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-rw-r--r--src/core/hid/emulated_controller.cpp36
-rw-r--r--src/core/hid/emulated_controller.h20
-rw-r--r--src/core/hid/hid_types.h20
-rw-r--r--src/input_common/drivers/sdl_driver.cpp2
-rw-r--r--src/input_common/drivers/sdl_driver.h2
-rw-r--r--src/input_common/drivers/tas_input.cpp7
-rw-r--r--src/yuzu/configuration/config.cpp54
-rw-r--r--src/yuzu/configuration/configure_dialog.cpp2
-rw-r--r--src/yuzu/configuration/configure_hotkeys.cpp242
-rw-r--r--src/yuzu/configuration/configure_hotkeys.h23
-rw-r--r--src/yuzu/hotkeys.cpp165
-rw-r--r--src/yuzu/hotkeys.h46
-rw-r--r--src/yuzu/main.cpp64
-rw-r--r--src/yuzu/main.h17
-rw-r--r--src/yuzu/uisettings.h6
15 files changed, 626 insertions, 80 deletions
diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp
index 52a56ef1a..13edb7332 100644
--- a/src/core/hid/emulated_controller.cpp
+++ b/src/core/hid/emulated_controller.cpp
@@ -351,6 +351,19 @@ void EmulatedController::DisableConfiguration() {
}
}
+void EmulatedController::EnableSystemButtons() {
+ system_buttons_enabled = true;
+}
+
+void EmulatedController::DisableSystemButtons() {
+ system_buttons_enabled = false;
+}
+
+void EmulatedController::ResetSystemButtons() {
+ controller.home_button_state.home.Assign(false);
+ controller.capture_button_state.capture.Assign(false);
+}
+
bool EmulatedController::IsConfiguring() const {
return is_configuring;
}
@@ -600,7 +613,16 @@ void EmulatedController::SetButton(const Common::Input::CallbackStatus& callback
controller.npad_button_state.right_sr.Assign(current_status.value);
break;
case Settings::NativeButton::Home:
+ if (!system_buttons_enabled) {
+ break;
+ }
+ controller.home_button_state.home.Assign(current_status.value);
+ break;
case Settings::NativeButton::Screenshot:
+ if (!system_buttons_enabled) {
+ break;
+ }
+ controller.capture_button_state.capture.Assign(current_status.value);
break;
}
}
@@ -1081,6 +1103,20 @@ BatteryValues EmulatedController::GetBatteryValues() const {
return controller.battery_values;
}
+HomeButtonState EmulatedController::GetHomeButtons() const {
+ if (is_configuring) {
+ return {};
+ }
+ return controller.home_button_state;
+}
+
+CaptureButtonState EmulatedController::GetCaptureButtons() const {
+ if (is_configuring) {
+ return {};
+ }
+ return controller.capture_button_state;
+}
+
NpadButtonState EmulatedController::GetNpadButtons() const {
if (is_configuring) {
return {};
diff --git a/src/core/hid/emulated_controller.h b/src/core/hid/emulated_controller.h
index c0994ab4d..a63a83cce 100644
--- a/src/core/hid/emulated_controller.h
+++ b/src/core/hid/emulated_controller.h
@@ -101,6 +101,8 @@ struct ControllerStatus {
VibrationValues vibration_values{};
// Data for HID serices
+ HomeButtonState home_button_state{};
+ CaptureButtonState capture_button_state{};
NpadButtonState npad_button_state{};
DebugPadButton debug_pad_button_state{};
AnalogSticks analog_stick_state{};
@@ -198,6 +200,15 @@ public:
/// Returns the emulated controller into normal mode, allowing the modification of the HID state
void DisableConfiguration();
+ /// Enables Home and Screenshot buttons
+ void EnableSystemButtons();
+
+ /// Disables Home and Screenshot buttons
+ void DisableSystemButtons();
+
+ /// Sets Home and Screenshot buttons to false
+ void ResetSystemButtons();
+
/// Returns true if the emulated controller is in configuring mode
bool IsConfiguring() const;
@@ -261,7 +272,13 @@ public:
/// Returns the latest battery status from the controller with parameters
BatteryValues GetBatteryValues() const;
- /// Returns the latest status of button input for the npad service
+ /// Returns the latest status of button input for the hid::HomeButton service
+ HomeButtonState GetHomeButtons() const;
+
+ /// Returns the latest status of button input for the hid::CaptureButton service
+ CaptureButtonState GetCaptureButtons() const;
+
+ /// Returns the latest status of button input for the hid::Npad service
NpadButtonState GetNpadButtons() const;
/// Returns the latest status of button input for the debug pad service
@@ -383,6 +400,7 @@ private:
NpadStyleTag supported_style_tag{NpadStyleSet::All};
bool is_connected{false};
bool is_configuring{false};
+ bool system_buttons_enabled{true};
f32 motion_sensitivity{0.01f};
bool force_update_motion{false};
diff --git a/src/core/hid/hid_types.h b/src/core/hid/hid_types.h
index 4eca68533..778b328b9 100644
--- a/src/core/hid/hid_types.h
+++ b/src/core/hid/hid_types.h
@@ -378,6 +378,26 @@ struct LedPattern {
};
};
+struct HomeButtonState {
+ union {
+ u64 raw{};
+
+ // Buttons
+ BitField<0, 1, u64> home;
+ };
+};
+static_assert(sizeof(HomeButtonState) == 0x8, "HomeButtonState has incorrect size.");
+
+struct CaptureButtonState {
+ union {
+ u64 raw{};
+
+ // Buttons
+ BitField<0, 1, u64> capture;
+ };
+};
+static_assert(sizeof(CaptureButtonState) == 0x8, "CaptureButtonState has incorrect size.");
+
struct NpadButtonState {
union {
NpadButton raw{};
diff --git a/src/input_common/drivers/sdl_driver.cpp b/src/input_common/drivers/sdl_driver.cpp
index 0cda9df62..757117f2b 100644
--- a/src/input_common/drivers/sdl_driver.cpp
+++ b/src/input_common/drivers/sdl_driver.cpp
@@ -663,6 +663,7 @@ ButtonBindings SDLDriver::GetDefaultButtonBinding() const {
{Settings::NativeButton::SL, SDL_CONTROLLER_BUTTON_LEFTSHOULDER},
{Settings::NativeButton::SR, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER},
{Settings::NativeButton::Home, SDL_CONTROLLER_BUTTON_GUIDE},
+ {Settings::NativeButton::Screenshot, SDL_CONTROLLER_BUTTON_MISC1},
};
}
@@ -699,6 +700,7 @@ ButtonBindings SDLDriver::GetNintendoButtonBinding(
{Settings::NativeButton::SL, sl_button},
{Settings::NativeButton::SR, sr_button},
