diff options
-rw-r--r-- | src/video_core/pica.h | 12 | ||||
-rw-r--r-- | src/video_core/rasterizer.cpp | 8 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 61 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.h | 9 |
4 files changed, 78 insertions, 12 deletions
diff --git a/src/video_core/pica.h b/src/video_core/pica.h index 16f9e4006..4552ff81c 100644 --- a/src/video_core/pica.h +++ b/src/video_core/pica.h @@ -578,7 +578,17 @@ struct Regs { } struct { - INSERT_PADDING_WORDS(0x6); + INSERT_PADDING_WORDS(0x3); + + union { + BitField<0, 4, u32> allow_color_write; // 0 = disable, else enable + }; + + INSERT_PADDING_WORDS(0x1); + + union { + BitField<0, 2, u32> allow_depth_stencil_write; // 0 = disable, else enable + }; DepthFormat depth_format; // TODO: Should be a BitField! BitField<16, 3, ColorFormat> color_format; diff --git a/src/video_core/rasterizer.cpp b/src/video_core/rasterizer.cpp index fd02aa652..5b9ed7c64 100644 --- a/src/video_core/rasterizer.cpp +++ b/src/video_core/rasterizer.cpp @@ -809,7 +809,8 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0, auto UpdateStencil = [stencil_test, x, y, &old_stencil](Pica::Regs::StencilAction action) { u8 new_stencil = PerformStencilAction(action, old_stencil, stencil_test.reference_value); - SetStencil(x >> 4, y >> 4, (new_stencil & stencil_test.write_mask) | (old_stencil & ~stencil_test.write_mask)); + if (g_state.regs.framebuffer.allow_depth_stencil_write != 0) + SetStencil(x >> 4, y >> 4, (new_stencil & stencil_test.write_mask) | (old_stencil & ~stencil_test.write_mask)); }; if (stencil_action_enable) { @@ -909,7 +910,7 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0, } } - if (output_merger.depth_write_enable) + if (regs.framebuffer.allow_depth_stencil_write != 0 && output_merger.depth_write_enable) SetDepth(x >> 4, y >> 4, z); // The stencil depth_pass action is executed even if depth testing is disabled @@ -1133,7 +1134,8 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0, output_merger.alpha_enable ? blend_output.a() : dest.a() }; - DrawPixel(x >> 4, y >> 4, result); + if (regs.framebuffer.allow_color_write != 0) + DrawPixel(x >> 4, y >> 4, result); } } } diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 4fdf93a3e..6ca9f45e2 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -153,6 +153,9 @@ void RasterizerOpenGL::Reset() { SyncLogicOp(); SyncStencilTest(); SyncDepthTest(); + SyncColorWriteMask(); + SyncStencilWriteMask(); + SyncDepthWriteMask(); SetShader(); @@ -268,15 +271,36 @@ void RasterizerOpenGL::NotifyPicaRegisterChanged(u32 id) { state.draw.shader_dirty = true; break; - // Stencil test + // Sync GL stencil test + stencil write mask + // (Pica stencil test function register also contains a stencil write mask) case PICA_REG_INDEX(output_merger.stencil_test.raw_func): + SyncStencilTest(); + SyncStencilWriteMask(); + break; case PICA_REG_INDEX(output_merger.stencil_test.raw_op): + case PICA_REG_INDEX(framebuffer.depth_format): SyncStencilTest(); break; - // Depth test + // Sync GL depth test + depth and color write mask + // (Pica depth test function register also contains a depth and color write mask) case PICA_REG_INDEX(output_merger.depth_test_enable): SyncDepthTest(); + SyncDepthWriteMask(); + SyncColorWriteMask(); + break; + + // Sync GL depth and stencil write mask + // (This is a dedicated combined depth / stencil write-enable register) + case PICA_REG_INDEX(framebuffer.allow_depth_stencil_write): + SyncDepthWriteMask(); + SyncStencilWriteMask(); + break; + + // Sync GL color write