();
std::atomic_bool active{false};
diff --git a/src/tests/core/core_timing.cpp b/src/tests/core/core_timing.cpp
index 244463a47..022b26e6d 100644
--- a/src/tests/core/core_timing.cpp
+++ b/src/tests/core/core_timing.cpp
@@ -25,10 +25,10 @@ std::bitset<CB_IDS.size()> callbacks_ran_flags;
u64 expected_callback = 0;
template <unsigned int IDX>
-void HostCallbackTemplate(u64 userdata, std::chrono::nanoseconds ns_late) {
+void HostCallbackTemplate(std::uintptr_t user_data, std::chrono::nanoseconds ns_late) {
static_assert(IDX < CB_IDS.size(), "IDX out of range");
callbacks_ran_flags.set(IDX);
- REQUIRE(CB_IDS[IDX] == userdata);
+ REQUIRE(CB_IDS[IDX] == user_data);
REQUIRE(CB_IDS[IDX] == CB_IDS[calls_order[expected_callback]]);
delays[IDX] = ns_late.count();
++expected_callback;
diff --git a/src/video_core/compatible_formats.h b/src/video_core/compatible_formats.h
index d1082566d..51766349b 100644
--- a/src/video_core/compatible_formats.h
+++ b/src/video_core/compatible_formats.h
@@ -2,6 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#pragma once
+
#include <array>
#include <bitset>
#include <cstddef>
diff --git a/src/video_core/texture_cache/surface_params.cpp b/src/video_core/texture_cache/surface_params.cpp
index 9e5fe2374..9a98f0e98 100644
--- a/src/video_core/texture_cache/surface_params.cpp
+++ b/src/video_core/texture_cache/surface_params.cpp
@@ -74,9 +74,9 @@ SurfaceParams SurfaceParams::CreateForTexture(const FormatLookupTable& lookup_ta
SurfaceParams params;
params.is_tiled = tic.IsTiled();
params.srgb_conversion = tic.IsSrgbConversionEnabled();
- params.block_width = params.is_tiled ? tic.BlockWidth() : 0,
- params.block_height = params.is_tiled ? tic.BlockHeight() : 0,
- params.block_depth = params.is_tiled ? tic.BlockDepth() : 0,
+ params.block_width = params.is_tiled ? tic.BlockWidth() : 0;
+ params.block_height = params.is_tiled ? tic.BlockHeight() : 0;
+ params.block_depth = params.is_tiled ? tic.BlockDepth() : 0;
params.tile_width_spacing = params.is_tiled ? (1 << tic.tile_width_spacing.Value()) : 1;
params.pixel_format = lookup_table.GetPixelFormat(
tic.format, params.srgb_conversion, tic.r_type, tic.g_type, tic.b_type, tic.a_type);
@@ -130,14 +130,13 @@ SurfaceParams SurfaceParams::CreateForImage(const FormatLookupTable& lookup_tabl
SurfaceParams params;
params.is_tiled = tic.IsTiled();
params.srgb_conversion = tic.IsSrgbConversionEnabled();
- params.block_width = params.is_tiled ? tic.BlockWidth() : 0,
- params.block_height = params.is_tiled ? tic.BlockHeight() : 0,
- params.block_depth = params.is_tiled ? tic.BlockDepth() : 0,
+ params.block_width = params.is_tiled ? tic.BlockWidth() : 0;
+ params.block_height = params.is_tiled ? tic.BlockHeight() : 0;
+ params.block_depth = params.is_tiled ? tic.BlockDepth() : 0;
params.tile_width_spacing = params.is_tiled ? (1 << tic.tile_width_spacing.Value()) : 1;
params.pixel_format = lookup_table.GetPixelFormat(
tic.format, params.srgb_conversion, tic.r_type, tic.g_type, tic.b_type, tic.a_type);
params.type = GetFormatType(params.pixel_format);
- params.type = GetFormatType(params.pixel_format);
params.target = ImageTypeToSurfaceTarget(entry.type);
// TODO: on 1DBuffer we should use the tic info.
