diff options
author | Morph <39850852+Morph1984@users.noreply.github.com> | 2022-07-24 13:27:10 +0200 |
---|---|---|
committer | Morph <39850852+Morph1984@users.noreply.github.com> | 2022-07-24 13:27:41 +0200 |
commit | d7d09355e723270870fde85c1000988bfd48f2ca (patch) | |
tree | a55f6ec1ec25f8b69570050dd85baf58685feaf3 /src | |
parent | applet/swkbd: Implement optional symbol keys (diff) | |
download | yuzu-d7d09355e723270870fde85c1000988bfd48f2ca.tar yuzu-d7d09355e723270870fde85c1000988bfd48f2ca.tar.gz yuzu-d7d09355e723270870fde85c1000988bfd48f2ca.tar.bz2 yuzu-d7d09355e723270870fde85c1000988bfd48f2ca.tar.lz yuzu-d7d09355e723270870fde85c1000988bfd48f2ca.tar.xz yuzu-d7d09355e723270870fde85c1000988bfd48f2ca.tar.zst yuzu-d7d09355e723270870fde85c1000988bfd48f2ca.zip |
Diffstat (limited to '')
-rw-r--r-- | src/yuzu/applets/qt_software_keyboard.cpp | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/src/yuzu/applets/qt_software_keyboard.cpp b/src/yuzu/applets/qt_software_keyboard.cpp index 91dca2760..e60506197 100644 --- a/src/yuzu/applets/qt_software_keyboard.cpp +++ b/src/yuzu/applets/qt_software_keyboard.cpp @@ -1401,6 +1401,10 @@ void QtSoftwareKeyboardDialog::MoveButtonDirection(Direction direction) { } }; + // Store the initial row and column. + const auto initial_row = row; + const auto initial_column = column; + switch (bottom_osk_index) { case BottomOSKIndex::LowerCase: case BottomOSKIndex::UpperCase: { @@ -1411,6 +1415,11 @@ void QtSoftwareKeyboardDialog::MoveButtonDirection(Direction direction) { auto* curr_button = keyboard_buttons[index][row][column]; while (!curr_button || !curr_button->isEnabled() || curr_button == prev_button) { + // If we returned back to where we started from, break the loop. + if (row == initial_row && column == initial_column) { + break; + } + move_direction(NUM_ROWS_NORMAL, NUM_COLUMNS_NORMAL); curr_button = keyboard_buttons[index][row][column]; } @@ -1425,6 +1434,11 @@ void QtSoftwareKeyboardDialog::MoveButtonDirection(Direction direction) { auto* curr_button = numberpad_buttons[row][column]; while (!curr_button || !curr_button->isEnabled() || curr_button == prev_button) { + // If we returned back to where we started from, break the loop. + if (row == initial_row && column == initial_column) { + break; + } + move_direction(NUM_ROWS_NUMPAD, NUM_COLUMNS_NUMPAD); curr_button = numberpad_buttons[row][column]; } |