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-rw-r--r--src/audio_core/hle/dsp.h45
-rw-r--r--src/audio_core/hle/pipe.cpp150
-rw-r--r--src/audio_core/hle/pipe.h33
-rw-r--r--src/core/hle/service/dsp_dsp.cpp194
4 files changed, 345 insertions, 77 deletions
diff --git a/src/audio_core/hle/dsp.h b/src/audio_core/hle/dsp.h
index 14c4000c6..376436c29 100644
--- a/src/audio_core/hle/dsp.h
+++ b/src/audio_core/hle/dsp.h
@@ -66,9 +66,9 @@ static_assert(std::is_trivially_copyable<u32_dsp>::value, "u32_dsp isn't trivial
#endif
// There are 15 structures in each memory region. A table of them in the order they appear in memory
-// is presented below
+// is presented below:
//
-// Pipe 2 # First Region DSP Address Purpose Control
+// # First Region DSP Address Purpose Control
// 5 0x8400 DSP Status DSP
// 9 0x8410 DSP Debug Info DSP
// 6 0x8540 Final Mix Samples DSP
@@ -85,6 +85,9 @@ static_assert(std::is_trivially_copyable<u32_dsp>::value, "u32_dsp isn't trivial
// 14 0xAC5C Surround Sound Related
// 0 0xBFFF Frame Counter Application
//
+// #: This refers to the order in which they appear in the DspPipe::Audio DSP pipe.
+// See also: DSP::HLE::PipeRead.
+//
// Note that the above addresses do vary slightly between audio firmwares observed; the addresses are
// not fixed in stone. The addresses above are only an examplar; they're what this implementation
// does and provides to applications.
@@ -472,13 +475,47 @@ struct SharedMemory {
AdpcmCoefficients adpcm_coefficients;
- /// Unknown 10-14 (Surround sound related)
- INSERT_PADDING_DSPWORDS(0x16ED);
+ struct {
+ INSERT_PADDING_DSPWORDS(0x100);
+ } unknown10;
+
+ struct {
+ INSERT_PADDING_DSPWORDS(0xC0);
+ } unknown11;
+
+ struct {
+ INSERT_PADDING_DSPWORDS(0x180);
+ } unknown12;
+
+ struct {
+ INSERT_PADDING_DSPWORDS(0xA);
+ } unknown13;
+
+ struct {
+ INSERT_PADDING_DSPWORDS(0x13A3);
+ } unknown14;
u16_le frame_counter;
};
ASSERT_DSP_STRUCT(SharedMemory, 0x8000);
+// Structures must have an offset that is a multiple of two.
+static_assert(offsetof(SharedMemory, frame_counter) % 2 == 0, "Structures in DSP::HLE::SharedMemory must be 2-byte aligned");
+static_assert(offsetof(SharedMemory, source_configurations) % 2 == 0, "Structures in DSP::HLE::SharedMemory must be 2-byte aligned");
+static_assert(offsetof(SharedMemory, source_statuses) % 2 == 0, "Structures in DSP::HLE::SharedMemory must be 2-byte aligned");
+static_assert(offsetof(SharedMemory, adpcm_coefficients) % 2 == 0, "Structures in DSP::HLE::SharedMemory must be 2-byte aligned");
+static_assert(offsetof(SharedMemory, dsp_configuration) % 2 == 0, "Structures in DSP::HLE::SharedMemory must be 2-byte aligned");
+static_assert(offsetof(SharedMemory, dsp_status) % 2 == 0, "Structures in DSP::HLE::SharedMemory must be 2-byte aligned");
+static_assert(offsetof(SharedMemory, final_samples) % 2 == 0, "Structures in DSP::HLE::SharedMemory must be 2-byte aligned");
+static_assert(offsetof(SharedMemory, intermediate_mix_samples) % 2 == 0, "Structures in DSP::HLE::SharedMemory must be 2-byte aligned");
