diff options
author | t895 <clombardo169@gmail.com> | 2023-12-29 05:24:23 +0100 |
---|---|---|
committer | t895 <clombardo169@gmail.com> | 2023-12-30 21:11:36 +0100 |
commit | 051afd21e730005ea24ce3c8743962beb3085031 (patch) | |
tree | 268c3ce0d0031e233555389c97a3eed530e9374b /src | |
parent | android: Migrate theme settings to ini (diff) | |
download | yuzu-051afd21e730005ea24ce3c8743962beb3085031.tar yuzu-051afd21e730005ea24ce3c8743962beb3085031.tar.gz yuzu-051afd21e730005ea24ce3c8743962beb3085031.tar.bz2 yuzu-051afd21e730005ea24ce3c8743962beb3085031.tar.lz yuzu-051afd21e730005ea24ce3c8743962beb3085031.tar.xz yuzu-051afd21e730005ea24ce3c8743962beb3085031.tar.zst yuzu-051afd21e730005ea24ce3c8743962beb3085031.zip |
Diffstat (limited to 'src')
-rw-r--r-- | src/android/app/src/main/jni/android_config.cpp | 5 | ||||
-rw-r--r-- | src/frontend_common/config.cpp | 194 | ||||
-rw-r--r-- | src/frontend_common/config.h | 28 | ||||
-rw-r--r-- | src/yuzu/configuration/qt_config.cpp | 69 | ||||
-rw-r--r-- | src/yuzu_cmd/sdl_config.cpp | 26 |
5 files changed, 188 insertions, 134 deletions
diff --git a/src/android/app/src/main/jni/android_config.cpp b/src/android/app/src/main/jni/android_config.cpp index 9c3a5a9b2..fb17ab6f6 100644 --- a/src/android/app/src/main/jni/android_config.cpp +++ b/src/android/app/src/main/jni/android_config.cpp @@ -114,8 +114,9 @@ void AndroidConfig::SavePathValues() { for (size_t i = 0; i < AndroidSettings::values.game_dirs.size(); ++i) { SetArrayIndex(i); const auto& game_dir = AndroidSettings::values.game_dirs[i]; - WriteSetting(std::string("path"), game_dir.path); - WriteSetting(std::string("deep_scan"), game_dir.deep_scan, std::make_optional(false)); + WriteStringSetting(std::string("path"), game_dir.path); + WriteBooleanSetting(std::string("deep_scan"), game_dir.deep_scan, + std::make_optional(false)); } EndArray(); diff --git a/src/frontend_common/config.cpp b/src/frontend_common/config.cpp index d9f99148b..51576b4ee 100644 --- a/src/frontend_common/config.cpp +++ b/src/frontend_common/config.cpp @@ -403,59 +403,63 @@ void Config::SavePlayerValues(const std::size_t player_index) { // No custom profile selected return; } - WriteSetting(std::string(player_prefix).append("profile_name"), player.profile_name, - std::make_optional(std::string(""))); + WriteStringSetting(std::string(player_prefix).append("profile_name"), player.profile_name, + std::make_optional(std::string(""))); } - WriteSetting(std::string(player_prefix).append("type"), static_cast<u8>(player.controller_type), - std::make_optional(static_cast<u8>(Settings::ControllerType::ProController))); + WriteIntegerSetting( + std::string(player_prefix).append("type"), static_cast<u8>(player.controller_type), + std::make_optional(static_cast<u8>(Settings::ControllerType::ProController))); if (!player_prefix.empty() || !Settings::IsConfiguringGlobal()) { - WriteSetting(std::string(player_prefix).append("connected"), player.connected, - std::make_optional(player_index == 0)); - WriteSetting(std::string(player_prefix).append("vibration_enabled"), - player.vibration_enabled, std::make_optional(true)); - WriteSetting(std::string(player_prefix).append("vibration_strength"), - player.vibration_strength, std::make_optional(100)); - WriteSetting(std::string(player_prefix).append("body_color_left"), player.body_color_left, - std::make_optional(Settings::JOYCON_BODY_NEON_BLUE)); - WriteSetting(std::string(player_prefix).append("body_color_right"), player.body_color_right, - std::make_optional(Settings::JOYCON_BODY_NEON_RED)); - WriteSetting(std::string(player_prefix).append("button_color_left"), - player.button_color_left, - std::make_optional(Settings::JOYCON_BUTTONS_NEON_BLUE)); - WriteSetting(std::string(player_prefix).append("button_color_right"), - player.button_color_right, - std::make_optional(Settings::JOYCON_BUTTONS_NEON_RED)); + WriteBooleanSetting(std::string(player_prefix).append("connected"), player.connected, + std::make_optional(player_index == 