{Settings::NativeButton::Home, SDL_CONTROLLER_BUTTON_GUIDE},
+ {Settings::NativeButton::Screenshot, SDL_CONTROLLER_BUTTON_MISC1},
};
}
diff --git a/src/input_common/drivers/sdl_driver.h b/src/input_common/drivers/sdl_driver.h
index e9a5d2e26..4cde3606f 100644
--- a/src/input_common/drivers/sdl_driver.h
+++ b/src/input_common/drivers/sdl_driver.h
@@ -24,7 +24,7 @@ namespace InputCommon {
class SDLJoystick;
using ButtonBindings =
- std::array<std::pair<Settings::NativeButton::Values, SDL_GameControllerButton>, 17>;
+ std::array<std::pair<Settings::NativeButton::Values, SDL_GameControllerButton>, 18>;
using ZButtonBindings =
std::array<std::pair<Settings::NativeButton::Values, SDL_GameControllerAxis>, 2>;
diff --git a/src/input_common/drivers/tas_input.cpp b/src/input_common/drivers/tas_input.cpp
index d78228b50..944e141bf 100644
--- a/src/input_common/drivers/tas_input.cpp
+++ b/src/input_common/drivers/tas_input.cpp
@@ -23,7 +23,7 @@ enum class Tas::TasAxis : u8 {
};
// Supported keywords and buttons from a TAS file
-constexpr std::array<std::pair<std::string_view, TasButton>, 20> text_to_tas_button = {
+constexpr std::array<std::pair<std::string_view, TasButton>, 18> text_to_tas_button = {
std::pair{"KEY_A", TasButton::BUTTON_A},
{"KEY_B", TasButton::BUTTON_B},
{"KEY_X", TasButton::BUTTON_X},
@@ -40,8 +40,9 @@ constexpr std::array<std::pair<std::string_view, TasButton>, 20> text_to_tas_but
{"KEY_DDOWN", TasButton::BUTTON_DOWN},
{"KEY_SL", TasButton::BUTTON_SL},
{"KEY_SR", TasButton::BUTTON_SR},
- {"KEY_CAPTURE", TasButton::BUTTON_CAPTURE},
- {"KEY_HOME", TasButton::BUTTON_HOME},
+ // These buttons are disabled to avoid TAS input from activating hotkeys
+ // {"KEY_CAPTURE", TasButton::BUTTON_CAPTURE},
+ // {"KEY_HOME", TasButton::BUTTON_HOME},
{"KEY_ZL", TasButton::TRIGGER_ZL},
{"KEY_ZR", TasButton::TRIGGER_ZR},
};
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index 0f679c37e..99a7397fc 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -66,27 +66,27 @@ const std::array<int, 2> Config::default_stick_mod = {
// UISetting::values.shortcuts, which is alphabetically ordered.
// clang-format off
const std::array<UISettings::Shortcut, 21> Config::default_hotkeys{{
- {QStringLiteral("Capture Screenshot"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+P"), Qt::WidgetWithChildrenShortcut}},
- {QStringLiteral("Change Docked Mode"), QStringLiteral("Main Window"), {QStringLiteral("F10"), Qt::ApplicationShortcut}},
- {QStringLiteral("Continue/Pause Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F4"), Qt::WindowShortcut}},
- {QStringLiteral("Decrease Speed Limit"), QStringLiteral("Main Window"), {QStringLiteral("-"), Qt::ApplicationShortcut}},
- {QStringLiteral("Exit Fullscreen"), QStringLiteral("Main Window"), {QStringLiteral("Esc"), Qt::WindowShortcut}},
- {QStringLiteral("Exit yuzu"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+Q"), Qt::WindowShortcut}},
- {QStringLiteral("Fullscreen"), QStringLiteral("Main Window"), {QStringLiteral("F11"), Qt::WindowShortcut}},
- {QStringLiteral("Increase Speed Limit"), QStringLiteral("Main Window"), {QStringLiteral("+"), Qt::ApplicationShortcut}},
- {QStringLiteral("Load Amiibo"), QStringLiteral("Main Window"), {QStringLiteral("F2"), Qt::WidgetWithChildrenShortcut}},
- {QStringLiteral("Load File"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+O"), Qt::WidgetWithChildrenShortcut}},
- {QStringLiteral("Mute Audio"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+M"), Qt::WindowShortcut}},
- {QStringLiteral("Restart Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F6"), Qt::WindowShortcut}},
- {QStringLiteral("Stop Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F5"), Qt::WindowShortcut}},
- {QStringLiteral("TAS Start/Stop"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F5"), Qt::ApplicationShortcut}},
- {QStringLiteral("TAS Reset"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F6"), Qt::ApplicationShortcut}},
- {QStringLiteral("TAS Record"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F7"), Qt::ApplicationShortcut}},
- {QStringLiteral("Toggle Filter Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F"), Qt::WindowShortcut}},
- {QStringLiteral("Toggle Framerate Limit"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+U"), Qt::ApplicationShortcut}},
- {QStringLiteral("Toggle Mouse Panning"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F9"), Qt::ApplicationShortcut}},
- {QStringLiteral("Toggle Speed Limit"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+Z"), Qt::ApplicationShortcut}},
- {QStringLiteral("Toggle Status Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+S"), Qt::WindowShortcut}},
+ {QStringLiteral("Capture Screenshot"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+P"), QStringLiteral("Screenshot"), Qt::WidgetWithChildrenShortcut}},
+ {QStringLiteral("Change Docked Mode"), QStringLiteral("Main Window"), {QStringLiteral("F10"), QStringLiteral("Home+X"), Qt::ApplicationShortcut}},
+ {QStringLiteral("Continue/Pause Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F4"), QStringLiteral("Home+Plus"), Qt::WindowShortcut}},
+ {QStringLiteral("Decrease Speed Limit"), QStringLiteral("Main Window"), {QStringLiteral("-"), QStringLiteral(""), Qt::ApplicationShortcut}},
+ {QStringLiteral("Exit Fullscreen"), QStringLiteral("Main Window"), {QStringLiteral("Esc"), QStringLiteral(""), Qt::WindowShortcut}},
+ {QStringLiteral("Exit yuzu"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+Q"), QStringLiteral("Home+Minus"), Qt::WindowShortcut}},
+ {QStringLiteral("Fullscreen"), QStringLiteral("Main Window"), {QStringLiteral("F11"), QStringLiteral("Home+B"), Qt::WindowShortcut}},
+ {QStringLiteral("Increase Speed Limit"), QStringLiteral("Main Window"), {QStringLiteral("+"), QStringLiteral(""), Qt::ApplicationShortcut}},