if (tic.IsBuffer()) {
@@ -167,27 +166,30 @@ SurfaceParams SurfaceParams::CreateForImage(const FormatLookupTable& lookup_tabl
SurfaceParams SurfaceParams::CreateForDepthBuffer(Core::System& system) {
const auto& regs = system.GPU().Maxwell3D().regs;
- SurfaceParams params;
- params.is_tiled = regs.zeta.memory_layout.type ==
- Tegra::Engines::Maxwell3D::Regs::InvMemoryLayout::BlockLinear;
- params.srgb_conversion = false;
- params.block_width = std::min(regs.zeta.memory_layout.block_width.Value(), 5U);
- params.block_height = std::min(regs.zeta.memory_layout.block_height.Value(), 5U);
- params.block_depth = std::min(regs.zeta.memory_layout.block_depth.Value(), 5U);
- params.tile_width_spacing = 1;
- params.pixel_format = PixelFormatFromDepthFormat(regs.zeta.format);
- params.type = GetFormatType(params.pixel_format);
- params.width = regs.zeta_width;
- params.height = regs.zeta_height;
- params.pitch = 0;
- params.num_levels = 1;
- params.emulated_levels = 1;
- const bool is_layered = regs.zeta_layers > 1 && params.block_depth == 0;
- params.is_layered = is_layered;
- params.target = is_layered ? SurfaceTarget::Texture2DArray : SurfaceTarget::Texture2D;
- params.depth = is_layered ? regs.zeta_layers.Value() : 1U;
- return params;
+ const auto block_depth = std::min(regs.zeta.memory_layout.block_depth.Value(), 5U);
+ const bool is_layered = regs.zeta_layers > 1 && block_depth == 0;
+ const auto pixel_format = PixelFormatFromDepthFormat(regs.zeta.format);
+
+ return {
+ .is_tiled = regs.zeta.memory_layout.type ==
+ Tegra::Engines::Maxwell3D::Regs::InvMemoryLayout::BlockLinear,
+ .srgb_conversion = false,
+ .is_layered = is_layered,
+ .block_width = std::min(regs.zeta.memory_layout.block_width.Value(), 5U),
+ .block_height = std::min(regs.zeta.memory_layout.block_height.Value(), 5U),
+ .block_depth = block_depth,
+ .tile_width_spacing = 1,
+ .width = regs.zeta_width,
+ .height = regs.zeta_height,
+ .depth = is_layered ? regs.zeta_layers.Value() : 1U,
+ .pitch = 0,
+ .num_levels = 1,
+ .emulated_levels = 1,
+ .pixel_format = pixel_format,
+ .type = GetFormatType(pixel_format),
+ .target = is_layered ? SurfaceTarget::Texture2DArray : SurfaceTarget::Texture2D,
+ };
}
SurfaceParams SurfaceParams::CreateForFramebuffer(Core::System& system, std::size_t index) {
@@ -233,24 +235,29 @@ SurfaceParams SurfaceParams::CreateForFramebuffer(Core::System& system, std::siz
SurfaceParams SurfaceParams::CreateForFermiCopySurface(
const Tegra::Engines::Fermi2D::Regs::Surface& config) {
- SurfaceParams params{};
- params.is_tiled = !config.linear;
- params.srgb_conversion = config.format == Tegra::RenderTargetFormat::B8G8R8A8_SRGB ||
- config.format == Tegra::RenderTargetFormat::A8B8G8R8_SRGB;
- params.block_width = params.is_tiled ? std::min(config.BlockWidth(), 5U) : 0,
- params.block_height = params.is_tiled ? std::min(config.BlockHeight(), 5U) : 0,
- params.block_depth = params.is_tiled ? std::min(config.BlockDepth(), 5U) : 0,
- params.tile_width_spacing = 1;
- params.pixel_format = PixelFormatFromRenderTargetFormat(config.format);
- params.type = GetFormatType(params.pixel_format);
- params.width = config.width;
- params.height = config.height;
- params.pitch = config.pitch;
- // TODO(Rodrigo): Try to guess texture arrays from parameters
- params.target = SurfaceTarget::Texture2D;
- params.depth = 1;
- params.num_levels = 1;
- params.emulated_levels = 1;
+ const bool is_tiled = !config.linear;
+ const auto pixel_format = PixelFormatFromRenderTargetFormat(config.format);
+
+ SurfaceParams params{
+ .is_tiled = is_tiled,
+ .srgb_conversion = config.format == Tegra::RenderTargetFormat::B8G8R8A8_SRGB ||
+ config.format == Tegra::RenderTargetFormat::A8B8G8R8_SRGB,
+ .block_width = is_tiled ? std::min(config.BlockWidth(), 5U) : 0U,
