diff options
Diffstat (limited to '')
-rw-r--r-- | src/video_core/dirty_flags.cpp | 2 | ||||
-rw-r--r-- | src/video_core/engines/maxwell_3d.cpp | 8 | ||||
-rw-r--r-- | src/video_core/engines/maxwell_3d.h | 22 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 17 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_state_tracker.cpp | 14 | ||||
-rw-r--r-- | src/video_core/renderer_vulkan/fixed_pipeline_state.cpp | 6 | ||||
-rw-r--r-- | src/video_core/renderer_vulkan/vk_rasterizer.cpp | 14 | ||||
-rw-r--r-- | src/video_core/renderer_vulkan/vk_state_tracker.cpp | 12 |
8 files changed, 51 insertions, 44 deletions
diff --git a/src/video_core/dirty_flags.cpp b/src/video_core/dirty_flags.cpp index 1039e036f..c2ecc12f5 100644 --- a/src/video_core/dirty_flags.cpp +++ b/src/video_core/dirty_flags.cpp @@ -61,7 +61,7 @@ void SetupDirtyRenderTargets(Maxwell3D::DirtyState::Tables& tables) { } void SetupDirtyShaders(Maxwell3D::DirtyState::Tables& tables) { - FillBlock(tables[0], OFF(pipelines), NUM(pipelines) * Maxwell3D::Regs::MaxShaderProgram, + FillBlock(tables[0], OFF(pipelines), NUM(pipelines[0]) * Maxwell3D::Regs::MaxShaderProgram, Shaders); } } // Anonymous namespace diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp index 84c1abf3d..89a9d1f5a 100644 --- a/src/video_core/engines/maxwell_3d.cpp +++ b/src/video_core/engines/maxwell_3d.cpp @@ -74,15 +74,15 @@ void Maxwell3D::InitializeRegisterDefaults() { regs.stencil_front_op.zfail = Regs::StencilOp::Op::Keep_D3D; regs.stencil_front_op.zpass = Regs::StencilOp::Op::Keep_D3D; regs.stencil_front_op.func = Regs::ComparisonOp::Always_GL; - regs.stencil_front_func.func_mask = 0xFFFFFFFF; - regs.stencil_front_func.mask = 0xFFFFFFFF; + regs.stencil_front_func_mask = 0xFFFFFFFF; + regs.stencil_front_mask = 0xFFFFFFFF; regs.stencil_two_side_enable = 1; regs.stencil_back_op.fail = Regs::StencilOp::Op::Keep_D3D; regs.stencil_back_op.zfail = Regs::StencilOp::Op::Keep_D3D; regs.stencil_back_op.zpass = Regs::StencilOp::Op::Keep_D3D; regs.stencil_back_op.func = Regs::ComparisonOp::Always_GL; - regs.stencil_back_func.func_mask = 0xFFFFFFFF; - regs.stencil_back_func.mask = 0xFFFFFFFF; + regs.stencil_back_func_mask = 0xFFFFFFFF; + regs.stencil_back_mask = 0xFFFFFFFF; regs.depth_test_func = Regs::ComparisonOp::Always_GL; regs.gl_front_face = Regs::FrontFace::CounterClockWise; diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h index efe1073b0..12dbd9cc4 100644 --- a/src/video_core/engines/maxwell_3d.h +++ b/src/video_core/engines/maxwell_3d.h @@ -1795,12 +1795,6 @@ public: ComparisonOp func; }; - struct StencilFunc { - s32 ref; - u32 func_mask; - u32 mask; - }; - struct PsSaturate { // Opposite of DepthMode enum class Depth : u32 { @@ -2737,7 +2731,9 @@ public: u32 post_z_pixel_imask; ///< 0x0F1C INSERT_PADDING_BYTES_NOINIT(0x20); ConstantColorRendering const_color_rendering; ///< 0x0F40 - StencilFunc stencil_back_func; ///< 0x0F54 + s32 stencil_back_ref; ///< 0x0F54 + u32 stencil_back_mask; ///< 0x0F58 + u32 stencil_back_func_mask; ///< 0x0F5C INSERT_PADDING_BYTES_NOINIT(0x24); VertexStreamSubstitute vertex_stream_substitute; ///< 0x0F84 