+ {QStringLiteral("Load Amiibo"), QStringLiteral("Main Window"), {QStringLiteral("F2"), QStringLiteral("Home+A"), Qt::WidgetWithChildrenShortcut}},
+ {QStringLiteral("Load File"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+O"), QStringLiteral(""), Qt::WidgetWithChildrenShortcut}},
+ {QStringLiteral("Mute Audio"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+M"), QStringLiteral(""), Qt::WindowShortcut}},
+ {QStringLiteral("Restart Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F6"), QStringLiteral(""), Qt::WindowShortcut}},
+ {QStringLiteral("Stop Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F5"), QStringLiteral(""), Qt::WindowShortcut}},
+ {QStringLiteral("TAS Start/Stop"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F5"), QStringLiteral(""), Qt::ApplicationShortcut}},
+ {QStringLiteral("TAS Reset"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F6"), QStringLiteral(""), Qt::ApplicationShortcut}},
+ {QStringLiteral("TAS Record"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F7"), QStringLiteral(""), Qt::ApplicationShortcut}},
+ {QStringLiteral("Toggle Filter Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F"), QStringLiteral(""), Qt::WindowShortcut}},
+ {QStringLiteral("Toggle Framerate Limit"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+U"), QStringLiteral("Home+Y"), Qt::ApplicationShortcut}},
+ {QStringLiteral("Toggle Mouse Panning"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F9"), QStringLiteral(""), Qt::ApplicationShortcut}},
+ {QStringLiteral("Toggle Speed Limit"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+Z"), QStringLiteral(""), Qt::ApplicationShortcut}},
+ {QStringLiteral("Toggle Status Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+S"), QStringLiteral(""), Qt::WindowShortcut}},
}};
// clang-format on
@@ -679,7 +679,6 @@ void Config::ReadShortcutValues() {
qt_config->beginGroup(QStringLiteral("Shortcuts"));
for (const auto& [name, group, shortcut] : default_hotkeys) {
- const auto& [keyseq, context] = shortcut;
qt_config->beginGroup(group);
qt_config->beginGroup(name);
// No longer using ReadSetting for shortcut.second as it innacurately returns a value of 1
@@ -688,7 +687,10 @@ void Config::ReadShortcutValues() {
UISettings::values.shortcuts.push_back(
{name,
group,
- {ReadSetting(QStringLiteral("KeySeq"), keyseq).toString(), shortcut.second}});
+ {ReadSetting(QStringLiteral("KeySeq"), shortcut.keyseq).toString(),
+ ReadSetting(QStringLiteral("Controller_KeySeq"), shortcut.controller_keyseq)
+ .toString(),
+ shortcut.context}});
qt_config->endGroup();
qt_config->endGroup();
}
@@ -1227,8 +1229,10 @@ void Config::SaveShortcutValues() {
qt_config->beginGroup(group);
qt_config->beginGroup(name);
- WriteSetting(QStringLiteral("KeySeq"), shortcut.first, default_hotkey.first);
- WriteSetting(QStringLiteral("Context"), shortcut.second, default_hotkey.second);
+ WriteSetting(QStringLiteral("KeySeq"), shortcut.keyseq, default_hotkey.keyseq);
+ WriteSetting(QStringLiteral("Controller_KeySeq"), shortcut.controller_keyseq,
+ default_hotkey.controller_keyseq);
+ WriteSetting(QStringLiteral("Context"), shortcut.context, default_hotkey.context);
qt_config->endGroup();
qt_config->endGroup();
}
diff --git a/src/yuzu/configuration/configure_dialog.cpp b/src/yuzu/configuration/configure_dialog.cpp
index 642a5f966..464e7a489 100644
--- a/src/yuzu/configuration/configure_dialog.cpp
+++ b/src/yuzu/configuration/configure_dialog.cpp
@@ -45,7 +45,7 @@ ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry,
general_tab{std::make_unique<ConfigureGeneral>(system_, this)},
graphics_tab{std::make_unique<ConfigureGraphics>(system_, this)},
graphics_advanced_tab{std::make_unique<ConfigureGraphicsAdvanced>(system_, this)},
- hotkeys_tab{std::make_unique<ConfigureHotkeys>(this)},
+ hotkeys_tab{std::make_unique<ConfigureHotkeys>(system_.HIDCore(), this)},
input_tab{std::make_unique<ConfigureInput>(system_, this)},
network_tab{std::make_unique<ConfigureNetwork>(system_, this)},
profile_tab{std::make_unique<ConfigureProfileManager>(system_, this)},
diff --git a/src/yuzu/configuration/configure_hotkeys.cpp b/src/yuzu/configuration/configure_hotkeys.cpp
index ed76fe18e..be10e0a31 100644
--- a/src/yuzu/configuration/configure_hotkeys.cpp
+++ b/src/yuzu/configuration/configure_hotkeys.cpp
@@ -5,15 +5,24 @@
#include <QMenu>
#include <QMessageBox>
#include <QStandardItemModel>
-#include "common/settings.h"
+#include <QTimer>
+
+#include "core/hid/emulated_controller.h"
+#include "core/hid/hid_core.h"
+
#include "ui_configure_hotkeys.h"
#include "yuzu/configuration/config.h"
#include "yuzu/configuration/configure_hotkeys.h"
#include "yuzu/hotkeys.h"
#include "yuzu/util/sequence_dialog/sequence_dialog.h"
-ConfigureHotkeys::ConfigureHotkeys(QWidget* parent)
- : QWidget(parent), ui(std::make_unique<Ui::ConfigureHotkeys>()) {
+constexpr int name_column = 0;
+constexpr int hotkey_column = 1;
+constexpr int controller_column = 2;
+
+ConfigureHotkeys::ConfigureHotkeys(Core::HID::HIDCore& hid_core, QWidget* parent)
+ : QWidget(parent), ui(std::make_unique<Ui::ConfigureHotkeys>()),
+ timeout_timer(std::make_unique<QTimer>()), poll_timer(std::make_unique<QTimer>()) {
ui->setupUi(this);
setFocusPolicy(Qt::ClickFocus);
@@ -26,16 +35,24 @@ ConfigureHotkeys::ConfigureHotkeys(QWidget* parent)
ui->hotkey_list->setContextMenuPolicy(Qt::CustomContextMenu);
ui->hotkey_list->setModel(model);
- // TODO(Kloen): Make context configurable as well (hiding the column for now)
- ui->hotkey_list->hideColumn(2);
-
- ui->hotkey_list->setColumnWidth(0, 200);
- ui->hotkey_list->resizeColumnToContents(1);
+ ui->hotkey_list->setColumnWidth(name_column, 200);