+ .block_height = is_tiled ? std::min(config.BlockHeight(), 5U) : 0U,
+ .block_depth = is_tiled ? std::min(config.BlockDepth(), 5U) : 0U,
+ .tile_width_spacing = 1,
+ .width = config.width,
+ .height = config.height,
+ .depth = 1,
+ .pitch = config.pitch,
+ .num_levels = 1,
+ .emulated_levels = 1,
+ .pixel_format = pixel_format,
+ .type = GetFormatType(pixel_format),
+ // TODO(Rodrigo): Try to guess texture arrays from parameters
+ .target = SurfaceTarget::Texture2D,
+ };
+
params.is_layered = params.IsLayered();
return params;
}
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index 59a193edd..94b96afb4 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -666,8 +666,6 @@ void Config::ReadRendererValues() {
QStringLiteral("use_asynchronous_shaders"), false);
ReadSettingGlobal(Settings::values.use_fast_gpu_time, QStringLiteral("use_fast_gpu_time"),
true);
- ReadSettingGlobal(Settings::values.force_30fps_mode, QStringLiteral("force_30fps_mode"), false);
-
ReadSettingGlobal(Settings::values.bg_red, QStringLiteral("bg_red"), 0.0);
ReadSettingGlobal(Settings::values.bg_green, QStringLiteral("bg_green"), 0.0);
ReadSettingGlobal(Settings::values.bg_blue, QStringLiteral("bg_blue"), 0.0);
@@ -1153,9 +1151,6 @@ void Config::SaveRendererValues() {
Settings::values.use_asynchronous_shaders, false);
WriteSettingGlobal(QStringLiteral("use_fast_gpu_time"), Settings::values.use_fast_gpu_time,
true);
- WriteSettingGlobal(QStringLiteral("force_30fps_mode"), Settings::values.force_30fps_mode,
- false);
-
// Cast to double because Qt's written float values are not human-readable
WriteSettingGlobal(QStringLiteral("bg_red"), Settings::values.bg_red, 0.0);
WriteSettingGlobal(QStringLiteral("bg_green"), Settings::values.bg_green, 0.0);
diff --git a/src/yuzu/configuration/configure_graphics_advanced.cpp b/src/yuzu/configuration/configure_graphics_advanced.cpp
index 8b9180811..c5d1a778c 100644
--- a/src/yuzu/configuration/configure_graphics_advanced.cpp
+++ b/src/yuzu/configuration/configure_graphics_advanced.cpp
@@ -25,14 +25,12 @@ void ConfigureGraphicsAdvanced::SetConfiguration() {
ui->use_vsync->setEnabled(runtime_lock);
ui->use_assembly_shaders->setEnabled(runtime_lock);
ui->use_asynchronous_shaders->setEnabled(runtime_lock);
- ui->force_30fps_mode->setEnabled(runtime_lock);
ui->anisotropic_filtering_combobox->setEnabled(runtime_lock);
ui->use_vsync->setChecked(Settings::values.use_vsync.GetValue());
ui->use_assembly_shaders->setChecked(Settings::values.use_assembly_shaders.GetValue());
ui->use_asynchronous_shaders->setChecked(Settings::values.use_asynchronous_shaders.GetValue());
ui->use_fast_gpu_time->setChecked(Settings::values.use_fast_gpu_time.GetValue());
- ui->force_30fps_mode->setChecked(Settings::values.force_30fps_mode.GetValue());
if (Settings::configuring_global) {
ui->gpu_accuracy->setCurrentIndex(
@@ -78,9 +76,6 @@ void ConfigureGraphicsAdvanced::ApplyConfiguration() {
if (Settings::values.use_fast_gpu_time.UsingGlobal()) {
Settings::values.use_fast_gpu_time.SetValue(ui->use_fast_gpu_time->isChecked());
}
- if (Settings::values.force_30fps_mode.UsingGlobal()) {
- Settings::values.force_30fps_mode.SetValue(ui->force_30fps_mode->isChecked());
- }
if (Settings::values.max_anisotropy.UsingGlobal()) {
Settings::values.max_anisotropy.SetValue(
ui->anisotropic_filtering_combobox->currentIndex());
@@ -97,8 +92,6 @@ void ConfigureGraphicsAdvanced::ApplyConfiguration() {
use_asynchronous_shaders);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_fast_gpu_time,
ui->use_fast_gpu_time, use_fast_gpu_time);
- ConfigurationShared::ApplyPerGameSetting(&Settings::values.force_30fps_mode,
- ui->force_30fps_mode, force_30fps_mode);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.max_anisotropy,