0)); + WriteIntegerSetting(std::string(player_prefix).append("vibration_enabled"), + player.vibration_enabled, std::make_optional(true)); + WriteIntegerSetting(std::string(player_prefix).append("vibration_strength"), + player.vibration_strength, std::make_optional(100)); + WriteIntegerSetting(std::string(player_prefix).append("body_color_left"), + player.body_color_left, + std::make_optional(Settings::JOYCON_BODY_NEON_BLUE)); + WriteIntegerSetting(std::string(player_prefix).append("body_color_right"), + player.body_color_right, + std::make_optional(Settings::JOYCON_BODY_NEON_RED)); + WriteIntegerSetting(std::string(player_prefix).append("button_color_left"), + player.button_color_left, + std::make_optional(Settings::JOYCON_BUTTONS_NEON_BLUE)); + WriteIntegerSetting(std::string(player_prefix).append("button_color_right"), + player.button_color_right, + std::make_optional(Settings::JOYCON_BUTTONS_NEON_RED)); } } void Config::SaveTouchscreenValues() { const auto& touchscreen = Settings::values.touchscreen; - WriteSetting(std::string("touchscreen_enabled"), touchscreen.enabled, std::make_optional(true)); + WriteBooleanSetting(std::string("touchscreen_enabled"), touchscreen.enabled, + std::make_optional(true)); - WriteSetting(std::string("touchscreen_angle"), touchscreen.rotation_angle, - std::make_optional(static_cast<u32>(0))); - WriteSetting(std::string("touchscreen_diameter_x"), touchscreen.diameter_x, - std::make_optional(static_cast<u32>(15))); - WriteSetting(std::string("touchscreen_diameter_y"), touchscreen.diameter_y, - std::make_optional(static_cast<u32>(15))); + WriteIntegerSetting(std::string("touchscreen_angle"), touchscreen.rotation_angle, + std::make_optional(static_cast<u32>(0))); + WriteIntegerSetting(std::string("touchscreen_diameter_x"), touchscreen.diameter_x, + std::make_optional(static_cast<u32>(15))); + WriteIntegerSetting(std::string("touchscreen_diameter_y"), touchscreen.diameter_y, + std::make_optional(static_cast<u32>(15))); } void Config::SaveMotionTouchValues() { BeginArray(std::string("touch_from_button_maps")); for (std::size_t p = 0; p < Settings::values.touch_from_button_maps.size(); ++p) { SetArrayIndex(static_cast<int>(p)); - WriteSetting(std::string("name"), Settings::values.touch_from_button_maps[p].name, - std::make_optional(std::string("default"))); + WriteStringSetting(std::string("name"), Settings::values.touch_from_button_maps[p].name, + std::make_optional(std::string("default"))); BeginArray(std::string("entries")); for (std::size_t q = 0; q < Settings::values.touch_from_button_maps[p].buttons.size(); ++q) { SetArrayIndex(static_cast<int>(q)); - WriteSetting(std::string("bind"), - Settings::values.touch_from_button_maps[p].buttons[q]); + WriteStringSetting(std::string("bind"), + Settings::values.touch_from_button_maps[p].buttons[q]); } EndArray(); // entries } @@ -520,16 +524,16 @@ void Config::SaveCoreValues() { void Config::SaveDataStorageValues() { BeginGroup(Settings::TranslateCategory(Settings::Category::DataStorage)); - WriteSetting(std::string("nand_directory"), FS::GetYuzuPathString(FS::YuzuPath::NANDDir), - std::make_optional(FS::GetYuzuPathString(FS::YuzuPath::NANDDir))); - WriteSetting(std::string("sdmc_directory"), FS::GetYuzuPathString(FS::YuzuPath::SDMCDir), - std::make_optional(FS::GetYuzuPathString(FS::YuzuPath::SDMCDir))); - WriteSetting(std::string("load_directory"), FS::GetYuzuPathString(FS::YuzuPath::LoadDir), - std::make_optional(FS::GetYuzuPathString(FS::YuzuPath::LoadDir))); - WriteSetting(std::string("dump_directory"), FS::GetYuzuPathString(FS::YuzuPath::DumpDir), - std::make_optional(FS::GetYuzuPathString(FS::YuzuPath::DumpDir))); - WriteSetting(std::string("tas_directory"), FS::GetYuzuPathString(FS::YuzuPath::TASDir), - std::make_optional(FS::GetYuzuPathString(FS::YuzuPath::TASDir))); + WriteStringSetting(std::string("nand_directory"), FS::GetYuzuPathString(FS::YuzuPath::NANDDir), + std::make_optional(FS::GetYuzuPathString(FS::YuzuPath::NANDDir))); + WriteStringSetting(std::string("sdmc_directory"), FS::GetYuzuPathString(FS::YuzuPath::SDMCDir), + std::make