+ ui->hotkey_list->resizeColumnToContents(hotkey_column);
connect(ui->button_restore_defaults, &QPushButton::clicked, this,
&ConfigureHotkeys::RestoreDefaults);
connect(ui->button_clear_all, &QPushButton::clicked, this, &ConfigureHotkeys::ClearAll);
+ controller = hid_core.GetEmulatedController(Core::HID::NpadIdType::Player1);
+
+ connect(timeout_timer.get(), &QTimer::timeout, [this] { SetPollingResult({}, true); });
+
+ connect(poll_timer.get(), &QTimer::timeout, [this] {
+ const auto buttons = controller->GetNpadButtons();
+ if (buttons.raw != Core::HID::NpadButton::None) {
+ SetPollingResult(buttons.raw, false);
+ return;
+ }
+ });
RetranslateUI();
}
@@ -49,15 +66,18 @@ void ConfigureHotkeys::Populate(const HotkeyRegistry& registry) {
auto* action = new QStandardItem(hotkey.first);
auto* keyseq =
new QStandardItem(hotkey.second.keyseq.toString(QKeySequence::NativeText));
+ auto* controller_keyseq = new QStandardItem(hotkey.second.controller_keyseq);
action->setEditable(false);
keyseq->setEditable(false);
- parent_item->appendRow({action, keyseq});
+ controller_keyseq->setEditable(false);
+ parent_item->appendRow({action, keyseq, controller_keyseq});
}
model->appendRow(parent_item);
}
ui->hotkey_list->expandAll();
- ui->hotkey_list->resizeColumnToContents(0);
+ ui->hotkey_list->resizeColumnToContents(name_column);
+ ui->hotkey_list->resizeColumnToContents(hotkey_column);
}
void ConfigureHotkeys::changeEvent(QEvent* event) {
@@ -71,7 +91,7 @@ void ConfigureHotkeys::changeEvent(QEvent* event) {
void ConfigureHotkeys::RetranslateUI() {
ui->retranslateUi(this);
- model->setHorizontalHeaderLabels({tr("Action"), tr("Hotkey"), tr("Context")});
+ model->setHorizontalHeaderLabels({tr("Action"), tr("Hotkey"), tr("Controller Hotkey")});
}
void ConfigureHotkeys::Configure(QModelIndex index) {
@@ -79,7 +99,15 @@ void ConfigureHotkeys::Configure(QModelIndex index) {
return;
}
- index = index.sibling(index.row(), 1);
+ // Controller configuration is selected
+ if (index.column() == controller_column) {
+ ConfigureController(index);
+ return;
+ }
+
+ // Swap to the hotkey column
+ index = index.sibling(index.row(), hotkey_column);
+
const auto previous_key = model->data(index);
SequenceDialog hotkey_dialog{this};
@@ -99,13 +127,113 @@ void ConfigureHotkeys::Configure(QModelIndex index) {
model->setData(index, key_sequence.toString(QKeySequence::NativeText));
}
}
+void ConfigureHotkeys::ConfigureController(QModelIndex index) {
+ if (timeout_timer->isActive()) {
+ return;
+ }
+
+ const auto previous_key = model->data(index);
+
+ input_setter = [this, index, previous_key](const Core::HID::NpadButton button,
+ const bool cancel) {
+ if (cancel) {
+ model->setData(index, previous_key);
+ return;
+ }
+
+ const QString button_string = tr("Home+%1").arg(GetButtonName(button));
+
+ const auto [key_sequence_used, used_action] = IsUsedControllerKey(button_string);
+
+ if (key_sequence_used) {
+ QMessageBox::warning(
+ this, tr("Conflicting Key Sequence"),
+ tr("The entered key sequence is already assigned to: %1").arg(used_action));
+ model->setData(index, previous_key);
+ } else {
+ model->setData(index, button_string);
+ }
+ };
+
+ model->setData(index, tr("[waiting]"));
+ timeout_timer->start(2500); // Cancel after 2.5 seconds
+ poll_timer->start(200); // Check for new inputs every 200ms
+ // We need to disable configuration to be able to read npad buttons
+ controller->DisableConfiguration();
+ controller->DisableSystemButtons();
+}
+
+void ConfigureHotkeys::SetPollingResult(Core::HID::NpadButton button, const bool cancel) {
+ timeout_timer->stop();
+ poll_timer->stop();
+ // Re-Enable configuration
+ controller->EnableConfiguration();
+ controller->EnableSystemButtons();
+
+ (*input_setter)(button, cancel);
+
+ input_setter = std::nullopt;
+}
+
+QString ConfigureHotkeys::GetButtonName(Core::HID::NpadButton button) const {
+ Core::HID::NpadButtonState state{button};
+ if (state.a) {
+ return tr("A");
+ }
+ if (state.b) {
+ return tr("B");
+ }
+ if (state.x) {
+ return tr("X");
+ }
+ if (state.y) {
+ return tr("Y");
+ }
+ if (state.l || state.right_sl || state.left_sl) {
+ return tr("L");
+ }
+ if (state.r || state.right_sr || state.left_sr) {
+ return tr("R");
+ }
+ if (state.zl) {
+ return tr("ZL");
+ }
+ if (state.zr) {
+ return tr("ZR");
+ }
+ if (state.left) {
+ return tr("Dpad_Left");
+ }
+ if (state.right) {
+ return tr("Dpad_Right");
+ }
+ if (state.up) {
+ return tr("Dpad_Up");
+ }
+ if (state.down) {
+ return tr("Dpad_Down");
+ }
+ if (state.stick_l) {
+ return tr("Left_Stick");
+ }
+ if (state.stick_r) {
+ return tr("Right_Stick");
+ }
+ if (state.minus) {
+ return tr("Minus");
+ }
+ if (state.plus) {
+ return tr("Plus");
+ }
+ return tr("Invalid");
+}
std::pair<bool, QString> ConfigureHotkeys::IsUsedKey(QKeySequence key_sequence) const {
for (int r = 0; r < model->rowCount(); ++r) {
const QStandardItem* const parent = model->item(r, 0);
for (int r2 = 0; r2 < parent->rowCount(); ++r2) {
- const QStandardItem* const key_seq_item = parent->child(r2, 1);
+ const QStandardItem* const key_seq_item = parent->child(r2, hotkey_column);
const auto key_seq_str = key_seq_item->text();
const auto key_seq = QKeySequence::fromString(key_seq_str, QKeySequence::NativeText);
@@ -118,12 +246,31 @@ std::pair<bool, QString> ConfigureHotkeys::IsUsedKey(QKeySequence key_sequence)
return std::make_pair(false, QString());
}
+std::pair<bool, QString> ConfigureHotkeys::IsUsedControllerKey(const QString& key_sequence) const {
+ for (int r = 0; r < model->rowCount(); ++r) {
+ const QStandardItem* const parent = model->item(r, 0);
+
+ for (int r2 = 0; r2 < parent->rowCount(); ++r2) {
+ const QStandardItem* const key_seq_item = parent->child(r2, controller_column);
