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author | Mai M <mathew1800@gmail.com> | 2022-04-29 05:28:07 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2022-04-29 05:28:07 +0200 |
commit | 5687bc6e103d47d5ddf1ac4380a939f1287bdb31 (patch) | |
tree | 9eac623466c034656b87ae866b73cfba1bf3a925 /src | |
parent | Merge pull request #8267 from Morph1984/swapbuffers (diff) | |
parent | GCC 12 fixes (diff) | |
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Diffstat (limited to 'src')
-rw-r--r-- | src/common/settings.cpp | 2 | ||||
-rw-r--r-- | src/shader_recompiler/ir_opt/verification_pass.cpp | 2 | ||||
-rw-r--r-- | src/video_core/shader_environment.cpp | 4 |
3 files changed, 4 insertions, 4 deletions
diff --git a/src/common/settings.cpp b/src/common/settings.cpp index fdc012355..9a9c74a70 100644 --- a/src/common/settings.cpp +++ b/src/common/settings.cpp @@ -10,7 +10,7 @@ namespace Settings { -Values values = {}; +Values values; static bool configuring_global = true; std::string GetTimeZoneString() { diff --git a/src/shader_recompiler/ir_opt/verification_pass.cpp b/src/shader_recompiler/ir_opt/verification_pass.cpp index e2ef2b0b3..f89f4ac28 100644 --- a/src/shader_recompiler/ir_opt/verification_pass.cpp +++ b/src/shader_recompiler/ir_opt/verification_pass.cpp @@ -43,7 +43,7 @@ static void ValidateUses(const IR::Program& program) { } } } - for (const auto [inst, uses] : actual_uses) { + for (const auto& [inst, uses] : actual_uses) { if (inst->UseCount() != uses) { throw LogicError("Invalid uses in block: {}", IR::DumpProgram(program)); } diff --git a/src/video_core/shader_environment.cpp b/src/video_core/shader_environment.cpp index a558f8deb..d469964f6 100644 --- a/src/video_core/shader_environment.cpp +++ b/src/video_core/shader_environment.cpp @@ -188,11 +188,11 @@ void GenericEnvironment::Serialize(std::ofstream& file) const { .write(reinterpret_cast<const char*>(&cached_highest), sizeof(cached_highest)) .write(reinterpret_cast<const char*>(&stage), sizeof(stage)) .write(reinterpret_cast<const char*>(code.data()), code_size); - for (const auto [key, type] : texture_types) { + for (const auto& [key, type] : texture_types) { file.write(reinterpret_cast<const char*>(&key), sizeof(key)) .write(reinterpret_cast<const char*>(&type), sizeof(type)); } - for (const auto [key, type] : cbuf_values) { + for (const auto& [key, type] : cbuf_values) { file.write(reinterpret_cast<const char*>(&key), sizeof(key)) .write(reinterpret_cast<const char*>(&type), sizeof(type)); } |