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-rw-r--r--src/yuzu/configuration/configure_audio.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/yuzu/configuration/configure_audio.cpp b/src/yuzu/configuration/configure_audio.cpp
index d8ba939d2..1d84bf4ed 100644
--- a/src/yuzu/configuration/configure_audio.cpp
+++ b/src/yuzu/configuration/configure_audio.cpp
@@ -47,8 +47,8 @@ void ConfigureAudio::SetConfiguration() {
SetAudioDeviceFromDeviceID();
- const auto volume_value = Settings::values.volume.GetValue() * ui->volume_slider->maximum();
- ui->volume_slider->setValue(volume_value / 100);
+ const auto volume_value = static_cast<int>(Settings::values.volume.GetValue());
+ ui->volume_slider->setValue(volume_value);
ui->toggle_audio_stretching->setChecked(Settings::values.enable_audio_stretching.GetValue());
@@ -113,16 +113,16 @@ void ConfigureAudio::ApplyConfiguration() {
// Guard if during game and set to game-specific value
if (Settings::values.volume.UsingGlobal()) {
- const s32 volume = ui->volume_slider->sliderPosition() / ui->volume_slider->maximum();
- Settings::values.volume.SetValue(static_cast<u8>(100 * volume));
+ const auto volume = static_cast<u8>(ui->volume_slider->value());
+ Settings::values.volume.SetValue(volume);
}
} else {
if (ui->volume_combo_box->currentIndex() == 0) {
Settings::values.volume.SetGlobal(true);
} else {
Settings::values.volume.SetGlobal(false);
- const s32 volume = ui->volume_slider->sliderPosition() / ui->volume_slider->maximum();
- Settings::values.volume.SetValue(static_cast<u8>(100 * volume));
+ const auto volume = static_cast<u8>(ui->volume_slider->value());
+ Settings::values.volume.SetValue(volume);
}
}
}