ui->anisotropic_filtering_combobox);
@@ -132,7 +125,6 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
ui->use_asynchronous_shaders->setEnabled(
Settings::values.use_asynchronous_shaders.UsingGlobal());
ui->use_fast_gpu_time->setEnabled(Settings::values.use_fast_gpu_time.UsingGlobal());
- ui->force_30fps_mode->setEnabled(Settings::values.force_30fps_mode.UsingGlobal());
ui->anisotropic_filtering_combobox->setEnabled(
Settings::values.max_anisotropy.UsingGlobal());
@@ -149,8 +141,6 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
Settings::values.use_asynchronous_shaders, use_asynchronous_shaders);
ConfigurationShared::SetColoredTristate(ui->use_fast_gpu_time, "use_fast_gpu_time",
Settings::values.use_fast_gpu_time, use_fast_gpu_time);
- ConfigurationShared::SetColoredTristate(ui->force_30fps_mode, "force_30fps_mode",
- Settings::values.force_30fps_mode, force_30fps_mode);
ConfigurationShared::SetColoredComboBox(
ui->gpu_accuracy, ui->label_gpu_accuracy, "label_gpu_accuracy",
static_cast<int>(Settings::values.gpu_accuracy.GetValue(true)));
diff --git a/src/yuzu/configuration/configure_graphics_advanced.h b/src/yuzu/configuration/configure_graphics_advanced.h
index 3c4f6f7bb..e61b571c7 100644
--- a/src/yuzu/configuration/configure_graphics_advanced.h
+++ b/src/yuzu/configuration/configure_graphics_advanced.h
@@ -38,5 +38,4 @@ private:
ConfigurationShared::CheckState use_assembly_shaders;
ConfigurationShared::CheckState use_asynchronous_shaders;
ConfigurationShared::CheckState use_fast_gpu_time;
- ConfigurationShared::CheckState force_30fps_mode;
};
diff --git a/src/yuzu/configuration/configure_graphics_advanced.ui b/src/yuzu/configuration/configure_graphics_advanced.ui
index 6a0d29c27..a793c803d 100644
--- a/src/yuzu/configuration/configure_graphics_advanced.ui
+++ b/src/yuzu/configuration/configure_graphics_advanced.ui
@@ -97,13 +97,6 @@
</widget>
</item>
<item>
- <widget class="QCheckBox" name="force_30fps_mode">
- <property name="text">
- <string>Force 30 FPS mode</string>
- </property>
- </widget>
- </item>
- <item>
<widget class="QCheckBox" name="use_fast_gpu_time">
<property name="text">
<string>Use Fast GPU Time</string>
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index ab7fc7a24..62acc3720 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -474,28 +474,56 @@ void GameList::PopupContextMenu(const QPoint& menu_location) {
void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, std::string path) {
QAction* open_save_location = context_menu.addAction(tr("Open Save Data Location"));
- QAction* open_lfs_location = context_menu.addAction(tr("Open Mod Data Location"));
+ QAction* open_mod_location = context_menu.addAction(tr("Open Mod Data Location"));
QAction* open_transferable_shader_cache =
context_menu.addAction(tr("Open Transferable Shader Cache"));
context_menu.addSeparator();
+ QMenu* remove_menu = context_menu.addMenu(tr("Remove"));
+ QAction* remove_update = remove_menu->addAction(tr("Remove Installed Update"));
+ QAction* remove_dlc = remove_menu->addAction(tr("Remove All Installed DLC"));
+ QAction* remove_shader_cache = remove_menu->addAction(tr("Remove Shader Cache"));
+ QAction* remove_custom_config = remove_menu->addAction(tr("Remove Custom Configuration"));
+ remove_menu->addSeparator();
+ QAction* remove_all_content = remove_menu->addAction(tr("Remove All Installed Contents"));
QAction* dump_romfs = context_menu.addAction(tr("Dump RomFS"));
QAction* copy_tid = context_menu.addAction(tr("Copy Title ID to Clipboard"));
QAction* navigate_to_gamedb_entry = context_menu.addAction(tr("Navigate to GameDB entry"));
context_menu.addSeparator();
QAction* properties = context_menu.addAction(tr("Properties"));