+ const auto key_seq_str = key_seq_item->text();
+
+ if (key_sequence == key_seq_str) {
+ return std::make_pair(true, parent->child(r2, 0)->text());
+ }
+ }
+ }
+
+ return std::make_pair(false, QString());
+}
+
void ConfigureHotkeys::ApplyConfiguration(HotkeyRegistry& registry) {
for (int key_id = 0; key_id < model->rowCount(); key_id++) {
const QStandardItem* parent = model->item(key_id, 0);
for (int key_column_id = 0; key_column_id < parent->rowCount(); key_column_id++) {
- const QStandardItem* action = parent->child(key_column_id, 0);
- const QStandardItem* keyseq = parent->child(key_column_id, 1);
+ const QStandardItem* action = parent->child(key_column_id, name_column);
+ const QStandardItem* keyseq = parent->child(key_column_id, hotkey_column);
+ const QStandardItem* controller_keyseq =
+ parent->child(key_column_id, controller_column);
for (auto& [group, sub_actions] : registry.hotkey_groups) {
if (group != parent->text())
continue;
@@ -131,6 +278,7 @@ void ConfigureHotkeys::ApplyConfiguration(HotkeyRegistry& registry) {
if (action_name != action->text())
continue;
hotkey.keyseq = QKeySequence(keyseq->text());
+ hotkey.controller_keyseq = controller_keyseq->text();
}
}
}
@@ -144,7 +292,12 @@ void ConfigureHotkeys::RestoreDefaults() {
const QStandardItem* parent = model->item(r, 0);
for (int r2 = 0; r2 < parent->rowCount(); ++r2) {
- model->item(r, 0)->child(r2, 1)->setText(Config::default_hotkeys[r2].shortcut.first);
+ model->item(r, 0)
+ ->child(r2, hotkey_column)
+ ->setText(Config::default_hotkeys[r2].shortcut.keyseq);
+ model->item(r, 0)
+ ->child(r2, controller_column)
+ ->setText(Config::default_hotkeys[r2].shortcut.controller_keyseq);
}
}
}
@@ -154,7 +307,8 @@ void ConfigureHotkeys::ClearAll() {
const QStandardItem* parent = model->item(r, 0);
for (int r2 = 0; r2 < parent->rowCount(); ++r2) {
- model->item(r, 0)->child(r2, 1)->setText(QString{});
+ model->item(r, 0)->child(r2, hotkey_column)->setText(QString{});
+ model->item(r, 0)->child(r2, controller_column)->setText(QString{});
}
}
}
@@ -165,28 +319,52 @@ void ConfigureHotkeys::PopupContextMenu(const QPoint& menu_location) {
return;
}
- const auto selected = index.sibling(index.row(), 1);
+ // Swap to the hotkey column if the controller hotkey column is not selected
+ if (index.column() != controller_column) {
+ index = index.sibling(index.row(), hotkey_column);
+ }
+
QMenu context_menu;
QAction* restore_default = context_menu.addAction(tr("Restore Default"));
QAction* clear = context_menu.addAction(tr("Clear"));
- connect(restore_default, &QAction::triggered, [this, selected] {
- const QKeySequence& default_key_sequence = QKeySequence::fromString(
- Config::default_hotkeys[selected.row()].shortcut.first, QKeySequence::NativeText);
- const auto [key_sequence_used, used_action] = IsUsedKey(default_key_sequence);
-
- if (key_sequence_used &&
- default_key_sequence != QKeySequence(model->data(selected).toString())) {
-
- QMessageBox::warning(
- this, tr("Conflicting Key Sequence"),
- tr("The default key sequence is already assigned to: %1").arg(used_action));
- } else {
- model->setData(selected, default_key_sequence.toString(QKeySequence::NativeText));
+ connect(restore_default, &QAction::triggered, [this, index] {
+ if (index.column() == controller_column) {
+ RestoreControllerHotkey(index);
+ return;
}
+ RestoreHotkey(index);
});
- connect(clear, &QAction::triggered, [this, selected] { model->setData(selected, QString{}); });
+ connect(clear, &QAction::triggered, [this, index] { model->setData(index, QString{}); });
context_menu.exec(ui->hotkey_list->viewport()->mapToGlobal(menu_location));
}
+
+void ConfigureHotkeys::RestoreControllerHotkey(QModelIndex index) {
+ const QString& default_key_sequence =
+ Config::default_hotkeys[index.row()].shortcut.controller_keyseq;
+ const auto [key_sequence_used, used_action] = IsUsedControllerKey(default_key_sequence);
+
+ if (key_sequence_used && default_key_sequence != model->data(index).toString()) {
+ QMessageBox::warning(
+ this, tr("Conflicting Button Sequence"),
+ tr("The default button sequence is already assigned to: %1").arg(used_action));
+ } else {
+ model->setData(index, default_key_sequence);
+ }
+}
+
+void ConfigureHotkeys::RestoreHotkey(QModelIndex index) {
+ const QKeySequence& default_key_sequence = QKeySequence::fromString(
+ Config::default_hotkeys[index.row()].shortcut.keyseq, QKeySequence::NativeText);
+ const auto [key_sequence_used, used_action] = IsUsedKey(default_key_sequence);
+
+ if (key_sequence_used && default_key_sequence != QKeySequence(model->data(index).toString())) {
+ QMessageBox::warning(
+ this, tr("Conflicting Key Sequence"),
+ tr("The default key sequence is already assigned to: %1").arg(used_action));
+ } else {
+ model->setData(index, default_key_sequence.toString(QKeySequence::NativeText));
+ }
+}
diff --git a/src/yuzu/configuration/configure_hotkeys.h b/src/yuzu/configuration/configure_hotkeys.h
index a2ec3323e..f943ec538 100644
--- a/src/yuzu/configuration/configure_hotkeys.h
+++ b/src/yuzu/configuration/configure_hotkeys.h
@@ -7,6 +7,16 @@
#include <memory>
#include <QWidget>
+namespace Common {
+class ParamPackage;
+}
+
+namespace Core::HID {
+class HIDCore;
+class EmulatedController;
+enum class NpadButton : u64;
+} // namespace Core::HID
+
namespace Ui {
class ConfigureHotkeys;
}
@@ -18,7 +28,7 @@ class ConfigureHotkeys : public QWidget {
Q_OBJECT
public:
- explicit ConfigureHotkeys(QWidget* parent = nullptr);
+ explicit ConfigureHotkeys(Core::HID::HIDCore& hid_core_, QWidget* parent = nullptr);
~ConfigureHotkeys() override;
void ApplyConfiguration(HotkeyRegistry& registry);
@@ -35,13 +45,24 @@ private:
void RetranslateUI();
void Configure(QModelIndex index);
+ void ConfigureController(QModelIndex index);