+static_assert(offsetof(SharedMemory, compressor) % 2 == 0, "Structures in DSP::HLE::SharedMemory must be 2-byte aligned");
+static_assert(offsetof(SharedMemory, dsp_debug) % 2 == 0, "Structures in DSP::HLE::SharedMemory must be 2-byte aligned");
+static_assert(offsetof(SharedMemory, unknown10) % 2 == 0, "Structures in DSP::HLE::SharedMemory must be 2-byte aligned");
+static_assert(offsetof(SharedMemory, unknown11) % 2 == 0, "Structures in DSP::HLE::SharedMemory must be 2-byte aligned");
+static_assert(offsetof(SharedMemory, unknown12) % 2 == 0, "Structures in DSP::HLE::SharedMemory must be 2-byte aligned");
+static_assert(offsetof(SharedMemory, unknown13) % 2 == 0, "Structures in DSP::HLE::SharedMemory must be 2-byte aligned");
+static_assert(offsetof(SharedMemory, unknown14) % 2 == 0, "Structures in DSP::HLE::SharedMemory must be 2-byte aligned");
+
#undef INSERT_PADDING_DSPWORDS
#undef ASSERT_DSP_STRUCT
diff --git a/src/audio_core/hle/pipe.cpp b/src/audio_core/hle/pipe.cpp
index 6542c760c..9381883b4 100644
--- a/src/audio_core/hle/pipe.cpp
+++ b/src/audio_core/hle/pipe.cpp
@@ -5,50 +5,154 @@
#include <array>
#include <vector>
+#include "audio_core/hle/dsp.h"
#include "audio_core/hle/pipe.h"
+#include "common/assert.h"
#include "common/common_types.h"
#include "common/logging/log.h"
namespace DSP {
namespace HLE {
-static size_t pipe2position = 0;
+static DspState dsp_state = DspState::Off;
+
+static std::array<std::vector<u8>, static_cast<size_t>(DspPipe::DspPipe_MAX)> pipe_data;
void ResetPipes() {
- pipe2position = 0;
+ for (auto& data : pipe_data) {
+ data.clear();
+ }
+ dsp_state = DspState::Off;
}
-std::vector<u8> PipeRead(u32 pipe_number, u32 length) {
- if (pipe_number != 2) {
- LOG_WARNING(Audio_DSP, "pipe_number = %u (!= 2), unimplemented", pipe_number);
- return {}; // We currently don't handle anything other than the audio pipe.
+std::vector<u8> PipeRead(DspPipe pipe_number, u32 length) {
+ if (pipe_number >= DspPipe::DspPipe_MAX) {
+ LOG_ERROR(Audio_DSP, "pipe_number = %u invalid", pipe_number);
+ return {};
+ }
+
+ std::vector<u8>& data = pipe_data[static_cast<size_t>(pipe_number)];
+
+ if (length > data.size()) {
+ LOG_WARNING(Audio_DSP, "pipe_number = %u is out of data, application requested read of %u but %zu remain",
+ pipe_number, length, data.size());
+ length = data.size();
}
- // Canned DSP responses that games expect. These were taken from HW by 3dmoo team.
- // TODO: Our implementation will actually use a slightly different response than this one.
- // TODO: Use offsetof on DSP structures instead for a proper response.
- static const std::array<u8, 32> canned_response {{
- 0x0F, 0x00, 0xFF, 0xBF, 0x8E, 0x9E, 0x80, 0x86, 0x8E, 0xA7, 0x30, 0x94, 0x00, 0x84, 0x40, 0x85,
- 0x8E, 0x94, 0x10, 0x87, 0x10, 0x84, 0x0E, 0xA9, 0x0E, 0xAA, 0xCE, 0xAA, 0x4E, 0xAC, 0x58, 0xAC
- }};
-
- // TODO: Move this into dsp::DSP service since it happens on the service side.
- // Hardware observation: No data is returned if requested length reads beyond the end of the data in-pipe.