- open_save_location->setEnabled(program_id != 0);
+ open_save_location->setVisible(program_id != 0);
+ open_mod_location->setVisible(program_id != 0);
+ open_transferable_shader_cache->setVisible(program_id != 0);
+ remove_update->setVisible(program_id != 0);
+ remove_dlc->setVisible(program_id != 0);
+ remove_shader_cache->setVisible(program_id != 0);
+ remove_all_content->setVisible(program_id != 0);
auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id);
navigate_to_gamedb_entry->setVisible(it != compatibility_list.end() && program_id != 0);
connect(open_save_location, &QAction::triggered, [this, program_id, path]() {
emit OpenFolderRequested(GameListOpenTarget::SaveData, path);
});
- connect(open_lfs_location, &QAction::triggered, [this, program_id, path]() {
+ connect(open_mod_location, &QAction::triggered, [this, program_id, path]() {
emit OpenFolderRequested(GameListOpenTarget::ModData, path);
});
connect(open_transferable_shader_cache, &QAction::triggered,
[this, program_id]() { emit OpenTransferableShaderCacheRequested(program_id); });
+ connect(remove_all_content, &QAction::triggered, [this, program_id]() {
+ emit RemoveInstalledEntryRequested(program_id, InstalledEntryType::Game);
+ });
+ connect(remove_update, &QAction::triggered, [this, program_id]() {
+ emit RemoveInstalledEntryRequested(program_id, InstalledEntryType::Update);
+ });
+ connect(remove_dlc, &QAction::triggered, [this, program_id]() {
+ emit RemoveInstalledEntryRequested(program_id, InstalledEntryType::AddOnContent);
+ });
+ connect(remove_shader_cache, &QAction::triggered, [this, program_id]() {
+ emit RemoveFileRequested(program_id, GameListRemoveTarget::ShaderCache);
+ });
+ connect(remove_custom_config, &QAction::triggered, [this, program_id]() {
+ emit RemoveFileRequested(program_id, GameListRemoveTarget::CustomConfiguration);
+ });
connect(dump_romfs, &QAction::triggered,
[this, program_id, path]() { emit DumpRomFSRequested(program_id, path); });
connect(copy_tid, &QAction::triggered,
diff --git a/src/yuzu/game_list.h b/src/yuzu/game_list.h
index a38cb2fc3..483835cce 100644
--- a/src/yuzu/game_list.h
+++ b/src/yuzu/game_list.h
@@ -39,6 +39,17 @@ enum class GameListOpenTarget {
ModData,
};
+enum class GameListRemoveTarget {
+ ShaderCache,
+ CustomConfiguration,
+};
+
+enum class InstalledEntryType {
+ Game,
+ Update,
+ AddOnContent,
+};
+
class GameList : public QWidget {
Q_OBJECT
@@ -75,6 +86,8 @@ signals:
void ShouldCancelWorker();
void OpenFolderRequested(GameListOpenTarget target, const std::string& game_path);
void OpenTransferableShaderCacheRequested(u64 program_id);
+ void RemoveInstalledEntryRequested(u64 program_id, InstalledEntryType type);
+ void RemoveFileRequested(u64 program_id, GameListRemoveTarget target);
void DumpRomFSRequested(u64 program_id, const std::string& game_path);
void CopyTIDRequested(u64 program_id);
void NavigateToGamedbEntryRequested(u64 program_id,
@@ -117,8 +130,6 @@ private:
friend class GameListSearchField;
};
-Q_DECLARE_METATYPE(GameListOpenTarget);
-
class GameListPlaceholder : public QWidget {
Q_OBJECT
public:
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 31a635176..2ff559746 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -847,6 +847,9 @@ void GMainWindow::ConnectWidgetEvents() {
connect(game_list, &GameList::OpenFolderRequested, this, &GMainWindow::OnGameListOpenFolder);
connect(game_list, &GameList::OpenTransferableShaderCacheRequested, this,
&GMainWindow::OnTransferableShaderCacheOpenFile);
+ connect(game_list, &GameList::RemoveInstalledEntryRequested, this,
+ &GMainWindow::OnGameListRemoveInstalledEntry);
+ connect(game_list, &GameList::RemoveFileRequested, this, &GMainWindow::OnGameListRemoveFile);