_optional(FS::GetYuzuPathString(FS::YuzuPath::SDMCDir))); + WriteStringSetting(std::string("load_directory"), FS::GetYuzuPathString(FS::YuzuPath::LoadDir), + std::make_optional(FS::GetYuzuPathString(FS::YuzuPath::LoadDir))); + WriteStringSetting(std::string("dump_directory"), FS::GetYuzuPathString(FS::YuzuPath::DumpDir), + std::make_optional(FS::GetYuzuPathString(FS::YuzuPath::DumpDir))); + WriteStringSetting(std::string("tas_directory"), FS::GetYuzuPathString(FS::YuzuPath::TASDir), + std::make_optional(FS::GetYuzuPathString(FS::YuzuPath::TASDir))); WriteCategory(Settings::Category::DataStorage); @@ -540,7 +544,7 @@ void Config::SaveDebuggingValues() { BeginGroup(Settings::TranslateCategory(Settings::Category::Debugging)); // Intentionally not using the QT default setting as this is intended to be changed in the ini - WriteSetting(std::string("record_frame_times"), Settings::values.record_frame_times); + WriteBooleanSetting(std::string("record_frame_times"), Settings::values.record_frame_times); WriteCategory(Settings::Category::Debugging); WriteCategory(Settings::Category::DebuggingGraphics); @@ -564,11 +568,13 @@ void Config::SaveDisabledAddOnValues() { BeginArray(std::string("")); for (const auto& elem : Settings::values.disabled_addons) { SetArrayIndex(i); - WriteSetting(std::string("title_id"), elem.first, std::make_optional(static_cast<u64>(0))); + WriteIntegerSetting(std::string("title_id"), elem.first, + std::make_optional(static_cast<u64>(0))); BeginArray(std::string("disabled")); for (std::size_t j = 0; j < elem.second.size(); ++j) { SetArrayIndex(static_cast<int>(j)); - WriteSetting(std::string("d"), elem.second[j], std::make_optional(std::string(""))); + WriteStringSetting(std::string("d"), elem.second[j], + std::make_optional(std::string(""))); } EndArray(); // disabled ++i; @@ -609,8 +615,8 @@ void Config::SaveRendererValues() { void Config::SaveScreenshotValues() { BeginGroup(Settings::TranslateCategory(Settings::Category::Screenshots)); - WriteSetting(std::string("screenshot_path"), - FS::GetYuzuPathString(FS::YuzuPath::ScreenshotsDir)); + WriteStringSetting(std::string("screenshot_path"), + FS::GetYuzuPathString(FS::YuzuPath::ScreenshotsDir)); WriteCategory(Settings::Category::Screenshots); EndGroup(); @@ -746,46 +752,70 @@ bool Config::Exists(const std::string& section, const std::string& key) const { return !value.empty(); } -template <typename Type> -void Config::WriteSetting(const std::string& key, const Type& value, - const std::optional<Type>& default_value, - const std::optional<bool>& use_global) { - std::string full_key = GetFullKey(key, false); +void Config::WriteBooleanSetting(const std::string& key, const bool& value, + const std::optional<bool>& default_value, + const std::optional<bool>& use_global) { + std::optional<std::string> string_default = std::nullopt; + if (default_value.has_value()) { + string_default = std::make_optional(ToString(default_value.value())); + } + WritePreparedSetting(key, AdjustOutputString(ToString(value)), string_default, use_global); +} - std::string saved_value; - std::string string_default; - if constexpr (std::is_same_v<Type, std::string>) { - saved_value.append(AdjustOutputString(value)); - if (default_value.has_value()) { - string_default.append(AdjustOutputString(default_value.value())); - } - } else { - saved_value.append(AdjustOutputString(ToString(value))); - if (default_value.has_value()) { - string_default.append(ToString(default_value.value())); - } +template <typename T> +std::enable_if_t<std::is_integral_v<T>> Config::WriteIntegerSetting( + const std::string& key, const T& value, const std::optional<T>& default_value, + const std::optional<bool>& use_global) { + std::optional<std::string> string_default = std::nullopt; + if (default_value.has_value()) { + string_default = std::make_optional(ToString(default_value.value())); + } + WritePreparedSetting(key, AdjustOutputString(ToString(value)), string_default, use_global); +} + +void Config::WriteDoubleSetting(const std::string& key, const