- if (pipe2position + length > canned_response.size()) {
+ if (length == 0)
return {};
+
+ std::vector<u8> ret(data.begin(), data.begin() + length);
+ data.erase(data.begin(), data.begin() + length);
+ return ret;
+}
+
+size_t GetPipeReadableSize(DspPipe pipe_number) {
+ if (pipe_number >= DspPipe::DspPipe_MAX) {
+ LOG_ERROR(Audio_DSP, "pipe_number = %u invalid", pipe_number);
+ return 0;
}
- std::vector<u8> ret;
- for (size_t i = 0; i < length; i++, pipe2position++) {
- ret.emplace_back(canned_response[pipe2position]);
+ return pipe_data[static_cast<size_t>(pipe_number)].size();
+}
+
+static void WriteU16(DspPipe pipe_number, u16 value) {
+ std::vector<u8>& data = pipe_data[static_cast<size_t>(pipe_number)];
+ // Little endian
+ data.emplace_back(value & 0xFF);
+ data.emplace_back(value >> 8);
+}
+
+static void AudioPipeWriteStructAddresses() {
+ // These struct addresses are DSP dram addresses.
+ // See also: DSP_DSP::ConvertProcessAddressFromDspDram
+ static const std::array<u16, 15> struct_addresses = {
+ 0x8000 + offsetof(SharedMemory, frame_counter) / 2,
+ 0x8000 + offsetof(SharedMemory, source_configurations) / 2,
+ 0x8000 + offsetof(SharedMemory, source_statuses) / 2,
+ 0x8000 + offsetof(SharedMemory, adpcm_coefficients) / 2,
+ 0x8000 + offsetof(SharedMemory, dsp_configuration) / 2,
+ 0x8000 + offsetof(SharedMemory, dsp_status) / 2,
+ 0x8000 + offsetof(SharedMemory, final_samples) / 2,
+ 0x8000 + offsetof(SharedMemory, intermediate_mix_samples) / 2,
+ 0x8000 + offsetof(SharedMemory, compressor) / 2,
+ 0x8000 + offsetof(SharedMemory, dsp_debug) / 2,
+ 0x8000 + offsetof(SharedMemory, unknown10) / 2,
+ 0x8000 + offsetof(SharedMemory, unknown11) / 2,
+ 0x8000 + offsetof(SharedMemory, unknown12) / 2,
+ 0x8000 + offsetof(SharedMemory, unknown13) / 2,
+ 0x8000 + offsetof(SharedMemory, unknown14) / 2
+ };
+
+ // Begin with a u16 denoting the number of structs.
+ WriteU16(DspPipe::Audio, struct_addresses.size());
+ // Then write the struct addresses.
+ for (u16 addr : struct_addresses) {
+ WriteU16(DspPipe::Audio, addr);
}
+}
- return ret;
+void PipeWrite(DspPipe pipe_number, const std::vector<u8>& buffer) {
+ switch (pipe_number) {
+ case DspPipe::Audio: {
+ if (buffer.size() != 4) {
+ LOG_ERROR(Audio_DSP, "DspPipe::Audio: Unexpected buffer length %zu was written", buffer.size());
+ return;
+ }
+
+ enum class StateChange {
+ Initalize = 0,
+ Shutdown = 1,
+ Wakeup = 2,
+ Sleep = 3
+ };
+
+ // The difference between Initialize and Wakeup is that Input state is maintained
+ // when sleeping but isn't when turning it off and on again. (TODO: Implement this.)
+ // Waking up from sleep garbles some of the structs in the memory region. (TODO:
+ // Implement this.) Applications store away the state of these structs before
+ // sleeping and reset it back after wakeup on behalf of the DSP.