connect(game_list, &GameList::DumpRomFSRequested, this, &GMainWindow::OnGameListDumpRomFS);
connect(game_list, &GameList::CopyTIDRequested, this, &GMainWindow::OnGameListCopyTID);
connect(game_list, &GameList::NavigateToGamedbEntryRequested, this,
@@ -1257,7 +1260,6 @@ void GMainWindow::OnGameListOpenFolder(GameListOpenTarget target, const std::str
case GameListOpenTarget::SaveData: {
open_target = tr("Save Data");
const std::string nand_dir = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir);
- ASSERT(program_id != 0);
if (has_user_save) {
// User save data
@@ -1322,14 +1324,12 @@ void GMainWindow::OnGameListOpenFolder(GameListOpenTarget target, const std::str
}
void GMainWindow::OnTransferableShaderCacheOpenFile(u64 program_id) {
- ASSERT(program_id != 0);
-
const QString shader_dir =
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ShaderDir));
- const QString tranferable_shader_cache_folder_path =
+ const QString transferable_shader_cache_folder_path =
shader_dir + QStringLiteral("opengl") + QDir::separator() + QStringLiteral("transferable");
const QString transferable_shader_cache_file_path =
- tranferable_shader_cache_folder_path + QDir::separator() +
+ transferable_shader_cache_folder_path + QDir::separator() +
QString::fromStdString(fmt::format("{:016X}.bin", program_id));
if (!QFile::exists(transferable_shader_cache_file_path)) {
@@ -1350,7 +1350,7 @@ void GMainWindow::OnTransferableShaderCacheOpenFile(u64 program_id) {
param << QDir::toNativeSeparators(transferable_shader_cache_file_path);
QProcess::startDetached(explorer, param);
#else
- QDesktopServices::openUrl(QUrl::fromLocalFile(tranferable_shader_cache_folder_path));
+ QDesktopServices::openUrl(QUrl::fromLocalFile(transferable_shader_cache_folder_path));
#endif
}
@@ -1394,6 +1394,174 @@ static bool RomFSRawCopy(QProgressDialog& dialog, const FileSys::VirtualDir& src
return true;
}
+void GMainWindow::OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryType type) {
+ const QString entry_type = [this, type] {
+ switch (type) {
+ case InstalledEntryType::Game:
+ return tr("Contents");
+ case InstalledEntryType::Update:
+ return tr("Update");
+ case InstalledEntryType::AddOnContent:
+ return tr("DLC");
+ default:
+ return QString{};
+ }
+ }();
+
+ if (QMessageBox::question(
+ this, tr("Remove Entry"), tr("Remove Installed Game %1?").arg(entry_type),
+ QMessageBox::Yes | QMessageBox::No, QMessageBox::No) != QMessageBox::Yes) {
+ return;
+ }
+
+ switch (type) {
+ case InstalledEntryType::Game:
+ RemoveBaseContent(program_id, entry_type);
+ [[fallthrough]];
+ case InstalledEntryType::Update:
+ RemoveUpdateContent(program_id, entry_type);
+ if (type != InstalledEntryType::Game) {
+ break;
+ }
+ [[fallthrough]];
+ case InstalledEntryType::AddOnContent:
+ RemoveAddOnContent(program_id, entry_type);
+ break;
+ }
+ FileUtil::DeleteDirRecursively(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP +
+ "game_list");
+ game_list->PopulateAsync(UISettings::values.game_dirs);
+}
+
+void GMainWindow::RemoveBaseContent(u64 program_id, const QString& entry_type) {
+ const auto& fs_controller = Core::System::GetInstance().GetFileSystemController();
+ const auto res = fs_controller.GetUserNANDContents()->RemoveExistingEntry(program_id) ||
+ fs_controller.GetSDMCContents()->RemoveExistingEntry(program_id);
+
+ if (res) {
+ QMessageBox::information(this, tr("Successfully Removed"),
+ tr("Successfully removed the installed base game."));
+ } else {
+ QMessageBox::warning(
+ this, tr("Error Removing %1").arg(entry_type),
+ tr("The base game is not installed in the NAND and cannot be removed."));
+ }
+}
+
+void GMainWindow::RemoveUpdateContent(u64 program_id, const QString& entry_type) {
+ const auto update_id = program_id | 0x800;