double& value, + const std::optional<double>& default_value, + const std::optional<bool>& use_global) { + std::optional<std::string> string_default = std::nullopt; + if (default_value.has_value()) { + string_default = std::make_optional(ToString(default_value.value())); } + WritePreparedSetting(key, AdjustOutputString(ToString(value)), string_default, use_global); +} - if (default_value.has_value() && use_global.has_value()) { +void Config::WriteStringSetting(const std::string& key, const std::string& value, + const std::optional<std::string>& default_value, + const std::optional<bool>& use_global) { + std::optional string_default = default_value; + if (default_value.has_value()) { + string_default.value().append(AdjustOutputString(default_value.value())); + } + WritePreparedSetting(key, AdjustOutputString(value), string_default, use_global); +} + +void Config::WritePreparedSetting(const std::string& key, const std::string& adjusted_value, + const std::optional<std::string>& adjusted_default_value, + const std::optional<bool>& use_global) { + std::string full_key = GetFullKey(key, false); + if (adjusted_default_value.has_value() && use_global.has_value()) { if (!global) { - WriteSettingInternal(std::string(full_key).append("\\global"), - ToString(use_global.value())); + WriteString(std::string(full_key).append("\\global"), ToString(use_global.value())); } if (global || use_global.value() == false) { - WriteSettingInternal(std::string(full_key).append("\\default"), - ToString(string_default == saved_value)); - WriteSettingInternal(full_key, saved_value); + WriteString(std::string(full_key).append("\\default"), + ToString(adjusted_default_value == adjusted_value)); + WriteString(full_key, adjusted_value); } - } else if (default_value.has_value() && !use_global.has_value()) { - WriteSettingInternal(std::string(full_key).append("\\default"), - ToString(string_default == saved_value)); - WriteSettingInternal(full_key, saved_value); + } else if (adjusted_default_value.has_value() && !use_global.has_value()) { + WriteString(std::string(full_key).append("\\default"), + ToString(adjusted_default_value == adjusted_value)); + WriteString(full_key, adjusted_value); } else { - WriteSettingInternal(full_key, saved_value); + WriteString(full_key, adjusted_value); } } -void Config::WriteSettingInternal(const std::string& key, const std::string& value) { +void Config::WriteString(const std::string& key, const std::string& value) { config->SetValue(GetSection().c_str(), key.c_str(), value.c_str()); } @@ -861,17 +891,17 @@ void Config::WriteSettingGeneric(const Settings::BasicSetting* const setting) { std::string key = AdjustKey(setting->GetLabel()); if (setting->Switchable()) { if (!global) { - WriteSetting(std::string(key).append("\\use_global"), setting->UsingGlobal()); + WriteBooleanSetting(std::string(key).append("\\use_global"), setting->UsingGlobal()); } if (global || !setting->UsingGlobal()) { - WriteSetting(std::string(key).append("\\default"), - setting->ToString() == setting->DefaultToString()); - WriteSetting(key, setting->ToString()); + WriteBooleanSetting(std::string(key).append("\\default"), + setting->ToString() == setting->DefaultToString()); + WriteStringSetting(key, setting->ToString()); } } else if (global) { - WriteSetting(std::string(key).append("\\default"), - setting->ToString() == setting->DefaultToString()); - WriteSetting(key, setting->ToString()); + WriteBooleanSetting(std::string(key).append("\\default"), + setting->ToString() == setting->DefaultToString()); + WriteStringSetting(key, setting->ToString()); } } diff --git a/src/frontend_common/config.h b/src/frontend_common/config.h index b3812af17..e73cf6929 100644 --- a/src/frontend_common/config.h +++ b/src/frontend_common/config.h @@ -154,11 +154,20 @@ protected: * @param use_global Specifies if the custom or global config should be in use, for custom * configs */ - template <typename Type = int> - void WriteSetting(const std::string& key, const Type& value, - const std::optional<Type>& default_value = std::nullopt, - const