+
+ switch (static_cast<StateChange>(buffer[0])) {
+ case StateChange::Initalize:
+ LOG_INFO(Audio_DSP, "Application has requested initialization of DSP hardware");
+ ResetPipes();
+ AudioPipeWriteStructAddresses();
+ dsp_state = DspState::On;
+ break;
+ case StateChange::Shutdown:
+ LOG_INFO(Audio_DSP, "Application has requested shutdown of DSP hardware");
+ dsp_state = DspState::Off;
+ break;
+ case StateChange::Wakeup:
+ LOG_INFO(Audio_DSP, "Application has requested wakeup of DSP hardware");
+ ResetPipes();
+ AudioPipeWriteStructAddresses();
+ dsp_state = DspState::On;
+ break;
+ case StateChange::Sleep:
+ LOG_INFO(Audio_DSP, "Application has requested sleep of DSP hardware");
+ UNIMPLEMENTED();
+ dsp_state = DspState::Sleeping;
+ break;
+ default:
+ LOG_ERROR(Audio_DSP, "Application has requested unknown state transition of DSP hardware %hhu", buffer[0]);
+ dsp_state = DspState::Off;
+ break;
+ }
+
+ return;
+ }
+ default:
+ LOG_CRITICAL(Audio_DSP, "pipe_number = %u unimplemented", pipe_number);
+ UNIMPLEMENTED();
+ return;
+ }
}
-void PipeWrite(u32 pipe_number, const std::vector<u8>& buffer) {
- // TODO: proper pipe behaviour
+DspState GetDspState() {
+ return dsp_state;
}
} // namespace HLE
diff --git a/src/audio_core/hle/pipe.h b/src/audio_core/hle/pipe.h
index ff6536950..382d35e87 100644
--- a/src/audio_core/hle/pipe.h
+++ b/src/audio_core/hle/pipe.h
@@ -4,6 +4,7 @@
#pragma once
+#include <cstddef>
#include <vector>
#include "common/common_types.h"
@@ -14,25 +15,43 @@ namespace HLE {
/// Reset the pipes by setting pipe positions back to the beginning.
void ResetPipes();
+enum class DspPipe {
+ Debug = 0,
+ Dma = 1,
+ Audio = 2,
+ Binary = 3,
+ DspPipe_MAX
+};
+
/**
* Read a DSP pipe.
- * Pipe IDs:
- * pipe_number = 0: Debug
- * pipe_number = 1: P-DMA
- * pipe_number = 2: Audio
- * pipe_number = 3: Binary
* @param pipe_number The Pipe ID
* @param length How much data to request.
* @return The data read from the pipe. The size of this vector can be less than the length requested.
*/
-std::vector<u8> PipeRead(u32 pipe_number, u32 length);
+std::vector<u8> PipeRead(DspPipe pipe_number, u32 length);
+
+/**
+ * How much data is left in pipe
+ * @param pipe_number The Pipe ID
+ * @return The amount of data remaning in the pipe. This is the maximum length PipeRead will return.
+ */
+size_t GetPipeReadableSize(DspPipe pipe_number);
/**
* Write to a DSP pipe.
* @param pipe_number The Pipe ID
* @param buffer The data to write to the pipe.
*/
-void PipeWrite(u32 pipe_number, const std::vector<u8>& buffer);
+void PipeWrite(DspPipe pipe_number, const std::vector<u8>& buffer);
+
+enum class DspState {
+ Off,
+ On,
+ Sleeping
+};
+/// Get the state of the DSP
+DspState GetDspState();
} // namespace HLE
} // namespace DSP
diff --git a/src/core/hle/service/dsp_dsp.cpp b/src/core/hle/service/dsp_dsp.cpp
index 22e85cfc6..3ba24d466 100644
--- a/src/core/hle/service/dsp_dsp.cpp
+++ b/src/core/hle/service/dsp_dsp.cpp
@@ -58,10 +58,10 @@ static void ConvertProcessAddressFromDspDram(Service::Interface* self) {
u32 addr = cmd_buff[1];
- cmd_buff[1] = 0; // No error
+ cmd_buff[1] = RESULT_SUCCESS.raw; // No error
cmd_buff[2] = (addr << 1) + (Memory::DSP_RAM_VADDR + 0x40000);
- LOG_TRACE(Service_DSP, "addr=0x%08X", addr);
+ LOG_DEBUG(Service_DSP, "addr=0x%08X", addr);
}
/**
@@ -142,8 +142,7 @@ static void FlushDataCache(Service::Interface* self) {
cmd_buff[1] = RESULT_SUCCESS.raw; // No error
- LOG_DEBUG(Service_DSP, "(STUBBED) called address=0x%08X, size=0x%X, process=0x%08X",
- address, size, process);
+ LOG_TRACE(Service_DSP, "called address=0x%08X, size=0x%X, process=0x%08X", address, size, process);
}
/**
@@ -167,14 +166,14 @@ static void RegisterInterruptEvents(Service::Interface* self) {
if (evt) {
interrupt_events[std::make_pair(interrupt, channel)] = evt;
cmd_buff[1] = RESULT_SUCCESS.raw;
- LOG_WARNING(Service_DSP, "Registered interrupt=%u, channel=%u, event_handle=0x%08X", interrupt, channel, event_handle);
+ LOG_INFO(Service_DSP, "Registered interrupt=%u, channel=%u, event_handle=0x%08X", interrupt, channel, event_handle);
} else {
- cmd_buff[1] = -1;
- LOG_ERROR(Service_DSP, "Invalid event handle! interrupt=%u, channel=%u, event_handle=0x%08X", interrupt, channel, event_handle);
+ LOG_CRITICAL(Service_DSP, "Invalid event handle! interrupt=%u, channel=%u, event_handle=0x%08X", interrupt, channel, event_handle);
+ ASSERT(false); // This should really be handled at a IPC translation layer.