std::pair<bool, QString> IsUsedKey(QKeySequence key_sequence) const;
+ std::pair<bool, QString> IsUsedControllerKey(const QString& key_sequence) const;
void RestoreDefaults();
void ClearAll();
void PopupContextMenu(const QPoint& menu_location);
+ void RestoreControllerHotkey(QModelIndex index);
+ void RestoreHotkey(QModelIndex index);
std::unique_ptr<Ui::ConfigureHotkeys> ui;
QStandardItemModel* model;
+
+ void SetPollingResult(Core::HID::NpadButton button, bool cancel);
+ QString GetButtonName(Core::HID::NpadButton button) const;
+ Core::HID::EmulatedController* controller;
+ std::unique_ptr<QTimer> timeout_timer;
+ std::unique_ptr<QTimer> poll_timer;
+ std::optional<std::function<void(Core::HID::NpadButton, bool)>> input_setter;
};
diff --git a/src/yuzu/hotkeys.cpp b/src/yuzu/hotkeys.cpp
index e7e58f314..d96497c4e 100644
--- a/src/yuzu/hotkeys.cpp
+++ b/src/yuzu/hotkeys.cpp
@@ -2,10 +2,13 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <sstream>
#include <QKeySequence>
#include <QShortcut>
#include <QTreeWidgetItem>
#include <QtGlobal>
+
+#include "core/hid/emulated_controller.h"
#include "yuzu/hotkeys.h"
#include "yuzu/uisettings.h"
@@ -18,8 +21,9 @@ void HotkeyRegistry::SaveHotkeys() {
for (const auto& hotkey : group.second) {
UISettings::values.shortcuts.push_back(
{hotkey.first, group.first,
- UISettings::ContextualShortcut(hotkey.second.keyseq.toString(),
- hotkey.second.context)});
+ UISettings::ContextualShortcut({hotkey.second.keyseq.toString(),
+ hotkey.second.controller_keyseq,
+ hotkey.second.context})});
}
}
}
@@ -29,28 +33,49 @@ void HotkeyRegistry::LoadHotkeys() {
// beginGroup()
for (auto shortcut : UISettings::values.shortcuts) {
Hotkey& hk = hotkey_groups[shortcut.group][shortcut.name];
- if (!shortcut.shortcut.first.isEmpty()) {
- hk.keyseq = QKeySequence::fromString(shortcut.shortcut.first, QKeySequence::NativeText);
- hk.context = static_cast<Qt::ShortcutContext>(shortcut.shortcut.second);
+ if (!shortcut.shortcut.keyseq.isEmpty()) {
+ hk.keyseq =
+ QKeySequence::fromString(shortcut.shortcut.keyseq, QKeySequence::NativeText);
+ hk.context = static_cast<Qt::ShortcutContext>(shortcut.shortcut.context);
+ }
+ if (!shortcut.shortcut.controller_keyseq.isEmpty()) {
+ hk.controller_keyseq = shortcut.shortcut.controller_keyseq;
}
if (hk.shortcut) {
hk.shortcut->disconnect();
hk.shortcut->setKey(hk.keyseq);
}
+ if (hk.controller_shortcut) {
+ hk.controller_shortcut->disconnect();
+ hk.controller_shortcut->SetKey(hk.controller_keyseq);
+ }
}
}
QShortcut* HotkeyRegistry::GetHotkey(const QString& group, const QString& action, QWidget* widget) {
Hotkey& hk = hotkey_groups[group][action];
- if (!hk.shortcut)
+ if (!hk.shortcut) {
hk.shortcut = new QShortcut(hk.keyseq, widget, nullptr, nullptr, hk.context);
+ }
hk.shortcut->setAutoRepeat(false);
return hk.shortcut;
}
+ControllerShortcut* HotkeyRegistry::GetControllerHotkey(const QString& group, const QString& action,
+ Core::HID::EmulatedController* controller) {
+ Hotkey& hk = hotkey_groups[group][action];
+
+ if (!hk.controller_shortcut) {
+ hk.controller_shortcut = new ControllerShortcut(controller);
+ hk.controller_shortcut->SetKey(hk.controller_keyseq);
+ }
+
+ return hk.controller_shortcut;
+}
+
QKeySequence HotkeyRegistry::GetKeySequence(const QString& group, const QString& action) {
return hotkey_groups[group][action].keyseq;
}
@@ -59,3 +84,131 @@ Qt::ShortcutContext HotkeyRegistry::GetShortcutContext(const QString& group,
const QString& action) {
return hotkey_groups[group][action].context;
}
+
+ControllerShortcut::ControllerShortcut(Core::HID::EmulatedController* controller) {
+ emulated_controller = controller;
+ Core::HID::ControllerUpdateCallback engine_callback{
+ .on_change = [this](Core::HID::ControllerTriggerType type) { ControllerUpdateEvent(type); },
+ .is_npad_service = false,
+ };
+ callback_key = emulated_controller->SetCallback(engine_callback);
+ is_enabled = true;
+}
+
+ControllerShortcut::~ControllerShortcut() {
+ emulated_controller->DeleteCallback(callback_key);
+}
+
+void ControllerShortcut::SetKey(const ControllerButtonSequence& buttons) {
+ button_sequence = buttons;
+}
+
+void ControllerShortcut::SetKey(const QString& buttons_shortcut) {
+ ControllerButtonSequence sequence{};
+ name = buttons_shortcut.toStdString();
+ std::istringstream command_line(buttons_shortcut.toStdString());
+ std::string line;
+ while (std::getline(command_line, line, '+')) {
+ if (line.empty()) {
+ continue;
+ }
+ if (line == "A") {
+ sequence.npad.a.Assign(1);
+ }
+ if (line == "B") {
+ sequence.npad.b.Assign(1);
+ }
+ if (line == "X") {
+ sequence.npad.x.Assign(1);
+ }
+ if (line == "Y") {
+ sequence.npad.y.Assign(1);
+ }
+ if (line == "L") {
+ sequence.npad.l.Assign(1);
+ }
+ if (line == "R") {
+ sequence.npad.r.Assign(1);
+ }
+ if (line == "ZL") {
+ sequence.npad.zl.Assign(1);
+ }
+ if (line == "ZR") {
+ sequence.npad.zr.Assign(1);
+ }
+ if (line == "Dpad_Left") {
+ sequence.npad.left.Assign(1);
+ }
+ if (line == "Dpad_Right") {
+ sequence.npad.right.Assign(1);
+ }
+ if (line == "Dpad_Up") {
+ sequence.npad.up.Assign(1);
+ }
+ if (line == "Dpad_Down") {
+ sequence.npad.down.Assign(1);
+ }
+ if (line == "Left_Stick") {
+ sequence.npad.stick_l.Assign(1);
+ }
+ if (line == "Right_Stick") {
+ sequence.npad.stick_r.Assign(1);
+ }
+ if (line == "Minus") {
+ sequence.npad.minus.Assign(1);
+ }
+ if (line == "Plus") {
+ sequence.npad.plus.Assign(1);
+ }
+ if (line == "Home") {
+ sequence.home.home.Assign(1);
+ }
+ if (line == "Screenshot") {
+ sequence.capture.capture.Assign(1);
+ }
+ }
+
+ button_sequence = sequence;
+}
+
+ControllerButtonSequence ControllerShortcut::ButtonSequence() const {
+ return button_sequence;
+}
+