mask + // (This is a dedicated color write-enable register) + case PICA_REG_INDEX(framebuffer.allow_color_write): + SyncColorWriteMask(); break; // Logic op @@ -880,13 +904,39 @@ void RasterizerOpenGL::SyncLogicOp() { state.logic_op = PicaToGL::LogicOp(Pica::g_state.regs.output_merger.logic_op); } +void RasterizerOpenGL::SyncColorWriteMask() { + const auto& regs = Pica::g_state.regs; + + auto IsColorWriteEnabled = [&](u32 value) { + return (regs.framebuffer.allow_color_write != 0 && value != 0) ? GL_TRUE : GL_FALSE; + }; + + state.color_mask.red_enabled = IsColorWriteEnabled(regs.output_merger.red_enable); + state.color_mask.green_enabled = IsColorWriteEnabled(regs.output_merger.green_enable); + state.color_mask.blue_enabled = IsColorWriteEnabled(regs.output_merger.blue_enable); + state.color_mask.alpha_enabled = IsColorWriteEnabled(regs.output_merger.alpha_enable); +} + +void RasterizerOpenGL::SyncStencilWriteMask() { + const auto& regs = Pica::g_state.regs; + state.stencil.write_mask = (regs.framebuffer.allow_depth_stencil_write != 0) + ? static_cast<GLuint>(regs.output_merger.stencil_test.write_mask) + : 0; +} + +void RasterizerOpenGL::SyncDepthWriteMask() { + const auto& regs = Pica::g_state.regs; + state.depth.write_mask = (regs.framebuffer.allow_depth_stencil_write != 0 && regs.output_merger.depth_write_enable) + ? GL_TRUE + : GL_FALSE; +} + void RasterizerOpenGL::SyncStencilTest() { const auto& regs = Pica::g_state.regs; state.stencil.test_enabled = regs.output_merger.stencil_test.enable && regs.framebuffer.depth_format == Pica::Regs::DepthFormat::D24S8; state.stencil.test_func = PicaToGL::CompareFunc(regs.output_merger.stencil_test.func); state.stencil.test_ref = regs.output_merger.stencil_test.reference_value; state.stencil.test_mask = regs.output_merger.stencil_test.input_mask; - state.stencil.write_mask = regs.output_merger.stencil_test.write_mask; state.stencil.action_stencil_fail = PicaToGL::StencilOp(regs.output_merger.stencil_test.action_stencil_fail); state.stencil.action_depth_fail = PicaToGL::StencilOp(regs.output_merger.stencil_test.action_depth_fail); state.stencil.action_depth_pass = PicaToGL::StencilOp(regs.output_merger.stencil_test.action_depth_pass); @@ -898,11 +948,6 @@ void RasterizerOpenGL::SyncDepthTest() { regs.output_merger.depth_write_enable == 1; state.depth.test_func = regs.output_merger.depth_test_enable == 1 ? PicaToGL::CompareFunc(regs.output_merger.depth_test_func) : GL_ALWAYS; - state.color_mask.red_enabled = regs.output_merger.red_enable; - state.color_mask.green_enabled = regs.output_merger.green_enable; - state.color_mask.blue_enabled = regs.output_merger.blue_enable; - state.color_mask.alpha_enabled = regs.output_merger.alpha_enable; - state.depth.write_mask = regs.output_merger.depth_write_enable ? GL_TRUE : GL_FALSE; } void RasterizerOpenGL::SyncCombinerColor() { diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h index fc85aa3ff..390349a0c 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.h +++ b/src/video_core/renderer_opengl/gl_rasterizer.h @@ -344,6 +344,15 @@ private: /// Syncs the logic op states to match the PICA register void SyncLogicOp(); + /// Syncs the color write mask to match the PICA register state + void SyncColorWriteMask(); + + /// Syncs the stencil write mask to match the PICA register state + void SyncStencilWriteMask(); + + /// Syncs the depth write mask to match the PICA register state + void SyncDepthWriteMask(); + /// Syncs the stencil test states to match the PICA register void SyncStencilTest(); |