}
} else {
interrupt_events.erase(std::make_pair(interrupt, channel));
- LOG_WARNING(Service_DSP, "Unregistered interrupt=%u, channel=%u, event_handle=0x%08X", interrupt, channel, event_handle);
+ LOG_INFO(Service_DSP, "Unregistered interrupt=%u, channel=%u, event_handle=0x%08X", interrupt, channel, event_handle);
}
}
@@ -188,7 +187,7 @@ static void RegisterInterruptEvents(Service::Interface* self) {
static void SetSemaphore(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
- cmd_buff[1] = 0; // No error
+ cmd_buff[1] = RESULT_SUCCESS.raw; // No error
LOG_WARNING(Service_DSP, "(STUBBED) called");
}
@@ -207,21 +206,12 @@ static void SetSemaphore(Service::Interface* self) {
static void WriteProcessPipe(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
- u32 channel = cmd_buff[1];
- u32 size = cmd_buff[2];
- u32 buffer = cmd_buff[4];
+ DSP::HLE::DspPipe pipe = static_cast<DSP::HLE::DspPipe>(cmd_buff[1]);
+ u32 size = cmd_buff[2];
+ u32 buffer = cmd_buff[4];
- if (IPC::StaticBufferDesc(size, 1) != cmd_buff[3]) {
- LOG_ERROR(Service_DSP, "IPC static buffer descriptor failed validation (0x%X). channel=%u, size=0x%X, buffer=0x%08X", cmd_buff[3], channel, size, buffer);
- cmd_buff[1] = -1; // TODO
- return;
- }
-
- if (!Memory::GetPointer(buffer)) {
- LOG_ERROR(Service_DSP, "Invalid Buffer: channel=%u, size=0x%X, buffer=0x%08X", channel, size, buffer);
- cmd_buff[1] = -1; // TODO
- return;
- }
+ ASSERT_MSG(IPC::StaticBufferDesc(size, 1) == cmd_buff[3], "IPC static buffer descriptor failed validation (0x%X). pipe=%u, size=0x%X, buffer=0x%08X", cmd_buff[3], pipe, size, buffer);
+ ASSERT_MSG(Memory::GetPointer(buffer) != nullptr, "Invalid Buffer: pipe=%u, size=0x%X, buffer=0x%08X", pipe, size, buffer);
std::vector<u8> message(size);
@@ -229,11 +219,11 @@ static void WriteProcessPipe(Service::Interface* self) {
message[i] = Memory::Read8(buffer + i);
}
- DSP::HLE::PipeWrite(channel, message);
+ DSP::HLE::PipeWrite(pipe, message);
cmd_buff[1] = RESULT_SUCCESS.raw; // No error
- LOG_TRACE(Service_DSP, "channel=%u, size=0x%X, buffer=0x%08X", channel, size, buffer);
+ LOG_DEBUG(Service_DSP, "pipe=%u, size=0x%X, buffer=0x%08X", pipe, size, buffer);
}
/**
@@ -245,7 +235,7 @@ static void WriteProcessPipe(Service::Interface* self) {
* 1 : Pipe Number
* 2 : Unknown
* 3 : Size in bytes of read (observed only lower half word used)
- * 0x41 : Virtual address to read from DSP pipe to in memory
+ * 0x41 : Virtual address of memory buffer to write pipe contents to
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
* 2 : Number of bytes read from pipe
@@ -253,25 +243,82 @@ static void WriteProcessPipe(Service::Interface* self) {