u32 line_mode_clip_generated_edge_do_not_draw; ///< 0x0F8C @@ -2855,7 +2851,9 @@ public: Blend blend; ///< 0x133C u32 stencil_enable; ///< 0x1380 StencilOp stencil_front_op; ///< 0x1384 - StencilFunc stencil_front_func; ///< 0x1394 + s32 stencil_front_ref; ///< 0x1394 + s32 stencil_front_func_mask; ///< 0x1398 + s32 stencil_front_mask; ///< 0x139C INSERT_PADDING_BYTES_NOINIT(0x4); u32 draw_auto_start_byte_count; ///< 0x13A4 PsSaturate frag_color_clamp; ///< 0x13A8 @@ -3311,7 +3309,9 @@ ASSERT_REG_POSITION(vpc_perf, 0x0F14); ASSERT_REG_POSITION(pm_local_trigger, 0x0F18); ASSERT_REG_POSITION(post_z_pixel_imask, 0x0F1C); ASSERT_REG_POSITION(const_color_rendering, 0x0F40); -ASSERT_REG_POSITION(stencil_back_func, 0x0F54); +ASSERT_REG_POSITION(stencil_back_ref, 0x0F54); +ASSERT_REG_POSITION(stencil_back_mask, 0x0F58); +ASSERT_REG_POSITION(stencil_back_func_mask, 0x0F5C); ASSERT_REG_POSITION(vertex_stream_substitute, 0x0F84); ASSERT_REG_POSITION(line_mode_clip_generated_edge_do_not_draw, 0x0F8C); ASSERT_REG_POSITION(color_mask_common, 0x0F90); @@ -3416,7 +3416,9 @@ ASSERT_REG_POSITION(invalidate_texture_data_cache_lines, 0x1338); ASSERT_REG_POSITION(blend, 0x133C); ASSERT_REG_POSITION(stencil_enable, 0x1380); ASSERT_REG_POSITION(stencil_front_op, 0x1384); -ASSERT_REG_POSITION(stencil_front_func, 0x1394); +ASSERT_REG_POSITION(stencil_front_ref, 0x1394); +ASSERT_REG_POSITION(stencil_front_func_mask, 0x1398); +ASSERT_REG_POSITION(stencil_front_mask, 0x139C); ASSERT_REG_POSITION(draw_auto_start_byte_count, 0x13A4); ASSERT_REG_POSITION(frag_color_clamp, 0x13A8); ASSERT_REG_POSITION(window_origin, 0x13AC); diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index cce00cea8..e5c09a969 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -658,8 +658,13 @@ void RasterizerOpenGL::SyncDepthClamp() { } flags[Dirty::DepthClampEnabled] = false; - oglEnable(GL_DEPTH_CLAMP, maxwell3d->regs.viewport_clip_control.geometry_clip != - Maxwell::ViewportClipControl::GeometryClip::Passthrough); + bool depth_clamp_disabled{maxwell3d->regs.viewport_clip_control.geometry_clip == + Maxwell::ViewportClipControl::GeometryClip::Passthrough || + maxwell3d->regs.viewport_clip_control.geometry_clip == + Maxwell::ViewportClipControl::GeometryClip::FrustumXYZ || + maxwell3d->regs.viewport_clip_control.geometry_clip == + Maxwell::ViewportClipControl::GeometryClip::FrustumZ}; + oglEnable(GL_DEPTH_CLAMP, !depth_clamp_disabled); } void RasterizerOpenGL::SyncClipEnabled(u32 clip_mask) { @@ -746,19 +751,19 @@ void RasterizerOpenGL::SyncStencilTestState() { oglEnable(GL_STENCIL_TEST, regs.stencil_enable); glStencilFuncSeparate(GL_FRONT, MaxwellToGL::ComparisonOp(regs.stencil_front_op.func), - regs.stencil_front_func.ref, regs.stencil_front_func.func_mask); + regs.stencil_front_ref, regs.stencil_front_func_mask); glStencilOpSeparate(GL_FRONT, MaxwellToGL::StencilOp(regs.stencil_front_op.fail), MaxwellToGL::StencilOp(regs.stencil_front_op.zfail), MaxwellToGL::StencilOp(regs.stencil_front_op.zpass)); - glStencilMaskSeparate(GL_FRONT, regs.stencil_front_func.mask); + glStencilMaskSeparate(GL_FRONT, regs.stencil_front_mask); if (regs.stencil_two_side_enable) { glStencilFuncSeparate(GL_BACK, MaxwellToGL::ComparisonOp(regs.stencil_back_op.func), - regs.stencil_back_func.ref, regs.stencil_back_func.mask); + regs.stencil_back_ref, regs.stencil_back_mask); glStencilOpSeparate(GL_BACK, MaxwellToGL::StencilOp(regs.stencil_back_op.fail), MaxwellToGL::StencilOp(regs.stencil_back_op.zfail), MaxwellToGL::StencilOp(regs.stencil_back_op.zpass)); - glStencilMaskSeparate(GL_BACK, regs.stencil_back_func.mask); + glStencilMaskSeparate(GL_BACK, regs.stencil_back_mask); } else { glStencilFuncSeparate(GL_BACK, GL_ALWAYS, 0, 0xFFFFFFFF); glStencilOpSeparate(GL_BACK, GL_KEEP, GL_KEEP, GL_KEEP); diff --git a/src/video_core/renderer_opengl/gl_state_tracker.cpp b/src/video_core/renderer_opengl/gl_state_tracker.cpp index e2c709aac..a359f96f1 100644 --- a/src/video_core/renderer_opengl/gl_state_tracker.cpp +++ b/src/video_core/renderer_opengl/gl_state_tracker.cpp @@ -100,14 +100,12 @@ void SetupDirtyDepthTest(Tables& tables) { void SetupDirtyStencilTest(Tables& tables) { static constexpr std::array offsets = { - OFF(stencil_enable), OFF(stencil_front_op.func), - OFF(stencil_front_func.ref), OFF(stencil_front_func.func_mask), - OFF(stencil_front_op.fail), OFF(stencil_front_op.zfail), - OFF(stencil_front_op.zpass), OFF(stencil_front_func.mask), - OFF(stencil_two_side_enable), OFF(stencil_back_op.func), - OFF(stencil_back_func.ref), OFF(stencil_back_func.func_mask), - OFF(stencil_back_op.fail), OFF(stencil_back_op.zfail), - OFF(stencil_back_op.zpass), OFF(stencil_back_func.mask)}; + OFF(stencil_enable), OFF(stencil_front_op.func), OFF(stencil_front_ref), + OFF(stencil_front_func_mask), OFF(stencil_front_op.fail), OFF(stencil_front_op.zfail), + OFF(stencil_front_op.zpass), OFF(stencil_front_mask), OFF(stencil_two_side_enable), + OFF(stencil_back_op.func), OFF(stencil_back_ref), OFF(stencil_back_func_mask), + OFF(stencil_back_op.fail), OFF(stencil_back_op.zfail), OFF(stencil_back_op.zpass), + OFF(stencil_back_mask)}; for (const auto offset : offsets) { tables[0][offset] = StencilTest; } diff --git a/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp b/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp index eb7c22fd5..eab1b8f93 100644 --- a/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp +++ b/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp @@ -63,7 +63,11 @@ void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d, primitive_restart_enable.Assign(regs.primitive_restart.enabled != 0 ? 1 : 0); depth_bias_enable.Assign(enabled_lut[POLYGON_OFFSET_ENABLE_LUT[topology_index]] != 0 ? 1 : 0); depth_clamp_disabled.Assign(regs.viewport_clip_control.geometry_clip == - Maxwell::ViewportClipControl::GeometryClip::Passthrough); + Maxwell::ViewportClipControl::GeometryClip::Passthrough || + regs.viewport_clip_control.geometry_clip == + Maxwell::ViewportClipControl::GeometryClip::FrustumXYZ || + regs.viewport_clip_control.geometry_clip == + Maxwell::ViewportClipControl::GeometryClip::FrustumZ); ndc_minus_one_to_one.Assign(regs.depth_mode == Maxwell::DepthMode::MinusOneToOne ? 