+ const auto& fs_controller = Core::System::GetInstance().GetFileSystemController();
+ const auto res = fs_controller.GetUserNANDContents()->RemoveExistingEntry(update_id) ||
+ fs_controller.GetSDMCContents()->RemoveExistingEntry(update_id);
+
+ if (res) {
+ QMessageBox::information(this, tr("Successfully Removed"),
+ tr("Successfully removed the installed update."));
+ } else {
+ QMessageBox::warning(this, tr("Error Removing %1").arg(entry_type),
+ tr("There is no update installed for this title."));
+ }
+}
+
+void GMainWindow::RemoveAddOnContent(u64 program_id, const QString& entry_type) {
+ u32 count{};
+ const auto& fs_controller = Core::System::GetInstance().GetFileSystemController();
+ const auto dlc_entries = Core::System::GetInstance().GetContentProvider().ListEntriesFilter(
+ FileSys::TitleType::AOC, FileSys::ContentRecordType::Data);
+
+ for (const auto& entry : dlc_entries) {
+ if ((entry.title_id & DLC_BASE_TITLE_ID_MASK) == program_id) {
+ const auto res =
+ fs_controller.GetUserNANDContents()->RemoveExistingEntry(entry.title_id) ||
+ fs_controller.GetSDMCContents()->RemoveExistingEntry(entry.title_id);
+ if (res) {
+ ++count;
+ }
+ }
+ }
+
+ if (count == 0) {
+ QMessageBox::warning(this, tr("Error Removing %1").arg(entry_type),
+ tr("There are no DLC installed for this title."));
+ return;
+ }
+
+ QMessageBox::information(this, tr("Successfully Removed"),
+ tr("Successfully removed %1 installed DLC.").arg(count));
+}
+
+void GMainWindow::OnGameListRemoveFile(u64 program_id, GameListRemoveTarget target) {
+ const QString question = [this, target] {
+ switch (target) {
+ case GameListRemoveTarget::ShaderCache:
+ return tr("Delete Transferable Shader Cache?");
+ case GameListRemoveTarget::CustomConfiguration:
+ return tr("Remove Custom Game Configuration?");
+ default:
+ return QString{};
+ }
+ }();
+
+ if (QMessageBox::question(this, tr("Remove File"), question, QMessageBox::Yes | QMessageBox::No,
+ QMessageBox::No) != QMessageBox::Yes) {
+ return;
+ }
+
+ switch (target) {
+ case GameListRemoveTarget::ShaderCache:
+ RemoveTransferableShaderCache(program_id);
+ break;
+ case GameListRemoveTarget::CustomConfiguration:
+ RemoveCustomConfiguration(program_id);
+ break;
+ }
+}
+
+void GMainWindow::RemoveTransferableShaderCache(u64 program_id) {
+ const QString shader_dir =
+ QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ShaderDir));
+ const QString transferable_shader_cache_folder_path =
+ shader_dir + QStringLiteral("opengl") + QDir::separator() + QStringLiteral("transferable");
+ const QString transferable_shader_cache_file_path =
+ transferable_shader_cache_folder_path + QDir::separator() +
+ QString::fromStdString(fmt::format("{:016X}.bin", program_id));
+
+ if (!QFile::exists(transferable_shader_cache_file_path)) {
+ QMessageBox::warning(this, tr("Error Removing Transferable Shader Cache"),
+ tr("A shader cache for this title does not exist."));
+ return;
+ }
+
+ if (QFile::remove(transferable_shader_cache_file_path)) {
+ QMessageBox::information(this, tr("Successfully Removed"),
+ tr("Successfully removed the transferable shader cache."));
+ } else {
+ QMessageBox::warning(this, tr("Error Removing Transferable Shader Cache"),
+ tr("Failed to remove the transferable shader cache."));
+ }
+}
+
+void GMainWindow::RemoveCustomConfiguration(u64 program_id) {
+ const QString config_dir =
+ QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir));
+ const QString custom_config_file_path =
+ config_dir + QString::fromStdString(fmt::format("{:016X}.ini", program_id));
+
+ if (!QFile::exists(custom_config_file_path)) {
+ QMessageBox::warning(this, tr("Error Removing Custom Configuration"),
+ tr("A custom configuration for this title does not exist."));
+ return;
+ }
+