+void ControllerShortcut::SetEnabled(bool enable) {
+ is_enabled = enable;
+}
+
+bool ControllerShortcut::IsEnabled() const {
+ return is_enabled;
+}
+
+void ControllerShortcut::ControllerUpdateEvent(Core::HID::ControllerTriggerType type) {
+ if (!is_enabled) {
+ return;
+ }
+ if (type != Core::HID::ControllerTriggerType::Button) {
+ return;
+ }
+ if (button_sequence.npad.raw == Core::HID::NpadButton::None &&
+ button_sequence.capture.raw == 0 && button_sequence.home.raw == 0) {
+ return;
+ }
+
+ const auto player_npad_buttons =
+ emulated_controller->GetNpadButtons().raw & button_sequence.npad.raw;
+ const u64 player_capture_buttons =
+ emulated_controller->GetCaptureButtons().raw & button_sequence.capture.raw;
+ const u64 player_home_buttons =
+ emulated_controller->GetHomeButtons().raw & button_sequence.home.raw;
+
+ if (player_npad_buttons == button_sequence.npad.raw &&
+ player_capture_buttons == button_sequence.capture.raw &&
+ player_home_buttons == button_sequence.home.raw && !active) {
+ // Force user to press the home or capture button again
+ active = true;
+ emit Activated();
+ return;
+ }
+ active = false;
+}
diff --git a/src/yuzu/hotkeys.h b/src/yuzu/hotkeys.h
index 248fadaf3..57a7c7da5 100644
--- a/src/yuzu/hotkeys.h
+++ b/src/yuzu/hotkeys.h
@@ -5,11 +5,53 @@
#pragma once
#include <map>
+#include "core/hid/hid_types.h"
class QDialog;
class QKeySequence;
class QSettings;
class QShortcut;
+class ControllerShortcut;
+
+namespace Core::HID {
+enum class ControllerTriggerType;
+class EmulatedController;
+} // namespace Core::HID
+
+struct ControllerButtonSequence {
+ Core::HID::CaptureButtonState capture{};
+ Core::HID::HomeButtonState home{};
+ Core::HID::NpadButtonState npad{};
+};
+
+class ControllerShortcut : public QObject {
+ Q_OBJECT
+
+public:
+ explicit ControllerShortcut(Core::HID::EmulatedController* controller);
+ ~ControllerShortcut();
+
+ void SetKey(const ControllerButtonSequence& buttons);
+ void SetKey(const QString& buttons_shortcut);
+
+ ControllerButtonSequence ButtonSequence() const;
+
+ void SetEnabled(bool enable);
+ bool IsEnabled() const;
+
+Q_SIGNALS:
+ void Activated();
+
+private:
+ void ControllerUpdateEvent(Core::HID::ControllerTriggerType type);
+
+ bool is_enabled{};
+ bool active{};
+ int callback_key{};
+ ControllerButtonSequence button_sequence{};
+ std::string name{};
+ Core::HID::EmulatedController* emulated_controller = nullptr;
+};
class HotkeyRegistry final {
public:
@@ -46,6 +88,8 @@ public:
* QShortcut's parent.
*/
QShortcut* GetHotkey(const QString& group, const QString& action, QWidget* widget);
+ ControllerShortcut* GetControllerHotkey(const QString& group, const QString& action,
+ Core::HID::EmulatedController* controller);
/**
* Returns a QKeySequence object whose signal can be connected to QAction::setShortcut.
@@ -68,7 +112,9 @@ public:
private:
struct Hotkey {
QKeySequence keyseq;
+ QString controller_keyseq;
QShortcut* shortcut = nullptr;
+ ControllerShortcut* controller_shortcut = nullptr;
Qt::ShortcutContext context = Qt::WindowShortcut;
};
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 53f11a9ac..e8a4ac918 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -32,6 +32,7 @@
#include "core/hle/service/am/applet_ae.h"
#include "core/hle/service/am/applet_oe.h"
#include "core/hle/service/am/applets/applets.h"
+#include "yuzu/util/controller_navigation.h"
// These are wrappers to avoid the calls to CreateDirectory and CreateFile because of the Windows
// defines.
@@ -966,6 +967,12 @@ void GMainWindow::LinkActionShortcut(QAction* action, const QString& action_name
action->setShortcutContext(hotkey_registry.GetShortcutContext(main_window, action_name));
this->addAction(action);
+
+ auto* controller = system->HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1);
+ const auto* controller_hotkey =
+ hotkey_registry.GetControllerHotkey(main_window, action_name, controller);
+ connect(controller_hotkey, &ControllerShortcut::Activated, this,
+ [action] { action->trigger(); });
}
void GMainWindow::InitializeHotkeys() {
@@ -987,8 +994,12 @@ void GMainWindow::InitializeHotkeys() {
static const QString main_window = QStringLiteral("Main Window");
const auto connect_shortcut = [&]<typename Fn>(const QString& action_name, const Fn& function) {
- const QShortcut* hotkey = hotkey_registry.GetHotkey(main_window, action_name, this);
+ const auto* hotkey = hotkey_registry.GetHotkey(main_window, action_name, this);
+ auto* controller = system->HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1);
+ const auto* controller_hotkey =
+ hotkey_registry.GetControllerHotkey(main_window, action_name, controller);
connect(hotkey, &QShortcut::activated, this, function);
+ connect(controller_hotkey, &ControllerShortcut::Activated, this, function);
};
connect_shortcut(QStringLiteral("Exit Fullscreen"), [&] {
@@ -1165,8 +1176,7 @@ void GMainWindow::ConnectMenuEvents() {
connect_menu(ui->action_Single_Window_Mode, &GMainWindow::ToggleWindowMode);
connect_menu(ui->action_Display_Dock_Widget_Headers, &GMainWindow::OnDisplayTitleBars);
connect_menu(ui->action_Show_Filter_Bar, &GMainWindow::OnToggleFilterBar);
-
- connect(ui->action_Show_Status_Bar, &QAction::triggered, statusBar(), &QStatusBar::setVisible);
+ connect_menu(ui->action_Show_Status_Bar, &GMainWindow::OnToggleStatusBar);
connect_menu(ui->action_Reset_Window_Size_720, &GMainWindow::ResetWindowSize720);
connect_menu(ui->action_Reset_Window_Size_900, &GMainWindow::ResetWindowSize900);
@@ -2168,6 +2178,11 @@ void GMainWindow::OnGameListOpenPerGameProperties(const std::string& file) {
}
void GMainWindow::OnMenuLoadFile() {
+ if (is_load_file_select_active) {
+ return;
+ }
+
+ is_load_file_select_active = true;
const QString extensions =
QStringLiteral("*.")