1 : 0); polygon_mode.Assign(PackPolygonMode(regs.polygon_mode_front)); patch_control_points_minus_one.Assign(regs.patch_vertices - 1); diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp index 892cd94a3..47dfb45a1 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp +++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp @@ -772,11 +772,10 @@ void RasterizerVulkan::UpdateStencilFaces(Tegra::Engines::Maxwell3D::Regs& regs) if (regs.stencil_two_side_enable) { // Separate values per face scheduler.Record( - [front_ref = regs.stencil_front_func.ref, - front_write_mask = regs.stencil_front_func.mask, - front_test_mask = regs.stencil_front_func.func_mask, - back_ref = regs.stencil_back_func.ref, back_write_mask = regs.stencil_back_func.mask, - back_test_mask = regs.stencil_back_func.func_mask](vk::CommandBuffer cmdbuf) { + [front_ref = regs.stencil_front_ref, front_write_mask = regs.stencil_front_mask, + front_test_mask = regs.stencil_front_func_mask, back_ref = regs.stencil_back_ref, + back_write_mask = regs.stencil_back_mask, + back_test_mask = regs.stencil_back_func_mask](vk::CommandBuffer cmdbuf) { // Front face cmdbuf.SetStencilReference(VK_STENCIL_FACE_FRONT_BIT, front_ref); cmdbuf.SetStencilWriteMask(VK_STENCIL_FACE_FRONT_BIT, front_write_mask); @@ -789,9 +788,8 @@ void RasterizerVulkan::UpdateStencilFaces(Tegra::Engines::Maxwell3D::Regs& regs) }); } else { // Front face defines both faces - scheduler.Record([ref = regs.stencil_front_func.ref, - write_mask = regs.stencil_front_func.mask, - test_mask = regs.stencil_front_func.func_mask](vk::CommandBuffer cmdbuf) { + scheduler.Record([ref = regs.stencil_front_ref, write_mask = regs.stencil_front_mask, + test_mask = regs.stencil_front_func_mask](vk::CommandBuffer cmdbuf) { cmdbuf.SetStencilReference(VK_STENCIL_FACE_FRONT_AND_BACK, ref); cmdbuf.SetStencilWriteMask(VK_STENCIL_FACE_FRONT_AND_BACK, write_mask); cmdbuf.SetStencilCompareMask(VK_STENCIL_FACE_FRONT_AND_BACK, test_mask); diff --git a/src/video_core/renderer_vulkan/vk_state_tracker.cpp b/src/video_core/renderer_vulkan/vk_state_tracker.cpp index ed98c8370..b87c3be66 100644 --- a/src/video_core/renderer_vulkan/vk_state_tracker.cpp +++ b/src/video_core/renderer_vulkan/vk_state_tracker.cpp @@ -77,12 +77,12 @@ void SetupDirtyDepthBounds(Tables& tables) { void SetupDirtyStencilProperties(Tables& tables) { auto& table = tables[0]; table[OFF(stencil_two_side_enable)] = StencilProperties; - table[OFF(stencil_front_func.ref)] = StencilProperties; - table[OFF(stencil_front_func.mask)] = StencilProperties; - table[OFF(stencil_front_func.func_mask)] = StencilProperties; - table[OFF(stencil_back_func.ref)] = StencilProperties; - table[OFF(stencil_back_func.mask)] = StencilProperties; - table[OFF(stencil_back_func.func_mask)] = StencilProperties; + table[OFF(stencil_front_ref)] = StencilProperties; + table[OFF(stencil_front_mask)] = StencilProperties; + table[OFF(stencil_front_func_mask)] = StencilProperties; + table[OFF(stencil_back_ref)] = StencilProperties; + table[OFF(stencil_back_mask)] = StencilProperties; + table[OFF(stencil_back_func_mask)] = StencilProperties; } void SetupDirtyLineWidth(Tables& tables) { |