static void ReadPipeIfPossible(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
- u32 pipe = cmd_buff[1];
- u32 unk2 = cmd_buff[2];
- u32 size = cmd_buff[3] & 0xFFFF;// Lower 16 bits are size
+ DSP::HLE::DspPipe pipe = static_cast<DSP::HLE::DspPipe>(cmd_buff[1]);
+ u32 unknown = cmd_buff[2];
+ u32 size = cmd_buff[3] & 0xFFFF; // Lower 16 bits are size
VAddr addr = cmd_buff[0x41];
- if (!Memory::GetPointer(addr)) {
- LOG_ERROR(Service_DSP, "Invalid addr: pipe=0x%08X, unk2=0x%08X, size=0x%X, buffer=0x%08X", pipe, unk2, size, addr);
- cmd_buff[1] = -1; // TODO
- return;
+ ASSERT_MSG(Memory::GetPointer(addr) != nullptr, "Invalid addr: pipe=0x%08X, unknown=0x%08X, size=0x%X, buffer=0x%08X", pipe, unknown, size, addr);
+
+ cmd_buff[1] = RESULT_SUCCESS.raw; // No error
+ if (DSP::HLE::GetPipeReadableSize(pipe) >= size) {
+ std::vector<u8> response = DSP::HLE::PipeRead(pipe, size);
+
+ Memory::WriteBlock(addr, response.data(), response.size());
+
+ cmd_buff[2] = static_cast<u32>(response.size());
+ } else {
+ cmd_buff[2] = 0; // Return no data
}
- std::vector<u8> response = DSP::HLE::PipeRead(pipe, size);
+ LOG_DEBUG(Service_DSP, "pipe=0x%08X, unknown=0x%08X, size=0x%X, buffer=0x%08X, return cmd_buff[2]=0x%08X", pipe, unknown, size, addr, cmd_buff[2]);
+}
- Memory::WriteBlock(addr, response.data(), response.size());
+/**
+ * DSP_DSP::ReadPipe service function
+ * Inputs:
+ * 1 : Pipe Number
+ * 2 : Unknown
+ * 3 : Size in bytes of read (observed only lower half word used)
+ * 0x41 : Virtual address of memory buffer to write pipe contents to
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ * 2 : Number of bytes read from pipe
+ */
+static void ReadPipe(Service::Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ DSP::HLE::DspPipe pipe = static_cast<DSP::HLE::DspPipe>(cmd_buff[1]);
+ u32 unknown = cmd_buff[2];
+ u32 size = cmd_buff[3] & 0xFFFF; // Lower 16 bits are size
+ VAddr addr = cmd_buff[0x41];
- cmd_buff[1] = 0; // No error
- cmd_buff[2] = (u32)response.size();
+ ASSERT_MSG(Memory::GetPointer(addr) != nullptr, "Invalid addr: pipe=0x%08X, unknown=0x%08X, size=0x%X, buffer=0x%08X", pipe, unknown, size, addr);
- LOG_TRACE(Service_DSP, "pipe=0x%08X, unk2=0x%08X, size=0x%X, buffer=0x%08X", pipe, unk2, size, addr);
+ if (DSP::HLE::GetPipeReadableSize(pipe) >= size) {
+ std::vector<u8> response = DSP::HLE::PipeRead(pipe, size);
+
+ Memory::WriteBlock(addr, response.data(), response.size());
+
+ cmd_buff[1] = RESULT_SUCCESS.raw; // No error
+ cmd_buff[2] = static_cast<u32>(response.size());
+ } else {
+ // No more data is in pipe. Hardware hangs in this case; this should never happen.