std::optional<bool>& use_global = std::nullopt); - void WriteSettingInternal(const std::string& key, const std::string& value); + void WriteBooleanSetting(const std::string& key, const bool& value, + const std::optional<bool>& default_value = std::nullopt, + const std::optional<bool>& use_global = std::nullopt); + template <typename T> + std::enable_if_t<std::is_integral_v<T>> WriteIntegerSetting( + const std::string& key, const T& value, + const std::optional<T>& default_value = std::nullopt, + const std::optional<bool>& use_global = std::nullopt); + void WriteDoubleSetting(const std::string& key, const double& value, + const std::optional<double>& default_value = std::nullopt, + const std::optional<bool>& use_global = std::nullopt); + void WriteStringSetting(const std::string& key, const std::string& value, + const std::optional<std::string>& default_value = std::nullopt, + const std::optional<bool>& use_global = std::nullopt); void ReadCategory(Settings::Category category); void WriteCategory(Settings::Category category); @@ -175,8 +184,10 @@ protected: return value_ ? "true" : "false"; } else if constexpr (std::is_same_v<T, u64>) { return std::to_string(static_cast<u64>(value_)); - } else { + } else if constexpr (std::is_same_v<T, s64>) { return std::to_string(static_cast<s64>(value_)); + } else { + return std::to_string(value_); } } @@ -197,6 +208,11 @@ protected: const bool global; private: + void WritePreparedSetting(const std::string& key, const std::string& adjusted_value, + const std::optional<std::string>& adjusted_default_value, + const std::optional<bool>& use_global); + void WriteString(const std::string& key, const std::string& value); + inline static std::array<char, 19> special_characters = {'!', '#', '$', '%', '^', '&', '*', '|', ';', '\'', '\"', ',', '<', '.', '>', '?', '`', '~', '='}; diff --git a/src/yuzu/configuration/qt_config.cpp b/src/yuzu/configuration/qt_config.cpp index a71000b72..6aca71d7c 100644 --- a/src/yuzu/configuration/qt_config.cpp +++ b/src/yuzu/configuration/qt_config.cpp @@ -348,43 +348,45 @@ void QtConfig::SaveQtPlayerValues(const std::size_t player_index) { for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]); - WriteSetting(std::string(player_prefix).append(Settings::NativeButton::mapping[i]), - player.buttons[i], std::make_optional(default_param)); + WriteStringSetting(std::string(player_prefix).append(Settings::NativeButton::mapping[i]), + player.buttons[i], std::make_optional(default_param)); } for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { const std::string default_param = InputCommon::GenerateAnalogParamFromKeys( default_analogs[i][0], default_analogs[i][1], default_analogs[i][2], default_analogs[i][3], default_stick_mod[i], 0.5f); - WriteSetting(std::string(player_prefix).append(Settings::NativeAnalog::mapping[i]), - player.analogs[i], std::make_optional(default_param)); + WriteStringSetting(std::string(player_prefix).append(Settings::NativeAnalog::mapping[i]), + player.analogs[i], std::make_optional(default_param)); } for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) { const std::string default_param = InputCommon::GenerateKeyboardParam(default_motions[i]); - WriteSetting(std::string(player_prefix).append(Settings::NativeMotion::mapping[i]), - player.motions[i], std::make_optional(default_param)); + WriteStringSetting(std::string(player_prefix).append(Settings::NativeMotion::mapping[i]), + player.motions[i], std::make_optional(default_param)); } } void QtConfig::SaveDebugControlValues() { for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]); - WriteSetting(std::string("debug_pad_").append(Settings::NativeButton::mapping[i]), - Settings::values.debug_pad_buttons[i], std::make_optional(default_param)); + WriteStringSetting(std::string("debug_pad_").append(Settings::NativeButton::mapping[i]), + Settings::values.debug_pad_buttons[i], + std::make_optional(default_param)); } for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { const std::string default_param = InputCommon::GenerateAnalogParamFromKeys( default_analogs[i][0], default_analogs[i][1], default_analogs[i][2], default_analogs[i][3], default_stick_mod[i], 0.5f); - WriteSetting(std::string("debug_pad_").append(Settings::NativeAnalog::mapping[i]), - Settings::values.debug_pad_analogs[i], std::make_optional(default_param)); + WriteStringSetting(std::string("debug_pad_").append(Settings::NativeAnalog::mapping[i]), + Settings::values.debug_pad_analogs[i], + std::make_optional(default_param)); } } void QtConfig::SaveHidbusValues() { const std::string default_param = InputCommon::GenerateAnalogParamFromKeys( 0, 0, default_ringcon_analogs[0], default_ringcon_analogs[1], 0, 0.05f); - WriteSetting(std::string("ring_controller"), Settings::values.ringcon_analogs, - std::make_optional(default_param)); + WriteStringSetting(std::string("ring_controller"), Settings::values.ringcon_analogs, + std::make_optional(default_param)); } void QtConfig::SaveQtControlValues() { @@ -409,19 +411,20 @@ void QtConfig::SavePathValues() { WriteCategory(Settings::Category::Paths); - WriteSetting(std::string("romsPath"), UISettings::values.roms_path); + WriteStringSetting(std::string("romsPath"), UISettings::values.roms_path); BeginArray(std::string("gamedirs")); for (int i = 0; i < UISettings::values.game_dirs.size(); ++i) { SetArrayIndex(i); const auto& game_dir = UISettings::values.game_dirs[i]; - WriteSetting(std::string("path"), game_dir.path); - WriteSetting(std::string("deep_scan"), game_dir.deep_scan, std::make_optional(false)); - WriteSetting(std::string("expanded"), game_dir.expanded, std::make_optional(true)); + WriteStringSetting(std::string("path"), game_dir.path); + WriteBooleanSetting(std::string("deep_scan"), game_dir.deep_scan, + std::make_optional(false)); + WriteBooleanSetting(std::string("expanded"), game_dir.expanded, std::make_optional(true)); } EndArray(); - WriteSetting(std::string("recentFiles"), - UISettings::values.recent_files.join(QStringLiteral(", ")).toStdString()); + WriteStringSetting(std::string("recentFiles"), + UISettings::values.recent_files.join(QStringLiteral(", ")).toStdString()); EndGroup(); } @@ -438,14 +441,14 @@ void QtConfig::SaveShortcutValues() { BeginGroup(group); BeginGroup(name); - WriteSetting(std::string("KeySeq"), shortcut.keyseq, - std::make_optional(default_hotkey.keyseq)); - WriteSetting(std::string("Controller_KeySeq"), shortcut.controller_keyseq, - std::make_optional(default_hotkey.controller_keyseq)); - WriteSetting(std::string("Context"), shortcut.context, - std::make_optional(default_hotkey.context)); - WriteSetting(std::string("Repeat"), shortcut.repeat, - std::make_optional(default_hotkey.repeat)); + WriteStringSetting(std::string("KeySeq"), shortcut.keyseq, + std::make_optional(default_hotkey.keyseq)); + WriteStringSetting(std::string("Controller_KeySeq"), shortcut.controller_keyseq, + std::make_optional(default_hotkey.controller_keyseq)); + WriteIntegerSetting(std::string("Context"), shortcut.context, + std::make_optional(default_hotkey.context)); + WriteBooleanSetting(std::string("Repeat"), shortcut.repeat, + std::make_optional(default_hotkey.repeat)); EndGroup(); // name EndGroup(); // group @@ -460,9 +463,10 @@ void QtConfig::SaveUIValues() { WriteCategory(Settings::Category::Ui); WriteCategory(Settings::Category::UiGeneral); - WriteSetting(std::string("theme"), UISettings::values.theme, - std::make_optional(std::string( - UISettings::themes[static_cast<size_t>(UISettings::default_theme)].second))); + WriteStringSetting( + std::string("theme"), UISettings::values.theme, + std::make_optional(std::string( + UISettings::themes[static_cast<size_t>(UISettings::default_theme)].second))); SaveUIGamelistValues(); SaveUILayoutValues(); @@ -482,7 +486,7 @@ void QtConfig::SaveUIGamelistValues() { BeginArray(std::string("favorites")); for (int i = 0; i < UISettings::values.favorited_ids.size(); i++) { SetArrayIndex(i); - WriteSetting(std::string("program_id"), UISettings::values.favorited_ids[i]); + WriteIntegerSetting(std::string("program_id"), UISettings::values.favorited_ids[i]); } EndArray(); // favorites @@ -506,14 +510,15 @@ void QtConfig::SaveMultiplayerValues() { BeginArray(std::string("username_ban_list")); for (std::size_t i = 0; i < UISettings::values.multiplayer_ban_list.first.size(); ++i) { SetArrayIndex(static_cast<int>(i)); - WriteSetting(std::string("username"), UISettings::values.multiplayer_ban_list.first[i]); + WriteStringSetting(std::string("username"), + UISettings::values.multiplayer_ban_list.first[i]); } EndArray(); // username_ban_list BeginArray(std::string("ip_ban_list")); for (std::size_t i = 0; i < UISettings::values.multiplayer_ban_list.second.size(); ++i) { SetArrayIndex(static_cast<int>(i)); - WriteSetting(std::string("ip"), UISettings::values.multiplayer_ban_list.second[i]); + WriteStringSetting(std::string("ip"), UISettings::values.multiplayer_ban_list.second[i]); } EndArray(); // ip_ban_list diff --git a/src/yuzu_cmd/sdl_config.cpp b/src/yuzu_cmd/sdl_config.cpp index 39fd8050c..e81bf5d45 100644 --- a/src/yuzu_cmd/sdl_config.cpp +++ b/src/yuzu_cmd/sdl_config.cpp @@ -213,43 +213,45 @@ void SdlConfig::SaveSdlPlayerValues(const std::size_t player_index) { for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]); - WriteSetting(std::string(player_prefix).append(Settings::NativeButton::mapping[i]), - player.buttons[i], std::make_optional(default_param)); + WriteStringSetting(std::string(player_prefix).append(Settings::NativeButton::mapping[i]), + player.buttons[i], std::make_optional(default_param)); } for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { const std::string default_param = InputCommon::GenerateAnalogParamFromKeys( default_analogs[i][0], default_analogs[i][1], default_analogs[i][2], default_analogs[i][3], default_stick_mod[i], 0.5f); - WriteSetting(std::string(player_prefix).append(Settings::NativeAnalog::mapping[i]), - player.analogs[i], std::make_optional(default_param)); + WriteStringSetting(std::string(player_prefix).append(Settings::NativeAnalog::mapping[i]), + player.analogs[i], std::make_optional(default_param)); } for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) { const std::string default_param = InputCommon::GenerateKeyboardParam(default_motions[i]); - WriteSetting(std::string(player_prefix).append(Settings::NativeMotion::mapping[i]), - player.motions[i], std::make_optional(default_param)); + WriteStringSetting(std::string(player_prefix).append(Settings::NativeMotion::mapping[i]), + player.motions[i], std::make_optional(default_param)); } } void SdlConfig::SaveDebugControlValues() { for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]); - WriteSetting(std::string("debug_pad_").append(Settings::NativeButton::mapping[i]), - Settings::values.debug_pad_buttons[i], std::make_optional(default_param)); + WriteStringSetting(std::string("debug_pad_").append(Settings::NativeButton::mapping[i]), + Settings::values.debug_pad_buttons[i], + std::make_optional(default_param)); } for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { const std::string default_param = InputCommon::GenerateAnalogParamFromKeys( default_analogs[i][0], default_analogs[i][1], default_analogs[i][2], default_analogs[i][3], default_stick_mod[i], 0.5f); - WriteSetting(std::string("debug_pad_").append(Settings::NativeAnalog::mapping[i]), - Settings::values.debug_pad_analogs[i], std::make_optional(default_param)); + WriteStringSetting(std::string("debug_pad_").append(Settings::NativeAnalog::mapping[i]), + Settings::values.debug_pad_analogs[i], + std::make_optional(default_param)); } } void SdlConfig::SaveHidbusValues() { const std::string default_param = InputCommon::GenerateAnalogParamFromKeys( 0, 0, default_ringcon_analogs[0], default_ringcon_analogs[1], 0, 0.05f); - WriteSetting(std::string("ring_controller"), Settings::values.ringcon_analogs, - std::make_optional(default_param)); + WriteStringSetting(std::string("ring_controller"), Settings::values.ringcon_analogs, + std::make_optional(default_param)); } std::vector<Settings::BasicSetting*>& SdlConfig::FindRelevantList(Settings::Category category) { |