.append(GameList::supported_file_extensions.join(QStringLiteral(" *.")))
@@ -2177,6 +2192,7 @@ void GMainWindow::OnMenuLoadFile() {
.arg(extensions);
const QString filename = QFileDialog::getOpenFileName(
this, tr("Load File"), UISettings::values.roms_path, file_filter);
+ is_load_file_select_active = false;
if (filename.isEmpty()) {
return;
@@ -2809,6 +2825,11 @@ void GMainWindow::OnTasStartStop() {
if (!emulation_running) {
return;
}
+
+ // Disable system buttons to prevent TAS from executing a hotkey
+ auto* controller = system->HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1);
+ controller->ResetSystemButtons();
+
input_subsystem->GetTas()->StartStop();
OnTasStateChanged();
}
@@ -2817,12 +2838,34 @@ void GMainWindow::OnTasRecord() {
if (!emulation_running) {
return;
}
+ if (is_tas_recording_dialog_active) {
+ return;
+ }
+
+ // Disable system buttons to prevent TAS from recording a hotkey
+ auto* controller = system->HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1);
+ controller->ResetSystemButtons();
+
const bool is_recording = input_subsystem->GetTas()->Record();
if (!is_recording) {
- const auto res =
- QMessageBox::question(this, tr("TAS Recording"), tr("Overwrite file of player 1?"),
- QMessageBox::Yes | QMessageBox::No);
+ is_tas_recording_dialog_active = true;
+ ControllerNavigation* controller_navigation =
+ new ControllerNavigation(system->HIDCore(), this);
+ // Use QMessageBox instead of question so we can link controller navigation
+ QMessageBox* box_dialog = new QMessageBox();
+ box_dialog->setWindowTitle(tr("TAS Recording"));
+ box_dialog->setText(tr("Overwrite file of player 1?"));
+ box_dialog->setStandardButtons(QMessageBox::Yes | QMessageBox::No);
+ box_dialog->setDefaultButton(QMessageBox::Yes);
+ connect(controller_navigation, &ControllerNavigation::TriggerKeyboardEvent,
+ [box_dialog](Qt::Key key) {
+ QKeyEvent* event = new QKeyEvent(QEvent::KeyPress, key, Qt::NoModifier);
+ QCoreApplication::postEvent(box_dialog, event);
+ });
+ int res = box_dialog->exec();
+ controller_navigation->UnloadController();
input_subsystem->GetTas()->SaveRecording(res == QMessageBox::Yes);
+ is_tas_recording_dialog_active = false;
}
OnTasStateChanged();
}
@@ -2871,10 +2914,15 @@ void GMainWindow::OnLoadAmiibo() {
if (emu_thread == nullptr || !emu_thread->IsRunning()) {
return;
}
+ if (is_amiibo_file_select_active) {
+ return;
+ }
+ is_amiibo_file_select_active = true;
const QString extensions{QStringLiteral("*.bin")};
const QString file_filter = tr("Amiibo File (%1);; All Files (*.*)").arg(extensions);
const QString filename = QFileDialog::getOpenFileName(this, tr("Load Amiibo"), {}, file_filter);
+ is_amiibo_file_select_active = false;
if (filename.isEmpty()) {
return;
@@ -2934,6 +2982,10 @@ void GMainWindow::OnToggleFilterBar() {
}
}
+void GMainWindow::OnToggleStatusBar() {
+ statusBar()->setVisible(ui->action_Show_Status_Bar->isChecked());
+}
+
void GMainWindow::OnCaptureScreenshot() {
if (emu_thread == nullptr || !emu_thread->IsRunning()) {
return;
diff --git a/src/yuzu/main.h b/src/yuzu/main.h
index 7870bb963..ca4ab9af5 100644
--- a/src/yuzu/main.h
+++ b/src/yuzu/main.h
@@ -186,6 +186,9 @@ public slots:
void OnTasStateChanged();
private:
+ /// Updates an action's shortcut and text to reflect an updated hotkey from the hotkey registry.
+ void LinkActionShortcut(QAction* action, const QString& action_name);
+
void RegisterMetaTypes();
void InitializeWidgets();
@@ -286,6 +289,7 @@ private slots:
void OnOpenYuzuFolder();
void OnAbout();
void OnToggleFilterBar();
+ void OnToggleStatusBar();
void OnDisplayTitleBars(bool);
void InitializeHotkeys();
void ToggleFullscreen();
@@ -303,9 +307,6 @@ private slots:
void OnMouseActivity();
private:
- /// Updates an action's shortcut and text to reflect an updated hotkey from the hotkey registry.
- void LinkActionShortcut(QAction* action, const QString& action_name);
-
void RemoveBaseContent(u64 program_id, const QString& entry_type);
void RemoveUpdateContent(u64 program_id, const QString& entry_type);
void RemoveAddOnContent(u64 program_id, const QString& entry_type);
@@ -400,6 +401,16 @@ private:
// Applets
QtSoftwareKeyboardDialog* software_keyboard = nullptr;
+
+ // True if amiibo file select is visible
+ bool is_amiibo_file_select_active{};
+
+ // True if load file select is visible
+ bool is_load_file_select_active{};
+
+ // True if TAS recording dialog is visible
+ bool is_tas_recording_dialog_active{};
+
#ifdef __linux__
QDBusObjectPath wake_lock{};
#endif
diff --git a/src/yuzu/uisettings.h b/src/yuzu/uisettings.h
index a610e7e25..402c4556d 100644
--- a/src/yuzu/uisettings.h
+++ b/src/yuzu/uisettings.h
@@ -17,7 +17,11 @@
namespace UISettings {
-using ContextualShortcut = std::pair<QString, int>;
+struct ContextualShortcut {
+ QString keyseq;
+ QString controller_keyseq;
+ int context;
+};
struct Shortcut {
QString name;