+ UNREACHABLE();
+ }
+
+ LOG_DEBUG(Service_DSP, "pipe=0x%08X, unknown=0x%08X, size=0x%X, buffer=0x%08X, return cmd_buff[2]=0x%08X", pipe, unknown, size, addr, cmd_buff[2]);
+}
+
+/**
+ * DSP_DSP::GetPipeReadableSize service function
+ * Inputs:
+ * 1 : Pipe Number
+ * 2 : Unknown
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ * 2 : Number of bytes readable from pipe
+ */
+static void GetPipeReadableSize(Service::Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ DSP::HLE::DspPipe pipe = static_cast<DSP::HLE::DspPipe>(cmd_buff[1]);
+ u32 unknown = cmd_buff[2];
+
+ cmd_buff[1] = RESULT_SUCCESS.raw; // No error
+ cmd_buff[2] = DSP::HLE::GetPipeReadableSize(pipe);
+
+ LOG_DEBUG(Service_DSP, "pipe=0x%08X, unknown=0x%08X, return cmd_buff[2]=0x%08X", pipe, unknown, cmd_buff[2]);
}
/**
@@ -306,12 +353,73 @@ static void GetHeadphoneStatus(Service::Interface* self) {
cmd_buff[1] = RESULT_SUCCESS.raw; // No error
cmd_buff[2] = 0; // Not using headphones?
- LOG_DEBUG(Service_DSP, "(STUBBED) called");
+ LOG_WARNING(Service_DSP, "(STUBBED) called");
+}
+
+/**
+ * DSP_DSP::RecvData service function
+ * This function reads a value out of a DSP register.
+ * Inputs:
+ * 1 : Register Number
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ * 2 : Value in the register
+ * Notes:
+ * This function has only been observed being called with a register number of 0.
+ */
+static void RecvData(Service::Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ u32 register_number = cmd_buff[1];
+
+ ASSERT_MSG(register_number == 0, "Unknown register_number %u", register_number);
+
+ // Application reads this after requesting DSP shutdown, to verify the DSP has indeed shutdown or slept.
+
+ cmd_buff[1] = RESULT_SUCCESS.raw;
+ switch (DSP::HLE::GetDspState()) {
+ case DSP::HLE::DspState::On:
+ cmd_buff[2] = 0;
+ break;
+ case DSP::HLE::DspState::Off:
+ case DSP::HLE::DspState::Sleeping:
+ cmd_buff[2] = 1;
+ break;
+ default:
+ UNREACHABLE();
+ break;
+ }
+
+ LOG_DEBUG(Service_DSP, "register_number=%u", register_number);
+}
+
+/**
+ * DSP_DSP::RecvDataIsReady service function
+ * This function checks whether a DSP register is ready to be read.
+ * Inputs:
+ * 1 : Register Number
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ * 2 : non-zero == ready
+ * Note:
+ * This function has only been observed being called with a register number of 0.
+ */
+static void RecvDataIsReady(Service::Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ u32 register_number = cmd_buff[1];
+
+ ASSERT_MSG(register_number == 0, "Unknown register_number %u", register_number);
+
+ cmd_buff[1] = RESULT_SUCCESS.raw;
+ cmd_buff[2] = 1; // Ready to read
+
+ LOG_DEBUG(Service_DSP, "register_number=%u", register_number);
}
const Interface::FunctionInfo FunctionTable[] = {
- {0x00010040, nullptr, "RecvData"},
- {0x00020040, nullptr, "RecvDataIsReady"},
+ {0x00010040, RecvData, "RecvData"},
+ {0x00020040, RecvDataIsReady, "RecvDataIsReady"},
{0x00030080, nullptr, "SendData"},
{0x00040040, nullptr, "SendDataIsEmpty"},
{0x000500C2, nullptr, "SendFifoEx"},
@@ -323,8 +431,8 @@ const Interface::FunctionInfo FunctionTable[] = {
{0x000B0000, nullptr, "CheckSemaphoreRequest"},
{0x000C0040, ConvertProcessAddressFromDspDram, "ConvertProcessAddressFromDspDram"},
{0x000D0082, WriteProcessPipe, "WriteProcessPipe"},
- {0x000E00C0, nullptr, "ReadPipe"},
- {0x000F0080, nullptr, "GetPipeReadableSize"},
+ {0x000E00C0, ReadPipe, "ReadPipe"},
+ {0x000F0080, GetPipeReadableSize, "GetPipeReadableSize"},
{0x001000C0, ReadPipeIfPossible, "ReadPipeIfPossible"},
{0x001100C2, LoadComponent, "LoadComponent"},
{0x00120000, nullptr, "UnloadComponent"},