+ if (QFile::remove(custom_config_file_path)) {
+ QMessageBox::information(this, tr("Successfully Removed"),
+ tr("Successfully removed the custom game configuration."));
+ } else {
+ QMessageBox::warning(this, tr("Error Removing Custom Configuration"),
+ tr("Failed to remove the custom game configuration."));
+ }
+}
+
void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_path) {
const auto failed = [this] {
QMessageBox::warning(this, tr("RomFS Extraction Failed!"),
@@ -1655,7 +1823,7 @@ void GMainWindow::OnMenuInstallToNAND() {
ui.action_Install_File_NAND->setEnabled(false);
- install_progress = new QProgressDialog(QStringLiteral(""), tr("Cancel"), 0, total_size, this);
+ install_progress = new QProgressDialog(QString{}, tr("Cancel"), 0, total_size, this);
install_progress->setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint &
~Qt::WindowMaximizeButtonHint);
install_progress->setAttribute(Qt::WA_DeleteOnClose, true);
@@ -1705,18 +1873,18 @@ void GMainWindow::OnMenuInstallToNAND() {
install_progress->close();
const QString install_results =
- (new_files.isEmpty() ? QStringLiteral("")
+ (new_files.isEmpty() ? QString{}
: tr("%n file(s) were newly installed\n", "", new_files.size())) +
(overwritten_files.isEmpty()
- ? QStringLiteral("")
+ ? QString{}
: tr("%n file(s) were overwritten\n", "", overwritten_files.size())) +
- (failed_files.isEmpty() ? QStringLiteral("")
+ (failed_files.isEmpty() ? QString{}
: tr("%n file(s) failed to install\n", "", failed_files.size()));
QMessageBox::information(this, tr("Install Results"), install_results);
- game_list->PopulateAsync(UISettings::values.game_dirs);
FileUtil::DeleteDirRecursively(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP +
"game_list");
+ game_list->PopulateAsync(UISettings::values.game_dirs);
ui.action_Install_File_NAND->setEnabled(true);
}
@@ -2202,8 +2370,7 @@ void GMainWindow::UpdateStatusBar() {
if (shaders_building != 0) {
shader_building_label->setText(
- tr("Building: %1 shader").arg(shaders_building) +
- (shaders_building != 1 ? QString::fromStdString("s") : QString::fromStdString("")));
+ tr("Building: %n shader(s)", "", static_cast<int>(shaders_building)));
shader_building_label->setVisible(true);
} else {
shader_building_label->setVisible(false);
diff --git a/src/yuzu/main.h b/src/yuzu/main.h
index db573d606..73a44a3bf 100644
--- a/src/yuzu/main.h
+++ b/src/yuzu/main.h
@@ -32,6 +32,8 @@ class QPushButton;
class QProgressDialog;
class WaitTreeWidget;
enum class GameListOpenTarget;
+enum class GameListRemoveTarget;
+enum class InstalledEntryType;
class GameListPlaceholder;
namespace Core::Frontend {
@@ -198,6 +200,8 @@ private slots:
void OnGameListLoadFile(QString game_path);
void OnGameListOpenFolder(GameListOpenTarget target, const std::string& game_path);
void OnTransferableShaderCacheOpenFile(u64 program_id);
+ void OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryType type);
+ void OnGameListRemoveFile(u64 program_id, GameListRemoveTarget target);
void OnGameListDumpRomFS(u64 program_id, const std::string& game_path);
void OnGameListCopyTID(u64 program_id);
void OnGameListNavigateToGamedbEntry(u64 program_id,
@@ -229,6 +233,11 @@ private slots:
void OnLanguageChanged(const QString& locale);
private:
+ void RemoveBaseContent(u64 program_id, const QString& entry_type);
+ void RemoveUpdateContent(u64 program_id, const QString& entry_type);
+ void RemoveAddOnContent(u64 program_id, const QString& entry_type);
+ void RemoveTransferableShaderCache(u64 program_id);
+ void RemoveCustomConfiguration(u64 program_id);
std::optional<u64> SelectRomFSDumpTarget(const FileSys::ContentProvider&, u64 program_id);
InstallResult InstallNSPXCI(const QString& filename);
InstallResult InstallNCA(const QString& filename);